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Revision: 1.92
Committed: Fri Jul 14 17:35:35 2006 UTC (17 years, 10 months ago) by elmex
Branch: MAIN
Changes since 1.91: +58 -27 lines
Log Message:
some minor enhancements on the playerbook and the inventory.

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Event;
31
32 use Crossfire;
33 use Crossfire::Protocol::Constants;
34
35 use Compress::LZF;
36
37 use CFClient;
38 use CFClient::OpenGL ();
39 use CFClient::Protocol;
40 use CFClient::UI;
41 use CFClient::BindingEditor;
42 use CFClient::MapWidget;
43
44 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
45 $SIG{PIPE} = 'IGNORE';
46
47 $Event::DIED = sub {
48 # TODO: display dialog box or so
49 Carp::confess $_[1];#d#TODO: remove when stable
50 CFClient::error $_[1];
51 };
52
53 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
54
55 our $VERSION = '0.1';
56
57 my $MAX_FPS = 60;
58 my $MIN_FPS = 5; # unused as of yet
59
60 our $META_SERVER = "crossfire.real-time.com:13326";
61
62 our $LAST_REFRESH;
63 our $NOW;
64
65 our $CFG;
66 our $CONN;
67 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
68
69 our $WANT_REFRESH;
70 our $CAN_REFRESH;
71
72 our @SDL_MODES;
73 our $WIDTH;
74 our $HEIGHT;
75 our $FULLSCREEN;
76 our $FONTSIZE;
77
78 our $FONT_PROP;
79 our $FONT_FIXED;
80
81 our $MAP;
82 our $MAPMAP;
83 our $MAPWIDGET;
84 our $BUTTONBAR;
85 our $LOGVIEW;
86 our $CONSOLE;
87 our $METASERVER;
88 our $LOGIN_BUTTON;
89 our $QUIT_DIALOG;
90 our $HOST_ENTRY;
91 our $PICKUP_ENABLE;
92 our $SERVER_INFO;
93
94 our $SETUP_DIALOG;
95 our $SETUP_NOTEBOOK;
96 our $SETUP_SERVER;
97 our $SETUP_KEYBOARD;
98
99 our $PL_NOTEBOOK;
100 our $PL_WINDOW;
101
102 our $INVENTORY_PAGE;
103 our $STATS_PAGE;
104 our $SPELL_PAGE;
105
106 our $HELP_WINDOW;
107 our $MESSAGE_WINDOW;
108 our $FLOORBOX;
109 our $GAUGES;
110 our $STATWIDS;
111
112 our $SDL_ACTIVE;
113 our %SDL_CB;
114
115 our $SDL_MIXER;
116 our @SOUNDS; # event => file mapping
117 our %AUDIO_CHUNKS; # audio files
118
119 our $ALT_ENTER_MESSAGE;
120 our $STATUSBOX;
121 our $DEBUG_STATUS;
122
123 our $INV;
124 our $INVR;
125 our $INV_RIGHT_HB;
126
127 our $BIND_EDITOR;
128 our $BIND_UPD_CB;
129
130 our $PICKUP_CFG;
131
132 sub status {
133 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
134 }
135
136 sub debug {
137 $DEBUG_STATUS->set_text ($_[0]);
138 }
139
140 sub destroy_query_dialog {
141 (delete $_[0]{query_dialog})->destroy
142 if $_[0]{query_dialog};
143 }
144
145 # server query dialog
146 sub server_query {
147 my ($conn, $flags, $prompt) = @_;
148
149 $conn->{query_dialog} = my $dialog = new CFClient::UI::FancyFrame
150 x => "center",
151 y => "center",
152 title => "Server Query",
153 child => my $vbox = new CFClient::UI::VBox,
154 ;
155
156 my @dialog = my $label = new CFClient::UI::Label
157 max_w => $::WIDTH * 0.4,
158 ellipsise => 0,
159 text => $prompt;
160
161 if ($flags & CS_QUERY_YESNO) {
162 push @dialog, my $hbox = new CFClient::UI::HBox;
163
164 $hbox->add (new CFClient::UI::Button
165 text => "No",
166 on_activate => sub {
167 $conn->send ("reply n");
168 $dialog->destroy;
169 0
170 }
171 );
172 $hbox->add (new CFClient::UI::Button
173 text => "Yes",
174 on_activate => sub {
175 $conn->send ("reply y");
176 destroy_query_dialog $conn;
177 0
178 },
179 );
180
181 $dialog->grab_focus;
182
183 } elsif ($flags & CS_QUERY_SINGLECHAR) {
184 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
185
186 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
187 $MESSAGE_WINDOW->show;
188
189 unshift @dialog, new CFClient::UI::Label
190 max_w => $::WIDTH * 0.4,
191 ellipsise => 0,
192 markup => "\nOr use your keyboard:\n";
193
194 unshift @dialog, my $table = new CFClient::UI::Table;
195
196 $table->add (0, 0, new CFClient::UI::Button
197 text => "Next Race",
198 on_activate => sub {
199 $conn->send ("reply n");
200 destroy_query_dialog $conn;
201 0
202 },
203 );
204 $table->add (2, 0, new CFClient::UI::Button
205 text => "Accept",
206 on_activate => sub {
207 $conn->send ("reply d");
208 destroy_query_dialog $conn;
209 0
210 },
211 );
212
213 unshift @dialog, new CFClient::UI::Label
214 max_w => $::WIDTH * 0.4,
215 ellipsise => 0,
216 markup =>
217 "<big><b>Character Creation: Race</b></big>\n\n"
218 . "Look at the <b>Messages</b> window to see a description of this race "
219 . "(<small>or hover with your mouse over the bottommost entry in the status area in the lower left area of the screen</small>) "
220 . "and the center of the screen to see how this race looks like "
221 . "(<small>this is below this dialog window, you may need to click on the display area to make it visible</small>).\n\n"
222 . "You can look at another race, or accept this race (you will come back to this race eventually, "
223 . "so you can take your time making this important choice."
224 ;
225
226 } elsif ($prompt =~ /roll new stats/) {
227 if (my $stat = delete $conn->{stat_change_with}) {
228 $conn->send ("reply $stat");
229 destroy_query_dialog $conn;
230 return;
231 }
232
233 $STATS_PAGE->show;
234 $MESSAGE_WINDOW->hide;
235
236 unshift @dialog, new CFClient::UI::Label
237 max_w => $::WIDTH * 0.4,
238 ellipsise => 0,
239 markup => "\nOr use your keyboard:\n";
240
241 unshift @dialog, my $table = new CFClient::UI::Table;
242
243 # left: re-roll
244 $table->add (0, 0, new CFClient::UI::Button
245 text => "Roll Again",
246 on_activate => sub {
247 $conn->send ("reply y");
248 destroy_query_dialog $conn;
249 0
250 },
251 );
252
253 # center: swap stats
254 my ($sw1, $sw2) = map +(new CFClient::UI::Combobox
255 value => $_,
256 options => [
257 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
258 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
259 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
260 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
261 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
262 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
263 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
264 ],
265 ), 1 .. 2;
266
267 $table->add (2, 0, new CFClient::UI::Button
268 text => "Swap Stats",
269 on_activate => sub {
270 $conn->{stat_change_with} = $sw2->{value};
271 $conn->send ("reply $sw1->{value}");
272 destroy_query_dialog $conn;
273 0
274 },
275 );
276 $table->add (2, 1, new CFClient::UI::HBox children => [$sw1, $sw2]);
277
278 # right: accept
279 $table->add (4, 0, new CFClient::UI::Button
280 text => "Accept",
281 on_activate => sub {
282 $conn->send ("reply n");
283 $STATS_PAGE->hide;
284 destroy_query_dialog $conn;
285 0
286 },
287 );
288
289 unshift @dialog, new CFClient::UI::Label
290 max_w => $::WIDTH * 0.4,
291 ellipsise => 0,
292 markup =>
293 "<big><b>Character Creation: Stats</b></big>\n\n"
294 . "Look at the <b>Stats</b> window to see your basic stats "
295 . "(first column: 1 strength, 2 dexterity, 3 constitution, 4 intelligence, 5 wisdom, 6 power and 7 charisma).\n\n"
296 . "You can create another set of stats, swap two stat values with each other or accept the stats as they are now and continue. "
297 . "Race selection will influence those values later on."
298 ;
299 }
300
301 push @dialog, my $entry = new CFClient::UI::Entry
302 on_changed => sub {
303 $conn->send ("reply $_[1]");
304 destroy_query_dialog $conn;
305 0
306 },
307 ;
308
309 $entry->grab_focus;
310
311 } else {
312 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
313
314 push @dialog, my $entry = new CFClient::UI::Entry
315 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
316 on_activate => sub {
317 $conn->send ("reply $_[1]");
318 destroy_query_dialog $conn;
319 0
320 },
321 ;
322
323 $entry->grab_focus;
324 }
325
326 $vbox->add (@dialog);
327 $dialog->show;
328 }
329
330 sub start_game {
331 status "logging in...";
332
333 $LOGIN_BUTTON->set_text ("Logout");
334 $SETUP_DIALOG->hide;
335
336 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
337
338 my ($host, $port) = split /:/, $CFG->{profile}{default}{host};
339
340 $MAP = new CFClient::Map $mapsize, $mapsize;
341
342 $CONN = eval {
343 new CFClient::Protocol
344 host => $host,
345 port => $port || 13327,
346 user => $CFG->{profile}{default}{user},
347 pass => $CFG->{profile}{default}{password},
348 mapw => $mapsize,
349 maph => $mapsize,
350
351 map_widget => $MAPWIDGET,
352 logview => $LOGVIEW,
353 statusbox => $STATUSBOX,
354 map => $MAP,
355 mapmap => $MAPMAP,
356 query => \&server_query,
357
358 sound_play => sub {
359 my ($x, $y, $soundnum, $type) = @_;
360
361 $SDL_MIXER
362 or return;
363
364 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
365 or return;
366
367 $chunk->play;
368 },
369 };
370
371 if ($CONN) {
372 CFClient::lowdelay fileno $CONN->{fh};
373
374 status "login successful";
375 } else {
376 status "unable to connect";
377 stop_game();
378 }
379 }
380
381 sub stop_game {
382 $LOGIN_BUTTON->set_text ("Login");
383 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
384 $SETUP_DIALOG->show;
385 $PL_WINDOW->hide;
386 $SPELL_PAGE->clear_spells;
387
388 return unless $CONN;
389
390 status "connection closed";
391
392 destroy_query_dialog $CONN;
393 $CONN->destroy;
394 $CONN = 0; # false, does not autovivify
395
396 undef $MAP;
397 }
398
399 sub graphics_setup {
400 my $vbox = new CFClient::UI::VBox;
401
402 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
403
404 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
405 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
406
407 $hbox->add (my $mode_slider = new CFClient::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
408 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
409
410 $mode_slider->connect (changed => sub {
411 my ($self, $value) = @_;
412
413 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
414 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
415 });
416 $mode_slider->emit (changed => $mode_slider->{range}[0]);
417
418 my $row = 1;
419
420 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
421 $table->add (1, $row++, new CFClient::UI::CheckBox
422 state => $CFG->{fullscreen},
423 tooltip => "Bring the client into fullscreen mode.",
424 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
425 );
426
427 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
428 $table->add (1, $row++, new CFClient::UI::CheckBox
429 state => $CFG->{fast},
430 tooltip => "Lower the visual quality considerably to speed up rendering.",
431 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
432 );
433
434 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
435 $table->add (1, $row++, new CFClient::UI::Slider
436 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
437 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
438 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
439 );
440
441 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
442 $table->add (1, $row++, new CFClient::UI::CheckBox
443 state => $CFG->{fow_enable},
444 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
445 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
446 );
447
448 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
449 $table->add (1, $row++, new CFClient::UI::Slider
450 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
451 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
452 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
453 );
454
455 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
456 $table->add (1, $row++, new CFClient::UI::CheckBox
457 state => $CFG->{fow_smooth},
458 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
459 on_changed => sub {
460 my ($self, $value) = @_;
461 $CFG->{fow_smooth} = $value;
462 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
463 0
464 }
465 );
466
467 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
468 $table->add (1, $row++, new CFClient::UI::Slider
469 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
470 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
471 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
472 );
473
474 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
475 $table->add (1, $row++, new CFClient::UI::Slider
476 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
477 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
478 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
479 );
480
481 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
482 $table->add (1, $row++, new CFClient::UI::Slider
483 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
484 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
485 on_changed => sub {
486 $CFG->{gauge_fontsize} = $_[1];
487 &set_gauge_window_fontsize;
488 0
489 }
490 );
491
492 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
493 $table->add (1, $row++, new CFClient::UI::Slider
494 range => [$CFG->{gauge_size}, 0.2, 0.8],
495 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
496 on_changed => sub {
497 $CFG->{gauge_size} = $_[1];
498 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
499 0
500 }
501 );
502
503 $table->add (1, $row++, new CFClient::UI::Button
504 expand => 1, align => 0, text => "Apply",
505 tooltip => "Apply the video settings",
506 on_activate => sub {
507 video_shutdown ();
508 video_init ();
509 0
510 }
511 );
512
513 $vbox
514 }
515
516 sub audio_setup {
517 my $vbox = new CFClient::UI::VBox;
518
519 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
520
521 my $row = 0;
522
523 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
524 $table->add (1, $row++, new CFClient::UI::CheckBox
525 state => $CFG->{audio_enable},
526 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
527 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
528 );
529 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
530 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
531 # $CFG->{effects_volume} = $_[1];
532 # });
533 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
534 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
535 $hbox->add (new CFClient::UI::CheckBox
536 expand => 1, state => $CFG->{bgm_enable},
537 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
538 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
539 );
540 $hbox->add (new CFClient::UI::Slider
541 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
542 tooltip => "The volume of the background music. Changes are instant.",
543 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFClient::MixMusic::volume $_[1] * 128; 0 }
544 );
545
546 $table->add (1, $row++, new CFClient::UI::Button
547 expand => 1, align => 0, text => "Apply",
548 tooltip => "Apply the audio settings",
549 on_activate => sub {
550 audio_shutdown ();
551 audio_init ();
552 0
553 }
554 );
555
556 $vbox
557 }
558
559 sub set_gauge_window_fontsize {
560 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
561 $_->set_fontsize ($::CFG->{gauge_fontsize});
562 }
563 }
564
565 sub make_gauge_window {
566 my $gh = int $HEIGHT * $CFG->{gauge_size};
567
568 my $win = new CFClient::UI::Frame (
569 force_x => 0,
570 force_y => "max",
571 force_w => $WIDTH,
572 force_h => $gh,
573 );
574
575 $win->add (my $hbox = new CFClient::UI::HBox
576 children => [
577 (new CFClient::UI::HBox expand => 1),
578 (new CFClient::UI::VBox children => [
579 (new CFClient::UI::Empty expand => 1),
580 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
581 ]),
582 (my $vbox = new CFClient::UI::VBox),
583 ],
584 );
585
586 $vbox->add (new CFClient::UI::HBox
587 expand => 1,
588 children => [
589 (new CFClient::UI::Empty expand => 1),
590 (my $hb = new CFClient::UI::HBox),
591 ],
592 );
593
594 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
595 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
596 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
597 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
598 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
599 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
600 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
601 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
602
603 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
604 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
605 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
606 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
607
608 $GAUGES = {
609 exp => $exp, win => $win, range => $rng,
610 food => $fg, mana => $mg, hp => $hg, grace => $gg
611 };
612
613 &set_gauge_window_fontsize;
614
615 $win
616 }
617
618 sub debug_setup {
619 my $table = new CFClient::UI::Table;
620
621 $table->add (0, 0, new CFClient::UI::Label text => "Widget Borders");
622 $table->add (1, 0, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
623 $table->add (0, 1, new CFClient::UI::Label text => "Tooltip Widget Info");
624 $table->add (1, 1, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
625 $table->add (0, 2, new CFClient::UI::Label text => "Show FPS");
626 $table->add (1, 2, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
627 $table->add (0, 3, new CFClient::UI::Label text => "Suppress Tooltips");
628 $table->add (1, 3, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
629
630 my @default_smooth = (0.05, 0.13, 0.05, 0.13, 0.30, 0.13, 0.05, 0.13, 0.05);
631
632 for my $x (0..2) {
633 for my $y (0 .. 2) {
634 $table->add ($x + 3, $y,
635 new CFClient::UI::Entry
636 text => $default_smooth[$x * 3 + $y],
637 on_changed => sub { $MAP->{smooth_matrix}[$x * 3 + $y] = $_[1] if $MAP; 0 },
638 );
639 }
640 }
641
642
643 $table
644 }
645
646 sub stats_window {
647 my $vb = new CFClient::UI::VBox;
648
649 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
650 can_hover => 1, can_events => 1,
651 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
652 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
653 can_hover => 1, can_events => 1,
654 tooltip => "The map you are currently on (if supported by the server).");
655
656 $vb->add (my $hb0 = new CFClient::UI::HBox);
657 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
658 can_hover => 1, can_events => 1,
659 tooltip => "The weight of the player including all inventory items.");
660 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
661 can_hover => 1, can_events => 1,
662 tooltip => "The weight limit: you cannot carry more than this.");
663
664
665 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
666 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
667
668 my $color2 = [1, 1, 0];
669
670 for (
671 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
672 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
673 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
674 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
675 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
676 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
677 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
678
679 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
680 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
681 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
682 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance."],
683 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
684 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
685 ) {
686 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
687
688 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
689 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
690 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
691 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
692 }
693
694 $vb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
695
696 my $row = 0;
697 my $col = 0;
698
699 my %resist_names = (
700 slow => ["Slow",
701 "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
702 holyw => ["Holy Word",
703 "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
704 conf => ["Confusion",
705 "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
706 fire => ["Fire",
707 "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
708 depl => ["Depletion",
709 "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"],
710 magic => ["Magic",
711 "<b>Magic</b> (resistance to magic spells like magic missile or similar)"],
712 drain => ["Draining",
713 "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"],
714 acid => ["Acid",
715 "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
716 pois => ["Poison",
717 "<b>Poison</b> (resistance to getting poisoned)"],
718 para => ["Paralysation",
719 "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"],
720 deat => ["Death",
721 "<b>Death</b> (resistance against death spells)"],
722 phys => ["Physical",
723 "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
724 blind => ["Blind",
725 "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"],
726 fear => ["Fear",
727 "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
728 tund => ["Turn undead",
729 "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
730 elec => ["Electricity",
731 "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"],
732 cold => ["Cold",
733 "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
734 ghit => ["Ghost hit",
735 "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"],
736 );
737 for (qw/slow holyw conf fire depl magic
738 drain acid pois para deat phys
739 blind fear tund elec cold ghit/)
740 {
741 $tbl2->add ($col, $row,
742 $STATWIDS->{"res_$_"} =
743 new CFClient::UI::Label
744 font => $FONT_FIXED,
745 template => "-100%",
746 align => +1,
747 valign => 0,
748 can_events => 1,
749 can_hover => 1,
750 tooltip => $resist_names{$_}->[1],
751 );
752 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
753 font => $FONT_FIXED,
754 can_hover => 1,
755 can_events => 1,
756 path => "ui/resist/resist_$_.png",
757 tooltip => $resist_names{$_}->[1],
758 );
759 $tbl2->add ($col + 2, $row, new CFClient::UI::Label
760 text => $resist_names{$_}->[0],
761 font => $FONT_FIXED,
762 can_hover => 1,
763 can_events => 1,
764 tooltip => $resist_names{$_}->[1],
765 );
766
767 $row++;
768 if ($row % 6 == 0) {
769 $col += 3;
770 $row = 0;
771 }
772 }
773
774 update_stats_window ({});
775
776 $vb
777 }
778
779 sub skill_window {
780 my ($self) = @_;
781 $STATWIDS->{"_skill_tbl"} = new CFClient::UI::Table expand => 1;
782 }
783
784 sub formsep($) {
785 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
786 }
787
788 sub update_stats_window {
789 my ($stats) = @_;
790
791 # I love text protocols...
792
793 my $hp = $stats->{+CS_STAT_HP} * 1;
794 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
795 my $sp = $stats->{+CS_STAT_SP} * 1;
796 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
797 my $fo = $stats->{+CS_STAT_FOOD} * 1;
798 my $fo_m = 999;
799 my $gr = $stats->{+CS_STAT_GRACE} * 1;
800 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
801
802 $GAUGES->{hp} ->set_value ($hp, $hp_m);
803 $GAUGES->{mana} ->set_value ($sp, $sp_m);
804 $GAUGES->{food} ->set_value ($fo, $fo_m);
805 $GAUGES->{grace} ->set_value ($gr, $gr_m);
806 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
807 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
808 my $rng = $stats->{+CS_STAT_RANGE};
809 $rng =~ s/^Range: //; # thank you so much dear server
810 $GAUGES->{range} ->set_text ("Rng: " . $rng);
811 my $title = $stats->{+CS_STAT_TITLE};
812 $title =~ s/^Player: //;
813 $STATWIDS->{title} ->set_text ("Title: " . $title);
814
815 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
816 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
817 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
818 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
819 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
820 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
821 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
822 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
823 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
824 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
825 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_RES_PHYS});
826 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
827 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
828
829 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
830
831 my %tbl = (
832 phys => CS_STAT_RES_PHYS,
833 magic => CS_STAT_RES_MAG,
834 fire => CS_STAT_RES_FIRE,
835 elec => CS_STAT_RES_ELEC,
836 cold => CS_STAT_RES_COLD,
837 conf => CS_STAT_RES_CONF,
838 acid => CS_STAT_RES_ACID,
839 drain => CS_STAT_RES_DRAIN,
840 ghit => CS_STAT_RES_GHOSTHIT,
841 pois => CS_STAT_RES_POISON,
842 slow => CS_STAT_RES_SLOW,
843 para => CS_STAT_RES_PARA,
844 tund => CS_STAT_TURN_UNDEAD,
845 fear => CS_STAT_RES_FEAR,
846 depl => CS_STAT_RES_DEPLETE,
847 deat => CS_STAT_RES_DEATH,
848 holyw => CS_STAT_RES_HOLYWORD,
849 blind => CS_STAT_RES_BLIND,
850 );
851
852 if ($::CONN && !$STATWIDS->{_skill_tbl_init}) {
853 my $sktbl = $STATWIDS->{_skill_tbl};
854 $sktbl->clear;
855
856 $sktbl->add (0, 0, new CFClient::UI::Label text => "Exp.", align => 1);
857 $sktbl->add (1, 0, new CFClient::UI::Label text => "Level", align => 1);
858 $sktbl->add (2, 0, new CFClient::UI::Label text => "Skillname");
859
860 my @skills;
861
862 for (my $i = CS_STAT_SKILLINFO; $i < CS_STAT_SKILLINFO+CS_NUM_SKILLS; $i++) {
863 push @skills, [$i, $::CONN->{skill_info}{$i}];
864 }
865
866 my $y = 1;
867 for (sort { $a->[1] cmp $b->[1] } @skills) {
868 my ($idx, $name) = @$_;
869
870 unless (defined $STATWIDS->{"sk_xp_$idx"} || !$::CONN->{skill_info}{$idx}) {
871 $sktbl->add (0, $y, $STATWIDS->{"sk_xp_$idx"} = new CFClient::UI::Label text => "0", align => 1);
872 $sktbl->add (1, $y, $STATWIDS->{"sk_lvl_$idx"} = new CFClient::UI::Label text => "0", align => 1);
873 $sktbl->add (2, $y++, new CFClient::UI::Label text => $name);
874 }
875 }
876
877 $STATWIDS->{_skill_tbl_init} = 1;
878 }
879
880 for (my $i = CS_STAT_SKILLINFO; $i < CS_STAT_SKILLINFO+CS_NUM_SKILLS; $i++) {
881 if (exists $stats->{$i}) {
882 $STATWIDS->{"sk_xp_$i"}->set_text (formsep $stats->{$i}->[1])
883 if $STATWIDS->{"sk_xp_$i"};
884 $STATWIDS->{"sk_lvl_$i"}->set_text (sprintf "%d", $stats->{$i}->[0])
885 if $STATWIDS->{"sk_lvl_$i"};
886 }
887 }
888
889 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
890 for keys %tbl;
891 }
892
893 my $METASERVER_ATIME;
894
895 sub update_metaserver {
896 my ($metaserver_dialog) = @_;
897
898 $METASERVER = $metaserver_dialog
899 if defined $metaserver_dialog;
900
901 return if $METASERVER_ATIME > time;
902 $METASERVER_ATIME = time + 60;
903
904 my $table = $METASERVER->{table};
905 $table->clear;
906 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
907
908 my $buf;
909
910 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
911
912 unless ($fh) {
913 $label->set_text ("unable to contact metaserver: $!");
914 return;
915 }
916
917 Event->io (fd => $fh, poll => 'r', cb => sub {
918 my $res = sysread $fh, $buf, 8192, length $buf;
919
920 if (!defined $res) {
921 $_[0]->w->cancel;
922 $label->set_text ("error while retrieving server list: $!");
923 } elsif ($res == 0) {
924 $_[0]->w->cancel;
925 status "server list retrieved";
926
927 utf8::decode $buf if utf8::valid $buf;
928
929 $table->clear;
930
931 my @tip = (
932 "The current number of users logged in on the server.",
933 "The hostname of the server.",
934 "The time this server has been running without being restarted.",
935 "The server software version - a '+' indicates a Crossfire+ server.",
936 "Short information about this server provided by its admins.",
937 );
938 my @col = qw(#Users Host Uptime Version Description);
939 $table->add ($_, 0, new CFClient::UI::Label
940 can_hover => 1, can_events => 1,
941 align => 0, fg => [1, 1, 0],
942 text => $col[$_], tooltip => $tip[$_])
943 for 0 .. $#col;
944
945 my @align = qw(1 0 1 1 -1);
946
947 my $y = 0;
948 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
949 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
950
951 for ($desc) {
952 s/<br>/\n/gi;
953 s/<li>/\n· /gi;
954 s/<.*?>//sgi;
955 s/&/&amp;/g;
956 s/</&lt;/g;
957 s/>/&gt;/g;
958 }
959
960 $uptime = sprintf "%dd %02d:%02d:%02d",
961 (int $m->[8] / 86400),
962 (int $m->[8] / 3600) % 24,
963 (int $m->[8] / 60) % 60,
964 $m->[8] % 60;
965
966 $m = [$users, $host, $uptime, $version, $desc];
967
968 $y++;
969
970 $table->add (scalar @$m, $y, new CFClient::UI::VBox children => [
971 (new CFClient::UI::Button
972 text => "Use",
973 tooltip => "Put this server into the <b>Host:Port</b> field",
974 on_activate => sub {
975 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
976 $METASERVER->hide;
977 0
978 },
979 ),
980 (new CFClient::UI::Empty expand => 1),
981 ]);
982
983 $table->add ($_, $y, new CFClient::UI::Label
984 ellipsise => 0,
985 align => $align[$_],
986 text => $m->[$_],
987 tooltip => $tip[$_],
988 can_hover => 1,
989 can_events => 1,
990 fontsize => 0.8)
991 for 0 .. $#$m;
992 }
993 }
994 });
995 }
996
997 sub metaserver_dialog {
998 my $vbox = new CFClient::UI::VBox;
999 my $table = new CFClient::UI::Table;
1000 $vbox->add (new CFClient::UI::ScrolledWindow expand => 1, child => $table);
1001
1002 my $dialog = new CFClient::UI::FancyFrame
1003 title => "Server List",
1004 name => 'metaserver_dialog',
1005 x => 'center',
1006 y => 'center',
1007 z => 3,
1008 force_h => $::HEIGHT * 0.4,
1009 child => $vbox,
1010 has_close_button => 1,
1011 table => $table,
1012 on_visibility_change => sub {
1013 update_metaserver ($_[0]) if $_[1];
1014 0
1015 },
1016 ;
1017
1018 $dialog
1019 }
1020
1021 sub server_setup {
1022 my $vbox = new CFClient::UI::VBox;
1023
1024 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
1025 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
1026
1027 {
1028 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
1029
1030 $vbox->add (
1031 $HOST_ENTRY = new CFClient::UI::Entry
1032 expand => 1,
1033 text => $CFG->{profile}{default}{host},
1034 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1035 on_changed => sub {
1036 my ($self, $value) = @_;
1037 $CFG->{profile}{default}{host} = $value;
1038 0
1039 }
1040 );
1041
1042 $vbox->add (new CFClient::UI::Button
1043 expand => 1,
1044 text => "Server List",
1045 other => $METASERVER,
1046 tooltip => "Show a list of available crossfire servers",
1047 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1048 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 },
1049 );
1050 }
1051
1052 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
1053 $table->add (1, 4, new CFClient::UI::Entry
1054 text => $CFG->{profile}{default}{user},
1055 tooltip => "The name of your character on the server",
1056 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value }
1057 );
1058
1059 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
1060 $table->add (1, 5, new CFClient::UI::Entry
1061 text => $CFG->{profile}{default}{password},
1062 hidden => 1,
1063 tooltip => "The password for your character",
1064 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value }
1065 );
1066
1067 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
1068 $table->add (1, 7, new CFClient::UI::Slider
1069 force_w => 100,
1070 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1071 tooltip => "This is the size of the portion of the map update the server sends you. "
1072 . "If you set this to a high value you will be able to see further, "
1073 . "but you also increase bandwidth requirements and latency. "
1074 . "This option is only used once at log-in.",
1075 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 },
1076 );
1077
1078 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1079 $table->add (1, 8, new CFClient::UI::CheckBox
1080 state => $CFG->{face_prefetch},
1081 tooltip => "<b>Background Image Prefetch</b>\n\n"
1082 . "If enabled, the client automatically pre-fetches images from the server. "
1083 . "This might increase or create lag, but increases the chances "
1084 . "of faces being ready for display when you encounter them. "
1085 . "It also uses up server bandwidth on every connect, "
1086 . "so only set it if you really need to prefetch images. "
1087 . "This option can be set and unset any time.",
1088 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1089 );
1090
1091 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
1092 $table->add (1, 9, new CFClient::UI::Entry
1093 text => $CFG->{output_count},
1094 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1095 on_changed => sub { $CFG->{output_count} = $_[1]; 0 },
1096 );
1097
1098 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
1099 $table->add (1, 10, new CFClient::UI::Entry
1100 text => $CFG->{output_sync},
1101 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1102 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 },
1103 );
1104
1105 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
1106 expand => 1,
1107 align => 0,
1108 text => "Login",
1109 on_activate => sub {
1110 $CONN ? stop_game
1111 : start_game;
1112 0
1113 },
1114 );
1115
1116 $table->add (0, 12, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
1117 $table->add (1, 12, my $saycmd = new CFClient::UI::Entry
1118 text => $CFG->{say_command},
1119 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1120 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1121 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1122 on_changed => sub {
1123 my ($self, $value) = @_;
1124 $CFG->{say_command} = $value;
1125 0
1126 }
1127 );
1128
1129 $vbox->add (new CFClient::UI::Label
1130 text => "Server Info",
1131 fontsize => 1.2,
1132 padding_y => 8,
1133 fg => [1, 1, 0, 1],
1134 );
1135
1136 $vbox->add ($SERVER_INFO = new CFClient::UI::Label ellipsise => 0);
1137
1138 $vbox
1139 }
1140
1141 sub message_window {
1142 my $window = new CFClient::UI::FancyFrame
1143 name => "message_window",
1144 title => "Messages",
1145 border_bg => [1, 1, 1, 1],
1146 bg => [0, 0, 0, 0.75],
1147 x => "max",
1148 y => 0,
1149 force_w => $::WIDTH * 0.4,
1150 force_h => $::HEIGHT * 0.5,
1151 child => (my $vbox = new CFClient::UI::VBox),
1152 has_close_button => 1;
1153
1154 $vbox->add ($LOGVIEW);
1155
1156 $vbox->add (my $input = new CFClient::UI::Entry
1157 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1158 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1159 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1160 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1161 on_focus_in => sub {
1162 my ($input, $prev_focus) = @_;
1163
1164 delete $input->{refocus_map};
1165
1166 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1167 $input->{refocus_map} = 1;
1168 }
1169 delete $input->{auto_activated};
1170
1171 0
1172 },
1173 on_activate => sub {
1174 my ($input, $text) = @_;
1175 $input->set_text ('');
1176
1177 if ($text =~ /^\/(.*)/) {
1178 $::CONN->user_send ($1);
1179 } else {
1180 my $say_cmd = $::CFG->{say_command} || 'say';
1181 $::CONN->user_send ("$say_cmd $text");
1182 }
1183 if ($input->{refocus_map}) {
1184 delete $input->{refocus_map};
1185 $MAPWIDGET->focus_in
1186 }
1187
1188 0
1189 },
1190 on_escape => sub {
1191 $MAPWIDGET->grab_focus;
1192
1193 0
1194 },
1195 );
1196
1197 $CONSOLE = {
1198 window => $window,
1199 input => $input,
1200 };
1201
1202 $window
1203 }
1204
1205 sub open_quit_dialog {
1206 unless ($QUIT_DIALOG) {
1207 $QUIT_DIALOG = new CFClient::UI::FancyFrame
1208 x => "center",
1209 y => "center",
1210 z => 50,
1211 title => "Really Quit?",
1212 ;
1213
1214 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
1215
1216 $vb->add (new CFClient::UI::Label
1217 text => "You should find a savebed and apply it first!",
1218 max_w => $WIDTH * 0.25,
1219 ellipsize => 0,
1220 );
1221 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
1222 $hb->add (new CFClient::UI::Button
1223 text => "Ok",
1224 expand => 1,
1225 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1226 );
1227 $hb->add (new CFClient::UI::Button
1228 text => "Quit anyway",
1229 expand => 1,
1230 on_activate => sub { exit },
1231 );
1232 }
1233
1234 $QUIT_DIALOG->show;
1235 }
1236
1237 sub autopickup_setup {
1238 my $table = new CFClient::UI::Table;
1239
1240 for (
1241 ["General", 0, 0,
1242 ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
1243 ["Inhibit autopickup" => PICKUP_INHIBIT],
1244 ["Stop before pickup" => PICKUP_STOP],
1245 ["Debug autopickup" => PICKUP_DEBUG],
1246 ],
1247 ["Weapons", 0, 6,
1248 ["All weapons" => PICKUP_ALLWEAPON],
1249 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1250 ["Bows" => PICKUP_BOW],
1251 ["Arrows" => PICKUP_ARROW],
1252 ],
1253 ["Armour", 0, 12,
1254 ["Helmets" => PICKUP_HELMET],
1255 ["Shields" => PICKUP_SHIELD],
1256 ["Body Armour" => PICKUP_ARMOUR],
1257 ["Boots" => PICKUP_BOOTS],
1258 ["Gloves" => PICKUP_GLOVES],
1259 ["Cloaks" => PICKUP_CLOAK],
1260 ],
1261
1262 ["Readables", 2, 2,
1263 ["Spellbooks" => PICKUP_SPELLBOOK],
1264 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1265 ["Normal Books/Scrolls" => PICKUP_READABLES],
1266 ],
1267 ["Misc", 2, 7,
1268 ["Food" => PICKUP_FOOD],
1269 ["Drinks" => PICKUP_DRINK],
1270 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1271 ["Keys" => PICKUP_KEY],
1272 ["Magical Items" => PICKUP_MAGICAL],
1273 ["Potions" => PICKUP_POTION],
1274 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1275 ["Ignore cursed" => PICKUP_NOT_CURSED],
1276 ["Jewelery" => PICKUP_JEWELS],
1277 ],
1278 ["Weight/Value ratio", 2, 17]
1279 )
1280 {
1281 my ($title, $x, $y, @bits) = @$_;
1282 $table->add ($x, $y, new CFClient::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1283
1284 for (@bits) {
1285 ++$y;
1286
1287 my $mask = $_->[1];
1288 $table->add ($x , $y, new CFClient::UI::Label text => $_->[0], align => 1, expand => 1);
1289 $table->add ($x+1, $y, my $checkbox = new CFClient::UI::CheckBox
1290 state => $::CFG->{pickup} & $mask,
1291 on_changed => sub {
1292 my ($box, $value) = @_;
1293
1294 if ($value) {
1295 $::CFG->{pickup} |= $mask;
1296 } else {
1297 $::CFG->{pickup} &= ~$mask;
1298 }
1299
1300 $::CONN->send_command ("pickup $::CFG->{pickup}")
1301 if defined $::CONN;
1302
1303 0
1304 });
1305
1306 ${$_->[2]} = $checkbox if $_->[2];
1307 }
1308 }
1309
1310 $table->add (2, 18, new CFClient::UI::ValSlider
1311 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1312 template => ">= 99",
1313 to_value => sub { ">= " . 5 * $_[0] },
1314 on_changed => sub {
1315 my ($slider, $value) = @_;
1316
1317 $::CFG->{pickup} &= ~0xF;
1318 $::CFG->{pickup} |= int $value
1319 if $value;
1320 1;
1321 });
1322
1323 $table->add (3, 18, new CFClient::UI::Button
1324 text => "set",
1325 on_activate => sub {
1326 $::CONN->send_command ("pickup $::CFG->{pickup}")
1327 if defined $::CONN;
1328 0
1329 });
1330
1331 $table
1332 }
1333
1334 sub inventory_widget {
1335 my $hb = new CFClient::UI::HBox homogeneous => 1;
1336
1337 $hb->add (my $vb1 = new CFClient::UI::VBox);
1338 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
1339 $vb1->add ($INV = new CFClient::UI::Inventory);
1340
1341 $hb->add (my $vb2 = new CFClient::UI::VBox);
1342
1343 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
1344
1345 $vb2->add ($INVR = new CFClient::UI::Inventory);
1346
1347 # XXX: Call after $INVR = ... because set_opencont sets the items
1348 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
1349
1350 $hb
1351 }
1352
1353 sub toggle_player_page {
1354 my ($widget) = @_;
1355
1356 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1357 $PL_WINDOW->hide;
1358 } else {
1359 $PL_NOTEBOOK->set_current_page ($widget);
1360 $PL_WINDOW->show;
1361 }
1362 }
1363
1364 sub player_window {
1365 my $plwin = $PL_WINDOW = new CFClient::UI::FancyFrame
1366 x => "center",
1367 y => "center",
1368 force_w => $WIDTH * 9/10,
1369 force_h => $HEIGHT * 9/10,
1370 title => "Player",
1371 name => "playerbook",
1372 has_close_button => 1
1373 ;
1374
1375 my $ntb =
1376 $PL_NOTEBOOK =
1377 new CFClient::UI::Notebook
1378 expand => 1,
1379 debug => 1,
1380 filter => (new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1),
1381 ;
1382
1383 $ntb->add (
1384 "Stats" => $STATS_PAGE = stats_window,
1385 "Shows statistics, where all your Stats and Resistances are shown."
1386 );
1387 $ntb->add (
1388 "Skills" => $STATS_PAGE = skill_window,
1389 "Shows all your Skills."
1390 );
1391 $ntb->add (
1392 Spellbook => $SPELL_PAGE = new CFClient::UI::SpellList,
1393 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1394 );
1395 $ntb->add (
1396 Inventory => $INVENTORY_PAGE = inventory_widget,
1397 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1398 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1399 );
1400
1401 $ntb->set_current_page ($INVENTORY_PAGE);
1402
1403 $plwin->add ($ntb);
1404 $plwin
1405 }
1406
1407 sub update_bindings {
1408 $BIND_UPD_CB->() if $BIND_UPD_CB;
1409 }
1410
1411 sub keyboard_setup {
1412 my $binding_list = new CFClient::UI::VBox;
1413
1414 my $refresh;
1415 $refresh = $BIND_UPD_CB = sub {
1416 $binding_list->clear ();
1417
1418 for my $mod (keys %{$::CFG->{profile}{default}{bindings}}) {
1419 for my $sym (keys %{$::CFG->{profile}{default}{bindings}{$mod}}) {
1420 my $cmds = $::CFG->{profile}{default}{bindings}{$mod}{$sym};
1421 next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
1422
1423 my $lbl = join "; ", @$cmds;
1424 my $nam = CFClient::BindingEditor::keycombo_to_name ($mod, $sym);
1425 $binding_list->add (my $hb = new CFClient::UI::HBox);
1426 $hb->add (new CFClient::UI::Button
1427 text => "delete",
1428 tooltip => "Deletes the binding",
1429 on_activate => sub {
1430 $binding_list->remove ($hb);
1431 delete $::CFG->{profile}{default}{bindings}{$mod}{$sym};
1432 0
1433 });
1434
1435 $hb->add (new CFClient::UI::Button
1436 text => "edit",
1437 tooltip => "Edits the binding",
1438 on_activate => sub {
1439 $::BIND_EDITOR->set_binding (
1440 $mod, $sym, $::CFG->{profile}{default}{bindings}{$mod}{$sym},
1441 sub {
1442 my ($nmod, $nsym, $ncmds) = @_;
1443 $::BIND_EDITOR->cfg_unbind ($mod, $sym);
1444 $::BIND_EDITOR->cfg_bind ($nmod, $nsym, $ncmds);
1445 $refresh->();
1446 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1447 $SETUP_DIALOG->show;
1448 },
1449 sub {
1450 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1451 $SETUP_DIALOG->show;
1452 });
1453 $::BIND_EDITOR->show;
1454 $SETUP_DIALOG->hide;
1455 0
1456 });
1457
1458 $hb->add (new CFClient::UI::Label text => "(Key: $nam)");
1459 $hb->add (new CFClient::UI::Label text => $lbl, expand => 1);
1460 }
1461 }
1462 };
1463
1464 my $vb = new CFClient::UI::VBox;
1465 $vb->add (my $hb = new CFClient::UI::HBox);
1466 $hb->add (new CFClient::UI::Label text => "only shift-up stops fire");
1467 $hb->add (new CFClient::UI::CheckBox
1468 expand => 1,
1469 state => $CFG->{shift_fire_stop},
1470 tooltip => "If this checkbox is enabled you will stop fire only if you stop pressing shift",
1471 on_changed => sub {
1472 my ($cbox, $value) = @_;
1473 $CFG->{shift_fire_stop} = $value;
1474 0
1475 });
1476
1477 $vb->add ($binding_list);
1478 $vb->add (my $hb = new CFClient::UI::HBox);
1479
1480 $hb->add (new CFClient::UI::Button
1481 text => "record new",
1482 expand => 1,
1483 tooltip => "This button opens the binding editor with an empty binding.",
1484 on_activate => sub {
1485 $::BIND_EDITOR->set_binding (undef, undef, [],
1486 sub {
1487 my ($mod, $sym, $cmds) = @_;
1488 $::BIND_EDITOR->cfg_bind ($mod, $sym, $cmds);
1489 $refresh->();
1490 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1491 $SETUP_DIALOG->show;
1492 },
1493 sub {
1494 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1495 $SETUP_DIALOG->show;
1496 },
1497 );
1498 $SETUP_DIALOG->hide;
1499 $::BIND_EDITOR->show;
1500 0
1501 },
1502 );
1503
1504 $hb->add (new CFClient::UI::Button
1505 text => "close",
1506 tooltip => "Closes the binding window",
1507 expand => 1,
1508 on_activate => sub {
1509 $SETUP_DIALOG->hide;
1510 0
1511 }
1512 );
1513
1514 $refresh->();
1515
1516 $vb
1517 }
1518
1519 sub help_window {
1520 my $win = new CFClient::UI::FancyFrame
1521 x => 'center',
1522 y => 'center',
1523 z => 2,
1524 name => 'doc_browser',
1525 force_w => int $WIDTH * 7/8,
1526 force_h => int $HEIGHT * 7/8,
1527 title => "Help Browser",
1528 has_close_button => 1;
1529
1530 $win->add (my $vbox = new CFClient::UI::VBox);
1531
1532 $vbox->add (my $buttons = new CFClient::UI::HBox);
1533 $vbox->add (my $viewer = new CFClient::UI::TextScroller
1534 expand => 1, fontsize => 0.8, padding_x => 4);
1535
1536 $buttons->add (new CFClient::UI::Label text => "Choose a document to display: ");
1537 $buttons->add (my $combo = new CFClient::UI::Combobox
1538 value => undef,
1539 options => [
1540 [intro => "Introduction"],
1541 [manual => "Main Manual"],
1542 [skill_help => "Skill Reference"],
1543 [command_help => "Command Reference"],
1544 [dmcommand_help => "DM Commands"],
1545 [COPYING => "License Terms"],
1546 ],
1547 on_changed => sub {
1548 my ($self, $pod) = @_;
1549
1550 my $pom = CFClient::load_pod CFClient::find_rcfile "pod/$pod.pod",
1551 doc_viewer => 1, sub { CFClient::pod_to_pango_list $_[0] };
1552
1553 $viewer->clear;
1554
1555 # $viewer->add_paragraph ([1, 1, 1, 1], ["<big>Test</big>\n\n \x{fffc} \x{fffc}\n",
1556 # (new CFClient::UI::Image path => "x.png", can_hover => 1, can_events => 1),
1557 # (new CFClient::UI::Label text => "üüüü", can_hover => 1, can_events => 1, tooltip => "??"),
1558 # ]);#d#
1559
1560 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1561 for @$pom;
1562
1563 $viewer->set_offset (0);
1564
1565 0
1566 },
1567 on_visibility_change => sub {
1568 my ($self, $visible) = @_;
1569 return unless $visible;
1570 return if $self->{value};
1571 $self->set_value ("intro");
1572 0
1573 },
1574 );
1575
1576 $win
1577 }
1578
1579 sub sdl_init {
1580 CFClient::SDL_Init
1581 and die "SDL::Init failed!\n";
1582 }
1583
1584 sub video_init {
1585 sdl_init;
1586
1587 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1588
1589 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1590
1591 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1592 $FULLSCREEN = $CFG->{fullscreen};
1593 $FAST = $CFG->{fast};
1594
1595 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1596 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1597
1598 $SDL_ACTIVE = 1;
1599 $LAST_REFRESH = time - 0.01;
1600
1601 CFClient::OpenGL::init;
1602
1603 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1604
1605 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1606
1607 #############################################################################
1608
1609 if ($DEBUG_STATUS) {
1610 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1611 } else {
1612 # create the widgets
1613
1614 $DEBUG_STATUS = new CFClient::UI::Label
1615 padding => 0,
1616 z => 100,
1617 force_x => "max",
1618 force_y => 0;
1619 $DEBUG_STATUS->show;
1620
1621 $BIND_EDITOR = new CFClient::BindingEditor (x => "max", y => 0);
1622
1623 $STATUSBOX = new CFClient::UI::Statusbox;
1624 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1625
1626 (new CFClient::UI::Frame
1627 bg => [0, 0, 0, 0.4],
1628 force_x => 0,
1629 force_y => "max",
1630 child => $STATUSBOX,
1631 )->show;
1632
1633 CFClient::UI::FancyFrame->new (
1634 title => "Map",
1635 name => "mapmap",
1636 x => 0,
1637 y => $FONTSIZE + 8,
1638 border_bg => [1, 1, 1, 192/255],
1639 bg => [1, 1, 1, 0],
1640 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1641 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1642 ),
1643 )->show;
1644
1645 $MAPWIDGET = new CFClient::MapWidget;
1646 $MAPWIDGET->connect (activate_console => sub {
1647 my ($mapwidget, $preset) = @_;
1648
1649 if ($CONSOLE) {
1650 $CONSOLE->{input}->{auto_activated} = 1;
1651 $CONSOLE->{input}->grab_focus;
1652
1653 if ($preset && $CONSOLE->{input}->get_text eq '') {
1654 $CONSOLE->{input}->set_text ($preset);
1655 }
1656 }
1657 });
1658 $MAPWIDGET->show;
1659 $MAPWIDGET->grab_focus;
1660
1661 $LOGVIEW = new CFClient::UI::TextScroller
1662 expand => 1,
1663 font => $FONT_FIXED,
1664 fontsize => $::CFG->{log_fontsize},
1665 indent => -4,
1666 can_hover => 1,
1667 can_events => 1,
1668 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1669 ;
1670
1671 $SETUP_DIALOG = new CFClient::UI::FancyFrame
1672 title => "Setup",
1673 name => "setup_dialog",
1674 x => 'center',
1675 y => 'center',
1676 z => 2,
1677 force_w => $::WIDTH * 0.6,
1678 force_h => $::HEIGHT * 0.6,
1679 has_close_button => 1,
1680 ;
1681
1682 $METASERVER = metaserver_dialog;
1683
1684 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFClient::UI::Notebook expand => 1, debug => 1,
1685 filter => new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1);
1686
1687 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1688 "Configure the server to play on, your username, password and other server-related options.");
1689 $SETUP_NOTEBOOK->add (Pickup => autopickup_setup,
1690 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1691 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1692 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1693 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1694 "Configure the use of audio, sound effects and background music.");
1695 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1696 "Lets you define, edit and delete key bindings."
1697 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1698 . "with nothing set and the recording started. After doing the actions you "
1699 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1700 . "After pressing the combo the binding will be saved automatically and the "
1701 . "binding editor closes");
1702 $SETUP_NOTEBOOK->add (Debug => debug_setup,
1703 "Some debuggin' options. Do not ask.");
1704
1705 $BUTTONBAR = new CFClient::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1706
1707 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1708 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1709
1710 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
1711 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1712
1713 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1714
1715 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Playerbook", other => player_window,
1716 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
1717
1718 $BUTTONBAR->add (new CFClient::UI::Button
1719 text => "Save Config",
1720 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1721 on_activate => sub {
1722 $::CFG->{layout} = CFClient::UI::get_layout;
1723 CFClient::write_cfg "$Crossfire::VARDIR/cfplusrc";
1724 status "Configuration Saved";
1725 0
1726 },
1727 );
1728
1729 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
1730 tooltip => "View Documentation");
1731
1732 $BUTTONBAR->add (new CFClient::UI::Button
1733 text => "Quit",
1734 tooltip => "Terminates the program",
1735 on_activate => sub {
1736 if ($CONN) {
1737 open_quit_dialog;
1738 } else {
1739 exit;
1740 }
1741 0
1742 },
1743 );
1744
1745 $BUTTONBAR->show;
1746 $SETUP_DIALOG->show;
1747 }
1748
1749 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1750 }
1751
1752 sub video_shutdown {
1753 CFClient::OpenGL::shutdown;
1754
1755 undef $SDL_ACTIVE;
1756 }
1757
1758 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1759 my $bgmusic;#TODO#hack#d#
1760
1761 sub audio_channel_finished {
1762 my ($channel) = @_;
1763
1764 #warn "channel $channel finished\n";#d#
1765 }
1766
1767 sub audio_music_finished {
1768 return unless $CFG->{bgm_enable};
1769
1770 # TODO: hack, do play loop and mood music
1771 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1772 $bgmusic->play (0);
1773
1774 push @bgmusic, shift @bgmusic;
1775 }
1776
1777 sub audio_init {
1778 if ($CFG->{audio_enable}) {
1779 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1780 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1781
1782 unless ($SDL_MIXER) {
1783 status "Unable to open sound device: there will be no sound";
1784 return;
1785 }
1786
1787 CFClient::Mix_AllocateChannels 8;
1788 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1789
1790 audio_music_finished;
1791
1792 while (<$fh>) {
1793 next if /^\s*#/;
1794 next if /^\s*$/;
1795
1796 my ($file, $volume, $event) = split /\s+/, $_, 3;
1797
1798 push @SOUNDS, "$volume,$file";
1799
1800 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1801 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1802 $chunk->volume ($volume * 128 / 100);
1803 $chunk
1804 };
1805 }
1806 } else {
1807 status "unable to open sound config: $!";
1808 }
1809 }
1810 }
1811
1812 sub audio_shutdown {
1813 CFClient::Mix_CloseAudio if $SDL_MIXER;
1814 undef $SDL_MIXER;
1815 @SOUNDS = ();
1816 %AUDIO_CHUNKS = ();
1817 }
1818
1819 my %animate_object;
1820 my $animate_timer;
1821
1822 my $fps = 9;
1823
1824 my %demo;#d#
1825
1826 sub force_refresh {
1827 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1828 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1829
1830 $CFClient::UI::ROOT->draw;
1831
1832 $WANT_REFRESH = 0;
1833 $CAN_REFRESH = 0;
1834 $LAST_REFRESH = $NOW;
1835
1836 0 && do {
1837 # some weird model-drawing code, just a joke right now
1838 use CFClient::OpenGL;
1839
1840 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1841 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1842 $demo{r} ||= do {
1843 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1844 $mod->{v} = pack "f*", @{$mod->{v}};
1845 $_ = [scalar @$_, pack "S!*", @$_]
1846 for values %{$mod->{g}};
1847 $mod
1848 };
1849
1850 my $r = $demo{r} or die;
1851
1852 glDepthMask 1;
1853 glClear GL_DEPTH_BUFFER_BIT;
1854 glEnable GL_TEXTURE_2D;
1855 glEnable GL_DEPTH_TEST;
1856 glEnable GL_CULL_FACE;
1857 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1858
1859 glMatrixMode GL_PROJECTION;
1860 glLoadIdentity;
1861 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1862 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1863 glMatrixMode GL_MODELVIEW;
1864 glLoadIdentity;
1865
1866 glPushMatrix;
1867 glTranslate 0, 0, -800;
1868 glScale 1, -1, 1;
1869 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1870 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1871 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1872 glScale 50, 50, 50;
1873
1874 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1875 while (my ($k, $v) = each %{$r->{g}}) {
1876 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1877 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1878 }
1879
1880 glPopMatrix;
1881
1882 glShadeModel GL_FLAT;
1883 glDisable GL_DEPTH_TEST;
1884 glDisable GL_TEXTURE_2D;
1885 glDepthMask 0;
1886
1887 $WANT_REFRESH++;
1888 };
1889
1890 CFClient::SDL_GL_SwapBuffers;
1891 }
1892
1893 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1894 $NOW = time;
1895
1896 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1897 for CFClient::SDL_PollEvent;
1898
1899 if (%animate_object) {
1900 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1901 $WANT_REFRESH++;
1902 }
1903
1904 if ($WANT_REFRESH) {
1905 force_refresh;
1906 } else {
1907 $CAN_REFRESH = 1;
1908 }
1909 });
1910
1911 sub animation_start {
1912 my ($widget) = @_;
1913 $animate_object{$widget} = $widget;
1914 }
1915
1916 sub animation_stop {
1917 my ($widget) = @_;
1918 delete $animate_object{$widget};
1919 }
1920
1921 # check once/second for faces that need to be prefetched
1922 # this should, of course, only run on demand, but
1923 # SDL forces worse things on us....
1924
1925 Event->timer (after => 1, interval => 0.25, cb => sub {
1926 $CONN->face_prefetch
1927 if $CONN;
1928 });
1929
1930 %SDL_CB = (
1931 CFClient::SDL_QUIT => sub {
1932 Event::unloop -1;
1933 },
1934 CFClient::SDL_VIDEORESIZE => sub {
1935 },
1936 CFClient::SDL_VIDEOEXPOSE => sub {
1937 CFClient::UI::full_refresh;
1938 },
1939 CFClient::SDL_ACTIVEEVENT => sub {
1940 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1941 },
1942 CFClient::SDL_KEYDOWN => sub {
1943 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1944 # alt-enter
1945 video_shutdown;
1946 $CFG->{fullscreen} = !$CFG->{fullscreen};
1947 video_init;
1948 } else {
1949 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1950 }
1951 },
1952 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1953 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1954 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1955 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1956 CFClient::SDL_USEREVENT => sub {
1957 if ($_[0]{code} == 1) {
1958 audio_channel_finished $_[0]{data1};
1959 } elsif ($_[0]{code} == 0) {
1960 audio_music_finished;
1961 }
1962 },
1963 );
1964
1965 #############################################################################
1966
1967 $SIG{INT} = $SIG{TERM} = sub { exit };
1968
1969 {
1970 local $SIG{__DIE__} = sub {
1971 return unless defined $^S && !$^S;
1972 Carp::confess $_[1];#d#TODO: remove when stable
1973 CFClient::fatal $_[0];
1974 };
1975
1976 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1977 CFClient::UI::set_layout ($::CFG->{layout});
1978
1979 my %DEF_CFG = (
1980 sdl_mode => 0,
1981 width => 640,
1982 height => 480,
1983 fullscreen => 0,
1984 fast => 0,
1985 map_scale => 1,
1986 fow_enable => 1,
1987 fow_intensity => 0.45,
1988 fow_smooth => 0,
1989 gui_fontsize => 1,
1990 log_fontsize => 0.7,
1991 gauge_fontsize => 1,
1992 gauge_size => 0.35,
1993 stat_fontsize => 0.7,
1994 mapsize => 100,
1995 say_command => 'say',
1996 audio_enable => 1,
1997 bgm_enable => 1,
1998 bgm_volume => 0.25,
1999 face_prefetch => 0,
2000 output_sync => 1,
2001 output_count => 1,
2002 pickup => 0,
2003 default => "profile", # default profile
2004 );
2005
2006 while (my ($k, $v) = each %DEF_CFG) {
2007 $CFG->{$k} = $v unless exists $CFG->{$k};
2008 }
2009
2010 $CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
2011
2012 sdl_init;
2013
2014 @SDL_MODES = reverse
2015 grep $_->[0] >= 640 && $_->[1] >= 480,
2016 CFClient::SDL_ListModes;
2017
2018 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2019
2020 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
2021
2022 {
2023 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
2024 DejaVuSans.ttf
2025 DejaVuSansMono.ttf
2026 DejaVuSans-Bold.ttf
2027 DejaVuSansMono-Bold.ttf
2028 DejaVuSans-Oblique.ttf
2029 DejaVuSansMono-Oblique.ttf
2030 DejaVuSans-BoldOblique.ttf
2031 DejaVuSansMono-BoldOblique.ttf
2032 );
2033
2034 CFClient::add_font $_ for @fonts;
2035
2036 CFClient::pango_init;
2037
2038 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
2039 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
2040
2041 $FONT_PROP->make_default;
2042 }
2043
2044 # compare mono (ft) vs. rgba (cairo)
2045 # ft - 1.8s, cairo 3s, even in alpha-only mode
2046 # for my $rgba (0..1) {
2047 # my $t1 = Time::HiRes::time;
2048 # for (1..1000) {
2049 # my $layout = CFClient::Layout->new ($rgba);
2050 # $layout->set_text ("hallo" x 100);
2051 # $layout->render;
2052 # }
2053 # my $t2 = Time::HiRes::time;
2054 # warn $t2-$t1;
2055 # }
2056
2057 video_init;
2058 audio_init;
2059 }
2060
2061 Event::loop;
2062 #CFClient::SDL_Quit;
2063 #CFClient::_exit 0;
2064
2065 END { CFClient::SDL_Quit }
2066
2067 =head1 NAME
2068
2069 cfplus - A Crossfire+ and Crossfire game client
2070
2071 =head1 SYNOPSIS
2072
2073 Just run it - no commandline arguments are supported.
2074
2075 =head1 USAGE
2076
2077 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
2078 fullscreen and interactively.
2079
2080 =head1 DEBUGGING
2081
2082
2083 CFPLUS_DEBUG - environment variable
2084
2085 1 draw borders around widgets
2086 2 add low-level widget info to tooltips
2087 4 show fps
2088 8 suppress tooltips
2089
2090 =head1 AUTHOR
2091
2092 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2093
2094
2095