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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.93
Committed: Sat Jul 15 01:19:55 2006 UTC (17 years, 10 months ago) by root
Branch: MAIN
Changes since 1.92: +0 -1 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Event;
31
32 use Crossfire;
33 use Crossfire::Protocol::Constants;
34
35 use Compress::LZF;
36
37 use CFClient;
38 use CFClient::OpenGL ();
39 use CFClient::Protocol;
40 use CFClient::UI;
41 use CFClient::BindingEditor;
42 use CFClient::MapWidget;
43
44 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
45 $SIG{PIPE} = 'IGNORE';
46
47 $Event::DIED = sub {
48 # TODO: display dialog box or so
49 Carp::confess $_[1];#d#TODO: remove when stable
50 CFClient::error $_[1];
51 };
52
53 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
54
55 our $VERSION = '0.1';
56
57 my $MAX_FPS = 60;
58 my $MIN_FPS = 5; # unused as of yet
59
60 our $META_SERVER = "crossfire.real-time.com:13326";
61
62 our $LAST_REFRESH;
63 our $NOW;
64
65 our $CFG;
66 our $CONN;
67 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
68
69 our $WANT_REFRESH;
70 our $CAN_REFRESH;
71
72 our @SDL_MODES;
73 our $WIDTH;
74 our $HEIGHT;
75 our $FULLSCREEN;
76 our $FONTSIZE;
77
78 our $FONT_PROP;
79 our $FONT_FIXED;
80
81 our $MAP;
82 our $MAPMAP;
83 our $MAPWIDGET;
84 our $BUTTONBAR;
85 our $LOGVIEW;
86 our $CONSOLE;
87 our $METASERVER;
88 our $LOGIN_BUTTON;
89 our $QUIT_DIALOG;
90 our $HOST_ENTRY;
91 our $PICKUP_ENABLE;
92 our $SERVER_INFO;
93
94 our $SETUP_DIALOG;
95 our $SETUP_NOTEBOOK;
96 our $SETUP_SERVER;
97 our $SETUP_KEYBOARD;
98
99 our $PL_NOTEBOOK;
100 our $PL_WINDOW;
101
102 our $INVENTORY_PAGE;
103 our $STATS_PAGE;
104 our $SPELL_PAGE;
105
106 our $HELP_WINDOW;
107 our $MESSAGE_WINDOW;
108 our $FLOORBOX;
109 our $GAUGES;
110 our $STATWIDS;
111
112 our $SDL_ACTIVE;
113 our %SDL_CB;
114
115 our $SDL_MIXER;
116 our @SOUNDS; # event => file mapping
117 our %AUDIO_CHUNKS; # audio files
118
119 our $ALT_ENTER_MESSAGE;
120 our $STATUSBOX;
121 our $DEBUG_STATUS;
122
123 our $INV;
124 our $INVR;
125 our $INV_RIGHT_HB;
126
127 our $BIND_EDITOR;
128 our $BIND_UPD_CB;
129
130 our $PICKUP_CFG;
131
132 sub status {
133 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
134 }
135
136 sub debug {
137 $DEBUG_STATUS->set_text ($_[0]);
138 }
139
140 sub destroy_query_dialog {
141 (delete $_[0]{query_dialog})->destroy
142 if $_[0]{query_dialog};
143 }
144
145 # server query dialog
146 sub server_query {
147 my ($conn, $flags, $prompt) = @_;
148
149 $conn->{query_dialog} = my $dialog = new CFClient::UI::FancyFrame
150 x => "center",
151 y => "center",
152 title => "Server Query",
153 child => my $vbox = new CFClient::UI::VBox,
154 ;
155
156 my @dialog = my $label = new CFClient::UI::Label
157 max_w => $::WIDTH * 0.4,
158 ellipsise => 0,
159 text => $prompt;
160
161 if ($flags & CS_QUERY_YESNO) {
162 push @dialog, my $hbox = new CFClient::UI::HBox;
163
164 $hbox->add (new CFClient::UI::Button
165 text => "No",
166 on_activate => sub {
167 $conn->send ("reply n");
168 $dialog->destroy;
169 0
170 }
171 );
172 $hbox->add (new CFClient::UI::Button
173 text => "Yes",
174 on_activate => sub {
175 $conn->send ("reply y");
176 destroy_query_dialog $conn;
177 0
178 },
179 );
180
181 $dialog->grab_focus;
182
183 } elsif ($flags & CS_QUERY_SINGLECHAR) {
184 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
185
186 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
187 $MESSAGE_WINDOW->show;
188
189 unshift @dialog, new CFClient::UI::Label
190 max_w => $::WIDTH * 0.4,
191 ellipsise => 0,
192 markup => "\nOr use your keyboard:\n";
193
194 unshift @dialog, my $table = new CFClient::UI::Table;
195
196 $table->add (0, 0, new CFClient::UI::Button
197 text => "Next Race",
198 on_activate => sub {
199 $conn->send ("reply n");
200 destroy_query_dialog $conn;
201 0
202 },
203 );
204 $table->add (2, 0, new CFClient::UI::Button
205 text => "Accept",
206 on_activate => sub {
207 $conn->send ("reply d");
208 destroy_query_dialog $conn;
209 0
210 },
211 );
212
213 unshift @dialog, new CFClient::UI::Label
214 max_w => $::WIDTH * 0.4,
215 ellipsise => 0,
216 markup =>
217 "<big><b>Character Creation: Race</b></big>\n\n"
218 . "Look at the <b>Messages</b> window to see a description of this race "
219 . "(<small>or hover with your mouse over the bottommost entry in the status area in the lower left area of the screen</small>) "
220 . "and the center of the screen to see how this race looks like "
221 . "(<small>this is below this dialog window, you may need to click on the display area to make it visible</small>).\n\n"
222 . "You can look at another race, or accept this race (you will come back to this race eventually, "
223 . "so you can take your time making this important choice."
224 ;
225
226 } elsif ($prompt =~ /roll new stats/) {
227 if (my $stat = delete $conn->{stat_change_with}) {
228 $conn->send ("reply $stat");
229 destroy_query_dialog $conn;
230 return;
231 }
232
233 $STATS_PAGE->show;
234 $MESSAGE_WINDOW->hide;
235
236 unshift @dialog, new CFClient::UI::Label
237 max_w => $::WIDTH * 0.4,
238 ellipsise => 0,
239 markup => "\nOr use your keyboard:\n";
240
241 unshift @dialog, my $table = new CFClient::UI::Table;
242
243 # left: re-roll
244 $table->add (0, 0, new CFClient::UI::Button
245 text => "Roll Again",
246 on_activate => sub {
247 $conn->send ("reply y");
248 destroy_query_dialog $conn;
249 0
250 },
251 );
252
253 # center: swap stats
254 my ($sw1, $sw2) = map +(new CFClient::UI::Combobox
255 value => $_,
256 options => [
257 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
258 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
259 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
260 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
261 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
262 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
263 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
264 ],
265 ), 1 .. 2;
266
267 $table->add (2, 0, new CFClient::UI::Button
268 text => "Swap Stats",
269 on_activate => sub {
270 $conn->{stat_change_with} = $sw2->{value};
271 $conn->send ("reply $sw1->{value}");
272 destroy_query_dialog $conn;
273 0
274 },
275 );
276 $table->add (2, 1, new CFClient::UI::HBox children => [$sw1, $sw2]);
277
278 # right: accept
279 $table->add (4, 0, new CFClient::UI::Button
280 text => "Accept",
281 on_activate => sub {
282 $conn->send ("reply n");
283 $STATS_PAGE->hide;
284 destroy_query_dialog $conn;
285 0
286 },
287 );
288
289 unshift @dialog, new CFClient::UI::Label
290 max_w => $::WIDTH * 0.4,
291 ellipsise => 0,
292 markup =>
293 "<big><b>Character Creation: Stats</b></big>\n\n"
294 . "Look at the <b>Stats</b> window to see your basic stats "
295 . "(first column: 1 strength, 2 dexterity, 3 constitution, 4 intelligence, 5 wisdom, 6 power and 7 charisma).\n\n"
296 . "You can create another set of stats, swap two stat values with each other or accept the stats as they are now and continue. "
297 . "Race selection will influence those values later on."
298 ;
299 }
300
301 push @dialog, my $entry = new CFClient::UI::Entry
302 on_changed => sub {
303 $conn->send ("reply $_[1]");
304 destroy_query_dialog $conn;
305 0
306 },
307 ;
308
309 $entry->grab_focus;
310
311 } else {
312 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
313
314 push @dialog, my $entry = new CFClient::UI::Entry
315 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
316 on_activate => sub {
317 $conn->send ("reply $_[1]");
318 destroy_query_dialog $conn;
319 0
320 },
321 ;
322
323 $entry->grab_focus;
324 }
325
326 $vbox->add (@dialog);
327 $dialog->show;
328 }
329
330 sub start_game {
331 status "logging in...";
332
333 $LOGIN_BUTTON->set_text ("Logout");
334 $SETUP_DIALOG->hide;
335
336 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
337
338 my ($host, $port) = split /:/, $CFG->{profile}{default}{host};
339
340 $MAP = new CFClient::Map $mapsize, $mapsize;
341
342 $CONN = eval {
343 new CFClient::Protocol
344 host => $host,
345 port => $port || 13327,
346 user => $CFG->{profile}{default}{user},
347 pass => $CFG->{profile}{default}{password},
348 mapw => $mapsize,
349 maph => $mapsize,
350
351 map_widget => $MAPWIDGET,
352 logview => $LOGVIEW,
353 statusbox => $STATUSBOX,
354 map => $MAP,
355 mapmap => $MAPMAP,
356 query => \&server_query,
357
358 sound_play => sub {
359 my ($x, $y, $soundnum, $type) = @_;
360
361 $SDL_MIXER
362 or return;
363
364 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
365 or return;
366
367 $chunk->play;
368 },
369 };
370
371 if ($CONN) {
372 CFClient::lowdelay fileno $CONN->{fh};
373
374 status "login successful";
375 } else {
376 status "unable to connect";
377 stop_game();
378 }
379 }
380
381 sub stop_game {
382 $LOGIN_BUTTON->set_text ("Login");
383 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
384 $SETUP_DIALOG->show;
385 $PL_WINDOW->hide;
386 $SPELL_PAGE->clear_spells;
387
388 return unless $CONN;
389
390 status "connection closed";
391
392 destroy_query_dialog $CONN;
393 $CONN->destroy;
394 $CONN = 0; # false, does not autovivify
395
396 undef $MAP;
397 }
398
399 sub graphics_setup {
400 my $vbox = new CFClient::UI::VBox;
401
402 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
403
404 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
405 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
406
407 $hbox->add (my $mode_slider = new CFClient::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
408 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
409
410 $mode_slider->connect (changed => sub {
411 my ($self, $value) = @_;
412
413 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
414 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
415 });
416 $mode_slider->emit (changed => $mode_slider->{range}[0]);
417
418 my $row = 1;
419
420 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
421 $table->add (1, $row++, new CFClient::UI::CheckBox
422 state => $CFG->{fullscreen},
423 tooltip => "Bring the client into fullscreen mode.",
424 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
425 );
426
427 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
428 $table->add (1, $row++, new CFClient::UI::CheckBox
429 state => $CFG->{fast},
430 tooltip => "Lower the visual quality considerably to speed up rendering.",
431 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
432 );
433
434 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
435 $table->add (1, $row++, new CFClient::UI::Slider
436 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
437 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
438 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
439 );
440
441 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
442 $table->add (1, $row++, new CFClient::UI::CheckBox
443 state => $CFG->{fow_enable},
444 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
445 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
446 );
447
448 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
449 $table->add (1, $row++, new CFClient::UI::Slider
450 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
451 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
452 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
453 );
454
455 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
456 $table->add (1, $row++, new CFClient::UI::CheckBox
457 state => $CFG->{fow_smooth},
458 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
459 on_changed => sub {
460 my ($self, $value) = @_;
461 $CFG->{fow_smooth} = $value;
462 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
463 0
464 }
465 );
466
467 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
468 $table->add (1, $row++, new CFClient::UI::Slider
469 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
470 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
471 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
472 );
473
474 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
475 $table->add (1, $row++, new CFClient::UI::Slider
476 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
477 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
478 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
479 );
480
481 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
482 $table->add (1, $row++, new CFClient::UI::Slider
483 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
484 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
485 on_changed => sub {
486 $CFG->{gauge_fontsize} = $_[1];
487 &set_gauge_window_fontsize;
488 0
489 }
490 );
491
492 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
493 $table->add (1, $row++, new CFClient::UI::Slider
494 range => [$CFG->{gauge_size}, 0.2, 0.8],
495 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
496 on_changed => sub {
497 $CFG->{gauge_size} = $_[1];
498 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
499 0
500 }
501 );
502
503 $table->add (1, $row++, new CFClient::UI::Button
504 expand => 1, align => 0, text => "Apply",
505 tooltip => "Apply the video settings",
506 on_activate => sub {
507 video_shutdown ();
508 video_init ();
509 0
510 }
511 );
512
513 $vbox
514 }
515
516 sub audio_setup {
517 my $vbox = new CFClient::UI::VBox;
518
519 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
520
521 my $row = 0;
522
523 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
524 $table->add (1, $row++, new CFClient::UI::CheckBox
525 state => $CFG->{audio_enable},
526 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
527 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
528 );
529 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
530 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
531 # $CFG->{effects_volume} = $_[1];
532 # });
533 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
534 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
535 $hbox->add (new CFClient::UI::CheckBox
536 expand => 1, state => $CFG->{bgm_enable},
537 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
538 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
539 );
540 $hbox->add (new CFClient::UI::Slider
541 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
542 tooltip => "The volume of the background music. Changes are instant.",
543 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFClient::MixMusic::volume $_[1] * 128; 0 }
544 );
545
546 $table->add (1, $row++, new CFClient::UI::Button
547 expand => 1, align => 0, text => "Apply",
548 tooltip => "Apply the audio settings",
549 on_activate => sub {
550 audio_shutdown ();
551 audio_init ();
552 0
553 }
554 );
555
556 $vbox
557 }
558
559 sub set_gauge_window_fontsize {
560 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
561 $_->set_fontsize ($::CFG->{gauge_fontsize});
562 }
563 }
564
565 sub make_gauge_window {
566 my $gh = int $HEIGHT * $CFG->{gauge_size};
567
568 my $win = new CFClient::UI::Frame (
569 force_x => 0,
570 force_y => "max",
571 force_w => $WIDTH,
572 force_h => $gh,
573 );
574
575 $win->add (my $hbox = new CFClient::UI::HBox
576 children => [
577 (new CFClient::UI::HBox expand => 1),
578 (new CFClient::UI::VBox children => [
579 (new CFClient::UI::Empty expand => 1),
580 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
581 ]),
582 (my $vbox = new CFClient::UI::VBox),
583 ],
584 );
585
586 $vbox->add (new CFClient::UI::HBox
587 expand => 1,
588 children => [
589 (new CFClient::UI::Empty expand => 1),
590 (my $hb = new CFClient::UI::HBox),
591 ],
592 );
593
594 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
595 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
596 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
597 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
598 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
599 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
600 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
601 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
602
603 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
604 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
605 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
606 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
607
608 $GAUGES = {
609 exp => $exp, win => $win, range => $rng,
610 food => $fg, mana => $mg, hp => $hg, grace => $gg
611 };
612
613 &set_gauge_window_fontsize;
614
615 $win
616 }
617
618 sub debug_setup {
619 my $table = new CFClient::UI::Table;
620
621 $table->add (0, 0, new CFClient::UI::Label text => "Widget Borders");
622 $table->add (1, 0, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
623 $table->add (0, 1, new CFClient::UI::Label text => "Tooltip Widget Info");
624 $table->add (1, 1, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
625 $table->add (0, 2, new CFClient::UI::Label text => "Show FPS");
626 $table->add (1, 2, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
627 $table->add (0, 3, new CFClient::UI::Label text => "Suppress Tooltips");
628 $table->add (1, 3, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
629
630 my @default_smooth = (0.05, 0.13, 0.05, 0.13, 0.30, 0.13, 0.05, 0.13, 0.05);
631
632 for my $x (0..2) {
633 for my $y (0 .. 2) {
634 $table->add ($x + 3, $y,
635 new CFClient::UI::Entry
636 text => $default_smooth[$x * 3 + $y],
637 on_changed => sub { $MAP->{smooth_matrix}[$x * 3 + $y] = $_[1] if $MAP; 0 },
638 );
639 }
640 }
641
642
643 $table
644 }
645
646 sub stats_window {
647 my $vb = new CFClient::UI::VBox;
648
649 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
650 can_hover => 1, can_events => 1,
651 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
652 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
653 can_hover => 1, can_events => 1,
654 tooltip => "The map you are currently on (if supported by the server).");
655
656 $vb->add (my $hb0 = new CFClient::UI::HBox);
657 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
658 can_hover => 1, can_events => 1,
659 tooltip => "The weight of the player including all inventory items.");
660 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
661 can_hover => 1, can_events => 1,
662 tooltip => "The weight limit: you cannot carry more than this.");
663
664
665 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
666 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
667
668 my $color2 = [1, 1, 0];
669
670 for (
671 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
672 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
673 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
674 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
675 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
676 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
677 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
678
679 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
680 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
681 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
682 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance."],
683 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
684 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
685 ) {
686 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
687
688 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
689 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
690 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
691 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
692 }
693
694 $vb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
695
696 my $row = 0;
697 my $col = 0;
698
699 my %resist_names = (
700 slow => ["Slow",
701 "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
702 holyw => ["Holy Word",
703 "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
704 conf => ["Confusion",
705 "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
706 fire => ["Fire",
707 "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
708 depl => ["Depletion",
709 "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"],
710 magic => ["Magic",
711 "<b>Magic</b> (resistance to magic spells like magic missile or similar)"],
712 drain => ["Draining",
713 "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"],
714 acid => ["Acid",
715 "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
716 pois => ["Poison",
717 "<b>Poison</b> (resistance to getting poisoned)"],
718 para => ["Paralysation",
719 "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"],
720 deat => ["Death",
721 "<b>Death</b> (resistance against death spells)"],
722 phys => ["Physical",
723 "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
724 blind => ["Blind",
725 "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"],
726 fear => ["Fear",
727 "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
728 tund => ["Turn undead",
729 "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
730 elec => ["Electricity",
731 "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"],
732 cold => ["Cold",
733 "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
734 ghit => ["Ghost hit",
735 "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"],
736 );
737 for (qw/slow holyw conf fire depl magic
738 drain acid pois para deat phys
739 blind fear tund elec cold ghit/)
740 {
741 $tbl2->add ($col, $row,
742 $STATWIDS->{"res_$_"} =
743 new CFClient::UI::Label
744 font => $FONT_FIXED,
745 template => "-100%",
746 align => +1,
747 valign => 0,
748 can_events => 1,
749 can_hover => 1,
750 tooltip => $resist_names{$_}->[1],
751 );
752 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
753 font => $FONT_FIXED,
754 can_hover => 1,
755 can_events => 1,
756 path => "ui/resist/resist_$_.png",
757 tooltip => $resist_names{$_}->[1],
758 );
759 $tbl2->add ($col + 2, $row, new CFClient::UI::Label
760 text => $resist_names{$_}->[0],
761 font => $FONT_FIXED,
762 can_hover => 1,
763 can_events => 1,
764 tooltip => $resist_names{$_}->[1],
765 );
766
767 $row++;
768 if ($row % 6 == 0) {
769 $col += 3;
770 $row = 0;
771 }
772 }
773
774 update_stats_window ({});
775
776 $vb
777 }
778
779 sub skill_window {
780 my ($self) = @_;
781 $STATWIDS->{"_skill_tbl"} = new CFClient::UI::Table expand => 1;
782 }
783
784 sub formsep($) {
785 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
786 }
787
788 sub update_stats_window {
789 my ($stats) = @_;
790
791 # I love text protocols...
792
793 my $hp = $stats->{+CS_STAT_HP} * 1;
794 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
795 my $sp = $stats->{+CS_STAT_SP} * 1;
796 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
797 my $fo = $stats->{+CS_STAT_FOOD} * 1;
798 my $fo_m = 999;
799 my $gr = $stats->{+CS_STAT_GRACE} * 1;
800 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
801
802 $GAUGES->{hp} ->set_value ($hp, $hp_m);
803 $GAUGES->{mana} ->set_value ($sp, $sp_m);
804 $GAUGES->{food} ->set_value ($fo, $fo_m);
805 $GAUGES->{grace} ->set_value ($gr, $gr_m);
806 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
807 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
808 my $rng = $stats->{+CS_STAT_RANGE};
809 $rng =~ s/^Range: //; # thank you so much dear server
810 $GAUGES->{range} ->set_text ("Rng: " . $rng);
811 my $title = $stats->{+CS_STAT_TITLE};
812 $title =~ s/^Player: //;
813 $STATWIDS->{title} ->set_text ("Title: " . $title);
814
815 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
816 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
817 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
818 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
819 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
820 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
821 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
822 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
823 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
824 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
825 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_RES_PHYS});
826 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
827 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
828
829 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
830
831 my %tbl = (
832 phys => CS_STAT_RES_PHYS,
833 magic => CS_STAT_RES_MAG,
834 fire => CS_STAT_RES_FIRE,
835 elec => CS_STAT_RES_ELEC,
836 cold => CS_STAT_RES_COLD,
837 conf => CS_STAT_RES_CONF,
838 acid => CS_STAT_RES_ACID,
839 drain => CS_STAT_RES_DRAIN,
840 ghit => CS_STAT_RES_GHOSTHIT,
841 pois => CS_STAT_RES_POISON,
842 slow => CS_STAT_RES_SLOW,
843 para => CS_STAT_RES_PARA,
844 tund => CS_STAT_TURN_UNDEAD,
845 fear => CS_STAT_RES_FEAR,
846 depl => CS_STAT_RES_DEPLETE,
847 deat => CS_STAT_RES_DEATH,
848 holyw => CS_STAT_RES_HOLYWORD,
849 blind => CS_STAT_RES_BLIND,
850 );
851
852 if ($::CONN && !$STATWIDS->{_skill_tbl_init}) {
853 my $sktbl = $STATWIDS->{_skill_tbl};
854 $sktbl->clear;
855
856 $sktbl->add (0, 0, new CFClient::UI::Label text => "Exp.", align => 1);
857 $sktbl->add (1, 0, new CFClient::UI::Label text => "Level", align => 1);
858 $sktbl->add (2, 0, new CFClient::UI::Label text => "Skillname");
859
860 my @skills;
861
862 for (my $i = CS_STAT_SKILLINFO; $i < CS_STAT_SKILLINFO+CS_NUM_SKILLS; $i++) {
863 push @skills, [$i, $::CONN->{skill_info}{$i}];
864 }
865
866 my $y = 1;
867 for (sort { $a->[1] cmp $b->[1] } @skills) {
868 my ($idx, $name) = @$_;
869
870 unless (defined $STATWIDS->{"sk_xp_$idx"} || !$::CONN->{skill_info}{$idx}) {
871 $sktbl->add (0, $y, $STATWIDS->{"sk_xp_$idx"} = new CFClient::UI::Label text => "0", align => 1);
872 $sktbl->add (1, $y, $STATWIDS->{"sk_lvl_$idx"} = new CFClient::UI::Label text => "0", align => 1);
873 $sktbl->add (2, $y++, new CFClient::UI::Label text => $name);
874 }
875 }
876
877 $STATWIDS->{_skill_tbl_init} = 1;
878 }
879
880 for (my $i = CS_STAT_SKILLINFO; $i < CS_STAT_SKILLINFO+CS_NUM_SKILLS; $i++) {
881 if (exists $stats->{$i}) {
882 $STATWIDS->{"sk_xp_$i"}->set_text (formsep $stats->{$i}->[1])
883 if $STATWIDS->{"sk_xp_$i"};
884 $STATWIDS->{"sk_lvl_$i"}->set_text (sprintf "%d", $stats->{$i}->[0])
885 if $STATWIDS->{"sk_lvl_$i"};
886 }
887 }
888
889 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
890 for keys %tbl;
891 }
892
893 my $METASERVER_ATIME;
894
895 sub update_metaserver {
896 my ($metaserver_dialog) = @_;
897
898 $METASERVER = $metaserver_dialog
899 if defined $metaserver_dialog;
900
901 return if $METASERVER_ATIME > time;
902 $METASERVER_ATIME = time + 60;
903
904 my $table = $METASERVER->{table};
905 $table->clear;
906 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
907
908 my $buf;
909
910 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
911
912 unless ($fh) {
913 $label->set_text ("unable to contact metaserver: $!");
914 return;
915 }
916
917 Event->io (fd => $fh, poll => 'r', cb => sub {
918 my $res = sysread $fh, $buf, 8192, length $buf;
919
920 if (!defined $res) {
921 $_[0]->w->cancel;
922 $label->set_text ("error while retrieving server list: $!");
923 } elsif ($res == 0) {
924 $_[0]->w->cancel;
925 status "server list retrieved";
926
927 utf8::decode $buf if utf8::valid $buf;
928
929 $table->clear;
930
931 my @tip = (
932 "The current number of users logged in on the server.",
933 "The hostname of the server.",
934 "The time this server has been running without being restarted.",
935 "The server software version - a '+' indicates a Crossfire+ server.",
936 "Short information about this server provided by its admins.",
937 );
938 my @col = qw(#Users Host Uptime Version Description);
939 $table->add ($_, 0, new CFClient::UI::Label
940 can_hover => 1, can_events => 1,
941 align => 0, fg => [1, 1, 0],
942 text => $col[$_], tooltip => $tip[$_])
943 for 0 .. $#col;
944
945 my @align = qw(1 0 1 1 -1);
946
947 my $y = 0;
948 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
949 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
950
951 for ($desc) {
952 s/<br>/\n/gi;
953 s/<li>/\n· /gi;
954 s/<.*?>//sgi;
955 s/&/&amp;/g;
956 s/</&lt;/g;
957 s/>/&gt;/g;
958 }
959
960 $uptime = sprintf "%dd %02d:%02d:%02d",
961 (int $m->[8] / 86400),
962 (int $m->[8] / 3600) % 24,
963 (int $m->[8] / 60) % 60,
964 $m->[8] % 60;
965
966 $m = [$users, $host, $uptime, $version, $desc];
967
968 $y++;
969
970 $table->add (scalar @$m, $y, new CFClient::UI::VBox children => [
971 (new CFClient::UI::Button
972 text => "Use",
973 tooltip => "Put this server into the <b>Host:Port</b> field",
974 on_activate => sub {
975 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
976 $METASERVER->hide;
977 0
978 },
979 ),
980 (new CFClient::UI::Empty expand => 1),
981 ]);
982
983 $table->add ($_, $y, new CFClient::UI::Label
984 ellipsise => 0,
985 align => $align[$_],
986 text => $m->[$_],
987 tooltip => $tip[$_],
988 can_hover => 1,
989 can_events => 1,
990 fontsize => 0.8)
991 for 0 .. $#$m;
992 }
993 }
994 });
995 }
996
997 sub metaserver_dialog {
998 my $vbox = new CFClient::UI::VBox;
999 my $table = new CFClient::UI::Table;
1000 $vbox->add (new CFClient::UI::ScrolledWindow expand => 1, child => $table);
1001
1002 my $dialog = new CFClient::UI::FancyFrame
1003 title => "Server List",
1004 name => 'metaserver_dialog',
1005 x => 'center',
1006 y => 'center',
1007 z => 3,
1008 force_h => $::HEIGHT * 0.4,
1009 child => $vbox,
1010 has_close_button => 1,
1011 table => $table,
1012 on_visibility_change => sub {
1013 update_metaserver ($_[0]) if $_[1];
1014 0
1015 },
1016 ;
1017
1018 $dialog
1019 }
1020
1021 sub server_setup {
1022 my $vbox = new CFClient::UI::VBox;
1023
1024 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
1025 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
1026
1027 {
1028 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
1029
1030 $vbox->add (
1031 $HOST_ENTRY = new CFClient::UI::Entry
1032 expand => 1,
1033 text => $CFG->{profile}{default}{host},
1034 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1035 on_changed => sub {
1036 my ($self, $value) = @_;
1037 $CFG->{profile}{default}{host} = $value;
1038 0
1039 }
1040 );
1041
1042 $vbox->add (new CFClient::UI::Button
1043 expand => 1,
1044 text => "Server List",
1045 other => $METASERVER,
1046 tooltip => "Show a list of available crossfire servers",
1047 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1048 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 },
1049 );
1050 }
1051
1052 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
1053 $table->add (1, 4, new CFClient::UI::Entry
1054 text => $CFG->{profile}{default}{user},
1055 tooltip => "The name of your character on the server",
1056 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value }
1057 );
1058
1059 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
1060 $table->add (1, 5, new CFClient::UI::Entry
1061 text => $CFG->{profile}{default}{password},
1062 hidden => 1,
1063 tooltip => "The password for your character",
1064 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value }
1065 );
1066
1067 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
1068 $table->add (1, 7, new CFClient::UI::Slider
1069 force_w => 100,
1070 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1071 tooltip => "This is the size of the portion of the map update the server sends you. "
1072 . "If you set this to a high value you will be able to see further, "
1073 . "but you also increase bandwidth requirements and latency. "
1074 . "This option is only used once at log-in.",
1075 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 },
1076 );
1077
1078 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1079 $table->add (1, 8, new CFClient::UI::CheckBox
1080 state => $CFG->{face_prefetch},
1081 tooltip => "<b>Background Image Prefetch</b>\n\n"
1082 . "If enabled, the client automatically pre-fetches images from the server. "
1083 . "This might increase or create lag, but increases the chances "
1084 . "of faces being ready for display when you encounter them. "
1085 . "It also uses up server bandwidth on every connect, "
1086 . "so only set it if you really need to prefetch images. "
1087 . "This option can be set and unset any time.",
1088 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1089 );
1090
1091 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
1092 $table->add (1, 9, new CFClient::UI::Entry
1093 text => $CFG->{output_count},
1094 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1095 on_changed => sub { $CFG->{output_count} = $_[1]; 0 },
1096 );
1097
1098 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
1099 $table->add (1, 10, new CFClient::UI::Entry
1100 text => $CFG->{output_sync},
1101 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1102 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 },
1103 );
1104
1105 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
1106 expand => 1,
1107 align => 0,
1108 text => "Login",
1109 on_activate => sub {
1110 $CONN ? stop_game
1111 : start_game;
1112 0
1113 },
1114 );
1115
1116 $table->add (0, 12, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
1117 $table->add (1, 12, my $saycmd = new CFClient::UI::Entry
1118 text => $CFG->{say_command},
1119 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1120 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1121 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1122 on_changed => sub {
1123 my ($self, $value) = @_;
1124 $CFG->{say_command} = $value;
1125 0
1126 }
1127 );
1128
1129 $vbox->add (new CFClient::UI::Label
1130 text => "Server Info",
1131 fontsize => 1.2,
1132 padding_y => 8,
1133 fg => [1, 1, 0, 1],
1134 );
1135
1136 $vbox->add ($SERVER_INFO = new CFClient::UI::Label ellipsise => 0);
1137
1138 $vbox
1139 }
1140
1141 sub message_window {
1142 my $window = new CFClient::UI::FancyFrame
1143 name => "message_window",
1144 title => "Messages",
1145 border_bg => [1, 1, 1, 1],
1146 x => "max",
1147 y => 0,
1148 force_w => $::WIDTH * 0.4,
1149 force_h => $::HEIGHT * 0.5,
1150 child => (my $vbox = new CFClient::UI::VBox),
1151 has_close_button => 1;
1152
1153 $vbox->add ($LOGVIEW);
1154
1155 $vbox->add (my $input = new CFClient::UI::Entry
1156 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1157 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1158 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1159 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1160 on_focus_in => sub {
1161 my ($input, $prev_focus) = @_;
1162
1163 delete $input->{refocus_map};
1164
1165 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1166 $input->{refocus_map} = 1;
1167 }
1168 delete $input->{auto_activated};
1169
1170 0
1171 },
1172 on_activate => sub {
1173 my ($input, $text) = @_;
1174 $input->set_text ('');
1175
1176 if ($text =~ /^\/(.*)/) {
1177 $::CONN->user_send ($1);
1178 } else {
1179 my $say_cmd = $::CFG->{say_command} || 'say';
1180 $::CONN->user_send ("$say_cmd $text");
1181 }
1182 if ($input->{refocus_map}) {
1183 delete $input->{refocus_map};
1184 $MAPWIDGET->focus_in
1185 }
1186
1187 0
1188 },
1189 on_escape => sub {
1190 $MAPWIDGET->grab_focus;
1191
1192 0
1193 },
1194 );
1195
1196 $CONSOLE = {
1197 window => $window,
1198 input => $input,
1199 };
1200
1201 $window
1202 }
1203
1204 sub open_quit_dialog {
1205 unless ($QUIT_DIALOG) {
1206 $QUIT_DIALOG = new CFClient::UI::FancyFrame
1207 x => "center",
1208 y => "center",
1209 z => 50,
1210 title => "Really Quit?",
1211 ;
1212
1213 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
1214
1215 $vb->add (new CFClient::UI::Label
1216 text => "You should find a savebed and apply it first!",
1217 max_w => $WIDTH * 0.25,
1218 ellipsize => 0,
1219 );
1220 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
1221 $hb->add (new CFClient::UI::Button
1222 text => "Ok",
1223 expand => 1,
1224 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1225 );
1226 $hb->add (new CFClient::UI::Button
1227 text => "Quit anyway",
1228 expand => 1,
1229 on_activate => sub { exit },
1230 );
1231 }
1232
1233 $QUIT_DIALOG->show;
1234 }
1235
1236 sub autopickup_setup {
1237 my $table = new CFClient::UI::Table;
1238
1239 for (
1240 ["General", 0, 0,
1241 ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
1242 ["Inhibit autopickup" => PICKUP_INHIBIT],
1243 ["Stop before pickup" => PICKUP_STOP],
1244 ["Debug autopickup" => PICKUP_DEBUG],
1245 ],
1246 ["Weapons", 0, 6,
1247 ["All weapons" => PICKUP_ALLWEAPON],
1248 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1249 ["Bows" => PICKUP_BOW],
1250 ["Arrows" => PICKUP_ARROW],
1251 ],
1252 ["Armour", 0, 12,
1253 ["Helmets" => PICKUP_HELMET],
1254 ["Shields" => PICKUP_SHIELD],
1255 ["Body Armour" => PICKUP_ARMOUR],
1256 ["Boots" => PICKUP_BOOTS],
1257 ["Gloves" => PICKUP_GLOVES],
1258 ["Cloaks" => PICKUP_CLOAK],
1259 ],
1260
1261 ["Readables", 2, 2,
1262 ["Spellbooks" => PICKUP_SPELLBOOK],
1263 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1264 ["Normal Books/Scrolls" => PICKUP_READABLES],
1265 ],
1266 ["Misc", 2, 7,
1267 ["Food" => PICKUP_FOOD],
1268 ["Drinks" => PICKUP_DRINK],
1269 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1270 ["Keys" => PICKUP_KEY],
1271 ["Magical Items" => PICKUP_MAGICAL],
1272 ["Potions" => PICKUP_POTION],
1273 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1274 ["Ignore cursed" => PICKUP_NOT_CURSED],
1275 ["Jewelery" => PICKUP_JEWELS],
1276 ],
1277 ["Weight/Value ratio", 2, 17]
1278 )
1279 {
1280 my ($title, $x, $y, @bits) = @$_;
1281 $table->add ($x, $y, new CFClient::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1282
1283 for (@bits) {
1284 ++$y;
1285
1286 my $mask = $_->[1];
1287 $table->add ($x , $y, new CFClient::UI::Label text => $_->[0], align => 1, expand => 1);
1288 $table->add ($x+1, $y, my $checkbox = new CFClient::UI::CheckBox
1289 state => $::CFG->{pickup} & $mask,
1290 on_changed => sub {
1291 my ($box, $value) = @_;
1292
1293 if ($value) {
1294 $::CFG->{pickup} |= $mask;
1295 } else {
1296 $::CFG->{pickup} &= ~$mask;
1297 }
1298
1299 $::CONN->send_command ("pickup $::CFG->{pickup}")
1300 if defined $::CONN;
1301
1302 0
1303 });
1304
1305 ${$_->[2]} = $checkbox if $_->[2];
1306 }
1307 }
1308
1309 $table->add (2, 18, new CFClient::UI::ValSlider
1310 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1311 template => ">= 99",
1312 to_value => sub { ">= " . 5 * $_[0] },
1313 on_changed => sub {
1314 my ($slider, $value) = @_;
1315
1316 $::CFG->{pickup} &= ~0xF;
1317 $::CFG->{pickup} |= int $value
1318 if $value;
1319 1;
1320 });
1321
1322 $table->add (3, 18, new CFClient::UI::Button
1323 text => "set",
1324 on_activate => sub {
1325 $::CONN->send_command ("pickup $::CFG->{pickup}")
1326 if defined $::CONN;
1327 0
1328 });
1329
1330 $table
1331 }
1332
1333 sub inventory_widget {
1334 my $hb = new CFClient::UI::HBox homogeneous => 1;
1335
1336 $hb->add (my $vb1 = new CFClient::UI::VBox);
1337 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
1338 $vb1->add ($INV = new CFClient::UI::Inventory);
1339
1340 $hb->add (my $vb2 = new CFClient::UI::VBox);
1341
1342 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
1343
1344 $vb2->add ($INVR = new CFClient::UI::Inventory);
1345
1346 # XXX: Call after $INVR = ... because set_opencont sets the items
1347 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
1348
1349 $hb
1350 }
1351
1352 sub toggle_player_page {
1353 my ($widget) = @_;
1354
1355 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1356 $PL_WINDOW->hide;
1357 } else {
1358 $PL_NOTEBOOK->set_current_page ($widget);
1359 $PL_WINDOW->show;
1360 }
1361 }
1362
1363 sub player_window {
1364 my $plwin = $PL_WINDOW = new CFClient::UI::FancyFrame
1365 x => "center",
1366 y => "center",
1367 force_w => $WIDTH * 9/10,
1368 force_h => $HEIGHT * 9/10,
1369 title => "Player",
1370 name => "playerbook",
1371 has_close_button => 1
1372 ;
1373
1374 my $ntb =
1375 $PL_NOTEBOOK =
1376 new CFClient::UI::Notebook
1377 expand => 1,
1378 debug => 1,
1379 filter => (new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1),
1380 ;
1381
1382 $ntb->add (
1383 "Stats" => $STATS_PAGE = stats_window,
1384 "Shows statistics, where all your Stats and Resistances are shown."
1385 );
1386 $ntb->add (
1387 "Skills" => $STATS_PAGE = skill_window,
1388 "Shows all your Skills."
1389 );
1390 $ntb->add (
1391 Spellbook => $SPELL_PAGE = new CFClient::UI::SpellList,
1392 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1393 );
1394 $ntb->add (
1395 Inventory => $INVENTORY_PAGE = inventory_widget,
1396 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1397 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1398 );
1399
1400 $ntb->set_current_page ($INVENTORY_PAGE);
1401
1402 $plwin->add ($ntb);
1403 $plwin
1404 }
1405
1406 sub update_bindings {
1407 $BIND_UPD_CB->() if $BIND_UPD_CB;
1408 }
1409
1410 sub keyboard_setup {
1411 my $binding_list = new CFClient::UI::VBox;
1412
1413 my $refresh;
1414 $refresh = $BIND_UPD_CB = sub {
1415 $binding_list->clear ();
1416
1417 for my $mod (keys %{$::CFG->{profile}{default}{bindings}}) {
1418 for my $sym (keys %{$::CFG->{profile}{default}{bindings}{$mod}}) {
1419 my $cmds = $::CFG->{profile}{default}{bindings}{$mod}{$sym};
1420 next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
1421
1422 my $lbl = join "; ", @$cmds;
1423 my $nam = CFClient::BindingEditor::keycombo_to_name ($mod, $sym);
1424 $binding_list->add (my $hb = new CFClient::UI::HBox);
1425 $hb->add (new CFClient::UI::Button
1426 text => "delete",
1427 tooltip => "Deletes the binding",
1428 on_activate => sub {
1429 $binding_list->remove ($hb);
1430 delete $::CFG->{profile}{default}{bindings}{$mod}{$sym};
1431 0
1432 });
1433
1434 $hb->add (new CFClient::UI::Button
1435 text => "edit",
1436 tooltip => "Edits the binding",
1437 on_activate => sub {
1438 $::BIND_EDITOR->set_binding (
1439 $mod, $sym, $::CFG->{profile}{default}{bindings}{$mod}{$sym},
1440 sub {
1441 my ($nmod, $nsym, $ncmds) = @_;
1442 $::BIND_EDITOR->cfg_unbind ($mod, $sym);
1443 $::BIND_EDITOR->cfg_bind ($nmod, $nsym, $ncmds);
1444 $refresh->();
1445 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1446 $SETUP_DIALOG->show;
1447 },
1448 sub {
1449 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1450 $SETUP_DIALOG->show;
1451 });
1452 $::BIND_EDITOR->show;
1453 $SETUP_DIALOG->hide;
1454 0
1455 });
1456
1457 $hb->add (new CFClient::UI::Label text => "(Key: $nam)");
1458 $hb->add (new CFClient::UI::Label text => $lbl, expand => 1);
1459 }
1460 }
1461 };
1462
1463 my $vb = new CFClient::UI::VBox;
1464 $vb->add (my $hb = new CFClient::UI::HBox);
1465 $hb->add (new CFClient::UI::Label text => "only shift-up stops fire");
1466 $hb->add (new CFClient::UI::CheckBox
1467 expand => 1,
1468 state => $CFG->{shift_fire_stop},
1469 tooltip => "If this checkbox is enabled you will stop fire only if you stop pressing shift",
1470 on_changed => sub {
1471 my ($cbox, $value) = @_;
1472 $CFG->{shift_fire_stop} = $value;
1473 0
1474 });
1475
1476 $vb->add ($binding_list);
1477 $vb->add (my $hb = new CFClient::UI::HBox);
1478
1479 $hb->add (new CFClient::UI::Button
1480 text => "record new",
1481 expand => 1,
1482 tooltip => "This button opens the binding editor with an empty binding.",
1483 on_activate => sub {
1484 $::BIND_EDITOR->set_binding (undef, undef, [],
1485 sub {
1486 my ($mod, $sym, $cmds) = @_;
1487 $::BIND_EDITOR->cfg_bind ($mod, $sym, $cmds);
1488 $refresh->();
1489 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1490 $SETUP_DIALOG->show;
1491 },
1492 sub {
1493 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1494 $SETUP_DIALOG->show;
1495 },
1496 );
1497 $SETUP_DIALOG->hide;
1498 $::BIND_EDITOR->show;
1499 0
1500 },
1501 );
1502
1503 $hb->add (new CFClient::UI::Button
1504 text => "close",
1505 tooltip => "Closes the binding window",
1506 expand => 1,
1507 on_activate => sub {
1508 $SETUP_DIALOG->hide;
1509 0
1510 }
1511 );
1512
1513 $refresh->();
1514
1515 $vb
1516 }
1517
1518 sub help_window {
1519 my $win = new CFClient::UI::FancyFrame
1520 x => 'center',
1521 y => 'center',
1522 z => 2,
1523 name => 'doc_browser',
1524 force_w => int $WIDTH * 7/8,
1525 force_h => int $HEIGHT * 7/8,
1526 title => "Help Browser",
1527 has_close_button => 1;
1528
1529 $win->add (my $vbox = new CFClient::UI::VBox);
1530
1531 $vbox->add (my $buttons = new CFClient::UI::HBox);
1532 $vbox->add (my $viewer = new CFClient::UI::TextScroller
1533 expand => 1, fontsize => 0.8, padding_x => 4);
1534
1535 $buttons->add (new CFClient::UI::Label text => "Choose a document to display: ");
1536 $buttons->add (my $combo = new CFClient::UI::Combobox
1537 value => undef,
1538 options => [
1539 [intro => "Introduction"],
1540 [manual => "Main Manual"],
1541 [skill_help => "Skill Reference"],
1542 [command_help => "Command Reference"],
1543 [dmcommand_help => "DM Commands"],
1544 [COPYING => "License Terms"],
1545 ],
1546 on_changed => sub {
1547 my ($self, $pod) = @_;
1548
1549 my $pom = CFClient::load_pod CFClient::find_rcfile "pod/$pod.pod",
1550 doc_viewer => 1, sub { CFClient::pod_to_pango_list $_[0] };
1551
1552 $viewer->clear;
1553
1554 # $viewer->add_paragraph ([1, 1, 1, 1], ["<big>Test</big>\n\n \x{fffc} \x{fffc}\n",
1555 # (new CFClient::UI::Image path => "x.png", can_hover => 1, can_events => 1),
1556 # (new CFClient::UI::Label text => "üüüü", can_hover => 1, can_events => 1, tooltip => "??"),
1557 # ]);#d#
1558
1559 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1560 for @$pom;
1561
1562 $viewer->set_offset (0);
1563
1564 0
1565 },
1566 on_visibility_change => sub {
1567 my ($self, $visible) = @_;
1568 return unless $visible;
1569 return if $self->{value};
1570 $self->set_value ("intro");
1571 0
1572 },
1573 );
1574
1575 $win
1576 }
1577
1578 sub sdl_init {
1579 CFClient::SDL_Init
1580 and die "SDL::Init failed!\n";
1581 }
1582
1583 sub video_init {
1584 sdl_init;
1585
1586 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1587
1588 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1589
1590 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1591 $FULLSCREEN = $CFG->{fullscreen};
1592 $FAST = $CFG->{fast};
1593
1594 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1595 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1596
1597 $SDL_ACTIVE = 1;
1598 $LAST_REFRESH = time - 0.01;
1599
1600 CFClient::OpenGL::init;
1601
1602 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1603
1604 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1605
1606 #############################################################################
1607
1608 if ($DEBUG_STATUS) {
1609 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1610 } else {
1611 # create the widgets
1612
1613 $DEBUG_STATUS = new CFClient::UI::Label
1614 padding => 0,
1615 z => 100,
1616 force_x => "max",
1617 force_y => 0;
1618 $DEBUG_STATUS->show;
1619
1620 $BIND_EDITOR = new CFClient::BindingEditor (x => "max", y => 0);
1621
1622 $STATUSBOX = new CFClient::UI::Statusbox;
1623 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1624
1625 (new CFClient::UI::Frame
1626 bg => [0, 0, 0, 0.4],
1627 force_x => 0,
1628 force_y => "max",
1629 child => $STATUSBOX,
1630 )->show;
1631
1632 CFClient::UI::FancyFrame->new (
1633 title => "Map",
1634 name => "mapmap",
1635 x => 0,
1636 y => $FONTSIZE + 8,
1637 border_bg => [1, 1, 1, 192/255],
1638 bg => [1, 1, 1, 0],
1639 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1640 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1641 ),
1642 )->show;
1643
1644 $MAPWIDGET = new CFClient::MapWidget;
1645 $MAPWIDGET->connect (activate_console => sub {
1646 my ($mapwidget, $preset) = @_;
1647
1648 if ($CONSOLE) {
1649 $CONSOLE->{input}->{auto_activated} = 1;
1650 $CONSOLE->{input}->grab_focus;
1651
1652 if ($preset && $CONSOLE->{input}->get_text eq '') {
1653 $CONSOLE->{input}->set_text ($preset);
1654 }
1655 }
1656 });
1657 $MAPWIDGET->show;
1658 $MAPWIDGET->grab_focus;
1659
1660 $LOGVIEW = new CFClient::UI::TextScroller
1661 expand => 1,
1662 font => $FONT_FIXED,
1663 fontsize => $::CFG->{log_fontsize},
1664 indent => -4,
1665 can_hover => 1,
1666 can_events => 1,
1667 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1668 ;
1669
1670 $SETUP_DIALOG = new CFClient::UI::FancyFrame
1671 title => "Setup",
1672 name => "setup_dialog",
1673 x => 'center',
1674 y => 'center',
1675 z => 2,
1676 force_w => $::WIDTH * 0.6,
1677 force_h => $::HEIGHT * 0.6,
1678 has_close_button => 1,
1679 ;
1680
1681 $METASERVER = metaserver_dialog;
1682
1683 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFClient::UI::Notebook expand => 1, debug => 1,
1684 filter => new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1);
1685
1686 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1687 "Configure the server to play on, your username, password and other server-related options.");
1688 $SETUP_NOTEBOOK->add (Pickup => autopickup_setup,
1689 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1690 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1691 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1692 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1693 "Configure the use of audio, sound effects and background music.");
1694 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1695 "Lets you define, edit and delete key bindings."
1696 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1697 . "with nothing set and the recording started. After doing the actions you "
1698 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1699 . "After pressing the combo the binding will be saved automatically and the "
1700 . "binding editor closes");
1701 $SETUP_NOTEBOOK->add (Debug => debug_setup,
1702 "Some debuggin' options. Do not ask.");
1703
1704 $BUTTONBAR = new CFClient::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1705
1706 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1707 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1708
1709 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
1710 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1711
1712 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1713
1714 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Playerbook", other => player_window,
1715 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
1716
1717 $BUTTONBAR->add (new CFClient::UI::Button
1718 text => "Save Config",
1719 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1720 on_activate => sub {
1721 $::CFG->{layout} = CFClient::UI::get_layout;
1722 CFClient::write_cfg "$Crossfire::VARDIR/cfplusrc";
1723 status "Configuration Saved";
1724 0
1725 },
1726 );
1727
1728 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
1729 tooltip => "View Documentation");
1730
1731 $BUTTONBAR->add (new CFClient::UI::Button
1732 text => "Quit",
1733 tooltip => "Terminates the program",
1734 on_activate => sub {
1735 if ($CONN) {
1736 open_quit_dialog;
1737 } else {
1738 exit;
1739 }
1740 0
1741 },
1742 );
1743
1744 $BUTTONBAR->show;
1745 $SETUP_DIALOG->show;
1746 }
1747
1748 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1749 }
1750
1751 sub video_shutdown {
1752 CFClient::OpenGL::shutdown;
1753
1754 undef $SDL_ACTIVE;
1755 }
1756
1757 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1758 my $bgmusic;#TODO#hack#d#
1759
1760 sub audio_channel_finished {
1761 my ($channel) = @_;
1762
1763 #warn "channel $channel finished\n";#d#
1764 }
1765
1766 sub audio_music_finished {
1767 return unless $CFG->{bgm_enable};
1768
1769 # TODO: hack, do play loop and mood music
1770 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1771 $bgmusic->play (0);
1772
1773 push @bgmusic, shift @bgmusic;
1774 }
1775
1776 sub audio_init {
1777 if ($CFG->{audio_enable}) {
1778 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1779 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1780
1781 unless ($SDL_MIXER) {
1782 status "Unable to open sound device: there will be no sound";
1783 return;
1784 }
1785
1786 CFClient::Mix_AllocateChannels 8;
1787 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1788
1789 audio_music_finished;
1790
1791 while (<$fh>) {
1792 next if /^\s*#/;
1793 next if /^\s*$/;
1794
1795 my ($file, $volume, $event) = split /\s+/, $_, 3;
1796
1797 push @SOUNDS, "$volume,$file";
1798
1799 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1800 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1801 $chunk->volume ($volume * 128 / 100);
1802 $chunk
1803 };
1804 }
1805 } else {
1806 status "unable to open sound config: $!";
1807 }
1808 }
1809 }
1810
1811 sub audio_shutdown {
1812 CFClient::Mix_CloseAudio if $SDL_MIXER;
1813 undef $SDL_MIXER;
1814 @SOUNDS = ();
1815 %AUDIO_CHUNKS = ();
1816 }
1817
1818 my %animate_object;
1819 my $animate_timer;
1820
1821 my $fps = 9;
1822
1823 my %demo;#d#
1824
1825 sub force_refresh {
1826 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1827 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1828
1829 $CFClient::UI::ROOT->draw;
1830
1831 $WANT_REFRESH = 0;
1832 $CAN_REFRESH = 0;
1833 $LAST_REFRESH = $NOW;
1834
1835 0 && do {
1836 # some weird model-drawing code, just a joke right now
1837 use CFClient::OpenGL;
1838
1839 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1840 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1841 $demo{r} ||= do {
1842 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1843 $mod->{v} = pack "f*", @{$mod->{v}};
1844 $_ = [scalar @$_, pack "S!*", @$_]
1845 for values %{$mod->{g}};
1846 $mod
1847 };
1848
1849 my $r = $demo{r} or die;
1850
1851 glDepthMask 1;
1852 glClear GL_DEPTH_BUFFER_BIT;
1853 glEnable GL_TEXTURE_2D;
1854 glEnable GL_DEPTH_TEST;
1855 glEnable GL_CULL_FACE;
1856 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1857
1858 glMatrixMode GL_PROJECTION;
1859 glLoadIdentity;
1860 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1861 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1862 glMatrixMode GL_MODELVIEW;
1863 glLoadIdentity;
1864
1865 glPushMatrix;
1866 glTranslate 0, 0, -800;
1867 glScale 1, -1, 1;
1868 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1869 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1870 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1871 glScale 50, 50, 50;
1872
1873 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1874 while (my ($k, $v) = each %{$r->{g}}) {
1875 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1876 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1877 }
1878
1879 glPopMatrix;
1880
1881 glShadeModel GL_FLAT;
1882 glDisable GL_DEPTH_TEST;
1883 glDisable GL_TEXTURE_2D;
1884 glDepthMask 0;
1885
1886 $WANT_REFRESH++;
1887 };
1888
1889 CFClient::SDL_GL_SwapBuffers;
1890 }
1891
1892 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1893 $NOW = time;
1894
1895 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1896 for CFClient::SDL_PollEvent;
1897
1898 if (%animate_object) {
1899 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1900 $WANT_REFRESH++;
1901 }
1902
1903 if ($WANT_REFRESH) {
1904 force_refresh;
1905 } else {
1906 $CAN_REFRESH = 1;
1907 }
1908 });
1909
1910 sub animation_start {
1911 my ($widget) = @_;
1912 $animate_object{$widget} = $widget;
1913 }
1914
1915 sub animation_stop {
1916 my ($widget) = @_;
1917 delete $animate_object{$widget};
1918 }
1919
1920 # check once/second for faces that need to be prefetched
1921 # this should, of course, only run on demand, but
1922 # SDL forces worse things on us....
1923
1924 Event->timer (after => 1, interval => 0.25, cb => sub {
1925 $CONN->face_prefetch
1926 if $CONN;
1927 });
1928
1929 %SDL_CB = (
1930 CFClient::SDL_QUIT => sub {
1931 Event::unloop -1;
1932 },
1933 CFClient::SDL_VIDEORESIZE => sub {
1934 },
1935 CFClient::SDL_VIDEOEXPOSE => sub {
1936 CFClient::UI::full_refresh;
1937 },
1938 CFClient::SDL_ACTIVEEVENT => sub {
1939 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1940 },
1941 CFClient::SDL_KEYDOWN => sub {
1942 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1943 # alt-enter
1944 video_shutdown;
1945 $CFG->{fullscreen} = !$CFG->{fullscreen};
1946 video_init;
1947 } else {
1948 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1949 }
1950 },
1951 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1952 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1953 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1954 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1955 CFClient::SDL_USEREVENT => sub {
1956 if ($_[0]{code} == 1) {
1957 audio_channel_finished $_[0]{data1};
1958 } elsif ($_[0]{code} == 0) {
1959 audio_music_finished;
1960 }
1961 },
1962 );
1963
1964 #############################################################################
1965
1966 $SIG{INT} = $SIG{TERM} = sub { exit };
1967
1968 {
1969 local $SIG{__DIE__} = sub {
1970 return unless defined $^S && !$^S;
1971 Carp::confess $_[1];#d#TODO: remove when stable
1972 CFClient::fatal $_[0];
1973 };
1974
1975 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1976 CFClient::UI::set_layout ($::CFG->{layout});
1977
1978 my %DEF_CFG = (
1979 sdl_mode => 0,
1980 width => 640,
1981 height => 480,
1982 fullscreen => 0,
1983 fast => 0,
1984 map_scale => 1,
1985 fow_enable => 1,
1986 fow_intensity => 0.45,
1987 fow_smooth => 0,
1988 gui_fontsize => 1,
1989 log_fontsize => 0.7,
1990 gauge_fontsize => 1,
1991 gauge_size => 0.35,
1992 stat_fontsize => 0.7,
1993 mapsize => 100,
1994 say_command => 'say',
1995 audio_enable => 1,
1996 bgm_enable => 1,
1997 bgm_volume => 0.25,
1998 face_prefetch => 0,
1999 output_sync => 1,
2000 output_count => 1,
2001 pickup => 0,
2002 default => "profile", # default profile
2003 );
2004
2005 while (my ($k, $v) = each %DEF_CFG) {
2006 $CFG->{$k} = $v unless exists $CFG->{$k};
2007 }
2008
2009 $CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
2010
2011 sdl_init;
2012
2013 @SDL_MODES = reverse
2014 grep $_->[0] >= 640 && $_->[1] >= 480,
2015 CFClient::SDL_ListModes;
2016
2017 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2018
2019 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
2020
2021 {
2022 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
2023 DejaVuSans.ttf
2024 DejaVuSansMono.ttf
2025 DejaVuSans-Bold.ttf
2026 DejaVuSansMono-Bold.ttf
2027 DejaVuSans-Oblique.ttf
2028 DejaVuSansMono-Oblique.ttf
2029 DejaVuSans-BoldOblique.ttf
2030 DejaVuSansMono-BoldOblique.ttf
2031 );
2032
2033 CFClient::add_font $_ for @fonts;
2034
2035 CFClient::pango_init;
2036
2037 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
2038 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
2039
2040 $FONT_PROP->make_default;
2041 }
2042
2043 # compare mono (ft) vs. rgba (cairo)
2044 # ft - 1.8s, cairo 3s, even in alpha-only mode
2045 # for my $rgba (0..1) {
2046 # my $t1 = Time::HiRes::time;
2047 # for (1..1000) {
2048 # my $layout = CFClient::Layout->new ($rgba);
2049 # $layout->set_text ("hallo" x 100);
2050 # $layout->render;
2051 # }
2052 # my $t2 = Time::HiRes::time;
2053 # warn $t2-$t1;
2054 # }
2055
2056 video_init;
2057 audio_init;
2058 }
2059
2060 Event::loop;
2061 #CFClient::SDL_Quit;
2062 #CFClient::_exit 0;
2063
2064 END { CFClient::SDL_Quit }
2065
2066 =head1 NAME
2067
2068 cfplus - A Crossfire+ and Crossfire game client
2069
2070 =head1 SYNOPSIS
2071
2072 Just run it - no commandline arguments are supported.
2073
2074 =head1 USAGE
2075
2076 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
2077 fullscreen and interactively.
2078
2079 =head1 DEBUGGING
2080
2081
2082 CFPLUS_DEBUG - environment variable
2083
2084 1 draw borders around widgets
2085 2 add low-level widget info to tooltips
2086 4 show fps
2087 8 suppress tooltips
2088
2089 =head1 AUTHOR
2090
2091 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2092
2093
2094