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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.94
Committed: Sun Jul 16 20:04:08 2006 UTC (17 years, 10 months ago) by root
Branch: MAIN
Changes since 1.93: +3 -2 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Event;
31
32 use Crossfire;
33 use Crossfire::Protocol::Constants;
34
35 use Compress::LZF;
36
37 use CFClient;
38 use CFClient::OpenGL ();
39 use CFClient::Protocol;
40 use CFClient::UI;
41 use CFClient::BindingEditor;
42 use CFClient::MapWidget;
43
44 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
45 $SIG{PIPE} = 'IGNORE';
46
47 $Event::DIED = sub {
48 # TODO: display dialog box or so
49 Carp::confess $_[1];#d#TODO: remove when stable
50 CFClient::error $_[1];
51 };
52
53 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
54
55 our $VERSION = '0.1';
56
57 my $MAX_FPS = 60;
58 my $MIN_FPS = 5; # unused as of yet
59
60 our $META_SERVER = "crossfire.real-time.com:13326";
61
62 our $LAST_REFRESH;
63 our $NOW;
64
65 our $CFG;
66 our $CONN;
67 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
68
69 our $WANT_REFRESH;
70 our $CAN_REFRESH;
71
72 our @SDL_MODES;
73 our $WIDTH;
74 our $HEIGHT;
75 our $FULLSCREEN;
76 our $FONTSIZE;
77
78 our $FONT_PROP;
79 our $FONT_FIXED;
80
81 our $MAP;
82 our $MAPMAP;
83 our $MAPWIDGET;
84 our $BUTTONBAR;
85 our $LOGVIEW;
86 our $CONSOLE;
87 our $METASERVER;
88 our $LOGIN_BUTTON;
89 our $QUIT_DIALOG;
90 our $HOST_ENTRY;
91 our $FULLSCREEN_ENABLE;
92 our $PICKUP_ENABLE;
93 our $SERVER_INFO;
94
95 our $SETUP_DIALOG;
96 our $SETUP_NOTEBOOK;
97 our $SETUP_SERVER;
98 our $SETUP_KEYBOARD;
99
100 our $PL_NOTEBOOK;
101 our $PL_WINDOW;
102
103 our $INVENTORY_PAGE;
104 our $STATS_PAGE;
105 our $SPELL_PAGE;
106
107 our $HELP_WINDOW;
108 our $MESSAGE_WINDOW;
109 our $FLOORBOX;
110 our $GAUGES;
111 our $STATWIDS;
112
113 our $SDL_ACTIVE;
114 our %SDL_CB;
115
116 our $SDL_MIXER;
117 our @SOUNDS; # event => file mapping
118 our %AUDIO_CHUNKS; # audio files
119
120 our $ALT_ENTER_MESSAGE;
121 our $STATUSBOX;
122 our $DEBUG_STATUS;
123
124 our $INV;
125 our $INVR;
126 our $INV_RIGHT_HB;
127
128 our $BIND_EDITOR;
129 our $BIND_UPD_CB;
130
131 our $PICKUP_CFG;
132
133 sub status {
134 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
135 }
136
137 sub debug {
138 $DEBUG_STATUS->set_text ($_[0]);
139 }
140
141 sub destroy_query_dialog {
142 (delete $_[0]{query_dialog})->destroy
143 if $_[0]{query_dialog};
144 }
145
146 # server query dialog
147 sub server_query {
148 my ($conn, $flags, $prompt) = @_;
149
150 $conn->{query_dialog} = my $dialog = new CFClient::UI::FancyFrame
151 x => "center",
152 y => "center",
153 title => "Server Query",
154 child => my $vbox = new CFClient::UI::VBox,
155 ;
156
157 my @dialog = my $label = new CFClient::UI::Label
158 max_w => $::WIDTH * 0.4,
159 ellipsise => 0,
160 text => $prompt;
161
162 if ($flags & CS_QUERY_YESNO) {
163 push @dialog, my $hbox = new CFClient::UI::HBox;
164
165 $hbox->add (new CFClient::UI::Button
166 text => "No",
167 on_activate => sub {
168 $conn->send ("reply n");
169 $dialog->destroy;
170 0
171 }
172 );
173 $hbox->add (new CFClient::UI::Button
174 text => "Yes",
175 on_activate => sub {
176 $conn->send ("reply y");
177 destroy_query_dialog $conn;
178 0
179 },
180 );
181
182 $dialog->grab_focus;
183
184 } elsif ($flags & CS_QUERY_SINGLECHAR) {
185 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
186
187 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
188 $MESSAGE_WINDOW->show;
189
190 unshift @dialog, new CFClient::UI::Label
191 max_w => $::WIDTH * 0.4,
192 ellipsise => 0,
193 markup => "\nOr use your keyboard:\n";
194
195 unshift @dialog, my $table = new CFClient::UI::Table;
196
197 $table->add (0, 0, new CFClient::UI::Button
198 text => "Next Race",
199 on_activate => sub {
200 $conn->send ("reply n");
201 destroy_query_dialog $conn;
202 0
203 },
204 );
205 $table->add (2, 0, new CFClient::UI::Button
206 text => "Accept",
207 on_activate => sub {
208 $conn->send ("reply d");
209 destroy_query_dialog $conn;
210 0
211 },
212 );
213
214 unshift @dialog, new CFClient::UI::Label
215 max_w => $::WIDTH * 0.4,
216 ellipsise => 0,
217 markup =>
218 "<big><b>Character Creation: Race</b></big>\n\n"
219 . "Look at the <b>Messages</b> window to see a description of this race "
220 . "(<small>or hover with your mouse over the bottommost entry in the status area in the lower left area of the screen</small>) "
221 . "and the center of the screen to see how this race looks like "
222 . "(<small>this is below this dialog window, you may need to click on the display area to make it visible</small>).\n\n"
223 . "You can look at another race, or accept this race (you will come back to this race eventually, "
224 . "so you can take your time making this important choice."
225 ;
226
227 } elsif ($prompt =~ /roll new stats/) {
228 if (my $stat = delete $conn->{stat_change_with}) {
229 $conn->send ("reply $stat");
230 destroy_query_dialog $conn;
231 return;
232 }
233
234 $STATS_PAGE->show;
235 $MESSAGE_WINDOW->hide;
236
237 unshift @dialog, new CFClient::UI::Label
238 max_w => $::WIDTH * 0.4,
239 ellipsise => 0,
240 markup => "\nOr use your keyboard:\n";
241
242 unshift @dialog, my $table = new CFClient::UI::Table;
243
244 # left: re-roll
245 $table->add (0, 0, new CFClient::UI::Button
246 text => "Roll Again",
247 on_activate => sub {
248 $conn->send ("reply y");
249 destroy_query_dialog $conn;
250 0
251 },
252 );
253
254 # center: swap stats
255 my ($sw1, $sw2) = map +(new CFClient::UI::Combobox
256 value => $_,
257 options => [
258 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
259 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
260 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
261 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
262 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
263 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
264 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
265 ],
266 ), 1 .. 2;
267
268 $table->add (2, 0, new CFClient::UI::Button
269 text => "Swap Stats",
270 on_activate => sub {
271 $conn->{stat_change_with} = $sw2->{value};
272 $conn->send ("reply $sw1->{value}");
273 destroy_query_dialog $conn;
274 0
275 },
276 );
277 $table->add (2, 1, new CFClient::UI::HBox children => [$sw1, $sw2]);
278
279 # right: accept
280 $table->add (4, 0, new CFClient::UI::Button
281 text => "Accept",
282 on_activate => sub {
283 $conn->send ("reply n");
284 $STATS_PAGE->hide;
285 destroy_query_dialog $conn;
286 0
287 },
288 );
289
290 unshift @dialog, new CFClient::UI::Label
291 max_w => $::WIDTH * 0.4,
292 ellipsise => 0,
293 markup =>
294 "<big><b>Character Creation: Stats</b></big>\n\n"
295 . "Look at the <b>Stats</b> window to see your basic stats "
296 . "(first column: 1 strength, 2 dexterity, 3 constitution, 4 intelligence, 5 wisdom, 6 power and 7 charisma).\n\n"
297 . "You can create another set of stats, swap two stat values with each other or accept the stats as they are now and continue. "
298 . "Race selection will influence those values later on."
299 ;
300 }
301
302 push @dialog, my $entry = new CFClient::UI::Entry
303 on_changed => sub {
304 $conn->send ("reply $_[1]");
305 destroy_query_dialog $conn;
306 0
307 },
308 ;
309
310 $entry->grab_focus;
311
312 } else {
313 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
314
315 push @dialog, my $entry = new CFClient::UI::Entry
316 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
317 on_activate => sub {
318 $conn->send ("reply $_[1]");
319 destroy_query_dialog $conn;
320 0
321 },
322 ;
323
324 $entry->grab_focus;
325 }
326
327 $vbox->add (@dialog);
328 $dialog->show;
329 }
330
331 sub start_game {
332 status "logging in...";
333
334 $LOGIN_BUTTON->set_text ("Logout");
335 $SETUP_DIALOG->hide;
336
337 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
338
339 my ($host, $port) = split /:/, $CFG->{profile}{default}{host};
340
341 $MAP = new CFClient::Map $mapsize, $mapsize;
342
343 $CONN = eval {
344 new CFClient::Protocol
345 host => $host,
346 port => $port || 13327,
347 user => $CFG->{profile}{default}{user},
348 pass => $CFG->{profile}{default}{password},
349 mapw => $mapsize,
350 maph => $mapsize,
351
352 map_widget => $MAPWIDGET,
353 logview => $LOGVIEW,
354 statusbox => $STATUSBOX,
355 map => $MAP,
356 mapmap => $MAPMAP,
357 query => \&server_query,
358
359 sound_play => sub {
360 my ($x, $y, $soundnum, $type) = @_;
361
362 $SDL_MIXER
363 or return;
364
365 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
366 or return;
367
368 $chunk->play;
369 },
370 };
371
372 if ($CONN) {
373 CFClient::lowdelay fileno $CONN->{fh};
374
375 status "login successful";
376 } else {
377 status "unable to connect";
378 stop_game();
379 }
380 }
381
382 sub stop_game {
383 $LOGIN_BUTTON->set_text ("Login");
384 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
385 $SETUP_DIALOG->show;
386 $PL_WINDOW->hide;
387 $SPELL_PAGE->clear_spells;
388
389 return unless $CONN;
390
391 status "connection closed";
392
393 destroy_query_dialog $CONN;
394 $CONN->destroy;
395 $CONN = 0; # false, does not autovivify
396
397 undef $MAP;
398 }
399
400 sub graphics_setup {
401 my $vbox = new CFClient::UI::VBox;
402
403 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
404
405 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
406 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
407
408 $hbox->add (my $mode_slider = new CFClient::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
409 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
410
411 $mode_slider->connect (changed => sub {
412 my ($self, $value) = @_;
413
414 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
415 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
416 });
417 $mode_slider->emit (changed => $mode_slider->{range}[0]);
418
419 my $row = 1;
420
421 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
422 $table->add (1, $row++, $FULLSCREEN_ENABLE = new CFClient::UI::CheckBox
423 state => $CFG->{fullscreen},
424 tooltip => "Bring the client into fullscreen mode.",
425 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
426 );
427
428 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
429 $table->add (1, $row++, new CFClient::UI::CheckBox
430 state => $CFG->{fast},
431 tooltip => "Lower the visual quality considerably to speed up rendering.",
432 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
433 );
434
435 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
436 $table->add (1, $row++, new CFClient::UI::Slider
437 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
438 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
439 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
440 );
441
442 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
443 $table->add (1, $row++, new CFClient::UI::CheckBox
444 state => $CFG->{fow_enable},
445 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
446 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
447 );
448
449 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
450 $table->add (1, $row++, new CFClient::UI::Slider
451 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
452 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
453 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
454 );
455
456 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
457 $table->add (1, $row++, new CFClient::UI::CheckBox
458 state => $CFG->{fow_smooth},
459 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
460 on_changed => sub {
461 my ($self, $value) = @_;
462 $CFG->{fow_smooth} = $value;
463 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
464 0
465 }
466 );
467
468 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
469 $table->add (1, $row++, new CFClient::UI::Slider
470 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
471 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
472 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
473 );
474
475 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
476 $table->add (1, $row++, new CFClient::UI::Slider
477 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
478 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
479 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
480 );
481
482 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
483 $table->add (1, $row++, new CFClient::UI::Slider
484 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
485 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
486 on_changed => sub {
487 $CFG->{gauge_fontsize} = $_[1];
488 &set_gauge_window_fontsize;
489 0
490 }
491 );
492
493 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
494 $table->add (1, $row++, new CFClient::UI::Slider
495 range => [$CFG->{gauge_size}, 0.2, 0.8],
496 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
497 on_changed => sub {
498 $CFG->{gauge_size} = $_[1];
499 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
500 0
501 }
502 );
503
504 $table->add (1, $row++, new CFClient::UI::Button
505 expand => 1, align => 0, text => "Apply",
506 tooltip => "Apply the video settings",
507 on_activate => sub {
508 video_shutdown ();
509 video_init ();
510 0
511 }
512 );
513
514 $vbox
515 }
516
517 sub audio_setup {
518 my $vbox = new CFClient::UI::VBox;
519
520 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
521
522 my $row = 0;
523
524 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
525 $table->add (1, $row++, new CFClient::UI::CheckBox
526 state => $CFG->{audio_enable},
527 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
528 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
529 );
530 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
531 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
532 # $CFG->{effects_volume} = $_[1];
533 # });
534 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
535 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
536 $hbox->add (new CFClient::UI::CheckBox
537 expand => 1, state => $CFG->{bgm_enable},
538 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
539 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
540 );
541 $hbox->add (new CFClient::UI::Slider
542 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
543 tooltip => "The volume of the background music. Changes are instant.",
544 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFClient::MixMusic::volume $_[1] * 128; 0 }
545 );
546
547 $table->add (1, $row++, new CFClient::UI::Button
548 expand => 1, align => 0, text => "Apply",
549 tooltip => "Apply the audio settings",
550 on_activate => sub {
551 audio_shutdown ();
552 audio_init ();
553 0
554 }
555 );
556
557 $vbox
558 }
559
560 sub set_gauge_window_fontsize {
561 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
562 $_->set_fontsize ($::CFG->{gauge_fontsize});
563 }
564 }
565
566 sub make_gauge_window {
567 my $gh = int $HEIGHT * $CFG->{gauge_size};
568
569 my $win = new CFClient::UI::Frame (
570 force_x => 0,
571 force_y => "max",
572 force_w => $WIDTH,
573 force_h => $gh,
574 );
575
576 $win->add (my $hbox = new CFClient::UI::HBox
577 children => [
578 (new CFClient::UI::HBox expand => 1),
579 (new CFClient::UI::VBox children => [
580 (new CFClient::UI::Empty expand => 1),
581 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
582 ]),
583 (my $vbox = new CFClient::UI::VBox),
584 ],
585 );
586
587 $vbox->add (new CFClient::UI::HBox
588 expand => 1,
589 children => [
590 (new CFClient::UI::Empty expand => 1),
591 (my $hb = new CFClient::UI::HBox),
592 ],
593 );
594
595 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
596 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
597 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
598 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
599 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
600 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
601 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
602 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
603
604 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
605 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
606 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
607 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
608
609 $GAUGES = {
610 exp => $exp, win => $win, range => $rng,
611 food => $fg, mana => $mg, hp => $hg, grace => $gg
612 };
613
614 &set_gauge_window_fontsize;
615
616 $win
617 }
618
619 sub debug_setup {
620 my $table = new CFClient::UI::Table;
621
622 $table->add (0, 0, new CFClient::UI::Label text => "Widget Borders");
623 $table->add (1, 0, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
624 $table->add (0, 1, new CFClient::UI::Label text => "Tooltip Widget Info");
625 $table->add (1, 1, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
626 $table->add (0, 2, new CFClient::UI::Label text => "Show FPS");
627 $table->add (1, 2, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
628 $table->add (0, 3, new CFClient::UI::Label text => "Suppress Tooltips");
629 $table->add (1, 3, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
630
631 my @default_smooth = (0.05, 0.13, 0.05, 0.13, 0.30, 0.13, 0.05, 0.13, 0.05);
632
633 for my $x (0..2) {
634 for my $y (0 .. 2) {
635 $table->add ($x + 3, $y,
636 new CFClient::UI::Entry
637 text => $default_smooth[$x * 3 + $y],
638 on_changed => sub { $MAP->{smooth_matrix}[$x * 3 + $y] = $_[1] if $MAP; 0 },
639 );
640 }
641 }
642
643
644 $table
645 }
646
647 sub stats_window {
648 my $vb = new CFClient::UI::VBox;
649
650 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
651 can_hover => 1, can_events => 1,
652 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
653 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
654 can_hover => 1, can_events => 1,
655 tooltip => "The map you are currently on (if supported by the server).");
656
657 $vb->add (my $hb0 = new CFClient::UI::HBox);
658 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
659 can_hover => 1, can_events => 1,
660 tooltip => "The weight of the player including all inventory items.");
661 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
662 can_hover => 1, can_events => 1,
663 tooltip => "The weight limit: you cannot carry more than this.");
664
665
666 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
667 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
668
669 my $color2 = [1, 1, 0];
670
671 for (
672 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
673 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
674 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
675 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
676 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
677 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
678 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
679
680 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
681 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
682 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
683 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance."],
684 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
685 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
686 ) {
687 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
688
689 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
690 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
691 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
692 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
693 }
694
695 $vb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
696
697 my $row = 0;
698 my $col = 0;
699
700 my %resist_names = (
701 slow => ["Slow",
702 "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
703 holyw => ["Holy Word",
704 "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
705 conf => ["Confusion",
706 "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
707 fire => ["Fire",
708 "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
709 depl => ["Depletion",
710 "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"],
711 magic => ["Magic",
712 "<b>Magic</b> (resistance to magic spells like magic missile or similar)"],
713 drain => ["Draining",
714 "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"],
715 acid => ["Acid",
716 "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
717 pois => ["Poison",
718 "<b>Poison</b> (resistance to getting poisoned)"],
719 para => ["Paralysation",
720 "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"],
721 deat => ["Death",
722 "<b>Death</b> (resistance against death spells)"],
723 phys => ["Physical",
724 "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
725 blind => ["Blind",
726 "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"],
727 fear => ["Fear",
728 "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
729 tund => ["Turn undead",
730 "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
731 elec => ["Electricity",
732 "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"],
733 cold => ["Cold",
734 "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
735 ghit => ["Ghost hit",
736 "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"],
737 );
738 for (qw/slow holyw conf fire depl magic
739 drain acid pois para deat phys
740 blind fear tund elec cold ghit/)
741 {
742 $tbl2->add ($col, $row,
743 $STATWIDS->{"res_$_"} =
744 new CFClient::UI::Label
745 font => $FONT_FIXED,
746 template => "-100%",
747 align => +1,
748 valign => 0,
749 can_events => 1,
750 can_hover => 1,
751 tooltip => $resist_names{$_}->[1],
752 );
753 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
754 font => $FONT_FIXED,
755 can_hover => 1,
756 can_events => 1,
757 path => "ui/resist/resist_$_.png",
758 tooltip => $resist_names{$_}->[1],
759 );
760 $tbl2->add ($col + 2, $row, new CFClient::UI::Label
761 text => $resist_names{$_}->[0],
762 font => $FONT_FIXED,
763 can_hover => 1,
764 can_events => 1,
765 tooltip => $resist_names{$_}->[1],
766 );
767
768 $row++;
769 if ($row % 6 == 0) {
770 $col += 3;
771 $row = 0;
772 }
773 }
774
775 update_stats_window ({});
776
777 $vb
778 }
779
780 sub skill_window {
781 my ($self) = @_;
782 $STATWIDS->{"_skill_tbl"} = new CFClient::UI::Table expand => 1;
783 }
784
785 sub formsep($) {
786 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
787 }
788
789 sub update_stats_window {
790 my ($stats) = @_;
791
792 # I love text protocols...
793
794 my $hp = $stats->{+CS_STAT_HP} * 1;
795 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
796 my $sp = $stats->{+CS_STAT_SP} * 1;
797 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
798 my $fo = $stats->{+CS_STAT_FOOD} * 1;
799 my $fo_m = 999;
800 my $gr = $stats->{+CS_STAT_GRACE} * 1;
801 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
802
803 $GAUGES->{hp} ->set_value ($hp, $hp_m);
804 $GAUGES->{mana} ->set_value ($sp, $sp_m);
805 $GAUGES->{food} ->set_value ($fo, $fo_m);
806 $GAUGES->{grace} ->set_value ($gr, $gr_m);
807 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
808 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
809 my $rng = $stats->{+CS_STAT_RANGE};
810 $rng =~ s/^Range: //; # thank you so much dear server
811 $GAUGES->{range} ->set_text ("Rng: " . $rng);
812 my $title = $stats->{+CS_STAT_TITLE};
813 $title =~ s/^Player: //;
814 $STATWIDS->{title} ->set_text ("Title: " . $title);
815
816 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
817 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
818 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
819 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
820 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
821 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
822 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
823 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
824 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
825 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
826 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_RES_PHYS});
827 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
828 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
829
830 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
831
832 my %tbl = (
833 phys => CS_STAT_RES_PHYS,
834 magic => CS_STAT_RES_MAG,
835 fire => CS_STAT_RES_FIRE,
836 elec => CS_STAT_RES_ELEC,
837 cold => CS_STAT_RES_COLD,
838 conf => CS_STAT_RES_CONF,
839 acid => CS_STAT_RES_ACID,
840 drain => CS_STAT_RES_DRAIN,
841 ghit => CS_STAT_RES_GHOSTHIT,
842 pois => CS_STAT_RES_POISON,
843 slow => CS_STAT_RES_SLOW,
844 para => CS_STAT_RES_PARA,
845 tund => CS_STAT_TURN_UNDEAD,
846 fear => CS_STAT_RES_FEAR,
847 depl => CS_STAT_RES_DEPLETE,
848 deat => CS_STAT_RES_DEATH,
849 holyw => CS_STAT_RES_HOLYWORD,
850 blind => CS_STAT_RES_BLIND,
851 );
852
853 if ($::CONN && !$STATWIDS->{_skill_tbl_init}) {
854 my $sktbl = $STATWIDS->{_skill_tbl};
855 $sktbl->clear;
856
857 $sktbl->add (0, 0, new CFClient::UI::Label text => "Exp.", align => 1);
858 $sktbl->add (1, 0, new CFClient::UI::Label text => "Level", align => 1);
859 $sktbl->add (2, 0, new CFClient::UI::Label text => "Skillname");
860
861 my @skills;
862
863 for (my $i = CS_STAT_SKILLINFO; $i < CS_STAT_SKILLINFO+CS_NUM_SKILLS; $i++) {
864 push @skills, [$i, $::CONN->{skill_info}{$i}];
865 }
866
867 my $y = 1;
868 for (sort { $a->[1] cmp $b->[1] } @skills) {
869 my ($idx, $name) = @$_;
870
871 unless (defined $STATWIDS->{"sk_xp_$idx"} || !$::CONN->{skill_info}{$idx}) {
872 $sktbl->add (0, $y, $STATWIDS->{"sk_xp_$idx"} = new CFClient::UI::Label text => "0", align => 1);
873 $sktbl->add (1, $y, $STATWIDS->{"sk_lvl_$idx"} = new CFClient::UI::Label text => "0", align => 1);
874 $sktbl->add (2, $y++, new CFClient::UI::Label text => $name);
875 }
876 }
877
878 $STATWIDS->{_skill_tbl_init} = 1;
879 }
880
881 for (my $i = CS_STAT_SKILLINFO; $i < CS_STAT_SKILLINFO+CS_NUM_SKILLS; $i++) {
882 if (exists $stats->{$i}) {
883 $STATWIDS->{"sk_xp_$i"}->set_text (formsep $stats->{$i}->[1])
884 if $STATWIDS->{"sk_xp_$i"};
885 $STATWIDS->{"sk_lvl_$i"}->set_text (sprintf "%d", $stats->{$i}->[0])
886 if $STATWIDS->{"sk_lvl_$i"};
887 }
888 }
889
890 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
891 for keys %tbl;
892 }
893
894 my $METASERVER_ATIME;
895
896 sub update_metaserver {
897 my ($metaserver_dialog) = @_;
898
899 $METASERVER = $metaserver_dialog
900 if defined $metaserver_dialog;
901
902 return if $METASERVER_ATIME > time;
903 $METASERVER_ATIME = time + 60;
904
905 my $table = $METASERVER->{table};
906 $table->clear;
907 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
908
909 my $buf;
910
911 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
912
913 unless ($fh) {
914 $label->set_text ("unable to contact metaserver: $!");
915 return;
916 }
917
918 Event->io (fd => $fh, poll => 'r', cb => sub {
919 my $res = sysread $fh, $buf, 8192, length $buf;
920
921 if (!defined $res) {
922 $_[0]->w->cancel;
923 $label->set_text ("error while retrieving server list: $!");
924 } elsif ($res == 0) {
925 $_[0]->w->cancel;
926 status "server list retrieved";
927
928 utf8::decode $buf if utf8::valid $buf;
929
930 $table->clear;
931
932 my @tip = (
933 "The current number of users logged in on the server.",
934 "The hostname of the server.",
935 "The time this server has been running without being restarted.",
936 "The server software version - a '+' indicates a Crossfire+ server.",
937 "Short information about this server provided by its admins.",
938 );
939 my @col = qw(#Users Host Uptime Version Description);
940 $table->add ($_, 0, new CFClient::UI::Label
941 can_hover => 1, can_events => 1,
942 align => 0, fg => [1, 1, 0],
943 text => $col[$_], tooltip => $tip[$_])
944 for 0 .. $#col;
945
946 my @align = qw(1 0 1 1 -1);
947
948 my $y = 0;
949 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
950 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
951
952 for ($desc) {
953 s/<br>/\n/gi;
954 s/<li>/\n· /gi;
955 s/<.*?>//sgi;
956 s/&/&amp;/g;
957 s/</&lt;/g;
958 s/>/&gt;/g;
959 }
960
961 $uptime = sprintf "%dd %02d:%02d:%02d",
962 (int $m->[8] / 86400),
963 (int $m->[8] / 3600) % 24,
964 (int $m->[8] / 60) % 60,
965 $m->[8] % 60;
966
967 $m = [$users, $host, $uptime, $version, $desc];
968
969 $y++;
970
971 $table->add (scalar @$m, $y, new CFClient::UI::VBox children => [
972 (new CFClient::UI::Button
973 text => "Use",
974 tooltip => "Put this server into the <b>Host:Port</b> field",
975 on_activate => sub {
976 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
977 $METASERVER->hide;
978 0
979 },
980 ),
981 (new CFClient::UI::Empty expand => 1),
982 ]);
983
984 $table->add ($_, $y, new CFClient::UI::Label
985 ellipsise => 0,
986 align => $align[$_],
987 text => $m->[$_],
988 tooltip => $tip[$_],
989 can_hover => 1,
990 can_events => 1,
991 fontsize => 0.8)
992 for 0 .. $#$m;
993 }
994 }
995 });
996 }
997
998 sub metaserver_dialog {
999 my $vbox = new CFClient::UI::VBox;
1000 my $table = new CFClient::UI::Table;
1001 $vbox->add (new CFClient::UI::ScrolledWindow expand => 1, child => $table);
1002
1003 my $dialog = new CFClient::UI::FancyFrame
1004 title => "Server List",
1005 name => 'metaserver_dialog',
1006 x => 'center',
1007 y => 'center',
1008 z => 3,
1009 force_h => $::HEIGHT * 0.4,
1010 child => $vbox,
1011 has_close_button => 1,
1012 table => $table,
1013 on_visibility_change => sub {
1014 update_metaserver ($_[0]) if $_[1];
1015 0
1016 },
1017 ;
1018
1019 $dialog
1020 }
1021
1022 sub server_setup {
1023 my $vbox = new CFClient::UI::VBox;
1024
1025 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
1026 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
1027
1028 {
1029 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
1030
1031 $vbox->add (
1032 $HOST_ENTRY = new CFClient::UI::Entry
1033 expand => 1,
1034 text => $CFG->{profile}{default}{host},
1035 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1036 on_changed => sub {
1037 my ($self, $value) = @_;
1038 $CFG->{profile}{default}{host} = $value;
1039 0
1040 }
1041 );
1042
1043 $vbox->add (new CFClient::UI::Button
1044 expand => 1,
1045 text => "Server List",
1046 other => $METASERVER,
1047 tooltip => "Show a list of available crossfire servers",
1048 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1049 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 },
1050 );
1051 }
1052
1053 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
1054 $table->add (1, 4, new CFClient::UI::Entry
1055 text => $CFG->{profile}{default}{user},
1056 tooltip => "The name of your character on the server",
1057 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value }
1058 );
1059
1060 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
1061 $table->add (1, 5, new CFClient::UI::Entry
1062 text => $CFG->{profile}{default}{password},
1063 hidden => 1,
1064 tooltip => "The password for your character",
1065 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value }
1066 );
1067
1068 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
1069 $table->add (1, 7, new CFClient::UI::Slider
1070 force_w => 100,
1071 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1072 tooltip => "This is the size of the portion of the map update the server sends you. "
1073 . "If you set this to a high value you will be able to see further, "
1074 . "but you also increase bandwidth requirements and latency. "
1075 . "This option is only used once at log-in.",
1076 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 },
1077 );
1078
1079 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1080 $table->add (1, 8, new CFClient::UI::CheckBox
1081 state => $CFG->{face_prefetch},
1082 tooltip => "<b>Background Image Prefetch</b>\n\n"
1083 . "If enabled, the client automatically pre-fetches images from the server. "
1084 . "This might increase or create lag, but increases the chances "
1085 . "of faces being ready for display when you encounter them. "
1086 . "It also uses up server bandwidth on every connect, "
1087 . "so only set it if you really need to prefetch images. "
1088 . "This option can be set and unset any time.",
1089 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1090 );
1091
1092 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
1093 $table->add (1, 9, new CFClient::UI::Entry
1094 text => $CFG->{output_count},
1095 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1096 on_changed => sub { $CFG->{output_count} = $_[1]; 0 },
1097 );
1098
1099 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
1100 $table->add (1, 10, new CFClient::UI::Entry
1101 text => $CFG->{output_sync},
1102 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1103 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 },
1104 );
1105
1106 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
1107 expand => 1,
1108 align => 0,
1109 text => "Login",
1110 on_activate => sub {
1111 $CONN ? stop_game
1112 : start_game;
1113 0
1114 },
1115 );
1116
1117 $table->add (0, 12, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
1118 $table->add (1, 12, my $saycmd = new CFClient::UI::Entry
1119 text => $CFG->{say_command},
1120 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1121 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1122 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1123 on_changed => sub {
1124 my ($self, $value) = @_;
1125 $CFG->{say_command} = $value;
1126 0
1127 }
1128 );
1129
1130 $vbox->add (new CFClient::UI::Label
1131 text => "Server Info",
1132 fontsize => 1.2,
1133 padding_y => 8,
1134 fg => [1, 1, 0, 1],
1135 );
1136
1137 $vbox->add ($SERVER_INFO = new CFClient::UI::Label ellipsise => 0);
1138
1139 $vbox
1140 }
1141
1142 sub message_window {
1143 my $window = new CFClient::UI::FancyFrame
1144 name => "message_window",
1145 title => "Messages",
1146 border_bg => [1, 1, 1, 1],
1147 x => "max",
1148 y => 0,
1149 force_w => $::WIDTH * 0.4,
1150 force_h => $::HEIGHT * 0.5,
1151 child => (my $vbox = new CFClient::UI::VBox),
1152 has_close_button => 1;
1153
1154 $vbox->add ($LOGVIEW);
1155
1156 $vbox->add (my $input = new CFClient::UI::Entry
1157 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1158 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1159 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1160 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1161 on_focus_in => sub {
1162 my ($input, $prev_focus) = @_;
1163
1164 delete $input->{refocus_map};
1165
1166 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1167 $input->{refocus_map} = 1;
1168 }
1169 delete $input->{auto_activated};
1170
1171 0
1172 },
1173 on_activate => sub {
1174 my ($input, $text) = @_;
1175 $input->set_text ('');
1176
1177 if ($text =~ /^\/(.*)/) {
1178 $::CONN->user_send ($1);
1179 } else {
1180 my $say_cmd = $::CFG->{say_command} || 'say';
1181 $::CONN->user_send ("$say_cmd $text");
1182 }
1183 if ($input->{refocus_map}) {
1184 delete $input->{refocus_map};
1185 $MAPWIDGET->focus_in
1186 }
1187
1188 0
1189 },
1190 on_escape => sub {
1191 $MAPWIDGET->grab_focus;
1192
1193 0
1194 },
1195 );
1196
1197 $CONSOLE = {
1198 window => $window,
1199 input => $input,
1200 };
1201
1202 $window
1203 }
1204
1205 sub open_quit_dialog {
1206 unless ($QUIT_DIALOG) {
1207 $QUIT_DIALOG = new CFClient::UI::FancyFrame
1208 x => "center",
1209 y => "center",
1210 z => 50,
1211 title => "Really Quit?",
1212 ;
1213
1214 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
1215
1216 $vb->add (new CFClient::UI::Label
1217 text => "You should find a savebed and apply it first!",
1218 max_w => $WIDTH * 0.25,
1219 ellipsize => 0,
1220 );
1221 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
1222 $hb->add (new CFClient::UI::Button
1223 text => "Ok",
1224 expand => 1,
1225 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1226 );
1227 $hb->add (new CFClient::UI::Button
1228 text => "Quit anyway",
1229 expand => 1,
1230 on_activate => sub { exit },
1231 );
1232 }
1233
1234 $QUIT_DIALOG->show;
1235 }
1236
1237 sub autopickup_setup {
1238 my $table = new CFClient::UI::Table;
1239
1240 for (
1241 ["General", 0, 0,
1242 ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
1243 ["Inhibit autopickup" => PICKUP_INHIBIT],
1244 ["Stop before pickup" => PICKUP_STOP],
1245 ["Debug autopickup" => PICKUP_DEBUG],
1246 ],
1247 ["Weapons", 0, 6,
1248 ["All weapons" => PICKUP_ALLWEAPON],
1249 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1250 ["Bows" => PICKUP_BOW],
1251 ["Arrows" => PICKUP_ARROW],
1252 ],
1253 ["Armour", 0, 12,
1254 ["Helmets" => PICKUP_HELMET],
1255 ["Shields" => PICKUP_SHIELD],
1256 ["Body Armour" => PICKUP_ARMOUR],
1257 ["Boots" => PICKUP_BOOTS],
1258 ["Gloves" => PICKUP_GLOVES],
1259 ["Cloaks" => PICKUP_CLOAK],
1260 ],
1261
1262 ["Readables", 2, 2,
1263 ["Spellbooks" => PICKUP_SPELLBOOK],
1264 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1265 ["Normal Books/Scrolls" => PICKUP_READABLES],
1266 ],
1267 ["Misc", 2, 7,
1268 ["Food" => PICKUP_FOOD],
1269 ["Drinks" => PICKUP_DRINK],
1270 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1271 ["Keys" => PICKUP_KEY],
1272 ["Magical Items" => PICKUP_MAGICAL],
1273 ["Potions" => PICKUP_POTION],
1274 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1275 ["Ignore cursed" => PICKUP_NOT_CURSED],
1276 ["Jewelery" => PICKUP_JEWELS],
1277 ],
1278 ["Weight/Value ratio", 2, 17]
1279 )
1280 {
1281 my ($title, $x, $y, @bits) = @$_;
1282 $table->add ($x, $y, new CFClient::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1283
1284 for (@bits) {
1285 ++$y;
1286
1287 my $mask = $_->[1];
1288 $table->add ($x , $y, new CFClient::UI::Label text => $_->[0], align => 1, expand => 1);
1289 $table->add ($x+1, $y, my $checkbox = new CFClient::UI::CheckBox
1290 state => $::CFG->{pickup} & $mask,
1291 on_changed => sub {
1292 my ($box, $value) = @_;
1293
1294 if ($value) {
1295 $::CFG->{pickup} |= $mask;
1296 } else {
1297 $::CFG->{pickup} &= ~$mask;
1298 }
1299
1300 $::CONN->send_command ("pickup $::CFG->{pickup}")
1301 if defined $::CONN;
1302
1303 0
1304 });
1305
1306 ${$_->[2]} = $checkbox if $_->[2];
1307 }
1308 }
1309
1310 $table->add (2, 18, new CFClient::UI::ValSlider
1311 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1312 template => ">= 99",
1313 to_value => sub { ">= " . 5 * $_[0] },
1314 on_changed => sub {
1315 my ($slider, $value) = @_;
1316
1317 $::CFG->{pickup} &= ~0xF;
1318 $::CFG->{pickup} |= int $value
1319 if $value;
1320 1;
1321 });
1322
1323 $table->add (3, 18, new CFClient::UI::Button
1324 text => "set",
1325 on_activate => sub {
1326 $::CONN->send_command ("pickup $::CFG->{pickup}")
1327 if defined $::CONN;
1328 0
1329 });
1330
1331 $table
1332 }
1333
1334 sub inventory_widget {
1335 my $hb = new CFClient::UI::HBox homogeneous => 1;
1336
1337 $hb->add (my $vb1 = new CFClient::UI::VBox);
1338 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
1339 $vb1->add ($INV = new CFClient::UI::Inventory);
1340
1341 $hb->add (my $vb2 = new CFClient::UI::VBox);
1342
1343 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
1344
1345 $vb2->add ($INVR = new CFClient::UI::Inventory);
1346
1347 # XXX: Call after $INVR = ... because set_opencont sets the items
1348 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
1349
1350 $hb
1351 }
1352
1353 sub toggle_player_page {
1354 my ($widget) = @_;
1355
1356 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1357 $PL_WINDOW->hide;
1358 } else {
1359 $PL_NOTEBOOK->set_current_page ($widget);
1360 $PL_WINDOW->show;
1361 }
1362 }
1363
1364 sub player_window {
1365 my $plwin = $PL_WINDOW = new CFClient::UI::FancyFrame
1366 x => "center",
1367 y => "center",
1368 force_w => $WIDTH * 9/10,
1369 force_h => $HEIGHT * 9/10,
1370 title => "Player",
1371 name => "playerbook",
1372 has_close_button => 1
1373 ;
1374
1375 my $ntb =
1376 $PL_NOTEBOOK =
1377 new CFClient::UI::Notebook
1378 expand => 1,
1379 debug => 1,
1380 filter => (new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1),
1381 ;
1382
1383 $ntb->add (
1384 "Stats" => $STATS_PAGE = stats_window,
1385 "Shows statistics, where all your Stats and Resistances are shown."
1386 );
1387 $ntb->add (
1388 "Skills" => $STATS_PAGE = skill_window,
1389 "Shows all your Skills."
1390 );
1391 $ntb->add (
1392 Spellbook => $SPELL_PAGE = new CFClient::UI::SpellList,
1393 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1394 );
1395 $ntb->add (
1396 Inventory => $INVENTORY_PAGE = inventory_widget,
1397 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1398 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1399 );
1400
1401 $ntb->set_current_page ($INVENTORY_PAGE);
1402
1403 $plwin->add ($ntb);
1404 $plwin
1405 }
1406
1407 sub update_bindings {
1408 $BIND_UPD_CB->() if $BIND_UPD_CB;
1409 }
1410
1411 sub keyboard_setup {
1412 my $binding_list = new CFClient::UI::VBox;
1413
1414 my $refresh;
1415 $refresh = $BIND_UPD_CB = sub {
1416 $binding_list->clear ();
1417
1418 for my $mod (keys %{$::CFG->{profile}{default}{bindings}}) {
1419 for my $sym (keys %{$::CFG->{profile}{default}{bindings}{$mod}}) {
1420 my $cmds = $::CFG->{profile}{default}{bindings}{$mod}{$sym};
1421 next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
1422
1423 my $lbl = join "; ", @$cmds;
1424 my $nam = CFClient::BindingEditor::keycombo_to_name ($mod, $sym);
1425 $binding_list->add (my $hb = new CFClient::UI::HBox);
1426 $hb->add (new CFClient::UI::Button
1427 text => "delete",
1428 tooltip => "Deletes the binding",
1429 on_activate => sub {
1430 $binding_list->remove ($hb);
1431 delete $::CFG->{profile}{default}{bindings}{$mod}{$sym};
1432 0
1433 });
1434
1435 $hb->add (new CFClient::UI::Button
1436 text => "edit",
1437 tooltip => "Edits the binding",
1438 on_activate => sub {
1439 $::BIND_EDITOR->set_binding (
1440 $mod, $sym, $::CFG->{profile}{default}{bindings}{$mod}{$sym},
1441 sub {
1442 my ($nmod, $nsym, $ncmds) = @_;
1443 $::BIND_EDITOR->cfg_unbind ($mod, $sym);
1444 $::BIND_EDITOR->cfg_bind ($nmod, $nsym, $ncmds);
1445 $refresh->();
1446 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1447 $SETUP_DIALOG->show;
1448 },
1449 sub {
1450 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1451 $SETUP_DIALOG->show;
1452 });
1453 $::BIND_EDITOR->show;
1454 $SETUP_DIALOG->hide;
1455 0
1456 });
1457
1458 $hb->add (new CFClient::UI::Label text => "(Key: $nam)");
1459 $hb->add (new CFClient::UI::Label text => $lbl, expand => 1);
1460 }
1461 }
1462 };
1463
1464 my $vb = new CFClient::UI::VBox;
1465 $vb->add (my $hb = new CFClient::UI::HBox);
1466 $hb->add (new CFClient::UI::Label text => "only shift-up stops fire");
1467 $hb->add (new CFClient::UI::CheckBox
1468 expand => 1,
1469 state => $CFG->{shift_fire_stop},
1470 tooltip => "If this checkbox is enabled you will stop fire only if you stop pressing shift",
1471 on_changed => sub {
1472 my ($cbox, $value) = @_;
1473 $CFG->{shift_fire_stop} = $value;
1474 0
1475 });
1476
1477 $vb->add ($binding_list);
1478 $vb->add (my $hb = new CFClient::UI::HBox);
1479
1480 $hb->add (new CFClient::UI::Button
1481 text => "record new",
1482 expand => 1,
1483 tooltip => "This button opens the binding editor with an empty binding.",
1484 on_activate => sub {
1485 $::BIND_EDITOR->set_binding (undef, undef, [],
1486 sub {
1487 my ($mod, $sym, $cmds) = @_;
1488 $::BIND_EDITOR->cfg_bind ($mod, $sym, $cmds);
1489 $refresh->();
1490 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1491 $SETUP_DIALOG->show;
1492 },
1493 sub {
1494 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1495 $SETUP_DIALOG->show;
1496 },
1497 );
1498 $SETUP_DIALOG->hide;
1499 $::BIND_EDITOR->show;
1500 0
1501 },
1502 );
1503
1504 $hb->add (new CFClient::UI::Button
1505 text => "close",
1506 tooltip => "Closes the binding window",
1507 expand => 1,
1508 on_activate => sub {
1509 $SETUP_DIALOG->hide;
1510 0
1511 }
1512 );
1513
1514 $refresh->();
1515
1516 $vb
1517 }
1518
1519 sub help_window {
1520 my $win = new CFClient::UI::FancyFrame
1521 x => 'center',
1522 y => 'center',
1523 z => 2,
1524 name => 'doc_browser',
1525 force_w => int $WIDTH * 7/8,
1526 force_h => int $HEIGHT * 7/8,
1527 title => "Help Browser",
1528 has_close_button => 1;
1529
1530 $win->add (my $vbox = new CFClient::UI::VBox);
1531
1532 $vbox->add (my $buttons = new CFClient::UI::HBox);
1533 $vbox->add (my $viewer = new CFClient::UI::TextScroller
1534 expand => 1, fontsize => 0.8, padding_x => 4);
1535
1536 $buttons->add (new CFClient::UI::Label text => "Choose a document to display: ");
1537 $buttons->add (my $combo = new CFClient::UI::Combobox
1538 value => undef,
1539 options => [
1540 [intro => "Introduction"],
1541 [manual => "Main Manual"],
1542 [skill_help => "Skill Reference"],
1543 [command_help => "Command Reference"],
1544 [dmcommand_help => "DM Commands"],
1545 [COPYING => "License Terms"],
1546 ],
1547 on_changed => sub {
1548 my ($self, $pod) = @_;
1549
1550 my $pom = CFClient::load_pod CFClient::find_rcfile "pod/$pod.pod",
1551 doc_viewer => 1, sub { CFClient::pod_to_pango_list $_[0] };
1552
1553 $viewer->clear;
1554
1555 # $viewer->add_paragraph ([1, 1, 1, 1], ["<big>Test</big>\n\n \x{fffc} \x{fffc}\n",
1556 # (new CFClient::UI::Image path => "x.png", can_hover => 1, can_events => 1),
1557 # (new CFClient::UI::Label text => "üüüü", can_hover => 1, can_events => 1, tooltip => "??"),
1558 # ]);#d#
1559
1560 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1561 for @$pom;
1562
1563 $viewer->set_offset (0);
1564
1565 0
1566 },
1567 on_visibility_change => sub {
1568 my ($self, $visible) = @_;
1569 return unless $visible;
1570 return if $self->{value};
1571 $self->set_value ("intro");
1572 0
1573 },
1574 );
1575
1576 $win
1577 }
1578
1579 sub sdl_init {
1580 CFClient::SDL_Init
1581 and die "SDL::Init failed!\n";
1582 }
1583
1584 sub video_init {
1585 sdl_init;
1586
1587 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1588
1589 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1590
1591 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1592 $FULLSCREEN = $CFG->{fullscreen};
1593 $FAST = $CFG->{fast};
1594
1595 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1596 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1597
1598 $SDL_ACTIVE = 1;
1599 $LAST_REFRESH = time - 0.01;
1600
1601 CFClient::OpenGL::init;
1602
1603 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1604
1605 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1606
1607 #############################################################################
1608
1609 if ($DEBUG_STATUS) {
1610 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1611 } else {
1612 # create the widgets
1613
1614 $DEBUG_STATUS = new CFClient::UI::Label
1615 padding => 0,
1616 z => 100,
1617 force_x => "max",
1618 force_y => 0;
1619 $DEBUG_STATUS->show;
1620
1621 $BIND_EDITOR = new CFClient::BindingEditor (x => "max", y => 0);
1622
1623 $STATUSBOX = new CFClient::UI::Statusbox;
1624 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1625
1626 (new CFClient::UI::Frame
1627 bg => [0, 0, 0, 0.4],
1628 force_x => 0,
1629 force_y => "max",
1630 child => $STATUSBOX,
1631 )->show;
1632
1633 CFClient::UI::FancyFrame->new (
1634 title => "Map",
1635 name => "mapmap",
1636 x => 0,
1637 y => $FONTSIZE + 8,
1638 border_bg => [1, 1, 1, 192/255],
1639 bg => [1, 1, 1, 0],
1640 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1641 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1642 ),
1643 )->show;
1644
1645 $MAPWIDGET = new CFClient::MapWidget;
1646 $MAPWIDGET->connect (activate_console => sub {
1647 my ($mapwidget, $preset) = @_;
1648
1649 if ($CONSOLE) {
1650 $CONSOLE->{input}->{auto_activated} = 1;
1651 $CONSOLE->{input}->grab_focus;
1652
1653 if ($preset && $CONSOLE->{input}->get_text eq '') {
1654 $CONSOLE->{input}->set_text ($preset);
1655 }
1656 }
1657 });
1658 $MAPWIDGET->show;
1659 $MAPWIDGET->grab_focus;
1660
1661 $LOGVIEW = new CFClient::UI::TextScroller
1662 expand => 1,
1663 font => $FONT_FIXED,
1664 fontsize => $::CFG->{log_fontsize},
1665 indent => -4,
1666 can_hover => 1,
1667 can_events => 1,
1668 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1669 ;
1670
1671 $SETUP_DIALOG = new CFClient::UI::FancyFrame
1672 title => "Setup",
1673 name => "setup_dialog",
1674 x => 'center',
1675 y => 'center',
1676 z => 2,
1677 force_w => $::WIDTH * 0.6,
1678 force_h => $::HEIGHT * 0.6,
1679 has_close_button => 1,
1680 ;
1681
1682 $METASERVER = metaserver_dialog;
1683
1684 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFClient::UI::Notebook expand => 1, debug => 1,
1685 filter => new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1);
1686
1687 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1688 "Configure the server to play on, your username, password and other server-related options.");
1689 $SETUP_NOTEBOOK->add (Pickup => autopickup_setup,
1690 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1691 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1692 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1693 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1694 "Configure the use of audio, sound effects and background music.");
1695 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1696 "Lets you define, edit and delete key bindings."
1697 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1698 . "with nothing set and the recording started. After doing the actions you "
1699 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1700 . "After pressing the combo the binding will be saved automatically and the "
1701 . "binding editor closes");
1702 $SETUP_NOTEBOOK->add (Debug => debug_setup,
1703 "Some debuggin' options. Do not ask.");
1704
1705 $BUTTONBAR = new CFClient::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1706
1707 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1708 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1709
1710 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
1711 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1712
1713 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1714
1715 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Playerbook", other => player_window,
1716 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
1717
1718 $BUTTONBAR->add (new CFClient::UI::Button
1719 text => "Save Config",
1720 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1721 on_activate => sub {
1722 $::CFG->{layout} = CFClient::UI::get_layout;
1723 CFClient::write_cfg "$Crossfire::VARDIR/cfplusrc";
1724 status "Configuration Saved";
1725 0
1726 },
1727 );
1728
1729 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
1730 tooltip => "View Documentation");
1731
1732 $BUTTONBAR->add (new CFClient::UI::Button
1733 text => "Quit",
1734 tooltip => "Terminates the program",
1735 on_activate => sub {
1736 if ($CONN) {
1737 open_quit_dialog;
1738 } else {
1739 exit;
1740 }
1741 0
1742 },
1743 );
1744
1745 $BUTTONBAR->show;
1746 $SETUP_DIALOG->show;
1747 }
1748
1749 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1750 }
1751
1752 sub video_shutdown {
1753 CFClient::OpenGL::shutdown;
1754
1755 undef $SDL_ACTIVE;
1756 }
1757
1758 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1759 my $bgmusic;#TODO#hack#d#
1760
1761 sub audio_channel_finished {
1762 my ($channel) = @_;
1763
1764 #warn "channel $channel finished\n";#d#
1765 }
1766
1767 sub audio_music_finished {
1768 return unless $CFG->{bgm_enable};
1769
1770 # TODO: hack, do play loop and mood music
1771 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1772 $bgmusic->play (0);
1773
1774 push @bgmusic, shift @bgmusic;
1775 }
1776
1777 sub audio_init {
1778 if ($CFG->{audio_enable}) {
1779 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1780 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1781
1782 unless ($SDL_MIXER) {
1783 status "Unable to open sound device: there will be no sound";
1784 return;
1785 }
1786
1787 CFClient::Mix_AllocateChannels 8;
1788 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1789
1790 audio_music_finished;
1791
1792 while (<$fh>) {
1793 next if /^\s*#/;
1794 next if /^\s*$/;
1795
1796 my ($file, $volume, $event) = split /\s+/, $_, 3;
1797
1798 push @SOUNDS, "$volume,$file";
1799
1800 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1801 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1802 $chunk->volume ($volume * 128 / 100);
1803 $chunk
1804 };
1805 }
1806 } else {
1807 status "unable to open sound config: $!";
1808 }
1809 }
1810 }
1811
1812 sub audio_shutdown {
1813 CFClient::Mix_CloseAudio if $SDL_MIXER;
1814 undef $SDL_MIXER;
1815 @SOUNDS = ();
1816 %AUDIO_CHUNKS = ();
1817 }
1818
1819 my %animate_object;
1820 my $animate_timer;
1821
1822 my $fps = 9;
1823
1824 my %demo;#d#
1825
1826 sub force_refresh {
1827 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1828 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1829
1830 $CFClient::UI::ROOT->draw;
1831
1832 $WANT_REFRESH = 0;
1833 $CAN_REFRESH = 0;
1834 $LAST_REFRESH = $NOW;
1835
1836 0 && do {
1837 # some weird model-drawing code, just a joke right now
1838 use CFClient::OpenGL;
1839
1840 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1841 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1842 $demo{r} ||= do {
1843 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1844 $mod->{v} = pack "f*", @{$mod->{v}};
1845 $_ = [scalar @$_, pack "S!*", @$_]
1846 for values %{$mod->{g}};
1847 $mod
1848 };
1849
1850 my $r = $demo{r} or die;
1851
1852 glDepthMask 1;
1853 glClear GL_DEPTH_BUFFER_BIT;
1854 glEnable GL_TEXTURE_2D;
1855 glEnable GL_DEPTH_TEST;
1856 glEnable GL_CULL_FACE;
1857 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1858
1859 glMatrixMode GL_PROJECTION;
1860 glLoadIdentity;
1861 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1862 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1863 glMatrixMode GL_MODELVIEW;
1864 glLoadIdentity;
1865
1866 glPushMatrix;
1867 glTranslate 0, 0, -800;
1868 glScale 1, -1, 1;
1869 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1870 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1871 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1872 glScale 50, 50, 50;
1873
1874 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1875 while (my ($k, $v) = each %{$r->{g}}) {
1876 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1877 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1878 }
1879
1880 glPopMatrix;
1881
1882 glShadeModel GL_FLAT;
1883 glDisable GL_DEPTH_TEST;
1884 glDisable GL_TEXTURE_2D;
1885 glDepthMask 0;
1886
1887 $WANT_REFRESH++;
1888 };
1889
1890 CFClient::SDL_GL_SwapBuffers;
1891 }
1892
1893 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1894 $NOW = time;
1895
1896 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1897 for CFClient::SDL_PollEvent;
1898
1899 if (%animate_object) {
1900 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1901 $WANT_REFRESH++;
1902 }
1903
1904 if ($WANT_REFRESH) {
1905 force_refresh;
1906 } else {
1907 $CAN_REFRESH = 1;
1908 }
1909 });
1910
1911 sub animation_start {
1912 my ($widget) = @_;
1913 $animate_object{$widget} = $widget;
1914 }
1915
1916 sub animation_stop {
1917 my ($widget) = @_;
1918 delete $animate_object{$widget};
1919 }
1920
1921 # check once/second for faces that need to be prefetched
1922 # this should, of course, only run on demand, but
1923 # SDL forces worse things on us....
1924
1925 Event->timer (after => 1, interval => 0.25, cb => sub {
1926 $CONN->face_prefetch
1927 if $CONN;
1928 });
1929
1930 %SDL_CB = (
1931 CFClient::SDL_QUIT => sub {
1932 Event::unloop -1;
1933 },
1934 CFClient::SDL_VIDEORESIZE => sub {
1935 },
1936 CFClient::SDL_VIDEOEXPOSE => sub {
1937 CFClient::UI::full_refresh;
1938 },
1939 CFClient::SDL_ACTIVEEVENT => sub {
1940 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1941 },
1942 CFClient::SDL_KEYDOWN => sub {
1943 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1944 # alt-enter
1945 $FULLSCREEN_ENABLE->toggle;
1946 video_shutdown;
1947 video_init;
1948 } else {
1949 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1950 }
1951 },
1952 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1953 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1954 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1955 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1956 CFClient::SDL_USEREVENT => sub {
1957 if ($_[0]{code} == 1) {
1958 audio_channel_finished $_[0]{data1};
1959 } elsif ($_[0]{code} == 0) {
1960 audio_music_finished;
1961 }
1962 },
1963 );
1964
1965 #############################################################################
1966
1967 $SIG{INT} = $SIG{TERM} = sub { exit };
1968
1969 {
1970 local $SIG{__DIE__} = sub {
1971 return unless defined $^S && !$^S;
1972 Carp::confess $_[1];#d#TODO: remove when stable
1973 CFClient::fatal $_[0];
1974 };
1975
1976 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1977 CFClient::UI::set_layout ($::CFG->{layout});
1978
1979 my %DEF_CFG = (
1980 sdl_mode => 0,
1981 width => 640,
1982 height => 480,
1983 fullscreen => 0,
1984 fast => 0,
1985 map_scale => 1,
1986 fow_enable => 1,
1987 fow_intensity => 0.45,
1988 fow_smooth => 0,
1989 gui_fontsize => 1,
1990 log_fontsize => 0.7,
1991 gauge_fontsize => 1,
1992 gauge_size => 0.35,
1993 stat_fontsize => 0.7,
1994 mapsize => 100,
1995 say_command => 'say',
1996 audio_enable => 1,
1997 bgm_enable => 1,
1998 bgm_volume => 0.25,
1999 face_prefetch => 0,
2000 output_sync => 1,
2001 output_count => 1,
2002 pickup => 0,
2003 default => "profile", # default profile
2004 );
2005
2006 while (my ($k, $v) = each %DEF_CFG) {
2007 $CFG->{$k} = $v unless exists $CFG->{$k};
2008 }
2009
2010 $CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
2011
2012 sdl_init;
2013
2014 @SDL_MODES = reverse
2015 grep $_->[0] >= 640 && $_->[1] >= 480,
2016 CFClient::SDL_ListModes;
2017
2018 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2019
2020 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
2021
2022 {
2023 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
2024 DejaVuSans.ttf
2025 DejaVuSansMono.ttf
2026 DejaVuSans-Bold.ttf
2027 DejaVuSansMono-Bold.ttf
2028 DejaVuSans-Oblique.ttf
2029 DejaVuSansMono-Oblique.ttf
2030 DejaVuSans-BoldOblique.ttf
2031 DejaVuSansMono-BoldOblique.ttf
2032 );
2033
2034 CFClient::add_font $_ for @fonts;
2035
2036 CFClient::pango_init;
2037
2038 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
2039 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
2040
2041 $FONT_PROP->make_default;
2042 }
2043
2044 # compare mono (ft) vs. rgba (cairo)
2045 # ft - 1.8s, cairo 3s, even in alpha-only mode
2046 # for my $rgba (0..1) {
2047 # my $t1 = Time::HiRes::time;
2048 # for (1..1000) {
2049 # my $layout = CFClient::Layout->new ($rgba);
2050 # $layout->set_text ("hallo" x 100);
2051 # $layout->render;
2052 # }
2053 # my $t2 = Time::HiRes::time;
2054 # warn $t2-$t1;
2055 # }
2056
2057 video_init;
2058 audio_init;
2059 }
2060
2061 Event::loop;
2062 #CFClient::SDL_Quit;
2063 #CFClient::_exit 0;
2064
2065 END { CFClient::SDL_Quit }
2066
2067 =head1 NAME
2068
2069 cfplus - A Crossfire+ and Crossfire game client
2070
2071 =head1 SYNOPSIS
2072
2073 Just run it - no commandline arguments are supported.
2074
2075 =head1 USAGE
2076
2077 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
2078 fullscreen and interactively.
2079
2080 =head1 DEBUGGING
2081
2082
2083 CFPLUS_DEBUG - environment variable
2084
2085 1 draw borders around widgets
2086 2 add low-level widget info to tooltips
2087 4 show fps
2088 8 suppress tooltips
2089
2090 =head1 AUTHOR
2091
2092 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2093
2094
2095