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Revision: 1.97
Committed: Wed Jul 19 16:41:51 2006 UTC (17 years, 10 months ago) by elmex
Branch: MAIN
Changes since 1.96: +19 -11 lines
Log Message:
reimplemeted scrollbars in the playerbook

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Event;
31
32 use Crossfire;
33 use Crossfire::Protocol::Constants;
34
35 use Compress::LZF;
36
37 use CFClient;
38 use CFClient::OpenGL ();
39 use CFClient::Protocol;
40 use CFClient::UI;
41 use CFClient::BindingEditor;
42 use CFClient::MapWidget;
43
44 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
45 $SIG{PIPE} = 'IGNORE';
46
47 $Event::DIED = sub {
48 # TODO: display dialog box or so
49 Carp::confess $_[1];#d#TODO: remove when stable
50 CFClient::error $_[1];
51 };
52
53 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
54
55 our $VERSION = '0.1';
56
57 my $MAX_FPS = 60;
58 my $MIN_FPS = 5; # unused as of yet
59
60 our $META_SERVER = "crossfire.real-time.com:13326";
61
62 our $LAST_REFRESH;
63 our $NOW;
64
65 our $CFG;
66 our $CONN;
67 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
68
69 our $WANT_REFRESH;
70 our $CAN_REFRESH;
71
72 our @SDL_MODES;
73 our $WIDTH;
74 our $HEIGHT;
75 our $FULLSCREEN;
76 our $FONTSIZE;
77
78 our $FONT_PROP;
79 our $FONT_FIXED;
80
81 our $MAP;
82 our $MAPMAP;
83 our $MAPWIDGET;
84 our $BUTTONBAR;
85 our $LOGVIEW;
86 our $CONSOLE;
87 our $METASERVER;
88 our $LOGIN_BUTTON;
89 our $QUIT_DIALOG;
90 our $HOST_ENTRY;
91 our $FULLSCREEN_ENABLE;
92 our $PICKUP_ENABLE;
93 our $SERVER_INFO;
94
95 our $SETUP_DIALOG;
96 our $SETUP_NOTEBOOK;
97 our $SETUP_SERVER;
98 our $SETUP_KEYBOARD;
99
100 our $PL_NOTEBOOK;
101 our $PL_WINDOW;
102
103 our $INVENTORY_PAGE;
104 our $STATS_PAGE;
105 our $SKILL_PAGE;
106 our $SPELL_PAGE;
107
108 our $HELP_WINDOW;
109 our $MESSAGE_WINDOW;
110 our $FLOORBOX;
111 our $GAUGES;
112 our $STATWIDS;
113
114 our $SDL_ACTIVE;
115 our %SDL_CB;
116
117 our $SDL_MIXER;
118 our @SOUNDS; # event => file mapping
119 our %AUDIO_CHUNKS; # audio files
120
121 our $ALT_ENTER_MESSAGE;
122 our $STATUSBOX;
123 our $DEBUG_STATUS;
124
125 our $INV;
126 our $INVR;
127 our $INV_RIGHT_HB;
128
129 our $BIND_EDITOR;
130 our $BIND_UPD_CB;
131
132 our $PICKUP_CFG;
133
134 sub status {
135 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
136 }
137
138 sub debug {
139 $DEBUG_STATUS->set_text ($_[0]);
140 }
141
142 sub destroy_query_dialog {
143 (delete $_[0]{query_dialog})->destroy
144 if $_[0]{query_dialog};
145 }
146
147 # server query dialog
148 sub server_query {
149 my ($conn, $flags, $prompt) = @_;
150
151 $conn->{query_dialog} = my $dialog = new CFClient::UI::FancyFrame
152 x => "center",
153 y => "center",
154 title => "Server Query",
155 child => my $vbox = new CFClient::UI::VBox,
156 ;
157
158 my @dialog = my $label = new CFClient::UI::Label
159 max_w => $::WIDTH * 0.4,
160 ellipsise => 0,
161 text => $prompt;
162
163 if ($flags & CS_QUERY_YESNO) {
164 push @dialog, my $hbox = new CFClient::UI::HBox;
165
166 $hbox->add (new CFClient::UI::Button
167 text => "No",
168 on_activate => sub {
169 $conn->send ("reply n");
170 $dialog->destroy;
171 0
172 }
173 );
174 $hbox->add (new CFClient::UI::Button
175 text => "Yes",
176 on_activate => sub {
177 $conn->send ("reply y");
178 destroy_query_dialog $conn;
179 0
180 },
181 );
182
183 $dialog->grab_focus;
184
185 } elsif ($flags & CS_QUERY_SINGLECHAR) {
186 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
187
188 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
189 $MESSAGE_WINDOW->show;
190
191 unshift @dialog, new CFClient::UI::Label
192 max_w => $::WIDTH * 0.4,
193 ellipsise => 0,
194 markup => "\nOr use your keyboard:\n";
195
196 unshift @dialog, my $table = new CFClient::UI::Table;
197
198 $table->add (0, 0, new CFClient::UI::Button
199 text => "Next Race",
200 on_activate => sub {
201 $conn->send ("reply n");
202 destroy_query_dialog $conn;
203 0
204 },
205 );
206 $table->add (2, 0, new CFClient::UI::Button
207 text => "Accept",
208 on_activate => sub {
209 $conn->send ("reply d");
210 destroy_query_dialog $conn;
211 0
212 },
213 );
214
215 unshift @dialog, new CFClient::UI::Label
216 max_w => $::WIDTH * 0.4,
217 ellipsise => 0,
218 markup =>
219 "<big><b>Character Creation: Race</b></big>\n\n"
220 . "Look at the <b>Messages</b> window to see a description of this race "
221 . "(<small>or hover with your mouse over the bottommost entry in the status area in the lower left area of the screen</small>) "
222 . "and the center of the screen to see how this race looks like "
223 . "(<small>this is below this dialog window, you may need to click on the display area to make it visible</small>).\n\n"
224 . "You can look at another race, or accept this race (you will come back to this race eventually, "
225 . "so you can take your time making this important choice."
226 ;
227
228 } elsif ($prompt =~ /roll new stats/) {
229 if (my $stat = delete $conn->{stat_change_with}) {
230 $conn->send ("reply $stat");
231 destroy_query_dialog $conn;
232 return;
233 }
234
235 $STATS_PAGE->show;
236 $MESSAGE_WINDOW->hide;
237
238 unshift @dialog, new CFClient::UI::Label
239 max_w => $::WIDTH * 0.4,
240 ellipsise => 0,
241 markup => "\nOr use your keyboard:\n";
242
243 unshift @dialog, my $table = new CFClient::UI::Table;
244
245 # left: re-roll
246 $table->add (0, 0, new CFClient::UI::Button
247 text => "Roll Again",
248 on_activate => sub {
249 $conn->send ("reply y");
250 destroy_query_dialog $conn;
251 0
252 },
253 );
254
255 # center: swap stats
256 my ($sw1, $sw2) = map +(new CFClient::UI::Combobox
257 value => $_,
258 options => [
259 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
260 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
261 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
262 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
263 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
264 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
265 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
266 ],
267 ), 1 .. 2;
268
269 $table->add (2, 0, new CFClient::UI::Button
270 text => "Swap Stats",
271 on_activate => sub {
272 $conn->{stat_change_with} = $sw2->{value};
273 $conn->send ("reply $sw1->{value}");
274 destroy_query_dialog $conn;
275 0
276 },
277 );
278 $table->add (2, 1, new CFClient::UI::HBox children => [$sw1, $sw2]);
279
280 # right: accept
281 $table->add (4, 0, new CFClient::UI::Button
282 text => "Accept",
283 on_activate => sub {
284 $conn->send ("reply n");
285 $STATS_PAGE->hide;
286 destroy_query_dialog $conn;
287 0
288 },
289 );
290
291 unshift @dialog, new CFClient::UI::Label
292 max_w => $::WIDTH * 0.4,
293 ellipsise => 0,
294 markup =>
295 "<big><b>Character Creation: Stats</b></big>\n\n"
296 . "Look at the <b>Stats</b> window to see your basic stats "
297 . "(first column: 1 strength, 2 dexterity, 3 constitution, 4 intelligence, 5 wisdom, 6 power and 7 charisma).\n\n"
298 . "You can create another set of stats, swap two stat values with each other or accept the stats as they are now and continue. "
299 . "Race selection will influence those values later on."
300 ;
301 }
302
303 push @dialog, my $entry = new CFClient::UI::Entry
304 on_changed => sub {
305 $conn->send ("reply $_[1]");
306 destroy_query_dialog $conn;
307 0
308 },
309 ;
310
311 $entry->grab_focus;
312
313 } else {
314 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
315
316 push @dialog, my $entry = new CFClient::UI::Entry
317 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
318 on_activate => sub {
319 $conn->send ("reply $_[1]");
320 destroy_query_dialog $conn;
321 0
322 },
323 ;
324
325 $entry->grab_focus;
326 }
327
328 $vbox->add (@dialog);
329 $dialog->show;
330 }
331
332 sub start_game {
333 status "logging in...";
334
335 $LOGIN_BUTTON->set_text ("Logout");
336 $SETUP_DIALOG->hide;
337
338 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
339
340 my ($host, $port) = split /:/, $CFG->{profile}{default}{host};
341
342 $MAP = new CFClient::Map $mapsize, $mapsize;
343
344 $CONN = eval {
345 new CFClient::Protocol
346 host => $host,
347 port => $port || 13327,
348 user => $CFG->{profile}{default}{user},
349 pass => $CFG->{profile}{default}{password},
350 mapw => $mapsize,
351 maph => $mapsize,
352
353 map_widget => $MAPWIDGET,
354 logview => $LOGVIEW,
355 statusbox => $STATUSBOX,
356 map => $MAP,
357 mapmap => $MAPMAP,
358 query => \&server_query,
359
360 sound_play => sub {
361 my ($x, $y, $soundnum, $type) = @_;
362
363 $SDL_MIXER
364 or return;
365
366 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
367 or return;
368
369 $chunk->play;
370 },
371 };
372
373 if ($CONN) {
374 CFClient::lowdelay fileno $CONN->{fh};
375
376 status "login successful";
377 } else {
378 status "unable to connect";
379 stop_game();
380 }
381 }
382
383 sub stop_game {
384 $LOGIN_BUTTON->set_text ("Login");
385 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
386 $SETUP_DIALOG->show;
387 $PL_WINDOW->hide;
388 $SPELL_PAGE->clear_spells;
389
390 return unless $CONN;
391
392 status "connection closed";
393
394 destroy_query_dialog $CONN;
395 $CONN->destroy;
396 $CONN = 0; # false, does not autovivify
397
398 undef $MAP;
399 }
400
401 sub graphics_setup {
402 my $vbox = new CFClient::UI::VBox;
403
404 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
405
406 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
407 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
408
409 $hbox->add (my $mode_slider = new CFClient::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
410 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
411
412 $mode_slider->connect (changed => sub {
413 my ($self, $value) = @_;
414
415 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
416 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
417 });
418 $mode_slider->emit (changed => $mode_slider->{range}[0]);
419
420 my $row = 1;
421
422 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
423 $table->add (1, $row++, $FULLSCREEN_ENABLE = new CFClient::UI::CheckBox
424 state => $CFG->{fullscreen},
425 tooltip => "Bring the client into fullscreen mode.",
426 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
427 );
428
429 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
430 $table->add (1, $row++, new CFClient::UI::CheckBox
431 state => $CFG->{fast},
432 tooltip => "Lower the visual quality considerably to speed up rendering.",
433 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
434 );
435
436 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
437 $table->add (1, $row++, new CFClient::UI::Slider
438 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
439 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
440 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
441 );
442
443 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
444 $table->add (1, $row++, new CFClient::UI::CheckBox
445 state => $CFG->{fow_enable},
446 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
447 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
448 );
449
450 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
451 $table->add (1, $row++, new CFClient::UI::Slider
452 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
453 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
454 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
455 );
456
457 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
458 $table->add (1, $row++, new CFClient::UI::CheckBox
459 state => $CFG->{fow_smooth},
460 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
461 on_changed => sub {
462 my ($self, $value) = @_;
463 $CFG->{fow_smooth} = $value;
464 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
465 0
466 }
467 );
468
469 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
470 $table->add (1, $row++, new CFClient::UI::Slider
471 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
472 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
473 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
474 );
475
476 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
477 $table->add (1, $row++, new CFClient::UI::Slider
478 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
479 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
480 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
481 );
482
483 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
484 $table->add (1, $row++, new CFClient::UI::Slider
485 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
486 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
487 on_changed => sub {
488 $CFG->{gauge_fontsize} = $_[1];
489 &set_gauge_window_fontsize;
490 0
491 }
492 );
493
494 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
495 $table->add (1, $row++, new CFClient::UI::Slider
496 range => [$CFG->{gauge_size}, 0.2, 0.8],
497 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
498 on_changed => sub {
499 $CFG->{gauge_size} = $_[1];
500 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
501 0
502 }
503 );
504
505 $table->add (1, $row++, new CFClient::UI::Button
506 expand => 1, align => 0, text => "Apply",
507 tooltip => "Apply the video settings",
508 on_activate => sub {
509 video_shutdown ();
510 video_init ();
511 0
512 }
513 );
514
515 $vbox
516 }
517
518 sub audio_setup {
519 my $vbox = new CFClient::UI::VBox;
520
521 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
522
523 my $row = 0;
524
525 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
526 $table->add (1, $row++, new CFClient::UI::CheckBox
527 state => $CFG->{audio_enable},
528 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
529 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
530 );
531 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
532 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
533 # $CFG->{effects_volume} = $_[1];
534 # });
535 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
536 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
537 $hbox->add (new CFClient::UI::CheckBox
538 expand => 1, state => $CFG->{bgm_enable},
539 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
540 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
541 );
542 $hbox->add (new CFClient::UI::Slider
543 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
544 tooltip => "The volume of the background music. Changes are instant.",
545 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFClient::MixMusic::volume $_[1] * 128; 0 }
546 );
547
548 $table->add (1, $row++, new CFClient::UI::Button
549 expand => 1, align => 0, text => "Apply",
550 tooltip => "Apply the audio settings",
551 on_activate => sub {
552 audio_shutdown ();
553 audio_init ();
554 0
555 }
556 );
557
558 $vbox
559 }
560
561 sub set_gauge_window_fontsize {
562 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
563 $_->set_fontsize ($::CFG->{gauge_fontsize});
564 }
565 }
566
567 sub make_gauge_window {
568 my $gh = int $HEIGHT * $CFG->{gauge_size};
569
570 my $win = new CFClient::UI::Frame (
571 force_x => 0,
572 force_y => "max",
573 force_w => $WIDTH,
574 force_h => $gh,
575 );
576
577 $win->add (my $hbox = new CFClient::UI::HBox
578 children => [
579 (new CFClient::UI::HBox expand => 1),
580 (new CFClient::UI::VBox children => [
581 (new CFClient::UI::Empty expand => 1),
582 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
583 ]),
584 (my $vbox = new CFClient::UI::VBox),
585 ],
586 );
587
588 $vbox->add (new CFClient::UI::HBox
589 expand => 1,
590 children => [
591 (new CFClient::UI::Empty expand => 1),
592 (my $hb = new CFClient::UI::HBox),
593 ],
594 );
595
596 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
597 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
598 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
599 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
600 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
601 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
602 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
603 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
604
605 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
606 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
607 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
608 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
609
610 $GAUGES = {
611 exp => $exp, win => $win, range => $rng,
612 food => $fg, mana => $mg, hp => $hg, grace => $gg
613 };
614
615 &set_gauge_window_fontsize;
616
617 $win
618 }
619
620 sub debug_setup {
621 my $table = new CFClient::UI::Table;
622
623 $table->add (0, 0, new CFClient::UI::Label text => "Widget Borders");
624 $table->add (1, 0, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
625 $table->add (0, 1, new CFClient::UI::Label text => "Tooltip Widget Info");
626 $table->add (1, 1, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
627 $table->add (0, 2, new CFClient::UI::Label text => "Show FPS");
628 $table->add (1, 2, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
629 $table->add (0, 3, new CFClient::UI::Label text => "Suppress Tooltips");
630 $table->add (1, 3, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
631
632 my @default_smooth = (0.05, 0.13, 0.05, 0.13, 0.30, 0.13, 0.05, 0.13, 0.05);
633
634 for my $x (0..2) {
635 for my $y (0 .. 2) {
636 $table->add ($x + 3, $y,
637 new CFClient::UI::Entry
638 text => $default_smooth[$x * 3 + $y],
639 on_changed => sub { $MAP->{smooth_matrix}[$x * 3 + $y] = $_[1] if $MAP; 0 },
640 );
641 }
642 }
643
644
645 $table
646 }
647
648 sub stats_window {
649 my $r =
650 new CFClient::UI::ScrolledWindow (
651 expand => 1,
652 scroll_y => 1
653 );
654 $r->add (my $vb = new CFClient::UI::VBox);
655
656 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
657 can_hover => 1, can_events => 1,
658 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
659 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
660 can_hover => 1, can_events => 1,
661 tooltip => "The map you are currently on (if supported by the server).");
662
663 $vb->add (my $hb0 = new CFClient::UI::HBox);
664 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
665 can_hover => 1, can_events => 1,
666 tooltip => "The weight of the player including all inventory items.");
667 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
668 can_hover => 1, can_events => 1,
669 tooltip => "The weight limit: you cannot carry more than this.");
670
671
672 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
673 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
674
675 my $color2 = [1, 1, 0];
676
677 for (
678 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
679 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
680 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
681 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
682 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
683 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
684 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
685
686 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
687 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
688 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
689 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance."],
690 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
691 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
692 ) {
693 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
694
695 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
696 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
697 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
698 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
699 }
700
701 $vb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
702
703 my $row = 0;
704 my $col = 0;
705
706 my %resist_names = (
707 slow => ["Slow",
708 "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
709 holyw => ["Holy Word",
710 "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
711 conf => ["Confusion",
712 "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
713 fire => ["Fire",
714 "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
715 depl => ["Depletion",
716 "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"],
717 magic => ["Magic",
718 "<b>Magic</b> (resistance to magic spells like magic missile or similar)"],
719 drain => ["Draining",
720 "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"],
721 acid => ["Acid",
722 "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
723 pois => ["Poison",
724 "<b>Poison</b> (resistance to getting poisoned)"],
725 para => ["Paralysation",
726 "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"],
727 deat => ["Death",
728 "<b>Death</b> (resistance against death spells)"],
729 phys => ["Physical",
730 "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
731 blind => ["Blind",
732 "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"],
733 fear => ["Fear",
734 "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
735 tund => ["Turn undead",
736 "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
737 elec => ["Electricity",
738 "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"],
739 cold => ["Cold",
740 "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
741 ghit => ["Ghost hit",
742 "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"],
743 );
744 for (qw/slow holyw conf fire depl magic
745 drain acid pois para deat phys
746 blind fear tund elec cold ghit/)
747 {
748 $tbl2->add ($col, $row,
749 $STATWIDS->{"res_$_"} =
750 new CFClient::UI::Label
751 font => $FONT_FIXED,
752 template => "-100%",
753 align => +1,
754 valign => 0,
755 can_events => 1,
756 can_hover => 1,
757 tooltip => $resist_names{$_}->[1],
758 );
759 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
760 font => $FONT_FIXED,
761 can_hover => 1,
762 can_events => 1,
763 path => "ui/resist/resist_$_.png",
764 tooltip => $resist_names{$_}->[1],
765 );
766 $tbl2->add ($col + 2, $row, new CFClient::UI::Label
767 text => $resist_names{$_}->[0],
768 font => $FONT_FIXED,
769 can_hover => 1,
770 can_events => 1,
771 tooltip => $resist_names{$_}->[1],
772 );
773
774 $row++;
775 if ($row % 6 == 0) {
776 $col += 3;
777 $row = 0;
778 }
779 }
780
781 #update_stats_window ({});
782
783 $r
784 }
785
786 sub skill_window {
787 my $sw = new CFClient::UI::ScrolledWindow (expand => 1);
788 $sw->add ($STATWIDS->{skill_tbl} = new CFClient::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]);
789 $sw
790 }
791
792 sub formsep($) {
793 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
794 }
795
796 my $METASERVER_ATIME;
797
798 sub update_metaserver {
799 my ($metaserver_dialog) = @_;
800
801 $METASERVER = $metaserver_dialog
802 if defined $metaserver_dialog;
803
804 return if $METASERVER_ATIME > time;
805 $METASERVER_ATIME = time + 60;
806
807 my $table = $METASERVER->{table};
808 $table->clear;
809 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
810
811 my $buf;
812
813 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
814
815 unless ($fh) {
816 $label->set_text ("unable to contact metaserver: $!");
817 return;
818 }
819
820 Event->io (fd => $fh, poll => 'r', cb => sub {
821 my $res = sysread $fh, $buf, 8192, length $buf;
822
823 if (!defined $res) {
824 $_[0]->w->cancel;
825 $label->set_text ("error while retrieving server list: $!");
826 } elsif ($res == 0) {
827 $_[0]->w->cancel;
828 status "server list retrieved";
829
830 utf8::decode $buf if utf8::valid $buf;
831
832 $table->clear;
833
834 my @tip = (
835 "The current number of users logged in on the server.",
836 "The hostname of the server.",
837 "The time this server has been running without being restarted.",
838 "The server software version - a '+' indicates a Crossfire+ server.",
839 "Short information about this server provided by its admins.",
840 );
841 my @col = qw(#Users Host Uptime Version Description);
842 $table->add ($_, 0, new CFClient::UI::Label
843 can_hover => 1, can_events => 1,
844 align => 0, fg => [1, 1, 0],
845 text => $col[$_], tooltip => $tip[$_])
846 for 0 .. $#col;
847
848 my @align = qw(1 0 1 1 -1);
849
850 my $y = 0;
851 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
852 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
853
854 for ($desc) {
855 s/<br>/\n/gi;
856 s/<li>/\n· /gi;
857 s/<.*?>//sgi;
858 s/&/&amp;/g;
859 s/</&lt;/g;
860 s/>/&gt;/g;
861 }
862
863 $uptime = sprintf "%dd %02d:%02d:%02d",
864 (int $m->[8] / 86400),
865 (int $m->[8] / 3600) % 24,
866 (int $m->[8] / 60) % 60,
867 $m->[8] % 60;
868
869 $m = [$users, $host, $uptime, $version, $desc];
870
871 $y++;
872
873 $table->add (scalar @$m, $y, new CFClient::UI::VBox children => [
874 (new CFClient::UI::Button
875 text => "Use",
876 tooltip => "Put this server into the <b>Host:Port</b> field",
877 on_activate => sub {
878 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
879 $METASERVER->hide;
880 0
881 },
882 ),
883 (new CFClient::UI::Empty expand => 1),
884 ]);
885
886 $table->add ($_, $y, new CFClient::UI::Label
887 ellipsise => 0,
888 align => $align[$_],
889 text => $m->[$_],
890 tooltip => $tip[$_],
891 can_hover => 1,
892 can_events => 1,
893 fontsize => 0.8)
894 for 0 .. $#$m;
895 }
896 }
897 });
898 }
899
900 sub metaserver_dialog {
901 my $vbox = new CFClient::UI::VBox;
902 my $table = new CFClient::UI::Table;
903 $vbox->add (new CFClient::UI::ScrolledWindow expand => 1, child => $table);
904
905 my $dialog = new CFClient::UI::FancyFrame
906 title => "Server List",
907 name => 'metaserver_dialog',
908 x => 'center',
909 y => 'center',
910 z => 3,
911 force_h => $::HEIGHT * 0.4,
912 child => $vbox,
913 has_close_button => 1,
914 table => $table,
915 on_visibility_change => sub {
916 update_metaserver ($_[0]) if $_[1];
917 0
918 },
919 ;
920
921 $dialog
922 }
923
924 sub server_setup {
925 my $vbox = new CFClient::UI::VBox;
926
927 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
928 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
929
930 {
931 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
932
933 $vbox->add (
934 $HOST_ENTRY = new CFClient::UI::Entry
935 expand => 1,
936 text => $CFG->{profile}{default}{host},
937 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
938 on_changed => sub {
939 my ($self, $value) = @_;
940 $CFG->{profile}{default}{host} = $value;
941 0
942 }
943 );
944
945 $vbox->add (new CFClient::UI::Button
946 expand => 1,
947 text => "Server List",
948 other => $METASERVER,
949 tooltip => "Show a list of available crossfire servers",
950 on_activate => sub { $METASERVER->toggle_visibility; 0 },
951 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 },
952 );
953 }
954
955 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
956 $table->add (1, 4, new CFClient::UI::Entry
957 text => $CFG->{profile}{default}{user},
958 tooltip => "The name of your character on the server",
959 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value }
960 );
961
962 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
963 $table->add (1, 5, new CFClient::UI::Entry
964 text => $CFG->{profile}{default}{password},
965 hidden => 1,
966 tooltip => "The password for your character",
967 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value }
968 );
969
970 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
971 $table->add (1, 7, new CFClient::UI::Slider
972 force_w => 100,
973 range => [$CFG->{mapsize}, 10, 100, 0, 1],
974 tooltip => "This is the size of the portion of the map update the server sends you. "
975 . "If you set this to a high value you will be able to see further, "
976 . "but you also increase bandwidth requirements and latency. "
977 . "This option is only used once at log-in.",
978 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 },
979 );
980
981 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
982 $table->add (1, 8, new CFClient::UI::CheckBox
983 state => $CFG->{face_prefetch},
984 tooltip => "<b>Background Image Prefetch</b>\n\n"
985 . "If enabled, the client automatically pre-fetches images from the server. "
986 . "This might increase or create lag, but increases the chances "
987 . "of faces being ready for display when you encounter them. "
988 . "It also uses up server bandwidth on every connect, "
989 . "so only set it if you really need to prefetch images. "
990 . "This option can be set and unset any time.",
991 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
992 );
993
994 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
995 $table->add (1, 9, new CFClient::UI::Entry
996 text => $CFG->{output_count},
997 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
998 on_changed => sub { $CFG->{output_count} = $_[1]; 0 },
999 );
1000
1001 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
1002 $table->add (1, 10, new CFClient::UI::Entry
1003 text => $CFG->{output_sync},
1004 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1005 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 },
1006 );
1007
1008 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
1009 expand => 1,
1010 align => 0,
1011 text => "Login",
1012 on_activate => sub {
1013 $CONN ? stop_game
1014 : start_game;
1015 0
1016 },
1017 );
1018
1019 $table->add (0, 12, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
1020 $table->add (1, 12, my $saycmd = new CFClient::UI::Entry
1021 text => $CFG->{say_command},
1022 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1023 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1024 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1025 on_changed => sub {
1026 my ($self, $value) = @_;
1027 $CFG->{say_command} = $value;
1028 0
1029 }
1030 );
1031
1032 $vbox->add (new CFClient::UI::Label
1033 text => "Server Info",
1034 fontsize => 1.2,
1035 padding_y => 8,
1036 fg => [1, 1, 0, 1],
1037 );
1038
1039 $vbox->add ($SERVER_INFO = new CFClient::UI::Label ellipsise => 0);
1040
1041 $vbox
1042 }
1043
1044 sub message_window {
1045 my $window = new CFClient::UI::FancyFrame
1046 name => "message_window",
1047 title => "Messages",
1048 border_bg => [1, 1, 1, 1],
1049 x => "max",
1050 y => 0,
1051 force_w => $::WIDTH * 0.4,
1052 force_h => $::HEIGHT * 0.5,
1053 child => (my $vbox = new CFClient::UI::VBox),
1054 has_close_button => 1;
1055
1056 $vbox->add ($LOGVIEW);
1057
1058 $vbox->add (my $input = new CFClient::UI::Entry
1059 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1060 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1061 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1062 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1063 on_focus_in => sub {
1064 my ($input, $prev_focus) = @_;
1065
1066 delete $input->{refocus_map};
1067
1068 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1069 $input->{refocus_map} = 1;
1070 }
1071 delete $input->{auto_activated};
1072
1073 0
1074 },
1075 on_activate => sub {
1076 my ($input, $text) = @_;
1077 $input->set_text ('');
1078
1079 if ($text =~ /^\/(.*)/) {
1080 $::CONN->user_send ($1);
1081 } else {
1082 my $say_cmd = $::CFG->{say_command} || 'say';
1083 $::CONN->user_send ("$say_cmd $text");
1084 }
1085 if ($input->{refocus_map}) {
1086 delete $input->{refocus_map};
1087 $MAPWIDGET->focus_in
1088 }
1089
1090 0
1091 },
1092 on_escape => sub {
1093 $MAPWIDGET->grab_focus;
1094
1095 0
1096 },
1097 );
1098
1099 $CONSOLE = {
1100 window => $window,
1101 input => $input,
1102 };
1103
1104 $window
1105 }
1106
1107 sub open_quit_dialog {
1108 unless ($QUIT_DIALOG) {
1109 $QUIT_DIALOG = new CFClient::UI::FancyFrame
1110 x => "center",
1111 y => "center",
1112 z => 50,
1113 title => "Really Quit?",
1114 ;
1115
1116 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
1117
1118 $vb->add (new CFClient::UI::Label
1119 text => "You should find a savebed and apply it first!",
1120 max_w => $WIDTH * 0.25,
1121 ellipsize => 0,
1122 );
1123 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
1124 $hb->add (new CFClient::UI::Button
1125 text => "Ok",
1126 expand => 1,
1127 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1128 );
1129 $hb->add (new CFClient::UI::Button
1130 text => "Quit anyway",
1131 expand => 1,
1132 on_activate => sub { exit },
1133 );
1134 }
1135
1136 $QUIT_DIALOG->show;
1137 }
1138
1139 sub autopickup_setup {
1140 my $table = new CFClient::UI::Table;
1141
1142 for (
1143 ["General", 0, 0,
1144 ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
1145 ["Inhibit autopickup" => PICKUP_INHIBIT],
1146 ["Stop before pickup" => PICKUP_STOP],
1147 ["Debug autopickup" => PICKUP_DEBUG],
1148 ],
1149 ["Weapons", 0, 6,
1150 ["All weapons" => PICKUP_ALLWEAPON],
1151 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1152 ["Bows" => PICKUP_BOW],
1153 ["Arrows" => PICKUP_ARROW],
1154 ],
1155 ["Armour", 0, 12,
1156 ["Helmets" => PICKUP_HELMET],
1157 ["Shields" => PICKUP_SHIELD],
1158 ["Body Armour" => PICKUP_ARMOUR],
1159 ["Boots" => PICKUP_BOOTS],
1160 ["Gloves" => PICKUP_GLOVES],
1161 ["Cloaks" => PICKUP_CLOAK],
1162 ],
1163
1164 ["Readables", 2, 2,
1165 ["Spellbooks" => PICKUP_SPELLBOOK],
1166 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1167 ["Normal Books/Scrolls" => PICKUP_READABLES],
1168 ],
1169 ["Misc", 2, 7,
1170 ["Food" => PICKUP_FOOD],
1171 ["Drinks" => PICKUP_DRINK],
1172 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1173 ["Keys" => PICKUP_KEY],
1174 ["Magical Items" => PICKUP_MAGICAL],
1175 ["Potions" => PICKUP_POTION],
1176 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1177 ["Ignore cursed" => PICKUP_NOT_CURSED],
1178 ["Jewelery" => PICKUP_JEWELS],
1179 ],
1180 ["Weight/Value ratio", 2, 17]
1181 )
1182 {
1183 my ($title, $x, $y, @bits) = @$_;
1184 $table->add ($x, $y, new CFClient::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1185
1186 for (@bits) {
1187 ++$y;
1188
1189 my $mask = $_->[1];
1190 $table->add ($x , $y, new CFClient::UI::Label text => $_->[0], align => 1, expand => 1);
1191 $table->add ($x+1, $y, my $checkbox = new CFClient::UI::CheckBox
1192 state => $::CFG->{pickup} & $mask,
1193 on_changed => sub {
1194 my ($box, $value) = @_;
1195
1196 if ($value) {
1197 $::CFG->{pickup} |= $mask;
1198 } else {
1199 $::CFG->{pickup} &= ~$mask;
1200 }
1201
1202 $::CONN->send_command ("pickup $::CFG->{pickup}")
1203 if defined $::CONN;
1204
1205 0
1206 });
1207
1208 ${$_->[2]} = $checkbox if $_->[2];
1209 }
1210 }
1211
1212 $table->add (2, 18, new CFClient::UI::ValSlider
1213 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1214 template => ">= 99",
1215 to_value => sub { ">= " . 5 * $_[0] },
1216 on_changed => sub {
1217 my ($slider, $value) = @_;
1218
1219 $::CFG->{pickup} &= ~0xF;
1220 $::CFG->{pickup} |= int $value
1221 if $value;
1222 1;
1223 });
1224
1225 $table->add (3, 18, new CFClient::UI::Button
1226 text => "set",
1227 on_activate => sub {
1228 $::CONN->send_command ("pickup $::CFG->{pickup}")
1229 if defined $::CONN;
1230 0
1231 });
1232
1233 $table
1234 }
1235
1236 sub inventory_widget {
1237 my $hb = new CFClient::UI::HBox homogeneous => 1;
1238
1239 $hb->add (my $vb1 = new CFClient::UI::VBox);
1240 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
1241 $vb1->add (my $sw1 = new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1);
1242 $sw1->add ($INV = new CFClient::UI::Inventory);
1243
1244 $hb->add (my $vb2 = new CFClient::UI::VBox);
1245
1246 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
1247
1248 $vb2->add (my $sw2 = new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1);
1249 $sw2->add ($INVR = new CFClient::UI::Inventory);
1250
1251 # XXX: Call after $INVR = ... because set_opencont sets the items
1252 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
1253
1254 $hb
1255 }
1256
1257 sub toggle_player_page {
1258 my ($widget) = @_;
1259
1260 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1261 $PL_WINDOW->hide;
1262 } else {
1263 $PL_NOTEBOOK->set_current_page ($widget);
1264 $PL_WINDOW->show;
1265 }
1266 }
1267
1268 sub player_window {
1269 my $plwin = $PL_WINDOW = new CFClient::UI::FancyFrame
1270 x => "center",
1271 y => "center",
1272 force_w => $WIDTH * 9/10,
1273 force_h => $HEIGHT * 9/10,
1274 title => "Player",
1275 name => "playerbook",
1276 has_close_button => 1
1277 ;
1278
1279 my $ntb =
1280 $PL_NOTEBOOK =
1281 new CFClient::UI::Notebook expand => 1, debug => 1;
1282
1283 $ntb->add (
1284 "Statistics (F2)" => $STATS_PAGE = stats_window,
1285 "Shows statistics, where all your Stats and Resistances are shown."
1286 );
1287 $ntb->add (
1288 "Skills (F3)" => $SKILL_PAGE = skill_window,
1289 "Shows all your Skills."
1290 );
1291
1292 my $spellsw = new CFClient::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1293 $spellsw->add ($SPELL_PAGE = new CFClient::UI::SpellList);
1294 $ntb->add (
1295 "Spellbook (F4)" => $spellsw,
1296 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1297 );
1298 $ntb->add (
1299 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1300 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1301 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1302 );
1303
1304 $ntb->set_current_page ($INVENTORY_PAGE);
1305
1306 $plwin->add ($ntb);
1307 $plwin
1308 }
1309
1310 sub update_bindings {
1311 $BIND_UPD_CB->() if $BIND_UPD_CB;
1312 }
1313
1314 sub keyboard_setup {
1315 my $binding_list = new CFClient::UI::VBox;
1316
1317 my $refresh;
1318 $refresh = $BIND_UPD_CB = sub {
1319 $binding_list->clear ();
1320
1321 for my $mod (keys %{$::CFG->{profile}{default}{bindings}}) {
1322 for my $sym (keys %{$::CFG->{profile}{default}{bindings}{$mod}}) {
1323 my $cmds = $::CFG->{profile}{default}{bindings}{$mod}{$sym};
1324 next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
1325
1326 my $lbl = join "; ", @$cmds;
1327 my $nam = CFClient::BindingEditor::keycombo_to_name ($mod, $sym);
1328 $binding_list->add (my $hb = new CFClient::UI::HBox);
1329 $hb->add (new CFClient::UI::Button
1330 text => "delete",
1331 tooltip => "Deletes the binding",
1332 on_activate => sub {
1333 $binding_list->remove ($hb);
1334 delete $::CFG->{profile}{default}{bindings}{$mod}{$sym};
1335 0
1336 });
1337
1338 $hb->add (new CFClient::UI::Button
1339 text => "edit",
1340 tooltip => "Edits the binding",
1341 on_activate => sub {
1342 $::BIND_EDITOR->set_binding (
1343 $mod, $sym, $::CFG->{profile}{default}{bindings}{$mod}{$sym},
1344 sub {
1345 my ($nmod, $nsym, $ncmds) = @_;
1346 $::BIND_EDITOR->cfg_unbind ($mod, $sym);
1347 $::BIND_EDITOR->cfg_bind ($nmod, $nsym, $ncmds);
1348 $refresh->();
1349 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1350 $SETUP_DIALOG->show;
1351 },
1352 sub {
1353 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1354 $SETUP_DIALOG->show;
1355 });
1356 $::BIND_EDITOR->show;
1357 $SETUP_DIALOG->hide;
1358 0
1359 });
1360
1361 $hb->add (new CFClient::UI::Label text => "(Key: $nam)");
1362 $hb->add (new CFClient::UI::Label text => $lbl, expand => 1);
1363 }
1364 }
1365 };
1366
1367 my $vb = new CFClient::UI::VBox;
1368 $vb->add (my $hb = new CFClient::UI::HBox);
1369 $hb->add (new CFClient::UI::Label text => "only shift-up stops fire");
1370 $hb->add (new CFClient::UI::CheckBox
1371 expand => 1,
1372 state => $CFG->{shift_fire_stop},
1373 tooltip => "If this checkbox is enabled you will stop fire only if you stop pressing shift",
1374 on_changed => sub {
1375 my ($cbox, $value) = @_;
1376 $CFG->{shift_fire_stop} = $value;
1377 0
1378 });
1379
1380 $vb->add ($binding_list);
1381 $vb->add (my $hb = new CFClient::UI::HBox);
1382
1383 $hb->add (new CFClient::UI::Button
1384 text => "record new",
1385 expand => 1,
1386 tooltip => "This button opens the binding editor with an empty binding.",
1387 on_activate => sub {
1388 $::BIND_EDITOR->set_binding (undef, undef, [],
1389 sub {
1390 my ($mod, $sym, $cmds) = @_;
1391 $::BIND_EDITOR->cfg_bind ($mod, $sym, $cmds);
1392 $refresh->();
1393 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1394 $SETUP_DIALOG->show;
1395 },
1396 sub {
1397 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1398 $SETUP_DIALOG->show;
1399 },
1400 );
1401 $SETUP_DIALOG->hide;
1402 $::BIND_EDITOR->show;
1403 0
1404 },
1405 );
1406
1407 $hb->add (new CFClient::UI::Button
1408 text => "close",
1409 tooltip => "Closes the binding window",
1410 expand => 1,
1411 on_activate => sub {
1412 $SETUP_DIALOG->hide;
1413 0
1414 }
1415 );
1416
1417 $refresh->();
1418
1419 $vb
1420 }
1421
1422 # just weirdness, pls. ignore
1423 sub load_html_page {
1424 my ($viewer, $base) = @_;
1425
1426 $viewer->clear;
1427
1428 require LWP::Simple;
1429 require HTML::Parser;
1430 require URI;
1431
1432 my $page = LWP::Simple::get ($base)
1433 or return;
1434
1435 my @s = { };
1436 my %passthrough = map ($_ => undef), qw(b i u s tt big small sub sup);
1437
1438 my $parser = HTML::Parser->new (
1439 text_h => [sub {
1440 my ($text) = @_;
1441 $text =~ s/\s+/ /g;
1442 $s[-1]{text} .= CFClient::UI::Label::escape $text;
1443 }, "dtext"],
1444 start_h => [sub {
1445 my ($tag, $attr) = @_;
1446 if ($passthrough{$tag}) {
1447 $s[-1]{text} .= "<$tag>";
1448 } elsif ($tag eq "h1") {
1449 push @s, { text => "<span foreground='#ffff00' size='x-large'>" };
1450 } elsif ($tag eq "h2") {
1451 push @s, { text => "<span foreground='#ccccff' size='large'>" };
1452 } elsif ($tag eq "h3") {
1453 push @s, { text => "<span size='large'>" };
1454 } elsif ($tag eq "a") {
1455 push @s, { text => "", url => $attr->{href} };
1456 } elsif ($tag eq "p") {
1457 push @s, { };
1458 } elsif ($tag eq "img") {
1459 eval {
1460 push @{$s[-1]{obj}}, new CFClient::UI::Image
1461 tex => (new_from_image CFClient::Texture LWP::Simple::get (URI->new ($attr->{src}, $base)->abs ($base)));
1462 $s[-1]{text} .= "\x{fffc}";
1463 };
1464 }
1465 }, "tagname, attr"],
1466 end_h => [sub {
1467 my ($tag) = @_;
1468 if ($passthrough{$tag}) {
1469 $s[-1]{text} .= "</$tag>";
1470 } elsif ($tag =~ /^h\d$/) {
1471 $s[-1]{text} .= "</span>";
1472 push @s, { };
1473 } elsif ($tag eq "a") {
1474 my $S = pop @s;
1475 $s[-1]{text} .= "\x{fffc}";
1476 push @{$s[-1]{obj}}, new CFClient::UI::Label
1477 fg => [0.8, 0.8, 1],
1478 markup => "<u>$S->{text}</u>",
1479 fontsize => 0.8,
1480 can_events => 1,
1481 can_focus => 1,
1482 on_button_up => sub {
1483 load_html_page ($viewer, URI->new ($S->{url}, $base)->abs ($base));
1484 },
1485 ;
1486 }
1487 }, "tagname"],
1488 );
1489
1490 $parser->parse ($page);
1491 $parser->eof;
1492
1493 $viewer->add_paragraph ([1, 1, 1, 1], [$_->{text}, @{ $_->{obj} || [] }], $_->{indent})
1494 for @s;
1495
1496 $viewer->set_offset (0);
1497 }
1498
1499 sub help_window {
1500 my $win = new CFClient::UI::FancyFrame
1501 x => 'center',
1502 y => 'center',
1503 z => 2,
1504 name => 'doc_browser',
1505 force_w => int $WIDTH * 7/8,
1506 force_h => int $HEIGHT * 7/8,
1507 title => "Help Browser",
1508 has_close_button => 1;
1509
1510 $win->add (my $vbox = new CFClient::UI::VBox);
1511
1512 $vbox->add (my $buttons = new CFClient::UI::HBox);
1513 $vbox->add (my $viewer = new CFClient::UI::TextScroller
1514 expand => 1, fontsize => 0.8, padding_x => 4);
1515
1516 $buttons->add (new CFClient::UI::Label text => "Choose a document to display: ");
1517 $buttons->add (my $combo = new CFClient::UI::Combobox
1518 value => undef,
1519 options => [
1520 [intro => "Introduction"],
1521 [manual => "Main Manual"],
1522 [skill_help => "Skill Reference"],
1523 [command_help => "Command Reference"],
1524 [dmcommand_help => "DM Commands"],
1525 [COPYING => "License Terms"],
1526 [test => "test (do not select)"], #d#TODO
1527 ],
1528 on_changed => sub {
1529 my ($self, $pod) = @_;
1530
1531 if ($pod eq "test") {#d#TODO
1532 eval {
1533 load_html_page $viewer, "http://crossfire.real-time.com/guides/walkthrough/newbie-tower.html";
1534 };
1535 warn "$@" if $@;
1536 return;
1537 }
1538
1539 my $pom = CFClient::load_pod CFClient::find_rcfile "pod/$pod.pod",
1540 doc_viewer => 1, sub { CFClient::pod_to_pango_list $_[0] };
1541
1542 $viewer->clear;
1543
1544 # $viewer->add_paragraph ([1, 1, 1, 1], ["<big>Test</big>\n\n \x{fffc} \x{fffc}\n",
1545 # (new CFClient::UI::Image path => "x.png", can_hover => 1, can_events => 1),
1546 # (new CFClient::UI::Label text => "üüüü", can_hover => 1, can_events => 1, tooltip => "??"),
1547 # ]);#d#
1548
1549 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1550 for @$pom;
1551
1552 $viewer->set_offset (0);
1553
1554 0
1555 },
1556 on_visibility_change => sub {
1557 my ($self, $visible) = @_;
1558 return unless $visible;
1559 return if $self->{value};
1560 $self->set_value ("intro");
1561 0
1562 },
1563 );
1564
1565 $win
1566 }
1567
1568 sub sdl_init {
1569 CFClient::SDL_Init
1570 and die "SDL::Init failed!\n";
1571 }
1572
1573 sub video_init {
1574 sdl_init;
1575
1576 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1577
1578 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1579
1580 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1581 $FULLSCREEN = $CFG->{fullscreen};
1582 $FAST = $CFG->{fast};
1583
1584 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1585 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1586
1587 $SDL_ACTIVE = 1;
1588 $LAST_REFRESH = time - 0.01;
1589
1590 CFClient::OpenGL::init;
1591
1592 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1593
1594 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1595
1596 #############################################################################
1597
1598 if ($DEBUG_STATUS) {
1599 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1600 } else {
1601 # create the widgets
1602
1603 $DEBUG_STATUS = new CFClient::UI::Label
1604 padding => 0,
1605 z => 100,
1606 force_x => "max",
1607 force_y => 0;
1608 $DEBUG_STATUS->show;
1609
1610 $BIND_EDITOR = new CFClient::BindingEditor (x => "max", y => 0);
1611
1612 $STATUSBOX = new CFClient::UI::Statusbox;
1613 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1614
1615 (new CFClient::UI::Frame
1616 bg => [0, 0, 0, 0.4],
1617 force_x => 0,
1618 force_y => "max",
1619 child => $STATUSBOX,
1620 )->show;
1621
1622 CFClient::UI::FancyFrame->new (
1623 title => "Map",
1624 name => "mapmap",
1625 x => 0,
1626 y => $FONTSIZE + 8,
1627 border_bg => [1, 1, 1, 192/255],
1628 bg => [1, 1, 1, 0],
1629 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1630 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1631 ),
1632 )->show;
1633
1634 $MAPWIDGET = new CFClient::MapWidget;
1635 $MAPWIDGET->connect (activate_console => sub {
1636 my ($mapwidget, $preset) = @_;
1637
1638 if ($CONSOLE) {
1639 $CONSOLE->{input}->{auto_activated} = 1;
1640 $CONSOLE->{input}->grab_focus;
1641
1642 if ($preset && $CONSOLE->{input}->get_text eq '') {
1643 $CONSOLE->{input}->set_text ($preset);
1644 }
1645 }
1646 });
1647 $MAPWIDGET->show;
1648 $MAPWIDGET->grab_focus;
1649
1650 $LOGVIEW = new CFClient::UI::TextScroller
1651 expand => 1,
1652 font => $FONT_FIXED,
1653 fontsize => $::CFG->{log_fontsize},
1654 indent => -4,
1655 can_hover => 1,
1656 can_events => 1,
1657 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1658 ;
1659
1660 $SETUP_DIALOG = new CFClient::UI::FancyFrame
1661 title => "Setup",
1662 name => "setup_dialog",
1663 x => 'center',
1664 y => 'center',
1665 z => 2,
1666 force_w => $::WIDTH * 0.6,
1667 force_h => $::HEIGHT * 0.6,
1668 has_close_button => 1,
1669 ;
1670
1671 $METASERVER = metaserver_dialog;
1672
1673 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFClient::UI::Notebook expand => 1, debug => 1,
1674 filter => new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1);
1675
1676 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1677 "Configure the server to play on, your username, password and other server-related options.");
1678 $SETUP_NOTEBOOK->add (Pickup => autopickup_setup,
1679 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1680 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1681 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1682 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1683 "Configure the use of audio, sound effects and background music.");
1684 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1685 "Lets you define, edit and delete key bindings."
1686 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1687 . "with nothing set and the recording started. After doing the actions you "
1688 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1689 . "After pressing the combo the binding will be saved automatically and the "
1690 . "binding editor closes");
1691 $SETUP_NOTEBOOK->add (Debug => debug_setup,
1692 "Some debuggin' options. Do not ask.");
1693
1694 $BUTTONBAR = new CFClient::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1695
1696 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1697 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1698
1699 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
1700 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1701
1702 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1703
1704 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Playerbook", other => player_window,
1705 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
1706
1707 $BUTTONBAR->add (new CFClient::UI::Button
1708 text => "Save Config",
1709 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1710 on_activate => sub {
1711 $::CFG->{layout} = CFClient::UI::get_layout;
1712 CFClient::write_cfg "$Crossfire::VARDIR/cfplusrc";
1713 status "Configuration Saved";
1714 0
1715 },
1716 );
1717
1718 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
1719 tooltip => "View Documentation");
1720
1721 $BUTTONBAR->add (new CFClient::UI::Button
1722 text => "Quit",
1723 tooltip => "Terminates the program",
1724 on_activate => sub {
1725 if ($CONN) {
1726 open_quit_dialog;
1727 } else {
1728 exit;
1729 }
1730 0
1731 },
1732 );
1733
1734 $BUTTONBAR->show;
1735 $SETUP_DIALOG->show;
1736 }
1737
1738 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1739 }
1740
1741 sub video_shutdown {
1742 CFClient::OpenGL::shutdown;
1743
1744 undef $SDL_ACTIVE;
1745 }
1746
1747 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1748 my $bgmusic;#TODO#hack#d#
1749
1750 sub audio_channel_finished {
1751 my ($channel) = @_;
1752
1753 #warn "channel $channel finished\n";#d#
1754 }
1755
1756 sub audio_music_finished {
1757 return unless $CFG->{bgm_enable};
1758
1759 # TODO: hack, do play loop and mood music
1760 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1761 $bgmusic->play (0);
1762
1763 push @bgmusic, shift @bgmusic;
1764 }
1765
1766 sub audio_init {
1767 if ($CFG->{audio_enable}) {
1768 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1769 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1770
1771 unless ($SDL_MIXER) {
1772 status "Unable to open sound device: there will be no sound";
1773 return;
1774 }
1775
1776 CFClient::Mix_AllocateChannels 8;
1777 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1778
1779 audio_music_finished;
1780
1781 while (<$fh>) {
1782 next if /^\s*#/;
1783 next if /^\s*$/;
1784
1785 my ($file, $volume, $event) = split /\s+/, $_, 3;
1786
1787 push @SOUNDS, "$volume,$file";
1788
1789 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1790 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1791 $chunk->volume ($volume * 128 / 100);
1792 $chunk
1793 };
1794 }
1795 } else {
1796 status "unable to open sound config: $!";
1797 }
1798 }
1799 }
1800
1801 sub audio_shutdown {
1802 CFClient::Mix_CloseAudio if $SDL_MIXER;
1803 undef $SDL_MIXER;
1804 @SOUNDS = ();
1805 %AUDIO_CHUNKS = ();
1806 }
1807
1808 my %animate_object;
1809 my $animate_timer;
1810
1811 my $fps = 9;
1812
1813 my %demo;#d#
1814
1815 sub force_refresh {
1816 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1817 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1818
1819 $CFClient::UI::ROOT->draw;
1820
1821 $WANT_REFRESH = 0;
1822 $CAN_REFRESH = 0;
1823 $LAST_REFRESH = $NOW;
1824
1825 0 && do {
1826 # some weird model-drawing code, just a joke right now
1827 use CFClient::OpenGL;
1828
1829 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1830 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1831 $demo{r} ||= do {
1832 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1833 $mod->{v} = pack "f*", @{$mod->{v}};
1834 $_ = [scalar @$_, pack "S!*", @$_]
1835 for values %{$mod->{g}};
1836 $mod
1837 };
1838
1839 my $r = $demo{r} or die;
1840
1841 glDepthMask 1;
1842 glClear GL_DEPTH_BUFFER_BIT;
1843 glEnable GL_TEXTURE_2D;
1844 glEnable GL_DEPTH_TEST;
1845 glEnable GL_CULL_FACE;
1846 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1847
1848 glMatrixMode GL_PROJECTION;
1849 glLoadIdentity;
1850 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1851 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1852 glMatrixMode GL_MODELVIEW;
1853 glLoadIdentity;
1854
1855 glPushMatrix;
1856 glTranslate 0, 0, -800;
1857 glScale 1, -1, 1;
1858 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1859 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1860 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1861 glScale 50, 50, 50;
1862
1863 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1864 while (my ($k, $v) = each %{$r->{g}}) {
1865 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1866 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1867 }
1868
1869 glPopMatrix;
1870
1871 glShadeModel GL_FLAT;
1872 glDisable GL_DEPTH_TEST;
1873 glDisable GL_TEXTURE_2D;
1874 glDepthMask 0;
1875
1876 $WANT_REFRESH++;
1877 };
1878
1879 CFClient::SDL_GL_SwapBuffers;
1880 }
1881
1882 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1883 $NOW = time;
1884
1885 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1886 for CFClient::SDL_PollEvent;
1887
1888 if (%animate_object) {
1889 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1890 $WANT_REFRESH++;
1891 }
1892
1893 if ($WANT_REFRESH) {
1894 force_refresh;
1895 } else {
1896 $CAN_REFRESH = 1;
1897 }
1898 });
1899
1900 sub animation_start {
1901 my ($widget) = @_;
1902 $animate_object{$widget} = $widget;
1903 }
1904
1905 sub animation_stop {
1906 my ($widget) = @_;
1907 delete $animate_object{$widget};
1908 }
1909
1910 # check once/second for faces that need to be prefetched
1911 # this should, of course, only run on demand, but
1912 # SDL forces worse things on us....
1913
1914 Event->timer (after => 1, interval => 0.25, cb => sub {
1915 $CONN->face_prefetch
1916 if $CONN;
1917 });
1918
1919 %SDL_CB = (
1920 CFClient::SDL_QUIT => sub {
1921 Event::unloop -1;
1922 },
1923 CFClient::SDL_VIDEORESIZE => sub {
1924 },
1925 CFClient::SDL_VIDEOEXPOSE => sub {
1926 CFClient::UI::full_refresh;
1927 },
1928 CFClient::SDL_ACTIVEEVENT => sub {
1929 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1930 },
1931 CFClient::SDL_KEYDOWN => sub {
1932 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1933 # alt-enter
1934 $FULLSCREEN_ENABLE->toggle;
1935 video_shutdown;
1936 video_init;
1937 } else {
1938 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1939 }
1940 },
1941 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1942 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1943 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1944 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1945 CFClient::SDL_USEREVENT => sub {
1946 if ($_[0]{code} == 1) {
1947 audio_channel_finished $_[0]{data1};
1948 } elsif ($_[0]{code} == 0) {
1949 audio_music_finished;
1950 }
1951 },
1952 );
1953
1954 #############################################################################
1955
1956 $SIG{INT} = $SIG{TERM} = sub { exit };
1957
1958 {
1959 local $SIG{__DIE__} = sub {
1960 return unless defined $^S && !$^S;
1961 Carp::confess $_[0];#d#TODO: remove when stable
1962 CFClient::fatal $_[0];
1963 };
1964
1965 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1966 CFClient::UI::set_layout ($::CFG->{layout});
1967
1968 my %DEF_CFG = (
1969 sdl_mode => 0,
1970 width => 640,
1971 height => 480,
1972 fullscreen => 0,
1973 fast => 0,
1974 map_scale => 1,
1975 fow_enable => 1,
1976 fow_intensity => 0.45,
1977 fow_smooth => 0,
1978 gui_fontsize => 1,
1979 log_fontsize => 0.7,
1980 gauge_fontsize => 1,
1981 gauge_size => 0.35,
1982 stat_fontsize => 0.7,
1983 mapsize => 100,
1984 say_command => 'say',
1985 audio_enable => 1,
1986 bgm_enable => 1,
1987 bgm_volume => 0.25,
1988 face_prefetch => 0,
1989 output_sync => 1,
1990 output_count => 1,
1991 pickup => 0,
1992 default => "profile", # default profile
1993 );
1994
1995 while (my ($k, $v) = each %DEF_CFG) {
1996 $CFG->{$k} = $v unless exists $CFG->{$k};
1997 }
1998
1999 $CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
2000
2001 sdl_init;
2002
2003 @SDL_MODES = reverse
2004 grep $_->[0] >= 640 && $_->[1] >= 480,
2005 CFClient::SDL_ListModes;
2006
2007 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2008
2009 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
2010
2011 {
2012 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
2013 DejaVuSans.ttf
2014 DejaVuSansMono.ttf
2015 DejaVuSans-Bold.ttf
2016 DejaVuSansMono-Bold.ttf
2017 DejaVuSans-Oblique.ttf
2018 DejaVuSansMono-Oblique.ttf
2019 DejaVuSans-BoldOblique.ttf
2020 DejaVuSansMono-BoldOblique.ttf
2021 );
2022
2023 CFClient::add_font $_ for @fonts;
2024
2025 CFClient::pango_init;
2026
2027 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
2028 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
2029
2030 $FONT_PROP->make_default;
2031 }
2032
2033 # compare mono (ft) vs. rgba (cairo)
2034 # ft - 1.8s, cairo 3s, even in alpha-only mode
2035 # for my $rgba (0..1) {
2036 # my $t1 = Time::HiRes::time;
2037 # for (1..1000) {
2038 # my $layout = CFClient::Layout->new ($rgba);
2039 # $layout->set_text ("hallo" x 100);
2040 # $layout->render;
2041 # }
2042 # my $t2 = Time::HiRes::time;
2043 # warn $t2-$t1;
2044 # }
2045
2046 video_init;
2047 audio_init;
2048 }
2049
2050 Event::loop;
2051 #CFClient::SDL_Quit;
2052 #CFClient::_exit 0;
2053
2054 END { CFClient::SDL_Quit }
2055
2056 =head1 NAME
2057
2058 cfplus - A Crossfire+ and Crossfire game client
2059
2060 =head1 SYNOPSIS
2061
2062 Just run it - no commandline arguments are supported.
2063
2064 =head1 USAGE
2065
2066 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
2067 fullscreen and interactively.
2068
2069 =head1 DEBUGGING
2070
2071
2072 CFPLUS_DEBUG - environment variable
2073
2074 1 draw borders around widgets
2075 2 add low-level widget info to tooltips
2076 4 show fps
2077 8 suppress tooltips
2078
2079 =head1 AUTHOR
2080
2081 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2082
2083
2084