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Comparing deliantra/Deliantra-Client/bin/deliantra (file contents):
Revision 1.17 by root, Wed Dec 26 20:46:39 2007 UTC vs.
Revision 1.74 by root, Wed Sep 3 06:23:04 2008 UTC

49 } 49 }
50 } 50 }
51 51
52 if ($^O eq "MSWin32") { 52 if ($^O eq "MSWin32") {
53 # pango is relocatable on win32 53 # pango is relocatable on win32
54 } else { 54 } elsif (-e "$root/pangoversion") {
55 open my $fh, "<:perlio", "$root/pangoversion" 55 open my $fh, "<:perlio", "$root/pangoversion"
56 or die "pangoversion: $!"; 56 or die "pangoversion: $!";
57 my $PANGO = <$fh>; 57 my $PANGO = <$fh>;
58 # unix, need to patch pango rc file 58 # unix, need to patch pango rc file
59 open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" 59 open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
69 69
70 $ENV{PANGO_RC_FILE} = "$root/pango.rc"; 70 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
71 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} 71 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
72 or die "$ENV{PANGO_RC_FILE}: $!"; 72 or die "$ENV{PANGO_RC_FILE}: $!";
73 print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; 73 print $fh "[Pango]\nModuleFiles = $root/pango-modules\n";
74 } else {
75 # OS X
76 $ENV{FC_CONFIG_FILE} = "$root/fonts.conf"; # no effect??!?!
77 $ENV{FC_CONFIG_DIR} = $root; # no effect??!?!
78 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
79 $ENV{DYLD_LIBRARY_PATH} = $root;
80 chdir $root; # for pango modules, maybe other things
74 } 81 }
75 82
76 unshift @INC, $root; 83 unshift @INC, $root;
77 } 84 }
78} 85}
79 86
80# prepend private library directory 87# prepend private library directory
81BEGIN { 88BEGIN {
82 for (grep !ref, @INC) { 89 for (grep !ref, @INC) {
83 my $path = "$_/Deliantra/Client/private/dc"; 90 my $path = "$_/Deliantra/Client/private";
84 if (-d $path) { 91 if (-d $path) {
85 unshift @INC, $path; 92 unshift @INC, $path;
86 last; 93 last;
87 } 94 }
88 } 95 }
90 97
91# need to do it again because that pile of garbage called PAR nukes it before main 98# need to do it again because that pile of garbage called PAR nukes it before main
92unshift @INC, $ENV{PAR_TEMP} 99unshift @INC, $ENV{PAR_TEMP}
93 if %PAR::LibCache; 100 if %PAR::LibCache;
94 101
95use Time::HiRes 'time';
96use EV; 102use EV;
103BEGIN { *time = \&EV::time }
104
97use List::Util qw(max min); 105use List::Util qw(max min);
98 106
99use Deliantra; 107use Deliantra;
100use Deliantra::Protocol::Constants; 108use Deliantra::Protocol::Constants;
101 109
110use AnyEvent::Util ();
111use AnyEvent::DNS;
112use AnyEvent::Socket ();
113
102use Compress::LZF; 114use Compress::LZF;
115use JSON::XS;
103 116
104use dc; 117use DC;
118
119sub crash($;$) {
120 # nop during compiletime
121}
122
123BEGIN {
124 $SIG{__DIE__} = sub {
125 return if $^S;
126 crash "CRASH/DIE: $_[0]" => 1;
127 DC::fatal Carp::longmess "$_[0]";
128 }
129}
130
105use dc::OpenGL (); 131use DC::OpenGL ();
106use dc::Protocol; 132use DC::Protocol;
107use dc::DB; 133use DC::DB;
108use dc::UI; 134use DC::UI;
109use dc::UI::Canvas; 135use DC::UI::Canvas;
110use dc::UI::Inventory; 136use DC::UI::Inventory;
111use dc::UI::SpellList; 137use DC::UI::SpellList;
112use dc::UI::Dockable; 138use DC::UI::Dockable;
113use dc::UI::MessageWindow; 139use DC::UI::Dockbar;
114use dc::UI::ChatView; 140use DC::UI::ChatView;
141use DC::MessageDistributor;
115use dc::Pod; 142use DC::Pod;
116use dc::MapWidget; 143use DC::MapWidget;
117use dc::Macro; 144use DC::Macro;
118 145
119$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 146$SIG{QUIT} = sub { Carp::cluck "QUIT" };
120$SIG{PIPE} = 'IGNORE'; 147$SIG{PIPE} = 'IGNORE';
121 148
122$EV::DIED = sub { 149$EV::DIED = sub {
150 crash "CRASH/EV::DIED: $@" => 1;
123 dc::fatal Carp::longmess $@; 151 DC::fatal Carp::longmess $@;
124}; 152};
125 153
126my $MAX_FPS = 60; 154my $MAX_FPS = 60;
127my $MIN_FPS = 5; # unused as of yet
128 155
129our $META_SERVER = "http://metaserver.schmorp.de/current.json"; 156our $META_SERVER = "http://metaserver.schmorp.de/current.json";
130 157
131our $LAST_REFRESH; 158our $LAST_REFRESH;
132our $NOW; 159our $NOW;
133 160
134our $CFG; 161our $CFG;
135our $CONN;
136our $PROFILE; # current profile 162our $PROFILE; # current profile
137our $FAST; # fast, low-quality mode, possibly useful for software-rendering 163our $FAST; # fast, low-quality mode, possibly useful for software-rendering
138 164
139our $WANT_REFRESH; 165our $WANT_REFRESH;
140 166
167our $MODE_SLIDER;
168our $CAVEAT_LABEL;
169
141our @SDL_MODES; 170our @SDL_MODES;
171our $SDL_REINIT = 1;
142our $WIDTH; 172our $WIDTH;
143our $HEIGHT; 173our $HEIGHT;
144our $FULLSCREEN; 174our $FULLSCREEN;
145our $FONTSIZE; 175our $FONTSIZE;
146 176
147our $FONT_PROP; 177our $FONT_PROP;
148our $FONT_FIXED; 178our $FONT_FIXED;
179
180our $CONN;
149 181
150our $MAP; 182our $MAP;
151our $MAPMAP; 183our $MAPMAP;
152our $MAPWIDGET; 184our $MAPWIDGET;
153our $COMPLETER; 185our $COMPLETER;
179our $SPELL_PAGE; 211our $SPELL_PAGE;
180our $SPELL_LIST; 212our $SPELL_LIST;
181 213
182our $HELP_WINDOW; 214our $HELP_WINDOW;
183our $MESSAGE_WINDOW; 215our $MESSAGE_WINDOW;
216our $MESSAGE_DIST;
184our $FLOORBOX; 217our $FLOORBOX;
185our $GAUGES; 218our $GAUGES;
186our $STATWIDS; 219our $STATWIDS;
187 220
188our $SDL_ACTIVE; 221our $SDL_ACTIVE;
189our %SDL_CB; 222our %SDL_CB;
190 223
191our $ALT_ENTER_MESSAGE; 224our $ALT_ENTER_MESSAGE;
192our $STATUSBOX; 225our $STATUSBOX;
226our $MODBOX;
193our $DEBUG_STATUS; 227our $DEBUG_STATUS;
194 228
195our $INV; 229our $INV;
196our $INVR; 230our $INVR;
197our $INVR_HB; 231our $INVR_HB;
198 232
199############################################################################# 233#############################################################################
200 234
235# write a crash message blockingly to the socket, if possible
236# this is a bit too complicated for my tastes, but it was easy.
237*crash = sub($;$) {
238 my ($msg, $backtrace) = @_;
239
240 return unless $CONN;
241
242 my $fh = $CONN->{fh}
243 or return;
244
245 my $buf = delete $CONN->{wbuf};
246
247 $buf .= pack "n/a*", "exti " . JSON::XS::encode_json [clientlog => undef, substr $msg, 0, 8000];
248
249 AnyEvent::Util::fh_nonblocking $fh, 0;
250 syswrite $fh, $buf;
251 AnyEvent::Util::fh_nonblocking $fh, 1;
252
253 $msg =~ s/\s+$//;
254
255 # backtrace as second step, in case it crashes, too
256 crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated"
257 if $backtrace;
258};
259
260#############################################################################
261
201sub status { 262sub status {
202 $STATUSBOX->add (dc::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 263 $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
203} 264}
204 265
205sub debug { 266sub debug {
206 $DEBUG_STATUS->set_text ($_[0]); 267 $DEBUG_STATUS->set_text ($_[0]);
207} 268}
208 269
209sub message { 270sub message {
210 $MESSAGE_WINDOW->message (@_); 271 $MESSAGE_DIST->message (@_);
272}
273
274sub update_modbox {
275 my $mod = DC::SDL_GetModState;
276
277 my $markup;
278
279 $markup .= $mod & DC::KMOD_CTRL
280 ? ($MAPWIDGET->{ctrl} ? "[REPEAT]" : "[<span foreground='#888'>REPEAT</span>]")
281 : "[<span foreground='#888'> once </span>]";
282
283 $markup .= $mod & DC::KMOD_SHIFT
284 ? ($MAPWIDGET->{shft} ? "[FIRE]" : "[<span foreground='#888'>FIRE</span>]")
285 : "[<span foreground='#888'>move</span>]";
286
287 $markup .= $mod & (DC::KMOD_ALT | DC::KMOD_META)
288 ? "[ALT]"
289 : "[<span foreground='#888'>alt</span>]";
290
291 $markup .= $mod & DC::KMOD_NUM
292 ? "[NUM]"
293 : "[<span foreground='#888'>num</span>]";
294
295 # <tt> around next statement works around some bug that keeps the
296 # "font =>" from being used on windows
297 $MODBOX->set_markup ("<tt>$markup</tt>");
211} 298}
212 299
213############################################################################# 300#############################################################################
214#TODO: maybe move into own audio module... 301#TODO: maybe move into own audio module...
215 302
245 332
246 if (my $chunk = $AUDIO_CHUNK{$face}) { 333 if (my $chunk = $AUDIO_CHUNK{$face}) {
247 for (grep $_->[0] >= EV::now, @{(delete $AUDIO_PLAY{$face}) || []}) { 334 for (grep $_->[0] >= EV::now, @{(delete $AUDIO_PLAY{$face}) || []}) {
248 my (undef, $dx, $dy, $vol) = @$_; 335 my (undef, $dx, $dy, $vol) = @$_;
249 336
250 my $channel = dc::Channel::find; 337 my $channel = DC::Channel::find;
251 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255); 338 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
252 $channel->set_position_r ($dx, $dy, 20); 339 $channel->set_position_r ($dx, $dy, 20);
253 $chunk->play ($channel); 340 $chunk->play ($channel);
254 } 341 }
255 } else { 342 } else {
266 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue 353 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
267 &audio_music_push ($face); 354 &audio_music_push ($face);
268 } 355 }
269 } else { 356 } else {
270 # fetch from database 357 # fetch from database
271 dc::DB::get res_data => $meta->{name}, sub { 358 DC::DB::get res_data => $meta->{name}, sub {
272 my $rwops = new dc::RW $_[0]; 359 my $rwops = new DC::RW $_[0];
273 my $chunk = new dc::MixChunk $rwops 360 my $chunk = new DC::MixChunk $rwops
274 or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " unloadable: " . dc::Mix_GetError; 361 or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " unloadable: " . DC::Mix_GetError;
275 $chunk->volume (($meta->{data}{volume} || 1) * 128); 362 $chunk->volume (($meta->{data}{volume} || 1) * 128);
276 $AUDIO_CHUNK{$face} = $chunk; 363 $AUDIO_CHUNK{$face} = $chunk;
277 364
278 audio_sound_push ($face); 365 audio_sound_push ($face);
279 }; 366 };
298sub audio_music_set_meta { 385sub audio_music_set_meta {
299 my ($meta) = @_; 386 my ($meta) = @_;
300 387
301 $MUSIC_PLAYING_META = $meta; 388 $MUSIC_PLAYING_META = $meta;
302 $MUSIC_PLAYING_WIDGET->set_markup ( 389 $MUSIC_PLAYING_WIDGET->set_markup (
303 "<b>Name</b>: " . (dc::asxml $meta->{data}{name}) . "\n" 390 "<b>Name</b>: " . (DC::asxml $meta->{data}{name}) . "\n"
304 . "<b>Author</b>: " . (dc::asxml $meta->{data}{author}) . "\n" 391 . "<b>Author</b>: " . (DC::asxml $meta->{data}{author}) . "\n"
305 . "<b>Source</b>: " . (dc::asxml $meta->{data}{source}) . "\n" 392 . "<b>Source</b>: " . (DC::asxml $meta->{data}{source}) . "\n"
306 . "<b>License</b>: " . (dc::asxml $meta->{data}{license}) 393 . "<b>License</b>: " . (DC::asxml $meta->{data}{license})
307 ); 394 );
308} 395}
309 396
310sub audio_music_update_volume { 397sub audio_music_update_volume {
311 return unless $MUSIC_PLAYING_META; 398 return unless $MUSIC_PLAYING_META;
312 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1; 399 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
313 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume}; 400 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
314 dc::MixMusic::volume $base * $volume * 128; 401 DC::MixMusic::volume $base * $volume * 128;
315} 402}
316 403
317sub audio_music_start { 404sub audio_music_start {
318 my $meta = $MUSIC_PLAYING_META; 405 my $meta = $MUSIC_PLAYING_META;
319 406
320 dc::DB::get res_data => $meta->{name}, sub { 407 DC::DB::get res_data => $meta->{name}, sub {
321 return unless $SDL_MIXER; 408 return unless $SDL_MIXER;
322 409
323 # music might have changed... 410 # music might have changed...
324 $meta eq $MUSIC_PLAYING_META 411 $meta eq $MUSIC_PLAYING_META
325 or return &audio_music_start (); 412 or return &audio_music_start ();
327 audio_music_update_volume; 414 audio_music_update_volume;
328 415
329 $MUSIC_PLAYING_DATA = \$_[0]; 416 $MUSIC_PLAYING_DATA = \$_[0];
330 417
331 my $rwops = $meta->{path} 418 my $rwops = $meta->{path}
332 ? new_from_file dc::RW $meta->{path} 419 ? new_from_file DC::RW $meta->{path}
333 : new dc::RW $$MUSIC_PLAYING_DATA; 420 : new DC::RW $$MUSIC_PLAYING_DATA;
334 421
335 $MUSIC_PLAYER = new dc::MixMusic $rwops 422 $MUSIC_PLAYER = new DC::MixMusic $rwops
336 or Carp::confess "music face $meta->{face} unloadable: " . dc::Mix_GetError; 423 or Carp::confess "music face $meta->{face} unloadable: " . DC::Mix_GetError;
337 424
338 my $NOW = time; 425 my $NOW = time;
339 426
340 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { 427 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
341 my $pos = $MUSIC_PLAYING_META->{stop_pos}; 428 my $pos = $MUSIC_PLAYING_META->{stop_pos};
372 459
373 # randomize music a bit so that the order is not always the same 460 # randomize music a bit so that the order is not always the same
374 $_->{stop_time} ||= rand for @MUSIC_HAVE; 461 $_->{stop_time} ||= rand for @MUSIC_HAVE;
375 462
376 # default MUSIC_HAVE == MUSIC_DEFAULT 463 # default MUSIC_HAVE == MUSIC_DEFAULT
377 @MUSIC_HAVE = { path => dc::find_rcfile "music/$MUSIC_DEFAULT" } 464 @MUSIC_HAVE = { path => DC::find_rcfile "music/$MUSIC_DEFAULT" }
378 unless @MUSIC_HAVE; 465 unless @MUSIC_HAVE;
379 } 466 }
380 467
381 # if the currently playing song is acceptable, let it continue 468 # if the currently playing song is acceptable, let it continue
382 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE; 469 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
384 my $NOW = time; 471 my $NOW = time;
385 472
386 if ($MUSIC_PLAYING_META) { 473 if ($MUSIC_PLAYING_META) {
387 $MUSIC_PLAYING_META->{stop_time} = $NOW; 474 $MUSIC_PLAYING_META->{stop_time} = $NOW;
388 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START; 475 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
389 dc::MixMusic::fade_out $fade_out; 476 DC::MixMusic::fade_out $fade_out;
390 } else { 477 } else {
391 # sort by stop time, oldest first 478 # sort by stop time, oldest first
392 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE; 479 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
393 480
394 # if the most recently-played piece played very recently, 481 # if the most recently-played piece played very recently,
428} 515}
429 516
430sub audio_init { 517sub audio_init {
431 if ($CFG->{audio_enable}) { 518 if ($CFG->{audio_enable}) {
432 $ENV{MIX_EFFECTSMAXSPEED} = 1; 519 $ENV{MIX_EFFECTSMAXSPEED} = 1;
433 $SDL_MIXER = !dc::Mix_OpenAudio 520 $SDL_MIXER = !DC::Mix_OpenAudio
434 $CFG->{audio_hw_frequency}, 521 $CFG->{audio_hw_frequency},
435 dc::MIX_DEFAULT_FORMAT, 522 DC::MIX_DEFAULT_FORMAT,
436 $CFG->{audio_hw_channels}, 523 $CFG->{audio_hw_channels},
437 $CFG->{audio_hw_chunksize}; 524 $CFG->{audio_hw_chunksize};
438 525
439 if ($SDL_MIXER) { 526 if ($SDL_MIXER) {
440 dc::Mix_AllocateChannels $CFG->{audio_mix_channels}; 527 DC::Mix_AllocateChannels $CFG->{audio_mix_channels};
441 528
442 audio_music_finished; 529 audio_music_finished;
443 } else { 530 } else {
444 status "Unable to open sound device: there will be no sound"; 531 status "Unable to open sound device: there will be no sound";
445 } 532 }
459 $MUSIC_WANT = []; 546 $MUSIC_WANT = [];
460 @MUSIC_JINGLE = (); 547 @MUSIC_JINGLE = ();
461 %AUDIO_PLAY = (); 548 %AUDIO_PLAY = ();
462 %AUDIO_CHUNK = (); 549 %AUDIO_CHUNK = ();
463 550
464 dc::Mix_CloseAudio if $SDL_MIXER; 551 DC::Mix_CloseAudio if $SDL_MIXER;
465 undef $SDL_MIXER; 552 undef $SDL_MIXER;
466} 553}
467 554
468############################################################################# 555#############################################################################
469 556
489 576
490 return; 577 return;
491 } 578 }
492 } 579 }
493 580
494 $conn->{query_dialog} = my $dialog = new dc::UI::Toplevel 581 $conn->{query_dialog} = my $dialog = new DC::UI::Toplevel
495 x => "center", 582 x => "center",
496 y => "center", 583 y => "center",
497 title => "Server Query", 584 title => "Server Query",
498 child => my $vbox = new dc::UI::VBox, 585 child => my $vbox = new DC::UI::VBox,
499 ; 586 ;
500 587
501 my @dialog = my $label = new dc::UI::Label 588 my @dialog = my $label = new DC::UI::Label
502 max_w => $::WIDTH * 0.8, 589 max_w => $::WIDTH * 0.8,
503 ellipsise => 0, 590 ellipsise => 0,
504 text => $prompt; 591 text => $prompt;
505 592
506 if ($flags & CS_QUERY_YESNO) { 593 if ($flags & CS_QUERY_YESNO) {
507 push @dialog, my $hbox = new dc::UI::HBox; 594 push @dialog, my $hbox = new DC::UI::HBox;
508 595
509 $hbox->add (new dc::UI::Button 596 $hbox->add (new DC::UI::Button
510 text => "No", 597 text => "No",
511 on_activate => sub { 598 on_activate => sub {
512 $conn->send ("reply n"); 599 $conn->send ("reply n");
513 $dialog->destroy; 600 $dialog->destroy;
514 0 601 0
515 } 602 }
516 ); 603 );
517 $hbox->add (new dc::UI::Button 604 $hbox->add (new DC::UI::Button
518 text => "Yes", 605 text => "Yes",
519 on_activate => sub { 606 on_activate => sub {
520 $conn->send ("reply y"); 607 $conn->send ("reply y");
521 destroy_query_dialog $conn; 608 destroy_query_dialog $conn;
522 0 609 0
527 614
528 } elsif ($flags & CS_QUERY_SINGLECHAR) { 615 } elsif ($flags & CS_QUERY_SINGLECHAR) {
529 if ($prompt =~ /Now choose a character|Press any key for the next race/i) { 616 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
530 $dialog->{tooltip} = "#charcreation_focus"; 617 $dialog->{tooltip} = "#charcreation_focus";
531 618
532 unshift @dialog, new dc::UI::Label 619 unshift @dialog, new DC::UI::Label
533 max_w => $::WIDTH * 0.8, 620 max_w => $::WIDTH * 0.8,
534 ellipsise => 0, 621 ellipsise => 0,
535 markup => "\nOr use your keyboard and the text entry below:\n"; 622 markup => "\nOr use your keyboard and the text entry below:\n";
536 623
537 unshift @dialog, my $table = new dc::UI::Table; 624 unshift @dialog, my $table = new DC::UI::Table;
538 625
539 $table->add_at (0, 0, new dc::UI::Button 626 $table->add_at (0, 0, new DC::UI::Button
540 text => "Next Race", 627 text => "Next Race",
541 on_activate => sub { 628 on_activate => sub {
542 $conn->send ("reply n"); 629 $conn->send ("reply n");
543 destroy_query_dialog $conn; 630 destroy_query_dialog $conn;
544 0 631 0
545 }, 632 },
546 ); 633 );
547 $table->add_at (2, 0, new dc::UI::Button 634 $table->add_at (2, 0, new DC::UI::Button
548 text => "Accept", 635 text => "Accept",
549 on_activate => sub { 636 on_activate => sub {
550 $conn->send ("reply d"); 637 $conn->send ("reply d");
551 destroy_query_dialog $conn; 638 destroy_query_dialog $conn;
552 0 639 0
553 }, 640 },
554 ); 641 );
555 642
556 if ($conn->{chargen_race_description}) { 643 if ($conn->{chargen_race_description}) {
557 unshift @dialog, new dc::UI::Label 644 unshift @dialog, new DC::UI::Label
558 max_w => $::WIDTH * 0.8, 645 max_w => $::WIDTH * 0.8,
559 ellipsise => 0, 646 ellipsise => 0,
560 markup => "<span foreground='#ccccff'>$conn->{chargen_race_description}</span>", 647 markup => "<span foreground='#ccccff'>$conn->{chargen_race_description}</span>",
561 ; 648 ;
562 } 649 }
563 650
564 unshift @dialog, new dc::UI::Face 651 unshift @dialog, new DC::UI::Face
565 face => $conn->{player}{face}, 652 face => $conn->{player}{face},
566 bg => [.2, .2, .2, 1], 653 bg => [.2, .2, .2, 1],
567 min_w => 64, 654 min_w => 64,
568 min_h => 64, 655 min_h => 64,
569 ; 656 ;
570 657
571 if ($conn->{chargen_race_title}) { 658 if ($conn->{chargen_race_title}) {
572 unshift @dialog, new dc::UI::Label 659 unshift @dialog, new DC::UI::Label
573 allign => 1, 660 allign => 1,
574 ellipsise => 0, 661 ellipsise => 0,
575 markup => "<span foreground='#ccccff' size='large'>Race: $conn->{chargen_race_title}</span>", 662 markup => "<span foreground='#ccccff' size='large'>Race: $conn->{chargen_race_title}</span>",
576 ; 663 ;
577 } 664 }
578 665
579 unshift @dialog, new dc::UI::Label 666 unshift @dialog, new DC::UI::Label
580 max_w => $::WIDTH * 0.4, 667 max_w => $::WIDTH * 0.4,
581 ellipsise => 0, 668 ellipsise => 0,
582 markup => (dc::Pod::section_label ui => "chargen_race"), 669 markup => (DC::Pod::section_label ui => "chargen_race"),
583 ; 670 ;
584 671
585 } elsif ($prompt =~ /roll new stats/) { 672 } elsif ($prompt =~ /roll new stats/) {
586 if (my $stat = delete $conn->{stat_change_with}) { 673 if (my $stat = delete $conn->{stat_change_with}) {
587 $conn->send ("reply $stat"); 674 $conn->send ("reply $stat");
588 destroy_query_dialog $conn; 675 destroy_query_dialog $conn;
589 return; 676 return;
590 } 677 }
591 678
592 unshift @dialog, new dc::UI::Label 679 unshift @dialog, new DC::UI::Label
593 max_w => $::WIDTH * 0.4, 680 max_w => $::WIDTH * 0.4,
594 ellipsise => 0, 681 ellipsise => 0,
595 markup => "\nOr use your keyboard and the text entry below:\n"; 682 markup => "\nOr use your keyboard and the text entry below:\n";
596 683
597 unshift @dialog, my $table = new dc::UI::Table; 684 unshift @dialog, my $table = new DC::UI::Table;
598 685
599 # left: re-roll 686 # left: re-roll
600 $table->add_at (0, 0, new dc::UI::Button 687 $table->add_at (0, 0, new DC::UI::Button
601 text => "Roll Again", 688 text => "Roll Again",
602 on_activate => sub { 689 on_activate => sub {
603 $conn->send ("reply y"); 690 $conn->send ("reply y");
604 destroy_query_dialog $conn; 691 destroy_query_dialog $conn;
605 0 692 0
606 }, 693 },
607 ); 694 );
608 695
609 # center: swap stats 696 # center: swap stats
610 my ($sw1, $sw2) = map +(new dc::UI::Selector 697 my ($sw1, $sw2) = map +(new DC::UI::Selector
611 expand => 1, 698 expand => 1,
612 value => $_, 699 value => $_,
613 options => [ 700 options => [
614 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"], 701 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
615 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"], 702 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
619 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"], 706 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
620 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"], 707 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
621 ], 708 ],
622 ), 1 .. 2; 709 ), 1 .. 2;
623 710
624 $table->add_at (2, 0, new dc::UI::Button 711 $table->add_at (2, 0, new DC::UI::Button
625 text => "Swap Stats", 712 text => "Swap Stats",
626 on_activate => sub { 713 on_activate => sub {
627 $conn->{stat_change_with} = $sw2->{value}; 714 $conn->{stat_change_with} = $sw2->{value};
628 $conn->send ("reply $sw1->{value}"); 715 $conn->send ("reply $sw1->{value}");
629 destroy_query_dialog $conn; 716 destroy_query_dialog $conn;
630 0 717 0
631 }, 718 },
632 ); 719 );
633 $table->add_at (2, 1, new dc::UI::HBox children => [$sw1, $sw2]); 720 $table->add_at (2, 1, new DC::UI::HBox children => [$sw1, $sw2]);
634 721
635 # right: accept 722 # right: accept
636 $table->add_at (4, 0, new dc::UI::Button 723 $table->add_at (4, 0, new DC::UI::Button
637 text => "Accept", 724 text => "Accept",
638 on_activate => sub { 725 on_activate => sub {
639 $conn->send ("reply n"); 726 $conn->send ("reply n");
640 $STATS_PAGE->hide;
641 destroy_query_dialog $conn; 727 destroy_query_dialog $conn;
642 0 728 0
643 }, 729 },
644 ); 730 );
645 731
646 unshift @dialog, my $hbox = new dc::UI::HBox; 732 unshift @dialog, my $hbox = new DC::UI::HBox;
647 for ( 733 for (
648 [Str => CS_STAT_STR], 734 [Str => CS_STAT_STR],
649 [Dex => CS_STAT_DEX], 735 [Dex => CS_STAT_DEX],
650 [Con => CS_STAT_CON], 736 [Con => CS_STAT_CON],
651 [Int => CS_STAT_INT], 737 [Int => CS_STAT_INT],
652 [Wis => CS_STAT_WIS], 738 [Wis => CS_STAT_WIS],
653 [Pow => CS_STAT_POW], 739 [Pow => CS_STAT_POW],
654 [Cha => CS_STAT_CHA], 740 [Cha => CS_STAT_CHA],
655 ) { 741 ) {
656 my ($name, $id) = @$_; 742 my ($name, $id) = @$_;
657 $hbox->add (new dc::UI::Label 743 $hbox->add (new DC::UI::Label
658 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>", 744 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
659 align => 0,
660 expand => 1, 745 expand => 1,
661 can_events => 1, 746 can_events => 1,
662 can_hover => 1, 747 can_hover => 1,
663 tooltip => "#stat_$name", 748 tooltip => "#stat_$name",
664 ); 749 );
665 } 750 }
666 751
667 unshift @dialog, new dc::UI::Label 752 unshift @dialog, new DC::UI::Label
668 max_w => $::WIDTH * 0.4, 753 max_w => $::WIDTH * 0.4,
669 ellipsise => 0, 754 ellipsise => 0,
670 markup => (dc::Pod::section_label ui => "chargen_stats"), 755 markup => (DC::Pod::section_label ui => "chargen_stats"),
671 ; 756 ;
672 } 757 }
673 758
674 push @dialog, my $entry = new dc::UI::Entry 759 push @dialog, my $entry = new DC::UI::Entry
675 on_changed => sub { 760 on_changed => sub {
676 $conn->send ("reply $_[1]"); 761 $conn->send ("reply $_[1]");
677 destroy_query_dialog $conn; 762 destroy_query_dialog $conn;
678 0 763 0
679 }, 764 },
682 $entry->grab_focus; 767 $entry->grab_focus;
683 768
684 } else { 769 } else {
685 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)"; 770 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
686 771
687 push @dialog, my $entry = new dc::UI::Entry 772 push @dialog, my $entry = new DC::UI::Entry
688 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (), 773 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
689 on_activate => sub { 774 on_activate => sub {
690 $conn->send ("reply $_[1]"); 775 $conn->send ("reply $_[1]");
691 destroy_query_dialog $conn; 776 destroy_query_dialog $conn;
692 0 777 0
698 783
699 $vbox->add (@dialog); 784 $vbox->add (@dialog);
700 $dialog->show; 785 $dialog->show;
701} 786}
702 787
703sub start_game { 788sub dc_connect {
704 status "logging in..."; 789 my ($host, $port) = @_;
705
706 $LOGIN_BUTTON->set_text ("Logout");
707 $SETUP_DIALOG->hide;
708 790
709 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 791 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
710 792
711 my ($host, $port) = split /:/, $PROFILE->{host};
712
713 $MAP = new dc::Map;
714
715 $CONN = eval { 793 $CONN =
716 new dc::Protocol 794 new DC::Protocol
717 host => $host, 795 host => $host,
718 port => $port || 13327, 796 port => $port,
719 user => $PROFILE->{user}, 797 user => $PROFILE->{user},
720 pass => $PROFILE->{password}, 798 pass => $PROFILE->{password},
721 mapw => $mapsize, 799 mapw => $mapsize,
722 maph => $mapsize, 800 maph => $mapsize,
723 801
724 client => "cfplus $dc::VERSION $] $^O", 802 client => "$DC::VERSION $] $^O",
725 803
726 map_widget => $MAPWIDGET, 804 map_widget => $MAPWIDGET,
727 statusbox => $STATUSBOX, 805 statusbox => $STATUSBOX,
728 map => $MAP, 806 map => $MAP,
729 mapmap => $MAPMAP, 807 mapmap => $MAPMAP,
730 query => \&server_query, 808 query => \&server_query,
731 809
732 setup_req => { 810 setup_req => {
733 smoothing => $CFG->{map_smoothing}*1, 811 smoothing => $CFG->{map_smoothing}*1,
734 }, 812 },
813
814 on_connect => sub {
815 if ($_[0]) {
816 DC::lowdelay fileno $CONN->{fh};
817
818 status "login successful";
819 } else {
820 undef $CONN;
821 status "unable to connect: $!";
822 stop_game();
823 }
824 },
735 }; 825 ;
826}
736 827
737 if ($CONN) { 828sub start_game {
738 dc::lowdelay fileno $CONN->{fh}; 829 status "logging in...";
739 830
740 status "login successful"; 831 $LOGIN_BUTTON->set_text ("Logout");
832 $SETUP_DIALOG->hide;
833
834 my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327";
835
836 $MAP = new DC::Map;
837
838 # hack to make SURE we find the IP address all right
839 # can be removed once AnyEvent::DNS is proven stable.
840 if ($host eq "gameserver.deliantra.net") {
841 AnyEvent::DNS::a "dnstest.deliantra.net", sub {
842 if ($_[0] ne "80.101.114.108") { # Perl
843 status "dns failure, using hardcoded address";
844 $host = "129.13.162.95";
845 }
846
847 dc_connect $host, $port;
848 };
741 } else { 849 } else {
742 status "unable to connect"; 850 dc_connect $host, $port;
743 stop_game();
744 } 851 }
745} 852}
746 853
747sub stop_game { 854sub stop_game {
855 crash "stop_game";
856
748 $LOGIN_BUTTON->set_text ("Login / Register"); 857 $LOGIN_BUTTON->set_text ("Login / Register");
749 $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); 858 $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN);
750 $SETUP_DIALOG->show; 859 $SETUP_DIALOG->show;
751 $PL_WINDOW->hide; 860 $PL_WINDOW->hide;
752 $SPELL_LIST->clear_spells; 861 $SPELL_LIST->clear_spells;
753 $dc::UI::ROOT->emit (stop_game => ! ! $CONN); 862 $DC::UI::ROOT->emit (stop_game => ! ! $CONN);
754 863
755 &audio_music_set_ambient ([]); 864 &audio_music_set_ambient ([]);
756 865
757 return unless $CONN; 866 return unless $CONN;
758 867
764 873
765 undef $MAP; 874 undef $MAP;
766} 875}
767 876
768sub graphics_setup { 877sub graphics_setup {
769 my $vbox = new dc::UI::VBox; 878 my $vbox = new DC::UI::VBox;
770 879
771 $vbox->add (my $table = new dc::UI::Table expand => 1, col_expand => [0, 1]); 880 $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]);
772 881
773 my $row = 0; 882 my $row = 0;
774 883
775 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "OpenGL Info"); 884 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info");
776 $table->add_at (1, $row++, new dc::UI::Label valign => 0, fontsize => 0.8, text => dc::OpenGL::gl_vendor . ", " . dc::OpenGL::gl_version, 885 $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version,
777 can_events => 1, 886 can_events => 1,
778 tooltip => "<tt><span size='8192'>" . (dc::OpenGL::gl_extensions) . "</span></tt>"); 887 tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>");
888
889 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats");
890 $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8,
891 can_events => 1,
892 tooltip => "This field shows any known issues with your config or driver, such as "
893 . "a non-accelerated display format. You can try to work around these issues "
894 . "by selecting a different video mode, changing the settings below or "
895 . "by installing the right driver for your graphics card.");
896
897 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "UI Theme");
898 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::Selector
899 value => $CFG->{uitheme},
900 options => [
901 [wood => "Wood (the default)"],
902 [plain => "Plain (very)"],
903 [blue => "Blue"],
904 ],
905 tooltip => "Choose the User Interface theme that you like most :)",
906 on_changed => sub { my ($self, $value) = @_; $CFG->{uitheme} = $value; 0 }
907 );
779 908
780 my $vidmode_tooltip = 909 my $vidmode_tooltip =
781 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " 910 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). "
782 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; 911 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>.";
783 912
784 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Video Mode"); 913 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode");
785 $table->add_at (1, $row++, my $hbox = new dc::UI::HBox); 914 $table->add_at (1, $row++, my $hbox = new DC::UI::HBox);
786 915
787 $hbox->add (my $mode_slider = new dc::UI::Slider 916 $hbox->add ($MODE_SLIDER = new DC::UI::Slider
788 force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1], 917 force_w => $WIDTH * 0.1, expand => 1,
918 range => [ ($CFG->{sdl_mode}) x 3 ],
789 tooltip => $vidmode_tooltip); 919 tooltip => $vidmode_tooltip);
790 $hbox->add (my $mode_label = new dc::UI::Label 920 $hbox->add (my $mode_label = new DC::UI::Label
791 align => 0, valign => 0, height => 0.8, template => "9999x9999@9+9", 921 height => 0.8, template => "9999x9999@9+9",
792 can_events => 1, tooltip => $vidmode_tooltip); 922 can_events => 1, tooltip => $vidmode_tooltip);
793 923
794 $mode_slider->connect (changed => sub { 924 $MODE_SLIDER->connect (changed => sub {
795 my ($self, $value) = @_; 925 my ($self, $value) = @_;
796 926
797 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 927 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
798 $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); 928 $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]});
799 }); 929 });
800 $mode_slider->emit (changed => $mode_slider->{range}[0]); 930 $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]);
801 931
802 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Fullscreen"); 932 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen");
803 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new dc::UI::CheckBox 933 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox
804 state => $CFG->{fullscreen}, 934 state => $CFG->{fullscreen},
805 tooltip => "Bring the client into fullscreen mode.", 935 tooltip => "Bring the client into fullscreen mode.",
806 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 936 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
807 ); 937 );
808 938
809 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1"); 939 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1");
810 $table->add_at (1, $row++, new dc::UI::CheckBox 940 $table->add_at (1, $row++, new DC::UI::CheckBox
811 state => $CFG->{force_opengl11}, 941 state => $CFG->{force_opengl11},
812 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in " 942 tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in "
813 . "higher memory usage and slower performance. It will, however, help tremendously on " 943 . "higher memory usage and slower performance. It will, however, help tremendously on "
814 . "cards that claim to support a feature but fall back to software rendering. " 944 . "cards that claim to support a feature but fall back to software rendering. "
815 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " 945 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
816 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you " 946 . "but cards and drivers from other vendors (ATI) are often just as bad. "
817 . "experience extremely low framerates and your card should do better, try this option.</b>", 947 . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>",
818 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } 948 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
819 ); 949 );
820 950
821 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Compress Textures"); 951 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha");
822 $table->add_at (1, $row++, new dc::UI::CheckBox 952 $table->add_at (1, $row++, new DC::UI::CheckBox
953 state => $CFG->{disable_alpha},
954 tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse "
955 . "by disabling a number of textures and transparency effects. Normally, these "
956 . "effects do not cost a lot of resources, but some graphics cards might fall "
957 . "back to etxremely slow rendering if this is enabled. If disabling this option "
958 . "noticably improves the framerate of the client please report this! "
959 . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>",
960 on_changed => sub {
961 my ($self, $value) = @_;
962 $CFG->{disable_alpha} = $value;
963 $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes
964 0
965 }
966 );
967
968 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures");
969 $table->add_at (1, $row++, new DC::UI::CheckBox
823 state => $CFG->{texture_compression}, 970 state => $CFG->{texture_compression},
824 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " 971 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
825 . "will save a lot of memory and increase performance. The compression algorithm " 972 . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). "
826 . "can differ form card to card, so your mileage may vary. This setting is ignored in " 973 . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in "
827 . "forced OpenGL 1.1 mode.", 974 . "forced OpenGL 1.1 mode and when using the Apple renderer.",
828 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } 975 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
829 ); 976 );
830 977
831 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 978 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly");
832 $table->add_at (1, $row++, new dc::UI::CheckBox 979 $table->add_at (1, $row++, new DC::UI::CheckBox
833 state => $CFG->{fast}, 980 state => $CFG->{fast},
834 tooltip => "Lower the visual quality considerably to speed up rendering.", 981 tooltip => "Lower the visual quality considerably to speed up rendering.",
835 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } 982 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
836 ); 983 );
837 984
838 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 985 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize");
839 $table->add_at (1, $row++, new dc::UI::Slider 986 $table->add_at (1, $row++, new DC::UI::Slider
840 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], 987 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
841 tooltip => "The base font size used by most GUI elements that do not have their own setting.", 988 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
842 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, 989 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
843 ); 990 );
844 991
845 $table->add_at (1, $row++, new dc::UI::Button 992 $table->add_at (1, $row++, new DC::UI::Button
846 expand => 1, align => 0, text => "Apply", 993 expand => 1, text => "Apply",
847 tooltip => "Apply the video settings above.", 994 tooltip => "Apply the video settings above.",
848 on_activate => sub { 995 on_activate => sub {
849 video_shutdown (); 996 video_shutdown ();
850 video_init (); 997 video_init ();
851 0 998 0
852 } 999 }
853 ); 1000 );
854 1001
1002 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement");
1003 $table->add_at (1, $row++, new DC::UI::CheckBox
1004 state => $CFG->{smooth_movement},
1005 tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. "
1006 . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, "
1007 . "then disable this option. Changes take effect immdiately.",
1008 on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 }
1009 );
1010
855 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Map Scale"); 1011 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale");
856 $table->add_at (1, $row++, new dc::UI::Slider 1012 $table->add_at (1, $row++, new DC::UI::Slider
857 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], 1013 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
858 tooltip => "Enlarge or shrink the displayed map. Changes are instant.", 1014 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
859 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } 1015 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
860 ); 1016 );
861 1017
862 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 1018 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing");
863 $table->add_at (1, $row++, new dc::UI::CheckBox 1019 $table->add_at (1, $row++, new DC::UI::CheckBox
864 state => $CFG->{map_smoothing}, 1020 state => $CFG->{map_smoothing},
865 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 1021 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
866 . "This increases load on the graphics subsystem and works only with TRT servers. " 1022 . "This increases load on the graphics subsystem and works only with TRT servers. "
867 . "Changes take effect at next login only.", 1023 . "Changes take effect at next login only.",
868 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 1024 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
869 ); 1025 );
870 1026
871 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Fog of War"); 1027 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War");
872 $table->add_at (1, $row++, new dc::UI::CheckBox 1028 $table->add_at (1, $row++, new DC::UI::CheckBox
873 state => $CFG->{fow_enable}, 1029 state => $CFG->{fow_enable},
874 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", 1030 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
875 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } 1031 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
876 ); 1032 );
877 1033
878 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 1034 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity");
879 $table->add_at (1, $row++, new dc::UI::Slider 1035 $table->add_at (1, $row++, new DC::UI::Slider
880 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], 1036 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
881 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", 1037 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
882 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } 1038 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
883 ); 1039 );
884 1040
885 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 1041 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize");
886 $table->add_at (1, $row++, new dc::UI::Slider 1042 $table->add_at (1, $row++, new DC::UI::Slider
887 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 1043 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
888 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " 1044 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
889 . "but you still need to press apply to correctly re-layout the widget.", 1045 . "but you still need to press apply to correctly re-layout the widget.",
890 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 1046 on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
891 ); 1047 );
892 1048
893 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 1049 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize");
894 $table->add_at (1, $row++, new dc::UI::Slider 1050 $table->add_at (1, $row++, new DC::UI::Slider
895 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], 1051 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
896 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", 1052 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
897 on_changed => sub { 1053 on_changed => sub {
898 $CFG->{gauge_fontsize} = $_[1]; 1054 $CFG->{gauge_fontsize} = $_[1];
899 &set_gauge_window_fontsize; 1055 &set_gauge_window_fontsize;
900 0 1056 0
901 } 1057 }
902 ); 1058 );
903 1059
904 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Gauge size"); 1060 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size");
905 $table->add_at (1, $row++, new dc::UI::Slider 1061 $table->add_at (1, $row++, new DC::UI::Slider
906 range => [$CFG->{gauge_size}, 0.2, 0.8], 1062 range => [$CFG->{gauge_size}, 0.2, 0.8],
907 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", 1063 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
908 on_changed => sub { 1064 on_changed => sub {
909 $CFG->{gauge_size} = $_[1]; 1065 $CFG->{gauge_size} = $_[1];
910 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); 1066 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
917 1073
918our $AUDIO_HW_CHUNKSIZE; 1074our $AUDIO_HW_CHUNKSIZE;
919our $AUDIO_INFO; 1075our $AUDIO_INFO;
920 1076
921sub audio_tab_update { 1077sub audio_tab_update {
922 my ($freq, $format, $chans) = dc::Mix_QuerySpec; 1078 my ($freq, $format, $chans) = DC::Mix_QuerySpec;
923 1079
924 $AUDIO_HW_CHUNKSIZE->set_options ([ 1080 $AUDIO_HW_CHUNKSIZE->set_options ([
925 [0, "default", "Use System Default"], 1081 [0, "default", "Use System Default"],
926 map { 1082 map {
927 my $ms = sprintf "%dms", 1000 * $_ / ($CFG->{audio_hw_frequency} || 22050); 1083 my $ms = sprintf "%dms", 1000 * $_ / ($CFG->{audio_hw_frequency} || 22050);
937 1093
938 $AUDIO_INFO->set_text ($text); 1094 $AUDIO_INFO->set_text ($text);
939} 1095}
940 1096
941sub audio_setup { 1097sub audio_setup {
942 my $vbox = new dc::UI::VBox; 1098 my $vbox = new DC::UI::VBox;
943 1099
944 $vbox->add (my $table = new dc::UI::Table expand => 1, col_expand => [0, 0, 1]); 1100 $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 0, 1]);
945 1101
946 my $row = 0; 1102 my $row = 0;
947 1103
948 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Audio Enable"); 1104 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Audio Enable");
949 $table->add_at (1, $row++, new dc::UI::CheckBox 1105 $table->add_at (1, $row++, new DC::UI::CheckBox
950 state => $CFG->{audio_enable}, 1106 state => $CFG->{audio_enable},
951 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.", 1107 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
952 on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 } 1108 on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 }
953 ); 1109 );
954 1110
955 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Sound Effects"); 1111 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Sound Effects");
956 $table->add_at (1, $row, new dc::UI::CheckBox 1112 $table->add_at (1, $row, new DC::UI::CheckBox
957 expand => 1, state => $CFG->{effects_enable}, 1113 expand => 1, state => $CFG->{effects_enable},
958 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.", 1114 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
959 on_changed => sub { 1115 on_changed => sub {
960 $CFG->{effects_enable} = $_[1]; 1116 $CFG->{effects_enable} = $_[1];
961 $CONN->update_fx_want if $CONN; 1117 $CONN->update_fx_want if $CONN;
962 1 1118 1
963 } 1119 }
964 ); 1120 );
965 $table->add_at (2, $row++, new dc::UI::Slider 1121 $table->add_at (2, $row++, new DC::UI::Slider
966 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128], 1122 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
967 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this " 1123 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
968 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.", 1124 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
969 on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 } 1125 on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 }
970 ); 1126 );
971 1127
972 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Background Music"); 1128 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Background Music");
973 $table->add_at (1, $row, new dc::UI::CheckBox 1129 $table->add_at (1, $row, new DC::UI::CheckBox
974 expand => 1, state => $CFG->{bgm_enable}, 1130 expand => 1, state => $CFG->{bgm_enable},
975 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 1131 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
976 on_changed => sub { 1132 on_changed => sub {
977 $CFG->{bgm_enable} = $_[1]; 1133 $CFG->{bgm_enable} = $_[1];
978 $CONN->update_fx_want if $CONN; 1134 $CONN->update_fx_want if $CONN;
979 audio_music_push; 1135 audio_music_push;
980 1 1136 1
981 } 1137 }
982 ); 1138 );
983 $table->add_at (2, $row++, new dc::UI::Slider 1139 $table->add_at (2, $row++, new DC::UI::Slider
984 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 1140 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
985 tooltip => "The volume of the background music. Changes are instant.", 1141 tooltip => "The volume of the background music. Changes are instant.",
986 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } 1142 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
987 ); 1143 );
988 1144
989 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Frequency"); 1145 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Frequency");
990 $table->add_at (1, $row++, new dc::UI::Selector 1146 $table->add_at (1, $row++, new DC::UI::Selector
991 c_colspan => 2, expand => 1, 1147 c_colspan => 2, expand => 1,
992 value => $CFG->{audio_hw_frequency}, 1148 value => $CFG->{audio_hw_frequency},
993 options => [ 1149 options => [
994 [ 0, "default" , "Use System Default"], 1150 [ 0, "default" , "Use System Default"],
995 [11025, "11 kHz" , "11kHz (low quality)"], 1151 [11025, "11 kHz" , "11kHz (low quality)"],
1003 audio_tab_update; 1159 audio_tab_update;
1004 1 1160 1
1005 } 1161 }
1006 ); 1162 );
1007 1163
1008 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Channels"); 1164 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Channels");
1009 $table->add_at (1, $row++, new dc::UI::Selector 1165 $table->add_at (1, $row++, new DC::UI::Selector
1010 c_colspan => 2, expand => 1, 1166 c_colspan => 2, expand => 1,
1011 value => $CFG->{audio_hw_channels}, 1167 value => $CFG->{audio_hw_channels},
1012 options => [ 1168 options => [
1013 [0, "default" , "Use System Default"], 1169 [0, "default" , "Use System Default"],
1014 [1, "Mono" , "Mono (single channel, low quality)"], 1170 [1, "Mono" , "Mono (single channel, low quality)"],
1022 audio_tab_update; 1178 audio_tab_update;
1023 1 1179 1
1024 } 1180 }
1025 ); 1181 );
1026 1182
1027 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Latency"); 1183 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Latency");
1028 $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new dc::UI::Selector 1184 $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new DC::UI::Selector
1029 c_colspan => 2, expand => 1, 1185 c_colspan => 2, expand => 1,
1030 value => $CFG->{audio_hw_chunksize}, 1186 value => $CFG->{audio_hw_chunksize},
1031 tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback " 1187 tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback "
1032 . "is stuttering, increase this value. Values of 50-100ms are optimal.", 1188 . "is stuttering, increase this value. Values of 50-100ms are optimal.",
1033 on_changed => sub { 1189 on_changed => sub {
1036 1 1192 1
1037 } 1193 }
1038 ); 1194 );
1039 1195
1040 # should really be a slider 1196 # should really be a slider
1041 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Mixer Voices"); 1197 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Mixer Voices");
1042 $table->add_at (1, $row++, new dc::UI::ValSlider 1198 $table->add_at (1, $row++, new DC::UI::ValSlider
1043 c_colspan => 2, expand => 1, 1199 c_colspan => 2, expand => 1,
1044 tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.", 1200 tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.",
1045 range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1], 1201 range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1],
1046 template => ">= 99", 1202 template => ">= 99",
1047 on_changed => sub { 1203 on_changed => sub {
1051 if $value; 1207 if $value;
1052 1; 1208 1;
1053 } 1209 }
1054 ); 1210 );
1055 1211
1056 $table->add_at (1, $row++, new dc::UI::Button 1212 $table->add_at (1, $row++, new DC::UI::Button
1057 c_colspan => 2, expand => 1, align => 0, text => "Apply", 1213 c_colspan => 2, expand => 1, text => "Apply",
1058 tooltip => "Apply the audio settings", 1214 tooltip => "Apply the audio settings",
1059 on_activate => sub { 1215 on_activate => sub {
1060 audio_shutdown (); 1216 audio_shutdown ();
1061 audio_init (); 1217 audio_init ();
1062 0 1218 0
1063 } 1219 }
1064 ); 1220 );
1065 1221
1066 $vbox->add (new dc::UI::FancyFrame 1222 $vbox->add (new DC::UI::FancyFrame
1067 expand => 1, 1223 expand => 1,
1068 label => "Audio Info", 1224 label => "Audio Info",
1069 child => ($AUDIO_INFO = new dc::UI::Label ellipsise => 0), 1225 child => ($AUDIO_INFO = new DC::UI::Label ellipsise => 0),
1070 ); 1226 );
1071 1227
1072 audio_tab_update; 1228 audio_tab_update;
1073 1229
1074 $vbox 1230 $vbox
1081} 1237}
1082 1238
1083sub make_gauge_window { 1239sub make_gauge_window {
1084 my $gh = int $HEIGHT * $CFG->{gauge_size}; 1240 my $gh = int $HEIGHT * $CFG->{gauge_size};
1085 1241
1086 my $win = new dc::UI::Frame ( 1242 my $win = new DC::UI::Frame (
1087 force_x => 0, 1243 force_x => 0,
1088 force_y => "max", 1244 force_y => "max",
1089 force_w => $WIDTH, 1245 force_w => $WIDTH,
1090 force_h => $gh, 1246 force_h => $gh,
1091 ); 1247 );
1092 1248
1093 $win->add (my $hbox = new dc::UI::HBox 1249 $win->add (my $hbox = new DC::UI::HBox
1094 children => [ 1250 children => [
1095 (new dc::UI::HBox expand => 1), 1251 (new DC::UI::HBox expand => 1),
1096 (new dc::UI::VBox children => [ 1252 (new DC::UI::VBox children => [
1097 (new dc::UI::Empty expand => 1), 1253 (new DC::UI::Empty expand => 1),
1098 (new dc::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new dc::UI::Table)), 1254 (new DC::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new DC::UI::Table)),
1099 ]), 1255 ]),
1100 (my $vbox = new dc::UI::VBox), 1256 (my $vbox = new DC::UI::VBox),
1101 ], 1257 ],
1102 ); 1258 );
1103 1259
1104 $vbox->add (new dc::UI::HBox 1260 $vbox->add (new DC::UI::HBox
1105 expand => 1, 1261 expand => 1,
1106 children => [ 1262 children => [
1107 (new dc::UI::Empty expand => 1), 1263 (new DC::UI::Empty expand => 1),
1108 (my $hb = new dc::UI::HBox), 1264 (my $hb = new DC::UI::HBox),
1109 ], 1265 ],
1110 ); 1266 );
1111 1267
1112 $hb->add (my $hg = new dc::UI::Gauge type => 'hp', tooltip => "#stat_health"); 1268 $hb->add (my $hg = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health");
1113 $hb->add (my $mg = new dc::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 1269 $hb->add (my $mg = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana");
1114 $hb->add (my $gg = new dc::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 1270 $hb->add (my $gg = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace");
1115 $hb->add (my $fg = new dc::UI::Gauge type => 'food', tooltip => "#stat_food"); 1271 $hb->add (my $fg = new DC::UI::Gauge type => 'food', tooltip => "#stat_food");
1116 1272
1117 $vbox->add (my $exp = new dc::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); 1273 $vbox->add (my $exp = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
1118 $vbox->add (my $prg = new dc::UI::ExperienceProgress); 1274 $vbox->add (my $prg = new DC::UI::ExperienceProgress);
1119 $vbox->add (my $sklprg = new dc::UI::ExperienceProgress); 1275 $vbox->add (my $sklprg = new DC::UI::ExperienceProgress);
1120 $vbox->add (my $rng = new dc::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); 1276 $vbox->add (my $rng = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
1121 1277
1122 $GAUGES = { 1278 $GAUGES = {
1123 exp => $exp, prg => $prg, sklprg => $sklprg, 1279 exp => $exp, prg => $prg, sklprg => $sklprg,
1124 win => $win, range => $rng, 1280 win => $win, range => $rng,
1125 hp => $hg, mana => $mg, grace => $gg, food => $fg, 1281 hp => $hg, mana => $mg, grace => $gg, food => $fg,
1129 1285
1130 $win 1286 $win
1131} 1287}
1132 1288
1133sub debug_setup { 1289sub debug_setup {
1134 my $table = new dc::UI::Table; 1290 my $table = new DC::UI::Table;
1135 1291
1136 $table->add_at (0, 0, new dc::UI::Label text => "Widget Borders"); 1292 $table->add_at (0, 0, new DC::UI::Label text => "Widget Borders");
1137 $table->add_at (1, 0, new dc::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 }); 1293 $table->add_at (1, 0, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
1138 $table->add_at (0, 1, new dc::UI::Label text => "Tooltip Widget Info"); 1294 $table->add_at (0, 1, new DC::UI::Label text => "Tooltip Widget Info");
1139 $table->add_at (1, 1, new dc::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 }); 1295 $table->add_at (1, 1, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
1140 $table->add_at (0, 2, new dc::UI::Label text => "Show FPS"); 1296 $table->add_at (0, 2, new DC::UI::Label text => "Show FPS");
1141 $table->add_at (1, 2, new dc::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 }); 1297 $table->add_at (1, 2, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
1142 $table->add_at (0, 3, new dc::UI::Label text => "Suppress Tooltips"); 1298 $table->add_at (0, 3, new DC::UI::Label text => "Suppress Tooltips");
1143 $table->add_at (1, 3, new dc::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 }); 1299 $table->add_at (1, 3, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
1144 $table->add_at (0, 4, new dc::UI::Button text => "die on click(tm)", on_activate => sub { &dc::debug() } ); 1300 $table->add_at (0, 4, new DC::UI::Button text => "die on click(tm)", on_activate => sub { &DC::debug() } );
1145 1301
1146 $table->add_at (0, 5, new dc::UI::TextEdit text => "line1\0152\0153");#d# 1302 $table->add_at (0, 5, new DC::UI::TextEdit text => "line1\0152\0153\nµikachu\nづx゙つ゛");#d#
1147 1303
1148 $table->add_at (7,7, my $t = new dc::UI::Table expand => 0); 1304 $table->add_at (7,7, my $t = new DC::UI::Table expand => 0);
1149 $t->add_at (0,0, new dc::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2); 1305 $t->add_at (0,0, new DC::UI::Label text => "a a", c_rowspan => 1, c_colspan => 2);
1150 $t->add_at (2,0, new dc::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1); 1306 $t->add_at (2,0, new DC::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1, ellipsise => 0 );
1151 $t->add_at (1,2, new dc::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2); 1307 $t->add_at (1,2, new DC::UI::Label text => "c c", c_rowspan => 1, c_colspan => 2);
1152 $t->add_at (0,1, new dc::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1); 1308 $t->add_at (0,1, new DC::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1, ellipsise => 0 );
1153 $t->add_at (1,1, new dc::UI::Label text => "e"); 1309 $t->add_at (1,1, new DC::UI::Label text => "e");
1154 1310
1155 $table->add_at (7, 6, my $c = new dc::UI::Canvas); 1311 $table->add_at (7, 6, my $c = new DC::UI::Canvas);
1156 1312
1157 $c->add_items ({ 1313 $c->add_items ({
1158 type => "line_loop", 1314 type => "line_loop",
1159 color => [0, 1, 0], 1315 color => [0, 1, 0],
1160 width => 9, 1316 width => 9,
1180 1336
1181 $table 1337 $table
1182} 1338}
1183 1339
1184sub stats_window { 1340sub stats_window {
1185 my $r = new dc::UI::ScrolledWindow ( 1341 my $r = new DC::UI::ScrolledWindow (
1186 expand => 1, 1342 expand => 1,
1187 scroll_y => 1 1343 scroll_y => 1
1188 ); 1344 );
1189 $r->add (my $vb = new dc::UI::VBox); 1345 $r->add (my $vb = new DC::UI::VBox);
1190 1346
1191 $vb->add (new dc::UI::FancyFrame 1347 $vb->add (new DC::UI::FancyFrame
1192 label => "Player", 1348 label => "Player",
1193 child => (my $pi = new dc::UI::VBox), 1349 child => (my $pi = new DC::UI::VBox),
1194 ); 1350 );
1195 1351
1196 $pi->add ($STATWIDS->{title} = new dc::UI::Label valign => 0, align => -1, text => "Title:", expand => 1, 1352 $pi->add ($STATWIDS->{title} = new DC::UI::Label text => "Title:", expand => 1, align => 0,
1197 can_hover => 1, can_events => 1, 1353 can_hover => 1, can_events => 1,
1198 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server."); 1354 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
1199 $pi->add ($STATWIDS->{map} = new dc::UI::Label valign => 0, align => -1, text => "Map:", expand => 1, 1355 $pi->add ($STATWIDS->{map} = new DC::UI::Label align => 0, text => "Map:", expand => 1,
1200 can_hover => 1, can_events => 1, 1356 can_hover => 1, can_events => 1,
1201 tooltip => "The map you are currently on (if supported by the server)."); 1357 tooltip => "The map you are currently on (if supported by the server).");
1202 1358
1203 $pi->add (my $hb0 = new dc::UI::HBox); 1359 $pi->add (my $hb0 = new DC::UI::HBox);
1204 $hb0->add ($STATWIDS->{weight} = new dc::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1, 1360 $hb0->add ($STATWIDS->{weight} = new DC::UI::Label text => "Weight:", expand => 1, align => 0,
1205 can_hover => 1, can_events => 1, 1361 can_hover => 1, can_events => 1,
1206 tooltip => "The weight of the player including all inventory items."); 1362 tooltip => "The weight of the player including all inventory items.");
1207 $hb0->add ($STATWIDS->{m_weight} = new dc::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1, 1363 $hb0->add ($STATWIDS->{m_weight} = new DC::UI::Label align => 0, text => "Max weight:", expand => 1,
1208 can_hover => 1, can_events => 1, 1364 can_hover => 1, can_events => 1,
1209 tooltip => "The weight limit: you cannot carry more than this."); 1365 tooltip => "The weight limit: you cannot carry more than this.");
1210 1366
1211 $vb->add (new dc::UI::FancyFrame 1367 $vb->add (new DC::UI::FancyFrame
1212 label => "Primary/Secondary Statistics", 1368 label => "Primary/Secondary Statistics",
1213 child => (my $hb = new dc::UI::HBox expand => 1), 1369 child => (my $hb = new DC::UI::HBox expand => 1),
1214 ); 1370 );
1215 $hb->add (my $tbl = new dc::UI::Table expand => 1); 1371 $hb->add (my $tbl = new DC::UI::Table expand => 1);
1216 1372
1217 my $color2 = [1, 1, 0]; 1373 my $color2 = [1, 1, 0];
1218 1374
1219 for ( 1375 for (
1220 [0, 0, st_str => "Str", 30], 1376 [0, 0, st_str => "Str", 30],
1232 [2, 4, st_spd => "Spd", 10.54], 1388 [2, 4, st_spd => "Spd", 10.54],
1233 [2, 5, st_wspd => "WSp", 10.54], 1389 [2, 5, st_wspd => "WSp", 10.54],
1234 ) { 1390 ) {
1235 my ($col, $row, $id, $label, $template) = @$_; 1391 my ($col, $row, $id, $label, $template) = @$_;
1236 1392
1237 $tbl->add_at ($col , $row, $STATWIDS->{$id} = new dc::UI::Label 1393 $tbl->add_at ($col , $row, $STATWIDS->{$id} = new DC::UI::Label
1238 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, 1394 font => $FONT_FIXED, can_hover => 1, can_events => 1,
1239 align => +1, template => $template, tooltip => "#stat_$label"); 1395 align => 1, template => $template, tooltip => "#stat_$label");
1240 $tbl->add_at ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new dc::UI::Label 1396 $tbl->add_at ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new DC::UI::Label
1241 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, 1397 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2,
1242 align => -1, text => $label, tooltip => "#stat_$label"); 1398 align => 0, text => $label, tooltip => "#stat_$label");
1243 } 1399 }
1244 1400
1245 $vb->add (new dc::UI::FancyFrame 1401 $vb->add (new DC::UI::FancyFrame
1246 label => "Resistancies", 1402 label => "Resistancies",
1247 child => (my $tbl2 = new dc::UI::Table expand => 1), 1403 child => (my $tbl2 = new DC::UI::Table expand => 1, col_expand => [1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]),
1248 ); 1404 );
1249 1405
1250 my $row = 0; 1406 my $row = 0;
1251 my $col = 0; 1407 my $col = 0;
1252 1408
1291 1447
1292 for (qw/slow holyw conf fire depl magic 1448 for (qw/slow holyw conf fire depl magic
1293 drain acid pois para deat phys 1449 drain acid pois para deat phys
1294 blind fear tund elec cold ghit/) 1450 blind fear tund elec cold ghit/)
1295 { 1451 {
1296 $tbl2->add_at ($col, $row, 1452 $tbl2->add_at ($col + 2, $row,
1297 $STATWIDS->{"res_$_"} = 1453 $STATWIDS->{"res_$_"} =
1298 new dc::UI::Label 1454 new DC::UI::Label
1299 font => $FONT_FIXED, 1455 font => $FONT_FIXED,
1300 template => "-100%", 1456 template => "-100%",
1301 align => +1, 1457 align => 1,
1302 valign => 0,
1303 can_events => 1, 1458 can_events => 1,
1304 can_hover => 1, 1459 can_hover => 1,
1305 tooltip => $resist_names{$_}->[1], 1460 tooltip => $resist_names{$_}->[1],
1306 ); 1461 );
1307 $tbl2->add_at ($col + 1, $row, new dc::UI::Image 1462 $tbl2->add_at ($col + 1, $row, new DC::UI::Image
1308 font => $FONT_FIXED, 1463 font => $FONT_FIXED,
1309 can_hover => 1, 1464 can_hover => 1,
1310 can_events => 1, 1465 can_events => 1,
1311 path => "ui/resist/resist_$_.png", 1466 path => "ui/resist/resist_$_.png",
1312 tooltip => $resist_names{$_}->[1], 1467 tooltip => $resist_names{$_}->[1],
1313 ); 1468 );
1314 $tbl2->add_at ($col + 2, $row, new dc::UI::Label 1469 $tbl2->add_at ($col + 0, $row, new DC::UI::Label
1315 text => $resist_names{$_}->[0], 1470 text => $resist_names{$_}->[0],
1316 font => $FONT_FIXED, 1471 font => $FONT_FIXED,
1472 align => 1,
1317 can_hover => 1, 1473 can_hover => 1,
1318 can_events => 1, 1474 can_events => 1,
1319 tooltip => $resist_names{$_}->[1], 1475 tooltip => $resist_names{$_}->[1],
1320 ); 1476 );
1321 1477
1322 $row++; 1478 $row++;
1323 if ($row % 6 == 0) { 1479 if ($row % 6 == 0) {
1324 $col += 3; 1480 $col += 4;
1325 $row = 0; 1481 $row = 0;
1326 } 1482 }
1327 } 1483 }
1328 1484
1329 #update_stats_window ({}); 1485 #update_stats_window ({});
1330 1486
1331 $r 1487 $r
1332} 1488}
1333 1489
1334sub skill_window { 1490sub skill_window {
1335 my $sw = new dc::UI::ScrolledWindow (expand => 1); 1491 my $sw = new DC::UI::ScrolledWindow (expand => 1);
1336 1492
1337 $sw->add ($STATWIDS->{skill_tbl} = new dc::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]); 1493 $sw->add ($STATWIDS->{skill_tbl} = new DC::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]);
1338 1494
1339 $sw 1495 $sw
1340} 1496}
1341 1497
1342sub formsep($) { 1498sub formsep($) {
1354 return if $METASERVER_ATIME > time; 1510 return if $METASERVER_ATIME > time;
1355 $METASERVER_ATIME = time + 60; 1511 $METASERVER_ATIME = time + 60;
1356 1512
1357 my $table = $METASERVER->{table}; 1513 my $table = $METASERVER->{table};
1358 $table->clear; 1514 $table->clear;
1359 $table->add_at (0, 0, my $label = new dc::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list..."); 1515 $table->add_at (0, 0, my $label = new DC::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
1360 1516
1361 my $ok = 0; 1517 my $ok = 0;
1362 1518
1363 dc::background { 1519 DC::background {
1364 my $ua = dc::lwp_useragent; 1520 my $ua = DC::lwp_useragent;
1365 1521
1366 dc::background_msg dc::decode_json +(dc::lwp_check $ua->get ($META_SERVER))->decoded_content; 1522 DC::background_msg DC::decode_json +(DC::lwp_check $ua->get ($META_SERVER))->decoded_content;
1367 } sub { 1523 } sub {
1368 my ($msg) = @_; 1524 my ($msg) = @_;
1369 if ($msg) { 1525 if ($msg) {
1370 $table->clear; 1526 $table->clear;
1371 1527
1374 "The hostname of the server.", 1530 "The hostname of the server.",
1375 "The time this server has been running without being restarted.", 1531 "The time this server has been running without being restarted.",
1376 "Short information about this server provided by its admins.", 1532 "Short information about this server provided by its admins.",
1377 ); 1533 );
1378 my @col = qw(#Users Host Uptime Version Description); 1534 my @col = qw(#Users Host Uptime Version Description);
1379 $table->add_at ($_, 0, new dc::UI::Label 1535 $table->add_at ($_, 0, new DC::UI::Label
1380 can_hover => 1, can_events => 1, 1536 can_hover => 1, can_events => 1, fg => [1, 1, 0],
1381 align => 0, fg => [1, 1, 0],
1382 text => $col[$_], tooltip => $tip[$_]) 1537 text => $col[$_], tooltip => $tip[$_])
1383 for 0 .. $#col; 1538 for 0 .. $#col;
1384 1539
1385 my @align = qw(1 0 1 1 -1); 1540 my @align = qw(1 0.5 1 1 0);
1386 1541
1387 my $y = 0; 1542 my $y = 0;
1388 for my $m (@{ $msg->{servers} }) { 1543 for my $m (@{ $msg->{servers} }) {
1389 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) = 1544 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) =
1390 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)}; 1545 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)};
1406 1561
1407 $m = [$users, $host, $uptime, $version, $desc]; 1562 $m = [$users, $host, $uptime, $version, $desc];
1408 1563
1409 $y++; 1564 $y++;
1410 1565
1411 $table->add_at (scalar @$m, $y, new dc::UI::VBox children => [ 1566 $table->add_at (scalar @$m, $y, new DC::UI::VBox children => [
1412 (new dc::UI::Button 1567 (new DC::UI::Button
1413 text => "Use", 1568 text => "Use",
1414 tooltip => "Put this server into the <b>Host:Port</b> field", 1569 tooltip => "Put this server into the <b>Host:Port</b> field",
1415 on_activate => sub { 1570 on_activate => sub {
1416 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host); 1571 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
1417 $METASERVER->hide; 1572 $METASERVER->hide;
1418 0 1573 0
1419 }, 1574 },
1420 ), 1575 ),
1421 (new dc::UI::Empty expand => 1), 1576 (new DC::UI::Empty expand => 1),
1422 ]); 1577 ]);
1423 1578
1424 $table->add_at ($_, $y, new dc::UI::Label 1579 $table->add_at ($_, $y, new DC::UI::Label
1425 max_w => $::WIDTH * 0.4, 1580 max_w => $::WIDTH * 0.4,
1426 ellipsise => 0, 1581 ellipsise => 0,
1427 align => $align[$_], 1582 align => $align[$_],
1428 text => $m->[$_], 1583 text => $m->[$_],
1429 tooltip => $tip[$_], 1584 tooltip => $tip[$_],
1439 }; 1594 };
1440 1595
1441} 1596}
1442 1597
1443sub metaserver_dialog { 1598sub metaserver_dialog {
1444 my $vbox = new dc::UI::VBox; 1599 my $vbox = new DC::UI::VBox;
1445 my $table = new dc::UI::Table; 1600 my $table = new DC::UI::Table;
1446 $vbox->add (new dc::UI::ScrolledWindow expand => 1, child => $table); 1601 $vbox->add (new DC::UI::ScrolledWindow expand => 1, child => $table);
1447 1602
1448 my $dialog = new dc::UI::Toplevel 1603 my $dialog = new DC::UI::Toplevel
1449 title => "Server List", 1604 title => "Server List",
1450 name => 'metaserver_dialog', 1605 name => 'metaserver_dialog',
1451 x => 'center', 1606 x => 'center',
1452 y => 'center', 1607 y => 'center',
1453 z => 3, 1608 z => 3,
1464 1619
1465 $dialog 1620 $dialog
1466} 1621}
1467 1622
1468sub login_setup { 1623sub login_setup {
1469 my $vbox = new dc::UI::VBox; 1624 my $vbox = new DC::UI::VBox;
1470 1625
1471 $vbox->add (new dc::UI::FancyFrame 1626 $vbox->add (new DC::UI::FancyFrame
1472 label => "Login Settings", 1627 label => "Login Settings",
1473 child => (my $table = new dc::UI::Table expand => 1, col_expand => [0, 1]), 1628 child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]),
1474 ); 1629 );
1475 1630
1476 $table->add_at (0, 4, new dc::UI::Label valign => 0, align => 1, text => "Username"); 1631 $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username");
1477 $table->add_at (1, 4, new dc::UI::Entry 1632 $table->add_at (1, 4, new DC::UI::Entry
1478 text => $CFG->{profile}{default}{user}, 1633 text => $CFG->{profile}{default}{user},
1479 tooltip => "The name of your character on the server.", 1634 tooltip => "The name of your character on the server.",
1480 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } 1635 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1481 ); 1636 );
1482 1637
1483 $table->add_at (0, 5, new dc::UI::Label valign => 0, align => 1, text => "Password"); 1638 $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password");
1484 $table->add_at (1, 5, new dc::UI::Entry 1639 $table->add_at (1, 5, new DC::UI::Entry
1485 text => $CFG->{profile}{default}{password}, 1640 text => $CFG->{profile}{default}{password},
1486 hidden => 1, 1641 hidden => 1,
1487 tooltip => "The password for your character.", 1642 tooltip => "The password for your character.",
1488 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 } 1643 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1489 ); 1644 );
1490 1645
1491 $table->add_at (1, 11, $LOGIN_BUTTON = new dc::UI::Button 1646 $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button
1492 expand => 1, 1647 expand => 1,
1493 align => 0,
1494 text => "Login / Register", 1648 text => "Login / Register",
1495 tooltip => "This button will either login to the account configured above or register a new account.", 1649 tooltip => "This button will either login to the account configured above or register a new account.",
1496 on_activate => sub { 1650 on_activate => sub {
1497 $CONN ? stop_game 1651 $CONN ? stop_game
1498 : start_game; 1652 : start_game;
1499 1 1653 1
1500 }, 1654 },
1501 ); 1655 );
1502 1656
1503 $vbox->add (new dc::UI::FancyFrame 1657 $vbox->add (new DC::UI::FancyFrame
1504 label => "Registering", 1658 label => "How to Play",
1505 min_h => 200, 1659 min_h => 240,
1506 child => (new dc::UI::Label valign => -1, ellipsise => 0, 1660 child => (new DC::UI::Label valign => 0, ellipsise => 0,
1507 markup => 1661 markup =>
1662 "First select a suitable video resolution in the <b>Graphics</b> tab, above.\n\n"
1663 . "Then register a new account (or use an existing one if you have one). "
1508 "To register a new account, choose a username that hasn't been taken yet and " 1664 . "To register an account, choose a username that hasn't been taken yet (just guess) and "
1509 . "try to log-in. Follow the instructions in the Log tab in the message window.", 1665 . "try to log-in. Follow the instructions in the Log tab in the message window.",
1510 ), 1666 ),
1511 ); 1667 );
1512 1668
1513 $vbox 1669 $vbox
1514} 1670}
1515 1671
1516sub server_setup { 1672sub server_setup {
1517 my $vbox = new dc::UI::VBox; 1673 my $vbox = new DC::UI::VBox;
1518 1674
1519 $vbox->add (new dc::UI::FancyFrame 1675 $vbox->add (new DC::UI::FancyFrame
1520 label => "Connection Settings", 1676 label => "Connection Settings",
1521 child => (my $table = new dc::UI::Table expand => 1, col_expand => [0, 1]), 1677 child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]),
1522 ); 1678 );
1523 1679
1524 my $row = 0; 1680 my $row = 0;
1525 1681
1526 $table->add_at (0, ++$row, new dc::UI::Label valign => 0, align => 1, text => "Host:Port"); 1682 $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Host:Port");
1527 { 1683 {
1528 $table->add_at (1, $row, my $vbox = new dc::UI::VBox); 1684 $table->add_at (1, $row, my $vbox = new DC::UI::VBox);
1529 1685
1530 $vbox->add ( 1686 $vbox->add (
1531 $HOST_ENTRY = new dc::UI::Entry 1687 $HOST_ENTRY = new DC::UI::Entry
1532 expand => 1, 1688 expand => 1,
1533 text => $CFG->{profile}{default}{host}, 1689 text => $CFG->{profile}{default}{host},
1534 tooltip => "The hostname or ip address of the Deliantra server to connect to", 1690 tooltip => "The hostname or ip address of the Deliantra server to connect to (e.g. <b>gameserver.deliantra.net</b>)",
1535 on_changed => sub { 1691 on_changed => sub {
1536 my ($self, $value) = @_; 1692 my ($self, $value) = @_;
1537 $CFG->{profile}{default}{host} = $value; 1693 $CFG->{profile}{default}{host} = $value;
1538 1 1694 1
1539 } 1695 }
1540 ); 1696 );
1541 1697
1542 if (0) { #d# disabled 1698 if (0) { #d# disabled
1543 $vbox->add (new dc::UI::Button 1699 $vbox->add (new DC::UI::Button
1544 expand => 1, 1700 expand => 1,
1545 text => "Server List", 1701 text => "Server List",
1546 other => $METASERVER, 1702 other => $METASERVER,
1547 tooltip => "Show a list of available crossfire servers", 1703 tooltip => "Show a list of available Deliantra servers",
1548 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1704 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1549 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 }, 1705 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1550 ); 1706 );
1551 }#d# 1707 }#d#
1552 } 1708 }
1553 1709
1554 $table->add_at (0, ++$row, new dc::UI::Label valign => 0, align => 1, text => "Map Size"); 1710 $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Map Size");
1555 $table->add_at (1, $row, new dc::UI::Slider 1711 $table->add_at (1, $row, new DC::UI::Slider
1556 force_w => 100, 1712 force_w => 100,
1557 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1713 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1558 tooltip => "This is the size of the portion of the map update the server sends you. " 1714 tooltip => "This is the size of the portion of the map update the server sends you. "
1559 . "If you set this to a high value you will be able to see further, " 1715 . "If you set this to a high value you will be able to see further, "
1560 . "but you also increase bandwidth requirements and latency. " 1716 . "but you also increase bandwidth requirements and latency. "
1561 . "This option is only used once at log-in.", 1717 . "This option is only used once at log-in.",
1562 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 }, 1718 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1563 ); 1719 );
1564 1720
1565 $table->add_at (0, ++$row, new dc::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1721 $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Output-Rate");
1566 $table->add_at (1, $row, new dc::UI::Entry 1722 $table->add_at (1, $row, new DC::UI::Entry
1567 text => $CFG->{output_rate}, 1723 text => $CFG->{output_rate},
1568 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed " 1724 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1569 . "when sending data. When 0 or unset, the server " 1725 . "when sending data. When 0 or unset, the server "
1570 . "default will be used, which is usually around 100kb/s. Most servers will " 1726 . "default will be used, which is usually around 100kb/s. Most servers will "
1571 . "dynamically find an optimal rate, so adjust this only when necessary.", 1727 . "dynamically find an optimal rate, so adjust this only when necessary.",
1572 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 }, 1728 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1573 ); 1729 );
1574 1730
1575 $vbox->add (new dc::UI::FancyFrame 1731 $vbox->add (new DC::UI::FancyFrame
1576 label => "Server Info", 1732 label => "Server Info",
1577 child => ($SERVER_INFO = new dc::UI::Label ellipsise => 0), 1733 child => ($SERVER_INFO = new DC::UI::Label ellipsise => 0),
1578 ); 1734 );
1579 1735
1580 $vbox 1736 $vbox
1581} 1737}
1582 1738
1583sub client_setup { 1739sub client_setup {
1584 my $table = new dc::UI::Table expand => 1, col_expand => [0, 1]; 1740 my $table = new DC::UI::Table expand => 1, col_expand => [0, 1];
1585 1741
1586 my $row = 0; 1742 my $row = 0;
1587 1743
1588 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Tip of the day"); 1744 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day");
1589 $table->add_at (1, $row++, new dc::UI::CheckBox 1745 $table->add_at (1, $row++, new DC::UI::CheckBox
1590 state => $CFG->{show_tips}, 1746 state => $CFG->{show_tips},
1591 tooltip => "Show the <b>Tip of the day</b> window at startup?", 1747 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1592 on_changed => sub { 1748 on_changed => sub {
1593 my ($self, $value) = @_; 1749 my ($self, $value) = @_;
1594 $CFG->{show_tips} = $value; 1750 $CFG->{show_tips} = $value;
1595 0 1751 0
1596 } 1752 }
1597 ); 1753 );
1598 1754
1599 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Messages Window Size"); 1755 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size");
1600 $table->add_at (1, $row++, my $saycmd = new dc::UI::Entry 1756 $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry
1601 text => $CFG->{logview_max_par}, 1757 text => $CFG->{logview_max_par},
1602 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server " 1758 tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server "
1603 . "sends more messages than this number, older messages get removed to save memory and " 1759 . "sends more messages than this number, older messages get removed to save memory and "
1604 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", 1760 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1605 on_changed => sub { 1761 on_changed => sub {
1606 my ($self, $value) = @_; 1762 my ($self, $value) = @_;
1607 $MESSAGE_WINDOW->set_max_para ($CFG->{logview_max_par} = $value*1); 1763 $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1);
1608 0 1764 0
1609 }, 1765 },
1610 ); 1766 );
1611 1767
1612 $table 1768 $table
1613} 1769}
1614 1770
1615sub autopickup_setup { 1771sub autopickup_setup {
1616 my $r = new dc::UI::ScrolledWindow ( 1772 my $r = new DC::UI::ScrolledWindow (
1617 expand => 1, 1773 expand => 1,
1618 scroll_y => 1 1774 scroll_y => 1
1619 ); 1775 );
1620 $r->add (my $table = new dc::UI::Table 1776 $r->add (my $table = new DC::UI::Table
1621 row_expand => [0], 1777 row_expand => [0],
1622 col_expand => [0, 1, 0, 1], 1778 col_expand => [0, 1, 0, 1],
1623 ); 1779 );
1624 1780
1625 for ( 1781 for (
1659 ["Magic Devices" => PICKUP_MAGIC_DEVICE], 1815 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1660 ["Ignore cursed" => PICKUP_NOT_CURSED], 1816 ["Ignore cursed" => PICKUP_NOT_CURSED],
1661 ["Jewelery" => PICKUP_JEWELS], 1817 ["Jewelery" => PICKUP_JEWELS],
1662 ["Flesh" => PICKUP_FLESH], 1818 ["Flesh" => PICKUP_FLESH],
1663 ], 1819 ],
1664 ["Weight/Value ratio", 2, 17] 1820 ["Value/Weight ratio", 2, 17]
1665 ) 1821 )
1666 { 1822 {
1667 my ($title, $x, $y, @bits) = @$_; 1823 my ($title, $x, $y, @bits) = @$_;
1668 $table->add_at ($x, $y, new dc::UI::Label text => $title, align => 1, fg => [1, 1, 0]); 1824 $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1669 1825
1670 for (@bits) { 1826 for (@bits) {
1671 ++$y; 1827 ++$y;
1672 1828
1673 my $mask = $_->[1]; 1829 my $mask = $_->[1];
1674 $table->add_at ($x , $y, new dc::UI::Label text => $_->[0], align => 1, expand => 1); 1830 $table->add_at ($x , $y, new DC::UI::Label text => $_->[0], align => 1, expand => 1);
1675 $table->add_at ($x+1, $y, my $checkbox = new dc::UI::CheckBox 1831 $table->add_at ($x+1, $y, my $checkbox = new DC::UI::CheckBox
1676 state => $::CFG->{pickup} & $mask, 1832 state => $::CFG->{pickup} & $mask,
1677 on_changed => sub { 1833 on_changed => sub {
1678 my ($box, $value) = @_; 1834 my ($box, $value) = @_;
1679 1835
1680 if ($value) { 1836 if ($value) {
1691 1847
1692 ${$_->[2]} = $checkbox if $_->[2]; 1848 ${$_->[2]} = $checkbox if $_->[2];
1693 } 1849 }
1694 } 1850 }
1695 1851
1696 $table->add_at (2, 18, new dc::UI::ValSlider 1852 $table->add_at (2, 18, new DC::UI::ValSlider
1697 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], 1853 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1698 template => ">= 99", 1854 template => ">= 99",
1855 tooltip => "Pick up items whose value/weight (silver/kg) ratio is equal or higher than this setting (which is specified in gold coins).",
1699 to_value => sub { ">= " . 5 * $_[0] }, 1856 to_value => sub { ">= " . 5 * $_[0] },
1700 on_changed => sub { 1857 on_changed => sub {
1701 my ($slider, $value) = @_; 1858 my ($slider, $value) = @_;
1702 1859
1703 $::CFG->{pickup} &= ~0xF; 1860 $::CFG->{pickup} &= ~0xF;
1704 $::CFG->{pickup} |= int $value 1861 $::CFG->{pickup} |= int $value
1705 if $value; 1862 if $value;
1706 1; 1863 1;
1707 }); 1864 });
1708 1865
1709 $table->add_at (3, 18, new dc::UI::Button 1866 $table->add_at (3, 18, new DC::UI::Button
1710 text => "set", 1867 text => "set",
1711 on_activate => sub { 1868 on_activate => sub {
1712 $::CONN->send_command ("pickup $::CFG->{pickup}") 1869 $::CONN->send_command ("pickup $::CFG->{pickup}")
1713 if defined $::CONN; 1870 if defined $::CONN;
1714 0 1871 0
1716 1873
1717 $r 1874 $r
1718} 1875}
1719 1876
1720my %SORT_ORDER = ( 1877my %SORT_ORDER = (
1721 type => undef, 1878 type => sub {
1879 sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_
1880 },
1722 mtime => sub { 1881 mtime => sub {
1723 my $NOW = time; 1882 my $NOW = time;
1724 sort { 1883 sort {
1725 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; 1884 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
1726 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; 1885 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
1735 or $a->{type} <=> $b->{type} 1894 or $a->{type} <=> $b->{type}
1736 } @_ }, 1895 } @_ },
1737); 1896);
1738 1897
1739sub inventory_widget { 1898sub inventory_widget {
1740 my $hb = new dc::UI::HBox homogeneous => 1; 1899 my $hb = new DC::UI::HBox homogeneous => 1;
1741 1900
1742 $hb->add (my $vb1 = new dc::UI::VBox); 1901 $hb->add (my $vb1 = new DC::UI::VBox);
1743 $vb1->add (new dc::UI::Label align => 0, text => "Player"); 1902 $vb1->add (new DC::UI::Label text => "Player");
1744 1903
1745 $vb1->add (my $hb1 = new dc::UI::HBox); 1904 $vb1->add (my $hb1 = new DC::UI::HBox);
1746 1905
1747 use sort 'stable'; 1906 use sort 'stable';
1748 1907
1749 $hb1->add (new dc::UI::Selector 1908 $hb1->add (new DC::UI::Selector
1750 value => $::CFG->{inv_sort}, 1909 value => $::CFG->{inv_sort},
1751 options => [ 1910 options => [
1752 [type => "Type/Name"], 1911 [type => "Type/Name"],
1753 [mtime => "Recent/Normal/Locked"], 1912 [mtime => "Recent/Normal/Locked"],
1754 [weight => "Weight/Type"], 1913 [weight => "Weight/Type"],
1756 on_changed => sub { 1915 on_changed => sub {
1757 $::CFG->{inv_sort} = $_[1]; 1916 $::CFG->{inv_sort} = $_[1];
1758 $INV->set_sort_order ($SORT_ORDER{$_[1]}); 1917 $INV->set_sort_order ($SORT_ORDER{$_[1]});
1759 }, 1918 },
1760 ); 1919 );
1761 $hb1->add (new dc::UI::Label text => "Weight: ", align => 1, expand => 1); 1920 $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1);
1762 #TODO# update to weigh/maxweight 1921 #TODO# update to weight/maxweight
1763 $hb1->add ($STATWIDS->{i_weight} = new dc::UI::Label align => -1); 1922 $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0);
1764 1923
1765 $vb1->add (my $sw1 = new dc::UI::ScrolledWindow expand => 1, scroll_y => 1); 1924 $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1);
1766 $sw1->add ($INV = new dc::UI::Inventory); 1925 $sw1->add ($INV = new DC::UI::Inventory);
1767 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1926 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1768 1927
1769 $hb->add (my $vb2 = new dc::UI::VBox); 1928 $hb->add (my $vb2 = new DC::UI::VBox);
1770 1929
1771 $vb2->add ($INVR_HB = new dc::UI::HBox); 1930 $vb2->add ($INVR_HB = new DC::UI::HBox);
1772 1931
1773 $vb2->add (my $sw2 = new dc::UI::ScrolledWindow expand => 1, scroll_y => 1); 1932 $vb2->add (my $sw2 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1);
1774 $sw2->add ($INVR = new dc::UI::Inventory); 1933 $sw2->add ($INVR = new DC::UI::Inventory);
1775 1934
1776 # XXX: Call after $INVR = ... because set_opencont sets the items 1935 # XXX: Call after $INVR = ... because set_opencont sets the items
1777 dc::Protocol::set_opencont ($::CONN, 0, "Floor"); 1936 DC::Protocol::set_opencont ($::CONN, 0, "Floor");
1778 1937
1779 $hb 1938 $hb
1780} 1939}
1781 1940
1782sub media_window { 1941sub media_window {
1783 my $vb = new dc::UI::VBox; 1942 my $vb = new DC::UI::VBox;
1784 1943
1785 $vb->add (new dc::UI::FancyFrame 1944 $vb->add (new DC::UI::FancyFrame
1786 label => "Currently playing music", 1945 label => "Currently playing music",
1787 child => new dc::UI::ScrolledWindow scroll_x => 1, scroll_y => 0, 1946 child => new DC::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1788 child => ($MUSIC_PLAYING_WIDGET = new dc::UI::Label ellipsise => 0, fontsize => 0.8), 1947 child => ($MUSIC_PLAYING_WIDGET = new DC::UI::Label ellipsise => 0, fontsize => 0.8),
1789 ); 1948 );
1790 1949
1791 $vb->add (new dc::UI::FancyFrame 1950 $vb->add (new DC::UI::FancyFrame
1792 label => "Other media used in this session", 1951 label => "Other media used in this session",
1793 expand => 1, 1952 expand => 1,
1794 child => ($LICENSE_WIDGET = new dc::UI::TextScroller 1953 child => ($LICENSE_WIDGET = new DC::UI::TextScroller
1795 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4), 1954 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1796 ); 1955 );
1797 1956
1798 $vb 1957 $vb
1799} 1958}
1808 or return; 1967 or return;
1809 1968
1810 $LICENSE_WIDGET->add_paragraph ({ 1969 $LICENSE_WIDGET->add_paragraph ({
1811 fg => [1, 1, 1, 1], 1970 fg => [1, 1, 1, 1],
1812 markup => "<small>" 1971 markup => "<small>"
1813 . "<b>Name:</b> " . (dc::asxml $meta->{name}) . "\n" 1972 . "<b>Name:</b> " . (DC::asxml $meta->{name}) . "\n"
1814 . "<b>Author:</b> " . (dc::asxml $meta->{author}) . "\n" 1973 . "<b>Author:</b> " . (DC::asxml $meta->{author}) . "\n"
1815 . "<b>Source:</b> " . (dc::asxml $meta->{source}) . "\n" 1974 . "<b>Source:</b> " . (DC::asxml $meta->{source}) . "\n"
1816 . "<b>License:</b> " . (dc::asxml $meta->{license}) . "\n" 1975 . "<b>License:</b> " . (DC::asxml $meta->{license}) . "\n"
1817 . "</small>", 1976 . "</small>",
1818 }); 1977 });
1819 $LICENSE_WIDGET->scroll_to_bottom; 1978 $LICENSE_WIDGET->scroll_to_bottom;
1820} 1979}
1821 1980
1829 $PL_WINDOW->show; 1988 $PL_WINDOW->show;
1830 } 1989 }
1831} 1990}
1832 1991
1833sub player_window { 1992sub player_window {
1834 my $plwin = $PL_WINDOW = new dc::UI::Toplevel 1993 my $plwin = $PL_WINDOW = new DC::UI::Toplevel
1835 x => "center", 1994 x => "center",
1836 y => "center", 1995 y => "center",
1837 force_w => $WIDTH * 9/10, 1996 force_w => $WIDTH * 9/10,
1838 force_h => $HEIGHT * 9/10, 1997 force_h => $HEIGHT * 9/10,
1839 title => "Player", 1998 title => "Player",
1841 has_close_button => 1 2000 has_close_button => 1
1842 ; 2001 ;
1843 2002
1844 my $ntb = 2003 my $ntb =
1845 $PL_NOTEBOOK = 2004 $PL_NOTEBOOK =
1846 new dc::UI::Notebook expand => 1; 2005 new DC::UI::Notebook expand => 1;
1847 2006
1848 $ntb->add_tab ( 2007 $ntb->add_tab (
1849 "Statistics (F2)" => $STATS_PAGE = stats_window, 2008 "Statistics (F2)" => $STATS_PAGE = stats_window,
1850 "Shows statistics, where all your Stats and Resistances are shown." 2009 "Shows statistics, where all your Stats and Resistances are shown."
1851 ); 2010 );
1852 $ntb->add_tab ( 2011 $ntb->add_tab (
1853 "Skills (F3)" => $SKILL_PAGE = skill_window, 2012 "Skills (F3)" => $SKILL_PAGE = skill_window,
1854 "Shows all your Skills." 2013 "Shows all your Skills."
1855 ); 2014 );
1856 2015
1857 my $spellsw = $SPELL_PAGE = new dc::UI::ScrolledWindow (expand => 1, scroll_y => 1); 2016 my $spellsw = $SPELL_PAGE = new DC::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1858 $spellsw->add ($SPELL_LIST = new dc::UI::SpellList); 2017 $spellsw->add ($SPELL_LIST = new DC::UI::SpellList);
1859 $ntb->add_tab ( 2018 $ntb->add_tab (
1860 "Spellbook (F4)" => $spellsw, 2019 "Spellbook (F4)" => $spellsw,
1861 "Displays all spells you have and lets you edit keyboard shortcuts for them." 2020 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1862 ); 2021 );
1863 $ntb->add_tab ( 2022 $ntb->add_tab (
1876 $plwin->add ($ntb); 2035 $plwin->add ($ntb);
1877 $plwin 2036 $plwin
1878} 2037}
1879 2038
1880sub keyboard_setup { 2039sub keyboard_setup {
1881 dc::Macro::keyboard_setup 2040 DC::Macro::keyboard_setup
1882} 2041}
1883 2042
1884sub help_window { 2043sub help_window {
1885 my $win = new dc::UI::Toplevel 2044 my $win = new DC::UI::Toplevel
1886 x => 'center', 2045 x => 'center',
1887 y => 'center', 2046 y => 'center',
1888 z => 4, 2047 z => 4,
1889 name => 'doc_browser', 2048 name => 'doc_browser',
1890 force_w => int $WIDTH * 7/8, 2049 force_w => int $WIDTH * 7/8,
1891 force_h => int $HEIGHT * 7/8, 2050 force_h => int $HEIGHT * 7/8,
1892 title => "Help Browser", 2051 title => "Help Browser",
1893 has_close_button => 1; 2052 has_close_button => 1;
1894 2053
1895 $win->add (my $vbox = new dc::UI::VBox); 2054 $win->add (my $vbox = new DC::UI::VBox);
1896 2055
1897 $vbox->add (new dc::UI::FancyFrame 2056 $vbox->add (new DC::UI::FancyFrame
1898 label => "Navigation", 2057 label => "Navigation",
1899 child => (my $buttons = new dc::UI::HBox), 2058 child => (my $buttons = new DC::UI::HBox),
1900 ); 2059 );
1901 $vbox->add (my $viewer = new dc::UI::TextScroller 2060 $vbox->add (my $viewer = new DC::UI::TextScroller
1902 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4); 2061 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1903 2062
1904 my @history; 2063 my @history;
1905 my @future; 2064 my @future;
1906 my $curnode; 2065 my $curnode;
1908 my $load_node; $load_node = sub { 2067 my $load_node; $load_node = sub {
1909 my ($node, $para) = @_; 2068 my ($node, $para) = @_;
1910 2069
1911 $buttons->clear; 2070 $buttons->clear;
1912 2071
1913 $buttons->add (new dc::UI::Button 2072 $buttons->add (new DC::UI::Button
1914 text => "⇤", 2073 text => "⇤",
1915 tooltip => "back to the starting page", 2074 tooltip => "back to the starting page",
1916 on_activate => sub { 2075 on_activate => sub {
1917 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode; 2076 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1918 unshift @future, @history; 2077 unshift @future, @history;
1920 $load_node->(@{shift @future}); 2079 $load_node->(@{shift @future});
1921 }, 2080 },
1922 ); 2081 );
1923 2082
1924 if (@history) { 2083 if (@history) {
1925 $buttons->add (new dc::UI::Button 2084 $buttons->add (new DC::UI::Button
1926 text => "⋘", 2085 text => "⋘",
1927 tooltip => "back to <i>" . (dc::asxml dc::Pod::full_path $history[-1][0]) . "</i>", 2086 tooltip => "back to <i>" . (DC::asxml DC::Pod::full_path $history[-1][0]) . "</i>",
1928 on_activate => sub { 2087 on_activate => sub {
1929 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode; 2088 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1930 $load_node->(@{pop @history}); 2089 $load_node->(@{pop @history});
1931 }, 2090 },
1932 ); 2091 );
1933 } 2092 }
1934 2093
1935 if (@future) { 2094 if (@future) {
1936 $buttons->add (new dc::UI::Button 2095 $buttons->add (new DC::UI::Button
1937 text => "⋙", 2096 text => "⋙",
1938 tooltip => "forward to <i>" . (dc::asxml dc::Pod::full_path $future[0][0]) . "</i>", 2097 tooltip => "forward to <i>" . (DC::asxml DC::Pod::full_path $future[0][0]) . "</i>",
1939 on_activate => sub { 2098 on_activate => sub {
1940 push @history, [$curnode, $viewer->current_paragraph]; 2099 push @history, [$curnode, $viewer->current_paragraph];
1941 $load_node->(@{shift @future}); 2100 $load_node->(@{shift @future});
1942 }, 2101 },
1943 ); 2102 );
1944 } 2103 }
1945 2104
1946 $buttons->add (new dc::UI::Label text => " "); 2105 $buttons->add (new DC::UI::Label text => " ");
1947 2106
1948 my @path = dc::Pod::full_path_of $node; 2107 my @path = DC::Pod::full_path_of $node;
1949 pop @path; # drop current node 2108 pop @path; # drop current node
1950 2109
1951 for my $node (@path) { 2110 for my $node (@path) {
1952 $buttons->add (new dc::UI::Button 2111 $buttons->add (new DC::UI::Button
1953 text => $node->{kw}[0], 2112 text => $node->[DC::Pod::N_KW][0],
1954 tooltip => "go to <i>" . (dc::asxml dc::Pod::full_path $node) . "</i>", 2113 tooltip => "go to <i>" . (DC::asxml DC::Pod::full_path $node) . "</i>",
1955 on_activate => sub { 2114 on_activate => sub {
1956 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = (); 2115 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1957 $load_node->($node); 2116 $load_node->($node);
1958 }, 2117 },
1959 ); 2118 );
1960 $buttons->add (new dc::UI::Label text => "/"); 2119 $buttons->add (new DC::UI::Label text => "/");
1961 } 2120 }
1962 2121
1963 $buttons->add (new dc::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4); 2122 $buttons->add (new DC::UI::Label text => $node->[DC::Pod::N_KW][0], padding_x => 4, padding_y => 4);
1964 2123
1965 $curnode = $node; 2124 $curnode = $node;
1966 2125
1967 $viewer->clear; 2126 $viewer->clear;
1968 $viewer->add_paragraph (dc::Pod::as_paragraphs dc::Pod::section_of $curnode); 2127 $viewer->add_paragraph (DC::Pod::as_paragraphs DC::Pod::section_of $curnode);
1969 $viewer->scroll_to ($para); 2128 $viewer->scroll_to ($para);
1970 }; 2129 };
1971 2130
1972 $load_node->(dc::Pod::find pod => "mainpage"); 2131 $load_node->(DC::Pod::find pod => "mainpage");
1973 2132
1974 $dc::Pod::goto_document = sub { 2133 $DC::Pod::goto_document = sub {
1975 my (@path) = @_; 2134 my (@path) = @_;
1976 2135
1977 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = (); 2136 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1978 2137
1979 $load_node->((dc::Pod::find @path)[0]); 2138 $load_node->((DC::Pod::find @path)[0]);
1980 $win->show; 2139 $win->show;
1981 }; 2140 };
1982 2141
1983 $win 2142 $win
1984} 2143}
1985 2144
1986sub open_string_query { 2145sub open_string_query {
1987 my ($title, $cb, $txt, $tooltip) = @_; 2146 my ($title, $cb, $txt, $tooltip) = @_;
1988 my $dialog = new dc::UI::Toplevel 2147 my $dialog = new DC::UI::Toplevel
1989 x => "center", 2148 x => "center",
1990 y => "center", 2149 y => "center",
1991 z => 50, 2150 z => 50,
1992 force_w => $WIDTH * 4/5, 2151 force_w => $WIDTH * 4/5,
1993 title => $title; 2152 title => $title;
1994 2153
1995 $dialog->add ( 2154 $dialog->add (
1996 my $e = new dc::UI::Entry 2155 my $e = new DC::UI::Entry
1997 on_activate => sub { $cb->(@_); $dialog->hide; 0 }, 2156 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
1998 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, 2157 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
1999 tooltip => $tooltip 2158 tooltip => $tooltip
2000 ); 2159 );
2001 2160
2004 $dialog->show; 2163 $dialog->show;
2005} 2164}
2006 2165
2007sub open_quit_dialog { 2166sub open_quit_dialog {
2008 unless ($QUIT_DIALOG) { 2167 unless ($QUIT_DIALOG) {
2009 $QUIT_DIALOG = new dc::UI::Toplevel 2168 $QUIT_DIALOG = new DC::UI::Toplevel
2010 x => "center", 2169 x => "center",
2011 y => "center", 2170 y => "center",
2012 z => 50, 2171 z => 50,
2013 title => "Really Quit?", 2172 title => "Really Quit?",
2014 on_key_down => sub { 2173 on_key_down => sub {
2015 my ($dialog, $ev) = @_; 2174 my ($dialog, $ev) = @_;
2016 $ev->{sym} == 27 and $dialog->hide; 2175 $ev->{sym} == 27 and $dialog->hide;
2017 } 2176 }
2018 ; 2177 ;
2019 2178
2020 $QUIT_DIALOG->add (my $vb = new dc::UI::VBox expand => 1); 2179 $QUIT_DIALOG->add (my $vb = new DC::UI::VBox expand => 1);
2021 2180
2022 $vb->add (new dc::UI::Label 2181 $vb->add (new DC::UI::Label
2023 text => "You should find a savebed and apply it first!", 2182 text => "You should find a savebed and apply it first!",
2024 max_w => $WIDTH * 0.25, 2183 max_w => $WIDTH * 0.25,
2025 ellipsize => 0, 2184 ellipsize => 0,
2026 ); 2185 );
2027 $vb->add (my $hb = new dc::UI::HBox expand => 1); 2186 $vb->add (my $hb = new DC::UI::HBox expand => 1);
2028 $hb->add (new dc::UI::Button 2187 $hb->add (new DC::UI::Button
2029 text => "Ok", 2188 text => "Ok",
2030 expand => 1, 2189 expand => 1,
2031 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 2190 on_activate => sub { $QUIT_DIALOG->hide; 0 },
2032 ); 2191 );
2033 $hb->add (new dc::UI::Button 2192 $hb->add (new DC::UI::Button
2034 text => "Quit anyway", 2193 text => "Quit anyway",
2035 expand => 1, 2194 expand => 1,
2036 on_activate => sub { EV::unloop EV::UNLOOP_ALL }, 2195 on_activate => sub {
2196 crash "Quit anyway";
2197 EV::unloop EV::UNLOOP_ALL;
2198 },
2037 ); 2199 );
2038 } 2200 }
2039 2201
2040 $QUIT_DIALOG->show; 2202 $QUIT_DIALOG->show;
2041 $QUIT_DIALOG->grab_focus; 2203 $QUIT_DIALOG->grab_focus;
2042} 2204}
2043 2205
2044sub show_tip_of_the_day { 2206sub show_tip_of_the_day {
2045 # find all tips 2207 # find all tips
2046 my @tod = dc::Pod::find tip_of_the_day => "*"; 2208 my @tod = DC::Pod::find tip_of_the_day => "*";
2047 2209
2048 dc::DB::get state => "tip_of_the_day", sub { 2210 DC::DB::get state => "tip_of_the_day", sub {
2049 my ($todindex) = @_; 2211 my ($todindex) = @_;
2050 $todindex = 0 if $todindex >= @tod; 2212 $todindex = 0 if $todindex >= @tod;
2051 dc::DB::put state => tip_of_the_day => $todindex + 1, sub { }; 2213 DC::DB::put state => tip_of_the_day => $todindex + 1, sub { };
2052 2214
2053 # create dialog 2215 # create dialog
2054 my $dialog; 2216 my $dialog;
2055 2217
2056 my $close = sub { 2218 my $close = sub {
2057 $dialog->destroy; 2219 $dialog->destroy;
2058 }; 2220 };
2059 2221
2060 $dialog = new dc::UI::Toplevel 2222 $dialog = new DC::UI::Toplevel
2061 x => "center", 2223 x => "center",
2062 y => "center", 2224 y => "center",
2063 z => 3, 2225 z => 3,
2064 name => 'tip_of_the_day', 2226 name => 'tip_of_the_day',
2065 force_w => int $WIDTH * 4/9, 2227 force_w => int $WIDTH * 4/9,
2066 force_h => int $WIDTH * 2/9, 2228 force_h => int $WIDTH * 2/9,
2067 title => "Tip of the day #" . (1 + $todindex), 2229 title => "Tip of the day #" . (1 + $todindex),
2068 child => my $vbox = new dc::UI::VBox, 2230 child => my $vbox = new DC::UI::VBox,
2069 has_close_button => 1, 2231 has_close_button => 1,
2070 on_delete => $close, 2232 on_delete => $close,
2071 ; 2233 ;
2072 2234
2073 $vbox->add (my $viewer = new dc::UI::TextScroller 2235 $vbox->add (my $viewer = new DC::UI::TextScroller
2074 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4); 2236 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
2075 $viewer->add_paragraph (dc::Pod::as_paragraphs dc::Pod::section_of $tod[$todindex]); 2237 $viewer->add_paragraph (DC::Pod::as_paragraphs DC::Pod::section_of $tod[$todindex]);
2076 2238
2077 $vbox->add (my $table = new dc::UI::Table col_expand => [0, 1]); 2239 $vbox->add (my $table = new DC::UI::Table col_expand => [0, 1]);
2078 2240
2079 $table->add_at (0, 0, new dc::UI::Button 2241 $table->add_at (0, 0, new DC::UI::Button
2080 text => "Close", 2242 text => "Close",
2081 tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the <b>Server Setup</b>.", 2243 tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the <b>Server Setup</b>.",
2082 on_activate => $close, 2244 on_activate => $close,
2083 ); 2245 );
2084 2246
2085 $table->add_at (2, 0, new dc::UI::Button 2247 $table->add_at (2, 0, new DC::UI::Button
2086 text => "Next", 2248 text => "Next",
2087 tooltip => "Show the next <b>Tip of the day</b>.", 2249 tooltip => "Show the next <b>Tip of the day</b>.",
2088 on_activate => sub { 2250 on_activate => sub {
2089 $close->(); 2251 $close->();
2090 &show_tip_of_the_day; 2252 &show_tip_of_the_day;
2094 $dialog->show; 2256 $dialog->show;
2095 }; 2257 };
2096} 2258}
2097 2259
2098sub sdl_init { 2260sub sdl_init {
2099 dc::SDL_Init 2261 DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE
2100 and die "SDL::Init failed!\n"; 2262 and die "SDL::Init failed!\n";
2101} 2263}
2102 2264
2103sub video_init { 2265sub video_init {
2266 DC::set_theme $CFG->{uitheme};
2267
2268 DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT;
2269 $SDL_REINIT = 0;
2270
2271 @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8;
2272 @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES;
2273 @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES;
2274 @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2275
2276 @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES;
2277
2104 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES; 2278 if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) {
2279 $CFG->{sdl_mode} = 0; # lowest resolution by default
2280
2281 # now choose biggest mode <= 1024x768
2282 for (0 .. $#SDL_MODES) {
2283 if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) {
2284 $CFG->{sdl_mode} = $_;
2285 }
2286 }
2287 }
2105 2288
2106 my ($old_w, $old_h) = ($WIDTH, $HEIGHT); 2289 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
2107 2290
2108 ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 2291 ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
2109 $FULLSCREEN = $CFG->{fullscreen}; 2292 $FULLSCREEN = $CFG->{fullscreen};
2110 $FAST = $CFG->{fast}; 2293 $FAST = $CFG->{fast};
2111 2294
2295 # due to mac os x braindamage, we simply retry with !fullscreen in case of an error
2112 dc::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN 2296 DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN
2297 or DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, !$FULLSCREEN
2113 or die "SDL_SetVideoMode failed: " . (dc::SDL_GetError) . "\n"; 2298 or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n";
2114 2299
2115 $SDL_ACTIVE = 1; 2300 $SDL_ACTIVE = 1;
2116 $LAST_REFRESH = time - 0.01; 2301 $LAST_REFRESH = time - 0.01;
2117 2302
2118 dc::OpenGL::init; 2303 DC::OpenGL::init;
2119 dc::Macro::init; 2304 DC::Macro::init;
2120 2305
2121 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 2306 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
2122 2307
2123 $dc::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# 2308 $DC::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
2124 2309
2125 ############################################################################# 2310 #############################################################################
2126 2311
2127 if ($DEBUG_STATUS) { 2312 if ($DEBUG_STATUS) {
2128 dc::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h; 2313 DC::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
2129 } else { 2314 } else {
2130 # create/configure the widgets 2315 # create/configure the widgets
2131 2316
2132 $dc::UI::ROOT->connect (key_down => sub { 2317 $DC::UI::ROOT->connect (key_down => sub {
2133 my (undef, $ev) = @_; 2318 my (undef, $ev) = @_;
2134 2319
2135 if (my @macros = dc::Macro::find $ev) { 2320 if (my @macros = DC::Macro::find $ev) {
2136 dc::Macro::execute $_ for @macros; 2321 DC::Macro::execute $_ for @macros;
2137 2322
2138 return 1; 2323 return 1;
2139 } 2324 }
2140 2325
2141 0 2326 0
2142 }); 2327 });
2143 2328
2144 $DEBUG_STATUS = new dc::UI::Label 2329 $DEBUG_STATUS = new DC::UI::Label
2145 padding => 0, 2330 padding => 0,
2146 z => 100, 2331 z => 100,
2147 force_x => "max", 2332 force_x => "max",
2148 force_y => 0; 2333 force_y => 0;
2149 $DEBUG_STATUS->show; 2334 $DEBUG_STATUS->show;
2150 2335
2151 $STATUSBOX = new dc::UI::Statusbox; 2336 $STATUSBOX = new DC::UI::Statusbox;
2152 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
2153 2337
2338 $MODBOX = new DC::UI::Label
2339 can_events => 1,
2340 can_hover => 1,
2341 markup => "",
2342 align => 0,
2343 font => $FONT_FIXED,
2344 tooltip => "#modifier_box",
2345 tooltip_width => 0.67,
2346 ;
2347
2348 update_modbox;
2349
2154 (new dc::UI::Frame 2350 (new DC::UI::Frame
2155 bg => [0, 0, 0, 0.4], 2351 bg => [0, 0, 0, 0.4],
2156 force_x => 0, 2352 force_x => 0,
2157 force_y => "max", 2353 force_y => "max",
2158 child => $STATUSBOX, 2354 child => (my $LR = new DC::UI::VBox),
2159 )->show; 2355 )->show;
2160 2356
2357 $LR->add ($STATUSBOX);
2358 $LR->add ($MODBOX);
2359 $LR->add (new DC::UI::Label
2360 align => 0,
2361 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode",
2362 fontsize => 0.5,
2363 fg => [1, 1, 0, 0.7],
2364 );
2365
2161 dc::UI::Toplevel->new ( 2366 DC::UI::Toplevel->new (
2162 title => "Minimap", 2367 title => "Minimap",
2163 name => "mapmap", 2368 name => "mapmap",
2164 x => 0, 2369 x => 0,
2165 y => $FONTSIZE + 8, 2370 y => $FONTSIZE + 8,
2166 border_bg => [1, 1, 1, 192/255], 2371 border_bg => [1, 1, 1, 192/255],
2167 bg => [1, 1, 1, 0], 2372 bg => [1, 1, 1, 0],
2168 child => ($MAPMAP = new dc::MapWidget::MapMap 2373 child => ($MAPMAP = new DC::MapWidget::MapMap
2169 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.", 2374 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
2170 ), 2375 ),
2171 )->show; 2376 )->show;
2172 2377
2173 $MAPWIDGET = new dc::MapWidget; 2378 $MAPWIDGET = new DC::MapWidget;
2174 $MAPWIDGET->connect (activate_console => sub { 2379 $MAPWIDGET->connect (activate_console => sub {
2175 my ($mapwidget, $preset) = @_; 2380 my ($mapwidget, $preset) = @_;
2176 2381
2177 $MESSAGE_WINDOW->activate_console ($preset) 2382 $MESSAGE_DIST->activate_console ($preset)
2178 if $MESSAGE_WINDOW; 2383 if $MESSAGE_DIST;
2179 }); 2384 });
2180 $MAPWIDGET->show; 2385 $MAPWIDGET->show;
2181 $MAPWIDGET->grab_focus; 2386 $MAPWIDGET->grab_focus;
2182 2387
2183 $COMPLETER = new dc::MapWidget::Command:: 2388 $COMPLETER = new DC::MapWidget::Command::
2184 command => { }, 2389 command => { },
2185 tooltip => "#completer_help", 2390 tooltip => "#completer_help",
2186 ; 2391 ;
2187 2392
2188 $SETUP_DIALOG = new dc::UI::Toplevel 2393 $SETUP_DIALOG = new DC::UI::Toplevel
2189 title => "Setup", 2394 title => "Setup",
2190 name => "setup_dialog", 2395 name => "setup_dialog",
2191 x => 'center', 2396 x => 'center',
2192 y => 'center', 2397 y => 'center',
2193 z => 2, 2398 z => 2,
2195 force_h => $::HEIGHT * 0.6, 2400 force_h => $::HEIGHT * 0.6,
2196 has_close_button => 1, 2401 has_close_button => 1,
2197 ; 2402 ;
2198 2403
2199 $METASERVER = metaserver_dialog; 2404 $METASERVER = metaserver_dialog;
2200 $MESSAGE_WINDOW = new dc::UI::MessageWindow; 2405 # the name is changed to not conflict with the older name as users could have hidden it
2406 $MESSAGE_WINDOW = new DC::UI::Dockbar
2407 name => "message_window2",
2408 title => 'Messages',
2409 force_w => $::WIDTH * 0.6,
2410 force_h => $::HEIGHT * 0.25,
2411 ;
2201 2412
2413 $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW;
2414
2202 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new dc::UI::Notebook expand => 1, debug => 1, 2415 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1,
2203 filter => new dc::UI::ScrolledWindow expand => 1, scroll_y => 1); 2416 filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1);
2204 2417
2205 $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup, 2418 $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup,
2206 "Configure the server to play on, your username and password."); 2419 "Configure the server to play on, your username and password.");
2207 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup, 2420 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
2208 "Configure other server related options."); 2421 "Configure other server related options.");
2220 . "After pressing the combo the binding will be saved automatically and the " 2433 . "After pressing the combo the binding will be saved automatically and the "
2221 . "binding editor closes"); 2434 . "binding editor closes");
2222 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, 2435 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
2223 "Some debuggin' options. Do not ask."); 2436 "Some debuggin' options. Do not ask.");
2224 2437
2225 $BUTTONBAR = new dc::UI::Buttonbar x => 0, y => 0, z => 200; # put on top 2438 $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
2226 2439
2227 $BUTTONBAR->add (new dc::UI::Flopper text => "Setup", other => $SETUP_DIALOG, 2440 $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
2228 tooltip => "Toggles a dialog where you can configure all aspects of this client."); 2441 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
2229 2442
2230 $BUTTONBAR->add (new dc::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, 2443# $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
2231 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); 2444# tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
2232 2445
2233 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 2446 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
2234 2447
2235 $BUTTONBAR->add (new dc::UI::Flopper text => "Playerbook", other => player_window, 2448 $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window,
2236 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats."); 2449 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
2237 2450
2238 $BUTTONBAR->add (new dc::UI::Button 2451 $BUTTONBAR->add (new DC::UI::Button
2239 text => "Save Config", 2452 text => "Save Config",
2240 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.", 2453 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
2241 on_activate => sub { 2454 on_activate => sub {
2242 $::CFG->{layout} = dc::UI::get_layout; 2455 $::CFG->{layout} = DC::UI::get_layout;
2243 dc::write_cfg "$Deliantra::VARDIR/client.cf"; 2456 DC::write_cfg;
2244 status "Configuration Saved"; 2457 status "Configuration Saved";
2245 0 2458 0
2246 }, 2459 },
2247 ); 2460 );
2248 2461
2249 $BUTTONBAR->add (new dc::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window, 2462 $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
2250 tooltip => "View Documentation"); 2463 tooltip => "View Documentation");
2251 2464
2252
2253 $BUTTONBAR->add (new dc::UI::Button 2465 $BUTTONBAR->add (new DC::UI::Button
2254 text => "Quit", 2466 text => "Quit",
2255 tooltip => "Terminates the program", 2467 tooltip => "Terminates the program",
2256 on_activate => sub { 2468 on_activate => sub {
2257 if ($CONN) { 2469 if ($CONN) {
2258 open_quit_dialog; 2470 open_quit_dialog;
2266 $BUTTONBAR->show; 2478 $BUTTONBAR->show;
2267 $SETUP_DIALOG->show; 2479 $SETUP_DIALOG->show;
2268 $MESSAGE_WINDOW->show; 2480 $MESSAGE_WINDOW->show;
2269 } 2481 }
2270 2482
2483 $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]);
2484 $MODE_SLIDER->emit (changed => $CFG->{sdl_mode});
2485
2486 $CAVEAT_LABEL->set_text ("None :)");
2487 $CAVEAT_LABEL->set_text ("Software Rendering (very slow)")
2488 unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL;
2489
2271 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2490 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
2272} 2491}
2273 2492
2274sub video_shutdown { 2493sub video_shutdown {
2275 dc::OpenGL::shutdown; 2494 DC::OpenGL::shutdown;
2495 DC::SDL_QuitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT;
2276 2496
2277 undef $SDL_ACTIVE; 2497 undef $SDL_ACTIVE;
2278} 2498}
2279 2499
2280my %animate_object; 2500my %animate_object;
2289 } 2509 }
2290 2510
2291 undef $WANT_REFRESH; 2511 undef $WANT_REFRESH;
2292 $_[0]->stop; 2512 $_[0]->stop;
2293 2513
2294 $dc::UI::ROOT->draw; 2514 $DC::UI::ROOT->draw;
2295 dc::SDL_GL_SwapBuffers; 2515 DC::SDL_GL_SwapBuffers;
2296 $LAST_REFRESH = $NOW; 2516 $LAST_REFRESH = $NOW;
2297} 2517}
2298 2518
2299my $want_refresh = EV::idle_ns \&force_refresh; 2519my $want_refresh = EV::prepare_ns \&force_refresh;
2300 2520
2301my $input = EV::periodic 0, 1/60, undef, sub { 2521my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub {
2302 $NOW = time; 2522 $NOW = EV::now;
2303 2523
2304 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2524 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2305 for dc::poll_events; 2525 for DC::poll_events;
2306 2526
2307 if (%animate_object) { 2527 if (%animate_object) {
2308 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2528 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2309 $WANT_REFRESH = 1; 2529 $WANT_REFRESH = 1;
2310 } 2530 }
2322 my ($widget) = @_; 2542 my ($widget) = @_;
2323 delete $animate_object{$widget}; 2543 delete $animate_object{$widget};
2324} 2544}
2325 2545
2326%SDL_CB = ( 2546%SDL_CB = (
2327 dc::SDL_QUIT => sub { 2547 DC::SDL_QUIT => sub {
2548 crash "SDL_QUIT";
2328 EV::unloop EV::UNLOOP_ALL; 2549 EV::unloop EV::UNLOOP_ALL;
2329 }, 2550 },
2330 dc::SDL_VIDEORESIZE => sub { 2551 DC::SDL_VIDEORESIZE => sub {
2331 }, 2552 },
2332 dc::SDL_VIDEOEXPOSE => sub { 2553 DC::SDL_VIDEOEXPOSE => sub {
2333 dc::UI::full_refresh; 2554 DC::UI::full_refresh;
2334 }, 2555 },
2335 dc::SDL_ACTIVEEVENT => sub { 2556 DC::SDL_ACTIVEEVENT => sub {
2336# not useful, as APPACTIVE includes only iconified state, not unmapped 2557# not useful, as APPACTIVE includes only iconified state, not unmapped
2337# printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, dc::SDL_GetAppState;#d# 2558# printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d#
2338# printf "a %x\n", dc::SDL_GetAppState & dc::SDL_APPACTIVE;#d# 2559# printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d#
2339# printf "A\n" if $_[0]{state} & dc::SDL_APPACTIVE; 2560# printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE;
2340# printf "K\n" if $_[0]{state} & dc::SDL_APPINPUTFOCUS; 2561# printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS;
2341# printf "M\n" if $_[0]{state} & dc::SDL_APPMOUSEFOCUS; 2562# printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS;
2342 }, 2563 },
2343 dc::SDL_KEYDOWN => sub { 2564 DC::SDL_KEYDOWN => sub {
2344 if ($_[0]{mod} & dc::KMOD_ALT && $_[0]{sym} == 13) { 2565 if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) {
2345 # alt-enter 2566 # alt-enter
2567 video_shutdown;
2346 $FULLSCREEN_ENABLE->toggle; 2568 $FULLSCREEN_ENABLE->toggle;
2347 video_shutdown;
2348 video_init; 2569 video_init;
2349 } else { 2570 } else {
2350 dc::UI::feed_sdl_key_down_event ($_[0]); 2571 &DC::UI::feed_sdl_key_down_event;
2351 } 2572 }
2573 update_modbox;
2352 }, 2574 },
2353 dc::SDL_KEYUP => \&dc::UI::feed_sdl_key_up_event, 2575 DC::SDL_KEYUP => sub {
2576 &DC::UI::feed_sdl_key_up_event;
2577 update_modbox;
2578 },
2354 dc::SDL_MOUSEMOTION => \&dc::UI::feed_sdl_motion_event, 2579 DC::SDL_MOUSEMOTION => \&DC::UI::feed_sdl_motion_event,
2355 dc::SDL_MOUSEBUTTONDOWN => \&dc::UI::feed_sdl_button_down_event, 2580 DC::SDL_MOUSEBUTTONDOWN => \&DC::UI::feed_sdl_button_down_event,
2356 dc::SDL_MOUSEBUTTONUP => \&dc::UI::feed_sdl_button_up_event, 2581 DC::SDL_MOUSEBUTTONUP => \&DC::UI::feed_sdl_button_up_event,
2357 dc::SDL_USEREVENT => sub { 2582 DC::SDL_USEREVENT => sub {
2358 if ($_[0]{code} == 1) { 2583 if ($_[0]{code} == 1) {
2359 audio_channel_finished $_[0]{data1}; 2584 audio_channel_finished $_[0]{data1};
2360 } elsif ($_[0]{code} == 0) { 2585 } elsif ($_[0]{code} == 0) {
2361 audio_music_finished; 2586 audio_music_finished;
2362 } 2587 }
2368$SIG{INT} = $SIG{TERM} = sub { 2593$SIG{INT} = $SIG{TERM} = sub {
2369 EV::unloop; 2594 EV::unloop;
2370 #d# TODO calling exit here hangs the process in some futex 2595 #d# TODO calling exit here hangs the process in some futex
2371}; 2596};
2372 2597
2373{ 2598# due to mac os x + sdl combined briandamage, we need this contortion
2599sub main {
2600 {
2601 DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst";
2602
2374 if (-e "$Deliantra::VARDIR/client.cf") { 2603 if (-e "$Deliantra::VARDIR/client.cf") {
2375 dc::read_cfg "$Deliantra::VARDIR/client.cf"; 2604 DC::read_cfg "$Deliantra::VARDIR/client.cf";
2376 } else { 2605 } else {
2377 #TODO: compatibility cruft 2606 #TODO: compatibility cruft
2378 dc::read_cfg "$Deliantra::OLDDIR/cfplusrc"; 2607 DC::read_cfg "$Deliantra::OLDDIR/cfplusrc";
2379 print STDERR "INFO: used old configuratrion file\n"; 2608 print STDERR "INFO: used old configuration file\n";
2380 } 2609 }
2381 2610
2382 dc::DB::Server::run; 2611 DC::DB::Server::run;
2383 2612
2613 if ($CFG->{db_schema} < 1) {
2614 warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n";
2615 DC::DB::nuke_db;
2616 $CFG->{db_schema} = 1;
2617 DC::write_cfg;
2618 }
2619
2620 DC::DB::open_db;
2621
2384 dc::UI::set_layout ($::CFG->{layout}); 2622 DC::UI::set_layout ($::CFG->{layout});
2385 2623
2386 my %DEF_CFG = ( 2624 my %DEF_CFG = (
2387 sdl_mode => 0, 2625 sdl_mode => undef,
2388 fullscreen => 1, 2626 fullscreen => 1,
2389 fast => 0, 2627 fast => 0,
2390 force_opengl11 => undef, 2628 force_opengl11 => undef,
2629 disable_alpha => 0,
2630 smooth_movement => 1,
2391 texture_compression => 1, 2631 texture_compression => 1,
2392 map_scale => 1, 2632 map_scale => 1,
2393 fow_enable => 1, 2633 fow_enable => 1,
2394 fow_intensity => 0, 2634 fow_intensity => 0,
2395 map_smoothing => 1, 2635 map_smoothing => 1,
2396 gui_fontsize => 1, 2636 gui_fontsize => 1,
2397 log_fontsize => 0.7, 2637 log_fontsize => 0.7,
2398 gauge_fontsize => 1, 2638 gauge_fontsize => 1,
2399 gauge_size => 0.35, 2639 gauge_size => 0.35,
2400 stat_fontsize => 0.7, 2640 stat_fontsize => 0.7,
2401 mapsize => 100, 2641 mapsize => 100,
2402 audio_enable => 1, 2642 audio_enable => 1,
2403 audio_hw_channels => 0, 2643 audio_hw_channels => 0,
2404 audio_hw_frequency => 0, 2644 audio_hw_frequency => 0,
2405 audio_hw_chunksize => 0, 2645 audio_hw_chunksize => 0,
2406 audio_mix_channels => 8, 2646 audio_mix_channels => 8,
2407 effects_enable => 1, 2647 effects_enable => 1,
2408 effects_volume => 1, 2648 effects_volume => 1,
2409 bgm_enable => 1, 2649 bgm_enable => 1,
2410 bgm_volume => 0.5, 2650 bgm_volume => 0.5,
2411 output_rate => "", 2651 output_rate => "",
2412 pickup => 0, 2652 pickup => 0,
2413 inv_sort => "mtime", 2653 inv_sort => "mtime",
2414 default => "profile", # default profile 2654 default => "profile", # default profile
2415 show_tips => 1, 2655 show_tips => 1,
2416 logview_max_par => 1000, 2656 logview_max_par => 1000,
2657 shift_fire_stop => 0,
2658 uitheme => "wood",
2417 ); 2659 );
2418 2660
2419 while (my ($k, $v) = each %DEF_CFG) { 2661 while (my ($k, $v) = each %DEF_CFG) {
2420 $CFG->{$k} = $v unless exists $CFG->{$k}; 2662 $CFG->{$k} = $v unless exists $CFG->{$k};
2421 } 2663 }
2422 2664
2423 $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; 2665 $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net";
2424 $PROFILE = $CFG->{profile}{default}; 2666 $PROFILE = $CFG->{profile}{default};
2425 2667
2426 # convert old bindings (only default profile matters) 2668 # convert old bindings (only default profile matters)
2427 if (my $bindings = delete $PROFILE->{bindings}) { 2669 if (my $bindings = delete $PROFILE->{bindings}) {
2428 while (my ($mod, $syms) = each %$bindings) { 2670 while (my ($mod, $syms) = each %$bindings) {
2429 while (my ($sym, $cmds) = each %$syms) { 2671 while (my ($sym, $cmds) = each %$syms) {
2430 push @{ $PROFILE->{macro} }, { 2672 push @{ $PROFILE->{macro} }, {
2431 accelkey => [$mod*1, $sym*1], 2673 accelkey => [$mod*1, $sym*1],
2432 action => $cmds, 2674 action => $cmds,
2675 };
2433 }; 2676 }
2434 } 2677 }
2435 } 2678 }
2436 }
2437 2679
2438 sdl_init; 2680 sdl_init;
2439 2681
2440 @SDL_MODES = dc::SDL_ListModes 8, 8; 2682 {
2441 @SDL_MODES = dc::SDL_ListModes 5, 0 unless @SDL_MODES;
2442 @SDL_MODES or dc::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2443
2444 @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES;
2445
2446 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
2447
2448 {
2449 my @fonts = map dc::find_rcfile "fonts/$_", qw( 2683 my @fonts = map DC::find_rcfile "fonts/$_", qw(
2450 DejaVuSans.ttf 2684 DejaVuSans.ttf
2451 DejaVuSansMono.ttf 2685 DejaVuSansMono.ttf
2452 DejaVuSans-Bold.ttf 2686 DejaVuSans-Bold.ttf
2453 DejaVuSansMono-Bold.ttf 2687 DejaVuSansMono-Bold.ttf
2454 DejaVuSans-Oblique.ttf 2688 DejaVuSans-Oblique.ttf
2455 DejaVuSansMono-Oblique.ttf 2689 DejaVuSansMono-Oblique.ttf
2456 DejaVuSans-BoldOblique.ttf 2690 DejaVuSans-BoldOblique.ttf
2457 DejaVuSansMono-BoldOblique.ttf 2691 DejaVuSansMono-BoldOblique.ttf
2458 ); 2692 );
2459 2693
2460 dc::add_font $_ for @fonts; 2694 DC::add_font $_ for @fonts;
2461 2695
2462 dc::pango_init;
2463
2464 $FONT_PROP = new_from_file dc::Font $fonts[0]; 2696 $FONT_PROP = new_from_file DC::Font $fonts[0];
2465 $FONT_FIXED = new_from_file dc::Font $fonts[1]; 2697 $FONT_FIXED = new_from_file DC::Font $fonts[1];
2466 2698
2467 $FONT_PROP->make_default; 2699 $FONT_PROP->make_default;
2468 } 2700
2701 DC::pango_init;
2702 }
2469 2703
2470# compare mono (ft) vs. rgba (cairo) 2704# compare mono (ft) vs. rgba (cairo)
2471# ft - 1.8s, cairo 3s, even in alpha-only mode 2705# ft - 1.8s, cairo 3s, even in alpha-only mode
2472# for my $rgba (0..1) { 2706# for my $rgba (0..1) {
2473# my $t1 = Time::HiRes::time; 2707# my $t1 = Time::HiRes::time;
2474# for (1..1000) { 2708# for (1..1000) {
2475# my $layout = dc::Layout->new ($rgba); 2709# my $layout = DC::Layout->new ($rgba);
2476# $layout->set_text ("hallo" x 100); 2710# $layout->set_text ("hallo" x 100);
2477# $layout->render; 2711# $layout->render;
2478# } 2712# }
2479# my $t2 = Time::HiRes::time; 2713# my $t2 = Time::HiRes::time;
2480# warn $t2-$t1; 2714# warn $t2-$t1;
2481# } 2715# }
2482 2716
2483 video_init; 2717 video_init;
2484 audio_init; 2718 audio_init;
2485} 2719 }
2486 2720
2487show_tip_of_the_day if $CFG->{show_tips}; 2721 show_tip_of_the_day if $CFG->{show_tips};
2488 2722
2489our $STARTUP_CANCEL = EV::idle sub { 2723 our $STARTUP_CANCEL = EV::idle sub {
2490 undef $::STARTUP_CANCEL; 2724 undef $::STARTUP_CANCEL;
2491 $startup_done->(); 2725 $startup_done->();
2492}; 2726 };
2493 2727
2728 delete $SIG{__DIE__};
2494EV::loop; 2729 EV::loop;
2495 2730
2496#video_shutdown; 2731#video_shutdown;
2497#audio_shutdown; 2732#audio_shutdown;
2498dc::OpenGL::quit; 2733 DC::OpenGL::quit;
2499dc::SDL_Quit; 2734 DC::SDL_Quit;
2500dc::DB::Server::stop; 2735 DC::DB::Server::stop;
2736}
2737
2738DC::SDL_braino; # see sub above
2501 2739
2502=head1 NAME 2740=head1 NAME
2503 2741
2504deliantra - A Deliantra MORPG game client 2742deliantra - A Deliantra MORPG game client
2505 2743
2522 4 show fps 2760 4 show fps
2523 8 suppress tooltips 2761 8 suppress tooltips
2524 2762
2525=head1 AUTHOR 2763=head1 AUTHOR
2526 2764
2527Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org> 2765Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2528 2766
2529 2767
2530 2768

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