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/cvs/deliantra/Deliantra-Client/bin/deliantra
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Comparing deliantra/Deliantra-Client/bin/deliantra (file contents):
Revision 1.95 by root, Sun Apr 26 19:10:57 2009 UTC vs.
Revision 1.115 by root, Sat Apr 24 09:53:09 2010 UTC

17 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); 17 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
18 } 18 }
19 19
20 require Win32::GUI::SplashScreen; 20 require Win32::GUI::SplashScreen;
21 21
22 # initialise the resolver now, as vista forces us back to the desktop
23 # when doing this.
24 use AnyEvent::DNS ();
25 AnyEvent::DNS::resolver;
26
27 Win32::GUI::SplashScreen::Show ( 22 Win32::GUI::SplashScreen::Show (
28 -file => "$ENV{PAR_TEMP}/SPLASH.bmp", 23 -file => "$ENV{PAR_TEMP}/SPLASH.bmp",
29 ); 24 );
25
26 # initialise the resolver now, as vista forces us back to the desktop
27 # when doing this later.
28 require AnyEvent::DNS;
29 AnyEvent::DNS::resolver ();
30 30
31 $startup_done = sub { 31 $startup_done = sub {
32 Win32::GUI::SplashScreen::Done (1); 32 Win32::GUI::SplashScreen::Done (1);
33 }; 33 };
34 } 34 }
35} 35}
36 36
37use strict; 37use common::sense;
38use utf8;
39 38
40use Carp 'verbose'; 39use Carp 'verbose';
41 40
42# do things only needed for single-binary version (par) 41# do things only needed for single-binary version (par)
43BEGIN { 42BEGIN {
134 DC::fatal Carp::longmess $@; 133 DC::fatal Carp::longmess $@;
135}; 134};
136 135
137my $MAX_FPS = 60; 136my $MAX_FPS = 60;
138 137
138our $DEFAULT_SERVER = "gameserver.deliantra.net";
139
139our $META_SERVER = "http://metaserver.schmorp.de/current.json"; 140our $META_SERVER = "http://metaserver.schmorp.de/current.json";
140 141
141our $LAST_REFRESH; 142our $LAST_REFRESH;
142our $NOW; 143our $NOW;
143 144
144our $CFG; 145our $CFG;
145our $PROFILE; # current profile 146our $PROFILE; # current profile
146our $FAST; # fast, low-quality mode, possibly useful for software-rendering 147our $FAST; # fast, low-quality mode, possibly useful for software-rendering
148our $DELIANTRA_DEBUG = $ENV{DELIANTRA_DEBUG} * 1;
147 149
148our $WANT_REFRESH; 150our $WANT_REFRESH;
149 151
150our $MODE_SLIDER; 152our $MODE_SLIDER;
151our $CAVEAT_LABEL; 153our $CAVEAT_LABEL;
516 audio_music_push; 518 audio_music_push;
517} 519}
518 520
519sub audio_init { 521sub audio_init {
520 if ($CFG->{audio_enable}) { 522 if ($CFG->{audio_enable}) {
523 if (length $CFG->{audio_driver}) {
524 local $ENV{SDL_AUDIODRIVER} = $CFG->{audio_driver};
525 DC::SDL_Init DC::SDL_INIT_AUDIO
526 and die "SDL::Init failed!\n";
527 } else {
528 DC::SDL_Init DC::SDL_INIT_AUDIO
529 and die "SDL::Init failed!\n";
530 }
531
521 $ENV{MIX_EFFECTSMAXSPEED} = 1; 532 $ENV{MIX_EFFECTSMAXSPEED} = 1;
522 $SDL_MIXER = !DC::Mix_OpenAudio 533 $SDL_MIXER = !DC::Mix_OpenAudio
523 $CFG->{audio_hw_frequency}, 534 $CFG->{audio_hw_frequency},
524 DC::MIX_DEFAULT_FORMAT, 535 DC::MIX_DEFAULT_FORMAT,
525 $CFG->{audio_hw_channels}, 536 $CFG->{audio_hw_channels},
539 sub audio_tab_update; 550 sub audio_tab_update;
540 audio_tab_update; 551 audio_tab_update;
541} 552}
542 553
543sub audio_shutdown { 554sub audio_shutdown {
555 if ($SDL_MIXER) {
556 DC::MixMusic::halt;
557 DC::Mix_AllocateChannels 0;
558 }
559
544 undef $MUSIC_PLAYER; 560 undef $MUSIC_PLAYER;
545 undef $MUSIC_PLAYING_META; 561 undef $MUSIC_PLAYING_META;
546 undef $MUSIC_PLAYING_DATA; 562 undef $MUSIC_PLAYING_DATA;
547 563
548 $MUSIC_WANT = []; 564 $MUSIC_WANT = [];
550 %AUDIO_PLAY = (); 566 %AUDIO_PLAY = ();
551 %AUDIO_CHUNK = (); 567 %AUDIO_CHUNK = ();
552 568
553 DC::Mix_CloseAudio if $SDL_MIXER; 569 DC::Mix_CloseAudio if $SDL_MIXER;
554 undef $SDL_MIXER; 570 undef $SDL_MIXER;
571
572 DC::SDL_QuitSubSystem DC::SDL_INIT_AUDIO;
555} 573}
556 574
557############################################################################# 575#############################################################################
558 576
559sub destroy_query_dialog { 577sub destroy_query_dialog {
800 user => $PROFILE->{user}, 818 user => $PROFILE->{user},
801 pass => $PROFILE->{password}, 819 pass => $PROFILE->{password},
802 mapw => $mapw, 820 mapw => $mapw,
803 maph => $maph, 821 maph => $maph,
804 822
823 c_version => {
824 client => "deliantra",
805 client => "$DC::VERSION $] $^O", 825 clientver => $DC::VERSION,
826 gl_vendor => DC::OpenGL::gl_vendor,
827 gl_version => DC::OpenGL::gl_version,
828 },
806 829
807 map_widget => $MAPWIDGET, 830 map_widget => $MAPWIDGET,
808 statusbox => $STATUSBOX, 831 statusbox => $STATUSBOX,
809 map => $MAP, 832 map => $MAP,
810 mapmap => $MAPMAP, 833 mapmap => $MAPMAP,
828 ; 851 ;
829} 852}
830 853
831sub start_game { 854sub start_game {
832 status "logging in..."; 855 status "logging in...";
856
857 my $server = $PROFILE->{host} || $DEFAULT_SERVER;
858 my ($host, $port) = AnyEvent::Socket::parse_hostport $server, "deliantra=13327"
859 or return status "$server: unable to parse server address, try an empty field.";
833 860
834 $LOGIN_BUTTON->set_text ("Logout"); 861 $LOGIN_BUTTON->set_text ("Logout");
835 $SETUP_DIALOG->hide; 862 $SETUP_DIALOG->hide;
836
837 my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327";
838 863
839 $MAP = new DC::Map; 864 $MAP = new DC::Map;
840 865
841 # hack to make SURE we find the IP address all right 866 # hack to make SURE we find the IP address all right
842 # can be removed once AnyEvent::DNS is proven stable. 867 # can be removed once AnyEvent::DNS is proven stable.
843 if ($host eq "gameserver.deliantra.net") { 868 if ($host eq "gameserver.deliantra.net") {
844 AnyEvent::DNS::a "dnstest.deliantra.net", sub { 869 AnyEvent::DNS::a "dnstest.deliantra.net", sub {
845 if ($_[0] ne "80.101.114.108") { # Perl 870 if ($_[0] ne "80.101.114.108") { # P-e-r-l
846 status "dns failure, trying differently"; 871 status "dns failure, trying differently";
847 $host = eval { Socket::inet_ntoa Socket::inet_aton "gameserver.deliantra.net" }; 872 $host = eval { Socket::inet_ntoa Socket::inet_aton "gameserver.deliantra.net" };
848 unless (defined $host) { 873 unless (defined $host) {
849 status "dns failure, using hardcoded address"; 874 status "dns failure, using hardcoded address";
850 $host = "129.13.162.95"; 875 $host = "194.126.175.154";
851 } 876 }
852 } 877 }
853 878
854 dc_connect $host, $port; 879 dc_connect $host, $port;
855 }; 880 };
1025 . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " 1050 . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, "
1026 . "then disable this option. Changes take effect immdiately.", 1051 . "then disable this option. Changes take effect immdiately.",
1027 on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } 1052 on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 }
1028 ); 1053 );
1029 1054
1055 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Transitions");
1056 $table->add_at (1, $row++, new DC::UI::CheckBox
1057 state => $CFG->{smooth_transitions},
1058 tooltip => "<b>Smooth Transitions</b> tries to blend the fog of war and lighting smoothly between updates. "
1059 . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, "
1060 . "then disable this option. Requires Smooth Movement and OpenGL Multitexturing. Changes take effect immdiately.",
1061 on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_transitions} = $value; 0 }
1062 );
1063
1064
1030 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); 1065 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale");
1031 $table->add_at (1, $row++, new DC::UI::Slider 1066 $table->add_at (1, $row++, new DC::UI::Slider
1032 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], 1067 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
1033 tooltip => "Enlarge or shrink the displayed map. Changes are instant.", 1068 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
1034 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } 1069 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
1046 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); 1081 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War");
1047 $table->add_at (1, $row++, new DC::UI::CheckBox 1082 $table->add_at (1, $row++, new DC::UI::CheckBox
1048 state => $CFG->{fow_enable}, 1083 state => $CFG->{fow_enable},
1049 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", 1084 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
1050 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } 1085 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
1086 );
1087
1088 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Pattern");
1089 $table->add_at (1, $row++, new DC::UI::ImageButton
1090 tex => $DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}],
1091 bg => [0.3, 0.3, 0.2],
1092 force_w => 64,
1093 force_h => 64,
1094 tooltip => "<b>Fog of War Pattern.</b> The pattern that is overlaid over areas hidden from view. Click to cycle through various alternatives. Changes are instant.",
1095 on_activate => sub {
1096 my ($self) = @_;
1097 $CFG->{fow_texture} = ($CFG->{fow_texture} + 1) % @DC::MapWidget::TEX_HIDDEN;
1098 $self->set_texture ($DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}]);
1099 $MAPWIDGET->update;
1100 }
1051 ); 1101 );
1052 1102
1053 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); 1103 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity");
1054 $table->add_at (1, $row++, new DC::UI::Slider 1104 $table->add_at (1, $row++, new DC::UI::Slider
1055 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], 1105 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
1106 ]); 1156 ]);
1107 1157
1108 my $text = !$freq 1158 my $text = !$freq
1109 ? "audio is off" 1159 ? "audio is off"
1110 : "audio is enabled\n" 1160 : "audio is enabled\n"
1161 . "driver: " . DC::SDL_AudioDriverName . "\n"
1111 . "frequency (Hz): $freq\n" 1162 . "frequency (Hz): $freq\n"
1112 . "channels: $chans"; 1163 . "channels: $chans\n"
1164 . "chunk decoders available: " . (join ", ", DC::MixChunk::decoders) . "\n"
1165 . "music decoders available: " . (join ", ", DC::MixMusic::decoders);
1113 1166
1114 $AUDIO_INFO->set_text ($text); 1167 $AUDIO_INFO->set_text ($text);
1115} 1168}
1116 1169
1117sub audio_setup { 1170sub audio_setup {
1120 $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 0, 1]); 1173 $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 0, 1]);
1121 1174
1122 my $row = 0; 1175 my $row = 0;
1123 1176
1124 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Audio Enable"); 1177 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Audio Enable");
1125 $table->add_at (1, $row++, new DC::UI::CheckBox 1178 $table->add_at (1, $row, new DC::UI::CheckBox
1126 state => $CFG->{audio_enable}, 1179 state => $CFG->{audio_enable},
1127 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.", 1180 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
1128 on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 } 1181 on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 }
1182 );
1183 $table->add_at (2, $row++, my $driver = new DC::UI::HBox expand => 1);
1184
1185 $driver->add (new DC::UI::Label align => 1, text => " Audio driver override");
1186 $driver->add (new DC::UI::Entry
1187 text => $CFG->{audio_driver},
1188 template => "dsound1234",
1189 tooltip => "You can override the audio driver to use here. Leaving it empty will result "
1190 . "in Deliantra picking one automatically. GNU/Linux users often prefer specific "
1191 . "drivers though, and can experiment with <b>alsa</b>, <b>dsp</b>, <b>esd</b>, <b>pulse</b>, <b>arts</b>, <b>nas</b> "
1192 . "or other system-specific drivers. Selecting the wrong driver here will simply result"
1193 . "in no sound.",
1194 on_changed => sub { my ($self, $value) = @_; $CFG->{audio_driver} = $value; 1 }
1129 ); 1195 );
1130 1196
1131 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Sound Effects"); 1197 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Sound Effects");
1132 $table->add_at (1, $row, new DC::UI::CheckBox 1198 $table->add_at (1, $row, new DC::UI::CheckBox
1133 expand => 1, state => $CFG->{effects_enable}, 1199 expand => 1, state => $CFG->{effects_enable},
1146 ); 1212 );
1147 1213
1148 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Background Music"); 1214 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Background Music");
1149 $table->add_at (1, $row, new DC::UI::CheckBox 1215 $table->add_at (1, $row, new DC::UI::CheckBox
1150 expand => 1, state => $CFG->{bgm_enable}, 1216 expand => 1, state => $CFG->{bgm_enable},
1151 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 1217 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played. Needs server reconnect to take effect.",
1152 on_changed => sub { 1218 on_changed => sub {
1153 $CFG->{bgm_enable} = $_[1]; 1219 $CFG->{bgm_enable} = $_[1];
1154 $CONN->update_fx_want if $CONN; 1220 $CONN->update_fx_want if $CONN;
1155 audio_music_push; 1221 audio_music_push;
1156 1 1222 1
1167 c_colspan => 2, expand => 1, 1233 c_colspan => 2, expand => 1,
1168 value => $CFG->{audio_hw_frequency}, 1234 value => $CFG->{audio_hw_frequency},
1169 options => [ 1235 options => [
1170 [ 0, "default" , "Use System Default"], 1236 [ 0, "default" , "Use System Default"],
1171 [11025, "11 kHz" , "11kHz (low quality)"], 1237 [11025, "11 kHz" , "11kHz (low quality)"],
1172 [22050, "22 kHz" , "22kHz (reduced quality)"], 1238 [22050, "22 kHz" , "22kHz (reduced quality, recommended)"],
1173 [44100, "44.1 kHz", "44.1kHz (cd quality)"], 1239 [44100, "44.1 kHz", "44.1kHz (cd quality)"],
1174 [48000, "48 kHz" , "48kHz (studio quality)"], 1240 [48000, "48 kHz" , "48kHz (studio quality, not recommended)"],
1175 ], 1241 ],
1176 tooltip => "The sampling frequency to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.", 1242 tooltip => "The sampling frequency to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.",
1177 on_changed => sub { 1243 on_changed => sub {
1178 $CFG->{audio_hw_frequency} = $_[1]; 1244 $CFG->{audio_hw_frequency} = $_[1];
1179 audio_tab_update; 1245 audio_tab_update;
1203 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Latency"); 1269 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Latency");
1204 $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new DC::UI::Selector 1270 $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new DC::UI::Selector
1205 c_colspan => 2, expand => 1, 1271 c_colspan => 2, expand => 1,
1206 value => $CFG->{audio_hw_chunksize}, 1272 value => $CFG->{audio_hw_chunksize},
1207 tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback " 1273 tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback "
1208 . "is stuttering, increase this value. Values of 50-100ms are optimal.", 1274 . "is stuttering, increase this value. Values of 50-150ms are optimal.",
1209 on_changed => sub { 1275 on_changed => sub {
1210 $CFG->{audio_hw_chunksize} = $_[1]; 1276 $CFG->{audio_hw_chunksize} = $_[1];
1211 audio_tab_update; 1277 audio_tab_update;
1212 1 1278 1
1213 } 1279 }
1293 &set_gauge_window_fontsize; 1359 &set_gauge_window_fontsize;
1294 1360
1295 $win 1361 $win
1296} 1362}
1297 1363
1364our $BW_WATCHER;
1365
1366sub debug_toggle($) {
1367 $DELIANTRA_DEBUG ^= $_[0];
1368
1369 if ($DELIANTRA_DEBUG & 16) {
1370 $BW_WATCHER = EV::periodic 0, 1, 0, sub {
1371 return unless $CONN;
1372 debug sprintf "%8.2gKB/s", $CONN->{octets_in} / 1e3;
1373 $CONN->{octets_in} = 0;
1374 };
1375 } else {
1376 undef $BW_WATCHER;
1377 }
1378
1379}
1380
1298sub debug_setup { 1381sub debug_setup {
1299 my $table = new DC::UI::Table; 1382 my $table = new DC::UI::Table;
1300 1383
1301 $table->add_at (0, 0, new DC::UI::Label text => "Widget Borders"); 1384 $table->add_at (0, 0, new DC::UI::Label text => "Widget Borders");
1302 $table->add_at (1, 0, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 }); 1385 $table->add_at (1, 0, new DC::UI::CheckBox on_changed => sub { debug_toggle 1; 0 });
1303 $table->add_at (0, 1, new DC::UI::Label text => "Tooltip Widget Info"); 1386 $table->add_at (0, 1, new DC::UI::Label text => "Tooltip Widget Info");
1304 $table->add_at (1, 1, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 }); 1387 $table->add_at (1, 1, new DC::UI::CheckBox on_changed => sub { debug_toggle 2; 0 });
1305 $table->add_at (0, 2, new DC::UI::Label text => "Show FPS"); 1388 $table->add_at (0, 2, new DC::UI::Label text => "Show FPS");
1306 $table->add_at (1, 2, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 }); 1389 $table->add_at (1, 2, new DC::UI::CheckBox on_changed => sub { debug_toggle 4; 0 });
1307 $table->add_at (0, 3, new DC::UI::Label text => "Suppress Tooltips"); 1390 $table->add_at (0, 3, new DC::UI::Label text => "Suppress Tooltips");
1308 $table->add_at (1, 3, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 }); 1391 $table->add_at (1, 3, new DC::UI::CheckBox on_changed => sub { debug_toggle 8; 0 });
1392 $table->add_at (0, 4, new DC::UI::Label text => "Show Bandwidth");
1393 $table->add_at (1, 4, new DC::UI::CheckBox on_changed => sub { debug_toggle 16; 0 });
1394
1309 $table->add_at (0, 4, new DC::UI::Button text => "die on click(tm)", on_activate => sub { &DC::debug() } ); 1395 $table->add_at (0, 6, new DC::UI::Button text => "die on click(tm)", on_activate => sub { &DC::debug() } );
1310
1311 $table->add_at (0, 5, new DC::UI::TextEdit text => "line1\0152\0153\nµikachu\nづx゙つ゛");#d# 1396 $table->add_at (0, 7, new DC::UI::TextEdit text => "line1\0152\0153\nµikachu\nづx゙つ゛");#d#
1312 1397
1313 $table->add_at (7,7, my $t = new DC::UI::Table expand => 0); 1398 $table->add_at (7,7, my $t = new DC::UI::Table expand => 0);
1314 $t->add_at (0,0, new DC::UI::Label text => "a a", c_rowspan => 1, c_colspan => 2); 1399 $t->add_at (0,0, new DC::UI::Label text => "a a", c_rowspan => 1, c_colspan => 2);
1315 $t->add_at (2,0, new DC::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1, ellipsise => 0 ); 1400 $t->add_at (2,0, new DC::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1, ellipsise => 0 );
1316 $t->add_at (1,2, new DC::UI::Label text => "c c", c_rowspan => 1, c_colspan => 2); 1401 $t->add_at (1,2, new DC::UI::Label text => "c c", c_rowspan => 1, c_colspan => 2);
1637 child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), 1722 child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]),
1638 ); 1723 );
1639 1724
1640 $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); 1725 $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username");
1641 $table->add_at (1, 4, new DC::UI::Entry 1726 $table->add_at (1, 4, new DC::UI::Entry
1642 text => $CFG->{profile}{default}{user}, 1727 text => $PROFILE->{user},
1643 tooltip => "The name of your character on the server. The name is case-sensitive!", 1728 tooltip => "The name of your character on the server. The name is case-sensitive!",
1644 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } 1729 on_changed => sub { my ($self, $value) = @_; $PROFILE->{user} = $value; 1 }
1645 ); 1730 );
1646 1731
1647 $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); 1732 $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password");
1648 $table->add_at (1, 5, new DC::UI::Entry 1733 $table->add_at (1, 5, new DC::UI::Entry
1649 text => $CFG->{profile}{default}{password}, 1734 text => $PROFILE->{password},
1650 hidden => 1, 1735 hidden => 1,
1651 tooltip => "The password for your character.", 1736 tooltip => "The password for your character.",
1652 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 } 1737 on_changed => sub { my ($self, $value) = @_; $PROFILE->{password} = $value; 1 }
1653 ); 1738 );
1654 1739
1655 $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button 1740 $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button
1656 expand => 1, 1741 expand => 1,
1657 text => "Login / Register", 1742 text => "Login / Register",
1693 $table->add_at (1, $row, my $vbox = new DC::UI::VBox); 1778 $table->add_at (1, $row, my $vbox = new DC::UI::VBox);
1694 1779
1695 $vbox->add ( 1780 $vbox->add (
1696 $HOST_ENTRY = new DC::UI::Entry 1781 $HOST_ENTRY = new DC::UI::Entry
1697 expand => 1, 1782 expand => 1,
1698 text => $CFG->{profile}{default}{host}, 1783 text => $PROFILE->{host},
1699 tooltip => "The hostname or ip address of the Deliantra server to connect to (e.g. <b>gameserver.deliantra.net</b>)", 1784 tooltip => "The hostname or ip address of the Deliantra server to connect to (e.g. <b>gameserver.deliantra.net</b>)",
1700 on_changed => sub { 1785 on_changed => sub {
1701 my ($self, $value) = @_; 1786 my ($self, $value) = @_;
1702 $CFG->{profile}{default}{host} = $value; 1787 $PROFILE->{host} = $value;
1703 1 1788 1
1704 } 1789 }
1705 ); 1790 );
1706 1791
1707 if (0) { #d# disabled 1792 if (0) { #d# disabled
1906 $r 1991 $r
1907} 1992}
1908 1993
1909my %SORT_ORDER = ( 1994my %SORT_ORDER = (
1910 type => sub { 1995 type => sub {
1996 use sort 'stable';
1911 sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_ 1997 sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_
1912 }, 1998 },
1913 mtime => sub { 1999 mtime => sub {
2000 use sort 'stable';
1914 my $NOW = time; 2001 my $NOW = time;
1915 sort { 2002 sort {
1916 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; 2003 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
1917 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; 2004 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
1918 2005
1919 ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED) 2006 ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED)
1920 or $btime <=> $atime 2007 or $btime <=> $atime
1921 or $a->{type} <=> $b->{type} 2008 or $a->{type} <=> $b->{type}
1922 } @_ 2009 } @_
1923 }, 2010 },
1924 weight => sub { sort { 2011 weight => sub {
2012 use sort 'stable';
2013 sort {
1925 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1) 2014 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1)
1926 or $a->{type} <=> $b->{type} 2015 or $a->{type} <=> $b->{type}
1927 } @_ }, 2016 } @_
2017 },
1928); 2018);
1929 2019
1930sub inventory_widget { 2020sub inventory_widget {
1931 my $hb = new DC::UI::HBox homogeneous => 1; 2021 my $hb = new DC::UI::HBox homogeneous => 1;
1932 2022
2373 2463
2374 $dialog->show; 2464 $dialog->show;
2375 }; 2465 };
2376} 2466}
2377 2467
2378sub sdl_init {
2379 DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE
2380 and die "SDL::Init failed!\n";
2381}
2382
2383sub video_init { 2468sub video_init {
2384 DC::set_theme $CFG->{uitheme}; 2469 DC::set_theme $CFG->{uitheme};
2385 2470
2386 DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; 2471 DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT;
2387 $SDL_REINIT = 0; 2472 $SDL_REINIT = 0;
2446 2531
2447 $DEBUG_STATUS = new DC::UI::Label 2532 $DEBUG_STATUS = new DC::UI::Label
2448 padding => 0, 2533 padding => 0,
2449 z => 100, 2534 z => 100,
2450 force_x => "max", 2535 force_x => "max",
2451 force_y => 0; 2536 force_y => 20;
2452 $DEBUG_STATUS->show; 2537 $DEBUG_STATUS->show;
2453 2538
2454 $STATUSBOX = new DC::UI::Statusbox; 2539 $STATUSBOX = new DC::UI::Statusbox;
2455 2540
2456 $MODBOX = new DC::UI::Label 2541 $MODBOX = new DC::UI::Label
2563 2648
2564 $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); 2649 $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]);
2565 $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); 2650 $MODE_SLIDER->emit (changed => $CFG->{sdl_mode});
2566 2651
2567 $CAVEAT_LABEL->set_text ("None :)"); 2652 $CAVEAT_LABEL->set_text ("None :)");
2653 $CAVEAT_LABEL->set_text ("Apple/NVIDIA Texture bug (slow)")
2654 if $DC::OpenGL::APPLE_NVIDIA_BUG;
2568 $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") 2655 $CAVEAT_LABEL->set_text ("Software Rendering (very slow)")
2569 unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; 2656 unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL;
2570 2657
2571 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2658 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
2572} 2659}
2582my $animate_timer; 2669my $animate_timer;
2583 2670
2584my $fps = 9; 2671my $fps = 9;
2585 2672
2586sub force_refresh { 2673sub force_refresh {
2587 if ($ENV{CFPLUS_DEBUG} & 4) { 2674 if ($DELIANTRA_DEBUG & 4) {
2588 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02; 2675 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2589 debug sprintf "%3.2f", $fps; 2676 debug sprintf "%3.2f", $fps;
2590 } 2677 }
2591 2678
2592 undef $WANT_REFRESH; 2679 undef $WANT_REFRESH;
2705 fullscreen => 1, 2792 fullscreen => 1,
2706 fast => 0, 2793 fast => 0,
2707 force_opengl11 => undef, 2794 force_opengl11 => undef,
2708 disable_alpha => 0, 2795 disable_alpha => 0,
2709 smooth_movement => 1, 2796 smooth_movement => 1,
2797 smooth_transitions => 1,
2710 texture_compression => 1, 2798 texture_compression => 1,
2711 map_scale => 1, 2799 map_scale => 1,
2712 fow_enable => 1, 2800 fow_enable => 1,
2713 fow_intensity => 0, 2801 fow_intensity => 0,
2802 fow_texture => 0,
2714 map_smoothing => 1, 2803 map_smoothing => 1,
2715 gui_fontsize => 1, 2804 gui_fontsize => 1,
2716 log_fontsize => 0.7, 2805 log_fontsize => 0.7,
2717 gauge_fontsize => 1, 2806 gauge_fontsize => 1,
2718 gauge_size => 0.35, 2807 gauge_size => 0.35,
2736 shift_fire_stop => 0, 2825 shift_fire_stop => 0,
2737 uitheme => "wood", 2826 uitheme => "wood",
2738 map_shift_x => -24, # arbitrary 2827 map_shift_x => -24, # arbitrary
2739 map_shift_y => +24, # arbitrary 2828 map_shift_y => +24, # arbitrary
2740 ); 2829 );
2741 2830
2742 while (my ($k, $v) = each %DEF_CFG) { 2831 while (my ($k, $v) = each %DEF_CFG) {
2743 $CFG->{$k} = $v unless exists $CFG->{$k}; 2832 $CFG->{$k} = $v unless exists $CFG->{$k};
2744 } 2833 }
2745 2834
2746 $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; 2835 my @args = @ARGV;
2836
2837 # OS X passes some process serial number of other shit. they
2838 # could have used an env var or any other sane mechanism. but
2839 # would it be os x then? no...
2840 shift @args if $args[0] =~ /^-psn_/;
2841
2842 my $profile = 'default';
2843
2844 for (my $i = 0; $i < @args; $i++) {
2845 if ($args[$i] =~ /^--?profile$/) {
2846 $profile = $args[$i + 1];
2847 splice @args, $i, 2, ();
2848 $i = 0;
2849 } elsif ($args[$i] =~ /^--?h/) {
2850 print STDERR "Usage: $0 [--profile name] [host [user [password]]]\n";
2851 exit 0;
2852 }
2853 }
2854
2855 $CFG->{profile}{$profile} ||= {};
2747 $PROFILE = $CFG->{profile}{default}; 2856 $PROFILE = $CFG->{profile}{$profile};
2857 $PROFILE->{host} ||= "gameserver.deliantra.net";
2858
2859 $PROFILE->{host} = $args[0] if @args > 0;
2860 $PROFILE->{user} = $args[1] if @args > 1;
2861 $PROFILE->{password} = $args[2] if @args > 2;
2748 2862
2749 # convert old bindings (only default profile matters) 2863 # convert old bindings (only default profile matters)
2750 if (my $bindings = delete $PROFILE->{bindings}) { 2864 if (my $bindings = delete $PROFILE->{bindings}) {
2751 while (my ($mod, $syms) = each %$bindings) { 2865 while (my ($mod, $syms) = each %$bindings) {
2752 while (my ($sym, $cmds) = each %$syms) { 2866 while (my ($sym, $cmds) = each %$syms) {
2755 action => $cmds, 2869 action => $cmds,
2756 }; 2870 };
2757 } 2871 }
2758 } 2872 }
2759 } 2873 }
2760
2761 sdl_init;
2762 2874
2763 $ENV{FONTCONFIG_FILE} = DC::find_rcfile "fonts/fonts.conf"; 2875 $ENV{FONTCONFIG_FILE} = DC::find_rcfile "fonts/fonts.conf";
2764 $ENV{FONTCONFIG_DIR} = DC::find_rcfile "fonts"; 2876 $ENV{FONTCONFIG_DIR} = DC::find_rcfile "fonts";
2765 2877
2766 { 2878 {
2775 DejaVuSansMono-BoldOblique.ttf 2887 DejaVuSansMono-BoldOblique.ttf
2776 mona.ttf 2888 mona.ttf
2777 ); 2889 );
2778 2890
2779 DC::add_font $_ for @fonts; 2891 DC::add_font $_ for @fonts;
2780 2892
2781 $FONT_PROP = new_from_file DC::Font $fonts[0]; 2893 $FONT_PROP = new_from_file DC::Font $fonts[0];
2782 $FONT_FIXED = new_from_file DC::Font $fonts[1]; 2894 $FONT_FIXED = new_from_file DC::Font $fonts[1];
2783 2895
2784 $FONT_PROP->make_default; 2896 $FONT_PROP->make_default;
2785 2897
2808 our $STARTUP_CANCEL = EV::idle sub { 2920 our $STARTUP_CANCEL = EV::idle sub {
2809 undef $::STARTUP_CANCEL; 2921 undef $::STARTUP_CANCEL;
2810 $startup_done->(); 2922 $startup_done->();
2811 }; 2923 };
2812 2924
2925 debug_toggle 0;
2926
2813 delete $SIG{__DIE__}; 2927 delete $SIG{__DIE__};
2814 EV::loop; 2928 EV::loop;
2815 2929
2816 DC::write_cfg if $CFG->{config_autosave}; 2930 DC::write_cfg if $CFG->{config_autosave};
2817 2931
2829 2943
2830deliantra - A Deliantra MORPG game client 2944deliantra - A Deliantra MORPG game client
2831 2945
2832=head1 SYNOPSIS 2946=head1 SYNOPSIS
2833 2947
2834Just run it - no commandline arguments are supported. 2948 deliantra [--profile name] [host [user [password]]]
2949 deliantra --help
2835 2950
2836=head1 USAGE 2951=head1 USAGE
2837 2952
2838deliantra utilises OpenGL for all UI elements and the game. It is supposed to 2953The deliantra client utilises OpenGL for all UI elements and the game. It
2839be used in fullscreen mode and interactively. 2954is supposed to be used in fullscreen mode and interactively.
2840 2955
2841=head1 DEBUGGING 2956=head1 DEBUGGING
2842 2957
2843
2844CFPLUS_DEBUG - environment variable 2958DELIANTRA_DEBUG - environment variable
2845 2959
2846 1 draw borders around widgets 2960 1 draw borders around widgets
2847 2 add low-level widget info to tooltips 2961 2 add low-level widget info to tooltips
2848 4 show fps 2962 4 show fps
2849 8 suppress tooltips 2963 8 suppress tooltips
2964 16 show bandwidth downstream
2850 2965
2851=head1 AUTHOR 2966=head1 AUTHOR
2852 2967
2853Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org> 2968Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2854 2969

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