ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/deliantra
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/deliantra (file contents):
Revision 1.19 by root, Thu Dec 27 18:35:56 2007 UTC vs.
Revision 1.79 by root, Fri Dec 19 22:06:53 2008 UTC

50 } 50 }
51 51
52 if ($^O eq "MSWin32") { 52 if ($^O eq "MSWin32") {
53 # pango is relocatable on win32 53 # pango is relocatable on win32
54 } else { 54 } else {
55 open my $fh, "<:perlio", "$root/pangoversion" 55 # OS X
56 or die "pangoversion: $!"; 56 $ENV{FONTCONFIG_FILE} = "$root/fonts.conf"; # no effect??!?!
57 my $PANGO = <$fh>; 57 $ENV{FONTCONFIG_DIR} = $root; # no effect??!?!
58 # unix, need to patch pango rc file
59 open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
60 or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
61 local $/;
62 my $rc = <$fh>;
63 $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones
64
65 mkdir "$root/pango-modules";
66 open my $fh, ">:perlio", "$root/pango-modules/pango.modules"
67 or die "$root/pango-modules/pango.modules: $!";
68 print $fh $rc;
69
70 $ENV{PANGO_RC_FILE} = "$root/pango.rc"; 58 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
71 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} 59 $ENV{DYLD_LIBRARY_PATH} = $root;
72 or die "$ENV{PANGO_RC_FILE}: $!"; 60 chdir $root; # for pango modules, maybe other things
73 print $fh "[Pango]\nModuleFiles = $root/pango-modules\n";
74 } 61 }
75 62
76 unshift @INC, $root; 63 unshift @INC, $root;
77 } 64 }
78} 65}
79 66
80# prepend private library directory 67# prepend private library directory
81BEGIN { 68BEGIN {
82 for (grep !ref, @INC) { 69 for (grep !ref, @INC) {
83 my $path = "$_/Deliantra/Client/private/dc"; 70 my $path = "$_/Deliantra/Client/private";
84 if (-d $path) { 71 if (-d $path) {
85 unshift @INC, $path; 72 unshift @INC, $path;
86 last; 73 last;
87 } 74 }
88 } 75 }
90 77
91# need to do it again because that pile of garbage called PAR nukes it before main 78# need to do it again because that pile of garbage called PAR nukes it before main
92unshift @INC, $ENV{PAR_TEMP} 79unshift @INC, $ENV{PAR_TEMP}
93 if %PAR::LibCache; 80 if %PAR::LibCache;
94 81
95use Time::HiRes 'time';
96use EV; 82use EV;
83BEGIN { *time = \&EV::time }
84
97use List::Util qw(max min); 85use List::Util qw(max min);
98 86
99use Deliantra; 87use Deliantra;
100use Deliantra::Protocol::Constants; 88use Deliantra::Protocol::Constants;
101 89
90use AnyEvent::Util ();
91use AnyEvent::DNS;
92use AnyEvent::Socket ();
93
102use Compress::LZF; 94use Compress::LZF;
95use JSON::XS;
103 96
104use DC; 97use DC;
98
99sub crash($;$) {
100 # nop during compiletime
101}
102
103BEGIN {
104 $SIG{__DIE__} = sub {
105 return if $^S;
106 crash "CRASH/DIE: $_[0]" => 1;
107 DC::fatal Carp::longmess "$_[0]";
108 }
109}
110
105use DC::OpenGL (); 111use DC::OpenGL ();
106use DC::Protocol; 112use DC::Protocol;
107use DC::DB; 113use DC::DB;
108use DC::UI; 114use DC::UI;
109use DC::UI::Canvas; 115use DC::UI::Canvas;
110use DC::UI::Inventory; 116use DC::UI::Inventory;
111use DC::UI::SpellList; 117use DC::UI::SpellList;
112use DC::UI::Dockable; 118use DC::UI::Dockable;
113use DC::UI::MessageWindow; 119use DC::UI::Dockbar;
114use DC::UI::ChatView; 120use DC::UI::ChatView;
121use DC::MessageDistributor;
115use DC::Pod; 122use DC::Pod;
116use DC::MapWidget; 123use DC::MapWidget;
117use DC::Macro; 124use DC::Macro;
118 125
119$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 126$SIG{QUIT} = sub { Carp::cluck "QUIT" };
120$SIG{PIPE} = 'IGNORE'; 127$SIG{PIPE} = 'IGNORE';
121 128
122$EV::DIED = sub { 129$EV::DIED = sub {
130 crash "CRASH/EV::DIED: $@" => 1;
123 DC::fatal Carp::longmess $@; 131 DC::fatal Carp::longmess $@;
124}; 132};
125 133
126my $MAX_FPS = 60; 134my $MAX_FPS = 60;
127 135
129 137
130our $LAST_REFRESH; 138our $LAST_REFRESH;
131our $NOW; 139our $NOW;
132 140
133our $CFG; 141our $CFG;
134our $CONN;
135our $PROFILE; # current profile 142our $PROFILE; # current profile
136our $FAST; # fast, low-quality mode, possibly useful for software-rendering 143our $FAST; # fast, low-quality mode, possibly useful for software-rendering
137 144
138our $WANT_REFRESH; 145our $WANT_REFRESH;
139 146
147our $MODE_SLIDER;
148our $CAVEAT_LABEL;
149
140our @SDL_MODES; 150our @SDL_MODES;
151our $SDL_REINIT = 1;
141our $WIDTH; 152our $WIDTH;
142our $HEIGHT; 153our $HEIGHT;
143our $FULLSCREEN; 154our $FULLSCREEN;
144our $FONTSIZE; 155our $FONTSIZE;
145 156
146our $FONT_PROP; 157our $FONT_PROP;
147our $FONT_FIXED; 158our $FONT_FIXED;
159
160our $CONN;
148 161
149our $MAP; 162our $MAP;
150our $MAPMAP; 163our $MAPMAP;
151our $MAPWIDGET; 164our $MAPWIDGET;
152our $COMPLETER; 165our $COMPLETER;
178our $SPELL_PAGE; 191our $SPELL_PAGE;
179our $SPELL_LIST; 192our $SPELL_LIST;
180 193
181our $HELP_WINDOW; 194our $HELP_WINDOW;
182our $MESSAGE_WINDOW; 195our $MESSAGE_WINDOW;
196our $MESSAGE_DIST;
183our $FLOORBOX; 197our $FLOORBOX;
184our $GAUGES; 198our $GAUGES;
185our $STATWIDS; 199our $STATWIDS;
186 200
187our $SDL_ACTIVE; 201our $SDL_ACTIVE;
188our %SDL_CB; 202our %SDL_CB;
189 203
190our $ALT_ENTER_MESSAGE; 204our $ALT_ENTER_MESSAGE;
191our $STATUSBOX; 205our $STATUSBOX;
206our $MODBOX;
192our $DEBUG_STATUS; 207our $DEBUG_STATUS;
193 208
194our $INV; 209our $INV;
195our $INVR; 210our $INVR;
196our $INVR_HB; 211our $INVR_HB;
197 212
198############################################################################# 213#############################################################################
199 214
215# write a crash message blockingly to the socket, if possible
216# this is a bit too complicated for my tastes, but it was easy.
217*crash = sub($;$) {
218 my ($msg, $backtrace) = @_;
219
220 return unless $CONN;
221
222 my $fh = $CONN->{fh}
223 or return;
224
225 my $buf = delete $CONN->{wbuf};
226
227 $buf .= pack "n/a*", "exti " . JSON::XS::encode_json [clientlog => undef, substr $msg, 0, 8000];
228
229 AnyEvent::Util::fh_nonblocking $fh, 0;
230 syswrite $fh, $buf;
231 AnyEvent::Util::fh_nonblocking $fh, 1;
232
233 $msg =~ s/\s+$//;
234
235 # backtrace as second step, in case it crashes, too
236 crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated"
237 if $backtrace;
238};
239
240#############################################################################
241
200sub status { 242sub status {
201 $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 243 $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
202} 244}
203 245
204sub debug { 246sub debug {
205 $DEBUG_STATUS->set_text ($_[0]); 247 $DEBUG_STATUS->set_text ($_[0]);
206} 248}
207 249
208sub message { 250sub message {
209 $MESSAGE_WINDOW->message (@_); 251 $MESSAGE_DIST->message (@_);
252}
253
254sub update_modbox {
255 my $mod = DC::SDL_GetModState;
256
257 my $markup;
258
259 $markup .= $mod & DC::KMOD_CTRL
260 ? ($MAPWIDGET->{ctrl} ? "[REPEAT]" : "[<span foreground='#888'>REPEAT</span>]")
261 : "[<span foreground='#888'> once </span>]";
262
263 $markup .= $mod & DC::KMOD_SHIFT
264 ? ($MAPWIDGET->{shft} ? "[FIRE]" : "[<span foreground='#888'>FIRE</span>]")
265 : "[<span foreground='#888'>move</span>]";
266
267 $markup .= $mod & (DC::KMOD_ALT | DC::KMOD_META)
268 ? "[ALT]"
269 : "[<span foreground='#888'>alt</span>]";
270
271 $markup .= $mod & DC::KMOD_NUM
272 ? "[NUM]"
273 : "[<span foreground='#888'>num</span>]";
274
275 # <tt> around next statement works around some bug that keeps the
276 # "font =>" from being used on windows
277 $MODBOX->set_markup ("<tt>$markup</tt>");
210} 278}
211 279
212############################################################################# 280#############################################################################
213#TODO: maybe move into own audio module... 281#TODO: maybe move into own audio module...
214 282
634 # right: accept 702 # right: accept
635 $table->add_at (4, 0, new DC::UI::Button 703 $table->add_at (4, 0, new DC::UI::Button
636 text => "Accept", 704 text => "Accept",
637 on_activate => sub { 705 on_activate => sub {
638 $conn->send ("reply n"); 706 $conn->send ("reply n");
639 $STATS_PAGE->hide;
640 destroy_query_dialog $conn; 707 destroy_query_dialog $conn;
641 0 708 0
642 }, 709 },
643 ); 710 );
644 711
653 [Cha => CS_STAT_CHA], 720 [Cha => CS_STAT_CHA],
654 ) { 721 ) {
655 my ($name, $id) = @$_; 722 my ($name, $id) = @$_;
656 $hbox->add (new DC::UI::Label 723 $hbox->add (new DC::UI::Label
657 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>", 724 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
658 align => 0,
659 expand => 1, 725 expand => 1,
660 can_events => 1, 726 can_events => 1,
661 can_hover => 1, 727 can_hover => 1,
662 tooltip => "#stat_$name", 728 tooltip => "#stat_$name",
663 ); 729 );
697 763
698 $vbox->add (@dialog); 764 $vbox->add (@dialog);
699 $dialog->show; 765 $dialog->show;
700} 766}
701 767
702sub start_game { 768sub dc_connect {
703 status "logging in..."; 769 my ($host, $port) = @_;
704 770
705 $LOGIN_BUTTON->set_text ("Logout");
706 $SETUP_DIALOG->hide;
707
708 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 771 my $mapw = List::Util::min 48, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
772 my $maph = List::Util::min 48, List::Util::max 11, int $HEIGHT * $CFG->{mapsize} * 0.01 / 32;
709 773
710 my ($host, $port) = split /:/, $PROFILE->{host};
711
712 $MAP = new DC::Map;
713
714 $CONN = eval { 774 $CONN =
715 new DC::Protocol 775 new DC::Protocol
716 host => $host, 776 host => $host,
717 port => $port || 13327, 777 port => $port,
718 user => $PROFILE->{user}, 778 user => $PROFILE->{user},
719 pass => $PROFILE->{password}, 779 pass => $PROFILE->{password},
720 mapw => $mapsize, 780 mapw => $mapw,
721 maph => $mapsize, 781 maph => $maph,
722 782
723 client => "cfplus $DC::VERSION $] $^O", 783 client => "$DC::VERSION $] $^O",
724 784
725 map_widget => $MAPWIDGET, 785 map_widget => $MAPWIDGET,
726 statusbox => $STATUSBOX, 786 statusbox => $STATUSBOX,
727 map => $MAP, 787 map => $MAP,
728 mapmap => $MAPMAP, 788 mapmap => $MAPMAP,
729 query => \&server_query, 789 query => \&server_query,
730 790
731 setup_req => { 791 setup_req => {
732 smoothing => $CFG->{map_smoothing}*1, 792 smoothing => $CFG->{map_smoothing}*1,
733 }, 793 },
734 };
735 794
736 if ($CONN) { 795 on_connect => sub {
796 if ($_[0]) {
737 DC::lowdelay fileno $CONN->{fh}; 797 DC::lowdelay fileno $CONN->{fh};
738 798
739 status "login successful"; 799 status "login successful";
800 } else {
801 undef $CONN;
802 status "unable to connect: $!";
803 stop_game();
804 }
805 },
806 ;
807}
808
809sub start_game {
810 status "logging in...";
811
812 $LOGIN_BUTTON->set_text ("Logout");
813 $SETUP_DIALOG->hide;
814
815 my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327";
816
817 $MAP = new DC::Map;
818
819 # hack to make SURE we find the IP address all right
820 # can be removed once AnyEvent::DNS is proven stable.
821 if ($host eq "gameserver.deliantra.net") {
822 AnyEvent::DNS::a "dnstest.deliantra.net", sub {
823 if ($_[0] ne "80.101.114.108") { # Perl
824 status "dns failure, using hardcoded address";
825 $host = "129.13.162.95";
826 }
827
828 dc_connect $host, $port;
829 };
740 } else { 830 } else {
741 status "unable to connect"; 831 dc_connect $host, $port;
742 stop_game();
743 } 832 }
744} 833}
745 834
746sub stop_game { 835sub stop_game {
836 crash "stop_game";
837
747 $LOGIN_BUTTON->set_text ("Login / Register"); 838 $LOGIN_BUTTON->set_text ("Login / Register");
748 $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); 839 $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN);
749 $SETUP_DIALOG->show; 840 $SETUP_DIALOG->show;
750 $PL_WINDOW->hide; 841 $PL_WINDOW->hide;
751 $SPELL_LIST->clear_spells; 842 $SPELL_LIST->clear_spells;
765} 856}
766 857
767sub graphics_setup { 858sub graphics_setup {
768 my $vbox = new DC::UI::VBox; 859 my $vbox = new DC::UI::VBox;
769 860
861 {
862 $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Video Mode");
863
770 $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); 864 $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]);
771 865
772 my $row = 0; 866 my $row = 0;
773 867
774 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "OpenGL Info"); 868 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info");
775 $table->add_at (1, $row++, new DC::UI::Label valign => 0, fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, 869 $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version,
776 can_events => 1, 870 can_events => 1,
777 tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); 871 tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>");
778 872
873 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats");
874 $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8,
875 can_events => 1,
876 tooltip => "This field shows any known issues with your config or driver, such as "
877 . "a non-accelerated display format. You can try to work around these issues "
878 . "by selecting a different video mode, changing the settings below or "
879 . "by installing the right driver for your graphics card.");
880
881 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "UI Theme");
882 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::Selector
883 value => $CFG->{uitheme},
884 options => [
885 [wood => "Wood (the default)"],
886 [plain => "Plain (very)"],
887 [blue => "Blue (dark)"],
888 [metal => "Metal (light)"],
889 ],
890 tooltip => "Choose the User Interface theme that you like most :)",
891 on_changed => sub { my ($self, $value) = @_; $CFG->{uitheme} = $value; 0 }
892 );
893
779 my $vidmode_tooltip = 894 my $vidmode_tooltip =
780 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " 895 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). "
781 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; 896 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>.";
782 897
783 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Video Mode"); 898 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode");
784 $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); 899 $table->add_at (1, $row++, my $hbox = new DC::UI::HBox);
785 900
786 $hbox->add (my $mode_slider = new DC::UI::Slider 901 $hbox->add ($MODE_SLIDER = new DC::UI::Slider
787 force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1], 902 force_w => $WIDTH * 0.1, expand => 1,
903 range => [ ($CFG->{sdl_mode}) x 3 ],
788 tooltip => $vidmode_tooltip); 904 tooltip => $vidmode_tooltip);
789 $hbox->add (my $mode_label = new DC::UI::Label 905 $hbox->add (my $mode_label = new DC::UI::Label
790 align => 0, valign => 0, height => 0.8, template => "9999x9999@9+9", 906 height => 0.8, template => "9999x9999@9+9",
791 can_events => 1, tooltip => $vidmode_tooltip); 907 can_events => 1, tooltip => $vidmode_tooltip);
792 908
793 $mode_slider->connect (changed => sub { 909 $MODE_SLIDER->connect (changed => sub {
794 my ($self, $value) = @_; 910 my ($self, $value) = @_;
795 911
796 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 912 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
797 $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); 913 $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]});
798 }); 914 });
799 $mode_slider->emit (changed => $mode_slider->{range}[0]); 915 $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]);
800 916
801 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Fullscreen"); 917 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen");
802 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox 918 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox
803 state => $CFG->{fullscreen}, 919 state => $CFG->{fullscreen},
804 tooltip => "Bring the client into fullscreen mode.", 920 tooltip => "Bring the client into fullscreen mode.",
805 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 921 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
806 ); 922 );
807 923
808 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1"); 924 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1");
809 $table->add_at (1, $row++, new DC::UI::CheckBox 925 $table->add_at (1, $row++, new DC::UI::CheckBox
810 state => $CFG->{force_opengl11}, 926 state => $CFG->{force_opengl11},
811 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in " 927 tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in "
812 . "higher memory usage and slower performance. It will, however, help tremendously on " 928 . "higher memory usage and slower performance. It will, however, help tremendously on "
813 . "cards that claim to support a feature but fall back to software rendering. " 929 . "cards that claim to support a feature but fall back to software rendering. "
814 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " 930 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
815 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you " 931 . "but cards and drivers from other vendors (ATI) are often just as bad. "
816 . "experience extremely low framerates and your card should do better, try this option.</b>", 932 . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>",
817 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } 933 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
818 ); 934 );
819 935
820 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Compress Textures"); 936 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha");
821 $table->add_at (1, $row++, new DC::UI::CheckBox 937 $table->add_at (1, $row++, new DC::UI::CheckBox
938 state => $CFG->{disable_alpha},
939 tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse "
940 . "by disabling a number of textures and transparency effects. Normally, these "
941 . "effects do not cost a lot of resources, but some graphics cards might fall "
942 . "back to extremely slow rendering if this is enabled. If disabling this option "
943 . "noticably improves the framerate of the client please report this! "
944 . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>",
945 on_changed => sub {
946 my ($self, $value) = @_;
947 $CFG->{disable_alpha} = $value;
948 $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes
949 0
950 }
951 );
952
953 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures");
954 $table->add_at (1, $row++, new DC::UI::CheckBox
822 state => $CFG->{texture_compression}, 955 state => $CFG->{texture_compression},
823 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " 956 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
824 . "will save a lot of memory and increase performance. The compression algorithm " 957 . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). "
825 . "can differ form card to card, so your mileage may vary. This setting is ignored in " 958 . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in "
826 . "forced OpenGL 1.1 mode.", 959 . "forced OpenGL 1.1 mode and when using the Apple renderer.",
827 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } 960 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
828 ); 961 );
829 962
830 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 963 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly");
831 $table->add_at (1, $row++, new DC::UI::CheckBox 964 $table->add_at (1, $row++, new DC::UI::CheckBox
832 state => $CFG->{fast}, 965 state => $CFG->{fast},
833 tooltip => "Lower the visual quality considerably to speed up rendering.", 966 tooltip => "Lower the visual quality considerably to speed up rendering.",
834 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } 967 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
835 ); 968 );
836 969
837 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 970 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize");
838 $table->add_at (1, $row++, new DC::UI::Slider 971 $table->add_at (1, $row++, new DC::UI::Slider
839 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], 972 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
840 tooltip => "The base font size used by most GUI elements that do not have their own setting.", 973 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
841 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, 974 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
842 ); 975 );
843 976
844 $table->add_at (1, $row++, new DC::UI::Button 977 $table->add_at (1, $row++, new DC::UI::Button
845 expand => 1, align => 0, text => "Apply", 978 expand => 1, text => "Apply",
846 tooltip => "Apply the video settings above.", 979 tooltip => "Apply the video settings above.",
847 on_activate => sub { 980 on_activate => sub {
848 video_shutdown (); 981 video_shutdown ();
849 video_init (); 982 video_init ();
983 0
850 0 984 }
851 } 985 );
986 }
987
988 {
989 $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Other Settings");
990
991 $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]);
992
993 my $row = 0;
994 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement");
995 $table->add_at (1, $row++, new DC::UI::CheckBox
996 state => $CFG->{smooth_movement},
997 tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. "
998 . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, "
999 . "then disable this option. Changes take effect immdiately.",
1000 on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 }
852 ); 1001 );
853 1002
854 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Map Scale"); 1003 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale");
855 $table->add_at (1, $row++, new DC::UI::Slider 1004 $table->add_at (1, $row++, new DC::UI::Slider
856 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], 1005 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
857 tooltip => "Enlarge or shrink the displayed map. Changes are instant.", 1006 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
858 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } 1007 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
859 ); 1008 );
860 1009
861 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 1010 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing");
862 $table->add_at (1, $row++, new DC::UI::CheckBox 1011 $table->add_at (1, $row++, new DC::UI::CheckBox
863 state => $CFG->{map_smoothing}, 1012 state => $CFG->{map_smoothing},
864 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 1013 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
865 . "This increases load on the graphics subsystem and works only with TRT servers. " 1014 . "This increases load on the graphics subsystem and works only with TRT servers. "
866 . "Changes take effect at next login only.", 1015 . "Changes take effect at next login only.",
867 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 1016 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
868 ); 1017 );
869 1018
870 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Fog of War"); 1019 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War");
871 $table->add_at (1, $row++, new DC::UI::CheckBox 1020 $table->add_at (1, $row++, new DC::UI::CheckBox
872 state => $CFG->{fow_enable}, 1021 state => $CFG->{fow_enable},
873 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", 1022 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
874 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } 1023 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
875 ); 1024 );
876 1025
877 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 1026 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity");
878 $table->add_at (1, $row++, new DC::UI::Slider 1027 $table->add_at (1, $row++, new DC::UI::Slider
879 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], 1028 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
880 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", 1029 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
881 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } 1030 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
882 ); 1031 );
883 1032
884 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 1033 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize");
885 $table->add_at (1, $row++, new DC::UI::Slider 1034 $table->add_at (1, $row++, new DC::UI::Slider
886 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 1035 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
887 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " 1036 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
888 . "but you still need to press apply to correctly re-layout the widget.", 1037 . "but you still need to press apply to correctly re-layout the widget.",
889 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 1038 on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
890 ); 1039 );
891 1040
892 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 1041 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize");
893 $table->add_at (1, $row++, new DC::UI::Slider 1042 $table->add_at (1, $row++, new DC::UI::Slider
894 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], 1043 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
895 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", 1044 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
896 on_changed => sub { 1045 on_changed => sub {
897 $CFG->{gauge_fontsize} = $_[1]; 1046 $CFG->{gauge_fontsize} = $_[1];
898 &set_gauge_window_fontsize; 1047 &set_gauge_window_fontsize;
1048 0
899 0 1049 }
900 } 1050 );
901 );
902 1051
903 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Gauge size"); 1052 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size");
904 $table->add_at (1, $row++, new DC::UI::Slider 1053 $table->add_at (1, $row++, new DC::UI::Slider
905 range => [$CFG->{gauge_size}, 0.2, 0.8], 1054 range => [$CFG->{gauge_size}, 0.2, 0.8],
906 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", 1055 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
907 on_changed => sub { 1056 on_changed => sub {
908 $CFG->{gauge_size} = $_[1]; 1057 $CFG->{gauge_size} = $_[1];
909 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); 1058 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
1059 0
910 0 1060 }
911 } 1061 );
912 ); 1062 }
913 1063
914 $vbox 1064 $vbox
915} 1065}
916 1066
917our $AUDIO_HW_CHUNKSIZE; 1067our $AUDIO_HW_CHUNKSIZE;
942 1092
943 $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 0, 1]); 1093 $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 0, 1]);
944 1094
945 my $row = 0; 1095 my $row = 0;
946 1096
947 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Audio Enable"); 1097 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Audio Enable");
948 $table->add_at (1, $row++, new DC::UI::CheckBox 1098 $table->add_at (1, $row++, new DC::UI::CheckBox
949 state => $CFG->{audio_enable}, 1099 state => $CFG->{audio_enable},
950 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.", 1100 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
951 on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 } 1101 on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 }
952 ); 1102 );
953 1103
954 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Sound Effects"); 1104 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Sound Effects");
955 $table->add_at (1, $row, new DC::UI::CheckBox 1105 $table->add_at (1, $row, new DC::UI::CheckBox
956 expand => 1, state => $CFG->{effects_enable}, 1106 expand => 1, state => $CFG->{effects_enable},
957 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.", 1107 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
958 on_changed => sub { 1108 on_changed => sub {
959 $CFG->{effects_enable} = $_[1]; 1109 $CFG->{effects_enable} = $_[1];
966 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this " 1116 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
967 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.", 1117 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
968 on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 } 1118 on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 }
969 ); 1119 );
970 1120
971 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Background Music"); 1121 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Background Music");
972 $table->add_at (1, $row, new DC::UI::CheckBox 1122 $table->add_at (1, $row, new DC::UI::CheckBox
973 expand => 1, state => $CFG->{bgm_enable}, 1123 expand => 1, state => $CFG->{bgm_enable},
974 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 1124 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
975 on_changed => sub { 1125 on_changed => sub {
976 $CFG->{bgm_enable} = $_[1]; 1126 $CFG->{bgm_enable} = $_[1];
983 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 1133 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
984 tooltip => "The volume of the background music. Changes are instant.", 1134 tooltip => "The volume of the background music. Changes are instant.",
985 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } 1135 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
986 ); 1136 );
987 1137
988 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Frequency"); 1138 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Frequency");
989 $table->add_at (1, $row++, new DC::UI::Selector 1139 $table->add_at (1, $row++, new DC::UI::Selector
990 c_colspan => 2, expand => 1, 1140 c_colspan => 2, expand => 1,
991 value => $CFG->{audio_hw_frequency}, 1141 value => $CFG->{audio_hw_frequency},
992 options => [ 1142 options => [
993 [ 0, "default" , "Use System Default"], 1143 [ 0, "default" , "Use System Default"],
1002 audio_tab_update; 1152 audio_tab_update;
1003 1 1153 1
1004 } 1154 }
1005 ); 1155 );
1006 1156
1007 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Channels"); 1157 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Channels");
1008 $table->add_at (1, $row++, new DC::UI::Selector 1158 $table->add_at (1, $row++, new DC::UI::Selector
1009 c_colspan => 2, expand => 1, 1159 c_colspan => 2, expand => 1,
1010 value => $CFG->{audio_hw_channels}, 1160 value => $CFG->{audio_hw_channels},
1011 options => [ 1161 options => [
1012 [0, "default" , "Use System Default"], 1162 [0, "default" , "Use System Default"],
1021 audio_tab_update; 1171 audio_tab_update;
1022 1 1172 1
1023 } 1173 }
1024 ); 1174 );
1025 1175
1026 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Latency"); 1176 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Latency");
1027 $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new DC::UI::Selector 1177 $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new DC::UI::Selector
1028 c_colspan => 2, expand => 1, 1178 c_colspan => 2, expand => 1,
1029 value => $CFG->{audio_hw_chunksize}, 1179 value => $CFG->{audio_hw_chunksize},
1030 tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback " 1180 tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback "
1031 . "is stuttering, increase this value. Values of 50-100ms are optimal.", 1181 . "is stuttering, increase this value. Values of 50-100ms are optimal.",
1035 1 1185 1
1036 } 1186 }
1037 ); 1187 );
1038 1188
1039 # should really be a slider 1189 # should really be a slider
1040 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Mixer Voices"); 1190 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Mixer Voices");
1041 $table->add_at (1, $row++, new DC::UI::ValSlider 1191 $table->add_at (1, $row++, new DC::UI::ValSlider
1042 c_colspan => 2, expand => 1, 1192 c_colspan => 2, expand => 1,
1043 tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.", 1193 tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.",
1044 range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1], 1194 range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1],
1045 template => ">= 99", 1195 template => ">= 99",
1051 1; 1201 1;
1052 } 1202 }
1053 ); 1203 );
1054 1204
1055 $table->add_at (1, $row++, new DC::UI::Button 1205 $table->add_at (1, $row++, new DC::UI::Button
1056 c_colspan => 2, expand => 1, align => 0, text => "Apply", 1206 c_colspan => 2, expand => 1, text => "Apply",
1057 tooltip => "Apply the audio settings", 1207 tooltip => "Apply the audio settings",
1058 on_activate => sub { 1208 on_activate => sub {
1059 audio_shutdown (); 1209 audio_shutdown ();
1060 audio_init (); 1210 audio_init ();
1061 0 1211 0
1111 $hb->add (my $hg = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); 1261 $hb->add (my $hg = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health");
1112 $hb->add (my $mg = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 1262 $hb->add (my $mg = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana");
1113 $hb->add (my $gg = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 1263 $hb->add (my $gg = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace");
1114 $hb->add (my $fg = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); 1264 $hb->add (my $fg = new DC::UI::Gauge type => 'food', tooltip => "#stat_food");
1115 1265
1116 $vbox->add (my $exp = new DC::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); 1266 $vbox->add (my $exp = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
1117 $vbox->add (my $prg = new DC::UI::ExperienceProgress); 1267 $vbox->add (my $prg = new DC::UI::ExperienceProgress);
1118 $vbox->add (my $sklprg = new DC::UI::ExperienceProgress); 1268 $vbox->add (my $sklprg = new DC::UI::ExperienceProgress);
1119 $vbox->add (my $rng = new DC::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); 1269 $vbox->add (my $rng = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
1120 1270
1121 $GAUGES = { 1271 $GAUGES = {
1122 exp => $exp, prg => $prg, sklprg => $sklprg, 1272 exp => $exp, prg => $prg, sklprg => $sklprg,
1123 win => $win, range => $rng, 1273 win => $win, range => $rng,
1124 hp => $hg, mana => $mg, grace => $gg, food => $fg, 1274 hp => $hg, mana => $mg, grace => $gg, food => $fg,
1140 $table->add_at (1, 2, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 }); 1290 $table->add_at (1, 2, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
1141 $table->add_at (0, 3, new DC::UI::Label text => "Suppress Tooltips"); 1291 $table->add_at (0, 3, new DC::UI::Label text => "Suppress Tooltips");
1142 $table->add_at (1, 3, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 }); 1292 $table->add_at (1, 3, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
1143 $table->add_at (0, 4, new DC::UI::Button text => "die on click(tm)", on_activate => sub { &DC::debug() } ); 1293 $table->add_at (0, 4, new DC::UI::Button text => "die on click(tm)", on_activate => sub { &DC::debug() } );
1144 1294
1145 $table->add_at (0, 5, new DC::UI::TextEdit text => "line1\0152\0153");#d# 1295 $table->add_at (0, 5, new DC::UI::TextEdit text => "line1\0152\0153\nµikachu\nづx゙つ゛");#d#
1146 1296
1147 $table->add_at (7,7, my $t = new DC::UI::Table expand => 0); 1297 $table->add_at (7,7, my $t = new DC::UI::Table expand => 0);
1148 $t->add_at (0,0, new DC::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2); 1298 $t->add_at (0,0, new DC::UI::Label text => "a a", c_rowspan => 1, c_colspan => 2);
1149 $t->add_at (2,0, new DC::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1); 1299 $t->add_at (2,0, new DC::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1, ellipsise => 0 );
1150 $t->add_at (1,2, new DC::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2); 1300 $t->add_at (1,2, new DC::UI::Label text => "c c", c_rowspan => 1, c_colspan => 2);
1151 $t->add_at (0,1, new DC::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1); 1301 $t->add_at (0,1, new DC::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1, ellipsise => 0 );
1152 $t->add_at (1,1, new DC::UI::Label text => "e"); 1302 $t->add_at (1,1, new DC::UI::Label text => "e");
1153 1303
1154 $table->add_at (7, 6, my $c = new DC::UI::Canvas); 1304 $table->add_at (7, 6, my $c = new DC::UI::Canvas);
1155 1305
1156 $c->add_items ({ 1306 $c->add_items ({
1190 $vb->add (new DC::UI::FancyFrame 1340 $vb->add (new DC::UI::FancyFrame
1191 label => "Player", 1341 label => "Player",
1192 child => (my $pi = new DC::UI::VBox), 1342 child => (my $pi = new DC::UI::VBox),
1193 ); 1343 );
1194 1344
1195 $pi->add ($STATWIDS->{title} = new DC::UI::Label valign => 0, align => -1, text => "Title:", expand => 1, 1345 $pi->add ($STATWIDS->{title} = new DC::UI::Label text => "Title:", expand => 1, align => 0,
1196 can_hover => 1, can_events => 1, 1346 can_hover => 1, can_events => 1,
1197 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server."); 1347 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
1198 $pi->add ($STATWIDS->{map} = new DC::UI::Label valign => 0, align => -1, text => "Map:", expand => 1, 1348 $pi->add ($STATWIDS->{map} = new DC::UI::Label align => 0, text => "Map:", expand => 1,
1199 can_hover => 1, can_events => 1, 1349 can_hover => 1, can_events => 1,
1200 tooltip => "The map you are currently on (if supported by the server)."); 1350 tooltip => "The map you are currently on (if supported by the server).");
1201 1351
1202 $pi->add (my $hb0 = new DC::UI::HBox); 1352 $pi->add (my $hb0 = new DC::UI::HBox);
1203 $hb0->add ($STATWIDS->{weight} = new DC::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1, 1353 $hb0->add ($STATWIDS->{weight} = new DC::UI::Label text => "Weight:", expand => 1, align => 0,
1204 can_hover => 1, can_events => 1, 1354 can_hover => 1, can_events => 1,
1205 tooltip => "The weight of the player including all inventory items."); 1355 tooltip => "The weight of the player including all inventory items.");
1206 $hb0->add ($STATWIDS->{m_weight} = new DC::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1, 1356 $hb0->add ($STATWIDS->{m_weight} = new DC::UI::Label align => 0, text => "Max weight:", expand => 1,
1207 can_hover => 1, can_events => 1, 1357 can_hover => 1, can_events => 1,
1208 tooltip => "The weight limit: you cannot carry more than this."); 1358 tooltip => "The weight limit: you cannot carry more than this.");
1209 1359
1210 $vb->add (new DC::UI::FancyFrame 1360 $vb->add (new DC::UI::FancyFrame
1211 label => "Primary/Secondary Statistics", 1361 label => "Primary/Secondary Statistics",
1232 [2, 5, st_wspd => "WSp", 10.54], 1382 [2, 5, st_wspd => "WSp", 10.54],
1233 ) { 1383 ) {
1234 my ($col, $row, $id, $label, $template) = @$_; 1384 my ($col, $row, $id, $label, $template) = @$_;
1235 1385
1236 $tbl->add_at ($col , $row, $STATWIDS->{$id} = new DC::UI::Label 1386 $tbl->add_at ($col , $row, $STATWIDS->{$id} = new DC::UI::Label
1237 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, 1387 font => $FONT_FIXED, can_hover => 1, can_events => 1,
1238 align => +1, template => $template, tooltip => "#stat_$label"); 1388 align => 1, template => $template, tooltip => "#stat_$label");
1239 $tbl->add_at ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new DC::UI::Label 1389 $tbl->add_at ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new DC::UI::Label
1240 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, 1390 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2,
1241 align => -1, text => $label, tooltip => "#stat_$label"); 1391 align => 0, text => $label, tooltip => "#stat_$label");
1242 } 1392 }
1243 1393
1244 $vb->add (new DC::UI::FancyFrame 1394 $vb->add (new DC::UI::FancyFrame
1245 label => "Resistancies", 1395 label => "Resistancies",
1246 child => (my $tbl2 = new DC::UI::Table expand => 1), 1396 child => (my $tbl2 = new DC::UI::Table expand => 1, col_expand => [1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]),
1247 ); 1397 );
1248 1398
1249 my $row = 0; 1399 my $row = 0;
1250 my $col = 0; 1400 my $col = 0;
1251 1401
1290 1440
1291 for (qw/slow holyw conf fire depl magic 1441 for (qw/slow holyw conf fire depl magic
1292 drain acid pois para deat phys 1442 drain acid pois para deat phys
1293 blind fear tund elec cold ghit/) 1443 blind fear tund elec cold ghit/)
1294 { 1444 {
1295 $tbl2->add_at ($col, $row, 1445 $tbl2->add_at ($col + 2, $row,
1296 $STATWIDS->{"res_$_"} = 1446 $STATWIDS->{"res_$_"} =
1297 new DC::UI::Label 1447 new DC::UI::Label
1298 font => $FONT_FIXED, 1448 font => $FONT_FIXED,
1299 template => "-100%", 1449 template => "-100%",
1300 align => +1, 1450 align => 1,
1301 valign => 0,
1302 can_events => 1, 1451 can_events => 1,
1303 can_hover => 1, 1452 can_hover => 1,
1304 tooltip => $resist_names{$_}->[1], 1453 tooltip => $resist_names{$_}->[1],
1305 ); 1454 );
1306 $tbl2->add_at ($col + 1, $row, new DC::UI::Image 1455 $tbl2->add_at ($col + 1, $row, new DC::UI::Image
1308 can_hover => 1, 1457 can_hover => 1,
1309 can_events => 1, 1458 can_events => 1,
1310 path => "ui/resist/resist_$_.png", 1459 path => "ui/resist/resist_$_.png",
1311 tooltip => $resist_names{$_}->[1], 1460 tooltip => $resist_names{$_}->[1],
1312 ); 1461 );
1313 $tbl2->add_at ($col + 2, $row, new DC::UI::Label 1462 $tbl2->add_at ($col + 0, $row, new DC::UI::Label
1314 text => $resist_names{$_}->[0], 1463 text => $resist_names{$_}->[0],
1315 font => $FONT_FIXED, 1464 font => $FONT_FIXED,
1465 align => 1,
1316 can_hover => 1, 1466 can_hover => 1,
1317 can_events => 1, 1467 can_events => 1,
1318 tooltip => $resist_names{$_}->[1], 1468 tooltip => $resist_names{$_}->[1],
1319 ); 1469 );
1320 1470
1321 $row++; 1471 $row++;
1322 if ($row % 6 == 0) { 1472 if ($row % 6 == 0) {
1323 $col += 3; 1473 $col += 4;
1324 $row = 0; 1474 $row = 0;
1325 } 1475 }
1326 } 1476 }
1327 1477
1328 #update_stats_window ({}); 1478 #update_stats_window ({});
1374 "The time this server has been running without being restarted.", 1524 "The time this server has been running without being restarted.",
1375 "Short information about this server provided by its admins.", 1525 "Short information about this server provided by its admins.",
1376 ); 1526 );
1377 my @col = qw(#Users Host Uptime Version Description); 1527 my @col = qw(#Users Host Uptime Version Description);
1378 $table->add_at ($_, 0, new DC::UI::Label 1528 $table->add_at ($_, 0, new DC::UI::Label
1379 can_hover => 1, can_events => 1, 1529 can_hover => 1, can_events => 1, fg => [1, 1, 0],
1380 align => 0, fg => [1, 1, 0],
1381 text => $col[$_], tooltip => $tip[$_]) 1530 text => $col[$_], tooltip => $tip[$_])
1382 for 0 .. $#col; 1531 for 0 .. $#col;
1383 1532
1384 my @align = qw(1 0 1 1 -1); 1533 my @align = qw(1 0.5 1 1 0);
1385 1534
1386 my $y = 0; 1535 my $y = 0;
1387 for my $m (@{ $msg->{servers} }) { 1536 for my $m (@{ $msg->{servers} }) {
1388 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) = 1537 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) =
1389 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)}; 1538 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)};
1470 $vbox->add (new DC::UI::FancyFrame 1619 $vbox->add (new DC::UI::FancyFrame
1471 label => "Login Settings", 1620 label => "Login Settings",
1472 child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), 1621 child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]),
1473 ); 1622 );
1474 1623
1475 $table->add_at (0, 4, new DC::UI::Label valign => 0, align => 1, text => "Username"); 1624 $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username");
1476 $table->add_at (1, 4, new DC::UI::Entry 1625 $table->add_at (1, 4, new DC::UI::Entry
1477 text => $CFG->{profile}{default}{user}, 1626 text => $CFG->{profile}{default}{user},
1478 tooltip => "The name of your character on the server.", 1627 tooltip => "The name of your character on the server.",
1479 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } 1628 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1480 ); 1629 );
1481 1630
1482 $table->add_at (0, 5, new DC::UI::Label valign => 0, align => 1, text => "Password"); 1631 $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password");
1483 $table->add_at (1, 5, new DC::UI::Entry 1632 $table->add_at (1, 5, new DC::UI::Entry
1484 text => $CFG->{profile}{default}{password}, 1633 text => $CFG->{profile}{default}{password},
1485 hidden => 1, 1634 hidden => 1,
1486 tooltip => "The password for your character.", 1635 tooltip => "The password for your character.",
1487 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 } 1636 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1488 ); 1637 );
1489 1638
1490 $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button 1639 $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button
1491 expand => 1, 1640 expand => 1,
1492 align => 0,
1493 text => "Login / Register", 1641 text => "Login / Register",
1494 tooltip => "This button will either login to the account configured above or register a new account.", 1642 tooltip => "This button will either login to the account configured above or register a new account.",
1495 on_activate => sub { 1643 on_activate => sub {
1496 $CONN ? stop_game 1644 $CONN ? stop_game
1497 : start_game; 1645 : start_game;
1498 1 1646 1
1499 }, 1647 },
1500 ); 1648 );
1501 1649
1502 $vbox->add (new DC::UI::FancyFrame 1650 $vbox->add (new DC::UI::FancyFrame
1503 label => "Registering", 1651 label => "How to Play",
1504 min_h => 200, 1652 min_h => 240,
1505 child => (new DC::UI::Label valign => -1, ellipsise => 0, 1653 child => (new DC::UI::Label valign => 0, ellipsise => 0,
1506 markup => 1654 markup =>
1655 "First select a suitable video resolution in the <b>Graphics</b> tab, above.\n\n"
1656 . "Then register a new account (or use an existing one if you have one). "
1507 "To register a new account, choose a username that hasn't been taken yet and " 1657 . "To register an account, choose a username that hasn't been taken yet (just guess) and "
1508 . "try to log-in. Follow the instructions in the Log tab in the message window.", 1658 . "try to log-in. Follow the instructions in the Log tab in the message window.",
1509 ), 1659 ),
1510 ); 1660 );
1511 1661
1512 $vbox 1662 $vbox
1520 child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), 1670 child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]),
1521 ); 1671 );
1522 1672
1523 my $row = 0; 1673 my $row = 0;
1524 1674
1525 $table->add_at (0, ++$row, new DC::UI::Label valign => 0, align => 1, text => "Host:Port"); 1675 $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Host:Port");
1526 { 1676 {
1527 $table->add_at (1, $row, my $vbox = new DC::UI::VBox); 1677 $table->add_at (1, $row, my $vbox = new DC::UI::VBox);
1528 1678
1529 $vbox->add ( 1679 $vbox->add (
1530 $HOST_ENTRY = new DC::UI::Entry 1680 $HOST_ENTRY = new DC::UI::Entry
1531 expand => 1, 1681 expand => 1,
1532 text => $CFG->{profile}{default}{host}, 1682 text => $CFG->{profile}{default}{host},
1533 tooltip => "The hostname or ip address of the Deliantra server to connect to", 1683 tooltip => "The hostname or ip address of the Deliantra server to connect to (e.g. <b>gameserver.deliantra.net</b>)",
1534 on_changed => sub { 1684 on_changed => sub {
1535 my ($self, $value) = @_; 1685 my ($self, $value) = @_;
1536 $CFG->{profile}{default}{host} = $value; 1686 $CFG->{profile}{default}{host} = $value;
1537 1 1687 1
1538 } 1688 }
1541 if (0) { #d# disabled 1691 if (0) { #d# disabled
1542 $vbox->add (new DC::UI::Button 1692 $vbox->add (new DC::UI::Button
1543 expand => 1, 1693 expand => 1,
1544 text => "Server List", 1694 text => "Server List",
1545 other => $METASERVER, 1695 other => $METASERVER,
1546 tooltip => "Show a list of available crossfire servers", 1696 tooltip => "Show a list of available Deliantra servers",
1547 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1697 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1548 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 }, 1698 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1549 ); 1699 );
1550 }#d# 1700 }#d#
1551 } 1701 }
1552 1702
1553 $table->add_at (0, ++$row, new DC::UI::Label valign => 0, align => 1, text => "Map Size"); 1703 $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Map Size");
1554 $table->add_at (1, $row, new DC::UI::Slider 1704 $table->add_at (1, $row, new DC::UI::Slider
1555 force_w => 100, 1705 force_w => 100,
1556 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1706 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1557 tooltip => "This is the size of the portion of the map update the server sends you. " 1707 tooltip => "This is the size of the portion of the map update the server sends you. "
1558 . "If you set this to a high value you will be able to see further, " 1708 . "If you set this to a high value you will be able to see further, "
1559 . "but you also increase bandwidth requirements and latency. " 1709 . "but you also increase bandwidth requirements and latency. "
1560 . "This option is only used once at log-in.", 1710 . "This option is only used once at log-in.",
1561 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 }, 1711 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1562 ); 1712 );
1563 1713
1564 $table->add_at (0, ++$row, new DC::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1714 $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Output-Rate");
1565 $table->add_at (1, $row, new DC::UI::Entry 1715 $table->add_at (1, $row, new DC::UI::Entry
1566 text => $CFG->{output_rate}, 1716 text => $CFG->{output_rate},
1567 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed " 1717 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1568 . "when sending data. When 0 or unset, the server " 1718 . "when sending data. When 0 or unset, the server "
1569 . "default will be used, which is usually around 100kb/s. Most servers will " 1719 . "default will be used, which is usually around 100kb/s. Most servers will "
1582sub client_setup { 1732sub client_setup {
1583 my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]; 1733 my $table = new DC::UI::Table expand => 1, col_expand => [0, 1];
1584 1734
1585 my $row = 0; 1735 my $row = 0;
1586 1736
1587 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Tip of the day"); 1737 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day");
1588 $table->add_at (1, $row++, new DC::UI::CheckBox 1738 $table->add_at (1, $row++, new DC::UI::CheckBox
1589 state => $CFG->{show_tips}, 1739 state => $CFG->{show_tips},
1590 tooltip => "Show the <b>Tip of the day</b> window at startup?", 1740 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1591 on_changed => sub { 1741 on_changed => sub {
1592 my ($self, $value) = @_; 1742 my ($self, $value) = @_;
1593 $CFG->{show_tips} = $value; 1743 $CFG->{show_tips} = $value;
1594 0 1744 0
1595 } 1745 }
1596 ); 1746 );
1597 1747
1598 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Messages Window Size"); 1748 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size");
1599 $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry 1749 $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry
1600 text => $CFG->{logview_max_par}, 1750 text => $CFG->{logview_max_par},
1601 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server " 1751 tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server "
1602 . "sends more messages than this number, older messages get removed to save memory and " 1752 . "sends more messages than this number, older messages get removed to save memory and "
1603 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", 1753 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1604 on_changed => sub { 1754 on_changed => sub {
1605 my ($self, $value) = @_; 1755 my ($self, $value) = @_;
1606 $MESSAGE_WINDOW->set_max_para ($CFG->{logview_max_par} = $value*1); 1756 $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1);
1607 0 1757 0
1608 }, 1758 },
1609 ); 1759 );
1610 1760
1611 $table 1761 $table
1658 ["Magic Devices" => PICKUP_MAGIC_DEVICE], 1808 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1659 ["Ignore cursed" => PICKUP_NOT_CURSED], 1809 ["Ignore cursed" => PICKUP_NOT_CURSED],
1660 ["Jewelery" => PICKUP_JEWELS], 1810 ["Jewelery" => PICKUP_JEWELS],
1661 ["Flesh" => PICKUP_FLESH], 1811 ["Flesh" => PICKUP_FLESH],
1662 ], 1812 ],
1663 ["Weight/Value ratio", 2, 17] 1813 ["Value/Weight ratio", 2, 17]
1664 ) 1814 )
1665 { 1815 {
1666 my ($title, $x, $y, @bits) = @$_; 1816 my ($title, $x, $y, @bits) = @$_;
1667 $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); 1817 $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1668 1818
1693 } 1843 }
1694 1844
1695 $table->add_at (2, 18, new DC::UI::ValSlider 1845 $table->add_at (2, 18, new DC::UI::ValSlider
1696 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], 1846 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1697 template => ">= 99", 1847 template => ">= 99",
1848 tooltip => "Pick up items whose value/weight (silver/kg) ratio is equal or higher than this setting (which is specified in gold coins).",
1698 to_value => sub { ">= " . 5 * $_[0] }, 1849 to_value => sub { ">= " . 5 * $_[0] },
1699 on_changed => sub { 1850 on_changed => sub {
1700 my ($slider, $value) = @_; 1851 my ($slider, $value) = @_;
1701 1852
1702 $::CFG->{pickup} &= ~0xF; 1853 $::CFG->{pickup} &= ~0xF;
1715 1866
1716 $r 1867 $r
1717} 1868}
1718 1869
1719my %SORT_ORDER = ( 1870my %SORT_ORDER = (
1720 type => undef, 1871 type => sub {
1872 sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_
1873 },
1721 mtime => sub { 1874 mtime => sub {
1722 my $NOW = time; 1875 my $NOW = time;
1723 sort { 1876 sort {
1724 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; 1877 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
1725 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; 1878 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
1737 1890
1738sub inventory_widget { 1891sub inventory_widget {
1739 my $hb = new DC::UI::HBox homogeneous => 1; 1892 my $hb = new DC::UI::HBox homogeneous => 1;
1740 1893
1741 $hb->add (my $vb1 = new DC::UI::VBox); 1894 $hb->add (my $vb1 = new DC::UI::VBox);
1742 $vb1->add (new DC::UI::Label align => 0, text => "Player"); 1895 $vb1->add (new DC::UI::Label text => "Player");
1743 1896
1744 $vb1->add (my $hb1 = new DC::UI::HBox); 1897 $vb1->add (my $hb1 = new DC::UI::HBox);
1745 1898
1746 use sort 'stable'; 1899 use sort 'stable';
1747 1900
1756 $::CFG->{inv_sort} = $_[1]; 1909 $::CFG->{inv_sort} = $_[1];
1757 $INV->set_sort_order ($SORT_ORDER{$_[1]}); 1910 $INV->set_sort_order ($SORT_ORDER{$_[1]});
1758 }, 1911 },
1759 ); 1912 );
1760 $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); 1913 $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1);
1761 #TODO# update to weigh/maxweight 1914 #TODO# update to weight/maxweight
1762 $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => -1); 1915 $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0);
1763 1916
1764 $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); 1917 $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1);
1765 $sw1->add ($INV = new DC::UI::Inventory); 1918 $sw1->add ($INV = new DC::UI::Inventory);
1766 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1919 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1767 1920
1947 my @path = DC::Pod::full_path_of $node; 2100 my @path = DC::Pod::full_path_of $node;
1948 pop @path; # drop current node 2101 pop @path; # drop current node
1949 2102
1950 for my $node (@path) { 2103 for my $node (@path) {
1951 $buttons->add (new DC::UI::Button 2104 $buttons->add (new DC::UI::Button
1952 text => $node->{kw}[0], 2105 text => $node->[DC::Pod::N_KW][0],
1953 tooltip => "go to <i>" . (DC::asxml DC::Pod::full_path $node) . "</i>", 2106 tooltip => "go to <i>" . (DC::asxml DC::Pod::full_path $node) . "</i>",
1954 on_activate => sub { 2107 on_activate => sub {
1955 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = (); 2108 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1956 $load_node->($node); 2109 $load_node->($node);
1957 }, 2110 },
1958 ); 2111 );
1959 $buttons->add (new DC::UI::Label text => "/"); 2112 $buttons->add (new DC::UI::Label text => "/");
1960 } 2113 }
1961 2114
1962 $buttons->add (new DC::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4); 2115 $buttons->add (new DC::UI::Label text => $node->[DC::Pod::N_KW][0], padding_x => 4, padding_y => 4);
1963 2116
1964 $curnode = $node; 2117 $curnode = $node;
1965 2118
1966 $viewer->clear; 2119 $viewer->clear;
1967 $viewer->add_paragraph (DC::Pod::as_paragraphs DC::Pod::section_of $curnode); 2120 $viewer->add_paragraph (DC::Pod::as_paragraphs DC::Pod::section_of $curnode);
2030 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 2183 on_activate => sub { $QUIT_DIALOG->hide; 0 },
2031 ); 2184 );
2032 $hb->add (new DC::UI::Button 2185 $hb->add (new DC::UI::Button
2033 text => "Quit anyway", 2186 text => "Quit anyway",
2034 expand => 1, 2187 expand => 1,
2035 on_activate => sub { EV::unloop EV::UNLOOP_ALL }, 2188 on_activate => sub {
2189 crash "Quit anyway";
2190 EV::unloop EV::UNLOOP_ALL;
2191 },
2036 ); 2192 );
2037 } 2193 }
2038 2194
2039 $QUIT_DIALOG->show; 2195 $QUIT_DIALOG->show;
2040 $QUIT_DIALOG->grab_focus; 2196 $QUIT_DIALOG->grab_focus;
2093 $dialog->show; 2249 $dialog->show;
2094 }; 2250 };
2095} 2251}
2096 2252
2097sub sdl_init { 2253sub sdl_init {
2098 DC::SDL_Init 2254 DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE
2099 and die "SDL::Init failed!\n"; 2255 and die "SDL::Init failed!\n";
2100} 2256}
2101 2257
2102sub video_init { 2258sub video_init {
2259 DC::set_theme $CFG->{uitheme};
2260
2261 DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT;
2262 $SDL_REINIT = 0;
2263
2264 @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8;
2265 @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES;
2266 @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES;
2267 @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2268
2269 @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES;
2270
2103 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES; 2271 if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) {
2272 $CFG->{sdl_mode} = 0; # lowest resolution by default
2273
2274 # now choose biggest mode <= 1024x768
2275 for (0 .. $#SDL_MODES) {
2276 if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) {
2277 $CFG->{sdl_mode} = $_;
2278 }
2279 }
2280 }
2104 2281
2105 my ($old_w, $old_h) = ($WIDTH, $HEIGHT); 2282 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
2106 2283
2107 ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 2284 ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
2108 $FULLSCREEN = $CFG->{fullscreen}; 2285 $FULLSCREEN = $CFG->{fullscreen};
2109 $FAST = $CFG->{fast}; 2286 $FAST = $CFG->{fast};
2110 2287
2288 # due to mac os x braindamage, we simply retry with !fullscreen in case of an error
2111 DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN 2289 DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN
2290 or DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, !$FULLSCREEN
2112 or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; 2291 or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n";
2113 2292
2114 $SDL_ACTIVE = 1; 2293 $SDL_ACTIVE = 1;
2115 $LAST_REFRESH = time - 0.01; 2294 $LAST_REFRESH = time - 0.01;
2116 2295
2146 force_x => "max", 2325 force_x => "max",
2147 force_y => 0; 2326 force_y => 0;
2148 $DEBUG_STATUS->show; 2327 $DEBUG_STATUS->show;
2149 2328
2150 $STATUSBOX = new DC::UI::Statusbox; 2329 $STATUSBOX = new DC::UI::Statusbox;
2151 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]); 2330
2331 $MODBOX = new DC::UI::Label
2332 can_events => 1,
2333 can_hover => 1,
2334 markup => "",
2335 align => 0,
2336 font => $FONT_FIXED,
2337 tooltip => "#modifier_box",
2338 tooltip_width => 0.67,
2339 ;
2340
2341 update_modbox;
2152 2342
2153 (new DC::UI::Frame 2343 (new DC::UI::Frame
2154 bg => [0, 0, 0, 0.4], 2344 bg => [0, 0, 0, 0.4],
2155 force_x => 0, 2345 force_x => 0,
2156 force_y => "max", 2346 force_y => "max",
2157 child => $STATUSBOX, 2347 child => (my $LR = new DC::UI::VBox),
2158 )->show; 2348 )->show;
2349
2350 $LR->add ($STATUSBOX);
2351 $LR->add ($MODBOX);
2352 $LR->add (new DC::UI::Label
2353 align => 0,
2354 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode",
2355 fontsize => 0.5,
2356 fg => [1, 1, 0, 0.7],
2357 );
2159 2358
2160 DC::UI::Toplevel->new ( 2359 DC::UI::Toplevel->new (
2161 title => "Minimap", 2360 title => "Minimap",
2162 name => "mapmap", 2361 name => "mapmap",
2163 x => 0, 2362 x => 0,
2164 y => $FONTSIZE + 8, 2363 y => $FONTSIZE + 8,
2165 border_bg => [1, 1, 1, 192/255], 2364 border_bg => [1, 1, 1, 192/255],
2166 bg => [1, 1, 1, 0], 2365 bg => [1, 1, 1, 0],
2167 child => ($MAPMAP = new DC::MapWidget::MapMap 2366 child => ($MAPMAP = new DC::MapWidget::MapMap
2168 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.", 2367 tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.",
2169 ), 2368 ),
2170 )->show; 2369 )->show;
2171 2370
2172 $MAPWIDGET = new DC::MapWidget; 2371 $MAPWIDGET = new DC::MapWidget;
2173 $MAPWIDGET->connect (activate_console => sub { 2372 $MAPWIDGET->connect (activate_console => sub {
2174 my ($mapwidget, $preset) = @_; 2373 my ($mapwidget, $preset) = @_;
2175 2374
2176 $MESSAGE_WINDOW->activate_console ($preset) 2375 $MESSAGE_DIST->activate_console ($preset)
2177 if $MESSAGE_WINDOW; 2376 if $MESSAGE_DIST;
2178 }); 2377 });
2179 $MAPWIDGET->show; 2378 $MAPWIDGET->show;
2180 $MAPWIDGET->grab_focus; 2379 $MAPWIDGET->grab_focus;
2181 2380
2182 $COMPLETER = new DC::MapWidget::Command:: 2381 $COMPLETER = new DC::MapWidget::Command::
2194 force_h => $::HEIGHT * 0.6, 2393 force_h => $::HEIGHT * 0.6,
2195 has_close_button => 1, 2394 has_close_button => 1,
2196 ; 2395 ;
2197 2396
2198 $METASERVER = metaserver_dialog; 2397 $METASERVER = metaserver_dialog;
2398 # the name is changed to not conflict with the older name as users could have hidden it
2199 $MESSAGE_WINDOW = new DC::UI::MessageWindow; 2399 $MESSAGE_WINDOW = new DC::UI::Dockbar
2400 name => "message_window2",
2401 title => 'Messages',
2402 force_w => $::WIDTH * 0.6,
2403 force_h => $::HEIGHT * 0.25,
2404 ;
2200 2405
2406 $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW;
2407
2201 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1, debug => 1, 2408 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1,
2202 filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); 2409 filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1);
2203 2410
2204 $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup, 2411 $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup,
2205 "Configure the server to play on, your username and password."); 2412 "Configure the server to play on, your username and password.");
2206 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup, 2413 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
2224 $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top 2431 $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
2225 2432
2226 $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG, 2433 $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
2227 tooltip => "Toggles a dialog where you can configure all aspects of this client."); 2434 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
2228 2435
2229 $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, 2436# $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
2230 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); 2437# tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
2231 2438
2232 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 2439 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
2233 2440
2234 $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window, 2441 $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window,
2235 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats."); 2442 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
2237 $BUTTONBAR->add (new DC::UI::Button 2444 $BUTTONBAR->add (new DC::UI::Button
2238 text => "Save Config", 2445 text => "Save Config",
2239 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.", 2446 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
2240 on_activate => sub { 2447 on_activate => sub {
2241 $::CFG->{layout} = DC::UI::get_layout; 2448 $::CFG->{layout} = DC::UI::get_layout;
2242 DC::write_cfg "$Deliantra::VARDIR/client.cf"; 2449 DC::write_cfg;
2243 status "Configuration Saved"; 2450 status "Configuration Saved";
2244 0 2451 0
2245 }, 2452 },
2246 ); 2453 );
2247 2454
2248 $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window, 2455 $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
2249 tooltip => "View Documentation"); 2456 tooltip => "View Documentation");
2250
2251 2457
2252 $BUTTONBAR->add (new DC::UI::Button 2458 $BUTTONBAR->add (new DC::UI::Button
2253 text => "Quit", 2459 text => "Quit",
2254 tooltip => "Terminates the program", 2460 tooltip => "Terminates the program",
2255 on_activate => sub { 2461 on_activate => sub {
2265 $BUTTONBAR->show; 2471 $BUTTONBAR->show;
2266 $SETUP_DIALOG->show; 2472 $SETUP_DIALOG->show;
2267 $MESSAGE_WINDOW->show; 2473 $MESSAGE_WINDOW->show;
2268 } 2474 }
2269 2475
2476 $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]);
2477 $MODE_SLIDER->emit (changed => $CFG->{sdl_mode});
2478
2479 $CAVEAT_LABEL->set_text ("None :)");
2480 $CAVEAT_LABEL->set_text ("Software Rendering (very slow)")
2481 unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL;
2482
2270 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2483 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
2271} 2484}
2272 2485
2273sub video_shutdown { 2486sub video_shutdown {
2274 DC::OpenGL::shutdown; 2487 DC::OpenGL::shutdown;
2488 DC::SDL_QuitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT;
2275 2489
2276 undef $SDL_ACTIVE; 2490 undef $SDL_ACTIVE;
2277} 2491}
2278 2492
2279my %animate_object; 2493my %animate_object;
2322 delete $animate_object{$widget}; 2536 delete $animate_object{$widget};
2323} 2537}
2324 2538
2325%SDL_CB = ( 2539%SDL_CB = (
2326 DC::SDL_QUIT => sub { 2540 DC::SDL_QUIT => sub {
2541 crash "SDL_QUIT";
2327 EV::unloop EV::UNLOOP_ALL; 2542 EV::unloop EV::UNLOOP_ALL;
2328 }, 2543 },
2329 DC::SDL_VIDEORESIZE => sub { 2544 DC::SDL_VIDEORESIZE => sub {
2330 }, 2545 },
2331 DC::SDL_VIDEOEXPOSE => sub { 2546 DC::SDL_VIDEOEXPOSE => sub {
2340# printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; 2555# printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS;
2341 }, 2556 },
2342 DC::SDL_KEYDOWN => sub { 2557 DC::SDL_KEYDOWN => sub {
2343 if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { 2558 if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) {
2344 # alt-enter 2559 # alt-enter
2560 video_shutdown;
2345 $FULLSCREEN_ENABLE->toggle; 2561 $FULLSCREEN_ENABLE->toggle;
2346 video_shutdown;
2347 video_init; 2562 video_init;
2348 } else { 2563 } else {
2349 DC::UI::feed_sdl_key_down_event ($_[0]); 2564 &DC::UI::feed_sdl_key_down_event;
2350 } 2565 }
2566 update_modbox;
2351 }, 2567 },
2352 DC::SDL_KEYUP => \&DC::UI::feed_sdl_key_up_event, 2568 DC::SDL_KEYUP => sub {
2569 &DC::UI::feed_sdl_key_up_event;
2570 update_modbox;
2571 },
2353 DC::SDL_MOUSEMOTION => \&DC::UI::feed_sdl_motion_event, 2572 DC::SDL_MOUSEMOTION => \&DC::UI::feed_sdl_motion_event,
2354 DC::SDL_MOUSEBUTTONDOWN => \&DC::UI::feed_sdl_button_down_event, 2573 DC::SDL_MOUSEBUTTONDOWN => \&DC::UI::feed_sdl_button_down_event,
2355 DC::SDL_MOUSEBUTTONUP => \&DC::UI::feed_sdl_button_up_event, 2574 DC::SDL_MOUSEBUTTONUP => \&DC::UI::feed_sdl_button_up_event,
2356 DC::SDL_USEREVENT => sub { 2575 DC::SDL_USEREVENT => sub {
2357 if ($_[0]{code} == 1) { 2576 if ($_[0]{code} == 1) {
2367$SIG{INT} = $SIG{TERM} = sub { 2586$SIG{INT} = $SIG{TERM} = sub {
2368 EV::unloop; 2587 EV::unloop;
2369 #d# TODO calling exit here hangs the process in some futex 2588 #d# TODO calling exit here hangs the process in some futex
2370}; 2589};
2371 2590
2372{ 2591# due to mac os x + sdl combined briandamage, we need this contortion
2592sub main {
2593 {
2594 DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst";
2595
2373 if (-e "$Deliantra::VARDIR/client.cf") { 2596 if (-e "$Deliantra::VARDIR/client.cf") {
2374 DC::read_cfg "$Deliantra::VARDIR/client.cf"; 2597 DC::read_cfg "$Deliantra::VARDIR/client.cf";
2375 } else { 2598 } else {
2376 #TODO: compatibility cruft 2599 #TODO: compatibility cruft
2377 DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; 2600 DC::read_cfg "$Deliantra::OLDDIR/cfplusrc";
2378 print STDERR "INFO: used old configuratrion file\n"; 2601 print STDERR "INFO: used old configuration file\n";
2379 } 2602 }
2380 2603
2381 DC::DB::Server::run; 2604 DC::DB::Server::run;
2382 2605
2606 if ($CFG->{db_schema} < 1) {
2607 warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n";
2608 DC::DB::nuke_db;
2609 $CFG->{db_schema} = 1;
2610 DC::write_cfg;
2611 }
2612
2613 DC::DB::open_db;
2614
2383 DC::UI::set_layout ($::CFG->{layout}); 2615 DC::UI::set_layout ($::CFG->{layout});
2384 2616
2385 my %DEF_CFG = ( 2617 my %DEF_CFG = (
2386 sdl_mode => 0, 2618 sdl_mode => undef,
2387 fullscreen => 1, 2619 fullscreen => 1,
2388 fast => 0, 2620 fast => 0,
2389 force_opengl11 => undef, 2621 force_opengl11 => undef,
2622 disable_alpha => 0,
2623 smooth_movement => 1,
2390 texture_compression => 1, 2624 texture_compression => 1,
2391 map_scale => 1, 2625 map_scale => 1,
2392 fow_enable => 1, 2626 fow_enable => 1,
2393 fow_intensity => 0, 2627 fow_intensity => 0,
2394 map_smoothing => 1, 2628 map_smoothing => 1,
2395 gui_fontsize => 1, 2629 gui_fontsize => 1,
2396 log_fontsize => 0.7, 2630 log_fontsize => 0.7,
2397 gauge_fontsize => 1, 2631 gauge_fontsize => 1,
2398 gauge_size => 0.35, 2632 gauge_size => 0.35,
2399 stat_fontsize => 0.7, 2633 stat_fontsize => 0.7,
2400 mapsize => 100, 2634 mapsize => 100,
2401 audio_enable => 1, 2635 audio_enable => 1,
2402 audio_hw_channels => 0, 2636 audio_hw_channels => 0,
2403 audio_hw_frequency => 0, 2637 audio_hw_frequency => 0,
2404 audio_hw_chunksize => 0, 2638 audio_hw_chunksize => 0,
2405 audio_mix_channels => 8, 2639 audio_mix_channels => 8,
2406 effects_enable => 1, 2640 effects_enable => 1,
2407 effects_volume => 1, 2641 effects_volume => 1,
2408 bgm_enable => 1, 2642 bgm_enable => 1,
2409 bgm_volume => 0.5, 2643 bgm_volume => 0.5,
2410 output_rate => "", 2644 output_rate => "",
2411 pickup => 0, 2645 pickup => 0,
2412 inv_sort => "mtime", 2646 inv_sort => "mtime",
2413 default => "profile", # default profile 2647 default => "profile", # default profile
2414 show_tips => 1, 2648 show_tips => 1,
2415 logview_max_par => 1000, 2649 logview_max_par => 1000,
2650 shift_fire_stop => 0,
2651 uitheme => "wood",
2416 ); 2652 );
2417 2653
2418 while (my ($k, $v) = each %DEF_CFG) { 2654 while (my ($k, $v) = each %DEF_CFG) {
2419 $CFG->{$k} = $v unless exists $CFG->{$k}; 2655 $CFG->{$k} = $v unless exists $CFG->{$k};
2420 } 2656 }
2421 2657
2422 $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; 2658 $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net";
2423 $PROFILE = $CFG->{profile}{default}; 2659 $PROFILE = $CFG->{profile}{default};
2424 2660
2425 # convert old bindings (only default profile matters) 2661 # convert old bindings (only default profile matters)
2426 if (my $bindings = delete $PROFILE->{bindings}) { 2662 if (my $bindings = delete $PROFILE->{bindings}) {
2427 while (my ($mod, $syms) = each %$bindings) { 2663 while (my ($mod, $syms) = each %$bindings) {
2428 while (my ($sym, $cmds) = each %$syms) { 2664 while (my ($sym, $cmds) = each %$syms) {
2429 push @{ $PROFILE->{macro} }, { 2665 push @{ $PROFILE->{macro} }, {
2430 accelkey => [$mod*1, $sym*1], 2666 accelkey => [$mod*1, $sym*1],
2431 action => $cmds, 2667 action => $cmds,
2668 };
2432 }; 2669 }
2433 } 2670 }
2434 } 2671 }
2435 }
2436 2672
2437 sdl_init; 2673 sdl_init;
2438 2674
2439 @SDL_MODES = DC::SDL_ListModes 8, 8; 2675 {
2440 @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES;
2441 @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2442
2443 @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES;
2444
2445 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
2446
2447 {
2448 my @fonts = map DC::find_rcfile "fonts/$_", qw( 2676 my @fonts = map DC::find_rcfile "fonts/$_", qw(
2449 DejaVuSans.ttf 2677 DejaVuSans.ttf
2450 DejaVuSansMono.ttf 2678 DejaVuSansMono.ttf
2451 DejaVuSans-Bold.ttf 2679 DejaVuSans-Bold.ttf
2452 DejaVuSansMono-Bold.ttf 2680 DejaVuSansMono-Bold.ttf
2453 DejaVuSans-Oblique.ttf 2681 DejaVuSans-Oblique.ttf
2454 DejaVuSansMono-Oblique.ttf 2682 DejaVuSansMono-Oblique.ttf
2455 DejaVuSans-BoldOblique.ttf 2683 DejaVuSans-BoldOblique.ttf
2456 DejaVuSansMono-BoldOblique.ttf 2684 DejaVuSansMono-BoldOblique.ttf
2457 ); 2685 );
2458 2686
2459 DC::add_font $_ for @fonts; 2687 DC::add_font $_ for @fonts;
2460 2688
2461 DC::pango_init;
2462
2463 $FONT_PROP = new_from_file DC::Font $fonts[0]; 2689 $FONT_PROP = new_from_file DC::Font $fonts[0];
2464 $FONT_FIXED = new_from_file DC::Font $fonts[1]; 2690 $FONT_FIXED = new_from_file DC::Font $fonts[1];
2465 2691
2466 $FONT_PROP->make_default; 2692 $FONT_PROP->make_default;
2467 } 2693
2694 DC::pango_init;
2695 }
2468 2696
2469# compare mono (ft) vs. rgba (cairo) 2697# compare mono (ft) vs. rgba (cairo)
2470# ft - 1.8s, cairo 3s, even in alpha-only mode 2698# ft - 1.8s, cairo 3s, even in alpha-only mode
2471# for my $rgba (0..1) { 2699# for my $rgba (0..1) {
2472# my $t1 = Time::HiRes::time; 2700# my $t1 = Time::HiRes::time;
2477# } 2705# }
2478# my $t2 = Time::HiRes::time; 2706# my $t2 = Time::HiRes::time;
2479# warn $t2-$t1; 2707# warn $t2-$t1;
2480# } 2708# }
2481 2709
2482 video_init; 2710 video_init;
2483 audio_init; 2711 audio_init;
2484} 2712 }
2485 2713
2486show_tip_of_the_day if $CFG->{show_tips}; 2714 show_tip_of_the_day if $CFG->{show_tips};
2487 2715
2488our $STARTUP_CANCEL = EV::idle sub { 2716 our $STARTUP_CANCEL = EV::idle sub {
2489 undef $::STARTUP_CANCEL; 2717 undef $::STARTUP_CANCEL;
2490 $startup_done->(); 2718 $startup_done->();
2491}; 2719 };
2492 2720
2721 delete $SIG{__DIE__};
2493EV::loop; 2722 EV::loop;
2494 2723
2495#video_shutdown; 2724#video_shutdown;
2496#audio_shutdown; 2725#audio_shutdown;
2497DC::OpenGL::quit; 2726 DC::OpenGL::quit;
2498DC::SDL_Quit; 2727 DC::SDL_Quit;
2499DC::DB::Server::stop; 2728 DC::DB::Server::stop;
2729}
2730
2731DC::SDL_braino; # see sub above
2500 2732
2501=head1 NAME 2733=head1 NAME
2502 2734
2503deliantra - A Deliantra MORPG game client 2735deliantra - A Deliantra MORPG game client
2504 2736
2521 4 show fps 2753 4 show fps
2522 8 suppress tooltips 2754 8 suppress tooltips
2523 2755
2524=head1 AUTHOR 2756=head1 AUTHOR
2525 2757
2526Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org> 2758Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2527 2759
2528 2760
2529 2761

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines