ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/deliantra
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/deliantra (file contents):
Revision 1.29 by root, Mon Mar 24 00:24:47 2008 UTC vs.
Revision 1.65 by root, Sat Aug 30 06:49:05 2008 UTC

49 } 49 }
50 } 50 }
51 51
52 if ($^O eq "MSWin32") { 52 if ($^O eq "MSWin32") {
53 # pango is relocatable on win32 53 # pango is relocatable on win32
54 } else { 54 } elsif (-e "$root/pangoversion") {
55 open my $fh, "<:perlio", "$root/pangoversion" 55 open my $fh, "<:perlio", "$root/pangoversion"
56 or die "pangoversion: $!"; 56 or die "pangoversion: $!";
57 my $PANGO = <$fh>; 57 my $PANGO = <$fh>;
58 # unix, need to patch pango rc file 58 # unix, need to patch pango rc file
59 open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" 59 open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
69 69
70 $ENV{PANGO_RC_FILE} = "$root/pango.rc"; 70 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
71 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} 71 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
72 or die "$ENV{PANGO_RC_FILE}: $!"; 72 or die "$ENV{PANGO_RC_FILE}: $!";
73 print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; 73 print $fh "[Pango]\nModuleFiles = $root/pango-modules\n";
74 } else {
75 # OS X
76 $ENV{FC_CONFIG_FILE} = "$root/fonts.conf"; # no effect??!?!
77 $ENV{FC_CONFIG_DIR} = $root; # no effect??!?!
78 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
79 $ENV{DYLD_LIBRARY_PATH} = $root;
80 chdir $root; # for pango modules, maybe other things
74 } 81 }
75 82
76 unshift @INC, $root; 83 unshift @INC, $root;
77 } 84 }
78} 85}
97use List::Util qw(max min); 104use List::Util qw(max min);
98 105
99use Deliantra; 106use Deliantra;
100use Deliantra::Protocol::Constants; 107use Deliantra::Protocol::Constants;
101 108
109use AnyEvent::DNS;
110use AnyEvent::Socket ();
111
102use Compress::LZF; 112use Compress::LZF;
103 113
104use DC; 114use DC;
115BEGIN { $SIG{__DIE__} = sub { DC::fatal Carp::longmess "$_[0]" unless $^S } }
105use DC::OpenGL (); 116use DC::OpenGL ();
106use DC::Protocol; 117use DC::Protocol;
107use DC::DB; 118use DC::DB;
108use DC::UI; 119use DC::UI;
109use DC::UI::Canvas; 120use DC::UI::Canvas;
110use DC::UI::Inventory; 121use DC::UI::Inventory;
111use DC::UI::SpellList; 122use DC::UI::SpellList;
112use DC::UI::Dockable; 123use DC::UI::Dockable;
113use DC::UI::Dockbar; 124use DC::UI::Dockbar;
114use DC::UI::MessageWindow;
115use DC::UI::ChatView; 125use DC::UI::ChatView;
116use DC::MessageDistributor; 126use DC::MessageDistributor;
117use DC::Pod; 127use DC::Pod;
118use DC::MapWidget; 128use DC::MapWidget;
119use DC::Macro; 129use DC::Macro;
137our $PROFILE; # current profile 147our $PROFILE; # current profile
138our $FAST; # fast, low-quality mode, possibly useful for software-rendering 148our $FAST; # fast, low-quality mode, possibly useful for software-rendering
139 149
140our $WANT_REFRESH; 150our $WANT_REFRESH;
141 151
152our $MODE_SLIDER;
153our $CAVEAT_LABEL;
154
142our @SDL_MODES; 155our @SDL_MODES;
156our $SDL_REINIT = 1;
143our $WIDTH; 157our $WIDTH;
144our $HEIGHT; 158our $HEIGHT;
145our $FULLSCREEN; 159our $FULLSCREEN;
146our $FONTSIZE; 160our $FONTSIZE;
147 161
232 246
233 $markup .= $mod & DC::KMOD_NUM 247 $markup .= $mod & DC::KMOD_NUM
234 ? "[NUM]" 248 ? "[NUM]"
235 : "[<span foreground='#888'>num</span>]"; 249 : "[<span foreground='#888'>num</span>]";
236 250
251 # <tt> around next statement works around some bug that keeps the
252 # "font =>" from being used on windows
237 $MODBOX->set_markup ($markup); 253 $MODBOX->set_markup ("<tt>$markup</tt>");
238} 254}
239 255
240############################################################################# 256#############################################################################
241#TODO: maybe move into own audio module... 257#TODO: maybe move into own audio module...
242 258
662 # right: accept 678 # right: accept
663 $table->add_at (4, 0, new DC::UI::Button 679 $table->add_at (4, 0, new DC::UI::Button
664 text => "Accept", 680 text => "Accept",
665 on_activate => sub { 681 on_activate => sub {
666 $conn->send ("reply n"); 682 $conn->send ("reply n");
667 $STATS_PAGE->hide;
668 destroy_query_dialog $conn; 683 destroy_query_dialog $conn;
669 0 684 0
670 }, 685 },
671 ); 686 );
672 687
724 739
725 $vbox->add (@dialog); 740 $vbox->add (@dialog);
726 $dialog->show; 741 $dialog->show;
727} 742}
728 743
729sub start_game { 744sub dc_connect {
730 status "logging in..."; 745 my ($host, $port) = @_;
731
732 $LOGIN_BUTTON->set_text ("Logout");
733 $SETUP_DIALOG->hide;
734 746
735 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 747 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
736 748
737 my ($host, $port) = split /:/, $PROFILE->{host};
738
739 $MAP = new DC::Map;
740
741 $CONN = eval { 749 $CONN =
742 new DC::Protocol 750 new DC::Protocol
743 host => $host, 751 host => $host,
744 port => $port || 13327, 752 port => $port,
745 user => $PROFILE->{user}, 753 user => $PROFILE->{user},
746 pass => $PROFILE->{password}, 754 pass => $PROFILE->{password},
747 mapw => $mapsize, 755 mapw => $mapsize,
748 maph => $mapsize, 756 maph => $mapsize,
749 757
756 query => \&server_query, 764 query => \&server_query,
757 765
758 setup_req => { 766 setup_req => {
759 smoothing => $CFG->{map_smoothing}*1, 767 smoothing => $CFG->{map_smoothing}*1,
760 }, 768 },
761 };
762 769
763 if ($CONN) { 770 on_connect => sub {
771 if ($_[0]) {
764 DC::lowdelay fileno $CONN->{fh}; 772 DC::lowdelay fileno $CONN->{fh};
765 773
766 status "login successful"; 774 status "login successful";
775 } else {
776 undef $CONN;
777 status "unable to connect: $!";
778 stop_game();
779 }
780 },
781 ;
782}
783
784sub start_game {
785 status "logging in...";
786
787 $LOGIN_BUTTON->set_text ("Logout");
788 $SETUP_DIALOG->hide;
789
790 my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327";
791
792 $MAP = new DC::Map;
793
794 # hack to make SURE we find the IP address all right
795 # can be removed once AnyEvent::DNS is proven stable.
796 if ($host eq "gameserver.deliantra.net") {
797 AnyEvent::DNS::a "dnstest.deliantra.net", sub {
798 if ($_[0] ne "80.101.114.108") { # Perl
799 status "dns failure, using hardcoded address";
800 $host = "129.13.162.95";
801 }
802
803 dc_connect $host, $port;
804 };
767 } else { 805 } else {
768 status "unable to connect"; 806 dc_connect $host, $port;
769 stop_game();
770 } 807 }
771} 808}
772 809
773sub stop_game { 810sub stop_game {
774 $LOGIN_BUTTON->set_text ("Login / Register"); 811 $LOGIN_BUTTON->set_text ("Login / Register");
798 835
799 my $row = 0; 836 my $row = 0;
800 837
801 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); 838 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info");
802 $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, 839 $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version,
803 can_events => 1, 840 can_events => 1,
804 tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); 841 tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>");
842
843 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats");
844 $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8,
845 can_events => 1,
846 tooltip => "This field shows any known issues with your config or driver, such as "
847 . "a non-accelerated display format. You can try to work around these issues "
848 . "by selecting a different video mode, changing the settings below or "
849 . "by installing the right driver for your graphics card.");
805 850
806 my $vidmode_tooltip = 851 my $vidmode_tooltip =
807 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " 852 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). "
808 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; 853 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>.";
809 854
810 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); 855 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode");
811 $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); 856 $table->add_at (1, $row++, my $hbox = new DC::UI::HBox);
812 857
813 $hbox->add (my $mode_slider = new DC::UI::Slider 858 $hbox->add ($MODE_SLIDER = new DC::UI::Slider
814 force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1], 859 force_w => $WIDTH * 0.1, expand => 1,
860 range => [ ($CFG->{sdl_mode}) x 3 ],
815 tooltip => $vidmode_tooltip); 861 tooltip => $vidmode_tooltip);
816 $hbox->add (my $mode_label = new DC::UI::Label 862 $hbox->add (my $mode_label = new DC::UI::Label
817 height => 0.8, template => "9999x9999@9+9", 863 height => 0.8, template => "9999x9999@9+9",
818 can_events => 1, tooltip => $vidmode_tooltip); 864 can_events => 1, tooltip => $vidmode_tooltip);
819 865
820 $mode_slider->connect (changed => sub { 866 $MODE_SLIDER->connect (changed => sub {
821 my ($self, $value) = @_; 867 my ($self, $value) = @_;
822 868
823 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 869 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
824 $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); 870 $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]});
825 }); 871 });
826 $mode_slider->emit (changed => $mode_slider->{range}[0]); 872 $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]);
827 873
828 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); 874 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen");
829 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox 875 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox
830 state => $CFG->{fullscreen}, 876 state => $CFG->{fullscreen},
831 tooltip => "Bring the client into fullscreen mode.", 877 tooltip => "Bring the client into fullscreen mode.",
837 state => $CFG->{force_opengl11}, 883 state => $CFG->{force_opengl11},
838 tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " 884 tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in "
839 . "higher memory usage and slower performance. It will, however, help tremendously on " 885 . "higher memory usage and slower performance. It will, however, help tremendously on "
840 . "cards that claim to support a feature but fall back to software rendering. " 886 . "cards that claim to support a feature but fall back to software rendering. "
841 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " 887 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
842 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you " 888 . "but cards and drivers from other vendors (ATI) are often just as bad. "
843 . "experience extremely low framerates and your card should do better, try this option.</b>", 889 . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>",
844 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } 890 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
891 );
892
893 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha");
894 $table->add_at (1, $row++, new DC::UI::CheckBox
895 state => $CFG->{disable_alpha},
896 tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse "
897 . "by disabling a number of textures and transparency effects. Normally, these "
898 . "effects do not cost a lot of resources, but some graphics cards might fall "
899 . "back to etxremely slow rendering if this is enabled. If disabling this option "
900 . "noticably improves the framerate of the client please report this! "
901 . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>",
902 on_changed => sub {
903 my ($self, $value) = @_;
904 $CFG->{disable_alpha} = $value;
905 $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes
906 0
907 }
845 ); 908 );
846 909
847 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); 910 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures");
848 $table->add_at (1, $row++, new DC::UI::CheckBox 911 $table->add_at (1, $row++, new DC::UI::CheckBox
849 state => $CFG->{texture_compression}, 912 state => $CFG->{texture_compression},
850 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " 913 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
851 . "will save a lot of memory and increase performance. The compression algorithm " 914 . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). "
852 . "can differ form card to card, so your mileage may vary. This setting is ignored in " 915 . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in "
853 . "forced OpenGL 1.1 mode.", 916 . "forced OpenGL 1.1 mode and when using the Apple renderer.",
854 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } 917 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
855 ); 918 );
856 919
857 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); 920 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly");
858 $table->add_at (1, $row++, new DC::UI::CheckBox 921 $table->add_at (1, $row++, new DC::UI::CheckBox
874 on_activate => sub { 937 on_activate => sub {
875 video_shutdown (); 938 video_shutdown ();
876 video_init (); 939 video_init ();
877 0 940 0
878 } 941 }
942 );
943
944 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement");
945 $table->add_at (1, $row++, new DC::UI::CheckBox
946 state => $CFG->{smooth_movement},
947 tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. "
948 . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, "
949 . "then disable this option. Changes take effect immdiately.",
950 on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 }
879 ); 951 );
880 952
881 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); 953 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale");
882 $table->add_at (1, $row++, new DC::UI::Slider 954 $table->add_at (1, $row++, new DC::UI::Slider
883 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], 955 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
1523 1 1595 1
1524 }, 1596 },
1525 ); 1597 );
1526 1598
1527 $vbox->add (new DC::UI::FancyFrame 1599 $vbox->add (new DC::UI::FancyFrame
1528 label => "Registering", 1600 label => "How to Play",
1529 min_h => 200, 1601 min_h => 240,
1530 child => (new DC::UI::Label valign => 0, ellipsise => 0, 1602 child => (new DC::UI::Label valign => 0, ellipsise => 0,
1531 markup => 1603 markup =>
1604 "First select a suitable video resolution in the <b>Graphics</b> tab, above.\n\n"
1605 . "Then register a new account (or use an existing one if you have one). "
1532 "To register a new account, choose a username that hasn't been taken yet and " 1606 . "To register an account, choose a username that hasn't been taken yet (just guess) and "
1533 . "try to log-in. Follow the instructions in the Log tab in the message window.", 1607 . "try to log-in. Follow the instructions in the Log tab in the message window.",
1534 ), 1608 ),
1535 ); 1609 );
1536 1610
1537 $vbox 1611 $vbox
1618 $CFG->{show_tips} = $value; 1692 $CFG->{show_tips} = $value;
1619 0 1693 0
1620 } 1694 }
1621 ); 1695 );
1622 1696
1623 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Messages Window Size"); 1697 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size");
1624 $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry 1698 $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry
1625 text => $CFG->{logview_max_par}, 1699 text => $CFG->{logview_max_par},
1626 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server " 1700 tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server "
1627 . "sends more messages than this number, older messages get removed to save memory and " 1701 . "sends more messages than this number, older messages get removed to save memory and "
1628 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", 1702 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1629 on_changed => sub { 1703 on_changed => sub {
1630 my ($self, $value) = @_; 1704 my ($self, $value) = @_;
1631 $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); 1705 $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1);
1683 ["Magic Devices" => PICKUP_MAGIC_DEVICE], 1757 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1684 ["Ignore cursed" => PICKUP_NOT_CURSED], 1758 ["Ignore cursed" => PICKUP_NOT_CURSED],
1685 ["Jewelery" => PICKUP_JEWELS], 1759 ["Jewelery" => PICKUP_JEWELS],
1686 ["Flesh" => PICKUP_FLESH], 1760 ["Flesh" => PICKUP_FLESH],
1687 ], 1761 ],
1688 ["Weight/Value ratio", 2, 17] 1762 ["Value/Weight ratio", 2, 17]
1689 ) 1763 )
1690 { 1764 {
1691 my ($title, $x, $y, @bits) = @$_; 1765 my ($title, $x, $y, @bits) = @$_;
1692 $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); 1766 $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1693 1767
1718 } 1792 }
1719 1793
1720 $table->add_at (2, 18, new DC::UI::ValSlider 1794 $table->add_at (2, 18, new DC::UI::ValSlider
1721 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], 1795 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1722 template => ">= 99", 1796 template => ">= 99",
1797 tooltip => "Pick up items whose value/weight (silver/kg) ratio is equal or higher than this setting (which is specified in gold coins).",
1723 to_value => sub { ">= " . 5 * $_[0] }, 1798 to_value => sub { ">= " . 5 * $_[0] },
1724 on_changed => sub { 1799 on_changed => sub {
1725 my ($slider, $value) = @_; 1800 my ($slider, $value) = @_;
1726 1801
1727 $::CFG->{pickup} &= ~0xF; 1802 $::CFG->{pickup} &= ~0xF;
1740 1815
1741 $r 1816 $r
1742} 1817}
1743 1818
1744my %SORT_ORDER = ( 1819my %SORT_ORDER = (
1745 type => undef, 1820 type => sub {
1821 sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_
1822 },
1746 mtime => sub { 1823 mtime => sub {
1747 my $NOW = time; 1824 my $NOW = time;
1748 sort { 1825 sort {
1749 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; 1826 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
1750 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; 1827 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
1781 $::CFG->{inv_sort} = $_[1]; 1858 $::CFG->{inv_sort} = $_[1];
1782 $INV->set_sort_order ($SORT_ORDER{$_[1]}); 1859 $INV->set_sort_order ($SORT_ORDER{$_[1]});
1783 }, 1860 },
1784 ); 1861 );
1785 $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); 1862 $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1);
1786 #TODO# update to weigh/maxweight 1863 #TODO# update to weight/maxweight
1787 $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0); 1864 $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0);
1788 1865
1789 $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); 1866 $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1);
1790 $sw1->add ($INV = new DC::UI::Inventory); 1867 $sw1->add ($INV = new DC::UI::Inventory);
1791 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1868 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1972 my @path = DC::Pod::full_path_of $node; 2049 my @path = DC::Pod::full_path_of $node;
1973 pop @path; # drop current node 2050 pop @path; # drop current node
1974 2051
1975 for my $node (@path) { 2052 for my $node (@path) {
1976 $buttons->add (new DC::UI::Button 2053 $buttons->add (new DC::UI::Button
1977 text => $node->{kw}[0], 2054 text => $node->[DC::Pod::N_KW][0],
1978 tooltip => "go to <i>" . (DC::asxml DC::Pod::full_path $node) . "</i>", 2055 tooltip => "go to <i>" . (DC::asxml DC::Pod::full_path $node) . "</i>",
1979 on_activate => sub { 2056 on_activate => sub {
1980 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = (); 2057 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1981 $load_node->($node); 2058 $load_node->($node);
1982 }, 2059 },
1983 ); 2060 );
1984 $buttons->add (new DC::UI::Label text => "/"); 2061 $buttons->add (new DC::UI::Label text => "/");
1985 } 2062 }
1986 2063
1987 $buttons->add (new DC::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4); 2064 $buttons->add (new DC::UI::Label text => $node->[DC::Pod::N_KW][0], padding_x => 4, padding_y => 4);
1988 2065
1989 $curnode = $node; 2066 $curnode = $node;
1990 2067
1991 $viewer->clear; 2068 $viewer->clear;
1992 $viewer->add_paragraph (DC::Pod::as_paragraphs DC::Pod::section_of $curnode); 2069 $viewer->add_paragraph (DC::Pod::as_paragraphs DC::Pod::section_of $curnode);
2118 $dialog->show; 2195 $dialog->show;
2119 }; 2196 };
2120} 2197}
2121 2198
2122sub sdl_init { 2199sub sdl_init {
2123 DC::SDL_Init 2200 DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE
2124 and die "SDL::Init failed!\n"; 2201 and die "SDL::Init failed!\n";
2125} 2202}
2126 2203
2127sub video_init { 2204sub video_init {
2205 DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT;
2206 $SDL_REINIT = 0;
2207
2208 @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8;
2209 @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES;
2210 @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES;
2211 @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2212
2213 @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES;
2214
2128 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES; 2215 if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) {
2216 $CFG->{sdl_mode} = 0; # lowest resolution by default
2217
2218 # now choose biggets mode <= 1024x768
2219 for (0 .. $#SDL_MODES) {
2220 if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) {
2221 $CFG->{sdl_mode} = $_;
2222 }
2223 }
2224 }
2129 2225
2130 my ($old_w, $old_h) = ($WIDTH, $HEIGHT); 2226 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
2131 2227
2132 ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 2228 ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
2133 $FULLSCREEN = $CFG->{fullscreen}; 2229 $FULLSCREEN = $CFG->{fullscreen};
2134 $FAST = $CFG->{fast}; 2230 $FAST = $CFG->{fast};
2135 2231
2232 # due to mac os x braindamage, we simply retry with !fullscreen in case of an error
2136 DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN 2233 DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN
2234 or DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, !$FULLSCREEN
2137 or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; 2235 or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n";
2138 2236
2139 $SDL_ACTIVE = 1; 2237 $SDL_ACTIVE = 1;
2140 $LAST_REFRESH = time - 0.01; 2238 $LAST_REFRESH = time - 0.01;
2141 2239
2178 can_events => 1, 2276 can_events => 1,
2179 can_hover => 1, 2277 can_hover => 1,
2180 markup => "", 2278 markup => "",
2181 align => 0, 2279 align => 0,
2182 font => $FONT_FIXED, 2280 font => $FONT_FIXED,
2183 tooltip => "#modifier_box"; 2281 tooltip => "#modifier_box",
2282 tooltip_width => 0.67,
2283 ;
2184 2284
2185 update_modbox; 2285 update_modbox;
2186 2286
2187 (new DC::UI::Frame 2287 (new DC::UI::Frame
2188 bg => [0, 0, 0, 0.4], 2288 bg => [0, 0, 0, 0.4],
2237 force_h => $::HEIGHT * 0.6, 2337 force_h => $::HEIGHT * 0.6,
2238 has_close_button => 1, 2338 has_close_button => 1,
2239 ; 2339 ;
2240 2340
2241 $METASERVER = metaserver_dialog; 2341 $METASERVER = metaserver_dialog;
2242 $MESSAGE_WINDOW = new DC::UI::Dockbar (name => 'message_window', title => 'Messages'); 2342 # the name is changed to not conflict with the older name as users could have hidden it
2343 $MESSAGE_WINDOW = new DC::UI::Dockbar
2344 name => "message_window2",
2345 title => 'Messages',
2346 force_w => $::WIDTH * 0.6,
2347 force_h => $::HEIGHT * 0.25,
2348 ;
2349
2243 $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; 2350 $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW;
2244 2351
2245 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1, debug => 1, 2352 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1,
2246 filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); 2353 filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1);
2247 2354
2248 $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup, 2355 $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup,
2249 "Configure the server to play on, your username and password."); 2356 "Configure the server to play on, your username and password.");
2250 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup, 2357 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
2268 $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top 2375 $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
2269 2376
2270 $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG, 2377 $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
2271 tooltip => "Toggles a dialog where you can configure all aspects of this client."); 2378 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
2272 2379
2273 $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, 2380# $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
2274 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); 2381# tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
2275 2382
2276 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 2383 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
2277 2384
2278 $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window, 2385 $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window,
2279 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats."); 2386 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
2281 $BUTTONBAR->add (new DC::UI::Button 2388 $BUTTONBAR->add (new DC::UI::Button
2282 text => "Save Config", 2389 text => "Save Config",
2283 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.", 2390 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
2284 on_activate => sub { 2391 on_activate => sub {
2285 $::CFG->{layout} = DC::UI::get_layout; 2392 $::CFG->{layout} = DC::UI::get_layout;
2286 DC::write_cfg "$Deliantra::VARDIR/client.cf"; 2393 DC::write_cfg;
2287 status "Configuration Saved"; 2394 status "Configuration Saved";
2288 0 2395 0
2289 }, 2396 },
2290 ); 2397 );
2291 2398
2292 $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window, 2399 $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
2293 tooltip => "View Documentation"); 2400 tooltip => "View Documentation");
2294
2295 2401
2296 $BUTTONBAR->add (new DC::UI::Button 2402 $BUTTONBAR->add (new DC::UI::Button
2297 text => "Quit", 2403 text => "Quit",
2298 tooltip => "Terminates the program", 2404 tooltip => "Terminates the program",
2299 on_activate => sub { 2405 on_activate => sub {
2309 $BUTTONBAR->show; 2415 $BUTTONBAR->show;
2310 $SETUP_DIALOG->show; 2416 $SETUP_DIALOG->show;
2311 $MESSAGE_WINDOW->show; 2417 $MESSAGE_WINDOW->show;
2312 } 2418 }
2313 2419
2420 $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
2421 $MODE_SLIDER->emit (changed => $CFG->{sdl_mode});
2422
2423 $CAVEAT_LABEL->set_text ("None :)");
2424 $CAVEAT_LABEL->set_text ("Software Rendering (very slow)")
2425 unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL;
2426
2314 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2427 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
2315} 2428}
2316 2429
2317sub video_shutdown { 2430sub video_shutdown {
2318 DC::OpenGL::shutdown; 2431 DC::OpenGL::shutdown;
2432 DC::SDL_QuitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT;
2319 2433
2320 undef $SDL_ACTIVE; 2434 undef $SDL_ACTIVE;
2321} 2435}
2322 2436
2323my %animate_object; 2437my %animate_object;
2384# printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; 2498# printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS;
2385 }, 2499 },
2386 DC::SDL_KEYDOWN => sub { 2500 DC::SDL_KEYDOWN => sub {
2387 if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { 2501 if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) {
2388 # alt-enter 2502 # alt-enter
2503 video_shutdown;
2389 $FULLSCREEN_ENABLE->toggle; 2504 $FULLSCREEN_ENABLE->toggle;
2390 video_shutdown;
2391 video_init; 2505 video_init;
2392 } else { 2506 } else {
2393 &DC::UI::feed_sdl_key_down_event; 2507 &DC::UI::feed_sdl_key_down_event;
2394 } 2508 }
2395 update_modbox; 2509 update_modbox;
2415$SIG{INT} = $SIG{TERM} = sub { 2529$SIG{INT} = $SIG{TERM} = sub {
2416 EV::unloop; 2530 EV::unloop;
2417 #d# TODO calling exit here hangs the process in some futex 2531 #d# TODO calling exit here hangs the process in some futex
2418}; 2532};
2419 2533
2420{ 2534# due to mac os x + sdl combined briandamage, we need this contortion
2535sub main {
2536 {
2537 DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst";
2538
2421 if (-e "$Deliantra::VARDIR/client.cf") { 2539 if (-e "$Deliantra::VARDIR/client.cf") {
2422 DC::read_cfg "$Deliantra::VARDIR/client.cf"; 2540 DC::read_cfg "$Deliantra::VARDIR/client.cf";
2423 } else { 2541 } else {
2424 #TODO: compatibility cruft 2542 #TODO: compatibility cruft
2425 DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; 2543 DC::read_cfg "$Deliantra::OLDDIR/cfplusrc";
2426 print STDERR "INFO: used old configuration file\n"; 2544 print STDERR "INFO: used old configuration file\n";
2427 } 2545 }
2428 2546
2429 DC::DB::Server::run; 2547 DC::DB::Server::run;
2430 2548
2549 if ($CFG->{db_schema} < 1) {
2550 warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n";
2551 DC::DB::nuke_db;
2552 $CFG->{db_schema} = 1;
2553 DC::write_cfg;
2554 }
2555
2556 DC::DB::open_db;
2557
2431 DC::UI::set_layout ($::CFG->{layout}); 2558 DC::UI::set_layout ($::CFG->{layout});
2432 2559
2433 my %DEF_CFG = ( 2560 my %DEF_CFG = (
2434 sdl_mode => 0, 2561 sdl_mode => undef,
2435 fullscreen => 1, 2562 fullscreen => 1,
2436 fast => 0, 2563 fast => 0,
2437 force_opengl11 => undef, 2564 force_opengl11 => undef,
2565 disable_alpha => 0,
2566 smooth_movement => 1,
2438 texture_compression => 1, 2567 texture_compression => 1,
2439 map_scale => 1, 2568 map_scale => 1,
2440 fow_enable => 1, 2569 fow_enable => 1,
2441 fow_intensity => 0, 2570 fow_intensity => 0,
2442 map_smoothing => 1, 2571 map_smoothing => 1,
2443 gui_fontsize => 1, 2572 gui_fontsize => 1,
2444 log_fontsize => 0.7, 2573 log_fontsize => 0.7,
2445 gauge_fontsize => 1, 2574 gauge_fontsize => 1,
2446 gauge_size => 0.35, 2575 gauge_size => 0.35,
2447 stat_fontsize => 0.7, 2576 stat_fontsize => 0.7,
2448 mapsize => 100, 2577 mapsize => 100,
2449 audio_enable => 1, 2578 audio_enable => 1,
2450 audio_hw_channels => 0, 2579 audio_hw_channels => 0,
2451 audio_hw_frequency => 0, 2580 audio_hw_frequency => 0,
2452 audio_hw_chunksize => 0, 2581 audio_hw_chunksize => 0,
2453 audio_mix_channels => 8, 2582 audio_mix_channels => 8,
2454 effects_enable => 1, 2583 effects_enable => 1,
2455 effects_volume => 1, 2584 effects_volume => 1,
2456 bgm_enable => 1, 2585 bgm_enable => 1,
2457 bgm_volume => 0.5, 2586 bgm_volume => 0.5,
2458 output_rate => "", 2587 output_rate => "",
2459 pickup => 0, 2588 pickup => 0,
2460 inv_sort => "mtime", 2589 inv_sort => "mtime",
2461 default => "profile", # default profile 2590 default => "profile", # default profile
2462 show_tips => 1, 2591 show_tips => 1,
2463 logview_max_par => 1000, 2592 logview_max_par => 1000,
2593 shift_fire_stop => 0,
2464 ); 2594 );
2465 2595
2466 while (my ($k, $v) = each %DEF_CFG) { 2596 while (my ($k, $v) = each %DEF_CFG) {
2467 $CFG->{$k} = $v unless exists $CFG->{$k}; 2597 $CFG->{$k} = $v unless exists $CFG->{$k};
2468 } 2598 }
2469 2599
2470 $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; 2600 $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net";
2471 $PROFILE = $CFG->{profile}{default}; 2601 $PROFILE = $CFG->{profile}{default};
2472 2602
2473 # convert old bindings (only default profile matters) 2603 # convert old bindings (only default profile matters)
2474 if (my $bindings = delete $PROFILE->{bindings}) { 2604 if (my $bindings = delete $PROFILE->{bindings}) {
2475 while (my ($mod, $syms) = each %$bindings) { 2605 while (my ($mod, $syms) = each %$bindings) {
2476 while (my ($sym, $cmds) = each %$syms) { 2606 while (my ($sym, $cmds) = each %$syms) {
2477 push @{ $PROFILE->{macro} }, { 2607 push @{ $PROFILE->{macro} }, {
2478 accelkey => [$mod*1, $sym*1], 2608 accelkey => [$mod*1, $sym*1],
2479 action => $cmds, 2609 action => $cmds,
2610 };
2480 }; 2611 }
2481 } 2612 }
2482 } 2613 }
2483 }
2484 2614
2485 sdl_init; 2615 sdl_init;
2486 2616
2487 @SDL_MODES = DC::SDL_ListModes 8, 8; 2617 {
2488 @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES;
2489 @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2490
2491 @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES;
2492
2493 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
2494
2495 {
2496 my @fonts = map DC::find_rcfile "fonts/$_", qw( 2618 my @fonts = map DC::find_rcfile "fonts/$_", qw(
2497 DejaVuSans.ttf 2619 DejaVuSans.ttf
2498 DejaVuSansMono.ttf 2620 DejaVuSansMono.ttf
2499 DejaVuSans-Bold.ttf 2621 DejaVuSans-Bold.ttf
2500 DejaVuSansMono-Bold.ttf 2622 DejaVuSansMono-Bold.ttf
2501 DejaVuSans-Oblique.ttf 2623 DejaVuSans-Oblique.ttf
2502 DejaVuSansMono-Oblique.ttf 2624 DejaVuSansMono-Oblique.ttf
2503 DejaVuSans-BoldOblique.ttf 2625 DejaVuSans-BoldOblique.ttf
2504 DejaVuSansMono-BoldOblique.ttf 2626 DejaVuSansMono-BoldOblique.ttf
2505 ); 2627 );
2506 2628
2507 DC::add_font $_ for @fonts; 2629 DC::add_font $_ for @fonts;
2508 2630
2509 DC::pango_init;
2510
2511 $FONT_PROP = new_from_file DC::Font $fonts[0]; 2631 $FONT_PROP = new_from_file DC::Font $fonts[0];
2512 $FONT_FIXED = new_from_file DC::Font $fonts[1]; 2632 $FONT_FIXED = new_from_file DC::Font $fonts[1];
2513 2633
2514 $FONT_PROP->make_default; 2634 $FONT_PROP->make_default;
2515 } 2635
2636 DC::pango_init;
2637 }
2516 2638
2517# compare mono (ft) vs. rgba (cairo) 2639# compare mono (ft) vs. rgba (cairo)
2518# ft - 1.8s, cairo 3s, even in alpha-only mode 2640# ft - 1.8s, cairo 3s, even in alpha-only mode
2519# for my $rgba (0..1) { 2641# for my $rgba (0..1) {
2520# my $t1 = Time::HiRes::time; 2642# my $t1 = Time::HiRes::time;
2525# } 2647# }
2526# my $t2 = Time::HiRes::time; 2648# my $t2 = Time::HiRes::time;
2527# warn $t2-$t1; 2649# warn $t2-$t1;
2528# } 2650# }
2529 2651
2530 video_init; 2652 video_init;
2531 audio_init; 2653 audio_init;
2532} 2654 }
2533 2655
2534show_tip_of_the_day if $CFG->{show_tips}; 2656 show_tip_of_the_day if $CFG->{show_tips};
2535 2657
2536our $STARTUP_CANCEL = EV::idle sub { 2658 our $STARTUP_CANCEL = EV::idle sub {
2537 undef $::STARTUP_CANCEL; 2659 undef $::STARTUP_CANCEL;
2538 $startup_done->(); 2660 $startup_done->();
2539}; 2661 };
2540 2662
2663 delete $SIG{__DIE__};
2541EV::loop; 2664 EV::loop;
2542 2665
2543#video_shutdown; 2666#video_shutdown;
2544#audio_shutdown; 2667#audio_shutdown;
2545DC::OpenGL::quit; 2668 DC::OpenGL::quit;
2546DC::SDL_Quit; 2669 DC::SDL_Quit;
2547DC::DB::Server::stop; 2670 DC::DB::Server::stop;
2671}
2672
2673DC::SDL_braino; # see sub above
2548 2674
2549=head1 NAME 2675=head1 NAME
2550 2676
2551deliantra - A Deliantra MORPG game client 2677deliantra - A Deliantra MORPG game client
2552 2678
2569 4 show fps 2695 4 show fps
2570 8 suppress tooltips 2696 8 suppress tooltips
2571 2697
2572=head1 AUTHOR 2698=head1 AUTHOR
2573 2699
2574Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org> 2700Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2575 2701
2576 2702
2577 2703

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines