ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/deliantra
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/deliantra (file contents):
Revision 1.18 by root, Wed Dec 26 21:03:21 2007 UTC vs.
Revision 1.77 by root, Fri Sep 26 04:45:48 2008 UTC

49 } 49 }
50 } 50 }
51 51
52 if ($^O eq "MSWin32") { 52 if ($^O eq "MSWin32") {
53 # pango is relocatable on win32 53 # pango is relocatable on win32
54 } else { 54 } elsif (-e "$root/pangoversion") {
55 open my $fh, "<:perlio", "$root/pangoversion" 55 open my $fh, "<:perlio", "$root/pangoversion"
56 or die "pangoversion: $!"; 56 or die "pangoversion: $!";
57 my $PANGO = <$fh>; 57 my $PANGO = <$fh>;
58 # unix, need to patch pango rc file 58 # unix, need to patch pango rc file
59 open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" 59 open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
69 69
70 $ENV{PANGO_RC_FILE} = "$root/pango.rc"; 70 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
71 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} 71 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
72 or die "$ENV{PANGO_RC_FILE}: $!"; 72 or die "$ENV{PANGO_RC_FILE}: $!";
73 print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; 73 print $fh "[Pango]\nModuleFiles = $root/pango-modules\n";
74 } else {
75 # OS X
76 $ENV{FC_CONFIG_FILE} = "$root/fonts.conf"; # no effect??!?!
77 $ENV{FC_CONFIG_DIR} = $root; # no effect??!?!
78 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
79 $ENV{DYLD_LIBRARY_PATH} = $root;
80 chdir $root; # for pango modules, maybe other things
74 } 81 }
75 82
76 unshift @INC, $root; 83 unshift @INC, $root;
77 } 84 }
78} 85}
79 86
80# prepend private library directory 87# prepend private library directory
81BEGIN { 88BEGIN {
82 for (grep !ref, @INC) { 89 for (grep !ref, @INC) {
83 my $path = "$_/Deliantra/Client/private/dc"; 90 my $path = "$_/Deliantra/Client/private";
84 if (-d $path) { 91 if (-d $path) {
85 unshift @INC, $path; 92 unshift @INC, $path;
86 last; 93 last;
87 } 94 }
88 } 95 }
90 97
91# need to do it again because that pile of garbage called PAR nukes it before main 98# need to do it again because that pile of garbage called PAR nukes it before main
92unshift @INC, $ENV{PAR_TEMP} 99unshift @INC, $ENV{PAR_TEMP}
93 if %PAR::LibCache; 100 if %PAR::LibCache;
94 101
95use Time::HiRes 'time';
96use EV; 102use EV;
103BEGIN { *time = \&EV::time }
104
97use List::Util qw(max min); 105use List::Util qw(max min);
98 106
99use Deliantra; 107use Deliantra;
100use Deliantra::Protocol::Constants; 108use Deliantra::Protocol::Constants;
101 109
110use AnyEvent::Util ();
111use AnyEvent::DNS;
112use AnyEvent::Socket ();
113
102use Compress::LZF; 114use Compress::LZF;
115use JSON::XS;
103 116
104use DC; 117use DC;
118
119sub crash($;$) {
120 # nop during compiletime
121}
122
123BEGIN {
124 $SIG{__DIE__} = sub {
125 return if $^S;
126 crash "CRASH/DIE: $_[0]" => 1;
127 DC::fatal Carp::longmess "$_[0]";
128 }
129}
130
105use DC::OpenGL (); 131use DC::OpenGL ();
106use DC::Protocol; 132use DC::Protocol;
107use DC::DB; 133use DC::DB;
108use DC::UI; 134use DC::UI;
109use DC::UI::Canvas; 135use DC::UI::Canvas;
110use DC::UI::Inventory; 136use DC::UI::Inventory;
111use DC::UI::SpellList; 137use DC::UI::SpellList;
112use DC::UI::Dockable; 138use DC::UI::Dockable;
113use DC::UI::MessageWindow; 139use DC::UI::Dockbar;
114use DC::UI::ChatView; 140use DC::UI::ChatView;
141use DC::MessageDistributor;
115use DC::Pod; 142use DC::Pod;
116use DC::MapWidget; 143use DC::MapWidget;
117use DC::Macro; 144use DC::Macro;
118 145
119$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 146$SIG{QUIT} = sub { Carp::cluck "QUIT" };
120$SIG{PIPE} = 'IGNORE'; 147$SIG{PIPE} = 'IGNORE';
121 148
122$EV::DIED = sub { 149$EV::DIED = sub {
150 crash "CRASH/EV::DIED: $@" => 1;
123 DC::fatal Carp::longmess $@; 151 DC::fatal Carp::longmess $@;
124}; 152};
125 153
126my $MAX_FPS = 60; 154my $MAX_FPS = 60;
127my $MIN_FPS = 5; # unused as of yet
128 155
129our $META_SERVER = "http://metaserver.schmorp.de/current.json"; 156our $META_SERVER = "http://metaserver.schmorp.de/current.json";
130 157
131our $LAST_REFRESH; 158our $LAST_REFRESH;
132our $NOW; 159our $NOW;
133 160
134our $CFG; 161our $CFG;
135our $CONN;
136our $PROFILE; # current profile 162our $PROFILE; # current profile
137our $FAST; # fast, low-quality mode, possibly useful for software-rendering 163our $FAST; # fast, low-quality mode, possibly useful for software-rendering
138 164
139our $WANT_REFRESH; 165our $WANT_REFRESH;
140 166
167our $MODE_SLIDER;
168our $CAVEAT_LABEL;
169
141our @SDL_MODES; 170our @SDL_MODES;
171our $SDL_REINIT = 1;
142our $WIDTH; 172our $WIDTH;
143our $HEIGHT; 173our $HEIGHT;
144our $FULLSCREEN; 174our $FULLSCREEN;
145our $FONTSIZE; 175our $FONTSIZE;
146 176
147our $FONT_PROP; 177our $FONT_PROP;
148our $FONT_FIXED; 178our $FONT_FIXED;
179
180our $CONN;
149 181
150our $MAP; 182our $MAP;
151our $MAPMAP; 183our $MAPMAP;
152our $MAPWIDGET; 184our $MAPWIDGET;
153our $COMPLETER; 185our $COMPLETER;
179our $SPELL_PAGE; 211our $SPELL_PAGE;
180our $SPELL_LIST; 212our $SPELL_LIST;
181 213
182our $HELP_WINDOW; 214our $HELP_WINDOW;
183our $MESSAGE_WINDOW; 215our $MESSAGE_WINDOW;
216our $MESSAGE_DIST;
184our $FLOORBOX; 217our $FLOORBOX;
185our $GAUGES; 218our $GAUGES;
186our $STATWIDS; 219our $STATWIDS;
187 220
188our $SDL_ACTIVE; 221our $SDL_ACTIVE;
189our %SDL_CB; 222our %SDL_CB;
190 223
191our $ALT_ENTER_MESSAGE; 224our $ALT_ENTER_MESSAGE;
192our $STATUSBOX; 225our $STATUSBOX;
226our $MODBOX;
193our $DEBUG_STATUS; 227our $DEBUG_STATUS;
194 228
195our $INV; 229our $INV;
196our $INVR; 230our $INVR;
197our $INVR_HB; 231our $INVR_HB;
198 232
199############################################################################# 233#############################################################################
200 234
235# write a crash message blockingly to the socket, if possible
236# this is a bit too complicated for my tastes, but it was easy.
237*crash = sub($;$) {
238 my ($msg, $backtrace) = @_;
239
240 return unless $CONN;
241
242 my $fh = $CONN->{fh}
243 or return;
244
245 my $buf = delete $CONN->{wbuf};
246
247 $buf .= pack "n/a*", "exti " . JSON::XS::encode_json [clientlog => undef, substr $msg, 0, 8000];
248
249 AnyEvent::Util::fh_nonblocking $fh, 0;
250 syswrite $fh, $buf;
251 AnyEvent::Util::fh_nonblocking $fh, 1;
252
253 $msg =~ s/\s+$//;
254
255 # backtrace as second step, in case it crashes, too
256 crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated"
257 if $backtrace;
258};
259
260#############################################################################
261
201sub status { 262sub status {
202 $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 263 $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
203} 264}
204 265
205sub debug { 266sub debug {
206 $DEBUG_STATUS->set_text ($_[0]); 267 $DEBUG_STATUS->set_text ($_[0]);
207} 268}
208 269
209sub message { 270sub message {
210 $MESSAGE_WINDOW->message (@_); 271 $MESSAGE_DIST->message (@_);
272}
273
274sub update_modbox {
275 my $mod = DC::SDL_GetModState;
276
277 my $markup;
278
279 $markup .= $mod & DC::KMOD_CTRL
280 ? ($MAPWIDGET->{ctrl} ? "[REPEAT]" : "[<span foreground='#888'>REPEAT</span>]")
281 : "[<span foreground='#888'> once </span>]";
282
283 $markup .= $mod & DC::KMOD_SHIFT
284 ? ($MAPWIDGET->{shft} ? "[FIRE]" : "[<span foreground='#888'>FIRE</span>]")
285 : "[<span foreground='#888'>move</span>]";
286
287 $markup .= $mod & (DC::KMOD_ALT | DC::KMOD_META)
288 ? "[ALT]"
289 : "[<span foreground='#888'>alt</span>]";
290
291 $markup .= $mod & DC::KMOD_NUM
292 ? "[NUM]"
293 : "[<span foreground='#888'>num</span>]";
294
295 # <tt> around next statement works around some bug that keeps the
296 # "font =>" from being used on windows
297 $MODBOX->set_markup ("<tt>$markup</tt>");
211} 298}
212 299
213############################################################################# 300#############################################################################
214#TODO: maybe move into own audio module... 301#TODO: maybe move into own audio module...
215 302
635 # right: accept 722 # right: accept
636 $table->add_at (4, 0, new DC::UI::Button 723 $table->add_at (4, 0, new DC::UI::Button
637 text => "Accept", 724 text => "Accept",
638 on_activate => sub { 725 on_activate => sub {
639 $conn->send ("reply n"); 726 $conn->send ("reply n");
640 $STATS_PAGE->hide;
641 destroy_query_dialog $conn; 727 destroy_query_dialog $conn;
642 0 728 0
643 }, 729 },
644 ); 730 );
645 731
654 [Cha => CS_STAT_CHA], 740 [Cha => CS_STAT_CHA],
655 ) { 741 ) {
656 my ($name, $id) = @$_; 742 my ($name, $id) = @$_;
657 $hbox->add (new DC::UI::Label 743 $hbox->add (new DC::UI::Label
658 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>", 744 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
659 align => 0,
660 expand => 1, 745 expand => 1,
661 can_events => 1, 746 can_events => 1,
662 can_hover => 1, 747 can_hover => 1,
663 tooltip => "#stat_$name", 748 tooltip => "#stat_$name",
664 ); 749 );
698 783
699 $vbox->add (@dialog); 784 $vbox->add (@dialog);
700 $dialog->show; 785 $dialog->show;
701} 786}
702 787
703sub start_game { 788sub dc_connect {
704 status "logging in..."; 789 my ($host, $port) = @_;
705
706 $LOGIN_BUTTON->set_text ("Logout");
707 $SETUP_DIALOG->hide;
708 790
709 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 791 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
710 792
711 my ($host, $port) = split /:/, $PROFILE->{host};
712
713 $MAP = new DC::Map;
714
715 $CONN = eval { 793 $CONN =
716 new DC::Protocol 794 new DC::Protocol
717 host => $host, 795 host => $host,
718 port => $port || 13327, 796 port => $port,
719 user => $PROFILE->{user}, 797 user => $PROFILE->{user},
720 pass => $PROFILE->{password}, 798 pass => $PROFILE->{password},
721 mapw => $mapsize, 799 mapw => $mapsize,
722 maph => $mapsize, 800 maph => $mapsize,
723 801
724 client => "cfplus $DC::VERSION $] $^O", 802 client => "$DC::VERSION $] $^O",
725 803
726 map_widget => $MAPWIDGET, 804 map_widget => $MAPWIDGET,
727 statusbox => $STATUSBOX, 805 statusbox => $STATUSBOX,
728 map => $MAP, 806 map => $MAP,
729 mapmap => $MAPMAP, 807 mapmap => $MAPMAP,
730 query => \&server_query, 808 query => \&server_query,
731 809
732 setup_req => { 810 setup_req => {
733 smoothing => $CFG->{map_smoothing}*1, 811 smoothing => $CFG->{map_smoothing}*1,
734 }, 812 },
735 };
736 813
737 if ($CONN) { 814 on_connect => sub {
815 if ($_[0]) {
738 DC::lowdelay fileno $CONN->{fh}; 816 DC::lowdelay fileno $CONN->{fh};
739 817
740 status "login successful"; 818 status "login successful";
819 } else {
820 undef $CONN;
821 status "unable to connect: $!";
822 stop_game();
823 }
824 },
825 ;
826}
827
828sub start_game {
829 status "logging in...";
830
831 $LOGIN_BUTTON->set_text ("Logout");
832 $SETUP_DIALOG->hide;
833
834 my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327";
835
836 $MAP = new DC::Map;
837
838 # hack to make SURE we find the IP address all right
839 # can be removed once AnyEvent::DNS is proven stable.
840 if ($host eq "gameserver.deliantra.net") {
841 AnyEvent::DNS::a "dnstest.deliantra.net", sub {
842 if ($_[0] ne "80.101.114.108") { # Perl
843 status "dns failure, using hardcoded address";
844 $host = "129.13.162.95";
845 }
846
847 dc_connect $host, $port;
848 };
741 } else { 849 } else {
742 status "unable to connect"; 850 dc_connect $host, $port;
743 stop_game();
744 } 851 }
745} 852}
746 853
747sub stop_game { 854sub stop_game {
855 crash "stop_game";
856
748 $LOGIN_BUTTON->set_text ("Login / Register"); 857 $LOGIN_BUTTON->set_text ("Login / Register");
749 $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); 858 $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN);
750 $SETUP_DIALOG->show; 859 $SETUP_DIALOG->show;
751 $PL_WINDOW->hide; 860 $PL_WINDOW->hide;
752 $SPELL_LIST->clear_spells; 861 $SPELL_LIST->clear_spells;
766} 875}
767 876
768sub graphics_setup { 877sub graphics_setup {
769 my $vbox = new DC::UI::VBox; 878 my $vbox = new DC::UI::VBox;
770 879
880 {
881 $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Video Mode");
882
771 $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); 883 $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]);
772 884
773 my $row = 0; 885 my $row = 0;
774 886
775 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "OpenGL Info"); 887 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info");
776 $table->add_at (1, $row++, new DC::UI::Label valign => 0, fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, 888 $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version,
777 can_events => 1, 889 can_events => 1,
778 tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); 890 tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>");
779 891
892 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats");
893 $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8,
894 can_events => 1,
895 tooltip => "This field shows any known issues with your config or driver, such as "
896 . "a non-accelerated display format. You can try to work around these issues "
897 . "by selecting a different video mode, changing the settings below or "
898 . "by installing the right driver for your graphics card.");
899
900 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "UI Theme");
901 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::Selector
902 value => $CFG->{uitheme},
903 options => [
904 [wood => "Wood (the default)"],
905 [plain => "Plain (very)"],
906 [blue => "Blue (dark)"],
907 [metal => "Metal (light)"],
908 ],
909 tooltip => "Choose the User Interface theme that you like most :)",
910 on_changed => sub { my ($self, $value) = @_; $CFG->{uitheme} = $value; 0 }
911 );
912
780 my $vidmode_tooltip = 913 my $vidmode_tooltip =
781 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " 914 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). "
782 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; 915 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>.";
783 916
784 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Video Mode"); 917 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode");
785 $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); 918 $table->add_at (1, $row++, my $hbox = new DC::UI::HBox);
786 919
787 $hbox->add (my $mode_slider = new DC::UI::Slider 920 $hbox->add ($MODE_SLIDER = new DC::UI::Slider
788 force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1], 921 force_w => $WIDTH * 0.1, expand => 1,
922 range => [ ($CFG->{sdl_mode}) x 3 ],
789 tooltip => $vidmode_tooltip); 923 tooltip => $vidmode_tooltip);
790 $hbox->add (my $mode_label = new DC::UI::Label 924 $hbox->add (my $mode_label = new DC::UI::Label
791 align => 0, valign => 0, height => 0.8, template => "9999x9999@9+9", 925 height => 0.8, template => "9999x9999@9+9",
792 can_events => 1, tooltip => $vidmode_tooltip); 926 can_events => 1, tooltip => $vidmode_tooltip);
793 927
794 $mode_slider->connect (changed => sub { 928 $MODE_SLIDER->connect (changed => sub {
795 my ($self, $value) = @_; 929 my ($self, $value) = @_;
796 930
797 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 931 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
798 $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); 932 $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]});
799 }); 933 });
800 $mode_slider->emit (changed => $mode_slider->{range}[0]); 934 $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]);
801 935
802 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Fullscreen"); 936 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen");
803 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox 937 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox
804 state => $CFG->{fullscreen}, 938 state => $CFG->{fullscreen},
805 tooltip => "Bring the client into fullscreen mode.", 939 tooltip => "Bring the client into fullscreen mode.",
806 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 940 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
807 ); 941 );
808 942
809 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1"); 943 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1");
810 $table->add_at (1, $row++, new DC::UI::CheckBox 944 $table->add_at (1, $row++, new DC::UI::CheckBox
811 state => $CFG->{force_opengl11}, 945 state => $CFG->{force_opengl11},
812 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in " 946 tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in "
813 . "higher memory usage and slower performance. It will, however, help tremendously on " 947 . "higher memory usage and slower performance. It will, however, help tremendously on "
814 . "cards that claim to support a feature but fall back to software rendering. " 948 . "cards that claim to support a feature but fall back to software rendering. "
815 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " 949 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
816 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you " 950 . "but cards and drivers from other vendors (ATI) are often just as bad. "
817 . "experience extremely low framerates and your card should do better, try this option.</b>", 951 . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>",
818 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } 952 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
819 ); 953 );
820 954
821 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Compress Textures"); 955 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha");
822 $table->add_at (1, $row++, new DC::UI::CheckBox 956 $table->add_at (1, $row++, new DC::UI::CheckBox
957 state => $CFG->{disable_alpha},
958 tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse "
959 . "by disabling a number of textures and transparency effects. Normally, these "
960 . "effects do not cost a lot of resources, but some graphics cards might fall "
961 . "back to extremely slow rendering if this is enabled. If disabling this option "
962 . "noticably improves the framerate of the client please report this! "
963 . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>",
964 on_changed => sub {
965 my ($self, $value) = @_;
966 $CFG->{disable_alpha} = $value;
967 $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes
968 0
969 }
970 );
971
972 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures");
973 $table->add_at (1, $row++, new DC::UI::CheckBox
823 state => $CFG->{texture_compression}, 974 state => $CFG->{texture_compression},
824 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " 975 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
825 . "will save a lot of memory and increase performance. The compression algorithm " 976 . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). "
826 . "can differ form card to card, so your mileage may vary. This setting is ignored in " 977 . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in "
827 . "forced OpenGL 1.1 mode.", 978 . "forced OpenGL 1.1 mode and when using the Apple renderer.",
828 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } 979 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
829 ); 980 );
830 981
831 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 982 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly");
832 $table->add_at (1, $row++, new DC::UI::CheckBox 983 $table->add_at (1, $row++, new DC::UI::CheckBox
833 state => $CFG->{fast}, 984 state => $CFG->{fast},
834 tooltip => "Lower the visual quality considerably to speed up rendering.", 985 tooltip => "Lower the visual quality considerably to speed up rendering.",
835 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } 986 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
836 ); 987 );
837 988
838 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 989 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize");
839 $table->add_at (1, $row++, new DC::UI::Slider 990 $table->add_at (1, $row++, new DC::UI::Slider
840 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], 991 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
841 tooltip => "The base font size used by most GUI elements that do not have their own setting.", 992 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
842 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, 993 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
843 ); 994 );
844 995
845 $table->add_at (1, $row++, new DC::UI::Button 996 $table->add_at (1, $row++, new DC::UI::Button
846 expand => 1, align => 0, text => "Apply", 997 expand => 1, text => "Apply",
847 tooltip => "Apply the video settings above.", 998 tooltip => "Apply the video settings above.",
848 on_activate => sub { 999 on_activate => sub {
849 video_shutdown (); 1000 video_shutdown ();
850 video_init (); 1001 video_init ();
1002 0
851 0 1003 }
852 } 1004 );
1005 }
1006
1007 {
1008 $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Other Settings");
1009
1010 $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]);
1011
1012 my $row = 0;
1013 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement");
1014 $table->add_at (1, $row++, new DC::UI::CheckBox
1015 state => $CFG->{smooth_movement},
1016 tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. "
1017 . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, "
1018 . "then disable this option. Changes take effect immdiately.",
1019 on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 }
853 ); 1020 );
854 1021
855 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Map Scale"); 1022 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale");
856 $table->add_at (1, $row++, new DC::UI::Slider 1023 $table->add_at (1, $row++, new DC::UI::Slider
857 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], 1024 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
858 tooltip => "Enlarge or shrink the displayed map. Changes are instant.", 1025 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
859 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } 1026 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
860 ); 1027 );
861 1028
862 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 1029 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing");
863 $table->add_at (1, $row++, new DC::UI::CheckBox 1030 $table->add_at (1, $row++, new DC::UI::CheckBox
864 state => $CFG->{map_smoothing}, 1031 state => $CFG->{map_smoothing},
865 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 1032 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
866 . "This increases load on the graphics subsystem and works only with TRT servers. " 1033 . "This increases load on the graphics subsystem and works only with TRT servers. "
867 . "Changes take effect at next login only.", 1034 . "Changes take effect at next login only.",
868 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 1035 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
869 ); 1036 );
870 1037
871 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Fog of War"); 1038 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War");
872 $table->add_at (1, $row++, new DC::UI::CheckBox 1039 $table->add_at (1, $row++, new DC::UI::CheckBox
873 state => $CFG->{fow_enable}, 1040 state => $CFG->{fow_enable},
874 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", 1041 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
875 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } 1042 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
876 ); 1043 );
877 1044
878 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 1045 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity");
879 $table->add_at (1, $row++, new DC::UI::Slider 1046 $table->add_at (1, $row++, new DC::UI::Slider
880 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], 1047 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
881 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", 1048 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
882 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } 1049 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
883 ); 1050 );
884 1051
885 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 1052 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize");
886 $table->add_at (1, $row++, new DC::UI::Slider 1053 $table->add_at (1, $row++, new DC::UI::Slider
887 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 1054 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
888 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " 1055 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
889 . "but you still need to press apply to correctly re-layout the widget.", 1056 . "but you still need to press apply to correctly re-layout the widget.",
890 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 1057 on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
891 ); 1058 );
892 1059
893 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 1060 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize");
894 $table->add_at (1, $row++, new DC::UI::Slider 1061 $table->add_at (1, $row++, new DC::UI::Slider
895 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], 1062 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
896 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", 1063 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
897 on_changed => sub { 1064 on_changed => sub {
898 $CFG->{gauge_fontsize} = $_[1]; 1065 $CFG->{gauge_fontsize} = $_[1];
899 &set_gauge_window_fontsize; 1066 &set_gauge_window_fontsize;
1067 0
900 0 1068 }
901 } 1069 );
902 );
903 1070
904 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Gauge size"); 1071 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size");
905 $table->add_at (1, $row++, new DC::UI::Slider 1072 $table->add_at (1, $row++, new DC::UI::Slider
906 range => [$CFG->{gauge_size}, 0.2, 0.8], 1073 range => [$CFG->{gauge_size}, 0.2, 0.8],
907 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", 1074 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
908 on_changed => sub { 1075 on_changed => sub {
909 $CFG->{gauge_size} = $_[1]; 1076 $CFG->{gauge_size} = $_[1];
910 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); 1077 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
1078 0
911 0 1079 }
912 } 1080 );
913 ); 1081 }
914 1082
915 $vbox 1083 $vbox
916} 1084}
917 1085
918our $AUDIO_HW_CHUNKSIZE; 1086our $AUDIO_HW_CHUNKSIZE;
943 1111
944 $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 0, 1]); 1112 $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 0, 1]);
945 1113
946 my $row = 0; 1114 my $row = 0;
947 1115
948 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Audio Enable"); 1116 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Audio Enable");
949 $table->add_at (1, $row++, new DC::UI::CheckBox 1117 $table->add_at (1, $row++, new DC::UI::CheckBox
950 state => $CFG->{audio_enable}, 1118 state => $CFG->{audio_enable},
951 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.", 1119 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
952 on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 } 1120 on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 }
953 ); 1121 );
954 1122
955 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Sound Effects"); 1123 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Sound Effects");
956 $table->add_at (1, $row, new DC::UI::CheckBox 1124 $table->add_at (1, $row, new DC::UI::CheckBox
957 expand => 1, state => $CFG->{effects_enable}, 1125 expand => 1, state => $CFG->{effects_enable},
958 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.", 1126 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
959 on_changed => sub { 1127 on_changed => sub {
960 $CFG->{effects_enable} = $_[1]; 1128 $CFG->{effects_enable} = $_[1];
967 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this " 1135 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
968 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.", 1136 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
969 on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 } 1137 on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 }
970 ); 1138 );
971 1139
972 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Background Music"); 1140 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Background Music");
973 $table->add_at (1, $row, new DC::UI::CheckBox 1141 $table->add_at (1, $row, new DC::UI::CheckBox
974 expand => 1, state => $CFG->{bgm_enable}, 1142 expand => 1, state => $CFG->{bgm_enable},
975 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 1143 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
976 on_changed => sub { 1144 on_changed => sub {
977 $CFG->{bgm_enable} = $_[1]; 1145 $CFG->{bgm_enable} = $_[1];
984 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 1152 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
985 tooltip => "The volume of the background music. Changes are instant.", 1153 tooltip => "The volume of the background music. Changes are instant.",
986 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } 1154 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
987 ); 1155 );
988 1156
989 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Frequency"); 1157 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Frequency");
990 $table->add_at (1, $row++, new DC::UI::Selector 1158 $table->add_at (1, $row++, new DC::UI::Selector
991 c_colspan => 2, expand => 1, 1159 c_colspan => 2, expand => 1,
992 value => $CFG->{audio_hw_frequency}, 1160 value => $CFG->{audio_hw_frequency},
993 options => [ 1161 options => [
994 [ 0, "default" , "Use System Default"], 1162 [ 0, "default" , "Use System Default"],
1003 audio_tab_update; 1171 audio_tab_update;
1004 1 1172 1
1005 } 1173 }
1006 ); 1174 );
1007 1175
1008 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Channels"); 1176 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Channels");
1009 $table->add_at (1, $row++, new DC::UI::Selector 1177 $table->add_at (1, $row++, new DC::UI::Selector
1010 c_colspan => 2, expand => 1, 1178 c_colspan => 2, expand => 1,
1011 value => $CFG->{audio_hw_channels}, 1179 value => $CFG->{audio_hw_channels},
1012 options => [ 1180 options => [
1013 [0, "default" , "Use System Default"], 1181 [0, "default" , "Use System Default"],
1022 audio_tab_update; 1190 audio_tab_update;
1023 1 1191 1
1024 } 1192 }
1025 ); 1193 );
1026 1194
1027 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Latency"); 1195 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Latency");
1028 $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new DC::UI::Selector 1196 $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new DC::UI::Selector
1029 c_colspan => 2, expand => 1, 1197 c_colspan => 2, expand => 1,
1030 value => $CFG->{audio_hw_chunksize}, 1198 value => $CFG->{audio_hw_chunksize},
1031 tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback " 1199 tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback "
1032 . "is stuttering, increase this value. Values of 50-100ms are optimal.", 1200 . "is stuttering, increase this value. Values of 50-100ms are optimal.",
1036 1 1204 1
1037 } 1205 }
1038 ); 1206 );
1039 1207
1040 # should really be a slider 1208 # should really be a slider
1041 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Mixer Voices"); 1209 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Mixer Voices");
1042 $table->add_at (1, $row++, new DC::UI::ValSlider 1210 $table->add_at (1, $row++, new DC::UI::ValSlider
1043 c_colspan => 2, expand => 1, 1211 c_colspan => 2, expand => 1,
1044 tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.", 1212 tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.",
1045 range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1], 1213 range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1],
1046 template => ">= 99", 1214 template => ">= 99",
1052 1; 1220 1;
1053 } 1221 }
1054 ); 1222 );
1055 1223
1056 $table->add_at (1, $row++, new DC::UI::Button 1224 $table->add_at (1, $row++, new DC::UI::Button
1057 c_colspan => 2, expand => 1, align => 0, text => "Apply", 1225 c_colspan => 2, expand => 1, text => "Apply",
1058 tooltip => "Apply the audio settings", 1226 tooltip => "Apply the audio settings",
1059 on_activate => sub { 1227 on_activate => sub {
1060 audio_shutdown (); 1228 audio_shutdown ();
1061 audio_init (); 1229 audio_init ();
1062 0 1230 0
1112 $hb->add (my $hg = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); 1280 $hb->add (my $hg = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health");
1113 $hb->add (my $mg = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 1281 $hb->add (my $mg = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana");
1114 $hb->add (my $gg = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 1282 $hb->add (my $gg = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace");
1115 $hb->add (my $fg = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); 1283 $hb->add (my $fg = new DC::UI::Gauge type => 'food', tooltip => "#stat_food");
1116 1284
1117 $vbox->add (my $exp = new DC::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); 1285 $vbox->add (my $exp = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
1118 $vbox->add (my $prg = new DC::UI::ExperienceProgress); 1286 $vbox->add (my $prg = new DC::UI::ExperienceProgress);
1119 $vbox->add (my $sklprg = new DC::UI::ExperienceProgress); 1287 $vbox->add (my $sklprg = new DC::UI::ExperienceProgress);
1120 $vbox->add (my $rng = new DC::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); 1288 $vbox->add (my $rng = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
1121 1289
1122 $GAUGES = { 1290 $GAUGES = {
1123 exp => $exp, prg => $prg, sklprg => $sklprg, 1291 exp => $exp, prg => $prg, sklprg => $sklprg,
1124 win => $win, range => $rng, 1292 win => $win, range => $rng,
1125 hp => $hg, mana => $mg, grace => $gg, food => $fg, 1293 hp => $hg, mana => $mg, grace => $gg, food => $fg,
1141 $table->add_at (1, 2, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 }); 1309 $table->add_at (1, 2, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
1142 $table->add_at (0, 3, new DC::UI::Label text => "Suppress Tooltips"); 1310 $table->add_at (0, 3, new DC::UI::Label text => "Suppress Tooltips");
1143 $table->add_at (1, 3, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 }); 1311 $table->add_at (1, 3, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
1144 $table->add_at (0, 4, new DC::UI::Button text => "die on click(tm)", on_activate => sub { &DC::debug() } ); 1312 $table->add_at (0, 4, new DC::UI::Button text => "die on click(tm)", on_activate => sub { &DC::debug() } );
1145 1313
1146 $table->add_at (0, 5, new DC::UI::TextEdit text => "line1\0152\0153");#d# 1314 $table->add_at (0, 5, new DC::UI::TextEdit text => "line1\0152\0153\nµikachu\nづx゙つ゛");#d#
1147 1315
1148 $table->add_at (7,7, my $t = new DC::UI::Table expand => 0); 1316 $table->add_at (7,7, my $t = new DC::UI::Table expand => 0);
1149 $t->add_at (0,0, new DC::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2); 1317 $t->add_at (0,0, new DC::UI::Label text => "a a", c_rowspan => 1, c_colspan => 2);
1150 $t->add_at (2,0, new DC::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1); 1318 $t->add_at (2,0, new DC::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1, ellipsise => 0 );
1151 $t->add_at (1,2, new DC::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2); 1319 $t->add_at (1,2, new DC::UI::Label text => "c c", c_rowspan => 1, c_colspan => 2);
1152 $t->add_at (0,1, new DC::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1); 1320 $t->add_at (0,1, new DC::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1, ellipsise => 0 );
1153 $t->add_at (1,1, new DC::UI::Label text => "e"); 1321 $t->add_at (1,1, new DC::UI::Label text => "e");
1154 1322
1155 $table->add_at (7, 6, my $c = new DC::UI::Canvas); 1323 $table->add_at (7, 6, my $c = new DC::UI::Canvas);
1156 1324
1157 $c->add_items ({ 1325 $c->add_items ({
1191 $vb->add (new DC::UI::FancyFrame 1359 $vb->add (new DC::UI::FancyFrame
1192 label => "Player", 1360 label => "Player",
1193 child => (my $pi = new DC::UI::VBox), 1361 child => (my $pi = new DC::UI::VBox),
1194 ); 1362 );
1195 1363
1196 $pi->add ($STATWIDS->{title} = new DC::UI::Label valign => 0, align => -1, text => "Title:", expand => 1, 1364 $pi->add ($STATWIDS->{title} = new DC::UI::Label text => "Title:", expand => 1, align => 0,
1197 can_hover => 1, can_events => 1, 1365 can_hover => 1, can_events => 1,
1198 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server."); 1366 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
1199 $pi->add ($STATWIDS->{map} = new DC::UI::Label valign => 0, align => -1, text => "Map:", expand => 1, 1367 $pi->add ($STATWIDS->{map} = new DC::UI::Label align => 0, text => "Map:", expand => 1,
1200 can_hover => 1, can_events => 1, 1368 can_hover => 1, can_events => 1,
1201 tooltip => "The map you are currently on (if supported by the server)."); 1369 tooltip => "The map you are currently on (if supported by the server).");
1202 1370
1203 $pi->add (my $hb0 = new DC::UI::HBox); 1371 $pi->add (my $hb0 = new DC::UI::HBox);
1204 $hb0->add ($STATWIDS->{weight} = new DC::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1, 1372 $hb0->add ($STATWIDS->{weight} = new DC::UI::Label text => "Weight:", expand => 1, align => 0,
1205 can_hover => 1, can_events => 1, 1373 can_hover => 1, can_events => 1,
1206 tooltip => "The weight of the player including all inventory items."); 1374 tooltip => "The weight of the player including all inventory items.");
1207 $hb0->add ($STATWIDS->{m_weight} = new DC::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1, 1375 $hb0->add ($STATWIDS->{m_weight} = new DC::UI::Label align => 0, text => "Max weight:", expand => 1,
1208 can_hover => 1, can_events => 1, 1376 can_hover => 1, can_events => 1,
1209 tooltip => "The weight limit: you cannot carry more than this."); 1377 tooltip => "The weight limit: you cannot carry more than this.");
1210 1378
1211 $vb->add (new DC::UI::FancyFrame 1379 $vb->add (new DC::UI::FancyFrame
1212 label => "Primary/Secondary Statistics", 1380 label => "Primary/Secondary Statistics",
1233 [2, 5, st_wspd => "WSp", 10.54], 1401 [2, 5, st_wspd => "WSp", 10.54],
1234 ) { 1402 ) {
1235 my ($col, $row, $id, $label, $template) = @$_; 1403 my ($col, $row, $id, $label, $template) = @$_;
1236 1404
1237 $tbl->add_at ($col , $row, $STATWIDS->{$id} = new DC::UI::Label 1405 $tbl->add_at ($col , $row, $STATWIDS->{$id} = new DC::UI::Label
1238 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, 1406 font => $FONT_FIXED, can_hover => 1, can_events => 1,
1239 align => +1, template => $template, tooltip => "#stat_$label"); 1407 align => 1, template => $template, tooltip => "#stat_$label");
1240 $tbl->add_at ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new DC::UI::Label 1408 $tbl->add_at ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new DC::UI::Label
1241 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, 1409 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2,
1242 align => -1, text => $label, tooltip => "#stat_$label"); 1410 align => 0, text => $label, tooltip => "#stat_$label");
1243 } 1411 }
1244 1412
1245 $vb->add (new DC::UI::FancyFrame 1413 $vb->add (new DC::UI::FancyFrame
1246 label => "Resistancies", 1414 label => "Resistancies",
1247 child => (my $tbl2 = new DC::UI::Table expand => 1), 1415 child => (my $tbl2 = new DC::UI::Table expand => 1, col_expand => [1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]),
1248 ); 1416 );
1249 1417
1250 my $row = 0; 1418 my $row = 0;
1251 my $col = 0; 1419 my $col = 0;
1252 1420
1291 1459
1292 for (qw/slow holyw conf fire depl magic 1460 for (qw/slow holyw conf fire depl magic
1293 drain acid pois para deat phys 1461 drain acid pois para deat phys
1294 blind fear tund elec cold ghit/) 1462 blind fear tund elec cold ghit/)
1295 { 1463 {
1296 $tbl2->add_at ($col, $row, 1464 $tbl2->add_at ($col + 2, $row,
1297 $STATWIDS->{"res_$_"} = 1465 $STATWIDS->{"res_$_"} =
1298 new DC::UI::Label 1466 new DC::UI::Label
1299 font => $FONT_FIXED, 1467 font => $FONT_FIXED,
1300 template => "-100%", 1468 template => "-100%",
1301 align => +1, 1469 align => 1,
1302 valign => 0,
1303 can_events => 1, 1470 can_events => 1,
1304 can_hover => 1, 1471 can_hover => 1,
1305 tooltip => $resist_names{$_}->[1], 1472 tooltip => $resist_names{$_}->[1],
1306 ); 1473 );
1307 $tbl2->add_at ($col + 1, $row, new DC::UI::Image 1474 $tbl2->add_at ($col + 1, $row, new DC::UI::Image
1309 can_hover => 1, 1476 can_hover => 1,
1310 can_events => 1, 1477 can_events => 1,
1311 path => "ui/resist/resist_$_.png", 1478 path => "ui/resist/resist_$_.png",
1312 tooltip => $resist_names{$_}->[1], 1479 tooltip => $resist_names{$_}->[1],
1313 ); 1480 );
1314 $tbl2->add_at ($col + 2, $row, new DC::UI::Label 1481 $tbl2->add_at ($col + 0, $row, new DC::UI::Label
1315 text => $resist_names{$_}->[0], 1482 text => $resist_names{$_}->[0],
1316 font => $FONT_FIXED, 1483 font => $FONT_FIXED,
1484 align => 1,
1317 can_hover => 1, 1485 can_hover => 1,
1318 can_events => 1, 1486 can_events => 1,
1319 tooltip => $resist_names{$_}->[1], 1487 tooltip => $resist_names{$_}->[1],
1320 ); 1488 );
1321 1489
1322 $row++; 1490 $row++;
1323 if ($row % 6 == 0) { 1491 if ($row % 6 == 0) {
1324 $col += 3; 1492 $col += 4;
1325 $row = 0; 1493 $row = 0;
1326 } 1494 }
1327 } 1495 }
1328 1496
1329 #update_stats_window ({}); 1497 #update_stats_window ({});
1375 "The time this server has been running without being restarted.", 1543 "The time this server has been running without being restarted.",
1376 "Short information about this server provided by its admins.", 1544 "Short information about this server provided by its admins.",
1377 ); 1545 );
1378 my @col = qw(#Users Host Uptime Version Description); 1546 my @col = qw(#Users Host Uptime Version Description);
1379 $table->add_at ($_, 0, new DC::UI::Label 1547 $table->add_at ($_, 0, new DC::UI::Label
1380 can_hover => 1, can_events => 1, 1548 can_hover => 1, can_events => 1, fg => [1, 1, 0],
1381 align => 0, fg => [1, 1, 0],
1382 text => $col[$_], tooltip => $tip[$_]) 1549 text => $col[$_], tooltip => $tip[$_])
1383 for 0 .. $#col; 1550 for 0 .. $#col;
1384 1551
1385 my @align = qw(1 0 1 1 -1); 1552 my @align = qw(1 0.5 1 1 0);
1386 1553
1387 my $y = 0; 1554 my $y = 0;
1388 for my $m (@{ $msg->{servers} }) { 1555 for my $m (@{ $msg->{servers} }) {
1389 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) = 1556 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) =
1390 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)}; 1557 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)};
1471 $vbox->add (new DC::UI::FancyFrame 1638 $vbox->add (new DC::UI::FancyFrame
1472 label => "Login Settings", 1639 label => "Login Settings",
1473 child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), 1640 child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]),
1474 ); 1641 );
1475 1642
1476 $table->add_at (0, 4, new DC::UI::Label valign => 0, align => 1, text => "Username"); 1643 $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username");
1477 $table->add_at (1, 4, new DC::UI::Entry 1644 $table->add_at (1, 4, new DC::UI::Entry
1478 text => $CFG->{profile}{default}{user}, 1645 text => $CFG->{profile}{default}{user},
1479 tooltip => "The name of your character on the server.", 1646 tooltip => "The name of your character on the server.",
1480 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } 1647 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1481 ); 1648 );
1482 1649
1483 $table->add_at (0, 5, new DC::UI::Label valign => 0, align => 1, text => "Password"); 1650 $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password");
1484 $table->add_at (1, 5, new DC::UI::Entry 1651 $table->add_at (1, 5, new DC::UI::Entry
1485 text => $CFG->{profile}{default}{password}, 1652 text => $CFG->{profile}{default}{password},
1486 hidden => 1, 1653 hidden => 1,
1487 tooltip => "The password for your character.", 1654 tooltip => "The password for your character.",
1488 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 } 1655 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1489 ); 1656 );
1490 1657
1491 $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button 1658 $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button
1492 expand => 1, 1659 expand => 1,
1493 align => 0,
1494 text => "Login / Register", 1660 text => "Login / Register",
1495 tooltip => "This button will either login to the account configured above or register a new account.", 1661 tooltip => "This button will either login to the account configured above or register a new account.",
1496 on_activate => sub { 1662 on_activate => sub {
1497 $CONN ? stop_game 1663 $CONN ? stop_game
1498 : start_game; 1664 : start_game;
1499 1 1665 1
1500 }, 1666 },
1501 ); 1667 );
1502 1668
1503 $vbox->add (new DC::UI::FancyFrame 1669 $vbox->add (new DC::UI::FancyFrame
1504 label => "Registering", 1670 label => "How to Play",
1505 min_h => 200, 1671 min_h => 240,
1506 child => (new DC::UI::Label valign => -1, ellipsise => 0, 1672 child => (new DC::UI::Label valign => 0, ellipsise => 0,
1507 markup => 1673 markup =>
1674 "First select a suitable video resolution in the <b>Graphics</b> tab, above.\n\n"
1675 . "Then register a new account (or use an existing one if you have one). "
1508 "To register a new account, choose a username that hasn't been taken yet and " 1676 . "To register an account, choose a username that hasn't been taken yet (just guess) and "
1509 . "try to log-in. Follow the instructions in the Log tab in the message window.", 1677 . "try to log-in. Follow the instructions in the Log tab in the message window.",
1510 ), 1678 ),
1511 ); 1679 );
1512 1680
1513 $vbox 1681 $vbox
1521 child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), 1689 child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]),
1522 ); 1690 );
1523 1691
1524 my $row = 0; 1692 my $row = 0;
1525 1693
1526 $table->add_at (0, ++$row, new DC::UI::Label valign => 0, align => 1, text => "Host:Port"); 1694 $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Host:Port");
1527 { 1695 {
1528 $table->add_at (1, $row, my $vbox = new DC::UI::VBox); 1696 $table->add_at (1, $row, my $vbox = new DC::UI::VBox);
1529 1697
1530 $vbox->add ( 1698 $vbox->add (
1531 $HOST_ENTRY = new DC::UI::Entry 1699 $HOST_ENTRY = new DC::UI::Entry
1532 expand => 1, 1700 expand => 1,
1533 text => $CFG->{profile}{default}{host}, 1701 text => $CFG->{profile}{default}{host},
1534 tooltip => "The hostname or ip address of the Deliantra server to connect to", 1702 tooltip => "The hostname or ip address of the Deliantra server to connect to (e.g. <b>gameserver.deliantra.net</b>)",
1535 on_changed => sub { 1703 on_changed => sub {
1536 my ($self, $value) = @_; 1704 my ($self, $value) = @_;
1537 $CFG->{profile}{default}{host} = $value; 1705 $CFG->{profile}{default}{host} = $value;
1538 1 1706 1
1539 } 1707 }
1542 if (0) { #d# disabled 1710 if (0) { #d# disabled
1543 $vbox->add (new DC::UI::Button 1711 $vbox->add (new DC::UI::Button
1544 expand => 1, 1712 expand => 1,
1545 text => "Server List", 1713 text => "Server List",
1546 other => $METASERVER, 1714 other => $METASERVER,
1547 tooltip => "Show a list of available crossfire servers", 1715 tooltip => "Show a list of available Deliantra servers",
1548 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1716 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1549 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 }, 1717 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1550 ); 1718 );
1551 }#d# 1719 }#d#
1552 } 1720 }
1553 1721
1554 $table->add_at (0, ++$row, new DC::UI::Label valign => 0, align => 1, text => "Map Size"); 1722 $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Map Size");
1555 $table->add_at (1, $row, new DC::UI::Slider 1723 $table->add_at (1, $row, new DC::UI::Slider
1556 force_w => 100, 1724 force_w => 100,
1557 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1725 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1558 tooltip => "This is the size of the portion of the map update the server sends you. " 1726 tooltip => "This is the size of the portion of the map update the server sends you. "
1559 . "If you set this to a high value you will be able to see further, " 1727 . "If you set this to a high value you will be able to see further, "
1560 . "but you also increase bandwidth requirements and latency. " 1728 . "but you also increase bandwidth requirements and latency. "
1561 . "This option is only used once at log-in.", 1729 . "This option is only used once at log-in.",
1562 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 }, 1730 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1563 ); 1731 );
1564 1732
1565 $table->add_at (0, ++$row, new DC::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1733 $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Output-Rate");
1566 $table->add_at (1, $row, new DC::UI::Entry 1734 $table->add_at (1, $row, new DC::UI::Entry
1567 text => $CFG->{output_rate}, 1735 text => $CFG->{output_rate},
1568 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed " 1736 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1569 . "when sending data. When 0 or unset, the server " 1737 . "when sending data. When 0 or unset, the server "
1570 . "default will be used, which is usually around 100kb/s. Most servers will " 1738 . "default will be used, which is usually around 100kb/s. Most servers will "
1583sub client_setup { 1751sub client_setup {
1584 my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]; 1752 my $table = new DC::UI::Table expand => 1, col_expand => [0, 1];
1585 1753
1586 my $row = 0; 1754 my $row = 0;
1587 1755
1588 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Tip of the day"); 1756 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day");
1589 $table->add_at (1, $row++, new DC::UI::CheckBox 1757 $table->add_at (1, $row++, new DC::UI::CheckBox
1590 state => $CFG->{show_tips}, 1758 state => $CFG->{show_tips},
1591 tooltip => "Show the <b>Tip of the day</b> window at startup?", 1759 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1592 on_changed => sub { 1760 on_changed => sub {
1593 my ($self, $value) = @_; 1761 my ($self, $value) = @_;
1594 $CFG->{show_tips} = $value; 1762 $CFG->{show_tips} = $value;
1595 0 1763 0
1596 } 1764 }
1597 ); 1765 );
1598 1766
1599 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Messages Window Size"); 1767 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size");
1600 $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry 1768 $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry
1601 text => $CFG->{logview_max_par}, 1769 text => $CFG->{logview_max_par},
1602 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server " 1770 tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server "
1603 . "sends more messages than this number, older messages get removed to save memory and " 1771 . "sends more messages than this number, older messages get removed to save memory and "
1604 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", 1772 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1605 on_changed => sub { 1773 on_changed => sub {
1606 my ($self, $value) = @_; 1774 my ($self, $value) = @_;
1607 $MESSAGE_WINDOW->set_max_para ($CFG->{logview_max_par} = $value*1); 1775 $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1);
1608 0 1776 0
1609 }, 1777 },
1610 ); 1778 );
1611 1779
1612 $table 1780 $table
1659 ["Magic Devices" => PICKUP_MAGIC_DEVICE], 1827 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1660 ["Ignore cursed" => PICKUP_NOT_CURSED], 1828 ["Ignore cursed" => PICKUP_NOT_CURSED],
1661 ["Jewelery" => PICKUP_JEWELS], 1829 ["Jewelery" => PICKUP_JEWELS],
1662 ["Flesh" => PICKUP_FLESH], 1830 ["Flesh" => PICKUP_FLESH],
1663 ], 1831 ],
1664 ["Weight/Value ratio", 2, 17] 1832 ["Value/Weight ratio", 2, 17]
1665 ) 1833 )
1666 { 1834 {
1667 my ($title, $x, $y, @bits) = @$_; 1835 my ($title, $x, $y, @bits) = @$_;
1668 $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); 1836 $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1669 1837
1694 } 1862 }
1695 1863
1696 $table->add_at (2, 18, new DC::UI::ValSlider 1864 $table->add_at (2, 18, new DC::UI::ValSlider
1697 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], 1865 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1698 template => ">= 99", 1866 template => ">= 99",
1867 tooltip => "Pick up items whose value/weight (silver/kg) ratio is equal or higher than this setting (which is specified in gold coins).",
1699 to_value => sub { ">= " . 5 * $_[0] }, 1868 to_value => sub { ">= " . 5 * $_[0] },
1700 on_changed => sub { 1869 on_changed => sub {
1701 my ($slider, $value) = @_; 1870 my ($slider, $value) = @_;
1702 1871
1703 $::CFG->{pickup} &= ~0xF; 1872 $::CFG->{pickup} &= ~0xF;
1716 1885
1717 $r 1886 $r
1718} 1887}
1719 1888
1720my %SORT_ORDER = ( 1889my %SORT_ORDER = (
1721 type => undef, 1890 type => sub {
1891 sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_
1892 },
1722 mtime => sub { 1893 mtime => sub {
1723 my $NOW = time; 1894 my $NOW = time;
1724 sort { 1895 sort {
1725 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; 1896 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
1726 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; 1897 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
1738 1909
1739sub inventory_widget { 1910sub inventory_widget {
1740 my $hb = new DC::UI::HBox homogeneous => 1; 1911 my $hb = new DC::UI::HBox homogeneous => 1;
1741 1912
1742 $hb->add (my $vb1 = new DC::UI::VBox); 1913 $hb->add (my $vb1 = new DC::UI::VBox);
1743 $vb1->add (new DC::UI::Label align => 0, text => "Player"); 1914 $vb1->add (new DC::UI::Label text => "Player");
1744 1915
1745 $vb1->add (my $hb1 = new DC::UI::HBox); 1916 $vb1->add (my $hb1 = new DC::UI::HBox);
1746 1917
1747 use sort 'stable'; 1918 use sort 'stable';
1748 1919
1757 $::CFG->{inv_sort} = $_[1]; 1928 $::CFG->{inv_sort} = $_[1];
1758 $INV->set_sort_order ($SORT_ORDER{$_[1]}); 1929 $INV->set_sort_order ($SORT_ORDER{$_[1]});
1759 }, 1930 },
1760 ); 1931 );
1761 $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); 1932 $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1);
1762 #TODO# update to weigh/maxweight 1933 #TODO# update to weight/maxweight
1763 $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => -1); 1934 $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0);
1764 1935
1765 $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); 1936 $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1);
1766 $sw1->add ($INV = new DC::UI::Inventory); 1937 $sw1->add ($INV = new DC::UI::Inventory);
1767 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1938 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1768 1939
1948 my @path = DC::Pod::full_path_of $node; 2119 my @path = DC::Pod::full_path_of $node;
1949 pop @path; # drop current node 2120 pop @path; # drop current node
1950 2121
1951 for my $node (@path) { 2122 for my $node (@path) {
1952 $buttons->add (new DC::UI::Button 2123 $buttons->add (new DC::UI::Button
1953 text => $node->{kw}[0], 2124 text => $node->[DC::Pod::N_KW][0],
1954 tooltip => "go to <i>" . (DC::asxml DC::Pod::full_path $node) . "</i>", 2125 tooltip => "go to <i>" . (DC::asxml DC::Pod::full_path $node) . "</i>",
1955 on_activate => sub { 2126 on_activate => sub {
1956 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = (); 2127 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1957 $load_node->($node); 2128 $load_node->($node);
1958 }, 2129 },
1959 ); 2130 );
1960 $buttons->add (new DC::UI::Label text => "/"); 2131 $buttons->add (new DC::UI::Label text => "/");
1961 } 2132 }
1962 2133
1963 $buttons->add (new DC::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4); 2134 $buttons->add (new DC::UI::Label text => $node->[DC::Pod::N_KW][0], padding_x => 4, padding_y => 4);
1964 2135
1965 $curnode = $node; 2136 $curnode = $node;
1966 2137
1967 $viewer->clear; 2138 $viewer->clear;
1968 $viewer->add_paragraph (DC::Pod::as_paragraphs DC::Pod::section_of $curnode); 2139 $viewer->add_paragraph (DC::Pod::as_paragraphs DC::Pod::section_of $curnode);
2031 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 2202 on_activate => sub { $QUIT_DIALOG->hide; 0 },
2032 ); 2203 );
2033 $hb->add (new DC::UI::Button 2204 $hb->add (new DC::UI::Button
2034 text => "Quit anyway", 2205 text => "Quit anyway",
2035 expand => 1, 2206 expand => 1,
2036 on_activate => sub { EV::unloop EV::UNLOOP_ALL }, 2207 on_activate => sub {
2208 crash "Quit anyway";
2209 EV::unloop EV::UNLOOP_ALL;
2210 },
2037 ); 2211 );
2038 } 2212 }
2039 2213
2040 $QUIT_DIALOG->show; 2214 $QUIT_DIALOG->show;
2041 $QUIT_DIALOG->grab_focus; 2215 $QUIT_DIALOG->grab_focus;
2094 $dialog->show; 2268 $dialog->show;
2095 }; 2269 };
2096} 2270}
2097 2271
2098sub sdl_init { 2272sub sdl_init {
2099 DC::SDL_Init 2273 DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE
2100 and die "SDL::Init failed!\n"; 2274 and die "SDL::Init failed!\n";
2101} 2275}
2102 2276
2103sub video_init { 2277sub video_init {
2278 DC::set_theme $CFG->{uitheme};
2279
2280 DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT;
2281 $SDL_REINIT = 0;
2282
2283 @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8;
2284 @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES;
2285 @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES;
2286 @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2287
2288 @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES;
2289
2104 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES; 2290 if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) {
2291 $CFG->{sdl_mode} = 0; # lowest resolution by default
2292
2293 # now choose biggest mode <= 1024x768
2294 for (0 .. $#SDL_MODES) {
2295 if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) {
2296 $CFG->{sdl_mode} = $_;
2297 }
2298 }
2299 }
2105 2300
2106 my ($old_w, $old_h) = ($WIDTH, $HEIGHT); 2301 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
2107 2302
2108 ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 2303 ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
2109 $FULLSCREEN = $CFG->{fullscreen}; 2304 $FULLSCREEN = $CFG->{fullscreen};
2110 $FAST = $CFG->{fast}; 2305 $FAST = $CFG->{fast};
2111 2306
2307 # due to mac os x braindamage, we simply retry with !fullscreen in case of an error
2112 DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN 2308 DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN
2309 or DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, !$FULLSCREEN
2113 or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; 2310 or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n";
2114 2311
2115 $SDL_ACTIVE = 1; 2312 $SDL_ACTIVE = 1;
2116 $LAST_REFRESH = time - 0.01; 2313 $LAST_REFRESH = time - 0.01;
2117 2314
2147 force_x => "max", 2344 force_x => "max",
2148 force_y => 0; 2345 force_y => 0;
2149 $DEBUG_STATUS->show; 2346 $DEBUG_STATUS->show;
2150 2347
2151 $STATUSBOX = new DC::UI::Statusbox; 2348 $STATUSBOX = new DC::UI::Statusbox;
2152 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]); 2349
2350 $MODBOX = new DC::UI::Label
2351 can_events => 1,
2352 can_hover => 1,
2353 markup => "",
2354 align => 0,
2355 font => $FONT_FIXED,
2356 tooltip => "#modifier_box",
2357 tooltip_width => 0.67,
2358 ;
2359
2360 update_modbox;
2153 2361
2154 (new DC::UI::Frame 2362 (new DC::UI::Frame
2155 bg => [0, 0, 0, 0.4], 2363 bg => [0, 0, 0, 0.4],
2156 force_x => 0, 2364 force_x => 0,
2157 force_y => "max", 2365 force_y => "max",
2158 child => $STATUSBOX, 2366 child => (my $LR = new DC::UI::VBox),
2159 )->show; 2367 )->show;
2368
2369 $LR->add ($STATUSBOX);
2370 $LR->add ($MODBOX);
2371 $LR->add (new DC::UI::Label
2372 align => 0,
2373 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode",
2374 fontsize => 0.5,
2375 fg => [1, 1, 0, 0.7],
2376 );
2160 2377
2161 DC::UI::Toplevel->new ( 2378 DC::UI::Toplevel->new (
2162 title => "Minimap", 2379 title => "Minimap",
2163 name => "mapmap", 2380 name => "mapmap",
2164 x => 0, 2381 x => 0,
2165 y => $FONTSIZE + 8, 2382 y => $FONTSIZE + 8,
2166 border_bg => [1, 1, 1, 192/255], 2383 border_bg => [1, 1, 1, 192/255],
2167 bg => [1, 1, 1, 0], 2384 bg => [1, 1, 1, 0],
2168 child => ($MAPMAP = new DC::MapWidget::MapMap 2385 child => ($MAPMAP = new DC::MapWidget::MapMap
2169 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.", 2386 tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.",
2170 ), 2387 ),
2171 )->show; 2388 )->show;
2172 2389
2173 $MAPWIDGET = new DC::MapWidget; 2390 $MAPWIDGET = new DC::MapWidget;
2174 $MAPWIDGET->connect (activate_console => sub { 2391 $MAPWIDGET->connect (activate_console => sub {
2175 my ($mapwidget, $preset) = @_; 2392 my ($mapwidget, $preset) = @_;
2176 2393
2177 $MESSAGE_WINDOW->activate_console ($preset) 2394 $MESSAGE_DIST->activate_console ($preset)
2178 if $MESSAGE_WINDOW; 2395 if $MESSAGE_DIST;
2179 }); 2396 });
2180 $MAPWIDGET->show; 2397 $MAPWIDGET->show;
2181 $MAPWIDGET->grab_focus; 2398 $MAPWIDGET->grab_focus;
2182 2399
2183 $COMPLETER = new DC::MapWidget::Command:: 2400 $COMPLETER = new DC::MapWidget::Command::
2195 force_h => $::HEIGHT * 0.6, 2412 force_h => $::HEIGHT * 0.6,
2196 has_close_button => 1, 2413 has_close_button => 1,
2197 ; 2414 ;
2198 2415
2199 $METASERVER = metaserver_dialog; 2416 $METASERVER = metaserver_dialog;
2417 # the name is changed to not conflict with the older name as users could have hidden it
2200 $MESSAGE_WINDOW = new DC::UI::MessageWindow; 2418 $MESSAGE_WINDOW = new DC::UI::Dockbar
2419 name => "message_window2",
2420 title => 'Messages',
2421 force_w => $::WIDTH * 0.6,
2422 force_h => $::HEIGHT * 0.25,
2423 ;
2201 2424
2425 $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW;
2426
2202 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1, debug => 1, 2427 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1,
2203 filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); 2428 filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1);
2204 2429
2205 $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup, 2430 $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup,
2206 "Configure the server to play on, your username and password."); 2431 "Configure the server to play on, your username and password.");
2207 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup, 2432 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
2225 $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top 2450 $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
2226 2451
2227 $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG, 2452 $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
2228 tooltip => "Toggles a dialog where you can configure all aspects of this client."); 2453 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
2229 2454
2230 $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, 2455# $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
2231 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); 2456# tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
2232 2457
2233 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 2458 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
2234 2459
2235 $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window, 2460 $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window,
2236 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats."); 2461 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
2238 $BUTTONBAR->add (new DC::UI::Button 2463 $BUTTONBAR->add (new DC::UI::Button
2239 text => "Save Config", 2464 text => "Save Config",
2240 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.", 2465 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
2241 on_activate => sub { 2466 on_activate => sub {
2242 $::CFG->{layout} = DC::UI::get_layout; 2467 $::CFG->{layout} = DC::UI::get_layout;
2243 DC::write_cfg "$Deliantra::VARDIR/client.cf"; 2468 DC::write_cfg;
2244 status "Configuration Saved"; 2469 status "Configuration Saved";
2245 0 2470 0
2246 }, 2471 },
2247 ); 2472 );
2248 2473
2249 $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window, 2474 $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
2250 tooltip => "View Documentation"); 2475 tooltip => "View Documentation");
2251
2252 2476
2253 $BUTTONBAR->add (new DC::UI::Button 2477 $BUTTONBAR->add (new DC::UI::Button
2254 text => "Quit", 2478 text => "Quit",
2255 tooltip => "Terminates the program", 2479 tooltip => "Terminates the program",
2256 on_activate => sub { 2480 on_activate => sub {
2266 $BUTTONBAR->show; 2490 $BUTTONBAR->show;
2267 $SETUP_DIALOG->show; 2491 $SETUP_DIALOG->show;
2268 $MESSAGE_WINDOW->show; 2492 $MESSAGE_WINDOW->show;
2269 } 2493 }
2270 2494
2495 $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]);
2496 $MODE_SLIDER->emit (changed => $CFG->{sdl_mode});
2497
2498 $CAVEAT_LABEL->set_text ("None :)");
2499 $CAVEAT_LABEL->set_text ("Software Rendering (very slow)")
2500 unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL;
2501
2271 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2502 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
2272} 2503}
2273 2504
2274sub video_shutdown { 2505sub video_shutdown {
2275 DC::OpenGL::shutdown; 2506 DC::OpenGL::shutdown;
2507 DC::SDL_QuitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT;
2276 2508
2277 undef $SDL_ACTIVE; 2509 undef $SDL_ACTIVE;
2278} 2510}
2279 2511
2280my %animate_object; 2512my %animate_object;
2294 $DC::UI::ROOT->draw; 2526 $DC::UI::ROOT->draw;
2295 DC::SDL_GL_SwapBuffers; 2527 DC::SDL_GL_SwapBuffers;
2296 $LAST_REFRESH = $NOW; 2528 $LAST_REFRESH = $NOW;
2297} 2529}
2298 2530
2299my $want_refresh = EV::idle_ns \&force_refresh; 2531my $want_refresh = EV::prepare_ns \&force_refresh;
2300 2532
2301my $input = EV::periodic 0, 1/60, undef, sub { 2533my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub {
2302 $NOW = time; 2534 $NOW = EV::now;
2303 2535
2304 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2536 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2305 for DC::poll_events; 2537 for DC::poll_events;
2306 2538
2307 if (%animate_object) { 2539 if (%animate_object) {
2323 delete $animate_object{$widget}; 2555 delete $animate_object{$widget};
2324} 2556}
2325 2557
2326%SDL_CB = ( 2558%SDL_CB = (
2327 DC::SDL_QUIT => sub { 2559 DC::SDL_QUIT => sub {
2560 crash "SDL_QUIT";
2328 EV::unloop EV::UNLOOP_ALL; 2561 EV::unloop EV::UNLOOP_ALL;
2329 }, 2562 },
2330 DC::SDL_VIDEORESIZE => sub { 2563 DC::SDL_VIDEORESIZE => sub {
2331 }, 2564 },
2332 DC::SDL_VIDEOEXPOSE => sub { 2565 DC::SDL_VIDEOEXPOSE => sub {
2341# printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; 2574# printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS;
2342 }, 2575 },
2343 DC::SDL_KEYDOWN => sub { 2576 DC::SDL_KEYDOWN => sub {
2344 if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { 2577 if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) {
2345 # alt-enter 2578 # alt-enter
2579 video_shutdown;
2346 $FULLSCREEN_ENABLE->toggle; 2580 $FULLSCREEN_ENABLE->toggle;
2347 video_shutdown;
2348 video_init; 2581 video_init;
2349 } else { 2582 } else {
2350 DC::UI::feed_sdl_key_down_event ($_[0]); 2583 &DC::UI::feed_sdl_key_down_event;
2351 } 2584 }
2585 update_modbox;
2352 }, 2586 },
2353 DC::SDL_KEYUP => \&DC::UI::feed_sdl_key_up_event, 2587 DC::SDL_KEYUP => sub {
2588 &DC::UI::feed_sdl_key_up_event;
2589 update_modbox;
2590 },
2354 DC::SDL_MOUSEMOTION => \&DC::UI::feed_sdl_motion_event, 2591 DC::SDL_MOUSEMOTION => \&DC::UI::feed_sdl_motion_event,
2355 DC::SDL_MOUSEBUTTONDOWN => \&DC::UI::feed_sdl_button_down_event, 2592 DC::SDL_MOUSEBUTTONDOWN => \&DC::UI::feed_sdl_button_down_event,
2356 DC::SDL_MOUSEBUTTONUP => \&DC::UI::feed_sdl_button_up_event, 2593 DC::SDL_MOUSEBUTTONUP => \&DC::UI::feed_sdl_button_up_event,
2357 DC::SDL_USEREVENT => sub { 2594 DC::SDL_USEREVENT => sub {
2358 if ($_[0]{code} == 1) { 2595 if ($_[0]{code} == 1) {
2368$SIG{INT} = $SIG{TERM} = sub { 2605$SIG{INT} = $SIG{TERM} = sub {
2369 EV::unloop; 2606 EV::unloop;
2370 #d# TODO calling exit here hangs the process in some futex 2607 #d# TODO calling exit here hangs the process in some futex
2371}; 2608};
2372 2609
2373{ 2610# due to mac os x + sdl combined briandamage, we need this contortion
2611sub main {
2612 {
2613 DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst";
2614
2374 if (-e "$Deliantra::VARDIR/client.cf") { 2615 if (-e "$Deliantra::VARDIR/client.cf") {
2375 DC::read_cfg "$Deliantra::VARDIR/client.cf"; 2616 DC::read_cfg "$Deliantra::VARDIR/client.cf";
2376 } else { 2617 } else {
2377 #TODO: compatibility cruft 2618 #TODO: compatibility cruft
2378 DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; 2619 DC::read_cfg "$Deliantra::OLDDIR/cfplusrc";
2379 print STDERR "INFO: used old configuratrion file\n"; 2620 print STDERR "INFO: used old configuration file\n";
2380 } 2621 }
2381 2622
2382 DC::DB::Server::run; 2623 DC::DB::Server::run;
2383 2624
2625 if ($CFG->{db_schema} < 1) {
2626 warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n";
2627 DC::DB::nuke_db;
2628 $CFG->{db_schema} = 1;
2629 DC::write_cfg;
2630 }
2631
2632 DC::DB::open_db;
2633
2384 DC::UI::set_layout ($::CFG->{layout}); 2634 DC::UI::set_layout ($::CFG->{layout});
2385 2635
2386 my %DEF_CFG = ( 2636 my %DEF_CFG = (
2387 sdl_mode => 0, 2637 sdl_mode => undef,
2388 fullscreen => 1, 2638 fullscreen => 1,
2389 fast => 0, 2639 fast => 0,
2390 force_opengl11 => undef, 2640 force_opengl11 => undef,
2641 disable_alpha => 0,
2642 smooth_movement => 1,
2391 texture_compression => 1, 2643 texture_compression => 1,
2392 map_scale => 1, 2644 map_scale => 1,
2393 fow_enable => 1, 2645 fow_enable => 1,
2394 fow_intensity => 0, 2646 fow_intensity => 0,
2395 map_smoothing => 1, 2647 map_smoothing => 1,
2396 gui_fontsize => 1, 2648 gui_fontsize => 1,
2397 log_fontsize => 0.7, 2649 log_fontsize => 0.7,
2398 gauge_fontsize => 1, 2650 gauge_fontsize => 1,
2399 gauge_size => 0.35, 2651 gauge_size => 0.35,
2400 stat_fontsize => 0.7, 2652 stat_fontsize => 0.7,
2401 mapsize => 100, 2653 mapsize => 100,
2402 audio_enable => 1, 2654 audio_enable => 1,
2403 audio_hw_channels => 0, 2655 audio_hw_channels => 0,
2404 audio_hw_frequency => 0, 2656 audio_hw_frequency => 0,
2405 audio_hw_chunksize => 0, 2657 audio_hw_chunksize => 0,
2406 audio_mix_channels => 8, 2658 audio_mix_channels => 8,
2407 effects_enable => 1, 2659 effects_enable => 1,
2408 effects_volume => 1, 2660 effects_volume => 1,
2409 bgm_enable => 1, 2661 bgm_enable => 1,
2410 bgm_volume => 0.5, 2662 bgm_volume => 0.5,
2411 output_rate => "", 2663 output_rate => "",
2412 pickup => 0, 2664 pickup => 0,
2413 inv_sort => "mtime", 2665 inv_sort => "mtime",
2414 default => "profile", # default profile 2666 default => "profile", # default profile
2415 show_tips => 1, 2667 show_tips => 1,
2416 logview_max_par => 1000, 2668 logview_max_par => 1000,
2669 shift_fire_stop => 0,
2670 uitheme => "wood",
2417 ); 2671 );
2418 2672
2419 while (my ($k, $v) = each %DEF_CFG) { 2673 while (my ($k, $v) = each %DEF_CFG) {
2420 $CFG->{$k} = $v unless exists $CFG->{$k}; 2674 $CFG->{$k} = $v unless exists $CFG->{$k};
2421 } 2675 }
2422 2676
2423 $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; 2677 $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net";
2424 $PROFILE = $CFG->{profile}{default}; 2678 $PROFILE = $CFG->{profile}{default};
2425 2679
2426 # convert old bindings (only default profile matters) 2680 # convert old bindings (only default profile matters)
2427 if (my $bindings = delete $PROFILE->{bindings}) { 2681 if (my $bindings = delete $PROFILE->{bindings}) {
2428 while (my ($mod, $syms) = each %$bindings) { 2682 while (my ($mod, $syms) = each %$bindings) {
2429 while (my ($sym, $cmds) = each %$syms) { 2683 while (my ($sym, $cmds) = each %$syms) {
2430 push @{ $PROFILE->{macro} }, { 2684 push @{ $PROFILE->{macro} }, {
2431 accelkey => [$mod*1, $sym*1], 2685 accelkey => [$mod*1, $sym*1],
2432 action => $cmds, 2686 action => $cmds,
2687 };
2433 }; 2688 }
2434 } 2689 }
2435 } 2690 }
2436 }
2437 2691
2438 sdl_init; 2692 sdl_init;
2439 2693
2440 @SDL_MODES = DC::SDL_ListModes 8, 8; 2694 {
2441 @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES;
2442 @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2443
2444 @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES;
2445
2446 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
2447
2448 {
2449 my @fonts = map DC::find_rcfile "fonts/$_", qw( 2695 my @fonts = map DC::find_rcfile "fonts/$_", qw(
2450 DejaVuSans.ttf 2696 DejaVuSans.ttf
2451 DejaVuSansMono.ttf 2697 DejaVuSansMono.ttf
2452 DejaVuSans-Bold.ttf 2698 DejaVuSans-Bold.ttf
2453 DejaVuSansMono-Bold.ttf 2699 DejaVuSansMono-Bold.ttf
2454 DejaVuSans-Oblique.ttf 2700 DejaVuSans-Oblique.ttf
2455 DejaVuSansMono-Oblique.ttf 2701 DejaVuSansMono-Oblique.ttf
2456 DejaVuSans-BoldOblique.ttf 2702 DejaVuSans-BoldOblique.ttf
2457 DejaVuSansMono-BoldOblique.ttf 2703 DejaVuSansMono-BoldOblique.ttf
2458 ); 2704 );
2459 2705
2460 DC::add_font $_ for @fonts; 2706 DC::add_font $_ for @fonts;
2461 2707
2462 DC::pango_init;
2463
2464 $FONT_PROP = new_from_file DC::Font $fonts[0]; 2708 $FONT_PROP = new_from_file DC::Font $fonts[0];
2465 $FONT_FIXED = new_from_file DC::Font $fonts[1]; 2709 $FONT_FIXED = new_from_file DC::Font $fonts[1];
2466 2710
2467 $FONT_PROP->make_default; 2711 $FONT_PROP->make_default;
2468 } 2712
2713 DC::pango_init;
2714 }
2469 2715
2470# compare mono (ft) vs. rgba (cairo) 2716# compare mono (ft) vs. rgba (cairo)
2471# ft - 1.8s, cairo 3s, even in alpha-only mode 2717# ft - 1.8s, cairo 3s, even in alpha-only mode
2472# for my $rgba (0..1) { 2718# for my $rgba (0..1) {
2473# my $t1 = Time::HiRes::time; 2719# my $t1 = Time::HiRes::time;
2478# } 2724# }
2479# my $t2 = Time::HiRes::time; 2725# my $t2 = Time::HiRes::time;
2480# warn $t2-$t1; 2726# warn $t2-$t1;
2481# } 2727# }
2482 2728
2483 video_init; 2729 video_init;
2484 audio_init; 2730 audio_init;
2485} 2731 }
2486 2732
2487show_tip_of_the_day if $CFG->{show_tips}; 2733 show_tip_of_the_day if $CFG->{show_tips};
2488 2734
2489our $STARTUP_CANCEL = EV::idle sub { 2735 our $STARTUP_CANCEL = EV::idle sub {
2490 undef $::STARTUP_CANCEL; 2736 undef $::STARTUP_CANCEL;
2491 $startup_done->(); 2737 $startup_done->();
2492}; 2738 };
2493 2739
2740 delete $SIG{__DIE__};
2494EV::loop; 2741 EV::loop;
2495 2742
2496#video_shutdown; 2743#video_shutdown;
2497#audio_shutdown; 2744#audio_shutdown;
2498DC::OpenGL::quit; 2745 DC::OpenGL::quit;
2499DC::SDL_Quit; 2746 DC::SDL_Quit;
2500DC::DB::Server::stop; 2747 DC::DB::Server::stop;
2748}
2749
2750DC::SDL_braino; # see sub above
2501 2751
2502=head1 NAME 2752=head1 NAME
2503 2753
2504deliantra - A Deliantra MORPG game client 2754deliantra - A Deliantra MORPG game client
2505 2755
2522 4 show fps 2772 4 show fps
2523 8 suppress tooltips 2773 8 suppress tooltips
2524 2774
2525=head1 AUTHOR 2775=head1 AUTHOR
2526 2776
2527Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org> 2777Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2528 2778
2529 2779
2530 2780

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines