1 | #!/opt/bin/perl |
1 | #!/opt/bin/perl |
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2 | |
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3 | { |
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4 | package Deliantra::Client; # work around CPAN breakage |
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5 | package App::Deliantra; # try to reserve namespace |
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6 | } |
2 | |
7 | |
3 | if ($ENV{DELIANTRA_CORO_DEBUG}) { |
8 | if ($ENV{DELIANTRA_CORO_DEBUG}) { |
4 | eval ' |
9 | eval ' |
5 | use Coro; |
10 | use Coro; |
6 | use Coro::EV; |
11 | use Coro::EV; |
… | |
… | |
97 | use List::Util qw(max min); |
102 | use List::Util qw(max min); |
98 | |
103 | |
99 | use Deliantra; |
104 | use Deliantra; |
100 | use Deliantra::Protocol::Constants; |
105 | use Deliantra::Protocol::Constants; |
101 | |
106 | |
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107 | use AnyEvent::DNS; |
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108 | |
102 | use Compress::LZF; |
109 | use Compress::LZF; |
103 | |
110 | |
104 | use DC; |
111 | use DC; |
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112 | BEGIN { $SIG{__DIE__} = sub { DC::fatal Carp::longmess "$@" unless $^S } } |
105 | use DC::OpenGL (); |
113 | use DC::OpenGL (); |
106 | use DC::Protocol; |
114 | use DC::Protocol; |
107 | use DC::DB; |
115 | use DC::DB; |
108 | use DC::UI; |
116 | use DC::UI; |
109 | use DC::UI::Canvas; |
117 | use DC::UI::Canvas; |
… | |
… | |
664 | # right: accept |
672 | # right: accept |
665 | $table->add_at (4, 0, new DC::UI::Button |
673 | $table->add_at (4, 0, new DC::UI::Button |
666 | text => "Accept", |
674 | text => "Accept", |
667 | on_activate => sub { |
675 | on_activate => sub { |
668 | $conn->send ("reply n"); |
676 | $conn->send ("reply n"); |
669 | $STATS_PAGE->hide; |
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670 | destroy_query_dialog $conn; |
677 | destroy_query_dialog $conn; |
671 | 0 |
678 | 0 |
672 | }, |
679 | }, |
673 | ); |
680 | ); |
674 | |
681 | |
… | |
… | |
726 | |
733 | |
727 | $vbox->add (@dialog); |
734 | $vbox->add (@dialog); |
728 | $dialog->show; |
735 | $dialog->show; |
729 | } |
736 | } |
730 | |
737 | |
731 | sub start_game { |
738 | sub dc_connect { |
732 | status "logging in..."; |
739 | my ($host, $port) = @_; |
733 | |
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734 | $LOGIN_BUTTON->set_text ("Logout"); |
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735 | $SETUP_DIALOG->hide; |
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736 | |
740 | |
737 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
741 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
738 | |
742 | |
739 | my ($host, $port) = split /:/, $PROFILE->{host}; |
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740 | |
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741 | $MAP = new DC::Map; |
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742 | |
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743 | $CONN = eval { |
743 | $CONN = |
744 | new DC::Protocol |
744 | new DC::Protocol |
745 | host => $host, |
745 | host => $host, |
746 | port => $port || 13327, |
746 | port => $port || 13327, |
747 | user => $PROFILE->{user}, |
747 | user => $PROFILE->{user}, |
748 | pass => $PROFILE->{password}, |
748 | pass => $PROFILE->{password}, |
… | |
… | |
758 | query => \&server_query, |
758 | query => \&server_query, |
759 | |
759 | |
760 | setup_req => { |
760 | setup_req => { |
761 | smoothing => $CFG->{map_smoothing}*1, |
761 | smoothing => $CFG->{map_smoothing}*1, |
762 | }, |
762 | }, |
763 | }; |
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764 | |
763 | |
765 | if ($CONN) { |
764 | on_connect => sub { |
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765 | if ($_[0]) { |
766 | DC::lowdelay fileno $CONN->{fh}; |
766 | DC::lowdelay fileno $CONN->{fh}; |
767 | |
767 | |
768 | status "login successful"; |
768 | status "login successful"; |
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769 | } else { |
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770 | undef $CONN; |
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771 | status "unable to connect: $!"; |
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772 | stop_game(); |
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773 | } |
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774 | }, |
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775 | ; |
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776 | } |
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777 | |
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778 | sub start_game { |
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779 | status "logging in..."; |
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780 | |
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781 | $LOGIN_BUTTON->set_text ("Logout"); |
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782 | $SETUP_DIALOG->hide; |
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783 | |
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784 | my ($host, $port) = split /:/, $PROFILE->{host}; |
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785 | |
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786 | $MAP = new DC::Map; |
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787 | |
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788 | # hack to make SURE we find the IP address all right |
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789 | # can be removed once AnyEvent::DNS is proven stable. |
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790 | if ($host eq "gameserver.deliantra.net") { |
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791 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
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792 | if ($_[0] ne "80.101.114.108") { # Perl |
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793 | status "dns failure, using hardcoded address"; |
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794 | $host = "129.13.162.95"; |
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795 | } |
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796 | |
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797 | dc_connect $host, $port; |
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798 | }; |
769 | } else { |
799 | } else { |
770 | warn $@; |
800 | dc_connect $host, $port; |
771 | status "unable to connect"; |
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772 | stop_game(); |
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773 | } |
801 | } |
774 | } |
802 | } |
775 | |
803 | |
776 | sub stop_game { |
804 | sub stop_game { |
777 | $LOGIN_BUTTON->set_text ("Login / Register"); |
805 | $LOGIN_BUTTON->set_text ("Login / Register"); |
… | |
… | |
1621 | $CFG->{show_tips} = $value; |
1649 | $CFG->{show_tips} = $value; |
1622 | 0 |
1650 | 0 |
1623 | } |
1651 | } |
1624 | ); |
1652 | ); |
1625 | |
1653 | |
1626 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Messages Window Size"); |
1654 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); |
1627 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
1655 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
1628 | text => $CFG->{logview_max_par}, |
1656 | text => $CFG->{logview_max_par}, |
1629 | tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server " |
1657 | tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server " |
1630 | . "sends more messages than this number, older messages get removed to save memory and " |
1658 | . "sends more messages than this number, older messages get removed to save memory and " |
1631 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1659 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1632 | on_changed => sub { |
1660 | on_changed => sub { |
1633 | my ($self, $value) = @_; |
1661 | my ($self, $value) = @_; |
1634 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
1662 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
… | |
… | |
1743 | |
1771 | |
1744 | $r |
1772 | $r |
1745 | } |
1773 | } |
1746 | |
1774 | |
1747 | my %SORT_ORDER = ( |
1775 | my %SORT_ORDER = ( |
1748 | type => undef, |
1776 | type => sub { |
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1777 | sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_ |
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1778 | }, |
1749 | mtime => sub { |
1779 | mtime => sub { |
1750 | my $NOW = time; |
1780 | my $NOW = time; |
1751 | sort { |
1781 | sort { |
1752 | my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; |
1782 | my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; |
1753 | my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; |
1783 | my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; |
… | |
… | |
2242 | force_h => $::HEIGHT * 0.6, |
2272 | force_h => $::HEIGHT * 0.6, |
2243 | has_close_button => 1, |
2273 | has_close_button => 1, |
2244 | ; |
2274 | ; |
2245 | |
2275 | |
2246 | $METASERVER = metaserver_dialog; |
2276 | $METASERVER = metaserver_dialog; |
2247 | $MESSAGE_WINDOW = new DC::UI::Dockbar (name => 'message_window', title => 'Messages'); |
2277 | # the name is changed to not conflict with the older name as users could have hidden it |
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2278 | $MESSAGE_WINDOW = new DC::UI::Dockbar |
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2279 | name => "message_window2", |
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2280 | title => 'Messages', |
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2281 | force_w => $::WIDTH * 0.6, |
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2282 | force_h => $::HEIGHT * 0.25, |
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2283 | ; |
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2284 | |
2248 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
2285 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
2249 | |
2286 | |
2250 | $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1, debug => 1, |
2287 | $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1, |
2251 | filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
2288 | filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
2252 | |
2289 | |
2253 | $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup, |
2290 | $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup, |
2254 | "Configure the server to play on, your username and password."); |
2291 | "Configure the server to play on, your username and password."); |
2255 | $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup, |
2292 | $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup, |
… | |
… | |
2273 | $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top |
2310 | $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top |
2274 | |
2311 | |
2275 | $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG, |
2312 | $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG, |
2276 | tooltip => "Toggles a dialog where you can configure all aspects of this client."); |
2313 | tooltip => "Toggles a dialog where you can configure all aspects of this client."); |
2277 | |
2314 | |
2278 | $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
2315 | # $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
2279 | tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
2316 | # tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
2280 | |
2317 | |
2281 | make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
2318 | make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
2282 | |
2319 | |
2283 | $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window, |
2320 | $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window, |
2284 | tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats."); |
2321 | tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats."); |
… | |
… | |
2286 | $BUTTONBAR->add (new DC::UI::Button |
2323 | $BUTTONBAR->add (new DC::UI::Button |
2287 | text => "Save Config", |
2324 | text => "Save Config", |
2288 | tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.", |
2325 | tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.", |
2289 | on_activate => sub { |
2326 | on_activate => sub { |
2290 | $::CFG->{layout} = DC::UI::get_layout; |
2327 | $::CFG->{layout} = DC::UI::get_layout; |
2291 | DC::write_cfg "$Deliantra::VARDIR/client.cf"; |
2328 | DC::write_cfg; |
2292 | status "Configuration Saved"; |
2329 | status "Configuration Saved"; |
2293 | 0 |
2330 | 0 |
2294 | }, |
2331 | }, |
2295 | ); |
2332 | ); |
2296 | |
2333 | |
2297 | $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window, |
2334 | $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window, |
2298 | tooltip => "View Documentation"); |
2335 | tooltip => "View Documentation"); |
2299 | |
|
|
2300 | |
2336 | |
2301 | $BUTTONBAR->add (new DC::UI::Button |
2337 | $BUTTONBAR->add (new DC::UI::Button |
2302 | text => "Quit", |
2338 | text => "Quit", |
2303 | tooltip => "Terminates the program", |
2339 | tooltip => "Terminates the program", |
2304 | on_activate => sub { |
2340 | on_activate => sub { |
… | |
… | |
2421 | EV::unloop; |
2457 | EV::unloop; |
2422 | #d# TODO calling exit here hangs the process in some futex |
2458 | #d# TODO calling exit here hangs the process in some futex |
2423 | }; |
2459 | }; |
2424 | |
2460 | |
2425 | { |
2461 | { |
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2462 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
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2463 | |
2426 | if (-e "$Deliantra::VARDIR/client.cf") { |
2464 | if (-e "$Deliantra::VARDIR/client.cf") { |
2427 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
2465 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
2428 | } else { |
2466 | } else { |
2429 | #TODO: compatibility cruft |
2467 | #TODO: compatibility cruft |
2430 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
2468 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
2431 | print STDERR "INFO: used old configuration file\n"; |
2469 | print STDERR "INFO: used old configuration file\n"; |
2432 | } |
2470 | } |
2433 | |
2471 | |
2434 | DC::DB::Server::run; |
2472 | DC::DB::Server::run; |
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2473 | |
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2474 | if ($CFG->{db_schema} < 1) { |
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2475 | warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n"; |
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2476 | DC::DB::nuke_db; |
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2477 | $CFG->{db_schema} = 1; |
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2478 | DC::write_cfg; |
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|
2479 | } |
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2480 | |
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2481 | DC::DB::open_db; |
2435 | |
2482 | |
2436 | DC::UI::set_layout ($::CFG->{layout}); |
2483 | DC::UI::set_layout ($::CFG->{layout}); |
2437 | |
2484 | |
2438 | my %DEF_CFG = ( |
2485 | my %DEF_CFG = ( |
2439 | sdl_mode => 0, |
2486 | sdl_mode => 0, |
… | |
… | |
2464 | pickup => 0, |
2511 | pickup => 0, |
2465 | inv_sort => "mtime", |
2512 | inv_sort => "mtime", |
2466 | default => "profile", # default profile |
2513 | default => "profile", # default profile |
2467 | show_tips => 1, |
2514 | show_tips => 1, |
2468 | logview_max_par => 1000, |
2515 | logview_max_par => 1000, |
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|
2516 | shift_fire_stop => 0, |
2469 | ); |
2517 | ); |
2470 | |
2518 | |
2471 | while (my ($k, $v) = each %DEF_CFG) { |
2519 | while (my ($k, $v) = each %DEF_CFG) { |
2472 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2520 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2473 | } |
2521 | } |
… | |
… | |
2541 | our $STARTUP_CANCEL = EV::idle sub { |
2589 | our $STARTUP_CANCEL = EV::idle sub { |
2542 | undef $::STARTUP_CANCEL; |
2590 | undef $::STARTUP_CANCEL; |
2543 | $startup_done->(); |
2591 | $startup_done->(); |
2544 | }; |
2592 | }; |
2545 | |
2593 | |
|
|
2594 | delete $SIG{__DIE__}; |
2546 | EV::loop; |
2595 | EV::loop; |
2547 | |
2596 | |
2548 | #video_shutdown; |
2597 | #video_shutdown; |
2549 | #audio_shutdown; |
2598 | #audio_shutdown; |
2550 | DC::OpenGL::quit; |
2599 | DC::OpenGL::quit; |