… | |
… | |
49 | } |
49 | } |
50 | } |
50 | } |
51 | |
51 | |
52 | if ($^O eq "MSWin32") { |
52 | if ($^O eq "MSWin32") { |
53 | # pango is relocatable on win32 |
53 | # pango is relocatable on win32 |
54 | } else { |
54 | } elsif (-e "$root/pangoversion") { |
55 | open my $fh, "<:perlio", "$root/pangoversion" |
55 | open my $fh, "<:perlio", "$root/pangoversion" |
56 | or die "pangoversion: $!"; |
56 | or die "pangoversion: $!"; |
57 | my $PANGO = <$fh>; |
57 | my $PANGO = <$fh>; |
58 | # unix, need to patch pango rc file |
58 | # unix, need to patch pango rc file |
59 | open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" |
59 | open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" |
… | |
… | |
69 | |
69 | |
70 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
70 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
71 | open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} |
71 | open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} |
72 | or die "$ENV{PANGO_RC_FILE}: $!"; |
72 | or die "$ENV{PANGO_RC_FILE}: $!"; |
73 | print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; |
73 | print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; |
|
|
74 | } else { |
|
|
75 | # OS X |
|
|
76 | $ENV{FC_CONFIG_FILE} = "$root/fonts.conf"; # no effect??!?! |
|
|
77 | $ENV{FC_CONFIG_DIR} = $root; # no effect??!?! |
|
|
78 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
|
|
79 | $ENV{DYLD_LIBRARY_PATH} = $root; |
|
|
80 | chdir $root; # for pango modules, maybe other things |
74 | } |
81 | } |
75 | |
82 | |
76 | unshift @INC, $root; |
83 | unshift @INC, $root; |
77 | } |
84 | } |
78 | } |
85 | } |
… | |
… | |
97 | use List::Util qw(max min); |
104 | use List::Util qw(max min); |
98 | |
105 | |
99 | use Deliantra; |
106 | use Deliantra; |
100 | use Deliantra::Protocol::Constants; |
107 | use Deliantra::Protocol::Constants; |
101 | |
108 | |
|
|
109 | use AnyEvent::DNS; |
|
|
110 | use AnyEvent::Socket (); |
|
|
111 | |
102 | use Compress::LZF; |
112 | use Compress::LZF; |
103 | |
113 | |
|
|
114 | use DC; |
104 | use DC; BEGIN { $SIG{__DIE__} = sub { DC::fatal Carp::longmess "$@" unless $^S } } |
115 | BEGIN { $SIG{__DIE__} = sub { DC::fatal Carp::longmess "$_[0]" unless $^S } } |
105 | use DC::OpenGL (); |
116 | use DC::OpenGL (); |
106 | use DC::Protocol; |
117 | use DC::Protocol; |
107 | use DC::DB; |
118 | use DC::DB; |
108 | use DC::UI; |
119 | use DC::UI; |
109 | use DC::UI::Canvas; |
120 | use DC::UI::Canvas; |
110 | use DC::UI::Inventory; |
121 | use DC::UI::Inventory; |
111 | use DC::UI::SpellList; |
122 | use DC::UI::SpellList; |
112 | use DC::UI::Dockable; |
123 | use DC::UI::Dockable; |
113 | use DC::UI::Dockbar; |
124 | use DC::UI::Dockbar; |
114 | use DC::UI::MessageWindow; |
|
|
115 | use DC::UI::ChatView; |
125 | use DC::UI::ChatView; |
116 | use DC::MessageDistributor; |
126 | use DC::MessageDistributor; |
117 | use DC::Pod; |
127 | use DC::Pod; |
118 | use DC::MapWidget; |
128 | use DC::MapWidget; |
119 | use DC::Macro; |
129 | use DC::Macro; |
… | |
… | |
137 | our $PROFILE; # current profile |
147 | our $PROFILE; # current profile |
138 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
148 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
139 | |
149 | |
140 | our $WANT_REFRESH; |
150 | our $WANT_REFRESH; |
141 | |
151 | |
|
|
152 | our $MODE_SLIDER; |
|
|
153 | our $CAVEAT_LABEL; |
|
|
154 | |
142 | our @SDL_MODES; |
155 | our @SDL_MODES; |
|
|
156 | our $SDL_REINIT = 1; |
143 | our $WIDTH; |
157 | our $WIDTH; |
144 | our $HEIGHT; |
158 | our $HEIGHT; |
145 | our $FULLSCREEN; |
159 | our $FULLSCREEN; |
146 | our $FONTSIZE; |
160 | our $FONTSIZE; |
147 | |
161 | |
… | |
… | |
664 | # right: accept |
678 | # right: accept |
665 | $table->add_at (4, 0, new DC::UI::Button |
679 | $table->add_at (4, 0, new DC::UI::Button |
666 | text => "Accept", |
680 | text => "Accept", |
667 | on_activate => sub { |
681 | on_activate => sub { |
668 | $conn->send ("reply n"); |
682 | $conn->send ("reply n"); |
669 | $STATS_PAGE->hide; |
|
|
670 | destroy_query_dialog $conn; |
683 | destroy_query_dialog $conn; |
671 | 0 |
684 | 0 |
672 | }, |
685 | }, |
673 | ); |
686 | ); |
674 | |
687 | |
… | |
… | |
726 | |
739 | |
727 | $vbox->add (@dialog); |
740 | $vbox->add (@dialog); |
728 | $dialog->show; |
741 | $dialog->show; |
729 | } |
742 | } |
730 | |
743 | |
731 | sub start_game { |
744 | sub dc_connect { |
732 | status "logging in..."; |
745 | my ($host, $port) = @_; |
733 | |
|
|
734 | $LOGIN_BUTTON->set_text ("Logout"); |
|
|
735 | $SETUP_DIALOG->hide; |
|
|
736 | |
746 | |
737 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
747 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
738 | |
748 | |
739 | my ($host, $port) = split /:/, $PROFILE->{host}; |
|
|
740 | |
|
|
741 | $MAP = new DC::Map; |
|
|
742 | |
|
|
743 | $CONN = eval { |
749 | $CONN = |
744 | new DC::Protocol |
750 | new DC::Protocol |
745 | host => $host, |
751 | host => $host, |
746 | port => $port || 13327, |
752 | port => $port, |
747 | user => $PROFILE->{user}, |
753 | user => $PROFILE->{user}, |
748 | pass => $PROFILE->{password}, |
754 | pass => $PROFILE->{password}, |
749 | mapw => $mapsize, |
755 | mapw => $mapsize, |
750 | maph => $mapsize, |
756 | maph => $mapsize, |
751 | |
757 | |
… | |
… | |
758 | query => \&server_query, |
764 | query => \&server_query, |
759 | |
765 | |
760 | setup_req => { |
766 | setup_req => { |
761 | smoothing => $CFG->{map_smoothing}*1, |
767 | smoothing => $CFG->{map_smoothing}*1, |
762 | }, |
768 | }, |
763 | }; |
|
|
764 | |
769 | |
765 | if ($CONN) { |
770 | on_connect => sub { |
|
|
771 | if ($_[0]) { |
766 | DC::lowdelay fileno $CONN->{fh}; |
772 | DC::lowdelay fileno $CONN->{fh}; |
767 | |
773 | |
768 | status "login successful"; |
774 | status "login successful"; |
|
|
775 | } else { |
|
|
776 | undef $CONN; |
|
|
777 | status "unable to connect: $!"; |
|
|
778 | stop_game(); |
|
|
779 | } |
|
|
780 | }, |
|
|
781 | ; |
|
|
782 | } |
|
|
783 | |
|
|
784 | sub start_game { |
|
|
785 | status "logging in..."; |
|
|
786 | |
|
|
787 | $LOGIN_BUTTON->set_text ("Logout"); |
|
|
788 | $SETUP_DIALOG->hide; |
|
|
789 | |
|
|
790 | my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327"; |
|
|
791 | |
|
|
792 | $MAP = new DC::Map; |
|
|
793 | |
|
|
794 | # hack to make SURE we find the IP address all right |
|
|
795 | # can be removed once AnyEvent::DNS is proven stable. |
|
|
796 | if ($host eq "gameserver.deliantra.net") { |
|
|
797 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
|
|
798 | if ($_[0] ne "80.101.114.108") { # Perl |
|
|
799 | status "dns failure, using hardcoded address"; |
|
|
800 | $host = "129.13.162.95"; |
|
|
801 | } |
|
|
802 | |
|
|
803 | dc_connect $host, $port; |
|
|
804 | }; |
769 | } else { |
805 | } else { |
770 | warn $@; |
806 | dc_connect $host, $port; |
771 | status "unable to connect"; |
|
|
772 | stop_game(); |
|
|
773 | } |
807 | } |
774 | } |
808 | } |
775 | |
809 | |
776 | sub stop_game { |
810 | sub stop_game { |
777 | $LOGIN_BUTTON->set_text ("Login / Register"); |
811 | $LOGIN_BUTTON->set_text ("Login / Register"); |
… | |
… | |
801 | |
835 | |
802 | my $row = 0; |
836 | my $row = 0; |
803 | |
837 | |
804 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
838 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
805 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
839 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
806 | can_events => 1, |
840 | can_events => 1, |
807 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
841 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
|
|
842 | |
|
|
843 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
|
|
844 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
|
|
845 | can_events => 1, |
|
|
846 | tooltip => "This field shows any known issues with your config or driver, such as " |
|
|
847 | . "a non-accelerated display format. You can try to work around these issues " |
|
|
848 | . "by selecting a different video mode, changing the settings below or " |
|
|
849 | . "by installing the right driver for your graphics card."); |
808 | |
850 | |
809 | my $vidmode_tooltip = |
851 | my $vidmode_tooltip = |
810 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
852 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
811 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
853 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
812 | |
854 | |
813 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
855 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
814 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
856 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
815 | |
857 | |
816 | $hbox->add (my $mode_slider = new DC::UI::Slider |
858 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
817 | force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1], |
859 | force_w => $WIDTH * 0.1, expand => 1, |
|
|
860 | range => [ ($CFG->{sdl_mode}) x 3 ], |
818 | tooltip => $vidmode_tooltip); |
861 | tooltip => $vidmode_tooltip); |
819 | $hbox->add (my $mode_label = new DC::UI::Label |
862 | $hbox->add (my $mode_label = new DC::UI::Label |
820 | height => 0.8, template => "9999x9999@9+9", |
863 | height => 0.8, template => "9999x9999@9+9", |
821 | can_events => 1, tooltip => $vidmode_tooltip); |
864 | can_events => 1, tooltip => $vidmode_tooltip); |
822 | |
865 | |
823 | $mode_slider->connect (changed => sub { |
866 | $MODE_SLIDER->connect (changed => sub { |
824 | my ($self, $value) = @_; |
867 | my ($self, $value) = @_; |
825 | |
868 | |
826 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
869 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
827 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
870 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
828 | }); |
871 | }); |
829 | $mode_slider->emit (changed => $mode_slider->{range}[0]); |
872 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
830 | |
873 | |
831 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
874 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
832 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
875 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
833 | state => $CFG->{fullscreen}, |
876 | state => $CFG->{fullscreen}, |
834 | tooltip => "Bring the client into fullscreen mode.", |
877 | tooltip => "Bring the client into fullscreen mode.", |
… | |
… | |
840 | state => $CFG->{force_opengl11}, |
883 | state => $CFG->{force_opengl11}, |
841 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
884 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
842 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
885 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
843 | . "cards that claim to support a feature but fall back to software rendering. " |
886 | . "cards that claim to support a feature but fall back to software rendering. " |
844 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
887 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
845 | . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you " |
888 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
846 | . "experience extremely low framerates and your card should do better, try this option.</b>", |
889 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
847 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
890 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
|
|
891 | ); |
|
|
892 | |
|
|
893 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
894 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
895 | state => $CFG->{disable_alpha}, |
|
|
896 | tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
897 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
898 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
899 | . "back to etxremely slow rendering if this is enabled. If disabling this option " |
|
|
900 | . "noticably improves the framerate of the client please report this! " |
|
|
901 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
902 | on_changed => sub { |
|
|
903 | my ($self, $value) = @_; |
|
|
904 | $CFG->{disable_alpha} = $value; |
|
|
905 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
|
|
906 | 0 |
|
|
907 | } |
848 | ); |
908 | ); |
849 | |
909 | |
850 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
910 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
851 | $table->add_at (1, $row++, new DC::UI::CheckBox |
911 | $table->add_at (1, $row++, new DC::UI::CheckBox |
852 | state => $CFG->{texture_compression}, |
912 | state => $CFG->{texture_compression}, |
853 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
913 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
854 | . "will save a lot of memory and increase performance. The compression algorithm " |
914 | . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " |
855 | . "can differ form card to card, so your mileage may vary. This setting is ignored in " |
915 | . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in " |
856 | . "forced OpenGL 1.1 mode.", |
916 | . "forced OpenGL 1.1 mode and when using the Apple renderer.", |
857 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
917 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
858 | ); |
918 | ); |
859 | |
919 | |
860 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
920 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
861 | $table->add_at (1, $row++, new DC::UI::CheckBox |
921 | $table->add_at (1, $row++, new DC::UI::CheckBox |
… | |
… | |
877 | on_activate => sub { |
937 | on_activate => sub { |
878 | video_shutdown (); |
938 | video_shutdown (); |
879 | video_init (); |
939 | video_init (); |
880 | 0 |
940 | 0 |
881 | } |
941 | } |
|
|
942 | ); |
|
|
943 | |
|
|
944 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
|
|
945 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
946 | state => $CFG->{smooth_movement}, |
|
|
947 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
|
|
948 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
|
|
949 | . "then disable this option. Changes take effect immdiately.", |
|
|
950 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
882 | ); |
951 | ); |
883 | |
952 | |
884 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
953 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
885 | $table->add_at (1, $row++, new DC::UI::Slider |
954 | $table->add_at (1, $row++, new DC::UI::Slider |
886 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
955 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
… | |
… | |
1526 | 1 |
1595 | 1 |
1527 | }, |
1596 | }, |
1528 | ); |
1597 | ); |
1529 | |
1598 | |
1530 | $vbox->add (new DC::UI::FancyFrame |
1599 | $vbox->add (new DC::UI::FancyFrame |
1531 | label => "Registering", |
1600 | label => "How to Play", |
1532 | min_h => 200, |
1601 | min_h => 240, |
1533 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1602 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1534 | markup => |
1603 | markup => |
|
|
1604 | "First select a suitable video resolution in the <b>Graphics</b> tab, above.\n\n" |
|
|
1605 | . "Then register a new account (or use an existing one if you have one). " |
1535 | "To register a new account, choose a username that hasn't been taken yet and " |
1606 | . "To register an account, choose a username that hasn't been taken yet (just guess) and " |
1536 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1607 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1537 | ), |
1608 | ), |
1538 | ); |
1609 | ); |
1539 | |
1610 | |
1540 | $vbox |
1611 | $vbox |
… | |
… | |
1621 | $CFG->{show_tips} = $value; |
1692 | $CFG->{show_tips} = $value; |
1622 | 0 |
1693 | 0 |
1623 | } |
1694 | } |
1624 | ); |
1695 | ); |
1625 | |
1696 | |
1626 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Messages Window Size"); |
1697 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); |
1627 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
1698 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
1628 | text => $CFG->{logview_max_par}, |
1699 | text => $CFG->{logview_max_par}, |
1629 | tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server " |
1700 | tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server " |
1630 | . "sends more messages than this number, older messages get removed to save memory and " |
1701 | . "sends more messages than this number, older messages get removed to save memory and " |
1631 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1702 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1632 | on_changed => sub { |
1703 | on_changed => sub { |
1633 | my ($self, $value) = @_; |
1704 | my ($self, $value) = @_; |
1634 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
1705 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
… | |
… | |
1686 | ["Magic Devices" => PICKUP_MAGIC_DEVICE], |
1757 | ["Magic Devices" => PICKUP_MAGIC_DEVICE], |
1687 | ["Ignore cursed" => PICKUP_NOT_CURSED], |
1758 | ["Ignore cursed" => PICKUP_NOT_CURSED], |
1688 | ["Jewelery" => PICKUP_JEWELS], |
1759 | ["Jewelery" => PICKUP_JEWELS], |
1689 | ["Flesh" => PICKUP_FLESH], |
1760 | ["Flesh" => PICKUP_FLESH], |
1690 | ], |
1761 | ], |
1691 | ["Weight/Value ratio", 2, 17] |
1762 | ["Value/Weight ratio", 2, 17] |
1692 | ) |
1763 | ) |
1693 | { |
1764 | { |
1694 | my ($title, $x, $y, @bits) = @$_; |
1765 | my ($title, $x, $y, @bits) = @$_; |
1695 | $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); |
1766 | $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); |
1696 | |
1767 | |
… | |
… | |
1721 | } |
1792 | } |
1722 | |
1793 | |
1723 | $table->add_at (2, 18, new DC::UI::ValSlider |
1794 | $table->add_at (2, 18, new DC::UI::ValSlider |
1724 | range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], |
1795 | range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], |
1725 | template => ">= 99", |
1796 | template => ">= 99", |
|
|
1797 | tooltip => "Pick up items whose value/weight (silver/kg) ratio is equal or higher than this setting (which is specified in gold coins).", |
1726 | to_value => sub { ">= " . 5 * $_[0] }, |
1798 | to_value => sub { ">= " . 5 * $_[0] }, |
1727 | on_changed => sub { |
1799 | on_changed => sub { |
1728 | my ($slider, $value) = @_; |
1800 | my ($slider, $value) = @_; |
1729 | |
1801 | |
1730 | $::CFG->{pickup} &= ~0xF; |
1802 | $::CFG->{pickup} &= ~0xF; |
… | |
… | |
1743 | |
1815 | |
1744 | $r |
1816 | $r |
1745 | } |
1817 | } |
1746 | |
1818 | |
1747 | my %SORT_ORDER = ( |
1819 | my %SORT_ORDER = ( |
1748 | type => undef, |
1820 | type => sub { |
|
|
1821 | sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_ |
|
|
1822 | }, |
1749 | mtime => sub { |
1823 | mtime => sub { |
1750 | my $NOW = time; |
1824 | my $NOW = time; |
1751 | sort { |
1825 | sort { |
1752 | my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; |
1826 | my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; |
1753 | my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; |
1827 | my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; |
… | |
… | |
1784 | $::CFG->{inv_sort} = $_[1]; |
1858 | $::CFG->{inv_sort} = $_[1]; |
1785 | $INV->set_sort_order ($SORT_ORDER{$_[1]}); |
1859 | $INV->set_sort_order ($SORT_ORDER{$_[1]}); |
1786 | }, |
1860 | }, |
1787 | ); |
1861 | ); |
1788 | $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); |
1862 | $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); |
1789 | #TODO# update to weigh/maxweight |
1863 | #TODO# update to weight/maxweight |
1790 | $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0); |
1864 | $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0); |
1791 | |
1865 | |
1792 | $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
1866 | $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
1793 | $sw1->add ($INV = new DC::UI::Inventory); |
1867 | $sw1->add ($INV = new DC::UI::Inventory); |
1794 | $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); |
1868 | $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); |
… | |
… | |
2121 | $dialog->show; |
2195 | $dialog->show; |
2122 | }; |
2196 | }; |
2123 | } |
2197 | } |
2124 | |
2198 | |
2125 | sub sdl_init { |
2199 | sub sdl_init { |
2126 | DC::SDL_Init |
2200 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
2127 | and die "SDL::Init failed!\n"; |
2201 | and die "SDL::Init failed!\n"; |
2128 | } |
2202 | } |
2129 | |
2203 | |
2130 | sub video_init { |
2204 | sub video_init { |
|
|
2205 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
|
|
2206 | $SDL_REINIT = 0; |
|
|
2207 | |
|
|
2208 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
|
|
2209 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
|
|
2210 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
|
|
2211 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
|
|
2212 | |
|
|
2213 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
|
|
2214 | |
2131 | $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES; |
2215 | if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
|
|
2216 | $CFG->{sdl_mode} = 0; # lowest resolution by default |
|
|
2217 | |
|
|
2218 | # now choose biggets mode <= 1024x768 |
|
|
2219 | for (0 .. $#SDL_MODES) { |
|
|
2220 | if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) { |
|
|
2221 | $CFG->{sdl_mode} = $_; |
|
|
2222 | } |
|
|
2223 | } |
|
|
2224 | } |
2132 | |
2225 | |
2133 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2226 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2134 | |
2227 | |
2135 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2228 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2136 | $FULLSCREEN = $CFG->{fullscreen}; |
2229 | $FULLSCREEN = $CFG->{fullscreen}; |
2137 | $FAST = $CFG->{fast}; |
2230 | $FAST = $CFG->{fast}; |
2138 | |
2231 | |
|
|
2232 | # due to mac os x braindamage, we simply retry with !fullscreen in case of an error |
2139 | DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN |
2233 | DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN |
|
|
2234 | or DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, !$FULLSCREEN |
2140 | or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; |
2235 | or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; |
2141 | |
2236 | |
2142 | $SDL_ACTIVE = 1; |
2237 | $SDL_ACTIVE = 1; |
2143 | $LAST_REFRESH = time - 0.01; |
2238 | $LAST_REFRESH = time - 0.01; |
2144 | |
2239 | |
… | |
… | |
2242 | force_h => $::HEIGHT * 0.6, |
2337 | force_h => $::HEIGHT * 0.6, |
2243 | has_close_button => 1, |
2338 | has_close_button => 1, |
2244 | ; |
2339 | ; |
2245 | |
2340 | |
2246 | $METASERVER = metaserver_dialog; |
2341 | $METASERVER = metaserver_dialog; |
2247 | $MESSAGE_WINDOW = new DC::UI::Dockbar (name => 'message_window', title => 'Messages'); |
2342 | # the name is changed to not conflict with the older name as users could have hidden it |
|
|
2343 | $MESSAGE_WINDOW = new DC::UI::Dockbar |
|
|
2344 | name => "message_window2", |
|
|
2345 | title => 'Messages', |
|
|
2346 | force_w => $::WIDTH * 0.6, |
|
|
2347 | force_h => $::HEIGHT * 0.25, |
|
|
2348 | ; |
|
|
2349 | |
2248 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
2350 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
2249 | |
2351 | |
2250 | $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1, debug => 1, |
2352 | $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1, |
2251 | filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
2353 | filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
2252 | |
2354 | |
2253 | $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup, |
2355 | $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup, |
2254 | "Configure the server to play on, your username and password."); |
2356 | "Configure the server to play on, your username and password."); |
2255 | $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup, |
2357 | $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup, |
… | |
… | |
2273 | $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top |
2375 | $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top |
2274 | |
2376 | |
2275 | $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG, |
2377 | $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG, |
2276 | tooltip => "Toggles a dialog where you can configure all aspects of this client."); |
2378 | tooltip => "Toggles a dialog where you can configure all aspects of this client."); |
2277 | |
2379 | |
2278 | $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
2380 | # $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
2279 | tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
2381 | # tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
2280 | |
2382 | |
2281 | make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
2383 | make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
2282 | |
2384 | |
2283 | $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window, |
2385 | $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window, |
2284 | tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats."); |
2386 | tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats."); |
… | |
… | |
2294 | }, |
2396 | }, |
2295 | ); |
2397 | ); |
2296 | |
2398 | |
2297 | $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window, |
2399 | $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window, |
2298 | tooltip => "View Documentation"); |
2400 | tooltip => "View Documentation"); |
2299 | |
|
|
2300 | |
2401 | |
2301 | $BUTTONBAR->add (new DC::UI::Button |
2402 | $BUTTONBAR->add (new DC::UI::Button |
2302 | text => "Quit", |
2403 | text => "Quit", |
2303 | tooltip => "Terminates the program", |
2404 | tooltip => "Terminates the program", |
2304 | on_activate => sub { |
2405 | on_activate => sub { |
… | |
… | |
2314 | $BUTTONBAR->show; |
2415 | $BUTTONBAR->show; |
2315 | $SETUP_DIALOG->show; |
2416 | $SETUP_DIALOG->show; |
2316 | $MESSAGE_WINDOW->show; |
2417 | $MESSAGE_WINDOW->show; |
2317 | } |
2418 | } |
2318 | |
2419 | |
|
|
2420 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]); |
|
|
2421 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
|
|
2422 | |
|
|
2423 | $CAVEAT_LABEL->set_text ("None :)"); |
|
|
2424 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
|
|
2425 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
|
|
2426 | |
2319 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2427 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2320 | } |
2428 | } |
2321 | |
2429 | |
2322 | sub video_shutdown { |
2430 | sub video_shutdown { |
2323 | DC::OpenGL::shutdown; |
2431 | DC::OpenGL::shutdown; |
|
|
2432 | DC::SDL_QuitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2324 | |
2433 | |
2325 | undef $SDL_ACTIVE; |
2434 | undef $SDL_ACTIVE; |
2326 | } |
2435 | } |
2327 | |
2436 | |
2328 | my %animate_object; |
2437 | my %animate_object; |
… | |
… | |
2389 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2498 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2390 | }, |
2499 | }, |
2391 | DC::SDL_KEYDOWN => sub { |
2500 | DC::SDL_KEYDOWN => sub { |
2392 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2501 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2393 | # alt-enter |
2502 | # alt-enter |
|
|
2503 | video_shutdown; |
2394 | $FULLSCREEN_ENABLE->toggle; |
2504 | $FULLSCREEN_ENABLE->toggle; |
2395 | video_shutdown; |
|
|
2396 | video_init; |
2505 | video_init; |
2397 | } else { |
2506 | } else { |
2398 | &DC::UI::feed_sdl_key_down_event; |
2507 | &DC::UI::feed_sdl_key_down_event; |
2399 | } |
2508 | } |
2400 | update_modbox; |
2509 | update_modbox; |
… | |
… | |
2420 | $SIG{INT} = $SIG{TERM} = sub { |
2529 | $SIG{INT} = $SIG{TERM} = sub { |
2421 | EV::unloop; |
2530 | EV::unloop; |
2422 | #d# TODO calling exit here hangs the process in some futex |
2531 | #d# TODO calling exit here hangs the process in some futex |
2423 | }; |
2532 | }; |
2424 | |
2533 | |
2425 | { |
2534 | # due to mac os x + sdl combined briandamage, we need this contortion |
|
|
2535 | sub main { |
|
|
2536 | { |
2426 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2537 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2427 | |
2538 | |
2428 | if (-e "$Deliantra::VARDIR/client.cf") { |
2539 | if (-e "$Deliantra::VARDIR/client.cf") { |
2429 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
2540 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
2430 | } else { |
2541 | } else { |
2431 | #TODO: compatibility cruft |
2542 | #TODO: compatibility cruft |
2432 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
2543 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
2433 | print STDERR "INFO: used old configuration file\n"; |
2544 | print STDERR "INFO: used old configuration file\n"; |
2434 | } |
2545 | } |
2435 | |
2546 | |
2436 | DC::DB::Server::run; |
2547 | DC::DB::Server::run; |
2437 | |
2548 | |
2438 | if ($CFG->{db_schema} < 1) { |
2549 | if ($CFG->{db_schema} < 1) { |
2439 | warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n"; |
2550 | warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n"; |
2440 | DC::DB::nuke_db; |
2551 | DC::DB::nuke_db; |
2441 | $CFG->{db_schema} = 1; |
2552 | $CFG->{db_schema} = 1; |
2442 | DC::write_cfg; |
2553 | DC::write_cfg; |
2443 | } |
2554 | } |
2444 | |
2555 | |
2445 | DC::DB::open_db; |
2556 | DC::DB::open_db; |
2446 | |
2557 | |
2447 | DC::UI::set_layout ($::CFG->{layout}); |
2558 | DC::UI::set_layout ($::CFG->{layout}); |
2448 | |
2559 | |
2449 | my %DEF_CFG = ( |
2560 | my %DEF_CFG = ( |
2450 | sdl_mode => 0, |
2561 | sdl_mode => undef, |
2451 | fullscreen => 1, |
2562 | fullscreen => 1, |
2452 | fast => 0, |
2563 | fast => 0, |
2453 | force_opengl11 => undef, |
2564 | force_opengl11 => undef, |
|
|
2565 | disable_alpha => 0, |
|
|
2566 | smooth_movement => 1, |
2454 | texture_compression => 1, |
2567 | texture_compression => 1, |
2455 | map_scale => 1, |
2568 | map_scale => 1, |
2456 | fow_enable => 1, |
2569 | fow_enable => 1, |
2457 | fow_intensity => 0, |
2570 | fow_intensity => 0, |
2458 | map_smoothing => 1, |
2571 | map_smoothing => 1, |
2459 | gui_fontsize => 1, |
2572 | gui_fontsize => 1, |
2460 | log_fontsize => 0.7, |
2573 | log_fontsize => 0.7, |
2461 | gauge_fontsize => 1, |
2574 | gauge_fontsize => 1, |
2462 | gauge_size => 0.35, |
2575 | gauge_size => 0.35, |
2463 | stat_fontsize => 0.7, |
2576 | stat_fontsize => 0.7, |
2464 | mapsize => 100, |
2577 | mapsize => 100, |
2465 | audio_enable => 1, |
2578 | audio_enable => 1, |
2466 | audio_hw_channels => 0, |
2579 | audio_hw_channels => 0, |
2467 | audio_hw_frequency => 0, |
2580 | audio_hw_frequency => 0, |
2468 | audio_hw_chunksize => 0, |
2581 | audio_hw_chunksize => 0, |
2469 | audio_mix_channels => 8, |
2582 | audio_mix_channels => 8, |
2470 | effects_enable => 1, |
2583 | effects_enable => 1, |
2471 | effects_volume => 1, |
2584 | effects_volume => 1, |
2472 | bgm_enable => 1, |
2585 | bgm_enable => 1, |
2473 | bgm_volume => 0.5, |
2586 | bgm_volume => 0.5, |
2474 | output_rate => "", |
2587 | output_rate => "", |
2475 | pickup => 0, |
2588 | pickup => 0, |
2476 | inv_sort => "mtime", |
2589 | inv_sort => "mtime", |
2477 | default => "profile", # default profile |
2590 | default => "profile", # default profile |
2478 | show_tips => 1, |
2591 | show_tips => 1, |
2479 | logview_max_par => 1000, |
2592 | logview_max_par => 1000, |
|
|
2593 | shift_fire_stop => 0, |
2480 | ); |
2594 | ); |
2481 | |
2595 | |
2482 | while (my ($k, $v) = each %DEF_CFG) { |
2596 | while (my ($k, $v) = each %DEF_CFG) { |
2483 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2597 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2484 | } |
2598 | } |
2485 | |
2599 | |
2486 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2600 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2487 | $PROFILE = $CFG->{profile}{default}; |
2601 | $PROFILE = $CFG->{profile}{default}; |
2488 | |
2602 | |
2489 | # convert old bindings (only default profile matters) |
2603 | # convert old bindings (only default profile matters) |
2490 | if (my $bindings = delete $PROFILE->{bindings}) { |
2604 | if (my $bindings = delete $PROFILE->{bindings}) { |
2491 | while (my ($mod, $syms) = each %$bindings) { |
2605 | while (my ($mod, $syms) = each %$bindings) { |
2492 | while (my ($sym, $cmds) = each %$syms) { |
2606 | while (my ($sym, $cmds) = each %$syms) { |
2493 | push @{ $PROFILE->{macro} }, { |
2607 | push @{ $PROFILE->{macro} }, { |
2494 | accelkey => [$mod*1, $sym*1], |
2608 | accelkey => [$mod*1, $sym*1], |
2495 | action => $cmds, |
2609 | action => $cmds, |
|
|
2610 | }; |
2496 | }; |
2611 | } |
2497 | } |
2612 | } |
2498 | } |
2613 | } |
2499 | } |
|
|
2500 | |
2614 | |
2501 | sdl_init; |
2615 | sdl_init; |
2502 | |
2616 | |
2503 | @SDL_MODES = DC::SDL_ListModes 8, 8; |
2617 | { |
2504 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
|
|
2505 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
|
|
2506 | |
|
|
2507 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
|
|
2508 | |
|
|
2509 | $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; |
|
|
2510 | |
|
|
2511 | { |
|
|
2512 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2618 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2513 | DejaVuSans.ttf |
2619 | DejaVuSans.ttf |
2514 | DejaVuSansMono.ttf |
2620 | DejaVuSansMono.ttf |
2515 | DejaVuSans-Bold.ttf |
2621 | DejaVuSans-Bold.ttf |
2516 | DejaVuSansMono-Bold.ttf |
2622 | DejaVuSansMono-Bold.ttf |
2517 | DejaVuSans-Oblique.ttf |
2623 | DejaVuSans-Oblique.ttf |
2518 | DejaVuSansMono-Oblique.ttf |
2624 | DejaVuSansMono-Oblique.ttf |
2519 | DejaVuSans-BoldOblique.ttf |
2625 | DejaVuSans-BoldOblique.ttf |
2520 | DejaVuSansMono-BoldOblique.ttf |
2626 | DejaVuSansMono-BoldOblique.ttf |
2521 | ); |
2627 | ); |
2522 | |
2628 | |
2523 | DC::add_font $_ for @fonts; |
2629 | DC::add_font $_ for @fonts; |
2524 | |
2630 | |
2525 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2631 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2526 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2632 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2527 | |
2633 | |
2528 | $FONT_PROP->make_default; |
2634 | $FONT_PROP->make_default; |
2529 | |
2635 | |
2530 | DC::pango_init; |
2636 | DC::pango_init; |
2531 | } |
2637 | } |
2532 | |
2638 | |
2533 | # compare mono (ft) vs. rgba (cairo) |
2639 | # compare mono (ft) vs. rgba (cairo) |
2534 | # ft - 1.8s, cairo 3s, even in alpha-only mode |
2640 | # ft - 1.8s, cairo 3s, even in alpha-only mode |
2535 | # for my $rgba (0..1) { |
2641 | # for my $rgba (0..1) { |
2536 | # my $t1 = Time::HiRes::time; |
2642 | # my $t1 = Time::HiRes::time; |
… | |
… | |
2541 | # } |
2647 | # } |
2542 | # my $t2 = Time::HiRes::time; |
2648 | # my $t2 = Time::HiRes::time; |
2543 | # warn $t2-$t1; |
2649 | # warn $t2-$t1; |
2544 | # } |
2650 | # } |
2545 | |
2651 | |
2546 | video_init; |
2652 | video_init; |
2547 | audio_init; |
2653 | audio_init; |
2548 | } |
2654 | } |
2549 | |
2655 | |
2550 | show_tip_of_the_day if $CFG->{show_tips}; |
2656 | show_tip_of_the_day if $CFG->{show_tips}; |
2551 | |
2657 | |
2552 | our $STARTUP_CANCEL = EV::idle sub { |
2658 | our $STARTUP_CANCEL = EV::idle sub { |
2553 | undef $::STARTUP_CANCEL; |
2659 | undef $::STARTUP_CANCEL; |
2554 | $startup_done->(); |
2660 | $startup_done->(); |
2555 | }; |
2661 | }; |
2556 | |
2662 | |
2557 | delete $SIG{__DIE__}; |
2663 | delete $SIG{__DIE__}; |
2558 | EV::loop; |
2664 | EV::loop; |
2559 | |
2665 | |
2560 | #video_shutdown; |
2666 | #video_shutdown; |
2561 | #audio_shutdown; |
2667 | #audio_shutdown; |
2562 | DC::OpenGL::quit; |
2668 | DC::OpenGL::quit; |
2563 | DC::SDL_Quit; |
2669 | DC::SDL_Quit; |
2564 | DC::DB::Server::stop; |
2670 | DC::DB::Server::stop; |
|
|
2671 | } |
|
|
2672 | |
|
|
2673 | DC::SDL_braino; # see sub above |
2565 | |
2674 | |
2566 | =head1 NAME |
2675 | =head1 NAME |
2567 | |
2676 | |
2568 | deliantra - A Deliantra MORPG game client |
2677 | deliantra - A Deliantra MORPG game client |
2569 | |
2678 | |
… | |
… | |
2586 | 4 show fps |
2695 | 4 show fps |
2587 | 8 suppress tooltips |
2696 | 8 suppress tooltips |
2588 | |
2697 | |
2589 | =head1 AUTHOR |
2698 | =head1 AUTHOR |
2590 | |
2699 | |
2591 | Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2700 | Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2592 | |
2701 | |
2593 | |
2702 | |
2594 | |
2703 | |