1 | #!/opt/bin/perl |
1 | #!/opt/bin/perl |
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2 | |
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3 | { |
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4 | package Deliantra::Client; # work around CPAN breakage |
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5 | } |
2 | |
6 | |
3 | if ($ENV{DELIANTRA_CORO_DEBUG}) { |
7 | if ($ENV{DELIANTRA_CORO_DEBUG}) { |
4 | eval ' |
8 | eval ' |
5 | use Coro; |
9 | use Coro; |
6 | use Coro::EV; |
10 | use Coro::EV; |
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… | |
96 | use EV; |
100 | use EV; |
97 | use List::Util qw(max min); |
101 | use List::Util qw(max min); |
98 | |
102 | |
99 | use Deliantra; |
103 | use Deliantra; |
100 | use Deliantra::Protocol::Constants; |
104 | use Deliantra::Protocol::Constants; |
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105 | |
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106 | use AnyEvent::DNS; |
101 | |
107 | |
102 | use Compress::LZF; |
108 | use Compress::LZF; |
103 | |
109 | |
104 | use DC; |
110 | use DC; |
105 | BEGIN { $SIG{__DIE__} = sub { DC::fatal Carp::longmess "$@" unless $^S } } |
111 | BEGIN { $SIG{__DIE__} = sub { DC::fatal Carp::longmess "$@" unless $^S } } |
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726 | |
732 | |
727 | $vbox->add (@dialog); |
733 | $vbox->add (@dialog); |
728 | $dialog->show; |
734 | $dialog->show; |
729 | } |
735 | } |
730 | |
736 | |
731 | sub start_game { |
737 | sub dc_connect { |
732 | status "logging in..."; |
738 | my ($host, $port) = @_; |
733 | |
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734 | $LOGIN_BUTTON->set_text ("Logout"); |
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735 | $SETUP_DIALOG->hide; |
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736 | |
739 | |
737 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
740 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
738 | |
741 | |
739 | my ($host, $port) = split /:/, $PROFILE->{host}; |
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740 | |
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741 | $MAP = new DC::Map; |
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742 | |
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743 | $CONN = |
742 | $CONN = |
744 | new DC::Protocol |
743 | new DC::Protocol |
745 | host => $host, |
744 | host => $host, |
746 | port => $port || 13327, |
745 | port => $port || 13327, |
747 | user => $PROFILE->{user}, |
746 | user => $PROFILE->{user}, |
… | |
… | |
771 | status "unable to connect: $!"; |
770 | status "unable to connect: $!"; |
772 | stop_game(); |
771 | stop_game(); |
773 | } |
772 | } |
774 | }, |
773 | }, |
775 | ; |
774 | ; |
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775 | } |
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776 | |
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777 | sub start_game { |
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778 | status "logging in..."; |
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779 | |
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780 | $LOGIN_BUTTON->set_text ("Logout"); |
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781 | $SETUP_DIALOG->hide; |
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782 | |
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783 | my ($host, $port) = split /:/, $PROFILE->{host}; |
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784 | |
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785 | $MAP = new DC::Map; |
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786 | |
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787 | # hack to make SURE we find the IP address all right |
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788 | # can be removed once AnyEvent::DNS is proven stable. |
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789 | if ($host eq "gameserver.deliantra.net") { |
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790 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
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791 | if ($_[0] ne "80.101.114.108") { # Perl |
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792 | status "dns failure, using hardcoded address"; |
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793 | $host = "129.13.162.95"; |
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794 | } |
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795 | |
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796 | dc_connect $host, $port; |
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797 | }; |
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798 | } else { |
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799 | dc_connect $host, $port; |
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800 | } |
776 | } |
801 | } |
777 | |
802 | |
778 | sub stop_game { |
803 | sub stop_game { |
779 | $LOGIN_BUTTON->set_text ("Login / Register"); |
804 | $LOGIN_BUTTON->set_text ("Login / Register"); |
780 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
805 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |