… | |
… | |
50 | } |
50 | } |
51 | |
51 | |
52 | if ($^O eq "MSWin32") { |
52 | if ($^O eq "MSWin32") { |
53 | # pango is relocatable on win32 |
53 | # pango is relocatable on win32 |
54 | } else { |
54 | } else { |
55 | open my $fh, "<:perlio", "$root/pangoversion" |
55 | # OS X |
56 | or die "pangoversion: $!"; |
56 | $ENV{FONTCONFIG_FILE} = "$root/fonts.conf"; # no effect??!?! |
57 | my $PANGO = <$fh>; |
57 | $ENV{FONTCONFIG_DIR} = $root; # no effect??!?! |
58 | # unix, need to patch pango rc file |
|
|
59 | open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" |
|
|
60 | or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!"; |
|
|
61 | local $/; |
|
|
62 | my $rc = <$fh>; |
|
|
63 | $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones |
|
|
64 | |
|
|
65 | mkdir "$root/pango-modules"; |
|
|
66 | open my $fh, ">:perlio", "$root/pango-modules/pango.modules" |
|
|
67 | or die "$root/pango-modules/pango.modules: $!"; |
|
|
68 | print $fh $rc; |
|
|
69 | |
|
|
70 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
58 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
71 | open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} |
59 | $ENV{DYLD_LIBRARY_PATH} = $root; |
72 | or die "$ENV{PANGO_RC_FILE}: $!"; |
60 | chdir $root; # for pango modules, maybe other things |
73 | print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; |
|
|
74 | } |
61 | } |
75 | |
62 | |
76 | unshift @INC, $root; |
63 | unshift @INC, $root; |
77 | } |
64 | } |
78 | } |
65 | } |
… | |
… | |
90 | |
77 | |
91 | # need to do it again because that pile of garbage called PAR nukes it before main |
78 | # need to do it again because that pile of garbage called PAR nukes it before main |
92 | unshift @INC, $ENV{PAR_TEMP} |
79 | unshift @INC, $ENV{PAR_TEMP} |
93 | if %PAR::LibCache; |
80 | if %PAR::LibCache; |
94 | |
81 | |
95 | use Time::HiRes 'time'; |
|
|
96 | use EV; |
82 | use EV; |
|
|
83 | BEGIN { *time = \&EV::time } |
|
|
84 | |
97 | use List::Util qw(max min); |
85 | use List::Util qw(max min); |
98 | |
86 | |
99 | use Deliantra; |
87 | use Deliantra; |
100 | use Deliantra::Protocol::Constants; |
88 | use Deliantra::Protocol::Constants; |
101 | |
89 | |
|
|
90 | use AnyEvent::Util (); |
102 | use AnyEvent::DNS; |
91 | use AnyEvent::DNS; |
103 | use AnyEvent::Socket (); |
92 | use AnyEvent::Socket (); |
104 | |
93 | |
105 | use Compress::LZF; |
94 | use Compress::LZF; |
|
|
95 | use JSON::XS; |
106 | |
96 | |
107 | use DC; |
97 | use DC; |
108 | BEGIN { $SIG{__DIE__} = sub { DC::fatal Carp::longmess "$_[0]" unless $^S } } |
98 | |
|
|
99 | sub crash($;$) { |
|
|
100 | # nop during compiletime |
|
|
101 | } |
|
|
102 | |
|
|
103 | BEGIN { |
|
|
104 | $SIG{__DIE__} = sub { |
|
|
105 | return if $^S; |
|
|
106 | crash "CRASH/DIE: $_[0]" => 1; |
|
|
107 | DC::fatal Carp::longmess "$_[0]"; |
|
|
108 | } |
|
|
109 | } |
|
|
110 | |
109 | use DC::OpenGL (); |
111 | use DC::OpenGL (); |
110 | use DC::Protocol; |
112 | use DC::Protocol; |
111 | use DC::DB; |
113 | use DC::DB; |
112 | use DC::UI; |
114 | use DC::UI; |
113 | use DC::UI::Canvas; |
115 | use DC::UI::Canvas; |
114 | use DC::UI::Inventory; |
116 | use DC::UI::Inventory; |
115 | use DC::UI::SpellList; |
117 | use DC::UI::SpellList; |
116 | use DC::UI::Dockable; |
118 | use DC::UI::Dockable; |
117 | use DC::UI::Dockbar; |
119 | use DC::UI::Dockbar; |
118 | use DC::UI::MessageWindow; |
|
|
119 | use DC::UI::ChatView; |
120 | use DC::UI::ChatView; |
120 | use DC::MessageDistributor; |
121 | use DC::MessageDistributor; |
121 | use DC::Pod; |
122 | use DC::Pod; |
122 | use DC::MapWidget; |
123 | use DC::MapWidget; |
123 | use DC::Macro; |
124 | use DC::Macro; |
124 | |
125 | |
125 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
126 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
126 | $SIG{PIPE} = 'IGNORE'; |
127 | $SIG{PIPE} = 'IGNORE'; |
127 | |
128 | |
128 | $EV::DIED = sub { |
129 | $EV::DIED = sub { |
|
|
130 | crash "CRASH/EV::DIED: $@" => 1; |
129 | DC::fatal Carp::longmess $@; |
131 | DC::fatal Carp::longmess $@; |
130 | }; |
132 | }; |
131 | |
133 | |
132 | my $MAX_FPS = 60; |
134 | my $MAX_FPS = 60; |
133 | |
135 | |
… | |
… | |
135 | |
137 | |
136 | our $LAST_REFRESH; |
138 | our $LAST_REFRESH; |
137 | our $NOW; |
139 | our $NOW; |
138 | |
140 | |
139 | our $CFG; |
141 | our $CFG; |
140 | our $CONN; |
|
|
141 | our $PROFILE; # current profile |
142 | our $PROFILE; # current profile |
142 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
143 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
143 | |
144 | |
144 | our $WANT_REFRESH; |
145 | our $WANT_REFRESH; |
145 | |
146 | |
… | |
… | |
153 | our $FULLSCREEN; |
154 | our $FULLSCREEN; |
154 | our $FONTSIZE; |
155 | our $FONTSIZE; |
155 | |
156 | |
156 | our $FONT_PROP; |
157 | our $FONT_PROP; |
157 | our $FONT_FIXED; |
158 | our $FONT_FIXED; |
|
|
159 | |
|
|
160 | our $CONN; |
158 | |
161 | |
159 | our $MAP; |
162 | our $MAP; |
160 | our $MAPMAP; |
163 | our $MAPMAP; |
161 | our $MAPWIDGET; |
164 | our $MAPWIDGET; |
162 | our $COMPLETER; |
165 | our $COMPLETER; |
… | |
… | |
204 | our $DEBUG_STATUS; |
207 | our $DEBUG_STATUS; |
205 | |
208 | |
206 | our $INV; |
209 | our $INV; |
207 | our $INVR; |
210 | our $INVR; |
208 | our $INVR_HB; |
211 | our $INVR_HB; |
|
|
212 | |
|
|
213 | ############################################################################# |
|
|
214 | |
|
|
215 | # write a crash message blockingly to the socket, if possible |
|
|
216 | # this is a bit too complicated for my tastes, but it was easy. |
|
|
217 | *crash = sub($;$) { |
|
|
218 | my ($msg, $backtrace) = @_; |
|
|
219 | |
|
|
220 | return unless $CONN; |
|
|
221 | |
|
|
222 | my $fh = $CONN->{fh} |
|
|
223 | or return; |
|
|
224 | |
|
|
225 | my $buf = delete $CONN->{wbuf}; |
|
|
226 | |
|
|
227 | $buf .= pack "n/a*", "exti " . JSON::XS::encode_json [clientlog => undef, substr $msg, 0, 8000]; |
|
|
228 | |
|
|
229 | AnyEvent::Util::fh_nonblocking $fh, 0; |
|
|
230 | syswrite $fh, $buf; |
|
|
231 | AnyEvent::Util::fh_nonblocking $fh, 1; |
|
|
232 | |
|
|
233 | $msg =~ s/\s+$//; |
|
|
234 | |
|
|
235 | # backtrace as second step, in case it crashes, too |
|
|
236 | crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated" |
|
|
237 | if $backtrace; |
|
|
238 | }; |
209 | |
239 | |
210 | ############################################################################# |
240 | ############################################################################# |
211 | |
241 | |
212 | sub status { |
242 | sub status { |
213 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
243 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
… | |
… | |
800 | dc_connect $host, $port; |
830 | dc_connect $host, $port; |
801 | } |
831 | } |
802 | } |
832 | } |
803 | |
833 | |
804 | sub stop_game { |
834 | sub stop_game { |
|
|
835 | crash "stop_game"; |
|
|
836 | |
805 | $LOGIN_BUTTON->set_text ("Login / Register"); |
837 | $LOGIN_BUTTON->set_text ("Login / Register"); |
806 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
838 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
807 | $SETUP_DIALOG->show; |
839 | $SETUP_DIALOG->show; |
808 | $PL_WINDOW->hide; |
840 | $PL_WINDOW->hide; |
809 | $SPELL_LIST->clear_spells; |
841 | $SPELL_LIST->clear_spells; |
… | |
… | |
823 | } |
855 | } |
824 | |
856 | |
825 | sub graphics_setup { |
857 | sub graphics_setup { |
826 | my $vbox = new DC::UI::VBox; |
858 | my $vbox = new DC::UI::VBox; |
827 | |
859 | |
|
|
860 | { |
|
|
861 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Video Mode"); |
|
|
862 | |
828 | $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
863 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
829 | |
864 | |
830 | my $row = 0; |
865 | my $row = 0; |
831 | |
866 | |
832 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
867 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
833 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
868 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
834 | can_events => 1, |
869 | can_events => 1, |
835 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
870 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
836 | |
871 | |
837 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
872 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
838 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
873 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
839 | can_events => 1, |
874 | can_events => 1, |
840 | tooltip => "This field shows any known issues with your config or driver, such as " |
875 | tooltip => "This field shows any known issues with your config or driver, such as " |
841 | . "a non-accelerated display format. You can try to work around these issues " |
876 | . "a non-accelerated display format. You can try to work around these issues " |
842 | . "by selecting a different video mode, changing the settings below or " |
877 | . "by selecting a different video mode, changing the settings below or " |
843 | . "by installing the right driver for your graphics card."); |
878 | . "by installing the right driver for your graphics card."); |
844 | |
879 | |
|
|
880 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "UI Theme"); |
|
|
881 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::Selector |
|
|
882 | value => $CFG->{uitheme}, |
|
|
883 | options => [ |
|
|
884 | [wood => "Wood (the default)"], |
|
|
885 | [plain => "Plain (very)"], |
|
|
886 | [blue => "Blue (dark)"], |
|
|
887 | [metal => "Metal (light)"], |
|
|
888 | ], |
|
|
889 | tooltip => "Choose the User Interface theme that you like most :)", |
|
|
890 | on_changed => sub { my ($self, $value) = @_; $CFG->{uitheme} = $value; 0 } |
|
|
891 | ); |
|
|
892 | |
845 | my $vidmode_tooltip = |
893 | my $vidmode_tooltip = |
846 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
894 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
847 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
895 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
848 | |
896 | |
849 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
897 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
850 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
898 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
851 | |
899 | |
852 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
900 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
853 | force_w => $WIDTH * 0.1, expand => 1, |
901 | force_w => $WIDTH * 0.1, expand => 1, |
|
|
902 | range => [ ($CFG->{sdl_mode}) x 3 ], |
854 | tooltip => $vidmode_tooltip); |
903 | tooltip => $vidmode_tooltip); |
855 | $hbox->add (my $mode_label = new DC::UI::Label |
904 | $hbox->add (my $mode_label = new DC::UI::Label |
856 | height => 0.8, template => "9999x9999@9+9", |
905 | height => 0.8, template => "9999x9999@9+9", |
857 | can_events => 1, tooltip => $vidmode_tooltip); |
906 | can_events => 1, tooltip => $vidmode_tooltip); |
858 | |
907 | |
859 | $MODE_SLIDER->connect (changed => sub { |
908 | $MODE_SLIDER->connect (changed => sub { |
860 | my ($self, $value) = @_; |
|
|
861 | |
|
|
862 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
|
|
863 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
|
|
864 | }); |
|
|
865 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
|
|
866 | |
|
|
867 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
|
|
868 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
|
|
869 | state => $CFG->{fullscreen}, |
|
|
870 | tooltip => "Bring the client into fullscreen mode.", |
|
|
871 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
|
|
872 | ); |
|
|
873 | |
|
|
874 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
|
|
875 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
876 | state => $CFG->{force_opengl11}, |
|
|
877 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
|
|
878 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
|
|
879 | . "cards that claim to support a feature but fall back to software rendering. " |
|
|
880 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
|
|
881 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
|
|
882 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
883 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
|
|
884 | ); |
|
|
885 | |
|
|
886 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
887 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
888 | state => $CFG->{disable_alpha}, |
|
|
889 | tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
890 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
891 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
892 | . "back to etxremely slow rendering if this is enabled. If disabling this option " |
|
|
893 | . "noticably improves the framerate of the client please report this! " |
|
|
894 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
895 | on_changed => sub { |
|
|
896 | my ($self, $value) = @_; |
909 | my ($self, $value) = @_; |
|
|
910 | |
|
|
911 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
|
|
912 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
|
|
913 | }); |
|
|
914 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
|
|
915 | |
|
|
916 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
|
|
917 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
|
|
918 | state => $CFG->{fullscreen}, |
|
|
919 | tooltip => "Bring the client into fullscreen mode.", |
|
|
920 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
|
|
921 | ); |
|
|
922 | |
|
|
923 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
|
|
924 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
925 | state => $CFG->{force_opengl11}, |
|
|
926 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
|
|
927 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
|
|
928 | . "cards that claim to support a feature but fall back to software rendering. " |
|
|
929 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
|
|
930 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
|
|
931 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
932 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
|
|
933 | ); |
|
|
934 | |
|
|
935 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
936 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
937 | state => $CFG->{disable_alpha}, |
|
|
938 | tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
939 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
940 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
941 | . "back to extremely slow rendering if this is enabled. If disabling this option " |
|
|
942 | . "noticably improves the framerate of the client please report this! " |
|
|
943 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
944 | on_changed => sub { |
|
|
945 | my ($self, $value) = @_; |
897 | $CFG->{disable_alpha} = $value; |
946 | $CFG->{disable_alpha} = $value; |
898 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
947 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
|
|
948 | 0 |
899 | 0 |
949 | } |
900 | } |
950 | ); |
901 | ); |
|
|
902 | |
951 | |
903 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
952 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
904 | $table->add_at (1, $row++, new DC::UI::CheckBox |
953 | $table->add_at (1, $row++, new DC::UI::CheckBox |
905 | state => $CFG->{texture_compression}, |
954 | state => $CFG->{texture_compression}, |
906 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
955 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
907 | . "will save a lot of memory and increase performance. The compression algorithm " |
956 | . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " |
908 | . "can differ form card to card, so your mileage may vary. This setting is ignored in " |
957 | . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in " |
909 | . "forced OpenGL 1.1 mode.", |
958 | . "forced OpenGL 1.1 mode and when using the Apple renderer.", |
910 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
959 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
911 | ); |
960 | ); |
912 | |
961 | |
913 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
962 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
914 | $table->add_at (1, $row++, new DC::UI::CheckBox |
963 | $table->add_at (1, $row++, new DC::UI::CheckBox |
915 | state => $CFG->{fast}, |
964 | state => $CFG->{fast}, |
916 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
965 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
917 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
966 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
918 | ); |
967 | ); |
919 | |
968 | |
920 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
969 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
921 | $table->add_at (1, $row++, new DC::UI::Slider |
970 | $table->add_at (1, $row++, new DC::UI::Slider |
922 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
971 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
923 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
972 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
924 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
973 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
925 | ); |
974 | ); |
926 | |
975 | |
927 | $table->add_at (1, $row++, new DC::UI::Button |
976 | $table->add_at (1, $row++, new DC::UI::Button |
928 | expand => 1, text => "Apply", |
977 | expand => 1, text => "Apply", |
929 | tooltip => "Apply the video settings above.", |
978 | tooltip => "Apply the video settings above.", |
930 | on_activate => sub { |
979 | on_activate => sub { |
931 | video_shutdown (); |
980 | video_shutdown (); |
932 | video_init (); |
981 | video_init (); |
|
|
982 | 0 |
933 | 0 |
983 | } |
934 | } |
984 | ); |
|
|
985 | } |
|
|
986 | |
|
|
987 | { |
|
|
988 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Other Settings"); |
|
|
989 | |
|
|
990 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
|
|
991 | |
|
|
992 | my $row = 0; |
|
|
993 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
|
|
994 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
995 | state => $CFG->{smooth_movement}, |
|
|
996 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
|
|
997 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
|
|
998 | . "then disable this option. Changes take effect immdiately.", |
|
|
999 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
935 | ); |
1000 | ); |
936 | |
1001 | |
937 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1002 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
938 | $table->add_at (1, $row++, new DC::UI::Slider |
1003 | $table->add_at (1, $row++, new DC::UI::Slider |
939 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1004 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
940 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1005 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
941 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
1006 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
942 | ); |
1007 | ); |
943 | |
1008 | |
944 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
1009 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
945 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1010 | $table->add_at (1, $row++, new DC::UI::CheckBox |
946 | state => $CFG->{map_smoothing}, |
1011 | state => $CFG->{map_smoothing}, |
947 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
1012 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
948 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
1013 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
949 | . "Changes take effect at next login only.", |
1014 | . "Changes take effect at next login only.", |
950 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
1015 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
951 | ); |
1016 | ); |
952 | |
1017 | |
953 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
1018 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
954 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1019 | $table->add_at (1, $row++, new DC::UI::CheckBox |
955 | state => $CFG->{fow_enable}, |
1020 | state => $CFG->{fow_enable}, |
956 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1021 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
957 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
1022 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
958 | ); |
1023 | ); |
959 | |
1024 | |
960 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1025 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
961 | $table->add_at (1, $row++, new DC::UI::Slider |
1026 | $table->add_at (1, $row++, new DC::UI::Slider |
962 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
1027 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
963 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
1028 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
964 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
1029 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
965 | ); |
1030 | ); |
966 | |
1031 | |
967 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
1032 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
968 | $table->add_at (1, $row++, new DC::UI::Slider |
1033 | $table->add_at (1, $row++, new DC::UI::Slider |
969 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
1034 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
970 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
1035 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
971 | . "but you still need to press apply to correctly re-layout the widget.", |
1036 | . "but you still need to press apply to correctly re-layout the widget.", |
972 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
1037 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
973 | ); |
1038 | ); |
974 | |
1039 | |
975 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
1040 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
976 | $table->add_at (1, $row++, new DC::UI::Slider |
1041 | $table->add_at (1, $row++, new DC::UI::Slider |
977 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
1042 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
978 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
1043 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
979 | on_changed => sub { |
1044 | on_changed => sub { |
980 | $CFG->{gauge_fontsize} = $_[1]; |
1045 | $CFG->{gauge_fontsize} = $_[1]; |
981 | &set_gauge_window_fontsize; |
1046 | &set_gauge_window_fontsize; |
|
|
1047 | 0 |
982 | 0 |
1048 | } |
983 | } |
1049 | ); |
984 | ); |
|
|
985 | |
1050 | |
986 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
1051 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
987 | $table->add_at (1, $row++, new DC::UI::Slider |
1052 | $table->add_at (1, $row++, new DC::UI::Slider |
988 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
1053 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
989 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
1054 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
990 | on_changed => sub { |
1055 | on_changed => sub { |
991 | $CFG->{gauge_size} = $_[1]; |
1056 | $CFG->{gauge_size} = $_[1]; |
992 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
1057 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
|
|
1058 | 0 |
993 | 0 |
1059 | } |
994 | } |
1060 | ); |
995 | ); |
1061 | } |
996 | |
1062 | |
997 | $vbox |
1063 | $vbox |
998 | } |
1064 | } |
999 | |
1065 | |
1000 | our $AUDIO_HW_CHUNKSIZE; |
1066 | our $AUDIO_HW_CHUNKSIZE; |
… | |
… | |
1579 | 1 |
1645 | 1 |
1580 | }, |
1646 | }, |
1581 | ); |
1647 | ); |
1582 | |
1648 | |
1583 | $vbox->add (new DC::UI::FancyFrame |
1649 | $vbox->add (new DC::UI::FancyFrame |
1584 | label => "Registering", |
1650 | label => "How to Play", |
1585 | min_h => 200, |
1651 | min_h => 240, |
1586 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1652 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1587 | markup => |
1653 | markup => |
|
|
1654 | "First select a suitable video resolution in the <b>Graphics</b> tab, above.\n\n" |
|
|
1655 | . "Then register a new account (or use an existing one if you have one). " |
1588 | "To register a new account, choose a username that hasn't been taken yet and " |
1656 | . "To register an account, choose a username that hasn't been taken yet (just guess) and " |
1589 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1657 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1590 | ), |
1658 | ), |
1591 | ); |
1659 | ); |
1592 | |
1660 | |
1593 | $vbox |
1661 | $vbox |
… | |
… | |
1739 | ["Magic Devices" => PICKUP_MAGIC_DEVICE], |
1807 | ["Magic Devices" => PICKUP_MAGIC_DEVICE], |
1740 | ["Ignore cursed" => PICKUP_NOT_CURSED], |
1808 | ["Ignore cursed" => PICKUP_NOT_CURSED], |
1741 | ["Jewelery" => PICKUP_JEWELS], |
1809 | ["Jewelery" => PICKUP_JEWELS], |
1742 | ["Flesh" => PICKUP_FLESH], |
1810 | ["Flesh" => PICKUP_FLESH], |
1743 | ], |
1811 | ], |
1744 | ["Weight/Value ratio", 2, 17] |
1812 | ["Value/Weight ratio", 2, 17] |
1745 | ) |
1813 | ) |
1746 | { |
1814 | { |
1747 | my ($title, $x, $y, @bits) = @$_; |
1815 | my ($title, $x, $y, @bits) = @$_; |
1748 | $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); |
1816 | $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); |
1749 | |
1817 | |
… | |
… | |
1774 | } |
1842 | } |
1775 | |
1843 | |
1776 | $table->add_at (2, 18, new DC::UI::ValSlider |
1844 | $table->add_at (2, 18, new DC::UI::ValSlider |
1777 | range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], |
1845 | range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], |
1778 | template => ">= 99", |
1846 | template => ">= 99", |
|
|
1847 | tooltip => "Pick up items whose value/weight (silver/kg) ratio is equal or higher than this setting (which is specified in gold coins).", |
1779 | to_value => sub { ">= " . 5 * $_[0] }, |
1848 | to_value => sub { ">= " . 5 * $_[0] }, |
1780 | on_changed => sub { |
1849 | on_changed => sub { |
1781 | my ($slider, $value) = @_; |
1850 | my ($slider, $value) = @_; |
1782 | |
1851 | |
1783 | $::CFG->{pickup} &= ~0xF; |
1852 | $::CFG->{pickup} &= ~0xF; |
… | |
… | |
1839 | $::CFG->{inv_sort} = $_[1]; |
1908 | $::CFG->{inv_sort} = $_[1]; |
1840 | $INV->set_sort_order ($SORT_ORDER{$_[1]}); |
1909 | $INV->set_sort_order ($SORT_ORDER{$_[1]}); |
1841 | }, |
1910 | }, |
1842 | ); |
1911 | ); |
1843 | $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); |
1912 | $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); |
1844 | #TODO# update to weigh/maxweight |
1913 | #TODO# update to weight/maxweight |
1845 | $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0); |
1914 | $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0); |
1846 | |
1915 | |
1847 | $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
1916 | $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
1848 | $sw1->add ($INV = new DC::UI::Inventory); |
1917 | $sw1->add ($INV = new DC::UI::Inventory); |
1849 | $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); |
1918 | $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); |
… | |
… | |
2113 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2182 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2114 | ); |
2183 | ); |
2115 | $hb->add (new DC::UI::Button |
2184 | $hb->add (new DC::UI::Button |
2116 | text => "Quit anyway", |
2185 | text => "Quit anyway", |
2117 | expand => 1, |
2186 | expand => 1, |
2118 | on_activate => sub { EV::unloop EV::UNLOOP_ALL }, |
2187 | on_activate => sub { |
|
|
2188 | crash "Quit anyway"; |
|
|
2189 | EV::unloop EV::UNLOOP_ALL; |
|
|
2190 | }, |
2119 | ); |
2191 | ); |
2120 | } |
2192 | } |
2121 | |
2193 | |
2122 | $QUIT_DIALOG->show; |
2194 | $QUIT_DIALOG->show; |
2123 | $QUIT_DIALOG->grab_focus; |
2195 | $QUIT_DIALOG->grab_focus; |
… | |
… | |
2181 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
2253 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
2182 | and die "SDL::Init failed!\n"; |
2254 | and die "SDL::Init failed!\n"; |
2183 | } |
2255 | } |
2184 | |
2256 | |
2185 | sub video_init { |
2257 | sub video_init { |
|
|
2258 | DC::set_theme $CFG->{uitheme}; |
|
|
2259 | |
2186 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2260 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2187 | $SDL_REINIT = 0; |
2261 | $SDL_REINIT = 0; |
2188 | |
2262 | |
2189 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
2263 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
2190 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
2264 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
2191 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
2265 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
2192 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
2266 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
2193 | |
2267 | |
2194 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
2268 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
2195 | |
2269 | |
2196 | if (!exists $CFG->{sdl_mode} or $CFG->{sdl_mode} >= @SDL_MODES) { |
2270 | if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
2197 | $CFG->{sdl_mode} = 0; |
2271 | $CFG->{sdl_mode} = 0; # lowest resolution by default |
|
|
2272 | |
|
|
2273 | # now choose biggest mode <= 1024x768 |
2198 | for (reverse 0 .. $#SDL_MODES) { |
2274 | for (0 .. $#SDL_MODES) { |
2199 | $CFG->{sdl_mode} = $_ if $SDL_MODES[$_][0] * $SDL_MODES[$_][1] >= 800 * 600; |
2275 | if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) { |
|
|
2276 | $CFG->{sdl_mode} = $_; |
|
|
2277 | } |
2200 | } |
2278 | } |
2201 | } |
2279 | } |
2202 | |
2280 | |
2203 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2281 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2204 | |
2282 | |
2205 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2283 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2206 | $FULLSCREEN = $CFG->{fullscreen}; |
2284 | $FULLSCREEN = $CFG->{fullscreen}; |
2207 | $FAST = $CFG->{fast}; |
2285 | $FAST = $CFG->{fast}; |
2208 | |
2286 | |
|
|
2287 | # due to mac os x braindamage, we simply retry with !fullscreen in case of an error |
2209 | DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN |
2288 | DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN |
|
|
2289 | or DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, !$FULLSCREEN |
2210 | or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; |
2290 | or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; |
2211 | |
2291 | |
2212 | $SDL_ACTIVE = 1; |
2292 | $SDL_ACTIVE = 1; |
2213 | $LAST_REFRESH = time - 0.01; |
2293 | $LAST_REFRESH = time - 0.01; |
2214 | |
2294 | |
… | |
… | |
2281 | x => 0, |
2361 | x => 0, |
2282 | y => $FONTSIZE + 8, |
2362 | y => $FONTSIZE + 8, |
2283 | border_bg => [1, 1, 1, 192/255], |
2363 | border_bg => [1, 1, 1, 192/255], |
2284 | bg => [1, 1, 1, 0], |
2364 | bg => [1, 1, 1, 0], |
2285 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2365 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2286 | tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.", |
2366 | tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.", |
2287 | ), |
2367 | ), |
2288 | )->show; |
2368 | )->show; |
2289 | |
2369 | |
2290 | $MAPWIDGET = new DC::MapWidget; |
2370 | $MAPWIDGET = new DC::MapWidget; |
2291 | $MAPWIDGET->connect (activate_console => sub { |
2371 | $MAPWIDGET->connect (activate_console => sub { |
… | |
… | |
2390 | $BUTTONBAR->show; |
2470 | $BUTTONBAR->show; |
2391 | $SETUP_DIALOG->show; |
2471 | $SETUP_DIALOG->show; |
2392 | $MESSAGE_WINDOW->show; |
2472 | $MESSAGE_WINDOW->show; |
2393 | } |
2473 | } |
2394 | |
2474 | |
2395 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]); |
2475 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
2396 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2476 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2397 | |
2477 | |
2398 | $CAVEAT_LABEL->set_text ("None :)"); |
2478 | $CAVEAT_LABEL->set_text ("None :)"); |
2399 | $CAVEAT_LABEL->set_text ("Non-accelerated video mode") |
2479 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2400 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
2480 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
2401 | |
2481 | |
2402 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2482 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2403 | } |
2483 | } |
2404 | |
2484 | |
… | |
… | |
2455 | delete $animate_object{$widget}; |
2535 | delete $animate_object{$widget}; |
2456 | } |
2536 | } |
2457 | |
2537 | |
2458 | %SDL_CB = ( |
2538 | %SDL_CB = ( |
2459 | DC::SDL_QUIT => sub { |
2539 | DC::SDL_QUIT => sub { |
|
|
2540 | crash "SDL_QUIT"; |
2460 | EV::unloop EV::UNLOOP_ALL; |
2541 | EV::unloop EV::UNLOOP_ALL; |
2461 | }, |
2542 | }, |
2462 | DC::SDL_VIDEORESIZE => sub { |
2543 | DC::SDL_VIDEORESIZE => sub { |
2463 | }, |
2544 | }, |
2464 | DC::SDL_VIDEOEXPOSE => sub { |
2545 | DC::SDL_VIDEOEXPOSE => sub { |
… | |
… | |
2504 | $SIG{INT} = $SIG{TERM} = sub { |
2585 | $SIG{INT} = $SIG{TERM} = sub { |
2505 | EV::unloop; |
2586 | EV::unloop; |
2506 | #d# TODO calling exit here hangs the process in some futex |
2587 | #d# TODO calling exit here hangs the process in some futex |
2507 | }; |
2588 | }; |
2508 | |
2589 | |
2509 | { |
2590 | # due to mac os x + sdl combined briandamage, we need this contortion |
|
|
2591 | sub main { |
|
|
2592 | { |
2510 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2593 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2511 | |
2594 | |
2512 | if (-e "$Deliantra::VARDIR/client.cf") { |
2595 | if (-e "$Deliantra::VARDIR/client.cf") { |
2513 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
2596 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
2514 | } else { |
2597 | } else { |
2515 | #TODO: compatibility cruft |
2598 | #TODO: compatibility cruft |
2516 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
2599 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
2517 | print STDERR "INFO: used old configuration file\n"; |
2600 | print STDERR "INFO: used old configuration file\n"; |
2518 | } |
2601 | } |
2519 | |
2602 | |
2520 | DC::DB::Server::run; |
2603 | DC::DB::Server::run; |
2521 | |
2604 | |
2522 | if ($CFG->{db_schema} < 1) { |
2605 | if ($CFG->{db_schema} < 1) { |
2523 | warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n"; |
2606 | warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n"; |
2524 | DC::DB::nuke_db; |
2607 | DC::DB::nuke_db; |
2525 | $CFG->{db_schema} = 1; |
2608 | $CFG->{db_schema} = 1; |
2526 | DC::write_cfg; |
2609 | DC::write_cfg; |
2527 | } |
2610 | } |
2528 | |
2611 | |
2529 | DC::DB::open_db; |
2612 | DC::DB::open_db; |
2530 | |
2613 | |
2531 | DC::UI::set_layout ($::CFG->{layout}); |
2614 | DC::UI::set_layout ($::CFG->{layout}); |
2532 | |
2615 | |
2533 | my %DEF_CFG = ( |
2616 | my %DEF_CFG = ( |
2534 | sdl_mode => 0, |
2617 | sdl_mode => undef, |
2535 | fullscreen => 1, |
2618 | fullscreen => 1, |
2536 | fast => 0, |
2619 | fast => 0, |
2537 | force_opengl11 => undef, |
2620 | force_opengl11 => undef, |
2538 | disable_alpha => 0, |
2621 | disable_alpha => 0, |
|
|
2622 | smooth_movement => 1, |
2539 | texture_compression => 1, |
2623 | texture_compression => 1, |
2540 | map_scale => 1, |
2624 | map_scale => 1, |
2541 | fow_enable => 1, |
2625 | fow_enable => 1, |
2542 | fow_intensity => 0, |
2626 | fow_intensity => 0, |
2543 | map_smoothing => 1, |
2627 | map_smoothing => 1, |
2544 | gui_fontsize => 1, |
2628 | gui_fontsize => 1, |
2545 | log_fontsize => 0.7, |
2629 | log_fontsize => 0.7, |
2546 | gauge_fontsize => 1, |
2630 | gauge_fontsize => 1, |
2547 | gauge_size => 0.35, |
2631 | gauge_size => 0.35, |
2548 | stat_fontsize => 0.7, |
2632 | stat_fontsize => 0.7, |
2549 | mapsize => 100, |
2633 | mapsize => 100, |
2550 | audio_enable => 1, |
2634 | audio_enable => 1, |
2551 | audio_hw_channels => 0, |
2635 | audio_hw_channels => 0, |
2552 | audio_hw_frequency => 0, |
2636 | audio_hw_frequency => 0, |
2553 | audio_hw_chunksize => 0, |
2637 | audio_hw_chunksize => 0, |
2554 | audio_mix_channels => 8, |
2638 | audio_mix_channels => 8, |
2555 | effects_enable => 1, |
2639 | effects_enable => 1, |
2556 | effects_volume => 1, |
2640 | effects_volume => 1, |
2557 | bgm_enable => 1, |
2641 | bgm_enable => 1, |
2558 | bgm_volume => 0.5, |
2642 | bgm_volume => 0.5, |
2559 | output_rate => "", |
2643 | output_rate => "", |
2560 | pickup => 0, |
2644 | pickup => 0, |
2561 | inv_sort => "mtime", |
2645 | inv_sort => "mtime", |
2562 | default => "profile", # default profile |
2646 | default => "profile", # default profile |
2563 | show_tips => 1, |
2647 | show_tips => 1, |
2564 | logview_max_par => 1000, |
2648 | logview_max_par => 1000, |
2565 | shift_fire_stop => 0, |
2649 | shift_fire_stop => 0, |
|
|
2650 | uitheme => "wood", |
2566 | ); |
2651 | ); |
2567 | |
2652 | |
2568 | while (my ($k, $v) = each %DEF_CFG) { |
2653 | while (my ($k, $v) = each %DEF_CFG) { |
2569 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2654 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2570 | } |
2655 | } |
2571 | |
2656 | |
2572 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2657 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2573 | $PROFILE = $CFG->{profile}{default}; |
2658 | $PROFILE = $CFG->{profile}{default}; |
2574 | |
2659 | |
2575 | # convert old bindings (only default profile matters) |
2660 | # convert old bindings (only default profile matters) |
2576 | if (my $bindings = delete $PROFILE->{bindings}) { |
2661 | if (my $bindings = delete $PROFILE->{bindings}) { |
2577 | while (my ($mod, $syms) = each %$bindings) { |
2662 | while (my ($mod, $syms) = each %$bindings) { |
2578 | while (my ($sym, $cmds) = each %$syms) { |
2663 | while (my ($sym, $cmds) = each %$syms) { |
2579 | push @{ $PROFILE->{macro} }, { |
2664 | push @{ $PROFILE->{macro} }, { |
2580 | accelkey => [$mod*1, $sym*1], |
2665 | accelkey => [$mod*1, $sym*1], |
2581 | action => $cmds, |
2666 | action => $cmds, |
|
|
2667 | }; |
2582 | }; |
2668 | } |
2583 | } |
2669 | } |
2584 | } |
2670 | } |
2585 | } |
|
|
2586 | |
2671 | |
2587 | sdl_init; |
2672 | sdl_init; |
2588 | |
2673 | |
2589 | { |
2674 | { |
2590 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2675 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2591 | DejaVuSans.ttf |
2676 | DejaVuSans.ttf |
2592 | DejaVuSansMono.ttf |
2677 | DejaVuSansMono.ttf |
2593 | DejaVuSans-Bold.ttf |
2678 | DejaVuSans-Bold.ttf |
2594 | DejaVuSansMono-Bold.ttf |
2679 | DejaVuSansMono-Bold.ttf |
2595 | DejaVuSans-Oblique.ttf |
2680 | DejaVuSans-Oblique.ttf |
2596 | DejaVuSansMono-Oblique.ttf |
2681 | DejaVuSansMono-Oblique.ttf |
2597 | DejaVuSans-BoldOblique.ttf |
2682 | DejaVuSans-BoldOblique.ttf |
2598 | DejaVuSansMono-BoldOblique.ttf |
2683 | DejaVuSansMono-BoldOblique.ttf |
2599 | ); |
2684 | ); |
2600 | |
2685 | |
2601 | DC::add_font $_ for @fonts; |
2686 | DC::add_font $_ for @fonts; |
2602 | |
2687 | |
2603 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2688 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2604 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2689 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2605 | |
2690 | |
2606 | $FONT_PROP->make_default; |
2691 | $FONT_PROP->make_default; |
2607 | |
2692 | |
2608 | DC::pango_init; |
2693 | DC::pango_init; |
2609 | } |
2694 | } |
2610 | |
2695 | |
2611 | # compare mono (ft) vs. rgba (cairo) |
2696 | # compare mono (ft) vs. rgba (cairo) |
2612 | # ft - 1.8s, cairo 3s, even in alpha-only mode |
2697 | # ft - 1.8s, cairo 3s, even in alpha-only mode |
2613 | # for my $rgba (0..1) { |
2698 | # for my $rgba (0..1) { |
2614 | # my $t1 = Time::HiRes::time; |
2699 | # my $t1 = Time::HiRes::time; |
… | |
… | |
2619 | # } |
2704 | # } |
2620 | # my $t2 = Time::HiRes::time; |
2705 | # my $t2 = Time::HiRes::time; |
2621 | # warn $t2-$t1; |
2706 | # warn $t2-$t1; |
2622 | # } |
2707 | # } |
2623 | |
2708 | |
2624 | video_init; |
2709 | video_init; |
2625 | audio_init; |
2710 | audio_init; |
2626 | } |
2711 | } |
2627 | |
2712 | |
2628 | show_tip_of_the_day if $CFG->{show_tips}; |
2713 | show_tip_of_the_day if $CFG->{show_tips}; |
2629 | |
2714 | |
2630 | our $STARTUP_CANCEL = EV::idle sub { |
2715 | our $STARTUP_CANCEL = EV::idle sub { |
2631 | undef $::STARTUP_CANCEL; |
2716 | undef $::STARTUP_CANCEL; |
2632 | $startup_done->(); |
2717 | $startup_done->(); |
2633 | }; |
2718 | }; |
2634 | |
2719 | |
2635 | delete $SIG{__DIE__}; |
2720 | delete $SIG{__DIE__}; |
2636 | EV::loop; |
2721 | EV::loop; |
2637 | |
2722 | |
2638 | #video_shutdown; |
2723 | #video_shutdown; |
2639 | #audio_shutdown; |
2724 | #audio_shutdown; |
2640 | DC::OpenGL::quit; |
2725 | DC::OpenGL::quit; |
2641 | DC::SDL_Quit; |
2726 | DC::SDL_Quit; |
2642 | DC::DB::Server::stop; |
2727 | DC::DB::Server::stop; |
|
|
2728 | } |
|
|
2729 | |
|
|
2730 | DC::SDL_braino; # see sub above |
2643 | |
2731 | |
2644 | =head1 NAME |
2732 | =head1 NAME |
2645 | |
2733 | |
2646 | deliantra - A Deliantra MORPG game client |
2734 | deliantra - A Deliantra MORPG game client |
2647 | |
2735 | |
… | |
… | |
2664 | 4 show fps |
2752 | 4 show fps |
2665 | 8 suppress tooltips |
2753 | 8 suppress tooltips |
2666 | |
2754 | |
2667 | =head1 AUTHOR |
2755 | =head1 AUTHOR |
2668 | |
2756 | |
2669 | Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2757 | Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2670 | |
2758 | |
2671 | |
2759 | |
2672 | |
2760 | |