ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/deliantra
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/deliantra (file contents):
Revision 1.90 by root, Mon Jan 12 03:49:35 2009 UTC vs.
Revision 1.99 by root, Tue Dec 22 00:35:44 2009 UTC

56 56
57 if ($^O eq "MSWin32") { 57 if ($^O eq "MSWin32") {
58 # pango is relocatable on win32 58 # pango is relocatable on win32
59 } else { 59 } else {
60 # OS X 60 # OS X
61 $ENV{FONTCONFIG_FILE} = "$root/fonts.conf"; # no effect??!?!
62 $ENV{FONTCONFIG_DIR} = $root; # no effect??!?!
63 $ENV{PANGO_RC_FILE} = "$root/pango.rc"; 61 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
64 $ENV{DYLD_LIBRARY_PATH} = $root; 62 $ENV{DYLD_LIBRARY_PATH} = $root;
65 chdir $root; # for pango modules, maybe other things 63 chdir $root; # for pango modules, maybe other things
66 } 64 }
67 65
68 unshift @INC, $root; 66 unshift @INC, $root;
69 } 67 }
70} 68}
71 69
72# prepend private library directory 70# prepend private library directory and prepare env
73BEGIN { 71BEGIN {
74 for (grep !ref, @INC) { 72 for (grep !ref, @INC) {
75 my $path = "$_/Deliantra/Client/private"; 73 my $path = "$_/Deliantra/Client/private";
76 if (-d $path) { 74 if (-d $path) {
77 unshift @INC, $path; 75 unshift @INC, $path;
135 crash "CRASH/EV::DIED: $@" => 0; 133 crash "CRASH/EV::DIED: $@" => 0;
136 DC::fatal Carp::longmess $@; 134 DC::fatal Carp::longmess $@;
137}; 135};
138 136
139my $MAX_FPS = 60; 137my $MAX_FPS = 60;
138
139our $DEFAULT_SERVER = "gameserver.deliantra.net";
140 140
141our $META_SERVER = "http://metaserver.schmorp.de/current.json"; 141our $META_SERVER = "http://metaserver.schmorp.de/current.json";
142 142
143our $LAST_REFRESH; 143our $LAST_REFRESH;
144our $NOW; 144our $NOW;
550 $MUSIC_WANT = []; 550 $MUSIC_WANT = [];
551 @MUSIC_JINGLE = (); 551 @MUSIC_JINGLE = ();
552 %AUDIO_PLAY = (); 552 %AUDIO_PLAY = ();
553 %AUDIO_CHUNK = (); 553 %AUDIO_CHUNK = ();
554 554
555 DC::MixMusic::halt;
556 DC::Mix_AllocateChannels 0;
555 DC::Mix_CloseAudio if $SDL_MIXER; 557 DC::Mix_CloseAudio if $SDL_MIXER;
556 undef $SDL_MIXER; 558 undef $SDL_MIXER;
557} 559}
558 560
559############################################################################# 561#############################################################################
818 820
819 on_connect => sub { 821 on_connect => sub {
820 if ($_[0]) { 822 if ($_[0]) {
821 DC::lowdelay fileno $CONN->{fh}; 823 DC::lowdelay fileno $CONN->{fh};
822 824
823 status "login successful"; 825 status "successfully connected to the server";
824 } else { 826 } else {
825 undef $CONN; 827 undef $CONN;
826 status "unable to connect: $!"; 828 status "unable to connect: $!";
827 stop_game(); 829 stop_game();
828 } 830 }
830 ; 832 ;
831} 833}
832 834
833sub start_game { 835sub start_game {
834 status "logging in..."; 836 status "logging in...";
837
838 my $server = $PROFILE->{host} || $DEFAULT_SERVER;
839 my ($host, $port) = AnyEvent::Socket::parse_hostport $server, "deliantra=13327"
840 or return status "$server: unable to parse server address, try an empty field.";
835 841
836 $LOGIN_BUTTON->set_text ("Logout"); 842 $LOGIN_BUTTON->set_text ("Logout");
837 $SETUP_DIALOG->hide; 843 $SETUP_DIALOG->hide;
838
839 my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327";
840 844
841 $MAP = new DC::Map; 845 $MAP = new DC::Map;
842 846
843 # hack to make SURE we find the IP address all right 847 # hack to make SURE we find the IP address all right
844 # can be removed once AnyEvent::DNS is proven stable. 848 # can be removed once AnyEvent::DNS is proven stable.
845 if ($host eq "gameserver.deliantra.net") { 849 if ($host eq "gameserver.deliantra.net") {
846 AnyEvent::DNS::a "dnstest.deliantra.net", sub { 850 AnyEvent::DNS::a "dnstest.deliantra.net", sub {
847 if ($_[0] ne "80.101.114.108") { # Perl 851 if ($_[0] ne "80.101.114.108") { # Perl
852 status "dns failure, trying differently";
853 $host = eval { Socket::inet_ntoa Socket::inet_aton "gameserver.deliantra.net" };
854 unless (defined $host) {
848 status "dns failure, using hardcoded address"; 855 status "dns failure, using hardcoded address";
849 $host = "129.13.162.95"; 856 $host = "129.13.162.95";
857 }
850 } 858 }
851 859
852 dc_connect $host, $port; 860 dc_connect $host, $port;
853 }; 861 };
854 } else { 862 } else {
1023 . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " 1031 . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, "
1024 . "then disable this option. Changes take effect immdiately.", 1032 . "then disable this option. Changes take effect immdiately.",
1025 on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } 1033 on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 }
1026 ); 1034 );
1027 1035
1036 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Transitions");
1037 $table->add_at (1, $row++, new DC::UI::CheckBox
1038 state => $CFG->{smooth_transitions},
1039 tooltip => "<b>Smooth Transitions</b> tries to blend the fog of war and lighting smoothly between updates. "
1040 . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, "
1041 . "then disable this option. Requires Smooth Movement and OpenGL 1.4 or up. Changes take effect immdiately.",
1042 on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_transitions} = $value; 0 }
1043 );
1044
1045
1028 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); 1046 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale");
1029 $table->add_at (1, $row++, new DC::UI::Slider 1047 $table->add_at (1, $row++, new DC::UI::Slider
1030 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], 1048 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
1031 tooltip => "Enlarge or shrink the displayed map. Changes are instant.", 1049 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
1032 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } 1050 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
1044 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); 1062 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War");
1045 $table->add_at (1, $row++, new DC::UI::CheckBox 1063 $table->add_at (1, $row++, new DC::UI::CheckBox
1046 state => $CFG->{fow_enable}, 1064 state => $CFG->{fow_enable},
1047 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", 1065 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
1048 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } 1066 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
1067 );
1068
1069 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Pattern");
1070 $table->add_at (1, $row++, new DC::UI::ImageButton
1071 tex => $DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}],
1072 bg => [0.3, 0.3, 0.2],
1073 force_w => 64,
1074 force_h => 64,
1075 tooltip => "<b>Fog of War Pattern.</b> The pattern that is overlaid over areas hidden from view. Click to cycle through various alternatives. Changes are instant.",
1076 on_activate => sub {
1077 my ($self) = @_;
1078 $CFG->{fow_texture} = ($CFG->{fow_texture} + 1) % @DC::MapWidget::TEX_HIDDEN;
1079 $self->set_texture ($DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}]);
1080 }
1049 ); 1081 );
1050 1082
1051 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); 1083 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity");
1052 $table->add_at (1, $row++, new DC::UI::Slider 1084 $table->add_at (1, $row++, new DC::UI::Slider
1053 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], 1085 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
2481 2513
2482 DC::UI::Toplevel->new ( 2514 DC::UI::Toplevel->new (
2483 title => "Minimap", 2515 title => "Minimap",
2484 name => "mapmap", 2516 name => "mapmap",
2485 x => 0, 2517 x => 0,
2486 y => $FONTSIZE + 8, 2518 y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar
2487 border_bg => [1, 1, 1, 192/255], 2519 border_bg => [1, 1, 1, 192/255],
2488 bg => [1, 1, 1, 0], 2520 bg => [1, 1, 1, 0],
2489 child => ($MAPMAP = new DC::MapWidget::MapMap 2521 child => ($MAPMAP = new DC::MapWidget::MapMap
2490 tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.", 2522 tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.",
2491 ), 2523 ),
2520 $METASERVER = metaserver_dialog; 2552 $METASERVER = metaserver_dialog;
2521 # the name is changed to not conflict with the older name as users could have hidden it 2553 # the name is changed to not conflict with the older name as users could have hidden it
2522 $MESSAGE_WINDOW = new DC::UI::Dockbar 2554 $MESSAGE_WINDOW = new DC::UI::Dockbar
2523 name => "message_window2", 2555 name => "message_window2",
2524 title => 'Messages', 2556 title => 'Messages',
2557 y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar
2525 force_w => $::WIDTH * 0.6, 2558 force_w => $::WIDTH * 0.6,
2526 force_h => $::HEIGHT * 0.25, 2559 force_h => $::HEIGHT * 0.25,
2527 ; 2560 ;
2528 2561
2529 $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; 2562 $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW;
2560 2593
2561 $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); 2594 $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]);
2562 $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); 2595 $MODE_SLIDER->emit (changed => $CFG->{sdl_mode});
2563 2596
2564 $CAVEAT_LABEL->set_text ("None :)"); 2597 $CAVEAT_LABEL->set_text ("None :)");
2598 $CAVEAT_LABEL->set_text ("Apple/NVIDIA Texture bug (slow)")
2599 if $DC::OpenGL::APPLE_NVIDIA_BUG;
2565 $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") 2600 $CAVEAT_LABEL->set_text ("Software Rendering (very slow)")
2566 unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; 2601 unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL;
2567 2602
2568 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2603 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
2569} 2604}
2702 fullscreen => 1, 2737 fullscreen => 1,
2703 fast => 0, 2738 fast => 0,
2704 force_opengl11 => undef, 2739 force_opengl11 => undef,
2705 disable_alpha => 0, 2740 disable_alpha => 0,
2706 smooth_movement => 1, 2741 smooth_movement => 1,
2742 smooth_transitions => 1,
2707 texture_compression => 1, 2743 texture_compression => 1,
2708 map_scale => 1, 2744 map_scale => 1,
2709 fow_enable => 1, 2745 fow_enable => 1,
2710 fow_intensity => 0, 2746 fow_intensity => 0,
2747 fow_texture => 0,
2711 map_smoothing => 1, 2748 map_smoothing => 1,
2712 gui_fontsize => 1, 2749 gui_fontsize => 1,
2713 log_fontsize => 0.7, 2750 log_fontsize => 0.7,
2714 gauge_fontsize => 1, 2751 gauge_fontsize => 1,
2715 gauge_size => 0.35, 2752 gauge_size => 0.35,
2730 default => "profile", # default profile 2767 default => "profile", # default profile
2731 show_tips => 1, 2768 show_tips => 1,
2732 logview_max_par => 1000, 2769 logview_max_par => 1000,
2733 shift_fire_stop => 0, 2770 shift_fire_stop => 0,
2734 uitheme => "wood", 2771 uitheme => "wood",
2772 map_shift_x => -24, # arbitrary
2773 map_shift_y => +24, # arbitrary
2735 ); 2774 );
2736 2775
2737 while (my ($k, $v) = each %DEF_CFG) { 2776 while (my ($k, $v) = each %DEF_CFG) {
2738 $CFG->{$k} = $v unless exists $CFG->{$k}; 2777 $CFG->{$k} = $v unless exists $CFG->{$k};
2739 } 2778 }
2753 } 2792 }
2754 } 2793 }
2755 2794
2756 sdl_init; 2795 sdl_init;
2757 2796
2797 $ENV{FONTCONFIG_FILE} = DC::find_rcfile "fonts/fonts.conf";
2798 $ENV{FONTCONFIG_DIR} = DC::find_rcfile "fonts";
2799
2758 { 2800 {
2759 my @fonts = map DC::find_rcfile "fonts/$_", qw( 2801 my @fonts = map DC::find_rcfile "fonts/$_", qw(
2760 DejaVuSans.ttf 2802 DejaVuSans.ttf
2761 DejaVuSansMono.ttf 2803 DejaVuSansMono.ttf
2762 DejaVuSans-Bold.ttf 2804 DejaVuSans-Bold.ttf
2763 DejaVuSansMono-Bold.ttf 2805 DejaVuSansMono-Bold.ttf
2764 DejaVuSans-Oblique.ttf 2806 DejaVuSans-Oblique.ttf
2765 DejaVuSansMono-Oblique.ttf 2807 DejaVuSansMono-Oblique.ttf
2766 DejaVuSans-BoldOblique.ttf 2808 DejaVuSans-BoldOblique.ttf
2767 DejaVuSansMono-BoldOblique.ttf 2809 DejaVuSansMono-BoldOblique.ttf
2810 mona.ttf
2768 ); 2811 );
2769 2812
2770 DC::add_font $_ for @fonts; 2813 DC::add_font $_ for @fonts;
2771 2814
2772 $FONT_PROP = new_from_file DC::Font $fonts[0]; 2815 $FONT_PROP = new_from_file DC::Font $fonts[0];

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines