… | |
… | |
541 | sub audio_tab_update; |
541 | sub audio_tab_update; |
542 | audio_tab_update; |
542 | audio_tab_update; |
543 | } |
543 | } |
544 | |
544 | |
545 | sub audio_shutdown { |
545 | sub audio_shutdown { |
|
|
546 | if ($SDL_MIXER) { |
|
|
547 | DC::MixMusic::halt; |
|
|
548 | DC::Mix_AllocateChannels 0; |
|
|
549 | } |
|
|
550 | |
546 | undef $MUSIC_PLAYER; |
551 | undef $MUSIC_PLAYER; |
547 | undef $MUSIC_PLAYING_META; |
552 | undef $MUSIC_PLAYING_META; |
548 | undef $MUSIC_PLAYING_DATA; |
553 | undef $MUSIC_PLAYING_DATA; |
549 | |
554 | |
550 | $MUSIC_WANT = []; |
555 | $MUSIC_WANT = []; |
551 | @MUSIC_JINGLE = (); |
556 | @MUSIC_JINGLE = (); |
552 | %AUDIO_PLAY = (); |
557 | %AUDIO_PLAY = (); |
553 | %AUDIO_CHUNK = (); |
558 | %AUDIO_CHUNK = (); |
554 | |
559 | |
555 | DC::MixMusic::halt; |
|
|
556 | DC::Mix_AllocateChannels 0; |
|
|
557 | DC::Mix_CloseAudio if $SDL_MIXER; |
560 | DC::Mix_CloseAudio if $SDL_MIXER; |
558 | undef $SDL_MIXER; |
561 | undef $SDL_MIXER; |
559 | } |
562 | } |
560 | |
563 | |
561 | ############################################################################# |
564 | ############################################################################# |
… | |
… | |
1036 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Transitions"); |
1039 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Transitions"); |
1037 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1040 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1038 | state => $CFG->{smooth_transitions}, |
1041 | state => $CFG->{smooth_transitions}, |
1039 | tooltip => "<b>Smooth Transitions</b> tries to blend the fog of war and lighting smoothly between updates. " |
1042 | tooltip => "<b>Smooth Transitions</b> tries to blend the fog of war and lighting smoothly between updates. " |
1040 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
1043 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
1041 | . "then disable this option. Requires Smooth Movement and OpenGL 1.4 or up. Changes take effect immdiately.", |
1044 | . "then disable this option. Requires Smooth Movement and OpenGL Multitexturing. Changes take effect immdiately.", |
1042 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_transitions} = $value; 0 } |
1045 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_transitions} = $value; 0 } |
1043 | ); |
1046 | ); |
1044 | |
1047 | |
1045 | |
1048 | |
1046 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1049 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
… | |
… | |
1075 | tooltip => "<b>Fog of War Pattern.</b> The pattern that is overlaid over areas hidden from view. Click to cycle through various alternatives. Changes are instant.", |
1078 | tooltip => "<b>Fog of War Pattern.</b> The pattern that is overlaid over areas hidden from view. Click to cycle through various alternatives. Changes are instant.", |
1076 | on_activate => sub { |
1079 | on_activate => sub { |
1077 | my ($self) = @_; |
1080 | my ($self) = @_; |
1078 | $CFG->{fow_texture} = ($CFG->{fow_texture} + 1) % @DC::MapWidget::TEX_HIDDEN; |
1081 | $CFG->{fow_texture} = ($CFG->{fow_texture} + 1) % @DC::MapWidget::TEX_HIDDEN; |
1079 | $self->set_texture ($DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}]); |
1082 | $self->set_texture ($DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}]); |
|
|
1083 | $MAPWIDGET->update; |
1080 | } |
1084 | } |
1081 | ); |
1085 | ); |
1082 | |
1086 | |
1083 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1087 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1084 | $table->add_at (1, $row++, new DC::UI::Slider |
1088 | $table->add_at (1, $row++, new DC::UI::Slider |
… | |
… | |
1137 | |
1141 | |
1138 | my $text = !$freq |
1142 | my $text = !$freq |
1139 | ? "audio is off" |
1143 | ? "audio is off" |
1140 | : "audio is enabled\n" |
1144 | : "audio is enabled\n" |
1141 | . "frequency (Hz): $freq\n" |
1145 | . "frequency (Hz): $freq\n" |
1142 | . "channels: $chans"; |
1146 | . "channels: $chans\n" |
|
|
1147 | . "chunk decoders available: " . (join ", ", DC::MixChunk::decoders) . "\n" |
|
|
1148 | . "music decoders available: " . (join ", ", DC::MixMusic::decoders); |
1143 | |
1149 | |
1144 | $AUDIO_INFO->set_text ($text); |
1150 | $AUDIO_INFO->set_text ($text); |
1145 | } |
1151 | } |
1146 | |
1152 | |
1147 | sub audio_setup { |
1153 | sub audio_setup { |