… | |
… | |
17 | $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); |
17 | $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); |
18 | } |
18 | } |
19 | |
19 | |
20 | require Win32::GUI::SplashScreen; |
20 | require Win32::GUI::SplashScreen; |
21 | |
21 | |
|
|
22 | # initialise the resolver now, as vista forces us back to the desktop |
|
|
23 | # when doing this. |
|
|
24 | use AnyEvent::DNS (); |
|
|
25 | AnyEvent::DNS::resolver; |
|
|
26 | |
22 | Win32::GUI::SplashScreen::Show ( |
27 | Win32::GUI::SplashScreen::Show ( |
23 | -file => "$ENV{PAR_TEMP}/SPLASH.bmp", |
28 | -file => "$ENV{PAR_TEMP}/SPLASH.bmp", |
24 | ); |
29 | ); |
25 | |
30 | |
26 | $startup_done = sub { |
31 | $startup_done = sub { |
… | |
… | |
51 | |
56 | |
52 | if ($^O eq "MSWin32") { |
57 | if ($^O eq "MSWin32") { |
53 | # pango is relocatable on win32 |
58 | # pango is relocatable on win32 |
54 | } else { |
59 | } else { |
55 | # OS X |
60 | # OS X |
56 | $ENV{FONTCONFIG_FILE} = "$root/fonts.conf"; # no effect??!?! |
|
|
57 | $ENV{FONTCONFIG_DIR} = $root; # no effect??!?! |
|
|
58 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
61 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
59 | $ENV{DYLD_LIBRARY_PATH} = $root; |
62 | $ENV{DYLD_LIBRARY_PATH} = $root; |
60 | chdir $root; # for pango modules, maybe other things |
63 | chdir $root; # for pango modules, maybe other things |
61 | } |
64 | } |
62 | |
65 | |
63 | unshift @INC, $root; |
66 | unshift @INC, $root; |
64 | } |
67 | } |
65 | } |
68 | } |
66 | |
69 | |
67 | # prepend private library directory |
70 | # prepend private library directory and prepare env |
68 | BEGIN { |
71 | BEGIN { |
69 | for (grep !ref, @INC) { |
72 | for (grep !ref, @INC) { |
70 | my $path = "$_/Deliantra/Client/private"; |
73 | my $path = "$_/Deliantra/Client/private"; |
71 | if (-d $path) { |
74 | if (-d $path) { |
72 | unshift @INC, $path; |
75 | unshift @INC, $path; |
… | |
… | |
86 | |
89 | |
87 | use Deliantra; |
90 | use Deliantra; |
88 | use Deliantra::Protocol::Constants; |
91 | use Deliantra::Protocol::Constants; |
89 | |
92 | |
90 | use AnyEvent::Util (); |
93 | use AnyEvent::Util (); |
91 | use AnyEvent::DNS; |
|
|
92 | use AnyEvent::Socket (); |
94 | use AnyEvent::Socket (); |
93 | use AnyEvent::DNS (); |
95 | use AnyEvent::DNS (); |
94 | |
96 | |
95 | use Compress::LZF; |
97 | use Compress::LZF; |
96 | use JSON::XS; |
98 | use JSON::XS; |
… | |
… | |
132 | DC::fatal Carp::longmess $@; |
134 | DC::fatal Carp::longmess $@; |
133 | }; |
135 | }; |
134 | |
136 | |
135 | my $MAX_FPS = 60; |
137 | my $MAX_FPS = 60; |
136 | |
138 | |
|
|
139 | our $DEFAULT_SERVER = "gameserver.deliantra.net"; |
|
|
140 | |
137 | our $META_SERVER = "http://metaserver.schmorp.de/current.json"; |
141 | our $META_SERVER = "http://metaserver.schmorp.de/current.json"; |
138 | |
142 | |
139 | our $LAST_REFRESH; |
143 | our $LAST_REFRESH; |
140 | our $NOW; |
144 | our $NOW; |
141 | |
145 | |
… | |
… | |
162 | |
166 | |
163 | our $MAP; |
167 | our $MAP; |
164 | our $MAPMAP; |
168 | our $MAPMAP; |
165 | our $MAPWIDGET; |
169 | our $MAPWIDGET; |
166 | our $COMPLETER; |
170 | our $COMPLETER; |
167 | our $BUTTONBAR; |
171 | our $MENUFRAME; # the rectangle at the top |
|
|
172 | our $MENUBAR; # the hbox at the top |
|
|
173 | our $MENUPOPUP; |
|
|
174 | our $BUTTONBAR; # the menu buttons |
168 | our $METASERVER; |
175 | our $METASERVER; |
169 | our $LOGIN_BUTTON; |
176 | our $LOGIN_BUTTON; |
170 | our $QUIT_DIALOG; |
177 | our $QUIT_DIALOG; |
171 | our $HOST_ENTRY; |
178 | our $HOST_ENTRY; |
172 | our $FULLSCREEN_ENABLE; |
179 | our $FULLSCREEN_ENABLE; |
… | |
… | |
198 | our $FLOORBOX; |
205 | our $FLOORBOX; |
199 | our $GAUGES; |
206 | our $GAUGES; |
200 | our $STATWIDS; |
207 | our $STATWIDS; |
201 | |
208 | |
202 | our $SDL_ACTIVE; |
209 | our $SDL_ACTIVE; |
203 | our %SDL_CB; |
210 | our @SDL_CB; |
204 | |
211 | |
205 | our $ALT_ENTER_MESSAGE; |
212 | our $ALT_ENTER_MESSAGE; |
206 | our $STATUSBOX; |
213 | our $STATUSBOX; |
207 | our $MODBOX; |
214 | our $MODBOX; |
208 | our $DEBUG_STATUS; |
215 | our $DEBUG_STATUS; |
… | |
… | |
339 | or return; |
346 | or return; |
340 | |
347 | |
341 | $meta->{data} |
348 | $meta->{data} |
342 | or return; |
349 | or return; |
343 | |
350 | |
344 | # if its a jingle, play it as ambient music |
351 | # if it's a jingle, play it as ambient music |
345 | if ($meta->{data}{jingle}) { |
352 | if ($meta->{data}{jingle}) { |
346 | if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue |
353 | if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue |
347 | push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue |
354 | push @MUSIC_JINGLE, $meta; # push it unto the music/jingle queue |
348 | &audio_music_push ($face); |
355 | &audio_music_push ($face); |
349 | } |
356 | } |
350 | } else { |
357 | } else { |
351 | # fetch from database |
358 | # fetch from database |
352 | DC::DB::get res_data => $meta->{name}, sub { |
359 | DC::DB::get res_data => $meta->{name}, sub { |
353 | my $rwops = new DC::RW $_[0]; |
360 | my $rwops = new DC::RW $_[0]; |
354 | my $chunk = new DC::MixChunk $rwops |
361 | my $chunk = new DC::MixChunk $rwops |
355 | or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " unloadable: " . DC::Mix_GetError; |
362 | or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " (" . (unpack "H64", $_[0]) . ") unloadable: " . DC::Mix_GetError; |
356 | $chunk->volume (($meta->{data}{volume} || 1) * 128); |
363 | $chunk->volume (($meta->{data}{volume} || 1) * 128); |
357 | $AUDIO_CHUNK{$face} = $chunk; |
364 | $AUDIO_CHUNK{$face} = $chunk; |
358 | |
365 | |
359 | audio_sound_push ($face); |
366 | audio_sound_push ($face); |
360 | }; |
367 | }; |
… | |
… | |
407 | |
414 | |
408 | audio_music_update_volume; |
415 | audio_music_update_volume; |
409 | |
416 | |
410 | $MUSIC_PLAYING_DATA = \$_[0]; |
417 | $MUSIC_PLAYING_DATA = \$_[0]; |
411 | |
418 | |
|
|
419 | $meta->{path} or length $_[0] |
|
|
420 | or return clienterror "empty music face from res_data ($meta->{face})";#d# |
|
|
421 | |
412 | my $rwops = $meta->{path} |
422 | my $rwops = $meta->{path} |
413 | ? new_from_file DC::RW $meta->{path} |
423 | ? (new_from_file DC::RW $meta->{path} or return clienterror "unable to load music face $meta->{path}: $!")#d#clienterror |
414 | : new DC::RW $$MUSIC_PLAYING_DATA; |
424 | : new DC::RW $$MUSIC_PLAYING_DATA; |
415 | |
425 | |
416 | $MUSIC_PLAYER = new DC::MixMusic $rwops |
426 | $MUSIC_PLAYER = new DC::MixMusic $rwops |
417 | or return clienterror "music face $meta->{face} unloadable: " . DC::Mix_GetError => 1; |
427 | or return clienterror "music face $meta->{face} unloadable: " . DC::Mix_GetError => 1; |
418 | |
428 | |
… | |
… | |
531 | sub audio_tab_update; |
541 | sub audio_tab_update; |
532 | audio_tab_update; |
542 | audio_tab_update; |
533 | } |
543 | } |
534 | |
544 | |
535 | sub audio_shutdown { |
545 | sub audio_shutdown { |
|
|
546 | if ($SDL_MIXER) { |
|
|
547 | DC::MixMusic::halt; |
|
|
548 | DC::Mix_AllocateChannels 0; |
|
|
549 | } |
|
|
550 | |
536 | undef $MUSIC_PLAYER; |
551 | undef $MUSIC_PLAYER; |
537 | undef $MUSIC_PLAYING_META; |
552 | undef $MUSIC_PLAYING_META; |
538 | undef $MUSIC_PLAYING_DATA; |
553 | undef $MUSIC_PLAYING_DATA; |
539 | |
554 | |
540 | $MUSIC_WANT = []; |
555 | $MUSIC_WANT = []; |
… | |
… | |
808 | |
823 | |
809 | on_connect => sub { |
824 | on_connect => sub { |
810 | if ($_[0]) { |
825 | if ($_[0]) { |
811 | DC::lowdelay fileno $CONN->{fh}; |
826 | DC::lowdelay fileno $CONN->{fh}; |
812 | |
827 | |
813 | status "login successful"; |
828 | status "successfully connected to the server"; |
814 | } else { |
829 | } else { |
815 | undef $CONN; |
830 | undef $CONN; |
816 | status "unable to connect: $!"; |
831 | status "unable to connect: $!"; |
817 | stop_game(); |
832 | stop_game(); |
818 | } |
833 | } |
… | |
… | |
820 | ; |
835 | ; |
821 | } |
836 | } |
822 | |
837 | |
823 | sub start_game { |
838 | sub start_game { |
824 | status "logging in..."; |
839 | status "logging in..."; |
|
|
840 | |
|
|
841 | my $server = $PROFILE->{host} || $DEFAULT_SERVER; |
|
|
842 | my ($host, $port) = AnyEvent::Socket::parse_hostport $server, "deliantra=13327" |
|
|
843 | or return status "$server: unable to parse server address, try an empty field."; |
825 | |
844 | |
826 | $LOGIN_BUTTON->set_text ("Logout"); |
845 | $LOGIN_BUTTON->set_text ("Logout"); |
827 | $SETUP_DIALOG->hide; |
846 | $SETUP_DIALOG->hide; |
828 | |
|
|
829 | my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327"; |
|
|
830 | |
847 | |
831 | $MAP = new DC::Map; |
848 | $MAP = new DC::Map; |
832 | |
849 | |
833 | # hack to make SURE we find the IP address all right |
850 | # hack to make SURE we find the IP address all right |
834 | # can be removed once AnyEvent::DNS is proven stable. |
851 | # can be removed once AnyEvent::DNS is proven stable. |
835 | if ($host eq "gameserver.deliantra.net") { |
852 | if ($host eq "gameserver.deliantra.net") { |
836 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
853 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
837 | if ($_[0] ne "80.101.114.108") { # Perl |
854 | if ($_[0] ne "80.101.114.108") { # Perl |
|
|
855 | status "dns failure, trying differently"; |
|
|
856 | $host = eval { Socket::inet_ntoa Socket::inet_aton "gameserver.deliantra.net" }; |
|
|
857 | unless (defined $host) { |
838 | status "dns failure, using hardcoded address"; |
858 | status "dns failure, using hardcoded address"; |
839 | $host = "129.13.162.95"; |
859 | $host = "129.13.162.95"; |
|
|
860 | } |
840 | } |
861 | } |
841 | |
862 | |
842 | dc_connect $host, $port; |
863 | dc_connect $host, $port; |
843 | }; |
864 | }; |
844 | } else { |
865 | } else { |
… | |
… | |
911 | |
932 | |
912 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
933 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
913 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
934 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
914 | |
935 | |
915 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
936 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
|
|
937 | c_rescale => 1, |
916 | force_w => $WIDTH * 0.1, expand => 1, |
938 | force_w => $WIDTH * 0.1, expand => 1, |
917 | range => [ ($CFG->{sdl_mode}) x 3 ], |
939 | range => [ ($CFG->{sdl_mode}) x 3 ], |
918 | tooltip => $vidmode_tooltip); |
940 | tooltip => $vidmode_tooltip); |
919 | $hbox->add (my $mode_label = new DC::UI::Label |
941 | $hbox->add (my $mode_label = new DC::UI::Label |
920 | height => 0.8, template => "9999x9999@9+9", |
942 | height => 0.8, template => "9999x9999@9+9", |
… | |
… | |
1012 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
1034 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
1013 | . "then disable this option. Changes take effect immdiately.", |
1035 | . "then disable this option. Changes take effect immdiately.", |
1014 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
1036 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
1015 | ); |
1037 | ); |
1016 | |
1038 | |
|
|
1039 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Transitions"); |
|
|
1040 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1041 | state => $CFG->{smooth_transitions}, |
|
|
1042 | tooltip => "<b>Smooth Transitions</b> tries to blend the fog of war and lighting smoothly between updates. " |
|
|
1043 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
|
|
1044 | . "then disable this option. Requires Smooth Movement and OpenGL Multitexturing. Changes take effect immdiately.", |
|
|
1045 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_transitions} = $value; 0 } |
|
|
1046 | ); |
|
|
1047 | |
|
|
1048 | |
1017 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1049 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1018 | $table->add_at (1, $row++, new DC::UI::Slider |
1050 | $table->add_at (1, $row++, new DC::UI::Slider |
1019 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1051 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1020 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1052 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1021 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
1053 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
… | |
… | |
1033 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
1065 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
1034 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1066 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1035 | state => $CFG->{fow_enable}, |
1067 | state => $CFG->{fow_enable}, |
1036 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1068 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1037 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
1069 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
|
|
1070 | ); |
|
|
1071 | |
|
|
1072 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Pattern"); |
|
|
1073 | $table->add_at (1, $row++, new DC::UI::ImageButton |
|
|
1074 | tex => $DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}], |
|
|
1075 | bg => [0.3, 0.3, 0.2], |
|
|
1076 | force_w => 64, |
|
|
1077 | force_h => 64, |
|
|
1078 | tooltip => "<b>Fog of War Pattern.</b> The pattern that is overlaid over areas hidden from view. Click to cycle through various alternatives. Changes are instant.", |
|
|
1079 | on_activate => sub { |
|
|
1080 | my ($self) = @_; |
|
|
1081 | $CFG->{fow_texture} = ($CFG->{fow_texture} + 1) % @DC::MapWidget::TEX_HIDDEN; |
|
|
1082 | $self->set_texture ($DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}]); |
|
|
1083 | $MAPWIDGET->update; |
|
|
1084 | } |
1038 | ); |
1085 | ); |
1039 | |
1086 | |
1040 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1087 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1041 | $table->add_at (1, $row++, new DC::UI::Slider |
1088 | $table->add_at (1, $row++, new DC::UI::Slider |
1042 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
1089 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
… | |
… | |
1094 | |
1141 | |
1095 | my $text = !$freq |
1142 | my $text = !$freq |
1096 | ? "audio is off" |
1143 | ? "audio is off" |
1097 | : "audio is enabled\n" |
1144 | : "audio is enabled\n" |
1098 | . "frequency (Hz): $freq\n" |
1145 | . "frequency (Hz): $freq\n" |
1099 | . "channels: $chans"; |
1146 | . "channels: $chans\n" |
|
|
1147 | . "chunk decoders available: " . (join ", ", DC::MixChunk::decoders) . "\n" |
|
|
1148 | . "music decoders available: " . (join ", ", DC::MixMusic::decoders); |
1100 | |
1149 | |
1101 | $AUDIO_INFO->set_text ($text); |
1150 | $AUDIO_INFO->set_text ($text); |
1102 | } |
1151 | } |
1103 | |
1152 | |
1104 | sub audio_setup { |
1153 | sub audio_setup { |
… | |
… | |
1244 | } |
1293 | } |
1245 | |
1294 | |
1246 | sub make_gauge_window { |
1295 | sub make_gauge_window { |
1247 | my $gh = int $HEIGHT * $CFG->{gauge_size}; |
1296 | my $gh = int $HEIGHT * $CFG->{gauge_size}; |
1248 | |
1297 | |
1249 | my $win = new DC::UI::Frame ( |
1298 | $GAUGES->{win} = my $win = new DC::UI::Frame ( |
1250 | force_x => 0, |
1299 | force_x => 0, |
1251 | force_y => "max", |
1300 | force_y => "max", |
1252 | force_w => $WIDTH, |
1301 | force_w => $WIDTH, |
1253 | force_h => $gh, |
1302 | force_h => $gh, |
1254 | ); |
1303 | ); |
… | |
… | |
1270 | (new DC::UI::Empty expand => 1), |
1319 | (new DC::UI::Empty expand => 1), |
1271 | (my $hb = new DC::UI::HBox), |
1320 | (my $hb = new DC::UI::HBox), |
1272 | ], |
1321 | ], |
1273 | ); |
1322 | ); |
1274 | |
1323 | |
1275 | $hb->add (my $hg = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); |
1324 | $hb->add ($GAUGES->{hp} = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); |
1276 | $hb->add (my $mg = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); |
1325 | $hb->add ($GAUGES->{mana} = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); |
1277 | $hb->add (my $gg = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); |
1326 | $hb->add ($GAUGES->{grace} = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); |
1278 | $hb->add (my $fg = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); |
1327 | $hb->add ($GAUGES->{food} = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); |
1279 | |
|
|
1280 | $vbox->add (my $exp = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); |
|
|
1281 | $vbox->add (my $prg = new DC::UI::ExperienceProgress); |
|
|
1282 | $vbox->add (my $sklprg = new DC::UI::ExperienceProgress); |
|
|
1283 | $vbox->add (my $rng = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); |
|
|
1284 | |
|
|
1285 | $GAUGES = { |
|
|
1286 | exp => $exp, prg => $prg, sklprg => $sklprg, |
|
|
1287 | win => $win, range => $rng, |
|
|
1288 | hp => $hg, mana => $mg, grace => $gg, food => $fg, |
|
|
1289 | }; |
|
|
1290 | |
1328 | |
1291 | &set_gauge_window_fontsize; |
1329 | &set_gauge_window_fontsize; |
1292 | |
1330 | |
1293 | $win |
1331 | $win |
1294 | } |
1332 | } |
… | |
… | |
1636 | ); |
1674 | ); |
1637 | |
1675 | |
1638 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
1676 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
1639 | $table->add_at (1, 4, new DC::UI::Entry |
1677 | $table->add_at (1, 4, new DC::UI::Entry |
1640 | text => $CFG->{profile}{default}{user}, |
1678 | text => $CFG->{profile}{default}{user}, |
1641 | tooltip => "The name of your character on the server.", |
1679 | tooltip => "The name of your character on the server. The name is case-sensitive!", |
1642 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } |
1680 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } |
1643 | ); |
1681 | ); |
1644 | |
1682 | |
1645 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
1683 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
1646 | $table->add_at (1, 5, new DC::UI::Entry |
1684 | $table->add_at (1, 5, new DC::UI::Entry |
… | |
… | |
1748 | |
1786 | |
1749 | my $row = 0; |
1787 | my $row = 0; |
1750 | |
1788 | |
1751 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); |
1789 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); |
1752 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1790 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1791 | c_colspan => 2, |
1753 | state => $CFG->{show_tips}, |
1792 | state => $CFG->{show_tips}, |
1754 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
1793 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
1755 | on_changed => sub { |
1794 | on_changed => sub { |
1756 | my ($self, $value) = @_; |
1795 | my ($self, $value) = @_; |
1757 | $CFG->{show_tips} = $value; |
1796 | $CFG->{show_tips} = $value; |
… | |
… | |
1759 | } |
1798 | } |
1760 | ); |
1799 | ); |
1761 | |
1800 | |
1762 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); |
1801 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); |
1763 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
1802 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
|
|
1803 | c_colspan => 2, |
1764 | text => $CFG->{logview_max_par}, |
1804 | text => $CFG->{logview_max_par}, |
1765 | tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server " |
1805 | tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server " |
1766 | . "sends more messages than this number, older messages get removed to save memory and " |
1806 | . "sends more messages than this number, older messages get removed to save memory and " |
1767 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1807 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1768 | on_changed => sub { |
1808 | on_changed => sub { |
… | |
… | |
1770 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
1810 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
1771 | 0 |
1811 | 0 |
1772 | }, |
1812 | }, |
1773 | ); |
1813 | ); |
1774 | |
1814 | |
|
|
1815 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Config Autosave"); |
|
|
1816 | $table->add_at (1, $row, new DC::UI::CheckBox |
|
|
1817 | state => $CFG->{config_autosave}, |
|
|
1818 | tooltip => "Normally, configuration settings and the user interface layout " |
|
|
1819 | . "are saved on client exit. You can disable this behaviour by " |
|
|
1820 | . "unchecking this checkbox.", |
|
|
1821 | on_changed => sub { |
|
|
1822 | my ($self, $value) = @_; |
|
|
1823 | $CFG->{config_autosave} = $value; |
|
|
1824 | 0 |
|
|
1825 | } |
|
|
1826 | ); |
|
|
1827 | $table->add_at (2, $row++, new DC::UI::Button |
|
|
1828 | text => "Save Now", |
|
|
1829 | tooltip => "Use this to manually save configuration and UI layout when " |
|
|
1830 | . "autosave is disabled.", |
|
|
1831 | on_activate => sub { |
|
|
1832 | DC::write_cfg; |
|
|
1833 | 0 |
|
|
1834 | } |
|
|
1835 | ); |
|
|
1836 | |
1775 | $table |
1837 | $table |
1776 | } |
1838 | } |
1777 | |
1839 | |
1778 | sub autopickup_setup { |
1840 | sub autopickup_setup { |
1779 | my $r = new DC::UI::ScrolledWindow ( |
1841 | my $r = new DC::UI::ScrolledWindow ( |
… | |
… | |
1785 | col_expand => [0, 1, 0, 1], |
1847 | col_expand => [0, 1, 0, 1], |
1786 | ); |
1848 | ); |
1787 | |
1849 | |
1788 | for ( |
1850 | for ( |
1789 | ["General", 0, 0, |
1851 | ["General", 0, 0, |
1790 | ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE], |
|
|
1791 | ["Inhibit autopickup" => PICKUP_INHIBIT], |
1852 | # ["Inhibit autopickup" => PICKUP_INHIBIT], |
1792 | ["Stop before pickup" => PICKUP_STOP], |
1853 | ["Stop before pickup" => PICKUP_STOP], |
1793 | ["Debug autopickup" => PICKUP_DEBUG], |
1854 | ["Debug autopickup" => PICKUP_DEBUG], |
1794 | ], |
1855 | ], |
1795 | ["Weapons", 0, 6, |
1856 | ["Weapons", 0, 6, |
1796 | ["All weapons" => PICKUP_ALLWEAPON], |
1857 | ["All weapons" => PICKUP_ALLWEAPON], |
… | |
… | |
1844 | $::CFG->{pickup} |= $mask; |
1905 | $::CFG->{pickup} |= $mask; |
1845 | } else { |
1906 | } else { |
1846 | $::CFG->{pickup} &= ~$mask; |
1907 | $::CFG->{pickup} &= ~$mask; |
1847 | } |
1908 | } |
1848 | |
1909 | |
1849 | $::CONN->send_command ("pickup $::CFG->{pickup}") |
1910 | $::CONN->send_pickup ($::CFG->{pickup}) |
1850 | if defined $::CONN; |
1911 | if defined $::CONN; |
1851 | |
1912 | |
1852 | 0 |
1913 | 0 |
1853 | }); |
1914 | }); |
1854 | |
1915 | |
… | |
… | |
1871 | }); |
1932 | }); |
1872 | |
1933 | |
1873 | $table->add_at (3, 18, new DC::UI::Button |
1934 | $table->add_at (3, 18, new DC::UI::Button |
1874 | text => "set", |
1935 | text => "set", |
1875 | on_activate => sub { |
1936 | on_activate => sub { |
1876 | $::CONN->send_command ("pickup $::CFG->{pickup}") |
1937 | $::CONN->send_pickup ($::CFG->{pickup}) |
1877 | if defined $::CONN; |
1938 | if defined $::CONN; |
1878 | 0 |
1939 | 0 |
1879 | }); |
1940 | }); |
1880 | |
1941 | |
1881 | $r |
1942 | $r |
… | |
… | |
1994 | $PL_NOTEBOOK->set_current_page ($widget); |
2055 | $PL_NOTEBOOK->set_current_page ($widget); |
1995 | $PL_WINDOW->show; |
2056 | $PL_WINDOW->show; |
1996 | } |
2057 | } |
1997 | } |
2058 | } |
1998 | |
2059 | |
1999 | sub player_window { |
2060 | sub make_playerbook { |
2000 | my $plwin = $PL_WINDOW = new DC::UI::Toplevel |
2061 | my $plwin = $PL_WINDOW = new DC::UI::Toplevel |
2001 | x => "center", |
2062 | x => "center", |
2002 | y => "center", |
2063 | y => "center", |
2003 | force_w => $WIDTH * 9/10, |
2064 | force_w => $WIDTH * 9/10, |
2004 | force_h => $HEIGHT * 9/10, |
2065 | force_h => $HEIGHT * 9/10, |
… | |
… | |
2038 | "License, Author and Source info for media sent by the server."); |
2099 | "License, Author and Source info for media sent by the server."); |
2039 | |
2100 | |
2040 | $ntb->set_current_page ($INVENTORY_PAGE); |
2101 | $ntb->set_current_page ($INVENTORY_PAGE); |
2041 | |
2102 | |
2042 | $plwin->add ($ntb); |
2103 | $plwin->add ($ntb); |
2043 | $plwin |
|
|
2044 | } |
2104 | } |
2045 | |
2105 | |
2046 | sub keyboard_setup { |
2106 | sub keyboard_setup { |
2047 | DC::Macro::keyboard_setup |
2107 | DC::Macro::keyboard_setup |
2048 | } |
2108 | } |
2049 | |
2109 | |
2050 | sub help_window { |
2110 | sub make_help_window { |
2051 | my $win = new DC::UI::Toplevel |
2111 | my $win = new DC::UI::Toplevel |
2052 | x => 'center', |
2112 | x => 'center', |
2053 | y => 'center', |
2113 | y => 'center', |
2054 | z => 4, |
2114 | z => 4, |
2055 | name => 'doc_browser', |
2115 | name => 'doc_browser', |
… | |
… | |
2144 | |
2204 | |
2145 | $load_node->((DC::Pod::find @path)[0]); |
2205 | $load_node->((DC::Pod::find @path)[0]); |
2146 | $win->show; |
2206 | $win->show; |
2147 | }; |
2207 | }; |
2148 | |
2208 | |
2149 | $win |
2209 | $HELP_WINDOW = $win; |
2150 | } |
|
|
2151 | |
|
|
2152 | sub open_string_query { |
|
|
2153 | my ($title, $cb, $txt, $tooltip) = @_; |
|
|
2154 | my $dialog = new DC::UI::Toplevel |
|
|
2155 | x => "center", |
|
|
2156 | y => "center", |
|
|
2157 | z => 50, |
|
|
2158 | force_w => $WIDTH * 4/5, |
|
|
2159 | title => $title; |
|
|
2160 | |
|
|
2161 | $dialog->add ( |
|
|
2162 | my $e = new DC::UI::Entry |
|
|
2163 | on_activate => sub { $cb->(@_); $dialog->hide; 0 }, |
|
|
2164 | on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, |
|
|
2165 | tooltip => $tooltip |
|
|
2166 | ); |
|
|
2167 | |
|
|
2168 | $e->grab_focus; |
|
|
2169 | $e->set_text ($txt) if $txt; |
|
|
2170 | $dialog->show; |
|
|
2171 | } |
2210 | } |
2172 | |
2211 | |
2173 | sub open_quit_dialog { |
2212 | sub open_quit_dialog { |
2174 | unless ($QUIT_DIALOG) { |
2213 | unless ($QUIT_DIALOG) { |
2175 | $QUIT_DIALOG = new DC::UI::Toplevel |
2214 | $QUIT_DIALOG = new DC::UI::Toplevel |
… | |
… | |
2208 | |
2247 | |
2209 | $QUIT_DIALOG->show; |
2248 | $QUIT_DIALOG->show; |
2210 | $QUIT_DIALOG->grab_focus; |
2249 | $QUIT_DIALOG->grab_focus; |
2211 | } |
2250 | } |
2212 | |
2251 | |
|
|
2252 | sub make_menubar { |
|
|
2253 | $MENUFRAME = new DC::UI::Toplevel |
|
|
2254 | border => 0, |
|
|
2255 | force_x => 0, |
|
|
2256 | force_y => 0, |
|
|
2257 | force_w => $::WIDTH, |
|
|
2258 | child => ($MENUBAR = new DC::UI::HBox), |
|
|
2259 | ; |
|
|
2260 | |
|
|
2261 | $MENUBAR->add ($BUTTONBAR = new DC::UI::Buttonbar); |
|
|
2262 | |
|
|
2263 | # XXX: this has to be done before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
|
|
2264 | make_gauge_window->show; |
|
|
2265 | |
|
|
2266 | # $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
|
|
2267 | # tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
|
|
2268 | |
|
|
2269 | make_playerbook; |
|
|
2270 | |
|
|
2271 | $MENUPOPUP = DC::UI::Menu->new (items => [ |
|
|
2272 | ["Setup…\tF9" , sub { $SETUP_DIALOG->toggle_visibility }], |
|
|
2273 | ["Playerbook…\tTab" , sub { $PL_WINDOW ->toggle_visibility }], |
|
|
2274 | ["…Statistics\tF2" , sub { toggle_player_page ($::STATS_PAGE) }], |
|
|
2275 | ["…Skills\tF3" , sub { toggle_player_page ($::SKILL_PAGE) }], |
|
|
2276 | ["…Spells\tF4" , sub { toggle_player_page ($::SPELL_PAGE) }], |
|
|
2277 | ["…Inventory\tF5" , sub { toggle_player_page ($::INVENTORY_PAGE) }], |
|
|
2278 | ["Help Browser…\tF1" , sub { $HELP_WINDOW ->toggle_visibility }], |
|
|
2279 | ["Quit…" , sub { |
|
|
2280 | if ($CONN) { |
|
|
2281 | open_quit_dialog; |
|
|
2282 | } else { |
|
|
2283 | EV::unloop EV::UNLOOP_ALL; |
|
|
2284 | } |
|
|
2285 | }], |
|
|
2286 | ]); |
|
|
2287 | |
|
|
2288 | $BUTTONBAR->add (new DC::UI::Button text => "Menu…", |
|
|
2289 | tooltip => "Shows the main menu", |
|
|
2290 | on_button_down => sub { |
|
|
2291 | my ($self, $ev) = @_; |
|
|
2292 | local $ev->{x} = 0; |
|
|
2293 | local $ev->{y} = 0; |
|
|
2294 | $MENUPOPUP->popup ($ev); |
|
|
2295 | }, |
|
|
2296 | ); |
|
|
2297 | |
|
|
2298 | $MENUBAR->add ($GAUGES->{exp} = new DC::UI::ExperienceProgress |
|
|
2299 | padding_x => 6, |
|
|
2300 | padding_y => 3, |
|
|
2301 | tooltip => "This progress bar shows your overall experience and your progress towards the next character level.", |
|
|
2302 | template => " Exp: 888,888,888,888 (lvl 188) ", |
|
|
2303 | ); |
|
|
2304 | |
|
|
2305 | $MENUBAR->add ($PICKUP_ENABLE = new DC::UI::CheckBox # checkbox bad, button better? |
|
|
2306 | tooltip => "Automatic Pickup Enable - when this checkbox is enabled, then your character " |
|
|
2307 | . "will automatically pick up items as defined by your item pickup settings " |
|
|
2308 | . "in the playerbook. Often (e.g. in apartments) you want to temporarily " |
|
|
2309 | . "disable autopickup by disabling this checkbox.", |
|
|
2310 | state => $CFG->{pickup} & PICKUP_INHIBIT ? 0 : 1, |
|
|
2311 | on_changed => sub { |
|
|
2312 | my ($self, $value) = @_; |
|
|
2313 | $CFG->{pickup} &= ~PICKUP_INHIBIT; |
|
|
2314 | $CFG->{pickup} |= PICKUP_INHIBIT unless $_[1]; |
|
|
2315 | $CONN->send_pickup ($CFG->{pickup}) |
|
|
2316 | if $CONN; |
|
|
2317 | }, |
|
|
2318 | ); |
|
|
2319 | |
|
|
2320 | $MENUBAR->add ($GAUGES->{skillexp} = new DC::UI::ExperienceProgress |
|
|
2321 | c_rescale => 1, |
|
|
2322 | padding_x => 6, |
|
|
2323 | padding_y => 3, |
|
|
2324 | force_w => $::WIDTH * 0.2, |
|
|
2325 | tooltip => "This progress bar shows the currently used skill and your progress towards the next skill level of that skill.", |
|
|
2326 | template => "two handed weapons 99%", |
|
|
2327 | ); |
|
|
2328 | |
|
|
2329 | $MENUBAR->add ($GAUGES->{range} = new DC::UI::Label |
|
|
2330 | expand => 1, |
|
|
2331 | align => 1, can_hover => 1, can_events => 1, |
|
|
2332 | text => "Range and Combat Slots", |
|
|
2333 | tooltip => "#stat_ranged", |
|
|
2334 | ); |
|
|
2335 | |
|
|
2336 | $MENUFRAME->show; |
|
|
2337 | } |
|
|
2338 | |
|
|
2339 | sub open_string_query { |
|
|
2340 | my ($title, $cb, $txt, $tooltip) = @_; |
|
|
2341 | my $dialog = new DC::UI::Toplevel |
|
|
2342 | x => "center", |
|
|
2343 | y => "center", |
|
|
2344 | z => 50, |
|
|
2345 | force_w => $WIDTH * 4/5, |
|
|
2346 | title => $title; |
|
|
2347 | |
|
|
2348 | $dialog->add ( |
|
|
2349 | my $e = new DC::UI::Entry |
|
|
2350 | on_activate => sub { $cb->(@_); $dialog->hide; 0 }, |
|
|
2351 | on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, |
|
|
2352 | tooltip => $tooltip |
|
|
2353 | ); |
|
|
2354 | |
|
|
2355 | $e->grab_focus; |
|
|
2356 | $e->set_text ($txt) if $txt; |
|
|
2357 | $dialog->show; |
|
|
2358 | } |
|
|
2359 | |
2213 | sub show_tip_of_the_day { |
2360 | sub show_tip_of_the_day { |
2214 | # find all tips |
2361 | # find all tips |
2215 | my @tod = DC::Pod::find tip_of_the_day => "*"; |
2362 | my @tod = DC::Pod::find tip_of_the_day => "*"; |
2216 | |
2363 | |
2217 | DC::DB::get state => "tip_of_the_day", sub { |
2364 | DC::DB::get state => "tip_of_the_day", sub { |
… | |
… | |
2356 | |
2503 | |
2357 | (new DC::UI::Frame |
2504 | (new DC::UI::Frame |
2358 | bg => [0, 0, 0, 0.4], |
2505 | bg => [0, 0, 0, 0.4], |
2359 | force_x => 0, |
2506 | force_x => 0, |
2360 | force_y => "max", |
2507 | force_y => "max", |
2361 | child => (my $LR = new DC::UI::VBox), |
2508 | child => (my $LL = new DC::UI::VBox), |
2362 | )->show; |
2509 | )->show; |
2363 | |
2510 | |
2364 | $LR->add ($STATUSBOX); |
2511 | $LL->add ($STATUSBOX); |
2365 | $LR->add ($MODBOX); |
2512 | $LL->add ($MODBOX); |
2366 | $LR->add (new DC::UI::Label |
2513 | $LL->add (new DC::UI::Label |
2367 | align => 0, |
2514 | align => 0, |
2368 | markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode", |
2515 | markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode", |
2369 | fontsize => 0.5, |
2516 | fontsize => 0.5, |
2370 | fg => [1, 1, 0, 0.7], |
2517 | fg => [1, 1, 0, 0.7], |
2371 | ); |
2518 | ); |
2372 | |
2519 | |
2373 | DC::UI::Toplevel->new ( |
2520 | DC::UI::Toplevel->new ( |
2374 | title => "Minimap", |
2521 | title => "Minimap", |
2375 | name => "mapmap", |
2522 | name => "mapmap", |
2376 | x => 0, |
2523 | x => 0, |
2377 | y => $FONTSIZE + 8, |
2524 | y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar |
2378 | border_bg => [1, 1, 1, 192/255], |
2525 | border_bg => [1, 1, 1, 192/255], |
2379 | bg => [1, 1, 1, 0], |
2526 | bg => [1, 1, 1, 0], |
2380 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2527 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2381 | tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.", |
2528 | tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.", |
2382 | ), |
2529 | ), |
… | |
… | |
2411 | $METASERVER = metaserver_dialog; |
2558 | $METASERVER = metaserver_dialog; |
2412 | # the name is changed to not conflict with the older name as users could have hidden it |
2559 | # the name is changed to not conflict with the older name as users could have hidden it |
2413 | $MESSAGE_WINDOW = new DC::UI::Dockbar |
2560 | $MESSAGE_WINDOW = new DC::UI::Dockbar |
2414 | name => "message_window2", |
2561 | name => "message_window2", |
2415 | title => 'Messages', |
2562 | title => 'Messages', |
|
|
2563 | y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar |
2416 | force_w => $::WIDTH * 0.6, |
2564 | force_w => $::WIDTH * 0.6, |
2417 | force_h => $::HEIGHT * 0.25, |
2565 | force_h => $::HEIGHT * 0.25, |
2418 | ; |
2566 | ; |
2419 | |
2567 | |
2420 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
2568 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
… | |
… | |
2440 | . "After pressing the combo the binding will be saved automatically and the " |
2588 | . "After pressing the combo the binding will be saved automatically and the " |
2441 | . "binding editor closes"); |
2589 | . "binding editor closes"); |
2442 | $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, |
2590 | $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, |
2443 | "Some debuggin' options. Do not ask."); |
2591 | "Some debuggin' options. Do not ask."); |
2444 | |
2592 | |
2445 | $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top |
2593 | make_help_window; |
|
|
2594 | make_menubar; |
2446 | |
2595 | |
2447 | $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG, |
|
|
2448 | tooltip => "Toggles a dialog where you can configure all aspects of this client."); |
|
|
2449 | |
|
|
2450 | # $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
|
|
2451 | # tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
|
|
2452 | |
|
|
2453 | make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
|
|
2454 | |
|
|
2455 | $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window, |
|
|
2456 | tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats."); |
|
|
2457 | |
|
|
2458 | $BUTTONBAR->add (new DC::UI::Button |
|
|
2459 | text => "Save Config", |
|
|
2460 | tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.", |
|
|
2461 | on_activate => sub { |
|
|
2462 | $::CFG->{layout} = DC::UI::get_layout; |
|
|
2463 | DC::write_cfg; |
|
|
2464 | status "Configuration Saved"; |
|
|
2465 | 0 |
|
|
2466 | }, |
|
|
2467 | ); |
|
|
2468 | |
|
|
2469 | $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window, |
|
|
2470 | tooltip => "View Documentation"); |
|
|
2471 | |
|
|
2472 | $BUTTONBAR->add (new DC::UI::Button |
|
|
2473 | text => "Quit", |
|
|
2474 | tooltip => "Terminates the program", |
|
|
2475 | on_activate => sub { |
|
|
2476 | if ($CONN) { |
|
|
2477 | open_quit_dialog; |
|
|
2478 | } else { |
|
|
2479 | EV::unloop EV::UNLOOP_ALL; |
|
|
2480 | } |
|
|
2481 | 0 |
|
|
2482 | }, |
|
|
2483 | ); |
|
|
2484 | |
|
|
2485 | $BUTTONBAR->show; |
|
|
2486 | $SETUP_DIALOG->show; |
2596 | $SETUP_DIALOG->show; |
2487 | $MESSAGE_WINDOW->show; |
2597 | $MESSAGE_WINDOW->show; |
2488 | } |
2598 | } |
2489 | |
2599 | |
2490 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
2600 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
2491 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2601 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2492 | |
2602 | |
2493 | $CAVEAT_LABEL->set_text ("None :)"); |
2603 | $CAVEAT_LABEL->set_text ("None :)"); |
|
|
2604 | $CAVEAT_LABEL->set_text ("Apple/NVIDIA Texture bug (slow)") |
|
|
2605 | if $DC::OpenGL::APPLE_NVIDIA_BUG; |
2494 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2606 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2495 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
2607 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
2496 | |
2608 | |
2497 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2609 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2498 | } |
2610 | } |
… | |
… | |
2526 | my $want_refresh = EV::prepare_ns \&force_refresh; |
2638 | my $want_refresh = EV::prepare_ns \&force_refresh; |
2527 | |
2639 | |
2528 | my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub { |
2640 | my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub { |
2529 | $NOW = EV::now; |
2641 | $NOW = EV::now; |
2530 | |
2642 | |
2531 | ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) |
2643 | ($SDL_CB[$_->{type}] || sub { warn "unhandled event $_->{type}" })->($_) |
2532 | for DC::poll_events; |
2644 | for DC::poll_events; |
2533 | |
2645 | |
2534 | if (%animate_object) { |
2646 | if (%animate_object) { |
2535 | $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
2647 | $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
2536 | $WANT_REFRESH = 1; |
2648 | $WANT_REFRESH = 1; |
… | |
… | |
2548 | sub animation_stop { |
2660 | sub animation_stop { |
2549 | my ($widget) = @_; |
2661 | my ($widget) = @_; |
2550 | delete $animate_object{$widget}; |
2662 | delete $animate_object{$widget}; |
2551 | } |
2663 | } |
2552 | |
2664 | |
2553 | %SDL_CB = ( |
|
|
2554 | DC::SDL_QUIT => sub { |
2665 | $SDL_CB[DC::SDL_QUIT] = sub { |
2555 | crash "SDL_QUIT"; |
2666 | crash "SDL_QUIT"; |
2556 | EV::unloop EV::UNLOOP_ALL; |
2667 | EV::unloop EV::UNLOOP_ALL; |
2557 | }, |
2668 | }; |
2558 | DC::SDL_VIDEORESIZE => sub { |
2669 | $SDL_CB[DC::SDL_VIDEORESIZE] = sub { }; |
2559 | }, |
|
|
2560 | DC::SDL_VIDEOEXPOSE => sub { |
2670 | $SDL_CB[DC::SDL_VIDEOEXPOSE] = sub { |
2561 | DC::UI::full_refresh; |
2671 | DC::UI::full_refresh; |
2562 | }, |
2672 | }; |
2563 | DC::SDL_ACTIVEEVENT => sub { |
2673 | $SDL_CB[DC::SDL_ACTIVEEVENT] = sub { |
2564 | # not useful, as APPACTIVE includes only iconified state, not unmapped |
2674 | # not useful, as APPACTIVE includes only iconified state, not unmapped |
2565 | # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# |
2675 | # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# |
2566 | # printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# |
2676 | # printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# |
2567 | # printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; |
2677 | # printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; |
2568 | # printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; |
2678 | # printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; |
2569 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2679 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2570 | }, |
2680 | }; |
2571 | DC::SDL_KEYDOWN => sub { |
2681 | $SDL_CB[DC::SDL_KEYDOWN] = sub { |
2572 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2682 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2573 | # alt-enter |
2683 | # alt-enter |
2574 | video_shutdown; |
2684 | video_shutdown; |
2575 | $FULLSCREEN_ENABLE->toggle; |
2685 | $FULLSCREEN_ENABLE->toggle; |
2576 | video_init; |
2686 | video_init; |
2577 | } else { |
2687 | } else { |
2578 | &DC::UI::feed_sdl_key_down_event; |
2688 | &DC::UI::feed_sdl_key_down_event; |
2579 | } |
2689 | } |
2580 | update_modbox; |
2690 | update_modbox; |
2581 | }, |
2691 | }; |
2582 | DC::SDL_KEYUP => sub { |
2692 | $SDL_CB[DC::SDL_KEYUP] = sub { |
2583 | &DC::UI::feed_sdl_key_up_event; |
2693 | &DC::UI::feed_sdl_key_up_event; |
2584 | update_modbox; |
2694 | update_modbox; |
2585 | }, |
2695 | }; |
2586 | DC::SDL_MOUSEMOTION => \&DC::UI::feed_sdl_motion_event, |
2696 | $SDL_CB[DC::SDL_MOUSEMOTION] = \&DC::UI::feed_sdl_motion_event, |
2587 | DC::SDL_MOUSEBUTTONDOWN => \&DC::UI::feed_sdl_button_down_event, |
2697 | $SDL_CB[DC::SDL_MOUSEBUTTONDOWN] = \&DC::UI::feed_sdl_button_down_event, |
2588 | DC::SDL_MOUSEBUTTONUP => \&DC::UI::feed_sdl_button_up_event, |
2698 | $SDL_CB[DC::SDL_MOUSEBUTTONUP] = \&DC::UI::feed_sdl_button_up_event, |
2589 | DC::SDL_USEREVENT => sub { |
2699 | $SDL_CB[DC::SDL_USEREVENT] = sub { |
2590 | if ($_[0]{code} == 1) { |
2700 | if ($_[0]{code} == 1) { |
2591 | audio_channel_finished $_[0]{data1}; |
2701 | audio_channel_finished $_[0]{data1}; |
2592 | } elsif ($_[0]{code} == 0) { |
2702 | } elsif ($_[0]{code} == 0) { |
2593 | audio_music_finished; |
2703 | audio_music_finished; |
2594 | } |
|
|
2595 | }, |
2704 | } |
2596 | ); |
2705 | }; |
2597 | |
2706 | |
2598 | ############################################################################# |
2707 | ############################################################################# |
2599 | |
2708 | |
2600 | $SIG{INT} = $SIG{TERM} = sub { |
2709 | $SIG{INT} = $SIG{TERM} = sub { |
2601 | EV::unloop; |
2710 | EV::unloop; |
2602 | #d# TODO calling exit here hangs the process in some futex |
2711 | #d# TODO calling exit here hangs the process in some futex |
2603 | }; |
2712 | }; |
2604 | |
|
|
2605 | # initialise the resolver now, as vista forces us back to the desktop |
|
|
2606 | # when doing this. |
|
|
2607 | AnyEvent::DNS::resolver; |
|
|
2608 | |
2713 | |
2609 | # due to mac os x + sdl combined braindamage, we need this contortion |
2714 | # due to mac os x + sdl combined braindamage, we need this contortion |
2610 | sub main { |
2715 | sub main { |
2611 | { |
2716 | { |
2612 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2717 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
… | |
… | |
2631 | DC::DB::open_db; |
2736 | DC::DB::open_db; |
2632 | |
2737 | |
2633 | DC::UI::set_layout ($::CFG->{layout}); |
2738 | DC::UI::set_layout ($::CFG->{layout}); |
2634 | |
2739 | |
2635 | my %DEF_CFG = ( |
2740 | my %DEF_CFG = ( |
|
|
2741 | config_autosave => 1, |
2636 | sdl_mode => undef, |
2742 | sdl_mode => undef, |
2637 | fullscreen => 1, |
2743 | fullscreen => 1, |
2638 | fast => 0, |
2744 | fast => 0, |
2639 | force_opengl11 => undef, |
2745 | force_opengl11 => undef, |
2640 | disable_alpha => 0, |
2746 | disable_alpha => 0, |
2641 | smooth_movement => 1, |
2747 | smooth_movement => 1, |
|
|
2748 | smooth_transitions => 1, |
2642 | texture_compression => 1, |
2749 | texture_compression => 1, |
2643 | map_scale => 1, |
2750 | map_scale => 1, |
2644 | fow_enable => 1, |
2751 | fow_enable => 1, |
2645 | fow_intensity => 0, |
2752 | fow_intensity => 0, |
|
|
2753 | fow_texture => 0, |
2646 | map_smoothing => 1, |
2754 | map_smoothing => 1, |
2647 | gui_fontsize => 1, |
2755 | gui_fontsize => 1, |
2648 | log_fontsize => 0.7, |
2756 | log_fontsize => 0.7, |
2649 | gauge_fontsize => 1, |
2757 | gauge_fontsize => 1, |
2650 | gauge_size => 0.35, |
2758 | gauge_size => 0.35, |
… | |
… | |
2658 | effects_enable => 1, |
2766 | effects_enable => 1, |
2659 | effects_volume => 1, |
2767 | effects_volume => 1, |
2660 | bgm_enable => 1, |
2768 | bgm_enable => 1, |
2661 | bgm_volume => 0.5, |
2769 | bgm_volume => 0.5, |
2662 | output_rate => "", |
2770 | output_rate => "", |
2663 | pickup => 0, |
2771 | pickup => PICKUP_SPELLBOOK | PICKUP_SKILLSCROLL | PICKUP_VALUABLES, |
2664 | inv_sort => "mtime", |
2772 | inv_sort => "mtime", |
2665 | default => "profile", # default profile |
2773 | default => "profile", # default profile |
2666 | show_tips => 1, |
2774 | show_tips => 1, |
2667 | logview_max_par => 1000, |
2775 | logview_max_par => 1000, |
2668 | shift_fire_stop => 0, |
2776 | shift_fire_stop => 0, |
2669 | uitheme => "wood", |
2777 | uitheme => "wood", |
2670 | ); |
2778 | map_shift_x => -24, # arbitrary |
|
|
2779 | map_shift_y => +24, # arbitrary |
2671 | |
2780 | ); |
|
|
2781 | |
2672 | while (my ($k, $v) = each %DEF_CFG) { |
2782 | while (my ($k, $v) = each %DEF_CFG) { |
2673 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2783 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2674 | } |
2784 | } |
2675 | |
2785 | |
2676 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2786 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2677 | $PROFILE = $CFG->{profile}{default}; |
2787 | $PROFILE = $CFG->{profile}{default}; |
|
|
2788 | |
|
|
2789 | $PROFILE->{host} = $ARGV[0] if @ARGV > 0; |
|
|
2790 | $PROFILE->{user} = $ARGV[1] if @ARGV > 1; |
|
|
2791 | $PROFILE->{password} = $ARGV[2] if @ARGV > 2; |
2678 | |
2792 | |
2679 | # convert old bindings (only default profile matters) |
2793 | # convert old bindings (only default profile matters) |
2680 | if (my $bindings = delete $PROFILE->{bindings}) { |
2794 | if (my $bindings = delete $PROFILE->{bindings}) { |
2681 | while (my ($mod, $syms) = each %$bindings) { |
2795 | while (my ($mod, $syms) = each %$bindings) { |
2682 | while (my ($sym, $cmds) = each %$syms) { |
2796 | while (my ($sym, $cmds) = each %$syms) { |
… | |
… | |
2688 | } |
2802 | } |
2689 | } |
2803 | } |
2690 | |
2804 | |
2691 | sdl_init; |
2805 | sdl_init; |
2692 | |
2806 | |
|
|
2807 | $ENV{FONTCONFIG_FILE} = DC::find_rcfile "fonts/fonts.conf"; |
|
|
2808 | $ENV{FONTCONFIG_DIR} = DC::find_rcfile "fonts"; |
|
|
2809 | |
2693 | { |
2810 | { |
2694 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2811 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2695 | DejaVuSans.ttf |
2812 | DejaVuSans.ttf |
2696 | DejaVuSansMono.ttf |
2813 | DejaVuSansMono.ttf |
2697 | DejaVuSans-Bold.ttf |
2814 | DejaVuSans-Bold.ttf |
2698 | DejaVuSansMono-Bold.ttf |
2815 | DejaVuSansMono-Bold.ttf |
2699 | DejaVuSans-Oblique.ttf |
2816 | DejaVuSans-Oblique.ttf |
2700 | DejaVuSansMono-Oblique.ttf |
2817 | DejaVuSansMono-Oblique.ttf |
2701 | DejaVuSans-BoldOblique.ttf |
2818 | DejaVuSans-BoldOblique.ttf |
2702 | DejaVuSansMono-BoldOblique.ttf |
2819 | DejaVuSansMono-BoldOblique.ttf |
|
|
2820 | mona.ttf |
2703 | ); |
2821 | ); |
2704 | |
2822 | |
2705 | DC::add_font $_ for @fonts; |
2823 | DC::add_font $_ for @fonts; |
2706 | |
2824 | |
2707 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2825 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2708 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2826 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2709 | |
2827 | |
2710 | $FONT_PROP->make_default; |
2828 | $FONT_PROP->make_default; |
2711 | |
2829 | |
… | |
… | |
2737 | }; |
2855 | }; |
2738 | |
2856 | |
2739 | delete $SIG{__DIE__}; |
2857 | delete $SIG{__DIE__}; |
2740 | EV::loop; |
2858 | EV::loop; |
2741 | |
2859 | |
|
|
2860 | DC::write_cfg if $CFG->{config_autosave}; |
|
|
2861 | |
2742 | #video_shutdown; |
2862 | #video_shutdown; |
2743 | #audio_shutdown; |
2863 | #audio_shutdown; |
|
|
2864 | |
2744 | DC::OpenGL::quit; |
2865 | DC::OpenGL::quit; |
2745 | DC::SDL_Quit; |
2866 | DC::SDL_Quit; |
2746 | DC::DB::Server::stop; |
2867 | DC::DB::Server::stop; |
2747 | } |
2868 | } |
2748 | |
2869 | |