… | |
… | |
56 | |
56 | |
57 | if ($^O eq "MSWin32") { |
57 | if ($^O eq "MSWin32") { |
58 | # pango is relocatable on win32 |
58 | # pango is relocatable on win32 |
59 | } else { |
59 | } else { |
60 | # OS X |
60 | # OS X |
61 | $ENV{FONTCONFIG_FILE} = "$root/fonts.conf"; # no effect??!?! |
|
|
62 | $ENV{FONTCONFIG_DIR} = $root; # no effect??!?! |
|
|
63 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
61 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
64 | $ENV{DYLD_LIBRARY_PATH} = $root; |
62 | $ENV{DYLD_LIBRARY_PATH} = $root; |
65 | chdir $root; # for pango modules, maybe other things |
63 | chdir $root; # for pango modules, maybe other things |
66 | } |
64 | } |
67 | |
65 | |
68 | unshift @INC, $root; |
66 | unshift @INC, $root; |
69 | } |
67 | } |
70 | } |
68 | } |
71 | |
69 | |
72 | # prepend private library directory |
70 | # prepend private library directory and prepare env |
73 | BEGIN { |
71 | BEGIN { |
74 | for (grep !ref, @INC) { |
72 | for (grep !ref, @INC) { |
75 | my $path = "$_/Deliantra/Client/private"; |
73 | my $path = "$_/Deliantra/Client/private"; |
76 | if (-d $path) { |
74 | if (-d $path) { |
77 | unshift @INC, $path; |
75 | unshift @INC, $path; |
… | |
… | |
135 | crash "CRASH/EV::DIED: $@" => 0; |
133 | crash "CRASH/EV::DIED: $@" => 0; |
136 | DC::fatal Carp::longmess $@; |
134 | DC::fatal Carp::longmess $@; |
137 | }; |
135 | }; |
138 | |
136 | |
139 | my $MAX_FPS = 60; |
137 | my $MAX_FPS = 60; |
|
|
138 | |
|
|
139 | our $DEFAULT_SERVER = "gameserver.deliantra.net"; |
140 | |
140 | |
141 | our $META_SERVER = "http://metaserver.schmorp.de/current.json"; |
141 | our $META_SERVER = "http://metaserver.schmorp.de/current.json"; |
142 | |
142 | |
143 | our $LAST_REFRESH; |
143 | our $LAST_REFRESH; |
144 | our $NOW; |
144 | our $NOW; |
… | |
… | |
541 | sub audio_tab_update; |
541 | sub audio_tab_update; |
542 | audio_tab_update; |
542 | audio_tab_update; |
543 | } |
543 | } |
544 | |
544 | |
545 | sub audio_shutdown { |
545 | sub audio_shutdown { |
|
|
546 | if ($SDL_MIXER) { |
|
|
547 | DC::MixMusic::halt; |
|
|
548 | DC::Mix_AllocateChannels 0; |
|
|
549 | } |
|
|
550 | |
546 | undef $MUSIC_PLAYER; |
551 | undef $MUSIC_PLAYER; |
547 | undef $MUSIC_PLAYING_META; |
552 | undef $MUSIC_PLAYING_META; |
548 | undef $MUSIC_PLAYING_DATA; |
553 | undef $MUSIC_PLAYING_DATA; |
549 | |
554 | |
550 | $MUSIC_WANT = []; |
555 | $MUSIC_WANT = []; |
… | |
… | |
818 | |
823 | |
819 | on_connect => sub { |
824 | on_connect => sub { |
820 | if ($_[0]) { |
825 | if ($_[0]) { |
821 | DC::lowdelay fileno $CONN->{fh}; |
826 | DC::lowdelay fileno $CONN->{fh}; |
822 | |
827 | |
823 | status "login successful"; |
828 | status "successfully connected to the server"; |
824 | } else { |
829 | } else { |
825 | undef $CONN; |
830 | undef $CONN; |
826 | status "unable to connect: $!"; |
831 | status "unable to connect: $!"; |
827 | stop_game(); |
832 | stop_game(); |
828 | } |
833 | } |
… | |
… | |
830 | ; |
835 | ; |
831 | } |
836 | } |
832 | |
837 | |
833 | sub start_game { |
838 | sub start_game { |
834 | status "logging in..."; |
839 | status "logging in..."; |
|
|
840 | |
|
|
841 | my $server = $PROFILE->{host} || $DEFAULT_SERVER; |
|
|
842 | my ($host, $port) = AnyEvent::Socket::parse_hostport $server, "deliantra=13327" |
|
|
843 | or return status "$server: unable to parse server address, try an empty field."; |
835 | |
844 | |
836 | $LOGIN_BUTTON->set_text ("Logout"); |
845 | $LOGIN_BUTTON->set_text ("Logout"); |
837 | $SETUP_DIALOG->hide; |
846 | $SETUP_DIALOG->hide; |
838 | |
|
|
839 | my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327"; |
|
|
840 | |
847 | |
841 | $MAP = new DC::Map; |
848 | $MAP = new DC::Map; |
842 | |
849 | |
843 | # hack to make SURE we find the IP address all right |
850 | # hack to make SURE we find the IP address all right |
844 | # can be removed once AnyEvent::DNS is proven stable. |
851 | # can be removed once AnyEvent::DNS is proven stable. |
845 | if ($host eq "gameserver.deliantra.net") { |
852 | if ($host eq "gameserver.deliantra.net") { |
846 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
853 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
847 | if ($_[0] ne "80.101.114.108") { # Perl |
854 | if ($_[0] ne "80.101.114.108") { # Perl |
|
|
855 | status "dns failure, trying differently"; |
|
|
856 | $host = eval { Socket::inet_ntoa Socket::inet_aton "gameserver.deliantra.net" }; |
|
|
857 | unless (defined $host) { |
848 | status "dns failure, using hardcoded address"; |
858 | status "dns failure, using hardcoded address"; |
849 | $host = "129.13.162.95"; |
859 | $host = "129.13.162.95"; |
|
|
860 | } |
850 | } |
861 | } |
851 | |
862 | |
852 | dc_connect $host, $port; |
863 | dc_connect $host, $port; |
853 | }; |
864 | }; |
854 | } else { |
865 | } else { |
… | |
… | |
1023 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
1034 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
1024 | . "then disable this option. Changes take effect immdiately.", |
1035 | . "then disable this option. Changes take effect immdiately.", |
1025 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
1036 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
1026 | ); |
1037 | ); |
1027 | |
1038 | |
|
|
1039 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Transitions"); |
|
|
1040 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1041 | state => $CFG->{smooth_transitions}, |
|
|
1042 | tooltip => "<b>Smooth Transitions</b> tries to blend the fog of war and lighting smoothly between updates. " |
|
|
1043 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
|
|
1044 | . "then disable this option. Requires Smooth Movement and OpenGL Multitexturing. Changes take effect immdiately.", |
|
|
1045 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_transitions} = $value; 0 } |
|
|
1046 | ); |
|
|
1047 | |
|
|
1048 | |
1028 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1049 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1029 | $table->add_at (1, $row++, new DC::UI::Slider |
1050 | $table->add_at (1, $row++, new DC::UI::Slider |
1030 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1051 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1031 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1052 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1032 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
1053 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
… | |
… | |
1044 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
1065 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
1045 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1066 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1046 | state => $CFG->{fow_enable}, |
1067 | state => $CFG->{fow_enable}, |
1047 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1068 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1048 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
1069 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
|
|
1070 | ); |
|
|
1071 | |
|
|
1072 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Pattern"); |
|
|
1073 | $table->add_at (1, $row++, new DC::UI::ImageButton |
|
|
1074 | tex => $DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}], |
|
|
1075 | bg => [0.3, 0.3, 0.2], |
|
|
1076 | force_w => 64, |
|
|
1077 | force_h => 64, |
|
|
1078 | tooltip => "<b>Fog of War Pattern.</b> The pattern that is overlaid over areas hidden from view. Click to cycle through various alternatives. Changes are instant.", |
|
|
1079 | on_activate => sub { |
|
|
1080 | my ($self) = @_; |
|
|
1081 | $CFG->{fow_texture} = ($CFG->{fow_texture} + 1) % @DC::MapWidget::TEX_HIDDEN; |
|
|
1082 | $self->set_texture ($DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}]); |
|
|
1083 | $MAPWIDGET->update; |
|
|
1084 | } |
1049 | ); |
1085 | ); |
1050 | |
1086 | |
1051 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1087 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1052 | $table->add_at (1, $row++, new DC::UI::Slider |
1088 | $table->add_at (1, $row++, new DC::UI::Slider |
1053 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
1089 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
… | |
… | |
1105 | |
1141 | |
1106 | my $text = !$freq |
1142 | my $text = !$freq |
1107 | ? "audio is off" |
1143 | ? "audio is off" |
1108 | : "audio is enabled\n" |
1144 | : "audio is enabled\n" |
1109 | . "frequency (Hz): $freq\n" |
1145 | . "frequency (Hz): $freq\n" |
1110 | . "channels: $chans"; |
1146 | . "channels: $chans\n" |
|
|
1147 | . "chunk decoders available: " . (join ", ", DC::MixChunk::decoders) . "\n" |
|
|
1148 | . "music decoders available: " . (join ", ", DC::MixMusic::decoders); |
1111 | |
1149 | |
1112 | $AUDIO_INFO->set_text ($text); |
1150 | $AUDIO_INFO->set_text ($text); |
1113 | } |
1151 | } |
1114 | |
1152 | |
1115 | sub audio_setup { |
1153 | sub audio_setup { |
… | |
… | |
2481 | |
2519 | |
2482 | DC::UI::Toplevel->new ( |
2520 | DC::UI::Toplevel->new ( |
2483 | title => "Minimap", |
2521 | title => "Minimap", |
2484 | name => "mapmap", |
2522 | name => "mapmap", |
2485 | x => 0, |
2523 | x => 0, |
2486 | y => $FONTSIZE + 8, |
2524 | y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar |
2487 | border_bg => [1, 1, 1, 192/255], |
2525 | border_bg => [1, 1, 1, 192/255], |
2488 | bg => [1, 1, 1, 0], |
2526 | bg => [1, 1, 1, 0], |
2489 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2527 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2490 | tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.", |
2528 | tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.", |
2491 | ), |
2529 | ), |
… | |
… | |
2520 | $METASERVER = metaserver_dialog; |
2558 | $METASERVER = metaserver_dialog; |
2521 | # the name is changed to not conflict with the older name as users could have hidden it |
2559 | # the name is changed to not conflict with the older name as users could have hidden it |
2522 | $MESSAGE_WINDOW = new DC::UI::Dockbar |
2560 | $MESSAGE_WINDOW = new DC::UI::Dockbar |
2523 | name => "message_window2", |
2561 | name => "message_window2", |
2524 | title => 'Messages', |
2562 | title => 'Messages', |
|
|
2563 | y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar |
2525 | force_w => $::WIDTH * 0.6, |
2564 | force_w => $::WIDTH * 0.6, |
2526 | force_h => $::HEIGHT * 0.25, |
2565 | force_h => $::HEIGHT * 0.25, |
2527 | ; |
2566 | ; |
2528 | |
2567 | |
2529 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
2568 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
… | |
… | |
2560 | |
2599 | |
2561 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
2600 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
2562 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2601 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2563 | |
2602 | |
2564 | $CAVEAT_LABEL->set_text ("None :)"); |
2603 | $CAVEAT_LABEL->set_text ("None :)"); |
|
|
2604 | $CAVEAT_LABEL->set_text ("Apple/NVIDIA Texture bug (slow)") |
|
|
2605 | if $DC::OpenGL::APPLE_NVIDIA_BUG; |
2565 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2606 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2566 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
2607 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
2567 | |
2608 | |
2568 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2609 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2569 | } |
2610 | } |
… | |
… | |
2702 | fullscreen => 1, |
2743 | fullscreen => 1, |
2703 | fast => 0, |
2744 | fast => 0, |
2704 | force_opengl11 => undef, |
2745 | force_opengl11 => undef, |
2705 | disable_alpha => 0, |
2746 | disable_alpha => 0, |
2706 | smooth_movement => 1, |
2747 | smooth_movement => 1, |
|
|
2748 | smooth_transitions => 1, |
2707 | texture_compression => 1, |
2749 | texture_compression => 1, |
2708 | map_scale => 1, |
2750 | map_scale => 1, |
2709 | fow_enable => 1, |
2751 | fow_enable => 1, |
2710 | fow_intensity => 0, |
2752 | fow_intensity => 0, |
|
|
2753 | fow_texture => 0, |
2711 | map_smoothing => 1, |
2754 | map_smoothing => 1, |
2712 | gui_fontsize => 1, |
2755 | gui_fontsize => 1, |
2713 | log_fontsize => 0.7, |
2756 | log_fontsize => 0.7, |
2714 | gauge_fontsize => 1, |
2757 | gauge_fontsize => 1, |
2715 | gauge_size => 0.35, |
2758 | gauge_size => 0.35, |
… | |
… | |
2730 | default => "profile", # default profile |
2773 | default => "profile", # default profile |
2731 | show_tips => 1, |
2774 | show_tips => 1, |
2732 | logview_max_par => 1000, |
2775 | logview_max_par => 1000, |
2733 | shift_fire_stop => 0, |
2776 | shift_fire_stop => 0, |
2734 | uitheme => "wood", |
2777 | uitheme => "wood", |
2735 | ); |
2778 | map_shift_x => -24, # arbitrary |
|
|
2779 | map_shift_y => +24, # arbitrary |
2736 | |
2780 | ); |
|
|
2781 | |
2737 | while (my ($k, $v) = each %DEF_CFG) { |
2782 | while (my ($k, $v) = each %DEF_CFG) { |
2738 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2783 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2739 | } |
2784 | } |
2740 | |
2785 | |
2741 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2786 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2742 | $PROFILE = $CFG->{profile}{default}; |
2787 | $PROFILE = $CFG->{profile}{default}; |
|
|
2788 | |
|
|
2789 | $PROFILE->{host} = $ARGV[0] if @ARGV > 0; |
|
|
2790 | $PROFILE->{user} = $ARGV[1] if @ARGV > 1; |
|
|
2791 | $PROFILE->{password} = $ARGV[2] if @ARGV > 2; |
2743 | |
2792 | |
2744 | # convert old bindings (only default profile matters) |
2793 | # convert old bindings (only default profile matters) |
2745 | if (my $bindings = delete $PROFILE->{bindings}) { |
2794 | if (my $bindings = delete $PROFILE->{bindings}) { |
2746 | while (my ($mod, $syms) = each %$bindings) { |
2795 | while (my ($mod, $syms) = each %$bindings) { |
2747 | while (my ($sym, $cmds) = each %$syms) { |
2796 | while (my ($sym, $cmds) = each %$syms) { |
… | |
… | |
2753 | } |
2802 | } |
2754 | } |
2803 | } |
2755 | |
2804 | |
2756 | sdl_init; |
2805 | sdl_init; |
2757 | |
2806 | |
|
|
2807 | $ENV{FONTCONFIG_FILE} = DC::find_rcfile "fonts/fonts.conf"; |
|
|
2808 | $ENV{FONTCONFIG_DIR} = DC::find_rcfile "fonts"; |
|
|
2809 | |
2758 | { |
2810 | { |
2759 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2811 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2760 | DejaVuSans.ttf |
2812 | DejaVuSans.ttf |
2761 | DejaVuSansMono.ttf |
2813 | DejaVuSansMono.ttf |
2762 | DejaVuSans-Bold.ttf |
2814 | DejaVuSans-Bold.ttf |
2763 | DejaVuSansMono-Bold.ttf |
2815 | DejaVuSansMono-Bold.ttf |
2764 | DejaVuSans-Oblique.ttf |
2816 | DejaVuSans-Oblique.ttf |
2765 | DejaVuSansMono-Oblique.ttf |
2817 | DejaVuSansMono-Oblique.ttf |
2766 | DejaVuSans-BoldOblique.ttf |
2818 | DejaVuSans-BoldOblique.ttf |
2767 | DejaVuSansMono-BoldOblique.ttf |
2819 | DejaVuSansMono-BoldOblique.ttf |
|
|
2820 | mona.ttf |
2768 | ); |
2821 | ); |
2769 | |
2822 | |
2770 | DC::add_font $_ for @fonts; |
2823 | DC::add_font $_ for @fonts; |
2771 | |
2824 | |
2772 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2825 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2773 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2826 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2774 | |
2827 | |
2775 | $FONT_PROP->make_default; |
2828 | $FONT_PROP->make_default; |
2776 | |
2829 | |