… | |
… | |
17 | $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); |
17 | $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); |
18 | } |
18 | } |
19 | |
19 | |
20 | require Win32::GUI::SplashScreen; |
20 | require Win32::GUI::SplashScreen; |
21 | |
21 | |
|
|
22 | # initialise the resolver now, as vista forces us back to the desktop |
|
|
23 | # when doing this. |
|
|
24 | use AnyEvent::DNS (); |
|
|
25 | AnyEvent::DNS::resolver; |
|
|
26 | |
22 | Win32::GUI::SplashScreen::Show ( |
27 | Win32::GUI::SplashScreen::Show ( |
23 | -file => "$ENV{PAR_TEMP}/SPLASH.bmp", |
28 | -file => "$ENV{PAR_TEMP}/SPLASH.bmp", |
24 | ); |
29 | ); |
25 | |
30 | |
26 | $startup_done = sub { |
31 | $startup_done = sub { |
27 | Win32::GUI::SplashScreen::Done (1); |
32 | Win32::GUI::SplashScreen::Done (1); |
28 | }; |
33 | }; |
29 | } |
34 | } |
30 | } |
35 | } |
31 | |
36 | |
32 | use strict; |
37 | use common::sense; |
33 | use utf8; |
|
|
34 | |
38 | |
35 | use Carp 'verbose'; |
39 | use Carp 'verbose'; |
36 | |
40 | |
37 | # do things only needed for single-binary version (par) |
41 | # do things only needed for single-binary version (par) |
38 | BEGIN { |
42 | BEGIN { |
… | |
… | |
50 | } |
54 | } |
51 | |
55 | |
52 | if ($^O eq "MSWin32") { |
56 | if ($^O eq "MSWin32") { |
53 | # pango is relocatable on win32 |
57 | # pango is relocatable on win32 |
54 | } else { |
58 | } else { |
55 | open my $fh, "<:perlio", "$root/pangoversion" |
59 | # OS X |
56 | or die "pangoversion: $!"; |
|
|
57 | my $PANGO = <$fh>; |
|
|
58 | # unix, need to patch pango rc file |
|
|
59 | open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" |
|
|
60 | or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!"; |
|
|
61 | local $/; |
|
|
62 | my $rc = <$fh>; |
|
|
63 | $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones |
|
|
64 | |
|
|
65 | mkdir "$root/pango-modules"; |
|
|
66 | open my $fh, ">:perlio", "$root/pango-modules/pango.modules" |
|
|
67 | or die "$root/pango-modules/pango.modules: $!"; |
|
|
68 | print $fh $rc; |
|
|
69 | |
|
|
70 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
60 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
71 | open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} |
61 | $ENV{DYLD_LIBRARY_PATH} = $root; |
72 | or die "$ENV{PANGO_RC_FILE}: $!"; |
62 | chdir $root; # for pango modules, maybe other things |
73 | print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; |
|
|
74 | } |
63 | } |
75 | |
64 | |
76 | unshift @INC, $root; |
65 | unshift @INC, $root; |
77 | } |
66 | } |
78 | } |
67 | } |
79 | |
68 | |
80 | # prepend private library directory |
69 | # prepend private library directory and prepare env |
81 | BEGIN { |
70 | BEGIN { |
82 | for (grep !ref, @INC) { |
71 | for (grep !ref, @INC) { |
83 | my $path = "$_/Deliantra/Client/private/dc"; |
72 | my $path = "$_/Deliantra/Client/private"; |
84 | if (-d $path) { |
73 | if (-d $path) { |
85 | unshift @INC, $path; |
74 | unshift @INC, $path; |
86 | last; |
75 | last; |
87 | } |
76 | } |
88 | } |
77 | } |
… | |
… | |
90 | |
79 | |
91 | # need to do it again because that pile of garbage called PAR nukes it before main |
80 | # need to do it again because that pile of garbage called PAR nukes it before main |
92 | unshift @INC, $ENV{PAR_TEMP} |
81 | unshift @INC, $ENV{PAR_TEMP} |
93 | if %PAR::LibCache; |
82 | if %PAR::LibCache; |
94 | |
83 | |
95 | use Time::HiRes 'time'; |
|
|
96 | use EV; |
84 | use EV; |
|
|
85 | BEGIN { *time = \&EV::time } |
|
|
86 | |
97 | use List::Util qw(max min); |
87 | use List::Util qw(max min); |
98 | |
88 | |
99 | use Deliantra; |
89 | use Deliantra; |
100 | use Deliantra::Protocol::Constants; |
90 | use Deliantra::Protocol::Constants; |
101 | |
91 | |
|
|
92 | use AnyEvent::Util (); |
|
|
93 | use AnyEvent::Socket (); |
|
|
94 | use AnyEvent::DNS (); |
|
|
95 | |
102 | use Compress::LZF; |
96 | use Compress::LZF; |
|
|
97 | use JSON::XS; |
103 | |
98 | |
104 | use DC; |
99 | use DC; |
|
|
100 | |
|
|
101 | sub crash($;$) { |
|
|
102 | # nop during compiletime |
|
|
103 | } |
|
|
104 | |
|
|
105 | BEGIN { |
|
|
106 | $SIG{__DIE__} = sub { |
|
|
107 | return if $^S; |
|
|
108 | crash "CRASH/DIE: $_[0]" => 1; |
|
|
109 | DC::fatal Carp::longmess "$_[0]"; |
|
|
110 | } |
|
|
111 | } |
|
|
112 | |
105 | use DC::OpenGL (); |
113 | use DC::OpenGL (); |
106 | use DC::Protocol; |
114 | use DC::Protocol; |
107 | use DC::DB; |
115 | use DC::DB; |
108 | use DC::UI; |
116 | use DC::UI; |
109 | use DC::UI::Canvas; |
117 | use DC::UI::Canvas; |
110 | use DC::UI::Inventory; |
118 | use DC::UI::Inventory; |
111 | use DC::UI::SpellList; |
119 | use DC::UI::SpellList; |
112 | use DC::UI::Dockable; |
120 | use DC::UI::Dockable; |
113 | use DC::UI::MessageWindow; |
121 | use DC::UI::Dockbar; |
114 | use DC::UI::ChatView; |
122 | use DC::UI::ChatView; |
|
|
123 | use DC::MessageDistributor; |
115 | use DC::Pod; |
124 | use DC::Pod; |
116 | use DC::MapWidget; |
125 | use DC::MapWidget; |
117 | use DC::Macro; |
126 | use DC::Macro; |
118 | |
127 | |
119 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
128 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
120 | $SIG{PIPE} = 'IGNORE'; |
129 | $SIG{PIPE} = 'IGNORE'; |
121 | |
130 | |
122 | $EV::DIED = sub { |
131 | $EV::DIED = sub { |
|
|
132 | crash "CRASH/EV::DIED: $@" => 0; |
123 | DC::fatal Carp::longmess $@; |
133 | DC::fatal Carp::longmess $@; |
124 | }; |
134 | }; |
125 | |
135 | |
126 | my $MAX_FPS = 60; |
136 | my $MAX_FPS = 60; |
127 | |
137 | |
|
|
138 | our $DEFAULT_SERVER = "gameserver.deliantra.net"; |
|
|
139 | |
128 | our $META_SERVER = "http://metaserver.schmorp.de/current.json"; |
140 | our $META_SERVER = "http://metaserver.schmorp.de/current.json"; |
129 | |
141 | |
130 | our $LAST_REFRESH; |
142 | our $LAST_REFRESH; |
131 | our $NOW; |
143 | our $NOW; |
132 | |
144 | |
133 | our $CFG; |
145 | our $CFG; |
134 | our $CONN; |
|
|
135 | our $PROFILE; # current profile |
146 | our $PROFILE; # current profile |
136 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
147 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
137 | |
148 | |
138 | our $WANT_REFRESH; |
149 | our $WANT_REFRESH; |
139 | |
150 | |
|
|
151 | our $MODE_SLIDER; |
|
|
152 | our $CAVEAT_LABEL; |
|
|
153 | |
140 | our @SDL_MODES; |
154 | our @SDL_MODES; |
|
|
155 | our $SDL_REINIT = 1; |
141 | our $WIDTH; |
156 | our $WIDTH; |
142 | our $HEIGHT; |
157 | our $HEIGHT; |
143 | our $FULLSCREEN; |
158 | our $FULLSCREEN; |
144 | our $FONTSIZE; |
159 | our $FONTSIZE; |
145 | |
160 | |
146 | our $FONT_PROP; |
161 | our $FONT_PROP; |
147 | our $FONT_FIXED; |
162 | our $FONT_FIXED; |
148 | |
163 | |
|
|
164 | our $CONN; |
|
|
165 | |
149 | our $MAP; |
166 | our $MAP; |
150 | our $MAPMAP; |
167 | our $MAPMAP; |
151 | our $MAPWIDGET; |
168 | our $MAPWIDGET; |
152 | our $COMPLETER; |
169 | our $COMPLETER; |
153 | our $BUTTONBAR; |
170 | our $MENUFRAME; # the rectangle at the top |
|
|
171 | our $MENUBAR; # the hbox at the top |
|
|
172 | our $MENUPOPUP; |
|
|
173 | our $BUTTONBAR; # the menu buttons |
154 | our $METASERVER; |
174 | our $METASERVER; |
155 | our $LOGIN_BUTTON; |
175 | our $LOGIN_BUTTON; |
156 | our $QUIT_DIALOG; |
176 | our $QUIT_DIALOG; |
157 | our $HOST_ENTRY; |
177 | our $HOST_ENTRY; |
158 | our $FULLSCREEN_ENABLE; |
178 | our $FULLSCREEN_ENABLE; |
… | |
… | |
178 | our $SPELL_PAGE; |
198 | our $SPELL_PAGE; |
179 | our $SPELL_LIST; |
199 | our $SPELL_LIST; |
180 | |
200 | |
181 | our $HELP_WINDOW; |
201 | our $HELP_WINDOW; |
182 | our $MESSAGE_WINDOW; |
202 | our $MESSAGE_WINDOW; |
|
|
203 | our $MESSAGE_DIST; |
183 | our $FLOORBOX; |
204 | our $FLOORBOX; |
184 | our $GAUGES; |
205 | our $GAUGES; |
185 | our $STATWIDS; |
206 | our $STATWIDS; |
186 | |
207 | |
187 | our $SDL_ACTIVE; |
208 | our $SDL_ACTIVE; |
188 | our %SDL_CB; |
209 | our @SDL_CB; |
189 | |
210 | |
190 | our $ALT_ENTER_MESSAGE; |
211 | our $ALT_ENTER_MESSAGE; |
191 | our $STATUSBOX; |
212 | our $STATUSBOX; |
|
|
213 | our $MODBOX; |
192 | our $DEBUG_STATUS; |
214 | our $DEBUG_STATUS; |
193 | |
215 | |
194 | our $INV; |
216 | our $INV; |
195 | our $INVR; |
217 | our $INVR; |
196 | our $INVR_HB; |
218 | our $INVR_HB; |
197 | |
219 | |
198 | ############################################################################# |
220 | ############################################################################# |
199 | |
221 | |
|
|
222 | # write a crash message blockingly to the socket, if possible |
|
|
223 | # this is a bit too complicated for my tastes, but it was easy. |
|
|
224 | *crash = sub($;$) { |
|
|
225 | my ($msg, $backtrace) = @_; |
|
|
226 | |
|
|
227 | warn $msg; |
|
|
228 | |
|
|
229 | return unless $CONN; |
|
|
230 | |
|
|
231 | my $fh = $CONN->{fh} |
|
|
232 | or return; |
|
|
233 | |
|
|
234 | my $buf = delete $CONN->{wbuf}; |
|
|
235 | |
|
|
236 | $buf .= pack "n/a*", "exti " . JSON::XS::encode_json [clientlog => undef, substr $msg, 0, 8000]; |
|
|
237 | |
|
|
238 | AnyEvent::Util::fh_nonblocking $fh, 0; |
|
|
239 | syswrite $fh, $buf; |
|
|
240 | AnyEvent::Util::fh_nonblocking $fh, 1; |
|
|
241 | |
|
|
242 | $msg =~ s/\s+$//; |
|
|
243 | |
|
|
244 | # backtrace as second step, in case it crashes, too |
|
|
245 | crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated" |
|
|
246 | if $backtrace; |
|
|
247 | }; |
|
|
248 | |
|
|
249 | sub clienterror($;$) { |
|
|
250 | my ($msg, $backtrace) = @_; |
|
|
251 | |
|
|
252 | warn $msg; |
|
|
253 | |
|
|
254 | return unless $CONN; |
|
|
255 | |
|
|
256 | $CONN->send_exti_msg (clientlog => $msg); |
|
|
257 | $CONN->send_exti_msg (clientlog => Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated") if $backtrace; |
|
|
258 | } |
|
|
259 | |
|
|
260 | ############################################################################# |
|
|
261 | |
200 | sub status { |
262 | sub status { |
201 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
263 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
202 | } |
264 | } |
203 | |
265 | |
204 | sub debug { |
266 | sub debug { |
205 | $DEBUG_STATUS->set_text ($_[0]); |
267 | $DEBUG_STATUS->set_text ($_[0]); |
206 | } |
268 | } |
207 | |
269 | |
208 | sub message { |
270 | sub message { |
209 | $MESSAGE_WINDOW->message (@_); |
271 | $MESSAGE_DIST->message (@_); |
|
|
272 | } |
|
|
273 | |
|
|
274 | sub update_modbox { |
|
|
275 | my $mod = DC::SDL_GetModState; |
|
|
276 | |
|
|
277 | my $markup; |
|
|
278 | |
|
|
279 | $markup .= $mod & DC::KMOD_CTRL |
|
|
280 | ? ($MAPWIDGET->{ctrl} ? "[REPEAT]" : "[<span foreground='#888'>REPEAT</span>]") |
|
|
281 | : "[<span foreground='#888'> once </span>]"; |
|
|
282 | |
|
|
283 | $markup .= $mod & DC::KMOD_SHIFT |
|
|
284 | ? ($MAPWIDGET->{shft} ? "[FIRE]" : "[<span foreground='#888'>FIRE</span>]") |
|
|
285 | : "[<span foreground='#888'>move</span>]"; |
|
|
286 | |
|
|
287 | $markup .= $mod & (DC::KMOD_ALT | DC::KMOD_META) |
|
|
288 | ? "[ALT]" |
|
|
289 | : "[<span foreground='#888'>alt</span>]"; |
|
|
290 | |
|
|
291 | $markup .= $mod & DC::KMOD_NUM |
|
|
292 | ? "[NUM]" |
|
|
293 | : "[<span foreground='#888'>num</span>]"; |
|
|
294 | |
|
|
295 | # <tt> around next statement works around some bug that keeps the |
|
|
296 | # "font =>" from being used on windows |
|
|
297 | $MODBOX->set_markup ("<tt>$markup</tt>"); |
210 | } |
298 | } |
211 | |
299 | |
212 | ############################################################################# |
300 | ############################################################################# |
213 | #TODO: maybe move into own audio module... |
301 | #TODO: maybe move into own audio module... |
214 | |
302 | |
… | |
… | |
257 | or return; |
345 | or return; |
258 | |
346 | |
259 | $meta->{data} |
347 | $meta->{data} |
260 | or return; |
348 | or return; |
261 | |
349 | |
262 | # if its a jingle, play it as ambient music |
350 | # if it's a jingle, play it as ambient music |
263 | if ($meta->{data}{jingle}) { |
351 | if ($meta->{data}{jingle}) { |
264 | if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue |
352 | if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue |
265 | push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue |
353 | push @MUSIC_JINGLE, $meta; # push it unto the music/jingle queue |
266 | &audio_music_push ($face); |
354 | &audio_music_push ($face); |
267 | } |
355 | } |
268 | } else { |
356 | } else { |
269 | # fetch from database |
357 | # fetch from database |
270 | DC::DB::get res_data => $meta->{name}, sub { |
358 | DC::DB::get res_data => $meta->{name}, sub { |
271 | my $rwops = new DC::RW $_[0]; |
359 | my $rwops = new DC::RW $_[0]; |
272 | my $chunk = new DC::MixChunk $rwops |
360 | my $chunk = new DC::MixChunk $rwops |
273 | or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " unloadable: " . DC::Mix_GetError; |
361 | or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " (" . (unpack "H64", $_[0]) . ") unloadable: " . DC::Mix_GetError; |
274 | $chunk->volume (($meta->{data}{volume} || 1) * 128); |
362 | $chunk->volume (($meta->{data}{volume} || 1) * 128); |
275 | $AUDIO_CHUNK{$face} = $chunk; |
363 | $AUDIO_CHUNK{$face} = $chunk; |
276 | |
364 | |
277 | audio_sound_push ($face); |
365 | audio_sound_push ($face); |
278 | }; |
366 | }; |
… | |
… | |
325 | |
413 | |
326 | audio_music_update_volume; |
414 | audio_music_update_volume; |
327 | |
415 | |
328 | $MUSIC_PLAYING_DATA = \$_[0]; |
416 | $MUSIC_PLAYING_DATA = \$_[0]; |
329 | |
417 | |
|
|
418 | $meta->{path} or length $_[0] |
|
|
419 | or return clienterror "empty music face from res_data ($meta->{face})";#d# |
|
|
420 | |
330 | my $rwops = $meta->{path} |
421 | my $rwops = $meta->{path} |
331 | ? new_from_file DC::RW $meta->{path} |
422 | ? (new_from_file DC::RW $meta->{path} or return clienterror "unable to load music face $meta->{path}: $!")#d#clienterror |
332 | : new DC::RW $$MUSIC_PLAYING_DATA; |
423 | : new DC::RW $$MUSIC_PLAYING_DATA; |
333 | |
424 | |
334 | $MUSIC_PLAYER = new DC::MixMusic $rwops |
425 | $MUSIC_PLAYER = new DC::MixMusic $rwops |
335 | or Carp::confess "music face $meta->{face} unloadable: " . DC::Mix_GetError; |
426 | or return clienterror "music face $meta->{face} unloadable: " . DC::Mix_GetError => 1; |
336 | |
427 | |
337 | my $NOW = time; |
428 | my $NOW = time; |
338 | |
429 | |
339 | if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { |
430 | if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { |
340 | my $pos = $MUSIC_PLAYING_META->{stop_pos}; |
431 | my $pos = $MUSIC_PLAYING_META->{stop_pos}; |
… | |
… | |
449 | sub audio_tab_update; |
540 | sub audio_tab_update; |
450 | audio_tab_update; |
541 | audio_tab_update; |
451 | } |
542 | } |
452 | |
543 | |
453 | sub audio_shutdown { |
544 | sub audio_shutdown { |
|
|
545 | if ($SDL_MIXER) { |
|
|
546 | DC::MixMusic::halt; |
|
|
547 | DC::Mix_AllocateChannels 0; |
|
|
548 | } |
|
|
549 | |
454 | undef $MUSIC_PLAYER; |
550 | undef $MUSIC_PLAYER; |
455 | undef $MUSIC_PLAYING_META; |
551 | undef $MUSIC_PLAYING_META; |
456 | undef $MUSIC_PLAYING_DATA; |
552 | undef $MUSIC_PLAYING_DATA; |
457 | |
553 | |
458 | $MUSIC_WANT = []; |
554 | $MUSIC_WANT = []; |
… | |
… | |
634 | # right: accept |
730 | # right: accept |
635 | $table->add_at (4, 0, new DC::UI::Button |
731 | $table->add_at (4, 0, new DC::UI::Button |
636 | text => "Accept", |
732 | text => "Accept", |
637 | on_activate => sub { |
733 | on_activate => sub { |
638 | $conn->send ("reply n"); |
734 | $conn->send ("reply n"); |
639 | $STATS_PAGE->hide; |
|
|
640 | destroy_query_dialog $conn; |
735 | destroy_query_dialog $conn; |
641 | 0 |
736 | 0 |
642 | }, |
737 | }, |
643 | ); |
738 | ); |
644 | |
739 | |
… | |
… | |
653 | [Cha => CS_STAT_CHA], |
748 | [Cha => CS_STAT_CHA], |
654 | ) { |
749 | ) { |
655 | my ($name, $id) = @$_; |
750 | my ($name, $id) = @$_; |
656 | $hbox->add (new DC::UI::Label |
751 | $hbox->add (new DC::UI::Label |
657 | markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>", |
752 | markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>", |
658 | align => 0, |
|
|
659 | expand => 1, |
753 | expand => 1, |
660 | can_events => 1, |
754 | can_events => 1, |
661 | can_hover => 1, |
755 | can_hover => 1, |
662 | tooltip => "#stat_$name", |
756 | tooltip => "#stat_$name", |
663 | ); |
757 | ); |
… | |
… | |
697 | |
791 | |
698 | $vbox->add (@dialog); |
792 | $vbox->add (@dialog); |
699 | $dialog->show; |
793 | $dialog->show; |
700 | } |
794 | } |
701 | |
795 | |
702 | sub start_game { |
796 | sub dc_connect { |
703 | status "logging in..."; |
797 | my ($host, $port) = @_; |
704 | |
798 | |
705 | $LOGIN_BUTTON->set_text ("Logout"); |
|
|
706 | $SETUP_DIALOG->hide; |
|
|
707 | |
|
|
708 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
799 | my $mapw = List::Util::min 48, List::Util::max 11, int 1.5 + $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
|
|
800 | my $maph = List::Util::min 48, List::Util::max 11, int 1.5 + $HEIGHT * $CFG->{mapsize} * 0.01 / 32; |
709 | |
801 | |
710 | my ($host, $port) = split /:/, $PROFILE->{host}; |
|
|
711 | |
|
|
712 | $MAP = new DC::Map; |
|
|
713 | |
|
|
714 | $CONN = eval { |
802 | $CONN = |
715 | new DC::Protocol |
803 | new DC::Protocol |
716 | host => $host, |
804 | host => $host, |
717 | port => $port || 13327, |
805 | port => $port, |
718 | user => $PROFILE->{user}, |
806 | user => $PROFILE->{user}, |
719 | pass => $PROFILE->{password}, |
807 | pass => $PROFILE->{password}, |
720 | mapw => $mapsize, |
808 | mapw => $mapw, |
721 | maph => $mapsize, |
809 | maph => $maph, |
722 | |
810 | |
723 | client => "cfplus $DC::VERSION $] $^O", |
811 | client => "deliantra", |
|
|
812 | clientversion => $DC::VERSION, |
724 | |
813 | |
725 | map_widget => $MAPWIDGET, |
814 | map_widget => $MAPWIDGET, |
726 | statusbox => $STATUSBOX, |
815 | statusbox => $STATUSBOX, |
727 | map => $MAP, |
816 | map => $MAP, |
728 | mapmap => $MAPMAP, |
817 | mapmap => $MAPMAP, |
729 | query => \&server_query, |
818 | query => \&server_query, |
730 | |
819 | |
731 | setup_req => { |
820 | setup_req => { |
732 | smoothing => $CFG->{map_smoothing}*1, |
821 | smoothing => $CFG->{map_smoothing}*1, |
733 | }, |
822 | }, |
734 | }; |
|
|
735 | |
823 | |
736 | if ($CONN) { |
824 | on_connect => sub { |
|
|
825 | if ($_[0]) { |
737 | DC::lowdelay fileno $CONN->{fh}; |
826 | DC::lowdelay fileno $CONN->{fh}; |
738 | |
827 | |
739 | status "login successful"; |
828 | status "successfully connected to the server"; |
|
|
829 | } else { |
|
|
830 | undef $CONN; |
|
|
831 | status "unable to connect: $!"; |
|
|
832 | stop_game(); |
|
|
833 | } |
|
|
834 | }, |
|
|
835 | ; |
|
|
836 | } |
|
|
837 | |
|
|
838 | sub start_game { |
|
|
839 | status "logging in..."; |
|
|
840 | |
|
|
841 | my $server = $PROFILE->{host} || $DEFAULT_SERVER; |
|
|
842 | my ($host, $port) = AnyEvent::Socket::parse_hostport $server, "deliantra=13327" |
|
|
843 | or return status "$server: unable to parse server address, try an empty field."; |
|
|
844 | |
|
|
845 | $LOGIN_BUTTON->set_text ("Logout"); |
|
|
846 | $SETUP_DIALOG->hide; |
|
|
847 | |
|
|
848 | $MAP = new DC::Map; |
|
|
849 | |
|
|
850 | # hack to make SURE we find the IP address all right |
|
|
851 | # can be removed once AnyEvent::DNS is proven stable. |
|
|
852 | if ($host eq "gameserver.deliantra.net") { |
|
|
853 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
|
|
854 | if ($_[0] ne "80.101.114.108") { # Perl |
|
|
855 | status "dns failure, trying differently"; |
|
|
856 | $host = eval { Socket::inet_ntoa Socket::inet_aton "gameserver.deliantra.net" }; |
|
|
857 | unless (defined $host) { |
|
|
858 | status "dns failure, using hardcoded address"; |
|
|
859 | $host = "129.13.162.95"; |
|
|
860 | } |
|
|
861 | } |
|
|
862 | |
|
|
863 | dc_connect $host, $port; |
|
|
864 | }; |
740 | } else { |
865 | } else { |
741 | status "unable to connect"; |
866 | dc_connect $host, $port; |
742 | stop_game(); |
|
|
743 | } |
867 | } |
744 | } |
868 | } |
745 | |
869 | |
746 | sub stop_game { |
870 | sub stop_game { |
|
|
871 | crash "stop_game"; |
|
|
872 | |
747 | $LOGIN_BUTTON->set_text ("Login / Register"); |
873 | $LOGIN_BUTTON->set_text ("Login / Register"); |
748 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
874 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
749 | $SETUP_DIALOG->show; |
875 | $SETUP_DIALOG->show; |
750 | $PL_WINDOW->hide; |
876 | $PL_WINDOW->hide; |
751 | $SPELL_LIST->clear_spells; |
877 | $SPELL_LIST->clear_spells; |
… | |
… | |
765 | } |
891 | } |
766 | |
892 | |
767 | sub graphics_setup { |
893 | sub graphics_setup { |
768 | my $vbox = new DC::UI::VBox; |
894 | my $vbox = new DC::UI::VBox; |
769 | |
895 | |
|
|
896 | { |
|
|
897 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Video Mode"); |
|
|
898 | |
770 | $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
899 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
771 | |
900 | |
772 | my $row = 0; |
901 | my $row = 0; |
773 | |
902 | |
774 | $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "OpenGL Info"); |
903 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
775 | $table->add_at (1, $row++, new DC::UI::Label valign => 0, fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
904 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
776 | can_events => 1, |
905 | can_events => 1, |
777 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
906 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
778 | |
907 | |
|
|
908 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
|
|
909 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
|
|
910 | can_events => 1, |
|
|
911 | tooltip => "This field shows any known issues with your config or driver, such as " |
|
|
912 | . "a non-accelerated display format. You can try to work around these issues " |
|
|
913 | . "by selecting a different video mode, changing the settings below or " |
|
|
914 | . "by installing the right driver for your graphics card."); |
|
|
915 | |
|
|
916 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "UI Theme"); |
|
|
917 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::Selector |
|
|
918 | value => $CFG->{uitheme}, |
|
|
919 | options => [ |
|
|
920 | [wood => "Wood (the default)"], |
|
|
921 | [plain => "Plain (very)"], |
|
|
922 | [blue => "Blue (dark)"], |
|
|
923 | [metal => "Metal (light)"], |
|
|
924 | ], |
|
|
925 | tooltip => "Choose the User Interface theme that you like most :)", |
|
|
926 | on_changed => sub { my ($self, $value) = @_; $CFG->{uitheme} = $value; 0 } |
|
|
927 | ); |
|
|
928 | |
779 | my $vidmode_tooltip = |
929 | my $vidmode_tooltip = |
780 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
930 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
781 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
931 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
782 | |
932 | |
783 | $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Video Mode"); |
933 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
784 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
934 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
785 | |
935 | |
786 | $hbox->add (my $mode_slider = new DC::UI::Slider |
936 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
787 | force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1], |
937 | c_rescale => 1, |
|
|
938 | force_w => $WIDTH * 0.1, expand => 1, |
|
|
939 | range => [ ($CFG->{sdl_mode}) x 3 ], |
788 | tooltip => $vidmode_tooltip); |
940 | tooltip => $vidmode_tooltip); |
789 | $hbox->add (my $mode_label = new DC::UI::Label |
941 | $hbox->add (my $mode_label = new DC::UI::Label |
790 | align => 0, valign => 0, height => 0.8, template => "9999x9999@9+9", |
942 | height => 0.8, template => "9999x9999@9+9", |
791 | can_events => 1, tooltip => $vidmode_tooltip); |
943 | can_events => 1, tooltip => $vidmode_tooltip); |
792 | |
944 | |
793 | $mode_slider->connect (changed => sub { |
945 | $MODE_SLIDER->connect (changed => sub { |
794 | my ($self, $value) = @_; |
946 | my ($self, $value) = @_; |
795 | |
947 | |
796 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
948 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
797 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
949 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
798 | }); |
950 | }); |
799 | $mode_slider->emit (changed => $mode_slider->{range}[0]); |
951 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
800 | |
952 | |
801 | $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Fullscreen"); |
953 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
802 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
954 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
803 | state => $CFG->{fullscreen}, |
955 | state => $CFG->{fullscreen}, |
804 | tooltip => "Bring the client into fullscreen mode.", |
956 | tooltip => "Bring the client into fullscreen mode.", |
805 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
957 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
806 | ); |
958 | ); |
807 | |
959 | |
808 | $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1"); |
960 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
809 | $table->add_at (1, $row++, new DC::UI::CheckBox |
961 | $table->add_at (1, $row++, new DC::UI::CheckBox |
810 | state => $CFG->{force_opengl11}, |
962 | state => $CFG->{force_opengl11}, |
811 | tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in " |
963 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
812 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
964 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
813 | . "cards that claim to support a feature but fall back to software rendering. " |
965 | . "cards that claim to support a feature but fall back to software rendering. " |
814 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
966 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
815 | . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you " |
967 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
816 | . "experience extremely low framerates and your card should do better, try this option.</b>", |
968 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
817 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
969 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
818 | ); |
970 | ); |
819 | |
971 | |
820 | $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Compress Textures"); |
972 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
821 | $table->add_at (1, $row++, new DC::UI::CheckBox |
973 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
974 | state => $CFG->{disable_alpha}, |
|
|
975 | tooltip => "Forbid the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
976 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
977 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
978 | . "back to extremely slow rendering if this is enabled. If disabling this option " |
|
|
979 | . "noticably improves the framerate of the client please report this! " |
|
|
980 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
981 | on_changed => sub { |
|
|
982 | my ($self, $value) = @_; |
|
|
983 | $CFG->{disable_alpha} = $value; |
|
|
984 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
|
|
985 | 0 |
|
|
986 | } |
|
|
987 | ); |
|
|
988 | |
|
|
989 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
|
|
990 | $table->add_at (1, $row++, new DC::UI::CheckBox |
822 | state => $CFG->{texture_compression}, |
991 | state => $CFG->{texture_compression}, |
823 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
992 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
824 | . "will save a lot of memory and increase performance. The compression algorithm " |
993 | . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " |
825 | . "can differ form card to card, so your mileage may vary. This setting is ignored in " |
994 | . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in " |
826 | . "forced OpenGL 1.1 mode.", |
995 | . "forced OpenGL 1.1 mode and when using the Apple renderer.", |
827 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
996 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
828 | ); |
997 | ); |
829 | |
998 | |
830 | $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); |
999 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
831 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1000 | $table->add_at (1, $row++, new DC::UI::CheckBox |
832 | state => $CFG->{fast}, |
1001 | state => $CFG->{fast}, |
833 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
1002 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
834 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
1003 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
835 | ); |
1004 | ); |
836 | |
1005 | |
837 | $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); |
1006 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
838 | $table->add_at (1, $row++, new DC::UI::Slider |
1007 | $table->add_at (1, $row++, new DC::UI::Slider |
839 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
1008 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
840 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
1009 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
841 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
1010 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
842 | ); |
1011 | ); |
843 | |
1012 | |
844 | $table->add_at (1, $row++, new DC::UI::Button |
1013 | $table->add_at (1, $row++, new DC::UI::Button |
845 | expand => 1, align => 0, text => "Apply", |
1014 | expand => 1, text => "Apply", |
846 | tooltip => "Apply the video settings above.", |
1015 | tooltip => "Apply the video settings above.", |
847 | on_activate => sub { |
1016 | on_activate => sub { |
848 | video_shutdown (); |
1017 | video_shutdown (); |
849 | video_init (); |
1018 | video_init (); |
|
|
1019 | 0 |
850 | 0 |
1020 | } |
851 | } |
1021 | ); |
|
|
1022 | } |
|
|
1023 | |
|
|
1024 | { |
|
|
1025 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Other Settings"); |
|
|
1026 | |
|
|
1027 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
|
|
1028 | |
|
|
1029 | my $row = 0; |
|
|
1030 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
|
|
1031 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1032 | state => $CFG->{smooth_movement}, |
|
|
1033 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
|
|
1034 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
|
|
1035 | . "then disable this option. Changes take effect immdiately.", |
|
|
1036 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
852 | ); |
1037 | ); |
853 | |
1038 | |
|
|
1039 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Transitions"); |
|
|
1040 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1041 | state => $CFG->{smooth_transitions}, |
|
|
1042 | tooltip => "<b>Smooth Transitions</b> tries to blend the fog of war and lighting smoothly between updates. " |
|
|
1043 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
|
|
1044 | . "then disable this option. Requires Smooth Movement and OpenGL Multitexturing. Changes take effect immdiately.", |
|
|
1045 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_transitions} = $value; 0 } |
|
|
1046 | ); |
|
|
1047 | |
|
|
1048 | |
854 | $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Map Scale"); |
1049 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
855 | $table->add_at (1, $row++, new DC::UI::Slider |
1050 | $table->add_at (1, $row++, new DC::UI::Slider |
856 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1051 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
857 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1052 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
858 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
1053 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
859 | ); |
1054 | ); |
860 | |
1055 | |
861 | $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Map Smoothing"); |
1056 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
862 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1057 | $table->add_at (1, $row++, new DC::UI::CheckBox |
863 | state => $CFG->{map_smoothing}, |
1058 | state => $CFG->{map_smoothing}, |
864 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
1059 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
865 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
1060 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
866 | . "Changes take effect at next login only.", |
1061 | . "Changes take effect at next login only.", |
867 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
1062 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
868 | ); |
1063 | ); |
869 | |
1064 | |
870 | $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Fog of War"); |
1065 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
871 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1066 | $table->add_at (1, $row++, new DC::UI::CheckBox |
872 | state => $CFG->{fow_enable}, |
1067 | state => $CFG->{fow_enable}, |
873 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1068 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
874 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
1069 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
875 | ); |
1070 | ); |
876 | |
1071 | |
|
|
1072 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Pattern"); |
|
|
1073 | $table->add_at (1, $row++, new DC::UI::ImageButton |
|
|
1074 | tex => $DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}], |
|
|
1075 | bg => [0.3, 0.3, 0.2], |
|
|
1076 | force_w => 64, |
|
|
1077 | force_h => 64, |
|
|
1078 | tooltip => "<b>Fog of War Pattern.</b> The pattern that is overlaid over areas hidden from view. Click to cycle through various alternatives. Changes are instant.", |
|
|
1079 | on_activate => sub { |
|
|
1080 | my ($self) = @_; |
|
|
1081 | $CFG->{fow_texture} = ($CFG->{fow_texture} + 1) % @DC::MapWidget::TEX_HIDDEN; |
|
|
1082 | $self->set_texture ($DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}]); |
|
|
1083 | $MAPWIDGET->update; |
|
|
1084 | } |
|
|
1085 | ); |
|
|
1086 | |
877 | $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "FoW Intensity"); |
1087 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
878 | $table->add_at (1, $row++, new DC::UI::Slider |
1088 | $table->add_at (1, $row++, new DC::UI::Slider |
879 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
1089 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
880 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
1090 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
881 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
1091 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
882 | ); |
1092 | ); |
883 | |
1093 | |
884 | $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Message Fontsize"); |
1094 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
885 | $table->add_at (1, $row++, new DC::UI::Slider |
1095 | $table->add_at (1, $row++, new DC::UI::Slider |
886 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
1096 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
887 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
1097 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
888 | . "but you still need to press apply to correctly re-layout the widget.", |
1098 | . "but you still need to press apply to correctly re-layout the widget.", |
889 | on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
1099 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
890 | ); |
1100 | ); |
891 | |
1101 | |
892 | $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); |
1102 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
893 | $table->add_at (1, $row++, new DC::UI::Slider |
1103 | $table->add_at (1, $row++, new DC::UI::Slider |
894 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
1104 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
895 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
1105 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
896 | on_changed => sub { |
1106 | on_changed => sub { |
897 | $CFG->{gauge_fontsize} = $_[1]; |
1107 | $CFG->{gauge_fontsize} = $_[1]; |
898 | &set_gauge_window_fontsize; |
1108 | &set_gauge_window_fontsize; |
|
|
1109 | 0 |
899 | 0 |
1110 | } |
900 | } |
1111 | ); |
901 | ); |
|
|
902 | |
1112 | |
903 | $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Gauge size"); |
1113 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
904 | $table->add_at (1, $row++, new DC::UI::Slider |
1114 | $table->add_at (1, $row++, new DC::UI::Slider |
905 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
1115 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
906 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
1116 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
907 | on_changed => sub { |
1117 | on_changed => sub { |
908 | $CFG->{gauge_size} = $_[1]; |
1118 | $CFG->{gauge_size} = $_[1]; |
909 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
1119 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
|
|
1120 | 0 |
910 | 0 |
1121 | } |
911 | } |
1122 | ); |
912 | ); |
1123 | } |
913 | |
1124 | |
914 | $vbox |
1125 | $vbox |
915 | } |
1126 | } |
916 | |
1127 | |
917 | our $AUDIO_HW_CHUNKSIZE; |
1128 | our $AUDIO_HW_CHUNKSIZE; |
… | |
… | |
930 | |
1141 | |
931 | my $text = !$freq |
1142 | my $text = !$freq |
932 | ? "audio is off" |
1143 | ? "audio is off" |
933 | : "audio is enabled\n" |
1144 | : "audio is enabled\n" |
934 | . "frequency (Hz): $freq\n" |
1145 | . "frequency (Hz): $freq\n" |
935 | . "channels: $chans"; |
1146 | . "channels: $chans\n" |
|
|
1147 | . "chunk decoders available: " . (join ", ", DC::MixChunk::decoders) . "\n" |
|
|
1148 | . "music decoders available: " . (join ", ", DC::MixMusic::decoders); |
936 | |
1149 | |
937 | $AUDIO_INFO->set_text ($text); |
1150 | $AUDIO_INFO->set_text ($text); |
938 | } |
1151 | } |
939 | |
1152 | |
940 | sub audio_setup { |
1153 | sub audio_setup { |
… | |
… | |
942 | |
1155 | |
943 | $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 0, 1]); |
1156 | $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 0, 1]); |
944 | |
1157 | |
945 | my $row = 0; |
1158 | my $row = 0; |
946 | |
1159 | |
947 | $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Audio Enable"); |
1160 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Audio Enable"); |
948 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1161 | $table->add_at (1, $row++, new DC::UI::CheckBox |
949 | state => $CFG->{audio_enable}, |
1162 | state => $CFG->{audio_enable}, |
950 | tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.", |
1163 | tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.", |
951 | on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 } |
1164 | on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 } |
952 | ); |
1165 | ); |
953 | |
1166 | |
954 | $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Sound Effects"); |
1167 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Sound Effects"); |
955 | $table->add_at (1, $row, new DC::UI::CheckBox |
1168 | $table->add_at (1, $row, new DC::UI::CheckBox |
956 | expand => 1, state => $CFG->{effects_enable}, |
1169 | expand => 1, state => $CFG->{effects_enable}, |
957 | tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.", |
1170 | tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.", |
958 | on_changed => sub { |
1171 | on_changed => sub { |
959 | $CFG->{effects_enable} = $_[1]; |
1172 | $CFG->{effects_enable} = $_[1]; |
… | |
… | |
966 | tooltip => "The relative volume of sound effects. Best audio quality is achieved if this " |
1179 | tooltip => "The relative volume of sound effects. Best audio quality is achieved if this " |
967 | . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.", |
1180 | . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.", |
968 | on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 } |
1181 | on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 } |
969 | ); |
1182 | ); |
970 | |
1183 | |
971 | $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Background Music"); |
1184 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Background Music"); |
972 | $table->add_at (1, $row, new DC::UI::CheckBox |
1185 | $table->add_at (1, $row, new DC::UI::CheckBox |
973 | expand => 1, state => $CFG->{bgm_enable}, |
1186 | expand => 1, state => $CFG->{bgm_enable}, |
974 | tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", |
1187 | tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", |
975 | on_changed => sub { |
1188 | on_changed => sub { |
976 | $CFG->{bgm_enable} = $_[1]; |
1189 | $CFG->{bgm_enable} = $_[1]; |
… | |
… | |
983 | expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], |
1196 | expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], |
984 | tooltip => "The volume of the background music. Changes are instant.", |
1197 | tooltip => "The volume of the background music. Changes are instant.", |
985 | on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } |
1198 | on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } |
986 | ); |
1199 | ); |
987 | |
1200 | |
988 | $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Frequency"); |
1201 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Frequency"); |
989 | $table->add_at (1, $row++, new DC::UI::Selector |
1202 | $table->add_at (1, $row++, new DC::UI::Selector |
990 | c_colspan => 2, expand => 1, |
1203 | c_colspan => 2, expand => 1, |
991 | value => $CFG->{audio_hw_frequency}, |
1204 | value => $CFG->{audio_hw_frequency}, |
992 | options => [ |
1205 | options => [ |
993 | [ 0, "default" , "Use System Default"], |
1206 | [ 0, "default" , "Use System Default"], |
… | |
… | |
1002 | audio_tab_update; |
1215 | audio_tab_update; |
1003 | 1 |
1216 | 1 |
1004 | } |
1217 | } |
1005 | ); |
1218 | ); |
1006 | |
1219 | |
1007 | $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Channels"); |
1220 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Channels"); |
1008 | $table->add_at (1, $row++, new DC::UI::Selector |
1221 | $table->add_at (1, $row++, new DC::UI::Selector |
1009 | c_colspan => 2, expand => 1, |
1222 | c_colspan => 2, expand => 1, |
1010 | value => $CFG->{audio_hw_channels}, |
1223 | value => $CFG->{audio_hw_channels}, |
1011 | options => [ |
1224 | options => [ |
1012 | [0, "default" , "Use System Default"], |
1225 | [0, "default" , "Use System Default"], |
… | |
… | |
1021 | audio_tab_update; |
1234 | audio_tab_update; |
1022 | 1 |
1235 | 1 |
1023 | } |
1236 | } |
1024 | ); |
1237 | ); |
1025 | |
1238 | |
1026 | $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Latency"); |
1239 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Latency"); |
1027 | $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new DC::UI::Selector |
1240 | $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new DC::UI::Selector |
1028 | c_colspan => 2, expand => 1, |
1241 | c_colspan => 2, expand => 1, |
1029 | value => $CFG->{audio_hw_chunksize}, |
1242 | value => $CFG->{audio_hw_chunksize}, |
1030 | tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback " |
1243 | tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback " |
1031 | . "is stuttering, increase this value. Values of 50-100ms are optimal.", |
1244 | . "is stuttering, increase this value. Values of 50-100ms are optimal.", |
… | |
… | |
1035 | 1 |
1248 | 1 |
1036 | } |
1249 | } |
1037 | ); |
1250 | ); |
1038 | |
1251 | |
1039 | # should really be a slider |
1252 | # should really be a slider |
1040 | $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Mixer Voices"); |
1253 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Mixer Voices"); |
1041 | $table->add_at (1, $row++, new DC::UI::ValSlider |
1254 | $table->add_at (1, $row++, new DC::UI::ValSlider |
1042 | c_colspan => 2, expand => 1, |
1255 | c_colspan => 2, expand => 1, |
1043 | tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.", |
1256 | tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.", |
1044 | range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1], |
1257 | range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1], |
1045 | template => ">= 99", |
1258 | template => ">= 99", |
… | |
… | |
1051 | 1; |
1264 | 1; |
1052 | } |
1265 | } |
1053 | ); |
1266 | ); |
1054 | |
1267 | |
1055 | $table->add_at (1, $row++, new DC::UI::Button |
1268 | $table->add_at (1, $row++, new DC::UI::Button |
1056 | c_colspan => 2, expand => 1, align => 0, text => "Apply", |
1269 | c_colspan => 2, expand => 1, text => "Apply", |
1057 | tooltip => "Apply the audio settings", |
1270 | tooltip => "Apply the audio settings", |
1058 | on_activate => sub { |
1271 | on_activate => sub { |
1059 | audio_shutdown (); |
1272 | audio_shutdown (); |
1060 | audio_init (); |
1273 | audio_init (); |
1061 | 0 |
1274 | 0 |
… | |
… | |
1080 | } |
1293 | } |
1081 | |
1294 | |
1082 | sub make_gauge_window { |
1295 | sub make_gauge_window { |
1083 | my $gh = int $HEIGHT * $CFG->{gauge_size}; |
1296 | my $gh = int $HEIGHT * $CFG->{gauge_size}; |
1084 | |
1297 | |
1085 | my $win = new DC::UI::Frame ( |
1298 | $GAUGES->{win} = my $win = new DC::UI::Frame ( |
1086 | force_x => 0, |
1299 | force_x => 0, |
1087 | force_y => "max", |
1300 | force_y => "max", |
1088 | force_w => $WIDTH, |
1301 | force_w => $WIDTH, |
1089 | force_h => $gh, |
1302 | force_h => $gh, |
1090 | ); |
1303 | ); |
… | |
… | |
1106 | (new DC::UI::Empty expand => 1), |
1319 | (new DC::UI::Empty expand => 1), |
1107 | (my $hb = new DC::UI::HBox), |
1320 | (my $hb = new DC::UI::HBox), |
1108 | ], |
1321 | ], |
1109 | ); |
1322 | ); |
1110 | |
1323 | |
1111 | $hb->add (my $hg = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); |
1324 | $hb->add ($GAUGES->{hp} = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); |
1112 | $hb->add (my $mg = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); |
1325 | $hb->add ($GAUGES->{mana} = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); |
1113 | $hb->add (my $gg = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); |
1326 | $hb->add ($GAUGES->{grace} = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); |
1114 | $hb->add (my $fg = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); |
1327 | $hb->add ($GAUGES->{food} = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); |
1115 | |
|
|
1116 | $vbox->add (my $exp = new DC::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); |
|
|
1117 | $vbox->add (my $prg = new DC::UI::ExperienceProgress); |
|
|
1118 | $vbox->add (my $sklprg = new DC::UI::ExperienceProgress); |
|
|
1119 | $vbox->add (my $rng = new DC::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); |
|
|
1120 | |
|
|
1121 | $GAUGES = { |
|
|
1122 | exp => $exp, prg => $prg, sklprg => $sklprg, |
|
|
1123 | win => $win, range => $rng, |
|
|
1124 | hp => $hg, mana => $mg, grace => $gg, food => $fg, |
|
|
1125 | }; |
|
|
1126 | |
1328 | |
1127 | &set_gauge_window_fontsize; |
1329 | &set_gauge_window_fontsize; |
1128 | |
1330 | |
1129 | $win |
1331 | $win |
1130 | } |
1332 | } |
… | |
… | |
1190 | $vb->add (new DC::UI::FancyFrame |
1392 | $vb->add (new DC::UI::FancyFrame |
1191 | label => "Player", |
1393 | label => "Player", |
1192 | child => (my $pi = new DC::UI::VBox), |
1394 | child => (my $pi = new DC::UI::VBox), |
1193 | ); |
1395 | ); |
1194 | |
1396 | |
1195 | $pi->add ($STATWIDS->{title} = new DC::UI::Label valign => 0, align => -1, text => "Title:", expand => 1, |
1397 | $pi->add ($STATWIDS->{title} = new DC::UI::Label text => "Title:", expand => 1, align => 0, |
1196 | can_hover => 1, can_events => 1, |
1398 | can_hover => 1, can_events => 1, |
1197 | tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server."); |
1399 | tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server."); |
1198 | $pi->add ($STATWIDS->{map} = new DC::UI::Label valign => 0, align => -1, text => "Map:", expand => 1, |
1400 | $pi->add ($STATWIDS->{map} = new DC::UI::Label align => 0, text => "Map:", expand => 1, |
1199 | can_hover => 1, can_events => 1, |
1401 | can_hover => 1, can_events => 1, |
1200 | tooltip => "The map you are currently on (if supported by the server)."); |
1402 | tooltip => "The map you are currently on (if supported by the server)."); |
1201 | |
1403 | |
1202 | $pi->add (my $hb0 = new DC::UI::HBox); |
1404 | $pi->add (my $hb0 = new DC::UI::HBox); |
1203 | $hb0->add ($STATWIDS->{weight} = new DC::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1, |
1405 | $hb0->add ($STATWIDS->{weight} = new DC::UI::Label text => "Weight:", expand => 1, align => 0, |
1204 | can_hover => 1, can_events => 1, |
1406 | can_hover => 1, can_events => 1, |
1205 | tooltip => "The weight of the player including all inventory items."); |
1407 | tooltip => "The weight of the player including all inventory items."); |
1206 | $hb0->add ($STATWIDS->{m_weight} = new DC::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1, |
1408 | $hb0->add ($STATWIDS->{m_weight} = new DC::UI::Label align => 0, text => "Max weight:", expand => 1, |
1207 | can_hover => 1, can_events => 1, |
1409 | can_hover => 1, can_events => 1, |
1208 | tooltip => "The weight limit: you cannot carry more than this."); |
1410 | tooltip => "The weight limit: you cannot carry more than this."); |
1209 | |
1411 | |
1210 | $vb->add (new DC::UI::FancyFrame |
1412 | $vb->add (new DC::UI::FancyFrame |
1211 | label => "Primary/Secondary Statistics", |
1413 | label => "Primary/Secondary Statistics", |
… | |
… | |
1232 | [2, 5, st_wspd => "WSp", 10.54], |
1434 | [2, 5, st_wspd => "WSp", 10.54], |
1233 | ) { |
1435 | ) { |
1234 | my ($col, $row, $id, $label, $template) = @$_; |
1436 | my ($col, $row, $id, $label, $template) = @$_; |
1235 | |
1437 | |
1236 | $tbl->add_at ($col , $row, $STATWIDS->{$id} = new DC::UI::Label |
1438 | $tbl->add_at ($col , $row, $STATWIDS->{$id} = new DC::UI::Label |
1237 | font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, |
1439 | font => $FONT_FIXED, can_hover => 1, can_events => 1, |
1238 | align => +1, template => $template, tooltip => "#stat_$label"); |
1440 | align => 1, template => $template, tooltip => "#stat_$label"); |
1239 | $tbl->add_at ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new DC::UI::Label |
1441 | $tbl->add_at ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new DC::UI::Label |
1240 | font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, |
1442 | font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, |
1241 | align => -1, text => $label, tooltip => "#stat_$label"); |
1443 | align => 0, text => $label, tooltip => "#stat_$label"); |
1242 | } |
1444 | } |
1243 | |
1445 | |
1244 | $vb->add (new DC::UI::FancyFrame |
1446 | $vb->add (new DC::UI::FancyFrame |
1245 | label => "Resistancies", |
1447 | label => "Resistancies", |
1246 | child => (my $tbl2 = new DC::UI::Table expand => 1), |
1448 | child => (my $tbl2 = new DC::UI::Table expand => 1, col_expand => [1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]), |
1247 | ); |
1449 | ); |
1248 | |
1450 | |
1249 | my $row = 0; |
1451 | my $row = 0; |
1250 | my $col = 0; |
1452 | my $col = 0; |
1251 | |
1453 | |
… | |
… | |
1290 | |
1492 | |
1291 | for (qw/slow holyw conf fire depl magic |
1493 | for (qw/slow holyw conf fire depl magic |
1292 | drain acid pois para deat phys |
1494 | drain acid pois para deat phys |
1293 | blind fear tund elec cold ghit/) |
1495 | blind fear tund elec cold ghit/) |
1294 | { |
1496 | { |
1295 | $tbl2->add_at ($col, $row, |
1497 | $tbl2->add_at ($col + 2, $row, |
1296 | $STATWIDS->{"res_$_"} = |
1498 | $STATWIDS->{"res_$_"} = |
1297 | new DC::UI::Label |
1499 | new DC::UI::Label |
1298 | font => $FONT_FIXED, |
1500 | font => $FONT_FIXED, |
1299 | template => "-100%", |
1501 | template => "-100%", |
1300 | align => +1, |
1502 | align => 1, |
1301 | valign => 0, |
|
|
1302 | can_events => 1, |
1503 | can_events => 1, |
1303 | can_hover => 1, |
1504 | can_hover => 1, |
1304 | tooltip => $resist_names{$_}->[1], |
1505 | tooltip => $resist_names{$_}->[1], |
1305 | ); |
1506 | ); |
1306 | $tbl2->add_at ($col + 1, $row, new DC::UI::Image |
1507 | $tbl2->add_at ($col + 1, $row, new DC::UI::Image |
… | |
… | |
1308 | can_hover => 1, |
1509 | can_hover => 1, |
1309 | can_events => 1, |
1510 | can_events => 1, |
1310 | path => "ui/resist/resist_$_.png", |
1511 | path => "ui/resist/resist_$_.png", |
1311 | tooltip => $resist_names{$_}->[1], |
1512 | tooltip => $resist_names{$_}->[1], |
1312 | ); |
1513 | ); |
1313 | $tbl2->add_at ($col + 2, $row, new DC::UI::Label |
1514 | $tbl2->add_at ($col + 0, $row, new DC::UI::Label |
1314 | text => $resist_names{$_}->[0], |
1515 | text => $resist_names{$_}->[0], |
1315 | font => $FONT_FIXED, |
1516 | font => $FONT_FIXED, |
|
|
1517 | align => 1, |
1316 | can_hover => 1, |
1518 | can_hover => 1, |
1317 | can_events => 1, |
1519 | can_events => 1, |
1318 | tooltip => $resist_names{$_}->[1], |
1520 | tooltip => $resist_names{$_}->[1], |
1319 | ); |
1521 | ); |
1320 | |
1522 | |
1321 | $row++; |
1523 | $row++; |
1322 | if ($row % 6 == 0) { |
1524 | if ($row % 6 == 0) { |
1323 | $col += 3; |
1525 | $col += 4; |
1324 | $row = 0; |
1526 | $row = 0; |
1325 | } |
1527 | } |
1326 | } |
1528 | } |
1327 | |
1529 | |
1328 | #update_stats_window ({}); |
1530 | #update_stats_window ({}); |
… | |
… | |
1374 | "The time this server has been running without being restarted.", |
1576 | "The time this server has been running without being restarted.", |
1375 | "Short information about this server provided by its admins.", |
1577 | "Short information about this server provided by its admins.", |
1376 | ); |
1578 | ); |
1377 | my @col = qw(#Users Host Uptime Version Description); |
1579 | my @col = qw(#Users Host Uptime Version Description); |
1378 | $table->add_at ($_, 0, new DC::UI::Label |
1580 | $table->add_at ($_, 0, new DC::UI::Label |
1379 | can_hover => 1, can_events => 1, |
1581 | can_hover => 1, can_events => 1, fg => [1, 1, 0], |
1380 | align => 0, fg => [1, 1, 0], |
|
|
1381 | text => $col[$_], tooltip => $tip[$_]) |
1582 | text => $col[$_], tooltip => $tip[$_]) |
1382 | for 0 .. $#col; |
1583 | for 0 .. $#col; |
1383 | |
1584 | |
1384 | my @align = qw(1 0 1 1 -1); |
1585 | my @align = qw(1 0.5 1 1 0); |
1385 | |
1586 | |
1386 | my $y = 0; |
1587 | my $y = 0; |
1387 | for my $m (@{ $msg->{servers} }) { |
1588 | for my $m (@{ $msg->{servers} }) { |
1388 | my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) = |
1589 | my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) = |
1389 | @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)}; |
1590 | @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)}; |
… | |
… | |
1470 | $vbox->add (new DC::UI::FancyFrame |
1671 | $vbox->add (new DC::UI::FancyFrame |
1471 | label => "Login Settings", |
1672 | label => "Login Settings", |
1472 | child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), |
1673 | child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), |
1473 | ); |
1674 | ); |
1474 | |
1675 | |
1475 | $table->add_at (0, 4, new DC::UI::Label valign => 0, align => 1, text => "Username"); |
1676 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
1476 | $table->add_at (1, 4, new DC::UI::Entry |
1677 | $table->add_at (1, 4, new DC::UI::Entry |
1477 | text => $CFG->{profile}{default}{user}, |
1678 | text => $PROFILE->{user}, |
1478 | tooltip => "The name of your character on the server.", |
1679 | tooltip => "The name of your character on the server. The name is case-sensitive!", |
1479 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } |
1680 | on_changed => sub { my ($self, $value) = @_; $PROFILE->{user} = $value; 1 } |
1480 | ); |
1681 | ); |
1481 | |
1682 | |
1482 | $table->add_at (0, 5, new DC::UI::Label valign => 0, align => 1, text => "Password"); |
1683 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
1483 | $table->add_at (1, 5, new DC::UI::Entry |
1684 | $table->add_at (1, 5, new DC::UI::Entry |
1484 | text => $CFG->{profile}{default}{password}, |
1685 | text => $PROFILE->{password}, |
1485 | hidden => 1, |
1686 | hidden => 1, |
1486 | tooltip => "The password for your character.", |
1687 | tooltip => "The password for your character.", |
1487 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 } |
1688 | on_changed => sub { my ($self, $value) = @_; $PROFILE->{password} = $value; 1 } |
1488 | ); |
1689 | ); |
1489 | |
1690 | |
1490 | $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button |
1691 | $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button |
1491 | expand => 1, |
1692 | expand => 1, |
1492 | align => 0, |
|
|
1493 | text => "Login / Register", |
1693 | text => "Login / Register", |
1494 | tooltip => "This button will either login to the account configured above or register a new account.", |
1694 | tooltip => "This button will either login to the account configured above or register a new account.", |
1495 | on_activate => sub { |
1695 | on_activate => sub { |
1496 | $CONN ? stop_game |
1696 | $CONN ? stop_game |
1497 | : start_game; |
1697 | : start_game; |
1498 | 1 |
1698 | 1 |
1499 | }, |
1699 | }, |
1500 | ); |
1700 | ); |
1501 | |
1701 | |
1502 | $vbox->add (new DC::UI::FancyFrame |
1702 | $vbox->add (new DC::UI::FancyFrame |
1503 | label => "Registering", |
1703 | label => "How to Play", |
1504 | min_h => 200, |
1704 | min_h => 240, |
1505 | child => (new DC::UI::Label valign => -1, ellipsise => 0, |
1705 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1506 | markup => |
1706 | markup => |
|
|
1707 | "First select a suitable video resolution in the <b>Graphics</b> tab, above.\n\n" |
|
|
1708 | . "Then register a new account (or use an existing one if you have one). " |
1507 | "To register a new account, choose a username that hasn't been taken yet and " |
1709 | . "To register an account, choose a username that hasn't been taken yet (just guess) and " |
1508 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1710 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1509 | ), |
1711 | ), |
1510 | ); |
1712 | ); |
1511 | |
1713 | |
1512 | $vbox |
1714 | $vbox |
… | |
… | |
1520 | child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), |
1722 | child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), |
1521 | ); |
1723 | ); |
1522 | |
1724 | |
1523 | my $row = 0; |
1725 | my $row = 0; |
1524 | |
1726 | |
1525 | $table->add_at (0, ++$row, new DC::UI::Label valign => 0, align => 1, text => "Host:Port"); |
1727 | $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Host:Port"); |
1526 | { |
1728 | { |
1527 | $table->add_at (1, $row, my $vbox = new DC::UI::VBox); |
1729 | $table->add_at (1, $row, my $vbox = new DC::UI::VBox); |
1528 | |
1730 | |
1529 | $vbox->add ( |
1731 | $vbox->add ( |
1530 | $HOST_ENTRY = new DC::UI::Entry |
1732 | $HOST_ENTRY = new DC::UI::Entry |
1531 | expand => 1, |
1733 | expand => 1, |
1532 | text => $CFG->{profile}{default}{host}, |
1734 | text => $PROFILE->{host}, |
1533 | tooltip => "The hostname or ip address of the Deliantra server to connect to", |
1735 | tooltip => "The hostname or ip address of the Deliantra server to connect to (e.g. <b>gameserver.deliantra.net</b>)", |
1534 | on_changed => sub { |
1736 | on_changed => sub { |
1535 | my ($self, $value) = @_; |
1737 | my ($self, $value) = @_; |
1536 | $CFG->{profile}{default}{host} = $value; |
1738 | $PROFILE->{host} = $value; |
1537 | 1 |
1739 | 1 |
1538 | } |
1740 | } |
1539 | ); |
1741 | ); |
1540 | |
1742 | |
1541 | if (0) { #d# disabled |
1743 | if (0) { #d# disabled |
1542 | $vbox->add (new DC::UI::Button |
1744 | $vbox->add (new DC::UI::Button |
1543 | expand => 1, |
1745 | expand => 1, |
1544 | text => "Server List", |
1746 | text => "Server List", |
1545 | other => $METASERVER, |
1747 | other => $METASERVER, |
1546 | tooltip => "Show a list of available crossfire servers", |
1748 | tooltip => "Show a list of available Deliantra servers", |
1547 | on_activate => sub { $METASERVER->toggle_visibility; 0 }, |
1749 | on_activate => sub { $METASERVER->toggle_visibility; 0 }, |
1548 | on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 }, |
1750 | on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 }, |
1549 | ); |
1751 | ); |
1550 | }#d# |
1752 | }#d# |
1551 | } |
1753 | } |
1552 | |
1754 | |
1553 | $table->add_at (0, ++$row, new DC::UI::Label valign => 0, align => 1, text => "Map Size"); |
1755 | $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Map Size"); |
1554 | $table->add_at (1, $row, new DC::UI::Slider |
1756 | $table->add_at (1, $row, new DC::UI::Slider |
1555 | force_w => 100, |
1757 | force_w => 100, |
1556 | range => [$CFG->{mapsize}, 10, 100, 0, 1], |
1758 | range => [$CFG->{mapsize}, 10, 100, 0, 1], |
1557 | tooltip => "This is the size of the portion of the map update the server sends you. " |
1759 | tooltip => "This is the size of the portion of the map update the server sends you. " |
1558 | . "If you set this to a high value you will be able to see further, " |
1760 | . "If you set this to a high value you will be able to see further, " |
1559 | . "but you also increase bandwidth requirements and latency. " |
1761 | . "but you also increase bandwidth requirements and latency. " |
1560 | . "This option is only used once at log-in.", |
1762 | . "This option is only used once at log-in.", |
1561 | on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 }, |
1763 | on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 }, |
1562 | ); |
1764 | ); |
1563 | |
1765 | |
1564 | $table->add_at (0, ++$row, new DC::UI::Label valign => 0, align => 1, text => "Output-Rate"); |
1766 | $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Output-Rate"); |
1565 | $table->add_at (1, $row, new DC::UI::Entry |
1767 | $table->add_at (1, $row, new DC::UI::Entry |
1566 | text => $CFG->{output_rate}, |
1768 | text => $CFG->{output_rate}, |
1567 | tooltip => "The maximum bandwidth in bytes per second that the server should not exceed " |
1769 | tooltip => "The maximum bandwidth in bytes per second that the server should not exceed " |
1568 | . "when sending data. When 0 or unset, the server " |
1770 | . "when sending data. When 0 or unset, the server " |
1569 | . "default will be used, which is usually around 100kb/s. Most servers will " |
1771 | . "default will be used, which is usually around 100kb/s. Most servers will " |
… | |
… | |
1582 | sub client_setup { |
1784 | sub client_setup { |
1583 | my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]; |
1785 | my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]; |
1584 | |
1786 | |
1585 | my $row = 0; |
1787 | my $row = 0; |
1586 | |
1788 | |
1587 | $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Tip of the day"); |
1789 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); |
1588 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1790 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1791 | c_colspan => 2, |
1589 | state => $CFG->{show_tips}, |
1792 | state => $CFG->{show_tips}, |
1590 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
1793 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
1591 | on_changed => sub { |
1794 | on_changed => sub { |
1592 | my ($self, $value) = @_; |
1795 | my ($self, $value) = @_; |
1593 | $CFG->{show_tips} = $value; |
1796 | $CFG->{show_tips} = $value; |
1594 | 0 |
1797 | 0 |
1595 | } |
1798 | } |
1596 | ); |
1799 | ); |
1597 | |
1800 | |
1598 | $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Messages Window Size"); |
1801 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); |
1599 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
1802 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
|
|
1803 | c_colspan => 2, |
1600 | text => $CFG->{logview_max_par}, |
1804 | text => $CFG->{logview_max_par}, |
1601 | tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server " |
1805 | tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server " |
1602 | . "sends more messages than this number, older messages get removed to save memory and " |
1806 | . "sends more messages than this number, older messages get removed to save memory and " |
1603 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1807 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1604 | on_changed => sub { |
1808 | on_changed => sub { |
1605 | my ($self, $value) = @_; |
1809 | my ($self, $value) = @_; |
1606 | $MESSAGE_WINDOW->set_max_para ($CFG->{logview_max_par} = $value*1); |
1810 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
1607 | 0 |
1811 | 0 |
1608 | }, |
1812 | }, |
|
|
1813 | ); |
|
|
1814 | |
|
|
1815 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Config Autosave"); |
|
|
1816 | $table->add_at (1, $row, new DC::UI::CheckBox |
|
|
1817 | state => $CFG->{config_autosave}, |
|
|
1818 | tooltip => "Normally, configuration settings and the user interface layout " |
|
|
1819 | . "are saved on client exit. You can disable this behaviour by " |
|
|
1820 | . "unchecking this checkbox.", |
|
|
1821 | on_changed => sub { |
|
|
1822 | my ($self, $value) = @_; |
|
|
1823 | $CFG->{config_autosave} = $value; |
|
|
1824 | 0 |
|
|
1825 | } |
|
|
1826 | ); |
|
|
1827 | $table->add_at (2, $row++, new DC::UI::Button |
|
|
1828 | text => "Save Now", |
|
|
1829 | tooltip => "Use this to manually save configuration and UI layout when " |
|
|
1830 | . "autosave is disabled.", |
|
|
1831 | on_activate => sub { |
|
|
1832 | DC::write_cfg; |
|
|
1833 | 0 |
|
|
1834 | } |
1609 | ); |
1835 | ); |
1610 | |
1836 | |
1611 | $table |
1837 | $table |
1612 | } |
1838 | } |
1613 | |
1839 | |
… | |
… | |
1621 | col_expand => [0, 1, 0, 1], |
1847 | col_expand => [0, 1, 0, 1], |
1622 | ); |
1848 | ); |
1623 | |
1849 | |
1624 | for ( |
1850 | for ( |
1625 | ["General", 0, 0, |
1851 | ["General", 0, 0, |
1626 | ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE], |
|
|
1627 | ["Inhibit autopickup" => PICKUP_INHIBIT], |
1852 | # ["Inhibit autopickup" => PICKUP_INHIBIT], |
1628 | ["Stop before pickup" => PICKUP_STOP], |
1853 | ["Stop before pickup" => PICKUP_STOP], |
1629 | ["Debug autopickup" => PICKUP_DEBUG], |
1854 | ["Debug autopickup" => PICKUP_DEBUG], |
1630 | ], |
1855 | ], |
1631 | ["Weapons", 0, 6, |
1856 | ["Weapons", 0, 6, |
1632 | ["All weapons" => PICKUP_ALLWEAPON], |
1857 | ["All weapons" => PICKUP_ALLWEAPON], |
… | |
… | |
1658 | ["Magic Devices" => PICKUP_MAGIC_DEVICE], |
1883 | ["Magic Devices" => PICKUP_MAGIC_DEVICE], |
1659 | ["Ignore cursed" => PICKUP_NOT_CURSED], |
1884 | ["Ignore cursed" => PICKUP_NOT_CURSED], |
1660 | ["Jewelery" => PICKUP_JEWELS], |
1885 | ["Jewelery" => PICKUP_JEWELS], |
1661 | ["Flesh" => PICKUP_FLESH], |
1886 | ["Flesh" => PICKUP_FLESH], |
1662 | ], |
1887 | ], |
1663 | ["Weight/Value ratio", 2, 17] |
1888 | ["Value/Weight ratio", 2, 17] |
1664 | ) |
1889 | ) |
1665 | { |
1890 | { |
1666 | my ($title, $x, $y, @bits) = @$_; |
1891 | my ($title, $x, $y, @bits) = @$_; |
1667 | $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); |
1892 | $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); |
1668 | |
1893 | |
… | |
… | |
1680 | $::CFG->{pickup} |= $mask; |
1905 | $::CFG->{pickup} |= $mask; |
1681 | } else { |
1906 | } else { |
1682 | $::CFG->{pickup} &= ~$mask; |
1907 | $::CFG->{pickup} &= ~$mask; |
1683 | } |
1908 | } |
1684 | |
1909 | |
1685 | $::CONN->send_command ("pickup $::CFG->{pickup}") |
1910 | $::CONN->send_pickup ($::CFG->{pickup}) |
1686 | if defined $::CONN; |
1911 | if defined $::CONN; |
1687 | |
1912 | |
1688 | 0 |
1913 | 0 |
1689 | }); |
1914 | }); |
1690 | |
1915 | |
… | |
… | |
1693 | } |
1918 | } |
1694 | |
1919 | |
1695 | $table->add_at (2, 18, new DC::UI::ValSlider |
1920 | $table->add_at (2, 18, new DC::UI::ValSlider |
1696 | range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], |
1921 | range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], |
1697 | template => ">= 99", |
1922 | template => ">= 99", |
|
|
1923 | tooltip => "Pick up items whose value/weight (silver/kg) ratio is equal or higher than this setting (which is specified in gold coins).", |
1698 | to_value => sub { ">= " . 5 * $_[0] }, |
1924 | to_value => sub { ">= " . 5 * $_[0] }, |
1699 | on_changed => sub { |
1925 | on_changed => sub { |
1700 | my ($slider, $value) = @_; |
1926 | my ($slider, $value) = @_; |
1701 | |
1927 | |
1702 | $::CFG->{pickup} &= ~0xF; |
1928 | $::CFG->{pickup} &= ~0xF; |
… | |
… | |
1706 | }); |
1932 | }); |
1707 | |
1933 | |
1708 | $table->add_at (3, 18, new DC::UI::Button |
1934 | $table->add_at (3, 18, new DC::UI::Button |
1709 | text => "set", |
1935 | text => "set", |
1710 | on_activate => sub { |
1936 | on_activate => sub { |
1711 | $::CONN->send_command ("pickup $::CFG->{pickup}") |
1937 | $::CONN->send_pickup ($::CFG->{pickup}) |
1712 | if defined $::CONN; |
1938 | if defined $::CONN; |
1713 | 0 |
1939 | 0 |
1714 | }); |
1940 | }); |
1715 | |
1941 | |
1716 | $r |
1942 | $r |
1717 | } |
1943 | } |
1718 | |
1944 | |
1719 | my %SORT_ORDER = ( |
1945 | my %SORT_ORDER = ( |
1720 | type => undef, |
1946 | type => sub { |
|
|
1947 | use sort 'stable'; |
|
|
1948 | sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_ |
|
|
1949 | }, |
1721 | mtime => sub { |
1950 | mtime => sub { |
|
|
1951 | use sort 'stable'; |
1722 | my $NOW = time; |
1952 | my $NOW = time; |
1723 | sort { |
1953 | sort { |
1724 | my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; |
1954 | my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; |
1725 | my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; |
1955 | my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; |
1726 | |
1956 | |
1727 | ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED) |
1957 | ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED) |
1728 | or $btime <=> $atime |
1958 | or $btime <=> $atime |
1729 | or $a->{type} <=> $b->{type} |
1959 | or $a->{type} <=> $b->{type} |
1730 | } @_ |
1960 | } @_ |
1731 | }, |
1961 | }, |
1732 | weight => sub { sort { |
1962 | weight => sub { |
|
|
1963 | use sort 'stable'; |
|
|
1964 | sort { |
1733 | $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1) |
1965 | $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1) |
1734 | or $a->{type} <=> $b->{type} |
1966 | or $a->{type} <=> $b->{type} |
1735 | } @_ }, |
1967 | } @_ |
|
|
1968 | }, |
1736 | ); |
1969 | ); |
1737 | |
1970 | |
1738 | sub inventory_widget { |
1971 | sub inventory_widget { |
1739 | my $hb = new DC::UI::HBox homogeneous => 1; |
1972 | my $hb = new DC::UI::HBox homogeneous => 1; |
1740 | |
1973 | |
1741 | $hb->add (my $vb1 = new DC::UI::VBox); |
1974 | $hb->add (my $vb1 = new DC::UI::VBox); |
1742 | $vb1->add (new DC::UI::Label align => 0, text => "Player"); |
1975 | $vb1->add (new DC::UI::Label text => "Player"); |
1743 | |
1976 | |
1744 | $vb1->add (my $hb1 = new DC::UI::HBox); |
1977 | $vb1->add (my $hb1 = new DC::UI::HBox); |
1745 | |
1978 | |
1746 | use sort 'stable'; |
1979 | use sort 'stable'; |
1747 | |
1980 | |
… | |
… | |
1756 | $::CFG->{inv_sort} = $_[1]; |
1989 | $::CFG->{inv_sort} = $_[1]; |
1757 | $INV->set_sort_order ($SORT_ORDER{$_[1]}); |
1990 | $INV->set_sort_order ($SORT_ORDER{$_[1]}); |
1758 | }, |
1991 | }, |
1759 | ); |
1992 | ); |
1760 | $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); |
1993 | $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); |
1761 | #TODO# update to weigh/maxweight |
1994 | #TODO# update to weight/maxweight |
1762 | $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => -1); |
1995 | $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0); |
1763 | |
1996 | |
1764 | $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
1997 | $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
1765 | $sw1->add ($INV = new DC::UI::Inventory); |
1998 | $sw1->add ($INV = new DC::UI::Inventory); |
1766 | $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); |
1999 | $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); |
1767 | |
2000 | |
… | |
… | |
1827 | $PL_NOTEBOOK->set_current_page ($widget); |
2060 | $PL_NOTEBOOK->set_current_page ($widget); |
1828 | $PL_WINDOW->show; |
2061 | $PL_WINDOW->show; |
1829 | } |
2062 | } |
1830 | } |
2063 | } |
1831 | |
2064 | |
1832 | sub player_window { |
2065 | sub make_playerbook { |
1833 | my $plwin = $PL_WINDOW = new DC::UI::Toplevel |
2066 | my $plwin = $PL_WINDOW = new DC::UI::Toplevel |
1834 | x => "center", |
2067 | x => "center", |
1835 | y => "center", |
2068 | y => "center", |
1836 | force_w => $WIDTH * 9/10, |
2069 | force_w => $WIDTH * 9/10, |
1837 | force_h => $HEIGHT * 9/10, |
2070 | force_h => $HEIGHT * 9/10, |
… | |
… | |
1871 | "License, Author and Source info for media sent by the server."); |
2104 | "License, Author and Source info for media sent by the server."); |
1872 | |
2105 | |
1873 | $ntb->set_current_page ($INVENTORY_PAGE); |
2106 | $ntb->set_current_page ($INVENTORY_PAGE); |
1874 | |
2107 | |
1875 | $plwin->add ($ntb); |
2108 | $plwin->add ($ntb); |
1876 | $plwin |
|
|
1877 | } |
2109 | } |
1878 | |
2110 | |
1879 | sub keyboard_setup { |
2111 | sub keyboard_setup { |
1880 | DC::Macro::keyboard_setup |
2112 | DC::Macro::keyboard_setup |
1881 | } |
2113 | } |
1882 | |
2114 | |
1883 | sub help_window { |
2115 | sub make_help_window { |
1884 | my $win = new DC::UI::Toplevel |
2116 | my $win = new DC::UI::Toplevel |
1885 | x => 'center', |
2117 | x => 'center', |
1886 | y => 'center', |
2118 | y => 'center', |
1887 | z => 4, |
2119 | z => 4, |
1888 | name => 'doc_browser', |
2120 | name => 'doc_browser', |
… | |
… | |
1947 | my @path = DC::Pod::full_path_of $node; |
2179 | my @path = DC::Pod::full_path_of $node; |
1948 | pop @path; # drop current node |
2180 | pop @path; # drop current node |
1949 | |
2181 | |
1950 | for my $node (@path) { |
2182 | for my $node (@path) { |
1951 | $buttons->add (new DC::UI::Button |
2183 | $buttons->add (new DC::UI::Button |
1952 | text => $node->{kw}[0], |
2184 | text => $node->[DC::Pod::N_KW][0], |
1953 | tooltip => "go to <i>" . (DC::asxml DC::Pod::full_path $node) . "</i>", |
2185 | tooltip => "go to <i>" . (DC::asxml DC::Pod::full_path $node) . "</i>", |
1954 | on_activate => sub { |
2186 | on_activate => sub { |
1955 | push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = (); |
2187 | push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = (); |
1956 | $load_node->($node); |
2188 | $load_node->($node); |
1957 | }, |
2189 | }, |
1958 | ); |
2190 | ); |
1959 | $buttons->add (new DC::UI::Label text => "/"); |
2191 | $buttons->add (new DC::UI::Label text => "/"); |
1960 | } |
2192 | } |
1961 | |
2193 | |
1962 | $buttons->add (new DC::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4); |
2194 | $buttons->add (new DC::UI::Label text => $node->[DC::Pod::N_KW][0], padding_x => 4, padding_y => 4); |
1963 | |
2195 | |
1964 | $curnode = $node; |
2196 | $curnode = $node; |
1965 | |
2197 | |
1966 | $viewer->clear; |
2198 | $viewer->clear; |
1967 | $viewer->add_paragraph (DC::Pod::as_paragraphs DC::Pod::section_of $curnode); |
2199 | $viewer->add_paragraph (DC::Pod::as_paragraphs DC::Pod::section_of $curnode); |
… | |
… | |
1977 | |
2209 | |
1978 | $load_node->((DC::Pod::find @path)[0]); |
2210 | $load_node->((DC::Pod::find @path)[0]); |
1979 | $win->show; |
2211 | $win->show; |
1980 | }; |
2212 | }; |
1981 | |
2213 | |
1982 | $win |
2214 | $HELP_WINDOW = $win; |
1983 | } |
|
|
1984 | |
|
|
1985 | sub open_string_query { |
|
|
1986 | my ($title, $cb, $txt, $tooltip) = @_; |
|
|
1987 | my $dialog = new DC::UI::Toplevel |
|
|
1988 | x => "center", |
|
|
1989 | y => "center", |
|
|
1990 | z => 50, |
|
|
1991 | force_w => $WIDTH * 4/5, |
|
|
1992 | title => $title; |
|
|
1993 | |
|
|
1994 | $dialog->add ( |
|
|
1995 | my $e = new DC::UI::Entry |
|
|
1996 | on_activate => sub { $cb->(@_); $dialog->hide; 0 }, |
|
|
1997 | on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, |
|
|
1998 | tooltip => $tooltip |
|
|
1999 | ); |
|
|
2000 | |
|
|
2001 | $e->grab_focus; |
|
|
2002 | $e->set_text ($txt) if $txt; |
|
|
2003 | $dialog->show; |
|
|
2004 | } |
2215 | } |
2005 | |
2216 | |
2006 | sub open_quit_dialog { |
2217 | sub open_quit_dialog { |
2007 | unless ($QUIT_DIALOG) { |
2218 | unless ($QUIT_DIALOG) { |
2008 | $QUIT_DIALOG = new DC::UI::Toplevel |
2219 | $QUIT_DIALOG = new DC::UI::Toplevel |
… | |
… | |
2030 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2241 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2031 | ); |
2242 | ); |
2032 | $hb->add (new DC::UI::Button |
2243 | $hb->add (new DC::UI::Button |
2033 | text => "Quit anyway", |
2244 | text => "Quit anyway", |
2034 | expand => 1, |
2245 | expand => 1, |
2035 | on_activate => sub { EV::unloop EV::UNLOOP_ALL }, |
2246 | on_activate => sub { |
|
|
2247 | crash "Quit anyway"; |
|
|
2248 | EV::unloop EV::UNLOOP_ALL; |
|
|
2249 | }, |
2036 | ); |
2250 | ); |
2037 | } |
2251 | } |
2038 | |
2252 | |
2039 | $QUIT_DIALOG->show; |
2253 | $QUIT_DIALOG->show; |
2040 | $QUIT_DIALOG->grab_focus; |
2254 | $QUIT_DIALOG->grab_focus; |
|
|
2255 | } |
|
|
2256 | |
|
|
2257 | sub make_menubar { |
|
|
2258 | $MENUFRAME = new DC::UI::Toplevel |
|
|
2259 | border => 0, |
|
|
2260 | force_x => 0, |
|
|
2261 | force_y => 0, |
|
|
2262 | force_w => $::WIDTH, |
|
|
2263 | child => ($MENUBAR = new DC::UI::HBox), |
|
|
2264 | ; |
|
|
2265 | |
|
|
2266 | $MENUBAR->add ($BUTTONBAR = new DC::UI::Buttonbar); |
|
|
2267 | |
|
|
2268 | # XXX: this has to be done before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
|
|
2269 | make_gauge_window->show; |
|
|
2270 | |
|
|
2271 | # $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
|
|
2272 | # tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
|
|
2273 | |
|
|
2274 | make_playerbook; |
|
|
2275 | |
|
|
2276 | $MENUPOPUP = DC::UI::Menu->new (items => [ |
|
|
2277 | ["Setup…\tF9" , sub { $SETUP_DIALOG->toggle_visibility }], |
|
|
2278 | ["Playerbook…\tTab" , sub { $PL_WINDOW ->toggle_visibility }], |
|
|
2279 | ["…Statistics\tF2" , sub { toggle_player_page ($::STATS_PAGE) }], |
|
|
2280 | ["…Skills\tF3" , sub { toggle_player_page ($::SKILL_PAGE) }], |
|
|
2281 | ["…Spells\tF4" , sub { toggle_player_page ($::SPELL_PAGE) }], |
|
|
2282 | ["…Inventory\tF5" , sub { toggle_player_page ($::INVENTORY_PAGE) }], |
|
|
2283 | ["Help Browser…\tF1" , sub { $HELP_WINDOW ->toggle_visibility }], |
|
|
2284 | ["Quit…" , sub { |
|
|
2285 | if ($CONN) { |
|
|
2286 | open_quit_dialog; |
|
|
2287 | } else { |
|
|
2288 | EV::unloop EV::UNLOOP_ALL; |
|
|
2289 | } |
|
|
2290 | }], |
|
|
2291 | ]); |
|
|
2292 | |
|
|
2293 | $BUTTONBAR->add (new DC::UI::Button text => "Menu…", |
|
|
2294 | tooltip => "Shows the main menu", |
|
|
2295 | on_button_down => sub { |
|
|
2296 | my ($self, $ev) = @_; |
|
|
2297 | local $ev->{x} = 0; |
|
|
2298 | local $ev->{y} = 0; |
|
|
2299 | $MENUPOPUP->popup ($ev); |
|
|
2300 | }, |
|
|
2301 | ); |
|
|
2302 | |
|
|
2303 | $MENUBAR->add ($GAUGES->{exp} = new DC::UI::ExperienceProgress |
|
|
2304 | padding_x => 6, |
|
|
2305 | padding_y => 3, |
|
|
2306 | tooltip => "This progress bar shows your overall experience and your progress towards the next character level.", |
|
|
2307 | template => " Exp: 888,888,888,888 (lvl 188) ", |
|
|
2308 | ); |
|
|
2309 | |
|
|
2310 | $MENUBAR->add ($PICKUP_ENABLE = new DC::UI::CheckBox # checkbox bad, button better? |
|
|
2311 | tooltip => "Automatic Pickup Enable - when this checkbox is enabled, then your character " |
|
|
2312 | . "will automatically pick up items as defined by your item pickup settings " |
|
|
2313 | . "in the playerbook. Often (e.g. in apartments) you want to temporarily " |
|
|
2314 | . "disable autopickup by disabling this checkbox.", |
|
|
2315 | state => $CFG->{pickup} & PICKUP_INHIBIT ? 0 : 1, |
|
|
2316 | on_changed => sub { |
|
|
2317 | my ($self, $value) = @_; |
|
|
2318 | $CFG->{pickup} &= ~PICKUP_INHIBIT; |
|
|
2319 | $CFG->{pickup} |= PICKUP_INHIBIT unless $_[1]; |
|
|
2320 | $CONN->send_pickup ($CFG->{pickup}) |
|
|
2321 | if $CONN; |
|
|
2322 | }, |
|
|
2323 | ); |
|
|
2324 | |
|
|
2325 | $MENUBAR->add ($GAUGES->{skillexp} = new DC::UI::ExperienceProgress |
|
|
2326 | c_rescale => 1, |
|
|
2327 | padding_x => 6, |
|
|
2328 | padding_y => 3, |
|
|
2329 | force_w => $::WIDTH * 0.2, |
|
|
2330 | tooltip => "This progress bar shows the currently used skill and your progress towards the next skill level of that skill.", |
|
|
2331 | template => "two handed weapons 99%", |
|
|
2332 | ); |
|
|
2333 | |
|
|
2334 | $MENUBAR->add ($GAUGES->{range} = new DC::UI::Label |
|
|
2335 | expand => 1, |
|
|
2336 | align => 1, can_hover => 1, can_events => 1, |
|
|
2337 | text => "Range and Combat Slots", |
|
|
2338 | tooltip => "#stat_ranged", |
|
|
2339 | ); |
|
|
2340 | |
|
|
2341 | $MENUFRAME->show; |
|
|
2342 | } |
|
|
2343 | |
|
|
2344 | sub open_string_query { |
|
|
2345 | my ($title, $cb, $txt, $tooltip) = @_; |
|
|
2346 | my $dialog = new DC::UI::Toplevel |
|
|
2347 | x => "center", |
|
|
2348 | y => "center", |
|
|
2349 | z => 50, |
|
|
2350 | force_w => $WIDTH * 4/5, |
|
|
2351 | title => $title; |
|
|
2352 | |
|
|
2353 | $dialog->add ( |
|
|
2354 | my $e = new DC::UI::Entry |
|
|
2355 | on_activate => sub { $cb->(@_); $dialog->hide; 0 }, |
|
|
2356 | on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, |
|
|
2357 | tooltip => $tooltip |
|
|
2358 | ); |
|
|
2359 | |
|
|
2360 | $e->grab_focus; |
|
|
2361 | $e->set_text ($txt) if $txt; |
|
|
2362 | $dialog->show; |
2041 | } |
2363 | } |
2042 | |
2364 | |
2043 | sub show_tip_of_the_day { |
2365 | sub show_tip_of_the_day { |
2044 | # find all tips |
2366 | # find all tips |
2045 | my @tod = DC::Pod::find tip_of_the_day => "*"; |
2367 | my @tod = DC::Pod::find tip_of_the_day => "*"; |
… | |
… | |
2093 | $dialog->show; |
2415 | $dialog->show; |
2094 | }; |
2416 | }; |
2095 | } |
2417 | } |
2096 | |
2418 | |
2097 | sub sdl_init { |
2419 | sub sdl_init { |
2098 | DC::SDL_Init |
2420 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
2099 | and die "SDL::Init failed!\n"; |
2421 | and die "SDL::Init failed!\n"; |
2100 | } |
2422 | } |
2101 | |
2423 | |
2102 | sub video_init { |
2424 | sub video_init { |
|
|
2425 | DC::set_theme $CFG->{uitheme}; |
|
|
2426 | |
|
|
2427 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
|
|
2428 | $SDL_REINIT = 0; |
|
|
2429 | |
|
|
2430 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
|
|
2431 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
|
|
2432 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
|
|
2433 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
|
|
2434 | |
|
|
2435 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
|
|
2436 | |
2103 | $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES; |
2437 | if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
|
|
2438 | $CFG->{sdl_mode} = 0; # lowest resolution by default |
|
|
2439 | |
|
|
2440 | # now choose biggest mode <= 1024x768 |
|
|
2441 | for (0 .. $#SDL_MODES) { |
|
|
2442 | if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) { |
|
|
2443 | $CFG->{sdl_mode} = $_; |
|
|
2444 | } |
|
|
2445 | } |
|
|
2446 | } |
2104 | |
2447 | |
2105 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2448 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2106 | |
2449 | |
2107 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2450 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2108 | $FULLSCREEN = $CFG->{fullscreen}; |
2451 | $FULLSCREEN = $CFG->{fullscreen}; |
2109 | $FAST = $CFG->{fast}; |
2452 | $FAST = $CFG->{fast}; |
2110 | |
2453 | |
|
|
2454 | # due to mac os x braindamage, we simply retry with !fullscreen in case of an error |
2111 | DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN |
2455 | DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN |
|
|
2456 | or DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, !$FULLSCREEN |
2112 | or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; |
2457 | or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; |
2113 | |
2458 | |
2114 | $SDL_ACTIVE = 1; |
2459 | $SDL_ACTIVE = 1; |
2115 | $LAST_REFRESH = time - 0.01; |
2460 | $LAST_REFRESH = time - 0.01; |
2116 | |
2461 | |
… | |
… | |
2146 | force_x => "max", |
2491 | force_x => "max", |
2147 | force_y => 0; |
2492 | force_y => 0; |
2148 | $DEBUG_STATUS->show; |
2493 | $DEBUG_STATUS->show; |
2149 | |
2494 | |
2150 | $STATUSBOX = new DC::UI::Statusbox; |
2495 | $STATUSBOX = new DC::UI::Statusbox; |
2151 | $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]); |
2496 | |
|
|
2497 | $MODBOX = new DC::UI::Label |
|
|
2498 | can_events => 1, |
|
|
2499 | can_hover => 1, |
|
|
2500 | markup => "", |
|
|
2501 | align => 0, |
|
|
2502 | font => $FONT_FIXED, |
|
|
2503 | tooltip => "#modifier_box", |
|
|
2504 | tooltip_width => 0.67, |
|
|
2505 | ; |
|
|
2506 | |
|
|
2507 | update_modbox; |
2152 | |
2508 | |
2153 | (new DC::UI::Frame |
2509 | (new DC::UI::Frame |
2154 | bg => [0, 0, 0, 0.4], |
2510 | bg => [0, 0, 0, 0.4], |
2155 | force_x => 0, |
2511 | force_x => 0, |
2156 | force_y => "max", |
2512 | force_y => "max", |
2157 | child => $STATUSBOX, |
2513 | child => (my $LL = new DC::UI::VBox), |
2158 | )->show; |
2514 | )->show; |
|
|
2515 | |
|
|
2516 | $LL->add ($STATUSBOX); |
|
|
2517 | $LL->add ($MODBOX); |
|
|
2518 | $LL->add (new DC::UI::Label |
|
|
2519 | align => 0, |
|
|
2520 | markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode", |
|
|
2521 | fontsize => 0.5, |
|
|
2522 | fg => [1, 1, 0, 0.7], |
|
|
2523 | ); |
2159 | |
2524 | |
2160 | DC::UI::Toplevel->new ( |
2525 | DC::UI::Toplevel->new ( |
2161 | title => "Minimap", |
2526 | title => "Minimap", |
2162 | name => "mapmap", |
2527 | name => "mapmap", |
2163 | x => 0, |
2528 | x => 0, |
2164 | y => $FONTSIZE + 8, |
2529 | y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar |
2165 | border_bg => [1, 1, 1, 192/255], |
2530 | border_bg => [1, 1, 1, 192/255], |
2166 | bg => [1, 1, 1, 0], |
2531 | bg => [1, 1, 1, 0], |
2167 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2532 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2168 | tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.", |
2533 | tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.", |
2169 | ), |
2534 | ), |
2170 | )->show; |
2535 | )->show; |
2171 | |
2536 | |
2172 | $MAPWIDGET = new DC::MapWidget; |
2537 | $MAPWIDGET = new DC::MapWidget; |
2173 | $MAPWIDGET->connect (activate_console => sub { |
2538 | $MAPWIDGET->connect (activate_console => sub { |
2174 | my ($mapwidget, $preset) = @_; |
2539 | my ($mapwidget, $preset) = @_; |
2175 | |
2540 | |
2176 | $MESSAGE_WINDOW->activate_console ($preset) |
2541 | $MESSAGE_DIST->activate_console ($preset) |
2177 | if $MESSAGE_WINDOW; |
2542 | if $MESSAGE_DIST; |
2178 | }); |
2543 | }); |
2179 | $MAPWIDGET->show; |
2544 | $MAPWIDGET->show; |
2180 | $MAPWIDGET->grab_focus; |
2545 | $MAPWIDGET->grab_focus; |
2181 | |
2546 | |
2182 | $COMPLETER = new DC::MapWidget::Command:: |
2547 | $COMPLETER = new DC::MapWidget::Command:: |
… | |
… | |
2194 | force_h => $::HEIGHT * 0.6, |
2559 | force_h => $::HEIGHT * 0.6, |
2195 | has_close_button => 1, |
2560 | has_close_button => 1, |
2196 | ; |
2561 | ; |
2197 | |
2562 | |
2198 | $METASERVER = metaserver_dialog; |
2563 | $METASERVER = metaserver_dialog; |
|
|
2564 | # the name is changed to not conflict with the older name as users could have hidden it |
2199 | $MESSAGE_WINDOW = new DC::UI::MessageWindow; |
2565 | $MESSAGE_WINDOW = new DC::UI::Dockbar |
|
|
2566 | name => "message_window2", |
|
|
2567 | title => 'Messages', |
|
|
2568 | y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar |
|
|
2569 | force_w => $::WIDTH * 0.6, |
|
|
2570 | force_h => $::HEIGHT * 0.25, |
|
|
2571 | ; |
2200 | |
2572 | |
|
|
2573 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
|
|
2574 | |
2201 | $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1, debug => 1, |
2575 | $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1, |
2202 | filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
2576 | filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
2203 | |
2577 | |
2204 | $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup, |
2578 | $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup, |
2205 | "Configure the server to play on, your username and password."); |
2579 | "Configure the server to play on, your username and password."); |
2206 | $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup, |
2580 | $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup, |
… | |
… | |
2219 | . "After pressing the combo the binding will be saved automatically and the " |
2593 | . "After pressing the combo the binding will be saved automatically and the " |
2220 | . "binding editor closes"); |
2594 | . "binding editor closes"); |
2221 | $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, |
2595 | $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, |
2222 | "Some debuggin' options. Do not ask."); |
2596 | "Some debuggin' options. Do not ask."); |
2223 | |
2597 | |
2224 | $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top |
2598 | make_help_window; |
|
|
2599 | make_menubar; |
2225 | |
2600 | |
2226 | $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG, |
|
|
2227 | tooltip => "Toggles a dialog where you can configure all aspects of this client."); |
|
|
2228 | |
|
|
2229 | $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
|
|
2230 | tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
|
|
2231 | |
|
|
2232 | make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
|
|
2233 | |
|
|
2234 | $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window, |
|
|
2235 | tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats."); |
|
|
2236 | |
|
|
2237 | $BUTTONBAR->add (new DC::UI::Button |
|
|
2238 | text => "Save Config", |
|
|
2239 | tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.", |
|
|
2240 | on_activate => sub { |
|
|
2241 | $::CFG->{layout} = DC::UI::get_layout; |
|
|
2242 | DC::write_cfg "$Deliantra::VARDIR/client.cf"; |
|
|
2243 | status "Configuration Saved"; |
|
|
2244 | 0 |
|
|
2245 | }, |
|
|
2246 | ); |
|
|
2247 | |
|
|
2248 | $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window, |
|
|
2249 | tooltip => "View Documentation"); |
|
|
2250 | |
|
|
2251 | |
|
|
2252 | $BUTTONBAR->add (new DC::UI::Button |
|
|
2253 | text => "Quit", |
|
|
2254 | tooltip => "Terminates the program", |
|
|
2255 | on_activate => sub { |
|
|
2256 | if ($CONN) { |
|
|
2257 | open_quit_dialog; |
|
|
2258 | } else { |
|
|
2259 | EV::unloop EV::UNLOOP_ALL; |
|
|
2260 | } |
|
|
2261 | 0 |
|
|
2262 | }, |
|
|
2263 | ); |
|
|
2264 | |
|
|
2265 | $BUTTONBAR->show; |
|
|
2266 | $SETUP_DIALOG->show; |
2601 | $SETUP_DIALOG->show; |
2267 | $MESSAGE_WINDOW->show; |
2602 | $MESSAGE_WINDOW->show; |
2268 | } |
2603 | } |
2269 | |
2604 | |
|
|
2605 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
|
|
2606 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
|
|
2607 | |
|
|
2608 | $CAVEAT_LABEL->set_text ("None :)"); |
|
|
2609 | $CAVEAT_LABEL->set_text ("Apple/NVIDIA Texture bug (slow)") |
|
|
2610 | if $DC::OpenGL::APPLE_NVIDIA_BUG; |
|
|
2611 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
|
|
2612 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
|
|
2613 | |
2270 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2614 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2271 | } |
2615 | } |
2272 | |
2616 | |
2273 | sub video_shutdown { |
2617 | sub video_shutdown { |
2274 | DC::OpenGL::shutdown; |
2618 | DC::OpenGL::shutdown; |
|
|
2619 | DC::SDL_QuitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2275 | |
2620 | |
2276 | undef $SDL_ACTIVE; |
2621 | undef $SDL_ACTIVE; |
2277 | } |
2622 | } |
2278 | |
2623 | |
2279 | my %animate_object; |
2624 | my %animate_object; |
… | |
… | |
2298 | my $want_refresh = EV::prepare_ns \&force_refresh; |
2643 | my $want_refresh = EV::prepare_ns \&force_refresh; |
2299 | |
2644 | |
2300 | my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub { |
2645 | my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub { |
2301 | $NOW = EV::now; |
2646 | $NOW = EV::now; |
2302 | |
2647 | |
2303 | ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) |
2648 | ($SDL_CB[$_->{type}] || sub { warn "unhandled event $_->{type}" })->($_) |
2304 | for DC::poll_events; |
2649 | for DC::poll_events; |
2305 | |
2650 | |
2306 | if (%animate_object) { |
2651 | if (%animate_object) { |
2307 | $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
2652 | $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
2308 | $WANT_REFRESH = 1; |
2653 | $WANT_REFRESH = 1; |
… | |
… | |
2320 | sub animation_stop { |
2665 | sub animation_stop { |
2321 | my ($widget) = @_; |
2666 | my ($widget) = @_; |
2322 | delete $animate_object{$widget}; |
2667 | delete $animate_object{$widget}; |
2323 | } |
2668 | } |
2324 | |
2669 | |
2325 | %SDL_CB = ( |
|
|
2326 | DC::SDL_QUIT => sub { |
2670 | $SDL_CB[DC::SDL_QUIT] = sub { |
|
|
2671 | crash "SDL_QUIT"; |
2327 | EV::unloop EV::UNLOOP_ALL; |
2672 | EV::unloop EV::UNLOOP_ALL; |
2328 | }, |
2673 | }; |
2329 | DC::SDL_VIDEORESIZE => sub { |
2674 | $SDL_CB[DC::SDL_VIDEORESIZE] = sub { }; |
2330 | }, |
|
|
2331 | DC::SDL_VIDEOEXPOSE => sub { |
2675 | $SDL_CB[DC::SDL_VIDEOEXPOSE] = sub { |
2332 | DC::UI::full_refresh; |
2676 | DC::UI::full_refresh; |
2333 | }, |
2677 | }; |
2334 | DC::SDL_ACTIVEEVENT => sub { |
2678 | $SDL_CB[DC::SDL_ACTIVEEVENT] = sub { |
2335 | # not useful, as APPACTIVE includes only iconified state, not unmapped |
2679 | # not useful, as APPACTIVE includes only iconified state, not unmapped |
2336 | # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# |
2680 | # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# |
2337 | # printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# |
2681 | # printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# |
2338 | # printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; |
2682 | # printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; |
2339 | # printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; |
2683 | # printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; |
2340 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2684 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2341 | }, |
2685 | }; |
2342 | DC::SDL_KEYDOWN => sub { |
2686 | $SDL_CB[DC::SDL_KEYDOWN] = sub { |
2343 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2687 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2344 | # alt-enter |
2688 | # alt-enter |
|
|
2689 | video_shutdown; |
2345 | $FULLSCREEN_ENABLE->toggle; |
2690 | $FULLSCREEN_ENABLE->toggle; |
2346 | video_shutdown; |
|
|
2347 | video_init; |
2691 | video_init; |
2348 | } else { |
2692 | } else { |
2349 | DC::UI::feed_sdl_key_down_event ($_[0]); |
2693 | &DC::UI::feed_sdl_key_down_event; |
2350 | } |
|
|
2351 | }, |
2694 | } |
2352 | DC::SDL_KEYUP => \&DC::UI::feed_sdl_key_up_event, |
2695 | update_modbox; |
|
|
2696 | }; |
|
|
2697 | $SDL_CB[DC::SDL_KEYUP] = sub { |
|
|
2698 | &DC::UI::feed_sdl_key_up_event; |
|
|
2699 | update_modbox; |
|
|
2700 | }; |
2353 | DC::SDL_MOUSEMOTION => \&DC::UI::feed_sdl_motion_event, |
2701 | $SDL_CB[DC::SDL_MOUSEMOTION] = \&DC::UI::feed_sdl_motion_event, |
2354 | DC::SDL_MOUSEBUTTONDOWN => \&DC::UI::feed_sdl_button_down_event, |
2702 | $SDL_CB[DC::SDL_MOUSEBUTTONDOWN] = \&DC::UI::feed_sdl_button_down_event, |
2355 | DC::SDL_MOUSEBUTTONUP => \&DC::UI::feed_sdl_button_up_event, |
2703 | $SDL_CB[DC::SDL_MOUSEBUTTONUP] = \&DC::UI::feed_sdl_button_up_event, |
2356 | DC::SDL_USEREVENT => sub { |
2704 | $SDL_CB[DC::SDL_USEREVENT] = sub { |
2357 | if ($_[0]{code} == 1) { |
2705 | if ($_[0]{code} == 1) { |
2358 | audio_channel_finished $_[0]{data1}; |
2706 | audio_channel_finished $_[0]{data1}; |
2359 | } elsif ($_[0]{code} == 0) { |
2707 | } elsif ($_[0]{code} == 0) { |
2360 | audio_music_finished; |
2708 | audio_music_finished; |
2361 | } |
|
|
2362 | }, |
2709 | } |
2363 | ); |
2710 | }; |
2364 | |
2711 | |
2365 | ############################################################################# |
2712 | ############################################################################# |
2366 | |
2713 | |
2367 | $SIG{INT} = $SIG{TERM} = sub { |
2714 | $SIG{INT} = $SIG{TERM} = sub { |
2368 | EV::unloop; |
2715 | EV::unloop; |
2369 | #d# TODO calling exit here hangs the process in some futex |
2716 | #d# TODO calling exit here hangs the process in some futex |
2370 | }; |
2717 | }; |
2371 | |
2718 | |
2372 | { |
2719 | # due to mac os x + sdl combined braindamage, we need this contortion |
|
|
2720 | sub main { |
|
|
2721 | { |
|
|
2722 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
|
|
2723 | |
2373 | if (-e "$Deliantra::VARDIR/client.cf") { |
2724 | if (-e "$Deliantra::VARDIR/client.cf") { |
2374 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
2725 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
2375 | } else { |
2726 | } else { |
2376 | #TODO: compatibility cruft |
2727 | #TODO: compatibility cruft |
2377 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
2728 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
2378 | print STDERR "INFO: used old configuratrion file\n"; |
2729 | print STDERR "INFO: used old configuration file\n"; |
2379 | } |
2730 | } |
2380 | |
2731 | |
2381 | DC::DB::Server::run; |
2732 | DC::DB::Server::run; |
2382 | |
2733 | |
|
|
2734 | if ($CFG->{db_schema} < 1) { |
|
|
2735 | warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n"; |
|
|
2736 | DC::DB::nuke_db; |
|
|
2737 | $CFG->{db_schema} = 1; |
|
|
2738 | DC::write_cfg; |
|
|
2739 | } |
|
|
2740 | |
|
|
2741 | DC::DB::open_db; |
|
|
2742 | |
2383 | DC::UI::set_layout ($::CFG->{layout}); |
2743 | DC::UI::set_layout ($::CFG->{layout}); |
2384 | |
2744 | |
2385 | my %DEF_CFG = ( |
2745 | my %DEF_CFG = ( |
|
|
2746 | config_autosave => 1, |
2386 | sdl_mode => 0, |
2747 | sdl_mode => undef, |
2387 | fullscreen => 1, |
2748 | fullscreen => 1, |
2388 | fast => 0, |
2749 | fast => 0, |
2389 | force_opengl11 => undef, |
2750 | force_opengl11 => undef, |
|
|
2751 | disable_alpha => 0, |
|
|
2752 | smooth_movement => 1, |
|
|
2753 | smooth_transitions => 1, |
2390 | texture_compression => 1, |
2754 | texture_compression => 1, |
2391 | map_scale => 1, |
2755 | map_scale => 1, |
2392 | fow_enable => 1, |
2756 | fow_enable => 1, |
2393 | fow_intensity => 0, |
2757 | fow_intensity => 0, |
|
|
2758 | fow_texture => 0, |
2394 | map_smoothing => 1, |
2759 | map_smoothing => 1, |
2395 | gui_fontsize => 1, |
2760 | gui_fontsize => 1, |
2396 | log_fontsize => 0.7, |
2761 | log_fontsize => 0.7, |
2397 | gauge_fontsize => 1, |
2762 | gauge_fontsize => 1, |
2398 | gauge_size => 0.35, |
2763 | gauge_size => 0.35, |
2399 | stat_fontsize => 0.7, |
2764 | stat_fontsize => 0.7, |
2400 | mapsize => 100, |
2765 | mapsize => 100, |
2401 | audio_enable => 1, |
2766 | audio_enable => 1, |
2402 | audio_hw_channels => 0, |
2767 | audio_hw_channels => 0, |
2403 | audio_hw_frequency => 0, |
2768 | audio_hw_frequency => 0, |
2404 | audio_hw_chunksize => 0, |
2769 | audio_hw_chunksize => 0, |
2405 | audio_mix_channels => 8, |
2770 | audio_mix_channels => 8, |
2406 | effects_enable => 1, |
2771 | effects_enable => 1, |
2407 | effects_volume => 1, |
2772 | effects_volume => 1, |
2408 | bgm_enable => 1, |
2773 | bgm_enable => 1, |
2409 | bgm_volume => 0.5, |
2774 | bgm_volume => 0.5, |
2410 | output_rate => "", |
2775 | output_rate => "", |
2411 | pickup => 0, |
2776 | pickup => PICKUP_SPELLBOOK | PICKUP_SKILLSCROLL | PICKUP_VALUABLES, |
2412 | inv_sort => "mtime", |
2777 | inv_sort => "mtime", |
2413 | default => "profile", # default profile |
2778 | default => "profile", # default profile |
2414 | show_tips => 1, |
2779 | show_tips => 1, |
2415 | logview_max_par => 1000, |
2780 | logview_max_par => 1000, |
|
|
2781 | shift_fire_stop => 0, |
|
|
2782 | uitheme => "wood", |
|
|
2783 | map_shift_x => -24, # arbitrary |
|
|
2784 | map_shift_y => +24, # arbitrary |
2416 | ); |
2785 | ); |
2417 | |
2786 | |
2418 | while (my ($k, $v) = each %DEF_CFG) { |
2787 | while (my ($k, $v) = each %DEF_CFG) { |
2419 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2788 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2420 | } |
2789 | } |
2421 | |
2790 | |
2422 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2791 | my @args = @ARGV; |
2423 | $PROFILE = $CFG->{profile}{default}; |
|
|
2424 | |
2792 | |
2425 | # convert old bindings (only default profile matters) |
2793 | my $profile = 'default'; |
2426 | if (my $bindings = delete $PROFILE->{bindings}) { |
2794 | |
2427 | while (my ($mod, $syms) = each %$bindings) { |
2795 | for (my $i = 0; $i < @args; $i++) { |
2428 | while (my ($sym, $cmds) = each %$syms) { |
2796 | if ($args[$i] =~ /^--?profile$/) { |
2429 | push @{ $PROFILE->{macro} }, { |
2797 | $profile = $args[$i + 1]; |
2430 | accelkey => [$mod*1, $sym*1], |
2798 | splice @args, $i, 2, (); |
2431 | action => $cmds, |
|
|
2432 | }; |
2799 | $i = 0; |
|
|
2800 | } elsif ($args[$i] =~ /^--?h/) { |
|
|
2801 | print STDERR "Usage: $0 [--profile name] [host [user [password]]]\n"; |
|
|
2802 | exit 0; |
2433 | } |
2803 | } |
2434 | } |
2804 | } |
2435 | } |
|
|
2436 | |
2805 | |
|
|
2806 | $CFG->{profile}{$profile} ||= {}; |
|
|
2807 | $PROFILE = $CFG->{profile}{$profile}; |
|
|
2808 | $PROFILE->{host} ||= "gameserver.deliantra.net"; |
|
|
2809 | |
|
|
2810 | $PROFILE->{host} = $args[0] if @args > 0; |
|
|
2811 | $PROFILE->{user} = $args[1] if @args > 1; |
|
|
2812 | $PROFILE->{password} = $args[2] if @args > 2; |
|
|
2813 | |
|
|
2814 | # convert old bindings (only default profile matters) |
|
|
2815 | if (my $bindings = delete $PROFILE->{bindings}) { |
|
|
2816 | while (my ($mod, $syms) = each %$bindings) { |
|
|
2817 | while (my ($sym, $cmds) = each %$syms) { |
|
|
2818 | push @{ $PROFILE->{macro} }, { |
|
|
2819 | accelkey => [$mod*1, $sym*1], |
|
|
2820 | action => $cmds, |
|
|
2821 | }; |
|
|
2822 | } |
|
|
2823 | } |
|
|
2824 | } |
|
|
2825 | |
2437 | sdl_init; |
2826 | sdl_init; |
2438 | |
2827 | |
2439 | @SDL_MODES = DC::SDL_ListModes 8, 8; |
2828 | $ENV{FONTCONFIG_FILE} = DC::find_rcfile "fonts/fonts.conf"; |
2440 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
2829 | $ENV{FONTCONFIG_DIR} = DC::find_rcfile "fonts"; |
2441 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
|
|
2442 | |
2830 | |
2443 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
2831 | { |
2444 | |
|
|
2445 | $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; |
|
|
2446 | |
|
|
2447 | { |
|
|
2448 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2832 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2449 | DejaVuSans.ttf |
2833 | DejaVuSans.ttf |
2450 | DejaVuSansMono.ttf |
2834 | DejaVuSansMono.ttf |
2451 | DejaVuSans-Bold.ttf |
2835 | DejaVuSans-Bold.ttf |
2452 | DejaVuSansMono-Bold.ttf |
2836 | DejaVuSansMono-Bold.ttf |
2453 | DejaVuSans-Oblique.ttf |
2837 | DejaVuSans-Oblique.ttf |
2454 | DejaVuSansMono-Oblique.ttf |
2838 | DejaVuSansMono-Oblique.ttf |
2455 | DejaVuSans-BoldOblique.ttf |
2839 | DejaVuSans-BoldOblique.ttf |
2456 | DejaVuSansMono-BoldOblique.ttf |
2840 | DejaVuSansMono-BoldOblique.ttf |
|
|
2841 | mona.ttf |
2457 | ); |
2842 | ); |
2458 | |
2843 | |
2459 | DC::add_font $_ for @fonts; |
2844 | DC::add_font $_ for @fonts; |
2460 | |
|
|
2461 | DC::pango_init; |
|
|
2462 | |
2845 | |
2463 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2846 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2464 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2847 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2465 | |
2848 | |
2466 | $FONT_PROP->make_default; |
2849 | $FONT_PROP->make_default; |
2467 | } |
2850 | |
|
|
2851 | DC::pango_init; |
|
|
2852 | } |
2468 | |
2853 | |
2469 | # compare mono (ft) vs. rgba (cairo) |
2854 | # compare mono (ft) vs. rgba (cairo) |
2470 | # ft - 1.8s, cairo 3s, even in alpha-only mode |
2855 | # ft - 1.8s, cairo 3s, even in alpha-only mode |
2471 | # for my $rgba (0..1) { |
2856 | # for my $rgba (0..1) { |
2472 | # my $t1 = Time::HiRes::time; |
2857 | # my $t1 = Time::HiRes::time; |
… | |
… | |
2477 | # } |
2862 | # } |
2478 | # my $t2 = Time::HiRes::time; |
2863 | # my $t2 = Time::HiRes::time; |
2479 | # warn $t2-$t1; |
2864 | # warn $t2-$t1; |
2480 | # } |
2865 | # } |
2481 | |
2866 | |
2482 | video_init; |
2867 | video_init; |
2483 | audio_init; |
2868 | audio_init; |
2484 | } |
2869 | } |
2485 | |
2870 | |
2486 | show_tip_of_the_day if $CFG->{show_tips}; |
2871 | show_tip_of_the_day if $CFG->{show_tips}; |
2487 | |
2872 | |
2488 | our $STARTUP_CANCEL = EV::idle sub { |
2873 | our $STARTUP_CANCEL = EV::idle sub { |
2489 | undef $::STARTUP_CANCEL; |
2874 | undef $::STARTUP_CANCEL; |
2490 | $startup_done->(); |
2875 | $startup_done->(); |
2491 | }; |
2876 | }; |
2492 | |
2877 | |
|
|
2878 | delete $SIG{__DIE__}; |
2493 | EV::loop; |
2879 | EV::loop; |
2494 | |
2880 | |
|
|
2881 | DC::write_cfg if $CFG->{config_autosave}; |
|
|
2882 | |
2495 | #video_shutdown; |
2883 | #video_shutdown; |
2496 | #audio_shutdown; |
2884 | #audio_shutdown; |
|
|
2885 | |
2497 | DC::OpenGL::quit; |
2886 | DC::OpenGL::quit; |
2498 | DC::SDL_Quit; |
2887 | DC::SDL_Quit; |
2499 | DC::DB::Server::stop; |
2888 | DC::DB::Server::stop; |
|
|
2889 | } |
|
|
2890 | |
|
|
2891 | DC::SDL_braino; # see sub above |
2500 | |
2892 | |
2501 | =head1 NAME |
2893 | =head1 NAME |
2502 | |
2894 | |
2503 | deliantra - A Deliantra MORPG game client |
2895 | deliantra - A Deliantra MORPG game client |
2504 | |
2896 | |
2505 | =head1 SYNOPSIS |
2897 | =head1 SYNOPSIS |
2506 | |
2898 | |
2507 | Just run it - no commandline arguments are supported. |
2899 | deliantra [--profile name] [host [user [password]]] |
|
|
2900 | deliantra --help |
2508 | |
2901 | |
2509 | =head1 USAGE |
2902 | =head1 USAGE |
2510 | |
2903 | |
2511 | deliantra utilises OpenGL for all UI elements and the game. It is supposed to |
2904 | The deliantra client utilises OpenGL for all UI elements and the game. It |
2512 | be used in fullscreen mode and interactively. |
2905 | is supposed to be used in fullscreen mode and interactively. |
2513 | |
2906 | |
2514 | =head1 DEBUGGING |
2907 | =head1 DEBUGGING |
2515 | |
|
|
2516 | |
2908 | |
2517 | CFPLUS_DEBUG - environment variable |
2909 | CFPLUS_DEBUG - environment variable |
2518 | |
2910 | |
2519 | 1 draw borders around widgets |
2911 | 1 draw borders around widgets |
2520 | 2 add low-level widget info to tooltips |
2912 | 2 add low-level widget info to tooltips |
2521 | 4 show fps |
2913 | 4 show fps |
2522 | 8 suppress tooltips |
2914 | 8 suppress tooltips |
2523 | |
2915 | |
2524 | =head1 AUTHOR |
2916 | =head1 AUTHOR |
2525 | |
2917 | |
2526 | Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2918 | Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2527 | |
2919 | |
2528 | |
2920 | |
2529 | |
2921 | |