… | |
… | |
17 | $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); |
17 | $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); |
18 | } |
18 | } |
19 | |
19 | |
20 | require Win32::GUI::SplashScreen; |
20 | require Win32::GUI::SplashScreen; |
21 | |
21 | |
|
|
22 | # initialise the resolver now, as vista forces us back to the desktop |
|
|
23 | # when doing this. |
|
|
24 | use AnyEvent::DNS (); |
|
|
25 | AnyEvent::DNS::resolver; |
|
|
26 | |
22 | Win32::GUI::SplashScreen::Show ( |
27 | Win32::GUI::SplashScreen::Show ( |
23 | -file => "$ENV{PAR_TEMP}/SPLASH.bmp", |
28 | -file => "$ENV{PAR_TEMP}/SPLASH.bmp", |
24 | ); |
29 | ); |
25 | |
30 | |
26 | $startup_done = sub { |
31 | $startup_done = sub { |
27 | Win32::GUI::SplashScreen::Done (1); |
32 | Win32::GUI::SplashScreen::Done (1); |
28 | }; |
33 | }; |
29 | } |
34 | } |
30 | } |
35 | } |
31 | |
36 | |
32 | use strict; |
37 | use common::sense; |
33 | use utf8; |
|
|
34 | |
38 | |
35 | use Carp 'verbose'; |
39 | use Carp 'verbose'; |
36 | |
40 | |
37 | # do things only needed for single-binary version (par) |
41 | # do things only needed for single-binary version (par) |
38 | BEGIN { |
42 | BEGIN { |
… | |
… | |
50 | } |
54 | } |
51 | |
55 | |
52 | if ($^O eq "MSWin32") { |
56 | if ($^O eq "MSWin32") { |
53 | # pango is relocatable on win32 |
57 | # pango is relocatable on win32 |
54 | } else { |
58 | } else { |
55 | open my $fh, "<:perlio", "$root/pangoversion" |
59 | # OS X |
56 | or die "pangoversion: $!"; |
|
|
57 | my $PANGO = <$fh>; |
|
|
58 | # unix, need to patch pango rc file |
|
|
59 | open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" |
|
|
60 | or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!"; |
|
|
61 | local $/; |
|
|
62 | my $rc = <$fh>; |
|
|
63 | $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones |
|
|
64 | |
|
|
65 | mkdir "$root/pango-modules"; |
|
|
66 | open my $fh, ">:perlio", "$root/pango-modules/pango.modules" |
|
|
67 | or die "$root/pango-modules/pango.modules: $!"; |
|
|
68 | print $fh $rc; |
|
|
69 | |
|
|
70 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
60 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
71 | open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} |
61 | $ENV{DYLD_LIBRARY_PATH} = $root; |
72 | or die "$ENV{PANGO_RC_FILE}: $!"; |
62 | chdir $root; # for pango modules, maybe other things |
73 | print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; |
|
|
74 | } |
63 | } |
75 | |
64 | |
76 | unshift @INC, $root; |
65 | unshift @INC, $root; |
77 | } |
66 | } |
78 | } |
67 | } |
79 | |
68 | |
80 | # prepend private library directory |
69 | # prepend private library directory and prepare env |
81 | BEGIN { |
70 | BEGIN { |
82 | for (grep !ref, @INC) { |
71 | for (grep !ref, @INC) { |
83 | my $path = "$_/Deliantra/Client/private"; |
72 | my $path = "$_/Deliantra/Client/private"; |
84 | if (-d $path) { |
73 | if (-d $path) { |
85 | unshift @INC, $path; |
74 | unshift @INC, $path; |
… | |
… | |
90 | |
79 | |
91 | # need to do it again because that pile of garbage called PAR nukes it before main |
80 | # need to do it again because that pile of garbage called PAR nukes it before main |
92 | unshift @INC, $ENV{PAR_TEMP} |
81 | unshift @INC, $ENV{PAR_TEMP} |
93 | if %PAR::LibCache; |
82 | if %PAR::LibCache; |
94 | |
83 | |
95 | use Time::HiRes 'time'; |
|
|
96 | use EV; |
84 | use EV; |
|
|
85 | BEGIN { *time = \&EV::time } |
|
|
86 | |
97 | use List::Util qw(max min); |
87 | use List::Util qw(max min); |
98 | |
88 | |
99 | use Deliantra; |
89 | use Deliantra; |
100 | use Deliantra::Protocol::Constants; |
90 | use Deliantra::Protocol::Constants; |
101 | |
91 | |
|
|
92 | use AnyEvent::Util (); |
|
|
93 | use AnyEvent::Socket (); |
|
|
94 | use AnyEvent::DNS (); |
|
|
95 | |
102 | use Compress::LZF; |
96 | use Compress::LZF; |
|
|
97 | use JSON::XS; |
103 | |
98 | |
104 | use DC; |
99 | use DC; |
|
|
100 | |
|
|
101 | sub crash($;$) { |
|
|
102 | # nop during compiletime |
|
|
103 | } |
|
|
104 | |
|
|
105 | BEGIN { |
|
|
106 | $SIG{__DIE__} = sub { |
|
|
107 | return if $^S; |
|
|
108 | crash "CRASH/DIE: $_[0]" => 1; |
|
|
109 | DC::fatal Carp::longmess "$_[0]"; |
|
|
110 | } |
|
|
111 | } |
|
|
112 | |
105 | use DC::OpenGL (); |
113 | use DC::OpenGL (); |
106 | use DC::Protocol; |
114 | use DC::Protocol; |
107 | use DC::DB; |
115 | use DC::DB; |
108 | use DC::UI; |
116 | use DC::UI; |
109 | use DC::UI::Canvas; |
117 | use DC::UI::Canvas; |
110 | use DC::UI::Inventory; |
118 | use DC::UI::Inventory; |
111 | use DC::UI::SpellList; |
119 | use DC::UI::SpellList; |
112 | use DC::UI::Dockable; |
120 | use DC::UI::Dockable; |
113 | use DC::UI::Dockbar; |
121 | use DC::UI::Dockbar; |
114 | use DC::UI::MessageWindow; |
|
|
115 | use DC::UI::ChatView; |
122 | use DC::UI::ChatView; |
116 | use DC::MessageDistributor; |
123 | use DC::MessageDistributor; |
117 | use DC::Pod; |
124 | use DC::Pod; |
118 | use DC::MapWidget; |
125 | use DC::MapWidget; |
119 | use DC::Macro; |
126 | use DC::Macro; |
120 | |
127 | |
121 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
128 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
122 | $SIG{PIPE} = 'IGNORE'; |
129 | $SIG{PIPE} = 'IGNORE'; |
123 | |
130 | |
124 | $EV::DIED = sub { |
131 | $EV::DIED = sub { |
|
|
132 | crash "CRASH/EV::DIED: $@" => 0; |
125 | DC::fatal Carp::longmess $@; |
133 | DC::fatal Carp::longmess $@; |
126 | }; |
134 | }; |
127 | |
135 | |
128 | my $MAX_FPS = 60; |
136 | my $MAX_FPS = 60; |
129 | |
137 | |
|
|
138 | our $DEFAULT_SERVER = "gameserver.deliantra.net"; |
|
|
139 | |
130 | our $META_SERVER = "http://metaserver.schmorp.de/current.json"; |
140 | our $META_SERVER = "http://metaserver.schmorp.de/current.json"; |
131 | |
141 | |
132 | our $LAST_REFRESH; |
142 | our $LAST_REFRESH; |
133 | our $NOW; |
143 | our $NOW; |
134 | |
144 | |
135 | our $CFG; |
145 | our $CFG; |
136 | our $CONN; |
|
|
137 | our $PROFILE; # current profile |
146 | our $PROFILE; # current profile |
138 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
147 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
139 | |
148 | |
140 | our $WANT_REFRESH; |
149 | our $WANT_REFRESH; |
141 | |
150 | |
|
|
151 | our $MODE_SLIDER; |
|
|
152 | our $CAVEAT_LABEL; |
|
|
153 | |
142 | our @SDL_MODES; |
154 | our @SDL_MODES; |
|
|
155 | our $SDL_REINIT = 1; |
143 | our $WIDTH; |
156 | our $WIDTH; |
144 | our $HEIGHT; |
157 | our $HEIGHT; |
145 | our $FULLSCREEN; |
158 | our $FULLSCREEN; |
146 | our $FONTSIZE; |
159 | our $FONTSIZE; |
147 | |
160 | |
148 | our $FONT_PROP; |
161 | our $FONT_PROP; |
149 | our $FONT_FIXED; |
162 | our $FONT_FIXED; |
150 | |
163 | |
|
|
164 | our $CONN; |
|
|
165 | |
151 | our $MAP; |
166 | our $MAP; |
152 | our $MAPMAP; |
167 | our $MAPMAP; |
153 | our $MAPWIDGET; |
168 | our $MAPWIDGET; |
154 | our $COMPLETER; |
169 | our $COMPLETER; |
155 | our $BUTTONBAR; |
170 | our $MENUFRAME; # the rectangle at the top |
|
|
171 | our $MENUBAR; # the hbox at the top |
|
|
172 | our $MENUPOPUP; |
|
|
173 | our $BUTTONBAR; # the menu buttons |
156 | our $METASERVER; |
174 | our $METASERVER; |
157 | our $LOGIN_BUTTON; |
175 | our $LOGIN_BUTTON; |
158 | our $QUIT_DIALOG; |
176 | our $QUIT_DIALOG; |
159 | our $HOST_ENTRY; |
177 | our $HOST_ENTRY; |
160 | our $FULLSCREEN_ENABLE; |
178 | our $FULLSCREEN_ENABLE; |
… | |
… | |
186 | our $FLOORBOX; |
204 | our $FLOORBOX; |
187 | our $GAUGES; |
205 | our $GAUGES; |
188 | our $STATWIDS; |
206 | our $STATWIDS; |
189 | |
207 | |
190 | our $SDL_ACTIVE; |
208 | our $SDL_ACTIVE; |
191 | our %SDL_CB; |
209 | our @SDL_CB; |
192 | |
210 | |
193 | our $ALT_ENTER_MESSAGE; |
211 | our $ALT_ENTER_MESSAGE; |
194 | our $STATUSBOX; |
212 | our $STATUSBOX; |
|
|
213 | our $MODBOX; |
195 | our $DEBUG_STATUS; |
214 | our $DEBUG_STATUS; |
196 | |
215 | |
197 | our $INV; |
216 | our $INV; |
198 | our $INVR; |
217 | our $INVR; |
199 | our $INVR_HB; |
218 | our $INVR_HB; |
200 | |
219 | |
201 | ############################################################################# |
220 | ############################################################################# |
202 | |
221 | |
|
|
222 | # write a crash message blockingly to the socket, if possible |
|
|
223 | # this is a bit too complicated for my tastes, but it was easy. |
|
|
224 | *crash = sub($;$) { |
|
|
225 | my ($msg, $backtrace) = @_; |
|
|
226 | |
|
|
227 | warn $msg; |
|
|
228 | |
|
|
229 | return unless $CONN; |
|
|
230 | |
|
|
231 | my $fh = $CONN->{fh} |
|
|
232 | or return; |
|
|
233 | |
|
|
234 | my $buf = delete $CONN->{wbuf}; |
|
|
235 | |
|
|
236 | $buf .= pack "n/a*", "exti " . JSON::XS::encode_json [clientlog => undef, substr $msg, 0, 8000]; |
|
|
237 | |
|
|
238 | AnyEvent::Util::fh_nonblocking $fh, 0; |
|
|
239 | syswrite $fh, $buf; |
|
|
240 | AnyEvent::Util::fh_nonblocking $fh, 1; |
|
|
241 | |
|
|
242 | $msg =~ s/\s+$//; |
|
|
243 | |
|
|
244 | # backtrace as second step, in case it crashes, too |
|
|
245 | crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated" |
|
|
246 | if $backtrace; |
|
|
247 | }; |
|
|
248 | |
|
|
249 | sub clienterror($;$) { |
|
|
250 | my ($msg, $backtrace) = @_; |
|
|
251 | |
|
|
252 | warn $msg; |
|
|
253 | |
|
|
254 | return unless $CONN; |
|
|
255 | |
|
|
256 | $CONN->send_exti_msg (clientlog => $msg); |
|
|
257 | $CONN->send_exti_msg (clientlog => Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated") if $backtrace; |
|
|
258 | } |
|
|
259 | |
|
|
260 | ############################################################################# |
|
|
261 | |
203 | sub status { |
262 | sub status { |
204 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
263 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
205 | } |
264 | } |
206 | |
265 | |
207 | sub debug { |
266 | sub debug { |
208 | $DEBUG_STATUS->set_text ($_[0]); |
267 | $DEBUG_STATUS->set_text ($_[0]); |
209 | } |
268 | } |
210 | |
269 | |
211 | sub message { |
270 | sub message { |
212 | $MESSAGE_DIST->message (@_); |
271 | $MESSAGE_DIST->message (@_); |
|
|
272 | } |
|
|
273 | |
|
|
274 | sub update_modbox { |
|
|
275 | my $mod = DC::SDL_GetModState; |
|
|
276 | |
|
|
277 | my $markup; |
|
|
278 | |
|
|
279 | $markup .= $mod & DC::KMOD_CTRL |
|
|
280 | ? ($MAPWIDGET->{ctrl} ? "[REPEAT]" : "[<span foreground='#888'>REPEAT</span>]") |
|
|
281 | : "[<span foreground='#888'> once </span>]"; |
|
|
282 | |
|
|
283 | $markup .= $mod & DC::KMOD_SHIFT |
|
|
284 | ? ($MAPWIDGET->{shft} ? "[FIRE]" : "[<span foreground='#888'>FIRE</span>]") |
|
|
285 | : "[<span foreground='#888'>move</span>]"; |
|
|
286 | |
|
|
287 | $markup .= $mod & (DC::KMOD_ALT | DC::KMOD_META) |
|
|
288 | ? "[ALT]" |
|
|
289 | : "[<span foreground='#888'>alt</span>]"; |
|
|
290 | |
|
|
291 | $markup .= $mod & DC::KMOD_NUM |
|
|
292 | ? "[NUM]" |
|
|
293 | : "[<span foreground='#888'>num</span>]"; |
|
|
294 | |
|
|
295 | # <tt> around next statement works around some bug that keeps the |
|
|
296 | # "font =>" from being used on windows |
|
|
297 | $MODBOX->set_markup ("<tt>$markup</tt>"); |
213 | } |
298 | } |
214 | |
299 | |
215 | ############################################################################# |
300 | ############################################################################# |
216 | #TODO: maybe move into own audio module... |
301 | #TODO: maybe move into own audio module... |
217 | |
302 | |
… | |
… | |
260 | or return; |
345 | or return; |
261 | |
346 | |
262 | $meta->{data} |
347 | $meta->{data} |
263 | or return; |
348 | or return; |
264 | |
349 | |
265 | # if its a jingle, play it as ambient music |
350 | # if it's a jingle, play it as ambient music |
266 | if ($meta->{data}{jingle}) { |
351 | if ($meta->{data}{jingle}) { |
267 | if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue |
352 | if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue |
268 | push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue |
353 | push @MUSIC_JINGLE, $meta; # push it unto the music/jingle queue |
269 | &audio_music_push ($face); |
354 | &audio_music_push ($face); |
270 | } |
355 | } |
271 | } else { |
356 | } else { |
272 | # fetch from database |
357 | # fetch from database |
273 | DC::DB::get res_data => $meta->{name}, sub { |
358 | DC::DB::get res_data => $meta->{name}, sub { |
274 | my $rwops = new DC::RW $_[0]; |
359 | my $rwops = new DC::RW $_[0]; |
275 | my $chunk = new DC::MixChunk $rwops |
360 | my $chunk = new DC::MixChunk $rwops |
276 | or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " unloadable: " . DC::Mix_GetError; |
361 | or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " (" . (unpack "H64", $_[0]) . ") unloadable: " . DC::Mix_GetError; |
277 | $chunk->volume (($meta->{data}{volume} || 1) * 128); |
362 | $chunk->volume (($meta->{data}{volume} || 1) * 128); |
278 | $AUDIO_CHUNK{$face} = $chunk; |
363 | $AUDIO_CHUNK{$face} = $chunk; |
279 | |
364 | |
280 | audio_sound_push ($face); |
365 | audio_sound_push ($face); |
281 | }; |
366 | }; |
… | |
… | |
328 | |
413 | |
329 | audio_music_update_volume; |
414 | audio_music_update_volume; |
330 | |
415 | |
331 | $MUSIC_PLAYING_DATA = \$_[0]; |
416 | $MUSIC_PLAYING_DATA = \$_[0]; |
332 | |
417 | |
|
|
418 | $meta->{path} or length $_[0] |
|
|
419 | or return clienterror "empty music face from res_data ($meta->{face})";#d# |
|
|
420 | |
333 | my $rwops = $meta->{path} |
421 | my $rwops = $meta->{path} |
334 | ? new_from_file DC::RW $meta->{path} |
422 | ? (new_from_file DC::RW $meta->{path} or return clienterror "unable to load music face $meta->{path}: $!")#d#clienterror |
335 | : new DC::RW $$MUSIC_PLAYING_DATA; |
423 | : new DC::RW $$MUSIC_PLAYING_DATA; |
336 | |
424 | |
337 | $MUSIC_PLAYER = new DC::MixMusic $rwops |
425 | $MUSIC_PLAYER = new DC::MixMusic $rwops |
338 | or Carp::confess "music face $meta->{face} unloadable: " . DC::Mix_GetError; |
426 | or return clienterror "music face $meta->{face} unloadable: " . DC::Mix_GetError => 1; |
339 | |
427 | |
340 | my $NOW = time; |
428 | my $NOW = time; |
341 | |
429 | |
342 | if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { |
430 | if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { |
343 | my $pos = $MUSIC_PLAYING_META->{stop_pos}; |
431 | my $pos = $MUSIC_PLAYING_META->{stop_pos}; |
… | |
… | |
452 | sub audio_tab_update; |
540 | sub audio_tab_update; |
453 | audio_tab_update; |
541 | audio_tab_update; |
454 | } |
542 | } |
455 | |
543 | |
456 | sub audio_shutdown { |
544 | sub audio_shutdown { |
|
|
545 | if ($SDL_MIXER) { |
|
|
546 | DC::MixMusic::halt; |
|
|
547 | DC::Mix_AllocateChannels 0; |
|
|
548 | } |
|
|
549 | |
457 | undef $MUSIC_PLAYER; |
550 | undef $MUSIC_PLAYER; |
458 | undef $MUSIC_PLAYING_META; |
551 | undef $MUSIC_PLAYING_META; |
459 | undef $MUSIC_PLAYING_DATA; |
552 | undef $MUSIC_PLAYING_DATA; |
460 | |
553 | |
461 | $MUSIC_WANT = []; |
554 | $MUSIC_WANT = []; |
… | |
… | |
637 | # right: accept |
730 | # right: accept |
638 | $table->add_at (4, 0, new DC::UI::Button |
731 | $table->add_at (4, 0, new DC::UI::Button |
639 | text => "Accept", |
732 | text => "Accept", |
640 | on_activate => sub { |
733 | on_activate => sub { |
641 | $conn->send ("reply n"); |
734 | $conn->send ("reply n"); |
642 | $STATS_PAGE->hide; |
|
|
643 | destroy_query_dialog $conn; |
735 | destroy_query_dialog $conn; |
644 | 0 |
736 | 0 |
645 | }, |
737 | }, |
646 | ); |
738 | ); |
647 | |
739 | |
… | |
… | |
699 | |
791 | |
700 | $vbox->add (@dialog); |
792 | $vbox->add (@dialog); |
701 | $dialog->show; |
793 | $dialog->show; |
702 | } |
794 | } |
703 | |
795 | |
704 | sub start_game { |
796 | sub dc_connect { |
705 | status "logging in..."; |
797 | my ($host, $port) = @_; |
706 | |
798 | |
707 | $LOGIN_BUTTON->set_text ("Logout"); |
|
|
708 | $SETUP_DIALOG->hide; |
|
|
709 | |
|
|
710 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
799 | my $mapw = List::Util::min 48, List::Util::max 11, int 1.5 + $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
|
|
800 | my $maph = List::Util::min 48, List::Util::max 11, int 1.5 + $HEIGHT * $CFG->{mapsize} * 0.01 / 32; |
711 | |
801 | |
712 | my ($host, $port) = split /:/, $PROFILE->{host}; |
|
|
713 | |
|
|
714 | $MAP = new DC::Map; |
|
|
715 | |
|
|
716 | $CONN = eval { |
802 | $CONN = |
717 | new DC::Protocol |
803 | new DC::Protocol |
718 | host => $host, |
804 | host => $host, |
719 | port => $port || 13327, |
805 | port => $port, |
720 | user => $PROFILE->{user}, |
806 | user => $PROFILE->{user}, |
721 | pass => $PROFILE->{password}, |
807 | pass => $PROFILE->{password}, |
722 | mapw => $mapsize, |
808 | mapw => $mapw, |
723 | maph => $mapsize, |
809 | maph => $maph, |
724 | |
810 | |
|
|
811 | c_version => { |
|
|
812 | client => "deliantra", |
725 | client => "$DC::VERSION $] $^O", |
813 | clientver => $DC::VERSION, |
|
|
814 | gl_vendor => DC::OpenGL::gl_vendor, |
|
|
815 | gl_version => DC::OpenGL::gl_version, |
|
|
816 | }, |
726 | |
817 | |
727 | map_widget => $MAPWIDGET, |
818 | map_widget => $MAPWIDGET, |
728 | statusbox => $STATUSBOX, |
819 | statusbox => $STATUSBOX, |
729 | map => $MAP, |
820 | map => $MAP, |
730 | mapmap => $MAPMAP, |
821 | mapmap => $MAPMAP, |
731 | query => \&server_query, |
822 | query => \&server_query, |
732 | |
823 | |
733 | setup_req => { |
824 | setup_req => { |
734 | smoothing => $CFG->{map_smoothing}*1, |
825 | smoothing => $CFG->{map_smoothing}*1, |
735 | }, |
826 | }, |
736 | }; |
|
|
737 | |
827 | |
738 | if ($CONN) { |
828 | on_connect => sub { |
|
|
829 | if ($_[0]) { |
739 | DC::lowdelay fileno $CONN->{fh}; |
830 | DC::lowdelay fileno $CONN->{fh}; |
740 | |
831 | |
741 | status "login successful"; |
832 | status "successfully connected to the server"; |
|
|
833 | } else { |
|
|
834 | undef $CONN; |
|
|
835 | status "unable to connect: $!"; |
|
|
836 | stop_game(); |
|
|
837 | } |
|
|
838 | }, |
|
|
839 | ; |
|
|
840 | } |
|
|
841 | |
|
|
842 | sub start_game { |
|
|
843 | status "logging in..."; |
|
|
844 | |
|
|
845 | my $server = $PROFILE->{host} || $DEFAULT_SERVER; |
|
|
846 | my ($host, $port) = AnyEvent::Socket::parse_hostport $server, "deliantra=13327" |
|
|
847 | or return status "$server: unable to parse server address, try an empty field."; |
|
|
848 | |
|
|
849 | $LOGIN_BUTTON->set_text ("Logout"); |
|
|
850 | $SETUP_DIALOG->hide; |
|
|
851 | |
|
|
852 | $MAP = new DC::Map; |
|
|
853 | |
|
|
854 | # hack to make SURE we find the IP address all right |
|
|
855 | # can be removed once AnyEvent::DNS is proven stable. |
|
|
856 | if ($host eq "gameserver.deliantra.net") { |
|
|
857 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
|
|
858 | if ($_[0] ne "80.101.114.108") { # Perl |
|
|
859 | status "dns failure, trying differently"; |
|
|
860 | $host = eval { Socket::inet_ntoa Socket::inet_aton "gameserver.deliantra.net" }; |
|
|
861 | unless (defined $host) { |
|
|
862 | status "dns failure, using hardcoded address"; |
|
|
863 | $host = "129.13.162.95"; |
|
|
864 | } |
|
|
865 | } |
|
|
866 | |
|
|
867 | dc_connect $host, $port; |
|
|
868 | }; |
742 | } else { |
869 | } else { |
743 | status "unable to connect"; |
870 | dc_connect $host, $port; |
744 | stop_game(); |
|
|
745 | } |
871 | } |
746 | } |
872 | } |
747 | |
873 | |
748 | sub stop_game { |
874 | sub stop_game { |
|
|
875 | crash "stop_game"; |
|
|
876 | |
749 | $LOGIN_BUTTON->set_text ("Login / Register"); |
877 | $LOGIN_BUTTON->set_text ("Login / Register"); |
750 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
878 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
751 | $SETUP_DIALOG->show; |
879 | $SETUP_DIALOG->show; |
752 | $PL_WINDOW->hide; |
880 | $PL_WINDOW->hide; |
753 | $SPELL_LIST->clear_spells; |
881 | $SPELL_LIST->clear_spells; |
… | |
… | |
767 | } |
895 | } |
768 | |
896 | |
769 | sub graphics_setup { |
897 | sub graphics_setup { |
770 | my $vbox = new DC::UI::VBox; |
898 | my $vbox = new DC::UI::VBox; |
771 | |
899 | |
|
|
900 | { |
|
|
901 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Video Mode"); |
|
|
902 | |
772 | $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
903 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
773 | |
904 | |
774 | my $row = 0; |
905 | my $row = 0; |
775 | |
906 | |
776 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
907 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
777 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
908 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
778 | can_events => 1, |
909 | can_events => 1, |
779 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
910 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
780 | |
911 | |
|
|
912 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
|
|
913 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
|
|
914 | can_events => 1, |
|
|
915 | tooltip => "This field shows any known issues with your config or driver, such as " |
|
|
916 | . "a non-accelerated display format. You can try to work around these issues " |
|
|
917 | . "by selecting a different video mode, changing the settings below or " |
|
|
918 | . "by installing the right driver for your graphics card."); |
|
|
919 | |
|
|
920 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "UI Theme"); |
|
|
921 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::Selector |
|
|
922 | value => $CFG->{uitheme}, |
|
|
923 | options => [ |
|
|
924 | [wood => "Wood (the default)"], |
|
|
925 | [plain => "Plain (very)"], |
|
|
926 | [blue => "Blue (dark)"], |
|
|
927 | [metal => "Metal (light)"], |
|
|
928 | ], |
|
|
929 | tooltip => "Choose the User Interface theme that you like most :)", |
|
|
930 | on_changed => sub { my ($self, $value) = @_; $CFG->{uitheme} = $value; 0 } |
|
|
931 | ); |
|
|
932 | |
781 | my $vidmode_tooltip = |
933 | my $vidmode_tooltip = |
782 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
934 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
783 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
935 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
784 | |
936 | |
785 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
937 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
786 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
938 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
787 | |
939 | |
788 | $hbox->add (my $mode_slider = new DC::UI::Slider |
940 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
789 | force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1], |
941 | c_rescale => 1, |
|
|
942 | force_w => $WIDTH * 0.1, expand => 1, |
|
|
943 | range => [ ($CFG->{sdl_mode}) x 3 ], |
790 | tooltip => $vidmode_tooltip); |
944 | tooltip => $vidmode_tooltip); |
791 | $hbox->add (my $mode_label = new DC::UI::Label |
945 | $hbox->add (my $mode_label = new DC::UI::Label |
792 | height => 0.8, template => "9999x9999@9+9", |
946 | height => 0.8, template => "9999x9999@9+9", |
793 | can_events => 1, tooltip => $vidmode_tooltip); |
947 | can_events => 1, tooltip => $vidmode_tooltip); |
794 | |
948 | |
795 | $mode_slider->connect (changed => sub { |
949 | $MODE_SLIDER->connect (changed => sub { |
796 | my ($self, $value) = @_; |
950 | my ($self, $value) = @_; |
797 | |
951 | |
798 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
952 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
799 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
953 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
800 | }); |
954 | }); |
801 | $mode_slider->emit (changed => $mode_slider->{range}[0]); |
955 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
802 | |
956 | |
803 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
957 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
804 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
958 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
805 | state => $CFG->{fullscreen}, |
959 | state => $CFG->{fullscreen}, |
806 | tooltip => "Bring the client into fullscreen mode.", |
960 | tooltip => "Bring the client into fullscreen mode.", |
807 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
961 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
808 | ); |
962 | ); |
809 | |
963 | |
810 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
964 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
811 | $table->add_at (1, $row++, new DC::UI::CheckBox |
965 | $table->add_at (1, $row++, new DC::UI::CheckBox |
812 | state => $CFG->{force_opengl11}, |
966 | state => $CFG->{force_opengl11}, |
813 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
967 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
814 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
968 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
815 | . "cards that claim to support a feature but fall back to software rendering. " |
969 | . "cards that claim to support a feature but fall back to software rendering. " |
816 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
970 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
817 | . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you " |
971 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
818 | . "experience extremely low framerates and your card should do better, try this option.</b>", |
972 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
819 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
973 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
820 | ); |
974 | ); |
821 | |
975 | |
|
|
976 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
977 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
978 | state => $CFG->{disable_alpha}, |
|
|
979 | tooltip => "Forbid the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
980 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
981 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
982 | . "back to extremely slow rendering if this is enabled. If disabling this option " |
|
|
983 | . "noticably improves the framerate of the client please report this! " |
|
|
984 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
985 | on_changed => sub { |
|
|
986 | my ($self, $value) = @_; |
|
|
987 | $CFG->{disable_alpha} = $value; |
|
|
988 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
|
|
989 | 0 |
|
|
990 | } |
|
|
991 | ); |
|
|
992 | |
822 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
993 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
823 | $table->add_at (1, $row++, new DC::UI::CheckBox |
994 | $table->add_at (1, $row++, new DC::UI::CheckBox |
824 | state => $CFG->{texture_compression}, |
995 | state => $CFG->{texture_compression}, |
825 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
996 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
826 | . "will save a lot of memory and increase performance. The compression algorithm " |
997 | . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " |
827 | . "can differ form card to card, so your mileage may vary. This setting is ignored in " |
998 | . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in " |
828 | . "forced OpenGL 1.1 mode.", |
999 | . "forced OpenGL 1.1 mode and when using the Apple renderer.", |
829 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
1000 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
830 | ); |
1001 | ); |
831 | |
1002 | |
832 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
1003 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
833 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1004 | $table->add_at (1, $row++, new DC::UI::CheckBox |
834 | state => $CFG->{fast}, |
1005 | state => $CFG->{fast}, |
835 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
1006 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
836 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
1007 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
837 | ); |
1008 | ); |
838 | |
1009 | |
839 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
1010 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
840 | $table->add_at (1, $row++, new DC::UI::Slider |
1011 | $table->add_at (1, $row++, new DC::UI::Slider |
841 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
1012 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
842 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
1013 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
843 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
1014 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
844 | ); |
1015 | ); |
845 | |
1016 | |
846 | $table->add_at (1, $row++, new DC::UI::Button |
1017 | $table->add_at (1, $row++, new DC::UI::Button |
847 | expand => 1, text => "Apply", |
1018 | expand => 1, text => "Apply", |
848 | tooltip => "Apply the video settings above.", |
1019 | tooltip => "Apply the video settings above.", |
849 | on_activate => sub { |
1020 | on_activate => sub { |
850 | video_shutdown (); |
1021 | video_shutdown (); |
851 | video_init (); |
1022 | video_init (); |
|
|
1023 | 0 |
852 | 0 |
1024 | } |
853 | } |
1025 | ); |
|
|
1026 | } |
|
|
1027 | |
|
|
1028 | { |
|
|
1029 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Other Settings"); |
|
|
1030 | |
|
|
1031 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
|
|
1032 | |
|
|
1033 | my $row = 0; |
|
|
1034 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
|
|
1035 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1036 | state => $CFG->{smooth_movement}, |
|
|
1037 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
|
|
1038 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
|
|
1039 | . "then disable this option. Changes take effect immdiately.", |
|
|
1040 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
854 | ); |
1041 | ); |
855 | |
1042 | |
|
|
1043 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Transitions"); |
|
|
1044 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1045 | state => $CFG->{smooth_transitions}, |
|
|
1046 | tooltip => "<b>Smooth Transitions</b> tries to blend the fog of war and lighting smoothly between updates. " |
|
|
1047 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
|
|
1048 | . "then disable this option. Requires Smooth Movement and OpenGL Multitexturing. Changes take effect immdiately.", |
|
|
1049 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_transitions} = $value; 0 } |
|
|
1050 | ); |
|
|
1051 | |
|
|
1052 | |
856 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1053 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
857 | $table->add_at (1, $row++, new DC::UI::Slider |
1054 | $table->add_at (1, $row++, new DC::UI::Slider |
858 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1055 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
859 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1056 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
860 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
1057 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
861 | ); |
1058 | ); |
862 | |
1059 | |
863 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
1060 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
864 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1061 | $table->add_at (1, $row++, new DC::UI::CheckBox |
865 | state => $CFG->{map_smoothing}, |
1062 | state => $CFG->{map_smoothing}, |
866 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
1063 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
867 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
1064 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
868 | . "Changes take effect at next login only.", |
1065 | . "Changes take effect at next login only.", |
869 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
1066 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
870 | ); |
1067 | ); |
871 | |
1068 | |
872 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
1069 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
873 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1070 | $table->add_at (1, $row++, new DC::UI::CheckBox |
874 | state => $CFG->{fow_enable}, |
1071 | state => $CFG->{fow_enable}, |
875 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1072 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
876 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
1073 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
877 | ); |
1074 | ); |
878 | |
1075 | |
|
|
1076 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Pattern"); |
|
|
1077 | $table->add_at (1, $row++, new DC::UI::ImageButton |
|
|
1078 | tex => $DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}], |
|
|
1079 | bg => [0.3, 0.3, 0.2], |
|
|
1080 | force_w => 64, |
|
|
1081 | force_h => 64, |
|
|
1082 | tooltip => "<b>Fog of War Pattern.</b> The pattern that is overlaid over areas hidden from view. Click to cycle through various alternatives. Changes are instant.", |
|
|
1083 | on_activate => sub { |
|
|
1084 | my ($self) = @_; |
|
|
1085 | $CFG->{fow_texture} = ($CFG->{fow_texture} + 1) % @DC::MapWidget::TEX_HIDDEN; |
|
|
1086 | $self->set_texture ($DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}]); |
|
|
1087 | $MAPWIDGET->update; |
|
|
1088 | } |
|
|
1089 | ); |
|
|
1090 | |
879 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1091 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
880 | $table->add_at (1, $row++, new DC::UI::Slider |
1092 | $table->add_at (1, $row++, new DC::UI::Slider |
881 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
1093 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
882 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
1094 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
883 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
1095 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
884 | ); |
1096 | ); |
885 | |
1097 | |
886 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
1098 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
887 | $table->add_at (1, $row++, new DC::UI::Slider |
1099 | $table->add_at (1, $row++, new DC::UI::Slider |
888 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
1100 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
889 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
1101 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
890 | . "but you still need to press apply to correctly re-layout the widget.", |
1102 | . "but you still need to press apply to correctly re-layout the widget.", |
891 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
1103 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
892 | ); |
1104 | ); |
893 | |
1105 | |
894 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
1106 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
895 | $table->add_at (1, $row++, new DC::UI::Slider |
1107 | $table->add_at (1, $row++, new DC::UI::Slider |
896 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
1108 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
897 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
1109 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
898 | on_changed => sub { |
1110 | on_changed => sub { |
899 | $CFG->{gauge_fontsize} = $_[1]; |
1111 | $CFG->{gauge_fontsize} = $_[1]; |
900 | &set_gauge_window_fontsize; |
1112 | &set_gauge_window_fontsize; |
|
|
1113 | 0 |
901 | 0 |
1114 | } |
902 | } |
1115 | ); |
903 | ); |
|
|
904 | |
1116 | |
905 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
1117 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
906 | $table->add_at (1, $row++, new DC::UI::Slider |
1118 | $table->add_at (1, $row++, new DC::UI::Slider |
907 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
1119 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
908 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
1120 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
909 | on_changed => sub { |
1121 | on_changed => sub { |
910 | $CFG->{gauge_size} = $_[1]; |
1122 | $CFG->{gauge_size} = $_[1]; |
911 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
1123 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
|
|
1124 | 0 |
912 | 0 |
1125 | } |
913 | } |
1126 | ); |
914 | ); |
1127 | } |
915 | |
1128 | |
916 | $vbox |
1129 | $vbox |
917 | } |
1130 | } |
918 | |
1131 | |
919 | our $AUDIO_HW_CHUNKSIZE; |
1132 | our $AUDIO_HW_CHUNKSIZE; |
… | |
… | |
932 | |
1145 | |
933 | my $text = !$freq |
1146 | my $text = !$freq |
934 | ? "audio is off" |
1147 | ? "audio is off" |
935 | : "audio is enabled\n" |
1148 | : "audio is enabled\n" |
936 | . "frequency (Hz): $freq\n" |
1149 | . "frequency (Hz): $freq\n" |
937 | . "channels: $chans"; |
1150 | . "channels: $chans\n" |
|
|
1151 | . "chunk decoders available: " . (join ", ", DC::MixChunk::decoders) . "\n" |
|
|
1152 | . "music decoders available: " . (join ", ", DC::MixMusic::decoders); |
938 | |
1153 | |
939 | $AUDIO_INFO->set_text ($text); |
1154 | $AUDIO_INFO->set_text ($text); |
940 | } |
1155 | } |
941 | |
1156 | |
942 | sub audio_setup { |
1157 | sub audio_setup { |
… | |
… | |
1082 | } |
1297 | } |
1083 | |
1298 | |
1084 | sub make_gauge_window { |
1299 | sub make_gauge_window { |
1085 | my $gh = int $HEIGHT * $CFG->{gauge_size}; |
1300 | my $gh = int $HEIGHT * $CFG->{gauge_size}; |
1086 | |
1301 | |
1087 | my $win = new DC::UI::Frame ( |
1302 | $GAUGES->{win} = my $win = new DC::UI::Frame ( |
1088 | force_x => 0, |
1303 | force_x => 0, |
1089 | force_y => "max", |
1304 | force_y => "max", |
1090 | force_w => $WIDTH, |
1305 | force_w => $WIDTH, |
1091 | force_h => $gh, |
1306 | force_h => $gh, |
1092 | ); |
1307 | ); |
… | |
… | |
1108 | (new DC::UI::Empty expand => 1), |
1323 | (new DC::UI::Empty expand => 1), |
1109 | (my $hb = new DC::UI::HBox), |
1324 | (my $hb = new DC::UI::HBox), |
1110 | ], |
1325 | ], |
1111 | ); |
1326 | ); |
1112 | |
1327 | |
1113 | $hb->add (my $hg = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); |
1328 | $hb->add ($GAUGES->{hp} = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); |
1114 | $hb->add (my $mg = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); |
1329 | $hb->add ($GAUGES->{mana} = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); |
1115 | $hb->add (my $gg = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); |
1330 | $hb->add ($GAUGES->{grace} = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); |
1116 | $hb->add (my $fg = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); |
1331 | $hb->add ($GAUGES->{food} = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); |
1117 | |
|
|
1118 | $vbox->add (my $exp = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); |
|
|
1119 | $vbox->add (my $prg = new DC::UI::ExperienceProgress); |
|
|
1120 | $vbox->add (my $sklprg = new DC::UI::ExperienceProgress); |
|
|
1121 | $vbox->add (my $rng = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); |
|
|
1122 | |
|
|
1123 | $GAUGES = { |
|
|
1124 | exp => $exp, prg => $prg, sklprg => $sklprg, |
|
|
1125 | win => $win, range => $rng, |
|
|
1126 | hp => $hg, mana => $mg, grace => $gg, food => $fg, |
|
|
1127 | }; |
|
|
1128 | |
1332 | |
1129 | &set_gauge_window_fontsize; |
1333 | &set_gauge_window_fontsize; |
1130 | |
1334 | |
1131 | $win |
1335 | $win |
1132 | } |
1336 | } |
… | |
… | |
1473 | child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), |
1677 | child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), |
1474 | ); |
1678 | ); |
1475 | |
1679 | |
1476 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
1680 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
1477 | $table->add_at (1, 4, new DC::UI::Entry |
1681 | $table->add_at (1, 4, new DC::UI::Entry |
1478 | text => $CFG->{profile}{default}{user}, |
1682 | text => $PROFILE->{user}, |
1479 | tooltip => "The name of your character on the server.", |
1683 | tooltip => "The name of your character on the server. The name is case-sensitive!", |
1480 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } |
1684 | on_changed => sub { my ($self, $value) = @_; $PROFILE->{user} = $value; 1 } |
1481 | ); |
1685 | ); |
1482 | |
1686 | |
1483 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
1687 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
1484 | $table->add_at (1, 5, new DC::UI::Entry |
1688 | $table->add_at (1, 5, new DC::UI::Entry |
1485 | text => $CFG->{profile}{default}{password}, |
1689 | text => $PROFILE->{password}, |
1486 | hidden => 1, |
1690 | hidden => 1, |
1487 | tooltip => "The password for your character.", |
1691 | tooltip => "The password for your character.", |
1488 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 } |
1692 | on_changed => sub { my ($self, $value) = @_; $PROFILE->{password} = $value; 1 } |
1489 | ); |
1693 | ); |
1490 | |
1694 | |
1491 | $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button |
1695 | $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button |
1492 | expand => 1, |
1696 | expand => 1, |
1493 | text => "Login / Register", |
1697 | text => "Login / Register", |
… | |
… | |
1498 | 1 |
1702 | 1 |
1499 | }, |
1703 | }, |
1500 | ); |
1704 | ); |
1501 | |
1705 | |
1502 | $vbox->add (new DC::UI::FancyFrame |
1706 | $vbox->add (new DC::UI::FancyFrame |
1503 | label => "Registering", |
1707 | label => "How to Play", |
1504 | min_h => 200, |
1708 | min_h => 240, |
1505 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1709 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1506 | markup => |
1710 | markup => |
|
|
1711 | "First select a suitable video resolution in the <b>Graphics</b> tab, above.\n\n" |
|
|
1712 | . "Then register a new account (or use an existing one if you have one). " |
1507 | "To register a new account, choose a username that hasn't been taken yet and " |
1713 | . "To register an account, choose a username that hasn't been taken yet (just guess) and " |
1508 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1714 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1509 | ), |
1715 | ), |
1510 | ); |
1716 | ); |
1511 | |
1717 | |
1512 | $vbox |
1718 | $vbox |
… | |
… | |
1527 | $table->add_at (1, $row, my $vbox = new DC::UI::VBox); |
1733 | $table->add_at (1, $row, my $vbox = new DC::UI::VBox); |
1528 | |
1734 | |
1529 | $vbox->add ( |
1735 | $vbox->add ( |
1530 | $HOST_ENTRY = new DC::UI::Entry |
1736 | $HOST_ENTRY = new DC::UI::Entry |
1531 | expand => 1, |
1737 | expand => 1, |
1532 | text => $CFG->{profile}{default}{host}, |
1738 | text => $PROFILE->{host}, |
1533 | tooltip => "The hostname or ip address of the Deliantra server to connect to (e.g. <b>gameserver.deliantra.net</b>)", |
1739 | tooltip => "The hostname or ip address of the Deliantra server to connect to (e.g. <b>gameserver.deliantra.net</b>)", |
1534 | on_changed => sub { |
1740 | on_changed => sub { |
1535 | my ($self, $value) = @_; |
1741 | my ($self, $value) = @_; |
1536 | $CFG->{profile}{default}{host} = $value; |
1742 | $PROFILE->{host} = $value; |
1537 | 1 |
1743 | 1 |
1538 | } |
1744 | } |
1539 | ); |
1745 | ); |
1540 | |
1746 | |
1541 | if (0) { #d# disabled |
1747 | if (0) { #d# disabled |
… | |
… | |
1584 | |
1790 | |
1585 | my $row = 0; |
1791 | my $row = 0; |
1586 | |
1792 | |
1587 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); |
1793 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); |
1588 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1794 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1795 | c_colspan => 2, |
1589 | state => $CFG->{show_tips}, |
1796 | state => $CFG->{show_tips}, |
1590 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
1797 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
1591 | on_changed => sub { |
1798 | on_changed => sub { |
1592 | my ($self, $value) = @_; |
1799 | my ($self, $value) = @_; |
1593 | $CFG->{show_tips} = $value; |
1800 | $CFG->{show_tips} = $value; |
1594 | 0 |
1801 | 0 |
1595 | } |
1802 | } |
1596 | ); |
1803 | ); |
1597 | |
1804 | |
1598 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Messages Window Size"); |
1805 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); |
1599 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
1806 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
|
|
1807 | c_colspan => 2, |
1600 | text => $CFG->{logview_max_par}, |
1808 | text => $CFG->{logview_max_par}, |
1601 | tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server " |
1809 | tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server " |
1602 | . "sends more messages than this number, older messages get removed to save memory and " |
1810 | . "sends more messages than this number, older messages get removed to save memory and " |
1603 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1811 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1604 | on_changed => sub { |
1812 | on_changed => sub { |
1605 | my ($self, $value) = @_; |
1813 | my ($self, $value) = @_; |
1606 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
1814 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
1607 | 0 |
1815 | 0 |
1608 | }, |
1816 | }, |
1609 | ); |
1817 | ); |
1610 | |
1818 | |
|
|
1819 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Config Autosave"); |
|
|
1820 | $table->add_at (1, $row, new DC::UI::CheckBox |
|
|
1821 | state => $CFG->{config_autosave}, |
|
|
1822 | tooltip => "Normally, configuration settings and the user interface layout " |
|
|
1823 | . "are saved on client exit. You can disable this behaviour by " |
|
|
1824 | . "unchecking this checkbox.", |
|
|
1825 | on_changed => sub { |
|
|
1826 | my ($self, $value) = @_; |
|
|
1827 | $CFG->{config_autosave} = $value; |
|
|
1828 | 0 |
|
|
1829 | } |
|
|
1830 | ); |
|
|
1831 | $table->add_at (2, $row++, new DC::UI::Button |
|
|
1832 | text => "Save Now", |
|
|
1833 | tooltip => "Use this to manually save configuration and UI layout when " |
|
|
1834 | . "autosave is disabled.", |
|
|
1835 | on_activate => sub { |
|
|
1836 | DC::write_cfg; |
|
|
1837 | 0 |
|
|
1838 | } |
|
|
1839 | ); |
|
|
1840 | |
1611 | $table |
1841 | $table |
1612 | } |
1842 | } |
1613 | |
1843 | |
1614 | sub autopickup_setup { |
1844 | sub autopickup_setup { |
1615 | my $r = new DC::UI::ScrolledWindow ( |
1845 | my $r = new DC::UI::ScrolledWindow ( |
… | |
… | |
1621 | col_expand => [0, 1, 0, 1], |
1851 | col_expand => [0, 1, 0, 1], |
1622 | ); |
1852 | ); |
1623 | |
1853 | |
1624 | for ( |
1854 | for ( |
1625 | ["General", 0, 0, |
1855 | ["General", 0, 0, |
1626 | ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE], |
|
|
1627 | ["Inhibit autopickup" => PICKUP_INHIBIT], |
1856 | # ["Inhibit autopickup" => PICKUP_INHIBIT], |
1628 | ["Stop before pickup" => PICKUP_STOP], |
1857 | ["Stop before pickup" => PICKUP_STOP], |
1629 | ["Debug autopickup" => PICKUP_DEBUG], |
1858 | ["Debug autopickup" => PICKUP_DEBUG], |
1630 | ], |
1859 | ], |
1631 | ["Weapons", 0, 6, |
1860 | ["Weapons", 0, 6, |
1632 | ["All weapons" => PICKUP_ALLWEAPON], |
1861 | ["All weapons" => PICKUP_ALLWEAPON], |
… | |
… | |
1658 | ["Magic Devices" => PICKUP_MAGIC_DEVICE], |
1887 | ["Magic Devices" => PICKUP_MAGIC_DEVICE], |
1659 | ["Ignore cursed" => PICKUP_NOT_CURSED], |
1888 | ["Ignore cursed" => PICKUP_NOT_CURSED], |
1660 | ["Jewelery" => PICKUP_JEWELS], |
1889 | ["Jewelery" => PICKUP_JEWELS], |
1661 | ["Flesh" => PICKUP_FLESH], |
1890 | ["Flesh" => PICKUP_FLESH], |
1662 | ], |
1891 | ], |
1663 | ["Weight/Value ratio", 2, 17] |
1892 | ["Value/Weight ratio", 2, 17] |
1664 | ) |
1893 | ) |
1665 | { |
1894 | { |
1666 | my ($title, $x, $y, @bits) = @$_; |
1895 | my ($title, $x, $y, @bits) = @$_; |
1667 | $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); |
1896 | $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); |
1668 | |
1897 | |
… | |
… | |
1680 | $::CFG->{pickup} |= $mask; |
1909 | $::CFG->{pickup} |= $mask; |
1681 | } else { |
1910 | } else { |
1682 | $::CFG->{pickup} &= ~$mask; |
1911 | $::CFG->{pickup} &= ~$mask; |
1683 | } |
1912 | } |
1684 | |
1913 | |
1685 | $::CONN->send_command ("pickup $::CFG->{pickup}") |
1914 | $::CONN->send_pickup ($::CFG->{pickup}) |
1686 | if defined $::CONN; |
1915 | if defined $::CONN; |
1687 | |
1916 | |
1688 | 0 |
1917 | 0 |
1689 | }); |
1918 | }); |
1690 | |
1919 | |
… | |
… | |
1693 | } |
1922 | } |
1694 | |
1923 | |
1695 | $table->add_at (2, 18, new DC::UI::ValSlider |
1924 | $table->add_at (2, 18, new DC::UI::ValSlider |
1696 | range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], |
1925 | range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], |
1697 | template => ">= 99", |
1926 | template => ">= 99", |
|
|
1927 | tooltip => "Pick up items whose value/weight (silver/kg) ratio is equal or higher than this setting (which is specified in gold coins).", |
1698 | to_value => sub { ">= " . 5 * $_[0] }, |
1928 | to_value => sub { ">= " . 5 * $_[0] }, |
1699 | on_changed => sub { |
1929 | on_changed => sub { |
1700 | my ($slider, $value) = @_; |
1930 | my ($slider, $value) = @_; |
1701 | |
1931 | |
1702 | $::CFG->{pickup} &= ~0xF; |
1932 | $::CFG->{pickup} &= ~0xF; |
… | |
… | |
1706 | }); |
1936 | }); |
1707 | |
1937 | |
1708 | $table->add_at (3, 18, new DC::UI::Button |
1938 | $table->add_at (3, 18, new DC::UI::Button |
1709 | text => "set", |
1939 | text => "set", |
1710 | on_activate => sub { |
1940 | on_activate => sub { |
1711 | $::CONN->send_command ("pickup $::CFG->{pickup}") |
1941 | $::CONN->send_pickup ($::CFG->{pickup}) |
1712 | if defined $::CONN; |
1942 | if defined $::CONN; |
1713 | 0 |
1943 | 0 |
1714 | }); |
1944 | }); |
1715 | |
1945 | |
1716 | $r |
1946 | $r |
1717 | } |
1947 | } |
1718 | |
1948 | |
1719 | my %SORT_ORDER = ( |
1949 | my %SORT_ORDER = ( |
1720 | type => undef, |
1950 | type => sub { |
|
|
1951 | use sort 'stable'; |
|
|
1952 | sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_ |
|
|
1953 | }, |
1721 | mtime => sub { |
1954 | mtime => sub { |
|
|
1955 | use sort 'stable'; |
1722 | my $NOW = time; |
1956 | my $NOW = time; |
1723 | sort { |
1957 | sort { |
1724 | my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; |
1958 | my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; |
1725 | my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; |
1959 | my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; |
1726 | |
1960 | |
1727 | ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED) |
1961 | ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED) |
1728 | or $btime <=> $atime |
1962 | or $btime <=> $atime |
1729 | or $a->{type} <=> $b->{type} |
1963 | or $a->{type} <=> $b->{type} |
1730 | } @_ |
1964 | } @_ |
1731 | }, |
1965 | }, |
1732 | weight => sub { sort { |
1966 | weight => sub { |
|
|
1967 | use sort 'stable'; |
|
|
1968 | sort { |
1733 | $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1) |
1969 | $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1) |
1734 | or $a->{type} <=> $b->{type} |
1970 | or $a->{type} <=> $b->{type} |
1735 | } @_ }, |
1971 | } @_ |
|
|
1972 | }, |
1736 | ); |
1973 | ); |
1737 | |
1974 | |
1738 | sub inventory_widget { |
1975 | sub inventory_widget { |
1739 | my $hb = new DC::UI::HBox homogeneous => 1; |
1976 | my $hb = new DC::UI::HBox homogeneous => 1; |
1740 | |
1977 | |
… | |
… | |
1756 | $::CFG->{inv_sort} = $_[1]; |
1993 | $::CFG->{inv_sort} = $_[1]; |
1757 | $INV->set_sort_order ($SORT_ORDER{$_[1]}); |
1994 | $INV->set_sort_order ($SORT_ORDER{$_[1]}); |
1758 | }, |
1995 | }, |
1759 | ); |
1996 | ); |
1760 | $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); |
1997 | $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); |
1761 | #TODO# update to weigh/maxweight |
1998 | #TODO# update to weight/maxweight |
1762 | $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0); |
1999 | $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0); |
1763 | |
2000 | |
1764 | $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
2001 | $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
1765 | $sw1->add ($INV = new DC::UI::Inventory); |
2002 | $sw1->add ($INV = new DC::UI::Inventory); |
1766 | $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); |
2003 | $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); |
… | |
… | |
1827 | $PL_NOTEBOOK->set_current_page ($widget); |
2064 | $PL_NOTEBOOK->set_current_page ($widget); |
1828 | $PL_WINDOW->show; |
2065 | $PL_WINDOW->show; |
1829 | } |
2066 | } |
1830 | } |
2067 | } |
1831 | |
2068 | |
1832 | sub player_window { |
2069 | sub make_playerbook { |
1833 | my $plwin = $PL_WINDOW = new DC::UI::Toplevel |
2070 | my $plwin = $PL_WINDOW = new DC::UI::Toplevel |
1834 | x => "center", |
2071 | x => "center", |
1835 | y => "center", |
2072 | y => "center", |
1836 | force_w => $WIDTH * 9/10, |
2073 | force_w => $WIDTH * 9/10, |
1837 | force_h => $HEIGHT * 9/10, |
2074 | force_h => $HEIGHT * 9/10, |
… | |
… | |
1871 | "License, Author and Source info for media sent by the server."); |
2108 | "License, Author and Source info for media sent by the server."); |
1872 | |
2109 | |
1873 | $ntb->set_current_page ($INVENTORY_PAGE); |
2110 | $ntb->set_current_page ($INVENTORY_PAGE); |
1874 | |
2111 | |
1875 | $plwin->add ($ntb); |
2112 | $plwin->add ($ntb); |
1876 | $plwin |
|
|
1877 | } |
2113 | } |
1878 | |
2114 | |
1879 | sub keyboard_setup { |
2115 | sub keyboard_setup { |
1880 | DC::Macro::keyboard_setup |
2116 | DC::Macro::keyboard_setup |
1881 | } |
2117 | } |
1882 | |
2118 | |
1883 | sub help_window { |
2119 | sub make_help_window { |
1884 | my $win = new DC::UI::Toplevel |
2120 | my $win = new DC::UI::Toplevel |
1885 | x => 'center', |
2121 | x => 'center', |
1886 | y => 'center', |
2122 | y => 'center', |
1887 | z => 4, |
2123 | z => 4, |
1888 | name => 'doc_browser', |
2124 | name => 'doc_browser', |
… | |
… | |
1947 | my @path = DC::Pod::full_path_of $node; |
2183 | my @path = DC::Pod::full_path_of $node; |
1948 | pop @path; # drop current node |
2184 | pop @path; # drop current node |
1949 | |
2185 | |
1950 | for my $node (@path) { |
2186 | for my $node (@path) { |
1951 | $buttons->add (new DC::UI::Button |
2187 | $buttons->add (new DC::UI::Button |
1952 | text => $node->{kw}[0], |
2188 | text => $node->[DC::Pod::N_KW][0], |
1953 | tooltip => "go to <i>" . (DC::asxml DC::Pod::full_path $node) . "</i>", |
2189 | tooltip => "go to <i>" . (DC::asxml DC::Pod::full_path $node) . "</i>", |
1954 | on_activate => sub { |
2190 | on_activate => sub { |
1955 | push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = (); |
2191 | push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = (); |
1956 | $load_node->($node); |
2192 | $load_node->($node); |
1957 | }, |
2193 | }, |
1958 | ); |
2194 | ); |
1959 | $buttons->add (new DC::UI::Label text => "/"); |
2195 | $buttons->add (new DC::UI::Label text => "/"); |
1960 | } |
2196 | } |
1961 | |
2197 | |
1962 | $buttons->add (new DC::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4); |
2198 | $buttons->add (new DC::UI::Label text => $node->[DC::Pod::N_KW][0], padding_x => 4, padding_y => 4); |
1963 | |
2199 | |
1964 | $curnode = $node; |
2200 | $curnode = $node; |
1965 | |
2201 | |
1966 | $viewer->clear; |
2202 | $viewer->clear; |
1967 | $viewer->add_paragraph (DC::Pod::as_paragraphs DC::Pod::section_of $curnode); |
2203 | $viewer->add_paragraph (DC::Pod::as_paragraphs DC::Pod::section_of $curnode); |
… | |
… | |
1977 | |
2213 | |
1978 | $load_node->((DC::Pod::find @path)[0]); |
2214 | $load_node->((DC::Pod::find @path)[0]); |
1979 | $win->show; |
2215 | $win->show; |
1980 | }; |
2216 | }; |
1981 | |
2217 | |
1982 | $win |
2218 | $HELP_WINDOW = $win; |
1983 | } |
|
|
1984 | |
|
|
1985 | sub open_string_query { |
|
|
1986 | my ($title, $cb, $txt, $tooltip) = @_; |
|
|
1987 | my $dialog = new DC::UI::Toplevel |
|
|
1988 | x => "center", |
|
|
1989 | y => "center", |
|
|
1990 | z => 50, |
|
|
1991 | force_w => $WIDTH * 4/5, |
|
|
1992 | title => $title; |
|
|
1993 | |
|
|
1994 | $dialog->add ( |
|
|
1995 | my $e = new DC::UI::Entry |
|
|
1996 | on_activate => sub { $cb->(@_); $dialog->hide; 0 }, |
|
|
1997 | on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, |
|
|
1998 | tooltip => $tooltip |
|
|
1999 | ); |
|
|
2000 | |
|
|
2001 | $e->grab_focus; |
|
|
2002 | $e->set_text ($txt) if $txt; |
|
|
2003 | $dialog->show; |
|
|
2004 | } |
2219 | } |
2005 | |
2220 | |
2006 | sub open_quit_dialog { |
2221 | sub open_quit_dialog { |
2007 | unless ($QUIT_DIALOG) { |
2222 | unless ($QUIT_DIALOG) { |
2008 | $QUIT_DIALOG = new DC::UI::Toplevel |
2223 | $QUIT_DIALOG = new DC::UI::Toplevel |
… | |
… | |
2030 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2245 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2031 | ); |
2246 | ); |
2032 | $hb->add (new DC::UI::Button |
2247 | $hb->add (new DC::UI::Button |
2033 | text => "Quit anyway", |
2248 | text => "Quit anyway", |
2034 | expand => 1, |
2249 | expand => 1, |
2035 | on_activate => sub { EV::unloop EV::UNLOOP_ALL }, |
2250 | on_activate => sub { |
|
|
2251 | crash "Quit anyway"; |
|
|
2252 | EV::unloop EV::UNLOOP_ALL; |
|
|
2253 | }, |
2036 | ); |
2254 | ); |
2037 | } |
2255 | } |
2038 | |
2256 | |
2039 | $QUIT_DIALOG->show; |
2257 | $QUIT_DIALOG->show; |
2040 | $QUIT_DIALOG->grab_focus; |
2258 | $QUIT_DIALOG->grab_focus; |
|
|
2259 | } |
|
|
2260 | |
|
|
2261 | sub make_menubar { |
|
|
2262 | $MENUFRAME = new DC::UI::Toplevel |
|
|
2263 | border => 0, |
|
|
2264 | force_x => 0, |
|
|
2265 | force_y => 0, |
|
|
2266 | force_w => $::WIDTH, |
|
|
2267 | child => ($MENUBAR = new DC::UI::HBox), |
|
|
2268 | ; |
|
|
2269 | |
|
|
2270 | $MENUBAR->add ($BUTTONBAR = new DC::UI::Buttonbar); |
|
|
2271 | |
|
|
2272 | # XXX: this has to be done before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
|
|
2273 | make_gauge_window->show; |
|
|
2274 | |
|
|
2275 | # $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
|
|
2276 | # tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
|
|
2277 | |
|
|
2278 | make_playerbook; |
|
|
2279 | |
|
|
2280 | $MENUPOPUP = DC::UI::Menu->new (items => [ |
|
|
2281 | ["Setup…\tF9" , sub { $SETUP_DIALOG->toggle_visibility }], |
|
|
2282 | ["Playerbook…\tTab" , sub { $PL_WINDOW ->toggle_visibility }], |
|
|
2283 | ["…Statistics\tF2" , sub { toggle_player_page ($::STATS_PAGE) }], |
|
|
2284 | ["…Skills\tF3" , sub { toggle_player_page ($::SKILL_PAGE) }], |
|
|
2285 | ["…Spells\tF4" , sub { toggle_player_page ($::SPELL_PAGE) }], |
|
|
2286 | ["…Inventory\tF5" , sub { toggle_player_page ($::INVENTORY_PAGE) }], |
|
|
2287 | ["Help Browser…\tF1" , sub { $HELP_WINDOW ->toggle_visibility }], |
|
|
2288 | ["Quit…" , sub { |
|
|
2289 | if ($CONN) { |
|
|
2290 | open_quit_dialog; |
|
|
2291 | } else { |
|
|
2292 | EV::unloop EV::UNLOOP_ALL; |
|
|
2293 | } |
|
|
2294 | }], |
|
|
2295 | ]); |
|
|
2296 | |
|
|
2297 | $BUTTONBAR->add (new DC::UI::Button text => "Menu…", |
|
|
2298 | tooltip => "Shows the main menu", |
|
|
2299 | on_button_down => sub { |
|
|
2300 | my ($self, $ev) = @_; |
|
|
2301 | local $ev->{x} = 0; |
|
|
2302 | local $ev->{y} = 0; |
|
|
2303 | $MENUPOPUP->popup ($ev); |
|
|
2304 | }, |
|
|
2305 | ); |
|
|
2306 | |
|
|
2307 | $MENUBAR->add ($GAUGES->{exp} = new DC::UI::ExperienceProgress |
|
|
2308 | padding_x => 6, |
|
|
2309 | padding_y => 3, |
|
|
2310 | tooltip => "This progress bar shows your overall experience and your progress towards the next character level.", |
|
|
2311 | template => " Exp: 888,888,888,888 (lvl 188) ", |
|
|
2312 | ); |
|
|
2313 | |
|
|
2314 | $MENUBAR->add ($PICKUP_ENABLE = new DC::UI::CheckBox # checkbox bad, button better? |
|
|
2315 | tooltip => "Automatic Pickup Enable - when this checkbox is enabled, then your character " |
|
|
2316 | . "will automatically pick up items as defined by your item pickup settings " |
|
|
2317 | . "in the playerbook. Often (e.g. in apartments) you want to temporarily " |
|
|
2318 | . "disable autopickup by disabling this checkbox.", |
|
|
2319 | state => $CFG->{pickup} & PICKUP_INHIBIT ? 0 : 1, |
|
|
2320 | on_changed => sub { |
|
|
2321 | my ($self, $value) = @_; |
|
|
2322 | $CFG->{pickup} &= ~PICKUP_INHIBIT; |
|
|
2323 | $CFG->{pickup} |= PICKUP_INHIBIT unless $_[1]; |
|
|
2324 | $CONN->send_pickup ($CFG->{pickup}) |
|
|
2325 | if $CONN; |
|
|
2326 | }, |
|
|
2327 | ); |
|
|
2328 | |
|
|
2329 | $MENUBAR->add ($GAUGES->{skillexp} = new DC::UI::ExperienceProgress |
|
|
2330 | c_rescale => 1, |
|
|
2331 | padding_x => 6, |
|
|
2332 | padding_y => 3, |
|
|
2333 | force_w => $::WIDTH * 0.2, |
|
|
2334 | tooltip => "This progress bar shows the currently used skill and your progress towards the next skill level of that skill.", |
|
|
2335 | template => "two handed weapons 99%", |
|
|
2336 | ); |
|
|
2337 | |
|
|
2338 | $MENUBAR->add ($GAUGES->{range} = new DC::UI::Label |
|
|
2339 | expand => 1, |
|
|
2340 | align => 1, can_hover => 1, can_events => 1, |
|
|
2341 | text => "Range and Combat Slots", |
|
|
2342 | tooltip => "#stat_ranged", |
|
|
2343 | ); |
|
|
2344 | |
|
|
2345 | $MENUFRAME->show; |
|
|
2346 | } |
|
|
2347 | |
|
|
2348 | sub open_string_query { |
|
|
2349 | my ($title, $cb, $txt, $tooltip) = @_; |
|
|
2350 | my $dialog = new DC::UI::Toplevel |
|
|
2351 | x => "center", |
|
|
2352 | y => "center", |
|
|
2353 | z => 50, |
|
|
2354 | force_w => $WIDTH * 4/5, |
|
|
2355 | title => $title; |
|
|
2356 | |
|
|
2357 | $dialog->add ( |
|
|
2358 | my $e = new DC::UI::Entry |
|
|
2359 | on_activate => sub { $cb->(@_); $dialog->hide; 0 }, |
|
|
2360 | on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, |
|
|
2361 | tooltip => $tooltip |
|
|
2362 | ); |
|
|
2363 | |
|
|
2364 | $e->grab_focus; |
|
|
2365 | $e->set_text ($txt) if $txt; |
|
|
2366 | $dialog->show; |
2041 | } |
2367 | } |
2042 | |
2368 | |
2043 | sub show_tip_of_the_day { |
2369 | sub show_tip_of_the_day { |
2044 | # find all tips |
2370 | # find all tips |
2045 | my @tod = DC::Pod::find tip_of_the_day => "*"; |
2371 | my @tod = DC::Pod::find tip_of_the_day => "*"; |
… | |
… | |
2093 | $dialog->show; |
2419 | $dialog->show; |
2094 | }; |
2420 | }; |
2095 | } |
2421 | } |
2096 | |
2422 | |
2097 | sub sdl_init { |
2423 | sub sdl_init { |
2098 | DC::SDL_Init |
2424 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
2099 | and die "SDL::Init failed!\n"; |
2425 | and die "SDL::Init failed!\n"; |
2100 | } |
2426 | } |
2101 | |
2427 | |
2102 | sub video_init { |
2428 | sub video_init { |
|
|
2429 | DC::set_theme $CFG->{uitheme}; |
|
|
2430 | |
|
|
2431 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
|
|
2432 | $SDL_REINIT = 0; |
|
|
2433 | |
|
|
2434 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
|
|
2435 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
|
|
2436 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
|
|
2437 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
|
|
2438 | |
|
|
2439 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
|
|
2440 | |
2103 | $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES; |
2441 | if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
|
|
2442 | $CFG->{sdl_mode} = 0; # lowest resolution by default |
|
|
2443 | |
|
|
2444 | # now choose biggest mode <= 1024x768 |
|
|
2445 | for (0 .. $#SDL_MODES) { |
|
|
2446 | if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) { |
|
|
2447 | $CFG->{sdl_mode} = $_; |
|
|
2448 | } |
|
|
2449 | } |
|
|
2450 | } |
2104 | |
2451 | |
2105 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2452 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2106 | |
2453 | |
2107 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2454 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2108 | $FULLSCREEN = $CFG->{fullscreen}; |
2455 | $FULLSCREEN = $CFG->{fullscreen}; |
2109 | $FAST = $CFG->{fast}; |
2456 | $FAST = $CFG->{fast}; |
2110 | |
2457 | |
|
|
2458 | # due to mac os x braindamage, we simply retry with !fullscreen in case of an error |
2111 | DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN |
2459 | DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN |
|
|
2460 | or DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, !$FULLSCREEN |
2112 | or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; |
2461 | or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; |
2113 | |
2462 | |
2114 | $SDL_ACTIVE = 1; |
2463 | $SDL_ACTIVE = 1; |
2115 | $LAST_REFRESH = time - 0.01; |
2464 | $LAST_REFRESH = time - 0.01; |
2116 | |
2465 | |
… | |
… | |
2146 | force_x => "max", |
2495 | force_x => "max", |
2147 | force_y => 0; |
2496 | force_y => 0; |
2148 | $DEBUG_STATUS->show; |
2497 | $DEBUG_STATUS->show; |
2149 | |
2498 | |
2150 | $STATUSBOX = new DC::UI::Statusbox; |
2499 | $STATUSBOX = new DC::UI::Statusbox; |
2151 | $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]); |
2500 | |
|
|
2501 | $MODBOX = new DC::UI::Label |
|
|
2502 | can_events => 1, |
|
|
2503 | can_hover => 1, |
|
|
2504 | markup => "", |
|
|
2505 | align => 0, |
|
|
2506 | font => $FONT_FIXED, |
|
|
2507 | tooltip => "#modifier_box", |
|
|
2508 | tooltip_width => 0.67, |
|
|
2509 | ; |
|
|
2510 | |
|
|
2511 | update_modbox; |
2152 | |
2512 | |
2153 | (new DC::UI::Frame |
2513 | (new DC::UI::Frame |
2154 | bg => [0, 0, 0, 0.4], |
2514 | bg => [0, 0, 0, 0.4], |
2155 | force_x => 0, |
2515 | force_x => 0, |
2156 | force_y => "max", |
2516 | force_y => "max", |
2157 | child => $STATUSBOX, |
2517 | child => (my $LL = new DC::UI::VBox), |
2158 | )->show; |
2518 | )->show; |
|
|
2519 | |
|
|
2520 | $LL->add ($STATUSBOX); |
|
|
2521 | $LL->add ($MODBOX); |
|
|
2522 | $LL->add (new DC::UI::Label |
|
|
2523 | align => 0, |
|
|
2524 | markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode", |
|
|
2525 | fontsize => 0.5, |
|
|
2526 | fg => [1, 1, 0, 0.7], |
|
|
2527 | ); |
2159 | |
2528 | |
2160 | DC::UI::Toplevel->new ( |
2529 | DC::UI::Toplevel->new ( |
2161 | title => "Minimap", |
2530 | title => "Minimap", |
2162 | name => "mapmap", |
2531 | name => "mapmap", |
2163 | x => 0, |
2532 | x => 0, |
2164 | y => $FONTSIZE + 8, |
2533 | y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar |
2165 | border_bg => [1, 1, 1, 192/255], |
2534 | border_bg => [1, 1, 1, 192/255], |
2166 | bg => [1, 1, 1, 0], |
2535 | bg => [1, 1, 1, 0], |
2167 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2536 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2168 | tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.", |
2537 | tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.", |
2169 | ), |
2538 | ), |
2170 | )->show; |
2539 | )->show; |
2171 | |
2540 | |
2172 | $MAPWIDGET = new DC::MapWidget; |
2541 | $MAPWIDGET = new DC::MapWidget; |
2173 | $MAPWIDGET->connect (activate_console => sub { |
2542 | $MAPWIDGET->connect (activate_console => sub { |
… | |
… | |
2194 | force_h => $::HEIGHT * 0.6, |
2563 | force_h => $::HEIGHT * 0.6, |
2195 | has_close_button => 1, |
2564 | has_close_button => 1, |
2196 | ; |
2565 | ; |
2197 | |
2566 | |
2198 | $METASERVER = metaserver_dialog; |
2567 | $METASERVER = metaserver_dialog; |
2199 | $MESSAGE_WINDOW = new DC::UI::Dockbar (name => 'message_window', title => 'Messages'); |
2568 | # the name is changed to not conflict with the older name as users could have hidden it |
|
|
2569 | $MESSAGE_WINDOW = new DC::UI::Dockbar |
|
|
2570 | name => "message_window2", |
|
|
2571 | title => 'Messages', |
|
|
2572 | y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar |
|
|
2573 | force_w => $::WIDTH * 0.6, |
|
|
2574 | force_h => $::HEIGHT * 0.25, |
|
|
2575 | ; |
|
|
2576 | |
2200 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
2577 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
2201 | |
2578 | |
2202 | $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1, debug => 1, |
2579 | $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1, |
2203 | filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
2580 | filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
2204 | |
2581 | |
2205 | $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup, |
2582 | $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup, |
2206 | "Configure the server to play on, your username and password."); |
2583 | "Configure the server to play on, your username and password."); |
2207 | $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup, |
2584 | $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup, |
… | |
… | |
2220 | . "After pressing the combo the binding will be saved automatically and the " |
2597 | . "After pressing the combo the binding will be saved automatically and the " |
2221 | . "binding editor closes"); |
2598 | . "binding editor closes"); |
2222 | $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, |
2599 | $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, |
2223 | "Some debuggin' options. Do not ask."); |
2600 | "Some debuggin' options. Do not ask."); |
2224 | |
2601 | |
2225 | $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top |
2602 | make_help_window; |
|
|
2603 | make_menubar; |
2226 | |
2604 | |
2227 | $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG, |
|
|
2228 | tooltip => "Toggles a dialog where you can configure all aspects of this client."); |
|
|
2229 | |
|
|
2230 | $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
|
|
2231 | tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
|
|
2232 | |
|
|
2233 | make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
|
|
2234 | |
|
|
2235 | $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window, |
|
|
2236 | tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats."); |
|
|
2237 | |
|
|
2238 | $BUTTONBAR->add (new DC::UI::Button |
|
|
2239 | text => "Save Config", |
|
|
2240 | tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.", |
|
|
2241 | on_activate => sub { |
|
|
2242 | $::CFG->{layout} = DC::UI::get_layout; |
|
|
2243 | DC::write_cfg "$Deliantra::VARDIR/client.cf"; |
|
|
2244 | status "Configuration Saved"; |
|
|
2245 | 0 |
|
|
2246 | }, |
|
|
2247 | ); |
|
|
2248 | |
|
|
2249 | $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window, |
|
|
2250 | tooltip => "View Documentation"); |
|
|
2251 | |
|
|
2252 | |
|
|
2253 | $BUTTONBAR->add (new DC::UI::Button |
|
|
2254 | text => "Quit", |
|
|
2255 | tooltip => "Terminates the program", |
|
|
2256 | on_activate => sub { |
|
|
2257 | if ($CONN) { |
|
|
2258 | open_quit_dialog; |
|
|
2259 | } else { |
|
|
2260 | EV::unloop EV::UNLOOP_ALL; |
|
|
2261 | } |
|
|
2262 | 0 |
|
|
2263 | }, |
|
|
2264 | ); |
|
|
2265 | |
|
|
2266 | $BUTTONBAR->show; |
|
|
2267 | $SETUP_DIALOG->show; |
2605 | $SETUP_DIALOG->show; |
2268 | $MESSAGE_WINDOW->show; |
2606 | $MESSAGE_WINDOW->show; |
2269 | } |
2607 | } |
2270 | |
2608 | |
|
|
2609 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
|
|
2610 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
|
|
2611 | |
|
|
2612 | $CAVEAT_LABEL->set_text ("None :)"); |
|
|
2613 | $CAVEAT_LABEL->set_text ("Apple/NVIDIA Texture bug (slow)") |
|
|
2614 | if $DC::OpenGL::APPLE_NVIDIA_BUG; |
|
|
2615 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
|
|
2616 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
|
|
2617 | |
2271 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2618 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2272 | } |
2619 | } |
2273 | |
2620 | |
2274 | sub video_shutdown { |
2621 | sub video_shutdown { |
2275 | DC::OpenGL::shutdown; |
2622 | DC::OpenGL::shutdown; |
|
|
2623 | DC::SDL_QuitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2276 | |
2624 | |
2277 | undef $SDL_ACTIVE; |
2625 | undef $SDL_ACTIVE; |
2278 | } |
2626 | } |
2279 | |
2627 | |
2280 | my %animate_object; |
2628 | my %animate_object; |
… | |
… | |
2299 | my $want_refresh = EV::prepare_ns \&force_refresh; |
2647 | my $want_refresh = EV::prepare_ns \&force_refresh; |
2300 | |
2648 | |
2301 | my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub { |
2649 | my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub { |
2302 | $NOW = EV::now; |
2650 | $NOW = EV::now; |
2303 | |
2651 | |
2304 | ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) |
2652 | ($SDL_CB[$_->{type}] || sub { warn "unhandled event $_->{type}" })->($_) |
2305 | for DC::poll_events; |
2653 | for DC::poll_events; |
2306 | |
2654 | |
2307 | if (%animate_object) { |
2655 | if (%animate_object) { |
2308 | $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
2656 | $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
2309 | $WANT_REFRESH = 1; |
2657 | $WANT_REFRESH = 1; |
… | |
… | |
2321 | sub animation_stop { |
2669 | sub animation_stop { |
2322 | my ($widget) = @_; |
2670 | my ($widget) = @_; |
2323 | delete $animate_object{$widget}; |
2671 | delete $animate_object{$widget}; |
2324 | } |
2672 | } |
2325 | |
2673 | |
2326 | %SDL_CB = ( |
|
|
2327 | DC::SDL_QUIT => sub { |
2674 | $SDL_CB[DC::SDL_QUIT] = sub { |
|
|
2675 | crash "SDL_QUIT"; |
2328 | EV::unloop EV::UNLOOP_ALL; |
2676 | EV::unloop EV::UNLOOP_ALL; |
2329 | }, |
2677 | }; |
2330 | DC::SDL_VIDEORESIZE => sub { |
2678 | $SDL_CB[DC::SDL_VIDEORESIZE] = sub { }; |
2331 | }, |
|
|
2332 | DC::SDL_VIDEOEXPOSE => sub { |
2679 | $SDL_CB[DC::SDL_VIDEOEXPOSE] = sub { |
2333 | DC::UI::full_refresh; |
2680 | DC::UI::full_refresh; |
2334 | }, |
2681 | }; |
2335 | DC::SDL_ACTIVEEVENT => sub { |
2682 | $SDL_CB[DC::SDL_ACTIVEEVENT] = sub { |
2336 | # not useful, as APPACTIVE includes only iconified state, not unmapped |
2683 | # not useful, as APPACTIVE includes only iconified state, not unmapped |
2337 | # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# |
2684 | # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# |
2338 | # printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# |
2685 | # printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# |
2339 | # printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; |
2686 | # printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; |
2340 | # printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; |
2687 | # printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; |
2341 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2688 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2342 | }, |
2689 | }; |
2343 | DC::SDL_KEYDOWN => sub { |
2690 | $SDL_CB[DC::SDL_KEYDOWN] = sub { |
2344 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2691 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2345 | # alt-enter |
2692 | # alt-enter |
|
|
2693 | video_shutdown; |
2346 | $FULLSCREEN_ENABLE->toggle; |
2694 | $FULLSCREEN_ENABLE->toggle; |
2347 | video_shutdown; |
|
|
2348 | video_init; |
2695 | video_init; |
2349 | } else { |
2696 | } else { |
2350 | DC::UI::feed_sdl_key_down_event ($_[0]); |
2697 | &DC::UI::feed_sdl_key_down_event; |
2351 | } |
|
|
2352 | }, |
2698 | } |
2353 | DC::SDL_KEYUP => \&DC::UI::feed_sdl_key_up_event, |
2699 | update_modbox; |
|
|
2700 | }; |
|
|
2701 | $SDL_CB[DC::SDL_KEYUP] = sub { |
|
|
2702 | &DC::UI::feed_sdl_key_up_event; |
|
|
2703 | update_modbox; |
|
|
2704 | }; |
2354 | DC::SDL_MOUSEMOTION => \&DC::UI::feed_sdl_motion_event, |
2705 | $SDL_CB[DC::SDL_MOUSEMOTION] = \&DC::UI::feed_sdl_motion_event, |
2355 | DC::SDL_MOUSEBUTTONDOWN => \&DC::UI::feed_sdl_button_down_event, |
2706 | $SDL_CB[DC::SDL_MOUSEBUTTONDOWN] = \&DC::UI::feed_sdl_button_down_event, |
2356 | DC::SDL_MOUSEBUTTONUP => \&DC::UI::feed_sdl_button_up_event, |
2707 | $SDL_CB[DC::SDL_MOUSEBUTTONUP] = \&DC::UI::feed_sdl_button_up_event, |
2357 | DC::SDL_USEREVENT => sub { |
2708 | $SDL_CB[DC::SDL_USEREVENT] = sub { |
2358 | if ($_[0]{code} == 1) { |
2709 | if ($_[0]{code} == 1) { |
2359 | audio_channel_finished $_[0]{data1}; |
2710 | audio_channel_finished $_[0]{data1}; |
2360 | } elsif ($_[0]{code} == 0) { |
2711 | } elsif ($_[0]{code} == 0) { |
2361 | audio_music_finished; |
2712 | audio_music_finished; |
2362 | } |
|
|
2363 | }, |
2713 | } |
2364 | ); |
2714 | }; |
2365 | |
2715 | |
2366 | ############################################################################# |
2716 | ############################################################################# |
2367 | |
2717 | |
2368 | $SIG{INT} = $SIG{TERM} = sub { |
2718 | $SIG{INT} = $SIG{TERM} = sub { |
2369 | EV::unloop; |
2719 | EV::unloop; |
2370 | #d# TODO calling exit here hangs the process in some futex |
2720 | #d# TODO calling exit here hangs the process in some futex |
2371 | }; |
2721 | }; |
2372 | |
2722 | |
2373 | { |
2723 | # due to mac os x + sdl combined braindamage, we need this contortion |
|
|
2724 | sub main { |
|
|
2725 | { |
|
|
2726 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
|
|
2727 | |
2374 | if (-e "$Deliantra::VARDIR/client.cf") { |
2728 | if (-e "$Deliantra::VARDIR/client.cf") { |
2375 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
2729 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
2376 | } else { |
2730 | } else { |
2377 | #TODO: compatibility cruft |
2731 | #TODO: compatibility cruft |
2378 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
2732 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
2379 | print STDERR "INFO: used old configuration file\n"; |
2733 | print STDERR "INFO: used old configuration file\n"; |
2380 | } |
2734 | } |
2381 | |
2735 | |
2382 | DC::DB::Server::run; |
2736 | DC::DB::Server::run; |
2383 | |
2737 | |
|
|
2738 | if ($CFG->{db_schema} < 1) { |
|
|
2739 | warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n"; |
|
|
2740 | DC::DB::nuke_db; |
|
|
2741 | $CFG->{db_schema} = 1; |
|
|
2742 | DC::write_cfg; |
|
|
2743 | } |
|
|
2744 | |
|
|
2745 | DC::DB::open_db; |
|
|
2746 | |
2384 | DC::UI::set_layout ($::CFG->{layout}); |
2747 | DC::UI::set_layout ($::CFG->{layout}); |
2385 | |
2748 | |
2386 | my %DEF_CFG = ( |
2749 | my %DEF_CFG = ( |
|
|
2750 | config_autosave => 1, |
2387 | sdl_mode => 0, |
2751 | sdl_mode => undef, |
2388 | fullscreen => 1, |
2752 | fullscreen => 1, |
2389 | fast => 0, |
2753 | fast => 0, |
2390 | force_opengl11 => undef, |
2754 | force_opengl11 => undef, |
|
|
2755 | disable_alpha => 0, |
|
|
2756 | smooth_movement => 1, |
|
|
2757 | smooth_transitions => 1, |
2391 | texture_compression => 1, |
2758 | texture_compression => 1, |
2392 | map_scale => 1, |
2759 | map_scale => 1, |
2393 | fow_enable => 1, |
2760 | fow_enable => 1, |
2394 | fow_intensity => 0, |
2761 | fow_intensity => 0, |
|
|
2762 | fow_texture => 0, |
2395 | map_smoothing => 1, |
2763 | map_smoothing => 1, |
2396 | gui_fontsize => 1, |
2764 | gui_fontsize => 1, |
2397 | log_fontsize => 0.7, |
2765 | log_fontsize => 0.7, |
2398 | gauge_fontsize => 1, |
2766 | gauge_fontsize => 1, |
2399 | gauge_size => 0.35, |
2767 | gauge_size => 0.35, |
2400 | stat_fontsize => 0.7, |
2768 | stat_fontsize => 0.7, |
2401 | mapsize => 100, |
2769 | mapsize => 100, |
2402 | audio_enable => 1, |
2770 | audio_enable => 1, |
2403 | audio_hw_channels => 0, |
2771 | audio_hw_channels => 0, |
2404 | audio_hw_frequency => 0, |
2772 | audio_hw_frequency => 0, |
2405 | audio_hw_chunksize => 0, |
2773 | audio_hw_chunksize => 0, |
2406 | audio_mix_channels => 8, |
2774 | audio_mix_channels => 8, |
2407 | effects_enable => 1, |
2775 | effects_enable => 1, |
2408 | effects_volume => 1, |
2776 | effects_volume => 1, |
2409 | bgm_enable => 1, |
2777 | bgm_enable => 1, |
2410 | bgm_volume => 0.5, |
2778 | bgm_volume => 0.5, |
2411 | output_rate => "", |
2779 | output_rate => "", |
2412 | pickup => 0, |
2780 | pickup => PICKUP_SPELLBOOK | PICKUP_SKILLSCROLL | PICKUP_VALUABLES, |
2413 | inv_sort => "mtime", |
2781 | inv_sort => "mtime", |
2414 | default => "profile", # default profile |
2782 | default => "profile", # default profile |
2415 | show_tips => 1, |
2783 | show_tips => 1, |
2416 | logview_max_par => 1000, |
2784 | logview_max_par => 1000, |
|
|
2785 | shift_fire_stop => 0, |
|
|
2786 | uitheme => "wood", |
|
|
2787 | map_shift_x => -24, # arbitrary |
|
|
2788 | map_shift_y => +24, # arbitrary |
2417 | ); |
2789 | ); |
2418 | |
2790 | |
2419 | while (my ($k, $v) = each %DEF_CFG) { |
2791 | while (my ($k, $v) = each %DEF_CFG) { |
2420 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2792 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2421 | } |
2793 | } |
2422 | |
2794 | |
2423 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2795 | my @args = @ARGV; |
2424 | $PROFILE = $CFG->{profile}{default}; |
|
|
2425 | |
2796 | |
2426 | # convert old bindings (only default profile matters) |
2797 | my $profile = 'default'; |
2427 | if (my $bindings = delete $PROFILE->{bindings}) { |
2798 | |
2428 | while (my ($mod, $syms) = each %$bindings) { |
2799 | for (my $i = 0; $i < @args; $i++) { |
2429 | while (my ($sym, $cmds) = each %$syms) { |
2800 | if ($args[$i] =~ /^--?profile$/) { |
2430 | push @{ $PROFILE->{macro} }, { |
2801 | $profile = $args[$i + 1]; |
2431 | accelkey => [$mod*1, $sym*1], |
2802 | splice @args, $i, 2, (); |
2432 | action => $cmds, |
|
|
2433 | }; |
2803 | $i = 0; |
|
|
2804 | } elsif ($args[$i] =~ /^--?h/) { |
|
|
2805 | print STDERR "Usage: $0 [--profile name] [host [user [password]]]\n"; |
|
|
2806 | exit 0; |
2434 | } |
2807 | } |
2435 | } |
2808 | } |
2436 | } |
|
|
2437 | |
2809 | |
|
|
2810 | $CFG->{profile}{$profile} ||= {}; |
|
|
2811 | $PROFILE = $CFG->{profile}{$profile}; |
|
|
2812 | $PROFILE->{host} ||= "gameserver.deliantra.net"; |
|
|
2813 | |
|
|
2814 | $PROFILE->{host} = $args[0] if @args > 0; |
|
|
2815 | $PROFILE->{user} = $args[1] if @args > 1; |
|
|
2816 | $PROFILE->{password} = $args[2] if @args > 2; |
|
|
2817 | |
|
|
2818 | # convert old bindings (only default profile matters) |
|
|
2819 | if (my $bindings = delete $PROFILE->{bindings}) { |
|
|
2820 | while (my ($mod, $syms) = each %$bindings) { |
|
|
2821 | while (my ($sym, $cmds) = each %$syms) { |
|
|
2822 | push @{ $PROFILE->{macro} }, { |
|
|
2823 | accelkey => [$mod*1, $sym*1], |
|
|
2824 | action => $cmds, |
|
|
2825 | }; |
|
|
2826 | } |
|
|
2827 | } |
|
|
2828 | } |
|
|
2829 | |
2438 | sdl_init; |
2830 | sdl_init; |
2439 | |
2831 | |
2440 | @SDL_MODES = DC::SDL_ListModes 8, 8; |
2832 | $ENV{FONTCONFIG_FILE} = DC::find_rcfile "fonts/fonts.conf"; |
2441 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
2833 | $ENV{FONTCONFIG_DIR} = DC::find_rcfile "fonts"; |
2442 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
|
|
2443 | |
2834 | |
2444 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
2835 | { |
2445 | |
|
|
2446 | $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; |
|
|
2447 | |
|
|
2448 | { |
|
|
2449 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2836 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2450 | DejaVuSans.ttf |
2837 | DejaVuSans.ttf |
2451 | DejaVuSansMono.ttf |
2838 | DejaVuSansMono.ttf |
2452 | DejaVuSans-Bold.ttf |
2839 | DejaVuSans-Bold.ttf |
2453 | DejaVuSansMono-Bold.ttf |
2840 | DejaVuSansMono-Bold.ttf |
2454 | DejaVuSans-Oblique.ttf |
2841 | DejaVuSans-Oblique.ttf |
2455 | DejaVuSansMono-Oblique.ttf |
2842 | DejaVuSansMono-Oblique.ttf |
2456 | DejaVuSans-BoldOblique.ttf |
2843 | DejaVuSans-BoldOblique.ttf |
2457 | DejaVuSansMono-BoldOblique.ttf |
2844 | DejaVuSansMono-BoldOblique.ttf |
|
|
2845 | mona.ttf |
2458 | ); |
2846 | ); |
2459 | |
2847 | |
2460 | DC::add_font $_ for @fonts; |
2848 | DC::add_font $_ for @fonts; |
2461 | |
|
|
2462 | DC::pango_init; |
|
|
2463 | |
2849 | |
2464 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2850 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2465 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2851 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2466 | |
2852 | |
2467 | $FONT_PROP->make_default; |
2853 | $FONT_PROP->make_default; |
2468 | } |
2854 | |
|
|
2855 | DC::pango_init; |
|
|
2856 | } |
2469 | |
2857 | |
2470 | # compare mono (ft) vs. rgba (cairo) |
2858 | # compare mono (ft) vs. rgba (cairo) |
2471 | # ft - 1.8s, cairo 3s, even in alpha-only mode |
2859 | # ft - 1.8s, cairo 3s, even in alpha-only mode |
2472 | # for my $rgba (0..1) { |
2860 | # for my $rgba (0..1) { |
2473 | # my $t1 = Time::HiRes::time; |
2861 | # my $t1 = Time::HiRes::time; |
… | |
… | |
2478 | # } |
2866 | # } |
2479 | # my $t2 = Time::HiRes::time; |
2867 | # my $t2 = Time::HiRes::time; |
2480 | # warn $t2-$t1; |
2868 | # warn $t2-$t1; |
2481 | # } |
2869 | # } |
2482 | |
2870 | |
2483 | video_init; |
2871 | video_init; |
2484 | audio_init; |
2872 | audio_init; |
2485 | } |
2873 | } |
2486 | |
2874 | |
2487 | show_tip_of_the_day if $CFG->{show_tips}; |
2875 | show_tip_of_the_day if $CFG->{show_tips}; |
2488 | |
2876 | |
2489 | our $STARTUP_CANCEL = EV::idle sub { |
2877 | our $STARTUP_CANCEL = EV::idle sub { |
2490 | undef $::STARTUP_CANCEL; |
2878 | undef $::STARTUP_CANCEL; |
2491 | $startup_done->(); |
2879 | $startup_done->(); |
2492 | }; |
2880 | }; |
2493 | |
2881 | |
|
|
2882 | delete $SIG{__DIE__}; |
2494 | EV::loop; |
2883 | EV::loop; |
2495 | |
2884 | |
|
|
2885 | DC::write_cfg if $CFG->{config_autosave}; |
|
|
2886 | |
2496 | #video_shutdown; |
2887 | #video_shutdown; |
2497 | #audio_shutdown; |
2888 | #audio_shutdown; |
|
|
2889 | |
2498 | DC::OpenGL::quit; |
2890 | DC::OpenGL::quit; |
2499 | DC::SDL_Quit; |
2891 | DC::SDL_Quit; |
2500 | DC::DB::Server::stop; |
2892 | DC::DB::Server::stop; |
|
|
2893 | } |
|
|
2894 | |
|
|
2895 | DC::SDL_braino; # see sub above |
2501 | |
2896 | |
2502 | =head1 NAME |
2897 | =head1 NAME |
2503 | |
2898 | |
2504 | deliantra - A Deliantra MORPG game client |
2899 | deliantra - A Deliantra MORPG game client |
2505 | |
2900 | |
2506 | =head1 SYNOPSIS |
2901 | =head1 SYNOPSIS |
2507 | |
2902 | |
2508 | Just run it - no commandline arguments are supported. |
2903 | deliantra [--profile name] [host [user [password]]] |
|
|
2904 | deliantra --help |
2509 | |
2905 | |
2510 | =head1 USAGE |
2906 | =head1 USAGE |
2511 | |
2907 | |
2512 | deliantra utilises OpenGL for all UI elements and the game. It is supposed to |
2908 | The deliantra client utilises OpenGL for all UI elements and the game. It |
2513 | be used in fullscreen mode and interactively. |
2909 | is supposed to be used in fullscreen mode and interactively. |
2514 | |
2910 | |
2515 | =head1 DEBUGGING |
2911 | =head1 DEBUGGING |
2516 | |
|
|
2517 | |
2912 | |
2518 | CFPLUS_DEBUG - environment variable |
2913 | CFPLUS_DEBUG - environment variable |
2519 | |
2914 | |
2520 | 1 draw borders around widgets |
2915 | 1 draw borders around widgets |
2521 | 2 add low-level widget info to tooltips |
2916 | 2 add low-level widget info to tooltips |
2522 | 4 show fps |
2917 | 4 show fps |
2523 | 8 suppress tooltips |
2918 | 8 suppress tooltips |
2524 | |
2919 | |
2525 | =head1 AUTHOR |
2920 | =head1 AUTHOR |
2526 | |
2921 | |
2527 | Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2922 | Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2528 | |
2923 | |
2529 | |
2924 | |
2530 | |
2925 | |