… | |
… | |
17 | $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); |
17 | $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); |
18 | } |
18 | } |
19 | |
19 | |
20 | require Win32::GUI::SplashScreen; |
20 | require Win32::GUI::SplashScreen; |
21 | |
21 | |
|
|
22 | # initialise the resolver now, as vista forces us back to the desktop |
|
|
23 | # when doing this. |
|
|
24 | use AnyEvent::DNS (); |
|
|
25 | AnyEvent::DNS::resolver; |
|
|
26 | |
22 | Win32::GUI::SplashScreen::Show ( |
27 | Win32::GUI::SplashScreen::Show ( |
23 | -file => "$ENV{PAR_TEMP}/SPLASH.bmp", |
28 | -file => "$ENV{PAR_TEMP}/SPLASH.bmp", |
24 | ); |
29 | ); |
25 | |
30 | |
26 | $startup_done = sub { |
31 | $startup_done = sub { |
27 | Win32::GUI::SplashScreen::Done (1); |
32 | Win32::GUI::SplashScreen::Done (1); |
28 | }; |
33 | }; |
29 | } |
34 | } |
30 | } |
35 | } |
31 | |
36 | |
32 | use strict; |
37 | use common::sense; |
33 | use utf8; |
|
|
34 | |
38 | |
35 | use Carp 'verbose'; |
39 | use Carp 'verbose'; |
36 | |
40 | |
37 | # do things only needed for single-binary version (par) |
41 | # do things only needed for single-binary version (par) |
38 | BEGIN { |
42 | BEGIN { |
… | |
… | |
50 | } |
54 | } |
51 | |
55 | |
52 | if ($^O eq "MSWin32") { |
56 | if ($^O eq "MSWin32") { |
53 | # pango is relocatable on win32 |
57 | # pango is relocatable on win32 |
54 | } else { |
58 | } else { |
55 | open my $fh, "<:perlio", "$root/pangoversion" |
59 | # OS X |
56 | or die "pangoversion: $!"; |
|
|
57 | my $PANGO = <$fh>; |
|
|
58 | # unix, need to patch pango rc file |
|
|
59 | open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" |
|
|
60 | or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!"; |
|
|
61 | local $/; |
|
|
62 | my $rc = <$fh>; |
|
|
63 | $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones |
|
|
64 | |
|
|
65 | mkdir "$root/pango-modules"; |
|
|
66 | open my $fh, ">:perlio", "$root/pango-modules/pango.modules" |
|
|
67 | or die "$root/pango-modules/pango.modules: $!"; |
|
|
68 | print $fh $rc; |
|
|
69 | |
|
|
70 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
60 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
71 | open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} |
61 | $ENV{DYLD_LIBRARY_PATH} = $root; |
72 | or die "$ENV{PANGO_RC_FILE}: $!"; |
62 | chdir $root; # for pango modules, maybe other things |
73 | print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; |
|
|
74 | } |
63 | } |
75 | |
64 | |
76 | unshift @INC, $root; |
65 | unshift @INC, $root; |
77 | } |
66 | } |
78 | } |
67 | } |
79 | |
68 | |
80 | # prepend private library directory |
69 | # prepend private library directory and prepare env |
81 | BEGIN { |
70 | BEGIN { |
82 | for (grep !ref, @INC) { |
71 | for (grep !ref, @INC) { |
83 | my $path = "$_/Deliantra/Client/private"; |
72 | my $path = "$_/Deliantra/Client/private"; |
84 | if (-d $path) { |
73 | if (-d $path) { |
85 | unshift @INC, $path; |
74 | unshift @INC, $path; |
… | |
… | |
90 | |
79 | |
91 | # need to do it again because that pile of garbage called PAR nukes it before main |
80 | # need to do it again because that pile of garbage called PAR nukes it before main |
92 | unshift @INC, $ENV{PAR_TEMP} |
81 | unshift @INC, $ENV{PAR_TEMP} |
93 | if %PAR::LibCache; |
82 | if %PAR::LibCache; |
94 | |
83 | |
95 | use Time::HiRes 'time'; |
|
|
96 | use EV; |
84 | use EV; |
|
|
85 | BEGIN { *time = \&EV::time } |
|
|
86 | |
97 | use List::Util qw(max min); |
87 | use List::Util qw(max min); |
98 | |
88 | |
99 | use Deliantra; |
89 | use Deliantra; |
100 | use Deliantra::Protocol::Constants; |
90 | use Deliantra::Protocol::Constants; |
101 | |
91 | |
|
|
92 | use AnyEvent::Util (); |
|
|
93 | use AnyEvent::Socket (); |
|
|
94 | use AnyEvent::DNS (); |
|
|
95 | |
102 | use Compress::LZF; |
96 | use Compress::LZF; |
|
|
97 | use JSON::XS; |
103 | |
98 | |
104 | use DC; |
99 | use DC; |
|
|
100 | |
|
|
101 | sub crash($;$) { |
|
|
102 | # nop during compiletime |
|
|
103 | } |
|
|
104 | |
|
|
105 | BEGIN { |
|
|
106 | $SIG{__DIE__} = sub { |
|
|
107 | return if $^S; |
|
|
108 | crash "CRASH/DIE: $_[0]" => 1; |
|
|
109 | DC::fatal Carp::longmess "$_[0]"; |
|
|
110 | } |
|
|
111 | } |
|
|
112 | |
105 | use DC::OpenGL (); |
113 | use DC::OpenGL (); |
106 | use DC::Protocol; |
114 | use DC::Protocol; |
107 | use DC::DB; |
115 | use DC::DB; |
108 | use DC::UI; |
116 | use DC::UI; |
109 | use DC::UI::Canvas; |
117 | use DC::UI::Canvas; |
110 | use DC::UI::Inventory; |
118 | use DC::UI::Inventory; |
111 | use DC::UI::SpellList; |
119 | use DC::UI::SpellList; |
112 | use DC::UI::Dockable; |
120 | use DC::UI::Dockable; |
113 | use DC::UI::Dockbar; |
121 | use DC::UI::Dockbar; |
114 | use DC::UI::MessageWindow; |
|
|
115 | use DC::UI::ChatView; |
122 | use DC::UI::ChatView; |
116 | use DC::MessageDistributor; |
123 | use DC::MessageDistributor; |
117 | use DC::Pod; |
124 | use DC::Pod; |
118 | use DC::MapWidget; |
125 | use DC::MapWidget; |
119 | use DC::Macro; |
126 | use DC::Macro; |
120 | |
127 | |
121 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
128 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
122 | $SIG{PIPE} = 'IGNORE'; |
129 | $SIG{PIPE} = 'IGNORE'; |
123 | |
130 | |
124 | $EV::DIED = sub { |
131 | $EV::DIED = sub { |
|
|
132 | crash "CRASH/EV::DIED: $@" => 0; |
125 | DC::fatal Carp::longmess $@; |
133 | DC::fatal Carp::longmess $@; |
126 | }; |
134 | }; |
127 | |
135 | |
128 | my $MAX_FPS = 60; |
136 | my $MAX_FPS = 60; |
129 | |
137 | |
|
|
138 | our $DEFAULT_SERVER = "gameserver.deliantra.net"; |
|
|
139 | |
130 | our $META_SERVER = "http://metaserver.schmorp.de/current.json"; |
140 | our $META_SERVER = "http://metaserver.schmorp.de/current.json"; |
131 | |
141 | |
132 | our $LAST_REFRESH; |
142 | our $LAST_REFRESH; |
133 | our $NOW; |
143 | our $NOW; |
134 | |
144 | |
135 | our $CFG; |
145 | our $CFG; |
136 | our $CONN; |
|
|
137 | our $PROFILE; # current profile |
146 | our $PROFILE; # current profile |
138 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
147 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
|
|
148 | our $DELIANTRA_DEBUG = $ENV{DELIANTRA_DEBUG} * 1; |
139 | |
149 | |
140 | our $WANT_REFRESH; |
150 | our $WANT_REFRESH; |
141 | |
151 | |
|
|
152 | our $MODE_SLIDER; |
|
|
153 | our $CAVEAT_LABEL; |
|
|
154 | |
142 | our @SDL_MODES; |
155 | our @SDL_MODES; |
|
|
156 | our $SDL_REINIT = 1; |
143 | our $WIDTH; |
157 | our $WIDTH; |
144 | our $HEIGHT; |
158 | our $HEIGHT; |
145 | our $FULLSCREEN; |
159 | our $FULLSCREEN; |
146 | our $FONTSIZE; |
160 | our $FONTSIZE; |
147 | |
161 | |
148 | our $FONT_PROP; |
162 | our $FONT_PROP; |
149 | our $FONT_FIXED; |
163 | our $FONT_FIXED; |
150 | |
164 | |
|
|
165 | our $CONN; |
|
|
166 | |
151 | our $MAP; |
167 | our $MAP; |
152 | our $MAPMAP; |
168 | our $MAPMAP; |
153 | our $MAPWIDGET; |
169 | our $MAPWIDGET; |
154 | our $COMPLETER; |
170 | our $COMPLETER; |
155 | our $BUTTONBAR; |
171 | our $MENUFRAME; # the rectangle at the top |
|
|
172 | our $MENUBAR; # the hbox at the top |
|
|
173 | our $MENUPOPUP; |
|
|
174 | our $BUTTONBAR; # the menu buttons |
156 | our $METASERVER; |
175 | our $METASERVER; |
157 | our $LOGIN_BUTTON; |
176 | our $LOGIN_BUTTON; |
158 | our $QUIT_DIALOG; |
177 | our $QUIT_DIALOG; |
159 | our $HOST_ENTRY; |
178 | our $HOST_ENTRY; |
160 | our $FULLSCREEN_ENABLE; |
179 | our $FULLSCREEN_ENABLE; |
… | |
… | |
186 | our $FLOORBOX; |
205 | our $FLOORBOX; |
187 | our $GAUGES; |
206 | our $GAUGES; |
188 | our $STATWIDS; |
207 | our $STATWIDS; |
189 | |
208 | |
190 | our $SDL_ACTIVE; |
209 | our $SDL_ACTIVE; |
191 | our %SDL_CB; |
210 | our @SDL_CB; |
192 | |
211 | |
193 | our $ALT_ENTER_MESSAGE; |
212 | our $ALT_ENTER_MESSAGE; |
194 | our $STATUSBOX; |
213 | our $STATUSBOX; |
195 | our $MODBOX; |
214 | our $MODBOX; |
196 | our $DEBUG_STATUS; |
215 | our $DEBUG_STATUS; |
197 | |
216 | |
198 | our $INV; |
217 | our $INV; |
199 | our $INVR; |
218 | our $INVR; |
200 | our $INVR_HB; |
219 | our $INVR_HB; |
|
|
220 | |
|
|
221 | ############################################################################# |
|
|
222 | |
|
|
223 | # write a crash message blockingly to the socket, if possible |
|
|
224 | # this is a bit too complicated for my tastes, but it was easy. |
|
|
225 | *crash = sub($;$) { |
|
|
226 | my ($msg, $backtrace) = @_; |
|
|
227 | |
|
|
228 | warn $msg; |
|
|
229 | |
|
|
230 | return unless $CONN; |
|
|
231 | |
|
|
232 | my $fh = $CONN->{fh} |
|
|
233 | or return; |
|
|
234 | |
|
|
235 | my $buf = delete $CONN->{wbuf}; |
|
|
236 | |
|
|
237 | $buf .= pack "n/a*", "exti " . JSON::XS::encode_json [clientlog => undef, substr $msg, 0, 8000]; |
|
|
238 | |
|
|
239 | AnyEvent::Util::fh_nonblocking $fh, 0; |
|
|
240 | syswrite $fh, $buf; |
|
|
241 | AnyEvent::Util::fh_nonblocking $fh, 1; |
|
|
242 | |
|
|
243 | $msg =~ s/\s+$//; |
|
|
244 | |
|
|
245 | # backtrace as second step, in case it crashes, too |
|
|
246 | crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated" |
|
|
247 | if $backtrace; |
|
|
248 | }; |
|
|
249 | |
|
|
250 | sub clienterror($;$) { |
|
|
251 | my ($msg, $backtrace) = @_; |
|
|
252 | |
|
|
253 | warn $msg; |
|
|
254 | |
|
|
255 | return unless $CONN; |
|
|
256 | |
|
|
257 | $CONN->send_exti_msg (clientlog => $msg); |
|
|
258 | $CONN->send_exti_msg (clientlog => Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated") if $backtrace; |
|
|
259 | } |
201 | |
260 | |
202 | ############################################################################# |
261 | ############################################################################# |
203 | |
262 | |
204 | sub status { |
263 | sub status { |
205 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
264 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
… | |
… | |
287 | or return; |
346 | or return; |
288 | |
347 | |
289 | $meta->{data} |
348 | $meta->{data} |
290 | or return; |
349 | or return; |
291 | |
350 | |
292 | # if its a jingle, play it as ambient music |
351 | # if it's a jingle, play it as ambient music |
293 | if ($meta->{data}{jingle}) { |
352 | if ($meta->{data}{jingle}) { |
294 | if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue |
353 | if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue |
295 | push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue |
354 | push @MUSIC_JINGLE, $meta; # push it unto the music/jingle queue |
296 | &audio_music_push ($face); |
355 | &audio_music_push ($face); |
297 | } |
356 | } |
298 | } else { |
357 | } else { |
299 | # fetch from database |
358 | # fetch from database |
300 | DC::DB::get res_data => $meta->{name}, sub { |
359 | DC::DB::get res_data => $meta->{name}, sub { |
301 | my $rwops = new DC::RW $_[0]; |
360 | my $rwops = new DC::RW $_[0]; |
302 | my $chunk = new DC::MixChunk $rwops |
361 | my $chunk = new DC::MixChunk $rwops |
303 | or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " unloadable: " . DC::Mix_GetError; |
362 | or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " (" . (unpack "H64", $_[0]) . ") unloadable: " . DC::Mix_GetError; |
304 | $chunk->volume (($meta->{data}{volume} || 1) * 128); |
363 | $chunk->volume (($meta->{data}{volume} || 1) * 128); |
305 | $AUDIO_CHUNK{$face} = $chunk; |
364 | $AUDIO_CHUNK{$face} = $chunk; |
306 | |
365 | |
307 | audio_sound_push ($face); |
366 | audio_sound_push ($face); |
308 | }; |
367 | }; |
… | |
… | |
355 | |
414 | |
356 | audio_music_update_volume; |
415 | audio_music_update_volume; |
357 | |
416 | |
358 | $MUSIC_PLAYING_DATA = \$_[0]; |
417 | $MUSIC_PLAYING_DATA = \$_[0]; |
359 | |
418 | |
|
|
419 | $meta->{path} or length $_[0] |
|
|
420 | or return clienterror "empty music face from res_data ($meta->{face})";#d# |
|
|
421 | |
360 | my $rwops = $meta->{path} |
422 | my $rwops = $meta->{path} |
361 | ? new_from_file DC::RW $meta->{path} |
423 | ? (new_from_file DC::RW $meta->{path} or return clienterror "unable to load music face $meta->{path}: $!")#d#clienterror |
362 | : new DC::RW $$MUSIC_PLAYING_DATA; |
424 | : new DC::RW $$MUSIC_PLAYING_DATA; |
363 | |
425 | |
364 | $MUSIC_PLAYER = new DC::MixMusic $rwops |
426 | $MUSIC_PLAYER = new DC::MixMusic $rwops |
365 | or Carp::confess "music face $meta->{face} unloadable: " . DC::Mix_GetError; |
427 | or return clienterror "music face $meta->{face} unloadable: " . DC::Mix_GetError => 1; |
366 | |
428 | |
367 | my $NOW = time; |
429 | my $NOW = time; |
368 | |
430 | |
369 | if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { |
431 | if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { |
370 | my $pos = $MUSIC_PLAYING_META->{stop_pos}; |
432 | my $pos = $MUSIC_PLAYING_META->{stop_pos}; |
… | |
… | |
479 | sub audio_tab_update; |
541 | sub audio_tab_update; |
480 | audio_tab_update; |
542 | audio_tab_update; |
481 | } |
543 | } |
482 | |
544 | |
483 | sub audio_shutdown { |
545 | sub audio_shutdown { |
|
|
546 | if ($SDL_MIXER) { |
|
|
547 | DC::MixMusic::halt; |
|
|
548 | DC::Mix_AllocateChannels 0; |
|
|
549 | } |
|
|
550 | |
484 | undef $MUSIC_PLAYER; |
551 | undef $MUSIC_PLAYER; |
485 | undef $MUSIC_PLAYING_META; |
552 | undef $MUSIC_PLAYING_META; |
486 | undef $MUSIC_PLAYING_DATA; |
553 | undef $MUSIC_PLAYING_DATA; |
487 | |
554 | |
488 | $MUSIC_WANT = []; |
555 | $MUSIC_WANT = []; |
… | |
… | |
664 | # right: accept |
731 | # right: accept |
665 | $table->add_at (4, 0, new DC::UI::Button |
732 | $table->add_at (4, 0, new DC::UI::Button |
666 | text => "Accept", |
733 | text => "Accept", |
667 | on_activate => sub { |
734 | on_activate => sub { |
668 | $conn->send ("reply n"); |
735 | $conn->send ("reply n"); |
669 | $STATS_PAGE->hide; |
|
|
670 | destroy_query_dialog $conn; |
736 | destroy_query_dialog $conn; |
671 | 0 |
737 | 0 |
672 | }, |
738 | }, |
673 | ); |
739 | ); |
674 | |
740 | |
… | |
… | |
726 | |
792 | |
727 | $vbox->add (@dialog); |
793 | $vbox->add (@dialog); |
728 | $dialog->show; |
794 | $dialog->show; |
729 | } |
795 | } |
730 | |
796 | |
731 | sub start_game { |
797 | sub dc_connect { |
732 | status "logging in..."; |
798 | my ($host, $port) = @_; |
733 | |
799 | |
734 | $LOGIN_BUTTON->set_text ("Logout"); |
|
|
735 | $SETUP_DIALOG->hide; |
|
|
736 | |
|
|
737 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
800 | my $mapw = List::Util::min 48, List::Util::max 11, int 1.5 + $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
|
|
801 | my $maph = List::Util::min 48, List::Util::max 11, int 1.5 + $HEIGHT * $CFG->{mapsize} * 0.01 / 32; |
738 | |
802 | |
739 | my ($host, $port) = split /:/, $PROFILE->{host}; |
|
|
740 | |
|
|
741 | $MAP = new DC::Map; |
|
|
742 | |
|
|
743 | $CONN = eval { |
803 | $CONN = |
744 | new DC::Protocol |
804 | new DC::Protocol |
745 | host => $host, |
805 | host => $host, |
746 | port => $port || 13327, |
806 | port => $port, |
747 | user => $PROFILE->{user}, |
807 | user => $PROFILE->{user}, |
748 | pass => $PROFILE->{password}, |
808 | pass => $PROFILE->{password}, |
749 | mapw => $mapsize, |
809 | mapw => $mapw, |
750 | maph => $mapsize, |
810 | maph => $maph, |
751 | |
811 | |
|
|
812 | c_version => { |
|
|
813 | client => "deliantra", |
752 | client => "$DC::VERSION $] $^O", |
814 | clientver => $DC::VERSION, |
|
|
815 | gl_vendor => DC::OpenGL::gl_vendor, |
|
|
816 | gl_version => DC::OpenGL::gl_version, |
|
|
817 | }, |
753 | |
818 | |
754 | map_widget => $MAPWIDGET, |
819 | map_widget => $MAPWIDGET, |
755 | statusbox => $STATUSBOX, |
820 | statusbox => $STATUSBOX, |
756 | map => $MAP, |
821 | map => $MAP, |
757 | mapmap => $MAPMAP, |
822 | mapmap => $MAPMAP, |
758 | query => \&server_query, |
823 | query => \&server_query, |
759 | |
824 | |
760 | setup_req => { |
825 | setup_req => { |
761 | smoothing => $CFG->{map_smoothing}*1, |
826 | smoothing => $CFG->{map_smoothing}*1, |
762 | }, |
827 | }, |
763 | }; |
|
|
764 | |
828 | |
765 | if ($CONN) { |
829 | on_connect => sub { |
|
|
830 | if ($_[0]) { |
766 | DC::lowdelay fileno $CONN->{fh}; |
831 | DC::lowdelay fileno $CONN->{fh}; |
767 | |
832 | |
768 | status "login successful"; |
833 | status "successfully connected to the server"; |
|
|
834 | } else { |
|
|
835 | undef $CONN; |
|
|
836 | status "unable to connect: $!"; |
|
|
837 | stop_game(); |
|
|
838 | } |
|
|
839 | }, |
|
|
840 | ; |
|
|
841 | } |
|
|
842 | |
|
|
843 | sub start_game { |
|
|
844 | status "logging in..."; |
|
|
845 | |
|
|
846 | my $server = $PROFILE->{host} || $DEFAULT_SERVER; |
|
|
847 | my ($host, $port) = AnyEvent::Socket::parse_hostport $server, "deliantra=13327" |
|
|
848 | or return status "$server: unable to parse server address, try an empty field."; |
|
|
849 | |
|
|
850 | $LOGIN_BUTTON->set_text ("Logout"); |
|
|
851 | $SETUP_DIALOG->hide; |
|
|
852 | |
|
|
853 | $MAP = new DC::Map; |
|
|
854 | |
|
|
855 | # hack to make SURE we find the IP address all right |
|
|
856 | # can be removed once AnyEvent::DNS is proven stable. |
|
|
857 | if ($host eq "gameserver.deliantra.net") { |
|
|
858 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
|
|
859 | if ($_[0] ne "80.101.114.108") { # Perl |
|
|
860 | status "dns failure, trying differently"; |
|
|
861 | $host = eval { Socket::inet_ntoa Socket::inet_aton "gameserver.deliantra.net" }; |
|
|
862 | unless (defined $host) { |
|
|
863 | status "dns failure, using hardcoded address"; |
|
|
864 | $host = "129.13.162.95"; |
|
|
865 | } |
|
|
866 | } |
|
|
867 | |
|
|
868 | dc_connect $host, $port; |
|
|
869 | }; |
769 | } else { |
870 | } else { |
770 | warn $@; |
871 | dc_connect $host, $port; |
771 | status "unable to connect"; |
|
|
772 | stop_game(); |
|
|
773 | } |
872 | } |
774 | } |
873 | } |
775 | |
874 | |
776 | sub stop_game { |
875 | sub stop_game { |
|
|
876 | crash "stop_game"; |
|
|
877 | |
777 | $LOGIN_BUTTON->set_text ("Login / Register"); |
878 | $LOGIN_BUTTON->set_text ("Login / Register"); |
778 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
879 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
779 | $SETUP_DIALOG->show; |
880 | $SETUP_DIALOG->show; |
780 | $PL_WINDOW->hide; |
881 | $PL_WINDOW->hide; |
781 | $SPELL_LIST->clear_spells; |
882 | $SPELL_LIST->clear_spells; |
… | |
… | |
795 | } |
896 | } |
796 | |
897 | |
797 | sub graphics_setup { |
898 | sub graphics_setup { |
798 | my $vbox = new DC::UI::VBox; |
899 | my $vbox = new DC::UI::VBox; |
799 | |
900 | |
|
|
901 | { |
|
|
902 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Video Mode"); |
|
|
903 | |
800 | $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
904 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
801 | |
905 | |
802 | my $row = 0; |
906 | my $row = 0; |
803 | |
907 | |
804 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
908 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
805 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
909 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
806 | can_events => 1, |
910 | can_events => 1, |
807 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
911 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
808 | |
912 | |
|
|
913 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
|
|
914 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
|
|
915 | can_events => 1, |
|
|
916 | tooltip => "This field shows any known issues with your config or driver, such as " |
|
|
917 | . "a non-accelerated display format. You can try to work around these issues " |
|
|
918 | . "by selecting a different video mode, changing the settings below or " |
|
|
919 | . "by installing the right driver for your graphics card."); |
|
|
920 | |
|
|
921 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "UI Theme"); |
|
|
922 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::Selector |
|
|
923 | value => $CFG->{uitheme}, |
|
|
924 | options => [ |
|
|
925 | [wood => "Wood (the default)"], |
|
|
926 | [plain => "Plain (very)"], |
|
|
927 | [blue => "Blue (dark)"], |
|
|
928 | [metal => "Metal (light)"], |
|
|
929 | ], |
|
|
930 | tooltip => "Choose the User Interface theme that you like most :)", |
|
|
931 | on_changed => sub { my ($self, $value) = @_; $CFG->{uitheme} = $value; 0 } |
|
|
932 | ); |
|
|
933 | |
809 | my $vidmode_tooltip = |
934 | my $vidmode_tooltip = |
810 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
935 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
811 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
936 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
812 | |
937 | |
813 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
938 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
814 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
939 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
815 | |
940 | |
816 | $hbox->add (my $mode_slider = new DC::UI::Slider |
941 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
817 | force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1], |
942 | c_rescale => 1, |
|
|
943 | force_w => $WIDTH * 0.1, expand => 1, |
|
|
944 | range => [ ($CFG->{sdl_mode}) x 3 ], |
818 | tooltip => $vidmode_tooltip); |
945 | tooltip => $vidmode_tooltip); |
819 | $hbox->add (my $mode_label = new DC::UI::Label |
946 | $hbox->add (my $mode_label = new DC::UI::Label |
820 | height => 0.8, template => "9999x9999@9+9", |
947 | height => 0.8, template => "9999x9999@9+9", |
821 | can_events => 1, tooltip => $vidmode_tooltip); |
948 | can_events => 1, tooltip => $vidmode_tooltip); |
822 | |
949 | |
823 | $mode_slider->connect (changed => sub { |
950 | $MODE_SLIDER->connect (changed => sub { |
824 | my ($self, $value) = @_; |
951 | my ($self, $value) = @_; |
825 | |
952 | |
826 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
953 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
827 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
954 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
828 | }); |
955 | }); |
829 | $mode_slider->emit (changed => $mode_slider->{range}[0]); |
956 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
830 | |
957 | |
831 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
958 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
832 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
959 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
833 | state => $CFG->{fullscreen}, |
960 | state => $CFG->{fullscreen}, |
834 | tooltip => "Bring the client into fullscreen mode.", |
961 | tooltip => "Bring the client into fullscreen mode.", |
835 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
962 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
836 | ); |
963 | ); |
837 | |
964 | |
838 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
965 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
839 | $table->add_at (1, $row++, new DC::UI::CheckBox |
966 | $table->add_at (1, $row++, new DC::UI::CheckBox |
840 | state => $CFG->{force_opengl11}, |
967 | state => $CFG->{force_opengl11}, |
841 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
968 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
842 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
969 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
843 | . "cards that claim to support a feature but fall back to software rendering. " |
970 | . "cards that claim to support a feature but fall back to software rendering. " |
844 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
971 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
845 | . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you " |
972 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
846 | . "experience extremely low framerates and your card should do better, try this option.</b>", |
973 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
847 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
974 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
848 | ); |
975 | ); |
849 | |
976 | |
|
|
977 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
978 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
979 | state => $CFG->{disable_alpha}, |
|
|
980 | tooltip => "Forbid the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
981 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
982 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
983 | . "back to extremely slow rendering if this is enabled. If disabling this option " |
|
|
984 | . "noticably improves the framerate of the client please report this! " |
|
|
985 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
986 | on_changed => sub { |
|
|
987 | my ($self, $value) = @_; |
|
|
988 | $CFG->{disable_alpha} = $value; |
|
|
989 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
|
|
990 | 0 |
|
|
991 | } |
|
|
992 | ); |
|
|
993 | |
850 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
994 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
851 | $table->add_at (1, $row++, new DC::UI::CheckBox |
995 | $table->add_at (1, $row++, new DC::UI::CheckBox |
852 | state => $CFG->{texture_compression}, |
996 | state => $CFG->{texture_compression}, |
853 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
997 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
854 | . "will save a lot of memory and increase performance. The compression algorithm " |
998 | . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " |
855 | . "can differ form card to card, so your mileage may vary. This setting is ignored in " |
999 | . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in " |
856 | . "forced OpenGL 1.1 mode.", |
1000 | . "forced OpenGL 1.1 mode and when using the Apple renderer.", |
857 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
1001 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
858 | ); |
1002 | ); |
859 | |
1003 | |
860 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
1004 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
861 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1005 | $table->add_at (1, $row++, new DC::UI::CheckBox |
862 | state => $CFG->{fast}, |
1006 | state => $CFG->{fast}, |
863 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
1007 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
864 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
1008 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
865 | ); |
1009 | ); |
866 | |
1010 | |
867 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
1011 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
868 | $table->add_at (1, $row++, new DC::UI::Slider |
1012 | $table->add_at (1, $row++, new DC::UI::Slider |
869 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
1013 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
870 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
1014 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
871 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
1015 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
872 | ); |
1016 | ); |
873 | |
1017 | |
874 | $table->add_at (1, $row++, new DC::UI::Button |
1018 | $table->add_at (1, $row++, new DC::UI::Button |
875 | expand => 1, text => "Apply", |
1019 | expand => 1, text => "Apply", |
876 | tooltip => "Apply the video settings above.", |
1020 | tooltip => "Apply the video settings above.", |
877 | on_activate => sub { |
1021 | on_activate => sub { |
878 | video_shutdown (); |
1022 | video_shutdown (); |
879 | video_init (); |
1023 | video_init (); |
|
|
1024 | 0 |
880 | 0 |
1025 | } |
881 | } |
1026 | ); |
|
|
1027 | } |
|
|
1028 | |
|
|
1029 | { |
|
|
1030 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Other Settings"); |
|
|
1031 | |
|
|
1032 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
|
|
1033 | |
|
|
1034 | my $row = 0; |
|
|
1035 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
|
|
1036 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1037 | state => $CFG->{smooth_movement}, |
|
|
1038 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
|
|
1039 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
|
|
1040 | . "then disable this option. Changes take effect immdiately.", |
|
|
1041 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
882 | ); |
1042 | ); |
883 | |
1043 | |
|
|
1044 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Transitions"); |
|
|
1045 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1046 | state => $CFG->{smooth_transitions}, |
|
|
1047 | tooltip => "<b>Smooth Transitions</b> tries to blend the fog of war and lighting smoothly between updates. " |
|
|
1048 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
|
|
1049 | . "then disable this option. Requires Smooth Movement and OpenGL Multitexturing. Changes take effect immdiately.", |
|
|
1050 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_transitions} = $value; 0 } |
|
|
1051 | ); |
|
|
1052 | |
|
|
1053 | |
884 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1054 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
885 | $table->add_at (1, $row++, new DC::UI::Slider |
1055 | $table->add_at (1, $row++, new DC::UI::Slider |
886 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1056 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
887 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1057 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
888 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
1058 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
889 | ); |
1059 | ); |
890 | |
1060 | |
891 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
1061 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
892 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1062 | $table->add_at (1, $row++, new DC::UI::CheckBox |
893 | state => $CFG->{map_smoothing}, |
1063 | state => $CFG->{map_smoothing}, |
894 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
1064 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
895 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
1065 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
896 | . "Changes take effect at next login only.", |
1066 | . "Changes take effect at next login only.", |
897 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
1067 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
898 | ); |
1068 | ); |
899 | |
1069 | |
900 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
1070 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
901 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1071 | $table->add_at (1, $row++, new DC::UI::CheckBox |
902 | state => $CFG->{fow_enable}, |
1072 | state => $CFG->{fow_enable}, |
903 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1073 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
904 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
1074 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
905 | ); |
1075 | ); |
906 | |
1076 | |
|
|
1077 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Pattern"); |
|
|
1078 | $table->add_at (1, $row++, new DC::UI::ImageButton |
|
|
1079 | tex => $DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}], |
|
|
1080 | bg => [0.3, 0.3, 0.2], |
|
|
1081 | force_w => 64, |
|
|
1082 | force_h => 64, |
|
|
1083 | tooltip => "<b>Fog of War Pattern.</b> The pattern that is overlaid over areas hidden from view. Click to cycle through various alternatives. Changes are instant.", |
|
|
1084 | on_activate => sub { |
|
|
1085 | my ($self) = @_; |
|
|
1086 | $CFG->{fow_texture} = ($CFG->{fow_texture} + 1) % @DC::MapWidget::TEX_HIDDEN; |
|
|
1087 | $self->set_texture ($DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}]); |
|
|
1088 | $MAPWIDGET->update; |
|
|
1089 | } |
|
|
1090 | ); |
|
|
1091 | |
907 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1092 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
908 | $table->add_at (1, $row++, new DC::UI::Slider |
1093 | $table->add_at (1, $row++, new DC::UI::Slider |
909 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
1094 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
910 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
1095 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
911 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
1096 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
912 | ); |
1097 | ); |
913 | |
1098 | |
914 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
1099 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
915 | $table->add_at (1, $row++, new DC::UI::Slider |
1100 | $table->add_at (1, $row++, new DC::UI::Slider |
916 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
1101 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
917 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
1102 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
918 | . "but you still need to press apply to correctly re-layout the widget.", |
1103 | . "but you still need to press apply to correctly re-layout the widget.", |
919 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
1104 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
920 | ); |
1105 | ); |
921 | |
1106 | |
922 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
1107 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
923 | $table->add_at (1, $row++, new DC::UI::Slider |
1108 | $table->add_at (1, $row++, new DC::UI::Slider |
924 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
1109 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
925 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
1110 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
926 | on_changed => sub { |
1111 | on_changed => sub { |
927 | $CFG->{gauge_fontsize} = $_[1]; |
1112 | $CFG->{gauge_fontsize} = $_[1]; |
928 | &set_gauge_window_fontsize; |
1113 | &set_gauge_window_fontsize; |
|
|
1114 | 0 |
929 | 0 |
1115 | } |
930 | } |
1116 | ); |
931 | ); |
|
|
932 | |
1117 | |
933 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
1118 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
934 | $table->add_at (1, $row++, new DC::UI::Slider |
1119 | $table->add_at (1, $row++, new DC::UI::Slider |
935 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
1120 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
936 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
1121 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
937 | on_changed => sub { |
1122 | on_changed => sub { |
938 | $CFG->{gauge_size} = $_[1]; |
1123 | $CFG->{gauge_size} = $_[1]; |
939 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
1124 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
|
|
1125 | 0 |
940 | 0 |
1126 | } |
941 | } |
1127 | ); |
942 | ); |
1128 | } |
943 | |
1129 | |
944 | $vbox |
1130 | $vbox |
945 | } |
1131 | } |
946 | |
1132 | |
947 | our $AUDIO_HW_CHUNKSIZE; |
1133 | our $AUDIO_HW_CHUNKSIZE; |
… | |
… | |
960 | |
1146 | |
961 | my $text = !$freq |
1147 | my $text = !$freq |
962 | ? "audio is off" |
1148 | ? "audio is off" |
963 | : "audio is enabled\n" |
1149 | : "audio is enabled\n" |
964 | . "frequency (Hz): $freq\n" |
1150 | . "frequency (Hz): $freq\n" |
965 | . "channels: $chans"; |
1151 | . "channels: $chans\n" |
|
|
1152 | . "chunk decoders available: " . (join ", ", DC::MixChunk::decoders) . "\n" |
|
|
1153 | . "music decoders available: " . (join ", ", DC::MixMusic::decoders); |
966 | |
1154 | |
967 | $AUDIO_INFO->set_text ($text); |
1155 | $AUDIO_INFO->set_text ($text); |
968 | } |
1156 | } |
969 | |
1157 | |
970 | sub audio_setup { |
1158 | sub audio_setup { |
… | |
… | |
999 | ); |
1187 | ); |
1000 | |
1188 | |
1001 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Background Music"); |
1189 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Background Music"); |
1002 | $table->add_at (1, $row, new DC::UI::CheckBox |
1190 | $table->add_at (1, $row, new DC::UI::CheckBox |
1003 | expand => 1, state => $CFG->{bgm_enable}, |
1191 | expand => 1, state => $CFG->{bgm_enable}, |
1004 | tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", |
1192 | tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played. Needs server reconnect to take effect.", |
1005 | on_changed => sub { |
1193 | on_changed => sub { |
1006 | $CFG->{bgm_enable} = $_[1]; |
1194 | $CFG->{bgm_enable} = $_[1]; |
1007 | $CONN->update_fx_want if $CONN; |
1195 | $CONN->update_fx_want if $CONN; |
1008 | audio_music_push; |
1196 | audio_music_push; |
1009 | 1 |
1197 | 1 |
… | |
… | |
1110 | } |
1298 | } |
1111 | |
1299 | |
1112 | sub make_gauge_window { |
1300 | sub make_gauge_window { |
1113 | my $gh = int $HEIGHT * $CFG->{gauge_size}; |
1301 | my $gh = int $HEIGHT * $CFG->{gauge_size}; |
1114 | |
1302 | |
1115 | my $win = new DC::UI::Frame ( |
1303 | $GAUGES->{win} = my $win = new DC::UI::Frame ( |
1116 | force_x => 0, |
1304 | force_x => 0, |
1117 | force_y => "max", |
1305 | force_y => "max", |
1118 | force_w => $WIDTH, |
1306 | force_w => $WIDTH, |
1119 | force_h => $gh, |
1307 | force_h => $gh, |
1120 | ); |
1308 | ); |
… | |
… | |
1136 | (new DC::UI::Empty expand => 1), |
1324 | (new DC::UI::Empty expand => 1), |
1137 | (my $hb = new DC::UI::HBox), |
1325 | (my $hb = new DC::UI::HBox), |
1138 | ], |
1326 | ], |
1139 | ); |
1327 | ); |
1140 | |
1328 | |
1141 | $hb->add (my $hg = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); |
1329 | $hb->add ($GAUGES->{hp} = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); |
1142 | $hb->add (my $mg = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); |
1330 | $hb->add ($GAUGES->{mana} = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); |
1143 | $hb->add (my $gg = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); |
1331 | $hb->add ($GAUGES->{grace} = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); |
1144 | $hb->add (my $fg = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); |
1332 | $hb->add ($GAUGES->{food} = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); |
1145 | |
|
|
1146 | $vbox->add (my $exp = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); |
|
|
1147 | $vbox->add (my $prg = new DC::UI::ExperienceProgress); |
|
|
1148 | $vbox->add (my $sklprg = new DC::UI::ExperienceProgress); |
|
|
1149 | $vbox->add (my $rng = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); |
|
|
1150 | |
|
|
1151 | $GAUGES = { |
|
|
1152 | exp => $exp, prg => $prg, sklprg => $sklprg, |
|
|
1153 | win => $win, range => $rng, |
|
|
1154 | hp => $hg, mana => $mg, grace => $gg, food => $fg, |
|
|
1155 | }; |
|
|
1156 | |
1333 | |
1157 | &set_gauge_window_fontsize; |
1334 | &set_gauge_window_fontsize; |
1158 | |
1335 | |
1159 | $win |
1336 | $win |
|
|
1337 | } |
|
|
1338 | |
|
|
1339 | our $BW_WATCHER; |
|
|
1340 | |
|
|
1341 | sub debug_toggle($) { |
|
|
1342 | $DELIANTRA_DEBUG ^= $_[0]; |
|
|
1343 | |
|
|
1344 | if ($DELIANTRA_DEBUG & 16) { |
|
|
1345 | $BW_WATCHER = EV::periodic 0, 1, 0, sub { |
|
|
1346 | return unless $CONN; |
|
|
1347 | debug sprintf "%.2gKB/s", $CONN->{octets_in} / 1e3; |
|
|
1348 | $CONN->{octets_in} = 0; |
|
|
1349 | }; |
|
|
1350 | } else { |
|
|
1351 | undef $BW_WATCHER; |
|
|
1352 | } |
|
|
1353 | |
1160 | } |
1354 | } |
1161 | |
1355 | |
1162 | sub debug_setup { |
1356 | sub debug_setup { |
1163 | my $table = new DC::UI::Table; |
1357 | my $table = new DC::UI::Table; |
1164 | |
1358 | |
1165 | $table->add_at (0, 0, new DC::UI::Label text => "Widget Borders"); |
1359 | $table->add_at (0, 0, new DC::UI::Label text => "Widget Borders"); |
1166 | $table->add_at (1, 0, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 }); |
1360 | $table->add_at (1, 0, new DC::UI::CheckBox on_changed => sub { debug_toggle 1; 0 }); |
1167 | $table->add_at (0, 1, new DC::UI::Label text => "Tooltip Widget Info"); |
1361 | $table->add_at (0, 1, new DC::UI::Label text => "Tooltip Widget Info"); |
1168 | $table->add_at (1, 1, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 }); |
1362 | $table->add_at (1, 1, new DC::UI::CheckBox on_changed => sub { debug_toggle 2; 0 }); |
1169 | $table->add_at (0, 2, new DC::UI::Label text => "Show FPS"); |
1363 | $table->add_at (0, 2, new DC::UI::Label text => "Show FPS"); |
1170 | $table->add_at (1, 2, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 }); |
1364 | $table->add_at (1, 2, new DC::UI::CheckBox on_changed => sub { debug_toggle 4; 0 }); |
1171 | $table->add_at (0, 3, new DC::UI::Label text => "Suppress Tooltips"); |
1365 | $table->add_at (0, 3, new DC::UI::Label text => "Suppress Tooltips"); |
1172 | $table->add_at (1, 3, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 }); |
1366 | $table->add_at (1, 3, new DC::UI::CheckBox on_changed => sub { debug_toggle 8; 0 }); |
|
|
1367 | $table->add_at (0, 4, new DC::UI::Label text => "Show Bandwidth"); |
|
|
1368 | $table->add_at (1, 4, new DC::UI::CheckBox on_changed => sub { debug_toggle 16; 0 }); |
|
|
1369 | |
1173 | $table->add_at (0, 4, new DC::UI::Button text => "die on click(tm)", on_activate => sub { &DC::debug() } ); |
1370 | $table->add_at (0, 6, new DC::UI::Button text => "die on click(tm)", on_activate => sub { &DC::debug() } ); |
1174 | |
|
|
1175 | $table->add_at (0, 5, new DC::UI::TextEdit text => "line1\0152\0153\nµikachu\nづx゙つ゛");#d# |
1371 | $table->add_at (0, 7, new DC::UI::TextEdit text => "line1\0152\0153\nµikachu\nづx゙つ゛");#d# |
1176 | |
1372 | |
1177 | $table->add_at (7,7, my $t = new DC::UI::Table expand => 0); |
1373 | $table->add_at (7,7, my $t = new DC::UI::Table expand => 0); |
1178 | $t->add_at (0,0, new DC::UI::Label text => "a a", c_rowspan => 1, c_colspan => 2); |
1374 | $t->add_at (0,0, new DC::UI::Label text => "a a", c_rowspan => 1, c_colspan => 2); |
1179 | $t->add_at (2,0, new DC::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1, ellipsise => 0 ); |
1375 | $t->add_at (2,0, new DC::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1, ellipsise => 0 ); |
1180 | $t->add_at (1,2, new DC::UI::Label text => "c c", c_rowspan => 1, c_colspan => 2); |
1376 | $t->add_at (1,2, new DC::UI::Label text => "c c", c_rowspan => 1, c_colspan => 2); |
… | |
… | |
1501 | child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), |
1697 | child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), |
1502 | ); |
1698 | ); |
1503 | |
1699 | |
1504 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
1700 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
1505 | $table->add_at (1, 4, new DC::UI::Entry |
1701 | $table->add_at (1, 4, new DC::UI::Entry |
1506 | text => $CFG->{profile}{default}{user}, |
1702 | text => $PROFILE->{user}, |
1507 | tooltip => "The name of your character on the server.", |
1703 | tooltip => "The name of your character on the server. The name is case-sensitive!", |
1508 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } |
1704 | on_changed => sub { my ($self, $value) = @_; $PROFILE->{user} = $value; 1 } |
1509 | ); |
1705 | ); |
1510 | |
1706 | |
1511 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
1707 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
1512 | $table->add_at (1, 5, new DC::UI::Entry |
1708 | $table->add_at (1, 5, new DC::UI::Entry |
1513 | text => $CFG->{profile}{default}{password}, |
1709 | text => $PROFILE->{password}, |
1514 | hidden => 1, |
1710 | hidden => 1, |
1515 | tooltip => "The password for your character.", |
1711 | tooltip => "The password for your character.", |
1516 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 } |
1712 | on_changed => sub { my ($self, $value) = @_; $PROFILE->{password} = $value; 1 } |
1517 | ); |
1713 | ); |
1518 | |
1714 | |
1519 | $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button |
1715 | $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button |
1520 | expand => 1, |
1716 | expand => 1, |
1521 | text => "Login / Register", |
1717 | text => "Login / Register", |
… | |
… | |
1526 | 1 |
1722 | 1 |
1527 | }, |
1723 | }, |
1528 | ); |
1724 | ); |
1529 | |
1725 | |
1530 | $vbox->add (new DC::UI::FancyFrame |
1726 | $vbox->add (new DC::UI::FancyFrame |
1531 | label => "Registering", |
1727 | label => "How to Play", |
1532 | min_h => 200, |
1728 | min_h => 240, |
1533 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1729 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1534 | markup => |
1730 | markup => |
|
|
1731 | "First select a suitable video resolution in the <b>Graphics</b> tab, above.\n\n" |
|
|
1732 | . "Then register a new account (or use an existing one if you have one). " |
1535 | "To register a new account, choose a username that hasn't been taken yet and " |
1733 | . "To register an account, choose a username that hasn't been taken yet (just guess) and " |
1536 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1734 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1537 | ), |
1735 | ), |
1538 | ); |
1736 | ); |
1539 | |
1737 | |
1540 | $vbox |
1738 | $vbox |
… | |
… | |
1555 | $table->add_at (1, $row, my $vbox = new DC::UI::VBox); |
1753 | $table->add_at (1, $row, my $vbox = new DC::UI::VBox); |
1556 | |
1754 | |
1557 | $vbox->add ( |
1755 | $vbox->add ( |
1558 | $HOST_ENTRY = new DC::UI::Entry |
1756 | $HOST_ENTRY = new DC::UI::Entry |
1559 | expand => 1, |
1757 | expand => 1, |
1560 | text => $CFG->{profile}{default}{host}, |
1758 | text => $PROFILE->{host}, |
1561 | tooltip => "The hostname or ip address of the Deliantra server to connect to (e.g. <b>gameserver.deliantra.net</b>)", |
1759 | tooltip => "The hostname or ip address of the Deliantra server to connect to (e.g. <b>gameserver.deliantra.net</b>)", |
1562 | on_changed => sub { |
1760 | on_changed => sub { |
1563 | my ($self, $value) = @_; |
1761 | my ($self, $value) = @_; |
1564 | $CFG->{profile}{default}{host} = $value; |
1762 | $PROFILE->{host} = $value; |
1565 | 1 |
1763 | 1 |
1566 | } |
1764 | } |
1567 | ); |
1765 | ); |
1568 | |
1766 | |
1569 | if (0) { #d# disabled |
1767 | if (0) { #d# disabled |
… | |
… | |
1612 | |
1810 | |
1613 | my $row = 0; |
1811 | my $row = 0; |
1614 | |
1812 | |
1615 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); |
1813 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); |
1616 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1814 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1815 | c_colspan => 2, |
1617 | state => $CFG->{show_tips}, |
1816 | state => $CFG->{show_tips}, |
1618 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
1817 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
1619 | on_changed => sub { |
1818 | on_changed => sub { |
1620 | my ($self, $value) = @_; |
1819 | my ($self, $value) = @_; |
1621 | $CFG->{show_tips} = $value; |
1820 | $CFG->{show_tips} = $value; |
1622 | 0 |
1821 | 0 |
1623 | } |
1822 | } |
1624 | ); |
1823 | ); |
1625 | |
1824 | |
1626 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Messages Window Size"); |
1825 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); |
1627 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
1826 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
|
|
1827 | c_colspan => 2, |
1628 | text => $CFG->{logview_max_par}, |
1828 | text => $CFG->{logview_max_par}, |
1629 | tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server " |
1829 | tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server " |
1630 | . "sends more messages than this number, older messages get removed to save memory and " |
1830 | . "sends more messages than this number, older messages get removed to save memory and " |
1631 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1831 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1632 | on_changed => sub { |
1832 | on_changed => sub { |
1633 | my ($self, $value) = @_; |
1833 | my ($self, $value) = @_; |
1634 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
1834 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
1635 | 0 |
1835 | 0 |
1636 | }, |
1836 | }, |
1637 | ); |
1837 | ); |
1638 | |
1838 | |
|
|
1839 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Config Autosave"); |
|
|
1840 | $table->add_at (1, $row, new DC::UI::CheckBox |
|
|
1841 | state => $CFG->{config_autosave}, |
|
|
1842 | tooltip => "Normally, configuration settings and the user interface layout " |
|
|
1843 | . "are saved on client exit. You can disable this behaviour by " |
|
|
1844 | . "unchecking this checkbox.", |
|
|
1845 | on_changed => sub { |
|
|
1846 | my ($self, $value) = @_; |
|
|
1847 | $CFG->{config_autosave} = $value; |
|
|
1848 | 0 |
|
|
1849 | } |
|
|
1850 | ); |
|
|
1851 | $table->add_at (2, $row++, new DC::UI::Button |
|
|
1852 | text => "Save Now", |
|
|
1853 | tooltip => "Use this to manually save configuration and UI layout when " |
|
|
1854 | . "autosave is disabled.", |
|
|
1855 | on_activate => sub { |
|
|
1856 | DC::write_cfg; |
|
|
1857 | 0 |
|
|
1858 | } |
|
|
1859 | ); |
|
|
1860 | |
1639 | $table |
1861 | $table |
1640 | } |
1862 | } |
1641 | |
1863 | |
1642 | sub autopickup_setup { |
1864 | sub autopickup_setup { |
1643 | my $r = new DC::UI::ScrolledWindow ( |
1865 | my $r = new DC::UI::ScrolledWindow ( |
… | |
… | |
1649 | col_expand => [0, 1, 0, 1], |
1871 | col_expand => [0, 1, 0, 1], |
1650 | ); |
1872 | ); |
1651 | |
1873 | |
1652 | for ( |
1874 | for ( |
1653 | ["General", 0, 0, |
1875 | ["General", 0, 0, |
1654 | ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE], |
|
|
1655 | ["Inhibit autopickup" => PICKUP_INHIBIT], |
1876 | # ["Inhibit autopickup" => PICKUP_INHIBIT], |
1656 | ["Stop before pickup" => PICKUP_STOP], |
1877 | ["Stop before pickup" => PICKUP_STOP], |
1657 | ["Debug autopickup" => PICKUP_DEBUG], |
1878 | ["Debug autopickup" => PICKUP_DEBUG], |
1658 | ], |
1879 | ], |
1659 | ["Weapons", 0, 6, |
1880 | ["Weapons", 0, 6, |
1660 | ["All weapons" => PICKUP_ALLWEAPON], |
1881 | ["All weapons" => PICKUP_ALLWEAPON], |
… | |
… | |
1686 | ["Magic Devices" => PICKUP_MAGIC_DEVICE], |
1907 | ["Magic Devices" => PICKUP_MAGIC_DEVICE], |
1687 | ["Ignore cursed" => PICKUP_NOT_CURSED], |
1908 | ["Ignore cursed" => PICKUP_NOT_CURSED], |
1688 | ["Jewelery" => PICKUP_JEWELS], |
1909 | ["Jewelery" => PICKUP_JEWELS], |
1689 | ["Flesh" => PICKUP_FLESH], |
1910 | ["Flesh" => PICKUP_FLESH], |
1690 | ], |
1911 | ], |
1691 | ["Weight/Value ratio", 2, 17] |
1912 | ["Value/Weight ratio", 2, 17] |
1692 | ) |
1913 | ) |
1693 | { |
1914 | { |
1694 | my ($title, $x, $y, @bits) = @$_; |
1915 | my ($title, $x, $y, @bits) = @$_; |
1695 | $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); |
1916 | $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); |
1696 | |
1917 | |
… | |
… | |
1708 | $::CFG->{pickup} |= $mask; |
1929 | $::CFG->{pickup} |= $mask; |
1709 | } else { |
1930 | } else { |
1710 | $::CFG->{pickup} &= ~$mask; |
1931 | $::CFG->{pickup} &= ~$mask; |
1711 | } |
1932 | } |
1712 | |
1933 | |
1713 | $::CONN->send_command ("pickup $::CFG->{pickup}") |
1934 | $::CONN->send_pickup ($::CFG->{pickup}) |
1714 | if defined $::CONN; |
1935 | if defined $::CONN; |
1715 | |
1936 | |
1716 | 0 |
1937 | 0 |
1717 | }); |
1938 | }); |
1718 | |
1939 | |
… | |
… | |
1721 | } |
1942 | } |
1722 | |
1943 | |
1723 | $table->add_at (2, 18, new DC::UI::ValSlider |
1944 | $table->add_at (2, 18, new DC::UI::ValSlider |
1724 | range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], |
1945 | range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], |
1725 | template => ">= 99", |
1946 | template => ">= 99", |
|
|
1947 | tooltip => "Pick up items whose value/weight (silver/kg) ratio is equal or higher than this setting (which is specified in gold coins).", |
1726 | to_value => sub { ">= " . 5 * $_[0] }, |
1948 | to_value => sub { ">= " . 5 * $_[0] }, |
1727 | on_changed => sub { |
1949 | on_changed => sub { |
1728 | my ($slider, $value) = @_; |
1950 | my ($slider, $value) = @_; |
1729 | |
1951 | |
1730 | $::CFG->{pickup} &= ~0xF; |
1952 | $::CFG->{pickup} &= ~0xF; |
… | |
… | |
1734 | }); |
1956 | }); |
1735 | |
1957 | |
1736 | $table->add_at (3, 18, new DC::UI::Button |
1958 | $table->add_at (3, 18, new DC::UI::Button |
1737 | text => "set", |
1959 | text => "set", |
1738 | on_activate => sub { |
1960 | on_activate => sub { |
1739 | $::CONN->send_command ("pickup $::CFG->{pickup}") |
1961 | $::CONN->send_pickup ($::CFG->{pickup}) |
1740 | if defined $::CONN; |
1962 | if defined $::CONN; |
1741 | 0 |
1963 | 0 |
1742 | }); |
1964 | }); |
1743 | |
1965 | |
1744 | $r |
1966 | $r |
1745 | } |
1967 | } |
1746 | |
1968 | |
1747 | my %SORT_ORDER = ( |
1969 | my %SORT_ORDER = ( |
1748 | type => undef, |
1970 | type => sub { |
|
|
1971 | use sort 'stable'; |
|
|
1972 | sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_ |
|
|
1973 | }, |
1749 | mtime => sub { |
1974 | mtime => sub { |
|
|
1975 | use sort 'stable'; |
1750 | my $NOW = time; |
1976 | my $NOW = time; |
1751 | sort { |
1977 | sort { |
1752 | my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; |
1978 | my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; |
1753 | my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; |
1979 | my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; |
1754 | |
1980 | |
1755 | ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED) |
1981 | ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED) |
1756 | or $btime <=> $atime |
1982 | or $btime <=> $atime |
1757 | or $a->{type} <=> $b->{type} |
1983 | or $a->{type} <=> $b->{type} |
1758 | } @_ |
1984 | } @_ |
1759 | }, |
1985 | }, |
1760 | weight => sub { sort { |
1986 | weight => sub { |
|
|
1987 | use sort 'stable'; |
|
|
1988 | sort { |
1761 | $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1) |
1989 | $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1) |
1762 | or $a->{type} <=> $b->{type} |
1990 | or $a->{type} <=> $b->{type} |
1763 | } @_ }, |
1991 | } @_ |
|
|
1992 | }, |
1764 | ); |
1993 | ); |
1765 | |
1994 | |
1766 | sub inventory_widget { |
1995 | sub inventory_widget { |
1767 | my $hb = new DC::UI::HBox homogeneous => 1; |
1996 | my $hb = new DC::UI::HBox homogeneous => 1; |
1768 | |
1997 | |
… | |
… | |
1784 | $::CFG->{inv_sort} = $_[1]; |
2013 | $::CFG->{inv_sort} = $_[1]; |
1785 | $INV->set_sort_order ($SORT_ORDER{$_[1]}); |
2014 | $INV->set_sort_order ($SORT_ORDER{$_[1]}); |
1786 | }, |
2015 | }, |
1787 | ); |
2016 | ); |
1788 | $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); |
2017 | $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); |
1789 | #TODO# update to weigh/maxweight |
2018 | #TODO# update to weight/maxweight |
1790 | $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0); |
2019 | $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0); |
1791 | |
2020 | |
1792 | $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
2021 | $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
1793 | $sw1->add ($INV = new DC::UI::Inventory); |
2022 | $sw1->add ($INV = new DC::UI::Inventory); |
1794 | $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); |
2023 | $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); |
… | |
… | |
1855 | $PL_NOTEBOOK->set_current_page ($widget); |
2084 | $PL_NOTEBOOK->set_current_page ($widget); |
1856 | $PL_WINDOW->show; |
2085 | $PL_WINDOW->show; |
1857 | } |
2086 | } |
1858 | } |
2087 | } |
1859 | |
2088 | |
1860 | sub player_window { |
2089 | sub make_playerbook { |
1861 | my $plwin = $PL_WINDOW = new DC::UI::Toplevel |
2090 | my $plwin = $PL_WINDOW = new DC::UI::Toplevel |
1862 | x => "center", |
2091 | x => "center", |
1863 | y => "center", |
2092 | y => "center", |
1864 | force_w => $WIDTH * 9/10, |
2093 | force_w => $WIDTH * 9/10, |
1865 | force_h => $HEIGHT * 9/10, |
2094 | force_h => $HEIGHT * 9/10, |
… | |
… | |
1899 | "License, Author and Source info for media sent by the server."); |
2128 | "License, Author and Source info for media sent by the server."); |
1900 | |
2129 | |
1901 | $ntb->set_current_page ($INVENTORY_PAGE); |
2130 | $ntb->set_current_page ($INVENTORY_PAGE); |
1902 | |
2131 | |
1903 | $plwin->add ($ntb); |
2132 | $plwin->add ($ntb); |
1904 | $plwin |
|
|
1905 | } |
2133 | } |
1906 | |
2134 | |
1907 | sub keyboard_setup { |
2135 | sub keyboard_setup { |
1908 | DC::Macro::keyboard_setup |
2136 | DC::Macro::keyboard_setup |
1909 | } |
2137 | } |
1910 | |
2138 | |
1911 | sub help_window { |
2139 | sub make_help_window { |
1912 | my $win = new DC::UI::Toplevel |
2140 | my $win = new DC::UI::Toplevel |
1913 | x => 'center', |
2141 | x => 'center', |
1914 | y => 'center', |
2142 | y => 'center', |
1915 | z => 4, |
2143 | z => 4, |
1916 | name => 'doc_browser', |
2144 | name => 'doc_browser', |
… | |
… | |
2005 | |
2233 | |
2006 | $load_node->((DC::Pod::find @path)[0]); |
2234 | $load_node->((DC::Pod::find @path)[0]); |
2007 | $win->show; |
2235 | $win->show; |
2008 | }; |
2236 | }; |
2009 | |
2237 | |
2010 | $win |
2238 | $HELP_WINDOW = $win; |
2011 | } |
|
|
2012 | |
|
|
2013 | sub open_string_query { |
|
|
2014 | my ($title, $cb, $txt, $tooltip) = @_; |
|
|
2015 | my $dialog = new DC::UI::Toplevel |
|
|
2016 | x => "center", |
|
|
2017 | y => "center", |
|
|
2018 | z => 50, |
|
|
2019 | force_w => $WIDTH * 4/5, |
|
|
2020 | title => $title; |
|
|
2021 | |
|
|
2022 | $dialog->add ( |
|
|
2023 | my $e = new DC::UI::Entry |
|
|
2024 | on_activate => sub { $cb->(@_); $dialog->hide; 0 }, |
|
|
2025 | on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, |
|
|
2026 | tooltip => $tooltip |
|
|
2027 | ); |
|
|
2028 | |
|
|
2029 | $e->grab_focus; |
|
|
2030 | $e->set_text ($txt) if $txt; |
|
|
2031 | $dialog->show; |
|
|
2032 | } |
2239 | } |
2033 | |
2240 | |
2034 | sub open_quit_dialog { |
2241 | sub open_quit_dialog { |
2035 | unless ($QUIT_DIALOG) { |
2242 | unless ($QUIT_DIALOG) { |
2036 | $QUIT_DIALOG = new DC::UI::Toplevel |
2243 | $QUIT_DIALOG = new DC::UI::Toplevel |
… | |
… | |
2058 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2265 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2059 | ); |
2266 | ); |
2060 | $hb->add (new DC::UI::Button |
2267 | $hb->add (new DC::UI::Button |
2061 | text => "Quit anyway", |
2268 | text => "Quit anyway", |
2062 | expand => 1, |
2269 | expand => 1, |
2063 | on_activate => sub { EV::unloop EV::UNLOOP_ALL }, |
2270 | on_activate => sub { |
|
|
2271 | crash "Quit anyway"; |
|
|
2272 | EV::unloop EV::UNLOOP_ALL; |
|
|
2273 | }, |
2064 | ); |
2274 | ); |
2065 | } |
2275 | } |
2066 | |
2276 | |
2067 | $QUIT_DIALOG->show; |
2277 | $QUIT_DIALOG->show; |
2068 | $QUIT_DIALOG->grab_focus; |
2278 | $QUIT_DIALOG->grab_focus; |
|
|
2279 | } |
|
|
2280 | |
|
|
2281 | sub make_menubar { |
|
|
2282 | $MENUFRAME = new DC::UI::Toplevel |
|
|
2283 | border => 0, |
|
|
2284 | force_x => 0, |
|
|
2285 | force_y => 0, |
|
|
2286 | force_w => $::WIDTH, |
|
|
2287 | child => ($MENUBAR = new DC::UI::HBox), |
|
|
2288 | ; |
|
|
2289 | |
|
|
2290 | $MENUBAR->add ($BUTTONBAR = new DC::UI::Buttonbar); |
|
|
2291 | |
|
|
2292 | # XXX: this has to be done before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
|
|
2293 | make_gauge_window->show; |
|
|
2294 | |
|
|
2295 | # $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
|
|
2296 | # tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
|
|
2297 | |
|
|
2298 | make_playerbook; |
|
|
2299 | |
|
|
2300 | $MENUPOPUP = DC::UI::Menu->new (items => [ |
|
|
2301 | ["Setup…\tF9" , sub { $SETUP_DIALOG->toggle_visibility }], |
|
|
2302 | ["Playerbook…\tTab" , sub { $PL_WINDOW ->toggle_visibility }], |
|
|
2303 | ["…Statistics\tF2" , sub { toggle_player_page ($::STATS_PAGE) }], |
|
|
2304 | ["…Skills\tF3" , sub { toggle_player_page ($::SKILL_PAGE) }], |
|
|
2305 | ["…Spells\tF4" , sub { toggle_player_page ($::SPELL_PAGE) }], |
|
|
2306 | ["…Inventory\tF5" , sub { toggle_player_page ($::INVENTORY_PAGE) }], |
|
|
2307 | ["Help Browser…\tF1" , sub { $HELP_WINDOW ->toggle_visibility }], |
|
|
2308 | ["Quit…" , sub { |
|
|
2309 | if ($CONN) { |
|
|
2310 | open_quit_dialog; |
|
|
2311 | } else { |
|
|
2312 | EV::unloop EV::UNLOOP_ALL; |
|
|
2313 | } |
|
|
2314 | }], |
|
|
2315 | ]); |
|
|
2316 | |
|
|
2317 | $BUTTONBAR->add (new DC::UI::Button text => "Menu…", |
|
|
2318 | tooltip => "Shows the main menu", |
|
|
2319 | on_button_down => sub { |
|
|
2320 | my ($self, $ev) = @_; |
|
|
2321 | local $ev->{x} = 0; |
|
|
2322 | local $ev->{y} = 0; |
|
|
2323 | $MENUPOPUP->popup ($ev); |
|
|
2324 | }, |
|
|
2325 | ); |
|
|
2326 | |
|
|
2327 | $MENUBAR->add ($GAUGES->{exp} = new DC::UI::ExperienceProgress |
|
|
2328 | padding_x => 6, |
|
|
2329 | padding_y => 3, |
|
|
2330 | tooltip => "This progress bar shows your overall experience and your progress towards the next character level.", |
|
|
2331 | template => " Exp: 888,888,888,888 (lvl 188) ", |
|
|
2332 | ); |
|
|
2333 | |
|
|
2334 | $MENUBAR->add ($PICKUP_ENABLE = new DC::UI::CheckBox # checkbox bad, button better? |
|
|
2335 | tooltip => "Automatic Pickup Enable - when this checkbox is enabled, then your character " |
|
|
2336 | . "will automatically pick up items as defined by your item pickup settings " |
|
|
2337 | . "in the playerbook. Often (e.g. in apartments) you want to temporarily " |
|
|
2338 | . "disable autopickup by disabling this checkbox.", |
|
|
2339 | state => $CFG->{pickup} & PICKUP_INHIBIT ? 0 : 1, |
|
|
2340 | on_changed => sub { |
|
|
2341 | my ($self, $value) = @_; |
|
|
2342 | $CFG->{pickup} &= ~PICKUP_INHIBIT; |
|
|
2343 | $CFG->{pickup} |= PICKUP_INHIBIT unless $_[1]; |
|
|
2344 | $CONN->send_pickup ($CFG->{pickup}) |
|
|
2345 | if $CONN; |
|
|
2346 | }, |
|
|
2347 | ); |
|
|
2348 | |
|
|
2349 | $MENUBAR->add ($GAUGES->{skillexp} = new DC::UI::ExperienceProgress |
|
|
2350 | c_rescale => 1, |
|
|
2351 | padding_x => 6, |
|
|
2352 | padding_y => 3, |
|
|
2353 | force_w => $::WIDTH * 0.2, |
|
|
2354 | tooltip => "This progress bar shows the currently used skill and your progress towards the next skill level of that skill.", |
|
|
2355 | template => "two handed weapons 99%", |
|
|
2356 | ); |
|
|
2357 | |
|
|
2358 | $MENUBAR->add ($GAUGES->{range} = new DC::UI::Label |
|
|
2359 | expand => 1, |
|
|
2360 | align => 1, can_hover => 1, can_events => 1, |
|
|
2361 | text => "Range and Combat Slots", |
|
|
2362 | tooltip => "#stat_ranged", |
|
|
2363 | ); |
|
|
2364 | |
|
|
2365 | $MENUFRAME->show; |
|
|
2366 | } |
|
|
2367 | |
|
|
2368 | sub open_string_query { |
|
|
2369 | my ($title, $cb, $txt, $tooltip) = @_; |
|
|
2370 | my $dialog = new DC::UI::Toplevel |
|
|
2371 | x => "center", |
|
|
2372 | y => "center", |
|
|
2373 | z => 50, |
|
|
2374 | force_w => $WIDTH * 4/5, |
|
|
2375 | title => $title; |
|
|
2376 | |
|
|
2377 | $dialog->add ( |
|
|
2378 | my $e = new DC::UI::Entry |
|
|
2379 | on_activate => sub { $cb->(@_); $dialog->hide; 0 }, |
|
|
2380 | on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, |
|
|
2381 | tooltip => $tooltip |
|
|
2382 | ); |
|
|
2383 | |
|
|
2384 | $e->grab_focus; |
|
|
2385 | $e->set_text ($txt) if $txt; |
|
|
2386 | $dialog->show; |
2069 | } |
2387 | } |
2070 | |
2388 | |
2071 | sub show_tip_of_the_day { |
2389 | sub show_tip_of_the_day { |
2072 | # find all tips |
2390 | # find all tips |
2073 | my @tod = DC::Pod::find tip_of_the_day => "*"; |
2391 | my @tod = DC::Pod::find tip_of_the_day => "*"; |
… | |
… | |
2121 | $dialog->show; |
2439 | $dialog->show; |
2122 | }; |
2440 | }; |
2123 | } |
2441 | } |
2124 | |
2442 | |
2125 | sub sdl_init { |
2443 | sub sdl_init { |
2126 | DC::SDL_Init |
2444 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
2127 | and die "SDL::Init failed!\n"; |
2445 | and die "SDL::Init failed!\n"; |
2128 | } |
2446 | } |
2129 | |
2447 | |
2130 | sub video_init { |
2448 | sub video_init { |
|
|
2449 | DC::set_theme $CFG->{uitheme}; |
|
|
2450 | |
|
|
2451 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
|
|
2452 | $SDL_REINIT = 0; |
|
|
2453 | |
|
|
2454 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
|
|
2455 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
|
|
2456 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
|
|
2457 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
|
|
2458 | |
|
|
2459 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
|
|
2460 | |
2131 | $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES; |
2461 | if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
|
|
2462 | $CFG->{sdl_mode} = 0; # lowest resolution by default |
|
|
2463 | |
|
|
2464 | # now choose biggest mode <= 1024x768 |
|
|
2465 | for (0 .. $#SDL_MODES) { |
|
|
2466 | if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) { |
|
|
2467 | $CFG->{sdl_mode} = $_; |
|
|
2468 | } |
|
|
2469 | } |
|
|
2470 | } |
2132 | |
2471 | |
2133 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2472 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2134 | |
2473 | |
2135 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2474 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2136 | $FULLSCREEN = $CFG->{fullscreen}; |
2475 | $FULLSCREEN = $CFG->{fullscreen}; |
2137 | $FAST = $CFG->{fast}; |
2476 | $FAST = $CFG->{fast}; |
2138 | |
2477 | |
|
|
2478 | # due to mac os x braindamage, we simply retry with !fullscreen in case of an error |
2139 | DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN |
2479 | DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN |
|
|
2480 | or DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, !$FULLSCREEN |
2140 | or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; |
2481 | or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; |
2141 | |
2482 | |
2142 | $SDL_ACTIVE = 1; |
2483 | $SDL_ACTIVE = 1; |
2143 | $LAST_REFRESH = time - 0.01; |
2484 | $LAST_REFRESH = time - 0.01; |
2144 | |
2485 | |
… | |
… | |
2170 | |
2511 | |
2171 | $DEBUG_STATUS = new DC::UI::Label |
2512 | $DEBUG_STATUS = new DC::UI::Label |
2172 | padding => 0, |
2513 | padding => 0, |
2173 | z => 100, |
2514 | z => 100, |
2174 | force_x => "max", |
2515 | force_x => "max", |
2175 | force_y => 0; |
2516 | force_y => 20; |
2176 | $DEBUG_STATUS->show; |
2517 | $DEBUG_STATUS->show; |
2177 | |
2518 | |
2178 | $STATUSBOX = new DC::UI::Statusbox; |
2519 | $STATUSBOX = new DC::UI::Statusbox; |
2179 | |
2520 | |
2180 | $MODBOX = new DC::UI::Label |
2521 | $MODBOX = new DC::UI::Label |
… | |
… | |
2191 | |
2532 | |
2192 | (new DC::UI::Frame |
2533 | (new DC::UI::Frame |
2193 | bg => [0, 0, 0, 0.4], |
2534 | bg => [0, 0, 0, 0.4], |
2194 | force_x => 0, |
2535 | force_x => 0, |
2195 | force_y => "max", |
2536 | force_y => "max", |
2196 | child => (my $LR = new DC::UI::VBox), |
2537 | child => (my $LL = new DC::UI::VBox), |
2197 | )->show; |
2538 | )->show; |
2198 | |
2539 | |
2199 | $LR->add ($STATUSBOX); |
2540 | $LL->add ($STATUSBOX); |
2200 | $LR->add ($MODBOX); |
2541 | $LL->add ($MODBOX); |
2201 | $LR->add (new DC::UI::Label |
2542 | $LL->add (new DC::UI::Label |
2202 | align => 0, |
2543 | align => 0, |
2203 | markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode", |
2544 | markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode", |
2204 | fontsize => 0.5, |
2545 | fontsize => 0.5, |
2205 | fg => [1, 1, 0, 0.7], |
2546 | fg => [1, 1, 0, 0.7], |
2206 | ); |
2547 | ); |
2207 | |
2548 | |
2208 | DC::UI::Toplevel->new ( |
2549 | DC::UI::Toplevel->new ( |
2209 | title => "Minimap", |
2550 | title => "Minimap", |
2210 | name => "mapmap", |
2551 | name => "mapmap", |
2211 | x => 0, |
2552 | x => 0, |
2212 | y => $FONTSIZE + 8, |
2553 | y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar |
2213 | border_bg => [1, 1, 1, 192/255], |
2554 | border_bg => [1, 1, 1, 192/255], |
2214 | bg => [1, 1, 1, 0], |
2555 | bg => [1, 1, 1, 0], |
2215 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2556 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2216 | tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.", |
2557 | tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.", |
2217 | ), |
2558 | ), |
2218 | )->show; |
2559 | )->show; |
2219 | |
2560 | |
2220 | $MAPWIDGET = new DC::MapWidget; |
2561 | $MAPWIDGET = new DC::MapWidget; |
2221 | $MAPWIDGET->connect (activate_console => sub { |
2562 | $MAPWIDGET->connect (activate_console => sub { |
… | |
… | |
2242 | force_h => $::HEIGHT * 0.6, |
2583 | force_h => $::HEIGHT * 0.6, |
2243 | has_close_button => 1, |
2584 | has_close_button => 1, |
2244 | ; |
2585 | ; |
2245 | |
2586 | |
2246 | $METASERVER = metaserver_dialog; |
2587 | $METASERVER = metaserver_dialog; |
2247 | $MESSAGE_WINDOW = new DC::UI::Dockbar (name => 'message_window', title => 'Messages'); |
2588 | # the name is changed to not conflict with the older name as users could have hidden it |
|
|
2589 | $MESSAGE_WINDOW = new DC::UI::Dockbar |
|
|
2590 | name => "message_window2", |
|
|
2591 | title => 'Messages', |
|
|
2592 | y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar |
|
|
2593 | force_w => $::WIDTH * 0.6, |
|
|
2594 | force_h => $::HEIGHT * 0.25, |
|
|
2595 | ; |
|
|
2596 | |
2248 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
2597 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
2249 | |
2598 | |
2250 | $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1, debug => 1, |
2599 | $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1, |
2251 | filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
2600 | filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
2252 | |
2601 | |
2253 | $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup, |
2602 | $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup, |
2254 | "Configure the server to play on, your username and password."); |
2603 | "Configure the server to play on, your username and password."); |
2255 | $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup, |
2604 | $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup, |
… | |
… | |
2268 | . "After pressing the combo the binding will be saved automatically and the " |
2617 | . "After pressing the combo the binding will be saved automatically and the " |
2269 | . "binding editor closes"); |
2618 | . "binding editor closes"); |
2270 | $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, |
2619 | $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, |
2271 | "Some debuggin' options. Do not ask."); |
2620 | "Some debuggin' options. Do not ask."); |
2272 | |
2621 | |
2273 | $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top |
2622 | make_help_window; |
|
|
2623 | make_menubar; |
2274 | |
2624 | |
2275 | $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG, |
|
|
2276 | tooltip => "Toggles a dialog where you can configure all aspects of this client."); |
|
|
2277 | |
|
|
2278 | $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
|
|
2279 | tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
|
|
2280 | |
|
|
2281 | make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
|
|
2282 | |
|
|
2283 | $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window, |
|
|
2284 | tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats."); |
|
|
2285 | |
|
|
2286 | $BUTTONBAR->add (new DC::UI::Button |
|
|
2287 | text => "Save Config", |
|
|
2288 | tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.", |
|
|
2289 | on_activate => sub { |
|
|
2290 | $::CFG->{layout} = DC::UI::get_layout; |
|
|
2291 | DC::write_cfg; |
|
|
2292 | status "Configuration Saved"; |
|
|
2293 | 0 |
|
|
2294 | }, |
|
|
2295 | ); |
|
|
2296 | |
|
|
2297 | $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window, |
|
|
2298 | tooltip => "View Documentation"); |
|
|
2299 | |
|
|
2300 | |
|
|
2301 | $BUTTONBAR->add (new DC::UI::Button |
|
|
2302 | text => "Quit", |
|
|
2303 | tooltip => "Terminates the program", |
|
|
2304 | on_activate => sub { |
|
|
2305 | if ($CONN) { |
|
|
2306 | open_quit_dialog; |
|
|
2307 | } else { |
|
|
2308 | EV::unloop EV::UNLOOP_ALL; |
|
|
2309 | } |
|
|
2310 | 0 |
|
|
2311 | }, |
|
|
2312 | ); |
|
|
2313 | |
|
|
2314 | $BUTTONBAR->show; |
|
|
2315 | $SETUP_DIALOG->show; |
2625 | $SETUP_DIALOG->show; |
2316 | $MESSAGE_WINDOW->show; |
2626 | $MESSAGE_WINDOW->show; |
2317 | } |
2627 | } |
2318 | |
2628 | |
|
|
2629 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
|
|
2630 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
|
|
2631 | |
|
|
2632 | $CAVEAT_LABEL->set_text ("None :)"); |
|
|
2633 | $CAVEAT_LABEL->set_text ("Apple/NVIDIA Texture bug (slow)") |
|
|
2634 | if $DC::OpenGL::APPLE_NVIDIA_BUG; |
|
|
2635 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
|
|
2636 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
|
|
2637 | |
2319 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2638 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2320 | } |
2639 | } |
2321 | |
2640 | |
2322 | sub video_shutdown { |
2641 | sub video_shutdown { |
2323 | DC::OpenGL::shutdown; |
2642 | DC::OpenGL::shutdown; |
|
|
2643 | DC::SDL_QuitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2324 | |
2644 | |
2325 | undef $SDL_ACTIVE; |
2645 | undef $SDL_ACTIVE; |
2326 | } |
2646 | } |
2327 | |
2647 | |
2328 | my %animate_object; |
2648 | my %animate_object; |
2329 | my $animate_timer; |
2649 | my $animate_timer; |
2330 | |
2650 | |
2331 | my $fps = 9; |
2651 | my $fps = 9; |
2332 | |
2652 | |
2333 | sub force_refresh { |
2653 | sub force_refresh { |
2334 | if ($ENV{CFPLUS_DEBUG} & 4) { |
2654 | if ($DELIANTRA_DEBUG & 4) { |
2335 | $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02; |
2655 | $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02; |
2336 | debug sprintf "%3.2f", $fps; |
2656 | debug sprintf "%3.2f", $fps; |
2337 | } |
2657 | } |
2338 | |
2658 | |
2339 | undef $WANT_REFRESH; |
2659 | undef $WANT_REFRESH; |
… | |
… | |
2347 | my $want_refresh = EV::prepare_ns \&force_refresh; |
2667 | my $want_refresh = EV::prepare_ns \&force_refresh; |
2348 | |
2668 | |
2349 | my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub { |
2669 | my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub { |
2350 | $NOW = EV::now; |
2670 | $NOW = EV::now; |
2351 | |
2671 | |
2352 | ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) |
2672 | ($SDL_CB[$_->{type}] || sub { warn "unhandled event $_->{type}" })->($_) |
2353 | for DC::poll_events; |
2673 | for DC::poll_events; |
2354 | |
2674 | |
2355 | if (%animate_object) { |
2675 | if (%animate_object) { |
2356 | $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
2676 | $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
2357 | $WANT_REFRESH = 1; |
2677 | $WANT_REFRESH = 1; |
… | |
… | |
2369 | sub animation_stop { |
2689 | sub animation_stop { |
2370 | my ($widget) = @_; |
2690 | my ($widget) = @_; |
2371 | delete $animate_object{$widget}; |
2691 | delete $animate_object{$widget}; |
2372 | } |
2692 | } |
2373 | |
2693 | |
2374 | %SDL_CB = ( |
|
|
2375 | DC::SDL_QUIT => sub { |
2694 | $SDL_CB[DC::SDL_QUIT] = sub { |
|
|
2695 | crash "SDL_QUIT"; |
2376 | EV::unloop EV::UNLOOP_ALL; |
2696 | EV::unloop EV::UNLOOP_ALL; |
2377 | }, |
2697 | }; |
2378 | DC::SDL_VIDEORESIZE => sub { |
2698 | $SDL_CB[DC::SDL_VIDEORESIZE] = sub { }; |
2379 | }, |
|
|
2380 | DC::SDL_VIDEOEXPOSE => sub { |
2699 | $SDL_CB[DC::SDL_VIDEOEXPOSE] = sub { |
2381 | DC::UI::full_refresh; |
2700 | DC::UI::full_refresh; |
2382 | }, |
2701 | }; |
2383 | DC::SDL_ACTIVEEVENT => sub { |
2702 | $SDL_CB[DC::SDL_ACTIVEEVENT] = sub { |
2384 | # not useful, as APPACTIVE includes only iconified state, not unmapped |
2703 | # not useful, as APPACTIVE includes only iconified state, not unmapped |
2385 | # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# |
2704 | # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# |
2386 | # printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# |
2705 | # printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# |
2387 | # printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; |
2706 | # printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; |
2388 | # printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; |
2707 | # printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; |
2389 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2708 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2390 | }, |
2709 | }; |
2391 | DC::SDL_KEYDOWN => sub { |
2710 | $SDL_CB[DC::SDL_KEYDOWN] = sub { |
2392 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2711 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2393 | # alt-enter |
2712 | # alt-enter |
|
|
2713 | video_shutdown; |
2394 | $FULLSCREEN_ENABLE->toggle; |
2714 | $FULLSCREEN_ENABLE->toggle; |
2395 | video_shutdown; |
|
|
2396 | video_init; |
2715 | video_init; |
2397 | } else { |
2716 | } else { |
2398 | &DC::UI::feed_sdl_key_down_event; |
2717 | &DC::UI::feed_sdl_key_down_event; |
2399 | } |
2718 | } |
2400 | update_modbox; |
2719 | update_modbox; |
2401 | }, |
2720 | }; |
2402 | DC::SDL_KEYUP => sub { |
2721 | $SDL_CB[DC::SDL_KEYUP] = sub { |
2403 | &DC::UI::feed_sdl_key_up_event; |
2722 | &DC::UI::feed_sdl_key_up_event; |
2404 | update_modbox; |
2723 | update_modbox; |
2405 | }, |
2724 | }; |
2406 | DC::SDL_MOUSEMOTION => \&DC::UI::feed_sdl_motion_event, |
2725 | $SDL_CB[DC::SDL_MOUSEMOTION] = \&DC::UI::feed_sdl_motion_event, |
2407 | DC::SDL_MOUSEBUTTONDOWN => \&DC::UI::feed_sdl_button_down_event, |
2726 | $SDL_CB[DC::SDL_MOUSEBUTTONDOWN] = \&DC::UI::feed_sdl_button_down_event, |
2408 | DC::SDL_MOUSEBUTTONUP => \&DC::UI::feed_sdl_button_up_event, |
2727 | $SDL_CB[DC::SDL_MOUSEBUTTONUP] = \&DC::UI::feed_sdl_button_up_event, |
2409 | DC::SDL_USEREVENT => sub { |
2728 | $SDL_CB[DC::SDL_USEREVENT] = sub { |
2410 | if ($_[0]{code} == 1) { |
2729 | if ($_[0]{code} == 1) { |
2411 | audio_channel_finished $_[0]{data1}; |
2730 | audio_channel_finished $_[0]{data1}; |
2412 | } elsif ($_[0]{code} == 0) { |
2731 | } elsif ($_[0]{code} == 0) { |
2413 | audio_music_finished; |
2732 | audio_music_finished; |
2414 | } |
|
|
2415 | }, |
2733 | } |
2416 | ); |
2734 | }; |
2417 | |
2735 | |
2418 | ############################################################################# |
2736 | ############################################################################# |
2419 | |
2737 | |
2420 | $SIG{INT} = $SIG{TERM} = sub { |
2738 | $SIG{INT} = $SIG{TERM} = sub { |
2421 | EV::unloop; |
2739 | EV::unloop; |
2422 | #d# TODO calling exit here hangs the process in some futex |
2740 | #d# TODO calling exit here hangs the process in some futex |
2423 | }; |
2741 | }; |
2424 | |
2742 | |
2425 | { |
2743 | # due to mac os x + sdl combined braindamage, we need this contortion |
|
|
2744 | sub main { |
|
|
2745 | { |
2426 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2746 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2427 | |
2747 | |
2428 | if (-e "$Deliantra::VARDIR/client.cf") { |
2748 | if (-e "$Deliantra::VARDIR/client.cf") { |
2429 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
2749 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
2430 | } else { |
2750 | } else { |
2431 | #TODO: compatibility cruft |
2751 | #TODO: compatibility cruft |
2432 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
2752 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
2433 | print STDERR "INFO: used old configuration file\n"; |
2753 | print STDERR "INFO: used old configuration file\n"; |
2434 | } |
2754 | } |
2435 | |
2755 | |
2436 | DC::DB::Server::run; |
2756 | DC::DB::Server::run; |
2437 | |
2757 | |
2438 | if ($CFG->{db_schema} < 1) { |
2758 | if ($CFG->{db_schema} < 1) { |
2439 | warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n"; |
2759 | warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n"; |
2440 | DC::DB::nuke_db; |
2760 | DC::DB::nuke_db; |
2441 | $CFG->{db_schema} = 1; |
2761 | $CFG->{db_schema} = 1; |
2442 | DC::write_cfg; |
2762 | DC::write_cfg; |
2443 | } |
2763 | } |
2444 | |
2764 | |
2445 | DC::DB::open_db; |
2765 | DC::DB::open_db; |
2446 | |
2766 | |
2447 | DC::UI::set_layout ($::CFG->{layout}); |
2767 | DC::UI::set_layout ($::CFG->{layout}); |
2448 | |
2768 | |
2449 | my %DEF_CFG = ( |
2769 | my %DEF_CFG = ( |
|
|
2770 | config_autosave => 1, |
2450 | sdl_mode => 0, |
2771 | sdl_mode => undef, |
2451 | fullscreen => 1, |
2772 | fullscreen => 1, |
2452 | fast => 0, |
2773 | fast => 0, |
2453 | force_opengl11 => undef, |
2774 | force_opengl11 => undef, |
|
|
2775 | disable_alpha => 0, |
|
|
2776 | smooth_movement => 1, |
|
|
2777 | smooth_transitions => 1, |
2454 | texture_compression => 1, |
2778 | texture_compression => 1, |
2455 | map_scale => 1, |
2779 | map_scale => 1, |
2456 | fow_enable => 1, |
2780 | fow_enable => 1, |
2457 | fow_intensity => 0, |
2781 | fow_intensity => 0, |
|
|
2782 | fow_texture => 0, |
2458 | map_smoothing => 1, |
2783 | map_smoothing => 1, |
2459 | gui_fontsize => 1, |
2784 | gui_fontsize => 1, |
2460 | log_fontsize => 0.7, |
2785 | log_fontsize => 0.7, |
2461 | gauge_fontsize => 1, |
2786 | gauge_fontsize => 1, |
2462 | gauge_size => 0.35, |
2787 | gauge_size => 0.35, |
2463 | stat_fontsize => 0.7, |
2788 | stat_fontsize => 0.7, |
2464 | mapsize => 100, |
2789 | mapsize => 100, |
2465 | audio_enable => 1, |
2790 | audio_enable => 1, |
2466 | audio_hw_channels => 0, |
2791 | audio_hw_channels => 0, |
2467 | audio_hw_frequency => 0, |
2792 | audio_hw_frequency => 0, |
2468 | audio_hw_chunksize => 0, |
2793 | audio_hw_chunksize => 0, |
2469 | audio_mix_channels => 8, |
2794 | audio_mix_channels => 8, |
2470 | effects_enable => 1, |
2795 | effects_enable => 1, |
2471 | effects_volume => 1, |
2796 | effects_volume => 1, |
2472 | bgm_enable => 1, |
2797 | bgm_enable => 1, |
2473 | bgm_volume => 0.5, |
2798 | bgm_volume => 0.5, |
2474 | output_rate => "", |
2799 | output_rate => "", |
2475 | pickup => 0, |
2800 | pickup => PICKUP_SPELLBOOK | PICKUP_SKILLSCROLL | PICKUP_VALUABLES, |
2476 | inv_sort => "mtime", |
2801 | inv_sort => "mtime", |
2477 | default => "profile", # default profile |
2802 | default => "profile", # default profile |
2478 | show_tips => 1, |
2803 | show_tips => 1, |
2479 | logview_max_par => 1000, |
2804 | logview_max_par => 1000, |
|
|
2805 | shift_fire_stop => 0, |
|
|
2806 | uitheme => "wood", |
|
|
2807 | map_shift_x => -24, # arbitrary |
|
|
2808 | map_shift_y => +24, # arbitrary |
2480 | ); |
2809 | ); |
2481 | |
2810 | |
2482 | while (my ($k, $v) = each %DEF_CFG) { |
2811 | while (my ($k, $v) = each %DEF_CFG) { |
2483 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2812 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2484 | } |
2813 | } |
2485 | |
2814 | |
2486 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2815 | my @args = @ARGV; |
2487 | $PROFILE = $CFG->{profile}{default}; |
|
|
2488 | |
2816 | |
2489 | # convert old bindings (only default profile matters) |
2817 | my $profile = 'default'; |
2490 | if (my $bindings = delete $PROFILE->{bindings}) { |
2818 | |
2491 | while (my ($mod, $syms) = each %$bindings) { |
2819 | for (my $i = 0; $i < @args; $i++) { |
2492 | while (my ($sym, $cmds) = each %$syms) { |
2820 | if ($args[$i] =~ /^--?profile$/) { |
2493 | push @{ $PROFILE->{macro} }, { |
2821 | $profile = $args[$i + 1]; |
2494 | accelkey => [$mod*1, $sym*1], |
2822 | splice @args, $i, 2, (); |
2495 | action => $cmds, |
|
|
2496 | }; |
2823 | $i = 0; |
|
|
2824 | } elsif ($args[$i] =~ /^--?h/) { |
|
|
2825 | print STDERR "Usage: $0 [--profile name] [host [user [password]]]\n"; |
|
|
2826 | exit 0; |
2497 | } |
2827 | } |
2498 | } |
2828 | } |
2499 | } |
|
|
2500 | |
2829 | |
|
|
2830 | $CFG->{profile}{$profile} ||= {}; |
|
|
2831 | $PROFILE = $CFG->{profile}{$profile}; |
|
|
2832 | $PROFILE->{host} ||= "gameserver.deliantra.net"; |
|
|
2833 | |
|
|
2834 | $PROFILE->{host} = $args[0] if @args > 0; |
|
|
2835 | $PROFILE->{user} = $args[1] if @args > 1; |
|
|
2836 | $PROFILE->{password} = $args[2] if @args > 2; |
|
|
2837 | |
|
|
2838 | # convert old bindings (only default profile matters) |
|
|
2839 | if (my $bindings = delete $PROFILE->{bindings}) { |
|
|
2840 | while (my ($mod, $syms) = each %$bindings) { |
|
|
2841 | while (my ($sym, $cmds) = each %$syms) { |
|
|
2842 | push @{ $PROFILE->{macro} }, { |
|
|
2843 | accelkey => [$mod*1, $sym*1], |
|
|
2844 | action => $cmds, |
|
|
2845 | }; |
|
|
2846 | } |
|
|
2847 | } |
|
|
2848 | } |
|
|
2849 | |
2501 | sdl_init; |
2850 | sdl_init; |
2502 | |
2851 | |
2503 | @SDL_MODES = DC::SDL_ListModes 8, 8; |
2852 | $ENV{FONTCONFIG_FILE} = DC::find_rcfile "fonts/fonts.conf"; |
2504 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
2853 | $ENV{FONTCONFIG_DIR} = DC::find_rcfile "fonts"; |
2505 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
|
|
2506 | |
2854 | |
2507 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
2855 | { |
2508 | |
|
|
2509 | $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; |
|
|
2510 | |
|
|
2511 | { |
|
|
2512 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2856 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2513 | DejaVuSans.ttf |
2857 | DejaVuSans.ttf |
2514 | DejaVuSansMono.ttf |
2858 | DejaVuSansMono.ttf |
2515 | DejaVuSans-Bold.ttf |
2859 | DejaVuSans-Bold.ttf |
2516 | DejaVuSansMono-Bold.ttf |
2860 | DejaVuSansMono-Bold.ttf |
2517 | DejaVuSans-Oblique.ttf |
2861 | DejaVuSans-Oblique.ttf |
2518 | DejaVuSansMono-Oblique.ttf |
2862 | DejaVuSansMono-Oblique.ttf |
2519 | DejaVuSans-BoldOblique.ttf |
2863 | DejaVuSans-BoldOblique.ttf |
2520 | DejaVuSansMono-BoldOblique.ttf |
2864 | DejaVuSansMono-BoldOblique.ttf |
|
|
2865 | mona.ttf |
2521 | ); |
2866 | ); |
2522 | |
2867 | |
2523 | DC::add_font $_ for @fonts; |
2868 | DC::add_font $_ for @fonts; |
2524 | |
2869 | |
2525 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2870 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2526 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2871 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2527 | |
2872 | |
2528 | $FONT_PROP->make_default; |
2873 | $FONT_PROP->make_default; |
2529 | |
2874 | |
2530 | DC::pango_init; |
2875 | DC::pango_init; |
2531 | } |
2876 | } |
2532 | |
2877 | |
2533 | # compare mono (ft) vs. rgba (cairo) |
2878 | # compare mono (ft) vs. rgba (cairo) |
2534 | # ft - 1.8s, cairo 3s, even in alpha-only mode |
2879 | # ft - 1.8s, cairo 3s, even in alpha-only mode |
2535 | # for my $rgba (0..1) { |
2880 | # for my $rgba (0..1) { |
2536 | # my $t1 = Time::HiRes::time; |
2881 | # my $t1 = Time::HiRes::time; |
… | |
… | |
2541 | # } |
2886 | # } |
2542 | # my $t2 = Time::HiRes::time; |
2887 | # my $t2 = Time::HiRes::time; |
2543 | # warn $t2-$t1; |
2888 | # warn $t2-$t1; |
2544 | # } |
2889 | # } |
2545 | |
2890 | |
2546 | video_init; |
2891 | video_init; |
2547 | audio_init; |
2892 | audio_init; |
2548 | } |
2893 | } |
2549 | |
2894 | |
2550 | show_tip_of_the_day if $CFG->{show_tips}; |
2895 | show_tip_of_the_day if $CFG->{show_tips}; |
2551 | |
2896 | |
2552 | our $STARTUP_CANCEL = EV::idle sub { |
2897 | our $STARTUP_CANCEL = EV::idle sub { |
2553 | undef $::STARTUP_CANCEL; |
2898 | undef $::STARTUP_CANCEL; |
2554 | $startup_done->(); |
2899 | $startup_done->(); |
2555 | }; |
2900 | }; |
2556 | |
2901 | |
|
|
2902 | debug_toggle 0; |
|
|
2903 | |
|
|
2904 | delete $SIG{__DIE__}; |
2557 | EV::loop; |
2905 | EV::loop; |
2558 | |
2906 | |
|
|
2907 | DC::write_cfg if $CFG->{config_autosave}; |
|
|
2908 | |
2559 | #video_shutdown; |
2909 | #video_shutdown; |
2560 | #audio_shutdown; |
2910 | #audio_shutdown; |
|
|
2911 | |
2561 | DC::OpenGL::quit; |
2912 | DC::OpenGL::quit; |
2562 | DC::SDL_Quit; |
2913 | DC::SDL_Quit; |
2563 | DC::DB::Server::stop; |
2914 | DC::DB::Server::stop; |
|
|
2915 | } |
|
|
2916 | |
|
|
2917 | DC::SDL_braino; # see sub above |
2564 | |
2918 | |
2565 | =head1 NAME |
2919 | =head1 NAME |
2566 | |
2920 | |
2567 | deliantra - A Deliantra MORPG game client |
2921 | deliantra - A Deliantra MORPG game client |
2568 | |
2922 | |
2569 | =head1 SYNOPSIS |
2923 | =head1 SYNOPSIS |
2570 | |
2924 | |
2571 | Just run it - no commandline arguments are supported. |
2925 | deliantra [--profile name] [host [user [password]]] |
|
|
2926 | deliantra --help |
2572 | |
2927 | |
2573 | =head1 USAGE |
2928 | =head1 USAGE |
2574 | |
2929 | |
2575 | deliantra utilises OpenGL for all UI elements and the game. It is supposed to |
2930 | The deliantra client utilises OpenGL for all UI elements and the game. It |
2576 | be used in fullscreen mode and interactively. |
2931 | is supposed to be used in fullscreen mode and interactively. |
2577 | |
2932 | |
2578 | =head1 DEBUGGING |
2933 | =head1 DEBUGGING |
2579 | |
2934 | |
2580 | |
|
|
2581 | CFPLUS_DEBUG - environment variable |
2935 | DELIANTRA_DEBUG - environment variable |
2582 | |
2936 | |
2583 | 1 draw borders around widgets |
2937 | 1 draw borders around widgets |
2584 | 2 add low-level widget info to tooltips |
2938 | 2 add low-level widget info to tooltips |
2585 | 4 show fps |
2939 | 4 show fps |
2586 | 8 suppress tooltips |
2940 | 8 suppress tooltips |
|
|
2941 | 16 show bandwidth downstream |
2587 | |
2942 | |
2588 | =head1 AUTHOR |
2943 | =head1 AUTHOR |
2589 | |
2944 | |
2590 | Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2945 | Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2591 | |
2946 | |
2592 | |
2947 | |
2593 | |
2948 | |