… | |
… | |
143 | our $NOW; |
143 | our $NOW; |
144 | |
144 | |
145 | our $CFG; |
145 | our $CFG; |
146 | our $PROFILE; # current profile |
146 | our $PROFILE; # current profile |
147 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
147 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
|
|
148 | our $DELIANTRA_DEBUG = $ENV{DELIANTRA_DEBUG} * 1; |
148 | |
149 | |
149 | our $WANT_REFRESH; |
150 | our $WANT_REFRESH; |
150 | |
151 | |
151 | our $MODE_SLIDER; |
152 | our $MODE_SLIDER; |
152 | our $CAVEAT_LABEL; |
153 | our $CAVEAT_LABEL; |
… | |
… | |
806 | user => $PROFILE->{user}, |
807 | user => $PROFILE->{user}, |
807 | pass => $PROFILE->{password}, |
808 | pass => $PROFILE->{password}, |
808 | mapw => $mapw, |
809 | mapw => $mapw, |
809 | maph => $maph, |
810 | maph => $maph, |
810 | |
811 | |
|
|
812 | c_version => { |
811 | client => "deliantra", |
813 | client => "deliantra", |
812 | clientversion => $DC::VERSION, |
814 | clientver => $DC::VERSION, |
|
|
815 | gl_vendor => DC::OpenGL::gl_vendor, |
|
|
816 | gl_version => DC::OpenGL::gl_version, |
|
|
817 | }, |
813 | |
818 | |
814 | map_widget => $MAPWIDGET, |
819 | map_widget => $MAPWIDGET, |
815 | statusbox => $STATUSBOX, |
820 | statusbox => $STATUSBOX, |
816 | map => $MAP, |
821 | map => $MAP, |
817 | mapmap => $MAPMAP, |
822 | mapmap => $MAPMAP, |
… | |
… | |
849 | |
854 | |
850 | # hack to make SURE we find the IP address all right |
855 | # hack to make SURE we find the IP address all right |
851 | # can be removed once AnyEvent::DNS is proven stable. |
856 | # can be removed once AnyEvent::DNS is proven stable. |
852 | if ($host eq "gameserver.deliantra.net") { |
857 | if ($host eq "gameserver.deliantra.net") { |
853 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
858 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
854 | if ($_[0] ne "80.101.114.108") { # Perl |
859 | if ($_[0] ne "80.101.114.108") { # P-e-r-l |
855 | status "dns failure, trying differently"; |
860 | status "dns failure, trying differently"; |
856 | $host = eval { Socket::inet_ntoa Socket::inet_aton "gameserver.deliantra.net" }; |
861 | $host = eval { Socket::inet_ntoa Socket::inet_aton "gameserver.deliantra.net" }; |
857 | unless (defined $host) { |
862 | unless (defined $host) { |
858 | status "dns failure, using hardcoded address"; |
863 | status "dns failure, using hardcoded address"; |
859 | $host = "129.13.162.95"; |
864 | $host = "194.126.175.154"; |
860 | } |
865 | } |
861 | } |
866 | } |
862 | |
867 | |
863 | dc_connect $host, $port; |
868 | dc_connect $host, $port; |
864 | }; |
869 | }; |
… | |
… | |
1182 | ); |
1187 | ); |
1183 | |
1188 | |
1184 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Background Music"); |
1189 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Background Music"); |
1185 | $table->add_at (1, $row, new DC::UI::CheckBox |
1190 | $table->add_at (1, $row, new DC::UI::CheckBox |
1186 | expand => 1, state => $CFG->{bgm_enable}, |
1191 | expand => 1, state => $CFG->{bgm_enable}, |
1187 | tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", |
1192 | tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played. Needs server reconnect to take effect.", |
1188 | on_changed => sub { |
1193 | on_changed => sub { |
1189 | $CFG->{bgm_enable} = $_[1]; |
1194 | $CFG->{bgm_enable} = $_[1]; |
1190 | $CONN->update_fx_want if $CONN; |
1195 | $CONN->update_fx_want if $CONN; |
1191 | audio_music_push; |
1196 | audio_music_push; |
1192 | 1 |
1197 | 1 |
… | |
… | |
1329 | &set_gauge_window_fontsize; |
1334 | &set_gauge_window_fontsize; |
1330 | |
1335 | |
1331 | $win |
1336 | $win |
1332 | } |
1337 | } |
1333 | |
1338 | |
|
|
1339 | our $BW_WATCHER; |
|
|
1340 | |
|
|
1341 | sub debug_toggle($) { |
|
|
1342 | $DELIANTRA_DEBUG ^= $_[0]; |
|
|
1343 | |
|
|
1344 | if ($DELIANTRA_DEBUG & 16) { |
|
|
1345 | $BW_WATCHER = EV::periodic 0, 1, 0, sub { |
|
|
1346 | return unless $CONN; |
|
|
1347 | debug sprintf "%8.2gKB/s", $CONN->{octets_in} / 1e3; |
|
|
1348 | $CONN->{octets_in} = 0; |
|
|
1349 | }; |
|
|
1350 | } else { |
|
|
1351 | undef $BW_WATCHER; |
|
|
1352 | } |
|
|
1353 | |
|
|
1354 | } |
|
|
1355 | |
1334 | sub debug_setup { |
1356 | sub debug_setup { |
1335 | my $table = new DC::UI::Table; |
1357 | my $table = new DC::UI::Table; |
1336 | |
1358 | |
1337 | $table->add_at (0, 0, new DC::UI::Label text => "Widget Borders"); |
1359 | $table->add_at (0, 0, new DC::UI::Label text => "Widget Borders"); |
1338 | $table->add_at (1, 0, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 }); |
1360 | $table->add_at (1, 0, new DC::UI::CheckBox on_changed => sub { debug_toggle 1; 0 }); |
1339 | $table->add_at (0, 1, new DC::UI::Label text => "Tooltip Widget Info"); |
1361 | $table->add_at (0, 1, new DC::UI::Label text => "Tooltip Widget Info"); |
1340 | $table->add_at (1, 1, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 }); |
1362 | $table->add_at (1, 1, new DC::UI::CheckBox on_changed => sub { debug_toggle 2; 0 }); |
1341 | $table->add_at (0, 2, new DC::UI::Label text => "Show FPS"); |
1363 | $table->add_at (0, 2, new DC::UI::Label text => "Show FPS"); |
1342 | $table->add_at (1, 2, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 }); |
1364 | $table->add_at (1, 2, new DC::UI::CheckBox on_changed => sub { debug_toggle 4; 0 }); |
1343 | $table->add_at (0, 3, new DC::UI::Label text => "Suppress Tooltips"); |
1365 | $table->add_at (0, 3, new DC::UI::Label text => "Suppress Tooltips"); |
1344 | $table->add_at (1, 3, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 }); |
1366 | $table->add_at (1, 3, new DC::UI::CheckBox on_changed => sub { debug_toggle 8; 0 }); |
|
|
1367 | $table->add_at (0, 4, new DC::UI::Label text => "Show Bandwidth"); |
|
|
1368 | $table->add_at (1, 4, new DC::UI::CheckBox on_changed => sub { debug_toggle 16; 0 }); |
|
|
1369 | |
1345 | $table->add_at (0, 4, new DC::UI::Button text => "die on click(tm)", on_activate => sub { &DC::debug() } ); |
1370 | $table->add_at (0, 6, new DC::UI::Button text => "die on click(tm)", on_activate => sub { &DC::debug() } ); |
1346 | |
|
|
1347 | $table->add_at (0, 5, new DC::UI::TextEdit text => "line1\0152\0153\nµikachu\nづx゙つ゛");#d# |
1371 | $table->add_at (0, 7, new DC::UI::TextEdit text => "line1\0152\0153\nµikachu\nづx゙つ゛");#d# |
1348 | |
1372 | |
1349 | $table->add_at (7,7, my $t = new DC::UI::Table expand => 0); |
1373 | $table->add_at (7,7, my $t = new DC::UI::Table expand => 0); |
1350 | $t->add_at (0,0, new DC::UI::Label text => "a a", c_rowspan => 1, c_colspan => 2); |
1374 | $t->add_at (0,0, new DC::UI::Label text => "a a", c_rowspan => 1, c_colspan => 2); |
1351 | $t->add_at (2,0, new DC::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1, ellipsise => 0 ); |
1375 | $t->add_at (2,0, new DC::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1, ellipsise => 0 ); |
1352 | $t->add_at (1,2, new DC::UI::Label text => "c c", c_rowspan => 1, c_colspan => 2); |
1376 | $t->add_at (1,2, new DC::UI::Label text => "c c", c_rowspan => 1, c_colspan => 2); |
… | |
… | |
2487 | |
2511 | |
2488 | $DEBUG_STATUS = new DC::UI::Label |
2512 | $DEBUG_STATUS = new DC::UI::Label |
2489 | padding => 0, |
2513 | padding => 0, |
2490 | z => 100, |
2514 | z => 100, |
2491 | force_x => "max", |
2515 | force_x => "max", |
2492 | force_y => 0; |
2516 | force_y => 20; |
2493 | $DEBUG_STATUS->show; |
2517 | $DEBUG_STATUS->show; |
2494 | |
2518 | |
2495 | $STATUSBOX = new DC::UI::Statusbox; |
2519 | $STATUSBOX = new DC::UI::Statusbox; |
2496 | |
2520 | |
2497 | $MODBOX = new DC::UI::Label |
2521 | $MODBOX = new DC::UI::Label |
… | |
… | |
2625 | my $animate_timer; |
2649 | my $animate_timer; |
2626 | |
2650 | |
2627 | my $fps = 9; |
2651 | my $fps = 9; |
2628 | |
2652 | |
2629 | sub force_refresh { |
2653 | sub force_refresh { |
2630 | if ($ENV{CFPLUS_DEBUG} & 4) { |
2654 | if ($DELIANTRA_DEBUG & 4) { |
2631 | $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02; |
2655 | $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02; |
2632 | debug sprintf "%3.2f", $fps; |
2656 | debug sprintf "%3.2f", $fps; |
2633 | } |
2657 | } |
2634 | |
2658 | |
2635 | undef $WANT_REFRESH; |
2659 | undef $WANT_REFRESH; |
… | |
… | |
2873 | our $STARTUP_CANCEL = EV::idle sub { |
2897 | our $STARTUP_CANCEL = EV::idle sub { |
2874 | undef $::STARTUP_CANCEL; |
2898 | undef $::STARTUP_CANCEL; |
2875 | $startup_done->(); |
2899 | $startup_done->(); |
2876 | }; |
2900 | }; |
2877 | |
2901 | |
|
|
2902 | debug_toggle 0; |
|
|
2903 | |
2878 | delete $SIG{__DIE__}; |
2904 | delete $SIG{__DIE__}; |
2879 | EV::loop; |
2905 | EV::loop; |
2880 | |
2906 | |
2881 | DC::write_cfg if $CFG->{config_autosave}; |
2907 | DC::write_cfg if $CFG->{config_autosave}; |
2882 | |
2908 | |
… | |
… | |
2904 | The deliantra client utilises OpenGL for all UI elements and the game. It |
2930 | The deliantra client utilises OpenGL for all UI elements and the game. It |
2905 | is supposed to be used in fullscreen mode and interactively. |
2931 | is supposed to be used in fullscreen mode and interactively. |
2906 | |
2932 | |
2907 | =head1 DEBUGGING |
2933 | =head1 DEBUGGING |
2908 | |
2934 | |
2909 | CFPLUS_DEBUG - environment variable |
2935 | DELIANTRA_DEBUG - environment variable |
2910 | |
2936 | |
2911 | 1 draw borders around widgets |
2937 | 1 draw borders around widgets |
2912 | 2 add low-level widget info to tooltips |
2938 | 2 add low-level widget info to tooltips |
2913 | 4 show fps |
2939 | 4 show fps |
2914 | 8 suppress tooltips |
2940 | 8 suppress tooltips |
|
|
2941 | 16 show bandwidth downstream |
2915 | |
2942 | |
2916 | =head1 AUTHOR |
2943 | =head1 AUTHOR |
2917 | |
2944 | |
2918 | Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2945 | Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2919 | |
2946 | |