ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/deliantra
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/deliantra (file contents):
Revision 1.77 by root, Fri Sep 26 04:45:48 2008 UTC vs.
Revision 1.111 by root, Mon Apr 12 02:46:55 2010 UTC

17 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); 17 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
18 } 18 }
19 19
20 require Win32::GUI::SplashScreen; 20 require Win32::GUI::SplashScreen;
21 21
22 # initialise the resolver now, as vista forces us back to the desktop
23 # when doing this.
24 use AnyEvent::DNS ();
25 AnyEvent::DNS::resolver;
26
22 Win32::GUI::SplashScreen::Show ( 27 Win32::GUI::SplashScreen::Show (
23 -file => "$ENV{PAR_TEMP}/SPLASH.bmp", 28 -file => "$ENV{PAR_TEMP}/SPLASH.bmp",
24 ); 29 );
25 30
26 $startup_done = sub { 31 $startup_done = sub {
27 Win32::GUI::SplashScreen::Done (1); 32 Win32::GUI::SplashScreen::Done (1);
28 }; 33 };
29 } 34 }
30} 35}
31 36
32use strict; 37use common::sense;
33use utf8;
34 38
35use Carp 'verbose'; 39use Carp 'verbose';
36 40
37# do things only needed for single-binary version (par) 41# do things only needed for single-binary version (par)
38BEGIN { 42BEGIN {
49 } 53 }
50 } 54 }
51 55
52 if ($^O eq "MSWin32") { 56 if ($^O eq "MSWin32") {
53 # pango is relocatable on win32 57 # pango is relocatable on win32
54 } elsif (-e "$root/pangoversion") {
55 open my $fh, "<:perlio", "$root/pangoversion"
56 or die "pangoversion: $!";
57 my $PANGO = <$fh>;
58 # unix, need to patch pango rc file
59 open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
60 or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
61 local $/;
62 my $rc = <$fh>;
63 $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones
64
65 mkdir "$root/pango-modules";
66 open my $fh, ">:perlio", "$root/pango-modules/pango.modules"
67 or die "$root/pango-modules/pango.modules: $!";
68 print $fh $rc;
69
70 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
71 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
72 or die "$ENV{PANGO_RC_FILE}: $!";
73 print $fh "[Pango]\nModuleFiles = $root/pango-modules\n";
74 } else { 58 } else {
75 # OS X 59 # OS X
76 $ENV{FC_CONFIG_FILE} = "$root/fonts.conf"; # no effect??!?!
77 $ENV{FC_CONFIG_DIR} = $root; # no effect??!?!
78 $ENV{PANGO_RC_FILE} = "$root/pango.rc"; 60 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
79 $ENV{DYLD_LIBRARY_PATH} = $root; 61 $ENV{DYLD_LIBRARY_PATH} = $root;
80 chdir $root; # for pango modules, maybe other things 62 chdir $root; # for pango modules, maybe other things
81 } 63 }
82 64
83 unshift @INC, $root; 65 unshift @INC, $root;
84 } 66 }
85} 67}
86 68
87# prepend private library directory 69# prepend private library directory and prepare env
88BEGIN { 70BEGIN {
89 for (grep !ref, @INC) { 71 for (grep !ref, @INC) {
90 my $path = "$_/Deliantra/Client/private"; 72 my $path = "$_/Deliantra/Client/private";
91 if (-d $path) { 73 if (-d $path) {
92 unshift @INC, $path; 74 unshift @INC, $path;
106 88
107use Deliantra; 89use Deliantra;
108use Deliantra::Protocol::Constants; 90use Deliantra::Protocol::Constants;
109 91
110use AnyEvent::Util (); 92use AnyEvent::Util ();
111use AnyEvent::DNS;
112use AnyEvent::Socket (); 93use AnyEvent::Socket ();
94use AnyEvent::DNS ();
113 95
114use Compress::LZF; 96use Compress::LZF;
115use JSON::XS; 97use JSON::XS;
116 98
117use DC; 99use DC;
145 127
146$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 128$SIG{QUIT} = sub { Carp::cluck "QUIT" };
147$SIG{PIPE} = 'IGNORE'; 129$SIG{PIPE} = 'IGNORE';
148 130
149$EV::DIED = sub { 131$EV::DIED = sub {
150 crash "CRASH/EV::DIED: $@" => 1; 132 crash "CRASH/EV::DIED: $@" => 0;
151 DC::fatal Carp::longmess $@; 133 DC::fatal Carp::longmess $@;
152}; 134};
153 135
154my $MAX_FPS = 60; 136my $MAX_FPS = 60;
137
138our $DEFAULT_SERVER = "gameserver.deliantra.net";
155 139
156our $META_SERVER = "http://metaserver.schmorp.de/current.json"; 140our $META_SERVER = "http://metaserver.schmorp.de/current.json";
157 141
158our $LAST_REFRESH; 142our $LAST_REFRESH;
159our $NOW; 143our $NOW;
160 144
161our $CFG; 145our $CFG;
162our $PROFILE; # current profile 146our $PROFILE; # current profile
163our $FAST; # fast, low-quality mode, possibly useful for software-rendering 147our $FAST; # fast, low-quality mode, possibly useful for software-rendering
148our $DELIANTRA_DEBUG = $ENV{DELIANTRA_DEBUG} * 1;
164 149
165our $WANT_REFRESH; 150our $WANT_REFRESH;
166 151
167our $MODE_SLIDER; 152our $MODE_SLIDER;
168our $CAVEAT_LABEL; 153our $CAVEAT_LABEL;
181 166
182our $MAP; 167our $MAP;
183our $MAPMAP; 168our $MAPMAP;
184our $MAPWIDGET; 169our $MAPWIDGET;
185our $COMPLETER; 170our $COMPLETER;
186our $BUTTONBAR; 171our $MENUFRAME; # the rectangle at the top
172our $MENUBAR; # the hbox at the top
173our $MENUPOPUP;
174our $BUTTONBAR; # the menu buttons
187our $METASERVER; 175our $METASERVER;
188our $LOGIN_BUTTON; 176our $LOGIN_BUTTON;
189our $QUIT_DIALOG; 177our $QUIT_DIALOG;
190our $HOST_ENTRY; 178our $HOST_ENTRY;
191our $FULLSCREEN_ENABLE; 179our $FULLSCREEN_ENABLE;
217our $FLOORBOX; 205our $FLOORBOX;
218our $GAUGES; 206our $GAUGES;
219our $STATWIDS; 207our $STATWIDS;
220 208
221our $SDL_ACTIVE; 209our $SDL_ACTIVE;
222our %SDL_CB; 210our @SDL_CB;
223 211
224our $ALT_ENTER_MESSAGE; 212our $ALT_ENTER_MESSAGE;
225our $STATUSBOX; 213our $STATUSBOX;
226our $MODBOX; 214our $MODBOX;
227our $DEBUG_STATUS; 215our $DEBUG_STATUS;
235# write a crash message blockingly to the socket, if possible 223# write a crash message blockingly to the socket, if possible
236# this is a bit too complicated for my tastes, but it was easy. 224# this is a bit too complicated for my tastes, but it was easy.
237*crash = sub($;$) { 225*crash = sub($;$) {
238 my ($msg, $backtrace) = @_; 226 my ($msg, $backtrace) = @_;
239 227
228 warn $msg;
229
240 return unless $CONN; 230 return unless $CONN;
241 231
242 my $fh = $CONN->{fh} 232 my $fh = $CONN->{fh}
243 or return; 233 or return;
244 234
254 244
255 # backtrace as second step, in case it crashes, too 245 # backtrace as second step, in case it crashes, too
256 crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated" 246 crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated"
257 if $backtrace; 247 if $backtrace;
258}; 248};
249
250sub clienterror($;$) {
251 my ($msg, $backtrace) = @_;
252
253 warn $msg;
254
255 return unless $CONN;
256
257 $CONN->send_exti_msg (clientlog => $msg);
258 $CONN->send_exti_msg (clientlog => Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated") if $backtrace;
259}
259 260
260############################################################################# 261#############################################################################
261 262
262sub status { 263sub status {
263 $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 264 $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
345 or return; 346 or return;
346 347
347 $meta->{data} 348 $meta->{data}
348 or return; 349 or return;
349 350
350 # if its a jingle, play it as ambient music 351 # if it's a jingle, play it as ambient music
351 if ($meta->{data}{jingle}) { 352 if ($meta->{data}{jingle}) {
352 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue 353 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
353 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue 354 push @MUSIC_JINGLE, $meta; # push it unto the music/jingle queue
354 &audio_music_push ($face); 355 &audio_music_push ($face);
355 } 356 }
356 } else { 357 } else {
357 # fetch from database 358 # fetch from database
358 DC::DB::get res_data => $meta->{name}, sub { 359 DC::DB::get res_data => $meta->{name}, sub {
359 my $rwops = new DC::RW $_[0]; 360 my $rwops = new DC::RW $_[0];
360 my $chunk = new DC::MixChunk $rwops 361 my $chunk = new DC::MixChunk $rwops
361 or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " unloadable: " . DC::Mix_GetError; 362 or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " (" . (unpack "H64", $_[0]) . ") unloadable: " . DC::Mix_GetError;
362 $chunk->volume (($meta->{data}{volume} || 1) * 128); 363 $chunk->volume (($meta->{data}{volume} || 1) * 128);
363 $AUDIO_CHUNK{$face} = $chunk; 364 $AUDIO_CHUNK{$face} = $chunk;
364 365
365 audio_sound_push ($face); 366 audio_sound_push ($face);
366 }; 367 };
413 414
414 audio_music_update_volume; 415 audio_music_update_volume;
415 416
416 $MUSIC_PLAYING_DATA = \$_[0]; 417 $MUSIC_PLAYING_DATA = \$_[0];
417 418
419 $meta->{path} or length $_[0]
420 or return clienterror "empty music face from res_data ($meta->{face})";#d#
421
418 my $rwops = $meta->{path} 422 my $rwops = $meta->{path}
419 ? new_from_file DC::RW $meta->{path} 423 ? (new_from_file DC::RW $meta->{path} or return clienterror "unable to load music face $meta->{path}: $!")#d#clienterror
420 : new DC::RW $$MUSIC_PLAYING_DATA; 424 : new DC::RW $$MUSIC_PLAYING_DATA;
421 425
422 $MUSIC_PLAYER = new DC::MixMusic $rwops 426 $MUSIC_PLAYER = new DC::MixMusic $rwops
423 or Carp::confess "music face $meta->{face} unloadable: " . DC::Mix_GetError; 427 or return clienterror "music face $meta->{face} unloadable: " . DC::Mix_GetError => 1;
424 428
425 my $NOW = time; 429 my $NOW = time;
426 430
427 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { 431 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
428 my $pos = $MUSIC_PLAYING_META->{stop_pos}; 432 my $pos = $MUSIC_PLAYING_META->{stop_pos};
537 sub audio_tab_update; 541 sub audio_tab_update;
538 audio_tab_update; 542 audio_tab_update;
539} 543}
540 544
541sub audio_shutdown { 545sub audio_shutdown {
546 if ($SDL_MIXER) {
547 DC::MixMusic::halt;
548 DC::Mix_AllocateChannels 0;
549 }
550
542 undef $MUSIC_PLAYER; 551 undef $MUSIC_PLAYER;
543 undef $MUSIC_PLAYING_META; 552 undef $MUSIC_PLAYING_META;
544 undef $MUSIC_PLAYING_DATA; 553 undef $MUSIC_PLAYING_DATA;
545 554
546 $MUSIC_WANT = []; 555 $MUSIC_WANT = [];
786} 795}
787 796
788sub dc_connect { 797sub dc_connect {
789 my ($host, $port) = @_; 798 my ($host, $port) = @_;
790 799
791 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 800 my $mapw = List::Util::min 48, List::Util::max 11, int 1.5 + $WIDTH * $CFG->{mapsize} * 0.01 / 32;
801 my $maph = List::Util::min 48, List::Util::max 11, int 1.5 + $HEIGHT * $CFG->{mapsize} * 0.01 / 32;
792 802
793 $CONN = 803 $CONN =
794 new DC::Protocol 804 new DC::Protocol
795 host => $host, 805 host => $host,
796 port => $port, 806 port => $port,
797 user => $PROFILE->{user}, 807 user => $PROFILE->{user},
798 pass => $PROFILE->{password}, 808 pass => $PROFILE->{password},
799 mapw => $mapsize, 809 mapw => $mapw,
800 maph => $mapsize, 810 maph => $maph,
801 811
812 c_version => {
813 client => "deliantra",
802 client => "$DC::VERSION $] $^O", 814 clientver => $DC::VERSION,
815 gl_vendor => DC::OpenGL::gl_vendor,
816 gl_version => DC::OpenGL::gl_version,
817 },
803 818
804 map_widget => $MAPWIDGET, 819 map_widget => $MAPWIDGET,
805 statusbox => $STATUSBOX, 820 statusbox => $STATUSBOX,
806 map => $MAP, 821 map => $MAP,
807 mapmap => $MAPMAP, 822 mapmap => $MAPMAP,
813 828
814 on_connect => sub { 829 on_connect => sub {
815 if ($_[0]) { 830 if ($_[0]) {
816 DC::lowdelay fileno $CONN->{fh}; 831 DC::lowdelay fileno $CONN->{fh};
817 832
818 status "login successful"; 833 status "successfully connected to the server";
819 } else { 834 } else {
820 undef $CONN; 835 undef $CONN;
821 status "unable to connect: $!"; 836 status "unable to connect: $!";
822 stop_game(); 837 stop_game();
823 } 838 }
825 ; 840 ;
826} 841}
827 842
828sub start_game { 843sub start_game {
829 status "logging in..."; 844 status "logging in...";
845
846 my $server = $PROFILE->{host} || $DEFAULT_SERVER;
847 my ($host, $port) = AnyEvent::Socket::parse_hostport $server, "deliantra=13327"
848 or return status "$server: unable to parse server address, try an empty field.";
830 849
831 $LOGIN_BUTTON->set_text ("Logout"); 850 $LOGIN_BUTTON->set_text ("Logout");
832 $SETUP_DIALOG->hide; 851 $SETUP_DIALOG->hide;
833
834 my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327";
835 852
836 $MAP = new DC::Map; 853 $MAP = new DC::Map;
837 854
838 # hack to make SURE we find the IP address all right 855 # hack to make SURE we find the IP address all right
839 # can be removed once AnyEvent::DNS is proven stable. 856 # can be removed once AnyEvent::DNS is proven stable.
840 if ($host eq "gameserver.deliantra.net") { 857 if ($host eq "gameserver.deliantra.net") {
841 AnyEvent::DNS::a "dnstest.deliantra.net", sub { 858 AnyEvent::DNS::a "dnstest.deliantra.net", sub {
842 if ($_[0] ne "80.101.114.108") { # Perl 859 if ($_[0] ne "80.101.114.108") { # P-e-r-l
860 status "dns failure, trying differently";
861 $host = eval { Socket::inet_ntoa Socket::inet_aton "gameserver.deliantra.net" };
862 unless (defined $host) {
843 status "dns failure, using hardcoded address"; 863 status "dns failure, using hardcoded address";
844 $host = "129.13.162.95"; 864 $host = "194.126.175.154";
865 }
845 } 866 }
846 867
847 dc_connect $host, $port; 868 dc_connect $host, $port;
848 }; 869 };
849 } else { 870 } else {
916 937
917 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); 938 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode");
918 $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); 939 $table->add_at (1, $row++, my $hbox = new DC::UI::HBox);
919 940
920 $hbox->add ($MODE_SLIDER = new DC::UI::Slider 941 $hbox->add ($MODE_SLIDER = new DC::UI::Slider
942 c_rescale => 1,
921 force_w => $WIDTH * 0.1, expand => 1, 943 force_w => $WIDTH * 0.1, expand => 1,
922 range => [ ($CFG->{sdl_mode}) x 3 ], 944 range => [ ($CFG->{sdl_mode}) x 3 ],
923 tooltip => $vidmode_tooltip); 945 tooltip => $vidmode_tooltip);
924 $hbox->add (my $mode_label = new DC::UI::Label 946 $hbox->add (my $mode_label = new DC::UI::Label
925 height => 0.8, template => "9999x9999@9+9", 947 height => 0.8, template => "9999x9999@9+9",
953 ); 975 );
954 976
955 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); 977 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha");
956 $table->add_at (1, $row++, new DC::UI::CheckBox 978 $table->add_at (1, $row++, new DC::UI::CheckBox
957 state => $CFG->{disable_alpha}, 979 state => $CFG->{disable_alpha},
958 tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse " 980 tooltip => "Forbid the use of the alpha channel. This makes Deliantra look a lot worse "
959 . "by disabling a number of textures and transparency effects. Normally, these " 981 . "by disabling a number of textures and transparency effects. Normally, these "
960 . "effects do not cost a lot of resources, but some graphics cards might fall " 982 . "effects do not cost a lot of resources, but some graphics cards might fall "
961 . "back to extremely slow rendering if this is enabled. If disabling this option " 983 . "back to extremely slow rendering if this is enabled. If disabling this option "
962 . "noticably improves the framerate of the client please report this! " 984 . "noticably improves the framerate of the client please report this! "
963 . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", 985 . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>",
1017 . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " 1039 . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, "
1018 . "then disable this option. Changes take effect immdiately.", 1040 . "then disable this option. Changes take effect immdiately.",
1019 on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } 1041 on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 }
1020 ); 1042 );
1021 1043
1044 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Transitions");
1045 $table->add_at (1, $row++, new DC::UI::CheckBox
1046 state => $CFG->{smooth_transitions},
1047 tooltip => "<b>Smooth Transitions</b> tries to blend the fog of war and lighting smoothly between updates. "
1048 . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, "
1049 . "then disable this option. Requires Smooth Movement and OpenGL Multitexturing. Changes take effect immdiately.",
1050 on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_transitions} = $value; 0 }
1051 );
1052
1053
1022 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); 1054 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale");
1023 $table->add_at (1, $row++, new DC::UI::Slider 1055 $table->add_at (1, $row++, new DC::UI::Slider
1024 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], 1056 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
1025 tooltip => "Enlarge or shrink the displayed map. Changes are instant.", 1057 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
1026 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } 1058 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
1038 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); 1070 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War");
1039 $table->add_at (1, $row++, new DC::UI::CheckBox 1071 $table->add_at (1, $row++, new DC::UI::CheckBox
1040 state => $CFG->{fow_enable}, 1072 state => $CFG->{fow_enable},
1041 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", 1073 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
1042 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } 1074 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
1075 );
1076
1077 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Pattern");
1078 $table->add_at (1, $row++, new DC::UI::ImageButton
1079 tex => $DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}],
1080 bg => [0.3, 0.3, 0.2],
1081 force_w => 64,
1082 force_h => 64,
1083 tooltip => "<b>Fog of War Pattern.</b> The pattern that is overlaid over areas hidden from view. Click to cycle through various alternatives. Changes are instant.",
1084 on_activate => sub {
1085 my ($self) = @_;
1086 $CFG->{fow_texture} = ($CFG->{fow_texture} + 1) % @DC::MapWidget::TEX_HIDDEN;
1087 $self->set_texture ($DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}]);
1088 $MAPWIDGET->update;
1089 }
1043 ); 1090 );
1044 1091
1045 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); 1092 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity");
1046 $table->add_at (1, $row++, new DC::UI::Slider 1093 $table->add_at (1, $row++, new DC::UI::Slider
1047 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], 1094 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
1099 1146
1100 my $text = !$freq 1147 my $text = !$freq
1101 ? "audio is off" 1148 ? "audio is off"
1102 : "audio is enabled\n" 1149 : "audio is enabled\n"
1103 . "frequency (Hz): $freq\n" 1150 . "frequency (Hz): $freq\n"
1104 . "channels: $chans"; 1151 . "channels: $chans\n"
1152 . "chunk decoders available: " . (join ", ", DC::MixChunk::decoders) . "\n"
1153 . "music decoders available: " . (join ", ", DC::MixMusic::decoders);
1105 1154
1106 $AUDIO_INFO->set_text ($text); 1155 $AUDIO_INFO->set_text ($text);
1107} 1156}
1108 1157
1109sub audio_setup { 1158sub audio_setup {
1138 ); 1187 );
1139 1188
1140 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Background Music"); 1189 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Background Music");
1141 $table->add_at (1, $row, new DC::UI::CheckBox 1190 $table->add_at (1, $row, new DC::UI::CheckBox
1142 expand => 1, state => $CFG->{bgm_enable}, 1191 expand => 1, state => $CFG->{bgm_enable},
1143 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 1192 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played. Needs server reconnect to take effect.",
1144 on_changed => sub { 1193 on_changed => sub {
1145 $CFG->{bgm_enable} = $_[1]; 1194 $CFG->{bgm_enable} = $_[1];
1146 $CONN->update_fx_want if $CONN; 1195 $CONN->update_fx_want if $CONN;
1147 audio_music_push; 1196 audio_music_push;
1148 1 1197 1
1249} 1298}
1250 1299
1251sub make_gauge_window { 1300sub make_gauge_window {
1252 my $gh = int $HEIGHT * $CFG->{gauge_size}; 1301 my $gh = int $HEIGHT * $CFG->{gauge_size};
1253 1302
1254 my $win = new DC::UI::Frame ( 1303 $GAUGES->{win} = my $win = new DC::UI::Frame (
1255 force_x => 0, 1304 force_x => 0,
1256 force_y => "max", 1305 force_y => "max",
1257 force_w => $WIDTH, 1306 force_w => $WIDTH,
1258 force_h => $gh, 1307 force_h => $gh,
1259 ); 1308 );
1275 (new DC::UI::Empty expand => 1), 1324 (new DC::UI::Empty expand => 1),
1276 (my $hb = new DC::UI::HBox), 1325 (my $hb = new DC::UI::HBox),
1277 ], 1326 ],
1278 ); 1327 );
1279 1328
1280 $hb->add (my $hg = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); 1329 $hb->add ($GAUGES->{hp} = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health");
1281 $hb->add (my $mg = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 1330 $hb->add ($GAUGES->{mana} = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana");
1282 $hb->add (my $gg = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 1331 $hb->add ($GAUGES->{grace} = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace");
1283 $hb->add (my $fg = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); 1332 $hb->add ($GAUGES->{food} = new DC::UI::Gauge type => 'food', tooltip => "#stat_food");
1284
1285 $vbox->add (my $exp = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
1286 $vbox->add (my $prg = new DC::UI::ExperienceProgress);
1287 $vbox->add (my $sklprg = new DC::UI::ExperienceProgress);
1288 $vbox->add (my $rng = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
1289
1290 $GAUGES = {
1291 exp => $exp, prg => $prg, sklprg => $sklprg,
1292 win => $win, range => $rng,
1293 hp => $hg, mana => $mg, grace => $gg, food => $fg,
1294 };
1295 1333
1296 &set_gauge_window_fontsize; 1334 &set_gauge_window_fontsize;
1297 1335
1298 $win 1336 $win
1337}
1338
1339our $BW_WATCHER;
1340
1341sub debug_toggle($) {
1342 $DELIANTRA_DEBUG ^= $_[0];
1343
1344 if ($DELIANTRA_DEBUG & 16) {
1345 $BW_WATCHER = EV::periodic 0, 1, 0, sub {
1346 return unless $CONN;
1347 debug sprintf "%8.2gKB/s", $CONN->{octets_in} / 1e3;
1348 $CONN->{octets_in} = 0;
1349 };
1350 } else {
1351 undef $BW_WATCHER;
1352 }
1353
1299} 1354}
1300 1355
1301sub debug_setup { 1356sub debug_setup {
1302 my $table = new DC::UI::Table; 1357 my $table = new DC::UI::Table;
1303 1358
1304 $table->add_at (0, 0, new DC::UI::Label text => "Widget Borders"); 1359 $table->add_at (0, 0, new DC::UI::Label text => "Widget Borders");
1305 $table->add_at (1, 0, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 }); 1360 $table->add_at (1, 0, new DC::UI::CheckBox on_changed => sub { debug_toggle 1; 0 });
1306 $table->add_at (0, 1, new DC::UI::Label text => "Tooltip Widget Info"); 1361 $table->add_at (0, 1, new DC::UI::Label text => "Tooltip Widget Info");
1307 $table->add_at (1, 1, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 }); 1362 $table->add_at (1, 1, new DC::UI::CheckBox on_changed => sub { debug_toggle 2; 0 });
1308 $table->add_at (0, 2, new DC::UI::Label text => "Show FPS"); 1363 $table->add_at (0, 2, new DC::UI::Label text => "Show FPS");
1309 $table->add_at (1, 2, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 }); 1364 $table->add_at (1, 2, new DC::UI::CheckBox on_changed => sub { debug_toggle 4; 0 });
1310 $table->add_at (0, 3, new DC::UI::Label text => "Suppress Tooltips"); 1365 $table->add_at (0, 3, new DC::UI::Label text => "Suppress Tooltips");
1311 $table->add_at (1, 3, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 }); 1366 $table->add_at (1, 3, new DC::UI::CheckBox on_changed => sub { debug_toggle 8; 0 });
1367 $table->add_at (0, 4, new DC::UI::Label text => "Show Bandwidth");
1368 $table->add_at (1, 4, new DC::UI::CheckBox on_changed => sub { debug_toggle 16; 0 });
1369
1312 $table->add_at (0, 4, new DC::UI::Button text => "die on click(tm)", on_activate => sub { &DC::debug() } ); 1370 $table->add_at (0, 6, new DC::UI::Button text => "die on click(tm)", on_activate => sub { &DC::debug() } );
1313
1314 $table->add_at (0, 5, new DC::UI::TextEdit text => "line1\0152\0153\nµikachu\nづx゙つ゛");#d# 1371 $table->add_at (0, 7, new DC::UI::TextEdit text => "line1\0152\0153\nµikachu\nづx゙つ゛");#d#
1315 1372
1316 $table->add_at (7,7, my $t = new DC::UI::Table expand => 0); 1373 $table->add_at (7,7, my $t = new DC::UI::Table expand => 0);
1317 $t->add_at (0,0, new DC::UI::Label text => "a a", c_rowspan => 1, c_colspan => 2); 1374 $t->add_at (0,0, new DC::UI::Label text => "a a", c_rowspan => 1, c_colspan => 2);
1318 $t->add_at (2,0, new DC::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1, ellipsise => 0 ); 1375 $t->add_at (2,0, new DC::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1, ellipsise => 0 );
1319 $t->add_at (1,2, new DC::UI::Label text => "c c", c_rowspan => 1, c_colspan => 2); 1376 $t->add_at (1,2, new DC::UI::Label text => "c c", c_rowspan => 1, c_colspan => 2);
1640 child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), 1697 child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]),
1641 ); 1698 );
1642 1699
1643 $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); 1700 $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username");
1644 $table->add_at (1, 4, new DC::UI::Entry 1701 $table->add_at (1, 4, new DC::UI::Entry
1645 text => $CFG->{profile}{default}{user}, 1702 text => $PROFILE->{user},
1646 tooltip => "The name of your character on the server.", 1703 tooltip => "The name of your character on the server. The name is case-sensitive!",
1647 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } 1704 on_changed => sub { my ($self, $value) = @_; $PROFILE->{user} = $value; 1 }
1648 ); 1705 );
1649 1706
1650 $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); 1707 $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password");
1651 $table->add_at (1, 5, new DC::UI::Entry 1708 $table->add_at (1, 5, new DC::UI::Entry
1652 text => $CFG->{profile}{default}{password}, 1709 text => $PROFILE->{password},
1653 hidden => 1, 1710 hidden => 1,
1654 tooltip => "The password for your character.", 1711 tooltip => "The password for your character.",
1655 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 } 1712 on_changed => sub { my ($self, $value) = @_; $PROFILE->{password} = $value; 1 }
1656 ); 1713 );
1657 1714
1658 $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button 1715 $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button
1659 expand => 1, 1716 expand => 1,
1660 text => "Login / Register", 1717 text => "Login / Register",
1696 $table->add_at (1, $row, my $vbox = new DC::UI::VBox); 1753 $table->add_at (1, $row, my $vbox = new DC::UI::VBox);
1697 1754
1698 $vbox->add ( 1755 $vbox->add (
1699 $HOST_ENTRY = new DC::UI::Entry 1756 $HOST_ENTRY = new DC::UI::Entry
1700 expand => 1, 1757 expand => 1,
1701 text => $CFG->{profile}{default}{host}, 1758 text => $PROFILE->{host},
1702 tooltip => "The hostname or ip address of the Deliantra server to connect to (e.g. <b>gameserver.deliantra.net</b>)", 1759 tooltip => "The hostname or ip address of the Deliantra server to connect to (e.g. <b>gameserver.deliantra.net</b>)",
1703 on_changed => sub { 1760 on_changed => sub {
1704 my ($self, $value) = @_; 1761 my ($self, $value) = @_;
1705 $CFG->{profile}{default}{host} = $value; 1762 $PROFILE->{host} = $value;
1706 1 1763 1
1707 } 1764 }
1708 ); 1765 );
1709 1766
1710 if (0) { #d# disabled 1767 if (0) { #d# disabled
1753 1810
1754 my $row = 0; 1811 my $row = 0;
1755 1812
1756 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); 1813 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day");
1757 $table->add_at (1, $row++, new DC::UI::CheckBox 1814 $table->add_at (1, $row++, new DC::UI::CheckBox
1815 c_colspan => 2,
1758 state => $CFG->{show_tips}, 1816 state => $CFG->{show_tips},
1759 tooltip => "Show the <b>Tip of the day</b> window at startup?", 1817 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1760 on_changed => sub { 1818 on_changed => sub {
1761 my ($self, $value) = @_; 1819 my ($self, $value) = @_;
1762 $CFG->{show_tips} = $value; 1820 $CFG->{show_tips} = $value;
1764 } 1822 }
1765 ); 1823 );
1766 1824
1767 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); 1825 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size");
1768 $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry 1826 $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry
1827 c_colspan => 2,
1769 text => $CFG->{logview_max_par}, 1828 text => $CFG->{logview_max_par},
1770 tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server " 1829 tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server "
1771 . "sends more messages than this number, older messages get removed to save memory and " 1830 . "sends more messages than this number, older messages get removed to save memory and "
1772 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", 1831 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1773 on_changed => sub { 1832 on_changed => sub {
1775 $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); 1834 $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1);
1776 0 1835 0
1777 }, 1836 },
1778 ); 1837 );
1779 1838
1839 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Config Autosave");
1840 $table->add_at (1, $row, new DC::UI::CheckBox
1841 state => $CFG->{config_autosave},
1842 tooltip => "Normally, configuration settings and the user interface layout "
1843 . "are saved on client exit. You can disable this behaviour by "
1844 . "unchecking this checkbox.",
1845 on_changed => sub {
1846 my ($self, $value) = @_;
1847 $CFG->{config_autosave} = $value;
1848 0
1849 }
1850 );
1851 $table->add_at (2, $row++, new DC::UI::Button
1852 text => "Save Now",
1853 tooltip => "Use this to manually save configuration and UI layout when "
1854 . "autosave is disabled.",
1855 on_activate => sub {
1856 DC::write_cfg;
1857 0
1858 }
1859 );
1860
1780 $table 1861 $table
1781} 1862}
1782 1863
1783sub autopickup_setup { 1864sub autopickup_setup {
1784 my $r = new DC::UI::ScrolledWindow ( 1865 my $r = new DC::UI::ScrolledWindow (
1790 col_expand => [0, 1, 0, 1], 1871 col_expand => [0, 1, 0, 1],
1791 ); 1872 );
1792 1873
1793 for ( 1874 for (
1794 ["General", 0, 0, 1875 ["General", 0, 0,
1795 ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
1796 ["Inhibit autopickup" => PICKUP_INHIBIT], 1876# ["Inhibit autopickup" => PICKUP_INHIBIT],
1797 ["Stop before pickup" => PICKUP_STOP], 1877 ["Stop before pickup" => PICKUP_STOP],
1798 ["Debug autopickup" => PICKUP_DEBUG], 1878 ["Debug autopickup" => PICKUP_DEBUG],
1799 ], 1879 ],
1800 ["Weapons", 0, 6, 1880 ["Weapons", 0, 6,
1801 ["All weapons" => PICKUP_ALLWEAPON], 1881 ["All weapons" => PICKUP_ALLWEAPON],
1849 $::CFG->{pickup} |= $mask; 1929 $::CFG->{pickup} |= $mask;
1850 } else { 1930 } else {
1851 $::CFG->{pickup} &= ~$mask; 1931 $::CFG->{pickup} &= ~$mask;
1852 } 1932 }
1853 1933
1854 $::CONN->send_command ("pickup $::CFG->{pickup}") 1934 $::CONN->send_pickup ($::CFG->{pickup})
1855 if defined $::CONN; 1935 if defined $::CONN;
1856 1936
1857 0 1937 0
1858 }); 1938 });
1859 1939
1876 }); 1956 });
1877 1957
1878 $table->add_at (3, 18, new DC::UI::Button 1958 $table->add_at (3, 18, new DC::UI::Button
1879 text => "set", 1959 text => "set",
1880 on_activate => sub { 1960 on_activate => sub {
1881 $::CONN->send_command ("pickup $::CFG->{pickup}") 1961 $::CONN->send_pickup ($::CFG->{pickup})
1882 if defined $::CONN; 1962 if defined $::CONN;
1883 0 1963 0
1884 }); 1964 });
1885 1965
1886 $r 1966 $r
1887} 1967}
1888 1968
1889my %SORT_ORDER = ( 1969my %SORT_ORDER = (
1890 type => sub { 1970 type => sub {
1971 use sort 'stable';
1891 sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_ 1972 sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_
1892 }, 1973 },
1893 mtime => sub { 1974 mtime => sub {
1975 use sort 'stable';
1894 my $NOW = time; 1976 my $NOW = time;
1895 sort { 1977 sort {
1896 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; 1978 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
1897 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; 1979 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
1898 1980
1899 ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED) 1981 ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED)
1900 or $btime <=> $atime 1982 or $btime <=> $atime
1901 or $a->{type} <=> $b->{type} 1983 or $a->{type} <=> $b->{type}
1902 } @_ 1984 } @_
1903 }, 1985 },
1904 weight => sub { sort { 1986 weight => sub {
1987 use sort 'stable';
1988 sort {
1905 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1) 1989 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1)
1906 or $a->{type} <=> $b->{type} 1990 or $a->{type} <=> $b->{type}
1907 } @_ }, 1991 } @_
1992 },
1908); 1993);
1909 1994
1910sub inventory_widget { 1995sub inventory_widget {
1911 my $hb = new DC::UI::HBox homogeneous => 1; 1996 my $hb = new DC::UI::HBox homogeneous => 1;
1912 1997
1999 $PL_NOTEBOOK->set_current_page ($widget); 2084 $PL_NOTEBOOK->set_current_page ($widget);
2000 $PL_WINDOW->show; 2085 $PL_WINDOW->show;
2001 } 2086 }
2002} 2087}
2003 2088
2004sub player_window { 2089sub make_playerbook {
2005 my $plwin = $PL_WINDOW = new DC::UI::Toplevel 2090 my $plwin = $PL_WINDOW = new DC::UI::Toplevel
2006 x => "center", 2091 x => "center",
2007 y => "center", 2092 y => "center",
2008 force_w => $WIDTH * 9/10, 2093 force_w => $WIDTH * 9/10,
2009 force_h => $HEIGHT * 9/10, 2094 force_h => $HEIGHT * 9/10,
2043 "License, Author and Source info for media sent by the server."); 2128 "License, Author and Source info for media sent by the server.");
2044 2129
2045 $ntb->set_current_page ($INVENTORY_PAGE); 2130 $ntb->set_current_page ($INVENTORY_PAGE);
2046 2131
2047 $plwin->add ($ntb); 2132 $plwin->add ($ntb);
2048 $plwin
2049} 2133}
2050 2134
2051sub keyboard_setup { 2135sub keyboard_setup {
2052 DC::Macro::keyboard_setup 2136 DC::Macro::keyboard_setup
2053} 2137}
2054 2138
2055sub help_window { 2139sub make_help_window {
2056 my $win = new DC::UI::Toplevel 2140 my $win = new DC::UI::Toplevel
2057 x => 'center', 2141 x => 'center',
2058 y => 'center', 2142 y => 'center',
2059 z => 4, 2143 z => 4,
2060 name => 'doc_browser', 2144 name => 'doc_browser',
2149 2233
2150 $load_node->((DC::Pod::find @path)[0]); 2234 $load_node->((DC::Pod::find @path)[0]);
2151 $win->show; 2235 $win->show;
2152 }; 2236 };
2153 2237
2154 $win 2238 $HELP_WINDOW = $win;
2155}
2156
2157sub open_string_query {
2158 my ($title, $cb, $txt, $tooltip) = @_;
2159 my $dialog = new DC::UI::Toplevel
2160 x => "center",
2161 y => "center",
2162 z => 50,
2163 force_w => $WIDTH * 4/5,
2164 title => $title;
2165
2166 $dialog->add (
2167 my $e = new DC::UI::Entry
2168 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
2169 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
2170 tooltip => $tooltip
2171 );
2172
2173 $e->grab_focus;
2174 $e->set_text ($txt) if $txt;
2175 $dialog->show;
2176} 2239}
2177 2240
2178sub open_quit_dialog { 2241sub open_quit_dialog {
2179 unless ($QUIT_DIALOG) { 2242 unless ($QUIT_DIALOG) {
2180 $QUIT_DIALOG = new DC::UI::Toplevel 2243 $QUIT_DIALOG = new DC::UI::Toplevel
2213 2276
2214 $QUIT_DIALOG->show; 2277 $QUIT_DIALOG->show;
2215 $QUIT_DIALOG->grab_focus; 2278 $QUIT_DIALOG->grab_focus;
2216} 2279}
2217 2280
2281sub make_menubar {
2282 $MENUFRAME = new DC::UI::Toplevel
2283 border => 0,
2284 force_x => 0,
2285 force_y => 0,
2286 force_w => $::WIDTH,
2287 child => ($MENUBAR = new DC::UI::HBox),
2288 ;
2289
2290 $MENUBAR->add ($BUTTONBAR = new DC::UI::Buttonbar);
2291
2292 # XXX: this has to be done before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
2293 make_gauge_window->show;
2294
2295# $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
2296# tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
2297
2298 make_playerbook;
2299
2300 $MENUPOPUP = DC::UI::Menu->new (items => [
2301 ["Setup…\tF9" , sub { $SETUP_DIALOG->toggle_visibility }],
2302 ["Playerbook…\tTab" , sub { $PL_WINDOW ->toggle_visibility }],
2303 ["…Statistics\tF2" , sub { toggle_player_page ($::STATS_PAGE) }],
2304 ["…Skills\tF3" , sub { toggle_player_page ($::SKILL_PAGE) }],
2305 ["…Spells\tF4" , sub { toggle_player_page ($::SPELL_PAGE) }],
2306 ["…Inventory\tF5" , sub { toggle_player_page ($::INVENTORY_PAGE) }],
2307 ["Help Browser…\tF1" , sub { $HELP_WINDOW ->toggle_visibility }],
2308 ["Quit…" , sub {
2309 if ($CONN) {
2310 open_quit_dialog;
2311 } else {
2312 EV::unloop EV::UNLOOP_ALL;
2313 }
2314 }],
2315 ]);
2316
2317 $BUTTONBAR->add (new DC::UI::Button text => "Menu…",
2318 tooltip => "Shows the main menu",
2319 on_button_down => sub {
2320 my ($self, $ev) = @_;
2321 local $ev->{x} = 0;
2322 local $ev->{y} = 0;
2323 $MENUPOPUP->popup ($ev);
2324 },
2325 );
2326
2327 $MENUBAR->add ($GAUGES->{exp} = new DC::UI::ExperienceProgress
2328 padding_x => 6,
2329 padding_y => 3,
2330 tooltip => "This progress bar shows your overall experience and your progress towards the next character level.",
2331 template => " Exp: 888,888,888,888 (lvl 188) ",
2332 );
2333
2334 $MENUBAR->add ($PICKUP_ENABLE = new DC::UI::CheckBox # checkbox bad, button better?
2335 tooltip => "Automatic Pickup Enable - when this checkbox is enabled, then your character "
2336 . "will automatically pick up items as defined by your item pickup settings "
2337 . "in the playerbook. Often (e.g. in apartments) you want to temporarily "
2338 . "disable autopickup by disabling this checkbox.",
2339 state => $CFG->{pickup} & PICKUP_INHIBIT ? 0 : 1,
2340 on_changed => sub {
2341 my ($self, $value) = @_;
2342 $CFG->{pickup} &= ~PICKUP_INHIBIT;
2343 $CFG->{pickup} |= PICKUP_INHIBIT unless $_[1];
2344 $CONN->send_pickup ($CFG->{pickup})
2345 if $CONN;
2346 },
2347 );
2348
2349 $MENUBAR->add ($GAUGES->{skillexp} = new DC::UI::ExperienceProgress
2350 c_rescale => 1,
2351 padding_x => 6,
2352 padding_y => 3,
2353 force_w => $::WIDTH * 0.2,
2354 tooltip => "This progress bar shows the currently used skill and your progress towards the next skill level of that skill.",
2355 template => "two handed weapons 99%",
2356 );
2357
2358 $MENUBAR->add ($GAUGES->{range} = new DC::UI::Label
2359 expand => 1,
2360 align => 1, can_hover => 1, can_events => 1,
2361 text => "Range and Combat Slots",
2362 tooltip => "#stat_ranged",
2363 );
2364
2365 $MENUFRAME->show;
2366}
2367
2368sub open_string_query {
2369 my ($title, $cb, $txt, $tooltip) = @_;
2370 my $dialog = new DC::UI::Toplevel
2371 x => "center",
2372 y => "center",
2373 z => 50,
2374 force_w => $WIDTH * 4/5,
2375 title => $title;
2376
2377 $dialog->add (
2378 my $e = new DC::UI::Entry
2379 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
2380 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
2381 tooltip => $tooltip
2382 );
2383
2384 $e->grab_focus;
2385 $e->set_text ($txt) if $txt;
2386 $dialog->show;
2387}
2388
2218sub show_tip_of_the_day { 2389sub show_tip_of_the_day {
2219 # find all tips 2390 # find all tips
2220 my @tod = DC::Pod::find tip_of_the_day => "*"; 2391 my @tod = DC::Pod::find tip_of_the_day => "*";
2221 2392
2222 DC::DB::get state => "tip_of_the_day", sub { 2393 DC::DB::get state => "tip_of_the_day", sub {
2340 2511
2341 $DEBUG_STATUS = new DC::UI::Label 2512 $DEBUG_STATUS = new DC::UI::Label
2342 padding => 0, 2513 padding => 0,
2343 z => 100, 2514 z => 100,
2344 force_x => "max", 2515 force_x => "max",
2345 force_y => 0; 2516 force_y => 20;
2346 $DEBUG_STATUS->show; 2517 $DEBUG_STATUS->show;
2347 2518
2348 $STATUSBOX = new DC::UI::Statusbox; 2519 $STATUSBOX = new DC::UI::Statusbox;
2349 2520
2350 $MODBOX = new DC::UI::Label 2521 $MODBOX = new DC::UI::Label
2361 2532
2362 (new DC::UI::Frame 2533 (new DC::UI::Frame
2363 bg => [0, 0, 0, 0.4], 2534 bg => [0, 0, 0, 0.4],
2364 force_x => 0, 2535 force_x => 0,
2365 force_y => "max", 2536 force_y => "max",
2366 child => (my $LR = new DC::UI::VBox), 2537 child => (my $LL = new DC::UI::VBox),
2367 )->show; 2538 )->show;
2368 2539
2369 $LR->add ($STATUSBOX); 2540 $LL->add ($STATUSBOX);
2370 $LR->add ($MODBOX); 2541 $LL->add ($MODBOX);
2371 $LR->add (new DC::UI::Label 2542 $LL->add (new DC::UI::Label
2372 align => 0, 2543 align => 0,
2373 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode", 2544 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode",
2374 fontsize => 0.5, 2545 fontsize => 0.5,
2375 fg => [1, 1, 0, 0.7], 2546 fg => [1, 1, 0, 0.7],
2376 ); 2547 );
2377 2548
2378 DC::UI::Toplevel->new ( 2549 DC::UI::Toplevel->new (
2379 title => "Minimap", 2550 title => "Minimap",
2380 name => "mapmap", 2551 name => "mapmap",
2381 x => 0, 2552 x => 0,
2382 y => $FONTSIZE + 8, 2553 y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar
2383 border_bg => [1, 1, 1, 192/255], 2554 border_bg => [1, 1, 1, 192/255],
2384 bg => [1, 1, 1, 0], 2555 bg => [1, 1, 1, 0],
2385 child => ($MAPMAP = new DC::MapWidget::MapMap 2556 child => ($MAPMAP = new DC::MapWidget::MapMap
2386 tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.", 2557 tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.",
2387 ), 2558 ),
2416 $METASERVER = metaserver_dialog; 2587 $METASERVER = metaserver_dialog;
2417 # the name is changed to not conflict with the older name as users could have hidden it 2588 # the name is changed to not conflict with the older name as users could have hidden it
2418 $MESSAGE_WINDOW = new DC::UI::Dockbar 2589 $MESSAGE_WINDOW = new DC::UI::Dockbar
2419 name => "message_window2", 2590 name => "message_window2",
2420 title => 'Messages', 2591 title => 'Messages',
2592 y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar
2421 force_w => $::WIDTH * 0.6, 2593 force_w => $::WIDTH * 0.6,
2422 force_h => $::HEIGHT * 0.25, 2594 force_h => $::HEIGHT * 0.25,
2423 ; 2595 ;
2424 2596
2425 $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; 2597 $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW;
2445 . "After pressing the combo the binding will be saved automatically and the " 2617 . "After pressing the combo the binding will be saved automatically and the "
2446 . "binding editor closes"); 2618 . "binding editor closes");
2447 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, 2619 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
2448 "Some debuggin' options. Do not ask."); 2620 "Some debuggin' options. Do not ask.");
2449 2621
2450 $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top 2622 make_help_window;
2623 make_menubar;
2451 2624
2452 $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
2453 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
2454
2455# $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
2456# tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
2457
2458 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
2459
2460 $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window,
2461 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
2462
2463 $BUTTONBAR->add (new DC::UI::Button
2464 text => "Save Config",
2465 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
2466 on_activate => sub {
2467 $::CFG->{layout} = DC::UI::get_layout;
2468 DC::write_cfg;
2469 status "Configuration Saved";
2470 0
2471 },
2472 );
2473
2474 $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
2475 tooltip => "View Documentation");
2476
2477 $BUTTONBAR->add (new DC::UI::Button
2478 text => "Quit",
2479 tooltip => "Terminates the program",
2480 on_activate => sub {
2481 if ($CONN) {
2482 open_quit_dialog;
2483 } else {
2484 EV::unloop EV::UNLOOP_ALL;
2485 }
2486 0
2487 },
2488 );
2489
2490 $BUTTONBAR->show;
2491 $SETUP_DIALOG->show; 2625 $SETUP_DIALOG->show;
2492 $MESSAGE_WINDOW->show; 2626 $MESSAGE_WINDOW->show;
2493 } 2627 }
2494 2628
2495 $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); 2629 $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]);
2496 $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); 2630 $MODE_SLIDER->emit (changed => $CFG->{sdl_mode});
2497 2631
2498 $CAVEAT_LABEL->set_text ("None :)"); 2632 $CAVEAT_LABEL->set_text ("None :)");
2633 $CAVEAT_LABEL->set_text ("Apple/NVIDIA Texture bug (slow)")
2634 if $DC::OpenGL::APPLE_NVIDIA_BUG;
2499 $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") 2635 $CAVEAT_LABEL->set_text ("Software Rendering (very slow)")
2500 unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; 2636 unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL;
2501 2637
2502 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2638 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
2503} 2639}
2513my $animate_timer; 2649my $animate_timer;
2514 2650
2515my $fps = 9; 2651my $fps = 9;
2516 2652
2517sub force_refresh { 2653sub force_refresh {
2518 if ($ENV{CFPLUS_DEBUG} & 4) { 2654 if ($DELIANTRA_DEBUG & 4) {
2519 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02; 2655 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2520 debug sprintf "%3.2f", $fps; 2656 debug sprintf "%3.2f", $fps;
2521 } 2657 }
2522 2658
2523 undef $WANT_REFRESH; 2659 undef $WANT_REFRESH;
2531my $want_refresh = EV::prepare_ns \&force_refresh; 2667my $want_refresh = EV::prepare_ns \&force_refresh;
2532 2668
2533my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub { 2669my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub {
2534 $NOW = EV::now; 2670 $NOW = EV::now;
2535 2671
2536 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2672 ($SDL_CB[$_->{type}] || sub { warn "unhandled event $_->{type}" })->($_)
2537 for DC::poll_events; 2673 for DC::poll_events;
2538 2674
2539 if (%animate_object) { 2675 if (%animate_object) {
2540 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2676 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2541 $WANT_REFRESH = 1; 2677 $WANT_REFRESH = 1;
2553sub animation_stop { 2689sub animation_stop {
2554 my ($widget) = @_; 2690 my ($widget) = @_;
2555 delete $animate_object{$widget}; 2691 delete $animate_object{$widget};
2556} 2692}
2557 2693
2558%SDL_CB = (
2559 DC::SDL_QUIT => sub { 2694$SDL_CB[DC::SDL_QUIT] = sub {
2560 crash "SDL_QUIT"; 2695 crash "SDL_QUIT";
2561 EV::unloop EV::UNLOOP_ALL; 2696 EV::unloop EV::UNLOOP_ALL;
2562 }, 2697};
2563 DC::SDL_VIDEORESIZE => sub { 2698$SDL_CB[DC::SDL_VIDEORESIZE] = sub { };
2564 },
2565 DC::SDL_VIDEOEXPOSE => sub { 2699$SDL_CB[DC::SDL_VIDEOEXPOSE] = sub {
2566 DC::UI::full_refresh; 2700 DC::UI::full_refresh;
2567 }, 2701};
2568 DC::SDL_ACTIVEEVENT => sub { 2702$SDL_CB[DC::SDL_ACTIVEEVENT] = sub {
2569# not useful, as APPACTIVE includes only iconified state, not unmapped 2703# not useful, as APPACTIVE includes only iconified state, not unmapped
2570# printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# 2704# printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d#
2571# printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# 2705# printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d#
2572# printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; 2706# printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE;
2573# printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; 2707# printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS;
2574# printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; 2708# printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS;
2575 }, 2709};
2576 DC::SDL_KEYDOWN => sub { 2710$SDL_CB[DC::SDL_KEYDOWN] = sub {
2577 if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { 2711 if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) {
2578 # alt-enter 2712 # alt-enter
2579 video_shutdown; 2713 video_shutdown;
2580 $FULLSCREEN_ENABLE->toggle; 2714 $FULLSCREEN_ENABLE->toggle;
2581 video_init; 2715 video_init;
2582 } else { 2716 } else {
2583 &DC::UI::feed_sdl_key_down_event; 2717 &DC::UI::feed_sdl_key_down_event;
2584 } 2718 }
2585 update_modbox; 2719 update_modbox;
2586 }, 2720};
2587 DC::SDL_KEYUP => sub { 2721$SDL_CB[DC::SDL_KEYUP] = sub {
2588 &DC::UI::feed_sdl_key_up_event; 2722 &DC::UI::feed_sdl_key_up_event;
2589 update_modbox; 2723 update_modbox;
2590 }, 2724};
2591 DC::SDL_MOUSEMOTION => \&DC::UI::feed_sdl_motion_event, 2725$SDL_CB[DC::SDL_MOUSEMOTION] = \&DC::UI::feed_sdl_motion_event,
2592 DC::SDL_MOUSEBUTTONDOWN => \&DC::UI::feed_sdl_button_down_event, 2726$SDL_CB[DC::SDL_MOUSEBUTTONDOWN] = \&DC::UI::feed_sdl_button_down_event,
2593 DC::SDL_MOUSEBUTTONUP => \&DC::UI::feed_sdl_button_up_event, 2727$SDL_CB[DC::SDL_MOUSEBUTTONUP] = \&DC::UI::feed_sdl_button_up_event,
2594 DC::SDL_USEREVENT => sub { 2728$SDL_CB[DC::SDL_USEREVENT] = sub {
2595 if ($_[0]{code} == 1) { 2729 if ($_[0]{code} == 1) {
2596 audio_channel_finished $_[0]{data1}; 2730 audio_channel_finished $_[0]{data1};
2597 } elsif ($_[0]{code} == 0) { 2731 } elsif ($_[0]{code} == 0) {
2598 audio_music_finished; 2732 audio_music_finished;
2599 }
2600 }, 2733 }
2601); 2734};
2602 2735
2603############################################################################# 2736#############################################################################
2604 2737
2605$SIG{INT} = $SIG{TERM} = sub { 2738$SIG{INT} = $SIG{TERM} = sub {
2606 EV::unloop; 2739 EV::unloop;
2607 #d# TODO calling exit here hangs the process in some futex 2740 #d# TODO calling exit here hangs the process in some futex
2608}; 2741};
2609 2742
2610# due to mac os x + sdl combined briandamage, we need this contortion 2743# due to mac os x + sdl combined braindamage, we need this contortion
2611sub main { 2744sub main {
2612 { 2745 {
2613 DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; 2746 DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst";
2614 2747
2615 if (-e "$Deliantra::VARDIR/client.cf") { 2748 if (-e "$Deliantra::VARDIR/client.cf") {
2632 DC::DB::open_db; 2765 DC::DB::open_db;
2633 2766
2634 DC::UI::set_layout ($::CFG->{layout}); 2767 DC::UI::set_layout ($::CFG->{layout});
2635 2768
2636 my %DEF_CFG = ( 2769 my %DEF_CFG = (
2770 config_autosave => 1,
2637 sdl_mode => undef, 2771 sdl_mode => undef,
2638 fullscreen => 1, 2772 fullscreen => 1,
2639 fast => 0, 2773 fast => 0,
2640 force_opengl11 => undef, 2774 force_opengl11 => undef,
2641 disable_alpha => 0, 2775 disable_alpha => 0,
2642 smooth_movement => 1, 2776 smooth_movement => 1,
2777 smooth_transitions => 1,
2643 texture_compression => 1, 2778 texture_compression => 1,
2644 map_scale => 1, 2779 map_scale => 1,
2645 fow_enable => 1, 2780 fow_enable => 1,
2646 fow_intensity => 0, 2781 fow_intensity => 0,
2782 fow_texture => 0,
2647 map_smoothing => 1, 2783 map_smoothing => 1,
2648 gui_fontsize => 1, 2784 gui_fontsize => 1,
2649 log_fontsize => 0.7, 2785 log_fontsize => 0.7,
2650 gauge_fontsize => 1, 2786 gauge_fontsize => 1,
2651 gauge_size => 0.35, 2787 gauge_size => 0.35,
2659 effects_enable => 1, 2795 effects_enable => 1,
2660 effects_volume => 1, 2796 effects_volume => 1,
2661 bgm_enable => 1, 2797 bgm_enable => 1,
2662 bgm_volume => 0.5, 2798 bgm_volume => 0.5,
2663 output_rate => "", 2799 output_rate => "",
2664 pickup => 0, 2800 pickup => PICKUP_SPELLBOOK | PICKUP_SKILLSCROLL | PICKUP_VALUABLES,
2665 inv_sort => "mtime", 2801 inv_sort => "mtime",
2666 default => "profile", # default profile 2802 default => "profile", # default profile
2667 show_tips => 1, 2803 show_tips => 1,
2668 logview_max_par => 1000, 2804 logview_max_par => 1000,
2669 shift_fire_stop => 0, 2805 shift_fire_stop => 0,
2670 uitheme => "wood", 2806 uitheme => "wood",
2671 ); 2807 map_shift_x => -24, # arbitrary
2808 map_shift_y => +24, # arbitrary
2672 2809 );
2810
2673 while (my ($k, $v) = each %DEF_CFG) { 2811 while (my ($k, $v) = each %DEF_CFG) {
2674 $CFG->{$k} = $v unless exists $CFG->{$k}; 2812 $CFG->{$k} = $v unless exists $CFG->{$k};
2675 } 2813 }
2676 2814
2677 $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; 2815 my @args = @ARGV;
2816
2817 my $profile = 'default';
2818
2819 for (my $i = 0; $i < @args; $i++) {
2820 if ($args[$i] =~ /^--?profile$/) {
2821 $profile = $args[$i + 1];
2822 splice @args, $i, 2, ();
2823 $i = 0;
2824 } elsif ($args[$i] =~ /^--?h/) {
2825 print STDERR "Usage: $0 [--profile name] [host [user [password]]]\n";
2826 exit 0;
2827 }
2828 }
2829
2830 $CFG->{profile}{$profile} ||= {};
2678 $PROFILE = $CFG->{profile}{default}; 2831 $PROFILE = $CFG->{profile}{$profile};
2832 $PROFILE->{host} ||= "gameserver.deliantra.net";
2833
2834 $PROFILE->{host} = $args[0] if @args > 0;
2835 $PROFILE->{user} = $args[1] if @args > 1;
2836 $PROFILE->{password} = $args[2] if @args > 2;
2679 2837
2680 # convert old bindings (only default profile matters) 2838 # convert old bindings (only default profile matters)
2681 if (my $bindings = delete $PROFILE->{bindings}) { 2839 if (my $bindings = delete $PROFILE->{bindings}) {
2682 while (my ($mod, $syms) = each %$bindings) { 2840 while (my ($mod, $syms) = each %$bindings) {
2683 while (my ($sym, $cmds) = each %$syms) { 2841 while (my ($sym, $cmds) = each %$syms) {
2689 } 2847 }
2690 } 2848 }
2691 2849
2692 sdl_init; 2850 sdl_init;
2693 2851
2852 $ENV{FONTCONFIG_FILE} = DC::find_rcfile "fonts/fonts.conf";
2853 $ENV{FONTCONFIG_DIR} = DC::find_rcfile "fonts";
2854
2694 { 2855 {
2695 my @fonts = map DC::find_rcfile "fonts/$_", qw( 2856 my @fonts = map DC::find_rcfile "fonts/$_", qw(
2696 DejaVuSans.ttf 2857 DejaVuSans.ttf
2697 DejaVuSansMono.ttf 2858 DejaVuSansMono.ttf
2698 DejaVuSans-Bold.ttf 2859 DejaVuSans-Bold.ttf
2699 DejaVuSansMono-Bold.ttf 2860 DejaVuSansMono-Bold.ttf
2700 DejaVuSans-Oblique.ttf 2861 DejaVuSans-Oblique.ttf
2701 DejaVuSansMono-Oblique.ttf 2862 DejaVuSansMono-Oblique.ttf
2702 DejaVuSans-BoldOblique.ttf 2863 DejaVuSans-BoldOblique.ttf
2703 DejaVuSansMono-BoldOblique.ttf 2864 DejaVuSansMono-BoldOblique.ttf
2865 mona.ttf
2704 ); 2866 );
2705 2867
2706 DC::add_font $_ for @fonts; 2868 DC::add_font $_ for @fonts;
2707 2869
2708 $FONT_PROP = new_from_file DC::Font $fonts[0]; 2870 $FONT_PROP = new_from_file DC::Font $fonts[0];
2709 $FONT_FIXED = new_from_file DC::Font $fonts[1]; 2871 $FONT_FIXED = new_from_file DC::Font $fonts[1];
2710 2872
2711 $FONT_PROP->make_default; 2873 $FONT_PROP->make_default;
2712 2874
2735 our $STARTUP_CANCEL = EV::idle sub { 2897 our $STARTUP_CANCEL = EV::idle sub {
2736 undef $::STARTUP_CANCEL; 2898 undef $::STARTUP_CANCEL;
2737 $startup_done->(); 2899 $startup_done->();
2738 }; 2900 };
2739 2901
2902 debug_toggle 0;
2903
2740 delete $SIG{__DIE__}; 2904 delete $SIG{__DIE__};
2741 EV::loop; 2905 EV::loop;
2742 2906
2907 DC::write_cfg if $CFG->{config_autosave};
2908
2743#video_shutdown; 2909 #video_shutdown;
2744#audio_shutdown; 2910 #audio_shutdown;
2911
2745 DC::OpenGL::quit; 2912 DC::OpenGL::quit;
2746 DC::SDL_Quit; 2913 DC::SDL_Quit;
2747 DC::DB::Server::stop; 2914 DC::DB::Server::stop;
2748} 2915}
2749 2916
2753 2920
2754deliantra - A Deliantra MORPG game client 2921deliantra - A Deliantra MORPG game client
2755 2922
2756=head1 SYNOPSIS 2923=head1 SYNOPSIS
2757 2924
2758Just run it - no commandline arguments are supported. 2925 deliantra [--profile name] [host [user [password]]]
2926 deliantra --help
2759 2927
2760=head1 USAGE 2928=head1 USAGE
2761 2929
2762deliantra utilises OpenGL for all UI elements and the game. It is supposed to 2930The deliantra client utilises OpenGL for all UI elements and the game. It
2763be used in fullscreen mode and interactively. 2931is supposed to be used in fullscreen mode and interactively.
2764 2932
2765=head1 DEBUGGING 2933=head1 DEBUGGING
2766 2934
2767
2768CFPLUS_DEBUG - environment variable 2935DELIANTRA_DEBUG - environment variable
2769 2936
2770 1 draw borders around widgets 2937 1 draw borders around widgets
2771 2 add low-level widget info to tooltips 2938 2 add low-level widget info to tooltips
2772 4 show fps 2939 4 show fps
2773 8 suppress tooltips 2940 8 suppress tooltips
2941 16 show bandwidth downstream
2774 2942
2775=head1 AUTHOR 2943=head1 AUTHOR
2776 2944
2777Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org> 2945Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2778 2946

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines