… | |
… | |
17 | $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); |
17 | $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); |
18 | } |
18 | } |
19 | |
19 | |
20 | require Win32::GUI::SplashScreen; |
20 | require Win32::GUI::SplashScreen; |
21 | |
21 | |
|
|
22 | Win32::GUI::SplashScreen::Show ( |
|
|
23 | -file => "$ENV{PAR_TEMP}/SPLASH.bmp", |
|
|
24 | ); |
|
|
25 | |
22 | # initialise the resolver now, as vista forces us back to the desktop |
26 | # initialise the resolver now, as vista forces us back to the desktop |
23 | # when doing this. |
27 | # when doing this later. |
24 | use AnyEvent::DNS (); |
28 | use AnyEvent::DNS (); |
25 | AnyEvent::DNS::resolver; |
29 | AnyEvent::DNS::resolver; |
26 | |
|
|
27 | Win32::GUI::SplashScreen::Show ( |
|
|
28 | -file => "$ENV{PAR_TEMP}/SPLASH.bmp", |
|
|
29 | ); |
|
|
30 | |
30 | |
31 | $startup_done = sub { |
31 | $startup_done = sub { |
32 | Win32::GUI::SplashScreen::Done (1); |
32 | Win32::GUI::SplashScreen::Done (1); |
33 | }; |
33 | }; |
34 | } |
34 | } |
35 | } |
35 | } |
36 | |
36 | |
37 | use strict; |
37 | use common::sense; |
38 | use utf8; |
|
|
39 | |
38 | |
40 | use Carp 'verbose'; |
39 | use Carp 'verbose'; |
41 | |
40 | |
42 | # do things only needed for single-binary version (par) |
41 | # do things only needed for single-binary version (par) |
43 | BEGIN { |
42 | BEGIN { |
… | |
… | |
56 | |
55 | |
57 | if ($^O eq "MSWin32") { |
56 | if ($^O eq "MSWin32") { |
58 | # pango is relocatable on win32 |
57 | # pango is relocatable on win32 |
59 | } else { |
58 | } else { |
60 | # OS X |
59 | # OS X |
61 | $ENV{FONTCONFIG_FILE} = "$root/fonts.conf"; # no effect??!?! |
|
|
62 | $ENV{FONTCONFIG_DIR} = $root; # no effect??!?! |
|
|
63 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
60 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
64 | $ENV{DYLD_LIBRARY_PATH} = $root; |
61 | $ENV{DYLD_LIBRARY_PATH} = $root; |
65 | chdir $root; # for pango modules, maybe other things |
62 | chdir $root; # for pango modules, maybe other things |
66 | } |
63 | } |
67 | |
64 | |
68 | unshift @INC, $root; |
65 | unshift @INC, $root; |
69 | } |
66 | } |
70 | } |
67 | } |
71 | |
68 | |
72 | # prepend private library directory |
69 | # prepend private library directory and prepare env |
73 | BEGIN { |
70 | BEGIN { |
74 | for (grep !ref, @INC) { |
71 | for (grep !ref, @INC) { |
75 | my $path = "$_/Deliantra/Client/private"; |
72 | my $path = "$_/Deliantra/Client/private"; |
76 | if (-d $path) { |
73 | if (-d $path) { |
77 | unshift @INC, $path; |
74 | unshift @INC, $path; |
… | |
… | |
136 | DC::fatal Carp::longmess $@; |
133 | DC::fatal Carp::longmess $@; |
137 | }; |
134 | }; |
138 | |
135 | |
139 | my $MAX_FPS = 60; |
136 | my $MAX_FPS = 60; |
140 | |
137 | |
|
|
138 | our $DEFAULT_SERVER = "gameserver.deliantra.net"; |
|
|
139 | |
141 | our $META_SERVER = "http://metaserver.schmorp.de/current.json"; |
140 | our $META_SERVER = "http://metaserver.schmorp.de/current.json"; |
142 | |
141 | |
143 | our $LAST_REFRESH; |
142 | our $LAST_REFRESH; |
144 | our $NOW; |
143 | our $NOW; |
145 | |
144 | |
146 | our $CFG; |
145 | our $CFG; |
147 | our $PROFILE; # current profile |
146 | our $PROFILE; # current profile |
148 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
147 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
|
|
148 | our $DELIANTRA_DEBUG = $ENV{DELIANTRA_DEBUG} * 1; |
149 | |
149 | |
150 | our $WANT_REFRESH; |
150 | our $WANT_REFRESH; |
151 | |
151 | |
152 | our $MODE_SLIDER; |
152 | our $MODE_SLIDER; |
153 | our $CAVEAT_LABEL; |
153 | our $CAVEAT_LABEL; |
… | |
… | |
541 | sub audio_tab_update; |
541 | sub audio_tab_update; |
542 | audio_tab_update; |
542 | audio_tab_update; |
543 | } |
543 | } |
544 | |
544 | |
545 | sub audio_shutdown { |
545 | sub audio_shutdown { |
|
|
546 | if ($SDL_MIXER) { |
|
|
547 | DC::MixMusic::halt; |
|
|
548 | DC::Mix_AllocateChannels 0; |
|
|
549 | } |
|
|
550 | |
546 | undef $MUSIC_PLAYER; |
551 | undef $MUSIC_PLAYER; |
547 | undef $MUSIC_PLAYING_META; |
552 | undef $MUSIC_PLAYING_META; |
548 | undef $MUSIC_PLAYING_DATA; |
553 | undef $MUSIC_PLAYING_DATA; |
549 | |
554 | |
550 | $MUSIC_WANT = []; |
555 | $MUSIC_WANT = []; |
… | |
… | |
802 | user => $PROFILE->{user}, |
807 | user => $PROFILE->{user}, |
803 | pass => $PROFILE->{password}, |
808 | pass => $PROFILE->{password}, |
804 | mapw => $mapw, |
809 | mapw => $mapw, |
805 | maph => $maph, |
810 | maph => $maph, |
806 | |
811 | |
|
|
812 | c_version => { |
|
|
813 | client => "deliantra", |
807 | client => "$DC::VERSION $] $^O", |
814 | clientver => $DC::VERSION, |
|
|
815 | gl_vendor => DC::OpenGL::gl_vendor, |
|
|
816 | gl_version => DC::OpenGL::gl_version, |
|
|
817 | }, |
808 | |
818 | |
809 | map_widget => $MAPWIDGET, |
819 | map_widget => $MAPWIDGET, |
810 | statusbox => $STATUSBOX, |
820 | statusbox => $STATUSBOX, |
811 | map => $MAP, |
821 | map => $MAP, |
812 | mapmap => $MAPMAP, |
822 | mapmap => $MAPMAP, |
… | |
… | |
830 | ; |
840 | ; |
831 | } |
841 | } |
832 | |
842 | |
833 | sub start_game { |
843 | sub start_game { |
834 | status "logging in..."; |
844 | status "logging in..."; |
|
|
845 | |
|
|
846 | my $server = $PROFILE->{host} || $DEFAULT_SERVER; |
|
|
847 | my ($host, $port) = AnyEvent::Socket::parse_hostport $server, "deliantra=13327" |
|
|
848 | or return status "$server: unable to parse server address, try an empty field."; |
835 | |
849 | |
836 | $LOGIN_BUTTON->set_text ("Logout"); |
850 | $LOGIN_BUTTON->set_text ("Logout"); |
837 | $SETUP_DIALOG->hide; |
851 | $SETUP_DIALOG->hide; |
838 | |
|
|
839 | my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327"; |
|
|
840 | |
852 | |
841 | $MAP = new DC::Map; |
853 | $MAP = new DC::Map; |
842 | |
854 | |
843 | # hack to make SURE we find the IP address all right |
855 | # hack to make SURE we find the IP address all right |
844 | # can be removed once AnyEvent::DNS is proven stable. |
856 | # can be removed once AnyEvent::DNS is proven stable. |
845 | if ($host eq "gameserver.deliantra.net") { |
857 | if ($host eq "gameserver.deliantra.net") { |
846 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
858 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
847 | if ($_[0] ne "80.101.114.108") { # Perl |
859 | if ($_[0] ne "80.101.114.108") { # P-e-r-l |
|
|
860 | status "dns failure, trying differently"; |
|
|
861 | $host = eval { Socket::inet_ntoa Socket::inet_aton "gameserver.deliantra.net" }; |
|
|
862 | unless (defined $host) { |
848 | status "dns failure, using hardcoded address"; |
863 | status "dns failure, using hardcoded address"; |
849 | $host = "129.13.162.95"; |
864 | $host = "194.126.175.154"; |
|
|
865 | } |
850 | } |
866 | } |
851 | |
867 | |
852 | dc_connect $host, $port; |
868 | dc_connect $host, $port; |
853 | }; |
869 | }; |
854 | } else { |
870 | } else { |
… | |
… | |
1023 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
1039 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
1024 | . "then disable this option. Changes take effect immdiately.", |
1040 | . "then disable this option. Changes take effect immdiately.", |
1025 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
1041 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
1026 | ); |
1042 | ); |
1027 | |
1043 | |
|
|
1044 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Transitions"); |
|
|
1045 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1046 | state => $CFG->{smooth_transitions}, |
|
|
1047 | tooltip => "<b>Smooth Transitions</b> tries to blend the fog of war and lighting smoothly between updates. " |
|
|
1048 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
|
|
1049 | . "then disable this option. Requires Smooth Movement and OpenGL Multitexturing. Changes take effect immdiately.", |
|
|
1050 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_transitions} = $value; 0 } |
|
|
1051 | ); |
|
|
1052 | |
|
|
1053 | |
1028 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1054 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1029 | $table->add_at (1, $row++, new DC::UI::Slider |
1055 | $table->add_at (1, $row++, new DC::UI::Slider |
1030 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1056 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1031 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1057 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1032 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
1058 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
… | |
… | |
1044 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
1070 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
1045 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1071 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1046 | state => $CFG->{fow_enable}, |
1072 | state => $CFG->{fow_enable}, |
1047 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1073 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1048 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
1074 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
|
|
1075 | ); |
|
|
1076 | |
|
|
1077 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Pattern"); |
|
|
1078 | $table->add_at (1, $row++, new DC::UI::ImageButton |
|
|
1079 | tex => $DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}], |
|
|
1080 | bg => [0.3, 0.3, 0.2], |
|
|
1081 | force_w => 64, |
|
|
1082 | force_h => 64, |
|
|
1083 | tooltip => "<b>Fog of War Pattern.</b> The pattern that is overlaid over areas hidden from view. Click to cycle through various alternatives. Changes are instant.", |
|
|
1084 | on_activate => sub { |
|
|
1085 | my ($self) = @_; |
|
|
1086 | $CFG->{fow_texture} = ($CFG->{fow_texture} + 1) % @DC::MapWidget::TEX_HIDDEN; |
|
|
1087 | $self->set_texture ($DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}]); |
|
|
1088 | $MAPWIDGET->update; |
|
|
1089 | } |
1049 | ); |
1090 | ); |
1050 | |
1091 | |
1051 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1092 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1052 | $table->add_at (1, $row++, new DC::UI::Slider |
1093 | $table->add_at (1, $row++, new DC::UI::Slider |
1053 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
1094 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
… | |
… | |
1104 | ]); |
1145 | ]); |
1105 | |
1146 | |
1106 | my $text = !$freq |
1147 | my $text = !$freq |
1107 | ? "audio is off" |
1148 | ? "audio is off" |
1108 | : "audio is enabled\n" |
1149 | : "audio is enabled\n" |
|
|
1150 | . "driver: " . DC::SDL_AudioDriverName . "\n" |
1109 | . "frequency (Hz): $freq\n" |
1151 | . "frequency (Hz): $freq\n" |
1110 | . "channels: $chans"; |
1152 | . "channels: $chans\n" |
|
|
1153 | . "chunk decoders available: " . (join ", ", DC::MixChunk::decoders) . "\n" |
|
|
1154 | . "music decoders available: " . (join ", ", DC::MixMusic::decoders); |
1111 | |
1155 | |
1112 | $AUDIO_INFO->set_text ($text); |
1156 | $AUDIO_INFO->set_text ($text); |
1113 | } |
1157 | } |
1114 | |
1158 | |
1115 | sub audio_setup { |
1159 | sub audio_setup { |
… | |
… | |
1144 | ); |
1188 | ); |
1145 | |
1189 | |
1146 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Background Music"); |
1190 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Background Music"); |
1147 | $table->add_at (1, $row, new DC::UI::CheckBox |
1191 | $table->add_at (1, $row, new DC::UI::CheckBox |
1148 | expand => 1, state => $CFG->{bgm_enable}, |
1192 | expand => 1, state => $CFG->{bgm_enable}, |
1149 | tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", |
1193 | tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played. Needs server reconnect to take effect.", |
1150 | on_changed => sub { |
1194 | on_changed => sub { |
1151 | $CFG->{bgm_enable} = $_[1]; |
1195 | $CFG->{bgm_enable} = $_[1]; |
1152 | $CONN->update_fx_want if $CONN; |
1196 | $CONN->update_fx_want if $CONN; |
1153 | audio_music_push; |
1197 | audio_music_push; |
1154 | 1 |
1198 | 1 |
… | |
… | |
1291 | &set_gauge_window_fontsize; |
1335 | &set_gauge_window_fontsize; |
1292 | |
1336 | |
1293 | $win |
1337 | $win |
1294 | } |
1338 | } |
1295 | |
1339 | |
|
|
1340 | our $BW_WATCHER; |
|
|
1341 | |
|
|
1342 | sub debug_toggle($) { |
|
|
1343 | $DELIANTRA_DEBUG ^= $_[0]; |
|
|
1344 | |
|
|
1345 | if ($DELIANTRA_DEBUG & 16) { |
|
|
1346 | $BW_WATCHER = EV::periodic 0, 1, 0, sub { |
|
|
1347 | return unless $CONN; |
|
|
1348 | debug sprintf "%8.2gKB/s", $CONN->{octets_in} / 1e3; |
|
|
1349 | $CONN->{octets_in} = 0; |
|
|
1350 | }; |
|
|
1351 | } else { |
|
|
1352 | undef $BW_WATCHER; |
|
|
1353 | } |
|
|
1354 | |
|
|
1355 | } |
|
|
1356 | |
1296 | sub debug_setup { |
1357 | sub debug_setup { |
1297 | my $table = new DC::UI::Table; |
1358 | my $table = new DC::UI::Table; |
1298 | |
1359 | |
1299 | $table->add_at (0, 0, new DC::UI::Label text => "Widget Borders"); |
1360 | $table->add_at (0, 0, new DC::UI::Label text => "Widget Borders"); |
1300 | $table->add_at (1, 0, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 }); |
1361 | $table->add_at (1, 0, new DC::UI::CheckBox on_changed => sub { debug_toggle 1; 0 }); |
1301 | $table->add_at (0, 1, new DC::UI::Label text => "Tooltip Widget Info"); |
1362 | $table->add_at (0, 1, new DC::UI::Label text => "Tooltip Widget Info"); |
1302 | $table->add_at (1, 1, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 }); |
1363 | $table->add_at (1, 1, new DC::UI::CheckBox on_changed => sub { debug_toggle 2; 0 }); |
1303 | $table->add_at (0, 2, new DC::UI::Label text => "Show FPS"); |
1364 | $table->add_at (0, 2, new DC::UI::Label text => "Show FPS"); |
1304 | $table->add_at (1, 2, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 }); |
1365 | $table->add_at (1, 2, new DC::UI::CheckBox on_changed => sub { debug_toggle 4; 0 }); |
1305 | $table->add_at (0, 3, new DC::UI::Label text => "Suppress Tooltips"); |
1366 | $table->add_at (0, 3, new DC::UI::Label text => "Suppress Tooltips"); |
1306 | $table->add_at (1, 3, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 }); |
1367 | $table->add_at (1, 3, new DC::UI::CheckBox on_changed => sub { debug_toggle 8; 0 }); |
|
|
1368 | $table->add_at (0, 4, new DC::UI::Label text => "Show Bandwidth"); |
|
|
1369 | $table->add_at (1, 4, new DC::UI::CheckBox on_changed => sub { debug_toggle 16; 0 }); |
|
|
1370 | |
1307 | $table->add_at (0, 4, new DC::UI::Button text => "die on click(tm)", on_activate => sub { &DC::debug() } ); |
1371 | $table->add_at (0, 6, new DC::UI::Button text => "die on click(tm)", on_activate => sub { &DC::debug() } ); |
1308 | |
|
|
1309 | $table->add_at (0, 5, new DC::UI::TextEdit text => "line1\0152\0153\nµikachu\nづx゙つ゛");#d# |
1372 | $table->add_at (0, 7, new DC::UI::TextEdit text => "line1\0152\0153\nµikachu\nづx゙つ゛");#d# |
1310 | |
1373 | |
1311 | $table->add_at (7,7, my $t = new DC::UI::Table expand => 0); |
1374 | $table->add_at (7,7, my $t = new DC::UI::Table expand => 0); |
1312 | $t->add_at (0,0, new DC::UI::Label text => "a a", c_rowspan => 1, c_colspan => 2); |
1375 | $t->add_at (0,0, new DC::UI::Label text => "a a", c_rowspan => 1, c_colspan => 2); |
1313 | $t->add_at (2,0, new DC::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1, ellipsise => 0 ); |
1376 | $t->add_at (2,0, new DC::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1, ellipsise => 0 ); |
1314 | $t->add_at (1,2, new DC::UI::Label text => "c c", c_rowspan => 1, c_colspan => 2); |
1377 | $t->add_at (1,2, new DC::UI::Label text => "c c", c_rowspan => 1, c_colspan => 2); |
… | |
… | |
1635 | child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), |
1698 | child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), |
1636 | ); |
1699 | ); |
1637 | |
1700 | |
1638 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
1701 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
1639 | $table->add_at (1, 4, new DC::UI::Entry |
1702 | $table->add_at (1, 4, new DC::UI::Entry |
1640 | text => $CFG->{profile}{default}{user}, |
1703 | text => $PROFILE->{user}, |
1641 | tooltip => "The name of your character on the server. The name is case-sensitive!", |
1704 | tooltip => "The name of your character on the server. The name is case-sensitive!", |
1642 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } |
1705 | on_changed => sub { my ($self, $value) = @_; $PROFILE->{user} = $value; 1 } |
1643 | ); |
1706 | ); |
1644 | |
1707 | |
1645 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
1708 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
1646 | $table->add_at (1, 5, new DC::UI::Entry |
1709 | $table->add_at (1, 5, new DC::UI::Entry |
1647 | text => $CFG->{profile}{default}{password}, |
1710 | text => $PROFILE->{password}, |
1648 | hidden => 1, |
1711 | hidden => 1, |
1649 | tooltip => "The password for your character.", |
1712 | tooltip => "The password for your character.", |
1650 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 } |
1713 | on_changed => sub { my ($self, $value) = @_; $PROFILE->{password} = $value; 1 } |
1651 | ); |
1714 | ); |
1652 | |
1715 | |
1653 | $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button |
1716 | $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button |
1654 | expand => 1, |
1717 | expand => 1, |
1655 | text => "Login / Register", |
1718 | text => "Login / Register", |
… | |
… | |
1691 | $table->add_at (1, $row, my $vbox = new DC::UI::VBox); |
1754 | $table->add_at (1, $row, my $vbox = new DC::UI::VBox); |
1692 | |
1755 | |
1693 | $vbox->add ( |
1756 | $vbox->add ( |
1694 | $HOST_ENTRY = new DC::UI::Entry |
1757 | $HOST_ENTRY = new DC::UI::Entry |
1695 | expand => 1, |
1758 | expand => 1, |
1696 | text => $CFG->{profile}{default}{host}, |
1759 | text => $PROFILE->{host}, |
1697 | tooltip => "The hostname or ip address of the Deliantra server to connect to (e.g. <b>gameserver.deliantra.net</b>)", |
1760 | tooltip => "The hostname or ip address of the Deliantra server to connect to (e.g. <b>gameserver.deliantra.net</b>)", |
1698 | on_changed => sub { |
1761 | on_changed => sub { |
1699 | my ($self, $value) = @_; |
1762 | my ($self, $value) = @_; |
1700 | $CFG->{profile}{default}{host} = $value; |
1763 | $PROFILE->{host} = $value; |
1701 | 1 |
1764 | 1 |
1702 | } |
1765 | } |
1703 | ); |
1766 | ); |
1704 | |
1767 | |
1705 | if (0) { #d# disabled |
1768 | if (0) { #d# disabled |
… | |
… | |
1904 | $r |
1967 | $r |
1905 | } |
1968 | } |
1906 | |
1969 | |
1907 | my %SORT_ORDER = ( |
1970 | my %SORT_ORDER = ( |
1908 | type => sub { |
1971 | type => sub { |
|
|
1972 | use sort 'stable'; |
1909 | sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_ |
1973 | sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_ |
1910 | }, |
1974 | }, |
1911 | mtime => sub { |
1975 | mtime => sub { |
|
|
1976 | use sort 'stable'; |
1912 | my $NOW = time; |
1977 | my $NOW = time; |
1913 | sort { |
1978 | sort { |
1914 | my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; |
1979 | my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; |
1915 | my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; |
1980 | my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; |
1916 | |
1981 | |
1917 | ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED) |
1982 | ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED) |
1918 | or $btime <=> $atime |
1983 | or $btime <=> $atime |
1919 | or $a->{type} <=> $b->{type} |
1984 | or $a->{type} <=> $b->{type} |
1920 | } @_ |
1985 | } @_ |
1921 | }, |
1986 | }, |
1922 | weight => sub { sort { |
1987 | weight => sub { |
|
|
1988 | use sort 'stable'; |
|
|
1989 | sort { |
1923 | $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1) |
1990 | $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1) |
1924 | or $a->{type} <=> $b->{type} |
1991 | or $a->{type} <=> $b->{type} |
1925 | } @_ }, |
1992 | } @_ |
|
|
1993 | }, |
1926 | ); |
1994 | ); |
1927 | |
1995 | |
1928 | sub inventory_widget { |
1996 | sub inventory_widget { |
1929 | my $hb = new DC::UI::HBox homogeneous => 1; |
1997 | my $hb = new DC::UI::HBox homogeneous => 1; |
1930 | |
1998 | |
… | |
… | |
2444 | |
2512 | |
2445 | $DEBUG_STATUS = new DC::UI::Label |
2513 | $DEBUG_STATUS = new DC::UI::Label |
2446 | padding => 0, |
2514 | padding => 0, |
2447 | z => 100, |
2515 | z => 100, |
2448 | force_x => "max", |
2516 | force_x => "max", |
2449 | force_y => 0; |
2517 | force_y => 20; |
2450 | $DEBUG_STATUS->show; |
2518 | $DEBUG_STATUS->show; |
2451 | |
2519 | |
2452 | $STATUSBOX = new DC::UI::Statusbox; |
2520 | $STATUSBOX = new DC::UI::Statusbox; |
2453 | |
2521 | |
2454 | $MODBOX = new DC::UI::Label |
2522 | $MODBOX = new DC::UI::Label |
… | |
… | |
2561 | |
2629 | |
2562 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
2630 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
2563 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2631 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2564 | |
2632 | |
2565 | $CAVEAT_LABEL->set_text ("None :)"); |
2633 | $CAVEAT_LABEL->set_text ("None :)"); |
|
|
2634 | $CAVEAT_LABEL->set_text ("Apple/NVIDIA Texture bug (slow)") |
|
|
2635 | if $DC::OpenGL::APPLE_NVIDIA_BUG; |
2566 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2636 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2567 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
2637 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
2568 | |
2638 | |
2569 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2639 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2570 | } |
2640 | } |
… | |
… | |
2580 | my $animate_timer; |
2650 | my $animate_timer; |
2581 | |
2651 | |
2582 | my $fps = 9; |
2652 | my $fps = 9; |
2583 | |
2653 | |
2584 | sub force_refresh { |
2654 | sub force_refresh { |
2585 | if ($ENV{CFPLUS_DEBUG} & 4) { |
2655 | if ($DELIANTRA_DEBUG & 4) { |
2586 | $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02; |
2656 | $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02; |
2587 | debug sprintf "%3.2f", $fps; |
2657 | debug sprintf "%3.2f", $fps; |
2588 | } |
2658 | } |
2589 | |
2659 | |
2590 | undef $WANT_REFRESH; |
2660 | undef $WANT_REFRESH; |
… | |
… | |
2703 | fullscreen => 1, |
2773 | fullscreen => 1, |
2704 | fast => 0, |
2774 | fast => 0, |
2705 | force_opengl11 => undef, |
2775 | force_opengl11 => undef, |
2706 | disable_alpha => 0, |
2776 | disable_alpha => 0, |
2707 | smooth_movement => 1, |
2777 | smooth_movement => 1, |
|
|
2778 | smooth_transitions => 1, |
2708 | texture_compression => 1, |
2779 | texture_compression => 1, |
2709 | map_scale => 1, |
2780 | map_scale => 1, |
2710 | fow_enable => 1, |
2781 | fow_enable => 1, |
2711 | fow_intensity => 0, |
2782 | fow_intensity => 0, |
|
|
2783 | fow_texture => 0, |
2712 | map_smoothing => 1, |
2784 | map_smoothing => 1, |
2713 | gui_fontsize => 1, |
2785 | gui_fontsize => 1, |
2714 | log_fontsize => 0.7, |
2786 | log_fontsize => 0.7, |
2715 | gauge_fontsize => 1, |
2787 | gauge_fontsize => 1, |
2716 | gauge_size => 0.35, |
2788 | gauge_size => 0.35, |
… | |
… | |
2734 | shift_fire_stop => 0, |
2806 | shift_fire_stop => 0, |
2735 | uitheme => "wood", |
2807 | uitheme => "wood", |
2736 | map_shift_x => -24, # arbitrary |
2808 | map_shift_x => -24, # arbitrary |
2737 | map_shift_y => +24, # arbitrary |
2809 | map_shift_y => +24, # arbitrary |
2738 | ); |
2810 | ); |
2739 | |
2811 | |
2740 | while (my ($k, $v) = each %DEF_CFG) { |
2812 | while (my ($k, $v) = each %DEF_CFG) { |
2741 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2813 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2742 | } |
2814 | } |
2743 | |
2815 | |
2744 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2816 | my @args = @ARGV; |
|
|
2817 | |
|
|
2818 | my $profile = 'default'; |
|
|
2819 | |
|
|
2820 | for (my $i = 0; $i < @args; $i++) { |
|
|
2821 | if ($args[$i] =~ /^--?profile$/) { |
|
|
2822 | $profile = $args[$i + 1]; |
|
|
2823 | splice @args, $i, 2, (); |
|
|
2824 | $i = 0; |
|
|
2825 | } elsif ($args[$i] =~ /^--?h/) { |
|
|
2826 | print STDERR "Usage: $0 [--profile name] [host [user [password]]]\n"; |
|
|
2827 | exit 0; |
|
|
2828 | } |
|
|
2829 | } |
|
|
2830 | |
|
|
2831 | $CFG->{profile}{$profile} ||= {}; |
2745 | $PROFILE = $CFG->{profile}{default}; |
2832 | $PROFILE = $CFG->{profile}{$profile}; |
|
|
2833 | $PROFILE->{host} ||= "gameserver.deliantra.net"; |
|
|
2834 | |
|
|
2835 | $PROFILE->{host} = $args[0] if @args > 0; |
|
|
2836 | $PROFILE->{user} = $args[1] if @args > 1; |
|
|
2837 | $PROFILE->{password} = $args[2] if @args > 2; |
2746 | |
2838 | |
2747 | # convert old bindings (only default profile matters) |
2839 | # convert old bindings (only default profile matters) |
2748 | if (my $bindings = delete $PROFILE->{bindings}) { |
2840 | if (my $bindings = delete $PROFILE->{bindings}) { |
2749 | while (my ($mod, $syms) = each %$bindings) { |
2841 | while (my ($mod, $syms) = each %$bindings) { |
2750 | while (my ($sym, $cmds) = each %$syms) { |
2842 | while (my ($sym, $cmds) = each %$syms) { |
… | |
… | |
2756 | } |
2848 | } |
2757 | } |
2849 | } |
2758 | |
2850 | |
2759 | sdl_init; |
2851 | sdl_init; |
2760 | |
2852 | |
|
|
2853 | $ENV{FONTCONFIG_FILE} = DC::find_rcfile "fonts/fonts.conf"; |
|
|
2854 | $ENV{FONTCONFIG_DIR} = DC::find_rcfile "fonts"; |
|
|
2855 | |
2761 | { |
2856 | { |
2762 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2857 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2763 | DejaVuSans.ttf |
2858 | DejaVuSans.ttf |
2764 | DejaVuSansMono.ttf |
2859 | DejaVuSansMono.ttf |
2765 | DejaVuSans-Bold.ttf |
2860 | DejaVuSans-Bold.ttf |
2766 | DejaVuSansMono-Bold.ttf |
2861 | DejaVuSansMono-Bold.ttf |
2767 | DejaVuSans-Oblique.ttf |
2862 | DejaVuSans-Oblique.ttf |
2768 | DejaVuSansMono-Oblique.ttf |
2863 | DejaVuSansMono-Oblique.ttf |
2769 | DejaVuSans-BoldOblique.ttf |
2864 | DejaVuSans-BoldOblique.ttf |
2770 | DejaVuSansMono-BoldOblique.ttf |
2865 | DejaVuSansMono-BoldOblique.ttf |
|
|
2866 | mona.ttf |
2771 | ); |
2867 | ); |
2772 | |
2868 | |
2773 | DC::add_font $_ for @fonts; |
2869 | DC::add_font $_ for @fonts; |
2774 | |
2870 | |
2775 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2871 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2776 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2872 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2777 | |
2873 | |
2778 | $FONT_PROP->make_default; |
2874 | $FONT_PROP->make_default; |
2779 | |
2875 | |
… | |
… | |
2802 | our $STARTUP_CANCEL = EV::idle sub { |
2898 | our $STARTUP_CANCEL = EV::idle sub { |
2803 | undef $::STARTUP_CANCEL; |
2899 | undef $::STARTUP_CANCEL; |
2804 | $startup_done->(); |
2900 | $startup_done->(); |
2805 | }; |
2901 | }; |
2806 | |
2902 | |
|
|
2903 | debug_toggle 0; |
|
|
2904 | |
2807 | delete $SIG{__DIE__}; |
2905 | delete $SIG{__DIE__}; |
2808 | EV::loop; |
2906 | EV::loop; |
2809 | |
2907 | |
2810 | DC::write_cfg if $CFG->{config_autosave}; |
2908 | DC::write_cfg if $CFG->{config_autosave}; |
2811 | |
2909 | |
… | |
… | |
2823 | |
2921 | |
2824 | deliantra - A Deliantra MORPG game client |
2922 | deliantra - A Deliantra MORPG game client |
2825 | |
2923 | |
2826 | =head1 SYNOPSIS |
2924 | =head1 SYNOPSIS |
2827 | |
2925 | |
2828 | Just run it - no commandline arguments are supported. |
2926 | deliantra [--profile name] [host [user [password]]] |
|
|
2927 | deliantra --help |
2829 | |
2928 | |
2830 | =head1 USAGE |
2929 | =head1 USAGE |
2831 | |
2930 | |
2832 | deliantra utilises OpenGL for all UI elements and the game. It is supposed to |
2931 | The deliantra client utilises OpenGL for all UI elements and the game. It |
2833 | be used in fullscreen mode and interactively. |
2932 | is supposed to be used in fullscreen mode and interactively. |
2834 | |
2933 | |
2835 | =head1 DEBUGGING |
2934 | =head1 DEBUGGING |
2836 | |
2935 | |
2837 | |
|
|
2838 | CFPLUS_DEBUG - environment variable |
2936 | DELIANTRA_DEBUG - environment variable |
2839 | |
2937 | |
2840 | 1 draw borders around widgets |
2938 | 1 draw borders around widgets |
2841 | 2 add low-level widget info to tooltips |
2939 | 2 add low-level widget info to tooltips |
2842 | 4 show fps |
2940 | 4 show fps |
2843 | 8 suppress tooltips |
2941 | 8 suppress tooltips |
|
|
2942 | 16 show bandwidth downstream |
2844 | |
2943 | |
2845 | =head1 AUTHOR |
2944 | =head1 AUTHOR |
2846 | |
2945 | |
2847 | Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2946 | Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2848 | |
2947 | |