1 | #!/opt/bin/perl |
1 | #!/opt/bin/perl |
2 | |
2 | |
3 | if ($ENV{DELIANTRA_CORO_DEBUG}) { |
3 | our @STARTUP_DONE; |
4 | eval ' |
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5 | use Coro; |
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6 | use Coro::EV; |
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7 | use Coro::Debug; |
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8 | our $debug = new_unix_server Coro::Debug "/tmp/dc"; |
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9 | '; |
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10 | } |
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11 | |
4 | |
12 | # do splash-screen thingy on win32 |
5 | # do splash-screen thingy on win32 |
13 | my $startup_done = sub { }; |
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14 | BEGIN { |
6 | BEGIN { |
15 | if (%PAR::LibCache && $^O eq "MSWin32") { |
7 | if (%PAR::LibCache && $^O eq "MSWin32") { |
16 | while (my ($filename, $zip) = each %PAR::LibCache) { |
8 | while (my ($filename, $zip) = each %PAR::LibCache) { |
17 | $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); |
9 | $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); |
18 | } |
10 | } |
19 | |
11 | |
20 | require Win32::GUI::SplashScreen; |
12 | require Win32::GUI::SplashScreen; |
21 | |
13 | |
22 | # initialise the resolver now, as vista forces us back to the desktop |
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23 | # when doing this. |
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24 | use AnyEvent::DNS (); |
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25 | AnyEvent::DNS::resolver; |
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26 | |
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27 | Win32::GUI::SplashScreen::Show ( |
14 | Win32::GUI::SplashScreen::Show ( |
28 | -file => "$ENV{PAR_TEMP}/SPLASH.bmp", |
15 | -file => "$ENV{PAR_TEMP}/SPLASH.bmp", |
29 | ); |
16 | ); |
30 | |
17 | |
31 | $startup_done = sub { |
18 | push @STARTUP_DONE, sub { |
32 | Win32::GUI::SplashScreen::Done (1); |
19 | Win32::GUI::SplashScreen::Done (1); |
33 | }; |
20 | }; |
34 | } |
21 | } |
35 | } |
22 | } |
36 | |
23 | |
37 | use strict; |
24 | # TODO: find most recent .par |
38 | use utf8; |
25 | |
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26 | use common::sense; |
39 | |
27 | |
40 | use Carp 'verbose'; |
28 | use Carp 'verbose'; |
41 | |
29 | |
42 | # do things only needed for single-binary version (par) |
30 | # do things only needed for single-binary version (par) |
43 | BEGIN { |
31 | BEGIN { |
44 | if (%PAR::LibCache) { |
32 | if (%PAR::LibCache) { |
45 | @INC = grep ref, @INC; # weed out all paths except pars loader refs |
33 | @INC = grep ref, @INC; # weed out all paths except PAR's loader refs |
46 | |
34 | |
47 | my $root = $ENV{PAR_TEMP}; |
35 | my $root = $ENV{PAR_TEMP}; |
48 | |
36 | |
49 | while (my ($filename, $zip) = each %PAR::LibCache) { |
37 | while (my ($filename, $zip) = each %PAR::LibCache) { |
50 | for ($zip->memberNames) { |
38 | for ($zip->memberNames) { |
… | |
… | |
76 | last; |
64 | last; |
77 | } |
65 | } |
78 | } |
66 | } |
79 | } |
67 | } |
80 | |
68 | |
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69 | use DC::Main (); |
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70 | |
81 | # need to do it again because that pile of garbage called PAR nukes it before main |
71 | # need to do it again because that pile of garbage called PAR nukes it before main |
82 | unshift @INC, $ENV{PAR_TEMP} |
72 | unshift @INC, $ENV{PAR_TEMP} |
83 | if %PAR::LibCache; |
73 | if %PAR::LibCache; |
84 | |
74 | |
85 | use EV; |
75 | DC::Main::run; |
86 | BEGIN { *time = \&EV::time } |
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87 | |
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88 | use List::Util qw(max min); |
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89 | |
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90 | use Deliantra; |
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91 | use Deliantra::Protocol::Constants; |
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92 | |
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93 | use AnyEvent::Util (); |
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94 | use AnyEvent::Socket (); |
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95 | use AnyEvent::DNS (); |
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96 | |
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97 | use Compress::LZF; |
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98 | use JSON::XS; |
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99 | |
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100 | use DC; |
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101 | |
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102 | sub crash($;$) { |
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103 | # nop during compiletime |
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104 | } |
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105 | |
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106 | BEGIN { |
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107 | $SIG{__DIE__} = sub { |
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108 | return if $^S; |
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109 | crash "CRASH/DIE: $_[0]" => 1; |
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110 | DC::fatal Carp::longmess "$_[0]"; |
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111 | } |
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112 | } |
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113 | |
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114 | use DC::OpenGL (); |
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115 | use DC::Protocol; |
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116 | use DC::DB; |
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117 | use DC::UI; |
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118 | use DC::UI::Canvas; |
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119 | use DC::UI::Inventory; |
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120 | use DC::UI::SpellList; |
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121 | use DC::UI::Dockable; |
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122 | use DC::UI::Dockbar; |
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123 | use DC::UI::ChatView; |
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124 | use DC::MessageDistributor; |
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125 | use DC::Pod; |
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126 | use DC::MapWidget; |
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127 | use DC::Macro; |
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128 | |
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129 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
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130 | $SIG{PIPE} = 'IGNORE'; |
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131 | |
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132 | $EV::DIED = sub { |
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133 | crash "CRASH/EV::DIED: $@" => 0; |
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134 | DC::fatal Carp::longmess $@; |
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135 | }; |
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136 | |
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137 | my $MAX_FPS = 60; |
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138 | |
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139 | our $DEFAULT_SERVER = "gameserver.deliantra.net"; |
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140 | |
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141 | our $META_SERVER = "http://metaserver.schmorp.de/current.json"; |
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142 | |
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143 | our $LAST_REFRESH; |
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144 | our $NOW; |
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145 | |
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146 | our $CFG; |
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147 | our $PROFILE; # current profile |
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148 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
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149 | |
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150 | our $WANT_REFRESH; |
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151 | |
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152 | our $MODE_SLIDER; |
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153 | our $CAVEAT_LABEL; |
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154 | |
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155 | our @SDL_MODES; |
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156 | our $SDL_REINIT = 1; |
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157 | our $WIDTH; |
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158 | our $HEIGHT; |
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159 | our $FULLSCREEN; |
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160 | our $FONTSIZE; |
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161 | |
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162 | our $FONT_PROP; |
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163 | our $FONT_FIXED; |
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164 | |
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165 | our $CONN; |
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166 | |
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167 | our $MAP; |
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168 | our $MAPMAP; |
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169 | our $MAPWIDGET; |
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170 | our $COMPLETER; |
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171 | our $MENUFRAME; # the rectangle at the top |
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172 | our $MENUBAR; # the hbox at the top |
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173 | our $MENUPOPUP; |
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174 | our $BUTTONBAR; # the menu buttons |
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175 | our $METASERVER; |
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176 | our $LOGIN_BUTTON; |
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177 | our $QUIT_DIALOG; |
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178 | our $HOST_ENTRY; |
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179 | our $FULLSCREEN_ENABLE; |
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180 | our $PICKUP_ENABLE; |
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181 | our $SERVER_INFO; |
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182 | |
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183 | our $SETUP_DIALOG; |
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184 | our $SETUP_NOTEBOOK; |
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185 | our $SETUP_SERVER; |
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186 | our $SETUP_LOGIN; |
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187 | our $SETUP_KEYBOARD; |
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188 | |
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189 | our $PL_NOTEBOOK; |
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190 | our $PL_WINDOW; |
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191 | |
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192 | our $MUSIC_PLAYING_WIDGET; |
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193 | our $LICENSE_WIDGET; |
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194 | |
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195 | our $PICKUP_PAGE; |
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196 | our $INVENTORY_PAGE; |
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197 | our $STATS_PAGE; |
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198 | our $SKILL_PAGE; |
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199 | our $SPELL_PAGE; |
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200 | our $SPELL_LIST; |
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201 | |
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202 | our $HELP_WINDOW; |
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203 | our $MESSAGE_WINDOW; |
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204 | our $MESSAGE_DIST; |
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205 | our $FLOORBOX; |
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206 | our $GAUGES; |
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207 | our $STATWIDS; |
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208 | |
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209 | our $SDL_ACTIVE; |
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210 | our @SDL_CB; |
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211 | |
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212 | our $ALT_ENTER_MESSAGE; |
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213 | our $STATUSBOX; |
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214 | our $MODBOX; |
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215 | our $DEBUG_STATUS; |
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216 | |
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217 | our $INV; |
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218 | our $INVR; |
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219 | our $INVR_HB; |
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220 | |
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221 | ############################################################################# |
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222 | |
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223 | # write a crash message blockingly to the socket, if possible |
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224 | # this is a bit too complicated for my tastes, but it was easy. |
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225 | *crash = sub($;$) { |
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226 | my ($msg, $backtrace) = @_; |
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227 | |
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228 | warn $msg; |
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229 | |
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230 | return unless $CONN; |
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231 | |
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232 | my $fh = $CONN->{fh} |
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233 | or return; |
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234 | |
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235 | my $buf = delete $CONN->{wbuf}; |
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236 | |
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237 | $buf .= pack "n/a*", "exti " . JSON::XS::encode_json [clientlog => undef, substr $msg, 0, 8000]; |
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238 | |
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239 | AnyEvent::Util::fh_nonblocking $fh, 0; |
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240 | syswrite $fh, $buf; |
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241 | AnyEvent::Util::fh_nonblocking $fh, 1; |
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242 | |
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243 | $msg =~ s/\s+$//; |
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244 | |
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245 | # backtrace as second step, in case it crashes, too |
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246 | crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated" |
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247 | if $backtrace; |
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248 | }; |
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249 | |
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250 | sub clienterror($;$) { |
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251 | my ($msg, $backtrace) = @_; |
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252 | |
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253 | warn $msg; |
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254 | |
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255 | return unless $CONN; |
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256 | |
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257 | $CONN->send_exti_msg (clientlog => $msg); |
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258 | $CONN->send_exti_msg (clientlog => Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated") if $backtrace; |
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259 | } |
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260 | |
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261 | ############################################################################# |
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262 | |
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263 | sub status { |
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264 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
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265 | } |
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266 | |
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267 | sub debug { |
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268 | $DEBUG_STATUS->set_text ($_[0]); |
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269 | } |
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270 | |
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271 | sub message { |
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272 | $MESSAGE_DIST->message (@_); |
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273 | } |
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274 | |
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275 | sub update_modbox { |
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276 | my $mod = DC::SDL_GetModState; |
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277 | |
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278 | my $markup; |
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279 | |
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280 | $markup .= $mod & DC::KMOD_CTRL |
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281 | ? ($MAPWIDGET->{ctrl} ? "[REPEAT]" : "[<span foreground='#888'>REPEAT</span>]") |
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282 | : "[<span foreground='#888'> once </span>]"; |
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283 | |
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284 | $markup .= $mod & DC::KMOD_SHIFT |
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285 | ? ($MAPWIDGET->{shft} ? "[FIRE]" : "[<span foreground='#888'>FIRE</span>]") |
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286 | : "[<span foreground='#888'>move</span>]"; |
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287 | |
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288 | $markup .= $mod & (DC::KMOD_ALT | DC::KMOD_META) |
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289 | ? "[ALT]" |
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290 | : "[<span foreground='#888'>alt</span>]"; |
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291 | |
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292 | $markup .= $mod & DC::KMOD_NUM |
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293 | ? "[NUM]" |
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294 | : "[<span foreground='#888'>num</span>]"; |
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295 | |
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296 | # <tt> around next statement works around some bug that keeps the |
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297 | # "font =>" from being used on windows |
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298 | $MODBOX->set_markup ("<tt>$markup</tt>"); |
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299 | } |
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300 | |
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301 | ############################################################################# |
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302 | #TODO: maybe move into own audio module... |
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303 | |
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304 | our $SDL_MIXER; |
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305 | |
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306 | our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; |
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307 | our $MUSIC_WANT; # arryref of ambient music we want to play |
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308 | our @MUSIC_HAVE; # ambient music we have on disk |
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309 | our $MUSIC_START; |
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310 | our @MUSIC_JINGLE; # which jingles to play next |
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311 | our $MUSIC_PLAYING_DATA; |
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312 | our $MUSIC_PLAYING_META; |
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313 | our $MUSIC_PLAYER; |
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314 | our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before |
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315 | |
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316 | our %AUDIO_CHUNK; # audio "files" |
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317 | our %AUDIO_PLAY; # which audio faces should be played |
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318 | |
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319 | sub audio_channel_finished { |
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320 | my ($channel) = @_; |
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321 | |
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322 | # warn "channel $channel finished\n";#d# |
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323 | } |
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324 | |
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325 | sub audio_sound_push($) { |
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326 | my ($face) = @_; |
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327 | |
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328 | $CFG->{effects_enable} |
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329 | or return; |
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330 | |
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331 | $AUDIO_PLAY{$face} |
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332 | or return; |
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333 | |
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334 | if (my $chunk = $AUDIO_CHUNK{$face}) { |
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335 | for (grep $_->[0] >= EV::now, @{(delete $AUDIO_PLAY{$face}) || []}) { |
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336 | my (undef, $dx, $dy, $vol) = @$_; |
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337 | |
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338 | my $channel = DC::Channel::find; |
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339 | $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255); |
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340 | $channel->set_position_r ($dx, $dy, 20); |
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341 | $chunk->play ($channel); |
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342 | } |
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343 | } else { |
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344 | # sound_meta not set means data is in flight either way |
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345 | my $meta = $CONN->{face}[$face] |
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346 | or return; |
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347 | |
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348 | $meta->{data} |
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349 | or return; |
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350 | |
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351 | # if it's a jingle, play it as ambient music |
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352 | if ($meta->{data}{jingle}) { |
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353 | if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue |
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354 | push @MUSIC_JINGLE, $meta; # push it unto the music/jingle queue |
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355 | &audio_music_push ($face); |
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356 | } |
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357 | } else { |
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358 | # fetch from database |
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359 | DC::DB::get res_data => $meta->{name}, sub { |
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360 | my $rwops = new DC::RW $_[0]; |
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361 | my $chunk = new DC::MixChunk $rwops |
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362 | or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " (" . (unpack "H64", $_[0]) . ") unloadable: " . DC::Mix_GetError; |
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363 | $chunk->volume (($meta->{data}{volume} || 1) * 128); |
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364 | $AUDIO_CHUNK{$face} = $chunk; |
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365 | |
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366 | audio_sound_push ($face); |
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367 | }; |
|
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368 | } |
|
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369 | } |
|
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370 | } |
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371 | |
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372 | sub audio_sound_play { |
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373 | my ($face, $dx, $dy, $vol) = @_; |
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374 | |
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375 | $SDL_MIXER |
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376 | or return; |
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377 | $CFG->{effects_enable} |
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378 | or return; |
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379 | |
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380 | my $queue = $AUDIO_PLAY{$face} ||= []; |
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381 | push @$queue, [EV::now + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events |
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382 | audio_sound_push $face |
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383 | unless @$queue > 1; |
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384 | } |
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385 | |
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386 | sub audio_music_set_meta { |
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387 | my ($meta) = @_; |
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388 | |
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389 | $MUSIC_PLAYING_META = $meta; |
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390 | $MUSIC_PLAYING_WIDGET->set_markup ( |
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391 | "<b>Name</b>: " . (DC::asxml $meta->{data}{name}) . "\n" |
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392 | . "<b>Author</b>: " . (DC::asxml $meta->{data}{author}) . "\n" |
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393 | . "<b>Source</b>: " . (DC::asxml $meta->{data}{source}) . "\n" |
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394 | . "<b>License</b>: " . (DC::asxml $meta->{data}{license}) |
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395 | ); |
|
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396 | } |
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397 | |
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398 | sub audio_music_update_volume { |
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399 | return unless $MUSIC_PLAYING_META; |
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400 | my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1; |
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401 | my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume}; |
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402 | DC::MixMusic::volume $base * $volume * 128; |
|
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403 | } |
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404 | |
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405 | sub audio_music_start { |
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406 | my $meta = $MUSIC_PLAYING_META; |
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407 | |
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408 | DC::DB::get res_data => $meta->{name}, sub { |
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409 | return unless $SDL_MIXER; |
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410 | |
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411 | # music might have changed... |
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412 | $meta eq $MUSIC_PLAYING_META |
|
|
413 | or return &audio_music_start (); |
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414 | |
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415 | audio_music_update_volume; |
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416 | |
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417 | $MUSIC_PLAYING_DATA = \$_[0]; |
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418 | |
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419 | $meta->{path} or length $_[0] |
|
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420 | or return clienterror "empty music face from res_data ($meta->{face})";#d# |
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421 | |
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422 | my $rwops = $meta->{path} |
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423 | ? (new_from_file DC::RW $meta->{path} or return clienterror "unable to load music face $meta->{path}: $!")#d#clienterror |
|
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424 | : new DC::RW $$MUSIC_PLAYING_DATA; |
|
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425 | |
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426 | $MUSIC_PLAYER = new DC::MixMusic $rwops |
|
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427 | or return clienterror "music face $meta->{face} unloadable: " . DC::Mix_GetError => 1; |
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428 | |
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429 | my $NOW = time; |
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430 | |
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431 | if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { |
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432 | my $pos = $MUSIC_PLAYING_META->{stop_pos}; |
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433 | $MUSIC_PLAYER->fade_in_pos (0, 700, $pos); |
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434 | $MUSIC_START = time - $pos; |
|
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435 | } else { |
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436 | $MUSIC_PLAYER->play (0); |
|
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437 | $MUSIC_START = time; |
|
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438 | } |
|
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439 | |
|
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440 | delete $meta->{stop_time}; |
|
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441 | delete $meta->{stop_pos}; |
|
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442 | } |
|
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443 | } |
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444 | |
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445 | sub audio_music_push { |
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446 | return unless $SDL_MIXER; |
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447 | |
|
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448 | my $fade_out; |
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449 | |
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450 | if (@MUSIC_JINGLE) { |
|
|
451 | $fade_out = 333; |
|
|
452 | @MUSIC_HAVE = $MUSIC_JINGLE[0]; |
|
|
453 | |
|
|
454 | } else { |
|
|
455 | return unless $CFG->{bgm_enable}; |
|
|
456 | |
|
|
457 | $fade_out = 700; |
|
|
458 | |
|
|
459 | @MUSIC_HAVE = |
|
|
460 | grep $_ && $_->{data}, |
|
|
461 | map $CONN->{face}[$_], |
|
|
462 | @$MUSIC_WANT; |
|
|
463 | |
|
|
464 | # randomize music a bit so that the order is not always the same |
|
|
465 | $_->{stop_time} ||= rand for @MUSIC_HAVE; |
|
|
466 | |
|
|
467 | # default MUSIC_HAVE == MUSIC_DEFAULT |
|
|
468 | @MUSIC_HAVE = { path => DC::find_rcfile "music/$MUSIC_DEFAULT" } |
|
|
469 | unless @MUSIC_HAVE; |
|
|
470 | } |
|
|
471 | |
|
|
472 | # if the currently playing song is acceptable, let it continue |
|
|
473 | return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE; |
|
|
474 | |
|
|
475 | my $NOW = time; |
|
|
476 | |
|
|
477 | if ($MUSIC_PLAYING_META) { |
|
|
478 | $MUSIC_PLAYING_META->{stop_time} = $NOW; |
|
|
479 | $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START; |
|
|
480 | DC::MixMusic::fade_out $fade_out; |
|
|
481 | } else { |
|
|
482 | # sort by stop time, oldest first |
|
|
483 | @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE; |
|
|
484 | |
|
|
485 | # if the most recently-played piece played very recently, |
|
|
486 | # resume it, else choose the oldest piece for rotation. |
|
|
487 | audio_music_set_meta |
|
|
488 | $MUSIC_HAVE[-1]{stop_pos} && $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME |
|
|
489 | ? $MUSIC_HAVE[-1] |
|
|
490 | : $MUSIC_HAVE[0]; |
|
|
491 | |
|
|
492 | audio_music_start; |
|
|
493 | } |
|
|
494 | } |
|
|
495 | |
|
|
496 | sub audio_music_set_ambient { |
|
|
497 | my ($songs) = @_; |
|
|
498 | |
|
|
499 | $MUSIC_WANT = $songs; |
|
|
500 | audio_music_push; |
|
|
501 | } |
|
|
502 | |
|
|
503 | sub audio_music_finished { |
|
|
504 | if ($MUSIC_PLAYING_META) { |
|
|
505 | $MUSIC_PLAYING_META->{stop_time} = time; |
|
|
506 | } |
|
|
507 | |
|
|
508 | # we compress multiple jingles of the same type |
|
|
509 | shift @MUSIC_JINGLE |
|
|
510 | while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0]; |
|
|
511 | |
|
|
512 | $MUSIC_PLAYING_WIDGET->clear; |
|
|
513 | |
|
|
514 | undef $MUSIC_PLAYER; |
|
|
515 | undef $MUSIC_PLAYING_META; |
|
|
516 | undef $MUSIC_PLAYING_DATA; |
|
|
517 | |
|
|
518 | audio_music_push; |
|
|
519 | } |
|
|
520 | |
|
|
521 | sub audio_init { |
|
|
522 | if ($CFG->{audio_enable}) { |
|
|
523 | $ENV{MIX_EFFECTSMAXSPEED} = 1; |
|
|
524 | $SDL_MIXER = !DC::Mix_OpenAudio |
|
|
525 | $CFG->{audio_hw_frequency}, |
|
|
526 | DC::MIX_DEFAULT_FORMAT, |
|
|
527 | $CFG->{audio_hw_channels}, |
|
|
528 | $CFG->{audio_hw_chunksize}; |
|
|
529 | |
|
|
530 | if ($SDL_MIXER) { |
|
|
531 | DC::Mix_AllocateChannels $CFG->{audio_mix_channels}; |
|
|
532 | |
|
|
533 | audio_music_finished; |
|
|
534 | } else { |
|
|
535 | status "Unable to open sound device: there will be no sound"; |
|
|
536 | } |
|
|
537 | } else { |
|
|
538 | undef $SDL_MIXER; |
|
|
539 | } |
|
|
540 | |
|
|
541 | sub audio_tab_update; |
|
|
542 | audio_tab_update; |
|
|
543 | } |
|
|
544 | |
|
|
545 | sub audio_shutdown { |
|
|
546 | if ($SDL_MIXER) { |
|
|
547 | DC::MixMusic::halt; |
|
|
548 | DC::Mix_AllocateChannels 0; |
|
|
549 | } |
|
|
550 | |
|
|
551 | undef $MUSIC_PLAYER; |
|
|
552 | undef $MUSIC_PLAYING_META; |
|
|
553 | undef $MUSIC_PLAYING_DATA; |
|
|
554 | |
|
|
555 | $MUSIC_WANT = []; |
|
|
556 | @MUSIC_JINGLE = (); |
|
|
557 | %AUDIO_PLAY = (); |
|
|
558 | %AUDIO_CHUNK = (); |
|
|
559 | |
|
|
560 | DC::Mix_CloseAudio if $SDL_MIXER; |
|
|
561 | undef $SDL_MIXER; |
|
|
562 | } |
|
|
563 | |
|
|
564 | ############################################################################# |
|
|
565 | |
|
|
566 | sub destroy_query_dialog { |
|
|
567 | (delete $_[0]{query_dialog})->destroy |
|
|
568 | if $_[0]{query_dialog}; |
|
|
569 | } |
|
|
570 | |
|
|
571 | # FIXME: a very ugly hack to wait for stat update look below! #d# |
|
|
572 | our $QUERY_TIMER; #d# |
|
|
573 | |
|
|
574 | # server query dialog |
|
|
575 | sub server_query { |
|
|
576 | my ($conn, $flags, $prompt) = @_; |
|
|
577 | |
|
|
578 | # FIXME: a very ugly hack to wait for stat update #d# |
|
|
579 | if ($prompt =~ /roll new stats/ and not $conn->{stat_change_with}) { |
|
|
580 | unless ($QUERY_TIMER) { |
|
|
581 | $QUERY_TIMER = EV::timer 1, 0, sub { |
|
|
582 | server_query ($conn, $flags, $prompt, 1); |
|
|
583 | $QUERY_TIMER = undef |
|
|
584 | }; |
|
|
585 | |
|
|
586 | return; |
|
|
587 | } |
|
|
588 | } |
|
|
589 | |
|
|
590 | $conn->{query_dialog} = my $dialog = new DC::UI::Toplevel |
|
|
591 | x => "center", |
|
|
592 | y => "center", |
|
|
593 | title => "Server Query", |
|
|
594 | child => my $vbox = new DC::UI::VBox, |
|
|
595 | ; |
|
|
596 | |
|
|
597 | my @dialog = my $label = new DC::UI::Label |
|
|
598 | max_w => $::WIDTH * 0.8, |
|
|
599 | ellipsise => 0, |
|
|
600 | text => $prompt; |
|
|
601 | |
|
|
602 | if ($flags & CS_QUERY_YESNO) { |
|
|
603 | push @dialog, my $hbox = new DC::UI::HBox; |
|
|
604 | |
|
|
605 | $hbox->add (new DC::UI::Button |
|
|
606 | text => "No", |
|
|
607 | on_activate => sub { |
|
|
608 | $conn->send ("reply n"); |
|
|
609 | $dialog->destroy; |
|
|
610 | 0 |
|
|
611 | } |
|
|
612 | ); |
|
|
613 | $hbox->add (new DC::UI::Button |
|
|
614 | text => "Yes", |
|
|
615 | on_activate => sub { |
|
|
616 | $conn->send ("reply y"); |
|
|
617 | destroy_query_dialog $conn; |
|
|
618 | 0 |
|
|
619 | }, |
|
|
620 | ); |
|
|
621 | |
|
|
622 | $dialog->grab_focus; |
|
|
623 | |
|
|
624 | } elsif ($flags & CS_QUERY_SINGLECHAR) { |
|
|
625 | if ($prompt =~ /Now choose a character|Press any key for the next race/i) { |
|
|
626 | $dialog->{tooltip} = "#charcreation_focus"; |
|
|
627 | |
|
|
628 | unshift @dialog, new DC::UI::Label |
|
|
629 | max_w => $::WIDTH * 0.8, |
|
|
630 | ellipsise => 0, |
|
|
631 | markup => "\nOr use your keyboard and the text entry below:\n"; |
|
|
632 | |
|
|
633 | unshift @dialog, my $table = new DC::UI::Table; |
|
|
634 | |
|
|
635 | $table->add_at (0, 0, new DC::UI::Button |
|
|
636 | text => "Next Race", |
|
|
637 | on_activate => sub { |
|
|
638 | $conn->send ("reply n"); |
|
|
639 | destroy_query_dialog $conn; |
|
|
640 | 0 |
|
|
641 | }, |
|
|
642 | ); |
|
|
643 | $table->add_at (2, 0, new DC::UI::Button |
|
|
644 | text => "Accept", |
|
|
645 | on_activate => sub { |
|
|
646 | $conn->send ("reply d"); |
|
|
647 | destroy_query_dialog $conn; |
|
|
648 | 0 |
|
|
649 | }, |
|
|
650 | ); |
|
|
651 | |
|
|
652 | if ($conn->{chargen_race_description}) { |
|
|
653 | unshift @dialog, new DC::UI::Label |
|
|
654 | max_w => $::WIDTH * 0.8, |
|
|
655 | ellipsise => 0, |
|
|
656 | markup => "<span foreground='#ccccff'>$conn->{chargen_race_description}</span>", |
|
|
657 | ; |
|
|
658 | } |
|
|
659 | |
|
|
660 | unshift @dialog, new DC::UI::Face |
|
|
661 | face => $conn->{player}{face}, |
|
|
662 | bg => [.2, .2, .2, 1], |
|
|
663 | min_w => 64, |
|
|
664 | min_h => 64, |
|
|
665 | ; |
|
|
666 | |
|
|
667 | if ($conn->{chargen_race_title}) { |
|
|
668 | unshift @dialog, new DC::UI::Label |
|
|
669 | allign => 1, |
|
|
670 | ellipsise => 0, |
|
|
671 | markup => "<span foreground='#ccccff' size='large'>Race: $conn->{chargen_race_title}</span>", |
|
|
672 | ; |
|
|
673 | } |
|
|
674 | |
|
|
675 | unshift @dialog, new DC::UI::Label |
|
|
676 | max_w => $::WIDTH * 0.4, |
|
|
677 | ellipsise => 0, |
|
|
678 | markup => (DC::Pod::section_label ui => "chargen_race"), |
|
|
679 | ; |
|
|
680 | |
|
|
681 | } elsif ($prompt =~ /roll new stats/) { |
|
|
682 | if (my $stat = delete $conn->{stat_change_with}) { |
|
|
683 | $conn->send ("reply $stat"); |
|
|
684 | destroy_query_dialog $conn; |
|
|
685 | return; |
|
|
686 | } |
|
|
687 | |
|
|
688 | unshift @dialog, new DC::UI::Label |
|
|
689 | max_w => $::WIDTH * 0.4, |
|
|
690 | ellipsise => 0, |
|
|
691 | markup => "\nOr use your keyboard and the text entry below:\n"; |
|
|
692 | |
|
|
693 | unshift @dialog, my $table = new DC::UI::Table; |
|
|
694 | |
|
|
695 | # left: re-roll |
|
|
696 | $table->add_at (0, 0, new DC::UI::Button |
|
|
697 | text => "Roll Again", |
|
|
698 | on_activate => sub { |
|
|
699 | $conn->send ("reply y"); |
|
|
700 | destroy_query_dialog $conn; |
|
|
701 | 0 |
|
|
702 | }, |
|
|
703 | ); |
|
|
704 | |
|
|
705 | # center: swap stats |
|
|
706 | my ($sw1, $sw2) = map +(new DC::UI::Selector |
|
|
707 | expand => 1, |
|
|
708 | value => $_, |
|
|
709 | options => [ |
|
|
710 | [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"], |
|
|
711 | [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"], |
|
|
712 | [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"], |
|
|
713 | [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"], |
|
|
714 | [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"], |
|
|
715 | [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"], |
|
|
716 | [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"], |
|
|
717 | ], |
|
|
718 | ), 1 .. 2; |
|
|
719 | |
|
|
720 | $table->add_at (2, 0, new DC::UI::Button |
|
|
721 | text => "Swap Stats", |
|
|
722 | on_activate => sub { |
|
|
723 | $conn->{stat_change_with} = $sw2->{value}; |
|
|
724 | $conn->send ("reply $sw1->{value}"); |
|
|
725 | destroy_query_dialog $conn; |
|
|
726 | 0 |
|
|
727 | }, |
|
|
728 | ); |
|
|
729 | $table->add_at (2, 1, new DC::UI::HBox children => [$sw1, $sw2]); |
|
|
730 | |
|
|
731 | # right: accept |
|
|
732 | $table->add_at (4, 0, new DC::UI::Button |
|
|
733 | text => "Accept", |
|
|
734 | on_activate => sub { |
|
|
735 | $conn->send ("reply n"); |
|
|
736 | destroy_query_dialog $conn; |
|
|
737 | 0 |
|
|
738 | }, |
|
|
739 | ); |
|
|
740 | |
|
|
741 | unshift @dialog, my $hbox = new DC::UI::HBox; |
|
|
742 | for ( |
|
|
743 | [Str => CS_STAT_STR], |
|
|
744 | [Dex => CS_STAT_DEX], |
|
|
745 | [Con => CS_STAT_CON], |
|
|
746 | [Int => CS_STAT_INT], |
|
|
747 | [Wis => CS_STAT_WIS], |
|
|
748 | [Pow => CS_STAT_POW], |
|
|
749 | [Cha => CS_STAT_CHA], |
|
|
750 | ) { |
|
|
751 | my ($name, $id) = @$_; |
|
|
752 | $hbox->add (new DC::UI::Label |
|
|
753 | markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>", |
|
|
754 | expand => 1, |
|
|
755 | can_events => 1, |
|
|
756 | can_hover => 1, |
|
|
757 | tooltip => "#stat_$name", |
|
|
758 | ); |
|
|
759 | } |
|
|
760 | |
|
|
761 | unshift @dialog, new DC::UI::Label |
|
|
762 | max_w => $::WIDTH * 0.4, |
|
|
763 | ellipsise => 0, |
|
|
764 | markup => (DC::Pod::section_label ui => "chargen_stats"), |
|
|
765 | ; |
|
|
766 | } |
|
|
767 | |
|
|
768 | push @dialog, my $entry = new DC::UI::Entry |
|
|
769 | on_changed => sub { |
|
|
770 | $conn->send ("reply $_[1]"); |
|
|
771 | destroy_query_dialog $conn; |
|
|
772 | 0 |
|
|
773 | }, |
|
|
774 | ; |
|
|
775 | |
|
|
776 | $entry->grab_focus; |
|
|
777 | |
|
|
778 | } else { |
|
|
779 | $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)"; |
|
|
780 | |
|
|
781 | push @dialog, my $entry = new DC::UI::Entry |
|
|
782 | $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (), |
|
|
783 | on_activate => sub { |
|
|
784 | $conn->send ("reply $_[1]"); |
|
|
785 | destroy_query_dialog $conn; |
|
|
786 | 0 |
|
|
787 | }, |
|
|
788 | ; |
|
|
789 | |
|
|
790 | $entry->grab_focus; |
|
|
791 | } |
|
|
792 | |
|
|
793 | $vbox->add (@dialog); |
|
|
794 | $dialog->show; |
|
|
795 | } |
|
|
796 | |
|
|
797 | sub dc_connect { |
|
|
798 | my ($host, $port) = @_; |
|
|
799 | |
|
|
800 | my $mapw = List::Util::min 48, List::Util::max 11, int 1.5 + $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
|
|
801 | my $maph = List::Util::min 48, List::Util::max 11, int 1.5 + $HEIGHT * $CFG->{mapsize} * 0.01 / 32; |
|
|
802 | |
|
|
803 | $CONN = |
|
|
804 | new DC::Protocol |
|
|
805 | host => $host, |
|
|
806 | port => $port, |
|
|
807 | user => $PROFILE->{user}, |
|
|
808 | pass => $PROFILE->{password}, |
|
|
809 | mapw => $mapw, |
|
|
810 | maph => $maph, |
|
|
811 | |
|
|
812 | client => "$DC::VERSION $] $^O", |
|
|
813 | |
|
|
814 | map_widget => $MAPWIDGET, |
|
|
815 | statusbox => $STATUSBOX, |
|
|
816 | map => $MAP, |
|
|
817 | mapmap => $MAPMAP, |
|
|
818 | query => \&server_query, |
|
|
819 | |
|
|
820 | setup_req => { |
|
|
821 | smoothing => $CFG->{map_smoothing}*1, |
|
|
822 | }, |
|
|
823 | |
|
|
824 | on_connect => sub { |
|
|
825 | if ($_[0]) { |
|
|
826 | DC::lowdelay fileno $CONN->{fh}; |
|
|
827 | |
|
|
828 | status "successfully connected to the server"; |
|
|
829 | } else { |
|
|
830 | undef $CONN; |
|
|
831 | status "unable to connect: $!"; |
|
|
832 | stop_game(); |
|
|
833 | } |
|
|
834 | }, |
|
|
835 | ; |
|
|
836 | } |
|
|
837 | |
|
|
838 | sub start_game { |
|
|
839 | status "logging in..."; |
|
|
840 | |
|
|
841 | my $server = $PROFILE->{host} || $DEFAULT_SERVER; |
|
|
842 | my ($host, $port) = AnyEvent::Socket::parse_hostport $server, "deliantra=13327" |
|
|
843 | or return status "$server: unable to parse server address, try an empty field."; |
|
|
844 | |
|
|
845 | $LOGIN_BUTTON->set_text ("Logout"); |
|
|
846 | $SETUP_DIALOG->hide; |
|
|
847 | |
|
|
848 | $MAP = new DC::Map; |
|
|
849 | |
|
|
850 | # hack to make SURE we find the IP address all right |
|
|
851 | # can be removed once AnyEvent::DNS is proven stable. |
|
|
852 | if ($host eq "gameserver.deliantra.net") { |
|
|
853 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
|
|
854 | if ($_[0] ne "80.101.114.108") { # Perl |
|
|
855 | status "dns failure, trying differently"; |
|
|
856 | $host = eval { Socket::inet_ntoa Socket::inet_aton "gameserver.deliantra.net" }; |
|
|
857 | unless (defined $host) { |
|
|
858 | status "dns failure, using hardcoded address"; |
|
|
859 | $host = "129.13.162.95"; |
|
|
860 | } |
|
|
861 | } |
|
|
862 | |
|
|
863 | dc_connect $host, $port; |
|
|
864 | }; |
|
|
865 | } else { |
|
|
866 | dc_connect $host, $port; |
|
|
867 | } |
|
|
868 | } |
|
|
869 | |
|
|
870 | sub stop_game { |
|
|
871 | crash "stop_game"; |
|
|
872 | |
|
|
873 | $LOGIN_BUTTON->set_text ("Login / Register"); |
|
|
874 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
|
|
875 | $SETUP_DIALOG->show; |
|
|
876 | $PL_WINDOW->hide; |
|
|
877 | $SPELL_LIST->clear_spells; |
|
|
878 | $DC::UI::ROOT->emit (stop_game => ! ! $CONN); |
|
|
879 | |
|
|
880 | &audio_music_set_ambient ([]); |
|
|
881 | |
|
|
882 | return unless $CONN; |
|
|
883 | |
|
|
884 | status "connection closed"; |
|
|
885 | |
|
|
886 | destroy_query_dialog $CONN; |
|
|
887 | $CONN->destroy; |
|
|
888 | $CONN = 0; # false, does not autovivify |
|
|
889 | |
|
|
890 | undef $MAP; |
|
|
891 | } |
|
|
892 | |
|
|
893 | sub graphics_setup { |
|
|
894 | my $vbox = new DC::UI::VBox; |
|
|
895 | |
|
|
896 | { |
|
|
897 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Video Mode"); |
|
|
898 | |
|
|
899 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
|
|
900 | |
|
|
901 | my $row = 0; |
|
|
902 | |
|
|
903 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
|
|
904 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
|
|
905 | can_events => 1, |
|
|
906 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
|
|
907 | |
|
|
908 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
|
|
909 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
|
|
910 | can_events => 1, |
|
|
911 | tooltip => "This field shows any known issues with your config or driver, such as " |
|
|
912 | . "a non-accelerated display format. You can try to work around these issues " |
|
|
913 | . "by selecting a different video mode, changing the settings below or " |
|
|
914 | . "by installing the right driver for your graphics card."); |
|
|
915 | |
|
|
916 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "UI Theme"); |
|
|
917 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::Selector |
|
|
918 | value => $CFG->{uitheme}, |
|
|
919 | options => [ |
|
|
920 | [wood => "Wood (the default)"], |
|
|
921 | [plain => "Plain (very)"], |
|
|
922 | [blue => "Blue (dark)"], |
|
|
923 | [metal => "Metal (light)"], |
|
|
924 | ], |
|
|
925 | tooltip => "Choose the User Interface theme that you like most :)", |
|
|
926 | on_changed => sub { my ($self, $value) = @_; $CFG->{uitheme} = $value; 0 } |
|
|
927 | ); |
|
|
928 | |
|
|
929 | my $vidmode_tooltip = |
|
|
930 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
|
|
931 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
|
|
932 | |
|
|
933 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
|
|
934 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
|
|
935 | |
|
|
936 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
|
|
937 | c_rescale => 1, |
|
|
938 | force_w => $WIDTH * 0.1, expand => 1, |
|
|
939 | range => [ ($CFG->{sdl_mode}) x 3 ], |
|
|
940 | tooltip => $vidmode_tooltip); |
|
|
941 | $hbox->add (my $mode_label = new DC::UI::Label |
|
|
942 | height => 0.8, template => "9999x9999@9+9", |
|
|
943 | can_events => 1, tooltip => $vidmode_tooltip); |
|
|
944 | |
|
|
945 | $MODE_SLIDER->connect (changed => sub { |
|
|
946 | my ($self, $value) = @_; |
|
|
947 | |
|
|
948 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
|
|
949 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
|
|
950 | }); |
|
|
951 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
|
|
952 | |
|
|
953 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
|
|
954 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
|
|
955 | state => $CFG->{fullscreen}, |
|
|
956 | tooltip => "Bring the client into fullscreen mode.", |
|
|
957 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
|
|
958 | ); |
|
|
959 | |
|
|
960 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
|
|
961 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
962 | state => $CFG->{force_opengl11}, |
|
|
963 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
|
|
964 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
|
|
965 | . "cards that claim to support a feature but fall back to software rendering. " |
|
|
966 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
|
|
967 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
|
|
968 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
969 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
|
|
970 | ); |
|
|
971 | |
|
|
972 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
973 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
974 | state => $CFG->{disable_alpha}, |
|
|
975 | tooltip => "Forbid the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
976 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
977 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
978 | . "back to extremely slow rendering if this is enabled. If disabling this option " |
|
|
979 | . "noticably improves the framerate of the client please report this! " |
|
|
980 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
981 | on_changed => sub { |
|
|
982 | my ($self, $value) = @_; |
|
|
983 | $CFG->{disable_alpha} = $value; |
|
|
984 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
|
|
985 | 0 |
|
|
986 | } |
|
|
987 | ); |
|
|
988 | |
|
|
989 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
|
|
990 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
991 | state => $CFG->{texture_compression}, |
|
|
992 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
|
|
993 | . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " |
|
|
994 | . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in " |
|
|
995 | . "forced OpenGL 1.1 mode and when using the Apple renderer.", |
|
|
996 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
|
|
997 | ); |
|
|
998 | |
|
|
999 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
|
|
1000 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1001 | state => $CFG->{fast}, |
|
|
1002 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
|
|
1003 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
|
|
1004 | ); |
|
|
1005 | |
|
|
1006 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
|
|
1007 | $table->add_at (1, $row++, new DC::UI::Slider |
|
|
1008 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
|
|
1009 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
|
|
1010 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
|
|
1011 | ); |
|
|
1012 | |
|
|
1013 | $table->add_at (1, $row++, new DC::UI::Button |
|
|
1014 | expand => 1, text => "Apply", |
|
|
1015 | tooltip => "Apply the video settings above.", |
|
|
1016 | on_activate => sub { |
|
|
1017 | video_shutdown (); |
|
|
1018 | video_init (); |
|
|
1019 | 0 |
|
|
1020 | } |
|
|
1021 | ); |
|
|
1022 | } |
|
|
1023 | |
|
|
1024 | { |
|
|
1025 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Other Settings"); |
|
|
1026 | |
|
|
1027 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
|
|
1028 | |
|
|
1029 | my $row = 0; |
|
|
1030 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
|
|
1031 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1032 | state => $CFG->{smooth_movement}, |
|
|
1033 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
|
|
1034 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
|
|
1035 | . "then disable this option. Changes take effect immdiately.", |
|
|
1036 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
|
|
1037 | ); |
|
|
1038 | |
|
|
1039 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Transitions"); |
|
|
1040 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1041 | state => $CFG->{smooth_transitions}, |
|
|
1042 | tooltip => "<b>Smooth Transitions</b> tries to blend the fog of war and lighting smoothly between updates. " |
|
|
1043 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
|
|
1044 | . "then disable this option. Requires Smooth Movement and OpenGL Multitexturing. Changes take effect immdiately.", |
|
|
1045 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_transitions} = $value; 0 } |
|
|
1046 | ); |
|
|
1047 | |
|
|
1048 | |
|
|
1049 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
|
|
1050 | $table->add_at (1, $row++, new DC::UI::Slider |
|
|
1051 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
|
|
1052 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
|
|
1053 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
|
|
1054 | ); |
|
|
1055 | |
|
|
1056 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
|
|
1057 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1058 | state => $CFG->{map_smoothing}, |
|
|
1059 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
|
|
1060 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
|
|
1061 | . "Changes take effect at next login only.", |
|
|
1062 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
|
|
1063 | ); |
|
|
1064 | |
|
|
1065 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
|
|
1066 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1067 | state => $CFG->{fow_enable}, |
|
|
1068 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
|
|
1069 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
|
|
1070 | ); |
|
|
1071 | |
|
|
1072 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Pattern"); |
|
|
1073 | $table->add_at (1, $row++, new DC::UI::ImageButton |
|
|
1074 | tex => $DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}], |
|
|
1075 | bg => [0.3, 0.3, 0.2], |
|
|
1076 | force_w => 64, |
|
|
1077 | force_h => 64, |
|
|
1078 | tooltip => "<b>Fog of War Pattern.</b> The pattern that is overlaid over areas hidden from view. Click to cycle through various alternatives. Changes are instant.", |
|
|
1079 | on_activate => sub { |
|
|
1080 | my ($self) = @_; |
|
|
1081 | $CFG->{fow_texture} = ($CFG->{fow_texture} + 1) % @DC::MapWidget::TEX_HIDDEN; |
|
|
1082 | $self->set_texture ($DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}]); |
|
|
1083 | $MAPWIDGET->update; |
|
|
1084 | } |
|
|
1085 | ); |
|
|
1086 | |
|
|
1087 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
|
|
1088 | $table->add_at (1, $row++, new DC::UI::Slider |
|
|
1089 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
|
|
1090 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
|
|
1091 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
|
|
1092 | ); |
|
|
1093 | |
|
|
1094 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
|
|
1095 | $table->add_at (1, $row++, new DC::UI::Slider |
|
|
1096 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
|
|
1097 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
|
|
1098 | . "but you still need to press apply to correctly re-layout the widget.", |
|
|
1099 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
|
|
1100 | ); |
|
|
1101 | |
|
|
1102 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
|
|
1103 | $table->add_at (1, $row++, new DC::UI::Slider |
|
|
1104 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
|
|
1105 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
|
|
1106 | on_changed => sub { |
|
|
1107 | $CFG->{gauge_fontsize} = $_[1]; |
|
|
1108 | &set_gauge_window_fontsize; |
|
|
1109 | 0 |
|
|
1110 | } |
|
|
1111 | ); |
|
|
1112 | |
|
|
1113 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
|
|
1114 | $table->add_at (1, $row++, new DC::UI::Slider |
|
|
1115 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
|
|
1116 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
|
|
1117 | on_changed => sub { |
|
|
1118 | $CFG->{gauge_size} = $_[1]; |
|
|
1119 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
|
|
1120 | 0 |
|
|
1121 | } |
|
|
1122 | ); |
|
|
1123 | } |
|
|
1124 | |
|
|
1125 | $vbox |
|
|
1126 | } |
|
|
1127 | |
|
|
1128 | our $AUDIO_HW_CHUNKSIZE; |
|
|
1129 | our $AUDIO_INFO; |
|
|
1130 | |
|
|
1131 | sub audio_tab_update { |
|
|
1132 | my ($freq, $format, $chans) = DC::Mix_QuerySpec; |
|
|
1133 | |
|
|
1134 | $AUDIO_HW_CHUNKSIZE->set_options ([ |
|
|
1135 | [0, "default", "Use System Default"], |
|
|
1136 | map { |
|
|
1137 | my $ms = sprintf "%dms", 1000 * $_ / ($CFG->{audio_hw_frequency} || 22050); |
|
|
1138 | [$_, $ms, "$ms ($_ samples)"], |
|
|
1139 | } 256, 512, 1024, 2048, 4096, 8192, 16384, 32768 |
|
|
1140 | ]); |
|
|
1141 | |
|
|
1142 | my $text = !$freq |
|
|
1143 | ? "audio is off" |
|
|
1144 | : "audio is enabled\n" |
|
|
1145 | . "frequency (Hz): $freq\n" |
|
|
1146 | . "channels: $chans\n" |
|
|
1147 | . "chunk decoders available: " . (join ", ", DC::MixChunk::decoders) . "\n" |
|
|
1148 | . "music decoders available: " . (join ", ", DC::MixMusic::decoders); |
|
|
1149 | |
|
|
1150 | $AUDIO_INFO->set_text ($text); |
|
|
1151 | } |
|
|
1152 | |
|
|
1153 | sub audio_setup { |
|
|
1154 | my $vbox = new DC::UI::VBox; |
|
|
1155 | |
|
|
1156 | $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 0, 1]); |
|
|
1157 | |
|
|
1158 | my $row = 0; |
|
|
1159 | |
|
|
1160 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Audio Enable"); |
|
|
1161 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1162 | state => $CFG->{audio_enable}, |
|
|
1163 | tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.", |
|
|
1164 | on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 } |
|
|
1165 | ); |
|
|
1166 | |
|
|
1167 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Sound Effects"); |
|
|
1168 | $table->add_at (1, $row, new DC::UI::CheckBox |
|
|
1169 | expand => 1, state => $CFG->{effects_enable}, |
|
|
1170 | tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.", |
|
|
1171 | on_changed => sub { |
|
|
1172 | $CFG->{effects_enable} = $_[1]; |
|
|
1173 | $CONN->update_fx_want if $CONN; |
|
|
1174 | 1 |
|
|
1175 | } |
|
|
1176 | ); |
|
|
1177 | $table->add_at (2, $row++, new DC::UI::Slider |
|
|
1178 | expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128], |
|
|
1179 | tooltip => "The relative volume of sound effects. Best audio quality is achieved if this " |
|
|
1180 | . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.", |
|
|
1181 | on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 } |
|
|
1182 | ); |
|
|
1183 | |
|
|
1184 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Background Music"); |
|
|
1185 | $table->add_at (1, $row, new DC::UI::CheckBox |
|
|
1186 | expand => 1, state => $CFG->{bgm_enable}, |
|
|
1187 | tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", |
|
|
1188 | on_changed => sub { |
|
|
1189 | $CFG->{bgm_enable} = $_[1]; |
|
|
1190 | $CONN->update_fx_want if $CONN; |
|
|
1191 | audio_music_push; |
|
|
1192 | 1 |
|
|
1193 | } |
|
|
1194 | ); |
|
|
1195 | $table->add_at (2, $row++, new DC::UI::Slider |
|
|
1196 | expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], |
|
|
1197 | tooltip => "The volume of the background music. Changes are instant.", |
|
|
1198 | on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } |
|
|
1199 | ); |
|
|
1200 | |
|
|
1201 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Frequency"); |
|
|
1202 | $table->add_at (1, $row++, new DC::UI::Selector |
|
|
1203 | c_colspan => 2, expand => 1, |
|
|
1204 | value => $CFG->{audio_hw_frequency}, |
|
|
1205 | options => [ |
|
|
1206 | [ 0, "default" , "Use System Default"], |
|
|
1207 | [11025, "11 kHz" , "11kHz (low quality)"], |
|
|
1208 | [22050, "22 kHz" , "22kHz (reduced quality)"], |
|
|
1209 | [44100, "44.1 kHz", "44.1kHz (cd quality)"], |
|
|
1210 | [48000, "48 kHz" , "48kHz (studio quality)"], |
|
|
1211 | ], |
|
|
1212 | tooltip => "The sampling frequency to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.", |
|
|
1213 | on_changed => sub { |
|
|
1214 | $CFG->{audio_hw_frequency} = $_[1]; |
|
|
1215 | audio_tab_update; |
|
|
1216 | 1 |
|
|
1217 | } |
|
|
1218 | ); |
|
|
1219 | |
|
|
1220 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Channels"); |
|
|
1221 | $table->add_at (1, $row++, new DC::UI::Selector |
|
|
1222 | c_colspan => 2, expand => 1, |
|
|
1223 | value => $CFG->{audio_hw_channels}, |
|
|
1224 | options => [ |
|
|
1225 | [0, "default" , "Use System Default"], |
|
|
1226 | [1, "Mono" , "Mono (single channel, low quality)"], |
|
|
1227 | [2, "Stereo" , "Stereo (dual channel, standard quality)"], |
|
|
1228 | [4, "4 Ch Surround", "4 Channel Surround Sound (3d sound, high quality)"], |
|
|
1229 | [6, "6 Ch Surround", "6 Channel Surround Sound (3d sound + center + lfe)"], |
|
|
1230 | ], |
|
|
1231 | tooltip => "The number of independent sound channels to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.", |
|
|
1232 | on_changed => sub { |
|
|
1233 | $CFG->{audio_hw_channels} = $_[1]; |
|
|
1234 | audio_tab_update; |
|
|
1235 | 1 |
|
|
1236 | } |
|
|
1237 | ); |
|
|
1238 | |
|
|
1239 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Latency"); |
|
|
1240 | $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new DC::UI::Selector |
|
|
1241 | c_colspan => 2, expand => 1, |
|
|
1242 | value => $CFG->{audio_hw_chunksize}, |
|
|
1243 | tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback " |
|
|
1244 | . "is stuttering, increase this value. Values of 50-100ms are optimal.", |
|
|
1245 | on_changed => sub { |
|
|
1246 | $CFG->{audio_hw_chunksize} = $_[1]; |
|
|
1247 | audio_tab_update; |
|
|
1248 | 1 |
|
|
1249 | } |
|
|
1250 | ); |
|
|
1251 | |
|
|
1252 | # should really be a slider |
|
|
1253 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Mixer Voices"); |
|
|
1254 | $table->add_at (1, $row++, new DC::UI::ValSlider |
|
|
1255 | c_colspan => 2, expand => 1, |
|
|
1256 | tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.", |
|
|
1257 | range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1], |
|
|
1258 | template => ">= 99", |
|
|
1259 | on_changed => sub { |
|
|
1260 | my ($slider, $value) = @_; |
|
|
1261 | |
|
|
1262 | $CFG->{audio_mix_channels} = $value |
|
|
1263 | if $value; |
|
|
1264 | 1; |
|
|
1265 | } |
|
|
1266 | ); |
|
|
1267 | |
|
|
1268 | $table->add_at (1, $row++, new DC::UI::Button |
|
|
1269 | c_colspan => 2, expand => 1, text => "Apply", |
|
|
1270 | tooltip => "Apply the audio settings", |
|
|
1271 | on_activate => sub { |
|
|
1272 | audio_shutdown (); |
|
|
1273 | audio_init (); |
|
|
1274 | 0 |
|
|
1275 | } |
|
|
1276 | ); |
|
|
1277 | |
|
|
1278 | $vbox->add (new DC::UI::FancyFrame |
|
|
1279 | expand => 1, |
|
|
1280 | label => "Audio Info", |
|
|
1281 | child => ($AUDIO_INFO = new DC::UI::Label ellipsise => 0), |
|
|
1282 | ); |
|
|
1283 | |
|
|
1284 | audio_tab_update; |
|
|
1285 | |
|
|
1286 | $vbox |
|
|
1287 | } |
|
|
1288 | |
|
|
1289 | sub set_gauge_window_fontsize { |
|
|
1290 | for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { |
|
|
1291 | $_->set_fontsize ($::CFG->{gauge_fontsize}); |
|
|
1292 | } |
|
|
1293 | } |
|
|
1294 | |
|
|
1295 | sub make_gauge_window { |
|
|
1296 | my $gh = int $HEIGHT * $CFG->{gauge_size}; |
|
|
1297 | |
|
|
1298 | $GAUGES->{win} = my $win = new DC::UI::Frame ( |
|
|
1299 | force_x => 0, |
|
|
1300 | force_y => "max", |
|
|
1301 | force_w => $WIDTH, |
|
|
1302 | force_h => $gh, |
|
|
1303 | ); |
|
|
1304 | |
|
|
1305 | $win->add (my $hbox = new DC::UI::HBox |
|
|
1306 | children => [ |
|
|
1307 | (new DC::UI::HBox expand => 1), |
|
|
1308 | (new DC::UI::VBox children => [ |
|
|
1309 | (new DC::UI::Empty expand => 1), |
|
|
1310 | (new DC::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new DC::UI::Table)), |
|
|
1311 | ]), |
|
|
1312 | (my $vbox = new DC::UI::VBox), |
|
|
1313 | ], |
|
|
1314 | ); |
|
|
1315 | |
|
|
1316 | $vbox->add (new DC::UI::HBox |
|
|
1317 | expand => 1, |
|
|
1318 | children => [ |
|
|
1319 | (new DC::UI::Empty expand => 1), |
|
|
1320 | (my $hb = new DC::UI::HBox), |
|
|
1321 | ], |
|
|
1322 | ); |
|
|
1323 | |
|
|
1324 | $hb->add ($GAUGES->{hp} = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); |
|
|
1325 | $hb->add ($GAUGES->{mana} = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); |
|
|
1326 | $hb->add ($GAUGES->{grace} = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); |
|
|
1327 | $hb->add ($GAUGES->{food} = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); |
|
|
1328 | |
|
|
1329 | &set_gauge_window_fontsize; |
|
|
1330 | |
|
|
1331 | $win |
|
|
1332 | } |
|
|
1333 | |
|
|
1334 | sub debug_setup { |
|
|
1335 | my $table = new DC::UI::Table; |
|
|
1336 | |
|
|
1337 | $table->add_at (0, 0, new DC::UI::Label text => "Widget Borders"); |
|
|
1338 | $table->add_at (1, 0, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 }); |
|
|
1339 | $table->add_at (0, 1, new DC::UI::Label text => "Tooltip Widget Info"); |
|
|
1340 | $table->add_at (1, 1, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 }); |
|
|
1341 | $table->add_at (0, 2, new DC::UI::Label text => "Show FPS"); |
|
|
1342 | $table->add_at (1, 2, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 }); |
|
|
1343 | $table->add_at (0, 3, new DC::UI::Label text => "Suppress Tooltips"); |
|
|
1344 | $table->add_at (1, 3, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 }); |
|
|
1345 | $table->add_at (0, 4, new DC::UI::Button text => "die on click(tm)", on_activate => sub { &DC::debug() } ); |
|
|
1346 | |
|
|
1347 | $table->add_at (0, 5, new DC::UI::TextEdit text => "line1\0152\0153\nµikachu\nづx゙つ゛");#d# |
|
|
1348 | |
|
|
1349 | $table->add_at (7,7, my $t = new DC::UI::Table expand => 0); |
|
|
1350 | $t->add_at (0,0, new DC::UI::Label text => "a a", c_rowspan => 1, c_colspan => 2); |
|
|
1351 | $t->add_at (2,0, new DC::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1, ellipsise => 0 ); |
|
|
1352 | $t->add_at (1,2, new DC::UI::Label text => "c c", c_rowspan => 1, c_colspan => 2); |
|
|
1353 | $t->add_at (0,1, new DC::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1, ellipsise => 0 ); |
|
|
1354 | $t->add_at (1,1, new DC::UI::Label text => "e"); |
|
|
1355 | |
|
|
1356 | $table->add_at (7, 6, my $c = new DC::UI::Canvas); |
|
|
1357 | |
|
|
1358 | $c->add_items ({ |
|
|
1359 | type => "line_loop", |
|
|
1360 | color => [0, 1, 0], |
|
|
1361 | width => 9, |
|
|
1362 | coord_mode => "abs", |
|
|
1363 | coord => [[10, 5], [5, 50], [20, 5], [5, 60]], |
|
|
1364 | }); |
|
|
1365 | |
|
|
1366 | $c->add_items ({ |
|
|
1367 | type => "lines", |
|
|
1368 | color => [1, 1, 0], |
|
|
1369 | width => 2, |
|
|
1370 | coord_mode => "rel", |
|
|
1371 | coord => [[0,0], [1,1], [1,0], [0,1]], |
|
|
1372 | }); |
|
|
1373 | |
|
|
1374 | $c->add_items ({ |
|
|
1375 | type => "polygon", |
|
|
1376 | color => [0, 0.43, 0], |
|
|
1377 | width => 2, |
|
|
1378 | coord_mode => "rel", |
|
|
1379 | coord => [[0,0.2], [1,.4], [1,.6], [0,.8]], |
|
|
1380 | }); |
|
|
1381 | |
|
|
1382 | $table |
|
|
1383 | } |
|
|
1384 | |
|
|
1385 | sub stats_window { |
|
|
1386 | my $r = new DC::UI::ScrolledWindow ( |
|
|
1387 | expand => 1, |
|
|
1388 | scroll_y => 1 |
|
|
1389 | ); |
|
|
1390 | $r->add (my $vb = new DC::UI::VBox); |
|
|
1391 | |
|
|
1392 | $vb->add (new DC::UI::FancyFrame |
|
|
1393 | label => "Player", |
|
|
1394 | child => (my $pi = new DC::UI::VBox), |
|
|
1395 | ); |
|
|
1396 | |
|
|
1397 | $pi->add ($STATWIDS->{title} = new DC::UI::Label text => "Title:", expand => 1, align => 0, |
|
|
1398 | can_hover => 1, can_events => 1, |
|
|
1399 | tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server."); |
|
|
1400 | $pi->add ($STATWIDS->{map} = new DC::UI::Label align => 0, text => "Map:", expand => 1, |
|
|
1401 | can_hover => 1, can_events => 1, |
|
|
1402 | tooltip => "The map you are currently on (if supported by the server)."); |
|
|
1403 | |
|
|
1404 | $pi->add (my $hb0 = new DC::UI::HBox); |
|
|
1405 | $hb0->add ($STATWIDS->{weight} = new DC::UI::Label text => "Weight:", expand => 1, align => 0, |
|
|
1406 | can_hover => 1, can_events => 1, |
|
|
1407 | tooltip => "The weight of the player including all inventory items."); |
|
|
1408 | $hb0->add ($STATWIDS->{m_weight} = new DC::UI::Label align => 0, text => "Max weight:", expand => 1, |
|
|
1409 | can_hover => 1, can_events => 1, |
|
|
1410 | tooltip => "The weight limit: you cannot carry more than this."); |
|
|
1411 | |
|
|
1412 | $vb->add (new DC::UI::FancyFrame |
|
|
1413 | label => "Primary/Secondary Statistics", |
|
|
1414 | child => (my $hb = new DC::UI::HBox expand => 1), |
|
|
1415 | ); |
|
|
1416 | $hb->add (my $tbl = new DC::UI::Table expand => 1); |
|
|
1417 | |
|
|
1418 | my $color2 = [1, 1, 0]; |
|
|
1419 | |
|
|
1420 | for ( |
|
|
1421 | [0, 0, st_str => "Str", 30], |
|
|
1422 | [0, 1, st_dex => "Dex", 30], |
|
|
1423 | [0, 2, st_con => "Con", 30], |
|
|
1424 | [0, 3, st_int => "Int", 30], |
|
|
1425 | [0, 4, st_wis => "Wis", 30], |
|
|
1426 | [0, 5, st_pow => "Pow", 30], |
|
|
1427 | [0, 6, st_cha => "Cha", 30], |
|
|
1428 | |
|
|
1429 | [2, 0, st_wc => "Wc", -120], |
|
|
1430 | [2, 1, st_ac => "Ac", -120], |
|
|
1431 | [2, 2, st_dam => "Dam", 120], |
|
|
1432 | [2, 3, st_arm => "Arm", 120], |
|
|
1433 | [2, 4, st_spd => "Spd", 10.54], |
|
|
1434 | [2, 5, st_wspd => "WSp", 10.54], |
|
|
1435 | ) { |
|
|
1436 | my ($col, $row, $id, $label, $template) = @$_; |
|
|
1437 | |
|
|
1438 | $tbl->add_at ($col , $row, $STATWIDS->{$id} = new DC::UI::Label |
|
|
1439 | font => $FONT_FIXED, can_hover => 1, can_events => 1, |
|
|
1440 | align => 1, template => $template, tooltip => "#stat_$label"); |
|
|
1441 | $tbl->add_at ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new DC::UI::Label |
|
|
1442 | font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, |
|
|
1443 | align => 0, text => $label, tooltip => "#stat_$label"); |
|
|
1444 | } |
|
|
1445 | |
|
|
1446 | $vb->add (new DC::UI::FancyFrame |
|
|
1447 | label => "Resistancies", |
|
|
1448 | child => (my $tbl2 = new DC::UI::Table expand => 1, col_expand => [1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]), |
|
|
1449 | ); |
|
|
1450 | |
|
|
1451 | my $row = 0; |
|
|
1452 | my $col = 0; |
|
|
1453 | |
|
|
1454 | my %resist_names = ( |
|
|
1455 | slow => ["Slow", |
|
|
1456 | "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"], |
|
|
1457 | holyw => ["Holy Word", |
|
|
1458 | "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"], |
|
|
1459 | conf => ["Confusion", |
|
|
1460 | "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"], |
|
|
1461 | fire => ["Fire", |
|
|
1462 | "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"], |
|
|
1463 | depl => ["Depletion", |
|
|
1464 | "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"], |
|
|
1465 | magic => ["Magic", |
|
|
1466 | "<b>Magic</b> (resistance to magic spells like magic missile or similar)"], |
|
|
1467 | drain => ["Draining", |
|
|
1468 | "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"], |
|
|
1469 | acid => ["Acid", |
|
|
1470 | "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"], |
|
|
1471 | pois => ["Poison", |
|
|
1472 | "<b>Poison</b> (resistance to getting poisoned)"], |
|
|
1473 | para => ["Paralysation", |
|
|
1474 | "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"], |
|
|
1475 | deat => ["Death", |
|
|
1476 | "<b>Death</b> (resistance against death spells)"], |
|
|
1477 | phys => ["Physical", |
|
|
1478 | "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"], |
|
|
1479 | blind => ["Blind", |
|
|
1480 | "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"], |
|
|
1481 | fear => ["Fear", |
|
|
1482 | "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"], |
|
|
1483 | tund => ["Turn undead", |
|
|
1484 | "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."], |
|
|
1485 | elec => ["Electricity", |
|
|
1486 | "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"], |
|
|
1487 | cold => ["Cold", |
|
|
1488 | "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"], |
|
|
1489 | ghit => ["Ghost hit", |
|
|
1490 | "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"], |
|
|
1491 | ); |
|
|
1492 | |
|
|
1493 | for (qw/slow holyw conf fire depl magic |
|
|
1494 | drain acid pois para deat phys |
|
|
1495 | blind fear tund elec cold ghit/) |
|
|
1496 | { |
|
|
1497 | $tbl2->add_at ($col + 2, $row, |
|
|
1498 | $STATWIDS->{"res_$_"} = |
|
|
1499 | new DC::UI::Label |
|
|
1500 | font => $FONT_FIXED, |
|
|
1501 | template => "-100%", |
|
|
1502 | align => 1, |
|
|
1503 | can_events => 1, |
|
|
1504 | can_hover => 1, |
|
|
1505 | tooltip => $resist_names{$_}->[1], |
|
|
1506 | ); |
|
|
1507 | $tbl2->add_at ($col + 1, $row, new DC::UI::Image |
|
|
1508 | font => $FONT_FIXED, |
|
|
1509 | can_hover => 1, |
|
|
1510 | can_events => 1, |
|
|
1511 | path => "ui/resist/resist_$_.png", |
|
|
1512 | tooltip => $resist_names{$_}->[1], |
|
|
1513 | ); |
|
|
1514 | $tbl2->add_at ($col + 0, $row, new DC::UI::Label |
|
|
1515 | text => $resist_names{$_}->[0], |
|
|
1516 | font => $FONT_FIXED, |
|
|
1517 | align => 1, |
|
|
1518 | can_hover => 1, |
|
|
1519 | can_events => 1, |
|
|
1520 | tooltip => $resist_names{$_}->[1], |
|
|
1521 | ); |
|
|
1522 | |
|
|
1523 | $row++; |
|
|
1524 | if ($row % 6 == 0) { |
|
|
1525 | $col += 4; |
|
|
1526 | $row = 0; |
|
|
1527 | } |
|
|
1528 | } |
|
|
1529 | |
|
|
1530 | #update_stats_window ({}); |
|
|
1531 | |
|
|
1532 | $r |
|
|
1533 | } |
|
|
1534 | |
|
|
1535 | sub skill_window { |
|
|
1536 | my $sw = new DC::UI::ScrolledWindow (expand => 1); |
|
|
1537 | |
|
|
1538 | $sw->add ($STATWIDS->{skill_tbl} = new DC::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]); |
|
|
1539 | |
|
|
1540 | $sw |
|
|
1541 | } |
|
|
1542 | |
|
|
1543 | sub formsep($) { |
|
|
1544 | scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1 |
|
|
1545 | } |
|
|
1546 | |
|
|
1547 | my $METASERVER_ATIME; |
|
|
1548 | |
|
|
1549 | sub update_metaserver { |
|
|
1550 | my ($metaserver_dialog) = @_; |
|
|
1551 | |
|
|
1552 | $METASERVER = $metaserver_dialog |
|
|
1553 | if defined $metaserver_dialog; |
|
|
1554 | |
|
|
1555 | return if $METASERVER_ATIME > time; |
|
|
1556 | $METASERVER_ATIME = time + 60; |
|
|
1557 | |
|
|
1558 | my $table = $METASERVER->{table}; |
|
|
1559 | $table->clear; |
|
|
1560 | $table->add_at (0, 0, my $label = new DC::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list..."); |
|
|
1561 | |
|
|
1562 | my $ok = 0; |
|
|
1563 | |
|
|
1564 | DC::background { |
|
|
1565 | my $ua = DC::lwp_useragent; |
|
|
1566 | |
|
|
1567 | DC::background_msg DC::decode_json +(DC::lwp_check $ua->get ($META_SERVER))->decoded_content; |
|
|
1568 | } sub { |
|
|
1569 | my ($msg) = @_; |
|
|
1570 | if ($msg) { |
|
|
1571 | $table->clear; |
|
|
1572 | |
|
|
1573 | my @tip = ( |
|
|
1574 | "The current number of users logged in on the server.", |
|
|
1575 | "The hostname of the server.", |
|
|
1576 | "The time this server has been running without being restarted.", |
|
|
1577 | "Short information about this server provided by its admins.", |
|
|
1578 | ); |
|
|
1579 | my @col = qw(#Users Host Uptime Version Description); |
|
|
1580 | $table->add_at ($_, 0, new DC::UI::Label |
|
|
1581 | can_hover => 1, can_events => 1, fg => [1, 1, 0], |
|
|
1582 | text => $col[$_], tooltip => $tip[$_]) |
|
|
1583 | for 0 .. $#col; |
|
|
1584 | |
|
|
1585 | my @align = qw(1 0.5 1 1 0); |
|
|
1586 | |
|
|
1587 | my $y = 0; |
|
|
1588 | for my $m (@{ $msg->{servers} }) { |
|
|
1589 | my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) = |
|
|
1590 | @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)}; |
|
|
1591 | |
|
|
1592 | for ($desc) { |
|
|
1593 | s/<br>/\n/gi; |
|
|
1594 | s/<li>/\n· /gi; |
|
|
1595 | s/<.*?>//sgi; |
|
|
1596 | s/&/&/g; |
|
|
1597 | s/</</g; |
|
|
1598 | s/>/>/g; |
|
|
1599 | } |
|
|
1600 | |
|
|
1601 | $uptime = sprintf "%dd %02d:%02d:%02d", |
|
|
1602 | (int $uptime / 86400), |
|
|
1603 | (int $uptime / 3600) % 24, |
|
|
1604 | (int $uptime / 60) % 60, |
|
|
1605 | $uptime % 60; |
|
|
1606 | |
|
|
1607 | $m = [$users, $host, $uptime, $version, $desc]; |
|
|
1608 | |
|
|
1609 | $y++; |
|
|
1610 | |
|
|
1611 | $table->add_at (scalar @$m, $y, new DC::UI::VBox children => [ |
|
|
1612 | (new DC::UI::Button |
|
|
1613 | text => "Use", |
|
|
1614 | tooltip => "Put this server into the <b>Host:Port</b> field", |
|
|
1615 | on_activate => sub { |
|
|
1616 | $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host); |
|
|
1617 | $METASERVER->hide; |
|
|
1618 | 0 |
|
|
1619 | }, |
|
|
1620 | ), |
|
|
1621 | (new DC::UI::Empty expand => 1), |
|
|
1622 | ]); |
|
|
1623 | |
|
|
1624 | $table->add_at ($_, $y, new DC::UI::Label |
|
|
1625 | max_w => $::WIDTH * 0.4, |
|
|
1626 | ellipsise => 0, |
|
|
1627 | align => $align[$_], |
|
|
1628 | text => $m->[$_], |
|
|
1629 | tooltip => $tip[$_], |
|
|
1630 | fg => ($highlight ? [1, 1, 1] : [.7, .7, .7]), |
|
|
1631 | can_hover => 1, |
|
|
1632 | can_events => 1, |
|
|
1633 | fontsize => 0.8) |
|
|
1634 | for 0 .. $#$m; |
|
|
1635 | } |
|
|
1636 | } else { |
|
|
1637 | $ok or $label->set_text ("error while contacting metaserver"); |
|
|
1638 | } |
|
|
1639 | }; |
|
|
1640 | |
|
|
1641 | } |
|
|
1642 | |
|
|
1643 | sub metaserver_dialog { |
|
|
1644 | my $vbox = new DC::UI::VBox; |
|
|
1645 | my $table = new DC::UI::Table; |
|
|
1646 | $vbox->add (new DC::UI::ScrolledWindow expand => 1, child => $table); |
|
|
1647 | |
|
|
1648 | my $dialog = new DC::UI::Toplevel |
|
|
1649 | title => "Server List", |
|
|
1650 | name => 'metaserver_dialog', |
|
|
1651 | x => 'center', |
|
|
1652 | y => 'center', |
|
|
1653 | z => 3, |
|
|
1654 | force_w => $::WIDTH * 0.9, |
|
|
1655 | force_h => $::HEIGHT * 0.7, |
|
|
1656 | child => $vbox, |
|
|
1657 | has_close_button => 1, |
|
|
1658 | table => $table, |
|
|
1659 | on_visibility_change => sub { |
|
|
1660 | update_metaserver ($_[0]) if $_[1]; |
|
|
1661 | 0 |
|
|
1662 | }, |
|
|
1663 | ; |
|
|
1664 | |
|
|
1665 | $dialog |
|
|
1666 | } |
|
|
1667 | |
|
|
1668 | sub login_setup { |
|
|
1669 | my $vbox = new DC::UI::VBox; |
|
|
1670 | |
|
|
1671 | $vbox->add (new DC::UI::FancyFrame |
|
|
1672 | label => "Login Settings", |
|
|
1673 | child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), |
|
|
1674 | ); |
|
|
1675 | |
|
|
1676 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
|
|
1677 | $table->add_at (1, 4, new DC::UI::Entry |
|
|
1678 | text => $PROFILE->{user}, |
|
|
1679 | tooltip => "The name of your character on the server. The name is case-sensitive!", |
|
|
1680 | on_changed => sub { my ($self, $value) = @_; $PROFILE->{user} = $value; 1 } |
|
|
1681 | ); |
|
|
1682 | |
|
|
1683 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
|
|
1684 | $table->add_at (1, 5, new DC::UI::Entry |
|
|
1685 | text => $PROFILE->{password}, |
|
|
1686 | hidden => 1, |
|
|
1687 | tooltip => "The password for your character.", |
|
|
1688 | on_changed => sub { my ($self, $value) = @_; $PROFILE->{password} = $value; 1 } |
|
|
1689 | ); |
|
|
1690 | |
|
|
1691 | $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button |
|
|
1692 | expand => 1, |
|
|
1693 | text => "Login / Register", |
|
|
1694 | tooltip => "This button will either login to the account configured above or register a new account.", |
|
|
1695 | on_activate => sub { |
|
|
1696 | $CONN ? stop_game |
|
|
1697 | : start_game; |
|
|
1698 | 1 |
|
|
1699 | }, |
|
|
1700 | ); |
|
|
1701 | |
|
|
1702 | $vbox->add (new DC::UI::FancyFrame |
|
|
1703 | label => "How to Play", |
|
|
1704 | min_h => 240, |
|
|
1705 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
|
|
1706 | markup => |
|
|
1707 | "First select a suitable video resolution in the <b>Graphics</b> tab, above.\n\n" |
|
|
1708 | . "Then register a new account (or use an existing one if you have one). " |
|
|
1709 | . "To register an account, choose a username that hasn't been taken yet (just guess) and " |
|
|
1710 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
|
|
1711 | ), |
|
|
1712 | ); |
|
|
1713 | |
|
|
1714 | $vbox |
|
|
1715 | } |
|
|
1716 | |
|
|
1717 | sub server_setup { |
|
|
1718 | my $vbox = new DC::UI::VBox; |
|
|
1719 | |
|
|
1720 | $vbox->add (new DC::UI::FancyFrame |
|
|
1721 | label => "Connection Settings", |
|
|
1722 | child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), |
|
|
1723 | ); |
|
|
1724 | |
|
|
1725 | my $row = 0; |
|
|
1726 | |
|
|
1727 | $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Host:Port"); |
|
|
1728 | { |
|
|
1729 | $table->add_at (1, $row, my $vbox = new DC::UI::VBox); |
|
|
1730 | |
|
|
1731 | $vbox->add ( |
|
|
1732 | $HOST_ENTRY = new DC::UI::Entry |
|
|
1733 | expand => 1, |
|
|
1734 | text => $PROFILE->{host}, |
|
|
1735 | tooltip => "The hostname or ip address of the Deliantra server to connect to (e.g. <b>gameserver.deliantra.net</b>)", |
|
|
1736 | on_changed => sub { |
|
|
1737 | my ($self, $value) = @_; |
|
|
1738 | $PROFILE->{host} = $value; |
|
|
1739 | 1 |
|
|
1740 | } |
|
|
1741 | ); |
|
|
1742 | |
|
|
1743 | if (0) { #d# disabled |
|
|
1744 | $vbox->add (new DC::UI::Button |
|
|
1745 | expand => 1, |
|
|
1746 | text => "Server List", |
|
|
1747 | other => $METASERVER, |
|
|
1748 | tooltip => "Show a list of available Deliantra servers", |
|
|
1749 | on_activate => sub { $METASERVER->toggle_visibility; 0 }, |
|
|
1750 | on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 }, |
|
|
1751 | ); |
|
|
1752 | }#d# |
|
|
1753 | } |
|
|
1754 | |
|
|
1755 | $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Map Size"); |
|
|
1756 | $table->add_at (1, $row, new DC::UI::Slider |
|
|
1757 | force_w => 100, |
|
|
1758 | range => [$CFG->{mapsize}, 10, 100, 0, 1], |
|
|
1759 | tooltip => "This is the size of the portion of the map update the server sends you. " |
|
|
1760 | . "If you set this to a high value you will be able to see further, " |
|
|
1761 | . "but you also increase bandwidth requirements and latency. " |
|
|
1762 | . "This option is only used once at log-in.", |
|
|
1763 | on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 }, |
|
|
1764 | ); |
|
|
1765 | |
|
|
1766 | $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Output-Rate"); |
|
|
1767 | $table->add_at (1, $row, new DC::UI::Entry |
|
|
1768 | text => $CFG->{output_rate}, |
|
|
1769 | tooltip => "The maximum bandwidth in bytes per second that the server should not exceed " |
|
|
1770 | . "when sending data. When 0 or unset, the server " |
|
|
1771 | . "default will be used, which is usually around 100kb/s. Most servers will " |
|
|
1772 | . "dynamically find an optimal rate, so adjust this only when necessary.", |
|
|
1773 | on_changed => sub { $CFG->{output_rate} = $_[1]; 1 }, |
|
|
1774 | ); |
|
|
1775 | |
|
|
1776 | $vbox->add (new DC::UI::FancyFrame |
|
|
1777 | label => "Server Info", |
|
|
1778 | child => ($SERVER_INFO = new DC::UI::Label ellipsise => 0), |
|
|
1779 | ); |
|
|
1780 | |
|
|
1781 | $vbox |
|
|
1782 | } |
|
|
1783 | |
|
|
1784 | sub client_setup { |
|
|
1785 | my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]; |
|
|
1786 | |
|
|
1787 | my $row = 0; |
|
|
1788 | |
|
|
1789 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); |
|
|
1790 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1791 | c_colspan => 2, |
|
|
1792 | state => $CFG->{show_tips}, |
|
|
1793 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
|
|
1794 | on_changed => sub { |
|
|
1795 | my ($self, $value) = @_; |
|
|
1796 | $CFG->{show_tips} = $value; |
|
|
1797 | 0 |
|
|
1798 | } |
|
|
1799 | ); |
|
|
1800 | |
|
|
1801 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); |
|
|
1802 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
|
|
1803 | c_colspan => 2, |
|
|
1804 | text => $CFG->{logview_max_par}, |
|
|
1805 | tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server " |
|
|
1806 | . "sends more messages than this number, older messages get removed to save memory and " |
|
|
1807 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
|
|
1808 | on_changed => sub { |
|
|
1809 | my ($self, $value) = @_; |
|
|
1810 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
|
|
1811 | 0 |
|
|
1812 | }, |
|
|
1813 | ); |
|
|
1814 | |
|
|
1815 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Config Autosave"); |
|
|
1816 | $table->add_at (1, $row, new DC::UI::CheckBox |
|
|
1817 | state => $CFG->{config_autosave}, |
|
|
1818 | tooltip => "Normally, configuration settings and the user interface layout " |
|
|
1819 | . "are saved on client exit. You can disable this behaviour by " |
|
|
1820 | . "unchecking this checkbox.", |
|
|
1821 | on_changed => sub { |
|
|
1822 | my ($self, $value) = @_; |
|
|
1823 | $CFG->{config_autosave} = $value; |
|
|
1824 | 0 |
|
|
1825 | } |
|
|
1826 | ); |
|
|
1827 | $table->add_at (2, $row++, new DC::UI::Button |
|
|
1828 | text => "Save Now", |
|
|
1829 | tooltip => "Use this to manually save configuration and UI layout when " |
|
|
1830 | . "autosave is disabled.", |
|
|
1831 | on_activate => sub { |
|
|
1832 | DC::write_cfg; |
|
|
1833 | 0 |
|
|
1834 | } |
|
|
1835 | ); |
|
|
1836 | |
|
|
1837 | $table |
|
|
1838 | } |
|
|
1839 | |
|
|
1840 | sub autopickup_setup { |
|
|
1841 | my $r = new DC::UI::ScrolledWindow ( |
|
|
1842 | expand => 1, |
|
|
1843 | scroll_y => 1 |
|
|
1844 | ); |
|
|
1845 | $r->add (my $table = new DC::UI::Table |
|
|
1846 | row_expand => [0], |
|
|
1847 | col_expand => [0, 1, 0, 1], |
|
|
1848 | ); |
|
|
1849 | |
|
|
1850 | for ( |
|
|
1851 | ["General", 0, 0, |
|
|
1852 | # ["Inhibit autopickup" => PICKUP_INHIBIT], |
|
|
1853 | ["Stop before pickup" => PICKUP_STOP], |
|
|
1854 | ["Debug autopickup" => PICKUP_DEBUG], |
|
|
1855 | ], |
|
|
1856 | ["Weapons", 0, 6, |
|
|
1857 | ["All weapons" => PICKUP_ALLWEAPON], |
|
|
1858 | ["Missile weapons" => PICKUP_MISSILEWEAPON], |
|
|
1859 | ["Bows" => PICKUP_BOW], |
|
|
1860 | ["Arrows" => PICKUP_ARROW], |
|
|
1861 | ], |
|
|
1862 | ["Armour", 0, 12, |
|
|
1863 | ["Helmets" => PICKUP_HELMET], |
|
|
1864 | ["Shields" => PICKUP_SHIELD], |
|
|
1865 | ["Body Armour" => PICKUP_ARMOUR], |
|
|
1866 | ["Boots" => PICKUP_BOOTS], |
|
|
1867 | ["Gloves" => PICKUP_GLOVES], |
|
|
1868 | ["Cloaks" => PICKUP_CLOAK], |
|
|
1869 | ], |
|
|
1870 | |
|
|
1871 | ["Readables", 2, 0, |
|
|
1872 | ["Spellbooks" => PICKUP_SPELLBOOK], |
|
|
1873 | ["Skillscrolls" => PICKUP_SKILLSCROLL], |
|
|
1874 | ["Normal Books/Scrolls" => PICKUP_READABLES], |
|
|
1875 | ], |
|
|
1876 | ["Misc", 2, 5, |
|
|
1877 | ["Food" => PICKUP_FOOD], |
|
|
1878 | ["Drinks" => PICKUP_DRINK], |
|
|
1879 | ["Valuables (Money, Gems)" => PICKUP_VALUABLES], |
|
|
1880 | ["Keys" => PICKUP_KEY], |
|
|
1881 | ["Magical Items" => PICKUP_MAGICAL], |
|
|
1882 | ["Potions" => PICKUP_POTION], |
|
|
1883 | ["Magic Devices" => PICKUP_MAGIC_DEVICE], |
|
|
1884 | ["Ignore cursed" => PICKUP_NOT_CURSED], |
|
|
1885 | ["Jewelery" => PICKUP_JEWELS], |
|
|
1886 | ["Flesh" => PICKUP_FLESH], |
|
|
1887 | ], |
|
|
1888 | ["Value/Weight ratio", 2, 17] |
|
|
1889 | ) |
|
|
1890 | { |
|
|
1891 | my ($title, $x, $y, @bits) = @$_; |
|
|
1892 | $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); |
|
|
1893 | |
|
|
1894 | for (@bits) { |
|
|
1895 | ++$y; |
|
|
1896 | |
|
|
1897 | my $mask = $_->[1]; |
|
|
1898 | $table->add_at ($x , $y, new DC::UI::Label text => $_->[0], align => 1, expand => 1); |
|
|
1899 | $table->add_at ($x+1, $y, my $checkbox = new DC::UI::CheckBox |
|
|
1900 | state => $::CFG->{pickup} & $mask, |
|
|
1901 | on_changed => sub { |
|
|
1902 | my ($box, $value) = @_; |
|
|
1903 | |
|
|
1904 | if ($value) { |
|
|
1905 | $::CFG->{pickup} |= $mask; |
|
|
1906 | } else { |
|
|
1907 | $::CFG->{pickup} &= ~$mask; |
|
|
1908 | } |
|
|
1909 | |
|
|
1910 | $::CONN->send_pickup ($::CFG->{pickup}) |
|
|
1911 | if defined $::CONN; |
|
|
1912 | |
|
|
1913 | 0 |
|
|
1914 | }); |
|
|
1915 | |
|
|
1916 | ${$_->[2]} = $checkbox if $_->[2]; |
|
|
1917 | } |
|
|
1918 | } |
|
|
1919 | |
|
|
1920 | $table->add_at (2, 18, new DC::UI::ValSlider |
|
|
1921 | range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], |
|
|
1922 | template => ">= 99", |
|
|
1923 | tooltip => "Pick up items whose value/weight (silver/kg) ratio is equal or higher than this setting (which is specified in gold coins).", |
|
|
1924 | to_value => sub { ">= " . 5 * $_[0] }, |
|
|
1925 | on_changed => sub { |
|
|
1926 | my ($slider, $value) = @_; |
|
|
1927 | |
|
|
1928 | $::CFG->{pickup} &= ~0xF; |
|
|
1929 | $::CFG->{pickup} |= int $value |
|
|
1930 | if $value; |
|
|
1931 | 1; |
|
|
1932 | }); |
|
|
1933 | |
|
|
1934 | $table->add_at (3, 18, new DC::UI::Button |
|
|
1935 | text => "set", |
|
|
1936 | on_activate => sub { |
|
|
1937 | $::CONN->send_pickup ($::CFG->{pickup}) |
|
|
1938 | if defined $::CONN; |
|
|
1939 | 0 |
|
|
1940 | }); |
|
|
1941 | |
|
|
1942 | $r |
|
|
1943 | } |
|
|
1944 | |
|
|
1945 | my %SORT_ORDER = ( |
|
|
1946 | type => sub { |
|
|
1947 | sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_ |
|
|
1948 | }, |
|
|
1949 | mtime => sub { |
|
|
1950 | my $NOW = time; |
|
|
1951 | sort { |
|
|
1952 | my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; |
|
|
1953 | my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; |
|
|
1954 | |
|
|
1955 | ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED) |
|
|
1956 | or $btime <=> $atime |
|
|
1957 | or $a->{type} <=> $b->{type} |
|
|
1958 | } @_ |
|
|
1959 | }, |
|
|
1960 | weight => sub { sort { |
|
|
1961 | $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1) |
|
|
1962 | or $a->{type} <=> $b->{type} |
|
|
1963 | } @_ }, |
|
|
1964 | ); |
|
|
1965 | |
|
|
1966 | sub inventory_widget { |
|
|
1967 | my $hb = new DC::UI::HBox homogeneous => 1; |
|
|
1968 | |
|
|
1969 | $hb->add (my $vb1 = new DC::UI::VBox); |
|
|
1970 | $vb1->add (new DC::UI::Label text => "Player"); |
|
|
1971 | |
|
|
1972 | $vb1->add (my $hb1 = new DC::UI::HBox); |
|
|
1973 | |
|
|
1974 | use sort 'stable'; |
|
|
1975 | |
|
|
1976 | $hb1->add (new DC::UI::Selector |
|
|
1977 | value => $::CFG->{inv_sort}, |
|
|
1978 | options => [ |
|
|
1979 | [type => "Type/Name"], |
|
|
1980 | [mtime => "Recent/Normal/Locked"], |
|
|
1981 | [weight => "Weight/Type"], |
|
|
1982 | ], |
|
|
1983 | on_changed => sub { |
|
|
1984 | $::CFG->{inv_sort} = $_[1]; |
|
|
1985 | $INV->set_sort_order ($SORT_ORDER{$_[1]}); |
|
|
1986 | }, |
|
|
1987 | ); |
|
|
1988 | $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); |
|
|
1989 | #TODO# update to weight/maxweight |
|
|
1990 | $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0); |
|
|
1991 | |
|
|
1992 | $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
|
|
1993 | $sw1->add ($INV = new DC::UI::Inventory); |
|
|
1994 | $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); |
|
|
1995 | |
|
|
1996 | $hb->add (my $vb2 = new DC::UI::VBox); |
|
|
1997 | |
|
|
1998 | $vb2->add ($INVR_HB = new DC::UI::HBox); |
|
|
1999 | |
|
|
2000 | $vb2->add (my $sw2 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
|
|
2001 | $sw2->add ($INVR = new DC::UI::Inventory); |
|
|
2002 | |
|
|
2003 | # XXX: Call after $INVR = ... because set_opencont sets the items |
|
|
2004 | DC::Protocol::set_opencont ($::CONN, 0, "Floor"); |
|
|
2005 | |
|
|
2006 | $hb |
|
|
2007 | } |
|
|
2008 | |
|
|
2009 | sub media_window { |
|
|
2010 | my $vb = new DC::UI::VBox; |
|
|
2011 | |
|
|
2012 | $vb->add (new DC::UI::FancyFrame |
|
|
2013 | label => "Currently playing music", |
|
|
2014 | child => new DC::UI::ScrolledWindow scroll_x => 1, scroll_y => 0, |
|
|
2015 | child => ($MUSIC_PLAYING_WIDGET = new DC::UI::Label ellipsise => 0, fontsize => 0.8), |
|
|
2016 | ); |
|
|
2017 | |
|
|
2018 | $vb->add (new DC::UI::FancyFrame |
|
|
2019 | label => "Other media used in this session", |
|
|
2020 | expand => 1, |
|
|
2021 | child => ($LICENSE_WIDGET = new DC::UI::TextScroller |
|
|
2022 | expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4), |
|
|
2023 | ); |
|
|
2024 | |
|
|
2025 | $vb |
|
|
2026 | } |
|
|
2027 | |
|
|
2028 | sub add_license { |
|
|
2029 | my ($meta) = @_; |
|
|
2030 | |
|
|
2031 | $meta = $meta->{data} |
|
|
2032 | or return; |
|
|
2033 | |
|
|
2034 | $meta->{license} || $meta->{author} || $meta->{source} |
|
|
2035 | or return; |
|
|
2036 | |
|
|
2037 | $LICENSE_WIDGET->add_paragraph ({ |
|
|
2038 | fg => [1, 1, 1, 1], |
|
|
2039 | markup => "<small>" |
|
|
2040 | . "<b>Name:</b> " . (DC::asxml $meta->{name}) . "\n" |
|
|
2041 | . "<b>Author:</b> " . (DC::asxml $meta->{author}) . "\n" |
|
|
2042 | . "<b>Source:</b> " . (DC::asxml $meta->{source}) . "\n" |
|
|
2043 | . "<b>License:</b> " . (DC::asxml $meta->{license}) . "\n" |
|
|
2044 | . "</small>", |
|
|
2045 | }); |
|
|
2046 | $LICENSE_WIDGET->scroll_to_bottom; |
|
|
2047 | } |
|
|
2048 | |
|
|
2049 | sub toggle_player_page { |
|
|
2050 | my ($widget) = @_; |
|
|
2051 | |
|
|
2052 | if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) { |
|
|
2053 | $PL_WINDOW->hide; |
|
|
2054 | } else { |
|
|
2055 | $PL_NOTEBOOK->set_current_page ($widget); |
|
|
2056 | $PL_WINDOW->show; |
|
|
2057 | } |
|
|
2058 | } |
|
|
2059 | |
|
|
2060 | sub make_playerbook { |
|
|
2061 | my $plwin = $PL_WINDOW = new DC::UI::Toplevel |
|
|
2062 | x => "center", |
|
|
2063 | y => "center", |
|
|
2064 | force_w => $WIDTH * 9/10, |
|
|
2065 | force_h => $HEIGHT * 9/10, |
|
|
2066 | title => "Player", |
|
|
2067 | name => "playerbook", |
|
|
2068 | has_close_button => 1 |
|
|
2069 | ; |
|
|
2070 | |
|
|
2071 | my $ntb = |
|
|
2072 | $PL_NOTEBOOK = |
|
|
2073 | new DC::UI::Notebook expand => 1; |
|
|
2074 | |
|
|
2075 | $ntb->add_tab ( |
|
|
2076 | "Statistics (F2)" => $STATS_PAGE = stats_window, |
|
|
2077 | "Shows statistics, where all your Stats and Resistances are shown." |
|
|
2078 | ); |
|
|
2079 | $ntb->add_tab ( |
|
|
2080 | "Skills (F3)" => $SKILL_PAGE = skill_window, |
|
|
2081 | "Shows all your Skills." |
|
|
2082 | ); |
|
|
2083 | |
|
|
2084 | my $spellsw = $SPELL_PAGE = new DC::UI::ScrolledWindow (expand => 1, scroll_y => 1); |
|
|
2085 | $spellsw->add ($SPELL_LIST = new DC::UI::SpellList); |
|
|
2086 | $ntb->add_tab ( |
|
|
2087 | "Spellbook (F4)" => $spellsw, |
|
|
2088 | "Displays all spells you have and lets you edit keyboard shortcuts for them." |
|
|
2089 | ); |
|
|
2090 | $ntb->add_tab ( |
|
|
2091 | "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, |
|
|
2092 | "Toggles the inventory window, where you can manage your loot (or treasures :). " |
|
|
2093 | . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." |
|
|
2094 | ); |
|
|
2095 | $ntb->add_tab (Pickup => $PICKUP_PAGE = autopickup_setup, |
|
|
2096 | "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); |
|
|
2097 | |
|
|
2098 | $ntb->add_tab (Media => media_window, |
|
|
2099 | "License, Author and Source info for media sent by the server."); |
|
|
2100 | |
|
|
2101 | $ntb->set_current_page ($INVENTORY_PAGE); |
|
|
2102 | |
|
|
2103 | $plwin->add ($ntb); |
|
|
2104 | } |
|
|
2105 | |
|
|
2106 | sub keyboard_setup { |
|
|
2107 | DC::Macro::keyboard_setup |
|
|
2108 | } |
|
|
2109 | |
|
|
2110 | sub make_help_window { |
|
|
2111 | my $win = new DC::UI::Toplevel |
|
|
2112 | x => 'center', |
|
|
2113 | y => 'center', |
|
|
2114 | z => 4, |
|
|
2115 | name => 'doc_browser', |
|
|
2116 | force_w => int $WIDTH * 7/8, |
|
|
2117 | force_h => int $HEIGHT * 7/8, |
|
|
2118 | title => "Help Browser", |
|
|
2119 | has_close_button => 1; |
|
|
2120 | |
|
|
2121 | $win->add (my $vbox = new DC::UI::VBox); |
|
|
2122 | |
|
|
2123 | $vbox->add (new DC::UI::FancyFrame |
|
|
2124 | label => "Navigation", |
|
|
2125 | child => (my $buttons = new DC::UI::HBox), |
|
|
2126 | ); |
|
|
2127 | $vbox->add (my $viewer = new DC::UI::TextScroller |
|
|
2128 | expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4); |
|
|
2129 | |
|
|
2130 | my @history; |
|
|
2131 | my @future; |
|
|
2132 | my $curnode; |
|
|
2133 | |
|
|
2134 | my $load_node; $load_node = sub { |
|
|
2135 | my ($node, $para) = @_; |
|
|
2136 | |
|
|
2137 | $buttons->clear; |
|
|
2138 | |
|
|
2139 | $buttons->add (new DC::UI::Button |
|
|
2140 | text => "⇤", |
|
|
2141 | tooltip => "back to the starting page", |
|
|
2142 | on_activate => sub { |
|
|
2143 | unshift @future, [$curnode, $viewer->current_paragraph] if $curnode; |
|
|
2144 | unshift @future, @history; |
|
|
2145 | @history = (); |
|
|
2146 | $load_node->(@{shift @future}); |
|
|
2147 | }, |
|
|
2148 | ); |
|
|
2149 | |
|
|
2150 | if (@history) { |
|
|
2151 | $buttons->add (new DC::UI::Button |
|
|
2152 | text => "⋘", |
|
|
2153 | tooltip => "back to <i>" . (DC::asxml DC::Pod::full_path $history[-1][0]) . "</i>", |
|
|
2154 | on_activate => sub { |
|
|
2155 | unshift @future, [$curnode, $viewer->current_paragraph] if $curnode; |
|
|
2156 | $load_node->(@{pop @history}); |
|
|
2157 | }, |
|
|
2158 | ); |
|
|
2159 | } |
|
|
2160 | |
|
|
2161 | if (@future) { |
|
|
2162 | $buttons->add (new DC::UI::Button |
|
|
2163 | text => "⋙", |
|
|
2164 | tooltip => "forward to <i>" . (DC::asxml DC::Pod::full_path $future[0][0]) . "</i>", |
|
|
2165 | on_activate => sub { |
|
|
2166 | push @history, [$curnode, $viewer->current_paragraph]; |
|
|
2167 | $load_node->(@{shift @future}); |
|
|
2168 | }, |
|
|
2169 | ); |
|
|
2170 | } |
|
|
2171 | |
|
|
2172 | $buttons->add (new DC::UI::Label text => " "); |
|
|
2173 | |
|
|
2174 | my @path = DC::Pod::full_path_of $node; |
|
|
2175 | pop @path; # drop current node |
|
|
2176 | |
|
|
2177 | for my $node (@path) { |
|
|
2178 | $buttons->add (new DC::UI::Button |
|
|
2179 | text => $node->[DC::Pod::N_KW][0], |
|
|
2180 | tooltip => "go to <i>" . (DC::asxml DC::Pod::full_path $node) . "</i>", |
|
|
2181 | on_activate => sub { |
|
|
2182 | push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = (); |
|
|
2183 | $load_node->($node); |
|
|
2184 | }, |
|
|
2185 | ); |
|
|
2186 | $buttons->add (new DC::UI::Label text => "/"); |
|
|
2187 | } |
|
|
2188 | |
|
|
2189 | $buttons->add (new DC::UI::Label text => $node->[DC::Pod::N_KW][0], padding_x => 4, padding_y => 4); |
|
|
2190 | |
|
|
2191 | $curnode = $node; |
|
|
2192 | |
|
|
2193 | $viewer->clear; |
|
|
2194 | $viewer->add_paragraph (DC::Pod::as_paragraphs DC::Pod::section_of $curnode); |
|
|
2195 | $viewer->scroll_to ($para); |
|
|
2196 | }; |
|
|
2197 | |
|
|
2198 | $load_node->(DC::Pod::find pod => "mainpage"); |
|
|
2199 | |
|
|
2200 | $DC::Pod::goto_document = sub { |
|
|
2201 | my (@path) = @_; |
|
|
2202 | |
|
|
2203 | push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = (); |
|
|
2204 | |
|
|
2205 | $load_node->((DC::Pod::find @path)[0]); |
|
|
2206 | $win->show; |
|
|
2207 | }; |
|
|
2208 | |
|
|
2209 | $HELP_WINDOW = $win; |
|
|
2210 | } |
|
|
2211 | |
|
|
2212 | sub open_quit_dialog { |
|
|
2213 | unless ($QUIT_DIALOG) { |
|
|
2214 | $QUIT_DIALOG = new DC::UI::Toplevel |
|
|
2215 | x => "center", |
|
|
2216 | y => "center", |
|
|
2217 | z => 50, |
|
|
2218 | title => "Really Quit?", |
|
|
2219 | on_key_down => sub { |
|
|
2220 | my ($dialog, $ev) = @_; |
|
|
2221 | $ev->{sym} == 27 and $dialog->hide; |
|
|
2222 | } |
|
|
2223 | ; |
|
|
2224 | |
|
|
2225 | $QUIT_DIALOG->add (my $vb = new DC::UI::VBox expand => 1); |
|
|
2226 | |
|
|
2227 | $vb->add (new DC::UI::Label |
|
|
2228 | text => "You should find a savebed and apply it first!", |
|
|
2229 | max_w => $WIDTH * 0.25, |
|
|
2230 | ellipsize => 0, |
|
|
2231 | ); |
|
|
2232 | $vb->add (my $hb = new DC::UI::HBox expand => 1); |
|
|
2233 | $hb->add (new DC::UI::Button |
|
|
2234 | text => "Ok", |
|
|
2235 | expand => 1, |
|
|
2236 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
|
|
2237 | ); |
|
|
2238 | $hb->add (new DC::UI::Button |
|
|
2239 | text => "Quit anyway", |
|
|
2240 | expand => 1, |
|
|
2241 | on_activate => sub { |
|
|
2242 | crash "Quit anyway"; |
|
|
2243 | EV::unloop EV::UNLOOP_ALL; |
|
|
2244 | }, |
|
|
2245 | ); |
|
|
2246 | } |
|
|
2247 | |
|
|
2248 | $QUIT_DIALOG->show; |
|
|
2249 | $QUIT_DIALOG->grab_focus; |
|
|
2250 | } |
|
|
2251 | |
|
|
2252 | sub make_menubar { |
|
|
2253 | $MENUFRAME = new DC::UI::Toplevel |
|
|
2254 | border => 0, |
|
|
2255 | force_x => 0, |
|
|
2256 | force_y => 0, |
|
|
2257 | force_w => $::WIDTH, |
|
|
2258 | child => ($MENUBAR = new DC::UI::HBox), |
|
|
2259 | ; |
|
|
2260 | |
|
|
2261 | $MENUBAR->add ($BUTTONBAR = new DC::UI::Buttonbar); |
|
|
2262 | |
|
|
2263 | # XXX: this has to be done before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
|
|
2264 | make_gauge_window->show; |
|
|
2265 | |
|
|
2266 | # $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
|
|
2267 | # tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
|
|
2268 | |
|
|
2269 | make_playerbook; |
|
|
2270 | |
|
|
2271 | $MENUPOPUP = DC::UI::Menu->new (items => [ |
|
|
2272 | ["Setup…\tF9" , sub { $SETUP_DIALOG->toggle_visibility }], |
|
|
2273 | ["Playerbook…\tTab" , sub { $PL_WINDOW ->toggle_visibility }], |
|
|
2274 | ["…Statistics\tF2" , sub { toggle_player_page ($::STATS_PAGE) }], |
|
|
2275 | ["…Skills\tF3" , sub { toggle_player_page ($::SKILL_PAGE) }], |
|
|
2276 | ["…Spells\tF4" , sub { toggle_player_page ($::SPELL_PAGE) }], |
|
|
2277 | ["…Inventory\tF5" , sub { toggle_player_page ($::INVENTORY_PAGE) }], |
|
|
2278 | ["Help Browser…\tF1" , sub { $HELP_WINDOW ->toggle_visibility }], |
|
|
2279 | ["Quit…" , sub { |
|
|
2280 | if ($CONN) { |
|
|
2281 | open_quit_dialog; |
|
|
2282 | } else { |
|
|
2283 | EV::unloop EV::UNLOOP_ALL; |
|
|
2284 | } |
|
|
2285 | }], |
|
|
2286 | ]); |
|
|
2287 | |
|
|
2288 | $BUTTONBAR->add (new DC::UI::Button text => "Menu…", |
|
|
2289 | tooltip => "Shows the main menu", |
|
|
2290 | on_button_down => sub { |
|
|
2291 | my ($self, $ev) = @_; |
|
|
2292 | local $ev->{x} = 0; |
|
|
2293 | local $ev->{y} = 0; |
|
|
2294 | $MENUPOPUP->popup ($ev); |
|
|
2295 | }, |
|
|
2296 | ); |
|
|
2297 | |
|
|
2298 | $MENUBAR->add ($GAUGES->{exp} = new DC::UI::ExperienceProgress |
|
|
2299 | padding_x => 6, |
|
|
2300 | padding_y => 3, |
|
|
2301 | tooltip => "This progress bar shows your overall experience and your progress towards the next character level.", |
|
|
2302 | template => " Exp: 888,888,888,888 (lvl 188) ", |
|
|
2303 | ); |
|
|
2304 | |
|
|
2305 | $MENUBAR->add ($PICKUP_ENABLE = new DC::UI::CheckBox # checkbox bad, button better? |
|
|
2306 | tooltip => "Automatic Pickup Enable - when this checkbox is enabled, then your character " |
|
|
2307 | . "will automatically pick up items as defined by your item pickup settings " |
|
|
2308 | . "in the playerbook. Often (e.g. in apartments) you want to temporarily " |
|
|
2309 | . "disable autopickup by disabling this checkbox.", |
|
|
2310 | state => $CFG->{pickup} & PICKUP_INHIBIT ? 0 : 1, |
|
|
2311 | on_changed => sub { |
|
|
2312 | my ($self, $value) = @_; |
|
|
2313 | $CFG->{pickup} &= ~PICKUP_INHIBIT; |
|
|
2314 | $CFG->{pickup} |= PICKUP_INHIBIT unless $_[1]; |
|
|
2315 | $CONN->send_pickup ($CFG->{pickup}) |
|
|
2316 | if $CONN; |
|
|
2317 | }, |
|
|
2318 | ); |
|
|
2319 | |
|
|
2320 | $MENUBAR->add ($GAUGES->{skillexp} = new DC::UI::ExperienceProgress |
|
|
2321 | c_rescale => 1, |
|
|
2322 | padding_x => 6, |
|
|
2323 | padding_y => 3, |
|
|
2324 | force_w => $::WIDTH * 0.2, |
|
|
2325 | tooltip => "This progress bar shows the currently used skill and your progress towards the next skill level of that skill.", |
|
|
2326 | template => "two handed weapons 99%", |
|
|
2327 | ); |
|
|
2328 | |
|
|
2329 | $MENUBAR->add ($GAUGES->{range} = new DC::UI::Label |
|
|
2330 | expand => 1, |
|
|
2331 | align => 1, can_hover => 1, can_events => 1, |
|
|
2332 | text => "Range and Combat Slots", |
|
|
2333 | tooltip => "#stat_ranged", |
|
|
2334 | ); |
|
|
2335 | |
|
|
2336 | $MENUFRAME->show; |
|
|
2337 | } |
|
|
2338 | |
|
|
2339 | sub open_string_query { |
|
|
2340 | my ($title, $cb, $txt, $tooltip) = @_; |
|
|
2341 | my $dialog = new DC::UI::Toplevel |
|
|
2342 | x => "center", |
|
|
2343 | y => "center", |
|
|
2344 | z => 50, |
|
|
2345 | force_w => $WIDTH * 4/5, |
|
|
2346 | title => $title; |
|
|
2347 | |
|
|
2348 | $dialog->add ( |
|
|
2349 | my $e = new DC::UI::Entry |
|
|
2350 | on_activate => sub { $cb->(@_); $dialog->hide; 0 }, |
|
|
2351 | on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, |
|
|
2352 | tooltip => $tooltip |
|
|
2353 | ); |
|
|
2354 | |
|
|
2355 | $e->grab_focus; |
|
|
2356 | $e->set_text ($txt) if $txt; |
|
|
2357 | $dialog->show; |
|
|
2358 | } |
|
|
2359 | |
|
|
2360 | sub show_tip_of_the_day { |
|
|
2361 | # find all tips |
|
|
2362 | my @tod = DC::Pod::find tip_of_the_day => "*"; |
|
|
2363 | |
|
|
2364 | DC::DB::get state => "tip_of_the_day", sub { |
|
|
2365 | my ($todindex) = @_; |
|
|
2366 | $todindex = 0 if $todindex >= @tod; |
|
|
2367 | DC::DB::put state => tip_of_the_day => $todindex + 1, sub { }; |
|
|
2368 | |
|
|
2369 | # create dialog |
|
|
2370 | my $dialog; |
|
|
2371 | |
|
|
2372 | my $close = sub { |
|
|
2373 | $dialog->destroy; |
|
|
2374 | }; |
|
|
2375 | |
|
|
2376 | $dialog = new DC::UI::Toplevel |
|
|
2377 | x => "center", |
|
|
2378 | y => "center", |
|
|
2379 | z => 3, |
|
|
2380 | name => 'tip_of_the_day', |
|
|
2381 | force_w => int $WIDTH * 4/9, |
|
|
2382 | force_h => int $WIDTH * 2/9, |
|
|
2383 | title => "Tip of the day #" . (1 + $todindex), |
|
|
2384 | child => my $vbox = new DC::UI::VBox, |
|
|
2385 | has_close_button => 1, |
|
|
2386 | on_delete => $close, |
|
|
2387 | ; |
|
|
2388 | |
|
|
2389 | $vbox->add (my $viewer = new DC::UI::TextScroller |
|
|
2390 | expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4); |
|
|
2391 | $viewer->add_paragraph (DC::Pod::as_paragraphs DC::Pod::section_of $tod[$todindex]); |
|
|
2392 | |
|
|
2393 | $vbox->add (my $table = new DC::UI::Table col_expand => [0, 1]); |
|
|
2394 | |
|
|
2395 | $table->add_at (0, 0, new DC::UI::Button |
|
|
2396 | text => "Close", |
|
|
2397 | tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the <b>Server Setup</b>.", |
|
|
2398 | on_activate => $close, |
|
|
2399 | ); |
|
|
2400 | |
|
|
2401 | $table->add_at (2, 0, new DC::UI::Button |
|
|
2402 | text => "Next", |
|
|
2403 | tooltip => "Show the next <b>Tip of the day</b>.", |
|
|
2404 | on_activate => sub { |
|
|
2405 | $close->(); |
|
|
2406 | &show_tip_of_the_day; |
|
|
2407 | }, |
|
|
2408 | ); |
|
|
2409 | |
|
|
2410 | $dialog->show; |
|
|
2411 | }; |
|
|
2412 | } |
|
|
2413 | |
|
|
2414 | sub sdl_init { |
|
|
2415 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
|
|
2416 | and die "SDL::Init failed!\n"; |
|
|
2417 | } |
|
|
2418 | |
|
|
2419 | sub video_init { |
|
|
2420 | DC::set_theme $CFG->{uitheme}; |
|
|
2421 | |
|
|
2422 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
|
|
2423 | $SDL_REINIT = 0; |
|
|
2424 | |
|
|
2425 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
|
|
2426 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
|
|
2427 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
|
|
2428 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
|
|
2429 | |
|
|
2430 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
|
|
2431 | |
|
|
2432 | if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
|
|
2433 | $CFG->{sdl_mode} = 0; # lowest resolution by default |
|
|
2434 | |
|
|
2435 | # now choose biggest mode <= 1024x768 |
|
|
2436 | for (0 .. $#SDL_MODES) { |
|
|
2437 | if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) { |
|
|
2438 | $CFG->{sdl_mode} = $_; |
|
|
2439 | } |
|
|
2440 | } |
|
|
2441 | } |
|
|
2442 | |
|
|
2443 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
|
|
2444 | |
|
|
2445 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
|
|
2446 | $FULLSCREEN = $CFG->{fullscreen}; |
|
|
2447 | $FAST = $CFG->{fast}; |
|
|
2448 | |
|
|
2449 | # due to mac os x braindamage, we simply retry with !fullscreen in case of an error |
|
|
2450 | DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN |
|
|
2451 | or DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, !$FULLSCREEN |
|
|
2452 | or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; |
|
|
2453 | |
|
|
2454 | $SDL_ACTIVE = 1; |
|
|
2455 | $LAST_REFRESH = time - 0.01; |
|
|
2456 | |
|
|
2457 | DC::OpenGL::init; |
|
|
2458 | DC::Macro::init; |
|
|
2459 | |
|
|
2460 | $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; |
|
|
2461 | |
|
|
2462 | $DC::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# |
|
|
2463 | |
|
|
2464 | ############################################################################# |
|
|
2465 | |
|
|
2466 | if ($DEBUG_STATUS) { |
|
|
2467 | DC::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h; |
|
|
2468 | } else { |
|
|
2469 | # create/configure the widgets |
|
|
2470 | |
|
|
2471 | $DC::UI::ROOT->connect (key_down => sub { |
|
|
2472 | my (undef, $ev) = @_; |
|
|
2473 | |
|
|
2474 | if (my @macros = DC::Macro::find $ev) { |
|
|
2475 | DC::Macro::execute $_ for @macros; |
|
|
2476 | |
|
|
2477 | return 1; |
|
|
2478 | } |
|
|
2479 | |
|
|
2480 | 0 |
|
|
2481 | }); |
|
|
2482 | |
|
|
2483 | $DEBUG_STATUS = new DC::UI::Label |
|
|
2484 | padding => 0, |
|
|
2485 | z => 100, |
|
|
2486 | force_x => "max", |
|
|
2487 | force_y => 0; |
|
|
2488 | $DEBUG_STATUS->show; |
|
|
2489 | |
|
|
2490 | $STATUSBOX = new DC::UI::Statusbox; |
|
|
2491 | |
|
|
2492 | $MODBOX = new DC::UI::Label |
|
|
2493 | can_events => 1, |
|
|
2494 | can_hover => 1, |
|
|
2495 | markup => "", |
|
|
2496 | align => 0, |
|
|
2497 | font => $FONT_FIXED, |
|
|
2498 | tooltip => "#modifier_box", |
|
|
2499 | tooltip_width => 0.67, |
|
|
2500 | ; |
|
|
2501 | |
|
|
2502 | update_modbox; |
|
|
2503 | |
|
|
2504 | (new DC::UI::Frame |
|
|
2505 | bg => [0, 0, 0, 0.4], |
|
|
2506 | force_x => 0, |
|
|
2507 | force_y => "max", |
|
|
2508 | child => (my $LL = new DC::UI::VBox), |
|
|
2509 | )->show; |
|
|
2510 | |
|
|
2511 | $LL->add ($STATUSBOX); |
|
|
2512 | $LL->add ($MODBOX); |
|
|
2513 | $LL->add (new DC::UI::Label |
|
|
2514 | align => 0, |
|
|
2515 | markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode", |
|
|
2516 | fontsize => 0.5, |
|
|
2517 | fg => [1, 1, 0, 0.7], |
|
|
2518 | ); |
|
|
2519 | |
|
|
2520 | DC::UI::Toplevel->new ( |
|
|
2521 | title => "Minimap", |
|
|
2522 | name => "mapmap", |
|
|
2523 | x => 0, |
|
|
2524 | y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar |
|
|
2525 | border_bg => [1, 1, 1, 192/255], |
|
|
2526 | bg => [1, 1, 1, 0], |
|
|
2527 | child => ($MAPMAP = new DC::MapWidget::MapMap |
|
|
2528 | tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.", |
|
|
2529 | ), |
|
|
2530 | )->show; |
|
|
2531 | |
|
|
2532 | $MAPWIDGET = new DC::MapWidget; |
|
|
2533 | $MAPWIDGET->connect (activate_console => sub { |
|
|
2534 | my ($mapwidget, $preset) = @_; |
|
|
2535 | |
|
|
2536 | $MESSAGE_DIST->activate_console ($preset) |
|
|
2537 | if $MESSAGE_DIST; |
|
|
2538 | }); |
|
|
2539 | $MAPWIDGET->show; |
|
|
2540 | $MAPWIDGET->grab_focus; |
|
|
2541 | |
|
|
2542 | $COMPLETER = new DC::MapWidget::Command:: |
|
|
2543 | command => { }, |
|
|
2544 | tooltip => "#completer_help", |
|
|
2545 | ; |
|
|
2546 | |
|
|
2547 | $SETUP_DIALOG = new DC::UI::Toplevel |
|
|
2548 | title => "Setup", |
|
|
2549 | name => "setup_dialog", |
|
|
2550 | x => 'center', |
|
|
2551 | y => 'center', |
|
|
2552 | z => 2, |
|
|
2553 | force_w => $::WIDTH * 0.6, |
|
|
2554 | force_h => $::HEIGHT * 0.6, |
|
|
2555 | has_close_button => 1, |
|
|
2556 | ; |
|
|
2557 | |
|
|
2558 | $METASERVER = metaserver_dialog; |
|
|
2559 | # the name is changed to not conflict with the older name as users could have hidden it |
|
|
2560 | $MESSAGE_WINDOW = new DC::UI::Dockbar |
|
|
2561 | name => "message_window2", |
|
|
2562 | title => 'Messages', |
|
|
2563 | y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar |
|
|
2564 | force_w => $::WIDTH * 0.6, |
|
|
2565 | force_h => $::HEIGHT * 0.25, |
|
|
2566 | ; |
|
|
2567 | |
|
|
2568 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
|
|
2569 | |
|
|
2570 | $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1, |
|
|
2571 | filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
|
|
2572 | |
|
|
2573 | $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup, |
|
|
2574 | "Configure the server to play on, your username and password."); |
|
|
2575 | $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup, |
|
|
2576 | "Configure other server related options."); |
|
|
2577 | $SETUP_NOTEBOOK->add_tab (Client => client_setup, |
|
|
2578 | "Configure various client-specific settings."); |
|
|
2579 | $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup, |
|
|
2580 | "Configure the video mode, performance, fonts and other graphical aspects of the game."); |
|
|
2581 | $SETUP_NOTEBOOK->add_tab (Audio => audio_setup, |
|
|
2582 | "Configure the use of audio, sound effects and background music."); |
|
|
2583 | $SETUP_NOTEBOOK->add_tab (Keyboard => $SETUP_KEYBOARD = keyboard_setup, |
|
|
2584 | "Lets you define, edit and delete key bindings." |
|
|
2585 | . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor " |
|
|
2586 | . "with nothing set and the recording started. After doing the actions you " |
|
|
2587 | . "want to record press <b>Insert</b> and you will be asked to press a key-combo. " |
|
|
2588 | . "After pressing the combo the binding will be saved automatically and the " |
|
|
2589 | . "binding editor closes"); |
|
|
2590 | $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, |
|
|
2591 | "Some debuggin' options. Do not ask."); |
|
|
2592 | |
|
|
2593 | make_help_window; |
|
|
2594 | make_menubar; |
|
|
2595 | |
|
|
2596 | $SETUP_DIALOG->show; |
|
|
2597 | $MESSAGE_WINDOW->show; |
|
|
2598 | } |
|
|
2599 | |
|
|
2600 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
|
|
2601 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
|
|
2602 | |
|
|
2603 | $CAVEAT_LABEL->set_text ("None :)"); |
|
|
2604 | $CAVEAT_LABEL->set_text ("Apple/NVIDIA Texture bug (slow)") |
|
|
2605 | if $DC::OpenGL::APPLE_NVIDIA_BUG; |
|
|
2606 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
|
|
2607 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
|
|
2608 | |
|
|
2609 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
|
|
2610 | } |
|
|
2611 | |
|
|
2612 | sub video_shutdown { |
|
|
2613 | DC::OpenGL::shutdown; |
|
|
2614 | DC::SDL_QuitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
|
|
2615 | |
|
|
2616 | undef $SDL_ACTIVE; |
|
|
2617 | } |
|
|
2618 | |
|
|
2619 | my %animate_object; |
|
|
2620 | my $animate_timer; |
|
|
2621 | |
|
|
2622 | my $fps = 9; |
|
|
2623 | |
|
|
2624 | sub force_refresh { |
|
|
2625 | if ($ENV{CFPLUS_DEBUG} & 4) { |
|
|
2626 | $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02; |
|
|
2627 | debug sprintf "%3.2f", $fps; |
|
|
2628 | } |
|
|
2629 | |
|
|
2630 | undef $WANT_REFRESH; |
|
|
2631 | $_[0]->stop; |
|
|
2632 | |
|
|
2633 | $DC::UI::ROOT->draw; |
|
|
2634 | DC::SDL_GL_SwapBuffers; |
|
|
2635 | $LAST_REFRESH = $NOW; |
|
|
2636 | } |
|
|
2637 | |
|
|
2638 | my $want_refresh = EV::prepare_ns \&force_refresh; |
|
|
2639 | |
|
|
2640 | my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub { |
|
|
2641 | $NOW = EV::now; |
|
|
2642 | |
|
|
2643 | ($SDL_CB[$_->{type}] || sub { warn "unhandled event $_->{type}" })->($_) |
|
|
2644 | for DC::poll_events; |
|
|
2645 | |
|
|
2646 | if (%animate_object) { |
|
|
2647 | $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
|
|
2648 | $WANT_REFRESH = 1; |
|
|
2649 | } |
|
|
2650 | |
|
|
2651 | $want_refresh->start |
|
|
2652 | if $WANT_REFRESH; |
|
|
2653 | }; |
|
|
2654 | |
|
|
2655 | sub animation_start { |
|
|
2656 | my ($widget) = @_; |
|
|
2657 | $animate_object{$widget} = $widget; |
|
|
2658 | } |
|
|
2659 | |
|
|
2660 | sub animation_stop { |
|
|
2661 | my ($widget) = @_; |
|
|
2662 | delete $animate_object{$widget}; |
|
|
2663 | } |
|
|
2664 | |
|
|
2665 | $SDL_CB[DC::SDL_QUIT] = sub { |
|
|
2666 | crash "SDL_QUIT"; |
|
|
2667 | EV::unloop EV::UNLOOP_ALL; |
|
|
2668 | }; |
|
|
2669 | $SDL_CB[DC::SDL_VIDEORESIZE] = sub { }; |
|
|
2670 | $SDL_CB[DC::SDL_VIDEOEXPOSE] = sub { |
|
|
2671 | DC::UI::full_refresh; |
|
|
2672 | }; |
|
|
2673 | $SDL_CB[DC::SDL_ACTIVEEVENT] = sub { |
|
|
2674 | # not useful, as APPACTIVE includes only iconified state, not unmapped |
|
|
2675 | # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# |
|
|
2676 | # printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# |
|
|
2677 | # printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; |
|
|
2678 | # printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; |
|
|
2679 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
|
|
2680 | }; |
|
|
2681 | $SDL_CB[DC::SDL_KEYDOWN] = sub { |
|
|
2682 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
|
|
2683 | # alt-enter |
|
|
2684 | video_shutdown; |
|
|
2685 | $FULLSCREEN_ENABLE->toggle; |
|
|
2686 | video_init; |
|
|
2687 | } else { |
|
|
2688 | &DC::UI::feed_sdl_key_down_event; |
|
|
2689 | } |
|
|
2690 | update_modbox; |
|
|
2691 | }; |
|
|
2692 | $SDL_CB[DC::SDL_KEYUP] = sub { |
|
|
2693 | &DC::UI::feed_sdl_key_up_event; |
|
|
2694 | update_modbox; |
|
|
2695 | }; |
|
|
2696 | $SDL_CB[DC::SDL_MOUSEMOTION] = \&DC::UI::feed_sdl_motion_event, |
|
|
2697 | $SDL_CB[DC::SDL_MOUSEBUTTONDOWN] = \&DC::UI::feed_sdl_button_down_event, |
|
|
2698 | $SDL_CB[DC::SDL_MOUSEBUTTONUP] = \&DC::UI::feed_sdl_button_up_event, |
|
|
2699 | $SDL_CB[DC::SDL_USEREVENT] = sub { |
|
|
2700 | if ($_[0]{code} == 1) { |
|
|
2701 | audio_channel_finished $_[0]{data1}; |
|
|
2702 | } elsif ($_[0]{code} == 0) { |
|
|
2703 | audio_music_finished; |
|
|
2704 | } |
|
|
2705 | }; |
|
|
2706 | |
|
|
2707 | ############################################################################# |
|
|
2708 | |
|
|
2709 | $SIG{INT} = $SIG{TERM} = sub { |
|
|
2710 | EV::unloop; |
|
|
2711 | #d# TODO calling exit here hangs the process in some futex |
|
|
2712 | }; |
|
|
2713 | |
|
|
2714 | # due to mac os x + sdl combined braindamage, we need this contortion |
|
|
2715 | sub main { |
|
|
2716 | { |
|
|
2717 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
|
|
2718 | |
|
|
2719 | if (-e "$Deliantra::VARDIR/client.cf") { |
|
|
2720 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
|
|
2721 | } else { |
|
|
2722 | #TODO: compatibility cruft |
|
|
2723 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
|
|
2724 | print STDERR "INFO: used old configuration file\n"; |
|
|
2725 | } |
|
|
2726 | |
|
|
2727 | DC::DB::Server::run; |
|
|
2728 | |
|
|
2729 | if ($CFG->{db_schema} < 1) { |
|
|
2730 | warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n"; |
|
|
2731 | DC::DB::nuke_db; |
|
|
2732 | $CFG->{db_schema} = 1; |
|
|
2733 | DC::write_cfg; |
|
|
2734 | } |
|
|
2735 | |
|
|
2736 | DC::DB::open_db; |
|
|
2737 | |
|
|
2738 | DC::UI::set_layout ($::CFG->{layout}); |
|
|
2739 | |
|
|
2740 | my %DEF_CFG = ( |
|
|
2741 | config_autosave => 1, |
|
|
2742 | sdl_mode => undef, |
|
|
2743 | fullscreen => 1, |
|
|
2744 | fast => 0, |
|
|
2745 | force_opengl11 => undef, |
|
|
2746 | disable_alpha => 0, |
|
|
2747 | smooth_movement => 1, |
|
|
2748 | smooth_transitions => 1, |
|
|
2749 | texture_compression => 1, |
|
|
2750 | map_scale => 1, |
|
|
2751 | fow_enable => 1, |
|
|
2752 | fow_intensity => 0, |
|
|
2753 | fow_texture => 0, |
|
|
2754 | map_smoothing => 1, |
|
|
2755 | gui_fontsize => 1, |
|
|
2756 | log_fontsize => 0.7, |
|
|
2757 | gauge_fontsize => 1, |
|
|
2758 | gauge_size => 0.35, |
|
|
2759 | stat_fontsize => 0.7, |
|
|
2760 | mapsize => 100, |
|
|
2761 | audio_enable => 1, |
|
|
2762 | audio_hw_channels => 0, |
|
|
2763 | audio_hw_frequency => 0, |
|
|
2764 | audio_hw_chunksize => 0, |
|
|
2765 | audio_mix_channels => 8, |
|
|
2766 | effects_enable => 1, |
|
|
2767 | effects_volume => 1, |
|
|
2768 | bgm_enable => 1, |
|
|
2769 | bgm_volume => 0.5, |
|
|
2770 | output_rate => "", |
|
|
2771 | pickup => PICKUP_SPELLBOOK | PICKUP_SKILLSCROLL | PICKUP_VALUABLES, |
|
|
2772 | inv_sort => "mtime", |
|
|
2773 | default => "profile", # default profile |
|
|
2774 | show_tips => 1, |
|
|
2775 | logview_max_par => 1000, |
|
|
2776 | shift_fire_stop => 0, |
|
|
2777 | uitheme => "wood", |
|
|
2778 | map_shift_x => -24, # arbitrary |
|
|
2779 | map_shift_y => +24, # arbitrary |
|
|
2780 | ); |
|
|
2781 | |
|
|
2782 | while (my ($k, $v) = each %DEF_CFG) { |
|
|
2783 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
|
|
2784 | } |
|
|
2785 | |
|
|
2786 | my @args = @ARGV; |
|
|
2787 | |
|
|
2788 | my $profile = 'default'; |
|
|
2789 | |
|
|
2790 | for (my $i = 0; $i < @args; $i++) { |
|
|
2791 | if ($args[$i] eq '-profile') { |
|
|
2792 | $profile = $args[$i + 1]; |
|
|
2793 | splice @args, $i, 2, (); |
|
|
2794 | $i = 0; |
|
|
2795 | } |
|
|
2796 | } |
|
|
2797 | |
|
|
2798 | $CFG->{profile}{$profile} ||= {}; |
|
|
2799 | $PROFILE = $CFG->{profile}{$profile}; |
|
|
2800 | $PROFILE->{host} ||= "gameserver.deliantra.net"; |
|
|
2801 | |
|
|
2802 | $PROFILE->{host} = $args[0] if @args > 0; |
|
|
2803 | $PROFILE->{user} = $args[1] if @args > 1; |
|
|
2804 | $PROFILE->{password} = $args[2] if @args > 2; |
|
|
2805 | |
|
|
2806 | # convert old bindings (only default profile matters) |
|
|
2807 | if (my $bindings = delete $PROFILE->{bindings}) { |
|
|
2808 | while (my ($mod, $syms) = each %$bindings) { |
|
|
2809 | while (my ($sym, $cmds) = each %$syms) { |
|
|
2810 | push @{ $PROFILE->{macro} }, { |
|
|
2811 | accelkey => [$mod*1, $sym*1], |
|
|
2812 | action => $cmds, |
|
|
2813 | }; |
|
|
2814 | } |
|
|
2815 | } |
|
|
2816 | } |
|
|
2817 | |
|
|
2818 | sdl_init; |
|
|
2819 | |
|
|
2820 | $ENV{FONTCONFIG_FILE} = DC::find_rcfile "fonts/fonts.conf"; |
|
|
2821 | $ENV{FONTCONFIG_DIR} = DC::find_rcfile "fonts"; |
|
|
2822 | |
|
|
2823 | { |
|
|
2824 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
|
|
2825 | DejaVuSans.ttf |
|
|
2826 | DejaVuSansMono.ttf |
|
|
2827 | DejaVuSans-Bold.ttf |
|
|
2828 | DejaVuSansMono-Bold.ttf |
|
|
2829 | DejaVuSans-Oblique.ttf |
|
|
2830 | DejaVuSansMono-Oblique.ttf |
|
|
2831 | DejaVuSans-BoldOblique.ttf |
|
|
2832 | DejaVuSansMono-BoldOblique.ttf |
|
|
2833 | mona.ttf |
|
|
2834 | ); |
|
|
2835 | |
|
|
2836 | DC::add_font $_ for @fonts; |
|
|
2837 | |
|
|
2838 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
|
|
2839 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
|
|
2840 | |
|
|
2841 | $FONT_PROP->make_default; |
|
|
2842 | |
|
|
2843 | DC::pango_init; |
|
|
2844 | } |
|
|
2845 | |
|
|
2846 | # compare mono (ft) vs. rgba (cairo) |
|
|
2847 | # ft - 1.8s, cairo 3s, even in alpha-only mode |
|
|
2848 | # for my $rgba (0..1) { |
|
|
2849 | # my $t1 = Time::HiRes::time; |
|
|
2850 | # for (1..1000) { |
|
|
2851 | # my $layout = DC::Layout->new ($rgba); |
|
|
2852 | # $layout->set_text ("hallo" x 100); |
|
|
2853 | # $layout->render; |
|
|
2854 | # } |
|
|
2855 | # my $t2 = Time::HiRes::time; |
|
|
2856 | # warn $t2-$t1; |
|
|
2857 | # } |
|
|
2858 | |
|
|
2859 | video_init; |
|
|
2860 | audio_init; |
|
|
2861 | } |
|
|
2862 | |
|
|
2863 | show_tip_of_the_day if $CFG->{show_tips}; |
|
|
2864 | |
|
|
2865 | our $STARTUP_CANCEL = EV::idle sub { |
|
|
2866 | undef $::STARTUP_CANCEL; |
|
|
2867 | $startup_done->(); |
|
|
2868 | }; |
|
|
2869 | |
|
|
2870 | delete $SIG{__DIE__}; |
|
|
2871 | EV::loop; |
|
|
2872 | |
|
|
2873 | DC::write_cfg if $CFG->{config_autosave}; |
|
|
2874 | |
|
|
2875 | #video_shutdown; |
|
|
2876 | #audio_shutdown; |
|
|
2877 | |
|
|
2878 | DC::OpenGL::quit; |
|
|
2879 | DC::SDL_Quit; |
|
|
2880 | DC::DB::Server::stop; |
|
|
2881 | } |
|
|
2882 | |
|
|
2883 | DC::SDL_braino; # see sub above |
|
|
2884 | |
76 | |
2885 | =head1 NAME |
77 | =head1 NAME |
2886 | |
78 | |
2887 | deliantra - A Deliantra MORPG game client |
79 | deliantra - A Deliantra MORPG game client |
2888 | |
80 | |
2889 | =head1 SYNOPSIS |
81 | =head1 SYNOPSIS |
2890 | |
82 | |
2891 | Just run it - no commandline arguments are supported. |
83 | deliantra [--profile name] [host [user [password]]] |
|
|
84 | deliantra --help |
2892 | |
85 | |
2893 | =head1 USAGE |
86 | =head1 USAGE |
2894 | |
87 | |
2895 | deliantra utilises OpenGL for all UI elements and the game. It is supposed to |
88 | The deliantra client utilises OpenGL for all UI elements and the game. It |
2896 | be used in fullscreen mode and interactively. |
89 | is supposed to be used in fullscreen mode and interactively. |
2897 | |
90 | |
2898 | =head1 DEBUGGING |
91 | =head1 DEBUGGING |
2899 | |
92 | |
2900 | |
|
|
2901 | CFPLUS_DEBUG - environment variable |
93 | DELIANTRA_DEBUG - environment variable |
2902 | |
94 | |
2903 | 1 draw borders around widgets |
95 | 1 draw borders around widgets |
2904 | 2 add low-level widget info to tooltips |
96 | 2 add low-level widget info to tooltips |
2905 | 4 show fps |
97 | 4 show fps |
2906 | 8 suppress tooltips |
98 | 8 suppress tooltips |
|
|
99 | 16 show bandwidth downstream |
2907 | |
100 | |
2908 | =head1 AUTHOR |
101 | =head1 AUTHOR |
2909 | |
102 | |
2910 | Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
103 | Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2911 | |
104 | |