--- deliantra/Deliantra-Client/bin/deliantra 2007/10/19 23:10:32 1.2 +++ deliantra/Deliantra-Client/bin/deliantra 2012/01/16 21:11:15 1.123 @@ -1,2469 +1,12 @@ #!/opt/bin/perl -# do splash-screen thingy on win32 -my $startup_done = sub { }; -BEGIN { - if (%PAR::LibCache && $^O eq "MSWin32") { - while (my ($filename, $zip) = each %PAR::LibCache) { - $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); - } +use Deliantra::Client; - require Win32::GUI::SplashScreen; +use DC::Main; - Win32::GUI::SplashScreen::Show ( - -file => "$ENV{PAR_TEMP}/SPLASH.bmp", - ); +DC::Main::run; - $startup_done = sub { - Win32::GUI::SplashScreen::Done (1); - }; - } -} - -use strict; -use utf8; - -use Carp 'verbose'; - -# do things only needed for single-binary version (par) -BEGIN { - if (%PAR::LibCache) { - @INC = grep ref, @INC; # weed out all paths except pars loader refs - - my $root = $ENV{PAR_TEMP}; - - while (my ($filename, $zip) = each %PAR::LibCache) { - for ($zip->memberNames) { - next unless /^root\/(.*)/; - $zip->extractMember ($_, "$root/$1") - unless -e "$root/$1"; - } - } - - if ($^O eq "MSWin32") { - # pango is relocatable on win32 - } else { - open my $fh, "<:perlio", "$root/pangoversion" - or die "pangoversion: $!"; - my $PANGO = <$fh>; - # unix, need to patch pango rc file - open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" - or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!"; - local $/; - my $rc = <$fh>; - $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones - - mkdir "$root/pango-modules"; - open my $fh, ">:perlio", "$root/pango-modules/pango.modules" - or die "$root/pango-modules/pango.modules: $!"; - print $fh $rc; - - $ENV{PANGO_RC_FILE} = "$root/pango.rc"; - open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} - or die "$ENV{PANGO_RC_FILE}: $!"; - print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; - } - - unshift @INC, $root; - } -} - -# need to do it again because that pile of garbage called PAR nukes it before main -unshift @INC, $ENV{PAR_TEMP} - if %PAR::LibCache; - -use Time::HiRes 'time'; -use Event; -use List::Util qw(max min); - -use Crossfire; -use Crossfire::Protocol::Constants; - -use Compress::LZF; - -use CFPlus; -use CFPlus::OpenGL (); -use CFPlus::Protocol; -use CFPlus::DB; -use CFPlus::UI; -use CFPlus::UI::Canvas; -use CFPlus::UI::Inventory; -use CFPlus::UI::SpellList; -use CFPlus::UI::Dockable; -use CFPlus::UI::MessageWindow; -use CFPlus::UI::ChatView; -use CFPlus::Pod; -use CFPlus::MapWidget; -use CFPlus::Macro; - -$SIG{QUIT} = sub { Carp::cluck "QUIT" }; -$SIG{PIPE} = 'IGNORE'; - -$Event::Eval = 1; -$Event::DIED = sub { - CFPlus::fatal Carp::longmess $_[1] -}; - -my $MAX_FPS = 60; -my $MIN_FPS = 5; # unused as of yet - -our $META_SERVER = "http://metaserver.schmorp.de/current.json"; - -our $LAST_REFRESH; -our $NOW; - -our $CFG; -our $CONN; -our $PROFILE; # current profile -our $FAST; # fast, low-quality mode, possibly useful for software-rendering - -our $WANT_REFRESH; - -our @SDL_MODES; -our $WIDTH; -our $HEIGHT; -our $FULLSCREEN; -our $FONTSIZE; - -our $FONT_PROP; -our $FONT_FIXED; - -our $MAP; -our $MAPMAP; -our $MAPWIDGET; -our $COMPLETER; -our $BUTTONBAR; -our $METASERVER; -our $LOGIN_BUTTON; -our $QUIT_DIALOG; -our $HOST_ENTRY; -our $FULLSCREEN_ENABLE; -our $PICKUP_ENABLE; -our $SERVER_INFO; - -our $SETUP_DIALOG; -our $SETUP_NOTEBOOK; -our $SETUP_SERVER; -our $SETUP_LOGIN; -our $SETUP_KEYBOARD; - -our $PL_NOTEBOOK; -our $PL_WINDOW; - -our $MUSIC_PLAYING_WIDGET; -our $LICENSE_WIDGET; - -our $PICKUP_PAGE; -our $INVENTORY_PAGE; -our $STATS_PAGE; -our $SKILL_PAGE; -our $SPELL_PAGE; -our $SPELL_LIST; - -our $HELP_WINDOW; -our $MESSAGE_WINDOW; -our $FLOORBOX; -our $GAUGES; -our $STATWIDS; - -our $SDL_ACTIVE; -our %SDL_CB; - -our $ALT_ENTER_MESSAGE; -our $STATUSBOX; -our $DEBUG_STATUS; - -our $INV; -our $INVR; -our $INVR_HB; - -############################################################################# - -sub status { - $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); -} - -sub debug { - $DEBUG_STATUS->set_text ($_[0]); -} - -sub message { - $MESSAGE_WINDOW->message (@_); -} - -############################################################################# -#TODO: maybe move into own audio module... - -our $SDL_MIXER; - -our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; -our $MUSIC_WANT; # arryref of ambient music we want to play -our @MUSIC_HAVE; # ambient music we have on disk -our $MUSIC_START; -our @MUSIC_JINGLE; # which jingles to play next -our $MUSIC_PLAYING_DATA; -our $MUSIC_PLAYING_META; -our $MUSIC_PLAYER; -our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before - -our %AUDIO_CHUNK; # audio "files" -our %AUDIO_PLAY; # which audio faces should be played - -sub audio_channel_finished { - my ($channel) = @_; - -# warn "channel $channel finished\n";#d# -} - -sub audio_sound_push($) { - my ($face) = @_; - - $CFG->{effects_enable} - or return; - - $AUDIO_PLAY{$face} - or return; - - if (my $chunk = $AUDIO_CHUNK{$face}) { - for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) { - my (undef, $dx, $dy, $vol) = @$_; - - my $channel = CFPlus::Channel::find; - $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255); - $channel->set_position_r ($dx, $dy, 20); - $chunk->play ($channel); - } - } else { - # sound_meta not set means data is in flight either way - my $meta = $CONN->{face}[$face] - or return; - - $meta->{data} - or return; - - # if its a jingle, play it as ambient music - if ($meta->{data}{jingle}) { - if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue - push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue - &audio_music_push ($face); - } - } else { - # fetch from database - CFPlus::DB::get res_data => $meta->{name}, sub { - my $rwops = new CFPlus::RW $_[0]; - my $chunk = new CFPlus::MixChunk $rwops - or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError; - $chunk->volume (($meta->{data}{volume} || 1) * 128); - $AUDIO_CHUNK{$face} = $chunk; - - audio_sound_push ($face); - }; - } - } -} - -sub audio_sound_play { - my ($face, $dx, $dy, $vol) = @_; - - $SDL_MIXER - or return; - $CFG->{effects_enable} - or return; - - my $queue = $AUDIO_PLAY{$face} ||= []; - push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events - audio_sound_push $face - unless @$queue > 1; -} - -sub audio_music_set_meta { - my ($meta) = @_; - - $MUSIC_PLAYING_META = $meta; - $MUSIC_PLAYING_WIDGET->set_markup ( - "Name: " . (CFPlus::asxml $meta->{data}{name}) . "\n" - . "Author: " . (CFPlus::asxml $meta->{data}{author}) . "\n" - . "Source: " . (CFPlus::asxml $meta->{data}{source}) . "\n" - . "License: " . (CFPlus::asxml $meta->{data}{license}) - ); -} - -sub audio_music_update_volume { - return unless $MUSIC_PLAYING_META; - my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1; - my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume}; - CFPlus::MixMusic::volume $base * $volume * 128; -} - -sub audio_music_start { - my $meta = $MUSIC_PLAYING_META; - - CFPlus::DB::get res_data => $meta->{name}, sub { - return unless $SDL_MIXER; - - # music might have changed... - $meta eq $MUSIC_PLAYING_META - or return &audio_music_start (); - - audio_music_update_volume; - - $MUSIC_PLAYING_DATA = \$_[0]; - - my $rwops = $meta->{path} - ? new_from_file CFPlus::RW $meta->{path} - : new CFPlus::RW $$MUSIC_PLAYING_DATA; - - $MUSIC_PLAYER = new CFPlus::MixMusic $rwops - or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError; - - my $NOW = time; - - if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { - my $pos = $MUSIC_PLAYING_META->{stop_pos}; - $MUSIC_PLAYER->fade_in_pos (0, 700, $pos); - $MUSIC_START = time - $pos; - } else { - $MUSIC_PLAYER->play (0); - $MUSIC_START = time; - } - - delete $meta->{stop_time}; - delete $meta->{stop_pos}; - } -} - -sub audio_music_push { - return unless $SDL_MIXER; - - my $fade_out; - - if (@MUSIC_JINGLE) { - @MUSIC_HAVE = $MUSIC_JINGLE[0]; - $fade_out = 333; - } else { - return unless $CFG->{bgm_enable}; - - my @have = - grep $_ && $_->{data}, - map $CONN->{face}[$_], - @$MUSIC_WANT; - - # randomize music a bit so that the order is not always the same - $_->{stop_time} ||= rand for @have; - - @MUSIC_HAVE = @have - if @have; - - # default MUSIC_HAVE == MUSIC_DEFAULT - @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE; - $fade_out = 700; - } - - # if the currently playing song is acceptable, let it continue - return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE; - - my $NOW = time; - - if ($MUSIC_PLAYING_META) { - $MUSIC_PLAYING_META->{stop_time} = $NOW; - $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START; - CFPlus::MixMusic::fade_out $fade_out; - } else { - # sort by stop time, oldest first - @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE; - - # if the most recently-played piece played very recently, - # resume it, else choose the oldest piece for rotation. - audio_music_set_meta - $MUSIC_HAVE[-1]{stop_pos} && $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME - ? $MUSIC_HAVE[-1] - : $MUSIC_HAVE[0]; - - audio_music_start; - } -} - -sub audio_music_set_ambient { - my ($songs) = @_; - - $MUSIC_WANT = $songs; - audio_music_push; -} - -sub audio_music_finished { - if ($MUSIC_PLAYING_META) { - $MUSIC_PLAYING_META->{stop_time} = time; - } - - # we compress multiple jingles of the same type - shift @MUSIC_JINGLE - while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0]; - - $MUSIC_PLAYING_WIDGET->clear; - - undef $MUSIC_PLAYER; - undef $MUSIC_PLAYING_META; - undef $MUSIC_PLAYING_DATA; - - audio_music_push; -} - -sub audio_init { - if ($CFG->{audio_enable}) { - $ENV{MIX_EFFECTSMAXSPEED} = 1; - $SDL_MIXER = !CFPlus::Mix_OpenAudio - $CFG->{audio_hw_frequency}, - CFPlus::MIX_DEFAULT_FORMAT, - $CFG->{audio_hw_channels}, - $CFG->{audio_hw_chunksize}; - - if ($SDL_MIXER) { - CFPlus::Mix_AllocateChannels $CFG->{audio_mix_channels}; - - audio_music_finished; - } else { - status "Unable to open sound device: there will be no sound"; - } - } else { - undef $SDL_MIXER; - } - - sub audio_tab_update; - audio_tab_update; -} - -sub audio_shutdown { - undef $MUSIC_PLAYER; - undef $MUSIC_PLAYING_META; - undef $MUSIC_PLAYING_DATA; - - $MUSIC_WANT = []; - @MUSIC_JINGLE = (); - %AUDIO_PLAY = (); - %AUDIO_CHUNK = (); - - CFPlus::Mix_CloseAudio if $SDL_MIXER; - undef $SDL_MIXER; -} - -############################################################################# - -sub destroy_query_dialog { - (delete $_[0]{query_dialog})->destroy - if $_[0]{query_dialog}; -} - -# FIXME: a very ugly hack to wait for stat update look below! #d# -our $QUERY_TIMER; #d# - -# server query dialog -sub server_query { - my ($conn, $flags, $prompt) = @_; - - # FIXME: a very ugly hack to wait for stat update #d# - if ($prompt =~ /roll new stats/ and not $conn->{stat_change_with}) { - unless ($QUERY_TIMER) { - $QUERY_TIMER = - Event->timer ( - after => 1, - cb => sub { - server_query ($conn, $flags, $prompt, 1); - $QUERY_TIMER = undef - } - ); - return; - } - } - - $conn->{query_dialog} = my $dialog = new CFPlus::UI::Toplevel - x => "center", - y => "center", - title => "Server Query", - child => my $vbox = new CFPlus::UI::VBox, - ; - - my @dialog = my $label = new CFPlus::UI::Label - max_w => $::WIDTH * 0.8, - ellipsise => 0, - text => $prompt; - - if ($flags & CS_QUERY_YESNO) { - push @dialog, my $hbox = new CFPlus::UI::HBox; - - $hbox->add (new CFPlus::UI::Button - text => "No", - on_activate => sub { - $conn->send ("reply n"); - $dialog->destroy; - 0 - } - ); - $hbox->add (new CFPlus::UI::Button - text => "Yes", - on_activate => sub { - $conn->send ("reply y"); - destroy_query_dialog $conn; - 0 - }, - ); - - $dialog->grab_focus; - - } elsif ($flags & CS_QUERY_SINGLECHAR) { - if ($prompt =~ /Now choose a character|Press any key for the next race/i) { - $dialog->{tooltip} = "#charcreation_focus"; - - unshift @dialog, new CFPlus::UI::Label - max_w => $::WIDTH * 0.8, - ellipsise => 0, - markup => "\nOr use your keyboard and the text entry below:\n"; - - unshift @dialog, my $table = new CFPlus::UI::Table; - - $table->add_at (0, 0, new CFPlus::UI::Button - text => "Next Race", - on_activate => sub { - $conn->send ("reply n"); - destroy_query_dialog $conn; - 0 - }, - ); - $table->add_at (2, 0, new CFPlus::UI::Button - text => "Accept", - on_activate => sub { - $conn->send ("reply d"); - destroy_query_dialog $conn; - 0 - }, - ); - - if ($conn->{chargen_race_description}) { - unshift @dialog, new CFPlus::UI::Label - max_w => $::WIDTH * 0.8, - ellipsise => 0, - markup => "$conn->{chargen_race_description}", - ; - } - - unshift @dialog, new CFPlus::UI::Face - face => $conn->{player}{face}, - bg => [.2, .2, .2, 1], - min_w => 64, - min_h => 64, - ; - - if ($conn->{chargen_race_title}) { - unshift @dialog, new CFPlus::UI::Label - allign => 1, - ellipsise => 0, - markup => "Race: $conn->{chargen_race_title}", - ; - } - - unshift @dialog, new CFPlus::UI::Label - max_w => $::WIDTH * 0.4, - ellipsise => 0, - markup => (CFPlus::Pod::section_label ui => "chargen_race"), - ; - - } elsif ($prompt =~ /roll new stats/) { - if (my $stat = delete $conn->{stat_change_with}) { - $conn->send ("reply $stat"); - destroy_query_dialog $conn; - return; - } - - unshift @dialog, new CFPlus::UI::Label - max_w => $::WIDTH * 0.4, - ellipsise => 0, - markup => "\nOr use your keyboard and the text entry below:\n"; - - unshift @dialog, my $table = new CFPlus::UI::Table; - - # left: re-roll - $table->add_at (0, 0, new CFPlus::UI::Button - text => "Roll Again", - on_activate => sub { - $conn->send ("reply y"); - destroy_query_dialog $conn; - 0 - }, - ); - - # center: swap stats - my ($sw1, $sw2) = map +(new CFPlus::UI::Selector - expand => 1, - value => $_, - options => [ - [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"], - [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"], - [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"], - [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"], - [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"], - [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"], - [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"], - ], - ), 1 .. 2; - - $table->add_at (2, 0, new CFPlus::UI::Button - text => "Swap Stats", - on_activate => sub { - $conn->{stat_change_with} = $sw2->{value}; - $conn->send ("reply $sw1->{value}"); - destroy_query_dialog $conn; - 0 - }, - ); - $table->add_at (2, 1, new CFPlus::UI::HBox children => [$sw1, $sw2]); - - # right: accept - $table->add_at (4, 0, new CFPlus::UI::Button - text => "Accept", - on_activate => sub { - $conn->send ("reply n"); - $STATS_PAGE->hide; - destroy_query_dialog $conn; - 0 - }, - ); - - unshift @dialog, my $hbox = new CFPlus::UI::HBox; - for ( - [Str => CS_STAT_STR], - [Dex => CS_STAT_DEX], - [Con => CS_STAT_CON], - [Int => CS_STAT_INT], - [Wis => CS_STAT_WIS], - [Pow => CS_STAT_POW], - [Cha => CS_STAT_CHA], - ) { - my ($name, $id) = @$_; - $hbox->add (new CFPlus::UI::Label - markup => "$conn->{stat}{$id} $name", - align => 0, - expand => 1, - can_events => 1, - can_hover => 1, - tooltip => "#stat_$name", - ); - } - - unshift @dialog, new CFPlus::UI::Label - max_w => $::WIDTH * 0.4, - ellipsise => 0, - markup => (CFPlus::Pod::section_label ui => "chargen_stats"), - ; - } - - push @dialog, my $entry = new CFPlus::UI::Entry - on_changed => sub { - $conn->send ("reply $_[1]"); - destroy_query_dialog $conn; - 0 - }, - ; - - $entry->grab_focus; - - } else { - $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)"; - - push @dialog, my $entry = new CFPlus::UI::Entry - $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (), - on_activate => sub { - $conn->send ("reply $_[1]"); - destroy_query_dialog $conn; - 0 - }, - ; - - $entry->grab_focus; - } - - $vbox->add (@dialog); - $dialog->show; -} - -sub start_game { - status "logging in..."; - - $LOGIN_BUTTON->set_text ("Logout"); - $SETUP_DIALOG->hide; - - my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; - - my ($host, $port) = split /:/, $PROFILE->{host}; - - $MAP = new CFPlus::Map; - - $CONN = eval { - new CFPlus::Protocol - host => $host, - port => $port || 13327, - user => $PROFILE->{user}, - pass => $PROFILE->{password}, - mapw => $mapsize, - maph => $mapsize, - - client => "cfplus $CFPlus::VERSION $] $^O", - - map_widget => $MAPWIDGET, - statusbox => $STATUSBOX, - map => $MAP, - mapmap => $MAPMAP, - query => \&server_query, - - setup_req => { - smoothing => $CFG->{map_smoothing}*1, - }, - }; - - if ($CONN) { - CFPlus::lowdelay fileno $CONN->{fh}; - - status "login successful"; - } else { - status "unable to connect"; - stop_game(); - } -} - -sub stop_game { - $LOGIN_BUTTON->set_text ("Login / Register"); - $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); - $SETUP_DIALOG->show; - $PL_WINDOW->hide; - $SPELL_LIST->clear_spells; - $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); - - &audio_music_set_ambient ([]); - - return unless $CONN; - - status "connection closed"; - - destroy_query_dialog $CONN; - $CONN->destroy; - $CONN = 0; # false, does not autovivify - - undef $MAP; -} - -sub graphics_setup { - my $vbox = new CFPlus::UI::VBox; - - $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); - - my $row = 0; - - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "OpenGL Info"); - $table->add_at (1, $row++, new CFPlus::UI::Label valign => 0, fontsize => 0.8, text => CFPlus::OpenGL::gl_vendor . ", " . CFPlus::OpenGL::gl_version, - can_events => 1, - tooltip => "" . (CFPlus::OpenGL::gl_extensions) . ""); - - my $vidmode_tooltip = - "Video Mode. The video mode to use for fullscreen (and the window size for windowed operation). " - . "The format is width x height \@ depth-per-channel + alpha-channel."; - - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Video Mode"); - $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); - - $hbox->add (my $mode_slider = new CFPlus::UI::Slider - force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1], - tooltip => $vidmode_tooltip); - $hbox->add (my $mode_label = new CFPlus::UI::Label - align => 0, valign => 0, height => 0.8, template => "9999x9999@9+9", - can_events => 1, tooltip => $vidmode_tooltip); - - $mode_slider->connect (changed => sub { - my ($self, $value) = @_; - - $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; - $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); - }); - $mode_slider->emit (changed => $mode_slider->{range}[0]); - - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); - $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox - state => $CFG->{fullscreen}, - tooltip => "Bring the client into fullscreen mode.", - on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } - ); - - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1"); - $table->add_at (1, $row++, new CFPlus::UI::CheckBox - state => $CFG->{force_opengl11}, - tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in " - . "higher memory usage and slower performance. It will, however, help tremendously on " - . "cards that claim to support a feature but fall back to software rendering. " - . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " - . "but cards and drivers from other vendors (ATI) are often just as bad. If you " - . "experience extremely low framerates and your card should do better, try this option.", - on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } - ); - - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures"); - $table->add_at (1, $row++, new CFPlus::UI::CheckBox - state => $CFG->{texture_compression}, - tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " - . "will save a lot of memory and increase performance. The compression algorithm " - . "can differ form card to card, so your mileage may vary. This setting is ignored in " - . "forced OpenGL 1.1 mode.", - on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } - ); - - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); - $table->add_at (1, $row++, new CFPlus::UI::CheckBox - state => $CFG->{fast}, - tooltip => "Lower the visual quality considerably to speed up rendering.", - on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } - ); - - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); - $table->add_at (1, $row++, new CFPlus::UI::Slider - range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], - tooltip => "The base font size used by most GUI elements that do not have their own setting.", - on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, - ); - - $table->add_at (1, $row++, new CFPlus::UI::Button - expand => 1, align => 0, text => "Apply", - tooltip => "Apply the video settings above.", - on_activate => sub { - video_shutdown (); - video_init (); - 0 - } - ); - - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Scale"); - $table->add_at (1, $row++, new CFPlus::UI::Slider - range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], - tooltip => "Enlarge or shrink the displayed map. Changes are instant.", - on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } - ); - - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); - $table->add_at (1, $row++, new CFPlus::UI::CheckBox - state => $CFG->{map_smoothing}, - tooltip => "Map Smoothing tries to make tile borders less square. " - . "This increases load on the graphics subsystem and works only with TRT servers. " - . "Changes take effect at next login only.", - on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } - ); - - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); - $table->add_at (1, $row++, new CFPlus::UI::CheckBox - state => $CFG->{fow_enable}, - tooltip => "Fog-of-War marks areas that cannot be seen by the player. Changes are instant.", - on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } - ); - - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Intensity"); - $table->add_at (1, $row++, new CFPlus::UI::Slider - range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], - tooltip => "Fog of War Lightness. The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", - on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } - ); - - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); - $table->add_at (1, $row++, new CFPlus::UI::Slider - range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], - tooltip => "The font size used by the message/server log window only. Changes are instant, " - . "but you still need to press apply to correctly re-layout the widget.", - on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, - ); - - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); - $table->add_at (1, $row++, new CFPlus::UI::Slider - range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], - tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", - on_changed => sub { - $CFG->{gauge_fontsize} = $_[1]; - &set_gauge_window_fontsize; - 0 - } - ); - - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge size"); - $table->add_at (1, $row++, new CFPlus::UI::Slider - range => [$CFG->{gauge_size}, 0.2, 0.8], - tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", - on_changed => sub { - $CFG->{gauge_size} = $_[1]; - $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); - 0 - } - ); - - $vbox -} - -our $AUDIO_HW_CHUNKSIZE; -our $AUDIO_INFO; - -sub audio_tab_update { - my ($freq, $format, $chans) = CFPlus::Mix_QuerySpec; - - $AUDIO_HW_CHUNKSIZE->set_options ([ - [0, "default", "Use System Default"], - map { - my $ms = sprintf "%dms", 1000 * $_ / ($CFG->{audio_hw_frequency} || 22050); - [$_, $ms, "$ms ($_ samples)"], - } 256, 512, 1024, 2048, 4096, 8192, 16384, 32768 - ]); - - my $text = !$freq - ? "audio is off" - : "audio is enabled\n" - . "frequency (Hz): $freq\n" - . "channels: $chans"; - - $AUDIO_INFO->set_text ($text); -} - -sub audio_setup { - my $vbox = new CFPlus::UI::VBox; - - $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]); - - my $row = 0; - - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); - $table->add_at (1, $row++, new CFPlus::UI::CheckBox - state => $CFG->{audio_enable}, - tooltip => "Master Audio Enable. If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.", - on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 } - ); - - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects"); - $table->add_at (1, $row, new CFPlus::UI::CheckBox - expand => 1, state => $CFG->{effects_enable}, - tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.", - on_changed => sub { - $CFG->{effects_enable} = $_[1]; - $CONN->update_fx_want if $CONN; - 1 - } - ); - $table->add_at (2, $row++, new CFPlus::UI::Slider - expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128], - tooltip => "The relative volume of sound effects. Best audio quality is achieved if this " - . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.", - on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 } - ); - - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); - $table->add_at (1, $row, new CFPlus::UI::CheckBox - expand => 1, state => $CFG->{bgm_enable}, - tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", - on_changed => sub { - $CFG->{bgm_enable} = $_[1]; - $CONN->update_fx_want if $CONN; - audio_music_push; - 1 - } - ); - $table->add_at (2, $row++, new CFPlus::UI::Slider - expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], - tooltip => "The volume of the background music. Changes are instant.", - on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } - ); - - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Frequency"); - $table->add_at (1, $row++, new CFPlus::UI::Selector - c_colspan => 2, expand => 1, - value => $CFG->{audio_hw_frequency}, - options => [ - [ 0, "default" , "Use System Default"], - [11025, "11 kHz" , "11kHz (low quality)"], - [22050, "22 kHz" , "22kHz (reduced quality)"], - [44100, "44.1 kHz", "44.1kHz (cd quality)"], - [48000, "48 kHz" , "48kHz (studio quality)"], - ], - tooltip => "The sampling frequency to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.", - on_changed => sub { - $CFG->{audio_hw_frequency} = $_[1]; - audio_tab_update; - 1 - } - ); - - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Channels"); - $table->add_at (1, $row++, new CFPlus::UI::Selector - c_colspan => 2, expand => 1, - value => $CFG->{audio_hw_channels}, - options => [ - [0, "default" , "Use System Default"], - [1, "Mono" , "Mono (single channel, low quality)"], - [2, "Stereo" , "Stereo (dual channe, standard quality)"], - [4, "4 Ch Surround", "4 Channel Surround Sound (3d sound, high quality)"], - [6, "6 Ch Surround", "6 Channel Surround Sound (3d sound + center + lfe)"], - ], - tooltip => "The number of independent sound channels to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.", - on_changed => sub { - $CFG->{audio_hw_channels} = $_[1]; - audio_tab_update; - 1 - } - ); - - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Latency"); - $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new CFPlus::UI::Selector - c_colspan => 2, expand => 1, - value => $CFG->{audio_hw_chunksize}, - tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback " - . "is stuttering, increase this value. Values of 50-100ms are optimal.", - on_changed => sub { - $CFG->{audio_hw_chunksize} = $_[1]; - audio_tab_update; - 1 - } - ); - - # should really be a slider - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Mixer Voices"); - $table->add_at (1, $row++, new CFPlus::UI::ValSlider - c_colspan => 2, expand => 1, - tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.", - range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1], - template => ">= 99", - on_changed => sub { - my ($slider, $value) = @_; - - $CFG->{audio_mix_channels} = $value - if $value; - 1; - } - ); - - $table->add_at (1, $row++, new CFPlus::UI::Button - c_colspan => 2, expand => 1, align => 0, text => "Apply", - tooltip => "Apply the audio settings", - on_activate => sub { - audio_shutdown (); - audio_init (); - 0 - } - ); - - $vbox->add (new CFPlus::UI::FancyFrame - expand => 1, - label => "Audio Info", - child => ($AUDIO_INFO = new CFPlus::UI::Label ellipsise => 0), - ); - - audio_tab_update; - - $vbox -} - -sub set_gauge_window_fontsize { - for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { - $_->set_fontsize ($::CFG->{gauge_fontsize}); - } -} - -sub make_gauge_window { - my $gh = int $HEIGHT * $CFG->{gauge_size}; - - my $win = new CFPlus::UI::Frame ( - force_x => 0, - force_y => "max", - force_w => $WIDTH, - force_h => $gh, - ); - - $win->add (my $hbox = new CFPlus::UI::HBox - children => [ - (new CFPlus::UI::HBox expand => 1), - (new CFPlus::UI::VBox children => [ - (new CFPlus::UI::Empty expand => 1), - (new CFPlus::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFPlus::UI::Table)), - ]), - (my $vbox = new CFPlus::UI::VBox), - ], - ); - - $vbox->add (new CFPlus::UI::HBox - expand => 1, - children => [ - (new CFPlus::UI::Empty expand => 1), - (my $hb = new CFPlus::UI::HBox), - ], - ); - - $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health"); - $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana"); - $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace"); - $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food"); - - $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); - $vbox->add (my $prg = new CFPlus::UI::ExperienceProgress); - $vbox->add (my $sklprg = new CFPlus::UI::ExperienceProgress); - $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); - - $GAUGES = { - exp => $exp, prg => $prg, sklprg => $sklprg, - win => $win, range => $rng, - hp => $hg, mana => $mg, grace => $gg, food => $fg, - }; - - &set_gauge_window_fontsize; - - $win -} - -sub debug_setup { - my $table = new CFPlus::UI::Table; - - $table->add_at (0, 0, new CFPlus::UI::Label text => "Widget Borders"); - $table->add_at (1, 0, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 }); - $table->add_at (0, 1, new CFPlus::UI::Label text => "Tooltip Widget Info"); - $table->add_at (1, 1, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 }); - $table->add_at (0, 2, new CFPlus::UI::Label text => "Show FPS"); - $table->add_at (1, 2, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 }); - $table->add_at (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips"); - $table->add_at (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 }); - $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); - - $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# - - $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); - $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2); - $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1); - $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2); - $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1); - $t->add_at (1,1, new CFPlus::UI::Label text => "e"); - - $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); - - $c->add_items ({ - type => "line_loop", - color => [0, 1, 0], - width => 9, - coord_mode => "abs", - coord => [[10, 5], [5, 50], [20, 5], [5, 60]], - }); - - $c->add_items ({ - type => "lines", - color => [1, 1, 0], - width => 2, - coord_mode => "rel", - coord => [[0,0], [1,1], [1,0], [0,1]], - }); - - $c->add_items ({ - type => "polygon", - color => [0, 0.43, 0], - width => 2, - coord_mode => "rel", - coord => [[0,0.2], [1,.4], [1,.6], [0,.8]], - }); - - $table -} - -sub stats_window { - my $r = new CFPlus::UI::ScrolledWindow ( - expand => 1, - scroll_y => 1 - ); - $r->add (my $vb = new CFPlus::UI::VBox); - - $vb->add (new CFPlus::UI::FancyFrame - label => "Player", - child => (my $pi = new CFPlus::UI::VBox), - ); - - $pi->add ($STATWIDS->{title} = new CFPlus::UI::Label valign => 0, align => -1, text => "Title:", expand => 1, - can_hover => 1, can_events => 1, - tooltip => "Your name and title. You can change your title by using the title command, if supported by the server."); - $pi->add ($STATWIDS->{map} = new CFPlus::UI::Label valign => 0, align => -1, text => "Map:", expand => 1, - can_hover => 1, can_events => 1, - tooltip => "The map you are currently on (if supported by the server)."); - - $pi->add (my $hb0 = new CFPlus::UI::HBox); - $hb0->add ($STATWIDS->{weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1, - can_hover => 1, can_events => 1, - tooltip => "The weight of the player including all inventory items."); - $hb0->add ($STATWIDS->{m_weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1, - can_hover => 1, can_events => 1, - tooltip => "The weight limit: you cannot carry more than this."); - - $vb->add (new CFPlus::UI::FancyFrame - label => "Primary/Secondary Statistics", - child => (my $hb = new CFPlus::UI::HBox expand => 1), - ); - $hb->add (my $tbl = new CFPlus::UI::Table expand => 1); - - my $color2 = [1, 1, 0]; - - for ( - [0, 0, st_str => "Str", 30], - [0, 1, st_dex => "Dex", 30], - [0, 2, st_con => "Con", 30], - [0, 3, st_int => "Int", 30], - [0, 4, st_wis => "Wis", 30], - [0, 5, st_pow => "Pow", 30], - [0, 6, st_cha => "Cha", 30], - - [2, 0, st_wc => "Wc", -120], - [2, 1, st_ac => "Ac", -120], - [2, 2, st_dam => "Dam", 120], - [2, 3, st_arm => "Arm", 120], - [2, 4, st_spd => "Spd", 10.54], - [2, 5, st_wspd => "WSp", 10.54], - ) { - my ($col, $row, $id, $label, $template) = @$_; - - $tbl->add_at ($col , $row, $STATWIDS->{$id} = new CFPlus::UI::Label - font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, - align => +1, template => $template, tooltip => "#stat_$label"); - $tbl->add_at ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFPlus::UI::Label - font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, - align => -1, text => $label, tooltip => "#stat_$label"); - } - - $vb->add (new CFPlus::UI::FancyFrame - label => "Resistancies", - child => (my $tbl2 = new CFPlus::UI::Table expand => 1), - ); - - my $row = 0; - my $col = 0; - - my %resist_names = ( - slow => ["Slow", - "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"], - holyw => ["Holy Word", - "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"], - conf => ["Confusion", - "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)"], - fire => ["Fire", - "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"], - depl => ["Depletion", - "Depletion (some monsters and other effects can cause stats depletion)"], - magic => ["Magic", - "Magic (resistance to magic spells like magic missile or similar)"], - drain => ["Draining", - "Draining (some monsters (e.g. vampires) and other effects can steal experience)"], - acid => ["Acid", - "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)"], - pois => ["Poison", - "Poison (resistance to getting poisoned)"], - para => ["Paralysation", - "Paralysation (this resistance affects the chance you get paralysed)"], - deat => ["Death", - "Death (resistance against death spells)"], - phys => ["Physical", - "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"], - blind => ["Blind", - "Blind (blind resistance affects the chance of a successful blinding attack)"], - fear => ["Fear", - "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"], - tund => ["Turn undead", - "Turn undead (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."], - elec => ["Electricity", - "Electricity (resistance against electricity, spells like large lightning, small lightning, ...)"], - cold => ["Cold", - "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)"], - ghit => ["Ghost hit", - "Ghost hit (special attack used by ghosts and ghost-like beings)"], - ); - - for (qw/slow holyw conf fire depl magic - drain acid pois para deat phys - blind fear tund elec cold ghit/) - { - $tbl2->add_at ($col, $row, - $STATWIDS->{"res_$_"} = - new CFPlus::UI::Label - font => $FONT_FIXED, - template => "-100%", - align => +1, - valign => 0, - can_events => 1, - can_hover => 1, - tooltip => $resist_names{$_}->[1], - ); - $tbl2->add_at ($col + 1, $row, new CFPlus::UI::Image - font => $FONT_FIXED, - can_hover => 1, - can_events => 1, - path => "ui/resist/resist_$_.png", - tooltip => $resist_names{$_}->[1], - ); - $tbl2->add_at ($col + 2, $row, new CFPlus::UI::Label - text => $resist_names{$_}->[0], - font => $FONT_FIXED, - can_hover => 1, - can_events => 1, - tooltip => $resist_names{$_}->[1], - ); - - $row++; - if ($row % 6 == 0) { - $col += 3; - $row = 0; - } - } - - #update_stats_window ({}); - - $r -} - -sub skill_window { - my $sw = new CFPlus::UI::ScrolledWindow (expand => 1); - - $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]); - - $sw -} - -sub formsep($) { - scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1 -} - -my $METASERVER_ATIME; - -sub update_metaserver { - my ($metaserver_dialog) = @_; - - $METASERVER = $metaserver_dialog - if defined $metaserver_dialog; - - return if $METASERVER_ATIME > time; - $METASERVER_ATIME = time + 60; - - my $table = $METASERVER->{table}; - $table->clear; - $table->add_at (0, 0, my $label = new CFPlus::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list..."); - - my $ok = 0; - - CFPlus::background { - my $ua = CFPlus::lwp_useragent; - - CFPlus::background_msg CFPlus::from_json +(CFPlus::lwp_check $ua->get ($META_SERVER))->decoded_content; - } sub { - my ($msg) = @_; - if ($msg) { - $table->clear; - - my @tip = ( - "The current number of users logged in on the server.", - "The hostname of the server.", - "The time this server has been running without being restarted.", - "Short information about this server provided by its admins.", - ); - my @col = qw(#Users Host Uptime Version Description); - $table->add_at ($_, 0, new CFPlus::UI::Label - can_hover => 1, can_events => 1, - align => 0, fg => [1, 1, 0], - text => $col[$_], tooltip => $tip[$_]) - for 0 .. $#col; - - my @align = qw(1 0 1 1 -1); - - my $y = 0; - for my $m (@{ $msg->{servers} }) { - my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) = - @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)}; - - for ($desc) { - s/
/\n/gi; - s/
  • /\n· /gi; - s/<.*?>//sgi; - s/&/&/g; - s/<//g; - } - - $uptime = sprintf "%dd %02d:%02d:%02d", - (int $uptime / 86400), - (int $uptime / 3600) % 24, - (int $uptime / 60) % 60, - $uptime % 60; - - $m = [$users, $host, $uptime, $version, $desc]; - - $y++; - - $table->add_at (scalar @$m, $y, new CFPlus::UI::VBox children => [ - (new CFPlus::UI::Button - text => "Use", - tooltip => "Put this server into the Host:Port field", - on_activate => sub { - $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host); - $METASERVER->hide; - 0 - }, - ), - (new CFPlus::UI::Empty expand => 1), - ]); - - $table->add_at ($_, $y, new CFPlus::UI::Label - max_w => $::WIDTH * 0.4, - ellipsise => 0, - align => $align[$_], - text => $m->[$_], - tooltip => $tip[$_], - fg => ($highlight ? [1, 1, 1] : [.7, .7, .7]), - can_hover => 1, - can_events => 1, - fontsize => 0.8) - for 0 .. $#$m; - } - } else { - $ok or $label->set_text ("error while contacting metaserver"); - } - }; - -} - -sub metaserver_dialog { - my $vbox = new CFPlus::UI::VBox; - my $table = new CFPlus::UI::Table; - $vbox->add (new CFPlus::UI::ScrolledWindow expand => 1, child => $table); - - my $dialog = new CFPlus::UI::Toplevel - title => "Server List", - name => 'metaserver_dialog', - x => 'center', - y => 'center', - z => 3, - force_w => $::WIDTH * 0.9, - force_h => $::HEIGHT * 0.7, - child => $vbox, - has_close_button => 1, - table => $table, - on_visibility_change => sub { - update_metaserver ($_[0]) if $_[1]; - 0 - }, - ; - - $dialog -} - -sub login_setup { - my $vbox = new CFPlus::UI::VBox; - - $vbox->add (new CFPlus::UI::FancyFrame - label => "Login Settings", - child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]), - ); - - $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); - $table->add_at (1, 4, new CFPlus::UI::Entry - text => $CFG->{profile}{default}{user}, - tooltip => "The name of your character on the server.", - on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } - ); - - $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); - $table->add_at (1, 5, new CFPlus::UI::Entry - text => $CFG->{profile}{default}{password}, - hidden => 1, - tooltip => "The password for your character.", - on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 } - ); - - $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button - expand => 1, - align => 0, - text => "Login / Register", - tooltip => "This button will either login to the account configured above or register a new account.", - on_activate => sub { - $CONN ? stop_game - : start_game; - 1 - }, - ); - - $vbox->add (new CFPlus::UI::FancyFrame - label => "Registering", - min_h => 200, - child => (new CFPlus::UI::Label valign => -1, ellipsise => 0, - markup => - "To register a new account, choose a username that hasn't been taken yet and " - . "try to log-in. Follow the instructions in the Log tab in the message window.", - ), - ); - - $vbox -} - -sub server_setup { - my $vbox = new CFPlus::UI::VBox; - - $vbox->add (new CFPlus::UI::FancyFrame - label => "Connection Settings", - child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]), - ); - - my $row = 0; - - $table->add_at (0, ++$row, new CFPlus::UI::Label valign => 0, align => 1, text => "Host:Port"); - { - $table->add_at (1, $row, my $vbox = new CFPlus::UI::VBox); - - $vbox->add ( - $HOST_ENTRY = new CFPlus::UI::Entry - expand => 1, - text => $CFG->{profile}{default}{host}, - tooltip => "The hostname or ip address of the Deliantra server to connect to", - on_changed => sub { - my ($self, $value) = @_; - $CFG->{profile}{default}{host} = $value; - 1 - } - ); - - $vbox->add (new CFPlus::UI::Button - expand => 1, - text => "Server List", - other => $METASERVER, - tooltip => "Show a list of available crossfire servers", - on_activate => sub { $METASERVER->toggle_visibility; 0 }, - on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 }, - ); - } - - $table->add_at (0, ++$row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); - $table->add_at (1, $row, new CFPlus::UI::Slider - force_w => 100, - range => [$CFG->{mapsize}, 10, 100, 0, 1], - tooltip => "This is the size of the portion of the map update the server sends you. " - . "If you set this to a high value you will be able to see further, " - . "but you also increase bandwidth requirements and latency. " - . "This option is only used once at log-in.", - on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 }, - ); - - $table->add_at (0, ++$row, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); - $table->add_at (1, $row, new CFPlus::UI::Entry - text => $CFG->{output_rate}, - tooltip => "The maximum bandwidth in bytes per second that the server should not exceed " - . "when sending data. When 0 or unset, the server " - . "default will be used, which is usually around 100kb/s. Most servers will " - . "dynamically find an optimal rate, so adjust this only when necessary.", - on_changed => sub { $CFG->{output_rate} = $_[1]; 1 }, - ); - - $vbox->add (new CFPlus::UI::FancyFrame - label => "Server Info", - child => ($SERVER_INFO = new CFPlus::UI::Label ellipsise => 0), - ); - - $vbox -} - -sub client_setup { - my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]; - - my $row = 0; - - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day"); - $table->add_at (1, $row++, new CFPlus::UI::CheckBox - state => $CFG->{show_tips}, - tooltip => "Show the Tip of the day window at startup?", - on_changed => sub { - my ($self, $value) = @_; - $CFG->{show_tips} = $value; - 0 - } - ); - - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Messages Window Size"); - $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry - text => $CFG->{logview_max_par}, - tooltip => "This is maximum number of messages remembered in the Messages window. If the server " - . "sends more messages than this number, older messages get removed to save memory and " - . "computing time. A value of 0 disables this feature, but that is not recommended.", - on_changed => sub { - my ($self, $value) = @_; - $MESSAGE_WINDOW->set_max_para ($CFG->{logview_max_par} = $value*1); - 0 - }, - ); - - $table -} - -sub autopickup_setup { - my $r = new CFPlus::UI::ScrolledWindow ( - expand => 1, - scroll_y => 1 - ); - $r->add (my $table = new CFPlus::UI::Table - row_expand => [0], - col_expand => [0, 1, 0, 1], - ); - - for ( - ["General", 0, 0, - ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE], - ["Inhibit autopickup" => PICKUP_INHIBIT], - ["Stop before pickup" => PICKUP_STOP], - ["Debug autopickup" => PICKUP_DEBUG], - ], - ["Weapons", 0, 6, - ["All weapons" => PICKUP_ALLWEAPON], - ["Missile weapons" => PICKUP_MISSILEWEAPON], - ["Bows" => PICKUP_BOW], - ["Arrows" => PICKUP_ARROW], - ], - ["Armour", 0, 12, - ["Helmets" => PICKUP_HELMET], - ["Shields" => PICKUP_SHIELD], - ["Body Armour" => PICKUP_ARMOUR], - ["Boots" => PICKUP_BOOTS], - ["Gloves" => PICKUP_GLOVES], - ["Cloaks" => PICKUP_CLOAK], - ], - - ["Readables", 2, 0, - ["Spellbooks" => PICKUP_SPELLBOOK], - ["Skillscrolls" => PICKUP_SKILLSCROLL], - ["Normal Books/Scrolls" => PICKUP_READABLES], - ], - ["Misc", 2, 5, - ["Food" => PICKUP_FOOD], - ["Drinks" => PICKUP_DRINK], - ["Valuables (Money, Gems)" => PICKUP_VALUABLES], - ["Keys" => PICKUP_KEY], - ["Magical Items" => PICKUP_MAGICAL], - ["Potions" => PICKUP_POTION], - ["Magic Devices" => PICKUP_MAGIC_DEVICE], - ["Ignore cursed" => PICKUP_NOT_CURSED], - ["Jewelery" => PICKUP_JEWELS], - ["Flesh" => PICKUP_FLESH], - ], - ["Weight/Value ratio", 2, 17] - ) - { - my ($title, $x, $y, @bits) = @$_; - $table->add_at ($x, $y, new CFPlus::UI::Label text => $title, align => 1, fg => [1, 1, 0]); - - for (@bits) { - ++$y; - - my $mask = $_->[1]; - $table->add_at ($x , $y, new CFPlus::UI::Label text => $_->[0], align => 1, expand => 1); - $table->add_at ($x+1, $y, my $checkbox = new CFPlus::UI::CheckBox - state => $::CFG->{pickup} & $mask, - on_changed => sub { - my ($box, $value) = @_; - - if ($value) { - $::CFG->{pickup} |= $mask; - } else { - $::CFG->{pickup} &= ~$mask; - } - - $::CONN->send_command ("pickup $::CFG->{pickup}") - if defined $::CONN; - - 0 - }); - - ${$_->[2]} = $checkbox if $_->[2]; - } - } - - $table->add_at (2, 18, new CFPlus::UI::ValSlider - range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], - template => ">= 99", - to_value => sub { ">= " . 5 * $_[0] }, - on_changed => sub { - my ($slider, $value) = @_; - - $::CFG->{pickup} &= ~0xF; - $::CFG->{pickup} |= int $value - if $value; - 1; - }); - - $table->add_at (3, 18, new CFPlus::UI::Button - text => "set", - on_activate => sub { - $::CONN->send_command ("pickup $::CFG->{pickup}") - if defined $::CONN; - 0 - }); - - $r -} - -my %SORT_ORDER = ( - type => undef, - mtime => sub { - my $NOW = time; - sort { - my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; - my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; - - ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED) - or $btime <=> $atime - or $a->{type} <=> $b->{type} - } @_ - }, - weight => sub { sort { - $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1) - or $a->{type} <=> $b->{type} - } @_ }, -); - -sub inventory_widget { - my $hb = new CFPlus::UI::HBox homogeneous => 1; - - $hb->add (my $vb1 = new CFPlus::UI::VBox); - $vb1->add (new CFPlus::UI::Label align => 0, text => "Player"); - - $vb1->add (my $hb1 = new CFPlus::UI::HBox); - - use sort 'stable'; - - $hb1->add (new CFPlus::UI::Selector - value => $::CFG->{inv_sort}, - options => [ - [type => "Type/Name"], - [mtime => "Recent/Normal/Locked"], - [weight => "Weight/Type"], - ], - on_changed => sub { - $::CFG->{inv_sort} = $_[1]; - $INV->set_sort_order ($SORT_ORDER{$_[1]}); - }, - ); - $hb1->add (new CFPlus::UI::Label text => "Weight: ", align => 1, expand => 1); - #TODO# update to weigh/maxweight - $hb1->add ($STATWIDS->{i_weight} = new CFPlus::UI::Label align => -1); - - $vb1->add (my $sw1 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); - $sw1->add ($INV = new CFPlus::UI::Inventory); - $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); - - $hb->add (my $vb2 = new CFPlus::UI::VBox); - - $vb2->add ($INVR_HB = new CFPlus::UI::HBox); - - $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); - $sw2->add ($INVR = new CFPlus::UI::Inventory); - - # XXX: Call after $INVR = ... because set_opencont sets the items - CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); - - $hb -} - -sub media_window { - my $vb = new CFPlus::UI::VBox; - - $vb->add (new CFPlus::UI::FancyFrame - label => "Currently playing music", - child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0, - child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8), - ); - - $vb->add (new CFPlus::UI::FancyFrame - label => "Other media used in this session", - expand => 1, - child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller - expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4), - ); - - $vb -} - -sub add_license { - my ($meta) = @_; - - $meta = $meta->{data} - or return; - - $meta->{license} || $meta->{author} || $meta->{source} - or return; - - $LICENSE_WIDGET->add_paragraph ({ - fg => [1, 1, 1, 1], - markup => "" - . "Name: " . (CFPlus::asxml $meta->{name}) . "\n" - . "Author: " . (CFPlus::asxml $meta->{author}) . "\n" - . "Source: " . (CFPlus::asxml $meta->{source}) . "\n" - . "License: " . (CFPlus::asxml $meta->{license}) . "\n" - . "", - }); - $LICENSE_WIDGET->scroll_to_bottom; -} - -sub toggle_player_page { - my ($widget) = @_; - - if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) { - $PL_WINDOW->hide; - } else { - $PL_NOTEBOOK->set_current_page ($widget); - $PL_WINDOW->show; - } -} - -sub player_window { - my $plwin = $PL_WINDOW = new CFPlus::UI::Toplevel - x => "center", - y => "center", - force_w => $WIDTH * 9/10, - force_h => $HEIGHT * 9/10, - title => "Player", - name => "playerbook", - has_close_button => 1 - ; - - my $ntb = - $PL_NOTEBOOK = - new CFPlus::UI::Notebook expand => 1; - - $ntb->add_tab ( - "Statistics (F2)" => $STATS_PAGE = stats_window, - "Shows statistics, where all your Stats and Resistances are shown." - ); - $ntb->add_tab ( - "Skills (F3)" => $SKILL_PAGE = skill_window, - "Shows all your Skills." - ); - - my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1); - $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList); - $ntb->add_tab ( - "Spellbook (F4)" => $spellsw, - "Displays all spells you have and lets you edit keyboard shortcuts for them." - ); - $ntb->add_tab ( - "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, - "Toggles the inventory window, where you can manage your loot (or treasures :). " - . "You can also hit the Tab-key to show/hide the Inventory." - ); - $ntb->add_tab (Pickup => $PICKUP_PAGE = autopickup_setup, - "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); - - $ntb->add_tab (Media => media_window, - "License, Author and Source info for media sent by the server."); - - $ntb->set_current_page ($INVENTORY_PAGE); - - $plwin->add ($ntb); - $plwin -} - -sub keyboard_setup { - CFPlus::Macro::keyboard_setup -} - -sub help_window { - my $win = new CFPlus::UI::Toplevel - x => 'center', - y => 'center', - z => 4, - name => 'doc_browser', - force_w => int $WIDTH * 7/8, - force_h => int $HEIGHT * 7/8, - title => "Help Browser", - has_close_button => 1; - - $win->add (my $vbox = new CFPlus::UI::VBox); - - $vbox->add (new CFPlus::UI::FancyFrame - label => "Navigation", - child => (my $buttons = new CFPlus::UI::HBox), - ); - $vbox->add (my $viewer = new CFPlus::UI::TextScroller - expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4); - - my @history; - my @future; - my $curnode; - - my $load_node; $load_node = sub { - my ($node, $para) = @_; - - $buttons->clear; - - $buttons->add (new CFPlus::UI::Button - text => "⇤", - tooltip => "back to the starting page", - on_activate => sub { - unshift @future, [$curnode, $viewer->current_paragraph] if $curnode; - unshift @future, @history; - @history = (); - $load_node->(@{shift @future}); - }, - ); - - if (@history) { - $buttons->add (new CFPlus::UI::Button - text => "⋘", - tooltip => "back to " . (CFPlus::asxml CFPlus::Pod::full_path $history[-1][0]) . "", - on_activate => sub { - unshift @future, [$curnode, $viewer->current_paragraph] if $curnode; - $load_node->(@{pop @history}); - }, - ); - } - - if (@future) { - $buttons->add (new CFPlus::UI::Button - text => "⋙", - tooltip => "forward to " . (CFPlus::asxml CFPlus::Pod::full_path $future[0][0]) . "", - on_activate => sub { - push @history, [$curnode, $viewer->current_paragraph]; - $load_node->(@{shift @future}); - }, - ); - } - - $buttons->add (new CFPlus::UI::Label text => " "); - - my @path = CFPlus::Pod::full_path_of $node; - pop @path; # drop current node - - for my $node (@path) { - $buttons->add (new CFPlus::UI::Button - text => $node->{kw}[0], - tooltip => "go to " . (CFPlus::asxml CFPlus::Pod::full_path $node) . "", - on_activate => sub { - push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = (); - $load_node->($node); - }, - ); - $buttons->add (new CFPlus::UI::Label text => "/"); - } - - $buttons->add (new CFPlus::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4); - - $curnode = $node; - - $viewer->clear; - $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $curnode); - $viewer->scroll_to ($para); - }; - - $load_node->(CFPlus::Pod::find pod => "mainpage"); - - $CFPlus::Pod::goto_document = sub { - my (@path) = @_; - - push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = (); - - $load_node->((CFPlus::Pod::find @path)[0]); - $win->show; - }; - - $win -} - -sub open_string_query { - my ($title, $cb, $txt, $tooltip) = @_; - my $dialog = new CFPlus::UI::Toplevel - x => "center", - y => "center", - z => 50, - force_w => $WIDTH * 4/5, - title => $title; - - $dialog->add ( - my $e = new CFPlus::UI::Entry - on_activate => sub { $cb->(@_); $dialog->hide; 0 }, - on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, - tooltip => $tooltip - ); - - $e->grab_focus; - $e->set_text ($txt) if $txt; - $dialog->show; -} - -sub open_quit_dialog { - unless ($QUIT_DIALOG) { - $QUIT_DIALOG = new CFPlus::UI::Toplevel - x => "center", - y => "center", - z => 50, - title => "Really Quit?", - on_key_down => sub { - my ($dialog, $ev) = @_; - $ev->{sym} == 27 and $dialog->hide; - } - ; - - $QUIT_DIALOG->add (my $vb = new CFPlus::UI::VBox expand => 1); - - $vb->add (new CFPlus::UI::Label - text => "You should find a savebed and apply it first!", - max_w => $WIDTH * 0.25, - ellipsize => 0, - ); - $vb->add (my $hb = new CFPlus::UI::HBox expand => 1); - $hb->add (new CFPlus::UI::Button - text => "Ok", - expand => 1, - on_activate => sub { $QUIT_DIALOG->hide; 0 }, - ); - $hb->add (new CFPlus::UI::Button - text => "Quit anyway", - expand => 1, - on_activate => sub { Event::unloop_all }, - ); - } - - $QUIT_DIALOG->show; - $QUIT_DIALOG->grab_focus; -} - -sub show_tip_of_the_day { - # find all tips - my @tod = CFPlus::Pod::find tip_of_the_day => "*"; - - CFPlus::DB::get state => "tip_of_the_day", sub { - my ($todindex) = @_; - $todindex = 0 if $todindex >= @tod; - CFPlus::DB::put state => tip_of_the_day => $todindex + 1, sub { }; - - # create dialog - my $dialog; - - my $close = sub { - $dialog->destroy; - }; - - $dialog = new CFPlus::UI::Toplevel - x => "center", - y => "center", - z => 3, - name => 'tip_of_the_day', - force_w => int $WIDTH * 4/9, - force_h => int $WIDTH * 2/9, - title => "Tip of the day #" . (1 + $todindex), - child => my $vbox = new CFPlus::UI::VBox, - has_close_button => 1, - on_delete => $close, - ; - - $vbox->add (my $viewer = new CFPlus::UI::TextScroller - expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4); - $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $tod[$todindex]); - - $vbox->add (my $table = new CFPlus::UI::Table col_expand => [0, 1]); - - $table->add_at (0, 0, new CFPlus::UI::Button - text => "Close", - tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the Server Setup.", - on_activate => $close, - ); - - $table->add_at (2, 0, new CFPlus::UI::Button - text => "Next", - tooltip => "Show the next Tip of the day.", - on_activate => sub { - $close->(); - &show_tip_of_the_day; - }, - ); - - $dialog->show; - }; -} - -sub sdl_init { - CFPlus::SDL_Init - and die "SDL::Init failed!\n"; -} - -sub video_init { - $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES; - - my ($old_w, $old_h) = ($WIDTH, $HEIGHT); - - ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; - $FULLSCREEN = $CFG->{fullscreen}; - $FAST = $CFG->{fast}; - - CFPlus::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN - or die "SDL_SetVideoMode failed: " . (CFPlus::SDL_GetError) . "\n"; - - $SDL_ACTIVE = 1; - $LAST_REFRESH = time - 0.01; - - CFPlus::OpenGL::init; - CFPlus::Macro::init; - - $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; - - $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# - - ############################################################################# - - if ($DEBUG_STATUS) { - CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h; - } else { - # create/configure the widgets - - $CFPlus::UI::ROOT->connect (key_down => sub { - my (undef, $ev) = @_; - - if (my @macros = CFPlus::Macro::find $ev) { - CFPlus::Macro::execute $_ for @macros; - - return 1; - } - - 0 - }); - - $DEBUG_STATUS = new CFPlus::UI::Label - padding => 0, - z => 100, - force_x => "max", - force_y => 0; - $DEBUG_STATUS->show; - - $STATUSBOX = new CFPlus::UI::Statusbox; - $STATUSBOX->add ("Use Alt-Enter to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]); - - (new CFPlus::UI::Frame - bg => [0, 0, 0, 0.4], - force_x => 0, - force_y => "max", - child => $STATUSBOX, - )->show; - - CFPlus::UI::Toplevel->new ( - title => "Minimap", - name => "mapmap", - x => 0, - y => $FONTSIZE + 8, - border_bg => [1, 1, 1, 192/255], - bg => [1, 1, 1, 0], - child => ($MAPMAP = new CFPlus::MapWidget::MapMap - tooltip => "Map. On servers that support this feature, this will display an overview of the surrounding areas.", - ), - )->show; - - $MAPWIDGET = new CFPlus::MapWidget; - $MAPWIDGET->connect (activate_console => sub { - my ($mapwidget, $preset) = @_; - - $MESSAGE_WINDOW->activate_console ($preset) - if $MESSAGE_WINDOW; - }); - $MAPWIDGET->show; - $MAPWIDGET->grab_focus; - - $COMPLETER = new CFPlus::MapWidget::Command:: - command => { }, - tooltip => "#completer_help", - ; - - $SETUP_DIALOG = new CFPlus::UI::Toplevel - title => "Setup", - name => "setup_dialog", - x => 'center', - y => 'center', - z => 2, - force_w => $::WIDTH * 0.6, - force_h => $::HEIGHT * 0.6, - has_close_button => 1, - ; - - $METASERVER = metaserver_dialog; - $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow; - - $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1, - filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); - - $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup, - "Configure the server to play on, your username and password."); - $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup, - "Configure other server related options."); - $SETUP_NOTEBOOK->add_tab (Client => client_setup, - "Configure various client-specific settings."); - $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup, - "Configure the video mode, performance, fonts and other graphical aspects of the game."); - $SETUP_NOTEBOOK->add_tab (Audio => audio_setup, - "Configure the use of audio, sound effects and background music."); - $SETUP_NOTEBOOK->add_tab (Keyboard => $SETUP_KEYBOARD = keyboard_setup, - "Lets you define, edit and delete key bindings." - . "There is a shortcut for making bindings: Control-Insert opens the binding editor " - . "with nothing set and the recording started. After doing the actions you " - . "want to record press Insert and you will be asked to press a key-combo. " - . "After pressing the combo the binding will be saved automatically and the " - . "binding editor closes"); - $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, - "Some debuggin' options. Do not ask."); - - $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top - - $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG, - tooltip => "Toggles a dialog where you can configure all aspects of this client."); - - $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, - tooltip => "Toggles the server message log, where the client collects all messages from the server."); - - make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D - - $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window, - tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats."); - - $BUTTONBAR->add (new CFPlus::UI::Button - text => "Save Config", - tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.", - on_activate => sub { - $::CFG->{layout} = CFPlus::UI::get_layout; - CFPlus::write_cfg "$Crossfire::VARDIR/cfplusrc"; - status "Configuration Saved"; - 0 - }, - ); - - $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window, - tooltip => "View Documentation"); - - - $BUTTONBAR->add (new CFPlus::UI::Button - text => "Quit", - tooltip => "Terminates the program", - on_activate => sub { - if ($CONN) { - open_quit_dialog; - } else { - Event::unloop_all; - } - 0 - }, - ); - - $BUTTONBAR->show; - $SETUP_DIALOG->show; - $MESSAGE_WINDOW->show; - } - - $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); -} - -sub video_shutdown { - CFPlus::OpenGL::shutdown; - - undef $SDL_ACTIVE; -} - -my %animate_object; -my $animate_timer; - -my $fps = 9; - -sub force_refresh { - if ($ENV{CFPLUS_DEBUG} & 4) { - $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02; - debug sprintf "%3.2f", $fps; - } - - $CFPlus::UI::ROOT->draw; - CFPlus::SDL_GL_SwapBuffers; - $LAST_REFRESH = $NOW; - $WANT_REFRESH->stop; -} - -$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh); - -my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub { - $NOW = time; - - ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) - for CFPlus::poll_events; - - if (%animate_object) { - $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; - $WANT_REFRESH->start; - } -}); - -sub animation_start { - my ($widget) = @_; - $animate_object{$widget} = $widget; -} - -sub animation_stop { - my ($widget) = @_; - delete $animate_object{$widget}; -} - -%SDL_CB = ( - CFPlus::SDL_QUIT => sub { - Event::unloop_all; - }, - CFPlus::SDL_VIDEORESIZE => sub { - }, - CFPlus::SDL_VIDEOEXPOSE => sub { - CFPlus::UI::full_refresh; - }, - CFPlus::SDL_ACTIVEEVENT => sub { -# not useful, as APPACTIVE include sonly iconified state, not unmapped -# printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, CFPlus::SDL_GetAppState;#d# -# printf "a %x\n", CFPlus::SDL_GetAppState & CFPlus::SDL_APPACTIVE;#d# -# printf "A\n" if $_[0]{state} & CFPlus::SDL_APPACTIVE; -# printf "K\n" if $_[0]{state} & CFPlus::SDL_APPINPUTFOCUS; -# printf "M\n" if $_[0]{state} & CFPlus::SDL_APPMOUSEFOCUS; - }, - CFPlus::SDL_KEYDOWN => sub { - if ($_[0]{mod} & CFPlus::KMOD_ALT && $_[0]{sym} == 13) { - # alt-enter - $FULLSCREEN_ENABLE->toggle; - video_shutdown; - video_init; - } else { - CFPlus::UI::feed_sdl_key_down_event ($_[0]); - } - }, - CFPlus::SDL_KEYUP => \&CFPlus::UI::feed_sdl_key_up_event, - CFPlus::SDL_MOUSEMOTION => \&CFPlus::UI::feed_sdl_motion_event, - CFPlus::SDL_MOUSEBUTTONDOWN => \&CFPlus::UI::feed_sdl_button_down_event, - CFPlus::SDL_MOUSEBUTTONUP => \&CFPlus::UI::feed_sdl_button_up_event, - CFPlus::SDL_USEREVENT => sub { - if ($_[0]{code} == 1) { - audio_channel_finished $_[0]{data1}; - } elsif ($_[0]{code} == 0) { - audio_music_finished; - } - }, -); - -############################################################################# - -$SIG{INT} = $SIG{TERM} = sub { exit }; - -{ - CFPlus::read_cfg "$Crossfire::VARDIR/cfplusrc"; - CFPlus::DB::Server::run; - - CFPlus::UI::set_layout ($::CFG->{layout}); - - my %DEF_CFG = ( - sdl_mode => 0, - fullscreen => 0, - fast => 0, - force_opengl11 => undef, - texture_compression => 1, - map_scale => 1, - fow_enable => 1, - fow_intensity => 0, - map_smoothing => 1, - gui_fontsize => 1, - log_fontsize => 0.7, - gauge_fontsize => 1, - gauge_size => 0.35, - stat_fontsize => 0.7, - mapsize => 100, - audio_enable => 1, - audio_hw_channels => 0, - audio_hw_frequency => 0, - audio_hw_chunksize => 0, - audio_mix_channels => 8, - effects_enable => 1, - effects_volume => 1, - bgm_enable => 1, - bgm_volume => 0.5, - output_rate => "", - pickup => 0, - inv_sort => "mtime", - default => "profile", # default profile - show_tips => 1, - logview_max_par => 1000, - ); - - while (my ($k, $v) = each %DEF_CFG) { - $CFG->{$k} = $v unless exists $CFG->{$k}; - } - - $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; - $PROFILE = $CFG->{profile}{default}; - - # convert old bindings (only default profile matters) - if (my $bindings = delete $PROFILE->{bindings}) { - while (my ($mod, $syms) = each %$bindings) { - while (my ($sym, $cmds) = each %$syms) { - push @{ $PROFILE->{macro} }, { - accelkey => [$mod*1, $sym*1], - action => $cmds, - }; - } - } - } - - sdl_init; - - @SDL_MODES = CFPlus::SDL_ListModes 8, 8; - @SDL_MODES = CFPlus::SDL_ListModes 5, 0 unless @SDL_MODES; - @SDL_MODES or CFPlus::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; - - @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; - - $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; - - { - my @fonts = map CFPlus::find_rcfile "fonts/$_", qw( - DejaVuSans.ttf - DejaVuSansMono.ttf - DejaVuSans-Bold.ttf - DejaVuSansMono-Bold.ttf - DejaVuSans-Oblique.ttf - DejaVuSansMono-Oblique.ttf - DejaVuSans-BoldOblique.ttf - DejaVuSansMono-BoldOblique.ttf - ); - - CFPlus::add_font $_ for @fonts; - - CFPlus::pango_init; - - $FONT_PROP = new_from_file CFPlus::Font $fonts[0]; - $FONT_FIXED = new_from_file CFPlus::Font $fonts[1]; - - $FONT_PROP->make_default; - } - -# compare mono (ft) vs. rgba (cairo) -# ft - 1.8s, cairo 3s, even in alpha-only mode -# for my $rgba (0..1) { -# my $t1 = Time::HiRes::time; -# for (1..1000) { -# my $layout = CFPlus::Layout->new ($rgba); -# $layout->set_text ("hallo" x 100); -# $layout->render; -# } -# my $t2 = Time::HiRes::time; -# warn $t2-$t1; -# } - - video_init; - audio_init; -} - -show_tip_of_the_day if $CFG->{show_tips}; - -Event->idle (cb => sub { - $_[0]->w->cancel; - $startup_done->(); -}); - -Event::loop; - -#video_shutdown; -#audio_shutdown; -CFPlus::SDL_Quit; -CFPlus::DB::Server::stop; +1; # this file is require'd in the binary client package =head1 NAME @@ -2471,26 +14,27 @@ =head1 SYNOPSIS -Just run it - no commandline arguments are supported. + deliantra [--profile name] [host [user [password]]] + deliantra --help =head1 USAGE -deliantra utilises OpenGL for all UI elements and the game. It is supposed to -be used in fullscreen mode and interactively. +The deliantra client utilises OpenGL for all UI elements and the game. It +is supposed to be used in fullscreen mode and interactively. =head1 DEBUGGING - -CFPLUS_DEBUG - environment variable +DELIANTRA_DEBUG - environment variable 1 draw borders around widgets 2 add low-level widget info to tooltips 4 show fps 8 suppress tooltips + 16 show bandwidth downstream =head1 AUTHOR -Marc Lehmann , Robin Redeker +Marc Lehmann , Robin Redeker