--- deliantra/Deliantra-Client/bin/deliantra 2007/10/19 23:10:32 1.2
+++ deliantra/Deliantra-Client/bin/deliantra 2012/01/16 21:11:15 1.123
@@ -1,2469 +1,12 @@
#!/opt/bin/perl
-# do splash-screen thingy on win32
-my $startup_done = sub { };
-BEGIN {
- if (%PAR::LibCache && $^O eq "MSWin32") {
- while (my ($filename, $zip) = each %PAR::LibCache) {
- $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
- }
+use Deliantra::Client;
- require Win32::GUI::SplashScreen;
+use DC::Main;
- Win32::GUI::SplashScreen::Show (
- -file => "$ENV{PAR_TEMP}/SPLASH.bmp",
- );
+DC::Main::run;
- $startup_done = sub {
- Win32::GUI::SplashScreen::Done (1);
- };
- }
-}
-
-use strict;
-use utf8;
-
-use Carp 'verbose';
-
-# do things only needed for single-binary version (par)
-BEGIN {
- if (%PAR::LibCache) {
- @INC = grep ref, @INC; # weed out all paths except pars loader refs
-
- my $root = $ENV{PAR_TEMP};
-
- while (my ($filename, $zip) = each %PAR::LibCache) {
- for ($zip->memberNames) {
- next unless /^root\/(.*)/;
- $zip->extractMember ($_, "$root/$1")
- unless -e "$root/$1";
- }
- }
-
- if ($^O eq "MSWin32") {
- # pango is relocatable on win32
- } else {
- open my $fh, "<:perlio", "$root/pangoversion"
- or die "pangoversion: $!";
- my $PANGO = <$fh>;
- # unix, need to patch pango rc file
- open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
- or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
- local $/;
- my $rc = <$fh>;
- $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones
-
- mkdir "$root/pango-modules";
- open my $fh, ">:perlio", "$root/pango-modules/pango.modules"
- or die "$root/pango-modules/pango.modules: $!";
- print $fh $rc;
-
- $ENV{PANGO_RC_FILE} = "$root/pango.rc";
- open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
- or die "$ENV{PANGO_RC_FILE}: $!";
- print $fh "[Pango]\nModuleFiles = $root/pango-modules\n";
- }
-
- unshift @INC, $root;
- }
-}
-
-# need to do it again because that pile of garbage called PAR nukes it before main
-unshift @INC, $ENV{PAR_TEMP}
- if %PAR::LibCache;
-
-use Time::HiRes 'time';
-use Event;
-use List::Util qw(max min);
-
-use Crossfire;
-use Crossfire::Protocol::Constants;
-
-use Compress::LZF;
-
-use CFPlus;
-use CFPlus::OpenGL ();
-use CFPlus::Protocol;
-use CFPlus::DB;
-use CFPlus::UI;
-use CFPlus::UI::Canvas;
-use CFPlus::UI::Inventory;
-use CFPlus::UI::SpellList;
-use CFPlus::UI::Dockable;
-use CFPlus::UI::MessageWindow;
-use CFPlus::UI::ChatView;
-use CFPlus::Pod;
-use CFPlus::MapWidget;
-use CFPlus::Macro;
-
-$SIG{QUIT} = sub { Carp::cluck "QUIT" };
-$SIG{PIPE} = 'IGNORE';
-
-$Event::Eval = 1;
-$Event::DIED = sub {
- CFPlus::fatal Carp::longmess $_[1]
-};
-
-my $MAX_FPS = 60;
-my $MIN_FPS = 5; # unused as of yet
-
-our $META_SERVER = "http://metaserver.schmorp.de/current.json";
-
-our $LAST_REFRESH;
-our $NOW;
-
-our $CFG;
-our $CONN;
-our $PROFILE; # current profile
-our $FAST; # fast, low-quality mode, possibly useful for software-rendering
-
-our $WANT_REFRESH;
-
-our @SDL_MODES;
-our $WIDTH;
-our $HEIGHT;
-our $FULLSCREEN;
-our $FONTSIZE;
-
-our $FONT_PROP;
-our $FONT_FIXED;
-
-our $MAP;
-our $MAPMAP;
-our $MAPWIDGET;
-our $COMPLETER;
-our $BUTTONBAR;
-our $METASERVER;
-our $LOGIN_BUTTON;
-our $QUIT_DIALOG;
-our $HOST_ENTRY;
-our $FULLSCREEN_ENABLE;
-our $PICKUP_ENABLE;
-our $SERVER_INFO;
-
-our $SETUP_DIALOG;
-our $SETUP_NOTEBOOK;
-our $SETUP_SERVER;
-our $SETUP_LOGIN;
-our $SETUP_KEYBOARD;
-
-our $PL_NOTEBOOK;
-our $PL_WINDOW;
-
-our $MUSIC_PLAYING_WIDGET;
-our $LICENSE_WIDGET;
-
-our $PICKUP_PAGE;
-our $INVENTORY_PAGE;
-our $STATS_PAGE;
-our $SKILL_PAGE;
-our $SPELL_PAGE;
-our $SPELL_LIST;
-
-our $HELP_WINDOW;
-our $MESSAGE_WINDOW;
-our $FLOORBOX;
-our $GAUGES;
-our $STATWIDS;
-
-our $SDL_ACTIVE;
-our %SDL_CB;
-
-our $ALT_ENTER_MESSAGE;
-our $STATUSBOX;
-our $DEBUG_STATUS;
-
-our $INV;
-our $INVR;
-our $INVR_HB;
-
-#############################################################################
-
-sub status {
- $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
-}
-
-sub debug {
- $DEBUG_STATUS->set_text ($_[0]);
-}
-
-sub message {
- $MESSAGE_WINDOW->message (@_);
-}
-
-#############################################################################
-#TODO: maybe move into own audio module...
-
-our $SDL_MIXER;
-
-our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
-our $MUSIC_WANT; # arryref of ambient music we want to play
-our @MUSIC_HAVE; # ambient music we have on disk
-our $MUSIC_START;
-our @MUSIC_JINGLE; # which jingles to play next
-our $MUSIC_PLAYING_DATA;
-our $MUSIC_PLAYING_META;
-our $MUSIC_PLAYER;
-our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
-
-our %AUDIO_CHUNK; # audio "files"
-our %AUDIO_PLAY; # which audio faces should be played
-
-sub audio_channel_finished {
- my ($channel) = @_;
-
-# warn "channel $channel finished\n";#d#
-}
-
-sub audio_sound_push($) {
- my ($face) = @_;
-
- $CFG->{effects_enable}
- or return;
-
- $AUDIO_PLAY{$face}
- or return;
-
- if (my $chunk = $AUDIO_CHUNK{$face}) {
- for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
- my (undef, $dx, $dy, $vol) = @$_;
-
- my $channel = CFPlus::Channel::find;
- $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
- $channel->set_position_r ($dx, $dy, 20);
- $chunk->play ($channel);
- }
- } else {
- # sound_meta not set means data is in flight either way
- my $meta = $CONN->{face}[$face]
- or return;
-
- $meta->{data}
- or return;
-
- # if its a jingle, play it as ambient music
- if ($meta->{data}{jingle}) {
- if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
- push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
- &audio_music_push ($face);
- }
- } else {
- # fetch from database
- CFPlus::DB::get res_data => $meta->{name}, sub {
- my $rwops = new CFPlus::RW $_[0];
- my $chunk = new CFPlus::MixChunk $rwops
- or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
- $chunk->volume (($meta->{data}{volume} || 1) * 128);
- $AUDIO_CHUNK{$face} = $chunk;
-
- audio_sound_push ($face);
- };
- }
- }
-}
-
-sub audio_sound_play {
- my ($face, $dx, $dy, $vol) = @_;
-
- $SDL_MIXER
- or return;
- $CFG->{effects_enable}
- or return;
-
- my $queue = $AUDIO_PLAY{$face} ||= [];
- push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
- audio_sound_push $face
- unless @$queue > 1;
-}
-
-sub audio_music_set_meta {
- my ($meta) = @_;
-
- $MUSIC_PLAYING_META = $meta;
- $MUSIC_PLAYING_WIDGET->set_markup (
- "Name: " . (CFPlus::asxml $meta->{data}{name}) . "\n"
- . "Author: " . (CFPlus::asxml $meta->{data}{author}) . "\n"
- . "Source: " . (CFPlus::asxml $meta->{data}{source}) . "\n"
- . "License: " . (CFPlus::asxml $meta->{data}{license})
- );
-}
-
-sub audio_music_update_volume {
- return unless $MUSIC_PLAYING_META;
- my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
- my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
- CFPlus::MixMusic::volume $base * $volume * 128;
-}
-
-sub audio_music_start {
- my $meta = $MUSIC_PLAYING_META;
-
- CFPlus::DB::get res_data => $meta->{name}, sub {
- return unless $SDL_MIXER;
-
- # music might have changed...
- $meta eq $MUSIC_PLAYING_META
- or return &audio_music_start ();
-
- audio_music_update_volume;
-
- $MUSIC_PLAYING_DATA = \$_[0];
-
- my $rwops = $meta->{path}
- ? new_from_file CFPlus::RW $meta->{path}
- : new CFPlus::RW $$MUSIC_PLAYING_DATA;
-
- $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
- or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
-
- my $NOW = time;
-
- if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
- my $pos = $MUSIC_PLAYING_META->{stop_pos};
- $MUSIC_PLAYER->fade_in_pos (0, 700, $pos);
- $MUSIC_START = time - $pos;
- } else {
- $MUSIC_PLAYER->play (0);
- $MUSIC_START = time;
- }
-
- delete $meta->{stop_time};
- delete $meta->{stop_pos};
- }
-}
-
-sub audio_music_push {
- return unless $SDL_MIXER;
-
- my $fade_out;
-
- if (@MUSIC_JINGLE) {
- @MUSIC_HAVE = $MUSIC_JINGLE[0];
- $fade_out = 333;
- } else {
- return unless $CFG->{bgm_enable};
-
- my @have =
- grep $_ && $_->{data},
- map $CONN->{face}[$_],
- @$MUSIC_WANT;
-
- # randomize music a bit so that the order is not always the same
- $_->{stop_time} ||= rand for @have;
-
- @MUSIC_HAVE = @have
- if @have;
-
- # default MUSIC_HAVE == MUSIC_DEFAULT
- @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
- $fade_out = 700;
- }
-
- # if the currently playing song is acceptable, let it continue
- return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
-
- my $NOW = time;
-
- if ($MUSIC_PLAYING_META) {
- $MUSIC_PLAYING_META->{stop_time} = $NOW;
- $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
- CFPlus::MixMusic::fade_out $fade_out;
- } else {
- # sort by stop time, oldest first
- @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
-
- # if the most recently-played piece played very recently,
- # resume it, else choose the oldest piece for rotation.
- audio_music_set_meta
- $MUSIC_HAVE[-1]{stop_pos} && $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
- ? $MUSIC_HAVE[-1]
- : $MUSIC_HAVE[0];
-
- audio_music_start;
- }
-}
-
-sub audio_music_set_ambient {
- my ($songs) = @_;
-
- $MUSIC_WANT = $songs;
- audio_music_push;
-}
-
-sub audio_music_finished {
- if ($MUSIC_PLAYING_META) {
- $MUSIC_PLAYING_META->{stop_time} = time;
- }
-
- # we compress multiple jingles of the same type
- shift @MUSIC_JINGLE
- while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
-
- $MUSIC_PLAYING_WIDGET->clear;
-
- undef $MUSIC_PLAYER;
- undef $MUSIC_PLAYING_META;
- undef $MUSIC_PLAYING_DATA;
-
- audio_music_push;
-}
-
-sub audio_init {
- if ($CFG->{audio_enable}) {
- $ENV{MIX_EFFECTSMAXSPEED} = 1;
- $SDL_MIXER = !CFPlus::Mix_OpenAudio
- $CFG->{audio_hw_frequency},
- CFPlus::MIX_DEFAULT_FORMAT,
- $CFG->{audio_hw_channels},
- $CFG->{audio_hw_chunksize};
-
- if ($SDL_MIXER) {
- CFPlus::Mix_AllocateChannels $CFG->{audio_mix_channels};
-
- audio_music_finished;
- } else {
- status "Unable to open sound device: there will be no sound";
- }
- } else {
- undef $SDL_MIXER;
- }
-
- sub audio_tab_update;
- audio_tab_update;
-}
-
-sub audio_shutdown {
- undef $MUSIC_PLAYER;
- undef $MUSIC_PLAYING_META;
- undef $MUSIC_PLAYING_DATA;
-
- $MUSIC_WANT = [];
- @MUSIC_JINGLE = ();
- %AUDIO_PLAY = ();
- %AUDIO_CHUNK = ();
-
- CFPlus::Mix_CloseAudio if $SDL_MIXER;
- undef $SDL_MIXER;
-}
-
-#############################################################################
-
-sub destroy_query_dialog {
- (delete $_[0]{query_dialog})->destroy
- if $_[0]{query_dialog};
-}
-
-# FIXME: a very ugly hack to wait for stat update look below! #d#
-our $QUERY_TIMER; #d#
-
-# server query dialog
-sub server_query {
- my ($conn, $flags, $prompt) = @_;
-
- # FIXME: a very ugly hack to wait for stat update #d#
- if ($prompt =~ /roll new stats/ and not $conn->{stat_change_with}) {
- unless ($QUERY_TIMER) {
- $QUERY_TIMER =
- Event->timer (
- after => 1,
- cb => sub {
- server_query ($conn, $flags, $prompt, 1);
- $QUERY_TIMER = undef
- }
- );
- return;
- }
- }
-
- $conn->{query_dialog} = my $dialog = new CFPlus::UI::Toplevel
- x => "center",
- y => "center",
- title => "Server Query",
- child => my $vbox = new CFPlus::UI::VBox,
- ;
-
- my @dialog = my $label = new CFPlus::UI::Label
- max_w => $::WIDTH * 0.8,
- ellipsise => 0,
- text => $prompt;
-
- if ($flags & CS_QUERY_YESNO) {
- push @dialog, my $hbox = new CFPlus::UI::HBox;
-
- $hbox->add (new CFPlus::UI::Button
- text => "No",
- on_activate => sub {
- $conn->send ("reply n");
- $dialog->destroy;
- 0
- }
- );
- $hbox->add (new CFPlus::UI::Button
- text => "Yes",
- on_activate => sub {
- $conn->send ("reply y");
- destroy_query_dialog $conn;
- 0
- },
- );
-
- $dialog->grab_focus;
-
- } elsif ($flags & CS_QUERY_SINGLECHAR) {
- if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
- $dialog->{tooltip} = "#charcreation_focus";
-
- unshift @dialog, new CFPlus::UI::Label
- max_w => $::WIDTH * 0.8,
- ellipsise => 0,
- markup => "\nOr use your keyboard and the text entry below:\n";
-
- unshift @dialog, my $table = new CFPlus::UI::Table;
-
- $table->add_at (0, 0, new CFPlus::UI::Button
- text => "Next Race",
- on_activate => sub {
- $conn->send ("reply n");
- destroy_query_dialog $conn;
- 0
- },
- );
- $table->add_at (2, 0, new CFPlus::UI::Button
- text => "Accept",
- on_activate => sub {
- $conn->send ("reply d");
- destroy_query_dialog $conn;
- 0
- },
- );
-
- if ($conn->{chargen_race_description}) {
- unshift @dialog, new CFPlus::UI::Label
- max_w => $::WIDTH * 0.8,
- ellipsise => 0,
- markup => "$conn->{chargen_race_description}",
- ;
- }
-
- unshift @dialog, new CFPlus::UI::Face
- face => $conn->{player}{face},
- bg => [.2, .2, .2, 1],
- min_w => 64,
- min_h => 64,
- ;
-
- if ($conn->{chargen_race_title}) {
- unshift @dialog, new CFPlus::UI::Label
- allign => 1,
- ellipsise => 0,
- markup => "Race: $conn->{chargen_race_title}",
- ;
- }
-
- unshift @dialog, new CFPlus::UI::Label
- max_w => $::WIDTH * 0.4,
- ellipsise => 0,
- markup => (CFPlus::Pod::section_label ui => "chargen_race"),
- ;
-
- } elsif ($prompt =~ /roll new stats/) {
- if (my $stat = delete $conn->{stat_change_with}) {
- $conn->send ("reply $stat");
- destroy_query_dialog $conn;
- return;
- }
-
- unshift @dialog, new CFPlus::UI::Label
- max_w => $::WIDTH * 0.4,
- ellipsise => 0,
- markup => "\nOr use your keyboard and the text entry below:\n";
-
- unshift @dialog, my $table = new CFPlus::UI::Table;
-
- # left: re-roll
- $table->add_at (0, 0, new CFPlus::UI::Button
- text => "Roll Again",
- on_activate => sub {
- $conn->send ("reply y");
- destroy_query_dialog $conn;
- 0
- },
- );
-
- # center: swap stats
- my ($sw1, $sw2) = map +(new CFPlus::UI::Selector
- expand => 1,
- value => $_,
- options => [
- [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
- [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
- [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
- [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
- [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
- [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
- [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
- ],
- ), 1 .. 2;
-
- $table->add_at (2, 0, new CFPlus::UI::Button
- text => "Swap Stats",
- on_activate => sub {
- $conn->{stat_change_with} = $sw2->{value};
- $conn->send ("reply $sw1->{value}");
- destroy_query_dialog $conn;
- 0
- },
- );
- $table->add_at (2, 1, new CFPlus::UI::HBox children => [$sw1, $sw2]);
-
- # right: accept
- $table->add_at (4, 0, new CFPlus::UI::Button
- text => "Accept",
- on_activate => sub {
- $conn->send ("reply n");
- $STATS_PAGE->hide;
- destroy_query_dialog $conn;
- 0
- },
- );
-
- unshift @dialog, my $hbox = new CFPlus::UI::HBox;
- for (
- [Str => CS_STAT_STR],
- [Dex => CS_STAT_DEX],
- [Con => CS_STAT_CON],
- [Int => CS_STAT_INT],
- [Wis => CS_STAT_WIS],
- [Pow => CS_STAT_POW],
- [Cha => CS_STAT_CHA],
- ) {
- my ($name, $id) = @$_;
- $hbox->add (new CFPlus::UI::Label
- markup => "$conn->{stat}{$id} $name",
- align => 0,
- expand => 1,
- can_events => 1,
- can_hover => 1,
- tooltip => "#stat_$name",
- );
- }
-
- unshift @dialog, new CFPlus::UI::Label
- max_w => $::WIDTH * 0.4,
- ellipsise => 0,
- markup => (CFPlus::Pod::section_label ui => "chargen_stats"),
- ;
- }
-
- push @dialog, my $entry = new CFPlus::UI::Entry
- on_changed => sub {
- $conn->send ("reply $_[1]");
- destroy_query_dialog $conn;
- 0
- },
- ;
-
- $entry->grab_focus;
-
- } else {
- $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
-
- push @dialog, my $entry = new CFPlus::UI::Entry
- $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
- on_activate => sub {
- $conn->send ("reply $_[1]");
- destroy_query_dialog $conn;
- 0
- },
- ;
-
- $entry->grab_focus;
- }
-
- $vbox->add (@dialog);
- $dialog->show;
-}
-
-sub start_game {
- status "logging in...";
-
- $LOGIN_BUTTON->set_text ("Logout");
- $SETUP_DIALOG->hide;
-
- my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
-
- my ($host, $port) = split /:/, $PROFILE->{host};
-
- $MAP = new CFPlus::Map;
-
- $CONN = eval {
- new CFPlus::Protocol
- host => $host,
- port => $port || 13327,
- user => $PROFILE->{user},
- pass => $PROFILE->{password},
- mapw => $mapsize,
- maph => $mapsize,
-
- client => "cfplus $CFPlus::VERSION $] $^O",
-
- map_widget => $MAPWIDGET,
- statusbox => $STATUSBOX,
- map => $MAP,
- mapmap => $MAPMAP,
- query => \&server_query,
-
- setup_req => {
- smoothing => $CFG->{map_smoothing}*1,
- },
- };
-
- if ($CONN) {
- CFPlus::lowdelay fileno $CONN->{fh};
-
- status "login successful";
- } else {
- status "unable to connect";
- stop_game();
- }
-}
-
-sub stop_game {
- $LOGIN_BUTTON->set_text ("Login / Register");
- $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN);
- $SETUP_DIALOG->show;
- $PL_WINDOW->hide;
- $SPELL_LIST->clear_spells;
- $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
-
- &audio_music_set_ambient ([]);
-
- return unless $CONN;
-
- status "connection closed";
-
- destroy_query_dialog $CONN;
- $CONN->destroy;
- $CONN = 0; # false, does not autovivify
-
- undef $MAP;
-}
-
-sub graphics_setup {
- my $vbox = new CFPlus::UI::VBox;
-
- $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
-
- my $row = 0;
-
- $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "OpenGL Info");
- $table->add_at (1, $row++, new CFPlus::UI::Label valign => 0, fontsize => 0.8, text => CFPlus::OpenGL::gl_vendor . ", " . CFPlus::OpenGL::gl_version,
- can_events => 1,
- tooltip => "" . (CFPlus::OpenGL::gl_extensions) . "");
-
- my $vidmode_tooltip =
- "Video Mode. The video mode to use for fullscreen (and the window size for windowed operation). "
- . "The format is width x height \@ depth-per-channel + alpha-channel.";
-
- $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Video Mode");
- $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox);
-
- $hbox->add (my $mode_slider = new CFPlus::UI::Slider
- force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1],
- tooltip => $vidmode_tooltip);
- $hbox->add (my $mode_label = new CFPlus::UI::Label
- align => 0, valign => 0, height => 0.8, template => "9999x9999@9+9",
- can_events => 1, tooltip => $vidmode_tooltip);
-
- $mode_slider->connect (changed => sub {
- my ($self, $value) = @_;
-
- $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
- $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]});
- });
- $mode_slider->emit (changed => $mode_slider->{range}[0]);
-
- $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
- $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
- state => $CFG->{fullscreen},
- tooltip => "Bring the client into fullscreen mode.",
- on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
- );
-
- $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
- $table->add_at (1, $row++, new CFPlus::UI::CheckBox
- state => $CFG->{force_opengl11},
- tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
- . "higher memory usage and slower performance. It will, however, help tremendously on "
- . "cards that claim to support a feature but fall back to software rendering. "
- . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
- . "but cards and drivers from other vendors (ATI) are often just as bad. If you "
- . "experience extremely low framerates and your card should do better, try this option.",
- on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
- );
-
- $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
- $table->add_at (1, $row++, new CFPlus::UI::CheckBox
- state => $CFG->{texture_compression},
- tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
- . "will save a lot of memory and increase performance. The compression algorithm "
- . "can differ form card to card, so your mileage may vary. This setting is ignored in "
- . "forced OpenGL 1.1 mode.",
- on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
- );
-
- $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
- $table->add_at (1, $row++, new CFPlus::UI::CheckBox
- state => $CFG->{fast},
- tooltip => "Lower the visual quality considerably to speed up rendering.",
- on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
- );
-
- $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
- $table->add_at (1, $row++, new CFPlus::UI::Slider
- range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
- tooltip => "The base font size used by most GUI elements that do not have their own setting.",
- on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
- );
-
- $table->add_at (1, $row++, new CFPlus::UI::Button
- expand => 1, align => 0, text => "Apply",
- tooltip => "Apply the video settings above.",
- on_activate => sub {
- video_shutdown ();
- video_init ();
- 0
- }
- );
-
- $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Scale");
- $table->add_at (1, $row++, new CFPlus::UI::Slider
- range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
- tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
- on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
- );
-
- $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
- $table->add_at (1, $row++, new CFPlus::UI::CheckBox
- state => $CFG->{map_smoothing},
- tooltip => "Map Smoothing tries to make tile borders less square. "
- . "This increases load on the graphics subsystem and works only with TRT servers. "
- . "Changes take effect at next login only.",
- on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
- );
-
- $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
- $table->add_at (1, $row++, new CFPlus::UI::CheckBox
- state => $CFG->{fow_enable},
- tooltip => "Fog-of-War marks areas that cannot be seen by the player. Changes are instant.",
- on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
- );
-
- $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Intensity");
- $table->add_at (1, $row++, new CFPlus::UI::Slider
- range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
- tooltip => "Fog of War Lightness. The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
- on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
- );
-
- $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
- $table->add_at (1, $row++, new CFPlus::UI::Slider
- range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
- tooltip => "The font size used by the message/server log window only. Changes are instant, "
- . "but you still need to press apply to correctly re-layout the widget.",
- on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
- );
-
- $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
- $table->add_at (1, $row++, new CFPlus::UI::Slider
- range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
- tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
- on_changed => sub {
- $CFG->{gauge_fontsize} = $_[1];
- &set_gauge_window_fontsize;
- 0
- }
- );
-
- $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge size");
- $table->add_at (1, $row++, new CFPlus::UI::Slider
- range => [$CFG->{gauge_size}, 0.2, 0.8],
- tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
- on_changed => sub {
- $CFG->{gauge_size} = $_[1];
- $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
- 0
- }
- );
-
- $vbox
-}
-
-our $AUDIO_HW_CHUNKSIZE;
-our $AUDIO_INFO;
-
-sub audio_tab_update {
- my ($freq, $format, $chans) = CFPlus::Mix_QuerySpec;
-
- $AUDIO_HW_CHUNKSIZE->set_options ([
- [0, "default", "Use System Default"],
- map {
- my $ms = sprintf "%dms", 1000 * $_ / ($CFG->{audio_hw_frequency} || 22050);
- [$_, $ms, "$ms ($_ samples)"],
- } 256, 512, 1024, 2048, 4096, 8192, 16384, 32768
- ]);
-
- my $text = !$freq
- ? "audio is off"
- : "audio is enabled\n"
- . "frequency (Hz): $freq\n"
- . "channels: $chans";
-
- $AUDIO_INFO->set_text ($text);
-}
-
-sub audio_setup {
- my $vbox = new CFPlus::UI::VBox;
-
- $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
-
- my $row = 0;
-
- $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
- $table->add_at (1, $row++, new CFPlus::UI::CheckBox
- state => $CFG->{audio_enable},
- tooltip => "Master Audio Enable. If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
- on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 }
- );
-
- $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
- $table->add_at (1, $row, new CFPlus::UI::CheckBox
- expand => 1, state => $CFG->{effects_enable},
- tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
- on_changed => sub {
- $CFG->{effects_enable} = $_[1];
- $CONN->update_fx_want if $CONN;
- 1
- }
- );
- $table->add_at (2, $row++, new CFPlus::UI::Slider
- expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
- tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
- . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
- on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 }
- );
-
- $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
- $table->add_at (1, $row, new CFPlus::UI::CheckBox
- expand => 1, state => $CFG->{bgm_enable},
- tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
- on_changed => sub {
- $CFG->{bgm_enable} = $_[1];
- $CONN->update_fx_want if $CONN;
- audio_music_push;
- 1
- }
- );
- $table->add_at (2, $row++, new CFPlus::UI::Slider
- expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
- tooltip => "The volume of the background music. Changes are instant.",
- on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
- );
-
- $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Frequency");
- $table->add_at (1, $row++, new CFPlus::UI::Selector
- c_colspan => 2, expand => 1,
- value => $CFG->{audio_hw_frequency},
- options => [
- [ 0, "default" , "Use System Default"],
- [11025, "11 kHz" , "11kHz (low quality)"],
- [22050, "22 kHz" , "22kHz (reduced quality)"],
- [44100, "44.1 kHz", "44.1kHz (cd quality)"],
- [48000, "48 kHz" , "48kHz (studio quality)"],
- ],
- tooltip => "The sampling frequency to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.",
- on_changed => sub {
- $CFG->{audio_hw_frequency} = $_[1];
- audio_tab_update;
- 1
- }
- );
-
- $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Channels");
- $table->add_at (1, $row++, new CFPlus::UI::Selector
- c_colspan => 2, expand => 1,
- value => $CFG->{audio_hw_channels},
- options => [
- [0, "default" , "Use System Default"],
- [1, "Mono" , "Mono (single channel, low quality)"],
- [2, "Stereo" , "Stereo (dual channe, standard quality)"],
- [4, "4 Ch Surround", "4 Channel Surround Sound (3d sound, high quality)"],
- [6, "6 Ch Surround", "6 Channel Surround Sound (3d sound + center + lfe)"],
- ],
- tooltip => "The number of independent sound channels to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.",
- on_changed => sub {
- $CFG->{audio_hw_channels} = $_[1];
- audio_tab_update;
- 1
- }
- );
-
- $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Latency");
- $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new CFPlus::UI::Selector
- c_colspan => 2, expand => 1,
- value => $CFG->{audio_hw_chunksize},
- tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback "
- . "is stuttering, increase this value. Values of 50-100ms are optimal.",
- on_changed => sub {
- $CFG->{audio_hw_chunksize} = $_[1];
- audio_tab_update;
- 1
- }
- );
-
- # should really be a slider
- $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Mixer Voices");
- $table->add_at (1, $row++, new CFPlus::UI::ValSlider
- c_colspan => 2, expand => 1,
- tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.",
- range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1],
- template => ">= 99",
- on_changed => sub {
- my ($slider, $value) = @_;
-
- $CFG->{audio_mix_channels} = $value
- if $value;
- 1;
- }
- );
-
- $table->add_at (1, $row++, new CFPlus::UI::Button
- c_colspan => 2, expand => 1, align => 0, text => "Apply",
- tooltip => "Apply the audio settings",
- on_activate => sub {
- audio_shutdown ();
- audio_init ();
- 0
- }
- );
-
- $vbox->add (new CFPlus::UI::FancyFrame
- expand => 1,
- label => "Audio Info",
- child => ($AUDIO_INFO = new CFPlus::UI::Label ellipsise => 0),
- );
-
- audio_tab_update;
-
- $vbox
-}
-
-sub set_gauge_window_fontsize {
- for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
- $_->set_fontsize ($::CFG->{gauge_fontsize});
- }
-}
-
-sub make_gauge_window {
- my $gh = int $HEIGHT * $CFG->{gauge_size};
-
- my $win = new CFPlus::UI::Frame (
- force_x => 0,
- force_y => "max",
- force_w => $WIDTH,
- force_h => $gh,
- );
-
- $win->add (my $hbox = new CFPlus::UI::HBox
- children => [
- (new CFPlus::UI::HBox expand => 1),
- (new CFPlus::UI::VBox children => [
- (new CFPlus::UI::Empty expand => 1),
- (new CFPlus::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFPlus::UI::Table)),
- ]),
- (my $vbox = new CFPlus::UI::VBox),
- ],
- );
-
- $vbox->add (new CFPlus::UI::HBox
- expand => 1,
- children => [
- (new CFPlus::UI::Empty expand => 1),
- (my $hb = new CFPlus::UI::HBox),
- ],
- );
-
- $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
- $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
- $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
- $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
-
- $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
- $vbox->add (my $prg = new CFPlus::UI::ExperienceProgress);
- $vbox->add (my $sklprg = new CFPlus::UI::ExperienceProgress);
- $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
-
- $GAUGES = {
- exp => $exp, prg => $prg, sklprg => $sklprg,
- win => $win, range => $rng,
- hp => $hg, mana => $mg, grace => $gg, food => $fg,
- };
-
- &set_gauge_window_fontsize;
-
- $win
-}
-
-sub debug_setup {
- my $table = new CFPlus::UI::Table;
-
- $table->add_at (0, 0, new CFPlus::UI::Label text => "Widget Borders");
- $table->add_at (1, 0, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
- $table->add_at (0, 1, new CFPlus::UI::Label text => "Tooltip Widget Info");
- $table->add_at (1, 1, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
- $table->add_at (0, 2, new CFPlus::UI::Label text => "Show FPS");
- $table->add_at (1, 2, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
- $table->add_at (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips");
- $table->add_at (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
- $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
-
- $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
-
- $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
- $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
- $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
- $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
- $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
- $t->add_at (1,1, new CFPlus::UI::Label text => "e");
-
- $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
-
- $c->add_items ({
- type => "line_loop",
- color => [0, 1, 0],
- width => 9,
- coord_mode => "abs",
- coord => [[10, 5], [5, 50], [20, 5], [5, 60]],
- });
-
- $c->add_items ({
- type => "lines",
- color => [1, 1, 0],
- width => 2,
- coord_mode => "rel",
- coord => [[0,0], [1,1], [1,0], [0,1]],
- });
-
- $c->add_items ({
- type => "polygon",
- color => [0, 0.43, 0],
- width => 2,
- coord_mode => "rel",
- coord => [[0,0.2], [1,.4], [1,.6], [0,.8]],
- });
-
- $table
-}
-
-sub stats_window {
- my $r = new CFPlus::UI::ScrolledWindow (
- expand => 1,
- scroll_y => 1
- );
- $r->add (my $vb = new CFPlus::UI::VBox);
-
- $vb->add (new CFPlus::UI::FancyFrame
- label => "Player",
- child => (my $pi = new CFPlus::UI::VBox),
- );
-
- $pi->add ($STATWIDS->{title} = new CFPlus::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
- can_hover => 1, can_events => 1,
- tooltip => "Your name and title. You can change your title by using the title command, if supported by the server.");
- $pi->add ($STATWIDS->{map} = new CFPlus::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
- can_hover => 1, can_events => 1,
- tooltip => "The map you are currently on (if supported by the server).");
-
- $pi->add (my $hb0 = new CFPlus::UI::HBox);
- $hb0->add ($STATWIDS->{weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
- can_hover => 1, can_events => 1,
- tooltip => "The weight of the player including all inventory items.");
- $hb0->add ($STATWIDS->{m_weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
- can_hover => 1, can_events => 1,
- tooltip => "The weight limit: you cannot carry more than this.");
-
- $vb->add (new CFPlus::UI::FancyFrame
- label => "Primary/Secondary Statistics",
- child => (my $hb = new CFPlus::UI::HBox expand => 1),
- );
- $hb->add (my $tbl = new CFPlus::UI::Table expand => 1);
-
- my $color2 = [1, 1, 0];
-
- for (
- [0, 0, st_str => "Str", 30],
- [0, 1, st_dex => "Dex", 30],
- [0, 2, st_con => "Con", 30],
- [0, 3, st_int => "Int", 30],
- [0, 4, st_wis => "Wis", 30],
- [0, 5, st_pow => "Pow", 30],
- [0, 6, st_cha => "Cha", 30],
-
- [2, 0, st_wc => "Wc", -120],
- [2, 1, st_ac => "Ac", -120],
- [2, 2, st_dam => "Dam", 120],
- [2, 3, st_arm => "Arm", 120],
- [2, 4, st_spd => "Spd", 10.54],
- [2, 5, st_wspd => "WSp", 10.54],
- ) {
- my ($col, $row, $id, $label, $template) = @$_;
-
- $tbl->add_at ($col , $row, $STATWIDS->{$id} = new CFPlus::UI::Label
- font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0,
- align => +1, template => $template, tooltip => "#stat_$label");
- $tbl->add_at ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFPlus::UI::Label
- font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0,
- align => -1, text => $label, tooltip => "#stat_$label");
- }
-
- $vb->add (new CFPlus::UI::FancyFrame
- label => "Resistancies",
- child => (my $tbl2 = new CFPlus::UI::Table expand => 1),
- );
-
- my $row = 0;
- my $col = 0;
-
- my %resist_names = (
- slow => ["Slow",
- "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
- holyw => ["Holy Word",
- "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
- conf => ["Confusion",
- "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
- fire => ["Fire",
- "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
- depl => ["Depletion",
- "Depletion (some monsters and other effects can cause stats depletion)"],
- magic => ["Magic",
- "Magic (resistance to magic spells like magic missile or similar)"],
- drain => ["Draining",
- "Draining (some monsters (e.g. vampires) and other effects can steal experience)"],
- acid => ["Acid",
- "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
- pois => ["Poison",
- "Poison (resistance to getting poisoned)"],
- para => ["Paralysation",
- "Paralysation (this resistance affects the chance you get paralysed)"],
- deat => ["Death",
- "Death (resistance against death spells)"],
- phys => ["Physical",
- "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
- blind => ["Blind",
- "Blind (blind resistance affects the chance of a successful blinding attack)"],
- fear => ["Fear",
- "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
- tund => ["Turn undead",
- "Turn undead (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
- elec => ["Electricity",
- "Electricity (resistance against electricity, spells like large lightning, small lightning, ...)"],
- cold => ["Cold",
- "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
- ghit => ["Ghost hit",
- "Ghost hit (special attack used by ghosts and ghost-like beings)"],
- );
-
- for (qw/slow holyw conf fire depl magic
- drain acid pois para deat phys
- blind fear tund elec cold ghit/)
- {
- $tbl2->add_at ($col, $row,
- $STATWIDS->{"res_$_"} =
- new CFPlus::UI::Label
- font => $FONT_FIXED,
- template => "-100%",
- align => +1,
- valign => 0,
- can_events => 1,
- can_hover => 1,
- tooltip => $resist_names{$_}->[1],
- );
- $tbl2->add_at ($col + 1, $row, new CFPlus::UI::Image
- font => $FONT_FIXED,
- can_hover => 1,
- can_events => 1,
- path => "ui/resist/resist_$_.png",
- tooltip => $resist_names{$_}->[1],
- );
- $tbl2->add_at ($col + 2, $row, new CFPlus::UI::Label
- text => $resist_names{$_}->[0],
- font => $FONT_FIXED,
- can_hover => 1,
- can_events => 1,
- tooltip => $resist_names{$_}->[1],
- );
-
- $row++;
- if ($row % 6 == 0) {
- $col += 3;
- $row = 0;
- }
- }
-
- #update_stats_window ({});
-
- $r
-}
-
-sub skill_window {
- my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
-
- $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]);
-
- $sw
-}
-
-sub formsep($) {
- scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
-}
-
-my $METASERVER_ATIME;
-
-sub update_metaserver {
- my ($metaserver_dialog) = @_;
-
- $METASERVER = $metaserver_dialog
- if defined $metaserver_dialog;
-
- return if $METASERVER_ATIME > time;
- $METASERVER_ATIME = time + 60;
-
- my $table = $METASERVER->{table};
- $table->clear;
- $table->add_at (0, 0, my $label = new CFPlus::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
-
- my $ok = 0;
-
- CFPlus::background {
- my $ua = CFPlus::lwp_useragent;
-
- CFPlus::background_msg CFPlus::from_json +(CFPlus::lwp_check $ua->get ($META_SERVER))->decoded_content;
- } sub {
- my ($msg) = @_;
- if ($msg) {
- $table->clear;
-
- my @tip = (
- "The current number of users logged in on the server.",
- "The hostname of the server.",
- "The time this server has been running without being restarted.",
- "Short information about this server provided by its admins.",
- );
- my @col = qw(#Users Host Uptime Version Description);
- $table->add_at ($_, 0, new CFPlus::UI::Label
- can_hover => 1, can_events => 1,
- align => 0, fg => [1, 1, 0],
- text => $col[$_], tooltip => $tip[$_])
- for 0 .. $#col;
-
- my @align = qw(1 0 1 1 -1);
-
- my $y = 0;
- for my $m (@{ $msg->{servers} }) {
- my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) =
- @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)};
-
- for ($desc) {
- s/
/\n/gi;
- s/