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Comparing deliantra/Deliantra-Client/bin/deliantra (file contents):
Revision 1.17 by root, Wed Dec 26 20:46:39 2007 UTC vs.
Revision 1.57 by root, Wed Jul 23 03:38:34 2008 UTC

78} 78}
79 79
80# prepend private library directory 80# prepend private library directory
81BEGIN { 81BEGIN {
82 for (grep !ref, @INC) { 82 for (grep !ref, @INC) {
83 my $path = "$_/Deliantra/Client/private/dc"; 83 my $path = "$_/Deliantra/Client/private";
84 if (-d $path) { 84 if (-d $path) {
85 unshift @INC, $path; 85 unshift @INC, $path;
86 last; 86 last;
87 } 87 }
88 } 88 }
97use List::Util qw(max min); 97use List::Util qw(max min);
98 98
99use Deliantra; 99use Deliantra;
100use Deliantra::Protocol::Constants; 100use Deliantra::Protocol::Constants;
101 101
102use AnyEvent::DNS;
103use AnyEvent::Socket ();
104
102use Compress::LZF; 105use Compress::LZF;
103 106
104use dc; 107use DC;
108BEGIN { $SIG{__DIE__} = sub { DC::fatal Carp::longmess "$_[0]" unless $^S } }
105use dc::OpenGL (); 109use DC::OpenGL ();
106use dc::Protocol; 110use DC::Protocol;
107use dc::DB; 111use DC::DB;
108use dc::UI; 112use DC::UI;
109use dc::UI::Canvas; 113use DC::UI::Canvas;
110use dc::UI::Inventory; 114use DC::UI::Inventory;
111use dc::UI::SpellList; 115use DC::UI::SpellList;
112use dc::UI::Dockable; 116use DC::UI::Dockable;
117use DC::UI::Dockbar;
113use dc::UI::MessageWindow; 118use DC::UI::MessageWindow;
114use dc::UI::ChatView; 119use DC::UI::ChatView;
120use DC::MessageDistributor;
115use dc::Pod; 121use DC::Pod;
116use dc::MapWidget; 122use DC::MapWidget;
117use dc::Macro; 123use DC::Macro;
118 124
119$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 125$SIG{QUIT} = sub { Carp::cluck "QUIT" };
120$SIG{PIPE} = 'IGNORE'; 126$SIG{PIPE} = 'IGNORE';
121 127
122$EV::DIED = sub { 128$EV::DIED = sub {
123 dc::fatal Carp::longmess $@; 129 DC::fatal Carp::longmess $@;
124}; 130};
125 131
126my $MAX_FPS = 60; 132my $MAX_FPS = 60;
127my $MIN_FPS = 5; # unused as of yet
128 133
129our $META_SERVER = "http://metaserver.schmorp.de/current.json"; 134our $META_SERVER = "http://metaserver.schmorp.de/current.json";
130 135
131our $LAST_REFRESH; 136our $LAST_REFRESH;
132our $NOW; 137our $NOW;
136our $PROFILE; # current profile 141our $PROFILE; # current profile
137our $FAST; # fast, low-quality mode, possibly useful for software-rendering 142our $FAST; # fast, low-quality mode, possibly useful for software-rendering
138 143
139our $WANT_REFRESH; 144our $WANT_REFRESH;
140 145
146our $MODE_SLIDER;
147our $CAVEAT_LABEL;
148
141our @SDL_MODES; 149our @SDL_MODES;
150our $SDL_REINIT = 1;
142our $WIDTH; 151our $WIDTH;
143our $HEIGHT; 152our $HEIGHT;
144our $FULLSCREEN; 153our $FULLSCREEN;
145our $FONTSIZE; 154our $FONTSIZE;
146 155
179our $SPELL_PAGE; 188our $SPELL_PAGE;
180our $SPELL_LIST; 189our $SPELL_LIST;
181 190
182our $HELP_WINDOW; 191our $HELP_WINDOW;
183our $MESSAGE_WINDOW; 192our $MESSAGE_WINDOW;
193our $MESSAGE_DIST;
184our $FLOORBOX; 194our $FLOORBOX;
185our $GAUGES; 195our $GAUGES;
186our $STATWIDS; 196our $STATWIDS;
187 197
188our $SDL_ACTIVE; 198our $SDL_ACTIVE;
189our %SDL_CB; 199our %SDL_CB;
190 200
191our $ALT_ENTER_MESSAGE; 201our $ALT_ENTER_MESSAGE;
192our $STATUSBOX; 202our $STATUSBOX;
203our $MODBOX;
193our $DEBUG_STATUS; 204our $DEBUG_STATUS;
194 205
195our $INV; 206our $INV;
196our $INVR; 207our $INVR;
197our $INVR_HB; 208our $INVR_HB;
198 209
199############################################################################# 210#############################################################################
200 211
201sub status { 212sub status {
202 $STATUSBOX->add (dc::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 213 $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
203} 214}
204 215
205sub debug { 216sub debug {
206 $DEBUG_STATUS->set_text ($_[0]); 217 $DEBUG_STATUS->set_text ($_[0]);
207} 218}
208 219
209sub message { 220sub message {
210 $MESSAGE_WINDOW->message (@_); 221 $MESSAGE_DIST->message (@_);
222}
223
224sub update_modbox {
225 my $mod = DC::SDL_GetModState;
226
227 my $markup;
228
229 $markup .= $mod & DC::KMOD_CTRL
230 ? ($MAPWIDGET->{ctrl} ? "[REPEAT]" : "[<span foreground='#888'>REPEAT</span>]")
231 : "[<span foreground='#888'> once </span>]";
232
233 $markup .= $mod & DC::KMOD_SHIFT
234 ? ($MAPWIDGET->{shft} ? "[FIRE]" : "[<span foreground='#888'>FIRE</span>]")
235 : "[<span foreground='#888'>move</span>]";
236
237 $markup .= $mod & (DC::KMOD_ALT | DC::KMOD_META)
238 ? "[ALT]"
239 : "[<span foreground='#888'>alt</span>]";
240
241 $markup .= $mod & DC::KMOD_NUM
242 ? "[NUM]"
243 : "[<span foreground='#888'>num</span>]";
244
245 # <tt> around next statement works around some bug that keeps the
246 # "font =>" from being used on windows
247 $MODBOX->set_markup ("<tt>$markup</tt>");
211} 248}
212 249
213############################################################################# 250#############################################################################
214#TODO: maybe move into own audio module... 251#TODO: maybe move into own audio module...
215 252
245 282
246 if (my $chunk = $AUDIO_CHUNK{$face}) { 283 if (my $chunk = $AUDIO_CHUNK{$face}) {
247 for (grep $_->[0] >= EV::now, @{(delete $AUDIO_PLAY{$face}) || []}) { 284 for (grep $_->[0] >= EV::now, @{(delete $AUDIO_PLAY{$face}) || []}) {
248 my (undef, $dx, $dy, $vol) = @$_; 285 my (undef, $dx, $dy, $vol) = @$_;
249 286
250 my $channel = dc::Channel::find; 287 my $channel = DC::Channel::find;
251 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255); 288 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
252 $channel->set_position_r ($dx, $dy, 20); 289 $channel->set_position_r ($dx, $dy, 20);
253 $chunk->play ($channel); 290 $chunk->play ($channel);
254 } 291 }
255 } else { 292 } else {
266 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue 303 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
267 &audio_music_push ($face); 304 &audio_music_push ($face);
268 } 305 }
269 } else { 306 } else {
270 # fetch from database 307 # fetch from database
271 dc::DB::get res_data => $meta->{name}, sub { 308 DC::DB::get res_data => $meta->{name}, sub {
272 my $rwops = new dc::RW $_[0]; 309 my $rwops = new DC::RW $_[0];
273 my $chunk = new dc::MixChunk $rwops 310 my $chunk = new DC::MixChunk $rwops
274 or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " unloadable: " . dc::Mix_GetError; 311 or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " unloadable: " . DC::Mix_GetError;
275 $chunk->volume (($meta->{data}{volume} || 1) * 128); 312 $chunk->volume (($meta->{data}{volume} || 1) * 128);
276 $AUDIO_CHUNK{$face} = $chunk; 313 $AUDIO_CHUNK{$face} = $chunk;
277 314
278 audio_sound_push ($face); 315 audio_sound_push ($face);
279 }; 316 };
298sub audio_music_set_meta { 335sub audio_music_set_meta {
299 my ($meta) = @_; 336 my ($meta) = @_;
300 337
301 $MUSIC_PLAYING_META = $meta; 338 $MUSIC_PLAYING_META = $meta;
302 $MUSIC_PLAYING_WIDGET->set_markup ( 339 $MUSIC_PLAYING_WIDGET->set_markup (
303 "<b>Name</b>: " . (dc::asxml $meta->{data}{name}) . "\n" 340 "<b>Name</b>: " . (DC::asxml $meta->{data}{name}) . "\n"
304 . "<b>Author</b>: " . (dc::asxml $meta->{data}{author}) . "\n" 341 . "<b>Author</b>: " . (DC::asxml $meta->{data}{author}) . "\n"
305 . "<b>Source</b>: " . (dc::asxml $meta->{data}{source}) . "\n" 342 . "<b>Source</b>: " . (DC::asxml $meta->{data}{source}) . "\n"
306 . "<b>License</b>: " . (dc::asxml $meta->{data}{license}) 343 . "<b>License</b>: " . (DC::asxml $meta->{data}{license})
307 ); 344 );
308} 345}
309 346
310sub audio_music_update_volume { 347sub audio_music_update_volume {
311 return unless $MUSIC_PLAYING_META; 348 return unless $MUSIC_PLAYING_META;
312 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1; 349 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
313 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume}; 350 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
314 dc::MixMusic::volume $base * $volume * 128; 351 DC::MixMusic::volume $base * $volume * 128;
315} 352}
316 353
317sub audio_music_start { 354sub audio_music_start {
318 my $meta = $MUSIC_PLAYING_META; 355 my $meta = $MUSIC_PLAYING_META;
319 356
320 dc::DB::get res_data => $meta->{name}, sub { 357 DC::DB::get res_data => $meta->{name}, sub {
321 return unless $SDL_MIXER; 358 return unless $SDL_MIXER;
322 359
323 # music might have changed... 360 # music might have changed...
324 $meta eq $MUSIC_PLAYING_META 361 $meta eq $MUSIC_PLAYING_META
325 or return &audio_music_start (); 362 or return &audio_music_start ();
327 audio_music_update_volume; 364 audio_music_update_volume;
328 365
329 $MUSIC_PLAYING_DATA = \$_[0]; 366 $MUSIC_PLAYING_DATA = \$_[0];
330 367
331 my $rwops = $meta->{path} 368 my $rwops = $meta->{path}
332 ? new_from_file dc::RW $meta->{path} 369 ? new_from_file DC::RW $meta->{path}
333 : new dc::RW $$MUSIC_PLAYING_DATA; 370 : new DC::RW $$MUSIC_PLAYING_DATA;
334 371
335 $MUSIC_PLAYER = new dc::MixMusic $rwops 372 $MUSIC_PLAYER = new DC::MixMusic $rwops
336 or Carp::confess "music face $meta->{face} unloadable: " . dc::Mix_GetError; 373 or Carp::confess "music face $meta->{face} unloadable: " . DC::Mix_GetError;
337 374
338 my $NOW = time; 375 my $NOW = time;
339 376
340 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { 377 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
341 my $pos = $MUSIC_PLAYING_META->{stop_pos}; 378 my $pos = $MUSIC_PLAYING_META->{stop_pos};
372 409
373 # randomize music a bit so that the order is not always the same 410 # randomize music a bit so that the order is not always the same
374 $_->{stop_time} ||= rand for @MUSIC_HAVE; 411 $_->{stop_time} ||= rand for @MUSIC_HAVE;
375 412
376 # default MUSIC_HAVE == MUSIC_DEFAULT 413 # default MUSIC_HAVE == MUSIC_DEFAULT
377 @MUSIC_HAVE = { path => dc::find_rcfile "music/$MUSIC_DEFAULT" } 414 @MUSIC_HAVE = { path => DC::find_rcfile "music/$MUSIC_DEFAULT" }
378 unless @MUSIC_HAVE; 415 unless @MUSIC_HAVE;
379 } 416 }
380 417
381 # if the currently playing song is acceptable, let it continue 418 # if the currently playing song is acceptable, let it continue
382 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE; 419 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
384 my $NOW = time; 421 my $NOW = time;
385 422
386 if ($MUSIC_PLAYING_META) { 423 if ($MUSIC_PLAYING_META) {
387 $MUSIC_PLAYING_META->{stop_time} = $NOW; 424 $MUSIC_PLAYING_META->{stop_time} = $NOW;
388 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START; 425 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
389 dc::MixMusic::fade_out $fade_out; 426 DC::MixMusic::fade_out $fade_out;
390 } else { 427 } else {
391 # sort by stop time, oldest first 428 # sort by stop time, oldest first
392 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE; 429 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
393 430
394 # if the most recently-played piece played very recently, 431 # if the most recently-played piece played very recently,
428} 465}
429 466
430sub audio_init { 467sub audio_init {
431 if ($CFG->{audio_enable}) { 468 if ($CFG->{audio_enable}) {
432 $ENV{MIX_EFFECTSMAXSPEED} = 1; 469 $ENV{MIX_EFFECTSMAXSPEED} = 1;
433 $SDL_MIXER = !dc::Mix_OpenAudio 470 $SDL_MIXER = !DC::Mix_OpenAudio
434 $CFG->{audio_hw_frequency}, 471 $CFG->{audio_hw_frequency},
435 dc::MIX_DEFAULT_FORMAT, 472 DC::MIX_DEFAULT_FORMAT,
436 $CFG->{audio_hw_channels}, 473 $CFG->{audio_hw_channels},
437 $CFG->{audio_hw_chunksize}; 474 $CFG->{audio_hw_chunksize};
438 475
439 if ($SDL_MIXER) { 476 if ($SDL_MIXER) {
440 dc::Mix_AllocateChannels $CFG->{audio_mix_channels}; 477 DC::Mix_AllocateChannels $CFG->{audio_mix_channels};
441 478
442 audio_music_finished; 479 audio_music_finished;
443 } else { 480 } else {
444 status "Unable to open sound device: there will be no sound"; 481 status "Unable to open sound device: there will be no sound";
445 } 482 }
459 $MUSIC_WANT = []; 496 $MUSIC_WANT = [];
460 @MUSIC_JINGLE = (); 497 @MUSIC_JINGLE = ();
461 %AUDIO_PLAY = (); 498 %AUDIO_PLAY = ();
462 %AUDIO_CHUNK = (); 499 %AUDIO_CHUNK = ();
463 500
464 dc::Mix_CloseAudio if $SDL_MIXER; 501 DC::Mix_CloseAudio if $SDL_MIXER;
465 undef $SDL_MIXER; 502 undef $SDL_MIXER;
466} 503}
467 504
468############################################################################# 505#############################################################################
469 506
489 526
490 return; 527 return;
491 } 528 }
492 } 529 }
493 530
494 $conn->{query_dialog} = my $dialog = new dc::UI::Toplevel 531 $conn->{query_dialog} = my $dialog = new DC::UI::Toplevel
495 x => "center", 532 x => "center",
496 y => "center", 533 y => "center",
497 title => "Server Query", 534 title => "Server Query",
498 child => my $vbox = new dc::UI::VBox, 535 child => my $vbox = new DC::UI::VBox,
499 ; 536 ;
500 537
501 my @dialog = my $label = new dc::UI::Label 538 my @dialog = my $label = new DC::UI::Label
502 max_w => $::WIDTH * 0.8, 539 max_w => $::WIDTH * 0.8,
503 ellipsise => 0, 540 ellipsise => 0,
504 text => $prompt; 541 text => $prompt;
505 542
506 if ($flags & CS_QUERY_YESNO) { 543 if ($flags & CS_QUERY_YESNO) {
507 push @dialog, my $hbox = new dc::UI::HBox; 544 push @dialog, my $hbox = new DC::UI::HBox;
508 545
509 $hbox->add (new dc::UI::Button 546 $hbox->add (new DC::UI::Button
510 text => "No", 547 text => "No",
511 on_activate => sub { 548 on_activate => sub {
512 $conn->send ("reply n"); 549 $conn->send ("reply n");
513 $dialog->destroy; 550 $dialog->destroy;
514 0 551 0
515 } 552 }
516 ); 553 );
517 $hbox->add (new dc::UI::Button 554 $hbox->add (new DC::UI::Button
518 text => "Yes", 555 text => "Yes",
519 on_activate => sub { 556 on_activate => sub {
520 $conn->send ("reply y"); 557 $conn->send ("reply y");
521 destroy_query_dialog $conn; 558 destroy_query_dialog $conn;
522 0 559 0
527 564
528 } elsif ($flags & CS_QUERY_SINGLECHAR) { 565 } elsif ($flags & CS_QUERY_SINGLECHAR) {
529 if ($prompt =~ /Now choose a character|Press any key for the next race/i) { 566 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
530 $dialog->{tooltip} = "#charcreation_focus"; 567 $dialog->{tooltip} = "#charcreation_focus";
531 568
532 unshift @dialog, new dc::UI::Label 569 unshift @dialog, new DC::UI::Label
533 max_w => $::WIDTH * 0.8, 570 max_w => $::WIDTH * 0.8,
534 ellipsise => 0, 571 ellipsise => 0,
535 markup => "\nOr use your keyboard and the text entry below:\n"; 572 markup => "\nOr use your keyboard and the text entry below:\n";
536 573
537 unshift @dialog, my $table = new dc::UI::Table; 574 unshift @dialog, my $table = new DC::UI::Table;
538 575
539 $table->add_at (0, 0, new dc::UI::Button 576 $table->add_at (0, 0, new DC::UI::Button
540 text => "Next Race", 577 text => "Next Race",
541 on_activate => sub { 578 on_activate => sub {
542 $conn->send ("reply n"); 579 $conn->send ("reply n");
543 destroy_query_dialog $conn; 580 destroy_query_dialog $conn;
544 0 581 0
545 }, 582 },
546 ); 583 );
547 $table->add_at (2, 0, new dc::UI::Button 584 $table->add_at (2, 0, new DC::UI::Button
548 text => "Accept", 585 text => "Accept",
549 on_activate => sub { 586 on_activate => sub {
550 $conn->send ("reply d"); 587 $conn->send ("reply d");
551 destroy_query_dialog $conn; 588 destroy_query_dialog $conn;
552 0 589 0
553 }, 590 },
554 ); 591 );
555 592
556 if ($conn->{chargen_race_description}) { 593 if ($conn->{chargen_race_description}) {
557 unshift @dialog, new dc::UI::Label 594 unshift @dialog, new DC::UI::Label
558 max_w => $::WIDTH * 0.8, 595 max_w => $::WIDTH * 0.8,
559 ellipsise => 0, 596 ellipsise => 0,
560 markup => "<span foreground='#ccccff'>$conn->{chargen_race_description}</span>", 597 markup => "<span foreground='#ccccff'>$conn->{chargen_race_description}</span>",
561 ; 598 ;
562 } 599 }
563 600
564 unshift @dialog, new dc::UI::Face 601 unshift @dialog, new DC::UI::Face
565 face => $conn->{player}{face}, 602 face => $conn->{player}{face},
566 bg => [.2, .2, .2, 1], 603 bg => [.2, .2, .2, 1],
567 min_w => 64, 604 min_w => 64,
568 min_h => 64, 605 min_h => 64,
569 ; 606 ;
570 607
571 if ($conn->{chargen_race_title}) { 608 if ($conn->{chargen_race_title}) {
572 unshift @dialog, new dc::UI::Label 609 unshift @dialog, new DC::UI::Label
573 allign => 1, 610 allign => 1,
574 ellipsise => 0, 611 ellipsise => 0,
575 markup => "<span foreground='#ccccff' size='large'>Race: $conn->{chargen_race_title}</span>", 612 markup => "<span foreground='#ccccff' size='large'>Race: $conn->{chargen_race_title}</span>",
576 ; 613 ;
577 } 614 }
578 615
579 unshift @dialog, new dc::UI::Label 616 unshift @dialog, new DC::UI::Label
580 max_w => $::WIDTH * 0.4, 617 max_w => $::WIDTH * 0.4,
581 ellipsise => 0, 618 ellipsise => 0,
582 markup => (dc::Pod::section_label ui => "chargen_race"), 619 markup => (DC::Pod::section_label ui => "chargen_race"),
583 ; 620 ;
584 621
585 } elsif ($prompt =~ /roll new stats/) { 622 } elsif ($prompt =~ /roll new stats/) {
586 if (my $stat = delete $conn->{stat_change_with}) { 623 if (my $stat = delete $conn->{stat_change_with}) {
587 $conn->send ("reply $stat"); 624 $conn->send ("reply $stat");
588 destroy_query_dialog $conn; 625 destroy_query_dialog $conn;
589 return; 626 return;
590 } 627 }
591 628
592 unshift @dialog, new dc::UI::Label 629 unshift @dialog, new DC::UI::Label
593 max_w => $::WIDTH * 0.4, 630 max_w => $::WIDTH * 0.4,
594 ellipsise => 0, 631 ellipsise => 0,
595 markup => "\nOr use your keyboard and the text entry below:\n"; 632 markup => "\nOr use your keyboard and the text entry below:\n";
596 633
597 unshift @dialog, my $table = new dc::UI::Table; 634 unshift @dialog, my $table = new DC::UI::Table;
598 635
599 # left: re-roll 636 # left: re-roll
600 $table->add_at (0, 0, new dc::UI::Button 637 $table->add_at (0, 0, new DC::UI::Button
601 text => "Roll Again", 638 text => "Roll Again",
602 on_activate => sub { 639 on_activate => sub {
603 $conn->send ("reply y"); 640 $conn->send ("reply y");
604 destroy_query_dialog $conn; 641 destroy_query_dialog $conn;
605 0 642 0
606 }, 643 },
607 ); 644 );
608 645
609 # center: swap stats 646 # center: swap stats
610 my ($sw1, $sw2) = map +(new dc::UI::Selector 647 my ($sw1, $sw2) = map +(new DC::UI::Selector
611 expand => 1, 648 expand => 1,
612 value => $_, 649 value => $_,
613 options => [ 650 options => [
614 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"], 651 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
615 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"], 652 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
619 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"], 656 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
620 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"], 657 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
621 ], 658 ],
622 ), 1 .. 2; 659 ), 1 .. 2;
623 660
624 $table->add_at (2, 0, new dc::UI::Button 661 $table->add_at (2, 0, new DC::UI::Button
625 text => "Swap Stats", 662 text => "Swap Stats",
626 on_activate => sub { 663 on_activate => sub {
627 $conn->{stat_change_with} = $sw2->{value}; 664 $conn->{stat_change_with} = $sw2->{value};
628 $conn->send ("reply $sw1->{value}"); 665 $conn->send ("reply $sw1->{value}");
629 destroy_query_dialog $conn; 666 destroy_query_dialog $conn;
630 0 667 0
631 }, 668 },
632 ); 669 );
633 $table->add_at (2, 1, new dc::UI::HBox children => [$sw1, $sw2]); 670 $table->add_at (2, 1, new DC::UI::HBox children => [$sw1, $sw2]);
634 671
635 # right: accept 672 # right: accept
636 $table->add_at (4, 0, new dc::UI::Button 673 $table->add_at (4, 0, new DC::UI::Button
637 text => "Accept", 674 text => "Accept",
638 on_activate => sub { 675 on_activate => sub {
639 $conn->send ("reply n"); 676 $conn->send ("reply n");
640 $STATS_PAGE->hide;
641 destroy_query_dialog $conn; 677 destroy_query_dialog $conn;
642 0 678 0
643 }, 679 },
644 ); 680 );
645 681
646 unshift @dialog, my $hbox = new dc::UI::HBox; 682 unshift @dialog, my $hbox = new DC::UI::HBox;
647 for ( 683 for (
648 [Str => CS_STAT_STR], 684 [Str => CS_STAT_STR],
649 [Dex => CS_STAT_DEX], 685 [Dex => CS_STAT_DEX],
650 [Con => CS_STAT_CON], 686 [Con => CS_STAT_CON],
651 [Int => CS_STAT_INT], 687 [Int => CS_STAT_INT],
652 [Wis => CS_STAT_WIS], 688 [Wis => CS_STAT_WIS],
653 [Pow => CS_STAT_POW], 689 [Pow => CS_STAT_POW],
654 [Cha => CS_STAT_CHA], 690 [Cha => CS_STAT_CHA],
655 ) { 691 ) {
656 my ($name, $id) = @$_; 692 my ($name, $id) = @$_;
657 $hbox->add (new dc::UI::Label 693 $hbox->add (new DC::UI::Label
658 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>", 694 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
659 align => 0,
660 expand => 1, 695 expand => 1,
661 can_events => 1, 696 can_events => 1,
662 can_hover => 1, 697 can_hover => 1,
663 tooltip => "#stat_$name", 698 tooltip => "#stat_$name",
664 ); 699 );
665 } 700 }
666 701
667 unshift @dialog, new dc::UI::Label 702 unshift @dialog, new DC::UI::Label
668 max_w => $::WIDTH * 0.4, 703 max_w => $::WIDTH * 0.4,
669 ellipsise => 0, 704 ellipsise => 0,
670 markup => (dc::Pod::section_label ui => "chargen_stats"), 705 markup => (DC::Pod::section_label ui => "chargen_stats"),
671 ; 706 ;
672 } 707 }
673 708
674 push @dialog, my $entry = new dc::UI::Entry 709 push @dialog, my $entry = new DC::UI::Entry
675 on_changed => sub { 710 on_changed => sub {
676 $conn->send ("reply $_[1]"); 711 $conn->send ("reply $_[1]");
677 destroy_query_dialog $conn; 712 destroy_query_dialog $conn;
678 0 713 0
679 }, 714 },
682 $entry->grab_focus; 717 $entry->grab_focus;
683 718
684 } else { 719 } else {
685 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)"; 720 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
686 721
687 push @dialog, my $entry = new dc::UI::Entry 722 push @dialog, my $entry = new DC::UI::Entry
688 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (), 723 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
689 on_activate => sub { 724 on_activate => sub {
690 $conn->send ("reply $_[1]"); 725 $conn->send ("reply $_[1]");
691 destroy_query_dialog $conn; 726 destroy_query_dialog $conn;
692 0 727 0
698 733
699 $vbox->add (@dialog); 734 $vbox->add (@dialog);
700 $dialog->show; 735 $dialog->show;
701} 736}
702 737
703sub start_game { 738sub dc_connect {
704 status "logging in..."; 739 my ($host, $port) = @_;
705
706 $LOGIN_BUTTON->set_text ("Logout");
707 $SETUP_DIALOG->hide;
708 740
709 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 741 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
710 742
711 my ($host, $port) = split /:/, $PROFILE->{host};
712
713 $MAP = new dc::Map;
714
715 $CONN = eval { 743 $CONN =
716 new dc::Protocol 744 new DC::Protocol
717 host => $host, 745 host => $host,
718 port => $port || 13327, 746 port => $port,
719 user => $PROFILE->{user}, 747 user => $PROFILE->{user},
720 pass => $PROFILE->{password}, 748 pass => $PROFILE->{password},
721 mapw => $mapsize, 749 mapw => $mapsize,
722 maph => $mapsize, 750 maph => $mapsize,
723 751
724 client => "cfplus $dc::VERSION $] $^O", 752 client => "$DC::VERSION $] $^O",
725 753
726 map_widget => $MAPWIDGET, 754 map_widget => $MAPWIDGET,
727 statusbox => $STATUSBOX, 755 statusbox => $STATUSBOX,
728 map => $MAP, 756 map => $MAP,
729 mapmap => $MAPMAP, 757 mapmap => $MAPMAP,
730 query => \&server_query, 758 query => \&server_query,
731 759
732 setup_req => { 760 setup_req => {
733 smoothing => $CFG->{map_smoothing}*1, 761 smoothing => $CFG->{map_smoothing}*1,
734 }, 762 },
763
764 on_connect => sub {
765 if ($_[0]) {
766 DC::lowdelay fileno $CONN->{fh};
767
768 status "login successful";
769 } else {
770 undef $CONN;
771 status "unable to connect: $!";
772 stop_game();
773 }
774 },
735 }; 775 ;
776}
736 777
737 if ($CONN) { 778sub start_game {
738 dc::lowdelay fileno $CONN->{fh}; 779 status "logging in...";
739 780
740 status "login successful"; 781 $LOGIN_BUTTON->set_text ("Logout");
782 $SETUP_DIALOG->hide;
783
784 my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327";
785
786 $MAP = new DC::Map;
787
788 # hack to make SURE we find the IP address all right
789 # can be removed once AnyEvent::DNS is proven stable.
790 if ($host eq "gameserver.deliantra.net") {
791 AnyEvent::DNS::a "dnstest.deliantra.net", sub {
792 if ($_[0] ne "80.101.114.108") { # Perl
793 status "dns failure, using hardcoded address";
794 $host = "129.13.162.95";
795 }
796
797 dc_connect $host, $port;
798 };
741 } else { 799 } else {
742 status "unable to connect"; 800 dc_connect $host, $port;
743 stop_game();
744 } 801 }
745} 802}
746 803
747sub stop_game { 804sub stop_game {
748 $LOGIN_BUTTON->set_text ("Login / Register"); 805 $LOGIN_BUTTON->set_text ("Login / Register");
749 $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); 806 $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN);
750 $SETUP_DIALOG->show; 807 $SETUP_DIALOG->show;
751 $PL_WINDOW->hide; 808 $PL_WINDOW->hide;
752 $SPELL_LIST->clear_spells; 809 $SPELL_LIST->clear_spells;
753 $dc::UI::ROOT->emit (stop_game => ! ! $CONN); 810 $DC::UI::ROOT->emit (stop_game => ! ! $CONN);
754 811
755 &audio_music_set_ambient ([]); 812 &audio_music_set_ambient ([]);
756 813
757 return unless $CONN; 814 return unless $CONN;
758 815
764 821
765 undef $MAP; 822 undef $MAP;
766} 823}
767 824
768sub graphics_setup { 825sub graphics_setup {
769 my $vbox = new dc::UI::VBox; 826 my $vbox = new DC::UI::VBox;
770 827
771 $vbox->add (my $table = new dc::UI::Table expand => 1, col_expand => [0, 1]); 828 $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]);
772 829
773 my $row = 0; 830 my $row = 0;
774 831
775 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "OpenGL Info"); 832 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info");
776 $table->add_at (1, $row++, new dc::UI::Label valign => 0, fontsize => 0.8, text => dc::OpenGL::gl_vendor . ", " . dc::OpenGL::gl_version, 833 $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version,
777 can_events => 1, 834 can_events => 1,
778 tooltip => "<tt><span size='8192'>" . (dc::OpenGL::gl_extensions) . "</span></tt>"); 835 tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>");
836
837 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats");
838 $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8,
839 can_events => 1,
840 tooltip => "This field shows any known issues with your config or driver, such as "
841 . "a non-accelerated display format. You can try to work around these issues "
842 . "by selecting a different video mode, changing the settings below or "
843 . "by installing the right driver for your graphics card.");
779 844
780 my $vidmode_tooltip = 845 my $vidmode_tooltip =
781 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " 846 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). "
782 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; 847 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>.";
783 848
784 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Video Mode"); 849 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode");
785 $table->add_at (1, $row++, my $hbox = new dc::UI::HBox); 850 $table->add_at (1, $row++, my $hbox = new DC::UI::HBox);
786 851
787 $hbox->add (my $mode_slider = new dc::UI::Slider 852 $hbox->add ($MODE_SLIDER = new DC::UI::Slider
788 force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1], 853 force_w => $WIDTH * 0.1, expand => 1,
854 range => [ ($CFG->{sdl_mode}) x 3 ],
789 tooltip => $vidmode_tooltip); 855 tooltip => $vidmode_tooltip);
790 $hbox->add (my $mode_label = new dc::UI::Label 856 $hbox->add (my $mode_label = new DC::UI::Label
791 align => 0, valign => 0, height => 0.8, template => "9999x9999@9+9", 857 height => 0.8, template => "9999x9999@9+9",
792 can_events => 1, tooltip => $vidmode_tooltip); 858 can_events => 1, tooltip => $vidmode_tooltip);
793 859
794 $mode_slider->connect (changed => sub { 860 $MODE_SLIDER->connect (changed => sub {
795 my ($self, $value) = @_; 861 my ($self, $value) = @_;
796 862
797 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 863 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
798 $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); 864 $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]});
799 }); 865 });
800 $mode_slider->emit (changed => $mode_slider->{range}[0]); 866 $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]);
801 867
802 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Fullscreen"); 868 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen");
803 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new dc::UI::CheckBox 869 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox
804 state => $CFG->{fullscreen}, 870 state => $CFG->{fullscreen},
805 tooltip => "Bring the client into fullscreen mode.", 871 tooltip => "Bring the client into fullscreen mode.",
806 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 872 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
807 ); 873 );
808 874
809 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1"); 875 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1");
810 $table->add_at (1, $row++, new dc::UI::CheckBox 876 $table->add_at (1, $row++, new DC::UI::CheckBox
811 state => $CFG->{force_opengl11}, 877 state => $CFG->{force_opengl11},
812 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in " 878 tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in "
813 . "higher memory usage and slower performance. It will, however, help tremendously on " 879 . "higher memory usage and slower performance. It will, however, help tremendously on "
814 . "cards that claim to support a feature but fall back to software rendering. " 880 . "cards that claim to support a feature but fall back to software rendering. "
815 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " 881 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
816 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you " 882 . "but cards and drivers from other vendors (ATI) are often just as bad. "
817 . "experience extremely low framerates and your card should do better, try this option.</b>", 883 . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>",
818 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } 884 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
819 ); 885 );
820 886
821 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Compress Textures"); 887 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha");
822 $table->add_at (1, $row++, new dc::UI::CheckBox 888 $table->add_at (1, $row++, new DC::UI::CheckBox
889 state => $CFG->{disable_alpha},
890 tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse "
891 . "by disabling a number of textures and transparency effects. Normally, these "
892 . "effects do not cost a lot of resources, but some graphics cards might fall "
893 . "back to etxremely slow rendering if this is enabled. If disabling this option "
894 . "noticably improves the framerate of the client please report this! "
895 . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>",
896 on_changed => sub {
897 my ($self, $value) = @_;
898 $CFG->{disable_alpha} = $value;
899 $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes
900 0
901 }
902 );
903
904 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures");
905 $table->add_at (1, $row++, new DC::UI::CheckBox
823 state => $CFG->{texture_compression}, 906 state => $CFG->{texture_compression},
824 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " 907 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
825 . "will save a lot of memory and increase performance. The compression algorithm " 908 . "will save a lot of memory and increase performance. The compression algorithm "
826 . "can differ form card to card, so your mileage may vary. This setting is ignored in " 909 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
827 . "forced OpenGL 1.1 mode.", 910 . "forced OpenGL 1.1 mode.",
828 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } 911 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
829 ); 912 );
830 913
831 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 914 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly");
832 $table->add_at (1, $row++, new dc::UI::CheckBox 915 $table->add_at (1, $row++, new DC::UI::CheckBox
833 state => $CFG->{fast}, 916 state => $CFG->{fast},
834 tooltip => "Lower the visual quality considerably to speed up rendering.", 917 tooltip => "Lower the visual quality considerably to speed up rendering.",
835 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } 918 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
836 ); 919 );
837 920
838 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 921 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize");
839 $table->add_at (1, $row++, new dc::UI::Slider 922 $table->add_at (1, $row++, new DC::UI::Slider
840 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], 923 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
841 tooltip => "The base font size used by most GUI elements that do not have their own setting.", 924 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
842 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, 925 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
843 ); 926 );
844 927
845 $table->add_at (1, $row++, new dc::UI::Button 928 $table->add_at (1, $row++, new DC::UI::Button
846 expand => 1, align => 0, text => "Apply", 929 expand => 1, text => "Apply",
847 tooltip => "Apply the video settings above.", 930 tooltip => "Apply the video settings above.",
848 on_activate => sub { 931 on_activate => sub {
849 video_shutdown (); 932 video_shutdown ();
850 video_init (); 933 video_init ();
851 0 934 0
852 } 935 }
853 ); 936 );
854 937
938 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement");
939 $table->add_at (1, $row++, new DC::UI::CheckBox
940 state => $CFG->{smooth_movement},
941 tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. "
942 . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, "
943 . "then disable this option. Changes take effect immdiately.",
944 on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 }
945 );
946
855 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Map Scale"); 947 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale");
856 $table->add_at (1, $row++, new dc::UI::Slider 948 $table->add_at (1, $row++, new DC::UI::Slider
857 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], 949 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
858 tooltip => "Enlarge or shrink the displayed map. Changes are instant.", 950 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
859 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } 951 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
860 ); 952 );
861 953
862 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 954 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing");
863 $table->add_at (1, $row++, new dc::UI::CheckBox 955 $table->add_at (1, $row++, new DC::UI::CheckBox
864 state => $CFG->{map_smoothing}, 956 state => $CFG->{map_smoothing},
865 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 957 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
866 . "This increases load on the graphics subsystem and works only with TRT servers. " 958 . "This increases load on the graphics subsystem and works only with TRT servers. "
867 . "Changes take effect at next login only.", 959 . "Changes take effect at next login only.",
868 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 960 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
869 ); 961 );
870 962
871 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Fog of War"); 963 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War");
872 $table->add_at (1, $row++, new dc::UI::CheckBox 964 $table->add_at (1, $row++, new DC::UI::CheckBox
873 state => $CFG->{fow_enable}, 965 state => $CFG->{fow_enable},
874 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", 966 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
875 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } 967 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
876 ); 968 );
877 969
878 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 970 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity");
879 $table->add_at (1, $row++, new dc::UI::Slider 971 $table->add_at (1, $row++, new DC::UI::Slider
880 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], 972 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
881 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", 973 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
882 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } 974 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
883 ); 975 );
884 976
885 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 977 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize");
886 $table->add_at (1, $row++, new dc::UI::Slider 978 $table->add_at (1, $row++, new DC::UI::Slider
887 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 979 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
888 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " 980 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
889 . "but you still need to press apply to correctly re-layout the widget.", 981 . "but you still need to press apply to correctly re-layout the widget.",
890 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 982 on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
891 ); 983 );
892 984
893 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 985 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize");
894 $table->add_at (1, $row++, new dc::UI::Slider 986 $table->add_at (1, $row++, new DC::UI::Slider
895 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], 987 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
896 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", 988 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
897 on_changed => sub { 989 on_changed => sub {
898 $CFG->{gauge_fontsize} = $_[1]; 990 $CFG->{gauge_fontsize} = $_[1];
899 &set_gauge_window_fontsize; 991 &set_gauge_window_fontsize;
900 0 992 0
901 } 993 }
902 ); 994 );
903 995
904 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Gauge size"); 996 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size");
905 $table->add_at (1, $row++, new dc::UI::Slider 997 $table->add_at (1, $row++, new DC::UI::Slider
906 range => [$CFG->{gauge_size}, 0.2, 0.8], 998 range => [$CFG->{gauge_size}, 0.2, 0.8],
907 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", 999 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
908 on_changed => sub { 1000 on_changed => sub {
909 $CFG->{gauge_size} = $_[1]; 1001 $CFG->{gauge_size} = $_[1];
910 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); 1002 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
917 1009
918our $AUDIO_HW_CHUNKSIZE; 1010our $AUDIO_HW_CHUNKSIZE;
919our $AUDIO_INFO; 1011our $AUDIO_INFO;
920 1012
921sub audio_tab_update { 1013sub audio_tab_update {
922 my ($freq, $format, $chans) = dc::Mix_QuerySpec; 1014 my ($freq, $format, $chans) = DC::Mix_QuerySpec;
923 1015
924 $AUDIO_HW_CHUNKSIZE->set_options ([ 1016 $AUDIO_HW_CHUNKSIZE->set_options ([
925 [0, "default", "Use System Default"], 1017 [0, "default", "Use System Default"],
926 map { 1018 map {
927 my $ms = sprintf "%dms", 1000 * $_ / ($CFG->{audio_hw_frequency} || 22050); 1019 my $ms = sprintf "%dms", 1000 * $_ / ($CFG->{audio_hw_frequency} || 22050);
937 1029
938 $AUDIO_INFO->set_text ($text); 1030 $AUDIO_INFO->set_text ($text);
939} 1031}
940 1032
941sub audio_setup { 1033sub audio_setup {
942 my $vbox = new dc::UI::VBox; 1034 my $vbox = new DC::UI::VBox;
943 1035
944 $vbox->add (my $table = new dc::UI::Table expand => 1, col_expand => [0, 0, 1]); 1036 $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 0, 1]);
945 1037
946 my $row = 0; 1038 my $row = 0;
947 1039
948 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Audio Enable"); 1040 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Audio Enable");
949 $table->add_at (1, $row++, new dc::UI::CheckBox 1041 $table->add_at (1, $row++, new DC::UI::CheckBox
950 state => $CFG->{audio_enable}, 1042 state => $CFG->{audio_enable},
951 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.", 1043 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
952 on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 } 1044 on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 }
953 ); 1045 );
954 1046
955 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Sound Effects"); 1047 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Sound Effects");
956 $table->add_at (1, $row, new dc::UI::CheckBox 1048 $table->add_at (1, $row, new DC::UI::CheckBox
957 expand => 1, state => $CFG->{effects_enable}, 1049 expand => 1, state => $CFG->{effects_enable},
958 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.", 1050 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
959 on_changed => sub { 1051 on_changed => sub {
960 $CFG->{effects_enable} = $_[1]; 1052 $CFG->{effects_enable} = $_[1];
961 $CONN->update_fx_want if $CONN; 1053 $CONN->update_fx_want if $CONN;
962 1 1054 1
963 } 1055 }
964 ); 1056 );
965 $table->add_at (2, $row++, new dc::UI::Slider 1057 $table->add_at (2, $row++, new DC::UI::Slider
966 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128], 1058 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
967 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this " 1059 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
968 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.", 1060 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
969 on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 } 1061 on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 }
970 ); 1062 );
971 1063
972 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Background Music"); 1064 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Background Music");
973 $table->add_at (1, $row, new dc::UI::CheckBox 1065 $table->add_at (1, $row, new DC::UI::CheckBox
974 expand => 1, state => $CFG->{bgm_enable}, 1066 expand => 1, state => $CFG->{bgm_enable},
975 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 1067 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
976 on_changed => sub { 1068 on_changed => sub {
977 $CFG->{bgm_enable} = $_[1]; 1069 $CFG->{bgm_enable} = $_[1];
978 $CONN->update_fx_want if $CONN; 1070 $CONN->update_fx_want if $CONN;
979 audio_music_push; 1071 audio_music_push;
980 1 1072 1
981 } 1073 }
982 ); 1074 );
983 $table->add_at (2, $row++, new dc::UI::Slider 1075 $table->add_at (2, $row++, new DC::UI::Slider
984 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 1076 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
985 tooltip => "The volume of the background music. Changes are instant.", 1077 tooltip => "The volume of the background music. Changes are instant.",
986 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } 1078 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
987 ); 1079 );
988 1080
989 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Frequency"); 1081 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Frequency");
990 $table->add_at (1, $row++, new dc::UI::Selector 1082 $table->add_at (1, $row++, new DC::UI::Selector
991 c_colspan => 2, expand => 1, 1083 c_colspan => 2, expand => 1,
992 value => $CFG->{audio_hw_frequency}, 1084 value => $CFG->{audio_hw_frequency},
993 options => [ 1085 options => [
994 [ 0, "default" , "Use System Default"], 1086 [ 0, "default" , "Use System Default"],
995 [11025, "11 kHz" , "11kHz (low quality)"], 1087 [11025, "11 kHz" , "11kHz (low quality)"],
1003 audio_tab_update; 1095 audio_tab_update;
1004 1 1096 1
1005 } 1097 }
1006 ); 1098 );
1007 1099
1008 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Channels"); 1100 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Channels");
1009 $table->add_at (1, $row++, new dc::UI::Selector 1101 $table->add_at (1, $row++, new DC::UI::Selector
1010 c_colspan => 2, expand => 1, 1102 c_colspan => 2, expand => 1,
1011 value => $CFG->{audio_hw_channels}, 1103 value => $CFG->{audio_hw_channels},
1012 options => [ 1104 options => [
1013 [0, "default" , "Use System Default"], 1105 [0, "default" , "Use System Default"],
1014 [1, "Mono" , "Mono (single channel, low quality)"], 1106 [1, "Mono" , "Mono (single channel, low quality)"],
1022 audio_tab_update; 1114 audio_tab_update;
1023 1 1115 1
1024 } 1116 }
1025 ); 1117 );
1026 1118
1027 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Latency"); 1119 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Latency");
1028 $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new dc::UI::Selector 1120 $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new DC::UI::Selector
1029 c_colspan => 2, expand => 1, 1121 c_colspan => 2, expand => 1,
1030 value => $CFG->{audio_hw_chunksize}, 1122 value => $CFG->{audio_hw_chunksize},
1031 tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback " 1123 tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback "
1032 . "is stuttering, increase this value. Values of 50-100ms are optimal.", 1124 . "is stuttering, increase this value. Values of 50-100ms are optimal.",
1033 on_changed => sub { 1125 on_changed => sub {
1036 1 1128 1
1037 } 1129 }
1038 ); 1130 );
1039 1131
1040 # should really be a slider 1132 # should really be a slider
1041 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Mixer Voices"); 1133 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Mixer Voices");
1042 $table->add_at (1, $row++, new dc::UI::ValSlider 1134 $table->add_at (1, $row++, new DC::UI::ValSlider
1043 c_colspan => 2, expand => 1, 1135 c_colspan => 2, expand => 1,
1044 tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.", 1136 tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.",
1045 range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1], 1137 range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1],
1046 template => ">= 99", 1138 template => ">= 99",
1047 on_changed => sub { 1139 on_changed => sub {
1051 if $value; 1143 if $value;
1052 1; 1144 1;
1053 } 1145 }
1054 ); 1146 );
1055 1147
1056 $table->add_at (1, $row++, new dc::UI::Button 1148 $table->add_at (1, $row++, new DC::UI::Button
1057 c_colspan => 2, expand => 1, align => 0, text => "Apply", 1149 c_colspan => 2, expand => 1, text => "Apply",
1058 tooltip => "Apply the audio settings", 1150 tooltip => "Apply the audio settings",
1059 on_activate => sub { 1151 on_activate => sub {
1060 audio_shutdown (); 1152 audio_shutdown ();
1061 audio_init (); 1153 audio_init ();
1062 0 1154 0
1063 } 1155 }
1064 ); 1156 );
1065 1157
1066 $vbox->add (new dc::UI::FancyFrame 1158 $vbox->add (new DC::UI::FancyFrame
1067 expand => 1, 1159 expand => 1,
1068 label => "Audio Info", 1160 label => "Audio Info",
1069 child => ($AUDIO_INFO = new dc::UI::Label ellipsise => 0), 1161 child => ($AUDIO_INFO = new DC::UI::Label ellipsise => 0),
1070 ); 1162 );
1071 1163
1072 audio_tab_update; 1164 audio_tab_update;
1073 1165
1074 $vbox 1166 $vbox
1081} 1173}
1082 1174
1083sub make_gauge_window { 1175sub make_gauge_window {
1084 my $gh = int $HEIGHT * $CFG->{gauge_size}; 1176 my $gh = int $HEIGHT * $CFG->{gauge_size};
1085 1177
1086 my $win = new dc::UI::Frame ( 1178 my $win = new DC::UI::Frame (
1087 force_x => 0, 1179 force_x => 0,
1088 force_y => "max", 1180 force_y => "max",
1089 force_w => $WIDTH, 1181 force_w => $WIDTH,
1090 force_h => $gh, 1182 force_h => $gh,
1091 ); 1183 );
1092 1184
1093 $win->add (my $hbox = new dc::UI::HBox 1185 $win->add (my $hbox = new DC::UI::HBox
1094 children => [ 1186 children => [
1095 (new dc::UI::HBox expand => 1), 1187 (new DC::UI::HBox expand => 1),
1096 (new dc::UI::VBox children => [ 1188 (new DC::UI::VBox children => [
1097 (new dc::UI::Empty expand => 1), 1189 (new DC::UI::Empty expand => 1),
1098 (new dc::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new dc::UI::Table)), 1190 (new DC::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new DC::UI::Table)),
1099 ]), 1191 ]),
1100 (my $vbox = new dc::UI::VBox), 1192 (my $vbox = new DC::UI::VBox),
1101 ], 1193 ],
1102 ); 1194 );
1103 1195
1104 $vbox->add (new dc::UI::HBox 1196 $vbox->add (new DC::UI::HBox
1105 expand => 1, 1197 expand => 1,
1106 children => [ 1198 children => [
1107 (new dc::UI::Empty expand => 1), 1199 (new DC::UI::Empty expand => 1),
1108 (my $hb = new dc::UI::HBox), 1200 (my $hb = new DC::UI::HBox),
1109 ], 1201 ],
1110 ); 1202 );
1111 1203
1112 $hb->add (my $hg = new dc::UI::Gauge type => 'hp', tooltip => "#stat_health"); 1204 $hb->add (my $hg = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health");
1113 $hb->add (my $mg = new dc::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 1205 $hb->add (my $mg = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana");
1114 $hb->add (my $gg = new dc::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 1206 $hb->add (my $gg = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace");
1115 $hb->add (my $fg = new dc::UI::Gauge type => 'food', tooltip => "#stat_food"); 1207 $hb->add (my $fg = new DC::UI::Gauge type => 'food', tooltip => "#stat_food");
1116 1208
1117 $vbox->add (my $exp = new dc::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); 1209 $vbox->add (my $exp = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
1118 $vbox->add (my $prg = new dc::UI::ExperienceProgress); 1210 $vbox->add (my $prg = new DC::UI::ExperienceProgress);
1119 $vbox->add (my $sklprg = new dc::UI::ExperienceProgress); 1211 $vbox->add (my $sklprg = new DC::UI::ExperienceProgress);
1120 $vbox->add (my $rng = new dc::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); 1212 $vbox->add (my $rng = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
1121 1213
1122 $GAUGES = { 1214 $GAUGES = {
1123 exp => $exp, prg => $prg, sklprg => $sklprg, 1215 exp => $exp, prg => $prg, sklprg => $sklprg,
1124 win => $win, range => $rng, 1216 win => $win, range => $rng,
1125 hp => $hg, mana => $mg, grace => $gg, food => $fg, 1217 hp => $hg, mana => $mg, grace => $gg, food => $fg,
1129 1221
1130 $win 1222 $win
1131} 1223}
1132 1224
1133sub debug_setup { 1225sub debug_setup {
1134 my $table = new dc::UI::Table; 1226 my $table = new DC::UI::Table;
1135 1227
1136 $table->add_at (0, 0, new dc::UI::Label text => "Widget Borders"); 1228 $table->add_at (0, 0, new DC::UI::Label text => "Widget Borders");
1137 $table->add_at (1, 0, new dc::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 }); 1229 $table->add_at (1, 0, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
1138 $table->add_at (0, 1, new dc::UI::Label text => "Tooltip Widget Info"); 1230 $table->add_at (0, 1, new DC::UI::Label text => "Tooltip Widget Info");
1139 $table->add_at (1, 1, new dc::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 }); 1231 $table->add_at (1, 1, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
1140 $table->add_at (0, 2, new dc::UI::Label text => "Show FPS"); 1232 $table->add_at (0, 2, new DC::UI::Label text => "Show FPS");
1141 $table->add_at (1, 2, new dc::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 }); 1233 $table->add_at (1, 2, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
1142 $table->add_at (0, 3, new dc::UI::Label text => "Suppress Tooltips"); 1234 $table->add_at (0, 3, new DC::UI::Label text => "Suppress Tooltips");
1143 $table->add_at (1, 3, new dc::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 }); 1235 $table->add_at (1, 3, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
1144 $table->add_at (0, 4, new dc::UI::Button text => "die on click(tm)", on_activate => sub { &dc::debug() } ); 1236 $table->add_at (0, 4, new DC::UI::Button text => "die on click(tm)", on_activate => sub { &DC::debug() } );
1145 1237
1146 $table->add_at (0, 5, new dc::UI::TextEdit text => "line1\0152\0153");#d# 1238 $table->add_at (0, 5, new DC::UI::TextEdit text => "line1\0152\0153\nµikachu\nづx゙つ゛");#d#
1147 1239
1148 $table->add_at (7,7, my $t = new dc::UI::Table expand => 0); 1240 $table->add_at (7,7, my $t = new DC::UI::Table expand => 0);
1149 $t->add_at (0,0, new dc::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2); 1241 $t->add_at (0,0, new DC::UI::Label text => "a a", c_rowspan => 1, c_colspan => 2);
1150 $t->add_at (2,0, new dc::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1); 1242 $t->add_at (2,0, new DC::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1, ellipsise => 0 );
1151 $t->add_at (1,2, new dc::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2); 1243 $t->add_at (1,2, new DC::UI::Label text => "c c", c_rowspan => 1, c_colspan => 2);
1152 $t->add_at (0,1, new dc::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1); 1244 $t->add_at (0,1, new DC::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1, ellipsise => 0 );
1153 $t->add_at (1,1, new dc::UI::Label text => "e"); 1245 $t->add_at (1,1, new DC::UI::Label text => "e");
1154 1246
1155 $table->add_at (7, 6, my $c = new dc::UI::Canvas); 1247 $table->add_at (7, 6, my $c = new DC::UI::Canvas);
1156 1248
1157 $c->add_items ({ 1249 $c->add_items ({
1158 type => "line_loop", 1250 type => "line_loop",
1159 color => [0, 1, 0], 1251 color => [0, 1, 0],
1160 width => 9, 1252 width => 9,
1180 1272
1181 $table 1273 $table
1182} 1274}
1183 1275
1184sub stats_window { 1276sub stats_window {
1185 my $r = new dc::UI::ScrolledWindow ( 1277 my $r = new DC::UI::ScrolledWindow (
1186 expand => 1, 1278 expand => 1,
1187 scroll_y => 1 1279 scroll_y => 1
1188 ); 1280 );
1189 $r->add (my $vb = new dc::UI::VBox); 1281 $r->add (my $vb = new DC::UI::VBox);
1190 1282
1191 $vb->add (new dc::UI::FancyFrame 1283 $vb->add (new DC::UI::FancyFrame
1192 label => "Player", 1284 label => "Player",
1193 child => (my $pi = new dc::UI::VBox), 1285 child => (my $pi = new DC::UI::VBox),
1194 ); 1286 );
1195 1287
1196 $pi->add ($STATWIDS->{title} = new dc::UI::Label valign => 0, align => -1, text => "Title:", expand => 1, 1288 $pi->add ($STATWIDS->{title} = new DC::UI::Label text => "Title:", expand => 1, align => 0,
1197 can_hover => 1, can_events => 1, 1289 can_hover => 1, can_events => 1,
1198 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server."); 1290 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
1199 $pi->add ($STATWIDS->{map} = new dc::UI::Label valign => 0, align => -1, text => "Map:", expand => 1, 1291 $pi->add ($STATWIDS->{map} = new DC::UI::Label align => 0, text => "Map:", expand => 1,
1200 can_hover => 1, can_events => 1, 1292 can_hover => 1, can_events => 1,
1201 tooltip => "The map you are currently on (if supported by the server)."); 1293 tooltip => "The map you are currently on (if supported by the server).");
1202 1294
1203 $pi->add (my $hb0 = new dc::UI::HBox); 1295 $pi->add (my $hb0 = new DC::UI::HBox);
1204 $hb0->add ($STATWIDS->{weight} = new dc::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1, 1296 $hb0->add ($STATWIDS->{weight} = new DC::UI::Label text => "Weight:", expand => 1, align => 0,
1205 can_hover => 1, can_events => 1, 1297 can_hover => 1, can_events => 1,
1206 tooltip => "The weight of the player including all inventory items."); 1298 tooltip => "The weight of the player including all inventory items.");
1207 $hb0->add ($STATWIDS->{m_weight} = new dc::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1, 1299 $hb0->add ($STATWIDS->{m_weight} = new DC::UI::Label align => 0, text => "Max weight:", expand => 1,
1208 can_hover => 1, can_events => 1, 1300 can_hover => 1, can_events => 1,
1209 tooltip => "The weight limit: you cannot carry more than this."); 1301 tooltip => "The weight limit: you cannot carry more than this.");
1210 1302
1211 $vb->add (new dc::UI::FancyFrame 1303 $vb->add (new DC::UI::FancyFrame
1212 label => "Primary/Secondary Statistics", 1304 label => "Primary/Secondary Statistics",
1213 child => (my $hb = new dc::UI::HBox expand => 1), 1305 child => (my $hb = new DC::UI::HBox expand => 1),
1214 ); 1306 );
1215 $hb->add (my $tbl = new dc::UI::Table expand => 1); 1307 $hb->add (my $tbl = new DC::UI::Table expand => 1);
1216 1308
1217 my $color2 = [1, 1, 0]; 1309 my $color2 = [1, 1, 0];
1218 1310
1219 for ( 1311 for (
1220 [0, 0, st_str => "Str", 30], 1312 [0, 0, st_str => "Str", 30],
1232 [2, 4, st_spd => "Spd", 10.54], 1324 [2, 4, st_spd => "Spd", 10.54],
1233 [2, 5, st_wspd => "WSp", 10.54], 1325 [2, 5, st_wspd => "WSp", 10.54],
1234 ) { 1326 ) {
1235 my ($col, $row, $id, $label, $template) = @$_; 1327 my ($col, $row, $id, $label, $template) = @$_;
1236 1328
1237 $tbl->add_at ($col , $row, $STATWIDS->{$id} = new dc::UI::Label 1329 $tbl->add_at ($col , $row, $STATWIDS->{$id} = new DC::UI::Label
1238 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, 1330 font => $FONT_FIXED, can_hover => 1, can_events => 1,
1239 align => +1, template => $template, tooltip => "#stat_$label"); 1331 align => 1, template => $template, tooltip => "#stat_$label");
1240 $tbl->add_at ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new dc::UI::Label 1332 $tbl->add_at ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new DC::UI::Label
1241 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, 1333 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2,
1242 align => -1, text => $label, tooltip => "#stat_$label"); 1334 align => 0, text => $label, tooltip => "#stat_$label");
1243 } 1335 }
1244 1336
1245 $vb->add (new dc::UI::FancyFrame 1337 $vb->add (new DC::UI::FancyFrame
1246 label => "Resistancies", 1338 label => "Resistancies",
1247 child => (my $tbl2 = new dc::UI::Table expand => 1), 1339 child => (my $tbl2 = new DC::UI::Table expand => 1, col_expand => [1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]),
1248 ); 1340 );
1249 1341
1250 my $row = 0; 1342 my $row = 0;
1251 my $col = 0; 1343 my $col = 0;
1252 1344
1291 1383
1292 for (qw/slow holyw conf fire depl magic 1384 for (qw/slow holyw conf fire depl magic
1293 drain acid pois para deat phys 1385 drain acid pois para deat phys
1294 blind fear tund elec cold ghit/) 1386 blind fear tund elec cold ghit/)
1295 { 1387 {
1296 $tbl2->add_at ($col, $row, 1388 $tbl2->add_at ($col + 2, $row,
1297 $STATWIDS->{"res_$_"} = 1389 $STATWIDS->{"res_$_"} =
1298 new dc::UI::Label 1390 new DC::UI::Label
1299 font => $FONT_FIXED, 1391 font => $FONT_FIXED,
1300 template => "-100%", 1392 template => "-100%",
1301 align => +1, 1393 align => 1,
1302 valign => 0,
1303 can_events => 1, 1394 can_events => 1,
1304 can_hover => 1, 1395 can_hover => 1,
1305 tooltip => $resist_names{$_}->[1], 1396 tooltip => $resist_names{$_}->[1],
1306 ); 1397 );
1307 $tbl2->add_at ($col + 1, $row, new dc::UI::Image 1398 $tbl2->add_at ($col + 1, $row, new DC::UI::Image
1308 font => $FONT_FIXED, 1399 font => $FONT_FIXED,
1309 can_hover => 1, 1400 can_hover => 1,
1310 can_events => 1, 1401 can_events => 1,
1311 path => "ui/resist/resist_$_.png", 1402 path => "ui/resist/resist_$_.png",
1312 tooltip => $resist_names{$_}->[1], 1403 tooltip => $resist_names{$_}->[1],
1313 ); 1404 );
1314 $tbl2->add_at ($col + 2, $row, new dc::UI::Label 1405 $tbl2->add_at ($col + 0, $row, new DC::UI::Label
1315 text => $resist_names{$_}->[0], 1406 text => $resist_names{$_}->[0],
1316 font => $FONT_FIXED, 1407 font => $FONT_FIXED,
1408 align => 1,
1317 can_hover => 1, 1409 can_hover => 1,
1318 can_events => 1, 1410 can_events => 1,
1319 tooltip => $resist_names{$_}->[1], 1411 tooltip => $resist_names{$_}->[1],
1320 ); 1412 );
1321 1413
1322 $row++; 1414 $row++;
1323 if ($row % 6 == 0) { 1415 if ($row % 6 == 0) {
1324 $col += 3; 1416 $col += 4;
1325 $row = 0; 1417 $row = 0;
1326 } 1418 }
1327 } 1419 }
1328 1420
1329 #update_stats_window ({}); 1421 #update_stats_window ({});
1330 1422
1331 $r 1423 $r
1332} 1424}
1333 1425
1334sub skill_window { 1426sub skill_window {
1335 my $sw = new dc::UI::ScrolledWindow (expand => 1); 1427 my $sw = new DC::UI::ScrolledWindow (expand => 1);
1336 1428
1337 $sw->add ($STATWIDS->{skill_tbl} = new dc::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]); 1429 $sw->add ($STATWIDS->{skill_tbl} = new DC::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]);
1338 1430
1339 $sw 1431 $sw
1340} 1432}
1341 1433
1342sub formsep($) { 1434sub formsep($) {
1354 return if $METASERVER_ATIME > time; 1446 return if $METASERVER_ATIME > time;
1355 $METASERVER_ATIME = time + 60; 1447 $METASERVER_ATIME = time + 60;
1356 1448
1357 my $table = $METASERVER->{table}; 1449 my $table = $METASERVER->{table};
1358 $table->clear; 1450 $table->clear;
1359 $table->add_at (0, 0, my $label = new dc::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list..."); 1451 $table->add_at (0, 0, my $label = new DC::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
1360 1452
1361 my $ok = 0; 1453 my $ok = 0;
1362 1454
1363 dc::background { 1455 DC::background {
1364 my $ua = dc::lwp_useragent; 1456 my $ua = DC::lwp_useragent;
1365 1457
1366 dc::background_msg dc::decode_json +(dc::lwp_check $ua->get ($META_SERVER))->decoded_content; 1458 DC::background_msg DC::decode_json +(DC::lwp_check $ua->get ($META_SERVER))->decoded_content;
1367 } sub { 1459 } sub {
1368 my ($msg) = @_; 1460 my ($msg) = @_;
1369 if ($msg) { 1461 if ($msg) {
1370 $table->clear; 1462 $table->clear;
1371 1463
1374 "The hostname of the server.", 1466 "The hostname of the server.",
1375 "The time this server has been running without being restarted.", 1467 "The time this server has been running without being restarted.",
1376 "Short information about this server provided by its admins.", 1468 "Short information about this server provided by its admins.",
1377 ); 1469 );
1378 my @col = qw(#Users Host Uptime Version Description); 1470 my @col = qw(#Users Host Uptime Version Description);
1379 $table->add_at ($_, 0, new dc::UI::Label 1471 $table->add_at ($_, 0, new DC::UI::Label
1380 can_hover => 1, can_events => 1, 1472 can_hover => 1, can_events => 1, fg => [1, 1, 0],
1381 align => 0, fg => [1, 1, 0],
1382 text => $col[$_], tooltip => $tip[$_]) 1473 text => $col[$_], tooltip => $tip[$_])
1383 for 0 .. $#col; 1474 for 0 .. $#col;
1384 1475
1385 my @align = qw(1 0 1 1 -1); 1476 my @align = qw(1 0.5 1 1 0);
1386 1477
1387 my $y = 0; 1478 my $y = 0;
1388 for my $m (@{ $msg->{servers} }) { 1479 for my $m (@{ $msg->{servers} }) {
1389 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) = 1480 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) =
1390 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)}; 1481 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)};
1406 1497
1407 $m = [$users, $host, $uptime, $version, $desc]; 1498 $m = [$users, $host, $uptime, $version, $desc];
1408 1499
1409 $y++; 1500 $y++;
1410 1501
1411 $table->add_at (scalar @$m, $y, new dc::UI::VBox children => [ 1502 $table->add_at (scalar @$m, $y, new DC::UI::VBox children => [
1412 (new dc::UI::Button 1503 (new DC::UI::Button
1413 text => "Use", 1504 text => "Use",
1414 tooltip => "Put this server into the <b>Host:Port</b> field", 1505 tooltip => "Put this server into the <b>Host:Port</b> field",
1415 on_activate => sub { 1506 on_activate => sub {
1416 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host); 1507 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
1417 $METASERVER->hide; 1508 $METASERVER->hide;
1418 0 1509 0
1419 }, 1510 },
1420 ), 1511 ),
1421 (new dc::UI::Empty expand => 1), 1512 (new DC::UI::Empty expand => 1),
1422 ]); 1513 ]);
1423 1514
1424 $table->add_at ($_, $y, new dc::UI::Label 1515 $table->add_at ($_, $y, new DC::UI::Label
1425 max_w => $::WIDTH * 0.4, 1516 max_w => $::WIDTH * 0.4,
1426 ellipsise => 0, 1517 ellipsise => 0,
1427 align => $align[$_], 1518 align => $align[$_],
1428 text => $m->[$_], 1519 text => $m->[$_],
1429 tooltip => $tip[$_], 1520 tooltip => $tip[$_],
1439 }; 1530 };
1440 1531
1441} 1532}
1442 1533
1443sub metaserver_dialog { 1534sub metaserver_dialog {
1444 my $vbox = new dc::UI::VBox; 1535 my $vbox = new DC::UI::VBox;
1445 my $table = new dc::UI::Table; 1536 my $table = new DC::UI::Table;
1446 $vbox->add (new dc::UI::ScrolledWindow expand => 1, child => $table); 1537 $vbox->add (new DC::UI::ScrolledWindow expand => 1, child => $table);
1447 1538
1448 my $dialog = new dc::UI::Toplevel 1539 my $dialog = new DC::UI::Toplevel
1449 title => "Server List", 1540 title => "Server List",
1450 name => 'metaserver_dialog', 1541 name => 'metaserver_dialog',
1451 x => 'center', 1542 x => 'center',
1452 y => 'center', 1543 y => 'center',
1453 z => 3, 1544 z => 3,
1464 1555
1465 $dialog 1556 $dialog
1466} 1557}
1467 1558
1468sub login_setup { 1559sub login_setup {
1469 my $vbox = new dc::UI::VBox; 1560 my $vbox = new DC::UI::VBox;
1470 1561
1471 $vbox->add (new dc::UI::FancyFrame 1562 $vbox->add (new DC::UI::FancyFrame
1472 label => "Login Settings", 1563 label => "Login Settings",
1473 child => (my $table = new dc::UI::Table expand => 1, col_expand => [0, 1]), 1564 child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]),
1474 ); 1565 );
1475 1566
1476 $table->add_at (0, 4, new dc::UI::Label valign => 0, align => 1, text => "Username"); 1567 $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username");
1477 $table->add_at (1, 4, new dc::UI::Entry 1568 $table->add_at (1, 4, new DC::UI::Entry
1478 text => $CFG->{profile}{default}{user}, 1569 text => $CFG->{profile}{default}{user},
1479 tooltip => "The name of your character on the server.", 1570 tooltip => "The name of your character on the server.",
1480 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } 1571 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1481 ); 1572 );
1482 1573
1483 $table->add_at (0, 5, new dc::UI::Label valign => 0, align => 1, text => "Password"); 1574 $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password");
1484 $table->add_at (1, 5, new dc::UI::Entry 1575 $table->add_at (1, 5, new DC::UI::Entry
1485 text => $CFG->{profile}{default}{password}, 1576 text => $CFG->{profile}{default}{password},
1486 hidden => 1, 1577 hidden => 1,
1487 tooltip => "The password for your character.", 1578 tooltip => "The password for your character.",
1488 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 } 1579 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1489 ); 1580 );
1490 1581
1491 $table->add_at (1, 11, $LOGIN_BUTTON = new dc::UI::Button 1582 $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button
1492 expand => 1, 1583 expand => 1,
1493 align => 0,
1494 text => "Login / Register", 1584 text => "Login / Register",
1495 tooltip => "This button will either login to the account configured above or register a new account.", 1585 tooltip => "This button will either login to the account configured above or register a new account.",
1496 on_activate => sub { 1586 on_activate => sub {
1497 $CONN ? stop_game 1587 $CONN ? stop_game
1498 : start_game; 1588 : start_game;
1499 1 1589 1
1500 }, 1590 },
1501 ); 1591 );
1502 1592
1503 $vbox->add (new dc::UI::FancyFrame 1593 $vbox->add (new DC::UI::FancyFrame
1504 label => "Registering", 1594 label => "Registering",
1505 min_h => 200, 1595 min_h => 200,
1506 child => (new dc::UI::Label valign => -1, ellipsise => 0, 1596 child => (new DC::UI::Label valign => 0, ellipsise => 0,
1507 markup => 1597 markup =>
1508 "To register a new account, choose a username that hasn't been taken yet and " 1598 "To register a new account, choose a username that hasn't been taken yet and "
1509 . "try to log-in. Follow the instructions in the Log tab in the message window.", 1599 . "try to log-in. Follow the instructions in the Log tab in the message window.",
1510 ), 1600 ),
1511 ); 1601 );
1512 1602
1513 $vbox 1603 $vbox
1514} 1604}
1515 1605
1516sub server_setup { 1606sub server_setup {
1517 my $vbox = new dc::UI::VBox; 1607 my $vbox = new DC::UI::VBox;
1518 1608
1519 $vbox->add (new dc::UI::FancyFrame 1609 $vbox->add (new DC::UI::FancyFrame
1520 label => "Connection Settings", 1610 label => "Connection Settings",
1521 child => (my $table = new dc::UI::Table expand => 1, col_expand => [0, 1]), 1611 child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]),
1522 ); 1612 );
1523 1613
1524 my $row = 0; 1614 my $row = 0;
1525 1615
1526 $table->add_at (0, ++$row, new dc::UI::Label valign => 0, align => 1, text => "Host:Port"); 1616 $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Host:Port");
1527 { 1617 {
1528 $table->add_at (1, $row, my $vbox = new dc::UI::VBox); 1618 $table->add_at (1, $row, my $vbox = new DC::UI::VBox);
1529 1619
1530 $vbox->add ( 1620 $vbox->add (
1531 $HOST_ENTRY = new dc::UI::Entry 1621 $HOST_ENTRY = new DC::UI::Entry
1532 expand => 1, 1622 expand => 1,
1533 text => $CFG->{profile}{default}{host}, 1623 text => $CFG->{profile}{default}{host},
1534 tooltip => "The hostname or ip address of the Deliantra server to connect to", 1624 tooltip => "The hostname or ip address of the Deliantra server to connect to (e.g. <b>gameserver.deliantra.net</b>)",
1535 on_changed => sub { 1625 on_changed => sub {
1536 my ($self, $value) = @_; 1626 my ($self, $value) = @_;
1537 $CFG->{profile}{default}{host} = $value; 1627 $CFG->{profile}{default}{host} = $value;
1538 1 1628 1
1539 } 1629 }
1540 ); 1630 );
1541 1631
1542 if (0) { #d# disabled 1632 if (0) { #d# disabled
1543 $vbox->add (new dc::UI::Button 1633 $vbox->add (new DC::UI::Button
1544 expand => 1, 1634 expand => 1,
1545 text => "Server List", 1635 text => "Server List",
1546 other => $METASERVER, 1636 other => $METASERVER,
1547 tooltip => "Show a list of available crossfire servers", 1637 tooltip => "Show a list of available Deliantra servers",
1548 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1638 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1549 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 }, 1639 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1550 ); 1640 );
1551 }#d# 1641 }#d#
1552 } 1642 }
1553 1643
1554 $table->add_at (0, ++$row, new dc::UI::Label valign => 0, align => 1, text => "Map Size"); 1644 $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Map Size");
1555 $table->add_at (1, $row, new dc::UI::Slider 1645 $table->add_at (1, $row, new DC::UI::Slider
1556 force_w => 100, 1646 force_w => 100,
1557 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1647 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1558 tooltip => "This is the size of the portion of the map update the server sends you. " 1648 tooltip => "This is the size of the portion of the map update the server sends you. "
1559 . "If you set this to a high value you will be able to see further, " 1649 . "If you set this to a high value you will be able to see further, "
1560 . "but you also increase bandwidth requirements and latency. " 1650 . "but you also increase bandwidth requirements and latency. "
1561 . "This option is only used once at log-in.", 1651 . "This option is only used once at log-in.",
1562 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 }, 1652 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1563 ); 1653 );
1564 1654
1565 $table->add_at (0, ++$row, new dc::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1655 $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Output-Rate");
1566 $table->add_at (1, $row, new dc::UI::Entry 1656 $table->add_at (1, $row, new DC::UI::Entry
1567 text => $CFG->{output_rate}, 1657 text => $CFG->{output_rate},
1568 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed " 1658 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1569 . "when sending data. When 0 or unset, the server " 1659 . "when sending data. When 0 or unset, the server "
1570 . "default will be used, which is usually around 100kb/s. Most servers will " 1660 . "default will be used, which is usually around 100kb/s. Most servers will "
1571 . "dynamically find an optimal rate, so adjust this only when necessary.", 1661 . "dynamically find an optimal rate, so adjust this only when necessary.",
1572 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 }, 1662 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1573 ); 1663 );
1574 1664
1575 $vbox->add (new dc::UI::FancyFrame 1665 $vbox->add (new DC::UI::FancyFrame
1576 label => "Server Info", 1666 label => "Server Info",
1577 child => ($SERVER_INFO = new dc::UI::Label ellipsise => 0), 1667 child => ($SERVER_INFO = new DC::UI::Label ellipsise => 0),
1578 ); 1668 );
1579 1669
1580 $vbox 1670 $vbox
1581} 1671}
1582 1672
1583sub client_setup { 1673sub client_setup {
1584 my $table = new dc::UI::Table expand => 1, col_expand => [0, 1]; 1674 my $table = new DC::UI::Table expand => 1, col_expand => [0, 1];
1585 1675
1586 my $row = 0; 1676 my $row = 0;
1587 1677
1588 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Tip of the day"); 1678 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day");
1589 $table->add_at (1, $row++, new dc::UI::CheckBox 1679 $table->add_at (1, $row++, new DC::UI::CheckBox
1590 state => $CFG->{show_tips}, 1680 state => $CFG->{show_tips},
1591 tooltip => "Show the <b>Tip of the day</b> window at startup?", 1681 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1592 on_changed => sub { 1682 on_changed => sub {
1593 my ($self, $value) = @_; 1683 my ($self, $value) = @_;
1594 $CFG->{show_tips} = $value; 1684 $CFG->{show_tips} = $value;
1595 0 1685 0
1596 } 1686 }
1597 ); 1687 );
1598 1688
1599 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Messages Window Size"); 1689 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size");
1600 $table->add_at (1, $row++, my $saycmd = new dc::UI::Entry 1690 $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry
1601 text => $CFG->{logview_max_par}, 1691 text => $CFG->{logview_max_par},
1602 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server " 1692 tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server "
1603 . "sends more messages than this number, older messages get removed to save memory and " 1693 . "sends more messages than this number, older messages get removed to save memory and "
1604 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", 1694 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1605 on_changed => sub { 1695 on_changed => sub {
1606 my ($self, $value) = @_; 1696 my ($self, $value) = @_;
1607 $MESSAGE_WINDOW->set_max_para ($CFG->{logview_max_par} = $value*1); 1697 $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1);
1608 0 1698 0
1609 }, 1699 },
1610 ); 1700 );
1611 1701
1612 $table 1702 $table
1613} 1703}
1614 1704
1615sub autopickup_setup { 1705sub autopickup_setup {
1616 my $r = new dc::UI::ScrolledWindow ( 1706 my $r = new DC::UI::ScrolledWindow (
1617 expand => 1, 1707 expand => 1,
1618 scroll_y => 1 1708 scroll_y => 1
1619 ); 1709 );
1620 $r->add (my $table = new dc::UI::Table 1710 $r->add (my $table = new DC::UI::Table
1621 row_expand => [0], 1711 row_expand => [0],
1622 col_expand => [0, 1, 0, 1], 1712 col_expand => [0, 1, 0, 1],
1623 ); 1713 );
1624 1714
1625 for ( 1715 for (
1663 ], 1753 ],
1664 ["Weight/Value ratio", 2, 17] 1754 ["Weight/Value ratio", 2, 17]
1665 ) 1755 )
1666 { 1756 {
1667 my ($title, $x, $y, @bits) = @$_; 1757 my ($title, $x, $y, @bits) = @$_;
1668 $table->add_at ($x, $y, new dc::UI::Label text => $title, align => 1, fg => [1, 1, 0]); 1758 $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1669 1759
1670 for (@bits) { 1760 for (@bits) {
1671 ++$y; 1761 ++$y;
1672 1762
1673 my $mask = $_->[1]; 1763 my $mask = $_->[1];
1674 $table->add_at ($x , $y, new dc::UI::Label text => $_->[0], align => 1, expand => 1); 1764 $table->add_at ($x , $y, new DC::UI::Label text => $_->[0], align => 1, expand => 1);
1675 $table->add_at ($x+1, $y, my $checkbox = new dc::UI::CheckBox 1765 $table->add_at ($x+1, $y, my $checkbox = new DC::UI::CheckBox
1676 state => $::CFG->{pickup} & $mask, 1766 state => $::CFG->{pickup} & $mask,
1677 on_changed => sub { 1767 on_changed => sub {
1678 my ($box, $value) = @_; 1768 my ($box, $value) = @_;
1679 1769
1680 if ($value) { 1770 if ($value) {
1691 1781
1692 ${$_->[2]} = $checkbox if $_->[2]; 1782 ${$_->[2]} = $checkbox if $_->[2];
1693 } 1783 }
1694 } 1784 }
1695 1785
1696 $table->add_at (2, 18, new dc::UI::ValSlider 1786 $table->add_at (2, 18, new DC::UI::ValSlider
1697 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], 1787 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1698 template => ">= 99", 1788 template => ">= 99",
1699 to_value => sub { ">= " . 5 * $_[0] }, 1789 to_value => sub { ">= " . 5 * $_[0] },
1700 on_changed => sub { 1790 on_changed => sub {
1701 my ($slider, $value) = @_; 1791 my ($slider, $value) = @_;
1704 $::CFG->{pickup} |= int $value 1794 $::CFG->{pickup} |= int $value
1705 if $value; 1795 if $value;
1706 1; 1796 1;
1707 }); 1797 });
1708 1798
1709 $table->add_at (3, 18, new dc::UI::Button 1799 $table->add_at (3, 18, new DC::UI::Button
1710 text => "set", 1800 text => "set",
1711 on_activate => sub { 1801 on_activate => sub {
1712 $::CONN->send_command ("pickup $::CFG->{pickup}") 1802 $::CONN->send_command ("pickup $::CFG->{pickup}")
1713 if defined $::CONN; 1803 if defined $::CONN;
1714 0 1804 0
1716 1806
1717 $r 1807 $r
1718} 1808}
1719 1809
1720my %SORT_ORDER = ( 1810my %SORT_ORDER = (
1721 type => undef, 1811 type => sub {
1812 sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_
1813 },
1722 mtime => sub { 1814 mtime => sub {
1723 my $NOW = time; 1815 my $NOW = time;
1724 sort { 1816 sort {
1725 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; 1817 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
1726 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; 1818 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
1735 or $a->{type} <=> $b->{type} 1827 or $a->{type} <=> $b->{type}
1736 } @_ }, 1828 } @_ },
1737); 1829);
1738 1830
1739sub inventory_widget { 1831sub inventory_widget {
1740 my $hb = new dc::UI::HBox homogeneous => 1; 1832 my $hb = new DC::UI::HBox homogeneous => 1;
1741 1833
1742 $hb->add (my $vb1 = new dc::UI::VBox); 1834 $hb->add (my $vb1 = new DC::UI::VBox);
1743 $vb1->add (new dc::UI::Label align => 0, text => "Player"); 1835 $vb1->add (new DC::UI::Label text => "Player");
1744 1836
1745 $vb1->add (my $hb1 = new dc::UI::HBox); 1837 $vb1->add (my $hb1 = new DC::UI::HBox);
1746 1838
1747 use sort 'stable'; 1839 use sort 'stable';
1748 1840
1749 $hb1->add (new dc::UI::Selector 1841 $hb1->add (new DC::UI::Selector
1750 value => $::CFG->{inv_sort}, 1842 value => $::CFG->{inv_sort},
1751 options => [ 1843 options => [
1752 [type => "Type/Name"], 1844 [type => "Type/Name"],
1753 [mtime => "Recent/Normal/Locked"], 1845 [mtime => "Recent/Normal/Locked"],
1754 [weight => "Weight/Type"], 1846 [weight => "Weight/Type"],
1756 on_changed => sub { 1848 on_changed => sub {
1757 $::CFG->{inv_sort} = $_[1]; 1849 $::CFG->{inv_sort} = $_[1];
1758 $INV->set_sort_order ($SORT_ORDER{$_[1]}); 1850 $INV->set_sort_order ($SORT_ORDER{$_[1]});
1759 }, 1851 },
1760 ); 1852 );
1761 $hb1->add (new dc::UI::Label text => "Weight: ", align => 1, expand => 1); 1853 $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1);
1762 #TODO# update to weigh/maxweight 1854 #TODO# update to weigh/maxweight
1763 $hb1->add ($STATWIDS->{i_weight} = new dc::UI::Label align => -1); 1855 $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0);
1764 1856
1765 $vb1->add (my $sw1 = new dc::UI::ScrolledWindow expand => 1, scroll_y => 1); 1857 $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1);
1766 $sw1->add ($INV = new dc::UI::Inventory); 1858 $sw1->add ($INV = new DC::UI::Inventory);
1767 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1859 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1768 1860
1769 $hb->add (my $vb2 = new dc::UI::VBox); 1861 $hb->add (my $vb2 = new DC::UI::VBox);
1770 1862
1771 $vb2->add ($INVR_HB = new dc::UI::HBox); 1863 $vb2->add ($INVR_HB = new DC::UI::HBox);
1772 1864
1773 $vb2->add (my $sw2 = new dc::UI::ScrolledWindow expand => 1, scroll_y => 1); 1865 $vb2->add (my $sw2 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1);
1774 $sw2->add ($INVR = new dc::UI::Inventory); 1866 $sw2->add ($INVR = new DC::UI::Inventory);
1775 1867
1776 # XXX: Call after $INVR = ... because set_opencont sets the items 1868 # XXX: Call after $INVR = ... because set_opencont sets the items
1777 dc::Protocol::set_opencont ($::CONN, 0, "Floor"); 1869 DC::Protocol::set_opencont ($::CONN, 0, "Floor");
1778 1870
1779 $hb 1871 $hb
1780} 1872}
1781 1873
1782sub media_window { 1874sub media_window {
1783 my $vb = new dc::UI::VBox; 1875 my $vb = new DC::UI::VBox;
1784 1876
1785 $vb->add (new dc::UI::FancyFrame 1877 $vb->add (new DC::UI::FancyFrame
1786 label => "Currently playing music", 1878 label => "Currently playing music",
1787 child => new dc::UI::ScrolledWindow scroll_x => 1, scroll_y => 0, 1879 child => new DC::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1788 child => ($MUSIC_PLAYING_WIDGET = new dc::UI::Label ellipsise => 0, fontsize => 0.8), 1880 child => ($MUSIC_PLAYING_WIDGET = new DC::UI::Label ellipsise => 0, fontsize => 0.8),
1789 ); 1881 );
1790 1882
1791 $vb->add (new dc::UI::FancyFrame 1883 $vb->add (new DC::UI::FancyFrame
1792 label => "Other media used in this session", 1884 label => "Other media used in this session",
1793 expand => 1, 1885 expand => 1,
1794 child => ($LICENSE_WIDGET = new dc::UI::TextScroller 1886 child => ($LICENSE_WIDGET = new DC::UI::TextScroller
1795 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4), 1887 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1796 ); 1888 );
1797 1889
1798 $vb 1890 $vb
1799} 1891}
1808 or return; 1900 or return;
1809 1901
1810 $LICENSE_WIDGET->add_paragraph ({ 1902 $LICENSE_WIDGET->add_paragraph ({
1811 fg => [1, 1, 1, 1], 1903 fg => [1, 1, 1, 1],
1812 markup => "<small>" 1904 markup => "<small>"
1813 . "<b>Name:</b> " . (dc::asxml $meta->{name}) . "\n" 1905 . "<b>Name:</b> " . (DC::asxml $meta->{name}) . "\n"
1814 . "<b>Author:</b> " . (dc::asxml $meta->{author}) . "\n" 1906 . "<b>Author:</b> " . (DC::asxml $meta->{author}) . "\n"
1815 . "<b>Source:</b> " . (dc::asxml $meta->{source}) . "\n" 1907 . "<b>Source:</b> " . (DC::asxml $meta->{source}) . "\n"
1816 . "<b>License:</b> " . (dc::asxml $meta->{license}) . "\n" 1908 . "<b>License:</b> " . (DC::asxml $meta->{license}) . "\n"
1817 . "</small>", 1909 . "</small>",
1818 }); 1910 });
1819 $LICENSE_WIDGET->scroll_to_bottom; 1911 $LICENSE_WIDGET->scroll_to_bottom;
1820} 1912}
1821 1913
1829 $PL_WINDOW->show; 1921 $PL_WINDOW->show;
1830 } 1922 }
1831} 1923}
1832 1924
1833sub player_window { 1925sub player_window {
1834 my $plwin = $PL_WINDOW = new dc::UI::Toplevel 1926 my $plwin = $PL_WINDOW = new DC::UI::Toplevel
1835 x => "center", 1927 x => "center",
1836 y => "center", 1928 y => "center",
1837 force_w => $WIDTH * 9/10, 1929 force_w => $WIDTH * 9/10,
1838 force_h => $HEIGHT * 9/10, 1930 force_h => $HEIGHT * 9/10,
1839 title => "Player", 1931 title => "Player",
1841 has_close_button => 1 1933 has_close_button => 1
1842 ; 1934 ;
1843 1935
1844 my $ntb = 1936 my $ntb =
1845 $PL_NOTEBOOK = 1937 $PL_NOTEBOOK =
1846 new dc::UI::Notebook expand => 1; 1938 new DC::UI::Notebook expand => 1;
1847 1939
1848 $ntb->add_tab ( 1940 $ntb->add_tab (
1849 "Statistics (F2)" => $STATS_PAGE = stats_window, 1941 "Statistics (F2)" => $STATS_PAGE = stats_window,
1850 "Shows statistics, where all your Stats and Resistances are shown." 1942 "Shows statistics, where all your Stats and Resistances are shown."
1851 ); 1943 );
1852 $ntb->add_tab ( 1944 $ntb->add_tab (
1853 "Skills (F3)" => $SKILL_PAGE = skill_window, 1945 "Skills (F3)" => $SKILL_PAGE = skill_window,
1854 "Shows all your Skills." 1946 "Shows all your Skills."
1855 ); 1947 );
1856 1948
1857 my $spellsw = $SPELL_PAGE = new dc::UI::ScrolledWindow (expand => 1, scroll_y => 1); 1949 my $spellsw = $SPELL_PAGE = new DC::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1858 $spellsw->add ($SPELL_LIST = new dc::UI::SpellList); 1950 $spellsw->add ($SPELL_LIST = new DC::UI::SpellList);
1859 $ntb->add_tab ( 1951 $ntb->add_tab (
1860 "Spellbook (F4)" => $spellsw, 1952 "Spellbook (F4)" => $spellsw,
1861 "Displays all spells you have and lets you edit keyboard shortcuts for them." 1953 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1862 ); 1954 );
1863 $ntb->add_tab ( 1955 $ntb->add_tab (
1876 $plwin->add ($ntb); 1968 $plwin->add ($ntb);
1877 $plwin 1969 $plwin
1878} 1970}
1879 1971
1880sub keyboard_setup { 1972sub keyboard_setup {
1881 dc::Macro::keyboard_setup 1973 DC::Macro::keyboard_setup
1882} 1974}
1883 1975
1884sub help_window { 1976sub help_window {
1885 my $win = new dc::UI::Toplevel 1977 my $win = new DC::UI::Toplevel
1886 x => 'center', 1978 x => 'center',
1887 y => 'center', 1979 y => 'center',
1888 z => 4, 1980 z => 4,
1889 name => 'doc_browser', 1981 name => 'doc_browser',
1890 force_w => int $WIDTH * 7/8, 1982 force_w => int $WIDTH * 7/8,
1891 force_h => int $HEIGHT * 7/8, 1983 force_h => int $HEIGHT * 7/8,
1892 title => "Help Browser", 1984 title => "Help Browser",
1893 has_close_button => 1; 1985 has_close_button => 1;
1894 1986
1895 $win->add (my $vbox = new dc::UI::VBox); 1987 $win->add (my $vbox = new DC::UI::VBox);
1896 1988
1897 $vbox->add (new dc::UI::FancyFrame 1989 $vbox->add (new DC::UI::FancyFrame
1898 label => "Navigation", 1990 label => "Navigation",
1899 child => (my $buttons = new dc::UI::HBox), 1991 child => (my $buttons = new DC::UI::HBox),
1900 ); 1992 );
1901 $vbox->add (my $viewer = new dc::UI::TextScroller 1993 $vbox->add (my $viewer = new DC::UI::TextScroller
1902 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4); 1994 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1903 1995
1904 my @history; 1996 my @history;
1905 my @future; 1997 my @future;
1906 my $curnode; 1998 my $curnode;
1908 my $load_node; $load_node = sub { 2000 my $load_node; $load_node = sub {
1909 my ($node, $para) = @_; 2001 my ($node, $para) = @_;
1910 2002
1911 $buttons->clear; 2003 $buttons->clear;
1912 2004
1913 $buttons->add (new dc::UI::Button 2005 $buttons->add (new DC::UI::Button
1914 text => "⇤", 2006 text => "⇤",
1915 tooltip => "back to the starting page", 2007 tooltip => "back to the starting page",
1916 on_activate => sub { 2008 on_activate => sub {
1917 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode; 2009 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1918 unshift @future, @history; 2010 unshift @future, @history;
1920 $load_node->(@{shift @future}); 2012 $load_node->(@{shift @future});
1921 }, 2013 },
1922 ); 2014 );
1923 2015
1924 if (@history) { 2016 if (@history) {
1925 $buttons->add (new dc::UI::Button 2017 $buttons->add (new DC::UI::Button
1926 text => "⋘", 2018 text => "⋘",
1927 tooltip => "back to <i>" . (dc::asxml dc::Pod::full_path $history[-1][0]) . "</i>", 2019 tooltip => "back to <i>" . (DC::asxml DC::Pod::full_path $history[-1][0]) . "</i>",
1928 on_activate => sub { 2020 on_activate => sub {
1929 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode; 2021 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1930 $load_node->(@{pop @history}); 2022 $load_node->(@{pop @history});
1931 }, 2023 },
1932 ); 2024 );
1933 } 2025 }
1934 2026
1935 if (@future) { 2027 if (@future) {
1936 $buttons->add (new dc::UI::Button 2028 $buttons->add (new DC::UI::Button
1937 text => "⋙", 2029 text => "⋙",
1938 tooltip => "forward to <i>" . (dc::asxml dc::Pod::full_path $future[0][0]) . "</i>", 2030 tooltip => "forward to <i>" . (DC::asxml DC::Pod::full_path $future[0][0]) . "</i>",
1939 on_activate => sub { 2031 on_activate => sub {
1940 push @history, [$curnode, $viewer->current_paragraph]; 2032 push @history, [$curnode, $viewer->current_paragraph];
1941 $load_node->(@{shift @future}); 2033 $load_node->(@{shift @future});
1942 }, 2034 },
1943 ); 2035 );
1944 } 2036 }
1945 2037
1946 $buttons->add (new dc::UI::Label text => " "); 2038 $buttons->add (new DC::UI::Label text => " ");
1947 2039
1948 my @path = dc::Pod::full_path_of $node; 2040 my @path = DC::Pod::full_path_of $node;
1949 pop @path; # drop current node 2041 pop @path; # drop current node
1950 2042
1951 for my $node (@path) { 2043 for my $node (@path) {
1952 $buttons->add (new dc::UI::Button 2044 $buttons->add (new DC::UI::Button
1953 text => $node->{kw}[0], 2045 text => $node->[DC::Pod::N_KW][0],
1954 tooltip => "go to <i>" . (dc::asxml dc::Pod::full_path $node) . "</i>", 2046 tooltip => "go to <i>" . (DC::asxml DC::Pod::full_path $node) . "</i>",
1955 on_activate => sub { 2047 on_activate => sub {
1956 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = (); 2048 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1957 $load_node->($node); 2049 $load_node->($node);
1958 }, 2050 },
1959 ); 2051 );
1960 $buttons->add (new dc::UI::Label text => "/"); 2052 $buttons->add (new DC::UI::Label text => "/");
1961 } 2053 }
1962 2054
1963 $buttons->add (new dc::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4); 2055 $buttons->add (new DC::UI::Label text => $node->[DC::Pod::N_KW][0], padding_x => 4, padding_y => 4);
1964 2056
1965 $curnode = $node; 2057 $curnode = $node;
1966 2058
1967 $viewer->clear; 2059 $viewer->clear;
1968 $viewer->add_paragraph (dc::Pod::as_paragraphs dc::Pod::section_of $curnode); 2060 $viewer->add_paragraph (DC::Pod::as_paragraphs DC::Pod::section_of $curnode);
1969 $viewer->scroll_to ($para); 2061 $viewer->scroll_to ($para);
1970 }; 2062 };
1971 2063
1972 $load_node->(dc::Pod::find pod => "mainpage"); 2064 $load_node->(DC::Pod::find pod => "mainpage");
1973 2065
1974 $dc::Pod::goto_document = sub { 2066 $DC::Pod::goto_document = sub {
1975 my (@path) = @_; 2067 my (@path) = @_;
1976 2068
1977 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = (); 2069 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1978 2070
1979 $load_node->((dc::Pod::find @path)[0]); 2071 $load_node->((DC::Pod::find @path)[0]);
1980 $win->show; 2072 $win->show;
1981 }; 2073 };
1982 2074
1983 $win 2075 $win
1984} 2076}
1985 2077
1986sub open_string_query { 2078sub open_string_query {
1987 my ($title, $cb, $txt, $tooltip) = @_; 2079 my ($title, $cb, $txt, $tooltip) = @_;
1988 my $dialog = new dc::UI::Toplevel 2080 my $dialog = new DC::UI::Toplevel
1989 x => "center", 2081 x => "center",
1990 y => "center", 2082 y => "center",
1991 z => 50, 2083 z => 50,
1992 force_w => $WIDTH * 4/5, 2084 force_w => $WIDTH * 4/5,
1993 title => $title; 2085 title => $title;
1994 2086
1995 $dialog->add ( 2087 $dialog->add (
1996 my $e = new dc::UI::Entry 2088 my $e = new DC::UI::Entry
1997 on_activate => sub { $cb->(@_); $dialog->hide; 0 }, 2089 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
1998 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, 2090 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
1999 tooltip => $tooltip 2091 tooltip => $tooltip
2000 ); 2092 );
2001 2093
2004 $dialog->show; 2096 $dialog->show;
2005} 2097}
2006 2098
2007sub open_quit_dialog { 2099sub open_quit_dialog {
2008 unless ($QUIT_DIALOG) { 2100 unless ($QUIT_DIALOG) {
2009 $QUIT_DIALOG = new dc::UI::Toplevel 2101 $QUIT_DIALOG = new DC::UI::Toplevel
2010 x => "center", 2102 x => "center",
2011 y => "center", 2103 y => "center",
2012 z => 50, 2104 z => 50,
2013 title => "Really Quit?", 2105 title => "Really Quit?",
2014 on_key_down => sub { 2106 on_key_down => sub {
2015 my ($dialog, $ev) = @_; 2107 my ($dialog, $ev) = @_;
2016 $ev->{sym} == 27 and $dialog->hide; 2108 $ev->{sym} == 27 and $dialog->hide;
2017 } 2109 }
2018 ; 2110 ;
2019 2111
2020 $QUIT_DIALOG->add (my $vb = new dc::UI::VBox expand => 1); 2112 $QUIT_DIALOG->add (my $vb = new DC::UI::VBox expand => 1);
2021 2113
2022 $vb->add (new dc::UI::Label 2114 $vb->add (new DC::UI::Label
2023 text => "You should find a savebed and apply it first!", 2115 text => "You should find a savebed and apply it first!",
2024 max_w => $WIDTH * 0.25, 2116 max_w => $WIDTH * 0.25,
2025 ellipsize => 0, 2117 ellipsize => 0,
2026 ); 2118 );
2027 $vb->add (my $hb = new dc::UI::HBox expand => 1); 2119 $vb->add (my $hb = new DC::UI::HBox expand => 1);
2028 $hb->add (new dc::UI::Button 2120 $hb->add (new DC::UI::Button
2029 text => "Ok", 2121 text => "Ok",
2030 expand => 1, 2122 expand => 1,
2031 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 2123 on_activate => sub { $QUIT_DIALOG->hide; 0 },
2032 ); 2124 );
2033 $hb->add (new dc::UI::Button 2125 $hb->add (new DC::UI::Button
2034 text => "Quit anyway", 2126 text => "Quit anyway",
2035 expand => 1, 2127 expand => 1,
2036 on_activate => sub { EV::unloop EV::UNLOOP_ALL }, 2128 on_activate => sub { EV::unloop EV::UNLOOP_ALL },
2037 ); 2129 );
2038 } 2130 }
2041 $QUIT_DIALOG->grab_focus; 2133 $QUIT_DIALOG->grab_focus;
2042} 2134}
2043 2135
2044sub show_tip_of_the_day { 2136sub show_tip_of_the_day {
2045 # find all tips 2137 # find all tips
2046 my @tod = dc::Pod::find tip_of_the_day => "*"; 2138 my @tod = DC::Pod::find tip_of_the_day => "*";
2047 2139
2048 dc::DB::get state => "tip_of_the_day", sub { 2140 DC::DB::get state => "tip_of_the_day", sub {
2049 my ($todindex) = @_; 2141 my ($todindex) = @_;
2050 $todindex = 0 if $todindex >= @tod; 2142 $todindex = 0 if $todindex >= @tod;
2051 dc::DB::put state => tip_of_the_day => $todindex + 1, sub { }; 2143 DC::DB::put state => tip_of_the_day => $todindex + 1, sub { };
2052 2144
2053 # create dialog 2145 # create dialog
2054 my $dialog; 2146 my $dialog;
2055 2147
2056 my $close = sub { 2148 my $close = sub {
2057 $dialog->destroy; 2149 $dialog->destroy;
2058 }; 2150 };
2059 2151
2060 $dialog = new dc::UI::Toplevel 2152 $dialog = new DC::UI::Toplevel
2061 x => "center", 2153 x => "center",
2062 y => "center", 2154 y => "center",
2063 z => 3, 2155 z => 3,
2064 name => 'tip_of_the_day', 2156 name => 'tip_of_the_day',
2065 force_w => int $WIDTH * 4/9, 2157 force_w => int $WIDTH * 4/9,
2066 force_h => int $WIDTH * 2/9, 2158 force_h => int $WIDTH * 2/9,
2067 title => "Tip of the day #" . (1 + $todindex), 2159 title => "Tip of the day #" . (1 + $todindex),
2068 child => my $vbox = new dc::UI::VBox, 2160 child => my $vbox = new DC::UI::VBox,
2069 has_close_button => 1, 2161 has_close_button => 1,
2070 on_delete => $close, 2162 on_delete => $close,
2071 ; 2163 ;
2072 2164
2073 $vbox->add (my $viewer = new dc::UI::TextScroller 2165 $vbox->add (my $viewer = new DC::UI::TextScroller
2074 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4); 2166 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
2075 $viewer->add_paragraph (dc::Pod::as_paragraphs dc::Pod::section_of $tod[$todindex]); 2167 $viewer->add_paragraph (DC::Pod::as_paragraphs DC::Pod::section_of $tod[$todindex]);
2076 2168
2077 $vbox->add (my $table = new dc::UI::Table col_expand => [0, 1]); 2169 $vbox->add (my $table = new DC::UI::Table col_expand => [0, 1]);
2078 2170
2079 $table->add_at (0, 0, new dc::UI::Button 2171 $table->add_at (0, 0, new DC::UI::Button
2080 text => "Close", 2172 text => "Close",
2081 tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the <b>Server Setup</b>.", 2173 tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the <b>Server Setup</b>.",
2082 on_activate => $close, 2174 on_activate => $close,
2083 ); 2175 );
2084 2176
2085 $table->add_at (2, 0, new dc::UI::Button 2177 $table->add_at (2, 0, new DC::UI::Button
2086 text => "Next", 2178 text => "Next",
2087 tooltip => "Show the next <b>Tip of the day</b>.", 2179 tooltip => "Show the next <b>Tip of the day</b>.",
2088 on_activate => sub { 2180 on_activate => sub {
2089 $close->(); 2181 $close->();
2090 &show_tip_of_the_day; 2182 &show_tip_of_the_day;
2094 $dialog->show; 2186 $dialog->show;
2095 }; 2187 };
2096} 2188}
2097 2189
2098sub sdl_init { 2190sub sdl_init {
2099 dc::SDL_Init 2191 DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE
2100 and die "SDL::Init failed!\n"; 2192 and die "SDL::Init failed!\n";
2101} 2193}
2102 2194
2103sub video_init { 2195sub video_init {
2196 DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT;
2197 $SDL_REINIT = 0;
2198
2199 @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8;
2200 @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES;
2201 @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES;
2202 @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2203
2204 @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES;
2205
2104 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES; 2206 if (!exists $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) {
2207 $CFG->{sdl_mode} = 0;
2208 for (reverse 0 .. $#SDL_MODES) {
2209 $CFG->{sdl_mode} = $_ if $SDL_MODES[$_][0] * $SDL_MODES[$_][1] >= 800 * 600;
2210 }
2211 }
2105 2212
2106 my ($old_w, $old_h) = ($WIDTH, $HEIGHT); 2213 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
2107 2214
2108 ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 2215 ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
2109 $FULLSCREEN = $CFG->{fullscreen}; 2216 $FULLSCREEN = $CFG->{fullscreen};
2110 $FAST = $CFG->{fast}; 2217 $FAST = $CFG->{fast};
2111 2218
2112 dc::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN 2219 DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN
2113 or die "SDL_SetVideoMode failed: " . (dc::SDL_GetError) . "\n"; 2220 or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n";
2114 2221
2115 $SDL_ACTIVE = 1; 2222 $SDL_ACTIVE = 1;
2116 $LAST_REFRESH = time - 0.01; 2223 $LAST_REFRESH = time - 0.01;
2117 2224
2118 dc::OpenGL::init; 2225 DC::OpenGL::init;
2119 dc::Macro::init; 2226 DC::Macro::init;
2120 2227
2121 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 2228 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
2122 2229
2123 $dc::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# 2230 $DC::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
2124 2231
2125 ############################################################################# 2232 #############################################################################
2126 2233
2127 if ($DEBUG_STATUS) { 2234 if ($DEBUG_STATUS) {
2128 dc::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h; 2235 DC::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
2129 } else { 2236 } else {
2130 # create/configure the widgets 2237 # create/configure the widgets
2131 2238
2132 $dc::UI::ROOT->connect (key_down => sub { 2239 $DC::UI::ROOT->connect (key_down => sub {
2133 my (undef, $ev) = @_; 2240 my (undef, $ev) = @_;
2134 2241
2135 if (my @macros = dc::Macro::find $ev) { 2242 if (my @macros = DC::Macro::find $ev) {
2136 dc::Macro::execute $_ for @macros; 2243 DC::Macro::execute $_ for @macros;
2137 2244
2138 return 1; 2245 return 1;
2139 } 2246 }
2140 2247
2141 0 2248 0
2142 }); 2249 });
2143 2250
2144 $DEBUG_STATUS = new dc::UI::Label 2251 $DEBUG_STATUS = new DC::UI::Label
2145 padding => 0, 2252 padding => 0,
2146 z => 100, 2253 z => 100,
2147 force_x => "max", 2254 force_x => "max",
2148 force_y => 0; 2255 force_y => 0;
2149 $DEBUG_STATUS->show; 2256 $DEBUG_STATUS->show;
2150 2257
2151 $STATUSBOX = new dc::UI::Statusbox; 2258 $STATUSBOX = new DC::UI::Statusbox;
2152 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
2153 2259
2260 $MODBOX = new DC::UI::Label
2261 can_events => 1,
2262 can_hover => 1,
2263 markup => "",
2264 align => 0,
2265 font => $FONT_FIXED,
2266 tooltip => "#modifier_box",
2267 tooltip_width => 0.67,
2268 ;
2269
2270 update_modbox;
2271
2154 (new dc::UI::Frame 2272 (new DC::UI::Frame
2155 bg => [0, 0, 0, 0.4], 2273 bg => [0, 0, 0, 0.4],
2156 force_x => 0, 2274 force_x => 0,
2157 force_y => "max", 2275 force_y => "max",
2158 child => $STATUSBOX, 2276 child => (my $LR = new DC::UI::VBox),
2159 )->show; 2277 )->show;
2160 2278
2279 $LR->add ($STATUSBOX);
2280 $LR->add ($MODBOX);
2281 $LR->add (new DC::UI::Label
2282 align => 0,
2283 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode",
2284 fontsize => 0.5,
2285 fg => [1, 1, 0, 0.7],
2286 );
2287
2161 dc::UI::Toplevel->new ( 2288 DC::UI::Toplevel->new (
2162 title => "Minimap", 2289 title => "Minimap",
2163 name => "mapmap", 2290 name => "mapmap",
2164 x => 0, 2291 x => 0,
2165 y => $FONTSIZE + 8, 2292 y => $FONTSIZE + 8,
2166 border_bg => [1, 1, 1, 192/255], 2293 border_bg => [1, 1, 1, 192/255],
2167 bg => [1, 1, 1, 0], 2294 bg => [1, 1, 1, 0],
2168 child => ($MAPMAP = new dc::MapWidget::MapMap 2295 child => ($MAPMAP = new DC::MapWidget::MapMap
2169 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.", 2296 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
2170 ), 2297 ),
2171 )->show; 2298 )->show;
2172 2299
2173 $MAPWIDGET = new dc::MapWidget; 2300 $MAPWIDGET = new DC::MapWidget;
2174 $MAPWIDGET->connect (activate_console => sub { 2301 $MAPWIDGET->connect (activate_console => sub {
2175 my ($mapwidget, $preset) = @_; 2302 my ($mapwidget, $preset) = @_;
2176 2303
2177 $MESSAGE_WINDOW->activate_console ($preset) 2304 $MESSAGE_DIST->activate_console ($preset)
2178 if $MESSAGE_WINDOW; 2305 if $MESSAGE_DIST;
2179 }); 2306 });
2180 $MAPWIDGET->show; 2307 $MAPWIDGET->show;
2181 $MAPWIDGET->grab_focus; 2308 $MAPWIDGET->grab_focus;
2182 2309
2183 $COMPLETER = new dc::MapWidget::Command:: 2310 $COMPLETER = new DC::MapWidget::Command::
2184 command => { }, 2311 command => { },
2185 tooltip => "#completer_help", 2312 tooltip => "#completer_help",
2186 ; 2313 ;
2187 2314
2188 $SETUP_DIALOG = new dc::UI::Toplevel 2315 $SETUP_DIALOG = new DC::UI::Toplevel
2189 title => "Setup", 2316 title => "Setup",
2190 name => "setup_dialog", 2317 name => "setup_dialog",
2191 x => 'center', 2318 x => 'center',
2192 y => 'center', 2319 y => 'center',
2193 z => 2, 2320 z => 2,
2195 force_h => $::HEIGHT * 0.6, 2322 force_h => $::HEIGHT * 0.6,
2196 has_close_button => 1, 2323 has_close_button => 1,
2197 ; 2324 ;
2198 2325
2199 $METASERVER = metaserver_dialog; 2326 $METASERVER = metaserver_dialog;
2200 $MESSAGE_WINDOW = new dc::UI::MessageWindow; 2327 # the name is changed to not conflict with the older name as users could have hidden it
2328 $MESSAGE_WINDOW = new DC::UI::Dockbar
2329 name => "message_window2",
2330 title => 'Messages',
2331 force_w => $::WIDTH * 0.6,
2332 force_h => $::HEIGHT * 0.25,
2333 ;
2201 2334
2335 $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW;
2336
2202 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new dc::UI::Notebook expand => 1, debug => 1, 2337 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1,
2203 filter => new dc::UI::ScrolledWindow expand => 1, scroll_y => 1); 2338 filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1);
2204 2339
2205 $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup, 2340 $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup,
2206 "Configure the server to play on, your username and password."); 2341 "Configure the server to play on, your username and password.");
2207 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup, 2342 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
2208 "Configure other server related options."); 2343 "Configure other server related options.");
2220 . "After pressing the combo the binding will be saved automatically and the " 2355 . "After pressing the combo the binding will be saved automatically and the "
2221 . "binding editor closes"); 2356 . "binding editor closes");
2222 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, 2357 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
2223 "Some debuggin' options. Do not ask."); 2358 "Some debuggin' options. Do not ask.");
2224 2359
2225 $BUTTONBAR = new dc::UI::Buttonbar x => 0, y => 0, z => 200; # put on top 2360 $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
2226 2361
2227 $BUTTONBAR->add (new dc::UI::Flopper text => "Setup", other => $SETUP_DIALOG, 2362 $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
2228 tooltip => "Toggles a dialog where you can configure all aspects of this client."); 2363 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
2229 2364
2230 $BUTTONBAR->add (new dc::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, 2365# $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
2231 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); 2366# tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
2232 2367
2233 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 2368 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
2234 2369
2235 $BUTTONBAR->add (new dc::UI::Flopper text => "Playerbook", other => player_window, 2370 $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window,
2236 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats."); 2371 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
2237 2372
2238 $BUTTONBAR->add (new dc::UI::Button 2373 $BUTTONBAR->add (new DC::UI::Button
2239 text => "Save Config", 2374 text => "Save Config",
2240 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.", 2375 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
2241 on_activate => sub { 2376 on_activate => sub {
2242 $::CFG->{layout} = dc::UI::get_layout; 2377 $::CFG->{layout} = DC::UI::get_layout;
2243 dc::write_cfg "$Deliantra::VARDIR/client.cf"; 2378 DC::write_cfg;
2244 status "Configuration Saved"; 2379 status "Configuration Saved";
2245 0 2380 0
2246 }, 2381 },
2247 ); 2382 );
2248 2383
2249 $BUTTONBAR->add (new dc::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window, 2384 $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
2250 tooltip => "View Documentation"); 2385 tooltip => "View Documentation");
2251 2386
2252
2253 $BUTTONBAR->add (new dc::UI::Button 2387 $BUTTONBAR->add (new DC::UI::Button
2254 text => "Quit", 2388 text => "Quit",
2255 tooltip => "Terminates the program", 2389 tooltip => "Terminates the program",
2256 on_activate => sub { 2390 on_activate => sub {
2257 if ($CONN) { 2391 if ($CONN) {
2258 open_quit_dialog; 2392 open_quit_dialog;
2266 $BUTTONBAR->show; 2400 $BUTTONBAR->show;
2267 $SETUP_DIALOG->show; 2401 $SETUP_DIALOG->show;
2268 $MESSAGE_WINDOW->show; 2402 $MESSAGE_WINDOW->show;
2269 } 2403 }
2270 2404
2405 $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
2406 $MODE_SLIDER->emit (changed => $CFG->{sdl_mode});
2407
2408 $CAVEAT_LABEL->set_text ("None :)");
2409 $CAVEAT_LABEL->set_text ("Software Rendering (very slow)")
2410 unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL;
2411
2271 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2412 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
2272} 2413}
2273 2414
2274sub video_shutdown { 2415sub video_shutdown {
2275 dc::OpenGL::shutdown; 2416 DC::OpenGL::shutdown;
2417 DC::SDL_QuitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT;
2276 2418
2277 undef $SDL_ACTIVE; 2419 undef $SDL_ACTIVE;
2278} 2420}
2279 2421
2280my %animate_object; 2422my %animate_object;
2289 } 2431 }
2290 2432
2291 undef $WANT_REFRESH; 2433 undef $WANT_REFRESH;
2292 $_[0]->stop; 2434 $_[0]->stop;
2293 2435
2294 $dc::UI::ROOT->draw; 2436 $DC::UI::ROOT->draw;
2295 dc::SDL_GL_SwapBuffers; 2437 DC::SDL_GL_SwapBuffers;
2296 $LAST_REFRESH = $NOW; 2438 $LAST_REFRESH = $NOW;
2297} 2439}
2298 2440
2299my $want_refresh = EV::idle_ns \&force_refresh; 2441my $want_refresh = EV::prepare_ns \&force_refresh;
2300 2442
2301my $input = EV::periodic 0, 1/60, undef, sub { 2443my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub {
2302 $NOW = time; 2444 $NOW = EV::now;
2303 2445
2304 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2446 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2305 for dc::poll_events; 2447 for DC::poll_events;
2306 2448
2307 if (%animate_object) { 2449 if (%animate_object) {
2308 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2450 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2309 $WANT_REFRESH = 1; 2451 $WANT_REFRESH = 1;
2310 } 2452 }
2322 my ($widget) = @_; 2464 my ($widget) = @_;
2323 delete $animate_object{$widget}; 2465 delete $animate_object{$widget};
2324} 2466}
2325 2467
2326%SDL_CB = ( 2468%SDL_CB = (
2327 dc::SDL_QUIT => sub { 2469 DC::SDL_QUIT => sub {
2328 EV::unloop EV::UNLOOP_ALL; 2470 EV::unloop EV::UNLOOP_ALL;
2329 }, 2471 },
2330 dc::SDL_VIDEORESIZE => sub { 2472 DC::SDL_VIDEORESIZE => sub {
2331 }, 2473 },
2332 dc::SDL_VIDEOEXPOSE => sub { 2474 DC::SDL_VIDEOEXPOSE => sub {
2333 dc::UI::full_refresh; 2475 DC::UI::full_refresh;
2334 }, 2476 },
2335 dc::SDL_ACTIVEEVENT => sub { 2477 DC::SDL_ACTIVEEVENT => sub {
2336# not useful, as APPACTIVE includes only iconified state, not unmapped 2478# not useful, as APPACTIVE includes only iconified state, not unmapped
2337# printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, dc::SDL_GetAppState;#d# 2479# printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d#
2338# printf "a %x\n", dc::SDL_GetAppState & dc::SDL_APPACTIVE;#d# 2480# printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d#
2339# printf "A\n" if $_[0]{state} & dc::SDL_APPACTIVE; 2481# printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE;
2340# printf "K\n" if $_[0]{state} & dc::SDL_APPINPUTFOCUS; 2482# printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS;
2341# printf "M\n" if $_[0]{state} & dc::SDL_APPMOUSEFOCUS; 2483# printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS;
2342 }, 2484 },
2343 dc::SDL_KEYDOWN => sub { 2485 DC::SDL_KEYDOWN => sub {
2344 if ($_[0]{mod} & dc::KMOD_ALT && $_[0]{sym} == 13) { 2486 if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) {
2345 # alt-enter 2487 # alt-enter
2488 video_shutdown;
2346 $FULLSCREEN_ENABLE->toggle; 2489 $FULLSCREEN_ENABLE->toggle;
2347 video_shutdown;
2348 video_init; 2490 video_init;
2349 } else { 2491 } else {
2350 dc::UI::feed_sdl_key_down_event ($_[0]); 2492 &DC::UI::feed_sdl_key_down_event;
2351 } 2493 }
2494 update_modbox;
2352 }, 2495 },
2353 dc::SDL_KEYUP => \&dc::UI::feed_sdl_key_up_event, 2496 DC::SDL_KEYUP => sub {
2497 &DC::UI::feed_sdl_key_up_event;
2498 update_modbox;
2499 },
2354 dc::SDL_MOUSEMOTION => \&dc::UI::feed_sdl_motion_event, 2500 DC::SDL_MOUSEMOTION => \&DC::UI::feed_sdl_motion_event,
2355 dc::SDL_MOUSEBUTTONDOWN => \&dc::UI::feed_sdl_button_down_event, 2501 DC::SDL_MOUSEBUTTONDOWN => \&DC::UI::feed_sdl_button_down_event,
2356 dc::SDL_MOUSEBUTTONUP => \&dc::UI::feed_sdl_button_up_event, 2502 DC::SDL_MOUSEBUTTONUP => \&DC::UI::feed_sdl_button_up_event,
2357 dc::SDL_USEREVENT => sub { 2503 DC::SDL_USEREVENT => sub {
2358 if ($_[0]{code} == 1) { 2504 if ($_[0]{code} == 1) {
2359 audio_channel_finished $_[0]{data1}; 2505 audio_channel_finished $_[0]{data1};
2360 } elsif ($_[0]{code} == 0) { 2506 } elsif ($_[0]{code} == 0) {
2361 audio_music_finished; 2507 audio_music_finished;
2362 } 2508 }
2369 EV::unloop; 2515 EV::unloop;
2370 #d# TODO calling exit here hangs the process in some futex 2516 #d# TODO calling exit here hangs the process in some futex
2371}; 2517};
2372 2518
2373{ 2519{
2520 DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst";
2521
2374 if (-e "$Deliantra::VARDIR/client.cf") { 2522 if (-e "$Deliantra::VARDIR/client.cf") {
2375 dc::read_cfg "$Deliantra::VARDIR/client.cf"; 2523 DC::read_cfg "$Deliantra::VARDIR/client.cf";
2376 } else { 2524 } else {
2377 #TODO: compatibility cruft 2525 #TODO: compatibility cruft
2378 dc::read_cfg "$Deliantra::OLDDIR/cfplusrc"; 2526 DC::read_cfg "$Deliantra::OLDDIR/cfplusrc";
2379 print STDERR "INFO: used old configuratrion file\n"; 2527 print STDERR "INFO: used old configuration file\n";
2380 } 2528 }
2381 2529
2382 dc::DB::Server::run; 2530 DC::DB::Server::run;
2383 2531
2532 if ($CFG->{db_schema} < 1) {
2533 warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n";
2534 DC::DB::nuke_db;
2535 $CFG->{db_schema} = 1;
2536 DC::write_cfg;
2537 }
2538
2539 DC::DB::open_db;
2540
2384 dc::UI::set_layout ($::CFG->{layout}); 2541 DC::UI::set_layout ($::CFG->{layout});
2385 2542
2386 my %DEF_CFG = ( 2543 my %DEF_CFG = (
2387 sdl_mode => 0, 2544 sdl_mode => 0,
2388 fullscreen => 1, 2545 fullscreen => 1,
2389 fast => 0, 2546 fast => 0,
2390 force_opengl11 => undef, 2547 force_opengl11 => undef,
2548 disable_alpha => 0,
2549 smooth_movement => 1,
2391 texture_compression => 1, 2550 texture_compression => 1,
2392 map_scale => 1, 2551 map_scale => 1,
2393 fow_enable => 1, 2552 fow_enable => 1,
2394 fow_intensity => 0, 2553 fow_intensity => 0,
2395 map_smoothing => 1, 2554 map_smoothing => 1,
2412 pickup => 0, 2571 pickup => 0,
2413 inv_sort => "mtime", 2572 inv_sort => "mtime",
2414 default => "profile", # default profile 2573 default => "profile", # default profile
2415 show_tips => 1, 2574 show_tips => 1,
2416 logview_max_par => 1000, 2575 logview_max_par => 1000,
2576 shift_fire_stop => 0,
2417 ); 2577 );
2418 2578
2419 while (my ($k, $v) = each %DEF_CFG) { 2579 while (my ($k, $v) = each %DEF_CFG) {
2420 $CFG->{$k} = $v unless exists $CFG->{$k}; 2580 $CFG->{$k} = $v unless exists $CFG->{$k};
2421 } 2581 }
2435 } 2595 }
2436 } 2596 }
2437 2597
2438 sdl_init; 2598 sdl_init;
2439 2599
2440 @SDL_MODES = dc::SDL_ListModes 8, 8;
2441 @SDL_MODES = dc::SDL_ListModes 5, 0 unless @SDL_MODES;
2442 @SDL_MODES or dc::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2443
2444 @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES;
2445
2446 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
2447
2448 { 2600 {
2449 my @fonts = map dc::find_rcfile "fonts/$_", qw( 2601 my @fonts = map DC::find_rcfile "fonts/$_", qw(
2450 DejaVuSans.ttf 2602 DejaVuSans.ttf
2451 DejaVuSansMono.ttf 2603 DejaVuSansMono.ttf
2452 DejaVuSans-Bold.ttf 2604 DejaVuSans-Bold.ttf
2453 DejaVuSansMono-Bold.ttf 2605 DejaVuSansMono-Bold.ttf
2454 DejaVuSans-Oblique.ttf 2606 DejaVuSans-Oblique.ttf
2455 DejaVuSansMono-Oblique.ttf 2607 DejaVuSansMono-Oblique.ttf
2456 DejaVuSans-BoldOblique.ttf 2608 DejaVuSans-BoldOblique.ttf
2457 DejaVuSansMono-BoldOblique.ttf 2609 DejaVuSansMono-BoldOblique.ttf
2458 ); 2610 );
2459 2611
2460 dc::add_font $_ for @fonts; 2612 DC::add_font $_ for @fonts;
2461 2613
2462 dc::pango_init;
2463
2464 $FONT_PROP = new_from_file dc::Font $fonts[0]; 2614 $FONT_PROP = new_from_file DC::Font $fonts[0];
2465 $FONT_FIXED = new_from_file dc::Font $fonts[1]; 2615 $FONT_FIXED = new_from_file DC::Font $fonts[1];
2466 2616
2467 $FONT_PROP->make_default; 2617 $FONT_PROP->make_default;
2618
2619 DC::pango_init;
2468 } 2620 }
2469 2621
2470# compare mono (ft) vs. rgba (cairo) 2622# compare mono (ft) vs. rgba (cairo)
2471# ft - 1.8s, cairo 3s, even in alpha-only mode 2623# ft - 1.8s, cairo 3s, even in alpha-only mode
2472# for my $rgba (0..1) { 2624# for my $rgba (0..1) {
2473# my $t1 = Time::HiRes::time; 2625# my $t1 = Time::HiRes::time;
2474# for (1..1000) { 2626# for (1..1000) {
2475# my $layout = dc::Layout->new ($rgba); 2627# my $layout = DC::Layout->new ($rgba);
2476# $layout->set_text ("hallo" x 100); 2628# $layout->set_text ("hallo" x 100);
2477# $layout->render; 2629# $layout->render;
2478# } 2630# }
2479# my $t2 = Time::HiRes::time; 2631# my $t2 = Time::HiRes::time;
2480# warn $t2-$t1; 2632# warn $t2-$t1;
2489our $STARTUP_CANCEL = EV::idle sub { 2641our $STARTUP_CANCEL = EV::idle sub {
2490 undef $::STARTUP_CANCEL; 2642 undef $::STARTUP_CANCEL;
2491 $startup_done->(); 2643 $startup_done->();
2492}; 2644};
2493 2645
2646delete $SIG{__DIE__};
2494EV::loop; 2647EV::loop;
2495 2648
2496#video_shutdown; 2649#video_shutdown;
2497#audio_shutdown; 2650#audio_shutdown;
2498dc::OpenGL::quit; 2651DC::OpenGL::quit;
2499dc::SDL_Quit; 2652DC::SDL_Quit;
2500dc::DB::Server::stop; 2653DC::DB::Server::stop;
2501 2654
2502=head1 NAME 2655=head1 NAME
2503 2656
2504deliantra - A Deliantra MORPG game client 2657deliantra - A Deliantra MORPG game client
2505 2658
2522 4 show fps 2675 4 show fps
2523 8 suppress tooltips 2676 8 suppress tooltips
2524 2677
2525=head1 AUTHOR 2678=head1 AUTHOR
2526 2679
2527Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org> 2680Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2528 2681
2529 2682
2530 2683

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