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Comparing deliantra/Deliantra-Client/bin/deliantra (file contents):
Revision 1.21 by root, Fri Dec 28 17:28:01 2007 UTC vs.
Revision 1.74 by root, Wed Sep 3 06:23:04 2008 UTC

49 } 49 }
50 } 50 }
51 51
52 if ($^O eq "MSWin32") { 52 if ($^O eq "MSWin32") {
53 # pango is relocatable on win32 53 # pango is relocatable on win32
54 } else { 54 } elsif (-e "$root/pangoversion") {
55 open my $fh, "<:perlio", "$root/pangoversion" 55 open my $fh, "<:perlio", "$root/pangoversion"
56 or die "pangoversion: $!"; 56 or die "pangoversion: $!";
57 my $PANGO = <$fh>; 57 my $PANGO = <$fh>;
58 # unix, need to patch pango rc file 58 # unix, need to patch pango rc file
59 open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" 59 open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
69 69
70 $ENV{PANGO_RC_FILE} = "$root/pango.rc"; 70 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
71 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} 71 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
72 or die "$ENV{PANGO_RC_FILE}: $!"; 72 or die "$ENV{PANGO_RC_FILE}: $!";
73 print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; 73 print $fh "[Pango]\nModuleFiles = $root/pango-modules\n";
74 } else {
75 # OS X
76 $ENV{FC_CONFIG_FILE} = "$root/fonts.conf"; # no effect??!?!
77 $ENV{FC_CONFIG_DIR} = $root; # no effect??!?!
78 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
79 $ENV{DYLD_LIBRARY_PATH} = $root;
80 chdir $root; # for pango modules, maybe other things
74 } 81 }
75 82
76 unshift @INC, $root; 83 unshift @INC, $root;
77 } 84 }
78} 85}
79 86
80# prepend private library directory 87# prepend private library directory
81BEGIN { 88BEGIN {
82 for (grep !ref, @INC) { 89 for (grep !ref, @INC) {
83 my $path = "$_/Deliantra/Client/private/dc"; 90 my $path = "$_/Deliantra/Client/private";
84 if (-d $path) { 91 if (-d $path) {
85 unshift @INC, $path; 92 unshift @INC, $path;
86 last; 93 last;
87 } 94 }
88 } 95 }
90 97
91# need to do it again because that pile of garbage called PAR nukes it before main 98# need to do it again because that pile of garbage called PAR nukes it before main
92unshift @INC, $ENV{PAR_TEMP} 99unshift @INC, $ENV{PAR_TEMP}
93 if %PAR::LibCache; 100 if %PAR::LibCache;
94 101
95use Time::HiRes 'time';
96use EV; 102use EV;
103BEGIN { *time = \&EV::time }
104
97use List::Util qw(max min); 105use List::Util qw(max min);
98 106
99use Deliantra; 107use Deliantra;
100use Deliantra::Protocol::Constants; 108use Deliantra::Protocol::Constants;
101 109
110use AnyEvent::Util ();
111use AnyEvent::DNS;
112use AnyEvent::Socket ();
113
102use Compress::LZF; 114use Compress::LZF;
115use JSON::XS;
103 116
104use DC; 117use DC;
118
119sub crash($;$) {
120 # nop during compiletime
121}
122
123BEGIN {
124 $SIG{__DIE__} = sub {
125 return if $^S;
126 crash "CRASH/DIE: $_[0]" => 1;
127 DC::fatal Carp::longmess "$_[0]";
128 }
129}
130
105use DC::OpenGL (); 131use DC::OpenGL ();
106use DC::Protocol; 132use DC::Protocol;
107use DC::DB; 133use DC::DB;
108use DC::UI; 134use DC::UI;
109use DC::UI::Canvas; 135use DC::UI::Canvas;
110use DC::UI::Inventory; 136use DC::UI::Inventory;
111use DC::UI::SpellList; 137use DC::UI::SpellList;
112use DC::UI::Dockable; 138use DC::UI::Dockable;
113use DC::UI::MessageWindow; 139use DC::UI::Dockbar;
114use DC::UI::ChatView; 140use DC::UI::ChatView;
141use DC::MessageDistributor;
115use DC::Pod; 142use DC::Pod;
116use DC::MapWidget; 143use DC::MapWidget;
117use DC::Macro; 144use DC::Macro;
118 145
119$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 146$SIG{QUIT} = sub { Carp::cluck "QUIT" };
120$SIG{PIPE} = 'IGNORE'; 147$SIG{PIPE} = 'IGNORE';
121 148
122$EV::DIED = sub { 149$EV::DIED = sub {
150 crash "CRASH/EV::DIED: $@" => 1;
123 DC::fatal Carp::longmess $@; 151 DC::fatal Carp::longmess $@;
124}; 152};
125 153
126my $MAX_FPS = 60; 154my $MAX_FPS = 60;
127 155
129 157
130our $LAST_REFRESH; 158our $LAST_REFRESH;
131our $NOW; 159our $NOW;
132 160
133our $CFG; 161our $CFG;
134our $CONN;
135our $PROFILE; # current profile 162our $PROFILE; # current profile
136our $FAST; # fast, low-quality mode, possibly useful for software-rendering 163our $FAST; # fast, low-quality mode, possibly useful for software-rendering
137 164
138our $WANT_REFRESH; 165our $WANT_REFRESH;
139 166
167our $MODE_SLIDER;
168our $CAVEAT_LABEL;
169
140our @SDL_MODES; 170our @SDL_MODES;
171our $SDL_REINIT = 1;
141our $WIDTH; 172our $WIDTH;
142our $HEIGHT; 173our $HEIGHT;
143our $FULLSCREEN; 174our $FULLSCREEN;
144our $FONTSIZE; 175our $FONTSIZE;
145 176
146our $FONT_PROP; 177our $FONT_PROP;
147our $FONT_FIXED; 178our $FONT_FIXED;
179
180our $CONN;
148 181
149our $MAP; 182our $MAP;
150our $MAPMAP; 183our $MAPMAP;
151our $MAPWIDGET; 184our $MAPWIDGET;
152our $COMPLETER; 185our $COMPLETER;
178our $SPELL_PAGE; 211our $SPELL_PAGE;
179our $SPELL_LIST; 212our $SPELL_LIST;
180 213
181our $HELP_WINDOW; 214our $HELP_WINDOW;
182our $MESSAGE_WINDOW; 215our $MESSAGE_WINDOW;
216our $MESSAGE_DIST;
183our $FLOORBOX; 217our $FLOORBOX;
184our $GAUGES; 218our $GAUGES;
185our $STATWIDS; 219our $STATWIDS;
186 220
187our $SDL_ACTIVE; 221our $SDL_ACTIVE;
188our %SDL_CB; 222our %SDL_CB;
189 223
190our $ALT_ENTER_MESSAGE; 224our $ALT_ENTER_MESSAGE;
191our $STATUSBOX; 225our $STATUSBOX;
226our $MODBOX;
192our $DEBUG_STATUS; 227our $DEBUG_STATUS;
193 228
194our $INV; 229our $INV;
195our $INVR; 230our $INVR;
196our $INVR_HB; 231our $INVR_HB;
197 232
198############################################################################# 233#############################################################################
199 234
235# write a crash message blockingly to the socket, if possible
236# this is a bit too complicated for my tastes, but it was easy.
237*crash = sub($;$) {
238 my ($msg, $backtrace) = @_;
239
240 return unless $CONN;
241
242 my $fh = $CONN->{fh}
243 or return;
244
245 my $buf = delete $CONN->{wbuf};
246
247 $buf .= pack "n/a*", "exti " . JSON::XS::encode_json [clientlog => undef, substr $msg, 0, 8000];
248
249 AnyEvent::Util::fh_nonblocking $fh, 0;
250 syswrite $fh, $buf;
251 AnyEvent::Util::fh_nonblocking $fh, 1;
252
253 $msg =~ s/\s+$//;
254
255 # backtrace as second step, in case it crashes, too
256 crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated"
257 if $backtrace;
258};
259
260#############################################################################
261
200sub status { 262sub status {
201 $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 263 $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
202} 264}
203 265
204sub debug { 266sub debug {
205 $DEBUG_STATUS->set_text ($_[0]); 267 $DEBUG_STATUS->set_text ($_[0]);
206} 268}
207 269
208sub message { 270sub message {
209 $MESSAGE_WINDOW->message (@_); 271 $MESSAGE_DIST->message (@_);
272}
273
274sub update_modbox {
275 my $mod = DC::SDL_GetModState;
276
277 my $markup;
278
279 $markup .= $mod & DC::KMOD_CTRL
280 ? ($MAPWIDGET->{ctrl} ? "[REPEAT]" : "[<span foreground='#888'>REPEAT</span>]")
281 : "[<span foreground='#888'> once </span>]";
282
283 $markup .= $mod & DC::KMOD_SHIFT
284 ? ($MAPWIDGET->{shft} ? "[FIRE]" : "[<span foreground='#888'>FIRE</span>]")
285 : "[<span foreground='#888'>move</span>]";
286
287 $markup .= $mod & (DC::KMOD_ALT | DC::KMOD_META)
288 ? "[ALT]"
289 : "[<span foreground='#888'>alt</span>]";
290
291 $markup .= $mod & DC::KMOD_NUM
292 ? "[NUM]"
293 : "[<span foreground='#888'>num</span>]";
294
295 # <tt> around next statement works around some bug that keeps the
296 # "font =>" from being used on windows
297 $MODBOX->set_markup ("<tt>$markup</tt>");
210} 298}
211 299
212############################################################################# 300#############################################################################
213#TODO: maybe move into own audio module... 301#TODO: maybe move into own audio module...
214 302
634 # right: accept 722 # right: accept
635 $table->add_at (4, 0, new DC::UI::Button 723 $table->add_at (4, 0, new DC::UI::Button
636 text => "Accept", 724 text => "Accept",
637 on_activate => sub { 725 on_activate => sub {
638 $conn->send ("reply n"); 726 $conn->send ("reply n");
639 $STATS_PAGE->hide;
640 destroy_query_dialog $conn; 727 destroy_query_dialog $conn;
641 0 728 0
642 }, 729 },
643 ); 730 );
644 731
653 [Cha => CS_STAT_CHA], 740 [Cha => CS_STAT_CHA],
654 ) { 741 ) {
655 my ($name, $id) = @$_; 742 my ($name, $id) = @$_;
656 $hbox->add (new DC::UI::Label 743 $hbox->add (new DC::UI::Label
657 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>", 744 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
658 align => 0,
659 expand => 1, 745 expand => 1,
660 can_events => 1, 746 can_events => 1,
661 can_hover => 1, 747 can_hover => 1,
662 tooltip => "#stat_$name", 748 tooltip => "#stat_$name",
663 ); 749 );
697 783
698 $vbox->add (@dialog); 784 $vbox->add (@dialog);
699 $dialog->show; 785 $dialog->show;
700} 786}
701 787
702sub start_game { 788sub dc_connect {
703 status "logging in..."; 789 my ($host, $port) = @_;
704
705 $LOGIN_BUTTON->set_text ("Logout");
706 $SETUP_DIALOG->hide;
707 790
708 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 791 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
709 792
710 my ($host, $port) = split /:/, $PROFILE->{host};
711
712 $MAP = new DC::Map;
713
714 $CONN = eval { 793 $CONN =
715 new DC::Protocol 794 new DC::Protocol
716 host => $host, 795 host => $host,
717 port => $port || 13327, 796 port => $port,
718 user => $PROFILE->{user}, 797 user => $PROFILE->{user},
719 pass => $PROFILE->{password}, 798 pass => $PROFILE->{password},
720 mapw => $mapsize, 799 mapw => $mapsize,
721 maph => $mapsize, 800 maph => $mapsize,
722 801
723 client => "cfplus $DC::VERSION $] $^O", 802 client => "$DC::VERSION $] $^O",
724 803
725 map_widget => $MAPWIDGET, 804 map_widget => $MAPWIDGET,
726 statusbox => $STATUSBOX, 805 statusbox => $STATUSBOX,
727 map => $MAP, 806 map => $MAP,
728 mapmap => $MAPMAP, 807 mapmap => $MAPMAP,
729 query => \&server_query, 808 query => \&server_query,
730 809
731 setup_req => { 810 setup_req => {
732 smoothing => $CFG->{map_smoothing}*1, 811 smoothing => $CFG->{map_smoothing}*1,
733 }, 812 },
734 };
735 813
736 if ($CONN) { 814 on_connect => sub {
815 if ($_[0]) {
737 DC::lowdelay fileno $CONN->{fh}; 816 DC::lowdelay fileno $CONN->{fh};
738 817
739 status "login successful"; 818 status "login successful";
819 } else {
820 undef $CONN;
821 status "unable to connect: $!";
822 stop_game();
823 }
824 },
825 ;
826}
827
828sub start_game {
829 status "logging in...";
830
831 $LOGIN_BUTTON->set_text ("Logout");
832 $SETUP_DIALOG->hide;
833
834 my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327";
835
836 $MAP = new DC::Map;
837
838 # hack to make SURE we find the IP address all right
839 # can be removed once AnyEvent::DNS is proven stable.
840 if ($host eq "gameserver.deliantra.net") {
841 AnyEvent::DNS::a "dnstest.deliantra.net", sub {
842 if ($_[0] ne "80.101.114.108") { # Perl
843 status "dns failure, using hardcoded address";
844 $host = "129.13.162.95";
845 }
846
847 dc_connect $host, $port;
848 };
740 } else { 849 } else {
741 status "unable to connect"; 850 dc_connect $host, $port;
742 stop_game();
743 } 851 }
744} 852}
745 853
746sub stop_game { 854sub stop_game {
855 crash "stop_game";
856
747 $LOGIN_BUTTON->set_text ("Login / Register"); 857 $LOGIN_BUTTON->set_text ("Login / Register");
748 $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); 858 $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN);
749 $SETUP_DIALOG->show; 859 $SETUP_DIALOG->show;
750 $PL_WINDOW->hide; 860 $PL_WINDOW->hide;
751 $SPELL_LIST->clear_spells; 861 $SPELL_LIST->clear_spells;
769 879
770 $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); 880 $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]);
771 881
772 my $row = 0; 882 my $row = 0;
773 883
774 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "OpenGL Info"); 884 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info");
775 $table->add_at (1, $row++, new DC::UI::Label valign => 0, fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, 885 $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version,
776 can_events => 1, 886 can_events => 1,
777 tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); 887 tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>");
888
889 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats");
890 $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8,
891 can_events => 1,
892 tooltip => "This field shows any known issues with your config or driver, such as "
893 . "a non-accelerated display format. You can try to work around these issues "
894 . "by selecting a different video mode, changing the settings below or "
895 . "by installing the right driver for your graphics card.");
896
897 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "UI Theme");
898 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::Selector
899 value => $CFG->{uitheme},
900 options => [
901 [wood => "Wood (the default)"],
902 [plain => "Plain (very)"],
903 [blue => "Blue"],
904 ],
905 tooltip => "Choose the User Interface theme that you like most :)",
906 on_changed => sub { my ($self, $value) = @_; $CFG->{uitheme} = $value; 0 }
907 );
778 908
779 my $vidmode_tooltip = 909 my $vidmode_tooltip =
780 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " 910 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). "
781 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; 911 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>.";
782 912
783 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Video Mode"); 913 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode");
784 $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); 914 $table->add_at (1, $row++, my $hbox = new DC::UI::HBox);
785 915
786 $hbox->add (my $mode_slider = new DC::UI::Slider 916 $hbox->add ($MODE_SLIDER = new DC::UI::Slider
787 force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1], 917 force_w => $WIDTH * 0.1, expand => 1,
918 range => [ ($CFG->{sdl_mode}) x 3 ],
788 tooltip => $vidmode_tooltip); 919 tooltip => $vidmode_tooltip);
789 $hbox->add (my $mode_label = new DC::UI::Label 920 $hbox->add (my $mode_label = new DC::UI::Label
790 align => 0, valign => 0, height => 0.8, template => "9999x9999@9+9", 921 height => 0.8, template => "9999x9999@9+9",
791 can_events => 1, tooltip => $vidmode_tooltip); 922 can_events => 1, tooltip => $vidmode_tooltip);
792 923
793 $mode_slider->connect (changed => sub { 924 $MODE_SLIDER->connect (changed => sub {
794 my ($self, $value) = @_; 925 my ($self, $value) = @_;
795 926
796 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 927 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
797 $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); 928 $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]});
798 }); 929 });
799 $mode_slider->emit (changed => $mode_slider->{range}[0]); 930 $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]);
800 931
801 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Fullscreen"); 932 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen");
802 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox 933 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox
803 state => $CFG->{fullscreen}, 934 state => $CFG->{fullscreen},
804 tooltip => "Bring the client into fullscreen mode.", 935 tooltip => "Bring the client into fullscreen mode.",
805 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 936 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
806 ); 937 );
807 938
808 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1"); 939 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1");
809 $table->add_at (1, $row++, new DC::UI::CheckBox 940 $table->add_at (1, $row++, new DC::UI::CheckBox
810 state => $CFG->{force_opengl11}, 941 state => $CFG->{force_opengl11},
811 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in " 942 tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in "
812 . "higher memory usage and slower performance. It will, however, help tremendously on " 943 . "higher memory usage and slower performance. It will, however, help tremendously on "
813 . "cards that claim to support a feature but fall back to software rendering. " 944 . "cards that claim to support a feature but fall back to software rendering. "
814 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " 945 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
815 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you " 946 . "but cards and drivers from other vendors (ATI) are often just as bad. "
816 . "experience extremely low framerates and your card should do better, try this option.</b>", 947 . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>",
817 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } 948 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
818 ); 949 );
819 950
951 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha");
952 $table->add_at (1, $row++, new DC::UI::CheckBox
953 state => $CFG->{disable_alpha},
954 tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse "
955 . "by disabling a number of textures and transparency effects. Normally, these "
956 . "effects do not cost a lot of resources, but some graphics cards might fall "
957 . "back to etxremely slow rendering if this is enabled. If disabling this option "
958 . "noticably improves the framerate of the client please report this! "
959 . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>",
960 on_changed => sub {
961 my ($self, $value) = @_;
962 $CFG->{disable_alpha} = $value;
963 $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes
964 0
965 }
966 );
967
820 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Compress Textures"); 968 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures");
821 $table->add_at (1, $row++, new DC::UI::CheckBox 969 $table->add_at (1, $row++, new DC::UI::CheckBox
822 state => $CFG->{texture_compression}, 970 state => $CFG->{texture_compression},
823 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " 971 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
824 . "will save a lot of memory and increase performance. The compression algorithm " 972 . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). "
825 . "can differ form card to card, so your mileage may vary. This setting is ignored in " 973 . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in "
826 . "forced OpenGL 1.1 mode.", 974 . "forced OpenGL 1.1 mode and when using the Apple renderer.",
827 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } 975 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
828 ); 976 );
829 977
830 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 978 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly");
831 $table->add_at (1, $row++, new DC::UI::CheckBox 979 $table->add_at (1, $row++, new DC::UI::CheckBox
832 state => $CFG->{fast}, 980 state => $CFG->{fast},
833 tooltip => "Lower the visual quality considerably to speed up rendering.", 981 tooltip => "Lower the visual quality considerably to speed up rendering.",
834 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } 982 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
835 ); 983 );
836 984
837 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 985 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize");
838 $table->add_at (1, $row++, new DC::UI::Slider 986 $table->add_at (1, $row++, new DC::UI::Slider
839 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], 987 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
840 tooltip => "The base font size used by most GUI elements that do not have their own setting.", 988 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
841 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, 989 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
842 ); 990 );
843 991
844 $table->add_at (1, $row++, new DC::UI::Button 992 $table->add_at (1, $row++, new DC::UI::Button
845 expand => 1, align => 0, text => "Apply", 993 expand => 1, text => "Apply",
846 tooltip => "Apply the video settings above.", 994 tooltip => "Apply the video settings above.",
847 on_activate => sub { 995 on_activate => sub {
848 video_shutdown (); 996 video_shutdown ();
849 video_init (); 997 video_init ();
850 0 998 0
851 } 999 }
852 ); 1000 );
853 1001
1002 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement");
1003 $table->add_at (1, $row++, new DC::UI::CheckBox
1004 state => $CFG->{smooth_movement},
1005 tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. "
1006 . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, "
1007 . "then disable this option. Changes take effect immdiately.",
1008 on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 }
1009 );
1010
854 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Map Scale"); 1011 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale");
855 $table->add_at (1, $row++, new DC::UI::Slider 1012 $table->add_at (1, $row++, new DC::UI::Slider
856 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], 1013 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
857 tooltip => "Enlarge or shrink the displayed map. Changes are instant.", 1014 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
858 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } 1015 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
859 ); 1016 );
860 1017
861 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 1018 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing");
862 $table->add_at (1, $row++, new DC::UI::CheckBox 1019 $table->add_at (1, $row++, new DC::UI::CheckBox
863 state => $CFG->{map_smoothing}, 1020 state => $CFG->{map_smoothing},
864 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 1021 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
865 . "This increases load on the graphics subsystem and works only with TRT servers. " 1022 . "This increases load on the graphics subsystem and works only with TRT servers. "
866 . "Changes take effect at next login only.", 1023 . "Changes take effect at next login only.",
867 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 1024 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
868 ); 1025 );
869 1026
870 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Fog of War"); 1027 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War");
871 $table->add_at (1, $row++, new DC::UI::CheckBox 1028 $table->add_at (1, $row++, new DC::UI::CheckBox
872 state => $CFG->{fow_enable}, 1029 state => $CFG->{fow_enable},
873 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", 1030 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
874 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } 1031 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
875 ); 1032 );
876 1033
877 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 1034 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity");
878 $table->add_at (1, $row++, new DC::UI::Slider 1035 $table->add_at (1, $row++, new DC::UI::Slider
879 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], 1036 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
880 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", 1037 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
881 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } 1038 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
882 ); 1039 );
883 1040
884 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 1041 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize");
885 $table->add_at (1, $row++, new DC::UI::Slider 1042 $table->add_at (1, $row++, new DC::UI::Slider
886 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 1043 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
887 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " 1044 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
888 . "but you still need to press apply to correctly re-layout the widget.", 1045 . "but you still need to press apply to correctly re-layout the widget.",
889 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 1046 on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
890 ); 1047 );
891 1048
892 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 1049 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize");
893 $table->add_at (1, $row++, new DC::UI::Slider 1050 $table->add_at (1, $row++, new DC::UI::Slider
894 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], 1051 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
895 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", 1052 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
896 on_changed => sub { 1053 on_changed => sub {
897 $CFG->{gauge_fontsize} = $_[1]; 1054 $CFG->{gauge_fontsize} = $_[1];
898 &set_gauge_window_fontsize; 1055 &set_gauge_window_fontsize;
899 0 1056 0
900 } 1057 }
901 ); 1058 );
902 1059
903 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Gauge size"); 1060 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size");
904 $table->add_at (1, $row++, new DC::UI::Slider 1061 $table->add_at (1, $row++, new DC::UI::Slider
905 range => [$CFG->{gauge_size}, 0.2, 0.8], 1062 range => [$CFG->{gauge_size}, 0.2, 0.8],
906 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", 1063 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
907 on_changed => sub { 1064 on_changed => sub {
908 $CFG->{gauge_size} = $_[1]; 1065 $CFG->{gauge_size} = $_[1];
942 1099
943 $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 0, 1]); 1100 $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 0, 1]);
944 1101
945 my $row = 0; 1102 my $row = 0;
946 1103
947 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Audio Enable"); 1104 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Audio Enable");
948 $table->add_at (1, $row++, new DC::UI::CheckBox 1105 $table->add_at (1, $row++, new DC::UI::CheckBox
949 state => $CFG->{audio_enable}, 1106 state => $CFG->{audio_enable},
950 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.", 1107 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
951 on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 } 1108 on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 }
952 ); 1109 );
953 1110
954 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Sound Effects"); 1111 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Sound Effects");
955 $table->add_at (1, $row, new DC::UI::CheckBox 1112 $table->add_at (1, $row, new DC::UI::CheckBox
956 expand => 1, state => $CFG->{effects_enable}, 1113 expand => 1, state => $CFG->{effects_enable},
957 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.", 1114 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
958 on_changed => sub { 1115 on_changed => sub {
959 $CFG->{effects_enable} = $_[1]; 1116 $CFG->{effects_enable} = $_[1];
966 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this " 1123 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
967 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.", 1124 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
968 on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 } 1125 on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 }
969 ); 1126 );
970 1127
971 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Background Music"); 1128 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Background Music");
972 $table->add_at (1, $row, new DC::UI::CheckBox 1129 $table->add_at (1, $row, new DC::UI::CheckBox
973 expand => 1, state => $CFG->{bgm_enable}, 1130 expand => 1, state => $CFG->{bgm_enable},
974 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 1131 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
975 on_changed => sub { 1132 on_changed => sub {
976 $CFG->{bgm_enable} = $_[1]; 1133 $CFG->{bgm_enable} = $_[1];
983 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 1140 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
984 tooltip => "The volume of the background music. Changes are instant.", 1141 tooltip => "The volume of the background music. Changes are instant.",
985 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } 1142 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
986 ); 1143 );
987 1144
988 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Frequency"); 1145 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Frequency");
989 $table->add_at (1, $row++, new DC::UI::Selector 1146 $table->add_at (1, $row++, new DC::UI::Selector
990 c_colspan => 2, expand => 1, 1147 c_colspan => 2, expand => 1,
991 value => $CFG->{audio_hw_frequency}, 1148 value => $CFG->{audio_hw_frequency},
992 options => [ 1149 options => [
993 [ 0, "default" , "Use System Default"], 1150 [ 0, "default" , "Use System Default"],
1002 audio_tab_update; 1159 audio_tab_update;
1003 1 1160 1
1004 } 1161 }
1005 ); 1162 );
1006 1163
1007 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Channels"); 1164 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Channels");
1008 $table->add_at (1, $row++, new DC::UI::Selector 1165 $table->add_at (1, $row++, new DC::UI::Selector
1009 c_colspan => 2, expand => 1, 1166 c_colspan => 2, expand => 1,
1010 value => $CFG->{audio_hw_channels}, 1167 value => $CFG->{audio_hw_channels},
1011 options => [ 1168 options => [
1012 [0, "default" , "Use System Default"], 1169 [0, "default" , "Use System Default"],
1021 audio_tab_update; 1178 audio_tab_update;
1022 1 1179 1
1023 } 1180 }
1024 ); 1181 );
1025 1182
1026 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Latency"); 1183 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Latency");
1027 $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new DC::UI::Selector 1184 $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new DC::UI::Selector
1028 c_colspan => 2, expand => 1, 1185 c_colspan => 2, expand => 1,
1029 value => $CFG->{audio_hw_chunksize}, 1186 value => $CFG->{audio_hw_chunksize},
1030 tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback " 1187 tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback "
1031 . "is stuttering, increase this value. Values of 50-100ms are optimal.", 1188 . "is stuttering, increase this value. Values of 50-100ms are optimal.",
1035 1 1192 1
1036 } 1193 }
1037 ); 1194 );
1038 1195
1039 # should really be a slider 1196 # should really be a slider
1040 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Mixer Voices"); 1197 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Mixer Voices");
1041 $table->add_at (1, $row++, new DC::UI::ValSlider 1198 $table->add_at (1, $row++, new DC::UI::ValSlider
1042 c_colspan => 2, expand => 1, 1199 c_colspan => 2, expand => 1,
1043 tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.", 1200 tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.",
1044 range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1], 1201 range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1],
1045 template => ">= 99", 1202 template => ">= 99",
1051 1; 1208 1;
1052 } 1209 }
1053 ); 1210 );
1054 1211
1055 $table->add_at (1, $row++, new DC::UI::Button 1212 $table->add_at (1, $row++, new DC::UI::Button
1056 c_colspan => 2, expand => 1, align => 0, text => "Apply", 1213 c_colspan => 2, expand => 1, text => "Apply",
1057 tooltip => "Apply the audio settings", 1214 tooltip => "Apply the audio settings",
1058 on_activate => sub { 1215 on_activate => sub {
1059 audio_shutdown (); 1216 audio_shutdown ();
1060 audio_init (); 1217 audio_init ();
1061 0 1218 0
1111 $hb->add (my $hg = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); 1268 $hb->add (my $hg = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health");
1112 $hb->add (my $mg = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 1269 $hb->add (my $mg = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana");
1113 $hb->add (my $gg = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 1270 $hb->add (my $gg = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace");
1114 $hb->add (my $fg = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); 1271 $hb->add (my $fg = new DC::UI::Gauge type => 'food', tooltip => "#stat_food");
1115 1272
1116 $vbox->add (my $exp = new DC::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); 1273 $vbox->add (my $exp = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
1117 $vbox->add (my $prg = new DC::UI::ExperienceProgress); 1274 $vbox->add (my $prg = new DC::UI::ExperienceProgress);
1118 $vbox->add (my $sklprg = new DC::UI::ExperienceProgress); 1275 $vbox->add (my $sklprg = new DC::UI::ExperienceProgress);
1119 $vbox->add (my $rng = new DC::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); 1276 $vbox->add (my $rng = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
1120 1277
1121 $GAUGES = { 1278 $GAUGES = {
1122 exp => $exp, prg => $prg, sklprg => $sklprg, 1279 exp => $exp, prg => $prg, sklprg => $sklprg,
1123 win => $win, range => $rng, 1280 win => $win, range => $rng,
1124 hp => $hg, mana => $mg, grace => $gg, food => $fg, 1281 hp => $hg, mana => $mg, grace => $gg, food => $fg,
1190 $vb->add (new DC::UI::FancyFrame 1347 $vb->add (new DC::UI::FancyFrame
1191 label => "Player", 1348 label => "Player",
1192 child => (my $pi = new DC::UI::VBox), 1349 child => (my $pi = new DC::UI::VBox),
1193 ); 1350 );
1194 1351
1195 $pi->add ($STATWIDS->{title} = new DC::UI::Label valign => 0, align => -1, text => "Title:", expand => 1, 1352 $pi->add ($STATWIDS->{title} = new DC::UI::Label text => "Title:", expand => 1, align => 0,
1196 can_hover => 1, can_events => 1, 1353 can_hover => 1, can_events => 1,
1197 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server."); 1354 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
1198 $pi->add ($STATWIDS->{map} = new DC::UI::Label valign => 0, align => -1, text => "Map:", expand => 1, 1355 $pi->add ($STATWIDS->{map} = new DC::UI::Label align => 0, text => "Map:", expand => 1,
1199 can_hover => 1, can_events => 1, 1356 can_hover => 1, can_events => 1,
1200 tooltip => "The map you are currently on (if supported by the server)."); 1357 tooltip => "The map you are currently on (if supported by the server).");
1201 1358
1202 $pi->add (my $hb0 = new DC::UI::HBox); 1359 $pi->add (my $hb0 = new DC::UI::HBox);
1203 $hb0->add ($STATWIDS->{weight} = new DC::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1, 1360 $hb0->add ($STATWIDS->{weight} = new DC::UI::Label text => "Weight:", expand => 1, align => 0,
1204 can_hover => 1, can_events => 1, 1361 can_hover => 1, can_events => 1,
1205 tooltip => "The weight of the player including all inventory items."); 1362 tooltip => "The weight of the player including all inventory items.");
1206 $hb0->add ($STATWIDS->{m_weight} = new DC::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1, 1363 $hb0->add ($STATWIDS->{m_weight} = new DC::UI::Label align => 0, text => "Max weight:", expand => 1,
1207 can_hover => 1, can_events => 1, 1364 can_hover => 1, can_events => 1,
1208 tooltip => "The weight limit: you cannot carry more than this."); 1365 tooltip => "The weight limit: you cannot carry more than this.");
1209 1366
1210 $vb->add (new DC::UI::FancyFrame 1367 $vb->add (new DC::UI::FancyFrame
1211 label => "Primary/Secondary Statistics", 1368 label => "Primary/Secondary Statistics",
1232 [2, 5, st_wspd => "WSp", 10.54], 1389 [2, 5, st_wspd => "WSp", 10.54],
1233 ) { 1390 ) {
1234 my ($col, $row, $id, $label, $template) = @$_; 1391 my ($col, $row, $id, $label, $template) = @$_;
1235 1392
1236 $tbl->add_at ($col , $row, $STATWIDS->{$id} = new DC::UI::Label 1393 $tbl->add_at ($col , $row, $STATWIDS->{$id} = new DC::UI::Label
1237 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, 1394 font => $FONT_FIXED, can_hover => 1, can_events => 1,
1238 align => +1, template => $template, tooltip => "#stat_$label"); 1395 align => 1, template => $template, tooltip => "#stat_$label");
1239 $tbl->add_at ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new DC::UI::Label 1396 $tbl->add_at ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new DC::UI::Label
1240 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, 1397 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2,
1241 align => -1, text => $label, tooltip => "#stat_$label"); 1398 align => 0, text => $label, tooltip => "#stat_$label");
1242 } 1399 }
1243 1400
1244 $vb->add (new DC::UI::FancyFrame 1401 $vb->add (new DC::UI::FancyFrame
1245 label => "Resistancies", 1402 label => "Resistancies",
1246 child => (my $tbl2 = new DC::UI::Table expand => 1), 1403 child => (my $tbl2 = new DC::UI::Table expand => 1, col_expand => [1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]),
1247 ); 1404 );
1248 1405
1249 my $row = 0; 1406 my $row = 0;
1250 my $col = 0; 1407 my $col = 0;
1251 1408
1290 1447
1291 for (qw/slow holyw conf fire depl magic 1448 for (qw/slow holyw conf fire depl magic
1292 drain acid pois para deat phys 1449 drain acid pois para deat phys
1293 blind fear tund elec cold ghit/) 1450 blind fear tund elec cold ghit/)
1294 { 1451 {
1295 $tbl2->add_at ($col, $row, 1452 $tbl2->add_at ($col + 2, $row,
1296 $STATWIDS->{"res_$_"} = 1453 $STATWIDS->{"res_$_"} =
1297 new DC::UI::Label 1454 new DC::UI::Label
1298 font => $FONT_FIXED, 1455 font => $FONT_FIXED,
1299 template => "-100%", 1456 template => "-100%",
1300 align => +1, 1457 align => 1,
1301 valign => 0,
1302 can_events => 1, 1458 can_events => 1,
1303 can_hover => 1, 1459 can_hover => 1,
1304 tooltip => $resist_names{$_}->[1], 1460 tooltip => $resist_names{$_}->[1],
1305 ); 1461 );
1306 $tbl2->add_at ($col + 1, $row, new DC::UI::Image 1462 $tbl2->add_at ($col + 1, $row, new DC::UI::Image
1308 can_hover => 1, 1464 can_hover => 1,
1309 can_events => 1, 1465 can_events => 1,
1310 path => "ui/resist/resist_$_.png", 1466 path => "ui/resist/resist_$_.png",
1311 tooltip => $resist_names{$_}->[1], 1467 tooltip => $resist_names{$_}->[1],
1312 ); 1468 );
1313 $tbl2->add_at ($col + 2, $row, new DC::UI::Label 1469 $tbl2->add_at ($col + 0, $row, new DC::UI::Label
1314 text => $resist_names{$_}->[0], 1470 text => $resist_names{$_}->[0],
1315 font => $FONT_FIXED, 1471 font => $FONT_FIXED,
1472 align => 1,
1316 can_hover => 1, 1473 can_hover => 1,
1317 can_events => 1, 1474 can_events => 1,
1318 tooltip => $resist_names{$_}->[1], 1475 tooltip => $resist_names{$_}->[1],
1319 ); 1476 );
1320 1477
1321 $row++; 1478 $row++;
1322 if ($row % 6 == 0) { 1479 if ($row % 6 == 0) {
1323 $col += 3; 1480 $col += 4;
1324 $row = 0; 1481 $row = 0;
1325 } 1482 }
1326 } 1483 }
1327 1484
1328 #update_stats_window ({}); 1485 #update_stats_window ({});
1374 "The time this server has been running without being restarted.", 1531 "The time this server has been running without being restarted.",
1375 "Short information about this server provided by its admins.", 1532 "Short information about this server provided by its admins.",
1376 ); 1533 );
1377 my @col = qw(#Users Host Uptime Version Description); 1534 my @col = qw(#Users Host Uptime Version Description);
1378 $table->add_at ($_, 0, new DC::UI::Label 1535 $table->add_at ($_, 0, new DC::UI::Label
1379 can_hover => 1, can_events => 1, 1536 can_hover => 1, can_events => 1, fg => [1, 1, 0],
1380 align => 0, fg => [1, 1, 0],
1381 text => $col[$_], tooltip => $tip[$_]) 1537 text => $col[$_], tooltip => $tip[$_])
1382 for 0 .. $#col; 1538 for 0 .. $#col;
1383 1539
1384 my @align = qw(1 0 1 1 -1); 1540 my @align = qw(1 0.5 1 1 0);
1385 1541
1386 my $y = 0; 1542 my $y = 0;
1387 for my $m (@{ $msg->{servers} }) { 1543 for my $m (@{ $msg->{servers} }) {
1388 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) = 1544 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) =
1389 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)}; 1545 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)};
1470 $vbox->add (new DC::UI::FancyFrame 1626 $vbox->add (new DC::UI::FancyFrame
1471 label => "Login Settings", 1627 label => "Login Settings",
1472 child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), 1628 child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]),
1473 ); 1629 );
1474 1630
1475 $table->add_at (0, 4, new DC::UI::Label valign => 0, align => 1, text => "Username"); 1631 $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username");
1476 $table->add_at (1, 4, new DC::UI::Entry 1632 $table->add_at (1, 4, new DC::UI::Entry
1477 text => $CFG->{profile}{default}{user}, 1633 text => $CFG->{profile}{default}{user},
1478 tooltip => "The name of your character on the server.", 1634 tooltip => "The name of your character on the server.",
1479 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } 1635 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1480 ); 1636 );
1481 1637
1482 $table->add_at (0, 5, new DC::UI::Label valign => 0, align => 1, text => "Password"); 1638 $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password");
1483 $table->add_at (1, 5, new DC::UI::Entry 1639 $table->add_at (1, 5, new DC::UI::Entry
1484 text => $CFG->{profile}{default}{password}, 1640 text => $CFG->{profile}{default}{password},
1485 hidden => 1, 1641 hidden => 1,
1486 tooltip => "The password for your character.", 1642 tooltip => "The password for your character.",
1487 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 } 1643 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1488 ); 1644 );
1489 1645
1490 $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button 1646 $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button
1491 expand => 1, 1647 expand => 1,
1492 align => 0,
1493 text => "Login / Register", 1648 text => "Login / Register",
1494 tooltip => "This button will either login to the account configured above or register a new account.", 1649 tooltip => "This button will either login to the account configured above or register a new account.",
1495 on_activate => sub { 1650 on_activate => sub {
1496 $CONN ? stop_game 1651 $CONN ? stop_game
1497 : start_game; 1652 : start_game;
1498 1 1653 1
1499 }, 1654 },
1500 ); 1655 );
1501 1656
1502 $vbox->add (new DC::UI::FancyFrame 1657 $vbox->add (new DC::UI::FancyFrame
1503 label => "Registering", 1658 label => "How to Play",
1504 min_h => 200, 1659 min_h => 240,
1505 child => (new DC::UI::Label valign => -1, ellipsise => 0, 1660 child => (new DC::UI::Label valign => 0, ellipsise => 0,
1506 markup => 1661 markup =>
1662 "First select a suitable video resolution in the <b>Graphics</b> tab, above.\n\n"
1663 . "Then register a new account (or use an existing one if you have one). "
1507 "To register a new account, choose a username that hasn't been taken yet and " 1664 . "To register an account, choose a username that hasn't been taken yet (just guess) and "
1508 . "try to log-in. Follow the instructions in the Log tab in the message window.", 1665 . "try to log-in. Follow the instructions in the Log tab in the message window.",
1509 ), 1666 ),
1510 ); 1667 );
1511 1668
1512 $vbox 1669 $vbox
1520 child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), 1677 child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]),
1521 ); 1678 );
1522 1679
1523 my $row = 0; 1680 my $row = 0;
1524 1681
1525 $table->add_at (0, ++$row, new DC::UI::Label valign => 0, align => 1, text => "Host:Port"); 1682 $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Host:Port");
1526 { 1683 {
1527 $table->add_at (1, $row, my $vbox = new DC::UI::VBox); 1684 $table->add_at (1, $row, my $vbox = new DC::UI::VBox);
1528 1685
1529 $vbox->add ( 1686 $vbox->add (
1530 $HOST_ENTRY = new DC::UI::Entry 1687 $HOST_ENTRY = new DC::UI::Entry
1531 expand => 1, 1688 expand => 1,
1532 text => $CFG->{profile}{default}{host}, 1689 text => $CFG->{profile}{default}{host},
1533 tooltip => "The hostname or ip address of the Deliantra server to connect to", 1690 tooltip => "The hostname or ip address of the Deliantra server to connect to (e.g. <b>gameserver.deliantra.net</b>)",
1534 on_changed => sub { 1691 on_changed => sub {
1535 my ($self, $value) = @_; 1692 my ($self, $value) = @_;
1536 $CFG->{profile}{default}{host} = $value; 1693 $CFG->{profile}{default}{host} = $value;
1537 1 1694 1
1538 } 1695 }
1541 if (0) { #d# disabled 1698 if (0) { #d# disabled
1542 $vbox->add (new DC::UI::Button 1699 $vbox->add (new DC::UI::Button
1543 expand => 1, 1700 expand => 1,
1544 text => "Server List", 1701 text => "Server List",
1545 other => $METASERVER, 1702 other => $METASERVER,
1546 tooltip => "Show a list of available crossfire servers", 1703 tooltip => "Show a list of available Deliantra servers",
1547 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1704 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1548 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 }, 1705 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1549 ); 1706 );
1550 }#d# 1707 }#d#
1551 } 1708 }
1552 1709
1553 $table->add_at (0, ++$row, new DC::UI::Label valign => 0, align => 1, text => "Map Size"); 1710 $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Map Size");
1554 $table->add_at (1, $row, new DC::UI::Slider 1711 $table->add_at (1, $row, new DC::UI::Slider
1555 force_w => 100, 1712 force_w => 100,
1556 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1713 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1557 tooltip => "This is the size of the portion of the map update the server sends you. " 1714 tooltip => "This is the size of the portion of the map update the server sends you. "
1558 . "If you set this to a high value you will be able to see further, " 1715 . "If you set this to a high value you will be able to see further, "
1559 . "but you also increase bandwidth requirements and latency. " 1716 . "but you also increase bandwidth requirements and latency. "
1560 . "This option is only used once at log-in.", 1717 . "This option is only used once at log-in.",
1561 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 }, 1718 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1562 ); 1719 );
1563 1720
1564 $table->add_at (0, ++$row, new DC::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1721 $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Output-Rate");
1565 $table->add_at (1, $row, new DC::UI::Entry 1722 $table->add_at (1, $row, new DC::UI::Entry
1566 text => $CFG->{output_rate}, 1723 text => $CFG->{output_rate},
1567 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed " 1724 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1568 . "when sending data. When 0 or unset, the server " 1725 . "when sending data. When 0 or unset, the server "
1569 . "default will be used, which is usually around 100kb/s. Most servers will " 1726 . "default will be used, which is usually around 100kb/s. Most servers will "
1582sub client_setup { 1739sub client_setup {
1583 my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]; 1740 my $table = new DC::UI::Table expand => 1, col_expand => [0, 1];
1584 1741
1585 my $row = 0; 1742 my $row = 0;
1586 1743
1587 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Tip of the day"); 1744 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day");
1588 $table->add_at (1, $row++, new DC::UI::CheckBox 1745 $table->add_at (1, $row++, new DC::UI::CheckBox
1589 state => $CFG->{show_tips}, 1746 state => $CFG->{show_tips},
1590 tooltip => "Show the <b>Tip of the day</b> window at startup?", 1747 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1591 on_changed => sub { 1748 on_changed => sub {
1592 my ($self, $value) = @_; 1749 my ($self, $value) = @_;
1593 $CFG->{show_tips} = $value; 1750 $CFG->{show_tips} = $value;
1594 0 1751 0
1595 } 1752 }
1596 ); 1753 );
1597 1754
1598 $table->add_at (0, $row, new DC::UI::Label valign => 0, align => 1, text => "Messages Window Size"); 1755 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size");
1599 $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry 1756 $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry
1600 text => $CFG->{logview_max_par}, 1757 text => $CFG->{logview_max_par},
1601 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server " 1758 tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server "
1602 . "sends more messages than this number, older messages get removed to save memory and " 1759 . "sends more messages than this number, older messages get removed to save memory and "
1603 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", 1760 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1604 on_changed => sub { 1761 on_changed => sub {
1605 my ($self, $value) = @_; 1762 my ($self, $value) = @_;
1606 $MESSAGE_WINDOW->set_max_para ($CFG->{logview_max_par} = $value*1); 1763 $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1);
1607 0 1764 0
1608 }, 1765 },
1609 ); 1766 );
1610 1767
1611 $table 1768 $table
1658 ["Magic Devices" => PICKUP_MAGIC_DEVICE], 1815 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1659 ["Ignore cursed" => PICKUP_NOT_CURSED], 1816 ["Ignore cursed" => PICKUP_NOT_CURSED],
1660 ["Jewelery" => PICKUP_JEWELS], 1817 ["Jewelery" => PICKUP_JEWELS],
1661 ["Flesh" => PICKUP_FLESH], 1818 ["Flesh" => PICKUP_FLESH],
1662 ], 1819 ],
1663 ["Weight/Value ratio", 2, 17] 1820 ["Value/Weight ratio", 2, 17]
1664 ) 1821 )
1665 { 1822 {
1666 my ($title, $x, $y, @bits) = @$_; 1823 my ($title, $x, $y, @bits) = @$_;
1667 $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); 1824 $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1668 1825
1693 } 1850 }
1694 1851
1695 $table->add_at (2, 18, new DC::UI::ValSlider 1852 $table->add_at (2, 18, new DC::UI::ValSlider
1696 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], 1853 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1697 template => ">= 99", 1854 template => ">= 99",
1855 tooltip => "Pick up items whose value/weight (silver/kg) ratio is equal or higher than this setting (which is specified in gold coins).",
1698 to_value => sub { ">= " . 5 * $_[0] }, 1856 to_value => sub { ">= " . 5 * $_[0] },
1699 on_changed => sub { 1857 on_changed => sub {
1700 my ($slider, $value) = @_; 1858 my ($slider, $value) = @_;
1701 1859
1702 $::CFG->{pickup} &= ~0xF; 1860 $::CFG->{pickup} &= ~0xF;
1715 1873
1716 $r 1874 $r
1717} 1875}
1718 1876
1719my %SORT_ORDER = ( 1877my %SORT_ORDER = (
1720 type => undef, 1878 type => sub {
1879 sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_
1880 },
1721 mtime => sub { 1881 mtime => sub {
1722 my $NOW = time; 1882 my $NOW = time;
1723 sort { 1883 sort {
1724 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; 1884 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
1725 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; 1885 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
1737 1897
1738sub inventory_widget { 1898sub inventory_widget {
1739 my $hb = new DC::UI::HBox homogeneous => 1; 1899 my $hb = new DC::UI::HBox homogeneous => 1;
1740 1900
1741 $hb->add (my $vb1 = new DC::UI::VBox); 1901 $hb->add (my $vb1 = new DC::UI::VBox);
1742 $vb1->add (new DC::UI::Label align => 0, text => "Player"); 1902 $vb1->add (new DC::UI::Label text => "Player");
1743 1903
1744 $vb1->add (my $hb1 = new DC::UI::HBox); 1904 $vb1->add (my $hb1 = new DC::UI::HBox);
1745 1905
1746 use sort 'stable'; 1906 use sort 'stable';
1747 1907
1756 $::CFG->{inv_sort} = $_[1]; 1916 $::CFG->{inv_sort} = $_[1];
1757 $INV->set_sort_order ($SORT_ORDER{$_[1]}); 1917 $INV->set_sort_order ($SORT_ORDER{$_[1]});
1758 }, 1918 },
1759 ); 1919 );
1760 $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); 1920 $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1);
1761 #TODO# update to weigh/maxweight 1921 #TODO# update to weight/maxweight
1762 $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => -1); 1922 $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0);
1763 1923
1764 $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); 1924 $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1);
1765 $sw1->add ($INV = new DC::UI::Inventory); 1925 $sw1->add ($INV = new DC::UI::Inventory);
1766 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1926 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1767 1927
1947 my @path = DC::Pod::full_path_of $node; 2107 my @path = DC::Pod::full_path_of $node;
1948 pop @path; # drop current node 2108 pop @path; # drop current node
1949 2109
1950 for my $node (@path) { 2110 for my $node (@path) {
1951 $buttons->add (new DC::UI::Button 2111 $buttons->add (new DC::UI::Button
1952 text => $node->{kw}[0], 2112 text => $node->[DC::Pod::N_KW][0],
1953 tooltip => "go to <i>" . (DC::asxml DC::Pod::full_path $node) . "</i>", 2113 tooltip => "go to <i>" . (DC::asxml DC::Pod::full_path $node) . "</i>",
1954 on_activate => sub { 2114 on_activate => sub {
1955 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = (); 2115 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1956 $load_node->($node); 2116 $load_node->($node);
1957 }, 2117 },
1958 ); 2118 );
1959 $buttons->add (new DC::UI::Label text => "/"); 2119 $buttons->add (new DC::UI::Label text => "/");
1960 } 2120 }
1961 2121
1962 $buttons->add (new DC::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4); 2122 $buttons->add (new DC::UI::Label text => $node->[DC::Pod::N_KW][0], padding_x => 4, padding_y => 4);
1963 2123
1964 $curnode = $node; 2124 $curnode = $node;
1965 2125
1966 $viewer->clear; 2126 $viewer->clear;
1967 $viewer->add_paragraph (DC::Pod::as_paragraphs DC::Pod::section_of $curnode); 2127 $viewer->add_paragraph (DC::Pod::as_paragraphs DC::Pod::section_of $curnode);
2030 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 2190 on_activate => sub { $QUIT_DIALOG->hide; 0 },
2031 ); 2191 );
2032 $hb->add (new DC::UI::Button 2192 $hb->add (new DC::UI::Button
2033 text => "Quit anyway", 2193 text => "Quit anyway",
2034 expand => 1, 2194 expand => 1,
2035 on_activate => sub { EV::unloop EV::UNLOOP_ALL }, 2195 on_activate => sub {
2196 crash "Quit anyway";
2197 EV::unloop EV::UNLOOP_ALL;
2198 },
2036 ); 2199 );
2037 } 2200 }
2038 2201
2039 $QUIT_DIALOG->show; 2202 $QUIT_DIALOG->show;
2040 $QUIT_DIALOG->grab_focus; 2203 $QUIT_DIALOG->grab_focus;
2093 $dialog->show; 2256 $dialog->show;
2094 }; 2257 };
2095} 2258}
2096 2259
2097sub sdl_init { 2260sub sdl_init {
2098 DC::SDL_Init 2261 DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE
2099 and die "SDL::Init failed!\n"; 2262 and die "SDL::Init failed!\n";
2100} 2263}
2101 2264
2102sub video_init { 2265sub video_init {
2266 DC::set_theme $CFG->{uitheme};
2267
2268 DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT;
2269 $SDL_REINIT = 0;
2270
2271 @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8;
2272 @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES;
2273 @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES;
2274 @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2275
2276 @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES;
2277
2103 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES; 2278 if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) {
2279 $CFG->{sdl_mode} = 0; # lowest resolution by default
2280
2281 # now choose biggest mode <= 1024x768
2282 for (0 .. $#SDL_MODES) {
2283 if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) {
2284 $CFG->{sdl_mode} = $_;
2285 }
2286 }
2287 }
2104 2288
2105 my ($old_w, $old_h) = ($WIDTH, $HEIGHT); 2289 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
2106 2290
2107 ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 2291 ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
2108 $FULLSCREEN = $CFG->{fullscreen}; 2292 $FULLSCREEN = $CFG->{fullscreen};
2109 $FAST = $CFG->{fast}; 2293 $FAST = $CFG->{fast};
2110 2294
2295 # due to mac os x braindamage, we simply retry with !fullscreen in case of an error
2111 DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN 2296 DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN
2297 or DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, !$FULLSCREEN
2112 or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; 2298 or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n";
2113 2299
2114 $SDL_ACTIVE = 1; 2300 $SDL_ACTIVE = 1;
2115 $LAST_REFRESH = time - 0.01; 2301 $LAST_REFRESH = time - 0.01;
2116 2302
2146 force_x => "max", 2332 force_x => "max",
2147 force_y => 0; 2333 force_y => 0;
2148 $DEBUG_STATUS->show; 2334 $DEBUG_STATUS->show;
2149 2335
2150 $STATUSBOX = new DC::UI::Statusbox; 2336 $STATUSBOX = new DC::UI::Statusbox;
2151 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]); 2337
2338 $MODBOX = new DC::UI::Label
2339 can_events => 1,
2340 can_hover => 1,
2341 markup => "",
2342 align => 0,
2343 font => $FONT_FIXED,
2344 tooltip => "#modifier_box",
2345 tooltip_width => 0.67,
2346 ;
2347
2348 update_modbox;
2152 2349
2153 (new DC::UI::Frame 2350 (new DC::UI::Frame
2154 bg => [0, 0, 0, 0.4], 2351 bg => [0, 0, 0, 0.4],
2155 force_x => 0, 2352 force_x => 0,
2156 force_y => "max", 2353 force_y => "max",
2157 child => $STATUSBOX, 2354 child => (my $LR = new DC::UI::VBox),
2158 )->show; 2355 )->show;
2356
2357 $LR->add ($STATUSBOX);
2358 $LR->add ($MODBOX);
2359 $LR->add (new DC::UI::Label
2360 align => 0,
2361 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode",
2362 fontsize => 0.5,
2363 fg => [1, 1, 0, 0.7],
2364 );
2159 2365
2160 DC::UI::Toplevel->new ( 2366 DC::UI::Toplevel->new (
2161 title => "Minimap", 2367 title => "Minimap",
2162 name => "mapmap", 2368 name => "mapmap",
2163 x => 0, 2369 x => 0,
2171 2377
2172 $MAPWIDGET = new DC::MapWidget; 2378 $MAPWIDGET = new DC::MapWidget;
2173 $MAPWIDGET->connect (activate_console => sub { 2379 $MAPWIDGET->connect (activate_console => sub {
2174 my ($mapwidget, $preset) = @_; 2380 my ($mapwidget, $preset) = @_;
2175 2381
2176 $MESSAGE_WINDOW->activate_console ($preset) 2382 $MESSAGE_DIST->activate_console ($preset)
2177 if $MESSAGE_WINDOW; 2383 if $MESSAGE_DIST;
2178 }); 2384 });
2179 $MAPWIDGET->show; 2385 $MAPWIDGET->show;
2180 $MAPWIDGET->grab_focus; 2386 $MAPWIDGET->grab_focus;
2181 2387
2182 $COMPLETER = new DC::MapWidget::Command:: 2388 $COMPLETER = new DC::MapWidget::Command::
2194 force_h => $::HEIGHT * 0.6, 2400 force_h => $::HEIGHT * 0.6,
2195 has_close_button => 1, 2401 has_close_button => 1,
2196 ; 2402 ;
2197 2403
2198 $METASERVER = metaserver_dialog; 2404 $METASERVER = metaserver_dialog;
2405 # the name is changed to not conflict with the older name as users could have hidden it
2199 $MESSAGE_WINDOW = new DC::UI::MessageWindow; 2406 $MESSAGE_WINDOW = new DC::UI::Dockbar
2407 name => "message_window2",
2408 title => 'Messages',
2409 force_w => $::WIDTH * 0.6,
2410 force_h => $::HEIGHT * 0.25,
2411 ;
2200 2412
2413 $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW;
2414
2201 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1, debug => 1, 2415 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1,
2202 filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); 2416 filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1);
2203 2417
2204 $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup, 2418 $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup,
2205 "Configure the server to play on, your username and password."); 2419 "Configure the server to play on, your username and password.");
2206 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup, 2420 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
2224 $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top 2438 $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
2225 2439
2226 $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG, 2440 $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
2227 tooltip => "Toggles a dialog where you can configure all aspects of this client."); 2441 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
2228 2442
2229 $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, 2443# $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
2230 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); 2444# tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
2231 2445
2232 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 2446 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
2233 2447
2234 $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window, 2448 $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window,
2235 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats."); 2449 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
2237 $BUTTONBAR->add (new DC::UI::Button 2451 $BUTTONBAR->add (new DC::UI::Button
2238 text => "Save Config", 2452 text => "Save Config",
2239 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.", 2453 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
2240 on_activate => sub { 2454 on_activate => sub {
2241 $::CFG->{layout} = DC::UI::get_layout; 2455 $::CFG->{layout} = DC::UI::get_layout;
2242 DC::write_cfg "$Deliantra::VARDIR/client.cf"; 2456 DC::write_cfg;
2243 status "Configuration Saved"; 2457 status "Configuration Saved";
2244 0 2458 0
2245 }, 2459 },
2246 ); 2460 );
2247 2461
2248 $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window, 2462 $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
2249 tooltip => "View Documentation"); 2463 tooltip => "View Documentation");
2250
2251 2464
2252 $BUTTONBAR->add (new DC::UI::Button 2465 $BUTTONBAR->add (new DC::UI::Button
2253 text => "Quit", 2466 text => "Quit",
2254 tooltip => "Terminates the program", 2467 tooltip => "Terminates the program",
2255 on_activate => sub { 2468 on_activate => sub {
2265 $BUTTONBAR->show; 2478 $BUTTONBAR->show;
2266 $SETUP_DIALOG->show; 2479 $SETUP_DIALOG->show;
2267 $MESSAGE_WINDOW->show; 2480 $MESSAGE_WINDOW->show;
2268 } 2481 }
2269 2482
2483 $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]);
2484 $MODE_SLIDER->emit (changed => $CFG->{sdl_mode});
2485
2486 $CAVEAT_LABEL->set_text ("None :)");
2487 $CAVEAT_LABEL->set_text ("Software Rendering (very slow)")
2488 unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL;
2489
2270 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2490 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
2271} 2491}
2272 2492
2273sub video_shutdown { 2493sub video_shutdown {
2274 DC::OpenGL::shutdown; 2494 DC::OpenGL::shutdown;
2495 DC::SDL_QuitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT;
2275 2496
2276 undef $SDL_ACTIVE; 2497 undef $SDL_ACTIVE;
2277} 2498}
2278 2499
2279my %animate_object; 2500my %animate_object;
2322 delete $animate_object{$widget}; 2543 delete $animate_object{$widget};
2323} 2544}
2324 2545
2325%SDL_CB = ( 2546%SDL_CB = (
2326 DC::SDL_QUIT => sub { 2547 DC::SDL_QUIT => sub {
2548 crash "SDL_QUIT";
2327 EV::unloop EV::UNLOOP_ALL; 2549 EV::unloop EV::UNLOOP_ALL;
2328 }, 2550 },
2329 DC::SDL_VIDEORESIZE => sub { 2551 DC::SDL_VIDEORESIZE => sub {
2330 }, 2552 },
2331 DC::SDL_VIDEOEXPOSE => sub { 2553 DC::SDL_VIDEOEXPOSE => sub {
2340# printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; 2562# printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS;
2341 }, 2563 },
2342 DC::SDL_KEYDOWN => sub { 2564 DC::SDL_KEYDOWN => sub {
2343 if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { 2565 if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) {
2344 # alt-enter 2566 # alt-enter
2567 video_shutdown;
2345 $FULLSCREEN_ENABLE->toggle; 2568 $FULLSCREEN_ENABLE->toggle;
2346 video_shutdown;
2347 video_init; 2569 video_init;
2348 } else { 2570 } else {
2349 DC::UI::feed_sdl_key_down_event ($_[0]); 2571 &DC::UI::feed_sdl_key_down_event;
2350 } 2572 }
2573 update_modbox;
2351 }, 2574 },
2352 DC::SDL_KEYUP => \&DC::UI::feed_sdl_key_up_event, 2575 DC::SDL_KEYUP => sub {
2576 &DC::UI::feed_sdl_key_up_event;
2577 update_modbox;
2578 },
2353 DC::SDL_MOUSEMOTION => \&DC::UI::feed_sdl_motion_event, 2579 DC::SDL_MOUSEMOTION => \&DC::UI::feed_sdl_motion_event,
2354 DC::SDL_MOUSEBUTTONDOWN => \&DC::UI::feed_sdl_button_down_event, 2580 DC::SDL_MOUSEBUTTONDOWN => \&DC::UI::feed_sdl_button_down_event,
2355 DC::SDL_MOUSEBUTTONUP => \&DC::UI::feed_sdl_button_up_event, 2581 DC::SDL_MOUSEBUTTONUP => \&DC::UI::feed_sdl_button_up_event,
2356 DC::SDL_USEREVENT => sub { 2582 DC::SDL_USEREVENT => sub {
2357 if ($_[0]{code} == 1) { 2583 if ($_[0]{code} == 1) {
2367$SIG{INT} = $SIG{TERM} = sub { 2593$SIG{INT} = $SIG{TERM} = sub {
2368 EV::unloop; 2594 EV::unloop;
2369 #d# TODO calling exit here hangs the process in some futex 2595 #d# TODO calling exit here hangs the process in some futex
2370}; 2596};
2371 2597
2372{ 2598# due to mac os x + sdl combined briandamage, we need this contortion
2599sub main {
2600 {
2601 DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst";
2602
2373 if (-e "$Deliantra::VARDIR/client.cf") { 2603 if (-e "$Deliantra::VARDIR/client.cf") {
2374 DC::read_cfg "$Deliantra::VARDIR/client.cf"; 2604 DC::read_cfg "$Deliantra::VARDIR/client.cf";
2375 } else { 2605 } else {
2376 #TODO: compatibility cruft 2606 #TODO: compatibility cruft
2377 DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; 2607 DC::read_cfg "$Deliantra::OLDDIR/cfplusrc";
2378 print STDERR "INFO: used old configuratrion file\n"; 2608 print STDERR "INFO: used old configuration file\n";
2379 } 2609 }
2380 2610
2381 DC::DB::Server::run; 2611 DC::DB::Server::run;
2382 2612
2613 if ($CFG->{db_schema} < 1) {
2614 warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n";
2615 DC::DB::nuke_db;
2616 $CFG->{db_schema} = 1;
2617 DC::write_cfg;
2618 }
2619
2620 DC::DB::open_db;
2621
2383 DC::UI::set_layout ($::CFG->{layout}); 2622 DC::UI::set_layout ($::CFG->{layout});
2384 2623
2385 my %DEF_CFG = ( 2624 my %DEF_CFG = (
2386 sdl_mode => 0, 2625 sdl_mode => undef,
2387 fullscreen => 1, 2626 fullscreen => 1,
2388 fast => 0, 2627 fast => 0,
2389 force_opengl11 => undef, 2628 force_opengl11 => undef,
2629 disable_alpha => 0,
2630 smooth_movement => 1,
2390 texture_compression => 1, 2631 texture_compression => 1,
2391 map_scale => 1, 2632 map_scale => 1,
2392 fow_enable => 1, 2633 fow_enable => 1,
2393 fow_intensity => 0, 2634 fow_intensity => 0,
2394 map_smoothing => 1, 2635 map_smoothing => 1,
2395 gui_fontsize => 1, 2636 gui_fontsize => 1,
2396 log_fontsize => 0.7, 2637 log_fontsize => 0.7,
2397 gauge_fontsize => 1, 2638 gauge_fontsize => 1,
2398 gauge_size => 0.35, 2639 gauge_size => 0.35,
2399 stat_fontsize => 0.7, 2640 stat_fontsize => 0.7,
2400 mapsize => 100, 2641 mapsize => 100,
2401 audio_enable => 1, 2642 audio_enable => 1,
2402 audio_hw_channels => 0, 2643 audio_hw_channels => 0,
2403 audio_hw_frequency => 0, 2644 audio_hw_frequency => 0,
2404 audio_hw_chunksize => 0, 2645 audio_hw_chunksize => 0,
2405 audio_mix_channels => 8, 2646 audio_mix_channels => 8,
2406 effects_enable => 1, 2647 effects_enable => 1,
2407 effects_volume => 1, 2648 effects_volume => 1,
2408 bgm_enable => 1, 2649 bgm_enable => 1,
2409 bgm_volume => 0.5, 2650 bgm_volume => 0.5,
2410 output_rate => "", 2651 output_rate => "",
2411 pickup => 0, 2652 pickup => 0,
2412 inv_sort => "mtime", 2653 inv_sort => "mtime",
2413 default => "profile", # default profile 2654 default => "profile", # default profile
2414 show_tips => 1, 2655 show_tips => 1,
2415 logview_max_par => 1000, 2656 logview_max_par => 1000,
2657 shift_fire_stop => 0,
2658 uitheme => "wood",
2416 ); 2659 );
2417 2660
2418 while (my ($k, $v) = each %DEF_CFG) { 2661 while (my ($k, $v) = each %DEF_CFG) {
2419 $CFG->{$k} = $v unless exists $CFG->{$k}; 2662 $CFG->{$k} = $v unless exists $CFG->{$k};
2420 } 2663 }
2421 2664
2422 $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; 2665 $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net";
2423 $PROFILE = $CFG->{profile}{default}; 2666 $PROFILE = $CFG->{profile}{default};
2424 2667
2425 # convert old bindings (only default profile matters) 2668 # convert old bindings (only default profile matters)
2426 if (my $bindings = delete $PROFILE->{bindings}) { 2669 if (my $bindings = delete $PROFILE->{bindings}) {
2427 while (my ($mod, $syms) = each %$bindings) { 2670 while (my ($mod, $syms) = each %$bindings) {
2428 while (my ($sym, $cmds) = each %$syms) { 2671 while (my ($sym, $cmds) = each %$syms) {
2429 push @{ $PROFILE->{macro} }, { 2672 push @{ $PROFILE->{macro} }, {
2430 accelkey => [$mod*1, $sym*1], 2673 accelkey => [$mod*1, $sym*1],
2431 action => $cmds, 2674 action => $cmds,
2675 };
2432 }; 2676 }
2433 } 2677 }
2434 } 2678 }
2435 }
2436 2679
2437 sdl_init; 2680 sdl_init;
2438 2681
2439 @SDL_MODES = DC::SDL_ListModes 8, 8; 2682 {
2440 @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES;
2441 @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2442
2443 @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES;
2444
2445 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
2446
2447 {
2448 my @fonts = map DC::find_rcfile "fonts/$_", qw( 2683 my @fonts = map DC::find_rcfile "fonts/$_", qw(
2449 DejaVuSans.ttf 2684 DejaVuSans.ttf
2450 DejaVuSansMono.ttf 2685 DejaVuSansMono.ttf
2451 DejaVuSans-Bold.ttf 2686 DejaVuSans-Bold.ttf
2452 DejaVuSansMono-Bold.ttf 2687 DejaVuSansMono-Bold.ttf
2453 DejaVuSans-Oblique.ttf 2688 DejaVuSans-Oblique.ttf
2454 DejaVuSansMono-Oblique.ttf 2689 DejaVuSansMono-Oblique.ttf
2455 DejaVuSans-BoldOblique.ttf 2690 DejaVuSans-BoldOblique.ttf
2456 DejaVuSansMono-BoldOblique.ttf 2691 DejaVuSansMono-BoldOblique.ttf
2457 ); 2692 );
2458 2693
2459 DC::add_font $_ for @fonts; 2694 DC::add_font $_ for @fonts;
2460 2695
2461 DC::pango_init;
2462
2463 $FONT_PROP = new_from_file DC::Font $fonts[0]; 2696 $FONT_PROP = new_from_file DC::Font $fonts[0];
2464 $FONT_FIXED = new_from_file DC::Font $fonts[1]; 2697 $FONT_FIXED = new_from_file DC::Font $fonts[1];
2465 2698
2466 $FONT_PROP->make_default; 2699 $FONT_PROP->make_default;
2467 } 2700
2701 DC::pango_init;
2702 }
2468 2703
2469# compare mono (ft) vs. rgba (cairo) 2704# compare mono (ft) vs. rgba (cairo)
2470# ft - 1.8s, cairo 3s, even in alpha-only mode 2705# ft - 1.8s, cairo 3s, even in alpha-only mode
2471# for my $rgba (0..1) { 2706# for my $rgba (0..1) {
2472# my $t1 = Time::HiRes::time; 2707# my $t1 = Time::HiRes::time;
2477# } 2712# }
2478# my $t2 = Time::HiRes::time; 2713# my $t2 = Time::HiRes::time;
2479# warn $t2-$t1; 2714# warn $t2-$t1;
2480# } 2715# }
2481 2716
2482 video_init; 2717 video_init;
2483 audio_init; 2718 audio_init;
2484} 2719 }
2485 2720
2486show_tip_of_the_day if $CFG->{show_tips}; 2721 show_tip_of_the_day if $CFG->{show_tips};
2487 2722
2488our $STARTUP_CANCEL = EV::idle sub { 2723 our $STARTUP_CANCEL = EV::idle sub {
2489 undef $::STARTUP_CANCEL; 2724 undef $::STARTUP_CANCEL;
2490 $startup_done->(); 2725 $startup_done->();
2491}; 2726 };
2492 2727
2728 delete $SIG{__DIE__};
2493EV::loop; 2729 EV::loop;
2494 2730
2495#video_shutdown; 2731#video_shutdown;
2496#audio_shutdown; 2732#audio_shutdown;
2497DC::OpenGL::quit; 2733 DC::OpenGL::quit;
2498DC::SDL_Quit; 2734 DC::SDL_Quit;
2499DC::DB::Server::stop; 2735 DC::DB::Server::stop;
2736}
2737
2738DC::SDL_braino; # see sub above
2500 2739
2501=head1 NAME 2740=head1 NAME
2502 2741
2503deliantra - A Deliantra MORPG game client 2742deliantra - A Deliantra MORPG game client
2504 2743
2521 4 show fps 2760 4 show fps
2522 8 suppress tooltips 2761 8 suppress tooltips
2523 2762
2524=head1 AUTHOR 2763=head1 AUTHOR
2525 2764
2526Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org> 2765Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2527 2766
2528 2767
2529 2768

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