ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/deliantra
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/deliantra (file contents):
Revision 1.17 by root, Wed Dec 26 20:46:39 2007 UTC vs.
Revision 1.25 by elmex, Sun Jan 6 17:40:45 2008 UTC

78} 78}
79 79
80# prepend private library directory 80# prepend private library directory
81BEGIN { 81BEGIN {
82 for (grep !ref, @INC) { 82 for (grep !ref, @INC) {
83 my $path = "$_/Deliantra/Client/private/dc"; 83 my $path = "$_/Deliantra/Client/private";
84 if (-d $path) { 84 if (-d $path) {
85 unshift @INC, $path; 85 unshift @INC, $path;
86 last; 86 last;
87 } 87 }
88 } 88 }
99use Deliantra; 99use Deliantra;
100use Deliantra::Protocol::Constants; 100use Deliantra::Protocol::Constants;
101 101
102use Compress::LZF; 102use Compress::LZF;
103 103
104use dc; 104use DC;
105use dc::OpenGL (); 105use DC::OpenGL ();
106use dc::Protocol; 106use DC::Protocol;
107use dc::DB; 107use DC::DB;
108use dc::UI; 108use DC::UI;
109use dc::UI::Canvas; 109use DC::UI::Canvas;
110use dc::UI::Inventory; 110use DC::UI::Inventory;
111use dc::UI::SpellList; 111use DC::UI::SpellList;
112use dc::UI::Dockable; 112use DC::UI::Dockable;
113use DC::UI::Dockbar;
113use dc::UI::MessageWindow; 114use DC::UI::MessageWindow;
114use dc::UI::ChatView; 115use DC::UI::ChatView;
116use DC::MessageDistributor;
115use dc::Pod; 117use DC::Pod;
116use dc::MapWidget; 118use DC::MapWidget;
117use dc::Macro; 119use DC::Macro;
118 120
119$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 121$SIG{QUIT} = sub { Carp::cluck "QUIT" };
120$SIG{PIPE} = 'IGNORE'; 122$SIG{PIPE} = 'IGNORE';
121 123
122$EV::DIED = sub { 124$EV::DIED = sub {
123 dc::fatal Carp::longmess $@; 125 DC::fatal Carp::longmess $@;
124}; 126};
125 127
126my $MAX_FPS = 60; 128my $MAX_FPS = 60;
127my $MIN_FPS = 5; # unused as of yet
128 129
129our $META_SERVER = "http://metaserver.schmorp.de/current.json"; 130our $META_SERVER = "http://metaserver.schmorp.de/current.json";
130 131
131our $LAST_REFRESH; 132our $LAST_REFRESH;
132our $NOW; 133our $NOW;
179our $SPELL_PAGE; 180our $SPELL_PAGE;
180our $SPELL_LIST; 181our $SPELL_LIST;
181 182
182our $HELP_WINDOW; 183our $HELP_WINDOW;
183our $MESSAGE_WINDOW; 184our $MESSAGE_WINDOW;
185our $MESSAGE_DIST;
184our $FLOORBOX; 186our $FLOORBOX;
185our $GAUGES; 187our $GAUGES;
186our $STATWIDS; 188our $STATWIDS;
187 189
188our $SDL_ACTIVE; 190our $SDL_ACTIVE;
197our $INVR_HB; 199our $INVR_HB;
198 200
199############################################################################# 201#############################################################################
200 202
201sub status { 203sub status {
202 $STATUSBOX->add (dc::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 204 $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
203} 205}
204 206
205sub debug { 207sub debug {
206 $DEBUG_STATUS->set_text ($_[0]); 208 $DEBUG_STATUS->set_text ($_[0]);
207} 209}
208 210
209sub message { 211sub message {
210 $MESSAGE_WINDOW->message (@_); 212 $MESSAGE_DIST->message (@_);
211} 213}
212 214
213############################################################################# 215#############################################################################
214#TODO: maybe move into own audio module... 216#TODO: maybe move into own audio module...
215 217
245 247
246 if (my $chunk = $AUDIO_CHUNK{$face}) { 248 if (my $chunk = $AUDIO_CHUNK{$face}) {
247 for (grep $_->[0] >= EV::now, @{(delete $AUDIO_PLAY{$face}) || []}) { 249 for (grep $_->[0] >= EV::now, @{(delete $AUDIO_PLAY{$face}) || []}) {
248 my (undef, $dx, $dy, $vol) = @$_; 250 my (undef, $dx, $dy, $vol) = @$_;
249 251
250 my $channel = dc::Channel::find; 252 my $channel = DC::Channel::find;
251 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255); 253 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
252 $channel->set_position_r ($dx, $dy, 20); 254 $channel->set_position_r ($dx, $dy, 20);
253 $chunk->play ($channel); 255 $chunk->play ($channel);
254 } 256 }
255 } else { 257 } else {
266 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue 268 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
267 &audio_music_push ($face); 269 &audio_music_push ($face);
268 } 270 }
269 } else { 271 } else {
270 # fetch from database 272 # fetch from database
271 dc::DB::get res_data => $meta->{name}, sub { 273 DC::DB::get res_data => $meta->{name}, sub {
272 my $rwops = new dc::RW $_[0]; 274 my $rwops = new DC::RW $_[0];
273 my $chunk = new dc::MixChunk $rwops 275 my $chunk = new DC::MixChunk $rwops
274 or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " unloadable: " . dc::Mix_GetError; 276 or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " unloadable: " . DC::Mix_GetError;
275 $chunk->volume (($meta->{data}{volume} || 1) * 128); 277 $chunk->volume (($meta->{data}{volume} || 1) * 128);
276 $AUDIO_CHUNK{$face} = $chunk; 278 $AUDIO_CHUNK{$face} = $chunk;
277 279
278 audio_sound_push ($face); 280 audio_sound_push ($face);
279 }; 281 };
298sub audio_music_set_meta { 300sub audio_music_set_meta {
299 my ($meta) = @_; 301 my ($meta) = @_;
300 302
301 $MUSIC_PLAYING_META = $meta; 303 $MUSIC_PLAYING_META = $meta;
302 $MUSIC_PLAYING_WIDGET->set_markup ( 304 $MUSIC_PLAYING_WIDGET->set_markup (
303 "<b>Name</b>: " . (dc::asxml $meta->{data}{name}) . "\n" 305 "<b>Name</b>: " . (DC::asxml $meta->{data}{name}) . "\n"
304 . "<b>Author</b>: " . (dc::asxml $meta->{data}{author}) . "\n" 306 . "<b>Author</b>: " . (DC::asxml $meta->{data}{author}) . "\n"
305 . "<b>Source</b>: " . (dc::asxml $meta->{data}{source}) . "\n" 307 . "<b>Source</b>: " . (DC::asxml $meta->{data}{source}) . "\n"
306 . "<b>License</b>: " . (dc::asxml $meta->{data}{license}) 308 . "<b>License</b>: " . (DC::asxml $meta->{data}{license})
307 ); 309 );
308} 310}
309 311
310sub audio_music_update_volume { 312sub audio_music_update_volume {
311 return unless $MUSIC_PLAYING_META; 313 return unless $MUSIC_PLAYING_META;
312 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1; 314 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
313 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume}; 315 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
314 dc::MixMusic::volume $base * $volume * 128; 316 DC::MixMusic::volume $base * $volume * 128;
315} 317}
316 318
317sub audio_music_start { 319sub audio_music_start {
318 my $meta = $MUSIC_PLAYING_META; 320 my $meta = $MUSIC_PLAYING_META;
319 321
320 dc::DB::get res_data => $meta->{name}, sub { 322 DC::DB::get res_data => $meta->{name}, sub {
321 return unless $SDL_MIXER; 323 return unless $SDL_MIXER;
322 324
323 # music might have changed... 325 # music might have changed...
324 $meta eq $MUSIC_PLAYING_META 326 $meta eq $MUSIC_PLAYING_META
325 or return &audio_music_start (); 327 or return &audio_music_start ();
327 audio_music_update_volume; 329 audio_music_update_volume;
328 330
329 $MUSIC_PLAYING_DATA = \$_[0]; 331 $MUSIC_PLAYING_DATA = \$_[0];
330 332
331 my $rwops = $meta->{path} 333 my $rwops = $meta->{path}
332 ? new_from_file dc::RW $meta->{path} 334 ? new_from_file DC::RW $meta->{path}
333 : new dc::RW $$MUSIC_PLAYING_DATA; 335 : new DC::RW $$MUSIC_PLAYING_DATA;
334 336
335 $MUSIC_PLAYER = new dc::MixMusic $rwops 337 $MUSIC_PLAYER = new DC::MixMusic $rwops
336 or Carp::confess "music face $meta->{face} unloadable: " . dc::Mix_GetError; 338 or Carp::confess "music face $meta->{face} unloadable: " . DC::Mix_GetError;
337 339
338 my $NOW = time; 340 my $NOW = time;
339 341
340 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { 342 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
341 my $pos = $MUSIC_PLAYING_META->{stop_pos}; 343 my $pos = $MUSIC_PLAYING_META->{stop_pos};
372 374
373 # randomize music a bit so that the order is not always the same 375 # randomize music a bit so that the order is not always the same
374 $_->{stop_time} ||= rand for @MUSIC_HAVE; 376 $_->{stop_time} ||= rand for @MUSIC_HAVE;
375 377
376 # default MUSIC_HAVE == MUSIC_DEFAULT 378 # default MUSIC_HAVE == MUSIC_DEFAULT
377 @MUSIC_HAVE = { path => dc::find_rcfile "music/$MUSIC_DEFAULT" } 379 @MUSIC_HAVE = { path => DC::find_rcfile "music/$MUSIC_DEFAULT" }
378 unless @MUSIC_HAVE; 380 unless @MUSIC_HAVE;
379 } 381 }
380 382
381 # if the currently playing song is acceptable, let it continue 383 # if the currently playing song is acceptable, let it continue
382 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE; 384 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
384 my $NOW = time; 386 my $NOW = time;
385 387
386 if ($MUSIC_PLAYING_META) { 388 if ($MUSIC_PLAYING_META) {
387 $MUSIC_PLAYING_META->{stop_time} = $NOW; 389 $MUSIC_PLAYING_META->{stop_time} = $NOW;
388 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START; 390 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
389 dc::MixMusic::fade_out $fade_out; 391 DC::MixMusic::fade_out $fade_out;
390 } else { 392 } else {
391 # sort by stop time, oldest first 393 # sort by stop time, oldest first
392 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE; 394 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
393 395
394 # if the most recently-played piece played very recently, 396 # if the most recently-played piece played very recently,
428} 430}
429 431
430sub audio_init { 432sub audio_init {
431 if ($CFG->{audio_enable}) { 433 if ($CFG->{audio_enable}) {
432 $ENV{MIX_EFFECTSMAXSPEED} = 1; 434 $ENV{MIX_EFFECTSMAXSPEED} = 1;
433 $SDL_MIXER = !dc::Mix_OpenAudio 435 $SDL_MIXER = !DC::Mix_OpenAudio
434 $CFG->{audio_hw_frequency}, 436 $CFG->{audio_hw_frequency},
435 dc::MIX_DEFAULT_FORMAT, 437 DC::MIX_DEFAULT_FORMAT,
436 $CFG->{audio_hw_channels}, 438 $CFG->{audio_hw_channels},
437 $CFG->{audio_hw_chunksize}; 439 $CFG->{audio_hw_chunksize};
438 440
439 if ($SDL_MIXER) { 441 if ($SDL_MIXER) {
440 dc::Mix_AllocateChannels $CFG->{audio_mix_channels}; 442 DC::Mix_AllocateChannels $CFG->{audio_mix_channels};
441 443
442 audio_music_finished; 444 audio_music_finished;
443 } else { 445 } else {
444 status "Unable to open sound device: there will be no sound"; 446 status "Unable to open sound device: there will be no sound";
445 } 447 }
459 $MUSIC_WANT = []; 461 $MUSIC_WANT = [];
460 @MUSIC_JINGLE = (); 462 @MUSIC_JINGLE = ();
461 %AUDIO_PLAY = (); 463 %AUDIO_PLAY = ();
462 %AUDIO_CHUNK = (); 464 %AUDIO_CHUNK = ();
463 465
464 dc::Mix_CloseAudio if $SDL_MIXER; 466 DC::Mix_CloseAudio if $SDL_MIXER;
465 undef $SDL_MIXER; 467 undef $SDL_MIXER;
466} 468}
467 469
468############################################################################# 470#############################################################################
469 471
489 491
490 return; 492 return;
491 } 493 }
492 } 494 }
493 495
494 $conn->{query_dialog} = my $dialog = new dc::UI::Toplevel 496 $conn->{query_dialog} = my $dialog = new DC::UI::Toplevel
495 x => "center", 497 x => "center",
496 y => "center", 498 y => "center",
497 title => "Server Query", 499 title => "Server Query",
498 child => my $vbox = new dc::UI::VBox, 500 child => my $vbox = new DC::UI::VBox,
499 ; 501 ;
500 502
501 my @dialog = my $label = new dc::UI::Label 503 my @dialog = my $label = new DC::UI::Label
502 max_w => $::WIDTH * 0.8, 504 max_w => $::WIDTH * 0.8,
503 ellipsise => 0, 505 ellipsise => 0,
504 text => $prompt; 506 text => $prompt;
505 507
506 if ($flags & CS_QUERY_YESNO) { 508 if ($flags & CS_QUERY_YESNO) {
507 push @dialog, my $hbox = new dc::UI::HBox; 509 push @dialog, my $hbox = new DC::UI::HBox;
508 510
509 $hbox->add (new dc::UI::Button 511 $hbox->add (new DC::UI::Button
510 text => "No", 512 text => "No",
511 on_activate => sub { 513 on_activate => sub {
512 $conn->send ("reply n"); 514 $conn->send ("reply n");
513 $dialog->destroy; 515 $dialog->destroy;
514 0 516 0
515 } 517 }
516 ); 518 );
517 $hbox->add (new dc::UI::Button 519 $hbox->add (new DC::UI::Button
518 text => "Yes", 520 text => "Yes",
519 on_activate => sub { 521 on_activate => sub {
520 $conn->send ("reply y"); 522 $conn->send ("reply y");
521 destroy_query_dialog $conn; 523 destroy_query_dialog $conn;
522 0 524 0
527 529
528 } elsif ($flags & CS_QUERY_SINGLECHAR) { 530 } elsif ($flags & CS_QUERY_SINGLECHAR) {
529 if ($prompt =~ /Now choose a character|Press any key for the next race/i) { 531 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
530 $dialog->{tooltip} = "#charcreation_focus"; 532 $dialog->{tooltip} = "#charcreation_focus";
531 533
532 unshift @dialog, new dc::UI::Label 534 unshift @dialog, new DC::UI::Label
533 max_w => $::WIDTH * 0.8, 535 max_w => $::WIDTH * 0.8,
534 ellipsise => 0, 536 ellipsise => 0,
535 markup => "\nOr use your keyboard and the text entry below:\n"; 537 markup => "\nOr use your keyboard and the text entry below:\n";
536 538
537 unshift @dialog, my $table = new dc::UI::Table; 539 unshift @dialog, my $table = new DC::UI::Table;
538 540
539 $table->add_at (0, 0, new dc::UI::Button 541 $table->add_at (0, 0, new DC::UI::Button
540 text => "Next Race", 542 text => "Next Race",
541 on_activate => sub { 543 on_activate => sub {
542 $conn->send ("reply n"); 544 $conn->send ("reply n");
543 destroy_query_dialog $conn; 545 destroy_query_dialog $conn;
544 0 546 0
545 }, 547 },
546 ); 548 );
547 $table->add_at (2, 0, new dc::UI::Button 549 $table->add_at (2, 0, new DC::UI::Button
548 text => "Accept", 550 text => "Accept",
549 on_activate => sub { 551 on_activate => sub {
550 $conn->send ("reply d"); 552 $conn->send ("reply d");
551 destroy_query_dialog $conn; 553 destroy_query_dialog $conn;
552 0 554 0
553 }, 555 },
554 ); 556 );
555 557
556 if ($conn->{chargen_race_description}) { 558 if ($conn->{chargen_race_description}) {
557 unshift @dialog, new dc::UI::Label 559 unshift @dialog, new DC::UI::Label
558 max_w => $::WIDTH * 0.8, 560 max_w => $::WIDTH * 0.8,
559 ellipsise => 0, 561 ellipsise => 0,
560 markup => "<span foreground='#ccccff'>$conn->{chargen_race_description}</span>", 562 markup => "<span foreground='#ccccff'>$conn->{chargen_race_description}</span>",
561 ; 563 ;
562 } 564 }
563 565
564 unshift @dialog, new dc::UI::Face 566 unshift @dialog, new DC::UI::Face
565 face => $conn->{player}{face}, 567 face => $conn->{player}{face},
566 bg => [.2, .2, .2, 1], 568 bg => [.2, .2, .2, 1],
567 min_w => 64, 569 min_w => 64,
568 min_h => 64, 570 min_h => 64,
569 ; 571 ;
570 572
571 if ($conn->{chargen_race_title}) { 573 if ($conn->{chargen_race_title}) {
572 unshift @dialog, new dc::UI::Label 574 unshift @dialog, new DC::UI::Label
573 allign => 1, 575 allign => 1,
574 ellipsise => 0, 576 ellipsise => 0,
575 markup => "<span foreground='#ccccff' size='large'>Race: $conn->{chargen_race_title}</span>", 577 markup => "<span foreground='#ccccff' size='large'>Race: $conn->{chargen_race_title}</span>",
576 ; 578 ;
577 } 579 }
578 580
579 unshift @dialog, new dc::UI::Label 581 unshift @dialog, new DC::UI::Label
580 max_w => $::WIDTH * 0.4, 582 max_w => $::WIDTH * 0.4,
581 ellipsise => 0, 583 ellipsise => 0,
582 markup => (dc::Pod::section_label ui => "chargen_race"), 584 markup => (DC::Pod::section_label ui => "chargen_race"),
583 ; 585 ;
584 586
585 } elsif ($prompt =~ /roll new stats/) { 587 } elsif ($prompt =~ /roll new stats/) {
586 if (my $stat = delete $conn->{stat_change_with}) { 588 if (my $stat = delete $conn->{stat_change_with}) {
587 $conn->send ("reply $stat"); 589 $conn->send ("reply $stat");
588 destroy_query_dialog $conn; 590 destroy_query_dialog $conn;
589 return; 591 return;
590 } 592 }
591 593
592 unshift @dialog, new dc::UI::Label 594 unshift @dialog, new DC::UI::Label
593 max_w => $::WIDTH * 0.4, 595 max_w => $::WIDTH * 0.4,
594 ellipsise => 0, 596 ellipsise => 0,
595 markup => "\nOr use your keyboard and the text entry below:\n"; 597 markup => "\nOr use your keyboard and the text entry below:\n";
596 598
597 unshift @dialog, my $table = new dc::UI::Table; 599 unshift @dialog, my $table = new DC::UI::Table;
598 600
599 # left: re-roll 601 # left: re-roll
600 $table->add_at (0, 0, new dc::UI::Button 602 $table->add_at (0, 0, new DC::UI::Button
601 text => "Roll Again", 603 text => "Roll Again",
602 on_activate => sub { 604 on_activate => sub {
603 $conn->send ("reply y"); 605 $conn->send ("reply y");
604 destroy_query_dialog $conn; 606 destroy_query_dialog $conn;
605 0 607 0
606 }, 608 },
607 ); 609 );
608 610
609 # center: swap stats 611 # center: swap stats
610 my ($sw1, $sw2) = map +(new dc::UI::Selector 612 my ($sw1, $sw2) = map +(new DC::UI::Selector
611 expand => 1, 613 expand => 1,
612 value => $_, 614 value => $_,
613 options => [ 615 options => [
614 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"], 616 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
615 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"], 617 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
619 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"], 621 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
620 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"], 622 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
621 ], 623 ],
622 ), 1 .. 2; 624 ), 1 .. 2;
623 625
624 $table->add_at (2, 0, new dc::UI::Button 626 $table->add_at (2, 0, new DC::UI::Button
625 text => "Swap Stats", 627 text => "Swap Stats",
626 on_activate => sub { 628 on_activate => sub {
627 $conn->{stat_change_with} = $sw2->{value}; 629 $conn->{stat_change_with} = $sw2->{value};
628 $conn->send ("reply $sw1->{value}"); 630 $conn->send ("reply $sw1->{value}");
629 destroy_query_dialog $conn; 631 destroy_query_dialog $conn;
630 0 632 0
631 }, 633 },
632 ); 634 );
633 $table->add_at (2, 1, new dc::UI::HBox children => [$sw1, $sw2]); 635 $table->add_at (2, 1, new DC::UI::HBox children => [$sw1, $sw2]);
634 636
635 # right: accept 637 # right: accept
636 $table->add_at (4, 0, new dc::UI::Button 638 $table->add_at (4, 0, new DC::UI::Button
637 text => "Accept", 639 text => "Accept",
638 on_activate => sub { 640 on_activate => sub {
639 $conn->send ("reply n"); 641 $conn->send ("reply n");
640 $STATS_PAGE->hide; 642 $STATS_PAGE->hide;
641 destroy_query_dialog $conn; 643 destroy_query_dialog $conn;
642 0 644 0
643 }, 645 },
644 ); 646 );
645 647
646 unshift @dialog, my $hbox = new dc::UI::HBox; 648 unshift @dialog, my $hbox = new DC::UI::HBox;
647 for ( 649 for (
648 [Str => CS_STAT_STR], 650 [Str => CS_STAT_STR],
649 [Dex => CS_STAT_DEX], 651 [Dex => CS_STAT_DEX],
650 [Con => CS_STAT_CON], 652 [Con => CS_STAT_CON],
651 [Int => CS_STAT_INT], 653 [Int => CS_STAT_INT],
652 [Wis => CS_STAT_WIS], 654 [Wis => CS_STAT_WIS],
653 [Pow => CS_STAT_POW], 655 [Pow => CS_STAT_POW],
654 [Cha => CS_STAT_CHA], 656 [Cha => CS_STAT_CHA],
655 ) { 657 ) {
656 my ($name, $id) = @$_; 658 my ($name, $id) = @$_;
657 $hbox->add (new dc::UI::Label 659 $hbox->add (new DC::UI::Label
658 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>", 660 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
659 align => 0,
660 expand => 1, 661 expand => 1,
661 can_events => 1, 662 can_events => 1,
662 can_hover => 1, 663 can_hover => 1,
663 tooltip => "#stat_$name", 664 tooltip => "#stat_$name",
664 ); 665 );
665 } 666 }
666 667
667 unshift @dialog, new dc::UI::Label 668 unshift @dialog, new DC::UI::Label
668 max_w => $::WIDTH * 0.4, 669 max_w => $::WIDTH * 0.4,
669 ellipsise => 0, 670 ellipsise => 0,
670 markup => (dc::Pod::section_label ui => "chargen_stats"), 671 markup => (DC::Pod::section_label ui => "chargen_stats"),
671 ; 672 ;
672 } 673 }
673 674
674 push @dialog, my $entry = new dc::UI::Entry 675 push @dialog, my $entry = new DC::UI::Entry
675 on_changed => sub { 676 on_changed => sub {
676 $conn->send ("reply $_[1]"); 677 $conn->send ("reply $_[1]");
677 destroy_query_dialog $conn; 678 destroy_query_dialog $conn;
678 0 679 0
679 }, 680 },
682 $entry->grab_focus; 683 $entry->grab_focus;
683 684
684 } else { 685 } else {
685 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)"; 686 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
686 687
687 push @dialog, my $entry = new dc::UI::Entry 688 push @dialog, my $entry = new DC::UI::Entry
688 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (), 689 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
689 on_activate => sub { 690 on_activate => sub {
690 $conn->send ("reply $_[1]"); 691 $conn->send ("reply $_[1]");
691 destroy_query_dialog $conn; 692 destroy_query_dialog $conn;
692 0 693 0
708 709
709 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 710 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
710 711
711 my ($host, $port) = split /:/, $PROFILE->{host}; 712 my ($host, $port) = split /:/, $PROFILE->{host};
712 713
713 $MAP = new dc::Map; 714 $MAP = new DC::Map;
714 715
715 $CONN = eval { 716 $CONN = eval {
716 new dc::Protocol 717 new DC::Protocol
717 host => $host, 718 host => $host,
718 port => $port || 13327, 719 port => $port || 13327,
719 user => $PROFILE->{user}, 720 user => $PROFILE->{user},
720 pass => $PROFILE->{password}, 721 pass => $PROFILE->{password},
721 mapw => $mapsize, 722 mapw => $mapsize,
722 maph => $mapsize, 723 maph => $mapsize,
723 724
724 client => "cfplus $dc::VERSION $] $^O", 725 client => "cfplus $DC::VERSION $] $^O",
725 726
726 map_widget => $MAPWIDGET, 727 map_widget => $MAPWIDGET,
727 statusbox => $STATUSBOX, 728 statusbox => $STATUSBOX,
728 map => $MAP, 729 map => $MAP,
729 mapmap => $MAPMAP, 730 mapmap => $MAPMAP,
733 smoothing => $CFG->{map_smoothing}*1, 734 smoothing => $CFG->{map_smoothing}*1,
734 }, 735 },
735 }; 736 };
736 737
737 if ($CONN) { 738 if ($CONN) {
738 dc::lowdelay fileno $CONN->{fh}; 739 DC::lowdelay fileno $CONN->{fh};
739 740
740 status "login successful"; 741 status "login successful";
741 } else { 742 } else {
742 status "unable to connect"; 743 status "unable to connect";
743 stop_game(); 744 stop_game();
748 $LOGIN_BUTTON->set_text ("Login / Register"); 749 $LOGIN_BUTTON->set_text ("Login / Register");
749 $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); 750 $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN);
750 $SETUP_DIALOG->show; 751 $SETUP_DIALOG->show;
751 $PL_WINDOW->hide; 752 $PL_WINDOW->hide;
752 $SPELL_LIST->clear_spells; 753 $SPELL_LIST->clear_spells;
753 $dc::UI::ROOT->emit (stop_game => ! ! $CONN); 754 $DC::UI::ROOT->emit (stop_game => ! ! $CONN);
754 755
755 &audio_music_set_ambient ([]); 756 &audio_music_set_ambient ([]);
756 757
757 return unless $CONN; 758 return unless $CONN;
758 759
764 765
765 undef $MAP; 766 undef $MAP;
766} 767}
767 768
768sub graphics_setup { 769sub graphics_setup {
769 my $vbox = new dc::UI::VBox; 770 my $vbox = new DC::UI::VBox;
770 771
771 $vbox->add (my $table = new dc::UI::Table expand => 1, col_expand => [0, 1]); 772 $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]);
772 773
773 my $row = 0; 774 my $row = 0;
774 775
775 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "OpenGL Info"); 776 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info");
776 $table->add_at (1, $row++, new dc::UI::Label valign => 0, fontsize => 0.8, text => dc::OpenGL::gl_vendor . ", " . dc::OpenGL::gl_version, 777 $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version,
777 can_events => 1, 778 can_events => 1,
778 tooltip => "<tt><span size='8192'>" . (dc::OpenGL::gl_extensions) . "</span></tt>"); 779 tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>");
779 780
780 my $vidmode_tooltip = 781 my $vidmode_tooltip =
781 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " 782 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). "
782 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; 783 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>.";
783 784
784 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Video Mode"); 785 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode");
785 $table->add_at (1, $row++, my $hbox = new dc::UI::HBox); 786 $table->add_at (1, $row++, my $hbox = new DC::UI::HBox);
786 787
787 $hbox->add (my $mode_slider = new dc::UI::Slider 788 $hbox->add (my $mode_slider = new DC::UI::Slider
788 force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1], 789 force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1],
789 tooltip => $vidmode_tooltip); 790 tooltip => $vidmode_tooltip);
790 $hbox->add (my $mode_label = new dc::UI::Label 791 $hbox->add (my $mode_label = new DC::UI::Label
791 align => 0, valign => 0, height => 0.8, template => "9999x9999@9+9", 792 height => 0.8, template => "9999x9999@9+9",
792 can_events => 1, tooltip => $vidmode_tooltip); 793 can_events => 1, tooltip => $vidmode_tooltip);
793 794
794 $mode_slider->connect (changed => sub { 795 $mode_slider->connect (changed => sub {
795 my ($self, $value) = @_; 796 my ($self, $value) = @_;
796 797
797 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 798 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
798 $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); 799 $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]});
799 }); 800 });
800 $mode_slider->emit (changed => $mode_slider->{range}[0]); 801 $mode_slider->emit (changed => $mode_slider->{range}[0]);
801 802
802 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Fullscreen"); 803 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen");
803 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new dc::UI::CheckBox 804 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox
804 state => $CFG->{fullscreen}, 805 state => $CFG->{fullscreen},
805 tooltip => "Bring the client into fullscreen mode.", 806 tooltip => "Bring the client into fullscreen mode.",
806 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 807 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
807 ); 808 );
808 809
809 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1"); 810 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1");
810 $table->add_at (1, $row++, new dc::UI::CheckBox 811 $table->add_at (1, $row++, new DC::UI::CheckBox
811 state => $CFG->{force_opengl11}, 812 state => $CFG->{force_opengl11},
812 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in " 813 tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in "
813 . "higher memory usage and slower performance. It will, however, help tremendously on " 814 . "higher memory usage and slower performance. It will, however, help tremendously on "
814 . "cards that claim to support a feature but fall back to software rendering. " 815 . "cards that claim to support a feature but fall back to software rendering. "
815 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " 816 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
816 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you " 817 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
817 . "experience extremely low framerates and your card should do better, try this option.</b>", 818 . "experience extremely low framerates and your card should do better, try this option.</b>",
818 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } 819 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
819 ); 820 );
820 821
821 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Compress Textures"); 822 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures");
822 $table->add_at (1, $row++, new dc::UI::CheckBox 823 $table->add_at (1, $row++, new DC::UI::CheckBox
823 state => $CFG->{texture_compression}, 824 state => $CFG->{texture_compression},
824 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " 825 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
825 . "will save a lot of memory and increase performance. The compression algorithm " 826 . "will save a lot of memory and increase performance. The compression algorithm "
826 . "can differ form card to card, so your mileage may vary. This setting is ignored in " 827 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
827 . "forced OpenGL 1.1 mode.", 828 . "forced OpenGL 1.1 mode.",
828 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } 829 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
829 ); 830 );
830 831
831 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 832 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly");
832 $table->add_at (1, $row++, new dc::UI::CheckBox 833 $table->add_at (1, $row++, new DC::UI::CheckBox
833 state => $CFG->{fast}, 834 state => $CFG->{fast},
834 tooltip => "Lower the visual quality considerably to speed up rendering.", 835 tooltip => "Lower the visual quality considerably to speed up rendering.",
835 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } 836 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
836 ); 837 );
837 838
838 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 839 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize");
839 $table->add_at (1, $row++, new dc::UI::Slider 840 $table->add_at (1, $row++, new DC::UI::Slider
840 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], 841 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
841 tooltip => "The base font size used by most GUI elements that do not have their own setting.", 842 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
842 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, 843 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
843 ); 844 );
844 845
845 $table->add_at (1, $row++, new dc::UI::Button 846 $table->add_at (1, $row++, new DC::UI::Button
846 expand => 1, align => 0, text => "Apply", 847 expand => 1, text => "Apply",
847 tooltip => "Apply the video settings above.", 848 tooltip => "Apply the video settings above.",
848 on_activate => sub { 849 on_activate => sub {
849 video_shutdown (); 850 video_shutdown ();
850 video_init (); 851 video_init ();
851 0 852 0
852 } 853 }
853 ); 854 );
854 855
855 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Map Scale"); 856 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale");
856 $table->add_at (1, $row++, new dc::UI::Slider 857 $table->add_at (1, $row++, new DC::UI::Slider
857 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], 858 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
858 tooltip => "Enlarge or shrink the displayed map. Changes are instant.", 859 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
859 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } 860 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
860 ); 861 );
861 862
862 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 863 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing");
863 $table->add_at (1, $row++, new dc::UI::CheckBox 864 $table->add_at (1, $row++, new DC::UI::CheckBox
864 state => $CFG->{map_smoothing}, 865 state => $CFG->{map_smoothing},
865 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 866 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
866 . "This increases load on the graphics subsystem and works only with TRT servers. " 867 . "This increases load on the graphics subsystem and works only with TRT servers. "
867 . "Changes take effect at next login only.", 868 . "Changes take effect at next login only.",
868 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 869 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
869 ); 870 );
870 871
871 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Fog of War"); 872 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War");
872 $table->add_at (1, $row++, new dc::UI::CheckBox 873 $table->add_at (1, $row++, new DC::UI::CheckBox
873 state => $CFG->{fow_enable}, 874 state => $CFG->{fow_enable},
874 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", 875 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
875 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } 876 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
876 ); 877 );
877 878
878 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 879 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity");
879 $table->add_at (1, $row++, new dc::UI::Slider 880 $table->add_at (1, $row++, new DC::UI::Slider
880 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], 881 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
881 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", 882 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
882 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } 883 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
883 ); 884 );
884 885
885 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 886 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize");
886 $table->add_at (1, $row++, new dc::UI::Slider 887 $table->add_at (1, $row++, new DC::UI::Slider
887 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 888 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
888 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " 889 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
889 . "but you still need to press apply to correctly re-layout the widget.", 890 . "but you still need to press apply to correctly re-layout the widget.",
890 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 891 on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
891 ); 892 );
892 893
893 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 894 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize");
894 $table->add_at (1, $row++, new dc::UI::Slider 895 $table->add_at (1, $row++, new DC::UI::Slider
895 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], 896 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
896 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", 897 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
897 on_changed => sub { 898 on_changed => sub {
898 $CFG->{gauge_fontsize} = $_[1]; 899 $CFG->{gauge_fontsize} = $_[1];
899 &set_gauge_window_fontsize; 900 &set_gauge_window_fontsize;
900 0 901 0
901 } 902 }
902 ); 903 );
903 904
904 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Gauge size"); 905 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size");
905 $table->add_at (1, $row++, new dc::UI::Slider 906 $table->add_at (1, $row++, new DC::UI::Slider
906 range => [$CFG->{gauge_size}, 0.2, 0.8], 907 range => [$CFG->{gauge_size}, 0.2, 0.8],
907 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", 908 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
908 on_changed => sub { 909 on_changed => sub {
909 $CFG->{gauge_size} = $_[1]; 910 $CFG->{gauge_size} = $_[1];
910 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); 911 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
917 918
918our $AUDIO_HW_CHUNKSIZE; 919our $AUDIO_HW_CHUNKSIZE;
919our $AUDIO_INFO; 920our $AUDIO_INFO;
920 921
921sub audio_tab_update { 922sub audio_tab_update {
922 my ($freq, $format, $chans) = dc::Mix_QuerySpec; 923 my ($freq, $format, $chans) = DC::Mix_QuerySpec;
923 924
924 $AUDIO_HW_CHUNKSIZE->set_options ([ 925 $AUDIO_HW_CHUNKSIZE->set_options ([
925 [0, "default", "Use System Default"], 926 [0, "default", "Use System Default"],
926 map { 927 map {
927 my $ms = sprintf "%dms", 1000 * $_ / ($CFG->{audio_hw_frequency} || 22050); 928 my $ms = sprintf "%dms", 1000 * $_ / ($CFG->{audio_hw_frequency} || 22050);
937 938
938 $AUDIO_INFO->set_text ($text); 939 $AUDIO_INFO->set_text ($text);
939} 940}
940 941
941sub audio_setup { 942sub audio_setup {
942 my $vbox = new dc::UI::VBox; 943 my $vbox = new DC::UI::VBox;
943 944
944 $vbox->add (my $table = new dc::UI::Table expand => 1, col_expand => [0, 0, 1]); 945 $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 0, 1]);
945 946
946 my $row = 0; 947 my $row = 0;
947 948
948 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Audio Enable"); 949 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Audio Enable");
949 $table->add_at (1, $row++, new dc::UI::CheckBox 950 $table->add_at (1, $row++, new DC::UI::CheckBox
950 state => $CFG->{audio_enable}, 951 state => $CFG->{audio_enable},
951 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.", 952 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
952 on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 } 953 on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 }
953 ); 954 );
954 955
955 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Sound Effects"); 956 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Sound Effects");
956 $table->add_at (1, $row, new dc::UI::CheckBox 957 $table->add_at (1, $row, new DC::UI::CheckBox
957 expand => 1, state => $CFG->{effects_enable}, 958 expand => 1, state => $CFG->{effects_enable},
958 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.", 959 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
959 on_changed => sub { 960 on_changed => sub {
960 $CFG->{effects_enable} = $_[1]; 961 $CFG->{effects_enable} = $_[1];
961 $CONN->update_fx_want if $CONN; 962 $CONN->update_fx_want if $CONN;
962 1 963 1
963 } 964 }
964 ); 965 );
965 $table->add_at (2, $row++, new dc::UI::Slider 966 $table->add_at (2, $row++, new DC::UI::Slider
966 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128], 967 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
967 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this " 968 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
968 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.", 969 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
969 on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 } 970 on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 }
970 ); 971 );
971 972
972 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Background Music"); 973 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Background Music");
973 $table->add_at (1, $row, new dc::UI::CheckBox 974 $table->add_at (1, $row, new DC::UI::CheckBox
974 expand => 1, state => $CFG->{bgm_enable}, 975 expand => 1, state => $CFG->{bgm_enable},
975 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 976 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
976 on_changed => sub { 977 on_changed => sub {
977 $CFG->{bgm_enable} = $_[1]; 978 $CFG->{bgm_enable} = $_[1];
978 $CONN->update_fx_want if $CONN; 979 $CONN->update_fx_want if $CONN;
979 audio_music_push; 980 audio_music_push;
980 1 981 1
981 } 982 }
982 ); 983 );
983 $table->add_at (2, $row++, new dc::UI::Slider 984 $table->add_at (2, $row++, new DC::UI::Slider
984 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 985 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
985 tooltip => "The volume of the background music. Changes are instant.", 986 tooltip => "The volume of the background music. Changes are instant.",
986 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } 987 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
987 ); 988 );
988 989
989 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Frequency"); 990 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Frequency");
990 $table->add_at (1, $row++, new dc::UI::Selector 991 $table->add_at (1, $row++, new DC::UI::Selector
991 c_colspan => 2, expand => 1, 992 c_colspan => 2, expand => 1,
992 value => $CFG->{audio_hw_frequency}, 993 value => $CFG->{audio_hw_frequency},
993 options => [ 994 options => [
994 [ 0, "default" , "Use System Default"], 995 [ 0, "default" , "Use System Default"],
995 [11025, "11 kHz" , "11kHz (low quality)"], 996 [11025, "11 kHz" , "11kHz (low quality)"],
1003 audio_tab_update; 1004 audio_tab_update;
1004 1 1005 1
1005 } 1006 }
1006 ); 1007 );
1007 1008
1008 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Channels"); 1009 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Channels");
1009 $table->add_at (1, $row++, new dc::UI::Selector 1010 $table->add_at (1, $row++, new DC::UI::Selector
1010 c_colspan => 2, expand => 1, 1011 c_colspan => 2, expand => 1,
1011 value => $CFG->{audio_hw_channels}, 1012 value => $CFG->{audio_hw_channels},
1012 options => [ 1013 options => [
1013 [0, "default" , "Use System Default"], 1014 [0, "default" , "Use System Default"],
1014 [1, "Mono" , "Mono (single channel, low quality)"], 1015 [1, "Mono" , "Mono (single channel, low quality)"],
1022 audio_tab_update; 1023 audio_tab_update;
1023 1 1024 1
1024 } 1025 }
1025 ); 1026 );
1026 1027
1027 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Latency"); 1028 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Latency");
1028 $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new dc::UI::Selector 1029 $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new DC::UI::Selector
1029 c_colspan => 2, expand => 1, 1030 c_colspan => 2, expand => 1,
1030 value => $CFG->{audio_hw_chunksize}, 1031 value => $CFG->{audio_hw_chunksize},
1031 tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback " 1032 tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback "
1032 . "is stuttering, increase this value. Values of 50-100ms are optimal.", 1033 . "is stuttering, increase this value. Values of 50-100ms are optimal.",
1033 on_changed => sub { 1034 on_changed => sub {
1036 1 1037 1
1037 } 1038 }
1038 ); 1039 );
1039 1040
1040 # should really be a slider 1041 # should really be a slider
1041 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Mixer Voices"); 1042 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Mixer Voices");
1042 $table->add_at (1, $row++, new dc::UI::ValSlider 1043 $table->add_at (1, $row++, new DC::UI::ValSlider
1043 c_colspan => 2, expand => 1, 1044 c_colspan => 2, expand => 1,
1044 tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.", 1045 tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.",
1045 range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1], 1046 range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1],
1046 template => ">= 99", 1047 template => ">= 99",
1047 on_changed => sub { 1048 on_changed => sub {
1051 if $value; 1052 if $value;
1052 1; 1053 1;
1053 } 1054 }
1054 ); 1055 );
1055 1056
1056 $table->add_at (1, $row++, new dc::UI::Button 1057 $table->add_at (1, $row++, new DC::UI::Button
1057 c_colspan => 2, expand => 1, align => 0, text => "Apply", 1058 c_colspan => 2, expand => 1, text => "Apply",
1058 tooltip => "Apply the audio settings", 1059 tooltip => "Apply the audio settings",
1059 on_activate => sub { 1060 on_activate => sub {
1060 audio_shutdown (); 1061 audio_shutdown ();
1061 audio_init (); 1062 audio_init ();
1062 0 1063 0
1063 } 1064 }
1064 ); 1065 );
1065 1066
1066 $vbox->add (new dc::UI::FancyFrame 1067 $vbox->add (new DC::UI::FancyFrame
1067 expand => 1, 1068 expand => 1,
1068 label => "Audio Info", 1069 label => "Audio Info",
1069 child => ($AUDIO_INFO = new dc::UI::Label ellipsise => 0), 1070 child => ($AUDIO_INFO = new DC::UI::Label ellipsise => 0),
1070 ); 1071 );
1071 1072
1072 audio_tab_update; 1073 audio_tab_update;
1073 1074
1074 $vbox 1075 $vbox
1081} 1082}
1082 1083
1083sub make_gauge_window { 1084sub make_gauge_window {
1084 my $gh = int $HEIGHT * $CFG->{gauge_size}; 1085 my $gh = int $HEIGHT * $CFG->{gauge_size};
1085 1086
1086 my $win = new dc::UI::Frame ( 1087 my $win = new DC::UI::Frame (
1087 force_x => 0, 1088 force_x => 0,
1088 force_y => "max", 1089 force_y => "max",
1089 force_w => $WIDTH, 1090 force_w => $WIDTH,
1090 force_h => $gh, 1091 force_h => $gh,
1091 ); 1092 );
1092 1093
1093 $win->add (my $hbox = new dc::UI::HBox 1094 $win->add (my $hbox = new DC::UI::HBox
1094 children => [ 1095 children => [
1095 (new dc::UI::HBox expand => 1), 1096 (new DC::UI::HBox expand => 1),
1096 (new dc::UI::VBox children => [ 1097 (new DC::UI::VBox children => [
1097 (new dc::UI::Empty expand => 1), 1098 (new DC::UI::Empty expand => 1),
1098 (new dc::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new dc::UI::Table)), 1099 (new DC::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new DC::UI::Table)),
1099 ]), 1100 ]),
1100 (my $vbox = new dc::UI::VBox), 1101 (my $vbox = new DC::UI::VBox),
1101 ], 1102 ],
1102 ); 1103 );
1103 1104
1104 $vbox->add (new dc::UI::HBox 1105 $vbox->add (new DC::UI::HBox
1105 expand => 1, 1106 expand => 1,
1106 children => [ 1107 children => [
1107 (new dc::UI::Empty expand => 1), 1108 (new DC::UI::Empty expand => 1),
1108 (my $hb = new dc::UI::HBox), 1109 (my $hb = new DC::UI::HBox),
1109 ], 1110 ],
1110 ); 1111 );
1111 1112
1112 $hb->add (my $hg = new dc::UI::Gauge type => 'hp', tooltip => "#stat_health"); 1113 $hb->add (my $hg = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health");
1113 $hb->add (my $mg = new dc::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 1114 $hb->add (my $mg = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana");
1114 $hb->add (my $gg = new dc::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 1115 $hb->add (my $gg = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace");
1115 $hb->add (my $fg = new dc::UI::Gauge type => 'food', tooltip => "#stat_food"); 1116 $hb->add (my $fg = new DC::UI::Gauge type => 'food', tooltip => "#stat_food");
1116 1117
1117 $vbox->add (my $exp = new dc::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); 1118 $vbox->add (my $exp = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
1118 $vbox->add (my $prg = new dc::UI::ExperienceProgress); 1119 $vbox->add (my $prg = new DC::UI::ExperienceProgress);
1119 $vbox->add (my $sklprg = new dc::UI::ExperienceProgress); 1120 $vbox->add (my $sklprg = new DC::UI::ExperienceProgress);
1120 $vbox->add (my $rng = new dc::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); 1121 $vbox->add (my $rng = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
1121 1122
1122 $GAUGES = { 1123 $GAUGES = {
1123 exp => $exp, prg => $prg, sklprg => $sklprg, 1124 exp => $exp, prg => $prg, sklprg => $sklprg,
1124 win => $win, range => $rng, 1125 win => $win, range => $rng,
1125 hp => $hg, mana => $mg, grace => $gg, food => $fg, 1126 hp => $hg, mana => $mg, grace => $gg, food => $fg,
1129 1130
1130 $win 1131 $win
1131} 1132}
1132 1133
1133sub debug_setup { 1134sub debug_setup {
1134 my $table = new dc::UI::Table; 1135 my $table = new DC::UI::Table;
1135 1136
1136 $table->add_at (0, 0, new dc::UI::Label text => "Widget Borders"); 1137 $table->add_at (0, 0, new DC::UI::Label text => "Widget Borders");
1137 $table->add_at (1, 0, new dc::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 }); 1138 $table->add_at (1, 0, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
1138 $table->add_at (0, 1, new dc::UI::Label text => "Tooltip Widget Info"); 1139 $table->add_at (0, 1, new DC::UI::Label text => "Tooltip Widget Info");
1139 $table->add_at (1, 1, new dc::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 }); 1140 $table->add_at (1, 1, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
1140 $table->add_at (0, 2, new dc::UI::Label text => "Show FPS"); 1141 $table->add_at (0, 2, new DC::UI::Label text => "Show FPS");
1141 $table->add_at (1, 2, new dc::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 }); 1142 $table->add_at (1, 2, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
1142 $table->add_at (0, 3, new dc::UI::Label text => "Suppress Tooltips"); 1143 $table->add_at (0, 3, new DC::UI::Label text => "Suppress Tooltips");
1143 $table->add_at (1, 3, new dc::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 }); 1144 $table->add_at (1, 3, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
1144 $table->add_at (0, 4, new dc::UI::Button text => "die on click(tm)", on_activate => sub { &dc::debug() } ); 1145 $table->add_at (0, 4, new DC::UI::Button text => "die on click(tm)", on_activate => sub { &DC::debug() } );
1145 1146
1146 $table->add_at (0, 5, new dc::UI::TextEdit text => "line1\0152\0153");#d# 1147 $table->add_at (0, 5, new DC::UI::TextEdit text => "line1\0152\0153\nµikachu\nづx゙つ゛");#d#
1147 1148
1148 $table->add_at (7,7, my $t = new dc::UI::Table expand => 0); 1149 $table->add_at (7,7, my $t = new DC::UI::Table expand => 0);
1149 $t->add_at (0,0, new dc::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2); 1150 $t->add_at (0,0, new DC::UI::Label text => "a a", c_rowspan => 1, c_colspan => 2);
1150 $t->add_at (2,0, new dc::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1); 1151 $t->add_at (2,0, new DC::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1, ellipsise => 0 );
1151 $t->add_at (1,2, new dc::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2); 1152 $t->add_at (1,2, new DC::UI::Label text => "c c", c_rowspan => 1, c_colspan => 2);
1152 $t->add_at (0,1, new dc::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1); 1153 $t->add_at (0,1, new DC::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1, ellipsise => 0 );
1153 $t->add_at (1,1, new dc::UI::Label text => "e"); 1154 $t->add_at (1,1, new DC::UI::Label text => "e");
1154 1155
1155 $table->add_at (7, 6, my $c = new dc::UI::Canvas); 1156 $table->add_at (7, 6, my $c = new DC::UI::Canvas);
1156 1157
1157 $c->add_items ({ 1158 $c->add_items ({
1158 type => "line_loop", 1159 type => "line_loop",
1159 color => [0, 1, 0], 1160 color => [0, 1, 0],
1160 width => 9, 1161 width => 9,
1180 1181
1181 $table 1182 $table
1182} 1183}
1183 1184
1184sub stats_window { 1185sub stats_window {
1185 my $r = new dc::UI::ScrolledWindow ( 1186 my $r = new DC::UI::ScrolledWindow (
1186 expand => 1, 1187 expand => 1,
1187 scroll_y => 1 1188 scroll_y => 1
1188 ); 1189 );
1189 $r->add (my $vb = new dc::UI::VBox); 1190 $r->add (my $vb = new DC::UI::VBox);
1190 1191
1191 $vb->add (new dc::UI::FancyFrame 1192 $vb->add (new DC::UI::FancyFrame
1192 label => "Player", 1193 label => "Player",
1193 child => (my $pi = new dc::UI::VBox), 1194 child => (my $pi = new DC::UI::VBox),
1194 ); 1195 );
1195 1196
1196 $pi->add ($STATWIDS->{title} = new dc::UI::Label valign => 0, align => -1, text => "Title:", expand => 1, 1197 $pi->add ($STATWIDS->{title} = new DC::UI::Label text => "Title:", expand => 1, align => 0,
1197 can_hover => 1, can_events => 1, 1198 can_hover => 1, can_events => 1,
1198 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server."); 1199 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
1199 $pi->add ($STATWIDS->{map} = new dc::UI::Label valign => 0, align => -1, text => "Map:", expand => 1, 1200 $pi->add ($STATWIDS->{map} = new DC::UI::Label align => 0, text => "Map:", expand => 1,
1200 can_hover => 1, can_events => 1, 1201 can_hover => 1, can_events => 1,
1201 tooltip => "The map you are currently on (if supported by the server)."); 1202 tooltip => "The map you are currently on (if supported by the server).");
1202 1203
1203 $pi->add (my $hb0 = new dc::UI::HBox); 1204 $pi->add (my $hb0 = new DC::UI::HBox);
1204 $hb0->add ($STATWIDS->{weight} = new dc::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1, 1205 $hb0->add ($STATWIDS->{weight} = new DC::UI::Label text => "Weight:", expand => 1, align => 0,
1205 can_hover => 1, can_events => 1, 1206 can_hover => 1, can_events => 1,
1206 tooltip => "The weight of the player including all inventory items."); 1207 tooltip => "The weight of the player including all inventory items.");
1207 $hb0->add ($STATWIDS->{m_weight} = new dc::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1, 1208 $hb0->add ($STATWIDS->{m_weight} = new DC::UI::Label align => 0, text => "Max weight:", expand => 1,
1208 can_hover => 1, can_events => 1, 1209 can_hover => 1, can_events => 1,
1209 tooltip => "The weight limit: you cannot carry more than this."); 1210 tooltip => "The weight limit: you cannot carry more than this.");
1210 1211
1211 $vb->add (new dc::UI::FancyFrame 1212 $vb->add (new DC::UI::FancyFrame
1212 label => "Primary/Secondary Statistics", 1213 label => "Primary/Secondary Statistics",
1213 child => (my $hb = new dc::UI::HBox expand => 1), 1214 child => (my $hb = new DC::UI::HBox expand => 1),
1214 ); 1215 );
1215 $hb->add (my $tbl = new dc::UI::Table expand => 1); 1216 $hb->add (my $tbl = new DC::UI::Table expand => 1);
1216 1217
1217 my $color2 = [1, 1, 0]; 1218 my $color2 = [1, 1, 0];
1218 1219
1219 for ( 1220 for (
1220 [0, 0, st_str => "Str", 30], 1221 [0, 0, st_str => "Str", 30],
1232 [2, 4, st_spd => "Spd", 10.54], 1233 [2, 4, st_spd => "Spd", 10.54],
1233 [2, 5, st_wspd => "WSp", 10.54], 1234 [2, 5, st_wspd => "WSp", 10.54],
1234 ) { 1235 ) {
1235 my ($col, $row, $id, $label, $template) = @$_; 1236 my ($col, $row, $id, $label, $template) = @$_;
1236 1237
1237 $tbl->add_at ($col , $row, $STATWIDS->{$id} = new dc::UI::Label 1238 $tbl->add_at ($col , $row, $STATWIDS->{$id} = new DC::UI::Label
1238 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, 1239 font => $FONT_FIXED, can_hover => 1, can_events => 1,
1239 align => +1, template => $template, tooltip => "#stat_$label"); 1240 align => 1, template => $template, tooltip => "#stat_$label");
1240 $tbl->add_at ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new dc::UI::Label 1241 $tbl->add_at ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new DC::UI::Label
1241 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, 1242 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2,
1242 align => -1, text => $label, tooltip => "#stat_$label"); 1243 align => 0, text => $label, tooltip => "#stat_$label");
1243 } 1244 }
1244 1245
1245 $vb->add (new dc::UI::FancyFrame 1246 $vb->add (new DC::UI::FancyFrame
1246 label => "Resistancies", 1247 label => "Resistancies",
1247 child => (my $tbl2 = new dc::UI::Table expand => 1), 1248 child => (my $tbl2 = new DC::UI::Table expand => 1, col_expand => [1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]),
1248 ); 1249 );
1249 1250
1250 my $row = 0; 1251 my $row = 0;
1251 my $col = 0; 1252 my $col = 0;
1252 1253
1291 1292
1292 for (qw/slow holyw conf fire depl magic 1293 for (qw/slow holyw conf fire depl magic
1293 drain acid pois para deat phys 1294 drain acid pois para deat phys
1294 blind fear tund elec cold ghit/) 1295 blind fear tund elec cold ghit/)
1295 { 1296 {
1296 $tbl2->add_at ($col, $row, 1297 $tbl2->add_at ($col + 2, $row,
1297 $STATWIDS->{"res_$_"} = 1298 $STATWIDS->{"res_$_"} =
1298 new dc::UI::Label 1299 new DC::UI::Label
1299 font => $FONT_FIXED, 1300 font => $FONT_FIXED,
1300 template => "-100%", 1301 template => "-100%",
1301 align => +1, 1302 align => 1,
1302 valign => 0,
1303 can_events => 1, 1303 can_events => 1,
1304 can_hover => 1, 1304 can_hover => 1,
1305 tooltip => $resist_names{$_}->[1], 1305 tooltip => $resist_names{$_}->[1],
1306 ); 1306 );
1307 $tbl2->add_at ($col + 1, $row, new dc::UI::Image 1307 $tbl2->add_at ($col + 1, $row, new DC::UI::Image
1308 font => $FONT_FIXED, 1308 font => $FONT_FIXED,
1309 can_hover => 1, 1309 can_hover => 1,
1310 can_events => 1, 1310 can_events => 1,
1311 path => "ui/resist/resist_$_.png", 1311 path => "ui/resist/resist_$_.png",
1312 tooltip => $resist_names{$_}->[1], 1312 tooltip => $resist_names{$_}->[1],
1313 ); 1313 );
1314 $tbl2->add_at ($col + 2, $row, new dc::UI::Label 1314 $tbl2->add_at ($col + 0, $row, new DC::UI::Label
1315 text => $resist_names{$_}->[0], 1315 text => $resist_names{$_}->[0],
1316 font => $FONT_FIXED, 1316 font => $FONT_FIXED,
1317 align => 1,
1317 can_hover => 1, 1318 can_hover => 1,
1318 can_events => 1, 1319 can_events => 1,
1319 tooltip => $resist_names{$_}->[1], 1320 tooltip => $resist_names{$_}->[1],
1320 ); 1321 );
1321 1322
1322 $row++; 1323 $row++;
1323 if ($row % 6 == 0) { 1324 if ($row % 6 == 0) {
1324 $col += 3; 1325 $col += 4;
1325 $row = 0; 1326 $row = 0;
1326 } 1327 }
1327 } 1328 }
1328 1329
1329 #update_stats_window ({}); 1330 #update_stats_window ({});
1330 1331
1331 $r 1332 $r
1332} 1333}
1333 1334
1334sub skill_window { 1335sub skill_window {
1335 my $sw = new dc::UI::ScrolledWindow (expand => 1); 1336 my $sw = new DC::UI::ScrolledWindow (expand => 1);
1336 1337
1337 $sw->add ($STATWIDS->{skill_tbl} = new dc::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]); 1338 $sw->add ($STATWIDS->{skill_tbl} = new DC::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]);
1338 1339
1339 $sw 1340 $sw
1340} 1341}
1341 1342
1342sub formsep($) { 1343sub formsep($) {
1354 return if $METASERVER_ATIME > time; 1355 return if $METASERVER_ATIME > time;
1355 $METASERVER_ATIME = time + 60; 1356 $METASERVER_ATIME = time + 60;
1356 1357
1357 my $table = $METASERVER->{table}; 1358 my $table = $METASERVER->{table};
1358 $table->clear; 1359 $table->clear;
1359 $table->add_at (0, 0, my $label = new dc::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list..."); 1360 $table->add_at (0, 0, my $label = new DC::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
1360 1361
1361 my $ok = 0; 1362 my $ok = 0;
1362 1363
1363 dc::background { 1364 DC::background {
1364 my $ua = dc::lwp_useragent; 1365 my $ua = DC::lwp_useragent;
1365 1366
1366 dc::background_msg dc::decode_json +(dc::lwp_check $ua->get ($META_SERVER))->decoded_content; 1367 DC::background_msg DC::decode_json +(DC::lwp_check $ua->get ($META_SERVER))->decoded_content;
1367 } sub { 1368 } sub {
1368 my ($msg) = @_; 1369 my ($msg) = @_;
1369 if ($msg) { 1370 if ($msg) {
1370 $table->clear; 1371 $table->clear;
1371 1372
1374 "The hostname of the server.", 1375 "The hostname of the server.",
1375 "The time this server has been running without being restarted.", 1376 "The time this server has been running without being restarted.",
1376 "Short information about this server provided by its admins.", 1377 "Short information about this server provided by its admins.",
1377 ); 1378 );
1378 my @col = qw(#Users Host Uptime Version Description); 1379 my @col = qw(#Users Host Uptime Version Description);
1379 $table->add_at ($_, 0, new dc::UI::Label 1380 $table->add_at ($_, 0, new DC::UI::Label
1380 can_hover => 1, can_events => 1, 1381 can_hover => 1, can_events => 1, fg => [1, 1, 0],
1381 align => 0, fg => [1, 1, 0],
1382 text => $col[$_], tooltip => $tip[$_]) 1382 text => $col[$_], tooltip => $tip[$_])
1383 for 0 .. $#col; 1383 for 0 .. $#col;
1384 1384
1385 my @align = qw(1 0 1 1 -1); 1385 my @align = qw(1 0.5 1 1 0);
1386 1386
1387 my $y = 0; 1387 my $y = 0;
1388 for my $m (@{ $msg->{servers} }) { 1388 for my $m (@{ $msg->{servers} }) {
1389 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) = 1389 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) =
1390 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)}; 1390 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)};
1406 1406
1407 $m = [$users, $host, $uptime, $version, $desc]; 1407 $m = [$users, $host, $uptime, $version, $desc];
1408 1408
1409 $y++; 1409 $y++;
1410 1410
1411 $table->add_at (scalar @$m, $y, new dc::UI::VBox children => [ 1411 $table->add_at (scalar @$m, $y, new DC::UI::VBox children => [
1412 (new dc::UI::Button 1412 (new DC::UI::Button
1413 text => "Use", 1413 text => "Use",
1414 tooltip => "Put this server into the <b>Host:Port</b> field", 1414 tooltip => "Put this server into the <b>Host:Port</b> field",
1415 on_activate => sub { 1415 on_activate => sub {
1416 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host); 1416 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
1417 $METASERVER->hide; 1417 $METASERVER->hide;
1418 0 1418 0
1419 }, 1419 },
1420 ), 1420 ),
1421 (new dc::UI::Empty expand => 1), 1421 (new DC::UI::Empty expand => 1),
1422 ]); 1422 ]);
1423 1423
1424 $table->add_at ($_, $y, new dc::UI::Label 1424 $table->add_at ($_, $y, new DC::UI::Label
1425 max_w => $::WIDTH * 0.4, 1425 max_w => $::WIDTH * 0.4,
1426 ellipsise => 0, 1426 ellipsise => 0,
1427 align => $align[$_], 1427 align => $align[$_],
1428 text => $m->[$_], 1428 text => $m->[$_],
1429 tooltip => $tip[$_], 1429 tooltip => $tip[$_],
1439 }; 1439 };
1440 1440
1441} 1441}
1442 1442
1443sub metaserver_dialog { 1443sub metaserver_dialog {
1444 my $vbox = new dc::UI::VBox; 1444 my $vbox = new DC::UI::VBox;
1445 my $table = new dc::UI::Table; 1445 my $table = new DC::UI::Table;
1446 $vbox->add (new dc::UI::ScrolledWindow expand => 1, child => $table); 1446 $vbox->add (new DC::UI::ScrolledWindow expand => 1, child => $table);
1447 1447
1448 my $dialog = new dc::UI::Toplevel 1448 my $dialog = new DC::UI::Toplevel
1449 title => "Server List", 1449 title => "Server List",
1450 name => 'metaserver_dialog', 1450 name => 'metaserver_dialog',
1451 x => 'center', 1451 x => 'center',
1452 y => 'center', 1452 y => 'center',
1453 z => 3, 1453 z => 3,
1464 1464
1465 $dialog 1465 $dialog
1466} 1466}
1467 1467
1468sub login_setup { 1468sub login_setup {
1469 my $vbox = new dc::UI::VBox; 1469 my $vbox = new DC::UI::VBox;
1470 1470
1471 $vbox->add (new dc::UI::FancyFrame 1471 $vbox->add (new DC::UI::FancyFrame
1472 label => "Login Settings", 1472 label => "Login Settings",
1473 child => (my $table = new dc::UI::Table expand => 1, col_expand => [0, 1]), 1473 child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]),
1474 ); 1474 );
1475 1475
1476 $table->add_at (0, 4, new dc::UI::Label valign => 0, align => 1, text => "Username"); 1476 $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username");
1477 $table->add_at (1, 4, new dc::UI::Entry 1477 $table->add_at (1, 4, new DC::UI::Entry
1478 text => $CFG->{profile}{default}{user}, 1478 text => $CFG->{profile}{default}{user},
1479 tooltip => "The name of your character on the server.", 1479 tooltip => "The name of your character on the server.",
1480 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } 1480 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1481 ); 1481 );
1482 1482
1483 $table->add_at (0, 5, new dc::UI::Label valign => 0, align => 1, text => "Password"); 1483 $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password");
1484 $table->add_at (1, 5, new dc::UI::Entry 1484 $table->add_at (1, 5, new DC::UI::Entry
1485 text => $CFG->{profile}{default}{password}, 1485 text => $CFG->{profile}{default}{password},
1486 hidden => 1, 1486 hidden => 1,
1487 tooltip => "The password for your character.", 1487 tooltip => "The password for your character.",
1488 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 } 1488 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1489 ); 1489 );
1490 1490
1491 $table->add_at (1, 11, $LOGIN_BUTTON = new dc::UI::Button 1491 $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button
1492 expand => 1, 1492 expand => 1,
1493 align => 0,
1494 text => "Login / Register", 1493 text => "Login / Register",
1495 tooltip => "This button will either login to the account configured above or register a new account.", 1494 tooltip => "This button will either login to the account configured above or register a new account.",
1496 on_activate => sub { 1495 on_activate => sub {
1497 $CONN ? stop_game 1496 $CONN ? stop_game
1498 : start_game; 1497 : start_game;
1499 1 1498 1
1500 }, 1499 },
1501 ); 1500 );
1502 1501
1503 $vbox->add (new dc::UI::FancyFrame 1502 $vbox->add (new DC::UI::FancyFrame
1504 label => "Registering", 1503 label => "Registering",
1505 min_h => 200, 1504 min_h => 200,
1506 child => (new dc::UI::Label valign => -1, ellipsise => 0, 1505 child => (new DC::UI::Label valign => 0, ellipsise => 0,
1507 markup => 1506 markup =>
1508 "To register a new account, choose a username that hasn't been taken yet and " 1507 "To register a new account, choose a username that hasn't been taken yet and "
1509 . "try to log-in. Follow the instructions in the Log tab in the message window.", 1508 . "try to log-in. Follow the instructions in the Log tab in the message window.",
1510 ), 1509 ),
1511 ); 1510 );
1512 1511
1513 $vbox 1512 $vbox
1514} 1513}
1515 1514
1516sub server_setup { 1515sub server_setup {
1517 my $vbox = new dc::UI::VBox; 1516 my $vbox = new DC::UI::VBox;
1518 1517
1519 $vbox->add (new dc::UI::FancyFrame 1518 $vbox->add (new DC::UI::FancyFrame
1520 label => "Connection Settings", 1519 label => "Connection Settings",
1521 child => (my $table = new dc::UI::Table expand => 1, col_expand => [0, 1]), 1520 child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]),
1522 ); 1521 );
1523 1522
1524 my $row = 0; 1523 my $row = 0;
1525 1524
1526 $table->add_at (0, ++$row, new dc::UI::Label valign => 0, align => 1, text => "Host:Port"); 1525 $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Host:Port");
1527 { 1526 {
1528 $table->add_at (1, $row, my $vbox = new dc::UI::VBox); 1527 $table->add_at (1, $row, my $vbox = new DC::UI::VBox);
1529 1528
1530 $vbox->add ( 1529 $vbox->add (
1531 $HOST_ENTRY = new dc::UI::Entry 1530 $HOST_ENTRY = new DC::UI::Entry
1532 expand => 1, 1531 expand => 1,
1533 text => $CFG->{profile}{default}{host}, 1532 text => $CFG->{profile}{default}{host},
1534 tooltip => "The hostname or ip address of the Deliantra server to connect to", 1533 tooltip => "The hostname or ip address of the Deliantra server to connect to",
1535 on_changed => sub { 1534 on_changed => sub {
1536 my ($self, $value) = @_; 1535 my ($self, $value) = @_;
1538 1 1537 1
1539 } 1538 }
1540 ); 1539 );
1541 1540
1542 if (0) { #d# disabled 1541 if (0) { #d# disabled
1543 $vbox->add (new dc::UI::Button 1542 $vbox->add (new DC::UI::Button
1544 expand => 1, 1543 expand => 1,
1545 text => "Server List", 1544 text => "Server List",
1546 other => $METASERVER, 1545 other => $METASERVER,
1547 tooltip => "Show a list of available crossfire servers", 1546 tooltip => "Show a list of available crossfire servers",
1548 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1547 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1549 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 }, 1548 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1550 ); 1549 );
1551 }#d# 1550 }#d#
1552 } 1551 }
1553 1552
1554 $table->add_at (0, ++$row, new dc::UI::Label valign => 0, align => 1, text => "Map Size"); 1553 $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Map Size");
1555 $table->add_at (1, $row, new dc::UI::Slider 1554 $table->add_at (1, $row, new DC::UI::Slider
1556 force_w => 100, 1555 force_w => 100,
1557 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1556 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1558 tooltip => "This is the size of the portion of the map update the server sends you. " 1557 tooltip => "This is the size of the portion of the map update the server sends you. "
1559 . "If you set this to a high value you will be able to see further, " 1558 . "If you set this to a high value you will be able to see further, "
1560 . "but you also increase bandwidth requirements and latency. " 1559 . "but you also increase bandwidth requirements and latency. "
1561 . "This option is only used once at log-in.", 1560 . "This option is only used once at log-in.",
1562 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 }, 1561 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1563 ); 1562 );
1564 1563
1565 $table->add_at (0, ++$row, new dc::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1564 $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Output-Rate");
1566 $table->add_at (1, $row, new dc::UI::Entry 1565 $table->add_at (1, $row, new DC::UI::Entry
1567 text => $CFG->{output_rate}, 1566 text => $CFG->{output_rate},
1568 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed " 1567 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1569 . "when sending data. When 0 or unset, the server " 1568 . "when sending data. When 0 or unset, the server "
1570 . "default will be used, which is usually around 100kb/s. Most servers will " 1569 . "default will be used, which is usually around 100kb/s. Most servers will "
1571 . "dynamically find an optimal rate, so adjust this only when necessary.", 1570 . "dynamically find an optimal rate, so adjust this only when necessary.",
1572 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 }, 1571 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1573 ); 1572 );
1574 1573
1575 $vbox->add (new dc::UI::FancyFrame 1574 $vbox->add (new DC::UI::FancyFrame
1576 label => "Server Info", 1575 label => "Server Info",
1577 child => ($SERVER_INFO = new dc::UI::Label ellipsise => 0), 1576 child => ($SERVER_INFO = new DC::UI::Label ellipsise => 0),
1578 ); 1577 );
1579 1578
1580 $vbox 1579 $vbox
1581} 1580}
1582 1581
1583sub client_setup { 1582sub client_setup {
1584 my $table = new dc::UI::Table expand => 1, col_expand => [0, 1]; 1583 my $table = new DC::UI::Table expand => 1, col_expand => [0, 1];
1585 1584
1586 my $row = 0; 1585 my $row = 0;
1587 1586
1588 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Tip of the day"); 1587 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day");
1589 $table->add_at (1, $row++, new dc::UI::CheckBox 1588 $table->add_at (1, $row++, new DC::UI::CheckBox
1590 state => $CFG->{show_tips}, 1589 state => $CFG->{show_tips},
1591 tooltip => "Show the <b>Tip of the day</b> window at startup?", 1590 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1592 on_changed => sub { 1591 on_changed => sub {
1593 my ($self, $value) = @_; 1592 my ($self, $value) = @_;
1594 $CFG->{show_tips} = $value; 1593 $CFG->{show_tips} = $value;
1595 0 1594 0
1596 } 1595 }
1597 ); 1596 );
1598 1597
1599 $table->add_at (0, $row, new dc::UI::Label valign => 0, align => 1, text => "Messages Window Size"); 1598 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Messages Window Size");
1600 $table->add_at (1, $row++, my $saycmd = new dc::UI::Entry 1599 $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry
1601 text => $CFG->{logview_max_par}, 1600 text => $CFG->{logview_max_par},
1602 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server " 1601 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server "
1603 . "sends more messages than this number, older messages get removed to save memory and " 1602 . "sends more messages than this number, older messages get removed to save memory and "
1604 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", 1603 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1605 on_changed => sub { 1604 on_changed => sub {
1606 my ($self, $value) = @_; 1605 my ($self, $value) = @_;
1607 $MESSAGE_WINDOW->set_max_para ($CFG->{logview_max_par} = $value*1); 1606 $MESSAGE_DIST->set_max_para ($CFG->{logview_max_par} = $value*1);
1608 0 1607 0
1609 }, 1608 },
1610 ); 1609 );
1611 1610
1612 $table 1611 $table
1613} 1612}
1614 1613
1615sub autopickup_setup { 1614sub autopickup_setup {
1616 my $r = new dc::UI::ScrolledWindow ( 1615 my $r = new DC::UI::ScrolledWindow (
1617 expand => 1, 1616 expand => 1,
1618 scroll_y => 1 1617 scroll_y => 1
1619 ); 1618 );
1620 $r->add (my $table = new dc::UI::Table 1619 $r->add (my $table = new DC::UI::Table
1621 row_expand => [0], 1620 row_expand => [0],
1622 col_expand => [0, 1, 0, 1], 1621 col_expand => [0, 1, 0, 1],
1623 ); 1622 );
1624 1623
1625 for ( 1624 for (
1663 ], 1662 ],
1664 ["Weight/Value ratio", 2, 17] 1663 ["Weight/Value ratio", 2, 17]
1665 ) 1664 )
1666 { 1665 {
1667 my ($title, $x, $y, @bits) = @$_; 1666 my ($title, $x, $y, @bits) = @$_;
1668 $table->add_at ($x, $y, new dc::UI::Label text => $title, align => 1, fg => [1, 1, 0]); 1667 $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1669 1668
1670 for (@bits) { 1669 for (@bits) {
1671 ++$y; 1670 ++$y;
1672 1671
1673 my $mask = $_->[1]; 1672 my $mask = $_->[1];
1674 $table->add_at ($x , $y, new dc::UI::Label text => $_->[0], align => 1, expand => 1); 1673 $table->add_at ($x , $y, new DC::UI::Label text => $_->[0], align => 1, expand => 1);
1675 $table->add_at ($x+1, $y, my $checkbox = new dc::UI::CheckBox 1674 $table->add_at ($x+1, $y, my $checkbox = new DC::UI::CheckBox
1676 state => $::CFG->{pickup} & $mask, 1675 state => $::CFG->{pickup} & $mask,
1677 on_changed => sub { 1676 on_changed => sub {
1678 my ($box, $value) = @_; 1677 my ($box, $value) = @_;
1679 1678
1680 if ($value) { 1679 if ($value) {
1691 1690
1692 ${$_->[2]} = $checkbox if $_->[2]; 1691 ${$_->[2]} = $checkbox if $_->[2];
1693 } 1692 }
1694 } 1693 }
1695 1694
1696 $table->add_at (2, 18, new dc::UI::ValSlider 1695 $table->add_at (2, 18, new DC::UI::ValSlider
1697 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], 1696 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1698 template => ">= 99", 1697 template => ">= 99",
1699 to_value => sub { ">= " . 5 * $_[0] }, 1698 to_value => sub { ">= " . 5 * $_[0] },
1700 on_changed => sub { 1699 on_changed => sub {
1701 my ($slider, $value) = @_; 1700 my ($slider, $value) = @_;
1704 $::CFG->{pickup} |= int $value 1703 $::CFG->{pickup} |= int $value
1705 if $value; 1704 if $value;
1706 1; 1705 1;
1707 }); 1706 });
1708 1707
1709 $table->add_at (3, 18, new dc::UI::Button 1708 $table->add_at (3, 18, new DC::UI::Button
1710 text => "set", 1709 text => "set",
1711 on_activate => sub { 1710 on_activate => sub {
1712 $::CONN->send_command ("pickup $::CFG->{pickup}") 1711 $::CONN->send_command ("pickup $::CFG->{pickup}")
1713 if defined $::CONN; 1712 if defined $::CONN;
1714 0 1713 0
1735 or $a->{type} <=> $b->{type} 1734 or $a->{type} <=> $b->{type}
1736 } @_ }, 1735 } @_ },
1737); 1736);
1738 1737
1739sub inventory_widget { 1738sub inventory_widget {
1740 my $hb = new dc::UI::HBox homogeneous => 1; 1739 my $hb = new DC::UI::HBox homogeneous => 1;
1741 1740
1742 $hb->add (my $vb1 = new dc::UI::VBox); 1741 $hb->add (my $vb1 = new DC::UI::VBox);
1743 $vb1->add (new dc::UI::Label align => 0, text => "Player"); 1742 $vb1->add (new DC::UI::Label text => "Player");
1744 1743
1745 $vb1->add (my $hb1 = new dc::UI::HBox); 1744 $vb1->add (my $hb1 = new DC::UI::HBox);
1746 1745
1747 use sort 'stable'; 1746 use sort 'stable';
1748 1747
1749 $hb1->add (new dc::UI::Selector 1748 $hb1->add (new DC::UI::Selector
1750 value => $::CFG->{inv_sort}, 1749 value => $::CFG->{inv_sort},
1751 options => [ 1750 options => [
1752 [type => "Type/Name"], 1751 [type => "Type/Name"],
1753 [mtime => "Recent/Normal/Locked"], 1752 [mtime => "Recent/Normal/Locked"],
1754 [weight => "Weight/Type"], 1753 [weight => "Weight/Type"],
1756 on_changed => sub { 1755 on_changed => sub {
1757 $::CFG->{inv_sort} = $_[1]; 1756 $::CFG->{inv_sort} = $_[1];
1758 $INV->set_sort_order ($SORT_ORDER{$_[1]}); 1757 $INV->set_sort_order ($SORT_ORDER{$_[1]});
1759 }, 1758 },
1760 ); 1759 );
1761 $hb1->add (new dc::UI::Label text => "Weight: ", align => 1, expand => 1); 1760 $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1);
1762 #TODO# update to weigh/maxweight 1761 #TODO# update to weigh/maxweight
1763 $hb1->add ($STATWIDS->{i_weight} = new dc::UI::Label align => -1); 1762 $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0);
1764 1763
1765 $vb1->add (my $sw1 = new dc::UI::ScrolledWindow expand => 1, scroll_y => 1); 1764 $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1);
1766 $sw1->add ($INV = new dc::UI::Inventory); 1765 $sw1->add ($INV = new DC::UI::Inventory);
1767 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1766 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1768 1767
1769 $hb->add (my $vb2 = new dc::UI::VBox); 1768 $hb->add (my $vb2 = new DC::UI::VBox);
1770 1769
1771 $vb2->add ($INVR_HB = new dc::UI::HBox); 1770 $vb2->add ($INVR_HB = new DC::UI::HBox);
1772 1771
1773 $vb2->add (my $sw2 = new dc::UI::ScrolledWindow expand => 1, scroll_y => 1); 1772 $vb2->add (my $sw2 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1);
1774 $sw2->add ($INVR = new dc::UI::Inventory); 1773 $sw2->add ($INVR = new DC::UI::Inventory);
1775 1774
1776 # XXX: Call after $INVR = ... because set_opencont sets the items 1775 # XXX: Call after $INVR = ... because set_opencont sets the items
1777 dc::Protocol::set_opencont ($::CONN, 0, "Floor"); 1776 DC::Protocol::set_opencont ($::CONN, 0, "Floor");
1778 1777
1779 $hb 1778 $hb
1780} 1779}
1781 1780
1782sub media_window { 1781sub media_window {
1783 my $vb = new dc::UI::VBox; 1782 my $vb = new DC::UI::VBox;
1784 1783
1785 $vb->add (new dc::UI::FancyFrame 1784 $vb->add (new DC::UI::FancyFrame
1786 label => "Currently playing music", 1785 label => "Currently playing music",
1787 child => new dc::UI::ScrolledWindow scroll_x => 1, scroll_y => 0, 1786 child => new DC::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1788 child => ($MUSIC_PLAYING_WIDGET = new dc::UI::Label ellipsise => 0, fontsize => 0.8), 1787 child => ($MUSIC_PLAYING_WIDGET = new DC::UI::Label ellipsise => 0, fontsize => 0.8),
1789 ); 1788 );
1790 1789
1791 $vb->add (new dc::UI::FancyFrame 1790 $vb->add (new DC::UI::FancyFrame
1792 label => "Other media used in this session", 1791 label => "Other media used in this session",
1793 expand => 1, 1792 expand => 1,
1794 child => ($LICENSE_WIDGET = new dc::UI::TextScroller 1793 child => ($LICENSE_WIDGET = new DC::UI::TextScroller
1795 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4), 1794 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1796 ); 1795 );
1797 1796
1798 $vb 1797 $vb
1799} 1798}
1808 or return; 1807 or return;
1809 1808
1810 $LICENSE_WIDGET->add_paragraph ({ 1809 $LICENSE_WIDGET->add_paragraph ({
1811 fg => [1, 1, 1, 1], 1810 fg => [1, 1, 1, 1],
1812 markup => "<small>" 1811 markup => "<small>"
1813 . "<b>Name:</b> " . (dc::asxml $meta->{name}) . "\n" 1812 . "<b>Name:</b> " . (DC::asxml $meta->{name}) . "\n"
1814 . "<b>Author:</b> " . (dc::asxml $meta->{author}) . "\n" 1813 . "<b>Author:</b> " . (DC::asxml $meta->{author}) . "\n"
1815 . "<b>Source:</b> " . (dc::asxml $meta->{source}) . "\n" 1814 . "<b>Source:</b> " . (DC::asxml $meta->{source}) . "\n"
1816 . "<b>License:</b> " . (dc::asxml $meta->{license}) . "\n" 1815 . "<b>License:</b> " . (DC::asxml $meta->{license}) . "\n"
1817 . "</small>", 1816 . "</small>",
1818 }); 1817 });
1819 $LICENSE_WIDGET->scroll_to_bottom; 1818 $LICENSE_WIDGET->scroll_to_bottom;
1820} 1819}
1821 1820
1829 $PL_WINDOW->show; 1828 $PL_WINDOW->show;
1830 } 1829 }
1831} 1830}
1832 1831
1833sub player_window { 1832sub player_window {
1834 my $plwin = $PL_WINDOW = new dc::UI::Toplevel 1833 my $plwin = $PL_WINDOW = new DC::UI::Toplevel
1835 x => "center", 1834 x => "center",
1836 y => "center", 1835 y => "center",
1837 force_w => $WIDTH * 9/10, 1836 force_w => $WIDTH * 9/10,
1838 force_h => $HEIGHT * 9/10, 1837 force_h => $HEIGHT * 9/10,
1839 title => "Player", 1838 title => "Player",
1841 has_close_button => 1 1840 has_close_button => 1
1842 ; 1841 ;
1843 1842
1844 my $ntb = 1843 my $ntb =
1845 $PL_NOTEBOOK = 1844 $PL_NOTEBOOK =
1846 new dc::UI::Notebook expand => 1; 1845 new DC::UI::Notebook expand => 1;
1847 1846
1848 $ntb->add_tab ( 1847 $ntb->add_tab (
1849 "Statistics (F2)" => $STATS_PAGE = stats_window, 1848 "Statistics (F2)" => $STATS_PAGE = stats_window,
1850 "Shows statistics, where all your Stats and Resistances are shown." 1849 "Shows statistics, where all your Stats and Resistances are shown."
1851 ); 1850 );
1852 $ntb->add_tab ( 1851 $ntb->add_tab (
1853 "Skills (F3)" => $SKILL_PAGE = skill_window, 1852 "Skills (F3)" => $SKILL_PAGE = skill_window,
1854 "Shows all your Skills." 1853 "Shows all your Skills."
1855 ); 1854 );
1856 1855
1857 my $spellsw = $SPELL_PAGE = new dc::UI::ScrolledWindow (expand => 1, scroll_y => 1); 1856 my $spellsw = $SPELL_PAGE = new DC::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1858 $spellsw->add ($SPELL_LIST = new dc::UI::SpellList); 1857 $spellsw->add ($SPELL_LIST = new DC::UI::SpellList);
1859 $ntb->add_tab ( 1858 $ntb->add_tab (
1860 "Spellbook (F4)" => $spellsw, 1859 "Spellbook (F4)" => $spellsw,
1861 "Displays all spells you have and lets you edit keyboard shortcuts for them." 1860 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1862 ); 1861 );
1863 $ntb->add_tab ( 1862 $ntb->add_tab (
1876 $plwin->add ($ntb); 1875 $plwin->add ($ntb);
1877 $plwin 1876 $plwin
1878} 1877}
1879 1878
1880sub keyboard_setup { 1879sub keyboard_setup {
1881 dc::Macro::keyboard_setup 1880 DC::Macro::keyboard_setup
1882} 1881}
1883 1882
1884sub help_window { 1883sub help_window {
1885 my $win = new dc::UI::Toplevel 1884 my $win = new DC::UI::Toplevel
1886 x => 'center', 1885 x => 'center',
1887 y => 'center', 1886 y => 'center',
1888 z => 4, 1887 z => 4,
1889 name => 'doc_browser', 1888 name => 'doc_browser',
1890 force_w => int $WIDTH * 7/8, 1889 force_w => int $WIDTH * 7/8,
1891 force_h => int $HEIGHT * 7/8, 1890 force_h => int $HEIGHT * 7/8,
1892 title => "Help Browser", 1891 title => "Help Browser",
1893 has_close_button => 1; 1892 has_close_button => 1;
1894 1893
1895 $win->add (my $vbox = new dc::UI::VBox); 1894 $win->add (my $vbox = new DC::UI::VBox);
1896 1895
1897 $vbox->add (new dc::UI::FancyFrame 1896 $vbox->add (new DC::UI::FancyFrame
1898 label => "Navigation", 1897 label => "Navigation",
1899 child => (my $buttons = new dc::UI::HBox), 1898 child => (my $buttons = new DC::UI::HBox),
1900 ); 1899 );
1901 $vbox->add (my $viewer = new dc::UI::TextScroller 1900 $vbox->add (my $viewer = new DC::UI::TextScroller
1902 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4); 1901 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1903 1902
1904 my @history; 1903 my @history;
1905 my @future; 1904 my @future;
1906 my $curnode; 1905 my $curnode;
1908 my $load_node; $load_node = sub { 1907 my $load_node; $load_node = sub {
1909 my ($node, $para) = @_; 1908 my ($node, $para) = @_;
1910 1909
1911 $buttons->clear; 1910 $buttons->clear;
1912 1911
1913 $buttons->add (new dc::UI::Button 1912 $buttons->add (new DC::UI::Button
1914 text => "⇤", 1913 text => "⇤",
1915 tooltip => "back to the starting page", 1914 tooltip => "back to the starting page",
1916 on_activate => sub { 1915 on_activate => sub {
1917 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode; 1916 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1918 unshift @future, @history; 1917 unshift @future, @history;
1920 $load_node->(@{shift @future}); 1919 $load_node->(@{shift @future});
1921 }, 1920 },
1922 ); 1921 );
1923 1922
1924 if (@history) { 1923 if (@history) {
1925 $buttons->add (new dc::UI::Button 1924 $buttons->add (new DC::UI::Button
1926 text => "⋘", 1925 text => "⋘",
1927 tooltip => "back to <i>" . (dc::asxml dc::Pod::full_path $history[-1][0]) . "</i>", 1926 tooltip => "back to <i>" . (DC::asxml DC::Pod::full_path $history[-1][0]) . "</i>",
1928 on_activate => sub { 1927 on_activate => sub {
1929 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode; 1928 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1930 $load_node->(@{pop @history}); 1929 $load_node->(@{pop @history});
1931 }, 1930 },
1932 ); 1931 );
1933 } 1932 }
1934 1933
1935 if (@future) { 1934 if (@future) {
1936 $buttons->add (new dc::UI::Button 1935 $buttons->add (new DC::UI::Button
1937 text => "⋙", 1936 text => "⋙",
1938 tooltip => "forward to <i>" . (dc::asxml dc::Pod::full_path $future[0][0]) . "</i>", 1937 tooltip => "forward to <i>" . (DC::asxml DC::Pod::full_path $future[0][0]) . "</i>",
1939 on_activate => sub { 1938 on_activate => sub {
1940 push @history, [$curnode, $viewer->current_paragraph]; 1939 push @history, [$curnode, $viewer->current_paragraph];
1941 $load_node->(@{shift @future}); 1940 $load_node->(@{shift @future});
1942 }, 1941 },
1943 ); 1942 );
1944 } 1943 }
1945 1944
1946 $buttons->add (new dc::UI::Label text => " "); 1945 $buttons->add (new DC::UI::Label text => " ");
1947 1946
1948 my @path = dc::Pod::full_path_of $node; 1947 my @path = DC::Pod::full_path_of $node;
1949 pop @path; # drop current node 1948 pop @path; # drop current node
1950 1949
1951 for my $node (@path) { 1950 for my $node (@path) {
1952 $buttons->add (new dc::UI::Button 1951 $buttons->add (new DC::UI::Button
1953 text => $node->{kw}[0], 1952 text => $node->{kw}[0],
1954 tooltip => "go to <i>" . (dc::asxml dc::Pod::full_path $node) . "</i>", 1953 tooltip => "go to <i>" . (DC::asxml DC::Pod::full_path $node) . "</i>",
1955 on_activate => sub { 1954 on_activate => sub {
1956 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = (); 1955 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1957 $load_node->($node); 1956 $load_node->($node);
1958 }, 1957 },
1959 ); 1958 );
1960 $buttons->add (new dc::UI::Label text => "/"); 1959 $buttons->add (new DC::UI::Label text => "/");
1961 } 1960 }
1962 1961
1963 $buttons->add (new dc::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4); 1962 $buttons->add (new DC::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4);
1964 1963
1965 $curnode = $node; 1964 $curnode = $node;
1966 1965
1967 $viewer->clear; 1966 $viewer->clear;
1968 $viewer->add_paragraph (dc::Pod::as_paragraphs dc::Pod::section_of $curnode); 1967 $viewer->add_paragraph (DC::Pod::as_paragraphs DC::Pod::section_of $curnode);
1969 $viewer->scroll_to ($para); 1968 $viewer->scroll_to ($para);
1970 }; 1969 };
1971 1970
1972 $load_node->(dc::Pod::find pod => "mainpage"); 1971 $load_node->(DC::Pod::find pod => "mainpage");
1973 1972
1974 $dc::Pod::goto_document = sub { 1973 $DC::Pod::goto_document = sub {
1975 my (@path) = @_; 1974 my (@path) = @_;
1976 1975
1977 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = (); 1976 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1978 1977
1979 $load_node->((dc::Pod::find @path)[0]); 1978 $load_node->((DC::Pod::find @path)[0]);
1980 $win->show; 1979 $win->show;
1981 }; 1980 };
1982 1981
1983 $win 1982 $win
1984} 1983}
1985 1984
1986sub open_string_query { 1985sub open_string_query {
1987 my ($title, $cb, $txt, $tooltip) = @_; 1986 my ($title, $cb, $txt, $tooltip) = @_;
1988 my $dialog = new dc::UI::Toplevel 1987 my $dialog = new DC::UI::Toplevel
1989 x => "center", 1988 x => "center",
1990 y => "center", 1989 y => "center",
1991 z => 50, 1990 z => 50,
1992 force_w => $WIDTH * 4/5, 1991 force_w => $WIDTH * 4/5,
1993 title => $title; 1992 title => $title;
1994 1993
1995 $dialog->add ( 1994 $dialog->add (
1996 my $e = new dc::UI::Entry 1995 my $e = new DC::UI::Entry
1997 on_activate => sub { $cb->(@_); $dialog->hide; 0 }, 1996 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
1998 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, 1997 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
1999 tooltip => $tooltip 1998 tooltip => $tooltip
2000 ); 1999 );
2001 2000
2004 $dialog->show; 2003 $dialog->show;
2005} 2004}
2006 2005
2007sub open_quit_dialog { 2006sub open_quit_dialog {
2008 unless ($QUIT_DIALOG) { 2007 unless ($QUIT_DIALOG) {
2009 $QUIT_DIALOG = new dc::UI::Toplevel 2008 $QUIT_DIALOG = new DC::UI::Toplevel
2010 x => "center", 2009 x => "center",
2011 y => "center", 2010 y => "center",
2012 z => 50, 2011 z => 50,
2013 title => "Really Quit?", 2012 title => "Really Quit?",
2014 on_key_down => sub { 2013 on_key_down => sub {
2015 my ($dialog, $ev) = @_; 2014 my ($dialog, $ev) = @_;
2016 $ev->{sym} == 27 and $dialog->hide; 2015 $ev->{sym} == 27 and $dialog->hide;
2017 } 2016 }
2018 ; 2017 ;
2019 2018
2020 $QUIT_DIALOG->add (my $vb = new dc::UI::VBox expand => 1); 2019 $QUIT_DIALOG->add (my $vb = new DC::UI::VBox expand => 1);
2021 2020
2022 $vb->add (new dc::UI::Label 2021 $vb->add (new DC::UI::Label
2023 text => "You should find a savebed and apply it first!", 2022 text => "You should find a savebed and apply it first!",
2024 max_w => $WIDTH * 0.25, 2023 max_w => $WIDTH * 0.25,
2025 ellipsize => 0, 2024 ellipsize => 0,
2026 ); 2025 );
2027 $vb->add (my $hb = new dc::UI::HBox expand => 1); 2026 $vb->add (my $hb = new DC::UI::HBox expand => 1);
2028 $hb->add (new dc::UI::Button 2027 $hb->add (new DC::UI::Button
2029 text => "Ok", 2028 text => "Ok",
2030 expand => 1, 2029 expand => 1,
2031 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 2030 on_activate => sub { $QUIT_DIALOG->hide; 0 },
2032 ); 2031 );
2033 $hb->add (new dc::UI::Button 2032 $hb->add (new DC::UI::Button
2034 text => "Quit anyway", 2033 text => "Quit anyway",
2035 expand => 1, 2034 expand => 1,
2036 on_activate => sub { EV::unloop EV::UNLOOP_ALL }, 2035 on_activate => sub { EV::unloop EV::UNLOOP_ALL },
2037 ); 2036 );
2038 } 2037 }
2041 $QUIT_DIALOG->grab_focus; 2040 $QUIT_DIALOG->grab_focus;
2042} 2041}
2043 2042
2044sub show_tip_of_the_day { 2043sub show_tip_of_the_day {
2045 # find all tips 2044 # find all tips
2046 my @tod = dc::Pod::find tip_of_the_day => "*"; 2045 my @tod = DC::Pod::find tip_of_the_day => "*";
2047 2046
2048 dc::DB::get state => "tip_of_the_day", sub { 2047 DC::DB::get state => "tip_of_the_day", sub {
2049 my ($todindex) = @_; 2048 my ($todindex) = @_;
2050 $todindex = 0 if $todindex >= @tod; 2049 $todindex = 0 if $todindex >= @tod;
2051 dc::DB::put state => tip_of_the_day => $todindex + 1, sub { }; 2050 DC::DB::put state => tip_of_the_day => $todindex + 1, sub { };
2052 2051
2053 # create dialog 2052 # create dialog
2054 my $dialog; 2053 my $dialog;
2055 2054
2056 my $close = sub { 2055 my $close = sub {
2057 $dialog->destroy; 2056 $dialog->destroy;
2058 }; 2057 };
2059 2058
2060 $dialog = new dc::UI::Toplevel 2059 $dialog = new DC::UI::Toplevel
2061 x => "center", 2060 x => "center",
2062 y => "center", 2061 y => "center",
2063 z => 3, 2062 z => 3,
2064 name => 'tip_of_the_day', 2063 name => 'tip_of_the_day',
2065 force_w => int $WIDTH * 4/9, 2064 force_w => int $WIDTH * 4/9,
2066 force_h => int $WIDTH * 2/9, 2065 force_h => int $WIDTH * 2/9,
2067 title => "Tip of the day #" . (1 + $todindex), 2066 title => "Tip of the day #" . (1 + $todindex),
2068 child => my $vbox = new dc::UI::VBox, 2067 child => my $vbox = new DC::UI::VBox,
2069 has_close_button => 1, 2068 has_close_button => 1,
2070 on_delete => $close, 2069 on_delete => $close,
2071 ; 2070 ;
2072 2071
2073 $vbox->add (my $viewer = new dc::UI::TextScroller 2072 $vbox->add (my $viewer = new DC::UI::TextScroller
2074 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4); 2073 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
2075 $viewer->add_paragraph (dc::Pod::as_paragraphs dc::Pod::section_of $tod[$todindex]); 2074 $viewer->add_paragraph (DC::Pod::as_paragraphs DC::Pod::section_of $tod[$todindex]);
2076 2075
2077 $vbox->add (my $table = new dc::UI::Table col_expand => [0, 1]); 2076 $vbox->add (my $table = new DC::UI::Table col_expand => [0, 1]);
2078 2077
2079 $table->add_at (0, 0, new dc::UI::Button 2078 $table->add_at (0, 0, new DC::UI::Button
2080 text => "Close", 2079 text => "Close",
2081 tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the <b>Server Setup</b>.", 2080 tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the <b>Server Setup</b>.",
2082 on_activate => $close, 2081 on_activate => $close,
2083 ); 2082 );
2084 2083
2085 $table->add_at (2, 0, new dc::UI::Button 2084 $table->add_at (2, 0, new DC::UI::Button
2086 text => "Next", 2085 text => "Next",
2087 tooltip => "Show the next <b>Tip of the day</b>.", 2086 tooltip => "Show the next <b>Tip of the day</b>.",
2088 on_activate => sub { 2087 on_activate => sub {
2089 $close->(); 2088 $close->();
2090 &show_tip_of_the_day; 2089 &show_tip_of_the_day;
2094 $dialog->show; 2093 $dialog->show;
2095 }; 2094 };
2096} 2095}
2097 2096
2098sub sdl_init { 2097sub sdl_init {
2099 dc::SDL_Init 2098 DC::SDL_Init
2100 and die "SDL::Init failed!\n"; 2099 and die "SDL::Init failed!\n";
2101} 2100}
2102 2101
2103sub video_init { 2102sub video_init {
2104 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES; 2103 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
2107 2106
2108 ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 2107 ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
2109 $FULLSCREEN = $CFG->{fullscreen}; 2108 $FULLSCREEN = $CFG->{fullscreen};
2110 $FAST = $CFG->{fast}; 2109 $FAST = $CFG->{fast};
2111 2110
2112 dc::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN 2111 DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN
2113 or die "SDL_SetVideoMode failed: " . (dc::SDL_GetError) . "\n"; 2112 or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n";
2114 2113
2115 $SDL_ACTIVE = 1; 2114 $SDL_ACTIVE = 1;
2116 $LAST_REFRESH = time - 0.01; 2115 $LAST_REFRESH = time - 0.01;
2117 2116
2118 dc::OpenGL::init; 2117 DC::OpenGL::init;
2119 dc::Macro::init; 2118 DC::Macro::init;
2120 2119
2121 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 2120 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
2122 2121
2123 $dc::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# 2122 $DC::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
2124 2123
2125 ############################################################################# 2124 #############################################################################
2126 2125
2127 if ($DEBUG_STATUS) { 2126 if ($DEBUG_STATUS) {
2128 dc::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h; 2127 DC::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
2129 } else { 2128 } else {
2130 # create/configure the widgets 2129 # create/configure the widgets
2131 2130
2132 $dc::UI::ROOT->connect (key_down => sub { 2131 $DC::UI::ROOT->connect (key_down => sub {
2133 my (undef, $ev) = @_; 2132 my (undef, $ev) = @_;
2134 2133
2135 if (my @macros = dc::Macro::find $ev) { 2134 if (my @macros = DC::Macro::find $ev) {
2136 dc::Macro::execute $_ for @macros; 2135 DC::Macro::execute $_ for @macros;
2137 2136
2138 return 1; 2137 return 1;
2139 } 2138 }
2140 2139
2141 0 2140 0
2142 }); 2141 });
2143 2142
2144 $DEBUG_STATUS = new dc::UI::Label 2143 $DEBUG_STATUS = new DC::UI::Label
2145 padding => 0, 2144 padding => 0,
2146 z => 100, 2145 z => 100,
2147 force_x => "max", 2146 force_x => "max",
2148 force_y => 0; 2147 force_y => 0;
2149 $DEBUG_STATUS->show; 2148 $DEBUG_STATUS->show;
2150 2149
2151 $STATUSBOX = new dc::UI::Statusbox; 2150 $STATUSBOX = new DC::UI::Statusbox;
2152 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]); 2151 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
2153 2152
2154 (new dc::UI::Frame 2153 (new DC::UI::Frame
2155 bg => [0, 0, 0, 0.4], 2154 bg => [0, 0, 0, 0.4],
2156 force_x => 0, 2155 force_x => 0,
2157 force_y => "max", 2156 force_y => "max",
2158 child => $STATUSBOX, 2157 child => $STATUSBOX,
2159 )->show; 2158 )->show;
2160 2159
2161 dc::UI::Toplevel->new ( 2160 DC::UI::Toplevel->new (
2162 title => "Minimap", 2161 title => "Minimap",
2163 name => "mapmap", 2162 name => "mapmap",
2164 x => 0, 2163 x => 0,
2165 y => $FONTSIZE + 8, 2164 y => $FONTSIZE + 8,
2166 border_bg => [1, 1, 1, 192/255], 2165 border_bg => [1, 1, 1, 192/255],
2167 bg => [1, 1, 1, 0], 2166 bg => [1, 1, 1, 0],
2168 child => ($MAPMAP = new dc::MapWidget::MapMap 2167 child => ($MAPMAP = new DC::MapWidget::MapMap
2169 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.", 2168 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
2170 ), 2169 ),
2171 )->show; 2170 )->show;
2172 2171
2173 $MAPWIDGET = new dc::MapWidget; 2172 $MAPWIDGET = new DC::MapWidget;
2174 $MAPWIDGET->connect (activate_console => sub { 2173 $MAPWIDGET->connect (activate_console => sub {
2175 my ($mapwidget, $preset) = @_; 2174 my ($mapwidget, $preset) = @_;
2176 2175
2177 $MESSAGE_WINDOW->activate_console ($preset) 2176 $MESSAGE_DIST->activate_console ($preset)
2178 if $MESSAGE_WINDOW; 2177 if $MESSAGE_DIST;
2179 }); 2178 });
2180 $MAPWIDGET->show; 2179 $MAPWIDGET->show;
2181 $MAPWIDGET->grab_focus; 2180 $MAPWIDGET->grab_focus;
2182 2181
2183 $COMPLETER = new dc::MapWidget::Command:: 2182 $COMPLETER = new DC::MapWidget::Command::
2184 command => { }, 2183 command => { },
2185 tooltip => "#completer_help", 2184 tooltip => "#completer_help",
2186 ; 2185 ;
2187 2186
2188 $SETUP_DIALOG = new dc::UI::Toplevel 2187 $SETUP_DIALOG = new DC::UI::Toplevel
2189 title => "Setup", 2188 title => "Setup",
2190 name => "setup_dialog", 2189 name => "setup_dialog",
2191 x => 'center', 2190 x => 'center',
2192 y => 'center', 2191 y => 'center',
2193 z => 2, 2192 z => 2,
2195 force_h => $::HEIGHT * 0.6, 2194 force_h => $::HEIGHT * 0.6,
2196 has_close_button => 1, 2195 has_close_button => 1,
2197 ; 2196 ;
2198 2197
2199 $METASERVER = metaserver_dialog; 2198 $METASERVER = metaserver_dialog;
2200 $MESSAGE_WINDOW = new dc::UI::MessageWindow; 2199 $MESSAGE_WINDOW = new DC::UI::Dockbar (name => 'message_window', title => 'Messages');
2200 $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW;
2201 2201
2202 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new dc::UI::Notebook expand => 1, debug => 1, 2202 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1, debug => 1,
2203 filter => new dc::UI::ScrolledWindow expand => 1, scroll_y => 1); 2203 filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1);
2204 2204
2205 $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup, 2205 $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup,
2206 "Configure the server to play on, your username and password."); 2206 "Configure the server to play on, your username and password.");
2207 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup, 2207 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
2208 "Configure other server related options."); 2208 "Configure other server related options.");
2220 . "After pressing the combo the binding will be saved automatically and the " 2220 . "After pressing the combo the binding will be saved automatically and the "
2221 . "binding editor closes"); 2221 . "binding editor closes");
2222 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, 2222 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
2223 "Some debuggin' options. Do not ask."); 2223 "Some debuggin' options. Do not ask.");
2224 2224
2225 $BUTTONBAR = new dc::UI::Buttonbar x => 0, y => 0, z => 200; # put on top 2225 $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
2226 2226
2227 $BUTTONBAR->add (new dc::UI::Flopper text => "Setup", other => $SETUP_DIALOG, 2227 $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
2228 tooltip => "Toggles a dialog where you can configure all aspects of this client."); 2228 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
2229 2229
2230 $BUTTONBAR->add (new dc::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, 2230 $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
2231 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); 2231 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
2232 2232
2233 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 2233 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
2234 2234
2235 $BUTTONBAR->add (new dc::UI::Flopper text => "Playerbook", other => player_window, 2235 $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window,
2236 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats."); 2236 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
2237 2237
2238 $BUTTONBAR->add (new dc::UI::Button 2238 $BUTTONBAR->add (new DC::UI::Button
2239 text => "Save Config", 2239 text => "Save Config",
2240 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.", 2240 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
2241 on_activate => sub { 2241 on_activate => sub {
2242 $::CFG->{layout} = dc::UI::get_layout; 2242 $::CFG->{layout} = DC::UI::get_layout;
2243 dc::write_cfg "$Deliantra::VARDIR/client.cf"; 2243 DC::write_cfg "$Deliantra::VARDIR/client.cf";
2244 status "Configuration Saved"; 2244 status "Configuration Saved";
2245 0 2245 0
2246 }, 2246 },
2247 ); 2247 );
2248 2248
2249 $BUTTONBAR->add (new dc::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window, 2249 $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
2250 tooltip => "View Documentation"); 2250 tooltip => "View Documentation");
2251 2251
2252 2252
2253 $BUTTONBAR->add (new dc::UI::Button 2253 $BUTTONBAR->add (new DC::UI::Button
2254 text => "Quit", 2254 text => "Quit",
2255 tooltip => "Terminates the program", 2255 tooltip => "Terminates the program",
2256 on_activate => sub { 2256 on_activate => sub {
2257 if ($CONN) { 2257 if ($CONN) {
2258 open_quit_dialog; 2258 open_quit_dialog;
2270 2270
2271 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2271 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
2272} 2272}
2273 2273
2274sub video_shutdown { 2274sub video_shutdown {
2275 dc::OpenGL::shutdown; 2275 DC::OpenGL::shutdown;
2276 2276
2277 undef $SDL_ACTIVE; 2277 undef $SDL_ACTIVE;
2278} 2278}
2279 2279
2280my %animate_object; 2280my %animate_object;
2289 } 2289 }
2290 2290
2291 undef $WANT_REFRESH; 2291 undef $WANT_REFRESH;
2292 $_[0]->stop; 2292 $_[0]->stop;
2293 2293
2294 $dc::UI::ROOT->draw; 2294 $DC::UI::ROOT->draw;
2295 dc::SDL_GL_SwapBuffers; 2295 DC::SDL_GL_SwapBuffers;
2296 $LAST_REFRESH = $NOW; 2296 $LAST_REFRESH = $NOW;
2297} 2297}
2298 2298
2299my $want_refresh = EV::idle_ns \&force_refresh; 2299my $want_refresh = EV::prepare_ns \&force_refresh;
2300 2300
2301my $input = EV::periodic 0, 1/60, undef, sub { 2301my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub {
2302 $NOW = time; 2302 $NOW = EV::now;
2303 2303
2304 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2304 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2305 for dc::poll_events; 2305 for DC::poll_events;
2306 2306
2307 if (%animate_object) { 2307 if (%animate_object) {
2308 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2308 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2309 $WANT_REFRESH = 1; 2309 $WANT_REFRESH = 1;
2310 } 2310 }
2322 my ($widget) = @_; 2322 my ($widget) = @_;
2323 delete $animate_object{$widget}; 2323 delete $animate_object{$widget};
2324} 2324}
2325 2325
2326%SDL_CB = ( 2326%SDL_CB = (
2327 dc::SDL_QUIT => sub { 2327 DC::SDL_QUIT => sub {
2328 EV::unloop EV::UNLOOP_ALL; 2328 EV::unloop EV::UNLOOP_ALL;
2329 }, 2329 },
2330 dc::SDL_VIDEORESIZE => sub { 2330 DC::SDL_VIDEORESIZE => sub {
2331 }, 2331 },
2332 dc::SDL_VIDEOEXPOSE => sub { 2332 DC::SDL_VIDEOEXPOSE => sub {
2333 dc::UI::full_refresh; 2333 DC::UI::full_refresh;
2334 }, 2334 },
2335 dc::SDL_ACTIVEEVENT => sub { 2335 DC::SDL_ACTIVEEVENT => sub {
2336# not useful, as APPACTIVE includes only iconified state, not unmapped 2336# not useful, as APPACTIVE includes only iconified state, not unmapped
2337# printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, dc::SDL_GetAppState;#d# 2337# printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d#
2338# printf "a %x\n", dc::SDL_GetAppState & dc::SDL_APPACTIVE;#d# 2338# printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d#
2339# printf "A\n" if $_[0]{state} & dc::SDL_APPACTIVE; 2339# printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE;
2340# printf "K\n" if $_[0]{state} & dc::SDL_APPINPUTFOCUS; 2340# printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS;
2341# printf "M\n" if $_[0]{state} & dc::SDL_APPMOUSEFOCUS; 2341# printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS;
2342 }, 2342 },
2343 dc::SDL_KEYDOWN => sub { 2343 DC::SDL_KEYDOWN => sub {
2344 if ($_[0]{mod} & dc::KMOD_ALT && $_[0]{sym} == 13) { 2344 if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) {
2345 # alt-enter 2345 # alt-enter
2346 $FULLSCREEN_ENABLE->toggle; 2346 $FULLSCREEN_ENABLE->toggle;
2347 video_shutdown; 2347 video_shutdown;
2348 video_init; 2348 video_init;
2349 } else { 2349 } else {
2350 dc::UI::feed_sdl_key_down_event ($_[0]); 2350 DC::UI::feed_sdl_key_down_event ($_[0]);
2351 } 2351 }
2352 }, 2352 },
2353 dc::SDL_KEYUP => \&dc::UI::feed_sdl_key_up_event, 2353 DC::SDL_KEYUP => \&DC::UI::feed_sdl_key_up_event,
2354 dc::SDL_MOUSEMOTION => \&dc::UI::feed_sdl_motion_event, 2354 DC::SDL_MOUSEMOTION => \&DC::UI::feed_sdl_motion_event,
2355 dc::SDL_MOUSEBUTTONDOWN => \&dc::UI::feed_sdl_button_down_event, 2355 DC::SDL_MOUSEBUTTONDOWN => \&DC::UI::feed_sdl_button_down_event,
2356 dc::SDL_MOUSEBUTTONUP => \&dc::UI::feed_sdl_button_up_event, 2356 DC::SDL_MOUSEBUTTONUP => \&DC::UI::feed_sdl_button_up_event,
2357 dc::SDL_USEREVENT => sub { 2357 DC::SDL_USEREVENT => sub {
2358 if ($_[0]{code} == 1) { 2358 if ($_[0]{code} == 1) {
2359 audio_channel_finished $_[0]{data1}; 2359 audio_channel_finished $_[0]{data1};
2360 } elsif ($_[0]{code} == 0) { 2360 } elsif ($_[0]{code} == 0) {
2361 audio_music_finished; 2361 audio_music_finished;
2362 } 2362 }
2370 #d# TODO calling exit here hangs the process in some futex 2370 #d# TODO calling exit here hangs the process in some futex
2371}; 2371};
2372 2372
2373{ 2373{
2374 if (-e "$Deliantra::VARDIR/client.cf") { 2374 if (-e "$Deliantra::VARDIR/client.cf") {
2375 dc::read_cfg "$Deliantra::VARDIR/client.cf"; 2375 DC::read_cfg "$Deliantra::VARDIR/client.cf";
2376 } else { 2376 } else {
2377 #TODO: compatibility cruft 2377 #TODO: compatibility cruft
2378 dc::read_cfg "$Deliantra::OLDDIR/cfplusrc"; 2378 DC::read_cfg "$Deliantra::OLDDIR/cfplusrc";
2379 print STDERR "INFO: used old configuratrion file\n"; 2379 print STDERR "INFO: used old configuratrion file\n";
2380 } 2380 }
2381 2381
2382 dc::DB::Server::run; 2382 DC::DB::Server::run;
2383 2383
2384 dc::UI::set_layout ($::CFG->{layout}); 2384 DC::UI::set_layout ($::CFG->{layout});
2385 2385
2386 my %DEF_CFG = ( 2386 my %DEF_CFG = (
2387 sdl_mode => 0, 2387 sdl_mode => 0,
2388 fullscreen => 1, 2388 fullscreen => 1,
2389 fast => 0, 2389 fast => 0,
2435 } 2435 }
2436 } 2436 }
2437 2437
2438 sdl_init; 2438 sdl_init;
2439 2439
2440 @SDL_MODES = dc::SDL_ListModes 8, 8; 2440 @SDL_MODES = DC::SDL_ListModes 8, 8;
2441 @SDL_MODES = dc::SDL_ListModes 5, 0 unless @SDL_MODES; 2441 @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES;
2442 @SDL_MODES or dc::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 2442 @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2443 2443
2444 @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; 2444 @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES;
2445 2445
2446 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 2446 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
2447 2447
2448 { 2448 {
2449 my @fonts = map dc::find_rcfile "fonts/$_", qw( 2449 my @fonts = map DC::find_rcfile "fonts/$_", qw(
2450 DejaVuSans.ttf 2450 DejaVuSans.ttf
2451 DejaVuSansMono.ttf 2451 DejaVuSansMono.ttf
2452 DejaVuSans-Bold.ttf 2452 DejaVuSans-Bold.ttf
2453 DejaVuSansMono-Bold.ttf 2453 DejaVuSansMono-Bold.ttf
2454 DejaVuSans-Oblique.ttf 2454 DejaVuSans-Oblique.ttf
2455 DejaVuSansMono-Oblique.ttf 2455 DejaVuSansMono-Oblique.ttf
2456 DejaVuSans-BoldOblique.ttf 2456 DejaVuSans-BoldOblique.ttf
2457 DejaVuSansMono-BoldOblique.ttf 2457 DejaVuSansMono-BoldOblique.ttf
2458 ); 2458 );
2459 2459
2460 dc::add_font $_ for @fonts; 2460 DC::add_font $_ for @fonts;
2461 2461
2462 dc::pango_init; 2462 DC::pango_init;
2463 2463
2464 $FONT_PROP = new_from_file dc::Font $fonts[0]; 2464 $FONT_PROP = new_from_file DC::Font $fonts[0];
2465 $FONT_FIXED = new_from_file dc::Font $fonts[1]; 2465 $FONT_FIXED = new_from_file DC::Font $fonts[1];
2466 2466
2467 $FONT_PROP->make_default; 2467 $FONT_PROP->make_default;
2468 } 2468 }
2469 2469
2470# compare mono (ft) vs. rgba (cairo) 2470# compare mono (ft) vs. rgba (cairo)
2471# ft - 1.8s, cairo 3s, even in alpha-only mode 2471# ft - 1.8s, cairo 3s, even in alpha-only mode
2472# for my $rgba (0..1) { 2472# for my $rgba (0..1) {
2473# my $t1 = Time::HiRes::time; 2473# my $t1 = Time::HiRes::time;
2474# for (1..1000) { 2474# for (1..1000) {
2475# my $layout = dc::Layout->new ($rgba); 2475# my $layout = DC::Layout->new ($rgba);
2476# $layout->set_text ("hallo" x 100); 2476# $layout->set_text ("hallo" x 100);
2477# $layout->render; 2477# $layout->render;
2478# } 2478# }
2479# my $t2 = Time::HiRes::time; 2479# my $t2 = Time::HiRes::time;
2480# warn $t2-$t1; 2480# warn $t2-$t1;
2493 2493
2494EV::loop; 2494EV::loop;
2495 2495
2496#video_shutdown; 2496#video_shutdown;
2497#audio_shutdown; 2497#audio_shutdown;
2498dc::OpenGL::quit; 2498DC::OpenGL::quit;
2499dc::SDL_Quit; 2499DC::SDL_Quit;
2500dc::DB::Server::stop; 2500DC::DB::Server::stop;
2501 2501
2502=head1 NAME 2502=head1 NAME
2503 2503
2504deliantra - A Deliantra MORPG game client 2504deliantra - A Deliantra MORPG game client
2505 2505

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines