… | |
… | |
97 | use List::Util qw(max min); |
97 | use List::Util qw(max min); |
98 | |
98 | |
99 | use Deliantra; |
99 | use Deliantra; |
100 | use Deliantra::Protocol::Constants; |
100 | use Deliantra::Protocol::Constants; |
101 | |
101 | |
|
|
102 | use AnyEvent::DNS; |
|
|
103 | use AnyEvent::Socket (); |
|
|
104 | |
102 | use Compress::LZF; |
105 | use Compress::LZF; |
103 | |
106 | |
104 | use DC; |
107 | use DC; |
|
|
108 | BEGIN { $SIG{__DIE__} = sub { DC::fatal Carp::longmess "$_[0]" unless $^S } } |
105 | use DC::OpenGL (); |
109 | use DC::OpenGL (); |
106 | use DC::Protocol; |
110 | use DC::Protocol; |
107 | use DC::DB; |
111 | use DC::DB; |
108 | use DC::UI; |
112 | use DC::UI; |
109 | use DC::UI::Canvas; |
113 | use DC::UI::Canvas; |
… | |
… | |
137 | our $PROFILE; # current profile |
141 | our $PROFILE; # current profile |
138 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
142 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
139 | |
143 | |
140 | our $WANT_REFRESH; |
144 | our $WANT_REFRESH; |
141 | |
145 | |
|
|
146 | our $MODE_SLIDER; |
|
|
147 | our $CAVEAT_LABEL; |
|
|
148 | |
142 | our @SDL_MODES; |
149 | our @SDL_MODES; |
|
|
150 | our $SDL_REINIT = 1; |
143 | our $WIDTH; |
151 | our $WIDTH; |
144 | our $HEIGHT; |
152 | our $HEIGHT; |
145 | our $FULLSCREEN; |
153 | our $FULLSCREEN; |
146 | our $FONTSIZE; |
154 | our $FONTSIZE; |
147 | |
155 | |
… | |
… | |
664 | # right: accept |
672 | # right: accept |
665 | $table->add_at (4, 0, new DC::UI::Button |
673 | $table->add_at (4, 0, new DC::UI::Button |
666 | text => "Accept", |
674 | text => "Accept", |
667 | on_activate => sub { |
675 | on_activate => sub { |
668 | $conn->send ("reply n"); |
676 | $conn->send ("reply n"); |
669 | $STATS_PAGE->hide; |
|
|
670 | destroy_query_dialog $conn; |
677 | destroy_query_dialog $conn; |
671 | 0 |
678 | 0 |
672 | }, |
679 | }, |
673 | ); |
680 | ); |
674 | |
681 | |
… | |
… | |
726 | |
733 | |
727 | $vbox->add (@dialog); |
734 | $vbox->add (@dialog); |
728 | $dialog->show; |
735 | $dialog->show; |
729 | } |
736 | } |
730 | |
737 | |
731 | sub start_game { |
738 | sub dc_connect { |
732 | status "logging in..."; |
739 | my ($host, $port) = @_; |
733 | |
|
|
734 | $LOGIN_BUTTON->set_text ("Logout"); |
|
|
735 | $SETUP_DIALOG->hide; |
|
|
736 | |
740 | |
737 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
741 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
738 | |
742 | |
739 | my ($host, $port) = split /:/, $PROFILE->{host}; |
|
|
740 | |
|
|
741 | $MAP = new DC::Map; |
|
|
742 | |
|
|
743 | $CONN = eval { |
743 | $CONN = |
744 | new DC::Protocol |
744 | new DC::Protocol |
745 | host => $host, |
745 | host => $host, |
746 | port => $port || 13327, |
746 | port => $port, |
747 | user => $PROFILE->{user}, |
747 | user => $PROFILE->{user}, |
748 | pass => $PROFILE->{password}, |
748 | pass => $PROFILE->{password}, |
749 | mapw => $mapsize, |
749 | mapw => $mapsize, |
750 | maph => $mapsize, |
750 | maph => $mapsize, |
751 | |
751 | |
… | |
… | |
758 | query => \&server_query, |
758 | query => \&server_query, |
759 | |
759 | |
760 | setup_req => { |
760 | setup_req => { |
761 | smoothing => $CFG->{map_smoothing}*1, |
761 | smoothing => $CFG->{map_smoothing}*1, |
762 | }, |
762 | }, |
763 | }; |
|
|
764 | |
763 | |
765 | if ($CONN) { |
764 | on_connect => sub { |
|
|
765 | if ($_[0]) { |
766 | DC::lowdelay fileno $CONN->{fh}; |
766 | DC::lowdelay fileno $CONN->{fh}; |
767 | |
767 | |
768 | status "login successful"; |
768 | status "login successful"; |
|
|
769 | } else { |
|
|
770 | undef $CONN; |
|
|
771 | status "unable to connect: $!"; |
|
|
772 | stop_game(); |
|
|
773 | } |
|
|
774 | }, |
|
|
775 | ; |
|
|
776 | } |
|
|
777 | |
|
|
778 | sub start_game { |
|
|
779 | status "logging in..."; |
|
|
780 | |
|
|
781 | $LOGIN_BUTTON->set_text ("Logout"); |
|
|
782 | $SETUP_DIALOG->hide; |
|
|
783 | |
|
|
784 | my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327"; |
|
|
785 | |
|
|
786 | $MAP = new DC::Map; |
|
|
787 | |
|
|
788 | # hack to make SURE we find the IP address all right |
|
|
789 | # can be removed once AnyEvent::DNS is proven stable. |
|
|
790 | if ($host eq "gameserver.deliantra.net") { |
|
|
791 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
|
|
792 | if ($_[0] ne "80.101.114.108") { # Perl |
|
|
793 | status "dns failure, using hardcoded address"; |
|
|
794 | $host = "129.13.162.95"; |
|
|
795 | } |
|
|
796 | |
|
|
797 | dc_connect $host, $port; |
|
|
798 | }; |
769 | } else { |
799 | } else { |
770 | status "unable to connect"; |
800 | dc_connect $host, $port; |
771 | stop_game(); |
|
|
772 | } |
801 | } |
773 | } |
802 | } |
774 | |
803 | |
775 | sub stop_game { |
804 | sub stop_game { |
776 | $LOGIN_BUTTON->set_text ("Login / Register"); |
805 | $LOGIN_BUTTON->set_text ("Login / Register"); |
… | |
… | |
803 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
832 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
804 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
833 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
805 | can_events => 1, |
834 | can_events => 1, |
806 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
835 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
807 | |
836 | |
|
|
837 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
|
|
838 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
|
|
839 | can_events => 1, |
|
|
840 | tooltip => "This field shows any known issues with your config or driver, such as " |
|
|
841 | . "a non-accelerated display format. You can try to work around these issues " |
|
|
842 | . "by selecting a different video mode, changing the settings below or " |
|
|
843 | . "by installing the right driver for your graphics card."); |
|
|
844 | |
808 | my $vidmode_tooltip = |
845 | my $vidmode_tooltip = |
809 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
846 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
810 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
847 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
811 | |
848 | |
812 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
849 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
813 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
850 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
814 | |
851 | |
815 | $hbox->add (my $mode_slider = new DC::UI::Slider |
852 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
816 | force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1], |
853 | force_w => $WIDTH * 0.1, expand => 1, |
|
|
854 | range => [ ($CFG->{sdl_mode}) x 3 ], |
817 | tooltip => $vidmode_tooltip); |
855 | tooltip => $vidmode_tooltip); |
818 | $hbox->add (my $mode_label = new DC::UI::Label |
856 | $hbox->add (my $mode_label = new DC::UI::Label |
819 | height => 0.8, template => "9999x9999@9+9", |
857 | height => 0.8, template => "9999x9999@9+9", |
820 | can_events => 1, tooltip => $vidmode_tooltip); |
858 | can_events => 1, tooltip => $vidmode_tooltip); |
821 | |
859 | |
822 | $mode_slider->connect (changed => sub { |
860 | $MODE_SLIDER->connect (changed => sub { |
823 | my ($self, $value) = @_; |
861 | my ($self, $value) = @_; |
824 | |
862 | |
825 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
863 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
826 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
864 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
827 | }); |
865 | }); |
828 | $mode_slider->emit (changed => $mode_slider->{range}[0]); |
866 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
829 | |
867 | |
830 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
868 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
831 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
869 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
832 | state => $CFG->{fullscreen}, |
870 | state => $CFG->{fullscreen}, |
833 | tooltip => "Bring the client into fullscreen mode.", |
871 | tooltip => "Bring the client into fullscreen mode.", |
… | |
… | |
839 | state => $CFG->{force_opengl11}, |
877 | state => $CFG->{force_opengl11}, |
840 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
878 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
841 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
879 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
842 | . "cards that claim to support a feature but fall back to software rendering. " |
880 | . "cards that claim to support a feature but fall back to software rendering. " |
843 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
881 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
844 | . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you " |
882 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
845 | . "experience extremely low framerates and your card should do better, try this option.</b>", |
883 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
846 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
884 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
|
|
885 | ); |
|
|
886 | |
|
|
887 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
888 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
889 | state => $CFG->{disable_alpha}, |
|
|
890 | tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
891 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
892 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
893 | . "back to etxremely slow rendering if this is enabled. If disabling this option " |
|
|
894 | . "noticably improves the framerate of the client please report this! " |
|
|
895 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
896 | on_changed => sub { |
|
|
897 | my ($self, $value) = @_; |
|
|
898 | $CFG->{disable_alpha} = $value; |
|
|
899 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
|
|
900 | 0 |
|
|
901 | } |
847 | ); |
902 | ); |
848 | |
903 | |
849 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
904 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
850 | $table->add_at (1, $row++, new DC::UI::CheckBox |
905 | $table->add_at (1, $row++, new DC::UI::CheckBox |
851 | state => $CFG->{texture_compression}, |
906 | state => $CFG->{texture_compression}, |
… | |
… | |
876 | on_activate => sub { |
931 | on_activate => sub { |
877 | video_shutdown (); |
932 | video_shutdown (); |
878 | video_init (); |
933 | video_init (); |
879 | 0 |
934 | 0 |
880 | } |
935 | } |
|
|
936 | ); |
|
|
937 | |
|
|
938 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
|
|
939 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
940 | state => $CFG->{smooth_movement}, |
|
|
941 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
|
|
942 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
|
|
943 | . "then disable this option. Changes take effect immdiately.", |
|
|
944 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
881 | ); |
945 | ); |
882 | |
946 | |
883 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
947 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
884 | $table->add_at (1, $row++, new DC::UI::Slider |
948 | $table->add_at (1, $row++, new DC::UI::Slider |
885 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
949 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
… | |
… | |
1620 | $CFG->{show_tips} = $value; |
1684 | $CFG->{show_tips} = $value; |
1621 | 0 |
1685 | 0 |
1622 | } |
1686 | } |
1623 | ); |
1687 | ); |
1624 | |
1688 | |
1625 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Messages Window Size"); |
1689 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); |
1626 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
1690 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
1627 | text => $CFG->{logview_max_par}, |
1691 | text => $CFG->{logview_max_par}, |
1628 | tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server " |
1692 | tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server " |
1629 | . "sends more messages than this number, older messages get removed to save memory and " |
1693 | . "sends more messages than this number, older messages get removed to save memory and " |
1630 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1694 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1631 | on_changed => sub { |
1695 | on_changed => sub { |
1632 | my ($self, $value) = @_; |
1696 | my ($self, $value) = @_; |
1633 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
1697 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
… | |
… | |
1685 | ["Magic Devices" => PICKUP_MAGIC_DEVICE], |
1749 | ["Magic Devices" => PICKUP_MAGIC_DEVICE], |
1686 | ["Ignore cursed" => PICKUP_NOT_CURSED], |
1750 | ["Ignore cursed" => PICKUP_NOT_CURSED], |
1687 | ["Jewelery" => PICKUP_JEWELS], |
1751 | ["Jewelery" => PICKUP_JEWELS], |
1688 | ["Flesh" => PICKUP_FLESH], |
1752 | ["Flesh" => PICKUP_FLESH], |
1689 | ], |
1753 | ], |
1690 | ["Weight/Value ratio", 2, 17] |
1754 | ["Value/Weight ratio", 2, 17] |
1691 | ) |
1755 | ) |
1692 | { |
1756 | { |
1693 | my ($title, $x, $y, @bits) = @$_; |
1757 | my ($title, $x, $y, @bits) = @$_; |
1694 | $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); |
1758 | $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); |
1695 | |
1759 | |
… | |
… | |
1720 | } |
1784 | } |
1721 | |
1785 | |
1722 | $table->add_at (2, 18, new DC::UI::ValSlider |
1786 | $table->add_at (2, 18, new DC::UI::ValSlider |
1723 | range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], |
1787 | range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], |
1724 | template => ">= 99", |
1788 | template => ">= 99", |
|
|
1789 | tooltip => "Pick up items whose value/weight (silver/kg) ratio is equal or higher than this setting (which is specified in gold coins).", |
1725 | to_value => sub { ">= " . 5 * $_[0] }, |
1790 | to_value => sub { ">= " . 5 * $_[0] }, |
1726 | on_changed => sub { |
1791 | on_changed => sub { |
1727 | my ($slider, $value) = @_; |
1792 | my ($slider, $value) = @_; |
1728 | |
1793 | |
1729 | $::CFG->{pickup} &= ~0xF; |
1794 | $::CFG->{pickup} &= ~0xF; |
… | |
… | |
1742 | |
1807 | |
1743 | $r |
1808 | $r |
1744 | } |
1809 | } |
1745 | |
1810 | |
1746 | my %SORT_ORDER = ( |
1811 | my %SORT_ORDER = ( |
1747 | type => undef, |
1812 | type => sub { |
|
|
1813 | sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_ |
|
|
1814 | }, |
1748 | mtime => sub { |
1815 | mtime => sub { |
1749 | my $NOW = time; |
1816 | my $NOW = time; |
1750 | sort { |
1817 | sort { |
1751 | my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; |
1818 | my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; |
1752 | my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; |
1819 | my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; |
… | |
… | |
1783 | $::CFG->{inv_sort} = $_[1]; |
1850 | $::CFG->{inv_sort} = $_[1]; |
1784 | $INV->set_sort_order ($SORT_ORDER{$_[1]}); |
1851 | $INV->set_sort_order ($SORT_ORDER{$_[1]}); |
1785 | }, |
1852 | }, |
1786 | ); |
1853 | ); |
1787 | $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); |
1854 | $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); |
1788 | #TODO# update to weigh/maxweight |
1855 | #TODO# update to weight/maxweight |
1789 | $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0); |
1856 | $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0); |
1790 | |
1857 | |
1791 | $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
1858 | $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
1792 | $sw1->add ($INV = new DC::UI::Inventory); |
1859 | $sw1->add ($INV = new DC::UI::Inventory); |
1793 | $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); |
1860 | $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); |
… | |
… | |
2120 | $dialog->show; |
2187 | $dialog->show; |
2121 | }; |
2188 | }; |
2122 | } |
2189 | } |
2123 | |
2190 | |
2124 | sub sdl_init { |
2191 | sub sdl_init { |
2125 | DC::SDL_Init |
2192 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
2126 | and die "SDL::Init failed!\n"; |
2193 | and die "SDL::Init failed!\n"; |
2127 | } |
2194 | } |
2128 | |
2195 | |
2129 | sub video_init { |
2196 | sub video_init { |
|
|
2197 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
|
|
2198 | $SDL_REINIT = 0; |
|
|
2199 | |
|
|
2200 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
|
|
2201 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
|
|
2202 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
|
|
2203 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
|
|
2204 | |
|
|
2205 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
|
|
2206 | |
2130 | $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES; |
2207 | if (!exists $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
|
|
2208 | $CFG->{sdl_mode} = 0; |
|
|
2209 | for (reverse 0 .. $#SDL_MODES) { |
|
|
2210 | $CFG->{sdl_mode} = $_ if $SDL_MODES[$_][0] * $SDL_MODES[$_][1] >= 800 * 600; |
|
|
2211 | } |
|
|
2212 | } |
2131 | |
2213 | |
2132 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2214 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2133 | |
2215 | |
2134 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2216 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2135 | $FULLSCREEN = $CFG->{fullscreen}; |
2217 | $FULLSCREEN = $CFG->{fullscreen}; |
2136 | $FAST = $CFG->{fast}; |
2218 | $FAST = $CFG->{fast}; |
2137 | |
2219 | |
|
|
2220 | # due to mac os x braindamage, we simply retry with !fullscreen in case of an error |
2138 | DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN |
2221 | DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN |
|
|
2222 | or DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, !$FULLSCREEN |
2139 | or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; |
2223 | or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; |
2140 | |
2224 | |
2141 | $SDL_ACTIVE = 1; |
2225 | $SDL_ACTIVE = 1; |
2142 | $LAST_REFRESH = time - 0.01; |
2226 | $LAST_REFRESH = time - 0.01; |
2143 | |
2227 | |
… | |
… | |
2241 | force_h => $::HEIGHT * 0.6, |
2325 | force_h => $::HEIGHT * 0.6, |
2242 | has_close_button => 1, |
2326 | has_close_button => 1, |
2243 | ; |
2327 | ; |
2244 | |
2328 | |
2245 | $METASERVER = metaserver_dialog; |
2329 | $METASERVER = metaserver_dialog; |
2246 | $MESSAGE_WINDOW = new DC::UI::Dockbar (name => 'message_window', title => 'Messages'); |
2330 | # the name is changed to not conflict with the older name as users could have hidden it |
|
|
2331 | $MESSAGE_WINDOW = new DC::UI::Dockbar |
|
|
2332 | name => "message_window2", |
|
|
2333 | title => 'Messages', |
|
|
2334 | force_w => $::WIDTH * 0.6, |
|
|
2335 | force_h => $::HEIGHT * 0.25, |
|
|
2336 | ; |
|
|
2337 | |
2247 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
2338 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
2248 | |
2339 | |
2249 | $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1, debug => 1, |
2340 | $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1, |
2250 | filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
2341 | filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
2251 | |
2342 | |
2252 | $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup, |
2343 | $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup, |
2253 | "Configure the server to play on, your username and password."); |
2344 | "Configure the server to play on, your username and password."); |
2254 | $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup, |
2345 | $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup, |
… | |
… | |
2272 | $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top |
2363 | $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top |
2273 | |
2364 | |
2274 | $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG, |
2365 | $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG, |
2275 | tooltip => "Toggles a dialog where you can configure all aspects of this client."); |
2366 | tooltip => "Toggles a dialog where you can configure all aspects of this client."); |
2276 | |
2367 | |
2277 | $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
2368 | # $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
2278 | tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
2369 | # tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
2279 | |
2370 | |
2280 | make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
2371 | make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
2281 | |
2372 | |
2282 | $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window, |
2373 | $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window, |
2283 | tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats."); |
2374 | tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats."); |
… | |
… | |
2285 | $BUTTONBAR->add (new DC::UI::Button |
2376 | $BUTTONBAR->add (new DC::UI::Button |
2286 | text => "Save Config", |
2377 | text => "Save Config", |
2287 | tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.", |
2378 | tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.", |
2288 | on_activate => sub { |
2379 | on_activate => sub { |
2289 | $::CFG->{layout} = DC::UI::get_layout; |
2380 | $::CFG->{layout} = DC::UI::get_layout; |
2290 | DC::write_cfg "$Deliantra::VARDIR/client.cf"; |
2381 | DC::write_cfg; |
2291 | status "Configuration Saved"; |
2382 | status "Configuration Saved"; |
2292 | 0 |
2383 | 0 |
2293 | }, |
2384 | }, |
2294 | ); |
2385 | ); |
2295 | |
2386 | |
2296 | $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window, |
2387 | $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window, |
2297 | tooltip => "View Documentation"); |
2388 | tooltip => "View Documentation"); |
2298 | |
|
|
2299 | |
2389 | |
2300 | $BUTTONBAR->add (new DC::UI::Button |
2390 | $BUTTONBAR->add (new DC::UI::Button |
2301 | text => "Quit", |
2391 | text => "Quit", |
2302 | tooltip => "Terminates the program", |
2392 | tooltip => "Terminates the program", |
2303 | on_activate => sub { |
2393 | on_activate => sub { |
… | |
… | |
2313 | $BUTTONBAR->show; |
2403 | $BUTTONBAR->show; |
2314 | $SETUP_DIALOG->show; |
2404 | $SETUP_DIALOG->show; |
2315 | $MESSAGE_WINDOW->show; |
2405 | $MESSAGE_WINDOW->show; |
2316 | } |
2406 | } |
2317 | |
2407 | |
|
|
2408 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]); |
|
|
2409 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
|
|
2410 | |
|
|
2411 | $CAVEAT_LABEL->set_text ("None :)"); |
|
|
2412 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
|
|
2413 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
|
|
2414 | |
2318 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2415 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2319 | } |
2416 | } |
2320 | |
2417 | |
2321 | sub video_shutdown { |
2418 | sub video_shutdown { |
2322 | DC::OpenGL::shutdown; |
2419 | DC::OpenGL::shutdown; |
|
|
2420 | DC::SDL_QuitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2323 | |
2421 | |
2324 | undef $SDL_ACTIVE; |
2422 | undef $SDL_ACTIVE; |
2325 | } |
2423 | } |
2326 | |
2424 | |
2327 | my %animate_object; |
2425 | my %animate_object; |
… | |
… | |
2388 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2486 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2389 | }, |
2487 | }, |
2390 | DC::SDL_KEYDOWN => sub { |
2488 | DC::SDL_KEYDOWN => sub { |
2391 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2489 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2392 | # alt-enter |
2490 | # alt-enter |
|
|
2491 | video_shutdown; |
2393 | $FULLSCREEN_ENABLE->toggle; |
2492 | $FULLSCREEN_ENABLE->toggle; |
2394 | video_shutdown; |
|
|
2395 | video_init; |
2493 | video_init; |
2396 | } else { |
2494 | } else { |
2397 | &DC::UI::feed_sdl_key_down_event; |
2495 | &DC::UI::feed_sdl_key_down_event; |
2398 | } |
2496 | } |
2399 | update_modbox; |
2497 | update_modbox; |
… | |
… | |
2419 | $SIG{INT} = $SIG{TERM} = sub { |
2517 | $SIG{INT} = $SIG{TERM} = sub { |
2420 | EV::unloop; |
2518 | EV::unloop; |
2421 | #d# TODO calling exit here hangs the process in some futex |
2519 | #d# TODO calling exit here hangs the process in some futex |
2422 | }; |
2520 | }; |
2423 | |
2521 | |
2424 | { |
2522 | # due to mac os x + sdl combined briandamage, we need this contortion |
|
|
2523 | sub main { |
|
|
2524 | { |
|
|
2525 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
|
|
2526 | |
2425 | if (-e "$Deliantra::VARDIR/client.cf") { |
2527 | if (-e "$Deliantra::VARDIR/client.cf") { |
2426 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
2528 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
2427 | } else { |
2529 | } else { |
2428 | #TODO: compatibility cruft |
2530 | #TODO: compatibility cruft |
2429 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
2531 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
2430 | print STDERR "INFO: used old configuration file\n"; |
2532 | print STDERR "INFO: used old configuration file\n"; |
2431 | } |
2533 | } |
2432 | |
2534 | |
2433 | DC::DB::Server::run; |
2535 | DC::DB::Server::run; |
2434 | |
2536 | |
|
|
2537 | if ($CFG->{db_schema} < 1) { |
|
|
2538 | warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n"; |
|
|
2539 | DC::DB::nuke_db; |
|
|
2540 | $CFG->{db_schema} = 1; |
|
|
2541 | DC::write_cfg; |
|
|
2542 | } |
|
|
2543 | |
|
|
2544 | DC::DB::open_db; |
|
|
2545 | |
2435 | DC::UI::set_layout ($::CFG->{layout}); |
2546 | DC::UI::set_layout ($::CFG->{layout}); |
2436 | |
2547 | |
2437 | my %DEF_CFG = ( |
2548 | my %DEF_CFG = ( |
2438 | sdl_mode => 0, |
2549 | sdl_mode => 0, |
2439 | fullscreen => 1, |
2550 | fullscreen => 1, |
2440 | fast => 0, |
2551 | fast => 0, |
2441 | force_opengl11 => undef, |
2552 | force_opengl11 => undef, |
|
|
2553 | disable_alpha => 0, |
|
|
2554 | smooth_movement => 1, |
2442 | texture_compression => 1, |
2555 | texture_compression => 1, |
2443 | map_scale => 1, |
2556 | map_scale => 1, |
2444 | fow_enable => 1, |
2557 | fow_enable => 1, |
2445 | fow_intensity => 0, |
2558 | fow_intensity => 0, |
2446 | map_smoothing => 1, |
2559 | map_smoothing => 1, |
2447 | gui_fontsize => 1, |
2560 | gui_fontsize => 1, |
2448 | log_fontsize => 0.7, |
2561 | log_fontsize => 0.7, |
2449 | gauge_fontsize => 1, |
2562 | gauge_fontsize => 1, |
2450 | gauge_size => 0.35, |
2563 | gauge_size => 0.35, |
2451 | stat_fontsize => 0.7, |
2564 | stat_fontsize => 0.7, |
2452 | mapsize => 100, |
2565 | mapsize => 100, |
2453 | audio_enable => 1, |
2566 | audio_enable => 1, |
2454 | audio_hw_channels => 0, |
2567 | audio_hw_channels => 0, |
2455 | audio_hw_frequency => 0, |
2568 | audio_hw_frequency => 0, |
2456 | audio_hw_chunksize => 0, |
2569 | audio_hw_chunksize => 0, |
2457 | audio_mix_channels => 8, |
2570 | audio_mix_channels => 8, |
2458 | effects_enable => 1, |
2571 | effects_enable => 1, |
2459 | effects_volume => 1, |
2572 | effects_volume => 1, |
2460 | bgm_enable => 1, |
2573 | bgm_enable => 1, |
2461 | bgm_volume => 0.5, |
2574 | bgm_volume => 0.5, |
2462 | output_rate => "", |
2575 | output_rate => "", |
2463 | pickup => 0, |
2576 | pickup => 0, |
2464 | inv_sort => "mtime", |
2577 | inv_sort => "mtime", |
2465 | default => "profile", # default profile |
2578 | default => "profile", # default profile |
2466 | show_tips => 1, |
2579 | show_tips => 1, |
2467 | logview_max_par => 1000, |
2580 | logview_max_par => 1000, |
|
|
2581 | shift_fire_stop => 0, |
2468 | ); |
2582 | ); |
2469 | |
2583 | |
2470 | while (my ($k, $v) = each %DEF_CFG) { |
2584 | while (my ($k, $v) = each %DEF_CFG) { |
2471 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2585 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2472 | } |
2586 | } |
2473 | |
2587 | |
2474 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2588 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2475 | $PROFILE = $CFG->{profile}{default}; |
2589 | $PROFILE = $CFG->{profile}{default}; |
2476 | |
2590 | |
2477 | # convert old bindings (only default profile matters) |
2591 | # convert old bindings (only default profile matters) |
2478 | if (my $bindings = delete $PROFILE->{bindings}) { |
2592 | if (my $bindings = delete $PROFILE->{bindings}) { |
2479 | while (my ($mod, $syms) = each %$bindings) { |
2593 | while (my ($mod, $syms) = each %$bindings) { |
2480 | while (my ($sym, $cmds) = each %$syms) { |
2594 | while (my ($sym, $cmds) = each %$syms) { |
2481 | push @{ $PROFILE->{macro} }, { |
2595 | push @{ $PROFILE->{macro} }, { |
2482 | accelkey => [$mod*1, $sym*1], |
2596 | accelkey => [$mod*1, $sym*1], |
2483 | action => $cmds, |
2597 | action => $cmds, |
|
|
2598 | }; |
2484 | }; |
2599 | } |
2485 | } |
2600 | } |
2486 | } |
2601 | } |
2487 | } |
|
|
2488 | |
2602 | |
2489 | sdl_init; |
2603 | sdl_init; |
2490 | |
2604 | |
2491 | @SDL_MODES = DC::SDL_ListModes 8, 8; |
2605 | { |
2492 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
|
|
2493 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
|
|
2494 | |
|
|
2495 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
|
|
2496 | |
|
|
2497 | $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; |
|
|
2498 | |
|
|
2499 | { |
|
|
2500 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2606 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2501 | DejaVuSans.ttf |
2607 | DejaVuSans.ttf |
2502 | DejaVuSansMono.ttf |
2608 | DejaVuSansMono.ttf |
2503 | DejaVuSans-Bold.ttf |
2609 | DejaVuSans-Bold.ttf |
2504 | DejaVuSansMono-Bold.ttf |
2610 | DejaVuSansMono-Bold.ttf |
2505 | DejaVuSans-Oblique.ttf |
2611 | DejaVuSans-Oblique.ttf |
2506 | DejaVuSansMono-Oblique.ttf |
2612 | DejaVuSansMono-Oblique.ttf |
2507 | DejaVuSans-BoldOblique.ttf |
2613 | DejaVuSans-BoldOblique.ttf |
2508 | DejaVuSansMono-BoldOblique.ttf |
2614 | DejaVuSansMono-BoldOblique.ttf |
2509 | ); |
2615 | ); |
2510 | |
2616 | |
2511 | DC::add_font $_ for @fonts; |
2617 | DC::add_font $_ for @fonts; |
2512 | |
2618 | |
2513 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2619 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2514 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2620 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2515 | |
2621 | |
2516 | $FONT_PROP->make_default; |
2622 | $FONT_PROP->make_default; |
2517 | |
2623 | |
2518 | DC::pango_init; |
2624 | DC::pango_init; |
2519 | } |
2625 | } |
2520 | |
2626 | |
2521 | # compare mono (ft) vs. rgba (cairo) |
2627 | # compare mono (ft) vs. rgba (cairo) |
2522 | # ft - 1.8s, cairo 3s, even in alpha-only mode |
2628 | # ft - 1.8s, cairo 3s, even in alpha-only mode |
2523 | # for my $rgba (0..1) { |
2629 | # for my $rgba (0..1) { |
2524 | # my $t1 = Time::HiRes::time; |
2630 | # my $t1 = Time::HiRes::time; |
… | |
… | |
2529 | # } |
2635 | # } |
2530 | # my $t2 = Time::HiRes::time; |
2636 | # my $t2 = Time::HiRes::time; |
2531 | # warn $t2-$t1; |
2637 | # warn $t2-$t1; |
2532 | # } |
2638 | # } |
2533 | |
2639 | |
2534 | video_init; |
2640 | video_init; |
2535 | audio_init; |
2641 | audio_init; |
2536 | } |
2642 | } |
2537 | |
2643 | |
2538 | show_tip_of_the_day if $CFG->{show_tips}; |
2644 | show_tip_of_the_day if $CFG->{show_tips}; |
2539 | |
2645 | |
2540 | our $STARTUP_CANCEL = EV::idle sub { |
2646 | our $STARTUP_CANCEL = EV::idle sub { |
2541 | undef $::STARTUP_CANCEL; |
2647 | undef $::STARTUP_CANCEL; |
2542 | $startup_done->(); |
2648 | $startup_done->(); |
2543 | }; |
2649 | }; |
2544 | |
2650 | |
|
|
2651 | delete $SIG{__DIE__}; |
2545 | EV::loop; |
2652 | EV::loop; |
2546 | |
2653 | |
2547 | #video_shutdown; |
2654 | #video_shutdown; |
2548 | #audio_shutdown; |
2655 | #audio_shutdown; |
2549 | DC::OpenGL::quit; |
2656 | DC::OpenGL::quit; |
2550 | DC::SDL_Quit; |
2657 | DC::SDL_Quit; |
2551 | DC::DB::Server::stop; |
2658 | DC::DB::Server::stop; |
|
|
2659 | } |
|
|
2660 | |
|
|
2661 | DC::SDL_braino; # see sub above |
2552 | |
2662 | |
2553 | =head1 NAME |
2663 | =head1 NAME |
2554 | |
2664 | |
2555 | deliantra - A Deliantra MORPG game client |
2665 | deliantra - A Deliantra MORPG game client |
2556 | |
2666 | |
… | |
… | |
2573 | 4 show fps |
2683 | 4 show fps |
2574 | 8 suppress tooltips |
2684 | 8 suppress tooltips |
2575 | |
2685 | |
2576 | =head1 AUTHOR |
2686 | =head1 AUTHOR |
2577 | |
2687 | |
2578 | Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2688 | Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2579 | |
2689 | |
2580 | |
2690 | |
2581 | |
2691 | |