… | |
… | |
49 | } |
49 | } |
50 | } |
50 | } |
51 | |
51 | |
52 | if ($^O eq "MSWin32") { |
52 | if ($^O eq "MSWin32") { |
53 | # pango is relocatable on win32 |
53 | # pango is relocatable on win32 |
54 | } else { |
54 | } elsif (-e "$root/pangoversion") { |
55 | open my $fh, "<:perlio", "$root/pangoversion" |
55 | open my $fh, "<:perlio", "$root/pangoversion" |
56 | or die "pangoversion: $!"; |
56 | or die "pangoversion: $!"; |
57 | my $PANGO = <$fh>; |
57 | my $PANGO = <$fh>; |
58 | # unix, need to patch pango rc file |
58 | # unix, need to patch pango rc file |
59 | open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" |
59 | open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" |
… | |
… | |
69 | |
69 | |
70 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
70 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
71 | open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} |
71 | open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} |
72 | or die "$ENV{PANGO_RC_FILE}: $!"; |
72 | or die "$ENV{PANGO_RC_FILE}: $!"; |
73 | print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; |
73 | print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; |
|
|
74 | } else { |
|
|
75 | # OS X |
|
|
76 | $ENV{FC_CONFIG_FILE} = "$root/fonts.conf"; # no effect??!?! |
|
|
77 | $ENV{FC_CONFIG_DIR} = $root; # no effect??!?! |
|
|
78 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
|
|
79 | $ENV{DYLD_LIBRARY_PATH} = $root; |
|
|
80 | chdir $root; # for pango modules, maybe other things |
74 | } |
81 | } |
75 | |
82 | |
76 | unshift @INC, $root; |
83 | unshift @INC, $root; |
77 | } |
84 | } |
78 | } |
85 | } |
… | |
… | |
97 | use List::Util qw(max min); |
104 | use List::Util qw(max min); |
98 | |
105 | |
99 | use Deliantra; |
106 | use Deliantra; |
100 | use Deliantra::Protocol::Constants; |
107 | use Deliantra::Protocol::Constants; |
101 | |
108 | |
|
|
109 | use AnyEvent::DNS; |
|
|
110 | use AnyEvent::Socket (); |
|
|
111 | |
102 | use Compress::LZF; |
112 | use Compress::LZF; |
103 | |
113 | |
104 | use DC; |
114 | use DC; |
105 | #d# BEGIN { $SIG{__DIE__} = sub { DC::fatal Carp::longmess "$@" unless $^S } } |
115 | BEGIN { $SIG{__DIE__} = sub { DC::fatal Carp::longmess "$_[0]" unless $^S } } |
106 | use DC::OpenGL (); |
116 | use DC::OpenGL (); |
107 | use DC::Protocol; |
117 | use DC::Protocol; |
108 | use DC::DB; |
118 | use DC::DB; |
109 | use DC::UI; |
119 | use DC::UI; |
110 | use DC::UI::Canvas; |
120 | use DC::UI::Canvas; |
… | |
… | |
138 | our $PROFILE; # current profile |
148 | our $PROFILE; # current profile |
139 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
149 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
140 | |
150 | |
141 | our $WANT_REFRESH; |
151 | our $WANT_REFRESH; |
142 | |
152 | |
|
|
153 | our $MODE_SLIDER; |
|
|
154 | our $CAVEAT_LABEL; |
|
|
155 | |
143 | our @SDL_MODES; |
156 | our @SDL_MODES; |
|
|
157 | our $SDL_REINIT = 1; |
144 | our $WIDTH; |
158 | our $WIDTH; |
145 | our $HEIGHT; |
159 | our $HEIGHT; |
146 | our $FULLSCREEN; |
160 | our $FULLSCREEN; |
147 | our $FONTSIZE; |
161 | our $FONTSIZE; |
148 | |
162 | |
… | |
… | |
726 | |
740 | |
727 | $vbox->add (@dialog); |
741 | $vbox->add (@dialog); |
728 | $dialog->show; |
742 | $dialog->show; |
729 | } |
743 | } |
730 | |
744 | |
731 | sub start_game { |
745 | sub dc_connect { |
732 | status "logging in..."; |
746 | my ($host, $port) = @_; |
733 | |
|
|
734 | $LOGIN_BUTTON->set_text ("Logout"); |
|
|
735 | $SETUP_DIALOG->hide; |
|
|
736 | |
747 | |
737 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
748 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
738 | |
749 | |
739 | my ($host, $port) = split /:/, $PROFILE->{host}; |
|
|
740 | |
|
|
741 | $MAP = new DC::Map; |
|
|
742 | |
|
|
743 | $CONN = |
750 | $CONN = |
744 | new DC::Protocol |
751 | new DC::Protocol |
745 | host => $host, |
752 | host => $host, |
746 | port => $port || 13327, |
753 | port => $port, |
747 | user => $PROFILE->{user}, |
754 | user => $PROFILE->{user}, |
748 | pass => $PROFILE->{password}, |
755 | pass => $PROFILE->{password}, |
749 | mapw => $mapsize, |
756 | mapw => $mapsize, |
750 | maph => $mapsize, |
757 | maph => $mapsize, |
751 | |
758 | |
… | |
… | |
773 | } |
780 | } |
774 | }, |
781 | }, |
775 | ; |
782 | ; |
776 | } |
783 | } |
777 | |
784 | |
|
|
785 | sub start_game { |
|
|
786 | status "logging in..."; |
|
|
787 | |
|
|
788 | $LOGIN_BUTTON->set_text ("Logout"); |
|
|
789 | $SETUP_DIALOG->hide; |
|
|
790 | |
|
|
791 | my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327"; |
|
|
792 | |
|
|
793 | $MAP = new DC::Map; |
|
|
794 | |
|
|
795 | # hack to make SURE we find the IP address all right |
|
|
796 | # can be removed once AnyEvent::DNS is proven stable. |
|
|
797 | if ($host eq "gameserver.deliantra.net") { |
|
|
798 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
|
|
799 | if ($_[0] ne "80.101.114.108") { # Perl |
|
|
800 | status "dns failure, using hardcoded address"; |
|
|
801 | $host = "129.13.162.95"; |
|
|
802 | } |
|
|
803 | |
|
|
804 | dc_connect $host, $port; |
|
|
805 | }; |
|
|
806 | } else { |
|
|
807 | dc_connect $host, $port; |
|
|
808 | } |
|
|
809 | } |
|
|
810 | |
778 | sub stop_game { |
811 | sub stop_game { |
779 | $LOGIN_BUTTON->set_text ("Login / Register"); |
812 | $LOGIN_BUTTON->set_text ("Login / Register"); |
780 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
813 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
781 | $SETUP_DIALOG->show; |
814 | $SETUP_DIALOG->show; |
782 | $PL_WINDOW->hide; |
815 | $PL_WINDOW->hide; |
… | |
… | |
806 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
839 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
807 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
840 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
808 | can_events => 1, |
841 | can_events => 1, |
809 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
842 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
810 | |
843 | |
|
|
844 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
|
|
845 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
|
|
846 | can_events => 1, |
|
|
847 | tooltip => "This field shows any known issues with your config or driver, such as " |
|
|
848 | . "a non-accelerated display format. You can try to work around these issues " |
|
|
849 | . "by selecting a different video mode, changing the settings below or " |
|
|
850 | . "by installing the right driver for your graphics card."); |
|
|
851 | |
811 | my $vidmode_tooltip = |
852 | my $vidmode_tooltip = |
812 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
853 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
813 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
854 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
814 | |
855 | |
815 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
856 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
816 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
857 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
817 | |
858 | |
818 | $hbox->add (my $mode_slider = new DC::UI::Slider |
859 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
819 | force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1], |
860 | force_w => $WIDTH * 0.1, expand => 1, |
|
|
861 | range => [ ($CFG->{sdl_mode}) x 3 ], |
820 | tooltip => $vidmode_tooltip); |
862 | tooltip => $vidmode_tooltip); |
821 | $hbox->add (my $mode_label = new DC::UI::Label |
863 | $hbox->add (my $mode_label = new DC::UI::Label |
822 | height => 0.8, template => "9999x9999@9+9", |
864 | height => 0.8, template => "9999x9999@9+9", |
823 | can_events => 1, tooltip => $vidmode_tooltip); |
865 | can_events => 1, tooltip => $vidmode_tooltip); |
824 | |
866 | |
825 | $mode_slider->connect (changed => sub { |
867 | $MODE_SLIDER->connect (changed => sub { |
826 | my ($self, $value) = @_; |
868 | my ($self, $value) = @_; |
827 | |
869 | |
828 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
870 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
829 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
871 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
830 | }); |
872 | }); |
831 | $mode_slider->emit (changed => $mode_slider->{range}[0]); |
873 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
832 | |
874 | |
833 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
875 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
834 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
876 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
835 | state => $CFG->{fullscreen}, |
877 | state => $CFG->{fullscreen}, |
836 | tooltip => "Bring the client into fullscreen mode.", |
878 | tooltip => "Bring the client into fullscreen mode.", |
… | |
… | |
842 | state => $CFG->{force_opengl11}, |
884 | state => $CFG->{force_opengl11}, |
843 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
885 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
844 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
886 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
845 | . "cards that claim to support a feature but fall back to software rendering. " |
887 | . "cards that claim to support a feature but fall back to software rendering. " |
846 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
888 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
847 | . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you " |
889 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
848 | . "experience extremely low framerates and your card should do better, try this option.</b>", |
890 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
849 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
891 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
|
|
892 | ); |
|
|
893 | |
|
|
894 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
895 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
896 | state => $CFG->{disable_alpha}, |
|
|
897 | tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
898 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
899 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
900 | . "back to etxremely slow rendering if this is enabled. If disabling this option " |
|
|
901 | . "noticably improves the framerate of the client please report this! " |
|
|
902 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
903 | on_changed => sub { |
|
|
904 | my ($self, $value) = @_; |
|
|
905 | $CFG->{disable_alpha} = $value; |
|
|
906 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
|
|
907 | 0 |
|
|
908 | } |
850 | ); |
909 | ); |
851 | |
910 | |
852 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
911 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
853 | $table->add_at (1, $row++, new DC::UI::CheckBox |
912 | $table->add_at (1, $row++, new DC::UI::CheckBox |
854 | state => $CFG->{texture_compression}, |
913 | state => $CFG->{texture_compression}, |
… | |
… | |
879 | on_activate => sub { |
938 | on_activate => sub { |
880 | video_shutdown (); |
939 | video_shutdown (); |
881 | video_init (); |
940 | video_init (); |
882 | 0 |
941 | 0 |
883 | } |
942 | } |
|
|
943 | ); |
|
|
944 | |
|
|
945 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
|
|
946 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
947 | state => $CFG->{smooth_movement}, |
|
|
948 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
|
|
949 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
|
|
950 | . "then disable this option. Changes take effect immdiately.", |
|
|
951 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
884 | ); |
952 | ); |
885 | |
953 | |
886 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
954 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
887 | $table->add_at (1, $row++, new DC::UI::Slider |
955 | $table->add_at (1, $row++, new DC::UI::Slider |
888 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
956 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
… | |
… | |
1528 | 1 |
1596 | 1 |
1529 | }, |
1597 | }, |
1530 | ); |
1598 | ); |
1531 | |
1599 | |
1532 | $vbox->add (new DC::UI::FancyFrame |
1600 | $vbox->add (new DC::UI::FancyFrame |
1533 | label => "Registering", |
1601 | label => "How to Play", |
1534 | min_h => 200, |
1602 | min_h => 200, |
1535 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1603 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1536 | markup => |
1604 | markup => |
|
|
1605 | "First select a suitable video resolution in the <b>Graphics</b> tab, above.\n\n" |
|
|
1606 | . "Then register a new account (or use an existing one if you have one). " |
1537 | "To register a new account, choose a username that hasn't been taken yet and " |
1607 | . "To register an account, choose a username that hasn't been taken yet (just guess) and " |
1538 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1608 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1539 | ), |
1609 | ), |
1540 | ); |
1610 | ); |
1541 | |
1611 | |
1542 | $vbox |
1612 | $vbox |
… | |
… | |
1688 | ["Magic Devices" => PICKUP_MAGIC_DEVICE], |
1758 | ["Magic Devices" => PICKUP_MAGIC_DEVICE], |
1689 | ["Ignore cursed" => PICKUP_NOT_CURSED], |
1759 | ["Ignore cursed" => PICKUP_NOT_CURSED], |
1690 | ["Jewelery" => PICKUP_JEWELS], |
1760 | ["Jewelery" => PICKUP_JEWELS], |
1691 | ["Flesh" => PICKUP_FLESH], |
1761 | ["Flesh" => PICKUP_FLESH], |
1692 | ], |
1762 | ], |
1693 | ["Weight/Value ratio", 2, 17] |
1763 | ["Value/Weight ratio", 2, 17] |
1694 | ) |
1764 | ) |
1695 | { |
1765 | { |
1696 | my ($title, $x, $y, @bits) = @$_; |
1766 | my ($title, $x, $y, @bits) = @$_; |
1697 | $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); |
1767 | $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); |
1698 | |
1768 | |
… | |
… | |
1723 | } |
1793 | } |
1724 | |
1794 | |
1725 | $table->add_at (2, 18, new DC::UI::ValSlider |
1795 | $table->add_at (2, 18, new DC::UI::ValSlider |
1726 | range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], |
1796 | range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], |
1727 | template => ">= 99", |
1797 | template => ">= 99", |
|
|
1798 | tooltip => "Pick up items whose value/weight (silver/kg) ratio is equal or higher than this setting (which is specified in gold coins).", |
1728 | to_value => sub { ">= " . 5 * $_[0] }, |
1799 | to_value => sub { ">= " . 5 * $_[0] }, |
1729 | on_changed => sub { |
1800 | on_changed => sub { |
1730 | my ($slider, $value) = @_; |
1801 | my ($slider, $value) = @_; |
1731 | |
1802 | |
1732 | $::CFG->{pickup} &= ~0xF; |
1803 | $::CFG->{pickup} &= ~0xF; |
… | |
… | |
1788 | $::CFG->{inv_sort} = $_[1]; |
1859 | $::CFG->{inv_sort} = $_[1]; |
1789 | $INV->set_sort_order ($SORT_ORDER{$_[1]}); |
1860 | $INV->set_sort_order ($SORT_ORDER{$_[1]}); |
1790 | }, |
1861 | }, |
1791 | ); |
1862 | ); |
1792 | $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); |
1863 | $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); |
1793 | #TODO# update to weigh/maxweight |
1864 | #TODO# update to weight/maxweight |
1794 | $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0); |
1865 | $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0); |
1795 | |
1866 | |
1796 | $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
1867 | $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
1797 | $sw1->add ($INV = new DC::UI::Inventory); |
1868 | $sw1->add ($INV = new DC::UI::Inventory); |
1798 | $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); |
1869 | $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); |
… | |
… | |
2125 | $dialog->show; |
2196 | $dialog->show; |
2126 | }; |
2197 | }; |
2127 | } |
2198 | } |
2128 | |
2199 | |
2129 | sub sdl_init { |
2200 | sub sdl_init { |
2130 | DC::SDL_Init |
2201 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
2131 | and die "SDL::Init failed!\n"; |
2202 | and die "SDL::Init failed!\n"; |
2132 | } |
2203 | } |
2133 | |
2204 | |
2134 | sub video_init { |
2205 | sub video_init { |
|
|
2206 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
|
|
2207 | $SDL_REINIT = 0; |
|
|
2208 | |
|
|
2209 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
|
|
2210 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
|
|
2211 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
|
|
2212 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
|
|
2213 | |
|
|
2214 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
|
|
2215 | |
2135 | $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES; |
2216 | if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
|
|
2217 | $CFG->{sdl_mode} = 0; # lowest resolution by default |
|
|
2218 | |
|
|
2219 | # now choose biggets mode <= 1024x768 |
|
|
2220 | for (0 .. $#SDL_MODES) { |
|
|
2221 | if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) { |
|
|
2222 | $CFG->{sdl_mode} = $_; |
|
|
2223 | } |
|
|
2224 | } |
|
|
2225 | } |
2136 | |
2226 | |
2137 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2227 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2138 | |
2228 | |
2139 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2229 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2140 | $FULLSCREEN = $CFG->{fullscreen}; |
2230 | $FULLSCREEN = $CFG->{fullscreen}; |
2141 | $FAST = $CFG->{fast}; |
2231 | $FAST = $CFG->{fast}; |
2142 | |
2232 | |
|
|
2233 | # due to mac os x braindamage, we simply retry with !fullscreen in case of an error |
2143 | DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN |
2234 | DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN |
|
|
2235 | or DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, !$FULLSCREEN |
2144 | or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; |
2236 | or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; |
2145 | |
2237 | |
2146 | $SDL_ACTIVE = 1; |
2238 | $SDL_ACTIVE = 1; |
2147 | $LAST_REFRESH = time - 0.01; |
2239 | $LAST_REFRESH = time - 0.01; |
2148 | |
2240 | |
… | |
… | |
2324 | $BUTTONBAR->show; |
2416 | $BUTTONBAR->show; |
2325 | $SETUP_DIALOG->show; |
2417 | $SETUP_DIALOG->show; |
2326 | $MESSAGE_WINDOW->show; |
2418 | $MESSAGE_WINDOW->show; |
2327 | } |
2419 | } |
2328 | |
2420 | |
|
|
2421 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]); |
|
|
2422 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
|
|
2423 | |
|
|
2424 | $CAVEAT_LABEL->set_text ("None :)"); |
|
|
2425 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
|
|
2426 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
|
|
2427 | |
2329 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2428 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2330 | } |
2429 | } |
2331 | |
2430 | |
2332 | sub video_shutdown { |
2431 | sub video_shutdown { |
2333 | DC::OpenGL::shutdown; |
2432 | DC::OpenGL::shutdown; |
|
|
2433 | DC::SDL_QuitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2334 | |
2434 | |
2335 | undef $SDL_ACTIVE; |
2435 | undef $SDL_ACTIVE; |
2336 | } |
2436 | } |
2337 | |
2437 | |
2338 | my %animate_object; |
2438 | my %animate_object; |
… | |
… | |
2399 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2499 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2400 | }, |
2500 | }, |
2401 | DC::SDL_KEYDOWN => sub { |
2501 | DC::SDL_KEYDOWN => sub { |
2402 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2502 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2403 | # alt-enter |
2503 | # alt-enter |
|
|
2504 | video_shutdown; |
2404 | $FULLSCREEN_ENABLE->toggle; |
2505 | $FULLSCREEN_ENABLE->toggle; |
2405 | video_shutdown; |
|
|
2406 | video_init; |
2506 | video_init; |
2407 | } else { |
2507 | } else { |
2408 | &DC::UI::feed_sdl_key_down_event; |
2508 | &DC::UI::feed_sdl_key_down_event; |
2409 | } |
2509 | } |
2410 | update_modbox; |
2510 | update_modbox; |
… | |
… | |
2430 | $SIG{INT} = $SIG{TERM} = sub { |
2530 | $SIG{INT} = $SIG{TERM} = sub { |
2431 | EV::unloop; |
2531 | EV::unloop; |
2432 | #d# TODO calling exit here hangs the process in some futex |
2532 | #d# TODO calling exit here hangs the process in some futex |
2433 | }; |
2533 | }; |
2434 | |
2534 | |
2435 | { |
2535 | # due to mac os x + sdl combined briandamage, we need this contortion |
|
|
2536 | sub main { |
|
|
2537 | { |
2436 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2538 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2437 | |
2539 | |
2438 | if (-e "$Deliantra::VARDIR/client.cf") { |
2540 | if (-e "$Deliantra::VARDIR/client.cf") { |
2439 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
2541 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
2440 | } else { |
2542 | } else { |
2441 | #TODO: compatibility cruft |
2543 | #TODO: compatibility cruft |
2442 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
2544 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
2443 | print STDERR "INFO: used old configuration file\n"; |
2545 | print STDERR "INFO: used old configuration file\n"; |
2444 | } |
2546 | } |
2445 | |
2547 | |
2446 | DC::DB::Server::run; |
2548 | DC::DB::Server::run; |
2447 | |
2549 | |
2448 | if ($CFG->{db_schema} < 1) { |
2550 | if ($CFG->{db_schema} < 1) { |
2449 | warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n"; |
2551 | warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n"; |
2450 | DC::DB::nuke_db; |
2552 | DC::DB::nuke_db; |
2451 | $CFG->{db_schema} = 1; |
2553 | $CFG->{db_schema} = 1; |
2452 | DC::write_cfg; |
2554 | DC::write_cfg; |
2453 | } |
2555 | } |
2454 | |
2556 | |
2455 | DC::DB::open_db; |
2557 | DC::DB::open_db; |
2456 | |
2558 | |
2457 | DC::UI::set_layout ($::CFG->{layout}); |
2559 | DC::UI::set_layout ($::CFG->{layout}); |
2458 | |
2560 | |
2459 | my %DEF_CFG = ( |
2561 | my %DEF_CFG = ( |
2460 | sdl_mode => 0, |
2562 | sdl_mode => undef, |
2461 | fullscreen => 1, |
2563 | fullscreen => 1, |
2462 | fast => 0, |
2564 | fast => 0, |
2463 | force_opengl11 => undef, |
2565 | force_opengl11 => undef, |
|
|
2566 | disable_alpha => 0, |
|
|
2567 | smooth_movement => 1, |
2464 | texture_compression => 1, |
2568 | texture_compression => 1, |
2465 | map_scale => 1, |
2569 | map_scale => 1, |
2466 | fow_enable => 1, |
2570 | fow_enable => 1, |
2467 | fow_intensity => 0, |
2571 | fow_intensity => 0, |
2468 | map_smoothing => 1, |
2572 | map_smoothing => 1, |
2469 | gui_fontsize => 1, |
2573 | gui_fontsize => 1, |
2470 | log_fontsize => 0.7, |
2574 | log_fontsize => 0.7, |
2471 | gauge_fontsize => 1, |
2575 | gauge_fontsize => 1, |
2472 | gauge_size => 0.35, |
2576 | gauge_size => 0.35, |
2473 | stat_fontsize => 0.7, |
2577 | stat_fontsize => 0.7, |
2474 | mapsize => 100, |
2578 | mapsize => 100, |
2475 | audio_enable => 1, |
2579 | audio_enable => 1, |
2476 | audio_hw_channels => 0, |
2580 | audio_hw_channels => 0, |
2477 | audio_hw_frequency => 0, |
2581 | audio_hw_frequency => 0, |
2478 | audio_hw_chunksize => 0, |
2582 | audio_hw_chunksize => 0, |
2479 | audio_mix_channels => 8, |
2583 | audio_mix_channels => 8, |
2480 | effects_enable => 1, |
2584 | effects_enable => 1, |
2481 | effects_volume => 1, |
2585 | effects_volume => 1, |
2482 | bgm_enable => 1, |
2586 | bgm_enable => 1, |
2483 | bgm_volume => 0.5, |
2587 | bgm_volume => 0.5, |
2484 | output_rate => "", |
2588 | output_rate => "", |
2485 | pickup => 0, |
2589 | pickup => 0, |
2486 | inv_sort => "mtime", |
2590 | inv_sort => "mtime", |
2487 | default => "profile", # default profile |
2591 | default => "profile", # default profile |
2488 | show_tips => 1, |
2592 | show_tips => 1, |
2489 | logview_max_par => 1000, |
2593 | logview_max_par => 1000, |
2490 | shift_fire_stop => 0, |
2594 | shift_fire_stop => 0, |
2491 | ); |
2595 | ); |
2492 | |
2596 | |
2493 | while (my ($k, $v) = each %DEF_CFG) { |
2597 | while (my ($k, $v) = each %DEF_CFG) { |
2494 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2598 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2495 | } |
2599 | } |
2496 | |
2600 | |
2497 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2601 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2498 | $PROFILE = $CFG->{profile}{default}; |
2602 | $PROFILE = $CFG->{profile}{default}; |
2499 | |
2603 | |
2500 | # convert old bindings (only default profile matters) |
2604 | # convert old bindings (only default profile matters) |
2501 | if (my $bindings = delete $PROFILE->{bindings}) { |
2605 | if (my $bindings = delete $PROFILE->{bindings}) { |
2502 | while (my ($mod, $syms) = each %$bindings) { |
2606 | while (my ($mod, $syms) = each %$bindings) { |
2503 | while (my ($sym, $cmds) = each %$syms) { |
2607 | while (my ($sym, $cmds) = each %$syms) { |
2504 | push @{ $PROFILE->{macro} }, { |
2608 | push @{ $PROFILE->{macro} }, { |
2505 | accelkey => [$mod*1, $sym*1], |
2609 | accelkey => [$mod*1, $sym*1], |
2506 | action => $cmds, |
2610 | action => $cmds, |
|
|
2611 | }; |
2507 | }; |
2612 | } |
2508 | } |
2613 | } |
2509 | } |
2614 | } |
2510 | } |
|
|
2511 | |
2615 | |
2512 | sdl_init; |
2616 | sdl_init; |
2513 | |
2617 | |
2514 | @SDL_MODES = DC::SDL_ListModes 8, 8; |
2618 | { |
2515 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
|
|
2516 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
|
|
2517 | |
|
|
2518 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
|
|
2519 | |
|
|
2520 | $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; |
|
|
2521 | |
|
|
2522 | { |
|
|
2523 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2619 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2524 | DejaVuSans.ttf |
2620 | DejaVuSans.ttf |
2525 | DejaVuSansMono.ttf |
2621 | DejaVuSansMono.ttf |
2526 | DejaVuSans-Bold.ttf |
2622 | DejaVuSans-Bold.ttf |
2527 | DejaVuSansMono-Bold.ttf |
2623 | DejaVuSansMono-Bold.ttf |
2528 | DejaVuSans-Oblique.ttf |
2624 | DejaVuSans-Oblique.ttf |
2529 | DejaVuSansMono-Oblique.ttf |
2625 | DejaVuSansMono-Oblique.ttf |
2530 | DejaVuSans-BoldOblique.ttf |
2626 | DejaVuSans-BoldOblique.ttf |
2531 | DejaVuSansMono-BoldOblique.ttf |
2627 | DejaVuSansMono-BoldOblique.ttf |
2532 | ); |
2628 | ); |
2533 | |
2629 | |
2534 | DC::add_font $_ for @fonts; |
2630 | DC::add_font $_ for @fonts; |
2535 | |
2631 | |
2536 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2632 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2537 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2633 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2538 | |
2634 | |
2539 | $FONT_PROP->make_default; |
2635 | $FONT_PROP->make_default; |
2540 | |
2636 | |
2541 | DC::pango_init; |
2637 | DC::pango_init; |
2542 | } |
2638 | } |
2543 | |
2639 | |
2544 | # compare mono (ft) vs. rgba (cairo) |
2640 | # compare mono (ft) vs. rgba (cairo) |
2545 | # ft - 1.8s, cairo 3s, even in alpha-only mode |
2641 | # ft - 1.8s, cairo 3s, even in alpha-only mode |
2546 | # for my $rgba (0..1) { |
2642 | # for my $rgba (0..1) { |
2547 | # my $t1 = Time::HiRes::time; |
2643 | # my $t1 = Time::HiRes::time; |
… | |
… | |
2552 | # } |
2648 | # } |
2553 | # my $t2 = Time::HiRes::time; |
2649 | # my $t2 = Time::HiRes::time; |
2554 | # warn $t2-$t1; |
2650 | # warn $t2-$t1; |
2555 | # } |
2651 | # } |
2556 | |
2652 | |
2557 | video_init; |
2653 | video_init; |
2558 | audio_init; |
2654 | audio_init; |
2559 | } |
2655 | } |
2560 | |
2656 | |
2561 | show_tip_of_the_day if $CFG->{show_tips}; |
2657 | show_tip_of_the_day if $CFG->{show_tips}; |
2562 | |
2658 | |
2563 | our $STARTUP_CANCEL = EV::idle sub { |
2659 | our $STARTUP_CANCEL = EV::idle sub { |
2564 | undef $::STARTUP_CANCEL; |
2660 | undef $::STARTUP_CANCEL; |
2565 | $startup_done->(); |
2661 | $startup_done->(); |
2566 | }; |
2662 | }; |
2567 | |
2663 | |
2568 | delete $SIG{__DIE__}; |
2664 | delete $SIG{__DIE__}; |
2569 | EV::loop; |
2665 | EV::loop; |
2570 | |
2666 | |
2571 | #video_shutdown; |
2667 | #video_shutdown; |
2572 | #audio_shutdown; |
2668 | #audio_shutdown; |
2573 | DC::OpenGL::quit; |
2669 | DC::OpenGL::quit; |
2574 | DC::SDL_Quit; |
2670 | DC::SDL_Quit; |
2575 | DC::DB::Server::stop; |
2671 | DC::DB::Server::stop; |
|
|
2672 | } |
|
|
2673 | |
|
|
2674 | DC::SDL_braino; # see sub above |
2576 | |
2675 | |
2577 | =head1 NAME |
2676 | =head1 NAME |
2578 | |
2677 | |
2579 | deliantra - A Deliantra MORPG game client |
2678 | deliantra - A Deliantra MORPG game client |
2580 | |
2679 | |
… | |
… | |
2597 | 4 show fps |
2696 | 4 show fps |
2598 | 8 suppress tooltips |
2697 | 8 suppress tooltips |
2599 | |
2698 | |
2600 | =head1 AUTHOR |
2699 | =head1 AUTHOR |
2601 | |
2700 | |
2602 | Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2701 | Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2603 | |
2702 | |
2604 | |
2703 | |
2605 | |
2704 | |