… | |
… | |
97 | use List::Util qw(max min); |
97 | use List::Util qw(max min); |
98 | |
98 | |
99 | use Deliantra; |
99 | use Deliantra; |
100 | use Deliantra::Protocol::Constants; |
100 | use Deliantra::Protocol::Constants; |
101 | |
101 | |
|
|
102 | use AnyEvent::DNS; |
|
|
103 | use AnyEvent::Socket (); |
|
|
104 | |
102 | use Compress::LZF; |
105 | use Compress::LZF; |
103 | |
106 | |
104 | use DC; |
107 | use DC; |
105 | BEGIN { $SIG{__DIE__} = sub { DC::fatal Carp::longmess "$@" unless $^S } } |
108 | BEGIN { $SIG{__DIE__} = sub { DC::fatal Carp::longmess "$_[0]" unless $^S } } |
106 | use DC::OpenGL (); |
109 | use DC::OpenGL (); |
107 | use DC::Protocol; |
110 | use DC::Protocol; |
108 | use DC::DB; |
111 | use DC::DB; |
109 | use DC::UI; |
112 | use DC::UI; |
110 | use DC::UI::Canvas; |
113 | use DC::UI::Canvas; |
… | |
… | |
138 | our $PROFILE; # current profile |
141 | our $PROFILE; # current profile |
139 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
142 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
140 | |
143 | |
141 | our $WANT_REFRESH; |
144 | our $WANT_REFRESH; |
142 | |
145 | |
|
|
146 | our $MODE_SLIDER; |
|
|
147 | our $CAVEAT_LABEL; |
|
|
148 | |
143 | our @SDL_MODES; |
149 | our @SDL_MODES; |
|
|
150 | our $SDL_REINIT = 1; |
144 | our $WIDTH; |
151 | our $WIDTH; |
145 | our $HEIGHT; |
152 | our $HEIGHT; |
146 | our $FULLSCREEN; |
153 | our $FULLSCREEN; |
147 | our $FONTSIZE; |
154 | our $FONTSIZE; |
148 | |
155 | |
… | |
… | |
726 | |
733 | |
727 | $vbox->add (@dialog); |
734 | $vbox->add (@dialog); |
728 | $dialog->show; |
735 | $dialog->show; |
729 | } |
736 | } |
730 | |
737 | |
731 | sub start_game { |
738 | sub dc_connect { |
732 | status "logging in..."; |
739 | my ($host, $port) = @_; |
733 | |
|
|
734 | $LOGIN_BUTTON->set_text ("Logout"); |
|
|
735 | $SETUP_DIALOG->hide; |
|
|
736 | |
740 | |
737 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
741 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
738 | |
742 | |
739 | my ($host, $port) = split /:/, $PROFILE->{host}; |
|
|
740 | |
|
|
741 | $MAP = new DC::Map; |
|
|
742 | |
|
|
743 | $CONN = |
743 | $CONN = |
744 | new DC::Protocol |
744 | new DC::Protocol |
745 | host => $host, |
745 | host => $host, |
746 | port => $port || 13327, |
746 | port => $port, |
747 | user => $PROFILE->{user}, |
747 | user => $PROFILE->{user}, |
748 | pass => $PROFILE->{password}, |
748 | pass => $PROFILE->{password}, |
749 | mapw => $mapsize, |
749 | mapw => $mapsize, |
750 | maph => $mapsize, |
750 | maph => $mapsize, |
751 | |
751 | |
… | |
… | |
773 | } |
773 | } |
774 | }, |
774 | }, |
775 | ; |
775 | ; |
776 | } |
776 | } |
777 | |
777 | |
|
|
778 | sub start_game { |
|
|
779 | status "logging in..."; |
|
|
780 | |
|
|
781 | $LOGIN_BUTTON->set_text ("Logout"); |
|
|
782 | $SETUP_DIALOG->hide; |
|
|
783 | |
|
|
784 | my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327"; |
|
|
785 | |
|
|
786 | $MAP = new DC::Map; |
|
|
787 | |
|
|
788 | # hack to make SURE we find the IP address all right |
|
|
789 | # can be removed once AnyEvent::DNS is proven stable. |
|
|
790 | if ($host eq "gameserver.deliantra.net") { |
|
|
791 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
|
|
792 | if ($_[0] ne "80.101.114.108") { # Perl |
|
|
793 | status "dns failure, using hardcoded address"; |
|
|
794 | $host = "129.13.162.95"; |
|
|
795 | } |
|
|
796 | |
|
|
797 | dc_connect $host, $port; |
|
|
798 | }; |
|
|
799 | } else { |
|
|
800 | dc_connect $host, $port; |
|
|
801 | } |
|
|
802 | } |
|
|
803 | |
778 | sub stop_game { |
804 | sub stop_game { |
779 | $LOGIN_BUTTON->set_text ("Login / Register"); |
805 | $LOGIN_BUTTON->set_text ("Login / Register"); |
780 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
806 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
781 | $SETUP_DIALOG->show; |
807 | $SETUP_DIALOG->show; |
782 | $PL_WINDOW->hide; |
808 | $PL_WINDOW->hide; |
… | |
… | |
806 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
832 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
807 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
833 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
808 | can_events => 1, |
834 | can_events => 1, |
809 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
835 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
810 | |
836 | |
|
|
837 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
|
|
838 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
|
|
839 | can_events => 1, |
|
|
840 | tooltip => "This field shows any known issues with your config or driver, such as " |
|
|
841 | . "a non-accelerated display format. You can try to work around these issues " |
|
|
842 | . "by selecting a different video mode, changing the settings below or " |
|
|
843 | . "by installing the right driver for your graphics card."); |
|
|
844 | |
811 | my $vidmode_tooltip = |
845 | my $vidmode_tooltip = |
812 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
846 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
813 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
847 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
814 | |
848 | |
815 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
849 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
816 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
850 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
817 | |
851 | |
818 | $hbox->add (my $mode_slider = new DC::UI::Slider |
852 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
819 | force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1], |
853 | force_w => $WIDTH * 0.1, expand => 1, |
|
|
854 | range => [ ($CFG->{sdl_mode}) x 3 ], |
820 | tooltip => $vidmode_tooltip); |
855 | tooltip => $vidmode_tooltip); |
821 | $hbox->add (my $mode_label = new DC::UI::Label |
856 | $hbox->add (my $mode_label = new DC::UI::Label |
822 | height => 0.8, template => "9999x9999@9+9", |
857 | height => 0.8, template => "9999x9999@9+9", |
823 | can_events => 1, tooltip => $vidmode_tooltip); |
858 | can_events => 1, tooltip => $vidmode_tooltip); |
824 | |
859 | |
825 | $mode_slider->connect (changed => sub { |
860 | $MODE_SLIDER->connect (changed => sub { |
826 | my ($self, $value) = @_; |
861 | my ($self, $value) = @_; |
827 | |
862 | |
828 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
863 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
829 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
864 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
830 | }); |
865 | }); |
831 | $mode_slider->emit (changed => $mode_slider->{range}[0]); |
866 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
832 | |
867 | |
833 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
868 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
834 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
869 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
835 | state => $CFG->{fullscreen}, |
870 | state => $CFG->{fullscreen}, |
836 | tooltip => "Bring the client into fullscreen mode.", |
871 | tooltip => "Bring the client into fullscreen mode.", |
… | |
… | |
842 | state => $CFG->{force_opengl11}, |
877 | state => $CFG->{force_opengl11}, |
843 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
878 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
844 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
879 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
845 | . "cards that claim to support a feature but fall back to software rendering. " |
880 | . "cards that claim to support a feature but fall back to software rendering. " |
846 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
881 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
847 | . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you " |
882 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
848 | . "experience extremely low framerates and your card should do better, try this option.</b>", |
883 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
849 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
884 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
|
|
885 | ); |
|
|
886 | |
|
|
887 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
888 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
889 | state => $CFG->{disable_alpha}, |
|
|
890 | tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
891 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
892 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
893 | . "back to etxremely slow rendering if this is enabled. If disabling this option " |
|
|
894 | . "noticably improves the framerate of the client please report this! " |
|
|
895 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
896 | on_changed => sub { |
|
|
897 | my ($self, $value) = @_; |
|
|
898 | $CFG->{disable_alpha} = $value; |
|
|
899 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
|
|
900 | 0 |
|
|
901 | } |
850 | ); |
902 | ); |
851 | |
903 | |
852 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
904 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
853 | $table->add_at (1, $row++, new DC::UI::CheckBox |
905 | $table->add_at (1, $row++, new DC::UI::CheckBox |
854 | state => $CFG->{texture_compression}, |
906 | state => $CFG->{texture_compression}, |
… | |
… | |
879 | on_activate => sub { |
931 | on_activate => sub { |
880 | video_shutdown (); |
932 | video_shutdown (); |
881 | video_init (); |
933 | video_init (); |
882 | 0 |
934 | 0 |
883 | } |
935 | } |
|
|
936 | ); |
|
|
937 | |
|
|
938 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
|
|
939 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
940 | state => $CFG->{smooth_movement}, |
|
|
941 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
|
|
942 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
|
|
943 | . "then disable this option. Changes take effect immdiately.", |
|
|
944 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
884 | ); |
945 | ); |
885 | |
946 | |
886 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
947 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
887 | $table->add_at (1, $row++, new DC::UI::Slider |
948 | $table->add_at (1, $row++, new DC::UI::Slider |
888 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
949 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
… | |
… | |
2125 | $dialog->show; |
2186 | $dialog->show; |
2126 | }; |
2187 | }; |
2127 | } |
2188 | } |
2128 | |
2189 | |
2129 | sub sdl_init { |
2190 | sub sdl_init { |
2130 | DC::SDL_Init |
2191 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
2131 | and die "SDL::Init failed!\n"; |
2192 | and die "SDL::Init failed!\n"; |
2132 | } |
2193 | } |
2133 | |
2194 | |
2134 | sub video_init { |
2195 | sub video_init { |
|
|
2196 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
|
|
2197 | $SDL_REINIT = 0; |
|
|
2198 | |
|
|
2199 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
|
|
2200 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
|
|
2201 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
|
|
2202 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
|
|
2203 | |
|
|
2204 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
|
|
2205 | |
2135 | $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES; |
2206 | if (!exists $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
|
|
2207 | $CFG->{sdl_mode} = 0; |
|
|
2208 | for (reverse 0 .. $#SDL_MODES) { |
|
|
2209 | $CFG->{sdl_mode} = $_ if $SDL_MODES[$_][0] * $SDL_MODES[$_][1] >= 800 * 600; |
|
|
2210 | } |
|
|
2211 | } |
2136 | |
2212 | |
2137 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2213 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2138 | |
2214 | |
2139 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2215 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2140 | $FULLSCREEN = $CFG->{fullscreen}; |
2216 | $FULLSCREEN = $CFG->{fullscreen}; |
… | |
… | |
2324 | $BUTTONBAR->show; |
2400 | $BUTTONBAR->show; |
2325 | $SETUP_DIALOG->show; |
2401 | $SETUP_DIALOG->show; |
2326 | $MESSAGE_WINDOW->show; |
2402 | $MESSAGE_WINDOW->show; |
2327 | } |
2403 | } |
2328 | |
2404 | |
|
|
2405 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]); |
|
|
2406 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
|
|
2407 | |
|
|
2408 | $CAVEAT_LABEL->set_text ("None :)"); |
|
|
2409 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
|
|
2410 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
|
|
2411 | |
2329 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2412 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2330 | } |
2413 | } |
2331 | |
2414 | |
2332 | sub video_shutdown { |
2415 | sub video_shutdown { |
2333 | DC::OpenGL::shutdown; |
2416 | DC::OpenGL::shutdown; |
|
|
2417 | DC::SDL_QuitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2334 | |
2418 | |
2335 | undef $SDL_ACTIVE; |
2419 | undef $SDL_ACTIVE; |
2336 | } |
2420 | } |
2337 | |
2421 | |
2338 | my %animate_object; |
2422 | my %animate_object; |
… | |
… | |
2399 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2483 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2400 | }, |
2484 | }, |
2401 | DC::SDL_KEYDOWN => sub { |
2485 | DC::SDL_KEYDOWN => sub { |
2402 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2486 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2403 | # alt-enter |
2487 | # alt-enter |
|
|
2488 | video_shutdown; |
2404 | $FULLSCREEN_ENABLE->toggle; |
2489 | $FULLSCREEN_ENABLE->toggle; |
2405 | video_shutdown; |
|
|
2406 | video_init; |
2490 | video_init; |
2407 | } else { |
2491 | } else { |
2408 | &DC::UI::feed_sdl_key_down_event; |
2492 | &DC::UI::feed_sdl_key_down_event; |
2409 | } |
2493 | } |
2410 | update_modbox; |
2494 | update_modbox; |
… | |
… | |
2459 | my %DEF_CFG = ( |
2543 | my %DEF_CFG = ( |
2460 | sdl_mode => 0, |
2544 | sdl_mode => 0, |
2461 | fullscreen => 1, |
2545 | fullscreen => 1, |
2462 | fast => 0, |
2546 | fast => 0, |
2463 | force_opengl11 => undef, |
2547 | force_opengl11 => undef, |
|
|
2548 | disable_alpha => 0, |
|
|
2549 | smooth_movement => 1, |
2464 | texture_compression => 1, |
2550 | texture_compression => 1, |
2465 | map_scale => 1, |
2551 | map_scale => 1, |
2466 | fow_enable => 1, |
2552 | fow_enable => 1, |
2467 | fow_intensity => 0, |
2553 | fow_intensity => 0, |
2468 | map_smoothing => 1, |
2554 | map_smoothing => 1, |
… | |
… | |
2509 | } |
2595 | } |
2510 | } |
2596 | } |
2511 | |
2597 | |
2512 | sdl_init; |
2598 | sdl_init; |
2513 | |
2599 | |
2514 | @SDL_MODES = DC::SDL_ListModes 8, 8; |
|
|
2515 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
|
|
2516 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
|
|
2517 | |
|
|
2518 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
|
|
2519 | |
|
|
2520 | $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; |
|
|
2521 | |
|
|
2522 | { |
2600 | { |
2523 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2601 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2524 | DejaVuSans.ttf |
2602 | DejaVuSans.ttf |
2525 | DejaVuSansMono.ttf |
2603 | DejaVuSansMono.ttf |
2526 | DejaVuSans-Bold.ttf |
2604 | DejaVuSans-Bold.ttf |
… | |
… | |
2597 | 4 show fps |
2675 | 4 show fps |
2598 | 8 suppress tooltips |
2676 | 8 suppress tooltips |
2599 | |
2677 | |
2600 | =head1 AUTHOR |
2678 | =head1 AUTHOR |
2601 | |
2679 | |
2602 | Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2680 | Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2603 | |
2681 | |
2604 | |
2682 | |
2605 | |
2683 | |