… | |
… | |
49 | } |
49 | } |
50 | } |
50 | } |
51 | |
51 | |
52 | if ($^O eq "MSWin32") { |
52 | if ($^O eq "MSWin32") { |
53 | # pango is relocatable on win32 |
53 | # pango is relocatable on win32 |
54 | } else { |
54 | } elsif (-e "$root/pangoversion") { |
55 | open my $fh, "<:perlio", "$root/pangoversion" |
55 | open my $fh, "<:perlio", "$root/pangoversion" |
56 | or die "pangoversion: $!"; |
56 | or die "pangoversion: $!"; |
57 | my $PANGO = <$fh>; |
57 | my $PANGO = <$fh>; |
58 | # unix, need to patch pango rc file |
58 | # unix, need to patch pango rc file |
59 | open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" |
59 | open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" |
… | |
… | |
69 | |
69 | |
70 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
70 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
71 | open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} |
71 | open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} |
72 | or die "$ENV{PANGO_RC_FILE}: $!"; |
72 | or die "$ENV{PANGO_RC_FILE}: $!"; |
73 | print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; |
73 | print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; |
|
|
74 | } else { |
|
|
75 | # OS X |
|
|
76 | $ENV{FC_CONFIG_FILE} = "$root/fonts.conf"; # no effect??!?! |
|
|
77 | $ENV{FC_CONFIG_DIR} = $root; # no effect??!?! |
|
|
78 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
|
|
79 | $ENV{DYLD_LIBRARY_PATH} = $root; |
|
|
80 | chdir $root; # for pango modules, maybe other things |
74 | } |
81 | } |
75 | |
82 | |
76 | unshift @INC, $root; |
83 | unshift @INC, $root; |
77 | } |
84 | } |
78 | } |
85 | } |
… | |
… | |
90 | |
97 | |
91 | # need to do it again because that pile of garbage called PAR nukes it before main |
98 | # need to do it again because that pile of garbage called PAR nukes it before main |
92 | unshift @INC, $ENV{PAR_TEMP} |
99 | unshift @INC, $ENV{PAR_TEMP} |
93 | if %PAR::LibCache; |
100 | if %PAR::LibCache; |
94 | |
101 | |
95 | use Time::HiRes 'time'; |
|
|
96 | use EV; |
102 | use EV; |
|
|
103 | BEGIN { *time = \&EV::time } |
|
|
104 | |
97 | use List::Util qw(max min); |
105 | use List::Util qw(max min); |
98 | |
106 | |
99 | use Deliantra; |
107 | use Deliantra; |
100 | use Deliantra::Protocol::Constants; |
108 | use Deliantra::Protocol::Constants; |
101 | |
109 | |
|
|
110 | use AnyEvent::Util (); |
|
|
111 | use AnyEvent::DNS; |
|
|
112 | use AnyEvent::Socket (); |
|
|
113 | |
102 | use Compress::LZF; |
114 | use Compress::LZF; |
|
|
115 | use JSON::XS; |
103 | |
116 | |
104 | use DC; |
117 | use DC; |
105 | BEGIN { $SIG{__DIE__} = sub { DC::fatal Carp::longmess "$@" unless $^S } } |
118 | |
|
|
119 | sub crash($;$) { |
|
|
120 | # nop during compiletime |
|
|
121 | } |
|
|
122 | |
|
|
123 | BEGIN { |
|
|
124 | $SIG{__DIE__} = sub { |
|
|
125 | return if $^S; |
|
|
126 | crash "CRASH/DIE: $_[0]" => 1; |
|
|
127 | DC::fatal Carp::longmess "$_[0]"; |
|
|
128 | } |
|
|
129 | } |
|
|
130 | |
106 | use DC::OpenGL (); |
131 | use DC::OpenGL (); |
107 | use DC::Protocol; |
132 | use DC::Protocol; |
108 | use DC::DB; |
133 | use DC::DB; |
109 | use DC::UI; |
134 | use DC::UI; |
110 | use DC::UI::Canvas; |
135 | use DC::UI::Canvas; |
111 | use DC::UI::Inventory; |
136 | use DC::UI::Inventory; |
112 | use DC::UI::SpellList; |
137 | use DC::UI::SpellList; |
113 | use DC::UI::Dockable; |
138 | use DC::UI::Dockable; |
114 | use DC::UI::Dockbar; |
139 | use DC::UI::Dockbar; |
115 | use DC::UI::MessageWindow; |
|
|
116 | use DC::UI::ChatView; |
140 | use DC::UI::ChatView; |
117 | use DC::MessageDistributor; |
141 | use DC::MessageDistributor; |
118 | use DC::Pod; |
142 | use DC::Pod; |
119 | use DC::MapWidget; |
143 | use DC::MapWidget; |
120 | use DC::Macro; |
144 | use DC::Macro; |
121 | |
145 | |
122 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
146 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
123 | $SIG{PIPE} = 'IGNORE'; |
147 | $SIG{PIPE} = 'IGNORE'; |
124 | |
148 | |
125 | $EV::DIED = sub { |
149 | $EV::DIED = sub { |
|
|
150 | crash "CRASH/EV::DIED: $@" => 1; |
126 | DC::fatal Carp::longmess $@; |
151 | DC::fatal Carp::longmess $@; |
127 | }; |
152 | }; |
128 | |
153 | |
129 | my $MAX_FPS = 60; |
154 | my $MAX_FPS = 60; |
130 | |
155 | |
… | |
… | |
132 | |
157 | |
133 | our $LAST_REFRESH; |
158 | our $LAST_REFRESH; |
134 | our $NOW; |
159 | our $NOW; |
135 | |
160 | |
136 | our $CFG; |
161 | our $CFG; |
137 | our $CONN; |
|
|
138 | our $PROFILE; # current profile |
162 | our $PROFILE; # current profile |
139 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
163 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
140 | |
164 | |
141 | our $WANT_REFRESH; |
165 | our $WANT_REFRESH; |
142 | |
166 | |
|
|
167 | our $MODE_SLIDER; |
|
|
168 | our $CAVEAT_LABEL; |
|
|
169 | |
143 | our @SDL_MODES; |
170 | our @SDL_MODES; |
|
|
171 | our $SDL_REINIT = 1; |
144 | our $WIDTH; |
172 | our $WIDTH; |
145 | our $HEIGHT; |
173 | our $HEIGHT; |
146 | our $FULLSCREEN; |
174 | our $FULLSCREEN; |
147 | our $FONTSIZE; |
175 | our $FONTSIZE; |
148 | |
176 | |
149 | our $FONT_PROP; |
177 | our $FONT_PROP; |
150 | our $FONT_FIXED; |
178 | our $FONT_FIXED; |
|
|
179 | |
|
|
180 | our $CONN; |
151 | |
181 | |
152 | our $MAP; |
182 | our $MAP; |
153 | our $MAPMAP; |
183 | our $MAPMAP; |
154 | our $MAPWIDGET; |
184 | our $MAPWIDGET; |
155 | our $COMPLETER; |
185 | our $COMPLETER; |
… | |
… | |
197 | our $DEBUG_STATUS; |
227 | our $DEBUG_STATUS; |
198 | |
228 | |
199 | our $INV; |
229 | our $INV; |
200 | our $INVR; |
230 | our $INVR; |
201 | our $INVR_HB; |
231 | our $INVR_HB; |
|
|
232 | |
|
|
233 | ############################################################################# |
|
|
234 | |
|
|
235 | # write a crash message blockingly to the socket, if possible |
|
|
236 | # this is a bit too complicated for my tastes, but it was easy. |
|
|
237 | *crash = sub($;$) { |
|
|
238 | my ($msg, $backtrace) = @_; |
|
|
239 | |
|
|
240 | return unless $CONN; |
|
|
241 | |
|
|
242 | my $fh = $CONN->{fh} |
|
|
243 | or return; |
|
|
244 | |
|
|
245 | my $buf = delete $CONN->{wbuf}; |
|
|
246 | |
|
|
247 | $buf .= pack "n/a*", "exti " . JSON::XS::encode_json [clientlog => undef, substr $msg, 0, 8000]; |
|
|
248 | |
|
|
249 | AnyEvent::Util::fh_nonblocking $fh, 0; |
|
|
250 | syswrite $fh, $buf; |
|
|
251 | AnyEvent::Util::fh_nonblocking $fh, 1; |
|
|
252 | |
|
|
253 | $msg =~ s/\s+$//; |
|
|
254 | |
|
|
255 | # backtrace as second step, in case it crashes, too |
|
|
256 | crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated" |
|
|
257 | if $backtrace; |
|
|
258 | }; |
202 | |
259 | |
203 | ############################################################################# |
260 | ############################################################################# |
204 | |
261 | |
205 | sub status { |
262 | sub status { |
206 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
263 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
… | |
… | |
726 | |
783 | |
727 | $vbox->add (@dialog); |
784 | $vbox->add (@dialog); |
728 | $dialog->show; |
785 | $dialog->show; |
729 | } |
786 | } |
730 | |
787 | |
731 | sub start_game { |
788 | sub dc_connect { |
732 | status "logging in..."; |
789 | my ($host, $port) = @_; |
733 | |
|
|
734 | $LOGIN_BUTTON->set_text ("Logout"); |
|
|
735 | $SETUP_DIALOG->hide; |
|
|
736 | |
790 | |
737 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
791 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
738 | |
792 | |
739 | my ($host, $port) = split /:/, $PROFILE->{host}; |
|
|
740 | |
|
|
741 | $MAP = new DC::Map; |
|
|
742 | |
|
|
743 | $CONN = |
793 | $CONN = |
744 | new DC::Protocol |
794 | new DC::Protocol |
745 | host => $host, |
795 | host => $host, |
746 | port => $port || 13327, |
796 | port => $port, |
747 | user => $PROFILE->{user}, |
797 | user => $PROFILE->{user}, |
748 | pass => $PROFILE->{password}, |
798 | pass => $PROFILE->{password}, |
749 | mapw => $mapsize, |
799 | mapw => $mapsize, |
750 | maph => $mapsize, |
800 | maph => $mapsize, |
751 | |
801 | |
… | |
… | |
773 | } |
823 | } |
774 | }, |
824 | }, |
775 | ; |
825 | ; |
776 | } |
826 | } |
777 | |
827 | |
|
|
828 | sub start_game { |
|
|
829 | status "logging in..."; |
|
|
830 | |
|
|
831 | $LOGIN_BUTTON->set_text ("Logout"); |
|
|
832 | $SETUP_DIALOG->hide; |
|
|
833 | |
|
|
834 | my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327"; |
|
|
835 | |
|
|
836 | $MAP = new DC::Map; |
|
|
837 | |
|
|
838 | # hack to make SURE we find the IP address all right |
|
|
839 | # can be removed once AnyEvent::DNS is proven stable. |
|
|
840 | if ($host eq "gameserver.deliantra.net") { |
|
|
841 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
|
|
842 | if ($_[0] ne "80.101.114.108") { # Perl |
|
|
843 | status "dns failure, using hardcoded address"; |
|
|
844 | $host = "129.13.162.95"; |
|
|
845 | } |
|
|
846 | |
|
|
847 | dc_connect $host, $port; |
|
|
848 | }; |
|
|
849 | } else { |
|
|
850 | dc_connect $host, $port; |
|
|
851 | } |
|
|
852 | } |
|
|
853 | |
778 | sub stop_game { |
854 | sub stop_game { |
|
|
855 | crash "stop_game"; |
|
|
856 | |
779 | $LOGIN_BUTTON->set_text ("Login / Register"); |
857 | $LOGIN_BUTTON->set_text ("Login / Register"); |
780 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
858 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
781 | $SETUP_DIALOG->show; |
859 | $SETUP_DIALOG->show; |
782 | $PL_WINDOW->hide; |
860 | $PL_WINDOW->hide; |
783 | $SPELL_LIST->clear_spells; |
861 | $SPELL_LIST->clear_spells; |
… | |
… | |
803 | |
881 | |
804 | my $row = 0; |
882 | my $row = 0; |
805 | |
883 | |
806 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
884 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
807 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
885 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
808 | can_events => 1, |
886 | can_events => 1, |
809 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
887 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
|
|
888 | |
|
|
889 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
|
|
890 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
|
|
891 | can_events => 1, |
|
|
892 | tooltip => "This field shows any known issues with your config or driver, such as " |
|
|
893 | . "a non-accelerated display format. You can try to work around these issues " |
|
|
894 | . "by selecting a different video mode, changing the settings below or " |
|
|
895 | . "by installing the right driver for your graphics card."); |
|
|
896 | |
|
|
897 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "UI Theme"); |
|
|
898 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::Selector |
|
|
899 | value => $CFG->{uitheme}, |
|
|
900 | options => [ |
|
|
901 | [wood => "Wood (the default)"], |
|
|
902 | [plain => "Plain (very)"], |
|
|
903 | [blue => "Blue (dark)"], |
|
|
904 | [metal => "Metal (light)"], |
|
|
905 | ], |
|
|
906 | tooltip => "Choose the User Interface theme that you like most :)", |
|
|
907 | on_changed => sub { my ($self, $value) = @_; $CFG->{uitheme} = $value; 0 } |
|
|
908 | ); |
810 | |
909 | |
811 | my $vidmode_tooltip = |
910 | my $vidmode_tooltip = |
812 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
911 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
813 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
912 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
814 | |
913 | |
815 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
914 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
816 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
915 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
817 | |
916 | |
818 | $hbox->add (my $mode_slider = new DC::UI::Slider |
917 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
819 | force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1], |
918 | force_w => $WIDTH * 0.1, expand => 1, |
|
|
919 | range => [ ($CFG->{sdl_mode}) x 3 ], |
820 | tooltip => $vidmode_tooltip); |
920 | tooltip => $vidmode_tooltip); |
821 | $hbox->add (my $mode_label = new DC::UI::Label |
921 | $hbox->add (my $mode_label = new DC::UI::Label |
822 | height => 0.8, template => "9999x9999@9+9", |
922 | height => 0.8, template => "9999x9999@9+9", |
823 | can_events => 1, tooltip => $vidmode_tooltip); |
923 | can_events => 1, tooltip => $vidmode_tooltip); |
824 | |
924 | |
825 | $mode_slider->connect (changed => sub { |
925 | $MODE_SLIDER->connect (changed => sub { |
826 | my ($self, $value) = @_; |
926 | my ($self, $value) = @_; |
827 | |
927 | |
828 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
928 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
829 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
929 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
830 | }); |
930 | }); |
831 | $mode_slider->emit (changed => $mode_slider->{range}[0]); |
931 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
832 | |
932 | |
833 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
933 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
834 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
934 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
835 | state => $CFG->{fullscreen}, |
935 | state => $CFG->{fullscreen}, |
836 | tooltip => "Bring the client into fullscreen mode.", |
936 | tooltip => "Bring the client into fullscreen mode.", |
… | |
… | |
842 | state => $CFG->{force_opengl11}, |
942 | state => $CFG->{force_opengl11}, |
843 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
943 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
844 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
944 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
845 | . "cards that claim to support a feature but fall back to software rendering. " |
945 | . "cards that claim to support a feature but fall back to software rendering. " |
846 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
946 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
847 | . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you " |
947 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
848 | . "experience extremely low framerates and your card should do better, try this option.</b>", |
948 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
849 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
949 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
|
|
950 | ); |
|
|
951 | |
|
|
952 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
953 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
954 | state => $CFG->{disable_alpha}, |
|
|
955 | tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
956 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
957 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
958 | . "back to etxremely slow rendering if this is enabled. If disabling this option " |
|
|
959 | . "noticably improves the framerate of the client please report this! " |
|
|
960 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
961 | on_changed => sub { |
|
|
962 | my ($self, $value) = @_; |
|
|
963 | $CFG->{disable_alpha} = $value; |
|
|
964 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
|
|
965 | 0 |
|
|
966 | } |
850 | ); |
967 | ); |
851 | |
968 | |
852 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
969 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
853 | $table->add_at (1, $row++, new DC::UI::CheckBox |
970 | $table->add_at (1, $row++, new DC::UI::CheckBox |
854 | state => $CFG->{texture_compression}, |
971 | state => $CFG->{texture_compression}, |
855 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
972 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
856 | . "will save a lot of memory and increase performance. The compression algorithm " |
973 | . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " |
857 | . "can differ form card to card, so your mileage may vary. This setting is ignored in " |
974 | . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in " |
858 | . "forced OpenGL 1.1 mode.", |
975 | . "forced OpenGL 1.1 mode and when using the Apple renderer.", |
859 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
976 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
860 | ); |
977 | ); |
861 | |
978 | |
862 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
979 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
863 | $table->add_at (1, $row++, new DC::UI::CheckBox |
980 | $table->add_at (1, $row++, new DC::UI::CheckBox |
… | |
… | |
879 | on_activate => sub { |
996 | on_activate => sub { |
880 | video_shutdown (); |
997 | video_shutdown (); |
881 | video_init (); |
998 | video_init (); |
882 | 0 |
999 | 0 |
883 | } |
1000 | } |
|
|
1001 | ); |
|
|
1002 | |
|
|
1003 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
|
|
1004 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1005 | state => $CFG->{smooth_movement}, |
|
|
1006 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
|
|
1007 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
|
|
1008 | . "then disable this option. Changes take effect immdiately.", |
|
|
1009 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
884 | ); |
1010 | ); |
885 | |
1011 | |
886 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1012 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
887 | $table->add_at (1, $row++, new DC::UI::Slider |
1013 | $table->add_at (1, $row++, new DC::UI::Slider |
888 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1014 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
… | |
… | |
1528 | 1 |
1654 | 1 |
1529 | }, |
1655 | }, |
1530 | ); |
1656 | ); |
1531 | |
1657 | |
1532 | $vbox->add (new DC::UI::FancyFrame |
1658 | $vbox->add (new DC::UI::FancyFrame |
1533 | label => "Registering", |
1659 | label => "How to Play", |
1534 | min_h => 200, |
1660 | min_h => 240, |
1535 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1661 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1536 | markup => |
1662 | markup => |
|
|
1663 | "First select a suitable video resolution in the <b>Graphics</b> tab, above.\n\n" |
|
|
1664 | . "Then register a new account (or use an existing one if you have one). " |
1537 | "To register a new account, choose a username that hasn't been taken yet and " |
1665 | . "To register an account, choose a username that hasn't been taken yet (just guess) and " |
1538 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1666 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1539 | ), |
1667 | ), |
1540 | ); |
1668 | ); |
1541 | |
1669 | |
1542 | $vbox |
1670 | $vbox |
… | |
… | |
1688 | ["Magic Devices" => PICKUP_MAGIC_DEVICE], |
1816 | ["Magic Devices" => PICKUP_MAGIC_DEVICE], |
1689 | ["Ignore cursed" => PICKUP_NOT_CURSED], |
1817 | ["Ignore cursed" => PICKUP_NOT_CURSED], |
1690 | ["Jewelery" => PICKUP_JEWELS], |
1818 | ["Jewelery" => PICKUP_JEWELS], |
1691 | ["Flesh" => PICKUP_FLESH], |
1819 | ["Flesh" => PICKUP_FLESH], |
1692 | ], |
1820 | ], |
1693 | ["Weight/Value ratio", 2, 17] |
1821 | ["Value/Weight ratio", 2, 17] |
1694 | ) |
1822 | ) |
1695 | { |
1823 | { |
1696 | my ($title, $x, $y, @bits) = @$_; |
1824 | my ($title, $x, $y, @bits) = @$_; |
1697 | $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); |
1825 | $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); |
1698 | |
1826 | |
… | |
… | |
1723 | } |
1851 | } |
1724 | |
1852 | |
1725 | $table->add_at (2, 18, new DC::UI::ValSlider |
1853 | $table->add_at (2, 18, new DC::UI::ValSlider |
1726 | range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], |
1854 | range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], |
1727 | template => ">= 99", |
1855 | template => ">= 99", |
|
|
1856 | tooltip => "Pick up items whose value/weight (silver/kg) ratio is equal or higher than this setting (which is specified in gold coins).", |
1728 | to_value => sub { ">= " . 5 * $_[0] }, |
1857 | to_value => sub { ">= " . 5 * $_[0] }, |
1729 | on_changed => sub { |
1858 | on_changed => sub { |
1730 | my ($slider, $value) = @_; |
1859 | my ($slider, $value) = @_; |
1731 | |
1860 | |
1732 | $::CFG->{pickup} &= ~0xF; |
1861 | $::CFG->{pickup} &= ~0xF; |
… | |
… | |
1788 | $::CFG->{inv_sort} = $_[1]; |
1917 | $::CFG->{inv_sort} = $_[1]; |
1789 | $INV->set_sort_order ($SORT_ORDER{$_[1]}); |
1918 | $INV->set_sort_order ($SORT_ORDER{$_[1]}); |
1790 | }, |
1919 | }, |
1791 | ); |
1920 | ); |
1792 | $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); |
1921 | $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); |
1793 | #TODO# update to weigh/maxweight |
1922 | #TODO# update to weight/maxweight |
1794 | $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0); |
1923 | $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0); |
1795 | |
1924 | |
1796 | $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
1925 | $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
1797 | $sw1->add ($INV = new DC::UI::Inventory); |
1926 | $sw1->add ($INV = new DC::UI::Inventory); |
1798 | $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); |
1927 | $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); |
… | |
… | |
2062 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2191 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2063 | ); |
2192 | ); |
2064 | $hb->add (new DC::UI::Button |
2193 | $hb->add (new DC::UI::Button |
2065 | text => "Quit anyway", |
2194 | text => "Quit anyway", |
2066 | expand => 1, |
2195 | expand => 1, |
2067 | on_activate => sub { EV::unloop EV::UNLOOP_ALL }, |
2196 | on_activate => sub { |
|
|
2197 | crash "Quit anyway"; |
|
|
2198 | EV::unloop EV::UNLOOP_ALL; |
|
|
2199 | }, |
2068 | ); |
2200 | ); |
2069 | } |
2201 | } |
2070 | |
2202 | |
2071 | $QUIT_DIALOG->show; |
2203 | $QUIT_DIALOG->show; |
2072 | $QUIT_DIALOG->grab_focus; |
2204 | $QUIT_DIALOG->grab_focus; |
… | |
… | |
2125 | $dialog->show; |
2257 | $dialog->show; |
2126 | }; |
2258 | }; |
2127 | } |
2259 | } |
2128 | |
2260 | |
2129 | sub sdl_init { |
2261 | sub sdl_init { |
2130 | DC::SDL_Init |
2262 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
2131 | and die "SDL::Init failed!\n"; |
2263 | and die "SDL::Init failed!\n"; |
2132 | } |
2264 | } |
2133 | |
2265 | |
2134 | sub video_init { |
2266 | sub video_init { |
|
|
2267 | DC::set_theme $CFG->{uitheme}; |
|
|
2268 | |
|
|
2269 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
|
|
2270 | $SDL_REINIT = 0; |
|
|
2271 | |
|
|
2272 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
|
|
2273 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
|
|
2274 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
|
|
2275 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
|
|
2276 | |
|
|
2277 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
|
|
2278 | |
2135 | $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES; |
2279 | if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
|
|
2280 | $CFG->{sdl_mode} = 0; # lowest resolution by default |
|
|
2281 | |
|
|
2282 | # now choose biggest mode <= 1024x768 |
|
|
2283 | for (0 .. $#SDL_MODES) { |
|
|
2284 | if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) { |
|
|
2285 | $CFG->{sdl_mode} = $_; |
|
|
2286 | } |
|
|
2287 | } |
|
|
2288 | } |
2136 | |
2289 | |
2137 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2290 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2138 | |
2291 | |
2139 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2292 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2140 | $FULLSCREEN = $CFG->{fullscreen}; |
2293 | $FULLSCREEN = $CFG->{fullscreen}; |
2141 | $FAST = $CFG->{fast}; |
2294 | $FAST = $CFG->{fast}; |
2142 | |
2295 | |
|
|
2296 | # due to mac os x braindamage, we simply retry with !fullscreen in case of an error |
2143 | DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN |
2297 | DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN |
|
|
2298 | or DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, !$FULLSCREEN |
2144 | or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; |
2299 | or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; |
2145 | |
2300 | |
2146 | $SDL_ACTIVE = 1; |
2301 | $SDL_ACTIVE = 1; |
2147 | $LAST_REFRESH = time - 0.01; |
2302 | $LAST_REFRESH = time - 0.01; |
2148 | |
2303 | |
… | |
… | |
2215 | x => 0, |
2370 | x => 0, |
2216 | y => $FONTSIZE + 8, |
2371 | y => $FONTSIZE + 8, |
2217 | border_bg => [1, 1, 1, 192/255], |
2372 | border_bg => [1, 1, 1, 192/255], |
2218 | bg => [1, 1, 1, 0], |
2373 | bg => [1, 1, 1, 0], |
2219 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2374 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2220 | tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.", |
2375 | tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.", |
2221 | ), |
2376 | ), |
2222 | )->show; |
2377 | )->show; |
2223 | |
2378 | |
2224 | $MAPWIDGET = new DC::MapWidget; |
2379 | $MAPWIDGET = new DC::MapWidget; |
2225 | $MAPWIDGET->connect (activate_console => sub { |
2380 | $MAPWIDGET->connect (activate_console => sub { |
… | |
… | |
2324 | $BUTTONBAR->show; |
2479 | $BUTTONBAR->show; |
2325 | $SETUP_DIALOG->show; |
2480 | $SETUP_DIALOG->show; |
2326 | $MESSAGE_WINDOW->show; |
2481 | $MESSAGE_WINDOW->show; |
2327 | } |
2482 | } |
2328 | |
2483 | |
|
|
2484 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
|
|
2485 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
|
|
2486 | |
|
|
2487 | $CAVEAT_LABEL->set_text ("None :)"); |
|
|
2488 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
|
|
2489 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
|
|
2490 | |
2329 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2491 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2330 | } |
2492 | } |
2331 | |
2493 | |
2332 | sub video_shutdown { |
2494 | sub video_shutdown { |
2333 | DC::OpenGL::shutdown; |
2495 | DC::OpenGL::shutdown; |
|
|
2496 | DC::SDL_QuitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2334 | |
2497 | |
2335 | undef $SDL_ACTIVE; |
2498 | undef $SDL_ACTIVE; |
2336 | } |
2499 | } |
2337 | |
2500 | |
2338 | my %animate_object; |
2501 | my %animate_object; |
… | |
… | |
2381 | delete $animate_object{$widget}; |
2544 | delete $animate_object{$widget}; |
2382 | } |
2545 | } |
2383 | |
2546 | |
2384 | %SDL_CB = ( |
2547 | %SDL_CB = ( |
2385 | DC::SDL_QUIT => sub { |
2548 | DC::SDL_QUIT => sub { |
|
|
2549 | crash "SDL_QUIT"; |
2386 | EV::unloop EV::UNLOOP_ALL; |
2550 | EV::unloop EV::UNLOOP_ALL; |
2387 | }, |
2551 | }, |
2388 | DC::SDL_VIDEORESIZE => sub { |
2552 | DC::SDL_VIDEORESIZE => sub { |
2389 | }, |
2553 | }, |
2390 | DC::SDL_VIDEOEXPOSE => sub { |
2554 | DC::SDL_VIDEOEXPOSE => sub { |
… | |
… | |
2399 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2563 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2400 | }, |
2564 | }, |
2401 | DC::SDL_KEYDOWN => sub { |
2565 | DC::SDL_KEYDOWN => sub { |
2402 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2566 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2403 | # alt-enter |
2567 | # alt-enter |
|
|
2568 | video_shutdown; |
2404 | $FULLSCREEN_ENABLE->toggle; |
2569 | $FULLSCREEN_ENABLE->toggle; |
2405 | video_shutdown; |
|
|
2406 | video_init; |
2570 | video_init; |
2407 | } else { |
2571 | } else { |
2408 | &DC::UI::feed_sdl_key_down_event; |
2572 | &DC::UI::feed_sdl_key_down_event; |
2409 | } |
2573 | } |
2410 | update_modbox; |
2574 | update_modbox; |
… | |
… | |
2430 | $SIG{INT} = $SIG{TERM} = sub { |
2594 | $SIG{INT} = $SIG{TERM} = sub { |
2431 | EV::unloop; |
2595 | EV::unloop; |
2432 | #d# TODO calling exit here hangs the process in some futex |
2596 | #d# TODO calling exit here hangs the process in some futex |
2433 | }; |
2597 | }; |
2434 | |
2598 | |
2435 | { |
2599 | # due to mac os x + sdl combined briandamage, we need this contortion |
|
|
2600 | sub main { |
|
|
2601 | { |
2436 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2602 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2437 | |
2603 | |
2438 | if (-e "$Deliantra::VARDIR/client.cf") { |
2604 | if (-e "$Deliantra::VARDIR/client.cf") { |
2439 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
2605 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
2440 | } else { |
2606 | } else { |
2441 | #TODO: compatibility cruft |
2607 | #TODO: compatibility cruft |
2442 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
2608 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
2443 | print STDERR "INFO: used old configuration file\n"; |
2609 | print STDERR "INFO: used old configuration file\n"; |
2444 | } |
2610 | } |
2445 | |
2611 | |
2446 | DC::DB::Server::run; |
2612 | DC::DB::Server::run; |
2447 | |
2613 | |
2448 | if ($CFG->{db_schema} < 1) { |
2614 | if ($CFG->{db_schema} < 1) { |
2449 | warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n"; |
2615 | warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n"; |
2450 | DC::DB::nuke_db; |
2616 | DC::DB::nuke_db; |
2451 | $CFG->{db_schema} = 1; |
2617 | $CFG->{db_schema} = 1; |
2452 | DC::write_cfg; |
2618 | DC::write_cfg; |
2453 | } |
2619 | } |
2454 | |
2620 | |
2455 | DC::DB::open_db; |
2621 | DC::DB::open_db; |
2456 | |
2622 | |
2457 | DC::UI::set_layout ($::CFG->{layout}); |
2623 | DC::UI::set_layout ($::CFG->{layout}); |
2458 | |
2624 | |
2459 | my %DEF_CFG = ( |
2625 | my %DEF_CFG = ( |
2460 | sdl_mode => 0, |
2626 | sdl_mode => undef, |
2461 | fullscreen => 1, |
2627 | fullscreen => 1, |
2462 | fast => 0, |
2628 | fast => 0, |
2463 | force_opengl11 => undef, |
2629 | force_opengl11 => undef, |
|
|
2630 | disable_alpha => 0, |
|
|
2631 | smooth_movement => 1, |
2464 | texture_compression => 1, |
2632 | texture_compression => 1, |
2465 | map_scale => 1, |
2633 | map_scale => 1, |
2466 | fow_enable => 1, |
2634 | fow_enable => 1, |
2467 | fow_intensity => 0, |
2635 | fow_intensity => 0, |
2468 | map_smoothing => 1, |
2636 | map_smoothing => 1, |
2469 | gui_fontsize => 1, |
2637 | gui_fontsize => 1, |
2470 | log_fontsize => 0.7, |
2638 | log_fontsize => 0.7, |
2471 | gauge_fontsize => 1, |
2639 | gauge_fontsize => 1, |
2472 | gauge_size => 0.35, |
2640 | gauge_size => 0.35, |
2473 | stat_fontsize => 0.7, |
2641 | stat_fontsize => 0.7, |
2474 | mapsize => 100, |
2642 | mapsize => 100, |
2475 | audio_enable => 1, |
2643 | audio_enable => 1, |
2476 | audio_hw_channels => 0, |
2644 | audio_hw_channels => 0, |
2477 | audio_hw_frequency => 0, |
2645 | audio_hw_frequency => 0, |
2478 | audio_hw_chunksize => 0, |
2646 | audio_hw_chunksize => 0, |
2479 | audio_mix_channels => 8, |
2647 | audio_mix_channels => 8, |
2480 | effects_enable => 1, |
2648 | effects_enable => 1, |
2481 | effects_volume => 1, |
2649 | effects_volume => 1, |
2482 | bgm_enable => 1, |
2650 | bgm_enable => 1, |
2483 | bgm_volume => 0.5, |
2651 | bgm_volume => 0.5, |
2484 | output_rate => "", |
2652 | output_rate => "", |
2485 | pickup => 0, |
2653 | pickup => 0, |
2486 | inv_sort => "mtime", |
2654 | inv_sort => "mtime", |
2487 | default => "profile", # default profile |
2655 | default => "profile", # default profile |
2488 | show_tips => 1, |
2656 | show_tips => 1, |
2489 | logview_max_par => 1000, |
2657 | logview_max_par => 1000, |
2490 | shift_fire_stop => 0, |
2658 | shift_fire_stop => 0, |
|
|
2659 | uitheme => "wood", |
2491 | ); |
2660 | ); |
2492 | |
2661 | |
2493 | while (my ($k, $v) = each %DEF_CFG) { |
2662 | while (my ($k, $v) = each %DEF_CFG) { |
2494 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2663 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2495 | } |
2664 | } |
2496 | |
2665 | |
2497 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2666 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2498 | $PROFILE = $CFG->{profile}{default}; |
2667 | $PROFILE = $CFG->{profile}{default}; |
2499 | |
2668 | |
2500 | # convert old bindings (only default profile matters) |
2669 | # convert old bindings (only default profile matters) |
2501 | if (my $bindings = delete $PROFILE->{bindings}) { |
2670 | if (my $bindings = delete $PROFILE->{bindings}) { |
2502 | while (my ($mod, $syms) = each %$bindings) { |
2671 | while (my ($mod, $syms) = each %$bindings) { |
2503 | while (my ($sym, $cmds) = each %$syms) { |
2672 | while (my ($sym, $cmds) = each %$syms) { |
2504 | push @{ $PROFILE->{macro} }, { |
2673 | push @{ $PROFILE->{macro} }, { |
2505 | accelkey => [$mod*1, $sym*1], |
2674 | accelkey => [$mod*1, $sym*1], |
2506 | action => $cmds, |
2675 | action => $cmds, |
|
|
2676 | }; |
2507 | }; |
2677 | } |
2508 | } |
2678 | } |
2509 | } |
2679 | } |
2510 | } |
|
|
2511 | |
2680 | |
2512 | sdl_init; |
2681 | sdl_init; |
2513 | |
2682 | |
2514 | @SDL_MODES = DC::SDL_ListModes 8, 8; |
2683 | { |
2515 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
|
|
2516 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
|
|
2517 | |
|
|
2518 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
|
|
2519 | |
|
|
2520 | $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; |
|
|
2521 | |
|
|
2522 | { |
|
|
2523 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2684 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2524 | DejaVuSans.ttf |
2685 | DejaVuSans.ttf |
2525 | DejaVuSansMono.ttf |
2686 | DejaVuSansMono.ttf |
2526 | DejaVuSans-Bold.ttf |
2687 | DejaVuSans-Bold.ttf |
2527 | DejaVuSansMono-Bold.ttf |
2688 | DejaVuSansMono-Bold.ttf |
2528 | DejaVuSans-Oblique.ttf |
2689 | DejaVuSans-Oblique.ttf |
2529 | DejaVuSansMono-Oblique.ttf |
2690 | DejaVuSansMono-Oblique.ttf |
2530 | DejaVuSans-BoldOblique.ttf |
2691 | DejaVuSans-BoldOblique.ttf |
2531 | DejaVuSansMono-BoldOblique.ttf |
2692 | DejaVuSansMono-BoldOblique.ttf |
2532 | ); |
2693 | ); |
2533 | |
2694 | |
2534 | DC::add_font $_ for @fonts; |
2695 | DC::add_font $_ for @fonts; |
2535 | |
2696 | |
2536 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2697 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2537 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2698 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2538 | |
2699 | |
2539 | $FONT_PROP->make_default; |
2700 | $FONT_PROP->make_default; |
2540 | |
2701 | |
2541 | DC::pango_init; |
2702 | DC::pango_init; |
2542 | } |
2703 | } |
2543 | |
2704 | |
2544 | # compare mono (ft) vs. rgba (cairo) |
2705 | # compare mono (ft) vs. rgba (cairo) |
2545 | # ft - 1.8s, cairo 3s, even in alpha-only mode |
2706 | # ft - 1.8s, cairo 3s, even in alpha-only mode |
2546 | # for my $rgba (0..1) { |
2707 | # for my $rgba (0..1) { |
2547 | # my $t1 = Time::HiRes::time; |
2708 | # my $t1 = Time::HiRes::time; |
… | |
… | |
2552 | # } |
2713 | # } |
2553 | # my $t2 = Time::HiRes::time; |
2714 | # my $t2 = Time::HiRes::time; |
2554 | # warn $t2-$t1; |
2715 | # warn $t2-$t1; |
2555 | # } |
2716 | # } |
2556 | |
2717 | |
2557 | video_init; |
2718 | video_init; |
2558 | audio_init; |
2719 | audio_init; |
2559 | } |
2720 | } |
2560 | |
2721 | |
2561 | show_tip_of_the_day if $CFG->{show_tips}; |
2722 | show_tip_of_the_day if $CFG->{show_tips}; |
2562 | |
2723 | |
2563 | our $STARTUP_CANCEL = EV::idle sub { |
2724 | our $STARTUP_CANCEL = EV::idle sub { |
2564 | undef $::STARTUP_CANCEL; |
2725 | undef $::STARTUP_CANCEL; |
2565 | $startup_done->(); |
2726 | $startup_done->(); |
2566 | }; |
2727 | }; |
2567 | |
2728 | |
2568 | delete $SIG{__DIE__}; |
2729 | delete $SIG{__DIE__}; |
2569 | EV::loop; |
2730 | EV::loop; |
2570 | |
2731 | |
2571 | #video_shutdown; |
2732 | #video_shutdown; |
2572 | #audio_shutdown; |
2733 | #audio_shutdown; |
2573 | DC::OpenGL::quit; |
2734 | DC::OpenGL::quit; |
2574 | DC::SDL_Quit; |
2735 | DC::SDL_Quit; |
2575 | DC::DB::Server::stop; |
2736 | DC::DB::Server::stop; |
|
|
2737 | } |
|
|
2738 | |
|
|
2739 | DC::SDL_braino; # see sub above |
2576 | |
2740 | |
2577 | =head1 NAME |
2741 | =head1 NAME |
2578 | |
2742 | |
2579 | deliantra - A Deliantra MORPG game client |
2743 | deliantra - A Deliantra MORPG game client |
2580 | |
2744 | |
… | |
… | |
2597 | 4 show fps |
2761 | 4 show fps |
2598 | 8 suppress tooltips |
2762 | 8 suppress tooltips |
2599 | |
2763 | |
2600 | =head1 AUTHOR |
2764 | =head1 AUTHOR |
2601 | |
2765 | |
2602 | Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2766 | Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2603 | |
2767 | |
2604 | |
2768 | |
2605 | |
2769 | |