… | |
… | |
17 | $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); |
17 | $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); |
18 | } |
18 | } |
19 | |
19 | |
20 | require Win32::GUI::SplashScreen; |
20 | require Win32::GUI::SplashScreen; |
21 | |
21 | |
|
|
22 | # initialise the resolver now, as vista forces us back to the desktop |
|
|
23 | # when doing this. |
|
|
24 | use AnyEvent::DNS (); |
|
|
25 | AnyEvent::DNS::resolver; |
|
|
26 | |
22 | Win32::GUI::SplashScreen::Show ( |
27 | Win32::GUI::SplashScreen::Show ( |
23 | -file => "$ENV{PAR_TEMP}/SPLASH.bmp", |
28 | -file => "$ENV{PAR_TEMP}/SPLASH.bmp", |
24 | ); |
29 | ); |
25 | |
30 | |
26 | $startup_done = sub { |
31 | $startup_done = sub { |
… | |
… | |
50 | } |
55 | } |
51 | |
56 | |
52 | if ($^O eq "MSWin32") { |
57 | if ($^O eq "MSWin32") { |
53 | # pango is relocatable on win32 |
58 | # pango is relocatable on win32 |
54 | } else { |
59 | } else { |
55 | open my $fh, "<:perlio", "$root/pangoversion" |
60 | # OS X |
56 | or die "pangoversion: $!"; |
61 | $ENV{FONTCONFIG_FILE} = "$root/fonts.conf"; # no effect??!?! |
57 | my $PANGO = <$fh>; |
62 | $ENV{FONTCONFIG_DIR} = $root; # no effect??!?! |
58 | # unix, need to patch pango rc file |
|
|
59 | open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" |
|
|
60 | or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!"; |
|
|
61 | local $/; |
|
|
62 | my $rc = <$fh>; |
|
|
63 | $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones |
|
|
64 | |
|
|
65 | mkdir "$root/pango-modules"; |
|
|
66 | open my $fh, ">:perlio", "$root/pango-modules/pango.modules" |
|
|
67 | or die "$root/pango-modules/pango.modules: $!"; |
|
|
68 | print $fh $rc; |
|
|
69 | |
|
|
70 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
63 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
71 | open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} |
64 | $ENV{DYLD_LIBRARY_PATH} = $root; |
72 | or die "$ENV{PANGO_RC_FILE}: $!"; |
65 | chdir $root; # for pango modules, maybe other things |
73 | print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; |
|
|
74 | } |
66 | } |
75 | |
67 | |
76 | unshift @INC, $root; |
68 | unshift @INC, $root; |
77 | } |
69 | } |
78 | } |
70 | } |
… | |
… | |
90 | |
82 | |
91 | # need to do it again because that pile of garbage called PAR nukes it before main |
83 | # need to do it again because that pile of garbage called PAR nukes it before main |
92 | unshift @INC, $ENV{PAR_TEMP} |
84 | unshift @INC, $ENV{PAR_TEMP} |
93 | if %PAR::LibCache; |
85 | if %PAR::LibCache; |
94 | |
86 | |
95 | use Time::HiRes 'time'; |
|
|
96 | use EV; |
87 | use EV; |
|
|
88 | BEGIN { *time = \&EV::time } |
|
|
89 | |
97 | use List::Util qw(max min); |
90 | use List::Util qw(max min); |
98 | |
91 | |
99 | use Deliantra; |
92 | use Deliantra; |
100 | use Deliantra::Protocol::Constants; |
93 | use Deliantra::Protocol::Constants; |
101 | |
94 | |
|
|
95 | use AnyEvent::Util (); |
|
|
96 | use AnyEvent::Socket (); |
|
|
97 | use AnyEvent::DNS (); |
|
|
98 | |
102 | use Compress::LZF; |
99 | use Compress::LZF; |
|
|
100 | use JSON::XS; |
103 | |
101 | |
104 | use DC; |
102 | use DC; |
105 | BEGIN { $SIG{__DIE__} = sub { DC::fatal Carp::longmess "$@" unless $^S } } |
103 | |
|
|
104 | sub crash($;$) { |
|
|
105 | # nop during compiletime |
|
|
106 | } |
|
|
107 | |
|
|
108 | BEGIN { |
|
|
109 | $SIG{__DIE__} = sub { |
|
|
110 | return if $^S; |
|
|
111 | crash "CRASH/DIE: $_[0]" => 1; |
|
|
112 | DC::fatal Carp::longmess "$_[0]"; |
|
|
113 | } |
|
|
114 | } |
|
|
115 | |
106 | use DC::OpenGL (); |
116 | use DC::OpenGL (); |
107 | use DC::Protocol; |
117 | use DC::Protocol; |
108 | use DC::DB; |
118 | use DC::DB; |
109 | use DC::UI; |
119 | use DC::UI; |
110 | use DC::UI::Canvas; |
120 | use DC::UI::Canvas; |
111 | use DC::UI::Inventory; |
121 | use DC::UI::Inventory; |
112 | use DC::UI::SpellList; |
122 | use DC::UI::SpellList; |
113 | use DC::UI::Dockable; |
123 | use DC::UI::Dockable; |
114 | use DC::UI::Dockbar; |
124 | use DC::UI::Dockbar; |
115 | use DC::UI::MessageWindow; |
|
|
116 | use DC::UI::ChatView; |
125 | use DC::UI::ChatView; |
117 | use DC::MessageDistributor; |
126 | use DC::MessageDistributor; |
118 | use DC::Pod; |
127 | use DC::Pod; |
119 | use DC::MapWidget; |
128 | use DC::MapWidget; |
120 | use DC::Macro; |
129 | use DC::Macro; |
121 | |
130 | |
122 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
131 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
123 | $SIG{PIPE} = 'IGNORE'; |
132 | $SIG{PIPE} = 'IGNORE'; |
124 | |
133 | |
125 | $EV::DIED = sub { |
134 | $EV::DIED = sub { |
|
|
135 | crash "CRASH/EV::DIED: $@" => 0; |
126 | DC::fatal Carp::longmess $@; |
136 | DC::fatal Carp::longmess $@; |
127 | }; |
137 | }; |
128 | |
138 | |
129 | my $MAX_FPS = 60; |
139 | my $MAX_FPS = 60; |
130 | |
140 | |
… | |
… | |
132 | |
142 | |
133 | our $LAST_REFRESH; |
143 | our $LAST_REFRESH; |
134 | our $NOW; |
144 | our $NOW; |
135 | |
145 | |
136 | our $CFG; |
146 | our $CFG; |
137 | our $CONN; |
|
|
138 | our $PROFILE; # current profile |
147 | our $PROFILE; # current profile |
139 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
148 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
140 | |
149 | |
141 | our $WANT_REFRESH; |
150 | our $WANT_REFRESH; |
142 | |
151 | |
|
|
152 | our $MODE_SLIDER; |
|
|
153 | our $CAVEAT_LABEL; |
|
|
154 | |
143 | our @SDL_MODES; |
155 | our @SDL_MODES; |
|
|
156 | our $SDL_REINIT = 1; |
144 | our $WIDTH; |
157 | our $WIDTH; |
145 | our $HEIGHT; |
158 | our $HEIGHT; |
146 | our $FULLSCREEN; |
159 | our $FULLSCREEN; |
147 | our $FONTSIZE; |
160 | our $FONTSIZE; |
148 | |
161 | |
149 | our $FONT_PROP; |
162 | our $FONT_PROP; |
150 | our $FONT_FIXED; |
163 | our $FONT_FIXED; |
151 | |
164 | |
|
|
165 | our $CONN; |
|
|
166 | |
152 | our $MAP; |
167 | our $MAP; |
153 | our $MAPMAP; |
168 | our $MAPMAP; |
154 | our $MAPWIDGET; |
169 | our $MAPWIDGET; |
155 | our $COMPLETER; |
170 | our $COMPLETER; |
156 | our $BUTTONBAR; |
171 | our $MENUFRAME; # the rectangle at the top |
|
|
172 | our $MENUBAR; # the hbox at the top |
|
|
173 | our $MENUPOPUP; |
|
|
174 | our $BUTTONBAR; # the menu buttons |
157 | our $METASERVER; |
175 | our $METASERVER; |
158 | our $LOGIN_BUTTON; |
176 | our $LOGIN_BUTTON; |
159 | our $QUIT_DIALOG; |
177 | our $QUIT_DIALOG; |
160 | our $HOST_ENTRY; |
178 | our $HOST_ENTRY; |
161 | our $FULLSCREEN_ENABLE; |
179 | our $FULLSCREEN_ENABLE; |
… | |
… | |
187 | our $FLOORBOX; |
205 | our $FLOORBOX; |
188 | our $GAUGES; |
206 | our $GAUGES; |
189 | our $STATWIDS; |
207 | our $STATWIDS; |
190 | |
208 | |
191 | our $SDL_ACTIVE; |
209 | our $SDL_ACTIVE; |
192 | our %SDL_CB; |
210 | our @SDL_CB; |
193 | |
211 | |
194 | our $ALT_ENTER_MESSAGE; |
212 | our $ALT_ENTER_MESSAGE; |
195 | our $STATUSBOX; |
213 | our $STATUSBOX; |
196 | our $MODBOX; |
214 | our $MODBOX; |
197 | our $DEBUG_STATUS; |
215 | our $DEBUG_STATUS; |
198 | |
216 | |
199 | our $INV; |
217 | our $INV; |
200 | our $INVR; |
218 | our $INVR; |
201 | our $INVR_HB; |
219 | our $INVR_HB; |
|
|
220 | |
|
|
221 | ############################################################################# |
|
|
222 | |
|
|
223 | # write a crash message blockingly to the socket, if possible |
|
|
224 | # this is a bit too complicated for my tastes, but it was easy. |
|
|
225 | *crash = sub($;$) { |
|
|
226 | my ($msg, $backtrace) = @_; |
|
|
227 | |
|
|
228 | warn $msg; |
|
|
229 | |
|
|
230 | return unless $CONN; |
|
|
231 | |
|
|
232 | my $fh = $CONN->{fh} |
|
|
233 | or return; |
|
|
234 | |
|
|
235 | my $buf = delete $CONN->{wbuf}; |
|
|
236 | |
|
|
237 | $buf .= pack "n/a*", "exti " . JSON::XS::encode_json [clientlog => undef, substr $msg, 0, 8000]; |
|
|
238 | |
|
|
239 | AnyEvent::Util::fh_nonblocking $fh, 0; |
|
|
240 | syswrite $fh, $buf; |
|
|
241 | AnyEvent::Util::fh_nonblocking $fh, 1; |
|
|
242 | |
|
|
243 | $msg =~ s/\s+$//; |
|
|
244 | |
|
|
245 | # backtrace as second step, in case it crashes, too |
|
|
246 | crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated" |
|
|
247 | if $backtrace; |
|
|
248 | }; |
|
|
249 | |
|
|
250 | sub clienterror($;$) { |
|
|
251 | my ($msg, $backtrace) = @_; |
|
|
252 | |
|
|
253 | warn $msg; |
|
|
254 | |
|
|
255 | return unless $CONN; |
|
|
256 | |
|
|
257 | $CONN->send_exti_msg (clientlog => $msg); |
|
|
258 | $CONN->send_exti_msg (clientlog => Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated") if $backtrace; |
|
|
259 | } |
202 | |
260 | |
203 | ############################################################################# |
261 | ############################################################################# |
204 | |
262 | |
205 | sub status { |
263 | sub status { |
206 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
264 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
… | |
… | |
288 | or return; |
346 | or return; |
289 | |
347 | |
290 | $meta->{data} |
348 | $meta->{data} |
291 | or return; |
349 | or return; |
292 | |
350 | |
293 | # if its a jingle, play it as ambient music |
351 | # if it's a jingle, play it as ambient music |
294 | if ($meta->{data}{jingle}) { |
352 | if ($meta->{data}{jingle}) { |
295 | if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue |
353 | if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue |
296 | push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue |
354 | push @MUSIC_JINGLE, $meta; # push it unto the music/jingle queue |
297 | &audio_music_push ($face); |
355 | &audio_music_push ($face); |
298 | } |
356 | } |
299 | } else { |
357 | } else { |
300 | # fetch from database |
358 | # fetch from database |
301 | DC::DB::get res_data => $meta->{name}, sub { |
359 | DC::DB::get res_data => $meta->{name}, sub { |
302 | my $rwops = new DC::RW $_[0]; |
360 | my $rwops = new DC::RW $_[0]; |
303 | my $chunk = new DC::MixChunk $rwops |
361 | my $chunk = new DC::MixChunk $rwops |
304 | or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " unloadable: " . DC::Mix_GetError; |
362 | or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " (" . (unpack "H64", $_[0]) . ") unloadable: " . DC::Mix_GetError; |
305 | $chunk->volume (($meta->{data}{volume} || 1) * 128); |
363 | $chunk->volume (($meta->{data}{volume} || 1) * 128); |
306 | $AUDIO_CHUNK{$face} = $chunk; |
364 | $AUDIO_CHUNK{$face} = $chunk; |
307 | |
365 | |
308 | audio_sound_push ($face); |
366 | audio_sound_push ($face); |
309 | }; |
367 | }; |
… | |
… | |
356 | |
414 | |
357 | audio_music_update_volume; |
415 | audio_music_update_volume; |
358 | |
416 | |
359 | $MUSIC_PLAYING_DATA = \$_[0]; |
417 | $MUSIC_PLAYING_DATA = \$_[0]; |
360 | |
418 | |
|
|
419 | $meta->{path} or length $_[0] |
|
|
420 | or return clienterror "empty music face from res_data ($meta->{face})";#d# |
|
|
421 | |
361 | my $rwops = $meta->{path} |
422 | my $rwops = $meta->{path} |
362 | ? new_from_file DC::RW $meta->{path} |
423 | ? (new_from_file DC::RW $meta->{path} or return clienterror "unable to load music face $meta->{path}: $!")#d#clienterror |
363 | : new DC::RW $$MUSIC_PLAYING_DATA; |
424 | : new DC::RW $$MUSIC_PLAYING_DATA; |
364 | |
425 | |
365 | $MUSIC_PLAYER = new DC::MixMusic $rwops |
426 | $MUSIC_PLAYER = new DC::MixMusic $rwops |
366 | or Carp::confess "music face $meta->{face} unloadable: " . DC::Mix_GetError; |
427 | or return clienterror "music face $meta->{face} unloadable: " . DC::Mix_GetError => 1; |
367 | |
428 | |
368 | my $NOW = time; |
429 | my $NOW = time; |
369 | |
430 | |
370 | if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { |
431 | if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { |
371 | my $pos = $MUSIC_PLAYING_META->{stop_pos}; |
432 | my $pos = $MUSIC_PLAYING_META->{stop_pos}; |
… | |
… | |
726 | |
787 | |
727 | $vbox->add (@dialog); |
788 | $vbox->add (@dialog); |
728 | $dialog->show; |
789 | $dialog->show; |
729 | } |
790 | } |
730 | |
791 | |
731 | sub start_game { |
792 | sub dc_connect { |
732 | status "logging in..."; |
793 | my ($host, $port) = @_; |
733 | |
794 | |
734 | $LOGIN_BUTTON->set_text ("Logout"); |
|
|
735 | $SETUP_DIALOG->hide; |
|
|
736 | |
|
|
737 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
795 | my $mapw = List::Util::min 48, List::Util::max 11, int 1.5 + $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
|
|
796 | my $maph = List::Util::min 48, List::Util::max 11, int 1.5 + $HEIGHT * $CFG->{mapsize} * 0.01 / 32; |
738 | |
797 | |
739 | my ($host, $port) = split /:/, $PROFILE->{host}; |
|
|
740 | |
|
|
741 | $MAP = new DC::Map; |
|
|
742 | |
|
|
743 | $CONN = |
798 | $CONN = |
744 | new DC::Protocol |
799 | new DC::Protocol |
745 | host => $host, |
800 | host => $host, |
746 | port => $port || 13327, |
801 | port => $port, |
747 | user => $PROFILE->{user}, |
802 | user => $PROFILE->{user}, |
748 | pass => $PROFILE->{password}, |
803 | pass => $PROFILE->{password}, |
749 | mapw => $mapsize, |
804 | mapw => $mapw, |
750 | maph => $mapsize, |
805 | maph => $maph, |
751 | |
806 | |
752 | client => "$DC::VERSION $] $^O", |
807 | client => "$DC::VERSION $] $^O", |
753 | |
808 | |
754 | map_widget => $MAPWIDGET, |
809 | map_widget => $MAPWIDGET, |
755 | statusbox => $STATUSBOX, |
810 | statusbox => $STATUSBOX, |
… | |
… | |
773 | } |
828 | } |
774 | }, |
829 | }, |
775 | ; |
830 | ; |
776 | } |
831 | } |
777 | |
832 | |
|
|
833 | sub start_game { |
|
|
834 | status "logging in..."; |
|
|
835 | |
|
|
836 | $LOGIN_BUTTON->set_text ("Logout"); |
|
|
837 | $SETUP_DIALOG->hide; |
|
|
838 | |
|
|
839 | my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327"; |
|
|
840 | |
|
|
841 | $MAP = new DC::Map; |
|
|
842 | |
|
|
843 | # hack to make SURE we find the IP address all right |
|
|
844 | # can be removed once AnyEvent::DNS is proven stable. |
|
|
845 | if ($host eq "gameserver.deliantra.net") { |
|
|
846 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
|
|
847 | if ($_[0] ne "80.101.114.108") { # Perl |
|
|
848 | status "dns failure, using hardcoded address"; |
|
|
849 | $host = "129.13.162.95"; |
|
|
850 | } |
|
|
851 | |
|
|
852 | dc_connect $host, $port; |
|
|
853 | }; |
|
|
854 | } else { |
|
|
855 | dc_connect $host, $port; |
|
|
856 | } |
|
|
857 | } |
|
|
858 | |
778 | sub stop_game { |
859 | sub stop_game { |
|
|
860 | crash "stop_game"; |
|
|
861 | |
779 | $LOGIN_BUTTON->set_text ("Login / Register"); |
862 | $LOGIN_BUTTON->set_text ("Login / Register"); |
780 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
863 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
781 | $SETUP_DIALOG->show; |
864 | $SETUP_DIALOG->show; |
782 | $PL_WINDOW->hide; |
865 | $PL_WINDOW->hide; |
783 | $SPELL_LIST->clear_spells; |
866 | $SPELL_LIST->clear_spells; |
… | |
… | |
797 | } |
880 | } |
798 | |
881 | |
799 | sub graphics_setup { |
882 | sub graphics_setup { |
800 | my $vbox = new DC::UI::VBox; |
883 | my $vbox = new DC::UI::VBox; |
801 | |
884 | |
|
|
885 | { |
|
|
886 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Video Mode"); |
|
|
887 | |
802 | $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
888 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
803 | |
889 | |
804 | my $row = 0; |
890 | my $row = 0; |
805 | |
891 | |
806 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
892 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
807 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
893 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
808 | can_events => 1, |
894 | can_events => 1, |
809 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
895 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
810 | |
896 | |
|
|
897 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
|
|
898 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
|
|
899 | can_events => 1, |
|
|
900 | tooltip => "This field shows any known issues with your config or driver, such as " |
|
|
901 | . "a non-accelerated display format. You can try to work around these issues " |
|
|
902 | . "by selecting a different video mode, changing the settings below or " |
|
|
903 | . "by installing the right driver for your graphics card."); |
|
|
904 | |
|
|
905 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "UI Theme"); |
|
|
906 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::Selector |
|
|
907 | value => $CFG->{uitheme}, |
|
|
908 | options => [ |
|
|
909 | [wood => "Wood (the default)"], |
|
|
910 | [plain => "Plain (very)"], |
|
|
911 | [blue => "Blue (dark)"], |
|
|
912 | [metal => "Metal (light)"], |
|
|
913 | ], |
|
|
914 | tooltip => "Choose the User Interface theme that you like most :)", |
|
|
915 | on_changed => sub { my ($self, $value) = @_; $CFG->{uitheme} = $value; 0 } |
|
|
916 | ); |
|
|
917 | |
811 | my $vidmode_tooltip = |
918 | my $vidmode_tooltip = |
812 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
919 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
813 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
920 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
814 | |
921 | |
815 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
922 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
816 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
923 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
817 | |
924 | |
818 | $hbox->add (my $mode_slider = new DC::UI::Slider |
925 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
819 | force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1], |
926 | c_rescale => 1, |
|
|
927 | force_w => $WIDTH * 0.1, expand => 1, |
|
|
928 | range => [ ($CFG->{sdl_mode}) x 3 ], |
820 | tooltip => $vidmode_tooltip); |
929 | tooltip => $vidmode_tooltip); |
821 | $hbox->add (my $mode_label = new DC::UI::Label |
930 | $hbox->add (my $mode_label = new DC::UI::Label |
822 | height => 0.8, template => "9999x9999@9+9", |
931 | height => 0.8, template => "9999x9999@9+9", |
823 | can_events => 1, tooltip => $vidmode_tooltip); |
932 | can_events => 1, tooltip => $vidmode_tooltip); |
824 | |
933 | |
825 | $mode_slider->connect (changed => sub { |
934 | $MODE_SLIDER->connect (changed => sub { |
826 | my ($self, $value) = @_; |
935 | my ($self, $value) = @_; |
827 | |
936 | |
828 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
937 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
829 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
938 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
830 | }); |
939 | }); |
831 | $mode_slider->emit (changed => $mode_slider->{range}[0]); |
940 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
832 | |
941 | |
833 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
942 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
834 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
943 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
835 | state => $CFG->{fullscreen}, |
944 | state => $CFG->{fullscreen}, |
836 | tooltip => "Bring the client into fullscreen mode.", |
945 | tooltip => "Bring the client into fullscreen mode.", |
837 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
946 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
838 | ); |
947 | ); |
839 | |
948 | |
840 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
949 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
841 | $table->add_at (1, $row++, new DC::UI::CheckBox |
950 | $table->add_at (1, $row++, new DC::UI::CheckBox |
842 | state => $CFG->{force_opengl11}, |
951 | state => $CFG->{force_opengl11}, |
843 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
952 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
844 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
953 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
845 | . "cards that claim to support a feature but fall back to software rendering. " |
954 | . "cards that claim to support a feature but fall back to software rendering. " |
846 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
955 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
847 | . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you " |
956 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
848 | . "experience extremely low framerates and your card should do better, try this option.</b>", |
957 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
849 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
958 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
850 | ); |
959 | ); |
851 | |
960 | |
|
|
961 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
962 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
963 | state => $CFG->{disable_alpha}, |
|
|
964 | tooltip => "Forbid the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
965 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
966 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
967 | . "back to extremely slow rendering if this is enabled. If disabling this option " |
|
|
968 | . "noticably improves the framerate of the client please report this! " |
|
|
969 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
970 | on_changed => sub { |
|
|
971 | my ($self, $value) = @_; |
|
|
972 | $CFG->{disable_alpha} = $value; |
|
|
973 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
|
|
974 | 0 |
|
|
975 | } |
|
|
976 | ); |
|
|
977 | |
852 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
978 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
853 | $table->add_at (1, $row++, new DC::UI::CheckBox |
979 | $table->add_at (1, $row++, new DC::UI::CheckBox |
854 | state => $CFG->{texture_compression}, |
980 | state => $CFG->{texture_compression}, |
855 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
981 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
856 | . "will save a lot of memory and increase performance. The compression algorithm " |
982 | . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " |
857 | . "can differ form card to card, so your mileage may vary. This setting is ignored in " |
983 | . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in " |
858 | . "forced OpenGL 1.1 mode.", |
984 | . "forced OpenGL 1.1 mode and when using the Apple renderer.", |
859 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
985 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
860 | ); |
986 | ); |
861 | |
987 | |
862 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
988 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
863 | $table->add_at (1, $row++, new DC::UI::CheckBox |
989 | $table->add_at (1, $row++, new DC::UI::CheckBox |
864 | state => $CFG->{fast}, |
990 | state => $CFG->{fast}, |
865 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
991 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
866 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
992 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
867 | ); |
993 | ); |
868 | |
994 | |
869 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
995 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
870 | $table->add_at (1, $row++, new DC::UI::Slider |
996 | $table->add_at (1, $row++, new DC::UI::Slider |
871 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
997 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
872 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
998 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
873 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
999 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
874 | ); |
1000 | ); |
875 | |
1001 | |
876 | $table->add_at (1, $row++, new DC::UI::Button |
1002 | $table->add_at (1, $row++, new DC::UI::Button |
877 | expand => 1, text => "Apply", |
1003 | expand => 1, text => "Apply", |
878 | tooltip => "Apply the video settings above.", |
1004 | tooltip => "Apply the video settings above.", |
879 | on_activate => sub { |
1005 | on_activate => sub { |
880 | video_shutdown (); |
1006 | video_shutdown (); |
881 | video_init (); |
1007 | video_init (); |
|
|
1008 | 0 |
882 | 0 |
1009 | } |
883 | } |
1010 | ); |
|
|
1011 | } |
|
|
1012 | |
|
|
1013 | { |
|
|
1014 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Other Settings"); |
|
|
1015 | |
|
|
1016 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
|
|
1017 | |
|
|
1018 | my $row = 0; |
|
|
1019 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
|
|
1020 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1021 | state => $CFG->{smooth_movement}, |
|
|
1022 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
|
|
1023 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
|
|
1024 | . "then disable this option. Changes take effect immdiately.", |
|
|
1025 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
884 | ); |
1026 | ); |
885 | |
1027 | |
886 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1028 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
887 | $table->add_at (1, $row++, new DC::UI::Slider |
1029 | $table->add_at (1, $row++, new DC::UI::Slider |
888 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1030 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
889 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1031 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
890 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
1032 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
891 | ); |
1033 | ); |
892 | |
1034 | |
893 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
1035 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
894 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1036 | $table->add_at (1, $row++, new DC::UI::CheckBox |
895 | state => $CFG->{map_smoothing}, |
1037 | state => $CFG->{map_smoothing}, |
896 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
1038 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
897 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
1039 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
898 | . "Changes take effect at next login only.", |
1040 | . "Changes take effect at next login only.", |
899 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
1041 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
900 | ); |
1042 | ); |
901 | |
1043 | |
902 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
1044 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
903 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1045 | $table->add_at (1, $row++, new DC::UI::CheckBox |
904 | state => $CFG->{fow_enable}, |
1046 | state => $CFG->{fow_enable}, |
905 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1047 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
906 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
1048 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
907 | ); |
1049 | ); |
908 | |
1050 | |
909 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1051 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
910 | $table->add_at (1, $row++, new DC::UI::Slider |
1052 | $table->add_at (1, $row++, new DC::UI::Slider |
911 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
1053 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
912 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
1054 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
913 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
1055 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
914 | ); |
1056 | ); |
915 | |
1057 | |
916 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
1058 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
917 | $table->add_at (1, $row++, new DC::UI::Slider |
1059 | $table->add_at (1, $row++, new DC::UI::Slider |
918 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
1060 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
919 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
1061 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
920 | . "but you still need to press apply to correctly re-layout the widget.", |
1062 | . "but you still need to press apply to correctly re-layout the widget.", |
921 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
1063 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
922 | ); |
1064 | ); |
923 | |
1065 | |
924 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
1066 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
925 | $table->add_at (1, $row++, new DC::UI::Slider |
1067 | $table->add_at (1, $row++, new DC::UI::Slider |
926 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
1068 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
927 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
1069 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
928 | on_changed => sub { |
1070 | on_changed => sub { |
929 | $CFG->{gauge_fontsize} = $_[1]; |
1071 | $CFG->{gauge_fontsize} = $_[1]; |
930 | &set_gauge_window_fontsize; |
1072 | &set_gauge_window_fontsize; |
|
|
1073 | 0 |
931 | 0 |
1074 | } |
932 | } |
1075 | ); |
933 | ); |
|
|
934 | |
1076 | |
935 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
1077 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
936 | $table->add_at (1, $row++, new DC::UI::Slider |
1078 | $table->add_at (1, $row++, new DC::UI::Slider |
937 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
1079 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
938 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
1080 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
939 | on_changed => sub { |
1081 | on_changed => sub { |
940 | $CFG->{gauge_size} = $_[1]; |
1082 | $CFG->{gauge_size} = $_[1]; |
941 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
1083 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
|
|
1084 | 0 |
942 | 0 |
1085 | } |
943 | } |
1086 | ); |
944 | ); |
1087 | } |
945 | |
1088 | |
946 | $vbox |
1089 | $vbox |
947 | } |
1090 | } |
948 | |
1091 | |
949 | our $AUDIO_HW_CHUNKSIZE; |
1092 | our $AUDIO_HW_CHUNKSIZE; |
… | |
… | |
1112 | } |
1255 | } |
1113 | |
1256 | |
1114 | sub make_gauge_window { |
1257 | sub make_gauge_window { |
1115 | my $gh = int $HEIGHT * $CFG->{gauge_size}; |
1258 | my $gh = int $HEIGHT * $CFG->{gauge_size}; |
1116 | |
1259 | |
1117 | my $win = new DC::UI::Frame ( |
1260 | $GAUGES->{win} = my $win = new DC::UI::Frame ( |
1118 | force_x => 0, |
1261 | force_x => 0, |
1119 | force_y => "max", |
1262 | force_y => "max", |
1120 | force_w => $WIDTH, |
1263 | force_w => $WIDTH, |
1121 | force_h => $gh, |
1264 | force_h => $gh, |
1122 | ); |
1265 | ); |
… | |
… | |
1138 | (new DC::UI::Empty expand => 1), |
1281 | (new DC::UI::Empty expand => 1), |
1139 | (my $hb = new DC::UI::HBox), |
1282 | (my $hb = new DC::UI::HBox), |
1140 | ], |
1283 | ], |
1141 | ); |
1284 | ); |
1142 | |
1285 | |
1143 | $hb->add (my $hg = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); |
1286 | $hb->add ($GAUGES->{hp} = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); |
1144 | $hb->add (my $mg = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); |
1287 | $hb->add ($GAUGES->{mana} = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); |
1145 | $hb->add (my $gg = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); |
1288 | $hb->add ($GAUGES->{grace} = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); |
1146 | $hb->add (my $fg = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); |
1289 | $hb->add ($GAUGES->{food} = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); |
1147 | |
|
|
1148 | $vbox->add (my $exp = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); |
|
|
1149 | $vbox->add (my $prg = new DC::UI::ExperienceProgress); |
|
|
1150 | $vbox->add (my $sklprg = new DC::UI::ExperienceProgress); |
|
|
1151 | $vbox->add (my $rng = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); |
|
|
1152 | |
|
|
1153 | $GAUGES = { |
|
|
1154 | exp => $exp, prg => $prg, sklprg => $sklprg, |
|
|
1155 | win => $win, range => $rng, |
|
|
1156 | hp => $hg, mana => $mg, grace => $gg, food => $fg, |
|
|
1157 | }; |
|
|
1158 | |
1290 | |
1159 | &set_gauge_window_fontsize; |
1291 | &set_gauge_window_fontsize; |
1160 | |
1292 | |
1161 | $win |
1293 | $win |
1162 | } |
1294 | } |
… | |
… | |
1504 | ); |
1636 | ); |
1505 | |
1637 | |
1506 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
1638 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
1507 | $table->add_at (1, 4, new DC::UI::Entry |
1639 | $table->add_at (1, 4, new DC::UI::Entry |
1508 | text => $CFG->{profile}{default}{user}, |
1640 | text => $CFG->{profile}{default}{user}, |
1509 | tooltip => "The name of your character on the server.", |
1641 | tooltip => "The name of your character on the server. The name is case-sensitive!", |
1510 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } |
1642 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } |
1511 | ); |
1643 | ); |
1512 | |
1644 | |
1513 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
1645 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
1514 | $table->add_at (1, 5, new DC::UI::Entry |
1646 | $table->add_at (1, 5, new DC::UI::Entry |
… | |
… | |
1528 | 1 |
1660 | 1 |
1529 | }, |
1661 | }, |
1530 | ); |
1662 | ); |
1531 | |
1663 | |
1532 | $vbox->add (new DC::UI::FancyFrame |
1664 | $vbox->add (new DC::UI::FancyFrame |
1533 | label => "Registering", |
1665 | label => "How to Play", |
1534 | min_h => 200, |
1666 | min_h => 240, |
1535 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1667 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1536 | markup => |
1668 | markup => |
|
|
1669 | "First select a suitable video resolution in the <b>Graphics</b> tab, above.\n\n" |
|
|
1670 | . "Then register a new account (or use an existing one if you have one). " |
1537 | "To register a new account, choose a username that hasn't been taken yet and " |
1671 | . "To register an account, choose a username that hasn't been taken yet (just guess) and " |
1538 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1672 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1539 | ), |
1673 | ), |
1540 | ); |
1674 | ); |
1541 | |
1675 | |
1542 | $vbox |
1676 | $vbox |
… | |
… | |
1614 | |
1748 | |
1615 | my $row = 0; |
1749 | my $row = 0; |
1616 | |
1750 | |
1617 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); |
1751 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); |
1618 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1752 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1753 | c_colspan => 2, |
1619 | state => $CFG->{show_tips}, |
1754 | state => $CFG->{show_tips}, |
1620 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
1755 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
1621 | on_changed => sub { |
1756 | on_changed => sub { |
1622 | my ($self, $value) = @_; |
1757 | my ($self, $value) = @_; |
1623 | $CFG->{show_tips} = $value; |
1758 | $CFG->{show_tips} = $value; |
… | |
… | |
1625 | } |
1760 | } |
1626 | ); |
1761 | ); |
1627 | |
1762 | |
1628 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); |
1763 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); |
1629 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
1764 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
|
|
1765 | c_colspan => 2, |
1630 | text => $CFG->{logview_max_par}, |
1766 | text => $CFG->{logview_max_par}, |
1631 | tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server " |
1767 | tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server " |
1632 | . "sends more messages than this number, older messages get removed to save memory and " |
1768 | . "sends more messages than this number, older messages get removed to save memory and " |
1633 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1769 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1634 | on_changed => sub { |
1770 | on_changed => sub { |
… | |
… | |
1636 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
1772 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
1637 | 0 |
1773 | 0 |
1638 | }, |
1774 | }, |
1639 | ); |
1775 | ); |
1640 | |
1776 | |
|
|
1777 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Config Autosave"); |
|
|
1778 | $table->add_at (1, $row, new DC::UI::CheckBox |
|
|
1779 | state => $CFG->{config_autosave}, |
|
|
1780 | tooltip => "Normally, configuration settings and the user interface layout " |
|
|
1781 | . "are saved on client exit. You can disable this behaviour by " |
|
|
1782 | . "unchecking this checkbox.", |
|
|
1783 | on_changed => sub { |
|
|
1784 | my ($self, $value) = @_; |
|
|
1785 | $CFG->{config_autosave} = $value; |
|
|
1786 | 0 |
|
|
1787 | } |
|
|
1788 | ); |
|
|
1789 | $table->add_at (2, $row++, new DC::UI::Button |
|
|
1790 | text => "Save Now", |
|
|
1791 | tooltip => "Use this to manually save configuration and UI layout when " |
|
|
1792 | . "autosave is disabled.", |
|
|
1793 | on_activate => sub { |
|
|
1794 | DC::write_cfg; |
|
|
1795 | 0 |
|
|
1796 | } |
|
|
1797 | ); |
|
|
1798 | |
1641 | $table |
1799 | $table |
1642 | } |
1800 | } |
1643 | |
1801 | |
1644 | sub autopickup_setup { |
1802 | sub autopickup_setup { |
1645 | my $r = new DC::UI::ScrolledWindow ( |
1803 | my $r = new DC::UI::ScrolledWindow ( |
… | |
… | |
1651 | col_expand => [0, 1, 0, 1], |
1809 | col_expand => [0, 1, 0, 1], |
1652 | ); |
1810 | ); |
1653 | |
1811 | |
1654 | for ( |
1812 | for ( |
1655 | ["General", 0, 0, |
1813 | ["General", 0, 0, |
1656 | ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE], |
|
|
1657 | ["Inhibit autopickup" => PICKUP_INHIBIT], |
1814 | # ["Inhibit autopickup" => PICKUP_INHIBIT], |
1658 | ["Stop before pickup" => PICKUP_STOP], |
1815 | ["Stop before pickup" => PICKUP_STOP], |
1659 | ["Debug autopickup" => PICKUP_DEBUG], |
1816 | ["Debug autopickup" => PICKUP_DEBUG], |
1660 | ], |
1817 | ], |
1661 | ["Weapons", 0, 6, |
1818 | ["Weapons", 0, 6, |
1662 | ["All weapons" => PICKUP_ALLWEAPON], |
1819 | ["All weapons" => PICKUP_ALLWEAPON], |
… | |
… | |
1688 | ["Magic Devices" => PICKUP_MAGIC_DEVICE], |
1845 | ["Magic Devices" => PICKUP_MAGIC_DEVICE], |
1689 | ["Ignore cursed" => PICKUP_NOT_CURSED], |
1846 | ["Ignore cursed" => PICKUP_NOT_CURSED], |
1690 | ["Jewelery" => PICKUP_JEWELS], |
1847 | ["Jewelery" => PICKUP_JEWELS], |
1691 | ["Flesh" => PICKUP_FLESH], |
1848 | ["Flesh" => PICKUP_FLESH], |
1692 | ], |
1849 | ], |
1693 | ["Weight/Value ratio", 2, 17] |
1850 | ["Value/Weight ratio", 2, 17] |
1694 | ) |
1851 | ) |
1695 | { |
1852 | { |
1696 | my ($title, $x, $y, @bits) = @$_; |
1853 | my ($title, $x, $y, @bits) = @$_; |
1697 | $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); |
1854 | $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); |
1698 | |
1855 | |
… | |
… | |
1710 | $::CFG->{pickup} |= $mask; |
1867 | $::CFG->{pickup} |= $mask; |
1711 | } else { |
1868 | } else { |
1712 | $::CFG->{pickup} &= ~$mask; |
1869 | $::CFG->{pickup} &= ~$mask; |
1713 | } |
1870 | } |
1714 | |
1871 | |
1715 | $::CONN->send_command ("pickup $::CFG->{pickup}") |
1872 | $::CONN->send_pickup ($::CFG->{pickup}) |
1716 | if defined $::CONN; |
1873 | if defined $::CONN; |
1717 | |
1874 | |
1718 | 0 |
1875 | 0 |
1719 | }); |
1876 | }); |
1720 | |
1877 | |
… | |
… | |
1723 | } |
1880 | } |
1724 | |
1881 | |
1725 | $table->add_at (2, 18, new DC::UI::ValSlider |
1882 | $table->add_at (2, 18, new DC::UI::ValSlider |
1726 | range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], |
1883 | range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], |
1727 | template => ">= 99", |
1884 | template => ">= 99", |
|
|
1885 | tooltip => "Pick up items whose value/weight (silver/kg) ratio is equal or higher than this setting (which is specified in gold coins).", |
1728 | to_value => sub { ">= " . 5 * $_[0] }, |
1886 | to_value => sub { ">= " . 5 * $_[0] }, |
1729 | on_changed => sub { |
1887 | on_changed => sub { |
1730 | my ($slider, $value) = @_; |
1888 | my ($slider, $value) = @_; |
1731 | |
1889 | |
1732 | $::CFG->{pickup} &= ~0xF; |
1890 | $::CFG->{pickup} &= ~0xF; |
… | |
… | |
1736 | }); |
1894 | }); |
1737 | |
1895 | |
1738 | $table->add_at (3, 18, new DC::UI::Button |
1896 | $table->add_at (3, 18, new DC::UI::Button |
1739 | text => "set", |
1897 | text => "set", |
1740 | on_activate => sub { |
1898 | on_activate => sub { |
1741 | $::CONN->send_command ("pickup $::CFG->{pickup}") |
1899 | $::CONN->send_pickup ($::CFG->{pickup}) |
1742 | if defined $::CONN; |
1900 | if defined $::CONN; |
1743 | 0 |
1901 | 0 |
1744 | }); |
1902 | }); |
1745 | |
1903 | |
1746 | $r |
1904 | $r |
… | |
… | |
1788 | $::CFG->{inv_sort} = $_[1]; |
1946 | $::CFG->{inv_sort} = $_[1]; |
1789 | $INV->set_sort_order ($SORT_ORDER{$_[1]}); |
1947 | $INV->set_sort_order ($SORT_ORDER{$_[1]}); |
1790 | }, |
1948 | }, |
1791 | ); |
1949 | ); |
1792 | $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); |
1950 | $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); |
1793 | #TODO# update to weigh/maxweight |
1951 | #TODO# update to weight/maxweight |
1794 | $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0); |
1952 | $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0); |
1795 | |
1953 | |
1796 | $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
1954 | $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
1797 | $sw1->add ($INV = new DC::UI::Inventory); |
1955 | $sw1->add ($INV = new DC::UI::Inventory); |
1798 | $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); |
1956 | $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); |
… | |
… | |
1859 | $PL_NOTEBOOK->set_current_page ($widget); |
2017 | $PL_NOTEBOOK->set_current_page ($widget); |
1860 | $PL_WINDOW->show; |
2018 | $PL_WINDOW->show; |
1861 | } |
2019 | } |
1862 | } |
2020 | } |
1863 | |
2021 | |
1864 | sub player_window { |
2022 | sub make_playerbook { |
1865 | my $plwin = $PL_WINDOW = new DC::UI::Toplevel |
2023 | my $plwin = $PL_WINDOW = new DC::UI::Toplevel |
1866 | x => "center", |
2024 | x => "center", |
1867 | y => "center", |
2025 | y => "center", |
1868 | force_w => $WIDTH * 9/10, |
2026 | force_w => $WIDTH * 9/10, |
1869 | force_h => $HEIGHT * 9/10, |
2027 | force_h => $HEIGHT * 9/10, |
… | |
… | |
1903 | "License, Author and Source info for media sent by the server."); |
2061 | "License, Author and Source info for media sent by the server."); |
1904 | |
2062 | |
1905 | $ntb->set_current_page ($INVENTORY_PAGE); |
2063 | $ntb->set_current_page ($INVENTORY_PAGE); |
1906 | |
2064 | |
1907 | $plwin->add ($ntb); |
2065 | $plwin->add ($ntb); |
1908 | $plwin |
|
|
1909 | } |
2066 | } |
1910 | |
2067 | |
1911 | sub keyboard_setup { |
2068 | sub keyboard_setup { |
1912 | DC::Macro::keyboard_setup |
2069 | DC::Macro::keyboard_setup |
1913 | } |
2070 | } |
1914 | |
2071 | |
1915 | sub help_window { |
2072 | sub make_help_window { |
1916 | my $win = new DC::UI::Toplevel |
2073 | my $win = new DC::UI::Toplevel |
1917 | x => 'center', |
2074 | x => 'center', |
1918 | y => 'center', |
2075 | y => 'center', |
1919 | z => 4, |
2076 | z => 4, |
1920 | name => 'doc_browser', |
2077 | name => 'doc_browser', |
… | |
… | |
2009 | |
2166 | |
2010 | $load_node->((DC::Pod::find @path)[0]); |
2167 | $load_node->((DC::Pod::find @path)[0]); |
2011 | $win->show; |
2168 | $win->show; |
2012 | }; |
2169 | }; |
2013 | |
2170 | |
2014 | $win |
2171 | $HELP_WINDOW = $win; |
2015 | } |
|
|
2016 | |
|
|
2017 | sub open_string_query { |
|
|
2018 | my ($title, $cb, $txt, $tooltip) = @_; |
|
|
2019 | my $dialog = new DC::UI::Toplevel |
|
|
2020 | x => "center", |
|
|
2021 | y => "center", |
|
|
2022 | z => 50, |
|
|
2023 | force_w => $WIDTH * 4/5, |
|
|
2024 | title => $title; |
|
|
2025 | |
|
|
2026 | $dialog->add ( |
|
|
2027 | my $e = new DC::UI::Entry |
|
|
2028 | on_activate => sub { $cb->(@_); $dialog->hide; 0 }, |
|
|
2029 | on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, |
|
|
2030 | tooltip => $tooltip |
|
|
2031 | ); |
|
|
2032 | |
|
|
2033 | $e->grab_focus; |
|
|
2034 | $e->set_text ($txt) if $txt; |
|
|
2035 | $dialog->show; |
|
|
2036 | } |
2172 | } |
2037 | |
2173 | |
2038 | sub open_quit_dialog { |
2174 | sub open_quit_dialog { |
2039 | unless ($QUIT_DIALOG) { |
2175 | unless ($QUIT_DIALOG) { |
2040 | $QUIT_DIALOG = new DC::UI::Toplevel |
2176 | $QUIT_DIALOG = new DC::UI::Toplevel |
… | |
… | |
2062 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2198 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2063 | ); |
2199 | ); |
2064 | $hb->add (new DC::UI::Button |
2200 | $hb->add (new DC::UI::Button |
2065 | text => "Quit anyway", |
2201 | text => "Quit anyway", |
2066 | expand => 1, |
2202 | expand => 1, |
2067 | on_activate => sub { EV::unloop EV::UNLOOP_ALL }, |
2203 | on_activate => sub { |
|
|
2204 | crash "Quit anyway"; |
|
|
2205 | EV::unloop EV::UNLOOP_ALL; |
|
|
2206 | }, |
2068 | ); |
2207 | ); |
2069 | } |
2208 | } |
2070 | |
2209 | |
2071 | $QUIT_DIALOG->show; |
2210 | $QUIT_DIALOG->show; |
2072 | $QUIT_DIALOG->grab_focus; |
2211 | $QUIT_DIALOG->grab_focus; |
|
|
2212 | } |
|
|
2213 | |
|
|
2214 | sub make_menubar { |
|
|
2215 | $MENUFRAME = new DC::UI::Toplevel |
|
|
2216 | border => 0, |
|
|
2217 | force_x => 0, |
|
|
2218 | force_y => 0, |
|
|
2219 | force_w => $::WIDTH, |
|
|
2220 | child => ($MENUBAR = new DC::UI::HBox), |
|
|
2221 | ; |
|
|
2222 | |
|
|
2223 | $MENUBAR->add ($BUTTONBAR = new DC::UI::Buttonbar); |
|
|
2224 | |
|
|
2225 | # XXX: this has to be done before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
|
|
2226 | make_gauge_window->show; |
|
|
2227 | |
|
|
2228 | # $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
|
|
2229 | # tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
|
|
2230 | |
|
|
2231 | make_playerbook; |
|
|
2232 | |
|
|
2233 | $MENUPOPUP = DC::UI::Menu->new (items => [ |
|
|
2234 | ["Setup…\tF9" , sub { $SETUP_DIALOG->toggle_visibility }], |
|
|
2235 | ["Playerbook…\tTab" , sub { $PL_WINDOW ->toggle_visibility }], |
|
|
2236 | ["…Statistics\tF2" , sub { toggle_player_page ($::STATS_PAGE) }], |
|
|
2237 | ["…Skills\tF3" , sub { toggle_player_page ($::SKILL_PAGE) }], |
|
|
2238 | ["…Spells\tF4" , sub { toggle_player_page ($::SPELL_PAGE) }], |
|
|
2239 | ["…Inventory\tF5" , sub { toggle_player_page ($::INVENTORY_PAGE) }], |
|
|
2240 | ["Help Browser…\tF1" , sub { $HELP_WINDOW ->toggle_visibility }], |
|
|
2241 | ["Quit…" , sub { |
|
|
2242 | if ($CONN) { |
|
|
2243 | open_quit_dialog; |
|
|
2244 | } else { |
|
|
2245 | EV::unloop EV::UNLOOP_ALL; |
|
|
2246 | } |
|
|
2247 | }], |
|
|
2248 | ]); |
|
|
2249 | |
|
|
2250 | $BUTTONBAR->add (new DC::UI::Button text => "Menu…", |
|
|
2251 | tooltip => "Shows the main menu", |
|
|
2252 | on_button_down => sub { |
|
|
2253 | my ($self, $ev) = @_; |
|
|
2254 | local $ev->{x} = 0; |
|
|
2255 | local $ev->{y} = 0; |
|
|
2256 | $MENUPOPUP->popup ($ev); |
|
|
2257 | }, |
|
|
2258 | ); |
|
|
2259 | |
|
|
2260 | $MENUBAR->add ($GAUGES->{exp} = new DC::UI::ExperienceProgress |
|
|
2261 | padding_x => 6, |
|
|
2262 | padding_y => 3, |
|
|
2263 | tooltip => "This progress bar shows your overall experience and your progress towards the next character level.", |
|
|
2264 | template => " Exp: 888,888,888,888 (lvl 188) ", |
|
|
2265 | ); |
|
|
2266 | |
|
|
2267 | $MENUBAR->add ($PICKUP_ENABLE = new DC::UI::CheckBox # checkbox bad, button better? |
|
|
2268 | tooltip => "Automatic Pickup Enable - when this checkbox is enabled, then your character " |
|
|
2269 | . "will automatically pick up items as defined by your item pickup settings " |
|
|
2270 | . "in the playerbook. Often (e.g. in apartments) you want to temporarily " |
|
|
2271 | . "disable autopickup by disabling this checkbox.", |
|
|
2272 | state => $CFG->{pickup} & PICKUP_INHIBIT ? 0 : 1, |
|
|
2273 | on_changed => sub { |
|
|
2274 | my ($self, $value) = @_; |
|
|
2275 | $CFG->{pickup} &= ~PICKUP_INHIBIT; |
|
|
2276 | $CFG->{pickup} |= PICKUP_INHIBIT unless $_[1]; |
|
|
2277 | $CONN->send_pickup ($CFG->{pickup}) |
|
|
2278 | if $CONN; |
|
|
2279 | }, |
|
|
2280 | ); |
|
|
2281 | |
|
|
2282 | $MENUBAR->add ($GAUGES->{skillexp} = new DC::UI::ExperienceProgress |
|
|
2283 | c_rescale => 1, |
|
|
2284 | padding_x => 6, |
|
|
2285 | padding_y => 3, |
|
|
2286 | force_w => $::WIDTH * 0.2, |
|
|
2287 | tooltip => "This progress bar shows the currently used skill and your progress towards the next skill level of that skill.", |
|
|
2288 | template => "two handed weapons 99%", |
|
|
2289 | ); |
|
|
2290 | |
|
|
2291 | $MENUBAR->add ($GAUGES->{range} = new DC::UI::Label |
|
|
2292 | expand => 1, |
|
|
2293 | align => 1, can_hover => 1, can_events => 1, |
|
|
2294 | text => "Range and Combat Slots", |
|
|
2295 | tooltip => "#stat_ranged", |
|
|
2296 | ); |
|
|
2297 | |
|
|
2298 | $MENUFRAME->show; |
|
|
2299 | } |
|
|
2300 | |
|
|
2301 | sub open_string_query { |
|
|
2302 | my ($title, $cb, $txt, $tooltip) = @_; |
|
|
2303 | my $dialog = new DC::UI::Toplevel |
|
|
2304 | x => "center", |
|
|
2305 | y => "center", |
|
|
2306 | z => 50, |
|
|
2307 | force_w => $WIDTH * 4/5, |
|
|
2308 | title => $title; |
|
|
2309 | |
|
|
2310 | $dialog->add ( |
|
|
2311 | my $e = new DC::UI::Entry |
|
|
2312 | on_activate => sub { $cb->(@_); $dialog->hide; 0 }, |
|
|
2313 | on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, |
|
|
2314 | tooltip => $tooltip |
|
|
2315 | ); |
|
|
2316 | |
|
|
2317 | $e->grab_focus; |
|
|
2318 | $e->set_text ($txt) if $txt; |
|
|
2319 | $dialog->show; |
2073 | } |
2320 | } |
2074 | |
2321 | |
2075 | sub show_tip_of_the_day { |
2322 | sub show_tip_of_the_day { |
2076 | # find all tips |
2323 | # find all tips |
2077 | my @tod = DC::Pod::find tip_of_the_day => "*"; |
2324 | my @tod = DC::Pod::find tip_of_the_day => "*"; |
… | |
… | |
2125 | $dialog->show; |
2372 | $dialog->show; |
2126 | }; |
2373 | }; |
2127 | } |
2374 | } |
2128 | |
2375 | |
2129 | sub sdl_init { |
2376 | sub sdl_init { |
2130 | DC::SDL_Init |
2377 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
2131 | and die "SDL::Init failed!\n"; |
2378 | and die "SDL::Init failed!\n"; |
2132 | } |
2379 | } |
2133 | |
2380 | |
2134 | sub video_init { |
2381 | sub video_init { |
|
|
2382 | DC::set_theme $CFG->{uitheme}; |
|
|
2383 | |
|
|
2384 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
|
|
2385 | $SDL_REINIT = 0; |
|
|
2386 | |
|
|
2387 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
|
|
2388 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
|
|
2389 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
|
|
2390 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
|
|
2391 | |
|
|
2392 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
|
|
2393 | |
2135 | $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES; |
2394 | if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
|
|
2395 | $CFG->{sdl_mode} = 0; # lowest resolution by default |
|
|
2396 | |
|
|
2397 | # now choose biggest mode <= 1024x768 |
|
|
2398 | for (0 .. $#SDL_MODES) { |
|
|
2399 | if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) { |
|
|
2400 | $CFG->{sdl_mode} = $_; |
|
|
2401 | } |
|
|
2402 | } |
|
|
2403 | } |
2136 | |
2404 | |
2137 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2405 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2138 | |
2406 | |
2139 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2407 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2140 | $FULLSCREEN = $CFG->{fullscreen}; |
2408 | $FULLSCREEN = $CFG->{fullscreen}; |
2141 | $FAST = $CFG->{fast}; |
2409 | $FAST = $CFG->{fast}; |
2142 | |
2410 | |
|
|
2411 | # due to mac os x braindamage, we simply retry with !fullscreen in case of an error |
2143 | DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN |
2412 | DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN |
|
|
2413 | or DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, !$FULLSCREEN |
2144 | or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; |
2414 | or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; |
2145 | |
2415 | |
2146 | $SDL_ACTIVE = 1; |
2416 | $SDL_ACTIVE = 1; |
2147 | $LAST_REFRESH = time - 0.01; |
2417 | $LAST_REFRESH = time - 0.01; |
2148 | |
2418 | |
… | |
… | |
2195 | |
2465 | |
2196 | (new DC::UI::Frame |
2466 | (new DC::UI::Frame |
2197 | bg => [0, 0, 0, 0.4], |
2467 | bg => [0, 0, 0, 0.4], |
2198 | force_x => 0, |
2468 | force_x => 0, |
2199 | force_y => "max", |
2469 | force_y => "max", |
2200 | child => (my $LR = new DC::UI::VBox), |
2470 | child => (my $LL = new DC::UI::VBox), |
2201 | )->show; |
2471 | )->show; |
2202 | |
2472 | |
2203 | $LR->add ($STATUSBOX); |
2473 | $LL->add ($STATUSBOX); |
2204 | $LR->add ($MODBOX); |
2474 | $LL->add ($MODBOX); |
2205 | $LR->add (new DC::UI::Label |
2475 | $LL->add (new DC::UI::Label |
2206 | align => 0, |
2476 | align => 0, |
2207 | markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode", |
2477 | markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode", |
2208 | fontsize => 0.5, |
2478 | fontsize => 0.5, |
2209 | fg => [1, 1, 0, 0.7], |
2479 | fg => [1, 1, 0, 0.7], |
2210 | ); |
2480 | ); |
2211 | |
2481 | |
2212 | DC::UI::Toplevel->new ( |
2482 | DC::UI::Toplevel->new ( |
2213 | title => "Minimap", |
2483 | title => "Minimap", |
2214 | name => "mapmap", |
2484 | name => "mapmap", |
2215 | x => 0, |
2485 | x => 0, |
2216 | y => $FONTSIZE + 8, |
2486 | y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar |
2217 | border_bg => [1, 1, 1, 192/255], |
2487 | border_bg => [1, 1, 1, 192/255], |
2218 | bg => [1, 1, 1, 0], |
2488 | bg => [1, 1, 1, 0], |
2219 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2489 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2220 | tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.", |
2490 | tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.", |
2221 | ), |
2491 | ), |
2222 | )->show; |
2492 | )->show; |
2223 | |
2493 | |
2224 | $MAPWIDGET = new DC::MapWidget; |
2494 | $MAPWIDGET = new DC::MapWidget; |
2225 | $MAPWIDGET->connect (activate_console => sub { |
2495 | $MAPWIDGET->connect (activate_console => sub { |
… | |
… | |
2250 | $METASERVER = metaserver_dialog; |
2520 | $METASERVER = metaserver_dialog; |
2251 | # the name is changed to not conflict with the older name as users could have hidden it |
2521 | # the name is changed to not conflict with the older name as users could have hidden it |
2252 | $MESSAGE_WINDOW = new DC::UI::Dockbar |
2522 | $MESSAGE_WINDOW = new DC::UI::Dockbar |
2253 | name => "message_window2", |
2523 | name => "message_window2", |
2254 | title => 'Messages', |
2524 | title => 'Messages', |
|
|
2525 | y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar |
2255 | force_w => $::WIDTH * 0.6, |
2526 | force_w => $::WIDTH * 0.6, |
2256 | force_h => $::HEIGHT * 0.25, |
2527 | force_h => $::HEIGHT * 0.25, |
2257 | ; |
2528 | ; |
2258 | |
2529 | |
2259 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
2530 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
… | |
… | |
2279 | . "After pressing the combo the binding will be saved automatically and the " |
2550 | . "After pressing the combo the binding will be saved automatically and the " |
2280 | . "binding editor closes"); |
2551 | . "binding editor closes"); |
2281 | $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, |
2552 | $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, |
2282 | "Some debuggin' options. Do not ask."); |
2553 | "Some debuggin' options. Do not ask."); |
2283 | |
2554 | |
2284 | $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top |
2555 | make_help_window; |
|
|
2556 | make_menubar; |
2285 | |
2557 | |
2286 | $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG, |
|
|
2287 | tooltip => "Toggles a dialog where you can configure all aspects of this client."); |
|
|
2288 | |
|
|
2289 | # $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
|
|
2290 | # tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
|
|
2291 | |
|
|
2292 | make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
|
|
2293 | |
|
|
2294 | $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window, |
|
|
2295 | tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats."); |
|
|
2296 | |
|
|
2297 | $BUTTONBAR->add (new DC::UI::Button |
|
|
2298 | text => "Save Config", |
|
|
2299 | tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.", |
|
|
2300 | on_activate => sub { |
|
|
2301 | $::CFG->{layout} = DC::UI::get_layout; |
|
|
2302 | DC::write_cfg; |
|
|
2303 | status "Configuration Saved"; |
|
|
2304 | 0 |
|
|
2305 | }, |
|
|
2306 | ); |
|
|
2307 | |
|
|
2308 | $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window, |
|
|
2309 | tooltip => "View Documentation"); |
|
|
2310 | |
|
|
2311 | $BUTTONBAR->add (new DC::UI::Button |
|
|
2312 | text => "Quit", |
|
|
2313 | tooltip => "Terminates the program", |
|
|
2314 | on_activate => sub { |
|
|
2315 | if ($CONN) { |
|
|
2316 | open_quit_dialog; |
|
|
2317 | } else { |
|
|
2318 | EV::unloop EV::UNLOOP_ALL; |
|
|
2319 | } |
|
|
2320 | 0 |
|
|
2321 | }, |
|
|
2322 | ); |
|
|
2323 | |
|
|
2324 | $BUTTONBAR->show; |
|
|
2325 | $SETUP_DIALOG->show; |
2558 | $SETUP_DIALOG->show; |
2326 | $MESSAGE_WINDOW->show; |
2559 | $MESSAGE_WINDOW->show; |
2327 | } |
2560 | } |
2328 | |
2561 | |
|
|
2562 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
|
|
2563 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
|
|
2564 | |
|
|
2565 | $CAVEAT_LABEL->set_text ("None :)"); |
|
|
2566 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
|
|
2567 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
|
|
2568 | |
2329 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2569 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2330 | } |
2570 | } |
2331 | |
2571 | |
2332 | sub video_shutdown { |
2572 | sub video_shutdown { |
2333 | DC::OpenGL::shutdown; |
2573 | DC::OpenGL::shutdown; |
|
|
2574 | DC::SDL_QuitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2334 | |
2575 | |
2335 | undef $SDL_ACTIVE; |
2576 | undef $SDL_ACTIVE; |
2336 | } |
2577 | } |
2337 | |
2578 | |
2338 | my %animate_object; |
2579 | my %animate_object; |
… | |
… | |
2357 | my $want_refresh = EV::prepare_ns \&force_refresh; |
2598 | my $want_refresh = EV::prepare_ns \&force_refresh; |
2358 | |
2599 | |
2359 | my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub { |
2600 | my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub { |
2360 | $NOW = EV::now; |
2601 | $NOW = EV::now; |
2361 | |
2602 | |
2362 | ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) |
2603 | ($SDL_CB[$_->{type}] || sub { warn "unhandled event $_->{type}" })->($_) |
2363 | for DC::poll_events; |
2604 | for DC::poll_events; |
2364 | |
2605 | |
2365 | if (%animate_object) { |
2606 | if (%animate_object) { |
2366 | $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
2607 | $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
2367 | $WANT_REFRESH = 1; |
2608 | $WANT_REFRESH = 1; |
… | |
… | |
2379 | sub animation_stop { |
2620 | sub animation_stop { |
2380 | my ($widget) = @_; |
2621 | my ($widget) = @_; |
2381 | delete $animate_object{$widget}; |
2622 | delete $animate_object{$widget}; |
2382 | } |
2623 | } |
2383 | |
2624 | |
2384 | %SDL_CB = ( |
|
|
2385 | DC::SDL_QUIT => sub { |
2625 | $SDL_CB[DC::SDL_QUIT] = sub { |
|
|
2626 | crash "SDL_QUIT"; |
2386 | EV::unloop EV::UNLOOP_ALL; |
2627 | EV::unloop EV::UNLOOP_ALL; |
2387 | }, |
2628 | }; |
2388 | DC::SDL_VIDEORESIZE => sub { |
2629 | $SDL_CB[DC::SDL_VIDEORESIZE] = sub { }; |
2389 | }, |
|
|
2390 | DC::SDL_VIDEOEXPOSE => sub { |
2630 | $SDL_CB[DC::SDL_VIDEOEXPOSE] = sub { |
2391 | DC::UI::full_refresh; |
2631 | DC::UI::full_refresh; |
2392 | }, |
2632 | }; |
2393 | DC::SDL_ACTIVEEVENT => sub { |
2633 | $SDL_CB[DC::SDL_ACTIVEEVENT] = sub { |
2394 | # not useful, as APPACTIVE includes only iconified state, not unmapped |
2634 | # not useful, as APPACTIVE includes only iconified state, not unmapped |
2395 | # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# |
2635 | # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# |
2396 | # printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# |
2636 | # printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# |
2397 | # printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; |
2637 | # printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; |
2398 | # printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; |
2638 | # printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; |
2399 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2639 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2400 | }, |
2640 | }; |
2401 | DC::SDL_KEYDOWN => sub { |
2641 | $SDL_CB[DC::SDL_KEYDOWN] = sub { |
2402 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2642 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2403 | # alt-enter |
2643 | # alt-enter |
|
|
2644 | video_shutdown; |
2404 | $FULLSCREEN_ENABLE->toggle; |
2645 | $FULLSCREEN_ENABLE->toggle; |
2405 | video_shutdown; |
|
|
2406 | video_init; |
2646 | video_init; |
2407 | } else { |
2647 | } else { |
2408 | &DC::UI::feed_sdl_key_down_event; |
2648 | &DC::UI::feed_sdl_key_down_event; |
2409 | } |
2649 | } |
2410 | update_modbox; |
2650 | update_modbox; |
2411 | }, |
2651 | }; |
2412 | DC::SDL_KEYUP => sub { |
2652 | $SDL_CB[DC::SDL_KEYUP] = sub { |
2413 | &DC::UI::feed_sdl_key_up_event; |
2653 | &DC::UI::feed_sdl_key_up_event; |
2414 | update_modbox; |
2654 | update_modbox; |
2415 | }, |
2655 | }; |
2416 | DC::SDL_MOUSEMOTION => \&DC::UI::feed_sdl_motion_event, |
2656 | $SDL_CB[DC::SDL_MOUSEMOTION] = \&DC::UI::feed_sdl_motion_event, |
2417 | DC::SDL_MOUSEBUTTONDOWN => \&DC::UI::feed_sdl_button_down_event, |
2657 | $SDL_CB[DC::SDL_MOUSEBUTTONDOWN] = \&DC::UI::feed_sdl_button_down_event, |
2418 | DC::SDL_MOUSEBUTTONUP => \&DC::UI::feed_sdl_button_up_event, |
2658 | $SDL_CB[DC::SDL_MOUSEBUTTONUP] = \&DC::UI::feed_sdl_button_up_event, |
2419 | DC::SDL_USEREVENT => sub { |
2659 | $SDL_CB[DC::SDL_USEREVENT] = sub { |
2420 | if ($_[0]{code} == 1) { |
2660 | if ($_[0]{code} == 1) { |
2421 | audio_channel_finished $_[0]{data1}; |
2661 | audio_channel_finished $_[0]{data1}; |
2422 | } elsif ($_[0]{code} == 0) { |
2662 | } elsif ($_[0]{code} == 0) { |
2423 | audio_music_finished; |
2663 | audio_music_finished; |
2424 | } |
|
|
2425 | }, |
2664 | } |
2426 | ); |
2665 | }; |
2427 | |
2666 | |
2428 | ############################################################################# |
2667 | ############################################################################# |
2429 | |
2668 | |
2430 | $SIG{INT} = $SIG{TERM} = sub { |
2669 | $SIG{INT} = $SIG{TERM} = sub { |
2431 | EV::unloop; |
2670 | EV::unloop; |
2432 | #d# TODO calling exit here hangs the process in some futex |
2671 | #d# TODO calling exit here hangs the process in some futex |
2433 | }; |
2672 | }; |
2434 | |
2673 | |
2435 | { |
2674 | # due to mac os x + sdl combined braindamage, we need this contortion |
|
|
2675 | sub main { |
|
|
2676 | { |
2436 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2677 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2437 | |
2678 | |
2438 | if (-e "$Deliantra::VARDIR/client.cf") { |
2679 | if (-e "$Deliantra::VARDIR/client.cf") { |
2439 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
2680 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
2440 | } else { |
2681 | } else { |
2441 | #TODO: compatibility cruft |
2682 | #TODO: compatibility cruft |
2442 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
2683 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
2443 | print STDERR "INFO: used old configuration file\n"; |
2684 | print STDERR "INFO: used old configuration file\n"; |
2444 | } |
2685 | } |
2445 | |
2686 | |
2446 | DC::DB::Server::run; |
2687 | DC::DB::Server::run; |
2447 | |
2688 | |
2448 | if ($CFG->{db_schema} < 1) { |
2689 | if ($CFG->{db_schema} < 1) { |
2449 | warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n"; |
2690 | warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n"; |
2450 | DC::DB::nuke_db; |
2691 | DC::DB::nuke_db; |
2451 | $CFG->{db_schema} = 1; |
2692 | $CFG->{db_schema} = 1; |
2452 | DC::write_cfg; |
2693 | DC::write_cfg; |
2453 | } |
2694 | } |
2454 | |
2695 | |
2455 | DC::DB::open_db; |
2696 | DC::DB::open_db; |
2456 | |
2697 | |
2457 | DC::UI::set_layout ($::CFG->{layout}); |
2698 | DC::UI::set_layout ($::CFG->{layout}); |
2458 | |
2699 | |
2459 | my %DEF_CFG = ( |
2700 | my %DEF_CFG = ( |
|
|
2701 | config_autosave => 1, |
2460 | sdl_mode => 0, |
2702 | sdl_mode => undef, |
2461 | fullscreen => 1, |
2703 | fullscreen => 1, |
2462 | fast => 0, |
2704 | fast => 0, |
2463 | force_opengl11 => undef, |
2705 | force_opengl11 => undef, |
|
|
2706 | disable_alpha => 0, |
|
|
2707 | smooth_movement => 1, |
2464 | texture_compression => 1, |
2708 | texture_compression => 1, |
2465 | map_scale => 1, |
2709 | map_scale => 1, |
2466 | fow_enable => 1, |
2710 | fow_enable => 1, |
2467 | fow_intensity => 0, |
2711 | fow_intensity => 0, |
2468 | map_smoothing => 1, |
2712 | map_smoothing => 1, |
2469 | gui_fontsize => 1, |
2713 | gui_fontsize => 1, |
2470 | log_fontsize => 0.7, |
2714 | log_fontsize => 0.7, |
2471 | gauge_fontsize => 1, |
2715 | gauge_fontsize => 1, |
2472 | gauge_size => 0.35, |
2716 | gauge_size => 0.35, |
2473 | stat_fontsize => 0.7, |
2717 | stat_fontsize => 0.7, |
2474 | mapsize => 100, |
2718 | mapsize => 100, |
2475 | audio_enable => 1, |
2719 | audio_enable => 1, |
2476 | audio_hw_channels => 0, |
2720 | audio_hw_channels => 0, |
2477 | audio_hw_frequency => 0, |
2721 | audio_hw_frequency => 0, |
2478 | audio_hw_chunksize => 0, |
2722 | audio_hw_chunksize => 0, |
2479 | audio_mix_channels => 8, |
2723 | audio_mix_channels => 8, |
2480 | effects_enable => 1, |
2724 | effects_enable => 1, |
2481 | effects_volume => 1, |
2725 | effects_volume => 1, |
2482 | bgm_enable => 1, |
2726 | bgm_enable => 1, |
2483 | bgm_volume => 0.5, |
2727 | bgm_volume => 0.5, |
2484 | output_rate => "", |
2728 | output_rate => "", |
2485 | pickup => 0, |
2729 | pickup => PICKUP_SPELLBOOK | PICKUP_SKILLSCROLL | PICKUP_VALUABLES, |
2486 | inv_sort => "mtime", |
2730 | inv_sort => "mtime", |
2487 | default => "profile", # default profile |
2731 | default => "profile", # default profile |
2488 | show_tips => 1, |
2732 | show_tips => 1, |
2489 | logview_max_par => 1000, |
2733 | logview_max_par => 1000, |
2490 | shift_fire_stop => 0, |
2734 | shift_fire_stop => 0, |
|
|
2735 | uitheme => "wood", |
2491 | ); |
2736 | ); |
2492 | |
2737 | |
2493 | while (my ($k, $v) = each %DEF_CFG) { |
2738 | while (my ($k, $v) = each %DEF_CFG) { |
2494 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2739 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2495 | } |
2740 | } |
2496 | |
2741 | |
2497 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2742 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2498 | $PROFILE = $CFG->{profile}{default}; |
2743 | $PROFILE = $CFG->{profile}{default}; |
2499 | |
2744 | |
2500 | # convert old bindings (only default profile matters) |
2745 | # convert old bindings (only default profile matters) |
2501 | if (my $bindings = delete $PROFILE->{bindings}) { |
2746 | if (my $bindings = delete $PROFILE->{bindings}) { |
2502 | while (my ($mod, $syms) = each %$bindings) { |
2747 | while (my ($mod, $syms) = each %$bindings) { |
2503 | while (my ($sym, $cmds) = each %$syms) { |
2748 | while (my ($sym, $cmds) = each %$syms) { |
2504 | push @{ $PROFILE->{macro} }, { |
2749 | push @{ $PROFILE->{macro} }, { |
2505 | accelkey => [$mod*1, $sym*1], |
2750 | accelkey => [$mod*1, $sym*1], |
2506 | action => $cmds, |
2751 | action => $cmds, |
|
|
2752 | }; |
2507 | }; |
2753 | } |
2508 | } |
2754 | } |
2509 | } |
2755 | } |
2510 | } |
|
|
2511 | |
2756 | |
2512 | sdl_init; |
2757 | sdl_init; |
2513 | |
2758 | |
2514 | @SDL_MODES = DC::SDL_ListModes 8, 8; |
2759 | { |
2515 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
|
|
2516 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
|
|
2517 | |
|
|
2518 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
|
|
2519 | |
|
|
2520 | $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; |
|
|
2521 | |
|
|
2522 | { |
|
|
2523 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2760 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2524 | DejaVuSans.ttf |
2761 | DejaVuSans.ttf |
2525 | DejaVuSansMono.ttf |
2762 | DejaVuSansMono.ttf |
2526 | DejaVuSans-Bold.ttf |
2763 | DejaVuSans-Bold.ttf |
2527 | DejaVuSansMono-Bold.ttf |
2764 | DejaVuSansMono-Bold.ttf |
2528 | DejaVuSans-Oblique.ttf |
2765 | DejaVuSans-Oblique.ttf |
2529 | DejaVuSansMono-Oblique.ttf |
2766 | DejaVuSansMono-Oblique.ttf |
2530 | DejaVuSans-BoldOblique.ttf |
2767 | DejaVuSans-BoldOblique.ttf |
2531 | DejaVuSansMono-BoldOblique.ttf |
2768 | DejaVuSansMono-BoldOblique.ttf |
2532 | ); |
2769 | ); |
2533 | |
2770 | |
2534 | DC::add_font $_ for @fonts; |
2771 | DC::add_font $_ for @fonts; |
2535 | |
2772 | |
2536 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2773 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2537 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2774 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2538 | |
2775 | |
2539 | $FONT_PROP->make_default; |
2776 | $FONT_PROP->make_default; |
2540 | |
2777 | |
2541 | DC::pango_init; |
2778 | DC::pango_init; |
2542 | } |
2779 | } |
2543 | |
2780 | |
2544 | # compare mono (ft) vs. rgba (cairo) |
2781 | # compare mono (ft) vs. rgba (cairo) |
2545 | # ft - 1.8s, cairo 3s, even in alpha-only mode |
2782 | # ft - 1.8s, cairo 3s, even in alpha-only mode |
2546 | # for my $rgba (0..1) { |
2783 | # for my $rgba (0..1) { |
2547 | # my $t1 = Time::HiRes::time; |
2784 | # my $t1 = Time::HiRes::time; |
… | |
… | |
2552 | # } |
2789 | # } |
2553 | # my $t2 = Time::HiRes::time; |
2790 | # my $t2 = Time::HiRes::time; |
2554 | # warn $t2-$t1; |
2791 | # warn $t2-$t1; |
2555 | # } |
2792 | # } |
2556 | |
2793 | |
2557 | video_init; |
2794 | video_init; |
2558 | audio_init; |
2795 | audio_init; |
2559 | } |
2796 | } |
2560 | |
2797 | |
2561 | show_tip_of_the_day if $CFG->{show_tips}; |
2798 | show_tip_of_the_day if $CFG->{show_tips}; |
2562 | |
2799 | |
2563 | our $STARTUP_CANCEL = EV::idle sub { |
2800 | our $STARTUP_CANCEL = EV::idle sub { |
2564 | undef $::STARTUP_CANCEL; |
2801 | undef $::STARTUP_CANCEL; |
2565 | $startup_done->(); |
2802 | $startup_done->(); |
2566 | }; |
2803 | }; |
2567 | |
2804 | |
2568 | delete $SIG{__DIE__}; |
2805 | delete $SIG{__DIE__}; |
2569 | EV::loop; |
2806 | EV::loop; |
2570 | |
2807 | |
|
|
2808 | DC::write_cfg if $CFG->{config_autosave}; |
|
|
2809 | |
2571 | #video_shutdown; |
2810 | #video_shutdown; |
2572 | #audio_shutdown; |
2811 | #audio_shutdown; |
|
|
2812 | |
2573 | DC::OpenGL::quit; |
2813 | DC::OpenGL::quit; |
2574 | DC::SDL_Quit; |
2814 | DC::SDL_Quit; |
2575 | DC::DB::Server::stop; |
2815 | DC::DB::Server::stop; |
|
|
2816 | } |
|
|
2817 | |
|
|
2818 | DC::SDL_braino; # see sub above |
2576 | |
2819 | |
2577 | =head1 NAME |
2820 | =head1 NAME |
2578 | |
2821 | |
2579 | deliantra - A Deliantra MORPG game client |
2822 | deliantra - A Deliantra MORPG game client |
2580 | |
2823 | |
… | |
… | |
2597 | 4 show fps |
2840 | 4 show fps |
2598 | 8 suppress tooltips |
2841 | 8 suppress tooltips |
2599 | |
2842 | |
2600 | =head1 AUTHOR |
2843 | =head1 AUTHOR |
2601 | |
2844 | |
2602 | Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2845 | Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2603 | |
2846 | |
2604 | |
2847 | |
2605 | |
2848 | |