… | |
… | |
17 | $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); |
17 | $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); |
18 | } |
18 | } |
19 | |
19 | |
20 | require Win32::GUI::SplashScreen; |
20 | require Win32::GUI::SplashScreen; |
21 | |
21 | |
|
|
22 | # initialise the resolver now, as vista forces us back to the desktop |
|
|
23 | # when doing this. |
|
|
24 | use AnyEvent::DNS (); |
|
|
25 | AnyEvent::DNS::resolver; |
|
|
26 | |
22 | Win32::GUI::SplashScreen::Show ( |
27 | Win32::GUI::SplashScreen::Show ( |
23 | -file => "$ENV{PAR_TEMP}/SPLASH.bmp", |
28 | -file => "$ENV{PAR_TEMP}/SPLASH.bmp", |
24 | ); |
29 | ); |
25 | |
30 | |
26 | $startup_done = sub { |
31 | $startup_done = sub { |
… | |
… | |
49 | } |
54 | } |
50 | } |
55 | } |
51 | |
56 | |
52 | if ($^O eq "MSWin32") { |
57 | if ($^O eq "MSWin32") { |
53 | # pango is relocatable on win32 |
58 | # pango is relocatable on win32 |
54 | } elsif (-e "$root/pangoversion") { |
|
|
55 | open my $fh, "<:perlio", "$root/pangoversion" |
|
|
56 | or die "pangoversion: $!"; |
|
|
57 | my $PANGO = <$fh>; |
|
|
58 | # unix, need to patch pango rc file |
|
|
59 | open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" |
|
|
60 | or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!"; |
|
|
61 | local $/; |
|
|
62 | my $rc = <$fh>; |
|
|
63 | $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones |
|
|
64 | |
|
|
65 | mkdir "$root/pango-modules"; |
|
|
66 | open my $fh, ">:perlio", "$root/pango-modules/pango.modules" |
|
|
67 | or die "$root/pango-modules/pango.modules: $!"; |
|
|
68 | print $fh $rc; |
|
|
69 | |
|
|
70 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
|
|
71 | open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} |
|
|
72 | or die "$ENV{PANGO_RC_FILE}: $!"; |
|
|
73 | print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; |
|
|
74 | } else { |
59 | } else { |
75 | # OS X |
60 | # OS X |
76 | $ENV{FC_CONFIG_FILE} = "$root/fonts.conf"; # no effect??!?! |
|
|
77 | $ENV{FC_CONFIG_DIR} = $root; # no effect??!?! |
|
|
78 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
61 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
79 | $ENV{DYLD_LIBRARY_PATH} = $root; |
62 | $ENV{DYLD_LIBRARY_PATH} = $root; |
80 | chdir $root; # for pango modules, maybe other things |
63 | chdir $root; # for pango modules, maybe other things |
81 | } |
64 | } |
82 | |
65 | |
83 | unshift @INC, $root; |
66 | unshift @INC, $root; |
84 | } |
67 | } |
85 | } |
68 | } |
86 | |
69 | |
87 | # prepend private library directory |
70 | # prepend private library directory and prepare env |
88 | BEGIN { |
71 | BEGIN { |
89 | for (grep !ref, @INC) { |
72 | for (grep !ref, @INC) { |
90 | my $path = "$_/Deliantra/Client/private"; |
73 | my $path = "$_/Deliantra/Client/private"; |
91 | if (-d $path) { |
74 | if (-d $path) { |
92 | unshift @INC, $path; |
75 | unshift @INC, $path; |
… | |
… | |
97 | |
80 | |
98 | # need to do it again because that pile of garbage called PAR nukes it before main |
81 | # need to do it again because that pile of garbage called PAR nukes it before main |
99 | unshift @INC, $ENV{PAR_TEMP} |
82 | unshift @INC, $ENV{PAR_TEMP} |
100 | if %PAR::LibCache; |
83 | if %PAR::LibCache; |
101 | |
84 | |
102 | use Time::HiRes 'time'; |
|
|
103 | use EV; |
85 | use EV; |
|
|
86 | BEGIN { *time = \&EV::time } |
|
|
87 | |
104 | use List::Util qw(max min); |
88 | use List::Util qw(max min); |
105 | |
89 | |
106 | use Deliantra; |
90 | use Deliantra; |
107 | use Deliantra::Protocol::Constants; |
91 | use Deliantra::Protocol::Constants; |
108 | |
92 | |
109 | use AnyEvent::DNS; |
93 | use AnyEvent::Util (); |
110 | use AnyEvent::Socket (); |
94 | use AnyEvent::Socket (); |
|
|
95 | use AnyEvent::DNS (); |
111 | |
96 | |
112 | use Compress::LZF; |
97 | use Compress::LZF; |
|
|
98 | use JSON::XS; |
113 | |
99 | |
114 | use DC; |
100 | use DC; |
115 | BEGIN { $SIG{__DIE__} = sub { DC::fatal Carp::longmess "$_[0]" unless $^S } } |
101 | |
|
|
102 | sub crash($;$) { |
|
|
103 | # nop during compiletime |
|
|
104 | } |
|
|
105 | |
|
|
106 | BEGIN { |
|
|
107 | $SIG{__DIE__} = sub { |
|
|
108 | return if $^S; |
|
|
109 | crash "CRASH/DIE: $_[0]" => 1; |
|
|
110 | DC::fatal Carp::longmess "$_[0]"; |
|
|
111 | } |
|
|
112 | } |
|
|
113 | |
116 | use DC::OpenGL (); |
114 | use DC::OpenGL (); |
117 | use DC::Protocol; |
115 | use DC::Protocol; |
118 | use DC::DB; |
116 | use DC::DB; |
119 | use DC::UI; |
117 | use DC::UI; |
120 | use DC::UI::Canvas; |
118 | use DC::UI::Canvas; |
121 | use DC::UI::Inventory; |
119 | use DC::UI::Inventory; |
122 | use DC::UI::SpellList; |
120 | use DC::UI::SpellList; |
123 | use DC::UI::Dockable; |
121 | use DC::UI::Dockable; |
124 | use DC::UI::Dockbar; |
122 | use DC::UI::Dockbar; |
125 | use DC::UI::MessageWindow; |
|
|
126 | use DC::UI::ChatView; |
123 | use DC::UI::ChatView; |
127 | use DC::MessageDistributor; |
124 | use DC::MessageDistributor; |
128 | use DC::Pod; |
125 | use DC::Pod; |
129 | use DC::MapWidget; |
126 | use DC::MapWidget; |
130 | use DC::Macro; |
127 | use DC::Macro; |
131 | |
128 | |
132 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
129 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
133 | $SIG{PIPE} = 'IGNORE'; |
130 | $SIG{PIPE} = 'IGNORE'; |
134 | |
131 | |
135 | $EV::DIED = sub { |
132 | $EV::DIED = sub { |
|
|
133 | crash "CRASH/EV::DIED: $@" => 0; |
136 | DC::fatal Carp::longmess $@; |
134 | DC::fatal Carp::longmess $@; |
137 | }; |
135 | }; |
138 | |
136 | |
139 | my $MAX_FPS = 60; |
137 | my $MAX_FPS = 60; |
140 | |
138 | |
|
|
139 | our $DEFAULT_SERVER = "gameserver.deliantra.net"; |
|
|
140 | |
141 | our $META_SERVER = "http://metaserver.schmorp.de/current.json"; |
141 | our $META_SERVER = "http://metaserver.schmorp.de/current.json"; |
142 | |
142 | |
143 | our $LAST_REFRESH; |
143 | our $LAST_REFRESH; |
144 | our $NOW; |
144 | our $NOW; |
145 | |
145 | |
146 | our $CFG; |
146 | our $CFG; |
147 | our $CONN; |
|
|
148 | our $PROFILE; # current profile |
147 | our $PROFILE; # current profile |
149 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
148 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
150 | |
149 | |
151 | our $WANT_REFRESH; |
150 | our $WANT_REFRESH; |
152 | |
151 | |
… | |
… | |
161 | our $FONTSIZE; |
160 | our $FONTSIZE; |
162 | |
161 | |
163 | our $FONT_PROP; |
162 | our $FONT_PROP; |
164 | our $FONT_FIXED; |
163 | our $FONT_FIXED; |
165 | |
164 | |
|
|
165 | our $CONN; |
|
|
166 | |
166 | our $MAP; |
167 | our $MAP; |
167 | our $MAPMAP; |
168 | our $MAPMAP; |
168 | our $MAPWIDGET; |
169 | our $MAPWIDGET; |
169 | our $COMPLETER; |
170 | our $COMPLETER; |
170 | our $BUTTONBAR; |
171 | our $MENUFRAME; # the rectangle at the top |
|
|
172 | our $MENUBAR; # the hbox at the top |
|
|
173 | our $MENUPOPUP; |
|
|
174 | our $BUTTONBAR; # the menu buttons |
171 | our $METASERVER; |
175 | our $METASERVER; |
172 | our $LOGIN_BUTTON; |
176 | our $LOGIN_BUTTON; |
173 | our $QUIT_DIALOG; |
177 | our $QUIT_DIALOG; |
174 | our $HOST_ENTRY; |
178 | our $HOST_ENTRY; |
175 | our $FULLSCREEN_ENABLE; |
179 | our $FULLSCREEN_ENABLE; |
… | |
… | |
201 | our $FLOORBOX; |
205 | our $FLOORBOX; |
202 | our $GAUGES; |
206 | our $GAUGES; |
203 | our $STATWIDS; |
207 | our $STATWIDS; |
204 | |
208 | |
205 | our $SDL_ACTIVE; |
209 | our $SDL_ACTIVE; |
206 | our %SDL_CB; |
210 | our @SDL_CB; |
207 | |
211 | |
208 | our $ALT_ENTER_MESSAGE; |
212 | our $ALT_ENTER_MESSAGE; |
209 | our $STATUSBOX; |
213 | our $STATUSBOX; |
210 | our $MODBOX; |
214 | our $MODBOX; |
211 | our $DEBUG_STATUS; |
215 | our $DEBUG_STATUS; |
212 | |
216 | |
213 | our $INV; |
217 | our $INV; |
214 | our $INVR; |
218 | our $INVR; |
215 | our $INVR_HB; |
219 | our $INVR_HB; |
|
|
220 | |
|
|
221 | ############################################################################# |
|
|
222 | |
|
|
223 | # write a crash message blockingly to the socket, if possible |
|
|
224 | # this is a bit too complicated for my tastes, but it was easy. |
|
|
225 | *crash = sub($;$) { |
|
|
226 | my ($msg, $backtrace) = @_; |
|
|
227 | |
|
|
228 | warn $msg; |
|
|
229 | |
|
|
230 | return unless $CONN; |
|
|
231 | |
|
|
232 | my $fh = $CONN->{fh} |
|
|
233 | or return; |
|
|
234 | |
|
|
235 | my $buf = delete $CONN->{wbuf}; |
|
|
236 | |
|
|
237 | $buf .= pack "n/a*", "exti " . JSON::XS::encode_json [clientlog => undef, substr $msg, 0, 8000]; |
|
|
238 | |
|
|
239 | AnyEvent::Util::fh_nonblocking $fh, 0; |
|
|
240 | syswrite $fh, $buf; |
|
|
241 | AnyEvent::Util::fh_nonblocking $fh, 1; |
|
|
242 | |
|
|
243 | $msg =~ s/\s+$//; |
|
|
244 | |
|
|
245 | # backtrace as second step, in case it crashes, too |
|
|
246 | crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated" |
|
|
247 | if $backtrace; |
|
|
248 | }; |
|
|
249 | |
|
|
250 | sub clienterror($;$) { |
|
|
251 | my ($msg, $backtrace) = @_; |
|
|
252 | |
|
|
253 | warn $msg; |
|
|
254 | |
|
|
255 | return unless $CONN; |
|
|
256 | |
|
|
257 | $CONN->send_exti_msg (clientlog => $msg); |
|
|
258 | $CONN->send_exti_msg (clientlog => Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated") if $backtrace; |
|
|
259 | } |
216 | |
260 | |
217 | ############################################################################# |
261 | ############################################################################# |
218 | |
262 | |
219 | sub status { |
263 | sub status { |
220 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
264 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
… | |
… | |
302 | or return; |
346 | or return; |
303 | |
347 | |
304 | $meta->{data} |
348 | $meta->{data} |
305 | or return; |
349 | or return; |
306 | |
350 | |
307 | # if its a jingle, play it as ambient music |
351 | # if it's a jingle, play it as ambient music |
308 | if ($meta->{data}{jingle}) { |
352 | if ($meta->{data}{jingle}) { |
309 | if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue |
353 | if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue |
310 | push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue |
354 | push @MUSIC_JINGLE, $meta; # push it unto the music/jingle queue |
311 | &audio_music_push ($face); |
355 | &audio_music_push ($face); |
312 | } |
356 | } |
313 | } else { |
357 | } else { |
314 | # fetch from database |
358 | # fetch from database |
315 | DC::DB::get res_data => $meta->{name}, sub { |
359 | DC::DB::get res_data => $meta->{name}, sub { |
316 | my $rwops = new DC::RW $_[0]; |
360 | my $rwops = new DC::RW $_[0]; |
317 | my $chunk = new DC::MixChunk $rwops |
361 | my $chunk = new DC::MixChunk $rwops |
318 | or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " unloadable: " . DC::Mix_GetError; |
362 | or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " (" . (unpack "H64", $_[0]) . ") unloadable: " . DC::Mix_GetError; |
319 | $chunk->volume (($meta->{data}{volume} || 1) * 128); |
363 | $chunk->volume (($meta->{data}{volume} || 1) * 128); |
320 | $AUDIO_CHUNK{$face} = $chunk; |
364 | $AUDIO_CHUNK{$face} = $chunk; |
321 | |
365 | |
322 | audio_sound_push ($face); |
366 | audio_sound_push ($face); |
323 | }; |
367 | }; |
… | |
… | |
370 | |
414 | |
371 | audio_music_update_volume; |
415 | audio_music_update_volume; |
372 | |
416 | |
373 | $MUSIC_PLAYING_DATA = \$_[0]; |
417 | $MUSIC_PLAYING_DATA = \$_[0]; |
374 | |
418 | |
|
|
419 | $meta->{path} or length $_[0] |
|
|
420 | or return clienterror "empty music face from res_data ($meta->{face})";#d# |
|
|
421 | |
375 | my $rwops = $meta->{path} |
422 | my $rwops = $meta->{path} |
376 | ? new_from_file DC::RW $meta->{path} |
423 | ? (new_from_file DC::RW $meta->{path} or return clienterror "unable to load music face $meta->{path}: $!")#d#clienterror |
377 | : new DC::RW $$MUSIC_PLAYING_DATA; |
424 | : new DC::RW $$MUSIC_PLAYING_DATA; |
378 | |
425 | |
379 | $MUSIC_PLAYER = new DC::MixMusic $rwops |
426 | $MUSIC_PLAYER = new DC::MixMusic $rwops |
380 | or Carp::confess "music face $meta->{face} unloadable: " . DC::Mix_GetError; |
427 | or return clienterror "music face $meta->{face} unloadable: " . DC::Mix_GetError => 1; |
381 | |
428 | |
382 | my $NOW = time; |
429 | my $NOW = time; |
383 | |
430 | |
384 | if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { |
431 | if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { |
385 | my $pos = $MUSIC_PLAYING_META->{stop_pos}; |
432 | my $pos = $MUSIC_PLAYING_META->{stop_pos}; |
… | |
… | |
503 | $MUSIC_WANT = []; |
550 | $MUSIC_WANT = []; |
504 | @MUSIC_JINGLE = (); |
551 | @MUSIC_JINGLE = (); |
505 | %AUDIO_PLAY = (); |
552 | %AUDIO_PLAY = (); |
506 | %AUDIO_CHUNK = (); |
553 | %AUDIO_CHUNK = (); |
507 | |
554 | |
|
|
555 | DC::MixMusic::halt; |
|
|
556 | DC::Mix_AllocateChannels 0; |
508 | DC::Mix_CloseAudio if $SDL_MIXER; |
557 | DC::Mix_CloseAudio if $SDL_MIXER; |
509 | undef $SDL_MIXER; |
558 | undef $SDL_MIXER; |
510 | } |
559 | } |
511 | |
560 | |
512 | ############################################################################# |
561 | ############################################################################# |
… | |
… | |
743 | } |
792 | } |
744 | |
793 | |
745 | sub dc_connect { |
794 | sub dc_connect { |
746 | my ($host, $port) = @_; |
795 | my ($host, $port) = @_; |
747 | |
796 | |
748 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
797 | my $mapw = List::Util::min 48, List::Util::max 11, int 1.5 + $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
|
|
798 | my $maph = List::Util::min 48, List::Util::max 11, int 1.5 + $HEIGHT * $CFG->{mapsize} * 0.01 / 32; |
749 | |
799 | |
750 | $CONN = |
800 | $CONN = |
751 | new DC::Protocol |
801 | new DC::Protocol |
752 | host => $host, |
802 | host => $host, |
753 | port => $port, |
803 | port => $port, |
754 | user => $PROFILE->{user}, |
804 | user => $PROFILE->{user}, |
755 | pass => $PROFILE->{password}, |
805 | pass => $PROFILE->{password}, |
756 | mapw => $mapsize, |
806 | mapw => $mapw, |
757 | maph => $mapsize, |
807 | maph => $maph, |
758 | |
808 | |
759 | client => "$DC::VERSION $] $^O", |
809 | client => "$DC::VERSION $] $^O", |
760 | |
810 | |
761 | map_widget => $MAPWIDGET, |
811 | map_widget => $MAPWIDGET, |
762 | statusbox => $STATUSBOX, |
812 | statusbox => $STATUSBOX, |
… | |
… | |
770 | |
820 | |
771 | on_connect => sub { |
821 | on_connect => sub { |
772 | if ($_[0]) { |
822 | if ($_[0]) { |
773 | DC::lowdelay fileno $CONN->{fh}; |
823 | DC::lowdelay fileno $CONN->{fh}; |
774 | |
824 | |
775 | status "login successful"; |
825 | status "successfully connected to the server"; |
776 | } else { |
826 | } else { |
777 | undef $CONN; |
827 | undef $CONN; |
778 | status "unable to connect: $!"; |
828 | status "unable to connect: $!"; |
779 | stop_game(); |
829 | stop_game(); |
780 | } |
830 | } |
… | |
… | |
782 | ; |
832 | ; |
783 | } |
833 | } |
784 | |
834 | |
785 | sub start_game { |
835 | sub start_game { |
786 | status "logging in..."; |
836 | status "logging in..."; |
|
|
837 | |
|
|
838 | my $server = $PROFILE->{host} || $DEFAULT_SERVER; |
|
|
839 | my ($host, $port) = AnyEvent::Socket::parse_hostport $server, "deliantra=13327" |
|
|
840 | or return status "$server: unable to parse server address, try an empty field."; |
787 | |
841 | |
788 | $LOGIN_BUTTON->set_text ("Logout"); |
842 | $LOGIN_BUTTON->set_text ("Logout"); |
789 | $SETUP_DIALOG->hide; |
843 | $SETUP_DIALOG->hide; |
790 | |
|
|
791 | my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327"; |
|
|
792 | |
844 | |
793 | $MAP = new DC::Map; |
845 | $MAP = new DC::Map; |
794 | |
846 | |
795 | # hack to make SURE we find the IP address all right |
847 | # hack to make SURE we find the IP address all right |
796 | # can be removed once AnyEvent::DNS is proven stable. |
848 | # can be removed once AnyEvent::DNS is proven stable. |
797 | if ($host eq "gameserver.deliantra.net") { |
849 | if ($host eq "gameserver.deliantra.net") { |
798 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
850 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
799 | if ($_[0] ne "80.101.114.108") { # Perl |
851 | if ($_[0] ne "80.101.114.108") { # Perl |
|
|
852 | status "dns failure, trying differently"; |
|
|
853 | $host = eval { Socket::inet_ntoa Socket::inet_aton "gameserver.deliantra.net" }; |
|
|
854 | unless (defined $host) { |
800 | status "dns failure, using hardcoded address"; |
855 | status "dns failure, using hardcoded address"; |
801 | $host = "129.13.162.95"; |
856 | $host = "129.13.162.95"; |
|
|
857 | } |
802 | } |
858 | } |
803 | |
859 | |
804 | dc_connect $host, $port; |
860 | dc_connect $host, $port; |
805 | }; |
861 | }; |
806 | } else { |
862 | } else { |
807 | dc_connect $host, $port; |
863 | dc_connect $host, $port; |
808 | } |
864 | } |
809 | } |
865 | } |
810 | |
866 | |
811 | sub stop_game { |
867 | sub stop_game { |
|
|
868 | crash "stop_game"; |
|
|
869 | |
812 | $LOGIN_BUTTON->set_text ("Login / Register"); |
870 | $LOGIN_BUTTON->set_text ("Login / Register"); |
813 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
871 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
814 | $SETUP_DIALOG->show; |
872 | $SETUP_DIALOG->show; |
815 | $PL_WINDOW->hide; |
873 | $PL_WINDOW->hide; |
816 | $SPELL_LIST->clear_spells; |
874 | $SPELL_LIST->clear_spells; |
… | |
… | |
830 | } |
888 | } |
831 | |
889 | |
832 | sub graphics_setup { |
890 | sub graphics_setup { |
833 | my $vbox = new DC::UI::VBox; |
891 | my $vbox = new DC::UI::VBox; |
834 | |
892 | |
|
|
893 | { |
|
|
894 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Video Mode"); |
|
|
895 | |
835 | $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
896 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
836 | |
897 | |
837 | my $row = 0; |
898 | my $row = 0; |
838 | |
899 | |
839 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
900 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
840 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
901 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
841 | can_events => 1, |
902 | can_events => 1, |
842 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
903 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
843 | |
904 | |
844 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
905 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
845 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
906 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
846 | can_events => 1, |
907 | can_events => 1, |
847 | tooltip => "This field shows any known issues with your config or driver, such as " |
908 | tooltip => "This field shows any known issues with your config or driver, such as " |
848 | . "a non-accelerated display format. You can try to work around these issues " |
909 | . "a non-accelerated display format. You can try to work around these issues " |
849 | . "by selecting a different video mode, changing the settings below or " |
910 | . "by selecting a different video mode, changing the settings below or " |
850 | . "by installing the right driver for your graphics card."); |
911 | . "by installing the right driver for your graphics card."); |
851 | |
912 | |
|
|
913 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "UI Theme"); |
|
|
914 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::Selector |
|
|
915 | value => $CFG->{uitheme}, |
|
|
916 | options => [ |
|
|
917 | [wood => "Wood (the default)"], |
|
|
918 | [plain => "Plain (very)"], |
|
|
919 | [blue => "Blue (dark)"], |
|
|
920 | [metal => "Metal (light)"], |
|
|
921 | ], |
|
|
922 | tooltip => "Choose the User Interface theme that you like most :)", |
|
|
923 | on_changed => sub { my ($self, $value) = @_; $CFG->{uitheme} = $value; 0 } |
|
|
924 | ); |
|
|
925 | |
852 | my $vidmode_tooltip = |
926 | my $vidmode_tooltip = |
853 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
927 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
854 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
928 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
855 | |
929 | |
856 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
930 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
857 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
931 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
858 | |
932 | |
859 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
933 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
|
|
934 | c_rescale => 1, |
860 | force_w => $WIDTH * 0.1, expand => 1, |
935 | force_w => $WIDTH * 0.1, expand => 1, |
861 | range => [ ($CFG->{sdl_mode}) x 3 ], |
936 | range => [ ($CFG->{sdl_mode}) x 3 ], |
862 | tooltip => $vidmode_tooltip); |
937 | tooltip => $vidmode_tooltip); |
863 | $hbox->add (my $mode_label = new DC::UI::Label |
938 | $hbox->add (my $mode_label = new DC::UI::Label |
864 | height => 0.8, template => "9999x9999@9+9", |
939 | height => 0.8, template => "9999x9999@9+9", |
865 | can_events => 1, tooltip => $vidmode_tooltip); |
940 | can_events => 1, tooltip => $vidmode_tooltip); |
866 | |
941 | |
867 | $MODE_SLIDER->connect (changed => sub { |
942 | $MODE_SLIDER->connect (changed => sub { |
868 | my ($self, $value) = @_; |
|
|
869 | |
|
|
870 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
|
|
871 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
|
|
872 | }); |
|
|
873 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
|
|
874 | |
|
|
875 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
|
|
876 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
|
|
877 | state => $CFG->{fullscreen}, |
|
|
878 | tooltip => "Bring the client into fullscreen mode.", |
|
|
879 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
|
|
880 | ); |
|
|
881 | |
|
|
882 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
|
|
883 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
884 | state => $CFG->{force_opengl11}, |
|
|
885 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
|
|
886 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
|
|
887 | . "cards that claim to support a feature but fall back to software rendering. " |
|
|
888 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
|
|
889 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
|
|
890 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
891 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
|
|
892 | ); |
|
|
893 | |
|
|
894 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
895 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
896 | state => $CFG->{disable_alpha}, |
|
|
897 | tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
898 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
899 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
900 | . "back to etxremely slow rendering if this is enabled. If disabling this option " |
|
|
901 | . "noticably improves the framerate of the client please report this! " |
|
|
902 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
903 | on_changed => sub { |
|
|
904 | my ($self, $value) = @_; |
943 | my ($self, $value) = @_; |
|
|
944 | |
|
|
945 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
|
|
946 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
|
|
947 | }); |
|
|
948 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
|
|
949 | |
|
|
950 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
|
|
951 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
|
|
952 | state => $CFG->{fullscreen}, |
|
|
953 | tooltip => "Bring the client into fullscreen mode.", |
|
|
954 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
|
|
955 | ); |
|
|
956 | |
|
|
957 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
|
|
958 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
959 | state => $CFG->{force_opengl11}, |
|
|
960 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
|
|
961 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
|
|
962 | . "cards that claim to support a feature but fall back to software rendering. " |
|
|
963 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
|
|
964 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
|
|
965 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
966 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
|
|
967 | ); |
|
|
968 | |
|
|
969 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
970 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
971 | state => $CFG->{disable_alpha}, |
|
|
972 | tooltip => "Forbid the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
973 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
974 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
975 | . "back to extremely slow rendering if this is enabled. If disabling this option " |
|
|
976 | . "noticably improves the framerate of the client please report this! " |
|
|
977 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
978 | on_changed => sub { |
|
|
979 | my ($self, $value) = @_; |
905 | $CFG->{disable_alpha} = $value; |
980 | $CFG->{disable_alpha} = $value; |
906 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
981 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
|
|
982 | 0 |
907 | 0 |
983 | } |
908 | } |
984 | ); |
909 | ); |
|
|
910 | |
985 | |
911 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
986 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
912 | $table->add_at (1, $row++, new DC::UI::CheckBox |
987 | $table->add_at (1, $row++, new DC::UI::CheckBox |
913 | state => $CFG->{texture_compression}, |
988 | state => $CFG->{texture_compression}, |
914 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
989 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
915 | . "will save a lot of memory and increase performance. The compression algorithm " |
990 | . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " |
916 | . "can differ form card to card, so your mileage may vary. This setting is ignored in " |
991 | . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in " |
917 | . "forced OpenGL 1.1 mode.", |
992 | . "forced OpenGL 1.1 mode and when using the Apple renderer.", |
918 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
993 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
919 | ); |
994 | ); |
920 | |
995 | |
921 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
996 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
922 | $table->add_at (1, $row++, new DC::UI::CheckBox |
997 | $table->add_at (1, $row++, new DC::UI::CheckBox |
923 | state => $CFG->{fast}, |
998 | state => $CFG->{fast}, |
924 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
999 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
925 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
1000 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
926 | ); |
1001 | ); |
927 | |
1002 | |
928 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
1003 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
929 | $table->add_at (1, $row++, new DC::UI::Slider |
1004 | $table->add_at (1, $row++, new DC::UI::Slider |
930 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
1005 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
931 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
1006 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
932 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
1007 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
933 | ); |
1008 | ); |
934 | |
1009 | |
935 | $table->add_at (1, $row++, new DC::UI::Button |
1010 | $table->add_at (1, $row++, new DC::UI::Button |
936 | expand => 1, text => "Apply", |
1011 | expand => 1, text => "Apply", |
937 | tooltip => "Apply the video settings above.", |
1012 | tooltip => "Apply the video settings above.", |
938 | on_activate => sub { |
1013 | on_activate => sub { |
939 | video_shutdown (); |
1014 | video_shutdown (); |
940 | video_init (); |
1015 | video_init (); |
|
|
1016 | 0 |
941 | 0 |
1017 | } |
942 | } |
1018 | ); |
943 | ); |
1019 | } |
944 | |
1020 | |
|
|
1021 | { |
|
|
1022 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Other Settings"); |
|
|
1023 | |
|
|
1024 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
|
|
1025 | |
|
|
1026 | my $row = 0; |
945 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
1027 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
946 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1028 | $table->add_at (1, $row++, new DC::UI::CheckBox |
947 | state => $CFG->{smooth_movement}, |
1029 | state => $CFG->{smooth_movement}, |
948 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
1030 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
949 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
1031 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
950 | . "then disable this option. Changes take effect immdiately.", |
1032 | . "then disable this option. Changes take effect immdiately.", |
951 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
1033 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
952 | ); |
1034 | ); |
953 | |
1035 | |
|
|
1036 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Transitions"); |
|
|
1037 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1038 | state => $CFG->{smooth_transitions}, |
|
|
1039 | tooltip => "<b>Smooth Transitions</b> tries to blend the fog of war and lighting smoothly between updates. " |
|
|
1040 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
|
|
1041 | . "then disable this option. Requires Smooth Movement and OpenGL Multitexturing. Changes take effect immdiately.", |
|
|
1042 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_transitions} = $value; 0 } |
|
|
1043 | ); |
|
|
1044 | |
|
|
1045 | |
954 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1046 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
955 | $table->add_at (1, $row++, new DC::UI::Slider |
1047 | $table->add_at (1, $row++, new DC::UI::Slider |
956 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1048 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
957 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1049 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
958 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
1050 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
959 | ); |
1051 | ); |
960 | |
1052 | |
961 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
1053 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
962 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1054 | $table->add_at (1, $row++, new DC::UI::CheckBox |
963 | state => $CFG->{map_smoothing}, |
1055 | state => $CFG->{map_smoothing}, |
964 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
1056 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
965 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
1057 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
966 | . "Changes take effect at next login only.", |
1058 | . "Changes take effect at next login only.", |
967 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
1059 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
968 | ); |
1060 | ); |
969 | |
1061 | |
970 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
1062 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
971 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1063 | $table->add_at (1, $row++, new DC::UI::CheckBox |
972 | state => $CFG->{fow_enable}, |
1064 | state => $CFG->{fow_enable}, |
973 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1065 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
974 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
1066 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
975 | ); |
1067 | ); |
976 | |
1068 | |
|
|
1069 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Pattern"); |
|
|
1070 | $table->add_at (1, $row++, new DC::UI::ImageButton |
|
|
1071 | tex => $DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}], |
|
|
1072 | bg => [0.3, 0.3, 0.2], |
|
|
1073 | force_w => 64, |
|
|
1074 | force_h => 64, |
|
|
1075 | tooltip => "<b>Fog of War Pattern.</b> The pattern that is overlaid over areas hidden from view. Click to cycle through various alternatives. Changes are instant.", |
|
|
1076 | on_activate => sub { |
|
|
1077 | my ($self) = @_; |
|
|
1078 | $CFG->{fow_texture} = ($CFG->{fow_texture} + 1) % @DC::MapWidget::TEX_HIDDEN; |
|
|
1079 | $self->set_texture ($DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}]); |
|
|
1080 | $MAPWIDGET->update; |
|
|
1081 | } |
|
|
1082 | ); |
|
|
1083 | |
977 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1084 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
978 | $table->add_at (1, $row++, new DC::UI::Slider |
1085 | $table->add_at (1, $row++, new DC::UI::Slider |
979 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
1086 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
980 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
1087 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
981 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
1088 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
982 | ); |
1089 | ); |
983 | |
1090 | |
984 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
1091 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
985 | $table->add_at (1, $row++, new DC::UI::Slider |
1092 | $table->add_at (1, $row++, new DC::UI::Slider |
986 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
1093 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
987 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
1094 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
988 | . "but you still need to press apply to correctly re-layout the widget.", |
1095 | . "but you still need to press apply to correctly re-layout the widget.", |
989 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
1096 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
990 | ); |
1097 | ); |
991 | |
1098 | |
992 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
1099 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
993 | $table->add_at (1, $row++, new DC::UI::Slider |
1100 | $table->add_at (1, $row++, new DC::UI::Slider |
994 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
1101 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
995 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
1102 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
996 | on_changed => sub { |
1103 | on_changed => sub { |
997 | $CFG->{gauge_fontsize} = $_[1]; |
1104 | $CFG->{gauge_fontsize} = $_[1]; |
998 | &set_gauge_window_fontsize; |
1105 | &set_gauge_window_fontsize; |
|
|
1106 | 0 |
999 | 0 |
1107 | } |
1000 | } |
1108 | ); |
1001 | ); |
|
|
1002 | |
1109 | |
1003 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
1110 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
1004 | $table->add_at (1, $row++, new DC::UI::Slider |
1111 | $table->add_at (1, $row++, new DC::UI::Slider |
1005 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
1112 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
1006 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
1113 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
1007 | on_changed => sub { |
1114 | on_changed => sub { |
1008 | $CFG->{gauge_size} = $_[1]; |
1115 | $CFG->{gauge_size} = $_[1]; |
1009 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
1116 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
|
|
1117 | 0 |
1010 | 0 |
1118 | } |
1011 | } |
1119 | ); |
1012 | ); |
1120 | } |
1013 | |
1121 | |
1014 | $vbox |
1122 | $vbox |
1015 | } |
1123 | } |
1016 | |
1124 | |
1017 | our $AUDIO_HW_CHUNKSIZE; |
1125 | our $AUDIO_HW_CHUNKSIZE; |
… | |
… | |
1180 | } |
1288 | } |
1181 | |
1289 | |
1182 | sub make_gauge_window { |
1290 | sub make_gauge_window { |
1183 | my $gh = int $HEIGHT * $CFG->{gauge_size}; |
1291 | my $gh = int $HEIGHT * $CFG->{gauge_size}; |
1184 | |
1292 | |
1185 | my $win = new DC::UI::Frame ( |
1293 | $GAUGES->{win} = my $win = new DC::UI::Frame ( |
1186 | force_x => 0, |
1294 | force_x => 0, |
1187 | force_y => "max", |
1295 | force_y => "max", |
1188 | force_w => $WIDTH, |
1296 | force_w => $WIDTH, |
1189 | force_h => $gh, |
1297 | force_h => $gh, |
1190 | ); |
1298 | ); |
… | |
… | |
1206 | (new DC::UI::Empty expand => 1), |
1314 | (new DC::UI::Empty expand => 1), |
1207 | (my $hb = new DC::UI::HBox), |
1315 | (my $hb = new DC::UI::HBox), |
1208 | ], |
1316 | ], |
1209 | ); |
1317 | ); |
1210 | |
1318 | |
1211 | $hb->add (my $hg = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); |
1319 | $hb->add ($GAUGES->{hp} = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); |
1212 | $hb->add (my $mg = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); |
1320 | $hb->add ($GAUGES->{mana} = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); |
1213 | $hb->add (my $gg = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); |
1321 | $hb->add ($GAUGES->{grace} = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); |
1214 | $hb->add (my $fg = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); |
1322 | $hb->add ($GAUGES->{food} = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); |
1215 | |
|
|
1216 | $vbox->add (my $exp = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); |
|
|
1217 | $vbox->add (my $prg = new DC::UI::ExperienceProgress); |
|
|
1218 | $vbox->add (my $sklprg = new DC::UI::ExperienceProgress); |
|
|
1219 | $vbox->add (my $rng = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); |
|
|
1220 | |
|
|
1221 | $GAUGES = { |
|
|
1222 | exp => $exp, prg => $prg, sklprg => $sklprg, |
|
|
1223 | win => $win, range => $rng, |
|
|
1224 | hp => $hg, mana => $mg, grace => $gg, food => $fg, |
|
|
1225 | }; |
|
|
1226 | |
1323 | |
1227 | &set_gauge_window_fontsize; |
1324 | &set_gauge_window_fontsize; |
1228 | |
1325 | |
1229 | $win |
1326 | $win |
1230 | } |
1327 | } |
… | |
… | |
1572 | ); |
1669 | ); |
1573 | |
1670 | |
1574 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
1671 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
1575 | $table->add_at (1, 4, new DC::UI::Entry |
1672 | $table->add_at (1, 4, new DC::UI::Entry |
1576 | text => $CFG->{profile}{default}{user}, |
1673 | text => $CFG->{profile}{default}{user}, |
1577 | tooltip => "The name of your character on the server.", |
1674 | tooltip => "The name of your character on the server. The name is case-sensitive!", |
1578 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } |
1675 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } |
1579 | ); |
1676 | ); |
1580 | |
1677 | |
1581 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
1678 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
1582 | $table->add_at (1, 5, new DC::UI::Entry |
1679 | $table->add_at (1, 5, new DC::UI::Entry |
… | |
… | |
1596 | 1 |
1693 | 1 |
1597 | }, |
1694 | }, |
1598 | ); |
1695 | ); |
1599 | |
1696 | |
1600 | $vbox->add (new DC::UI::FancyFrame |
1697 | $vbox->add (new DC::UI::FancyFrame |
1601 | label => "Registering", |
1698 | label => "How to Play", |
1602 | min_h => 200, |
1699 | min_h => 240, |
1603 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1700 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1604 | markup => |
1701 | markup => |
|
|
1702 | "First select a suitable video resolution in the <b>Graphics</b> tab, above.\n\n" |
|
|
1703 | . "Then register a new account (or use an existing one if you have one). " |
1605 | "To register a new account, choose a username that hasn't been taken yet and " |
1704 | . "To register an account, choose a username that hasn't been taken yet (just guess) and " |
1606 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1705 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1607 | ), |
1706 | ), |
1608 | ); |
1707 | ); |
1609 | |
1708 | |
1610 | $vbox |
1709 | $vbox |
… | |
… | |
1682 | |
1781 | |
1683 | my $row = 0; |
1782 | my $row = 0; |
1684 | |
1783 | |
1685 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); |
1784 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); |
1686 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1785 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1786 | c_colspan => 2, |
1687 | state => $CFG->{show_tips}, |
1787 | state => $CFG->{show_tips}, |
1688 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
1788 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
1689 | on_changed => sub { |
1789 | on_changed => sub { |
1690 | my ($self, $value) = @_; |
1790 | my ($self, $value) = @_; |
1691 | $CFG->{show_tips} = $value; |
1791 | $CFG->{show_tips} = $value; |
… | |
… | |
1693 | } |
1793 | } |
1694 | ); |
1794 | ); |
1695 | |
1795 | |
1696 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); |
1796 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); |
1697 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
1797 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
|
|
1798 | c_colspan => 2, |
1698 | text => $CFG->{logview_max_par}, |
1799 | text => $CFG->{logview_max_par}, |
1699 | tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server " |
1800 | tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server " |
1700 | . "sends more messages than this number, older messages get removed to save memory and " |
1801 | . "sends more messages than this number, older messages get removed to save memory and " |
1701 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1802 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1702 | on_changed => sub { |
1803 | on_changed => sub { |
… | |
… | |
1704 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
1805 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
1705 | 0 |
1806 | 0 |
1706 | }, |
1807 | }, |
1707 | ); |
1808 | ); |
1708 | |
1809 | |
|
|
1810 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Config Autosave"); |
|
|
1811 | $table->add_at (1, $row, new DC::UI::CheckBox |
|
|
1812 | state => $CFG->{config_autosave}, |
|
|
1813 | tooltip => "Normally, configuration settings and the user interface layout " |
|
|
1814 | . "are saved on client exit. You can disable this behaviour by " |
|
|
1815 | . "unchecking this checkbox.", |
|
|
1816 | on_changed => sub { |
|
|
1817 | my ($self, $value) = @_; |
|
|
1818 | $CFG->{config_autosave} = $value; |
|
|
1819 | 0 |
|
|
1820 | } |
|
|
1821 | ); |
|
|
1822 | $table->add_at (2, $row++, new DC::UI::Button |
|
|
1823 | text => "Save Now", |
|
|
1824 | tooltip => "Use this to manually save configuration and UI layout when " |
|
|
1825 | . "autosave is disabled.", |
|
|
1826 | on_activate => sub { |
|
|
1827 | DC::write_cfg; |
|
|
1828 | 0 |
|
|
1829 | } |
|
|
1830 | ); |
|
|
1831 | |
1709 | $table |
1832 | $table |
1710 | } |
1833 | } |
1711 | |
1834 | |
1712 | sub autopickup_setup { |
1835 | sub autopickup_setup { |
1713 | my $r = new DC::UI::ScrolledWindow ( |
1836 | my $r = new DC::UI::ScrolledWindow ( |
… | |
… | |
1719 | col_expand => [0, 1, 0, 1], |
1842 | col_expand => [0, 1, 0, 1], |
1720 | ); |
1843 | ); |
1721 | |
1844 | |
1722 | for ( |
1845 | for ( |
1723 | ["General", 0, 0, |
1846 | ["General", 0, 0, |
1724 | ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE], |
|
|
1725 | ["Inhibit autopickup" => PICKUP_INHIBIT], |
1847 | # ["Inhibit autopickup" => PICKUP_INHIBIT], |
1726 | ["Stop before pickup" => PICKUP_STOP], |
1848 | ["Stop before pickup" => PICKUP_STOP], |
1727 | ["Debug autopickup" => PICKUP_DEBUG], |
1849 | ["Debug autopickup" => PICKUP_DEBUG], |
1728 | ], |
1850 | ], |
1729 | ["Weapons", 0, 6, |
1851 | ["Weapons", 0, 6, |
1730 | ["All weapons" => PICKUP_ALLWEAPON], |
1852 | ["All weapons" => PICKUP_ALLWEAPON], |
… | |
… | |
1778 | $::CFG->{pickup} |= $mask; |
1900 | $::CFG->{pickup} |= $mask; |
1779 | } else { |
1901 | } else { |
1780 | $::CFG->{pickup} &= ~$mask; |
1902 | $::CFG->{pickup} &= ~$mask; |
1781 | } |
1903 | } |
1782 | |
1904 | |
1783 | $::CONN->send_command ("pickup $::CFG->{pickup}") |
1905 | $::CONN->send_pickup ($::CFG->{pickup}) |
1784 | if defined $::CONN; |
1906 | if defined $::CONN; |
1785 | |
1907 | |
1786 | 0 |
1908 | 0 |
1787 | }); |
1909 | }); |
1788 | |
1910 | |
… | |
… | |
1805 | }); |
1927 | }); |
1806 | |
1928 | |
1807 | $table->add_at (3, 18, new DC::UI::Button |
1929 | $table->add_at (3, 18, new DC::UI::Button |
1808 | text => "set", |
1930 | text => "set", |
1809 | on_activate => sub { |
1931 | on_activate => sub { |
1810 | $::CONN->send_command ("pickup $::CFG->{pickup}") |
1932 | $::CONN->send_pickup ($::CFG->{pickup}) |
1811 | if defined $::CONN; |
1933 | if defined $::CONN; |
1812 | 0 |
1934 | 0 |
1813 | }); |
1935 | }); |
1814 | |
1936 | |
1815 | $r |
1937 | $r |
… | |
… | |
1928 | $PL_NOTEBOOK->set_current_page ($widget); |
2050 | $PL_NOTEBOOK->set_current_page ($widget); |
1929 | $PL_WINDOW->show; |
2051 | $PL_WINDOW->show; |
1930 | } |
2052 | } |
1931 | } |
2053 | } |
1932 | |
2054 | |
1933 | sub player_window { |
2055 | sub make_playerbook { |
1934 | my $plwin = $PL_WINDOW = new DC::UI::Toplevel |
2056 | my $plwin = $PL_WINDOW = new DC::UI::Toplevel |
1935 | x => "center", |
2057 | x => "center", |
1936 | y => "center", |
2058 | y => "center", |
1937 | force_w => $WIDTH * 9/10, |
2059 | force_w => $WIDTH * 9/10, |
1938 | force_h => $HEIGHT * 9/10, |
2060 | force_h => $HEIGHT * 9/10, |
… | |
… | |
1972 | "License, Author and Source info for media sent by the server."); |
2094 | "License, Author and Source info for media sent by the server."); |
1973 | |
2095 | |
1974 | $ntb->set_current_page ($INVENTORY_PAGE); |
2096 | $ntb->set_current_page ($INVENTORY_PAGE); |
1975 | |
2097 | |
1976 | $plwin->add ($ntb); |
2098 | $plwin->add ($ntb); |
1977 | $plwin |
|
|
1978 | } |
2099 | } |
1979 | |
2100 | |
1980 | sub keyboard_setup { |
2101 | sub keyboard_setup { |
1981 | DC::Macro::keyboard_setup |
2102 | DC::Macro::keyboard_setup |
1982 | } |
2103 | } |
1983 | |
2104 | |
1984 | sub help_window { |
2105 | sub make_help_window { |
1985 | my $win = new DC::UI::Toplevel |
2106 | my $win = new DC::UI::Toplevel |
1986 | x => 'center', |
2107 | x => 'center', |
1987 | y => 'center', |
2108 | y => 'center', |
1988 | z => 4, |
2109 | z => 4, |
1989 | name => 'doc_browser', |
2110 | name => 'doc_browser', |
… | |
… | |
2078 | |
2199 | |
2079 | $load_node->((DC::Pod::find @path)[0]); |
2200 | $load_node->((DC::Pod::find @path)[0]); |
2080 | $win->show; |
2201 | $win->show; |
2081 | }; |
2202 | }; |
2082 | |
2203 | |
2083 | $win |
2204 | $HELP_WINDOW = $win; |
2084 | } |
|
|
2085 | |
|
|
2086 | sub open_string_query { |
|
|
2087 | my ($title, $cb, $txt, $tooltip) = @_; |
|
|
2088 | my $dialog = new DC::UI::Toplevel |
|
|
2089 | x => "center", |
|
|
2090 | y => "center", |
|
|
2091 | z => 50, |
|
|
2092 | force_w => $WIDTH * 4/5, |
|
|
2093 | title => $title; |
|
|
2094 | |
|
|
2095 | $dialog->add ( |
|
|
2096 | my $e = new DC::UI::Entry |
|
|
2097 | on_activate => sub { $cb->(@_); $dialog->hide; 0 }, |
|
|
2098 | on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, |
|
|
2099 | tooltip => $tooltip |
|
|
2100 | ); |
|
|
2101 | |
|
|
2102 | $e->grab_focus; |
|
|
2103 | $e->set_text ($txt) if $txt; |
|
|
2104 | $dialog->show; |
|
|
2105 | } |
2205 | } |
2106 | |
2206 | |
2107 | sub open_quit_dialog { |
2207 | sub open_quit_dialog { |
2108 | unless ($QUIT_DIALOG) { |
2208 | unless ($QUIT_DIALOG) { |
2109 | $QUIT_DIALOG = new DC::UI::Toplevel |
2209 | $QUIT_DIALOG = new DC::UI::Toplevel |
… | |
… | |
2131 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2231 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2132 | ); |
2232 | ); |
2133 | $hb->add (new DC::UI::Button |
2233 | $hb->add (new DC::UI::Button |
2134 | text => "Quit anyway", |
2234 | text => "Quit anyway", |
2135 | expand => 1, |
2235 | expand => 1, |
2136 | on_activate => sub { EV::unloop EV::UNLOOP_ALL }, |
2236 | on_activate => sub { |
|
|
2237 | crash "Quit anyway"; |
|
|
2238 | EV::unloop EV::UNLOOP_ALL; |
|
|
2239 | }, |
2137 | ); |
2240 | ); |
2138 | } |
2241 | } |
2139 | |
2242 | |
2140 | $QUIT_DIALOG->show; |
2243 | $QUIT_DIALOG->show; |
2141 | $QUIT_DIALOG->grab_focus; |
2244 | $QUIT_DIALOG->grab_focus; |
|
|
2245 | } |
|
|
2246 | |
|
|
2247 | sub make_menubar { |
|
|
2248 | $MENUFRAME = new DC::UI::Toplevel |
|
|
2249 | border => 0, |
|
|
2250 | force_x => 0, |
|
|
2251 | force_y => 0, |
|
|
2252 | force_w => $::WIDTH, |
|
|
2253 | child => ($MENUBAR = new DC::UI::HBox), |
|
|
2254 | ; |
|
|
2255 | |
|
|
2256 | $MENUBAR->add ($BUTTONBAR = new DC::UI::Buttonbar); |
|
|
2257 | |
|
|
2258 | # XXX: this has to be done before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
|
|
2259 | make_gauge_window->show; |
|
|
2260 | |
|
|
2261 | # $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
|
|
2262 | # tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
|
|
2263 | |
|
|
2264 | make_playerbook; |
|
|
2265 | |
|
|
2266 | $MENUPOPUP = DC::UI::Menu->new (items => [ |
|
|
2267 | ["Setup…\tF9" , sub { $SETUP_DIALOG->toggle_visibility }], |
|
|
2268 | ["Playerbook…\tTab" , sub { $PL_WINDOW ->toggle_visibility }], |
|
|
2269 | ["…Statistics\tF2" , sub { toggle_player_page ($::STATS_PAGE) }], |
|
|
2270 | ["…Skills\tF3" , sub { toggle_player_page ($::SKILL_PAGE) }], |
|
|
2271 | ["…Spells\tF4" , sub { toggle_player_page ($::SPELL_PAGE) }], |
|
|
2272 | ["…Inventory\tF5" , sub { toggle_player_page ($::INVENTORY_PAGE) }], |
|
|
2273 | ["Help Browser…\tF1" , sub { $HELP_WINDOW ->toggle_visibility }], |
|
|
2274 | ["Quit…" , sub { |
|
|
2275 | if ($CONN) { |
|
|
2276 | open_quit_dialog; |
|
|
2277 | } else { |
|
|
2278 | EV::unloop EV::UNLOOP_ALL; |
|
|
2279 | } |
|
|
2280 | }], |
|
|
2281 | ]); |
|
|
2282 | |
|
|
2283 | $BUTTONBAR->add (new DC::UI::Button text => "Menu…", |
|
|
2284 | tooltip => "Shows the main menu", |
|
|
2285 | on_button_down => sub { |
|
|
2286 | my ($self, $ev) = @_; |
|
|
2287 | local $ev->{x} = 0; |
|
|
2288 | local $ev->{y} = 0; |
|
|
2289 | $MENUPOPUP->popup ($ev); |
|
|
2290 | }, |
|
|
2291 | ); |
|
|
2292 | |
|
|
2293 | $MENUBAR->add ($GAUGES->{exp} = new DC::UI::ExperienceProgress |
|
|
2294 | padding_x => 6, |
|
|
2295 | padding_y => 3, |
|
|
2296 | tooltip => "This progress bar shows your overall experience and your progress towards the next character level.", |
|
|
2297 | template => " Exp: 888,888,888,888 (lvl 188) ", |
|
|
2298 | ); |
|
|
2299 | |
|
|
2300 | $MENUBAR->add ($PICKUP_ENABLE = new DC::UI::CheckBox # checkbox bad, button better? |
|
|
2301 | tooltip => "Automatic Pickup Enable - when this checkbox is enabled, then your character " |
|
|
2302 | . "will automatically pick up items as defined by your item pickup settings " |
|
|
2303 | . "in the playerbook. Often (e.g. in apartments) you want to temporarily " |
|
|
2304 | . "disable autopickup by disabling this checkbox.", |
|
|
2305 | state => $CFG->{pickup} & PICKUP_INHIBIT ? 0 : 1, |
|
|
2306 | on_changed => sub { |
|
|
2307 | my ($self, $value) = @_; |
|
|
2308 | $CFG->{pickup} &= ~PICKUP_INHIBIT; |
|
|
2309 | $CFG->{pickup} |= PICKUP_INHIBIT unless $_[1]; |
|
|
2310 | $CONN->send_pickup ($CFG->{pickup}) |
|
|
2311 | if $CONN; |
|
|
2312 | }, |
|
|
2313 | ); |
|
|
2314 | |
|
|
2315 | $MENUBAR->add ($GAUGES->{skillexp} = new DC::UI::ExperienceProgress |
|
|
2316 | c_rescale => 1, |
|
|
2317 | padding_x => 6, |
|
|
2318 | padding_y => 3, |
|
|
2319 | force_w => $::WIDTH * 0.2, |
|
|
2320 | tooltip => "This progress bar shows the currently used skill and your progress towards the next skill level of that skill.", |
|
|
2321 | template => "two handed weapons 99%", |
|
|
2322 | ); |
|
|
2323 | |
|
|
2324 | $MENUBAR->add ($GAUGES->{range} = new DC::UI::Label |
|
|
2325 | expand => 1, |
|
|
2326 | align => 1, can_hover => 1, can_events => 1, |
|
|
2327 | text => "Range and Combat Slots", |
|
|
2328 | tooltip => "#stat_ranged", |
|
|
2329 | ); |
|
|
2330 | |
|
|
2331 | $MENUFRAME->show; |
|
|
2332 | } |
|
|
2333 | |
|
|
2334 | sub open_string_query { |
|
|
2335 | my ($title, $cb, $txt, $tooltip) = @_; |
|
|
2336 | my $dialog = new DC::UI::Toplevel |
|
|
2337 | x => "center", |
|
|
2338 | y => "center", |
|
|
2339 | z => 50, |
|
|
2340 | force_w => $WIDTH * 4/5, |
|
|
2341 | title => $title; |
|
|
2342 | |
|
|
2343 | $dialog->add ( |
|
|
2344 | my $e = new DC::UI::Entry |
|
|
2345 | on_activate => sub { $cb->(@_); $dialog->hide; 0 }, |
|
|
2346 | on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, |
|
|
2347 | tooltip => $tooltip |
|
|
2348 | ); |
|
|
2349 | |
|
|
2350 | $e->grab_focus; |
|
|
2351 | $e->set_text ($txt) if $txt; |
|
|
2352 | $dialog->show; |
2142 | } |
2353 | } |
2143 | |
2354 | |
2144 | sub show_tip_of_the_day { |
2355 | sub show_tip_of_the_day { |
2145 | # find all tips |
2356 | # find all tips |
2146 | my @tod = DC::Pod::find tip_of_the_day => "*"; |
2357 | my @tod = DC::Pod::find tip_of_the_day => "*"; |
… | |
… | |
2199 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
2410 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
2200 | and die "SDL::Init failed!\n"; |
2411 | and die "SDL::Init failed!\n"; |
2201 | } |
2412 | } |
2202 | |
2413 | |
2203 | sub video_init { |
2414 | sub video_init { |
|
|
2415 | DC::set_theme $CFG->{uitheme}; |
|
|
2416 | |
2204 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2417 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2205 | $SDL_REINIT = 0; |
2418 | $SDL_REINIT = 0; |
2206 | |
2419 | |
2207 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
2420 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
2208 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
2421 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
2209 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
2422 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
2210 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
2423 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
2211 | |
2424 | |
2212 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
2425 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
2213 | |
2426 | |
2214 | if (!exists $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
2427 | if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
2215 | $CFG->{sdl_mode} = 0; |
2428 | $CFG->{sdl_mode} = 0; # lowest resolution by default |
|
|
2429 | |
|
|
2430 | # now choose biggest mode <= 1024x768 |
2216 | for (reverse 0 .. $#SDL_MODES) { |
2431 | for (0 .. $#SDL_MODES) { |
2217 | $CFG->{sdl_mode} = $_ if $SDL_MODES[$_][0] * $SDL_MODES[$_][1] >= 800 * 600; |
2432 | if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) { |
|
|
2433 | $CFG->{sdl_mode} = $_; |
|
|
2434 | } |
2218 | } |
2435 | } |
2219 | } |
2436 | } |
2220 | |
2437 | |
2221 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2438 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2222 | |
2439 | |
… | |
… | |
2281 | |
2498 | |
2282 | (new DC::UI::Frame |
2499 | (new DC::UI::Frame |
2283 | bg => [0, 0, 0, 0.4], |
2500 | bg => [0, 0, 0, 0.4], |
2284 | force_x => 0, |
2501 | force_x => 0, |
2285 | force_y => "max", |
2502 | force_y => "max", |
2286 | child => (my $LR = new DC::UI::VBox), |
2503 | child => (my $LL = new DC::UI::VBox), |
2287 | )->show; |
2504 | )->show; |
2288 | |
2505 | |
2289 | $LR->add ($STATUSBOX); |
2506 | $LL->add ($STATUSBOX); |
2290 | $LR->add ($MODBOX); |
2507 | $LL->add ($MODBOX); |
2291 | $LR->add (new DC::UI::Label |
2508 | $LL->add (new DC::UI::Label |
2292 | align => 0, |
2509 | align => 0, |
2293 | markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode", |
2510 | markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode", |
2294 | fontsize => 0.5, |
2511 | fontsize => 0.5, |
2295 | fg => [1, 1, 0, 0.7], |
2512 | fg => [1, 1, 0, 0.7], |
2296 | ); |
2513 | ); |
2297 | |
2514 | |
2298 | DC::UI::Toplevel->new ( |
2515 | DC::UI::Toplevel->new ( |
2299 | title => "Minimap", |
2516 | title => "Minimap", |
2300 | name => "mapmap", |
2517 | name => "mapmap", |
2301 | x => 0, |
2518 | x => 0, |
2302 | y => $FONTSIZE + 8, |
2519 | y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar |
2303 | border_bg => [1, 1, 1, 192/255], |
2520 | border_bg => [1, 1, 1, 192/255], |
2304 | bg => [1, 1, 1, 0], |
2521 | bg => [1, 1, 1, 0], |
2305 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2522 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2306 | tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.", |
2523 | tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.", |
2307 | ), |
2524 | ), |
2308 | )->show; |
2525 | )->show; |
2309 | |
2526 | |
2310 | $MAPWIDGET = new DC::MapWidget; |
2527 | $MAPWIDGET = new DC::MapWidget; |
2311 | $MAPWIDGET->connect (activate_console => sub { |
2528 | $MAPWIDGET->connect (activate_console => sub { |
… | |
… | |
2336 | $METASERVER = metaserver_dialog; |
2553 | $METASERVER = metaserver_dialog; |
2337 | # the name is changed to not conflict with the older name as users could have hidden it |
2554 | # the name is changed to not conflict with the older name as users could have hidden it |
2338 | $MESSAGE_WINDOW = new DC::UI::Dockbar |
2555 | $MESSAGE_WINDOW = new DC::UI::Dockbar |
2339 | name => "message_window2", |
2556 | name => "message_window2", |
2340 | title => 'Messages', |
2557 | title => 'Messages', |
|
|
2558 | y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar |
2341 | force_w => $::WIDTH * 0.6, |
2559 | force_w => $::WIDTH * 0.6, |
2342 | force_h => $::HEIGHT * 0.25, |
2560 | force_h => $::HEIGHT * 0.25, |
2343 | ; |
2561 | ; |
2344 | |
2562 | |
2345 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
2563 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
… | |
… | |
2365 | . "After pressing the combo the binding will be saved automatically and the " |
2583 | . "After pressing the combo the binding will be saved automatically and the " |
2366 | . "binding editor closes"); |
2584 | . "binding editor closes"); |
2367 | $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, |
2585 | $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, |
2368 | "Some debuggin' options. Do not ask."); |
2586 | "Some debuggin' options. Do not ask."); |
2369 | |
2587 | |
2370 | $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top |
2588 | make_help_window; |
|
|
2589 | make_menubar; |
2371 | |
2590 | |
2372 | $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG, |
|
|
2373 | tooltip => "Toggles a dialog where you can configure all aspects of this client."); |
|
|
2374 | |
|
|
2375 | # $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
|
|
2376 | # tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
|
|
2377 | |
|
|
2378 | make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
|
|
2379 | |
|
|
2380 | $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window, |
|
|
2381 | tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats."); |
|
|
2382 | |
|
|
2383 | $BUTTONBAR->add (new DC::UI::Button |
|
|
2384 | text => "Save Config", |
|
|
2385 | tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.", |
|
|
2386 | on_activate => sub { |
|
|
2387 | $::CFG->{layout} = DC::UI::get_layout; |
|
|
2388 | DC::write_cfg; |
|
|
2389 | status "Configuration Saved"; |
|
|
2390 | 0 |
|
|
2391 | }, |
|
|
2392 | ); |
|
|
2393 | |
|
|
2394 | $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window, |
|
|
2395 | tooltip => "View Documentation"); |
|
|
2396 | |
|
|
2397 | $BUTTONBAR->add (new DC::UI::Button |
|
|
2398 | text => "Quit", |
|
|
2399 | tooltip => "Terminates the program", |
|
|
2400 | on_activate => sub { |
|
|
2401 | if ($CONN) { |
|
|
2402 | open_quit_dialog; |
|
|
2403 | } else { |
|
|
2404 | EV::unloop EV::UNLOOP_ALL; |
|
|
2405 | } |
|
|
2406 | 0 |
|
|
2407 | }, |
|
|
2408 | ); |
|
|
2409 | |
|
|
2410 | $BUTTONBAR->show; |
|
|
2411 | $SETUP_DIALOG->show; |
2591 | $SETUP_DIALOG->show; |
2412 | $MESSAGE_WINDOW->show; |
2592 | $MESSAGE_WINDOW->show; |
2413 | } |
2593 | } |
2414 | |
2594 | |
2415 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]); |
2595 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
2416 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2596 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2417 | |
2597 | |
2418 | $CAVEAT_LABEL->set_text ("None :)"); |
2598 | $CAVEAT_LABEL->set_text ("None :)"); |
|
|
2599 | $CAVEAT_LABEL->set_text ("Apple/NVIDIA Texture bug (slow)") |
|
|
2600 | if $DC::OpenGL::APPLE_NVIDIA_BUG; |
2419 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2601 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2420 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
2602 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
2421 | |
2603 | |
2422 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2604 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2423 | } |
2605 | } |
… | |
… | |
2451 | my $want_refresh = EV::prepare_ns \&force_refresh; |
2633 | my $want_refresh = EV::prepare_ns \&force_refresh; |
2452 | |
2634 | |
2453 | my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub { |
2635 | my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub { |
2454 | $NOW = EV::now; |
2636 | $NOW = EV::now; |
2455 | |
2637 | |
2456 | ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) |
2638 | ($SDL_CB[$_->{type}] || sub { warn "unhandled event $_->{type}" })->($_) |
2457 | for DC::poll_events; |
2639 | for DC::poll_events; |
2458 | |
2640 | |
2459 | if (%animate_object) { |
2641 | if (%animate_object) { |
2460 | $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
2642 | $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
2461 | $WANT_REFRESH = 1; |
2643 | $WANT_REFRESH = 1; |
… | |
… | |
2473 | sub animation_stop { |
2655 | sub animation_stop { |
2474 | my ($widget) = @_; |
2656 | my ($widget) = @_; |
2475 | delete $animate_object{$widget}; |
2657 | delete $animate_object{$widget}; |
2476 | } |
2658 | } |
2477 | |
2659 | |
2478 | %SDL_CB = ( |
|
|
2479 | DC::SDL_QUIT => sub { |
2660 | $SDL_CB[DC::SDL_QUIT] = sub { |
|
|
2661 | crash "SDL_QUIT"; |
2480 | EV::unloop EV::UNLOOP_ALL; |
2662 | EV::unloop EV::UNLOOP_ALL; |
2481 | }, |
2663 | }; |
2482 | DC::SDL_VIDEORESIZE => sub { |
2664 | $SDL_CB[DC::SDL_VIDEORESIZE] = sub { }; |
2483 | }, |
|
|
2484 | DC::SDL_VIDEOEXPOSE => sub { |
2665 | $SDL_CB[DC::SDL_VIDEOEXPOSE] = sub { |
2485 | DC::UI::full_refresh; |
2666 | DC::UI::full_refresh; |
2486 | }, |
2667 | }; |
2487 | DC::SDL_ACTIVEEVENT => sub { |
2668 | $SDL_CB[DC::SDL_ACTIVEEVENT] = sub { |
2488 | # not useful, as APPACTIVE includes only iconified state, not unmapped |
2669 | # not useful, as APPACTIVE includes only iconified state, not unmapped |
2489 | # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# |
2670 | # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# |
2490 | # printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# |
2671 | # printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# |
2491 | # printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; |
2672 | # printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; |
2492 | # printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; |
2673 | # printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; |
2493 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2674 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2494 | }, |
2675 | }; |
2495 | DC::SDL_KEYDOWN => sub { |
2676 | $SDL_CB[DC::SDL_KEYDOWN] = sub { |
2496 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2677 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2497 | # alt-enter |
2678 | # alt-enter |
2498 | video_shutdown; |
2679 | video_shutdown; |
2499 | $FULLSCREEN_ENABLE->toggle; |
2680 | $FULLSCREEN_ENABLE->toggle; |
2500 | video_init; |
2681 | video_init; |
2501 | } else { |
2682 | } else { |
2502 | &DC::UI::feed_sdl_key_down_event; |
2683 | &DC::UI::feed_sdl_key_down_event; |
2503 | } |
2684 | } |
2504 | update_modbox; |
2685 | update_modbox; |
2505 | }, |
2686 | }; |
2506 | DC::SDL_KEYUP => sub { |
2687 | $SDL_CB[DC::SDL_KEYUP] = sub { |
2507 | &DC::UI::feed_sdl_key_up_event; |
2688 | &DC::UI::feed_sdl_key_up_event; |
2508 | update_modbox; |
2689 | update_modbox; |
2509 | }, |
2690 | }; |
2510 | DC::SDL_MOUSEMOTION => \&DC::UI::feed_sdl_motion_event, |
2691 | $SDL_CB[DC::SDL_MOUSEMOTION] = \&DC::UI::feed_sdl_motion_event, |
2511 | DC::SDL_MOUSEBUTTONDOWN => \&DC::UI::feed_sdl_button_down_event, |
2692 | $SDL_CB[DC::SDL_MOUSEBUTTONDOWN] = \&DC::UI::feed_sdl_button_down_event, |
2512 | DC::SDL_MOUSEBUTTONUP => \&DC::UI::feed_sdl_button_up_event, |
2693 | $SDL_CB[DC::SDL_MOUSEBUTTONUP] = \&DC::UI::feed_sdl_button_up_event, |
2513 | DC::SDL_USEREVENT => sub { |
2694 | $SDL_CB[DC::SDL_USEREVENT] = sub { |
2514 | if ($_[0]{code} == 1) { |
2695 | if ($_[0]{code} == 1) { |
2515 | audio_channel_finished $_[0]{data1}; |
2696 | audio_channel_finished $_[0]{data1}; |
2516 | } elsif ($_[0]{code} == 0) { |
2697 | } elsif ($_[0]{code} == 0) { |
2517 | audio_music_finished; |
2698 | audio_music_finished; |
2518 | } |
|
|
2519 | }, |
2699 | } |
2520 | ); |
2700 | }; |
2521 | |
2701 | |
2522 | ############################################################################# |
2702 | ############################################################################# |
2523 | |
2703 | |
2524 | $SIG{INT} = $SIG{TERM} = sub { |
2704 | $SIG{INT} = $SIG{TERM} = sub { |
2525 | EV::unloop; |
2705 | EV::unloop; |
2526 | #d# TODO calling exit here hangs the process in some futex |
2706 | #d# TODO calling exit here hangs the process in some futex |
2527 | }; |
2707 | }; |
2528 | |
2708 | |
2529 | # due to mac os x + sdl combined briandamage, we need this contortion |
2709 | # due to mac os x + sdl combined braindamage, we need this contortion |
2530 | sub main { |
2710 | sub main { |
2531 | { |
2711 | { |
2532 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2712 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2533 | |
2713 | |
2534 | if (-e "$Deliantra::VARDIR/client.cf") { |
2714 | if (-e "$Deliantra::VARDIR/client.cf") { |
… | |
… | |
2551 | DC::DB::open_db; |
2731 | DC::DB::open_db; |
2552 | |
2732 | |
2553 | DC::UI::set_layout ($::CFG->{layout}); |
2733 | DC::UI::set_layout ($::CFG->{layout}); |
2554 | |
2734 | |
2555 | my %DEF_CFG = ( |
2735 | my %DEF_CFG = ( |
|
|
2736 | config_autosave => 1, |
2556 | sdl_mode => 0, |
2737 | sdl_mode => undef, |
2557 | fullscreen => 1, |
2738 | fullscreen => 1, |
2558 | fast => 0, |
2739 | fast => 0, |
2559 | force_opengl11 => undef, |
2740 | force_opengl11 => undef, |
2560 | disable_alpha => 0, |
2741 | disable_alpha => 0, |
2561 | smooth_movement => 1, |
2742 | smooth_movement => 1, |
|
|
2743 | smooth_transitions => 1, |
2562 | texture_compression => 1, |
2744 | texture_compression => 1, |
2563 | map_scale => 1, |
2745 | map_scale => 1, |
2564 | fow_enable => 1, |
2746 | fow_enable => 1, |
2565 | fow_intensity => 0, |
2747 | fow_intensity => 0, |
|
|
2748 | fow_texture => 0, |
2566 | map_smoothing => 1, |
2749 | map_smoothing => 1, |
2567 | gui_fontsize => 1, |
2750 | gui_fontsize => 1, |
2568 | log_fontsize => 0.7, |
2751 | log_fontsize => 0.7, |
2569 | gauge_fontsize => 1, |
2752 | gauge_fontsize => 1, |
2570 | gauge_size => 0.35, |
2753 | gauge_size => 0.35, |
… | |
… | |
2578 | effects_enable => 1, |
2761 | effects_enable => 1, |
2579 | effects_volume => 1, |
2762 | effects_volume => 1, |
2580 | bgm_enable => 1, |
2763 | bgm_enable => 1, |
2581 | bgm_volume => 0.5, |
2764 | bgm_volume => 0.5, |
2582 | output_rate => "", |
2765 | output_rate => "", |
2583 | pickup => 0, |
2766 | pickup => PICKUP_SPELLBOOK | PICKUP_SKILLSCROLL | PICKUP_VALUABLES, |
2584 | inv_sort => "mtime", |
2767 | inv_sort => "mtime", |
2585 | default => "profile", # default profile |
2768 | default => "profile", # default profile |
2586 | show_tips => 1, |
2769 | show_tips => 1, |
2587 | logview_max_par => 1000, |
2770 | logview_max_par => 1000, |
2588 | shift_fire_stop => 0, |
2771 | shift_fire_stop => 0, |
|
|
2772 | uitheme => "wood", |
|
|
2773 | map_shift_x => -24, # arbitrary |
|
|
2774 | map_shift_y => +24, # arbitrary |
2589 | ); |
2775 | ); |
2590 | |
2776 | |
2591 | while (my ($k, $v) = each %DEF_CFG) { |
2777 | while (my ($k, $v) = each %DEF_CFG) { |
2592 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2778 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2593 | } |
2779 | } |
… | |
… | |
2607 | } |
2793 | } |
2608 | } |
2794 | } |
2609 | |
2795 | |
2610 | sdl_init; |
2796 | sdl_init; |
2611 | |
2797 | |
|
|
2798 | $ENV{FONTCONFIG_FILE} = DC::find_rcfile "fonts/fonts.conf"; |
|
|
2799 | $ENV{FONTCONFIG_DIR} = DC::find_rcfile "fonts"; |
|
|
2800 | |
2612 | { |
2801 | { |
2613 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2802 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2614 | DejaVuSans.ttf |
2803 | DejaVuSans.ttf |
2615 | DejaVuSansMono.ttf |
2804 | DejaVuSansMono.ttf |
2616 | DejaVuSans-Bold.ttf |
2805 | DejaVuSans-Bold.ttf |
2617 | DejaVuSansMono-Bold.ttf |
2806 | DejaVuSansMono-Bold.ttf |
2618 | DejaVuSans-Oblique.ttf |
2807 | DejaVuSans-Oblique.ttf |
2619 | DejaVuSansMono-Oblique.ttf |
2808 | DejaVuSansMono-Oblique.ttf |
2620 | DejaVuSans-BoldOblique.ttf |
2809 | DejaVuSans-BoldOblique.ttf |
2621 | DejaVuSansMono-BoldOblique.ttf |
2810 | DejaVuSansMono-BoldOblique.ttf |
|
|
2811 | mona.ttf |
2622 | ); |
2812 | ); |
2623 | |
2813 | |
2624 | DC::add_font $_ for @fonts; |
2814 | DC::add_font $_ for @fonts; |
2625 | |
2815 | |
2626 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2816 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
… | |
… | |
2656 | }; |
2846 | }; |
2657 | |
2847 | |
2658 | delete $SIG{__DIE__}; |
2848 | delete $SIG{__DIE__}; |
2659 | EV::loop; |
2849 | EV::loop; |
2660 | |
2850 | |
|
|
2851 | DC::write_cfg if $CFG->{config_autosave}; |
|
|
2852 | |
2661 | #video_shutdown; |
2853 | #video_shutdown; |
2662 | #audio_shutdown; |
2854 | #audio_shutdown; |
|
|
2855 | |
2663 | DC::OpenGL::quit; |
2856 | DC::OpenGL::quit; |
2664 | DC::SDL_Quit; |
2857 | DC::SDL_Quit; |
2665 | DC::DB::Server::stop; |
2858 | DC::DB::Server::stop; |
2666 | } |
2859 | } |
2667 | |
2860 | |