… | |
… | |
97 | |
97 | |
98 | # need to do it again because that pile of garbage called PAR nukes it before main |
98 | # need to do it again because that pile of garbage called PAR nukes it before main |
99 | unshift @INC, $ENV{PAR_TEMP} |
99 | unshift @INC, $ENV{PAR_TEMP} |
100 | if %PAR::LibCache; |
100 | if %PAR::LibCache; |
101 | |
101 | |
102 | use Time::HiRes 'time'; |
|
|
103 | use EV; |
102 | use EV; |
|
|
103 | BEGIN { *time = \&EV::time } |
|
|
104 | |
104 | use List::Util qw(max min); |
105 | use List::Util qw(max min); |
105 | |
106 | |
106 | use Deliantra; |
107 | use Deliantra; |
107 | use Deliantra::Protocol::Constants; |
108 | use Deliantra::Protocol::Constants; |
108 | |
109 | |
|
|
110 | use AnyEvent::Util (); |
109 | use AnyEvent::DNS; |
111 | use AnyEvent::DNS; |
110 | use AnyEvent::Socket (); |
112 | use AnyEvent::Socket (); |
111 | |
113 | |
112 | use Compress::LZF; |
114 | use Compress::LZF; |
|
|
115 | use JSON::XS; |
113 | |
116 | |
114 | use DC; |
117 | use DC; |
115 | BEGIN { $SIG{__DIE__} = sub { DC::fatal Carp::longmess "$_[0]" unless $^S } } |
118 | |
|
|
119 | sub crash($;$) { |
|
|
120 | # nop during compiletime |
|
|
121 | } |
|
|
122 | |
|
|
123 | BEGIN { |
|
|
124 | $SIG{__DIE__} = sub { |
|
|
125 | return if $^S; |
|
|
126 | crash "CRASH/DIE: $_[0]" => 1; |
|
|
127 | DC::fatal Carp::longmess "$_[0]"; |
|
|
128 | } |
|
|
129 | } |
|
|
130 | |
116 | use DC::OpenGL (); |
131 | use DC::OpenGL (); |
117 | use DC::Protocol; |
132 | use DC::Protocol; |
118 | use DC::DB; |
133 | use DC::DB; |
119 | use DC::UI; |
134 | use DC::UI; |
120 | use DC::UI::Canvas; |
135 | use DC::UI::Canvas; |
121 | use DC::UI::Inventory; |
136 | use DC::UI::Inventory; |
122 | use DC::UI::SpellList; |
137 | use DC::UI::SpellList; |
123 | use DC::UI::Dockable; |
138 | use DC::UI::Dockable; |
124 | use DC::UI::Dockbar; |
139 | use DC::UI::Dockbar; |
125 | use DC::UI::MessageWindow; |
|
|
126 | use DC::UI::ChatView; |
140 | use DC::UI::ChatView; |
127 | use DC::MessageDistributor; |
141 | use DC::MessageDistributor; |
128 | use DC::Pod; |
142 | use DC::Pod; |
129 | use DC::MapWidget; |
143 | use DC::MapWidget; |
130 | use DC::Macro; |
144 | use DC::Macro; |
131 | |
145 | |
132 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
146 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
133 | $SIG{PIPE} = 'IGNORE'; |
147 | $SIG{PIPE} = 'IGNORE'; |
134 | |
148 | |
135 | $EV::DIED = sub { |
149 | $EV::DIED = sub { |
|
|
150 | crash "CRASH/EV::DIED: $@" => 1; |
136 | DC::fatal Carp::longmess $@; |
151 | DC::fatal Carp::longmess $@; |
137 | }; |
152 | }; |
138 | |
153 | |
139 | my $MAX_FPS = 60; |
154 | my $MAX_FPS = 60; |
140 | |
155 | |
… | |
… | |
142 | |
157 | |
143 | our $LAST_REFRESH; |
158 | our $LAST_REFRESH; |
144 | our $NOW; |
159 | our $NOW; |
145 | |
160 | |
146 | our $CFG; |
161 | our $CFG; |
147 | our $CONN; |
|
|
148 | our $PROFILE; # current profile |
162 | our $PROFILE; # current profile |
149 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
163 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
150 | |
164 | |
151 | our $WANT_REFRESH; |
165 | our $WANT_REFRESH; |
152 | |
166 | |
… | |
… | |
160 | our $FULLSCREEN; |
174 | our $FULLSCREEN; |
161 | our $FONTSIZE; |
175 | our $FONTSIZE; |
162 | |
176 | |
163 | our $FONT_PROP; |
177 | our $FONT_PROP; |
164 | our $FONT_FIXED; |
178 | our $FONT_FIXED; |
|
|
179 | |
|
|
180 | our $CONN; |
165 | |
181 | |
166 | our $MAP; |
182 | our $MAP; |
167 | our $MAPMAP; |
183 | our $MAPMAP; |
168 | our $MAPWIDGET; |
184 | our $MAPWIDGET; |
169 | our $COMPLETER; |
185 | our $COMPLETER; |
… | |
… | |
211 | our $DEBUG_STATUS; |
227 | our $DEBUG_STATUS; |
212 | |
228 | |
213 | our $INV; |
229 | our $INV; |
214 | our $INVR; |
230 | our $INVR; |
215 | our $INVR_HB; |
231 | our $INVR_HB; |
|
|
232 | |
|
|
233 | ############################################################################# |
|
|
234 | |
|
|
235 | # write a crash message blockingly to the socket, if possible |
|
|
236 | # this is a bit too complicated for my tastes, but it was easy. |
|
|
237 | *crash = sub($;$) { |
|
|
238 | my ($msg, $backtrace) = @_; |
|
|
239 | |
|
|
240 | return unless $CONN; |
|
|
241 | |
|
|
242 | my $fh = $CONN->{fh} |
|
|
243 | or return; |
|
|
244 | |
|
|
245 | my $buf = delete $CONN->{wbuf}; |
|
|
246 | |
|
|
247 | $buf .= pack "n/a*", "exti " . JSON::XS::encode_json [clientlog => undef, substr $msg, 0, 8000]; |
|
|
248 | |
|
|
249 | AnyEvent::Util::fh_nonblocking $fh, 0; |
|
|
250 | syswrite $fh, $buf; |
|
|
251 | AnyEvent::Util::fh_nonblocking $fh, 1; |
|
|
252 | |
|
|
253 | $msg =~ s/\s+$//; |
|
|
254 | |
|
|
255 | # backtrace as second step, in case it crashes, too |
|
|
256 | crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated" |
|
|
257 | if $backtrace; |
|
|
258 | }; |
216 | |
259 | |
217 | ############################################################################# |
260 | ############################################################################# |
218 | |
261 | |
219 | sub status { |
262 | sub status { |
220 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
263 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
… | |
… | |
807 | dc_connect $host, $port; |
850 | dc_connect $host, $port; |
808 | } |
851 | } |
809 | } |
852 | } |
810 | |
853 | |
811 | sub stop_game { |
854 | sub stop_game { |
|
|
855 | crash "stop_game"; |
|
|
856 | |
812 | $LOGIN_BUTTON->set_text ("Login / Register"); |
857 | $LOGIN_BUTTON->set_text ("Login / Register"); |
813 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
858 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
814 | $SETUP_DIALOG->show; |
859 | $SETUP_DIALOG->show; |
815 | $PL_WINDOW->hide; |
860 | $PL_WINDOW->hide; |
816 | $SPELL_LIST->clear_spells; |
861 | $SPELL_LIST->clear_spells; |
… | |
… | |
830 | } |
875 | } |
831 | |
876 | |
832 | sub graphics_setup { |
877 | sub graphics_setup { |
833 | my $vbox = new DC::UI::VBox; |
878 | my $vbox = new DC::UI::VBox; |
834 | |
879 | |
|
|
880 | { |
|
|
881 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Video Mode"); |
|
|
882 | |
835 | $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
883 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
836 | |
884 | |
837 | my $row = 0; |
885 | my $row = 0; |
838 | |
886 | |
839 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
887 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
840 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
888 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
841 | can_events => 1, |
889 | can_events => 1, |
842 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
890 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
843 | |
891 | |
844 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
892 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
845 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
893 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
846 | can_events => 1, |
894 | can_events => 1, |
847 | tooltip => "This field shows any known issues with your config or driver, such as " |
895 | tooltip => "This field shows any known issues with your config or driver, such as " |
848 | . "a non-accelerated display format. You can try to work around these issues " |
896 | . "a non-accelerated display format. You can try to work around these issues " |
849 | . "by selecting a different video mode, changing the settings below or " |
897 | . "by selecting a different video mode, changing the settings below or " |
850 | . "by installing the right driver for your graphics card."); |
898 | . "by installing the right driver for your graphics card."); |
851 | |
899 | |
|
|
900 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "UI Theme"); |
|
|
901 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::Selector |
|
|
902 | value => $CFG->{uitheme}, |
|
|
903 | options => [ |
|
|
904 | [wood => "Wood (the default)"], |
|
|
905 | [plain => "Plain (very)"], |
|
|
906 | [blue => "Blue (dark)"], |
|
|
907 | [metal => "Metal (light)"], |
|
|
908 | ], |
|
|
909 | tooltip => "Choose the User Interface theme that you like most :)", |
|
|
910 | on_changed => sub { my ($self, $value) = @_; $CFG->{uitheme} = $value; 0 } |
|
|
911 | ); |
|
|
912 | |
852 | my $vidmode_tooltip = |
913 | my $vidmode_tooltip = |
853 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
914 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
854 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
915 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
855 | |
916 | |
856 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
917 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
857 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
918 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
858 | |
919 | |
859 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
920 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
860 | force_w => $WIDTH * 0.1, expand => 1, |
921 | force_w => $WIDTH * 0.1, expand => 1, |
861 | range => [ ($CFG->{sdl_mode}) x 3 ], |
922 | range => [ ($CFG->{sdl_mode}) x 3 ], |
862 | tooltip => $vidmode_tooltip); |
923 | tooltip => $vidmode_tooltip); |
863 | $hbox->add (my $mode_label = new DC::UI::Label |
924 | $hbox->add (my $mode_label = new DC::UI::Label |
864 | height => 0.8, template => "9999x9999@9+9", |
925 | height => 0.8, template => "9999x9999@9+9", |
865 | can_events => 1, tooltip => $vidmode_tooltip); |
926 | can_events => 1, tooltip => $vidmode_tooltip); |
866 | |
927 | |
867 | $MODE_SLIDER->connect (changed => sub { |
928 | $MODE_SLIDER->connect (changed => sub { |
868 | my ($self, $value) = @_; |
|
|
869 | |
|
|
870 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
|
|
871 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
|
|
872 | }); |
|
|
873 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
|
|
874 | |
|
|
875 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
|
|
876 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
|
|
877 | state => $CFG->{fullscreen}, |
|
|
878 | tooltip => "Bring the client into fullscreen mode.", |
|
|
879 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
|
|
880 | ); |
|
|
881 | |
|
|
882 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
|
|
883 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
884 | state => $CFG->{force_opengl11}, |
|
|
885 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
|
|
886 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
|
|
887 | . "cards that claim to support a feature but fall back to software rendering. " |
|
|
888 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
|
|
889 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
|
|
890 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
891 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
|
|
892 | ); |
|
|
893 | |
|
|
894 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
895 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
896 | state => $CFG->{disable_alpha}, |
|
|
897 | tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
898 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
899 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
900 | . "back to etxremely slow rendering if this is enabled. If disabling this option " |
|
|
901 | . "noticably improves the framerate of the client please report this! " |
|
|
902 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
903 | on_changed => sub { |
|
|
904 | my ($self, $value) = @_; |
929 | my ($self, $value) = @_; |
|
|
930 | |
|
|
931 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
|
|
932 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
|
|
933 | }); |
|
|
934 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
|
|
935 | |
|
|
936 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
|
|
937 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
|
|
938 | state => $CFG->{fullscreen}, |
|
|
939 | tooltip => "Bring the client into fullscreen mode.", |
|
|
940 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
|
|
941 | ); |
|
|
942 | |
|
|
943 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
|
|
944 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
945 | state => $CFG->{force_opengl11}, |
|
|
946 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
|
|
947 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
|
|
948 | . "cards that claim to support a feature but fall back to software rendering. " |
|
|
949 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
|
|
950 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
|
|
951 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
952 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
|
|
953 | ); |
|
|
954 | |
|
|
955 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
956 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
957 | state => $CFG->{disable_alpha}, |
|
|
958 | tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
959 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
960 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
961 | . "back to extremely slow rendering if this is enabled. If disabling this option " |
|
|
962 | . "noticably improves the framerate of the client please report this! " |
|
|
963 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
964 | on_changed => sub { |
|
|
965 | my ($self, $value) = @_; |
905 | $CFG->{disable_alpha} = $value; |
966 | $CFG->{disable_alpha} = $value; |
906 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
967 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
|
|
968 | 0 |
907 | 0 |
969 | } |
908 | } |
970 | ); |
909 | ); |
|
|
910 | |
971 | |
911 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
972 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
912 | $table->add_at (1, $row++, new DC::UI::CheckBox |
973 | $table->add_at (1, $row++, new DC::UI::CheckBox |
913 | state => $CFG->{texture_compression}, |
974 | state => $CFG->{texture_compression}, |
914 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
975 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
915 | . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " |
976 | . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " |
916 | . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in " |
977 | . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in " |
917 | . "forced OpenGL 1.1 mode and when using the Apple renderer.", |
978 | . "forced OpenGL 1.1 mode and when using the Apple renderer.", |
918 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
979 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
919 | ); |
980 | ); |
920 | |
981 | |
921 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
982 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
922 | $table->add_at (1, $row++, new DC::UI::CheckBox |
983 | $table->add_at (1, $row++, new DC::UI::CheckBox |
923 | state => $CFG->{fast}, |
984 | state => $CFG->{fast}, |
924 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
985 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
925 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
986 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
926 | ); |
987 | ); |
927 | |
988 | |
928 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
989 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
929 | $table->add_at (1, $row++, new DC::UI::Slider |
990 | $table->add_at (1, $row++, new DC::UI::Slider |
930 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
991 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
931 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
992 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
932 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
993 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
933 | ); |
994 | ); |
934 | |
995 | |
935 | $table->add_at (1, $row++, new DC::UI::Button |
996 | $table->add_at (1, $row++, new DC::UI::Button |
936 | expand => 1, text => "Apply", |
997 | expand => 1, text => "Apply", |
937 | tooltip => "Apply the video settings above.", |
998 | tooltip => "Apply the video settings above.", |
938 | on_activate => sub { |
999 | on_activate => sub { |
939 | video_shutdown (); |
1000 | video_shutdown (); |
940 | video_init (); |
1001 | video_init (); |
|
|
1002 | 0 |
941 | 0 |
1003 | } |
942 | } |
1004 | ); |
943 | ); |
1005 | } |
944 | |
1006 | |
|
|
1007 | { |
|
|
1008 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Other Settings"); |
|
|
1009 | |
|
|
1010 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
|
|
1011 | |
|
|
1012 | my $row = 0; |
945 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
1013 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
946 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1014 | $table->add_at (1, $row++, new DC::UI::CheckBox |
947 | state => $CFG->{smooth_movement}, |
1015 | state => $CFG->{smooth_movement}, |
948 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
1016 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
949 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
1017 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
950 | . "then disable this option. Changes take effect immdiately.", |
1018 | . "then disable this option. Changes take effect immdiately.", |
951 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
1019 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
952 | ); |
1020 | ); |
953 | |
1021 | |
954 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1022 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
955 | $table->add_at (1, $row++, new DC::UI::Slider |
1023 | $table->add_at (1, $row++, new DC::UI::Slider |
956 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1024 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
957 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1025 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
958 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
1026 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
959 | ); |
1027 | ); |
960 | |
1028 | |
961 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
1029 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
962 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1030 | $table->add_at (1, $row++, new DC::UI::CheckBox |
963 | state => $CFG->{map_smoothing}, |
1031 | state => $CFG->{map_smoothing}, |
964 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
1032 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
965 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
1033 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
966 | . "Changes take effect at next login only.", |
1034 | . "Changes take effect at next login only.", |
967 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
1035 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
968 | ); |
1036 | ); |
969 | |
1037 | |
970 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
1038 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
971 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1039 | $table->add_at (1, $row++, new DC::UI::CheckBox |
972 | state => $CFG->{fow_enable}, |
1040 | state => $CFG->{fow_enable}, |
973 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1041 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
974 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
1042 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
975 | ); |
1043 | ); |
976 | |
1044 | |
977 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1045 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
978 | $table->add_at (1, $row++, new DC::UI::Slider |
1046 | $table->add_at (1, $row++, new DC::UI::Slider |
979 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
1047 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
980 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
1048 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
981 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
1049 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
982 | ); |
1050 | ); |
983 | |
1051 | |
984 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
1052 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
985 | $table->add_at (1, $row++, new DC::UI::Slider |
1053 | $table->add_at (1, $row++, new DC::UI::Slider |
986 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
1054 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
987 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
1055 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
988 | . "but you still need to press apply to correctly re-layout the widget.", |
1056 | . "but you still need to press apply to correctly re-layout the widget.", |
989 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
1057 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
990 | ); |
1058 | ); |
991 | |
1059 | |
992 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
1060 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
993 | $table->add_at (1, $row++, new DC::UI::Slider |
1061 | $table->add_at (1, $row++, new DC::UI::Slider |
994 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
1062 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
995 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
1063 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
996 | on_changed => sub { |
1064 | on_changed => sub { |
997 | $CFG->{gauge_fontsize} = $_[1]; |
1065 | $CFG->{gauge_fontsize} = $_[1]; |
998 | &set_gauge_window_fontsize; |
1066 | &set_gauge_window_fontsize; |
|
|
1067 | 0 |
999 | 0 |
1068 | } |
1000 | } |
1069 | ); |
1001 | ); |
|
|
1002 | |
1070 | |
1003 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
1071 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
1004 | $table->add_at (1, $row++, new DC::UI::Slider |
1072 | $table->add_at (1, $row++, new DC::UI::Slider |
1005 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
1073 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
1006 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
1074 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
1007 | on_changed => sub { |
1075 | on_changed => sub { |
1008 | $CFG->{gauge_size} = $_[1]; |
1076 | $CFG->{gauge_size} = $_[1]; |
1009 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
1077 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
|
|
1078 | 0 |
1010 | 0 |
1079 | } |
1011 | } |
1080 | ); |
1012 | ); |
1081 | } |
1013 | |
1082 | |
1014 | $vbox |
1083 | $vbox |
1015 | } |
1084 | } |
1016 | |
1085 | |
1017 | our $AUDIO_HW_CHUNKSIZE; |
1086 | our $AUDIO_HW_CHUNKSIZE; |
… | |
… | |
1597 | }, |
1666 | }, |
1598 | ); |
1667 | ); |
1599 | |
1668 | |
1600 | $vbox->add (new DC::UI::FancyFrame |
1669 | $vbox->add (new DC::UI::FancyFrame |
1601 | label => "How to Play", |
1670 | label => "How to Play", |
1602 | min_h => 200, |
1671 | min_h => 240, |
1603 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1672 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1604 | markup => |
1673 | markup => |
1605 | "First select a suitable video resolution in the <b>Graphics</b> tab, above.\n\n" |
1674 | "First select a suitable video resolution in the <b>Graphics</b> tab, above.\n\n" |
1606 | . "Then register a new account (or use an existing one if you have one). " |
1675 | . "Then register a new account (or use an existing one if you have one). " |
1607 | . "To register an account, choose a username that hasn't been taken yet (just guess) and " |
1676 | . "To register an account, choose a username that hasn't been taken yet (just guess) and " |
… | |
… | |
2133 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2202 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2134 | ); |
2203 | ); |
2135 | $hb->add (new DC::UI::Button |
2204 | $hb->add (new DC::UI::Button |
2136 | text => "Quit anyway", |
2205 | text => "Quit anyway", |
2137 | expand => 1, |
2206 | expand => 1, |
2138 | on_activate => sub { EV::unloop EV::UNLOOP_ALL }, |
2207 | on_activate => sub { |
|
|
2208 | crash "Quit anyway"; |
|
|
2209 | EV::unloop EV::UNLOOP_ALL; |
|
|
2210 | }, |
2139 | ); |
2211 | ); |
2140 | } |
2212 | } |
2141 | |
2213 | |
2142 | $QUIT_DIALOG->show; |
2214 | $QUIT_DIALOG->show; |
2143 | $QUIT_DIALOG->grab_focus; |
2215 | $QUIT_DIALOG->grab_focus; |
… | |
… | |
2201 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
2273 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
2202 | and die "SDL::Init failed!\n"; |
2274 | and die "SDL::Init failed!\n"; |
2203 | } |
2275 | } |
2204 | |
2276 | |
2205 | sub video_init { |
2277 | sub video_init { |
|
|
2278 | DC::set_theme $CFG->{uitheme}; |
|
|
2279 | |
2206 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2280 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2207 | $SDL_REINIT = 0; |
2281 | $SDL_REINIT = 0; |
2208 | |
2282 | |
2209 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
2283 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
2210 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
2284 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
… | |
… | |
2214 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
2288 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
2215 | |
2289 | |
2216 | if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
2290 | if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
2217 | $CFG->{sdl_mode} = 0; # lowest resolution by default |
2291 | $CFG->{sdl_mode} = 0; # lowest resolution by default |
2218 | |
2292 | |
2219 | # now choose biggets mode <= 1024x768 |
2293 | # now choose biggest mode <= 1024x768 |
2220 | for (0 .. $#SDL_MODES) { |
2294 | for (0 .. $#SDL_MODES) { |
2221 | if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) { |
2295 | if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) { |
2222 | $CFG->{sdl_mode} = $_; |
2296 | $CFG->{sdl_mode} = $_; |
2223 | } |
2297 | } |
2224 | } |
2298 | } |
… | |
… | |
2307 | x => 0, |
2381 | x => 0, |
2308 | y => $FONTSIZE + 8, |
2382 | y => $FONTSIZE + 8, |
2309 | border_bg => [1, 1, 1, 192/255], |
2383 | border_bg => [1, 1, 1, 192/255], |
2310 | bg => [1, 1, 1, 0], |
2384 | bg => [1, 1, 1, 0], |
2311 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2385 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2312 | tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.", |
2386 | tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.", |
2313 | ), |
2387 | ), |
2314 | )->show; |
2388 | )->show; |
2315 | |
2389 | |
2316 | $MAPWIDGET = new DC::MapWidget; |
2390 | $MAPWIDGET = new DC::MapWidget; |
2317 | $MAPWIDGET->connect (activate_console => sub { |
2391 | $MAPWIDGET->connect (activate_console => sub { |
… | |
… | |
2416 | $BUTTONBAR->show; |
2490 | $BUTTONBAR->show; |
2417 | $SETUP_DIALOG->show; |
2491 | $SETUP_DIALOG->show; |
2418 | $MESSAGE_WINDOW->show; |
2492 | $MESSAGE_WINDOW->show; |
2419 | } |
2493 | } |
2420 | |
2494 | |
2421 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]); |
2495 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
2422 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2496 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2423 | |
2497 | |
2424 | $CAVEAT_LABEL->set_text ("None :)"); |
2498 | $CAVEAT_LABEL->set_text ("None :)"); |
2425 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2499 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2426 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
2500 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
… | |
… | |
2481 | delete $animate_object{$widget}; |
2555 | delete $animate_object{$widget}; |
2482 | } |
2556 | } |
2483 | |
2557 | |
2484 | %SDL_CB = ( |
2558 | %SDL_CB = ( |
2485 | DC::SDL_QUIT => sub { |
2559 | DC::SDL_QUIT => sub { |
|
|
2560 | crash "SDL_QUIT"; |
2486 | EV::unloop EV::UNLOOP_ALL; |
2561 | EV::unloop EV::UNLOOP_ALL; |
2487 | }, |
2562 | }, |
2488 | DC::SDL_VIDEORESIZE => sub { |
2563 | DC::SDL_VIDEORESIZE => sub { |
2489 | }, |
2564 | }, |
2490 | DC::SDL_VIDEOEXPOSE => sub { |
2565 | DC::SDL_VIDEOEXPOSE => sub { |
… | |
… | |
2590 | inv_sort => "mtime", |
2665 | inv_sort => "mtime", |
2591 | default => "profile", # default profile |
2666 | default => "profile", # default profile |
2592 | show_tips => 1, |
2667 | show_tips => 1, |
2593 | logview_max_par => 1000, |
2668 | logview_max_par => 1000, |
2594 | shift_fire_stop => 0, |
2669 | shift_fire_stop => 0, |
|
|
2670 | uitheme => "wood", |
2595 | ); |
2671 | ); |
2596 | |
2672 | |
2597 | while (my ($k, $v) = each %DEF_CFG) { |
2673 | while (my ($k, $v) = each %DEF_CFG) { |
2598 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2674 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2599 | } |
2675 | } |