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Comparing deliantra/Deliantra-Client/bin/deliantra (file contents):
Revision 1.66 by root, Mon Sep 1 09:12:08 2008 UTC vs.
Revision 1.85 by root, Sun Jan 11 03:19:47 2009 UTC

17 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); 17 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
18 } 18 }
19 19
20 require Win32::GUI::SplashScreen; 20 require Win32::GUI::SplashScreen;
21 21
22 # initialise the resolver now, as vista forces us back to the desktop
23 # when doing this.
24 use AnyEvent::DNS ();
25 AnyEvent::DNS::resolver;
26
22 Win32::GUI::SplashScreen::Show ( 27 Win32::GUI::SplashScreen::Show (
23 -file => "$ENV{PAR_TEMP}/SPLASH.bmp", 28 -file => "$ENV{PAR_TEMP}/SPLASH.bmp",
24 ); 29 );
25 30
26 $startup_done = sub { 31 $startup_done = sub {
49 } 54 }
50 } 55 }
51 56
52 if ($^O eq "MSWin32") { 57 if ($^O eq "MSWin32") {
53 # pango is relocatable on win32 58 # pango is relocatable on win32
54 } elsif (-e "$root/pangoversion") {
55 open my $fh, "<:perlio", "$root/pangoversion"
56 or die "pangoversion: $!";
57 my $PANGO = <$fh>;
58 # unix, need to patch pango rc file
59 open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
60 or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
61 local $/;
62 my $rc = <$fh>;
63 $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones
64
65 mkdir "$root/pango-modules";
66 open my $fh, ">:perlio", "$root/pango-modules/pango.modules"
67 or die "$root/pango-modules/pango.modules: $!";
68 print $fh $rc;
69
70 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
71 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
72 or die "$ENV{PANGO_RC_FILE}: $!";
73 print $fh "[Pango]\nModuleFiles = $root/pango-modules\n";
74 } else { 59 } else {
75 # OS X 60 # OS X
76 $ENV{FC_CONFIG_FILE} = "$root/fonts.conf"; # no effect??!?! 61 $ENV{FONTCONFIG_FILE} = "$root/fonts.conf"; # no effect??!?!
77 $ENV{FC_CONFIG_DIR} = $root; # no effect??!?! 62 $ENV{FONTCONFIG_DIR} = $root; # no effect??!?!
78 $ENV{PANGO_RC_FILE} = "$root/pango.rc"; 63 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
79 $ENV{DYLD_LIBRARY_PATH} = $root; 64 $ENV{DYLD_LIBRARY_PATH} = $root;
80 chdir $root; # for pango modules, maybe other things 65 chdir $root; # for pango modules, maybe other things
81 } 66 }
82 67
97 82
98# need to do it again because that pile of garbage called PAR nukes it before main 83# need to do it again because that pile of garbage called PAR nukes it before main
99unshift @INC, $ENV{PAR_TEMP} 84unshift @INC, $ENV{PAR_TEMP}
100 if %PAR::LibCache; 85 if %PAR::LibCache;
101 86
102use Time::HiRes 'time';
103use EV; 87use EV;
88BEGIN { *time = \&EV::time }
89
104use List::Util qw(max min); 90use List::Util qw(max min);
105 91
106use Deliantra; 92use Deliantra;
107use Deliantra::Protocol::Constants; 93use Deliantra::Protocol::Constants;
108 94
109use AnyEvent::Util (); 95use AnyEvent::Util ();
110use AnyEvent::DNS;
111use AnyEvent::Socket (); 96use AnyEvent::Socket ();
97use AnyEvent::DNS ();
112 98
113use Compress::LZF; 99use Compress::LZF;
114use JSON::XS; 100use JSON::XS;
115 101
116use DC; 102use DC;
117 103
118#############################################################################
119
120our $CONN;
121
122# write a crash message blockingly to the socket, if possible
123# this is a bit too complicated for my tastes, but it was easy.
124sub crash($;$) { 104sub crash($;$) {
125 my ($msg, $backtrace) = @_; 105 # nop during compiletime
126
127 return unless $CONN;
128
129 my $fh = $CONN->{fh}
130 or return;
131
132 my $buf = delete $CONN->{wbuf};
133
134 $buf .= pack "n/a*", "exti " . JSON::XS::encode_json [clientlog => undef, substr $msg, 0, 8000];
135
136 AnyEvent::Util::fh_nonblocking $fh, 0;
137
138 syswrite $fh, $buf;
139 AnyEvent::Util::fh_nonblocking $fh, 1;
140
141 $msg =~ s/\s+$//;
142
143 # backtrace as second step, in case it crashes, too
144 crash (Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated")
145 if $backtrace;
146} 106}
147
148#############################################################################
149 107
150BEGIN { 108BEGIN {
151 $SIG{__DIE__} = sub { 109 $SIG{__DIE__} = sub {
152 return if $^S; 110 return if $^S;
153 crash ("CRASH/DIE: $_[0]" => 1); 111 crash "CRASH/DIE: $_[0]" => 1;
154 DC::fatal Carp::longmess "$_[0]"; 112 DC::fatal Carp::longmess "$_[0]";
155 } 113 }
156} 114}
157 115
158use DC::OpenGL (); 116use DC::OpenGL ();
172 130
173$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 131$SIG{QUIT} = sub { Carp::cluck "QUIT" };
174$SIG{PIPE} = 'IGNORE'; 132$SIG{PIPE} = 'IGNORE';
175 133
176$EV::DIED = sub { 134$EV::DIED = sub {
177 crash ("CRASH/EV::DIED: $@" => 1); 135 crash "CRASH/EV::DIED: $@" => 0;
178 DC::fatal Carp::longmess $@; 136 DC::fatal Carp::longmess $@;
179}; 137};
180 138
181my $MAX_FPS = 60; 139my $MAX_FPS = 60;
182 140
202our $FONTSIZE; 160our $FONTSIZE;
203 161
204our $FONT_PROP; 162our $FONT_PROP;
205our $FONT_FIXED; 163our $FONT_FIXED;
206 164
165our $CONN;
166
207our $MAP; 167our $MAP;
208our $MAPMAP; 168our $MAPMAP;
209our $MAPWIDGET; 169our $MAPWIDGET;
210our $COMPLETER; 170our $COMPLETER;
211our $BUTTONBAR; 171our $MENUFRAME; # the rectangle at the top
172our $MENUBAR; # the hbox at the top
173our $MENUPOPUP;
174our $BUTTONBAR; # the menu buttons
212our $METASERVER; 175our $METASERVER;
213our $LOGIN_BUTTON; 176our $LOGIN_BUTTON;
214our $QUIT_DIALOG; 177our $QUIT_DIALOG;
215our $HOST_ENTRY; 178our $HOST_ENTRY;
216our $FULLSCREEN_ENABLE; 179our $FULLSCREEN_ENABLE;
252our $DEBUG_STATUS; 215our $DEBUG_STATUS;
253 216
254our $INV; 217our $INV;
255our $INVR; 218our $INVR;
256our $INVR_HB; 219our $INVR_HB;
220
221#############################################################################
222
223# write a crash message blockingly to the socket, if possible
224# this is a bit too complicated for my tastes, but it was easy.
225*crash = sub($;$) {
226 my ($msg, $backtrace) = @_;
227
228 warn $msg;
229
230 return unless $CONN;
231
232 my $fh = $CONN->{fh}
233 or return;
234
235 my $buf = delete $CONN->{wbuf};
236
237 $buf .= pack "n/a*", "exti " . JSON::XS::encode_json [clientlog => undef, substr $msg, 0, 8000];
238
239 AnyEvent::Util::fh_nonblocking $fh, 0;
240 syswrite $fh, $buf;
241 AnyEvent::Util::fh_nonblocking $fh, 1;
242
243 $msg =~ s/\s+$//;
244
245 # backtrace as second step, in case it crashes, too
246 crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated"
247 if $backtrace;
248};
249
250sub clienterror($;$) {
251 my ($msg, $backtrace) = @_;
252
253 warn $msg;
254
255 return unless $CONN;
256
257 $CONN->send_exti_msg (clientlog => $msg);
258 $CONN->send_exti_msg (clientlog => Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated") if $backtrace;
259}
257 260
258############################################################################# 261#############################################################################
259 262
260sub status { 263sub status {
261 $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 264 $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
343 or return; 346 or return;
344 347
345 $meta->{data} 348 $meta->{data}
346 or return; 349 or return;
347 350
348 # if its a jingle, play it as ambient music 351 # if it's a jingle, play it as ambient music
349 if ($meta->{data}{jingle}) { 352 if ($meta->{data}{jingle}) {
350 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue 353 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
351 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue 354 push @MUSIC_JINGLE, $meta; # push it unto the music/jingle queue
352 &audio_music_push ($face); 355 &audio_music_push ($face);
353 } 356 }
354 } else { 357 } else {
355 # fetch from database 358 # fetch from database
356 DC::DB::get res_data => $meta->{name}, sub { 359 DC::DB::get res_data => $meta->{name}, sub {
357 my $rwops = new DC::RW $_[0]; 360 my $rwops = new DC::RW $_[0];
358 my $chunk = new DC::MixChunk $rwops 361 my $chunk = new DC::MixChunk $rwops
359 or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " unloadable: " . DC::Mix_GetError; 362 or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " (" . (unpack "H64", $_[0]) . ") unloadable: " . DC::Mix_GetError;
360 $chunk->volume (($meta->{data}{volume} || 1) * 128); 363 $chunk->volume (($meta->{data}{volume} || 1) * 128);
361 $AUDIO_CHUNK{$face} = $chunk; 364 $AUDIO_CHUNK{$face} = $chunk;
362 365
363 audio_sound_push ($face); 366 audio_sound_push ($face);
364 }; 367 };
411 414
412 audio_music_update_volume; 415 audio_music_update_volume;
413 416
414 $MUSIC_PLAYING_DATA = \$_[0]; 417 $MUSIC_PLAYING_DATA = \$_[0];
415 418
419 $meta->{path} or length $_[0]
420 or return clienterror "empty music face from res_data ($meta->{face})";#d#
421
416 my $rwops = $meta->{path} 422 my $rwops = $meta->{path}
417 ? new_from_file DC::RW $meta->{path} 423 ? (new_from_file DC::RW $meta->{path} or return clienterror "unable to load music face $meta->{path}: $!")#d#clienterror
418 : new DC::RW $$MUSIC_PLAYING_DATA; 424 : new DC::RW $$MUSIC_PLAYING_DATA;
419 425
420 $MUSIC_PLAYER = new DC::MixMusic $rwops 426 $MUSIC_PLAYER = new DC::MixMusic $rwops
421 or Carp::confess "music face $meta->{face} unloadable: " . DC::Mix_GetError; 427 or return clienterror "music face $meta->{face} unloadable: " . DC::Mix_GetError => 1;
422 428
423 my $NOW = time; 429 my $NOW = time;
424 430
425 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { 431 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
426 my $pos = $MUSIC_PLAYING_META->{stop_pos}; 432 my $pos = $MUSIC_PLAYING_META->{stop_pos};
784} 790}
785 791
786sub dc_connect { 792sub dc_connect {
787 my ($host, $port) = @_; 793 my ($host, $port) = @_;
788 794
789 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 795 my $mapw = List::Util::min 48, List::Util::max 11, int 1.5 + $WIDTH * $CFG->{mapsize} * 0.01 / 32;
796 my $maph = List::Util::min 48, List::Util::max 11, int 1.5 + $HEIGHT * $CFG->{mapsize} * 0.01 / 32;
790 797
791 $CONN = 798 $CONN =
792 new DC::Protocol 799 new DC::Protocol
793 host => $host, 800 host => $host,
794 port => $port, 801 port => $port,
795 user => $PROFILE->{user}, 802 user => $PROFILE->{user},
796 pass => $PROFILE->{password}, 803 pass => $PROFILE->{password},
797 mapw => $mapsize, 804 mapw => $mapw,
798 maph => $mapsize, 805 maph => $maph,
799 806
800 client => "$DC::VERSION $] $^O", 807 client => "$DC::VERSION $] $^O",
801 808
802 map_widget => $MAPWIDGET, 809 map_widget => $MAPWIDGET,
803 statusbox => $STATUSBOX, 810 statusbox => $STATUSBOX,
873} 880}
874 881
875sub graphics_setup { 882sub graphics_setup {
876 my $vbox = new DC::UI::VBox; 883 my $vbox = new DC::UI::VBox;
877 884
885 {
886 $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Video Mode");
887
878 $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); 888 $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]);
879 889
880 my $row = 0; 890 my $row = 0;
881 891
882 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); 892 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info");
883 $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, 893 $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version,
884 can_events => 1, 894 can_events => 1,
885 tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); 895 tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>");
886 896
887 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); 897 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats");
888 $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, 898 $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8,
889 can_events => 1, 899 can_events => 1,
890 tooltip => "This field shows any known issues with your config or driver, such as " 900 tooltip => "This field shows any known issues with your config or driver, such as "
891 . "a non-accelerated display format. You can try to work around these issues " 901 . "a non-accelerated display format. You can try to work around these issues "
892 . "by selecting a different video mode, changing the settings below or " 902 . "by selecting a different video mode, changing the settings below or "
893 . "by installing the right driver for your graphics card."); 903 . "by installing the right driver for your graphics card.");
894 904
905 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "UI Theme");
906 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::Selector
907 value => $CFG->{uitheme},
908 options => [
909 [wood => "Wood (the default)"],
910 [plain => "Plain (very)"],
911 [blue => "Blue (dark)"],
912 [metal => "Metal (light)"],
913 ],
914 tooltip => "Choose the User Interface theme that you like most :)",
915 on_changed => sub { my ($self, $value) = @_; $CFG->{uitheme} = $value; 0 }
916 );
917
895 my $vidmode_tooltip = 918 my $vidmode_tooltip =
896 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " 919 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). "
897 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; 920 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>.";
898 921
899 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); 922 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode");
900 $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); 923 $table->add_at (1, $row++, my $hbox = new DC::UI::HBox);
901 924
902 $hbox->add ($MODE_SLIDER = new DC::UI::Slider 925 $hbox->add ($MODE_SLIDER = new DC::UI::Slider
926 c_rescale => 1,
903 force_w => $WIDTH * 0.1, expand => 1, 927 force_w => $WIDTH * 0.1, expand => 1,
904 range => [ ($CFG->{sdl_mode}) x 3 ], 928 range => [ ($CFG->{sdl_mode}) x 3 ],
905 tooltip => $vidmode_tooltip); 929 tooltip => $vidmode_tooltip);
906 $hbox->add (my $mode_label = new DC::UI::Label 930 $hbox->add (my $mode_label = new DC::UI::Label
907 height => 0.8, template => "9999x9999@9+9", 931 height => 0.8, template => "9999x9999@9+9",
908 can_events => 1, tooltip => $vidmode_tooltip); 932 can_events => 1, tooltip => $vidmode_tooltip);
909 933
910 $MODE_SLIDER->connect (changed => sub { 934 $MODE_SLIDER->connect (changed => sub {
911 my ($self, $value) = @_;
912
913 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
914 $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]});
915 });
916 $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]);
917
918 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen");
919 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox
920 state => $CFG->{fullscreen},
921 tooltip => "Bring the client into fullscreen mode.",
922 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
923 );
924
925 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1");
926 $table->add_at (1, $row++, new DC::UI::CheckBox
927 state => $CFG->{force_opengl11},
928 tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in "
929 . "higher memory usage and slower performance. It will, however, help tremendously on "
930 . "cards that claim to support a feature but fall back to software rendering. "
931 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
932 . "but cards and drivers from other vendors (ATI) are often just as bad. "
933 . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>",
934 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
935 );
936
937 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha");
938 $table->add_at (1, $row++, new DC::UI::CheckBox
939 state => $CFG->{disable_alpha},
940 tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse "
941 . "by disabling a number of textures and transparency effects. Normally, these "
942 . "effects do not cost a lot of resources, but some graphics cards might fall "
943 . "back to etxremely slow rendering if this is enabled. If disabling this option "
944 . "noticably improves the framerate of the client please report this! "
945 . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>",
946 on_changed => sub {
947 my ($self, $value) = @_; 935 my ($self, $value) = @_;
936
937 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
938 $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]});
939 });
940 $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]);
941
942 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen");
943 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox
944 state => $CFG->{fullscreen},
945 tooltip => "Bring the client into fullscreen mode.",
946 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
947 );
948
949 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1");
950 $table->add_at (1, $row++, new DC::UI::CheckBox
951 state => $CFG->{force_opengl11},
952 tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in "
953 . "higher memory usage and slower performance. It will, however, help tremendously on "
954 . "cards that claim to support a feature but fall back to software rendering. "
955 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
956 . "but cards and drivers from other vendors (ATI) are often just as bad. "
957 . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>",
958 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
959 );
960
961 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha");
962 $table->add_at (1, $row++, new DC::UI::CheckBox
963 state => $CFG->{disable_alpha},
964 tooltip => "Forbid the use of the alpha channel. This makes Deliantra look a lot worse "
965 . "by disabling a number of textures and transparency effects. Normally, these "
966 . "effects do not cost a lot of resources, but some graphics cards might fall "
967 . "back to extremely slow rendering if this is enabled. If disabling this option "
968 . "noticably improves the framerate of the client please report this! "
969 . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>",
970 on_changed => sub {
971 my ($self, $value) = @_;
948 $CFG->{disable_alpha} = $value; 972 $CFG->{disable_alpha} = $value;
949 $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes 973 $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes
974 0
950 0 975 }
951 } 976 );
952 );
953 977
954 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); 978 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures");
955 $table->add_at (1, $row++, new DC::UI::CheckBox 979 $table->add_at (1, $row++, new DC::UI::CheckBox
956 state => $CFG->{texture_compression}, 980 state => $CFG->{texture_compression},
957 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " 981 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
958 . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " 982 . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). "
959 . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in " 983 . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in "
960 . "forced OpenGL 1.1 mode and when using the Apple renderer.", 984 . "forced OpenGL 1.1 mode and when using the Apple renderer.",
961 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } 985 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
962 ); 986 );
963 987
964 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); 988 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly");
965 $table->add_at (1, $row++, new DC::UI::CheckBox 989 $table->add_at (1, $row++, new DC::UI::CheckBox
966 state => $CFG->{fast}, 990 state => $CFG->{fast},
967 tooltip => "Lower the visual quality considerably to speed up rendering.", 991 tooltip => "Lower the visual quality considerably to speed up rendering.",
968 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } 992 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
969 ); 993 );
970 994
971 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); 995 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize");
972 $table->add_at (1, $row++, new DC::UI::Slider 996 $table->add_at (1, $row++, new DC::UI::Slider
973 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], 997 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
974 tooltip => "The base font size used by most GUI elements that do not have their own setting.", 998 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
975 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, 999 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
976 ); 1000 );
977 1001
978 $table->add_at (1, $row++, new DC::UI::Button 1002 $table->add_at (1, $row++, new DC::UI::Button
979 expand => 1, text => "Apply", 1003 expand => 1, text => "Apply",
980 tooltip => "Apply the video settings above.", 1004 tooltip => "Apply the video settings above.",
981 on_activate => sub { 1005 on_activate => sub {
982 video_shutdown (); 1006 video_shutdown ();
983 video_init (); 1007 video_init ();
1008 0
984 0 1009 }
985 } 1010 );
986 ); 1011 }
987 1012
1013 {
1014 $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Other Settings");
1015
1016 $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]);
1017
1018 my $row = 0;
988 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); 1019 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement");
989 $table->add_at (1, $row++, new DC::UI::CheckBox 1020 $table->add_at (1, $row++, new DC::UI::CheckBox
990 state => $CFG->{smooth_movement}, 1021 state => $CFG->{smooth_movement},
991 tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " 1022 tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. "
992 . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " 1023 . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, "
993 . "then disable this option. Changes take effect immdiately.", 1024 . "then disable this option. Changes take effect immdiately.",
994 on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } 1025 on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 }
995 ); 1026 );
996 1027
997 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); 1028 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale");
998 $table->add_at (1, $row++, new DC::UI::Slider 1029 $table->add_at (1, $row++, new DC::UI::Slider
999 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], 1030 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
1000 tooltip => "Enlarge or shrink the displayed map. Changes are instant.", 1031 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
1001 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } 1032 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
1002 ); 1033 );
1003 1034
1004 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); 1035 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing");
1005 $table->add_at (1, $row++, new DC::UI::CheckBox 1036 $table->add_at (1, $row++, new DC::UI::CheckBox
1006 state => $CFG->{map_smoothing}, 1037 state => $CFG->{map_smoothing},
1007 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 1038 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
1008 . "This increases load on the graphics subsystem and works only with TRT servers. " 1039 . "This increases load on the graphics subsystem and works only with TRT servers. "
1009 . "Changes take effect at next login only.", 1040 . "Changes take effect at next login only.",
1010 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 1041 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
1011 ); 1042 );
1012 1043
1013 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); 1044 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War");
1014 $table->add_at (1, $row++, new DC::UI::CheckBox 1045 $table->add_at (1, $row++, new DC::UI::CheckBox
1015 state => $CFG->{fow_enable}, 1046 state => $CFG->{fow_enable},
1016 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", 1047 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
1017 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } 1048 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
1018 ); 1049 );
1019 1050
1020 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); 1051 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity");
1021 $table->add_at (1, $row++, new DC::UI::Slider 1052 $table->add_at (1, $row++, new DC::UI::Slider
1022 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], 1053 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
1023 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", 1054 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
1024 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } 1055 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
1025 ); 1056 );
1026 1057
1027 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); 1058 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize");
1028 $table->add_at (1, $row++, new DC::UI::Slider 1059 $table->add_at (1, $row++, new DC::UI::Slider
1029 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 1060 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
1030 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " 1061 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
1031 . "but you still need to press apply to correctly re-layout the widget.", 1062 . "but you still need to press apply to correctly re-layout the widget.",
1032 on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 1063 on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
1033 ); 1064 );
1034 1065
1035 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); 1066 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize");
1036 $table->add_at (1, $row++, new DC::UI::Slider 1067 $table->add_at (1, $row++, new DC::UI::Slider
1037 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], 1068 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
1038 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", 1069 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
1039 on_changed => sub { 1070 on_changed => sub {
1040 $CFG->{gauge_fontsize} = $_[1]; 1071 $CFG->{gauge_fontsize} = $_[1];
1041 &set_gauge_window_fontsize; 1072 &set_gauge_window_fontsize;
1073 0
1042 0 1074 }
1043 } 1075 );
1044 );
1045 1076
1046 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); 1077 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size");
1047 $table->add_at (1, $row++, new DC::UI::Slider 1078 $table->add_at (1, $row++, new DC::UI::Slider
1048 range => [$CFG->{gauge_size}, 0.2, 0.8], 1079 range => [$CFG->{gauge_size}, 0.2, 0.8],
1049 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", 1080 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
1050 on_changed => sub { 1081 on_changed => sub {
1051 $CFG->{gauge_size} = $_[1]; 1082 $CFG->{gauge_size} = $_[1];
1052 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); 1083 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
1084 0
1053 0 1085 }
1054 } 1086 );
1055 ); 1087 }
1056 1088
1057 $vbox 1089 $vbox
1058} 1090}
1059 1091
1060our $AUDIO_HW_CHUNKSIZE; 1092our $AUDIO_HW_CHUNKSIZE;
1223} 1255}
1224 1256
1225sub make_gauge_window { 1257sub make_gauge_window {
1226 my $gh = int $HEIGHT * $CFG->{gauge_size}; 1258 my $gh = int $HEIGHT * $CFG->{gauge_size};
1227 1259
1228 my $win = new DC::UI::Frame ( 1260 $GAUGES->{win} = my $win = new DC::UI::Frame (
1229 force_x => 0, 1261 force_x => 0,
1230 force_y => "max", 1262 force_y => "max",
1231 force_w => $WIDTH, 1263 force_w => $WIDTH,
1232 force_h => $gh, 1264 force_h => $gh,
1233 ); 1265 );
1249 (new DC::UI::Empty expand => 1), 1281 (new DC::UI::Empty expand => 1),
1250 (my $hb = new DC::UI::HBox), 1282 (my $hb = new DC::UI::HBox),
1251 ], 1283 ],
1252 ); 1284 );
1253 1285
1254 $hb->add (my $hg = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); 1286 $hb->add ($GAUGES->{hp} = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health");
1255 $hb->add (my $mg = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 1287 $hb->add ($GAUGES->{mana} = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana");
1256 $hb->add (my $gg = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 1288 $hb->add ($GAUGES->{grace} = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace");
1257 $hb->add (my $fg = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); 1289 $hb->add ($GAUGES->{food} = new DC::UI::Gauge type => 'food', tooltip => "#stat_food");
1258
1259 $vbox->add (my $exp = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
1260 $vbox->add (my $prg = new DC::UI::ExperienceProgress);
1261 $vbox->add (my $sklprg = new DC::UI::ExperienceProgress);
1262 $vbox->add (my $rng = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
1263
1264 $GAUGES = {
1265 exp => $exp, prg => $prg, sklprg => $sklprg,
1266 win => $win, range => $rng,
1267 hp => $hg, mana => $mg, grace => $gg, food => $fg,
1268 };
1269 1290
1270 &set_gauge_window_fontsize; 1291 &set_gauge_window_fontsize;
1271 1292
1272 $win 1293 $win
1273} 1294}
1727 1748
1728 my $row = 0; 1749 my $row = 0;
1729 1750
1730 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); 1751 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day");
1731 $table->add_at (1, $row++, new DC::UI::CheckBox 1752 $table->add_at (1, $row++, new DC::UI::CheckBox
1753 c_colspan => 2,
1732 state => $CFG->{show_tips}, 1754 state => $CFG->{show_tips},
1733 tooltip => "Show the <b>Tip of the day</b> window at startup?", 1755 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1734 on_changed => sub { 1756 on_changed => sub {
1735 my ($self, $value) = @_; 1757 my ($self, $value) = @_;
1736 $CFG->{show_tips} = $value; 1758 $CFG->{show_tips} = $value;
1738 } 1760 }
1739 ); 1761 );
1740 1762
1741 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); 1763 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size");
1742 $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry 1764 $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry
1765 c_colspan => 2,
1743 text => $CFG->{logview_max_par}, 1766 text => $CFG->{logview_max_par},
1744 tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server " 1767 tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server "
1745 . "sends more messages than this number, older messages get removed to save memory and " 1768 . "sends more messages than this number, older messages get removed to save memory and "
1746 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", 1769 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1747 on_changed => sub { 1770 on_changed => sub {
1748 my ($self, $value) = @_; 1771 my ($self, $value) = @_;
1749 $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); 1772 $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1);
1750 0 1773 0
1751 }, 1774 },
1775 );
1776
1777 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Config Autosave");
1778 $table->add_at (1, $row, new DC::UI::CheckBox
1779 state => $CFG->{config_autosave},
1780 tooltip => "Normally, configuration settings and the user interface layout "
1781 . "are saved on client exit. You can disable this behaviour by "
1782 . "unchecking this checkbox.",
1783 on_changed => sub {
1784 my ($self, $value) = @_;
1785 $CFG->{config_autosave} = $value;
1786 0
1787 }
1788 );
1789 $table->add_at (2, $row++, new DC::UI::Button
1790 text => "Save Now",
1791 tooltip => "Use this to manually save configuration and UI layout when "
1792 . "autosave is disabled.",
1793 on_activate => sub {
1794 DC::write_cfg;
1795 0
1796 }
1752 ); 1797 );
1753 1798
1754 $table 1799 $table
1755} 1800}
1756 1801
1973 $PL_NOTEBOOK->set_current_page ($widget); 2018 $PL_NOTEBOOK->set_current_page ($widget);
1974 $PL_WINDOW->show; 2019 $PL_WINDOW->show;
1975 } 2020 }
1976} 2021}
1977 2022
1978sub player_window { 2023sub make_playerbook {
1979 my $plwin = $PL_WINDOW = new DC::UI::Toplevel 2024 my $plwin = $PL_WINDOW = new DC::UI::Toplevel
1980 x => "center", 2025 x => "center",
1981 y => "center", 2026 y => "center",
1982 force_w => $WIDTH * 9/10, 2027 force_w => $WIDTH * 9/10,
1983 force_h => $HEIGHT * 9/10, 2028 force_h => $HEIGHT * 9/10,
2017 "License, Author and Source info for media sent by the server."); 2062 "License, Author and Source info for media sent by the server.");
2018 2063
2019 $ntb->set_current_page ($INVENTORY_PAGE); 2064 $ntb->set_current_page ($INVENTORY_PAGE);
2020 2065
2021 $plwin->add ($ntb); 2066 $plwin->add ($ntb);
2022 $plwin
2023} 2067}
2024 2068
2025sub keyboard_setup { 2069sub keyboard_setup {
2026 DC::Macro::keyboard_setup 2070 DC::Macro::keyboard_setup
2027} 2071}
2124 $load_node->((DC::Pod::find @path)[0]); 2168 $load_node->((DC::Pod::find @path)[0]);
2125 $win->show; 2169 $win->show;
2126 }; 2170 };
2127 2171
2128 $win 2172 $win
2129}
2130
2131sub open_string_query {
2132 my ($title, $cb, $txt, $tooltip) = @_;
2133 my $dialog = new DC::UI::Toplevel
2134 x => "center",
2135 y => "center",
2136 z => 50,
2137 force_w => $WIDTH * 4/5,
2138 title => $title;
2139
2140 $dialog->add (
2141 my $e = new DC::UI::Entry
2142 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
2143 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
2144 tooltip => $tooltip
2145 );
2146
2147 $e->grab_focus;
2148 $e->set_text ($txt) if $txt;
2149 $dialog->show;
2150} 2173}
2151 2174
2152sub open_quit_dialog { 2175sub open_quit_dialog {
2153 unless ($QUIT_DIALOG) { 2176 unless ($QUIT_DIALOG) {
2154 $QUIT_DIALOG = new DC::UI::Toplevel 2177 $QUIT_DIALOG = new DC::UI::Toplevel
2187 2210
2188 $QUIT_DIALOG->show; 2211 $QUIT_DIALOG->show;
2189 $QUIT_DIALOG->grab_focus; 2212 $QUIT_DIALOG->grab_focus;
2190} 2213}
2191 2214
2215sub make_menuframe {
2216 $MENUFRAME = new DC::UI::Toplevel
2217 border => 0,
2218 force_x => 0,
2219 force_y => 0,
2220 force_w => $::WIDTH,
2221 child => ($MENUBAR = new DC::UI::HBox),
2222 ;
2223
2224 $MENUBAR->add ($BUTTONBAR = new DC::UI::Buttonbar);
2225
2226 # XXX: this has to be done before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
2227 make_gauge_window->show;
2228
2229# $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
2230# tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
2231
2232 make_playerbook;
2233
2234 $MENUPOPUP = DC::UI::Menu->new (items => [
2235 ["Setup…" , sub { $SETUP_DIALOG->toggle_visibility}],
2236 ["Playerbook…\tTab", sub { $PL_WINDOW ->toggle_visibility}],
2237 ["Help Browser…" , sub { $HELP_WINDOW ->toggle_visibility}],
2238 ["Quit…" , sub {
2239 if ($CONN) {
2240 open_quit_dialog;
2241 } else {
2242 EV::unloop EV::UNLOOP_ALL;
2243 }
2244 }],
2245 ]);
2246
2247 $BUTTONBAR->add (new DC::UI::Button text => "Menu…",
2248 tooltip => "Shows the main menu",
2249 on_button_down => sub { $MENUPOPUP->popup ($_[1]) },
2250 );
2251
2252 $MENUBAR->add ($GAUGES->{prg} = new DC::UI::ExperienceProgress
2253 c_rescale => 1,
2254 padding_x => 6,
2255 padding_y => 3,
2256 force_w => $::WIDTH * 0.1,
2257 tooltip => "This progress bar shows your progress towards the next character level.",
2258 );
2259 $MENUBAR->add ($GAUGES->{exp} = new DC::UI::Label
2260 align => 1, can_hover => 1, can_events => 1,
2261 text => "Total Experience",
2262 tooltip => "#stat_exp",
2263 fontsize => 0.8,
2264 );
2265 $MENUBAR->add ($GAUGES->{sklprg} = new DC::UI::ExperienceProgress
2266 c_rescale => 1,
2267 padding_x => 6,
2268 padding_y => 3,
2269 force_w => $::WIDTH * 0.2,
2270 tooltip => "This progress bar shows the currently used skill and your progress towards the next skill level of that skill.",
2271 );
2272 $MENUBAR->add ($GAUGES->{range} = new DC::UI::Label
2273 expand => 1,
2274 align => 1, can_hover => 1, can_events => 1,
2275 text => "Range and Combat Slots",
2276 tooltip => "#stat_ranged",
2277 );
2278
2279 $MENUFRAME->show;
2280}
2281
2282sub open_string_query {
2283 my ($title, $cb, $txt, $tooltip) = @_;
2284 my $dialog = new DC::UI::Toplevel
2285 x => "center",
2286 y => "center",
2287 z => 50,
2288 force_w => $WIDTH * 4/5,
2289 title => $title;
2290
2291 $dialog->add (
2292 my $e = new DC::UI::Entry
2293 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
2294 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
2295 tooltip => $tooltip
2296 );
2297
2298 $e->grab_focus;
2299 $e->set_text ($txt) if $txt;
2300 $dialog->show;
2301}
2302
2192sub show_tip_of_the_day { 2303sub show_tip_of_the_day {
2193 # find all tips 2304 # find all tips
2194 my @tod = DC::Pod::find tip_of_the_day => "*"; 2305 my @tod = DC::Pod::find tip_of_the_day => "*";
2195 2306
2196 DC::DB::get state => "tip_of_the_day", sub { 2307 DC::DB::get state => "tip_of_the_day", sub {
2247 DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE 2358 DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE
2248 and die "SDL::Init failed!\n"; 2359 and die "SDL::Init failed!\n";
2249} 2360}
2250 2361
2251sub video_init { 2362sub video_init {
2363 DC::set_theme $CFG->{uitheme};
2364
2252 DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; 2365 DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT;
2253 $SDL_REINIT = 0; 2366 $SDL_REINIT = 0;
2254 2367
2255 @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; 2368 @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8;
2256 @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; 2369 @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES;
2260 @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; 2373 @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES;
2261 2374
2262 if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { 2375 if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) {
2263 $CFG->{sdl_mode} = 0; # lowest resolution by default 2376 $CFG->{sdl_mode} = 0; # lowest resolution by default
2264 2377
2265 # now choose biggets mode <= 1024x768 2378 # now choose biggest mode <= 1024x768
2266 for (0 .. $#SDL_MODES) { 2379 for (0 .. $#SDL_MODES) {
2267 if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) { 2380 if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) {
2268 $CFG->{sdl_mode} = $_; 2381 $CFG->{sdl_mode} = $_;
2269 } 2382 }
2270 } 2383 }
2333 2446
2334 (new DC::UI::Frame 2447 (new DC::UI::Frame
2335 bg => [0, 0, 0, 0.4], 2448 bg => [0, 0, 0, 0.4],
2336 force_x => 0, 2449 force_x => 0,
2337 force_y => "max", 2450 force_y => "max",
2338 child => (my $LR = new DC::UI::VBox), 2451 child => (my $LL = new DC::UI::VBox),
2339 )->show; 2452 )->show;
2340 2453
2341 $LR->add ($STATUSBOX); 2454 $LL->add ($STATUSBOX);
2342 $LR->add ($MODBOX); 2455 $LL->add ($MODBOX);
2343 $LR->add (new DC::UI::Label 2456 $LL->add (new DC::UI::Label
2344 align => 0, 2457 align => 0,
2345 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode", 2458 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode",
2346 fontsize => 0.5, 2459 fontsize => 0.5,
2347 fg => [1, 1, 0, 0.7], 2460 fg => [1, 1, 0, 0.7],
2348 ); 2461 );
2353 x => 0, 2466 x => 0,
2354 y => $FONTSIZE + 8, 2467 y => $FONTSIZE + 8,
2355 border_bg => [1, 1, 1, 192/255], 2468 border_bg => [1, 1, 1, 192/255],
2356 bg => [1, 1, 1, 0], 2469 bg => [1, 1, 1, 0],
2357 child => ($MAPMAP = new DC::MapWidget::MapMap 2470 child => ($MAPMAP = new DC::MapWidget::MapMap
2358 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.", 2471 tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.",
2359 ), 2472 ),
2360 )->show; 2473 )->show;
2361 2474
2362 $MAPWIDGET = new DC::MapWidget; 2475 $MAPWIDGET = new DC::MapWidget;
2363 $MAPWIDGET->connect (activate_console => sub { 2476 $MAPWIDGET->connect (activate_console => sub {
2417 . "After pressing the combo the binding will be saved automatically and the " 2530 . "After pressing the combo the binding will be saved automatically and the "
2418 . "binding editor closes"); 2531 . "binding editor closes");
2419 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, 2532 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
2420 "Some debuggin' options. Do not ask."); 2533 "Some debuggin' options. Do not ask.");
2421 2534
2422 $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top 2535 make_menuframe;
2423 2536
2424 $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
2425 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
2426
2427# $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
2428# tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
2429
2430 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
2431
2432 $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window,
2433 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
2434
2435 $BUTTONBAR->add (new DC::UI::Button
2436 text => "Save Config",
2437 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
2438 on_activate => sub {
2439 $::CFG->{layout} = DC::UI::get_layout;
2440 DC::write_cfg;
2441 status "Configuration Saved";
2442 0
2443 },
2444 );
2445
2446 $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
2447 tooltip => "View Documentation");
2448
2449 $BUTTONBAR->add (new DC::UI::Button
2450 text => "Quit",
2451 tooltip => "Terminates the program",
2452 on_activate => sub {
2453 if ($CONN) {
2454 open_quit_dialog;
2455 } else {
2456 EV::unloop EV::UNLOOP_ALL;
2457 }
2458 0
2459 },
2460 );
2461
2462 $BUTTONBAR->show;
2463 $SETUP_DIALOG->show; 2537 $SETUP_DIALOG->show;
2464 $MESSAGE_WINDOW->show; 2538 $MESSAGE_WINDOW->show;
2465 } 2539 }
2466 2540
2467 $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]); 2541 $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]);
2468 $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); 2542 $MODE_SLIDER->emit (changed => $CFG->{sdl_mode});
2469 2543
2470 $CAVEAT_LABEL->set_text ("None :)"); 2544 $CAVEAT_LABEL->set_text ("None :)");
2471 $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") 2545 $CAVEAT_LABEL->set_text ("Software Rendering (very slow)")
2472 unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; 2546 unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL;
2577$SIG{INT} = $SIG{TERM} = sub { 2651$SIG{INT} = $SIG{TERM} = sub {
2578 EV::unloop; 2652 EV::unloop;
2579 #d# TODO calling exit here hangs the process in some futex 2653 #d# TODO calling exit here hangs the process in some futex
2580}; 2654};
2581 2655
2582# due to mac os x + sdl combined briandamage, we need this contortion 2656# due to mac os x + sdl combined braindamage, we need this contortion
2583sub main { 2657sub main {
2584 { 2658 {
2585 DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; 2659 DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst";
2586 2660
2587 if (-e "$Deliantra::VARDIR/client.cf") { 2661 if (-e "$Deliantra::VARDIR/client.cf") {
2604 DC::DB::open_db; 2678 DC::DB::open_db;
2605 2679
2606 DC::UI::set_layout ($::CFG->{layout}); 2680 DC::UI::set_layout ($::CFG->{layout});
2607 2681
2608 my %DEF_CFG = ( 2682 my %DEF_CFG = (
2683 config_autosave => 1,
2609 sdl_mode => undef, 2684 sdl_mode => undef,
2610 fullscreen => 1, 2685 fullscreen => 1,
2611 fast => 0, 2686 fast => 0,
2612 force_opengl11 => undef, 2687 force_opengl11 => undef,
2613 disable_alpha => 0, 2688 disable_alpha => 0,
2637 inv_sort => "mtime", 2712 inv_sort => "mtime",
2638 default => "profile", # default profile 2713 default => "profile", # default profile
2639 show_tips => 1, 2714 show_tips => 1,
2640 logview_max_par => 1000, 2715 logview_max_par => 1000,
2641 shift_fire_stop => 0, 2716 shift_fire_stop => 0,
2717 uitheme => "wood",
2642 ); 2718 );
2643 2719
2644 while (my ($k, $v) = each %DEF_CFG) { 2720 while (my ($k, $v) = each %DEF_CFG) {
2645 $CFG->{$k} = $v unless exists $CFG->{$k}; 2721 $CFG->{$k} = $v unless exists $CFG->{$k};
2646 } 2722 }
2709 }; 2785 };
2710 2786
2711 delete $SIG{__DIE__}; 2787 delete $SIG{__DIE__};
2712 EV::loop; 2788 EV::loop;
2713 2789
2790 DC::write_cfg if $CFG->{config_autosave};
2791
2714#video_shutdown; 2792 #video_shutdown;
2715#audio_shutdown; 2793 #audio_shutdown;
2794
2716 DC::OpenGL::quit; 2795 DC::OpenGL::quit;
2717 DC::SDL_Quit; 2796 DC::SDL_Quit;
2718 DC::DB::Server::stop; 2797 DC::DB::Server::stop;
2719} 2798}
2720 2799

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