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Comparing deliantra/Deliantra-Client/bin/deliantra (file contents):
Revision 1.68 by root, Mon Sep 1 10:17:42 2008 UTC vs.
Revision 1.106 by root, Sat Apr 3 03:02:28 2010 UTC

17 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); 17 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
18 } 18 }
19 19
20 require Win32::GUI::SplashScreen; 20 require Win32::GUI::SplashScreen;
21 21
22 # initialise the resolver now, as vista forces us back to the desktop
23 # when doing this.
24 use AnyEvent::DNS ();
25 AnyEvent::DNS::resolver;
26
22 Win32::GUI::SplashScreen::Show ( 27 Win32::GUI::SplashScreen::Show (
23 -file => "$ENV{PAR_TEMP}/SPLASH.bmp", 28 -file => "$ENV{PAR_TEMP}/SPLASH.bmp",
24 ); 29 );
25 30
26 $startup_done = sub { 31 $startup_done = sub {
27 Win32::GUI::SplashScreen::Done (1); 32 Win32::GUI::SplashScreen::Done (1);
28 }; 33 };
29 } 34 }
30} 35}
31 36
32use strict; 37use common::sense;
33use utf8;
34 38
35use Carp 'verbose'; 39use Carp 'verbose';
36 40
37# do things only needed for single-binary version (par) 41# do things only needed for single-binary version (par)
38BEGIN { 42BEGIN {
49 } 53 }
50 } 54 }
51 55
52 if ($^O eq "MSWin32") { 56 if ($^O eq "MSWin32") {
53 # pango is relocatable on win32 57 # pango is relocatable on win32
54 } elsif (-e "$root/pangoversion") {
55 open my $fh, "<:perlio", "$root/pangoversion"
56 or die "pangoversion: $!";
57 my $PANGO = <$fh>;
58 # unix, need to patch pango rc file
59 open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
60 or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
61 local $/;
62 my $rc = <$fh>;
63 $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones
64
65 mkdir "$root/pango-modules";
66 open my $fh, ">:perlio", "$root/pango-modules/pango.modules"
67 or die "$root/pango-modules/pango.modules: $!";
68 print $fh $rc;
69
70 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
71 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
72 or die "$ENV{PANGO_RC_FILE}: $!";
73 print $fh "[Pango]\nModuleFiles = $root/pango-modules\n";
74 } else { 58 } else {
75 # OS X 59 # OS X
76 $ENV{FC_CONFIG_FILE} = "$root/fonts.conf"; # no effect??!?!
77 $ENV{FC_CONFIG_DIR} = $root; # no effect??!?!
78 $ENV{PANGO_RC_FILE} = "$root/pango.rc"; 60 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
79 $ENV{DYLD_LIBRARY_PATH} = $root; 61 $ENV{DYLD_LIBRARY_PATH} = $root;
80 chdir $root; # for pango modules, maybe other things 62 chdir $root; # for pango modules, maybe other things
81 } 63 }
82 64
83 unshift @INC, $root; 65 unshift @INC, $root;
84 } 66 }
85} 67}
86 68
87# prepend private library directory 69# prepend private library directory and prepare env
88BEGIN { 70BEGIN {
89 for (grep !ref, @INC) { 71 for (grep !ref, @INC) {
90 my $path = "$_/Deliantra/Client/private"; 72 my $path = "$_/Deliantra/Client/private";
91 if (-d $path) { 73 if (-d $path) {
92 unshift @INC, $path; 74 unshift @INC, $path;
106 88
107use Deliantra; 89use Deliantra;
108use Deliantra::Protocol::Constants; 90use Deliantra::Protocol::Constants;
109 91
110use AnyEvent::Util (); 92use AnyEvent::Util ();
111use AnyEvent::DNS;
112use AnyEvent::Socket (); 93use AnyEvent::Socket ();
94use AnyEvent::DNS ();
113 95
114use Compress::LZF; 96use Compress::LZF;
115use JSON::XS; 97use JSON::XS;
116 98
117use DC; 99use DC;
145 127
146$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 128$SIG{QUIT} = sub { Carp::cluck "QUIT" };
147$SIG{PIPE} = 'IGNORE'; 129$SIG{PIPE} = 'IGNORE';
148 130
149$EV::DIED = sub { 131$EV::DIED = sub {
150 crash "CRASH/EV::DIED: $@" => 1; 132 crash "CRASH/EV::DIED: $@" => 0;
151 DC::fatal Carp::longmess $@; 133 DC::fatal Carp::longmess $@;
152}; 134};
153 135
154my $MAX_FPS = 60; 136my $MAX_FPS = 60;
137
138our $DEFAULT_SERVER = "gameserver.deliantra.net";
155 139
156our $META_SERVER = "http://metaserver.schmorp.de/current.json"; 140our $META_SERVER = "http://metaserver.schmorp.de/current.json";
157 141
158our $LAST_REFRESH; 142our $LAST_REFRESH;
159our $NOW; 143our $NOW;
181 165
182our $MAP; 166our $MAP;
183our $MAPMAP; 167our $MAPMAP;
184our $MAPWIDGET; 168our $MAPWIDGET;
185our $COMPLETER; 169our $COMPLETER;
186our $BUTTONBAR; 170our $MENUFRAME; # the rectangle at the top
171our $MENUBAR; # the hbox at the top
172our $MENUPOPUP;
173our $BUTTONBAR; # the menu buttons
187our $METASERVER; 174our $METASERVER;
188our $LOGIN_BUTTON; 175our $LOGIN_BUTTON;
189our $QUIT_DIALOG; 176our $QUIT_DIALOG;
190our $HOST_ENTRY; 177our $HOST_ENTRY;
191our $FULLSCREEN_ENABLE; 178our $FULLSCREEN_ENABLE;
217our $FLOORBOX; 204our $FLOORBOX;
218our $GAUGES; 205our $GAUGES;
219our $STATWIDS; 206our $STATWIDS;
220 207
221our $SDL_ACTIVE; 208our $SDL_ACTIVE;
222our %SDL_CB; 209our @SDL_CB;
223 210
224our $ALT_ENTER_MESSAGE; 211our $ALT_ENTER_MESSAGE;
225our $STATUSBOX; 212our $STATUSBOX;
226our $MODBOX; 213our $MODBOX;
227our $DEBUG_STATUS; 214our $DEBUG_STATUS;
235# write a crash message blockingly to the socket, if possible 222# write a crash message blockingly to the socket, if possible
236# this is a bit too complicated for my tastes, but it was easy. 223# this is a bit too complicated for my tastes, but it was easy.
237*crash = sub($;$) { 224*crash = sub($;$) {
238 my ($msg, $backtrace) = @_; 225 my ($msg, $backtrace) = @_;
239 226
227 warn $msg;
228
240 return unless $CONN; 229 return unless $CONN;
241 230
242 my $fh = $CONN->{fh} 231 my $fh = $CONN->{fh}
243 or return; 232 or return;
244 233
254 243
255 # backtrace as second step, in case it crashes, too 244 # backtrace as second step, in case it crashes, too
256 crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated" 245 crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated"
257 if $backtrace; 246 if $backtrace;
258}; 247};
248
249sub clienterror($;$) {
250 my ($msg, $backtrace) = @_;
251
252 warn $msg;
253
254 return unless $CONN;
255
256 $CONN->send_exti_msg (clientlog => $msg);
257 $CONN->send_exti_msg (clientlog => Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated") if $backtrace;
258}
259 259
260############################################################################# 260#############################################################################
261 261
262sub status { 262sub status {
263 $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 263 $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
345 or return; 345 or return;
346 346
347 $meta->{data} 347 $meta->{data}
348 or return; 348 or return;
349 349
350 # if its a jingle, play it as ambient music 350 # if it's a jingle, play it as ambient music
351 if ($meta->{data}{jingle}) { 351 if ($meta->{data}{jingle}) {
352 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue 352 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
353 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue 353 push @MUSIC_JINGLE, $meta; # push it unto the music/jingle queue
354 &audio_music_push ($face); 354 &audio_music_push ($face);
355 } 355 }
356 } else { 356 } else {
357 # fetch from database 357 # fetch from database
358 DC::DB::get res_data => $meta->{name}, sub { 358 DC::DB::get res_data => $meta->{name}, sub {
359 my $rwops = new DC::RW $_[0]; 359 my $rwops = new DC::RW $_[0];
360 my $chunk = new DC::MixChunk $rwops 360 my $chunk = new DC::MixChunk $rwops
361 or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " unloadable: " . DC::Mix_GetError; 361 or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " (" . (unpack "H64", $_[0]) . ") unloadable: " . DC::Mix_GetError;
362 $chunk->volume (($meta->{data}{volume} || 1) * 128); 362 $chunk->volume (($meta->{data}{volume} || 1) * 128);
363 $AUDIO_CHUNK{$face} = $chunk; 363 $AUDIO_CHUNK{$face} = $chunk;
364 364
365 audio_sound_push ($face); 365 audio_sound_push ($face);
366 }; 366 };
413 413
414 audio_music_update_volume; 414 audio_music_update_volume;
415 415
416 $MUSIC_PLAYING_DATA = \$_[0]; 416 $MUSIC_PLAYING_DATA = \$_[0];
417 417
418 $meta->{path} or length $_[0]
419 or return clienterror "empty music face from res_data ($meta->{face})";#d#
420
418 my $rwops = $meta->{path} 421 my $rwops = $meta->{path}
419 ? new_from_file DC::RW $meta->{path} 422 ? (new_from_file DC::RW $meta->{path} or return clienterror "unable to load music face $meta->{path}: $!")#d#clienterror
420 : new DC::RW $$MUSIC_PLAYING_DATA; 423 : new DC::RW $$MUSIC_PLAYING_DATA;
421 424
422 $MUSIC_PLAYER = new DC::MixMusic $rwops 425 $MUSIC_PLAYER = new DC::MixMusic $rwops
423 or Carp::confess "music face $meta->{face} unloadable: " . DC::Mix_GetError; 426 or return clienterror "music face $meta->{face} unloadable: " . DC::Mix_GetError => 1;
424 427
425 my $NOW = time; 428 my $NOW = time;
426 429
427 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { 430 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
428 my $pos = $MUSIC_PLAYING_META->{stop_pos}; 431 my $pos = $MUSIC_PLAYING_META->{stop_pos};
537 sub audio_tab_update; 540 sub audio_tab_update;
538 audio_tab_update; 541 audio_tab_update;
539} 542}
540 543
541sub audio_shutdown { 544sub audio_shutdown {
545 if ($SDL_MIXER) {
546 DC::MixMusic::halt;
547 DC::Mix_AllocateChannels 0;
548 }
549
542 undef $MUSIC_PLAYER; 550 undef $MUSIC_PLAYER;
543 undef $MUSIC_PLAYING_META; 551 undef $MUSIC_PLAYING_META;
544 undef $MUSIC_PLAYING_DATA; 552 undef $MUSIC_PLAYING_DATA;
545 553
546 $MUSIC_WANT = []; 554 $MUSIC_WANT = [];
786} 794}
787 795
788sub dc_connect { 796sub dc_connect {
789 my ($host, $port) = @_; 797 my ($host, $port) = @_;
790 798
791 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 799 my $mapw = List::Util::min 48, List::Util::max 11, int 1.5 + $WIDTH * $CFG->{mapsize} * 0.01 / 32;
800 my $maph = List::Util::min 48, List::Util::max 11, int 1.5 + $HEIGHT * $CFG->{mapsize} * 0.01 / 32;
792 801
793 $CONN = 802 $CONN =
794 new DC::Protocol 803 new DC::Protocol
795 host => $host, 804 host => $host,
796 port => $port, 805 port => $port,
797 user => $PROFILE->{user}, 806 user => $PROFILE->{user},
798 pass => $PROFILE->{password}, 807 pass => $PROFILE->{password},
799 mapw => $mapsize, 808 mapw => $mapw,
800 maph => $mapsize, 809 maph => $maph,
801 810
802 client => "$DC::VERSION $] $^O", 811 client => "$DC::VERSION $] $^O",
803 812
804 map_widget => $MAPWIDGET, 813 map_widget => $MAPWIDGET,
805 statusbox => $STATUSBOX, 814 statusbox => $STATUSBOX,
813 822
814 on_connect => sub { 823 on_connect => sub {
815 if ($_[0]) { 824 if ($_[0]) {
816 DC::lowdelay fileno $CONN->{fh}; 825 DC::lowdelay fileno $CONN->{fh};
817 826
818 status "login successful"; 827 status "successfully connected to the server";
819 } else { 828 } else {
820 undef $CONN; 829 undef $CONN;
821 status "unable to connect: $!"; 830 status "unable to connect: $!";
822 stop_game(); 831 stop_game();
823 } 832 }
825 ; 834 ;
826} 835}
827 836
828sub start_game { 837sub start_game {
829 status "logging in..."; 838 status "logging in...";
839
840 my $server = $PROFILE->{host} || $DEFAULT_SERVER;
841 my ($host, $port) = AnyEvent::Socket::parse_hostport $server, "deliantra=13327"
842 or return status "$server: unable to parse server address, try an empty field.";
830 843
831 $LOGIN_BUTTON->set_text ("Logout"); 844 $LOGIN_BUTTON->set_text ("Logout");
832 $SETUP_DIALOG->hide; 845 $SETUP_DIALOG->hide;
833
834 my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327";
835 846
836 $MAP = new DC::Map; 847 $MAP = new DC::Map;
837 848
838 # hack to make SURE we find the IP address all right 849 # hack to make SURE we find the IP address all right
839 # can be removed once AnyEvent::DNS is proven stable. 850 # can be removed once AnyEvent::DNS is proven stable.
840 if ($host eq "gameserver.deliantra.net") { 851 if ($host eq "gameserver.deliantra.net") {
841 AnyEvent::DNS::a "dnstest.deliantra.net", sub { 852 AnyEvent::DNS::a "dnstest.deliantra.net", sub {
842 if ($_[0] ne "80.101.114.108") { # Perl 853 if ($_[0] ne "80.101.114.108") { # Perl
854 status "dns failure, trying differently";
855 $host = eval { Socket::inet_ntoa Socket::inet_aton "gameserver.deliantra.net" };
856 unless (defined $host) {
843 status "dns failure, using hardcoded address"; 857 status "dns failure, using hardcoded address";
844 $host = "129.13.162.95"; 858 $host = "129.13.162.95";
859 }
845 } 860 }
846 861
847 dc_connect $host, $port; 862 dc_connect $host, $port;
848 }; 863 };
849 } else { 864 } else {
875} 890}
876 891
877sub graphics_setup { 892sub graphics_setup {
878 my $vbox = new DC::UI::VBox; 893 my $vbox = new DC::UI::VBox;
879 894
895 {
896 $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Video Mode");
897
880 $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); 898 $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]);
881 899
882 my $row = 0; 900 my $row = 0;
883 901
884 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); 902 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info");
885 $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, 903 $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version,
886 can_events => 1, 904 can_events => 1,
887 tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); 905 tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>");
888 906
889 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); 907 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats");
890 $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, 908 $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8,
891 can_events => 1, 909 can_events => 1,
892 tooltip => "This field shows any known issues with your config or driver, such as " 910 tooltip => "This field shows any known issues with your config or driver, such as "
893 . "a non-accelerated display format. You can try to work around these issues " 911 . "a non-accelerated display format. You can try to work around these issues "
894 . "by selecting a different video mode, changing the settings below or " 912 . "by selecting a different video mode, changing the settings below or "
895 . "by installing the right driver for your graphics card."); 913 . "by installing the right driver for your graphics card.");
896 914
915 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "UI Theme");
916 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::Selector
917 value => $CFG->{uitheme},
918 options => [
919 [wood => "Wood (the default)"],
920 [plain => "Plain (very)"],
921 [blue => "Blue (dark)"],
922 [metal => "Metal (light)"],
923 ],
924 tooltip => "Choose the User Interface theme that you like most :)",
925 on_changed => sub { my ($self, $value) = @_; $CFG->{uitheme} = $value; 0 }
926 );
927
897 my $vidmode_tooltip = 928 my $vidmode_tooltip =
898 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " 929 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). "
899 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; 930 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>.";
900 931
901 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); 932 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode");
902 $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); 933 $table->add_at (1, $row++, my $hbox = new DC::UI::HBox);
903 934
904 $hbox->add ($MODE_SLIDER = new DC::UI::Slider 935 $hbox->add ($MODE_SLIDER = new DC::UI::Slider
936 c_rescale => 1,
905 force_w => $WIDTH * 0.1, expand => 1, 937 force_w => $WIDTH * 0.1, expand => 1,
906 range => [ ($CFG->{sdl_mode}) x 3 ], 938 range => [ ($CFG->{sdl_mode}) x 3 ],
907 tooltip => $vidmode_tooltip); 939 tooltip => $vidmode_tooltip);
908 $hbox->add (my $mode_label = new DC::UI::Label 940 $hbox->add (my $mode_label = new DC::UI::Label
909 height => 0.8, template => "9999x9999@9+9", 941 height => 0.8, template => "9999x9999@9+9",
910 can_events => 1, tooltip => $vidmode_tooltip); 942 can_events => 1, tooltip => $vidmode_tooltip);
911 943
912 $MODE_SLIDER->connect (changed => sub { 944 $MODE_SLIDER->connect (changed => sub {
913 my ($self, $value) = @_;
914
915 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
916 $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]});
917 });
918 $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]);
919
920 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen");
921 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox
922 state => $CFG->{fullscreen},
923 tooltip => "Bring the client into fullscreen mode.",
924 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
925 );
926
927 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1");
928 $table->add_at (1, $row++, new DC::UI::CheckBox
929 state => $CFG->{force_opengl11},
930 tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in "
931 . "higher memory usage and slower performance. It will, however, help tremendously on "
932 . "cards that claim to support a feature but fall back to software rendering. "
933 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
934 . "but cards and drivers from other vendors (ATI) are often just as bad. "
935 . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>",
936 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
937 );
938
939 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha");
940 $table->add_at (1, $row++, new DC::UI::CheckBox
941 state => $CFG->{disable_alpha},
942 tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse "
943 . "by disabling a number of textures and transparency effects. Normally, these "
944 . "effects do not cost a lot of resources, but some graphics cards might fall "
945 . "back to etxremely slow rendering if this is enabled. If disabling this option "
946 . "noticably improves the framerate of the client please report this! "
947 . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>",
948 on_changed => sub {
949 my ($self, $value) = @_; 945 my ($self, $value) = @_;
946
947 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
948 $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]});
949 });
950 $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]);
951
952 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen");
953 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox
954 state => $CFG->{fullscreen},
955 tooltip => "Bring the client into fullscreen mode.",
956 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
957 );
958
959 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1");
960 $table->add_at (1, $row++, new DC::UI::CheckBox
961 state => $CFG->{force_opengl11},
962 tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in "
963 . "higher memory usage and slower performance. It will, however, help tremendously on "
964 . "cards that claim to support a feature but fall back to software rendering. "
965 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
966 . "but cards and drivers from other vendors (ATI) are often just as bad. "
967 . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>",
968 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
969 );
970
971 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha");
972 $table->add_at (1, $row++, new DC::UI::CheckBox
973 state => $CFG->{disable_alpha},
974 tooltip => "Forbid the use of the alpha channel. This makes Deliantra look a lot worse "
975 . "by disabling a number of textures and transparency effects. Normally, these "
976 . "effects do not cost a lot of resources, but some graphics cards might fall "
977 . "back to extremely slow rendering if this is enabled. If disabling this option "
978 . "noticably improves the framerate of the client please report this! "
979 . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>",
980 on_changed => sub {
981 my ($self, $value) = @_;
950 $CFG->{disable_alpha} = $value; 982 $CFG->{disable_alpha} = $value;
951 $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes 983 $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes
984 0
952 0 985 }
953 } 986 );
954 );
955 987
956 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); 988 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures");
957 $table->add_at (1, $row++, new DC::UI::CheckBox 989 $table->add_at (1, $row++, new DC::UI::CheckBox
958 state => $CFG->{texture_compression}, 990 state => $CFG->{texture_compression},
959 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " 991 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
960 . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " 992 . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). "
961 . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in " 993 . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in "
962 . "forced OpenGL 1.1 mode and when using the Apple renderer.", 994 . "forced OpenGL 1.1 mode and when using the Apple renderer.",
963 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } 995 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
964 ); 996 );
965 997
966 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); 998 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly");
967 $table->add_at (1, $row++, new DC::UI::CheckBox 999 $table->add_at (1, $row++, new DC::UI::CheckBox
968 state => $CFG->{fast}, 1000 state => $CFG->{fast},
969 tooltip => "Lower the visual quality considerably to speed up rendering.", 1001 tooltip => "Lower the visual quality considerably to speed up rendering.",
970 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } 1002 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
971 ); 1003 );
972 1004
973 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); 1005 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize");
974 $table->add_at (1, $row++, new DC::UI::Slider 1006 $table->add_at (1, $row++, new DC::UI::Slider
975 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], 1007 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
976 tooltip => "The base font size used by most GUI elements that do not have their own setting.", 1008 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
977 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, 1009 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
978 ); 1010 );
979 1011
980 $table->add_at (1, $row++, new DC::UI::Button 1012 $table->add_at (1, $row++, new DC::UI::Button
981 expand => 1, text => "Apply", 1013 expand => 1, text => "Apply",
982 tooltip => "Apply the video settings above.", 1014 tooltip => "Apply the video settings above.",
983 on_activate => sub { 1015 on_activate => sub {
984 video_shutdown (); 1016 video_shutdown ();
985 video_init (); 1017 video_init ();
1018 0
986 0 1019 }
987 } 1020 );
988 ); 1021 }
989 1022
1023 {
1024 $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Other Settings");
1025
1026 $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]);
1027
1028 my $row = 0;
990 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); 1029 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement");
991 $table->add_at (1, $row++, new DC::UI::CheckBox 1030 $table->add_at (1, $row++, new DC::UI::CheckBox
992 state => $CFG->{smooth_movement}, 1031 state => $CFG->{smooth_movement},
993 tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " 1032 tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. "
994 . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " 1033 . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, "
995 . "then disable this option. Changes take effect immdiately.", 1034 . "then disable this option. Changes take effect immdiately.",
996 on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } 1035 on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 }
997 ); 1036 );
998 1037
1038 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Transitions");
1039 $table->add_at (1, $row++, new DC::UI::CheckBox
1040 state => $CFG->{smooth_transitions},
1041 tooltip => "<b>Smooth Transitions</b> tries to blend the fog of war and lighting smoothly between updates. "
1042 . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, "
1043 . "then disable this option. Requires Smooth Movement and OpenGL Multitexturing. Changes take effect immdiately.",
1044 on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_transitions} = $value; 0 }
1045 );
1046
1047
999 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); 1048 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale");
1000 $table->add_at (1, $row++, new DC::UI::Slider 1049 $table->add_at (1, $row++, new DC::UI::Slider
1001 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], 1050 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
1002 tooltip => "Enlarge or shrink the displayed map. Changes are instant.", 1051 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
1003 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } 1052 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
1004 ); 1053 );
1005 1054
1006 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); 1055 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing");
1007 $table->add_at (1, $row++, new DC::UI::CheckBox 1056 $table->add_at (1, $row++, new DC::UI::CheckBox
1008 state => $CFG->{map_smoothing}, 1057 state => $CFG->{map_smoothing},
1009 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 1058 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
1010 . "This increases load on the graphics subsystem and works only with TRT servers. " 1059 . "This increases load on the graphics subsystem and works only with TRT servers. "
1011 . "Changes take effect at next login only.", 1060 . "Changes take effect at next login only.",
1012 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 1061 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
1013 ); 1062 );
1014 1063
1015 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); 1064 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War");
1016 $table->add_at (1, $row++, new DC::UI::CheckBox 1065 $table->add_at (1, $row++, new DC::UI::CheckBox
1017 state => $CFG->{fow_enable}, 1066 state => $CFG->{fow_enable},
1018 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", 1067 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
1019 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } 1068 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
1020 ); 1069 );
1021 1070
1071 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Pattern");
1072 $table->add_at (1, $row++, new DC::UI::ImageButton
1073 tex => $DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}],
1074 bg => [0.3, 0.3, 0.2],
1075 force_w => 64,
1076 force_h => 64,
1077 tooltip => "<b>Fog of War Pattern.</b> The pattern that is overlaid over areas hidden from view. Click to cycle through various alternatives. Changes are instant.",
1078 on_activate => sub {
1079 my ($self) = @_;
1080 $CFG->{fow_texture} = ($CFG->{fow_texture} + 1) % @DC::MapWidget::TEX_HIDDEN;
1081 $self->set_texture ($DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}]);
1082 $MAPWIDGET->update;
1083 }
1084 );
1085
1022 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); 1086 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity");
1023 $table->add_at (1, $row++, new DC::UI::Slider 1087 $table->add_at (1, $row++, new DC::UI::Slider
1024 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], 1088 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
1025 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", 1089 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
1026 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } 1090 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
1027 ); 1091 );
1028 1092
1029 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); 1093 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize");
1030 $table->add_at (1, $row++, new DC::UI::Slider 1094 $table->add_at (1, $row++, new DC::UI::Slider
1031 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 1095 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
1032 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " 1096 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
1033 . "but you still need to press apply to correctly re-layout the widget.", 1097 . "but you still need to press apply to correctly re-layout the widget.",
1034 on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 1098 on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
1035 ); 1099 );
1036 1100
1037 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); 1101 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize");
1038 $table->add_at (1, $row++, new DC::UI::Slider 1102 $table->add_at (1, $row++, new DC::UI::Slider
1039 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], 1103 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
1040 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", 1104 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
1041 on_changed => sub { 1105 on_changed => sub {
1042 $CFG->{gauge_fontsize} = $_[1]; 1106 $CFG->{gauge_fontsize} = $_[1];
1043 &set_gauge_window_fontsize; 1107 &set_gauge_window_fontsize;
1108 0
1044 0 1109 }
1045 } 1110 );
1046 );
1047 1111
1048 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); 1112 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size");
1049 $table->add_at (1, $row++, new DC::UI::Slider 1113 $table->add_at (1, $row++, new DC::UI::Slider
1050 range => [$CFG->{gauge_size}, 0.2, 0.8], 1114 range => [$CFG->{gauge_size}, 0.2, 0.8],
1051 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", 1115 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
1052 on_changed => sub { 1116 on_changed => sub {
1053 $CFG->{gauge_size} = $_[1]; 1117 $CFG->{gauge_size} = $_[1];
1054 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); 1118 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
1119 0
1055 0 1120 }
1056 } 1121 );
1057 ); 1122 }
1058 1123
1059 $vbox 1124 $vbox
1060} 1125}
1061 1126
1062our $AUDIO_HW_CHUNKSIZE; 1127our $AUDIO_HW_CHUNKSIZE;
1075 1140
1076 my $text = !$freq 1141 my $text = !$freq
1077 ? "audio is off" 1142 ? "audio is off"
1078 : "audio is enabled\n" 1143 : "audio is enabled\n"
1079 . "frequency (Hz): $freq\n" 1144 . "frequency (Hz): $freq\n"
1080 . "channels: $chans"; 1145 . "channels: $chans\n"
1146 . "chunk decoders available: " . (join ", ", DC::MixChunk::decoders) . "\n"
1147 . "music decoders available: " . (join ", ", DC::MixMusic::decoders);
1081 1148
1082 $AUDIO_INFO->set_text ($text); 1149 $AUDIO_INFO->set_text ($text);
1083} 1150}
1084 1151
1085sub audio_setup { 1152sub audio_setup {
1225} 1292}
1226 1293
1227sub make_gauge_window { 1294sub make_gauge_window {
1228 my $gh = int $HEIGHT * $CFG->{gauge_size}; 1295 my $gh = int $HEIGHT * $CFG->{gauge_size};
1229 1296
1230 my $win = new DC::UI::Frame ( 1297 $GAUGES->{win} = my $win = new DC::UI::Frame (
1231 force_x => 0, 1298 force_x => 0,
1232 force_y => "max", 1299 force_y => "max",
1233 force_w => $WIDTH, 1300 force_w => $WIDTH,
1234 force_h => $gh, 1301 force_h => $gh,
1235 ); 1302 );
1251 (new DC::UI::Empty expand => 1), 1318 (new DC::UI::Empty expand => 1),
1252 (my $hb = new DC::UI::HBox), 1319 (my $hb = new DC::UI::HBox),
1253 ], 1320 ],
1254 ); 1321 );
1255 1322
1256 $hb->add (my $hg = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); 1323 $hb->add ($GAUGES->{hp} = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health");
1257 $hb->add (my $mg = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 1324 $hb->add ($GAUGES->{mana} = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana");
1258 $hb->add (my $gg = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 1325 $hb->add ($GAUGES->{grace} = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace");
1259 $hb->add (my $fg = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); 1326 $hb->add ($GAUGES->{food} = new DC::UI::Gauge type => 'food', tooltip => "#stat_food");
1260
1261 $vbox->add (my $exp = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
1262 $vbox->add (my $prg = new DC::UI::ExperienceProgress);
1263 $vbox->add (my $sklprg = new DC::UI::ExperienceProgress);
1264 $vbox->add (my $rng = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
1265
1266 $GAUGES = {
1267 exp => $exp, prg => $prg, sklprg => $sklprg,
1268 win => $win, range => $rng,
1269 hp => $hg, mana => $mg, grace => $gg, food => $fg,
1270 };
1271 1327
1272 &set_gauge_window_fontsize; 1328 &set_gauge_window_fontsize;
1273 1329
1274 $win 1330 $win
1275} 1331}
1616 child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), 1672 child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]),
1617 ); 1673 );
1618 1674
1619 $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); 1675 $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username");
1620 $table->add_at (1, 4, new DC::UI::Entry 1676 $table->add_at (1, 4, new DC::UI::Entry
1621 text => $CFG->{profile}{default}{user}, 1677 text => $PROFILE->{user},
1622 tooltip => "The name of your character on the server.", 1678 tooltip => "The name of your character on the server. The name is case-sensitive!",
1623 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } 1679 on_changed => sub { my ($self, $value) = @_; $PROFILE->{user} = $value; 1 }
1624 ); 1680 );
1625 1681
1626 $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); 1682 $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password");
1627 $table->add_at (1, 5, new DC::UI::Entry 1683 $table->add_at (1, 5, new DC::UI::Entry
1628 text => $CFG->{profile}{default}{password}, 1684 text => $PROFILE->{password},
1629 hidden => 1, 1685 hidden => 1,
1630 tooltip => "The password for your character.", 1686 tooltip => "The password for your character.",
1631 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 } 1687 on_changed => sub { my ($self, $value) = @_; $PROFILE->{password} = $value; 1 }
1632 ); 1688 );
1633 1689
1634 $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button 1690 $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button
1635 expand => 1, 1691 expand => 1,
1636 text => "Login / Register", 1692 text => "Login / Register",
1672 $table->add_at (1, $row, my $vbox = new DC::UI::VBox); 1728 $table->add_at (1, $row, my $vbox = new DC::UI::VBox);
1673 1729
1674 $vbox->add ( 1730 $vbox->add (
1675 $HOST_ENTRY = new DC::UI::Entry 1731 $HOST_ENTRY = new DC::UI::Entry
1676 expand => 1, 1732 expand => 1,
1677 text => $CFG->{profile}{default}{host}, 1733 text => $PROFILE->{host},
1678 tooltip => "The hostname or ip address of the Deliantra server to connect to (e.g. <b>gameserver.deliantra.net</b>)", 1734 tooltip => "The hostname or ip address of the Deliantra server to connect to (e.g. <b>gameserver.deliantra.net</b>)",
1679 on_changed => sub { 1735 on_changed => sub {
1680 my ($self, $value) = @_; 1736 my ($self, $value) = @_;
1681 $CFG->{profile}{default}{host} = $value; 1737 $PROFILE->{host} = $value;
1682 1 1738 1
1683 } 1739 }
1684 ); 1740 );
1685 1741
1686 if (0) { #d# disabled 1742 if (0) { #d# disabled
1729 1785
1730 my $row = 0; 1786 my $row = 0;
1731 1787
1732 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); 1788 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day");
1733 $table->add_at (1, $row++, new DC::UI::CheckBox 1789 $table->add_at (1, $row++, new DC::UI::CheckBox
1790 c_colspan => 2,
1734 state => $CFG->{show_tips}, 1791 state => $CFG->{show_tips},
1735 tooltip => "Show the <b>Tip of the day</b> window at startup?", 1792 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1736 on_changed => sub { 1793 on_changed => sub {
1737 my ($self, $value) = @_; 1794 my ($self, $value) = @_;
1738 $CFG->{show_tips} = $value; 1795 $CFG->{show_tips} = $value;
1740 } 1797 }
1741 ); 1798 );
1742 1799
1743 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); 1800 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size");
1744 $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry 1801 $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry
1802 c_colspan => 2,
1745 text => $CFG->{logview_max_par}, 1803 text => $CFG->{logview_max_par},
1746 tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server " 1804 tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server "
1747 . "sends more messages than this number, older messages get removed to save memory and " 1805 . "sends more messages than this number, older messages get removed to save memory and "
1748 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", 1806 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1749 on_changed => sub { 1807 on_changed => sub {
1751 $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); 1809 $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1);
1752 0 1810 0
1753 }, 1811 },
1754 ); 1812 );
1755 1813
1814 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Config Autosave");
1815 $table->add_at (1, $row, new DC::UI::CheckBox
1816 state => $CFG->{config_autosave},
1817 tooltip => "Normally, configuration settings and the user interface layout "
1818 . "are saved on client exit. You can disable this behaviour by "
1819 . "unchecking this checkbox.",
1820 on_changed => sub {
1821 my ($self, $value) = @_;
1822 $CFG->{config_autosave} = $value;
1823 0
1824 }
1825 );
1826 $table->add_at (2, $row++, new DC::UI::Button
1827 text => "Save Now",
1828 tooltip => "Use this to manually save configuration and UI layout when "
1829 . "autosave is disabled.",
1830 on_activate => sub {
1831 DC::write_cfg;
1832 0
1833 }
1834 );
1835
1756 $table 1836 $table
1757} 1837}
1758 1838
1759sub autopickup_setup { 1839sub autopickup_setup {
1760 my $r = new DC::UI::ScrolledWindow ( 1840 my $r = new DC::UI::ScrolledWindow (
1766 col_expand => [0, 1, 0, 1], 1846 col_expand => [0, 1, 0, 1],
1767 ); 1847 );
1768 1848
1769 for ( 1849 for (
1770 ["General", 0, 0, 1850 ["General", 0, 0,
1771 ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
1772 ["Inhibit autopickup" => PICKUP_INHIBIT], 1851# ["Inhibit autopickup" => PICKUP_INHIBIT],
1773 ["Stop before pickup" => PICKUP_STOP], 1852 ["Stop before pickup" => PICKUP_STOP],
1774 ["Debug autopickup" => PICKUP_DEBUG], 1853 ["Debug autopickup" => PICKUP_DEBUG],
1775 ], 1854 ],
1776 ["Weapons", 0, 6, 1855 ["Weapons", 0, 6,
1777 ["All weapons" => PICKUP_ALLWEAPON], 1856 ["All weapons" => PICKUP_ALLWEAPON],
1825 $::CFG->{pickup} |= $mask; 1904 $::CFG->{pickup} |= $mask;
1826 } else { 1905 } else {
1827 $::CFG->{pickup} &= ~$mask; 1906 $::CFG->{pickup} &= ~$mask;
1828 } 1907 }
1829 1908
1830 $::CONN->send_command ("pickup $::CFG->{pickup}") 1909 $::CONN->send_pickup ($::CFG->{pickup})
1831 if defined $::CONN; 1910 if defined $::CONN;
1832 1911
1833 0 1912 0
1834 }); 1913 });
1835 1914
1852 }); 1931 });
1853 1932
1854 $table->add_at (3, 18, new DC::UI::Button 1933 $table->add_at (3, 18, new DC::UI::Button
1855 text => "set", 1934 text => "set",
1856 on_activate => sub { 1935 on_activate => sub {
1857 $::CONN->send_command ("pickup $::CFG->{pickup}") 1936 $::CONN->send_pickup ($::CFG->{pickup})
1858 if defined $::CONN; 1937 if defined $::CONN;
1859 0 1938 0
1860 }); 1939 });
1861 1940
1862 $r 1941 $r
1863} 1942}
1864 1943
1865my %SORT_ORDER = ( 1944my %SORT_ORDER = (
1866 type => sub { 1945 type => sub {
1946 use sort 'stable';
1867 sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_ 1947 sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_
1868 }, 1948 },
1869 mtime => sub { 1949 mtime => sub {
1950 use sort 'stable';
1870 my $NOW = time; 1951 my $NOW = time;
1871 sort { 1952 sort {
1872 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; 1953 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
1873 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; 1954 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
1874 1955
1875 ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED) 1956 ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED)
1876 or $btime <=> $atime 1957 or $btime <=> $atime
1877 or $a->{type} <=> $b->{type} 1958 or $a->{type} <=> $b->{type}
1878 } @_ 1959 } @_
1879 }, 1960 },
1880 weight => sub { sort { 1961 weight => sub {
1962 use sort 'stable';
1963 sort {
1881 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1) 1964 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1)
1882 or $a->{type} <=> $b->{type} 1965 or $a->{type} <=> $b->{type}
1883 } @_ }, 1966 } @_
1967 },
1884); 1968);
1885 1969
1886sub inventory_widget { 1970sub inventory_widget {
1887 my $hb = new DC::UI::HBox homogeneous => 1; 1971 my $hb = new DC::UI::HBox homogeneous => 1;
1888 1972
1975 $PL_NOTEBOOK->set_current_page ($widget); 2059 $PL_NOTEBOOK->set_current_page ($widget);
1976 $PL_WINDOW->show; 2060 $PL_WINDOW->show;
1977 } 2061 }
1978} 2062}
1979 2063
1980sub player_window { 2064sub make_playerbook {
1981 my $plwin = $PL_WINDOW = new DC::UI::Toplevel 2065 my $plwin = $PL_WINDOW = new DC::UI::Toplevel
1982 x => "center", 2066 x => "center",
1983 y => "center", 2067 y => "center",
1984 force_w => $WIDTH * 9/10, 2068 force_w => $WIDTH * 9/10,
1985 force_h => $HEIGHT * 9/10, 2069 force_h => $HEIGHT * 9/10,
2019 "License, Author and Source info for media sent by the server."); 2103 "License, Author and Source info for media sent by the server.");
2020 2104
2021 $ntb->set_current_page ($INVENTORY_PAGE); 2105 $ntb->set_current_page ($INVENTORY_PAGE);
2022 2106
2023 $plwin->add ($ntb); 2107 $plwin->add ($ntb);
2024 $plwin
2025} 2108}
2026 2109
2027sub keyboard_setup { 2110sub keyboard_setup {
2028 DC::Macro::keyboard_setup 2111 DC::Macro::keyboard_setup
2029} 2112}
2030 2113
2031sub help_window { 2114sub make_help_window {
2032 my $win = new DC::UI::Toplevel 2115 my $win = new DC::UI::Toplevel
2033 x => 'center', 2116 x => 'center',
2034 y => 'center', 2117 y => 'center',
2035 z => 4, 2118 z => 4,
2036 name => 'doc_browser', 2119 name => 'doc_browser',
2125 2208
2126 $load_node->((DC::Pod::find @path)[0]); 2209 $load_node->((DC::Pod::find @path)[0]);
2127 $win->show; 2210 $win->show;
2128 }; 2211 };
2129 2212
2130 $win 2213 $HELP_WINDOW = $win;
2131}
2132
2133sub open_string_query {
2134 my ($title, $cb, $txt, $tooltip) = @_;
2135 my $dialog = new DC::UI::Toplevel
2136 x => "center",
2137 y => "center",
2138 z => 50,
2139 force_w => $WIDTH * 4/5,
2140 title => $title;
2141
2142 $dialog->add (
2143 my $e = new DC::UI::Entry
2144 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
2145 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
2146 tooltip => $tooltip
2147 );
2148
2149 $e->grab_focus;
2150 $e->set_text ($txt) if $txt;
2151 $dialog->show;
2152} 2214}
2153 2215
2154sub open_quit_dialog { 2216sub open_quit_dialog {
2155 unless ($QUIT_DIALOG) { 2217 unless ($QUIT_DIALOG) {
2156 $QUIT_DIALOG = new DC::UI::Toplevel 2218 $QUIT_DIALOG = new DC::UI::Toplevel
2189 2251
2190 $QUIT_DIALOG->show; 2252 $QUIT_DIALOG->show;
2191 $QUIT_DIALOG->grab_focus; 2253 $QUIT_DIALOG->grab_focus;
2192} 2254}
2193 2255
2256sub make_menubar {
2257 $MENUFRAME = new DC::UI::Toplevel
2258 border => 0,
2259 force_x => 0,
2260 force_y => 0,
2261 force_w => $::WIDTH,
2262 child => ($MENUBAR = new DC::UI::HBox),
2263 ;
2264
2265 $MENUBAR->add ($BUTTONBAR = new DC::UI::Buttonbar);
2266
2267 # XXX: this has to be done before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
2268 make_gauge_window->show;
2269
2270# $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
2271# tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
2272
2273 make_playerbook;
2274
2275 $MENUPOPUP = DC::UI::Menu->new (items => [
2276 ["Setup…\tF9" , sub { $SETUP_DIALOG->toggle_visibility }],
2277 ["Playerbook…\tTab" , sub { $PL_WINDOW ->toggle_visibility }],
2278 ["…Statistics\tF2" , sub { toggle_player_page ($::STATS_PAGE) }],
2279 ["…Skills\tF3" , sub { toggle_player_page ($::SKILL_PAGE) }],
2280 ["…Spells\tF4" , sub { toggle_player_page ($::SPELL_PAGE) }],
2281 ["…Inventory\tF5" , sub { toggle_player_page ($::INVENTORY_PAGE) }],
2282 ["Help Browser…\tF1" , sub { $HELP_WINDOW ->toggle_visibility }],
2283 ["Quit…" , sub {
2284 if ($CONN) {
2285 open_quit_dialog;
2286 } else {
2287 EV::unloop EV::UNLOOP_ALL;
2288 }
2289 }],
2290 ]);
2291
2292 $BUTTONBAR->add (new DC::UI::Button text => "Menu…",
2293 tooltip => "Shows the main menu",
2294 on_button_down => sub {
2295 my ($self, $ev) = @_;
2296 local $ev->{x} = 0;
2297 local $ev->{y} = 0;
2298 $MENUPOPUP->popup ($ev);
2299 },
2300 );
2301
2302 $MENUBAR->add ($GAUGES->{exp} = new DC::UI::ExperienceProgress
2303 padding_x => 6,
2304 padding_y => 3,
2305 tooltip => "This progress bar shows your overall experience and your progress towards the next character level.",
2306 template => " Exp: 888,888,888,888 (lvl 188) ",
2307 );
2308
2309 $MENUBAR->add ($PICKUP_ENABLE = new DC::UI::CheckBox # checkbox bad, button better?
2310 tooltip => "Automatic Pickup Enable - when this checkbox is enabled, then your character "
2311 . "will automatically pick up items as defined by your item pickup settings "
2312 . "in the playerbook. Often (e.g. in apartments) you want to temporarily "
2313 . "disable autopickup by disabling this checkbox.",
2314 state => $CFG->{pickup} & PICKUP_INHIBIT ? 0 : 1,
2315 on_changed => sub {
2316 my ($self, $value) = @_;
2317 $CFG->{pickup} &= ~PICKUP_INHIBIT;
2318 $CFG->{pickup} |= PICKUP_INHIBIT unless $_[1];
2319 $CONN->send_pickup ($CFG->{pickup})
2320 if $CONN;
2321 },
2322 );
2323
2324 $MENUBAR->add ($GAUGES->{skillexp} = new DC::UI::ExperienceProgress
2325 c_rescale => 1,
2326 padding_x => 6,
2327 padding_y => 3,
2328 force_w => $::WIDTH * 0.2,
2329 tooltip => "This progress bar shows the currently used skill and your progress towards the next skill level of that skill.",
2330 template => "two handed weapons 99%",
2331 );
2332
2333 $MENUBAR->add ($GAUGES->{range} = new DC::UI::Label
2334 expand => 1,
2335 align => 1, can_hover => 1, can_events => 1,
2336 text => "Range and Combat Slots",
2337 tooltip => "#stat_ranged",
2338 );
2339
2340 $MENUFRAME->show;
2341}
2342
2343sub open_string_query {
2344 my ($title, $cb, $txt, $tooltip) = @_;
2345 my $dialog = new DC::UI::Toplevel
2346 x => "center",
2347 y => "center",
2348 z => 50,
2349 force_w => $WIDTH * 4/5,
2350 title => $title;
2351
2352 $dialog->add (
2353 my $e = new DC::UI::Entry
2354 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
2355 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
2356 tooltip => $tooltip
2357 );
2358
2359 $e->grab_focus;
2360 $e->set_text ($txt) if $txt;
2361 $dialog->show;
2362}
2363
2194sub show_tip_of_the_day { 2364sub show_tip_of_the_day {
2195 # find all tips 2365 # find all tips
2196 my @tod = DC::Pod::find tip_of_the_day => "*"; 2366 my @tod = DC::Pod::find tip_of_the_day => "*";
2197 2367
2198 DC::DB::get state => "tip_of_the_day", sub { 2368 DC::DB::get state => "tip_of_the_day", sub {
2249 DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE 2419 DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE
2250 and die "SDL::Init failed!\n"; 2420 and die "SDL::Init failed!\n";
2251} 2421}
2252 2422
2253sub video_init { 2423sub video_init {
2424 DC::set_theme $CFG->{uitheme};
2425
2254 DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; 2426 DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT;
2255 $SDL_REINIT = 0; 2427 $SDL_REINIT = 0;
2256 2428
2257 @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; 2429 @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8;
2258 @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; 2430 @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES;
2262 @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; 2434 @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES;
2263 2435
2264 if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { 2436 if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) {
2265 $CFG->{sdl_mode} = 0; # lowest resolution by default 2437 $CFG->{sdl_mode} = 0; # lowest resolution by default
2266 2438
2267 # now choose biggets mode <= 1024x768 2439 # now choose biggest mode <= 1024x768
2268 for (0 .. $#SDL_MODES) { 2440 for (0 .. $#SDL_MODES) {
2269 if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) { 2441 if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) {
2270 $CFG->{sdl_mode} = $_; 2442 $CFG->{sdl_mode} = $_;
2271 } 2443 }
2272 } 2444 }
2335 2507
2336 (new DC::UI::Frame 2508 (new DC::UI::Frame
2337 bg => [0, 0, 0, 0.4], 2509 bg => [0, 0, 0, 0.4],
2338 force_x => 0, 2510 force_x => 0,
2339 force_y => "max", 2511 force_y => "max",
2340 child => (my $LR = new DC::UI::VBox), 2512 child => (my $LL = new DC::UI::VBox),
2341 )->show; 2513 )->show;
2342 2514
2343 $LR->add ($STATUSBOX); 2515 $LL->add ($STATUSBOX);
2344 $LR->add ($MODBOX); 2516 $LL->add ($MODBOX);
2345 $LR->add (new DC::UI::Label 2517 $LL->add (new DC::UI::Label
2346 align => 0, 2518 align => 0,
2347 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode", 2519 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode",
2348 fontsize => 0.5, 2520 fontsize => 0.5,
2349 fg => [1, 1, 0, 0.7], 2521 fg => [1, 1, 0, 0.7],
2350 ); 2522 );
2351 2523
2352 DC::UI::Toplevel->new ( 2524 DC::UI::Toplevel->new (
2353 title => "Minimap", 2525 title => "Minimap",
2354 name => "mapmap", 2526 name => "mapmap",
2355 x => 0, 2527 x => 0,
2356 y => $FONTSIZE + 8, 2528 y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar
2357 border_bg => [1, 1, 1, 192/255], 2529 border_bg => [1, 1, 1, 192/255],
2358 bg => [1, 1, 1, 0], 2530 bg => [1, 1, 1, 0],
2359 child => ($MAPMAP = new DC::MapWidget::MapMap 2531 child => ($MAPMAP = new DC::MapWidget::MapMap
2360 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.", 2532 tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.",
2361 ), 2533 ),
2362 )->show; 2534 )->show;
2363 2535
2364 $MAPWIDGET = new DC::MapWidget; 2536 $MAPWIDGET = new DC::MapWidget;
2365 $MAPWIDGET->connect (activate_console => sub { 2537 $MAPWIDGET->connect (activate_console => sub {
2390 $METASERVER = metaserver_dialog; 2562 $METASERVER = metaserver_dialog;
2391 # the name is changed to not conflict with the older name as users could have hidden it 2563 # the name is changed to not conflict with the older name as users could have hidden it
2392 $MESSAGE_WINDOW = new DC::UI::Dockbar 2564 $MESSAGE_WINDOW = new DC::UI::Dockbar
2393 name => "message_window2", 2565 name => "message_window2",
2394 title => 'Messages', 2566 title => 'Messages',
2567 y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar
2395 force_w => $::WIDTH * 0.6, 2568 force_w => $::WIDTH * 0.6,
2396 force_h => $::HEIGHT * 0.25, 2569 force_h => $::HEIGHT * 0.25,
2397 ; 2570 ;
2398 2571
2399 $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; 2572 $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW;
2419 . "After pressing the combo the binding will be saved automatically and the " 2592 . "After pressing the combo the binding will be saved automatically and the "
2420 . "binding editor closes"); 2593 . "binding editor closes");
2421 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, 2594 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
2422 "Some debuggin' options. Do not ask."); 2595 "Some debuggin' options. Do not ask.");
2423 2596
2424 $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top 2597 make_help_window;
2598 make_menubar;
2425 2599
2426 $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
2427 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
2428
2429# $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
2430# tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
2431
2432 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
2433
2434 $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window,
2435 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
2436
2437 $BUTTONBAR->add (new DC::UI::Button
2438 text => "Save Config",
2439 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
2440 on_activate => sub {
2441 $::CFG->{layout} = DC::UI::get_layout;
2442 DC::write_cfg;
2443 status "Configuration Saved";
2444 0
2445 },
2446 );
2447
2448 $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
2449 tooltip => "View Documentation");
2450
2451 $BUTTONBAR->add (new DC::UI::Button
2452 text => "Quit",
2453 tooltip => "Terminates the program",
2454 on_activate => sub {
2455 if ($CONN) {
2456 open_quit_dialog;
2457 } else {
2458 EV::unloop EV::UNLOOP_ALL;
2459 }
2460 0
2461 },
2462 );
2463
2464 $BUTTONBAR->show;
2465 $SETUP_DIALOG->show; 2600 $SETUP_DIALOG->show;
2466 $MESSAGE_WINDOW->show; 2601 $MESSAGE_WINDOW->show;
2467 } 2602 }
2468 2603
2469 $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]); 2604 $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]);
2470 $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); 2605 $MODE_SLIDER->emit (changed => $CFG->{sdl_mode});
2471 2606
2472 $CAVEAT_LABEL->set_text ("None :)"); 2607 $CAVEAT_LABEL->set_text ("None :)");
2608 $CAVEAT_LABEL->set_text ("Apple/NVIDIA Texture bug (slow)")
2609 if $DC::OpenGL::APPLE_NVIDIA_BUG;
2473 $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") 2610 $CAVEAT_LABEL->set_text ("Software Rendering (very slow)")
2474 unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; 2611 unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL;
2475 2612
2476 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2613 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
2477} 2614}
2505my $want_refresh = EV::prepare_ns \&force_refresh; 2642my $want_refresh = EV::prepare_ns \&force_refresh;
2506 2643
2507my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub { 2644my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub {
2508 $NOW = EV::now; 2645 $NOW = EV::now;
2509 2646
2510 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2647 ($SDL_CB[$_->{type}] || sub { warn "unhandled event $_->{type}" })->($_)
2511 for DC::poll_events; 2648 for DC::poll_events;
2512 2649
2513 if (%animate_object) { 2650 if (%animate_object) {
2514 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2651 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2515 $WANT_REFRESH = 1; 2652 $WANT_REFRESH = 1;
2527sub animation_stop { 2664sub animation_stop {
2528 my ($widget) = @_; 2665 my ($widget) = @_;
2529 delete $animate_object{$widget}; 2666 delete $animate_object{$widget};
2530} 2667}
2531 2668
2532%SDL_CB = (
2533 DC::SDL_QUIT => sub { 2669$SDL_CB[DC::SDL_QUIT] = sub {
2534 crash "SDL_QUIT"; 2670 crash "SDL_QUIT";
2535 EV::unloop EV::UNLOOP_ALL; 2671 EV::unloop EV::UNLOOP_ALL;
2536 }, 2672};
2537 DC::SDL_VIDEORESIZE => sub { 2673$SDL_CB[DC::SDL_VIDEORESIZE] = sub { };
2538 },
2539 DC::SDL_VIDEOEXPOSE => sub { 2674$SDL_CB[DC::SDL_VIDEOEXPOSE] = sub {
2540 DC::UI::full_refresh; 2675 DC::UI::full_refresh;
2541 }, 2676};
2542 DC::SDL_ACTIVEEVENT => sub { 2677$SDL_CB[DC::SDL_ACTIVEEVENT] = sub {
2543# not useful, as APPACTIVE includes only iconified state, not unmapped 2678# not useful, as APPACTIVE includes only iconified state, not unmapped
2544# printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# 2679# printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d#
2545# printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# 2680# printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d#
2546# printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; 2681# printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE;
2547# printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; 2682# printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS;
2548# printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; 2683# printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS;
2549 }, 2684};
2550 DC::SDL_KEYDOWN => sub { 2685$SDL_CB[DC::SDL_KEYDOWN] = sub {
2551 if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { 2686 if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) {
2552 # alt-enter 2687 # alt-enter
2553 video_shutdown; 2688 video_shutdown;
2554 $FULLSCREEN_ENABLE->toggle; 2689 $FULLSCREEN_ENABLE->toggle;
2555 video_init; 2690 video_init;
2556 } else { 2691 } else {
2557 &DC::UI::feed_sdl_key_down_event; 2692 &DC::UI::feed_sdl_key_down_event;
2558 } 2693 }
2559 update_modbox; 2694 update_modbox;
2560 }, 2695};
2561 DC::SDL_KEYUP => sub { 2696$SDL_CB[DC::SDL_KEYUP] = sub {
2562 &DC::UI::feed_sdl_key_up_event; 2697 &DC::UI::feed_sdl_key_up_event;
2563 update_modbox; 2698 update_modbox;
2564 }, 2699};
2565 DC::SDL_MOUSEMOTION => \&DC::UI::feed_sdl_motion_event, 2700$SDL_CB[DC::SDL_MOUSEMOTION] = \&DC::UI::feed_sdl_motion_event,
2566 DC::SDL_MOUSEBUTTONDOWN => \&DC::UI::feed_sdl_button_down_event, 2701$SDL_CB[DC::SDL_MOUSEBUTTONDOWN] = \&DC::UI::feed_sdl_button_down_event,
2567 DC::SDL_MOUSEBUTTONUP => \&DC::UI::feed_sdl_button_up_event, 2702$SDL_CB[DC::SDL_MOUSEBUTTONUP] = \&DC::UI::feed_sdl_button_up_event,
2568 DC::SDL_USEREVENT => sub { 2703$SDL_CB[DC::SDL_USEREVENT] = sub {
2569 if ($_[0]{code} == 1) { 2704 if ($_[0]{code} == 1) {
2570 audio_channel_finished $_[0]{data1}; 2705 audio_channel_finished $_[0]{data1};
2571 } elsif ($_[0]{code} == 0) { 2706 } elsif ($_[0]{code} == 0) {
2572 audio_music_finished; 2707 audio_music_finished;
2573 }
2574 }, 2708 }
2575); 2709};
2576 2710
2577############################################################################# 2711#############################################################################
2578 2712
2579$SIG{INT} = $SIG{TERM} = sub { 2713$SIG{INT} = $SIG{TERM} = sub {
2580 EV::unloop; 2714 EV::unloop;
2581 #d# TODO calling exit here hangs the process in some futex 2715 #d# TODO calling exit here hangs the process in some futex
2582}; 2716};
2583 2717
2584# due to mac os x + sdl combined briandamage, we need this contortion 2718# due to mac os x + sdl combined braindamage, we need this contortion
2585sub main { 2719sub main {
2586 { 2720 {
2587 DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; 2721 DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst";
2588 2722
2589 if (-e "$Deliantra::VARDIR/client.cf") { 2723 if (-e "$Deliantra::VARDIR/client.cf") {
2606 DC::DB::open_db; 2740 DC::DB::open_db;
2607 2741
2608 DC::UI::set_layout ($::CFG->{layout}); 2742 DC::UI::set_layout ($::CFG->{layout});
2609 2743
2610 my %DEF_CFG = ( 2744 my %DEF_CFG = (
2745 config_autosave => 1,
2611 sdl_mode => undef, 2746 sdl_mode => undef,
2612 fullscreen => 1, 2747 fullscreen => 1,
2613 fast => 0, 2748 fast => 0,
2614 force_opengl11 => undef, 2749 force_opengl11 => undef,
2615 disable_alpha => 0, 2750 disable_alpha => 0,
2616 smooth_movement => 1, 2751 smooth_movement => 1,
2752 smooth_transitions => 1,
2617 texture_compression => 1, 2753 texture_compression => 1,
2618 map_scale => 1, 2754 map_scale => 1,
2619 fow_enable => 1, 2755 fow_enable => 1,
2620 fow_intensity => 0, 2756 fow_intensity => 0,
2757 fow_texture => 0,
2621 map_smoothing => 1, 2758 map_smoothing => 1,
2622 gui_fontsize => 1, 2759 gui_fontsize => 1,
2623 log_fontsize => 0.7, 2760 log_fontsize => 0.7,
2624 gauge_fontsize => 1, 2761 gauge_fontsize => 1,
2625 gauge_size => 0.35, 2762 gauge_size => 0.35,
2633 effects_enable => 1, 2770 effects_enable => 1,
2634 effects_volume => 1, 2771 effects_volume => 1,
2635 bgm_enable => 1, 2772 bgm_enable => 1,
2636 bgm_volume => 0.5, 2773 bgm_volume => 0.5,
2637 output_rate => "", 2774 output_rate => "",
2638 pickup => 0, 2775 pickup => PICKUP_SPELLBOOK | PICKUP_SKILLSCROLL | PICKUP_VALUABLES,
2639 inv_sort => "mtime", 2776 inv_sort => "mtime",
2640 default => "profile", # default profile 2777 default => "profile", # default profile
2641 show_tips => 1, 2778 show_tips => 1,
2642 logview_max_par => 1000, 2779 logview_max_par => 1000,
2643 shift_fire_stop => 0, 2780 shift_fire_stop => 0,
2644 ); 2781 uitheme => "wood",
2782 map_shift_x => -24, # arbitrary
2783 map_shift_y => +24, # arbitrary
2645 2784 );
2785
2646 while (my ($k, $v) = each %DEF_CFG) { 2786 while (my ($k, $v) = each %DEF_CFG) {
2647 $CFG->{$k} = $v unless exists $CFG->{$k}; 2787 $CFG->{$k} = $v unless exists $CFG->{$k};
2648 } 2788 }
2649 2789
2650 $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; 2790 my @args = @ARGV;
2791
2792 my $profile = 'default';
2793
2794 for (my $i = 0; $i < @args; $i++) {
2795 if ($args[$i] =~ /^--?profile$/) {
2796 $profile = $args[$i + 1];
2797 splice @args, $i, 2, ();
2798 $i = 0;
2799 } elsif ($args[$i] =~ /^--?h/) {
2800 print STDERR "Usage: $0 [--profile name] [host [user [password]]]\n";
2801 exit 0;
2802 }
2803 }
2804
2805 $CFG->{profile}{$profile} ||= {};
2651 $PROFILE = $CFG->{profile}{default}; 2806 $PROFILE = $CFG->{profile}{$profile};
2807 $PROFILE->{host} ||= "gameserver.deliantra.net";
2808
2809 $PROFILE->{host} = $args[0] if @args > 0;
2810 $PROFILE->{user} = $args[1] if @args > 1;
2811 $PROFILE->{password} = $args[2] if @args > 2;
2652 2812
2653 # convert old bindings (only default profile matters) 2813 # convert old bindings (only default profile matters)
2654 if (my $bindings = delete $PROFILE->{bindings}) { 2814 if (my $bindings = delete $PROFILE->{bindings}) {
2655 while (my ($mod, $syms) = each %$bindings) { 2815 while (my ($mod, $syms) = each %$bindings) {
2656 while (my ($sym, $cmds) = each %$syms) { 2816 while (my ($sym, $cmds) = each %$syms) {
2662 } 2822 }
2663 } 2823 }
2664 2824
2665 sdl_init; 2825 sdl_init;
2666 2826
2827 $ENV{FONTCONFIG_FILE} = DC::find_rcfile "fonts/fonts.conf";
2828 $ENV{FONTCONFIG_DIR} = DC::find_rcfile "fonts";
2829
2667 { 2830 {
2668 my @fonts = map DC::find_rcfile "fonts/$_", qw( 2831 my @fonts = map DC::find_rcfile "fonts/$_", qw(
2669 DejaVuSans.ttf 2832 DejaVuSans.ttf
2670 DejaVuSansMono.ttf 2833 DejaVuSansMono.ttf
2671 DejaVuSans-Bold.ttf 2834 DejaVuSans-Bold.ttf
2672 DejaVuSansMono-Bold.ttf 2835 DejaVuSansMono-Bold.ttf
2673 DejaVuSans-Oblique.ttf 2836 DejaVuSans-Oblique.ttf
2674 DejaVuSansMono-Oblique.ttf 2837 DejaVuSansMono-Oblique.ttf
2675 DejaVuSans-BoldOblique.ttf 2838 DejaVuSans-BoldOblique.ttf
2676 DejaVuSansMono-BoldOblique.ttf 2839 DejaVuSansMono-BoldOblique.ttf
2840 mona.ttf
2677 ); 2841 );
2678 2842
2679 DC::add_font $_ for @fonts; 2843 DC::add_font $_ for @fonts;
2680 2844
2681 $FONT_PROP = new_from_file DC::Font $fonts[0]; 2845 $FONT_PROP = new_from_file DC::Font $fonts[0];
2682 $FONT_FIXED = new_from_file DC::Font $fonts[1]; 2846 $FONT_FIXED = new_from_file DC::Font $fonts[1];
2683 2847
2684 $FONT_PROP->make_default; 2848 $FONT_PROP->make_default;
2685 2849
2711 }; 2875 };
2712 2876
2713 delete $SIG{__DIE__}; 2877 delete $SIG{__DIE__};
2714 EV::loop; 2878 EV::loop;
2715 2879
2880 DC::write_cfg if $CFG->{config_autosave};
2881
2716#video_shutdown; 2882 #video_shutdown;
2717#audio_shutdown; 2883 #audio_shutdown;
2884
2718 DC::OpenGL::quit; 2885 DC::OpenGL::quit;
2719 DC::SDL_Quit; 2886 DC::SDL_Quit;
2720 DC::DB::Server::stop; 2887 DC::DB::Server::stop;
2721} 2888}
2722 2889
2726 2893
2727deliantra - A Deliantra MORPG game client 2894deliantra - A Deliantra MORPG game client
2728 2895
2729=head1 SYNOPSIS 2896=head1 SYNOPSIS
2730 2897
2731Just run it - no commandline arguments are supported. 2898 deliantra [--profile name] [host [user [password]]]
2899 deliantra --help
2732 2900
2733=head1 USAGE 2901=head1 USAGE
2734 2902
2735deliantra utilises OpenGL for all UI elements and the game. It is supposed to 2903The deliantra client utilises OpenGL for all UI elements and the game. It
2736be used in fullscreen mode and interactively. 2904is supposed to be used in fullscreen mode and interactively.
2737 2905
2738=head1 DEBUGGING 2906=head1 DEBUGGING
2739
2740 2907
2741CFPLUS_DEBUG - environment variable 2908CFPLUS_DEBUG - environment variable
2742 2909
2743 1 draw borders around widgets 2910 1 draw borders around widgets
2744 2 add low-level widget info to tooltips 2911 2 add low-level widget info to tooltips

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