… | |
… | |
49 | } |
49 | } |
50 | } |
50 | } |
51 | |
51 | |
52 | if ($^O eq "MSWin32") { |
52 | if ($^O eq "MSWin32") { |
53 | # pango is relocatable on win32 |
53 | # pango is relocatable on win32 |
54 | } else { |
54 | } elsif (-e "$root/pangoversion") { |
55 | open my $fh, "<:perlio", "$root/pangoversion" |
55 | open my $fh, "<:perlio", "$root/pangoversion" |
56 | or die "pangoversion: $!"; |
56 | or die "pangoversion: $!"; |
57 | my $PANGO = <$fh>; |
57 | my $PANGO = <$fh>; |
58 | # unix, need to patch pango rc file |
58 | # unix, need to patch pango rc file |
59 | open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" |
59 | open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" |
… | |
… | |
69 | |
69 | |
70 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
70 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
71 | open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} |
71 | open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} |
72 | or die "$ENV{PANGO_RC_FILE}: $!"; |
72 | or die "$ENV{PANGO_RC_FILE}: $!"; |
73 | print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; |
73 | print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; |
|
|
74 | } else { |
|
|
75 | # OS X |
|
|
76 | $ENV{FC_CONFIG_FILE} = "$root/fonts.conf"; # no effect??!?! |
|
|
77 | $ENV{FC_CONFIG_DIR} = $root; # no effect??!?! |
|
|
78 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
|
|
79 | $ENV{DYLD_LIBRARY_PATH} = $root; |
|
|
80 | chdir $root; # for pango modules, maybe other things |
|
|
81 | symlink "libjpeg.62.dylib", "libjpeg.dylib"; |
74 | } |
82 | } |
75 | |
83 | |
76 | unshift @INC, $root; |
84 | unshift @INC, $root; |
77 | } |
85 | } |
78 | } |
86 | } |
… | |
… | |
90 | |
98 | |
91 | # need to do it again because that pile of garbage called PAR nukes it before main |
99 | # need to do it again because that pile of garbage called PAR nukes it before main |
92 | unshift @INC, $ENV{PAR_TEMP} |
100 | unshift @INC, $ENV{PAR_TEMP} |
93 | if %PAR::LibCache; |
101 | if %PAR::LibCache; |
94 | |
102 | |
95 | use Time::HiRes 'time'; |
|
|
96 | use EV; |
103 | use EV; |
|
|
104 | BEGIN { *time = \&EV::time } |
|
|
105 | |
97 | use List::Util qw(max min); |
106 | use List::Util qw(max min); |
98 | |
107 | |
99 | use Deliantra; |
108 | use Deliantra; |
100 | use Deliantra::Protocol::Constants; |
109 | use Deliantra::Protocol::Constants; |
101 | |
110 | |
|
|
111 | use AnyEvent::Util (); |
|
|
112 | use AnyEvent::DNS; |
|
|
113 | use AnyEvent::Socket (); |
|
|
114 | |
102 | use Compress::LZF; |
115 | use Compress::LZF; |
|
|
116 | use JSON::XS; |
103 | |
117 | |
104 | use DC; |
118 | use DC; |
105 | #d# BEGIN { $SIG{__DIE__} = sub { DC::fatal Carp::longmess "$@" unless $^S } } |
119 | |
|
|
120 | sub crash($;$) { |
|
|
121 | # nop during compiletime |
|
|
122 | } |
|
|
123 | |
|
|
124 | BEGIN { |
|
|
125 | $SIG{__DIE__} = sub { |
|
|
126 | return if $^S; |
|
|
127 | crash "CRASH/DIE: $_[0]" => 1; |
|
|
128 | DC::fatal Carp::longmess "$_[0]"; |
|
|
129 | } |
|
|
130 | } |
|
|
131 | |
106 | use DC::OpenGL (); |
132 | use DC::OpenGL (); |
107 | use DC::Protocol; |
133 | use DC::Protocol; |
108 | use DC::DB; |
134 | use DC::DB; |
109 | use DC::UI; |
135 | use DC::UI; |
110 | use DC::UI::Canvas; |
136 | use DC::UI::Canvas; |
111 | use DC::UI::Inventory; |
137 | use DC::UI::Inventory; |
112 | use DC::UI::SpellList; |
138 | use DC::UI::SpellList; |
113 | use DC::UI::Dockable; |
139 | use DC::UI::Dockable; |
114 | use DC::UI::Dockbar; |
140 | use DC::UI::Dockbar; |
115 | use DC::UI::MessageWindow; |
|
|
116 | use DC::UI::ChatView; |
141 | use DC::UI::ChatView; |
117 | use DC::MessageDistributor; |
142 | use DC::MessageDistributor; |
118 | use DC::Pod; |
143 | use DC::Pod; |
119 | use DC::MapWidget; |
144 | use DC::MapWidget; |
120 | use DC::Macro; |
145 | use DC::Macro; |
121 | |
146 | |
122 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
147 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
123 | $SIG{PIPE} = 'IGNORE'; |
148 | $SIG{PIPE} = 'IGNORE'; |
124 | |
149 | |
125 | $EV::DIED = sub { |
150 | $EV::DIED = sub { |
|
|
151 | crash "CRASH/EV::DIED: $@" => 1; |
126 | DC::fatal Carp::longmess $@; |
152 | DC::fatal Carp::longmess $@; |
127 | }; |
153 | }; |
128 | |
154 | |
129 | my $MAX_FPS = 60; |
155 | my $MAX_FPS = 60; |
130 | |
156 | |
… | |
… | |
132 | |
158 | |
133 | our $LAST_REFRESH; |
159 | our $LAST_REFRESH; |
134 | our $NOW; |
160 | our $NOW; |
135 | |
161 | |
136 | our $CFG; |
162 | our $CFG; |
137 | our $CONN; |
|
|
138 | our $PROFILE; # current profile |
163 | our $PROFILE; # current profile |
139 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
164 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
140 | |
165 | |
141 | our $WANT_REFRESH; |
166 | our $WANT_REFRESH; |
142 | |
167 | |
|
|
168 | our $MODE_SLIDER; |
|
|
169 | our $CAVEAT_LABEL; |
|
|
170 | |
143 | our @SDL_MODES; |
171 | our @SDL_MODES; |
|
|
172 | our $SDL_REINIT = 1; |
144 | our $WIDTH; |
173 | our $WIDTH; |
145 | our $HEIGHT; |
174 | our $HEIGHT; |
146 | our $FULLSCREEN; |
175 | our $FULLSCREEN; |
147 | our $FONTSIZE; |
176 | our $FONTSIZE; |
148 | |
177 | |
149 | our $FONT_PROP; |
178 | our $FONT_PROP; |
150 | our $FONT_FIXED; |
179 | our $FONT_FIXED; |
|
|
180 | |
|
|
181 | our $CONN; |
151 | |
182 | |
152 | our $MAP; |
183 | our $MAP; |
153 | our $MAPMAP; |
184 | our $MAPMAP; |
154 | our $MAPWIDGET; |
185 | our $MAPWIDGET; |
155 | our $COMPLETER; |
186 | our $COMPLETER; |
… | |
… | |
197 | our $DEBUG_STATUS; |
228 | our $DEBUG_STATUS; |
198 | |
229 | |
199 | our $INV; |
230 | our $INV; |
200 | our $INVR; |
231 | our $INVR; |
201 | our $INVR_HB; |
232 | our $INVR_HB; |
|
|
233 | |
|
|
234 | ############################################################################# |
|
|
235 | |
|
|
236 | # write a crash message blockingly to the socket, if possible |
|
|
237 | # this is a bit too complicated for my tastes, but it was easy. |
|
|
238 | *crash = sub($;$) { |
|
|
239 | my ($msg, $backtrace) = @_; |
|
|
240 | |
|
|
241 | return unless $CONN; |
|
|
242 | |
|
|
243 | my $fh = $CONN->{fh} |
|
|
244 | or return; |
|
|
245 | |
|
|
246 | my $buf = delete $CONN->{wbuf}; |
|
|
247 | |
|
|
248 | $buf .= pack "n/a*", "exti " . JSON::XS::encode_json [clientlog => undef, substr $msg, 0, 8000]; |
|
|
249 | |
|
|
250 | AnyEvent::Util::fh_nonblocking $fh, 0; |
|
|
251 | syswrite $fh, $buf; |
|
|
252 | AnyEvent::Util::fh_nonblocking $fh, 1; |
|
|
253 | |
|
|
254 | $msg =~ s/\s+$//; |
|
|
255 | |
|
|
256 | # backtrace as second step, in case it crashes, too |
|
|
257 | crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated" |
|
|
258 | if $backtrace; |
|
|
259 | }; |
202 | |
260 | |
203 | ############################################################################# |
261 | ############################################################################# |
204 | |
262 | |
205 | sub status { |
263 | sub status { |
206 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
264 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
… | |
… | |
726 | |
784 | |
727 | $vbox->add (@dialog); |
785 | $vbox->add (@dialog); |
728 | $dialog->show; |
786 | $dialog->show; |
729 | } |
787 | } |
730 | |
788 | |
731 | sub start_game { |
789 | sub dc_connect { |
732 | status "logging in..."; |
790 | my ($host, $port) = @_; |
733 | |
|
|
734 | $LOGIN_BUTTON->set_text ("Logout"); |
|
|
735 | $SETUP_DIALOG->hide; |
|
|
736 | |
791 | |
737 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
792 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
738 | |
793 | |
739 | my ($host, $port) = split /:/, $PROFILE->{host}; |
|
|
740 | |
|
|
741 | $MAP = new DC::Map; |
|
|
742 | |
|
|
743 | $CONN = |
794 | $CONN = |
744 | new DC::Protocol |
795 | new DC::Protocol |
745 | host => $host, |
796 | host => $host, |
746 | port => $port || 13327, |
797 | port => $port, |
747 | user => $PROFILE->{user}, |
798 | user => $PROFILE->{user}, |
748 | pass => $PROFILE->{password}, |
799 | pass => $PROFILE->{password}, |
749 | mapw => $mapsize, |
800 | mapw => $mapsize, |
750 | maph => $mapsize, |
801 | maph => $mapsize, |
751 | |
802 | |
… | |
… | |
773 | } |
824 | } |
774 | }, |
825 | }, |
775 | ; |
826 | ; |
776 | } |
827 | } |
777 | |
828 | |
|
|
829 | sub start_game { |
|
|
830 | status "logging in..."; |
|
|
831 | |
|
|
832 | $LOGIN_BUTTON->set_text ("Logout"); |
|
|
833 | $SETUP_DIALOG->hide; |
|
|
834 | |
|
|
835 | my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327"; |
|
|
836 | |
|
|
837 | $MAP = new DC::Map; |
|
|
838 | |
|
|
839 | # hack to make SURE we find the IP address all right |
|
|
840 | # can be removed once AnyEvent::DNS is proven stable. |
|
|
841 | if ($host eq "gameserver.deliantra.net") { |
|
|
842 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
|
|
843 | if ($_[0] ne "80.101.114.108") { # Perl |
|
|
844 | status "dns failure, using hardcoded address"; |
|
|
845 | $host = "129.13.162.95"; |
|
|
846 | } |
|
|
847 | |
|
|
848 | dc_connect $host, $port; |
|
|
849 | }; |
|
|
850 | } else { |
|
|
851 | dc_connect $host, $port; |
|
|
852 | } |
|
|
853 | } |
|
|
854 | |
778 | sub stop_game { |
855 | sub stop_game { |
|
|
856 | crash "stop_game"; |
|
|
857 | |
779 | $LOGIN_BUTTON->set_text ("Login / Register"); |
858 | $LOGIN_BUTTON->set_text ("Login / Register"); |
780 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
859 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
781 | $SETUP_DIALOG->show; |
860 | $SETUP_DIALOG->show; |
782 | $PL_WINDOW->hide; |
861 | $PL_WINDOW->hide; |
783 | $SPELL_LIST->clear_spells; |
862 | $SPELL_LIST->clear_spells; |
… | |
… | |
803 | |
882 | |
804 | my $row = 0; |
883 | my $row = 0; |
805 | |
884 | |
806 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
885 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
807 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
886 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
808 | can_events => 1, |
887 | can_events => 1, |
809 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
888 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
|
|
889 | |
|
|
890 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
|
|
891 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
|
|
892 | can_events => 1, |
|
|
893 | tooltip => "This field shows any known issues with your config or driver, such as " |
|
|
894 | . "a non-accelerated display format. You can try to work around these issues " |
|
|
895 | . "by selecting a different video mode, changing the settings below or " |
|
|
896 | . "by installing the right driver for your graphics card."); |
810 | |
897 | |
811 | my $vidmode_tooltip = |
898 | my $vidmode_tooltip = |
812 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
899 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
813 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
900 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
814 | |
901 | |
815 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
902 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
816 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
903 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
817 | |
904 | |
818 | $hbox->add (my $mode_slider = new DC::UI::Slider |
905 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
819 | force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1], |
906 | force_w => $WIDTH * 0.1, expand => 1, |
|
|
907 | range => [ ($CFG->{sdl_mode}) x 3 ], |
820 | tooltip => $vidmode_tooltip); |
908 | tooltip => $vidmode_tooltip); |
821 | $hbox->add (my $mode_label = new DC::UI::Label |
909 | $hbox->add (my $mode_label = new DC::UI::Label |
822 | height => 0.8, template => "9999x9999@9+9", |
910 | height => 0.8, template => "9999x9999@9+9", |
823 | can_events => 1, tooltip => $vidmode_tooltip); |
911 | can_events => 1, tooltip => $vidmode_tooltip); |
824 | |
912 | |
825 | $mode_slider->connect (changed => sub { |
913 | $MODE_SLIDER->connect (changed => sub { |
826 | my ($self, $value) = @_; |
914 | my ($self, $value) = @_; |
827 | |
915 | |
828 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
916 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
829 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
917 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
830 | }); |
918 | }); |
831 | $mode_slider->emit (changed => $mode_slider->{range}[0]); |
919 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
832 | |
920 | |
833 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
921 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
834 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
922 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
835 | state => $CFG->{fullscreen}, |
923 | state => $CFG->{fullscreen}, |
836 | tooltip => "Bring the client into fullscreen mode.", |
924 | tooltip => "Bring the client into fullscreen mode.", |
… | |
… | |
842 | state => $CFG->{force_opengl11}, |
930 | state => $CFG->{force_opengl11}, |
843 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
931 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
844 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
932 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
845 | . "cards that claim to support a feature but fall back to software rendering. " |
933 | . "cards that claim to support a feature but fall back to software rendering. " |
846 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
934 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
847 | . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you " |
935 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
848 | . "experience extremely low framerates and your card should do better, try this option.</b>", |
936 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
849 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
937 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
|
|
938 | ); |
|
|
939 | |
|
|
940 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
941 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
942 | state => $CFG->{disable_alpha}, |
|
|
943 | tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
944 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
945 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
946 | . "back to etxremely slow rendering if this is enabled. If disabling this option " |
|
|
947 | . "noticably improves the framerate of the client please report this! " |
|
|
948 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
949 | on_changed => sub { |
|
|
950 | my ($self, $value) = @_; |
|
|
951 | $CFG->{disable_alpha} = $value; |
|
|
952 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
|
|
953 | 0 |
|
|
954 | } |
850 | ); |
955 | ); |
851 | |
956 | |
852 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
957 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
853 | $table->add_at (1, $row++, new DC::UI::CheckBox |
958 | $table->add_at (1, $row++, new DC::UI::CheckBox |
854 | state => $CFG->{texture_compression}, |
959 | state => $CFG->{texture_compression}, |
855 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
960 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
856 | . "will save a lot of memory and increase performance. The compression algorithm " |
961 | . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " |
857 | . "can differ form card to card, so your mileage may vary. This setting is ignored in " |
962 | . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in " |
858 | . "forced OpenGL 1.1 mode.", |
963 | . "forced OpenGL 1.1 mode and when using the Apple renderer.", |
859 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
964 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
860 | ); |
965 | ); |
861 | |
966 | |
862 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
967 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
863 | $table->add_at (1, $row++, new DC::UI::CheckBox |
968 | $table->add_at (1, $row++, new DC::UI::CheckBox |
… | |
… | |
879 | on_activate => sub { |
984 | on_activate => sub { |
880 | video_shutdown (); |
985 | video_shutdown (); |
881 | video_init (); |
986 | video_init (); |
882 | 0 |
987 | 0 |
883 | } |
988 | } |
|
|
989 | ); |
|
|
990 | |
|
|
991 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
|
|
992 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
993 | state => $CFG->{smooth_movement}, |
|
|
994 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
|
|
995 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
|
|
996 | . "then disable this option. Changes take effect immdiately.", |
|
|
997 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
884 | ); |
998 | ); |
885 | |
999 | |
886 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1000 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
887 | $table->add_at (1, $row++, new DC::UI::Slider |
1001 | $table->add_at (1, $row++, new DC::UI::Slider |
888 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1002 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
… | |
… | |
1528 | 1 |
1642 | 1 |
1529 | }, |
1643 | }, |
1530 | ); |
1644 | ); |
1531 | |
1645 | |
1532 | $vbox->add (new DC::UI::FancyFrame |
1646 | $vbox->add (new DC::UI::FancyFrame |
1533 | label => "Registering", |
1647 | label => "How to Play", |
1534 | min_h => 200, |
1648 | min_h => 240, |
1535 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1649 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1536 | markup => |
1650 | markup => |
|
|
1651 | "First select a suitable video resolution in the <b>Graphics</b> tab, above.\n\n" |
|
|
1652 | . "Then register a new account (or use an existing one if you have one). " |
1537 | "To register a new account, choose a username that hasn't been taken yet and " |
1653 | . "To register an account, choose a username that hasn't been taken yet (just guess) and " |
1538 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1654 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1539 | ), |
1655 | ), |
1540 | ); |
1656 | ); |
1541 | |
1657 | |
1542 | $vbox |
1658 | $vbox |
… | |
… | |
1688 | ["Magic Devices" => PICKUP_MAGIC_DEVICE], |
1804 | ["Magic Devices" => PICKUP_MAGIC_DEVICE], |
1689 | ["Ignore cursed" => PICKUP_NOT_CURSED], |
1805 | ["Ignore cursed" => PICKUP_NOT_CURSED], |
1690 | ["Jewelery" => PICKUP_JEWELS], |
1806 | ["Jewelery" => PICKUP_JEWELS], |
1691 | ["Flesh" => PICKUP_FLESH], |
1807 | ["Flesh" => PICKUP_FLESH], |
1692 | ], |
1808 | ], |
1693 | ["Weight/Value ratio", 2, 17] |
1809 | ["Value/Weight ratio", 2, 17] |
1694 | ) |
1810 | ) |
1695 | { |
1811 | { |
1696 | my ($title, $x, $y, @bits) = @$_; |
1812 | my ($title, $x, $y, @bits) = @$_; |
1697 | $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); |
1813 | $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); |
1698 | |
1814 | |
… | |
… | |
1723 | } |
1839 | } |
1724 | |
1840 | |
1725 | $table->add_at (2, 18, new DC::UI::ValSlider |
1841 | $table->add_at (2, 18, new DC::UI::ValSlider |
1726 | range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], |
1842 | range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], |
1727 | template => ">= 99", |
1843 | template => ">= 99", |
|
|
1844 | tooltip => "Pick up items whose value/weight (silver/kg) ratio is equal or higher than this setting (which is specified in gold coins).", |
1728 | to_value => sub { ">= " . 5 * $_[0] }, |
1845 | to_value => sub { ">= " . 5 * $_[0] }, |
1729 | on_changed => sub { |
1846 | on_changed => sub { |
1730 | my ($slider, $value) = @_; |
1847 | my ($slider, $value) = @_; |
1731 | |
1848 | |
1732 | $::CFG->{pickup} &= ~0xF; |
1849 | $::CFG->{pickup} &= ~0xF; |
… | |
… | |
1788 | $::CFG->{inv_sort} = $_[1]; |
1905 | $::CFG->{inv_sort} = $_[1]; |
1789 | $INV->set_sort_order ($SORT_ORDER{$_[1]}); |
1906 | $INV->set_sort_order ($SORT_ORDER{$_[1]}); |
1790 | }, |
1907 | }, |
1791 | ); |
1908 | ); |
1792 | $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); |
1909 | $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); |
1793 | #TODO# update to weigh/maxweight |
1910 | #TODO# update to weight/maxweight |
1794 | $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0); |
1911 | $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0); |
1795 | |
1912 | |
1796 | $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
1913 | $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
1797 | $sw1->add ($INV = new DC::UI::Inventory); |
1914 | $sw1->add ($INV = new DC::UI::Inventory); |
1798 | $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); |
1915 | $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); |
… | |
… | |
2062 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2179 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2063 | ); |
2180 | ); |
2064 | $hb->add (new DC::UI::Button |
2181 | $hb->add (new DC::UI::Button |
2065 | text => "Quit anyway", |
2182 | text => "Quit anyway", |
2066 | expand => 1, |
2183 | expand => 1, |
2067 | on_activate => sub { EV::unloop EV::UNLOOP_ALL }, |
2184 | on_activate => sub { |
|
|
2185 | crash "Quit anyway"; |
|
|
2186 | EV::unloop EV::UNLOOP_ALL; |
|
|
2187 | }, |
2068 | ); |
2188 | ); |
2069 | } |
2189 | } |
2070 | |
2190 | |
2071 | $QUIT_DIALOG->show; |
2191 | $QUIT_DIALOG->show; |
2072 | $QUIT_DIALOG->grab_focus; |
2192 | $QUIT_DIALOG->grab_focus; |
… | |
… | |
2125 | $dialog->show; |
2245 | $dialog->show; |
2126 | }; |
2246 | }; |
2127 | } |
2247 | } |
2128 | |
2248 | |
2129 | sub sdl_init { |
2249 | sub sdl_init { |
2130 | DC::SDL_Init |
2250 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
2131 | and die "SDL::Init failed!\n"; |
2251 | and die "SDL::Init failed!\n"; |
2132 | } |
2252 | } |
2133 | |
2253 | |
2134 | sub video_init { |
2254 | sub video_init { |
|
|
2255 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
|
|
2256 | $SDL_REINIT = 0; |
|
|
2257 | |
|
|
2258 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
|
|
2259 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
|
|
2260 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
|
|
2261 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
|
|
2262 | |
|
|
2263 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
|
|
2264 | |
2135 | $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES; |
2265 | if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
|
|
2266 | $CFG->{sdl_mode} = 0; # lowest resolution by default |
|
|
2267 | |
|
|
2268 | # now choose biggets mode <= 1024x768 |
|
|
2269 | for (0 .. $#SDL_MODES) { |
|
|
2270 | if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) { |
|
|
2271 | $CFG->{sdl_mode} = $_; |
|
|
2272 | } |
|
|
2273 | } |
|
|
2274 | } |
2136 | |
2275 | |
2137 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2276 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2138 | |
2277 | |
2139 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2278 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2140 | $FULLSCREEN = $CFG->{fullscreen}; |
2279 | $FULLSCREEN = $CFG->{fullscreen}; |
2141 | $FAST = $CFG->{fast}; |
2280 | $FAST = $CFG->{fast}; |
2142 | |
2281 | |
|
|
2282 | # due to mac os x braindamage, we simply retry with !fullscreen in case of an error |
2143 | DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN |
2283 | DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN |
|
|
2284 | or DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, !$FULLSCREEN |
2144 | or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; |
2285 | or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; |
2145 | |
2286 | |
2146 | $SDL_ACTIVE = 1; |
2287 | $SDL_ACTIVE = 1; |
2147 | $LAST_REFRESH = time - 0.01; |
2288 | $LAST_REFRESH = time - 0.01; |
2148 | |
2289 | |
… | |
… | |
2324 | $BUTTONBAR->show; |
2465 | $BUTTONBAR->show; |
2325 | $SETUP_DIALOG->show; |
2466 | $SETUP_DIALOG->show; |
2326 | $MESSAGE_WINDOW->show; |
2467 | $MESSAGE_WINDOW->show; |
2327 | } |
2468 | } |
2328 | |
2469 | |
|
|
2470 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]); |
|
|
2471 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
|
|
2472 | |
|
|
2473 | $CAVEAT_LABEL->set_text ("None :)"); |
|
|
2474 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
|
|
2475 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
|
|
2476 | |
2329 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2477 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2330 | } |
2478 | } |
2331 | |
2479 | |
2332 | sub video_shutdown { |
2480 | sub video_shutdown { |
2333 | DC::OpenGL::shutdown; |
2481 | DC::OpenGL::shutdown; |
|
|
2482 | DC::SDL_QuitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2334 | |
2483 | |
2335 | undef $SDL_ACTIVE; |
2484 | undef $SDL_ACTIVE; |
2336 | } |
2485 | } |
2337 | |
2486 | |
2338 | my %animate_object; |
2487 | my %animate_object; |
… | |
… | |
2381 | delete $animate_object{$widget}; |
2530 | delete $animate_object{$widget}; |
2382 | } |
2531 | } |
2383 | |
2532 | |
2384 | %SDL_CB = ( |
2533 | %SDL_CB = ( |
2385 | DC::SDL_QUIT => sub { |
2534 | DC::SDL_QUIT => sub { |
|
|
2535 | crash "SDL_QUIT"; |
2386 | EV::unloop EV::UNLOOP_ALL; |
2536 | EV::unloop EV::UNLOOP_ALL; |
2387 | }, |
2537 | }, |
2388 | DC::SDL_VIDEORESIZE => sub { |
2538 | DC::SDL_VIDEORESIZE => sub { |
2389 | }, |
2539 | }, |
2390 | DC::SDL_VIDEOEXPOSE => sub { |
2540 | DC::SDL_VIDEOEXPOSE => sub { |
… | |
… | |
2399 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2549 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2400 | }, |
2550 | }, |
2401 | DC::SDL_KEYDOWN => sub { |
2551 | DC::SDL_KEYDOWN => sub { |
2402 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2552 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2403 | # alt-enter |
2553 | # alt-enter |
|
|
2554 | video_shutdown; |
2404 | $FULLSCREEN_ENABLE->toggle; |
2555 | $FULLSCREEN_ENABLE->toggle; |
2405 | video_shutdown; |
|
|
2406 | video_init; |
2556 | video_init; |
2407 | } else { |
2557 | } else { |
2408 | &DC::UI::feed_sdl_key_down_event; |
2558 | &DC::UI::feed_sdl_key_down_event; |
2409 | } |
2559 | } |
2410 | update_modbox; |
2560 | update_modbox; |
… | |
… | |
2430 | $SIG{INT} = $SIG{TERM} = sub { |
2580 | $SIG{INT} = $SIG{TERM} = sub { |
2431 | EV::unloop; |
2581 | EV::unloop; |
2432 | #d# TODO calling exit here hangs the process in some futex |
2582 | #d# TODO calling exit here hangs the process in some futex |
2433 | }; |
2583 | }; |
2434 | |
2584 | |
2435 | { |
2585 | # due to mac os x + sdl combined briandamage, we need this contortion |
|
|
2586 | sub main { |
|
|
2587 | { |
2436 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2588 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2437 | |
2589 | |
2438 | if (-e "$Deliantra::VARDIR/client.cf") { |
2590 | if (-e "$Deliantra::VARDIR/client.cf") { |
2439 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
2591 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
2440 | } else { |
2592 | } else { |
2441 | #TODO: compatibility cruft |
2593 | #TODO: compatibility cruft |
2442 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
2594 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
2443 | print STDERR "INFO: used old configuration file\n"; |
2595 | print STDERR "INFO: used old configuration file\n"; |
2444 | } |
2596 | } |
2445 | |
2597 | |
2446 | DC::DB::Server::run; |
2598 | DC::DB::Server::run; |
2447 | |
2599 | |
2448 | if ($CFG->{db_schema} < 1) { |
2600 | if ($CFG->{db_schema} < 1) { |
2449 | warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n"; |
2601 | warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n"; |
2450 | DC::DB::nuke_db; |
2602 | DC::DB::nuke_db; |
2451 | $CFG->{db_schema} = 1; |
2603 | $CFG->{db_schema} = 1; |
2452 | DC::write_cfg; |
2604 | DC::write_cfg; |
2453 | } |
2605 | } |
2454 | |
2606 | |
2455 | DC::DB::open_db; |
2607 | DC::DB::open_db; |
2456 | |
2608 | |
2457 | DC::UI::set_layout ($::CFG->{layout}); |
2609 | DC::UI::set_layout ($::CFG->{layout}); |
2458 | |
2610 | |
2459 | my %DEF_CFG = ( |
2611 | my %DEF_CFG = ( |
2460 | sdl_mode => 0, |
2612 | sdl_mode => undef, |
2461 | fullscreen => 1, |
2613 | fullscreen => 1, |
2462 | fast => 0, |
2614 | fast => 0, |
2463 | force_opengl11 => undef, |
2615 | force_opengl11 => undef, |
|
|
2616 | disable_alpha => 0, |
|
|
2617 | smooth_movement => 1, |
2464 | texture_compression => 1, |
2618 | texture_compression => 1, |
2465 | map_scale => 1, |
2619 | map_scale => 1, |
2466 | fow_enable => 1, |
2620 | fow_enable => 1, |
2467 | fow_intensity => 0, |
2621 | fow_intensity => 0, |
2468 | map_smoothing => 1, |
2622 | map_smoothing => 1, |
2469 | gui_fontsize => 1, |
2623 | gui_fontsize => 1, |
2470 | log_fontsize => 0.7, |
2624 | log_fontsize => 0.7, |
2471 | gauge_fontsize => 1, |
2625 | gauge_fontsize => 1, |
2472 | gauge_size => 0.35, |
2626 | gauge_size => 0.35, |
2473 | stat_fontsize => 0.7, |
2627 | stat_fontsize => 0.7, |
2474 | mapsize => 100, |
2628 | mapsize => 100, |
2475 | audio_enable => 1, |
2629 | audio_enable => 1, |
2476 | audio_hw_channels => 0, |
2630 | audio_hw_channels => 0, |
2477 | audio_hw_frequency => 0, |
2631 | audio_hw_frequency => 0, |
2478 | audio_hw_chunksize => 0, |
2632 | audio_hw_chunksize => 0, |
2479 | audio_mix_channels => 8, |
2633 | audio_mix_channels => 8, |
2480 | effects_enable => 1, |
2634 | effects_enable => 1, |
2481 | effects_volume => 1, |
2635 | effects_volume => 1, |
2482 | bgm_enable => 1, |
2636 | bgm_enable => 1, |
2483 | bgm_volume => 0.5, |
2637 | bgm_volume => 0.5, |
2484 | output_rate => "", |
2638 | output_rate => "", |
2485 | pickup => 0, |
2639 | pickup => 0, |
2486 | inv_sort => "mtime", |
2640 | inv_sort => "mtime", |
2487 | default => "profile", # default profile |
2641 | default => "profile", # default profile |
2488 | show_tips => 1, |
2642 | show_tips => 1, |
2489 | logview_max_par => 1000, |
2643 | logview_max_par => 1000, |
2490 | shift_fire_stop => 0, |
2644 | shift_fire_stop => 0, |
2491 | ); |
2645 | ); |
2492 | |
2646 | |
2493 | while (my ($k, $v) = each %DEF_CFG) { |
2647 | while (my ($k, $v) = each %DEF_CFG) { |
2494 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2648 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2495 | } |
2649 | } |
2496 | |
2650 | |
2497 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2651 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2498 | $PROFILE = $CFG->{profile}{default}; |
2652 | $PROFILE = $CFG->{profile}{default}; |
2499 | |
2653 | |
2500 | # convert old bindings (only default profile matters) |
2654 | # convert old bindings (only default profile matters) |
2501 | if (my $bindings = delete $PROFILE->{bindings}) { |
2655 | if (my $bindings = delete $PROFILE->{bindings}) { |
2502 | while (my ($mod, $syms) = each %$bindings) { |
2656 | while (my ($mod, $syms) = each %$bindings) { |
2503 | while (my ($sym, $cmds) = each %$syms) { |
2657 | while (my ($sym, $cmds) = each %$syms) { |
2504 | push @{ $PROFILE->{macro} }, { |
2658 | push @{ $PROFILE->{macro} }, { |
2505 | accelkey => [$mod*1, $sym*1], |
2659 | accelkey => [$mod*1, $sym*1], |
2506 | action => $cmds, |
2660 | action => $cmds, |
|
|
2661 | }; |
2507 | }; |
2662 | } |
2508 | } |
2663 | } |
2509 | } |
2664 | } |
2510 | } |
|
|
2511 | |
2665 | |
2512 | sdl_init; |
2666 | sdl_init; |
2513 | |
2667 | |
2514 | @SDL_MODES = DC::SDL_ListModes 8, 8; |
2668 | { |
2515 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
|
|
2516 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
|
|
2517 | |
|
|
2518 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
|
|
2519 | |
|
|
2520 | $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; |
|
|
2521 | |
|
|
2522 | { |
|
|
2523 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2669 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2524 | DejaVuSans.ttf |
2670 | DejaVuSans.ttf |
2525 | DejaVuSansMono.ttf |
2671 | DejaVuSansMono.ttf |
2526 | DejaVuSans-Bold.ttf |
2672 | DejaVuSans-Bold.ttf |
2527 | DejaVuSansMono-Bold.ttf |
2673 | DejaVuSansMono-Bold.ttf |
2528 | DejaVuSans-Oblique.ttf |
2674 | DejaVuSans-Oblique.ttf |
2529 | DejaVuSansMono-Oblique.ttf |
2675 | DejaVuSansMono-Oblique.ttf |
2530 | DejaVuSans-BoldOblique.ttf |
2676 | DejaVuSans-BoldOblique.ttf |
2531 | DejaVuSansMono-BoldOblique.ttf |
2677 | DejaVuSansMono-BoldOblique.ttf |
2532 | ); |
2678 | ); |
2533 | |
2679 | |
2534 | DC::add_font $_ for @fonts; |
2680 | DC::add_font $_ for @fonts; |
2535 | |
2681 | |
2536 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2682 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2537 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2683 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2538 | |
2684 | |
2539 | $FONT_PROP->make_default; |
2685 | $FONT_PROP->make_default; |
2540 | |
2686 | |
2541 | DC::pango_init; |
2687 | DC::pango_init; |
2542 | } |
2688 | } |
2543 | |
2689 | |
2544 | # compare mono (ft) vs. rgba (cairo) |
2690 | # compare mono (ft) vs. rgba (cairo) |
2545 | # ft - 1.8s, cairo 3s, even in alpha-only mode |
2691 | # ft - 1.8s, cairo 3s, even in alpha-only mode |
2546 | # for my $rgba (0..1) { |
2692 | # for my $rgba (0..1) { |
2547 | # my $t1 = Time::HiRes::time; |
2693 | # my $t1 = Time::HiRes::time; |
… | |
… | |
2552 | # } |
2698 | # } |
2553 | # my $t2 = Time::HiRes::time; |
2699 | # my $t2 = Time::HiRes::time; |
2554 | # warn $t2-$t1; |
2700 | # warn $t2-$t1; |
2555 | # } |
2701 | # } |
2556 | |
2702 | |
2557 | video_init; |
2703 | video_init; |
2558 | audio_init; |
2704 | audio_init; |
2559 | } |
2705 | } |
2560 | |
2706 | |
2561 | show_tip_of_the_day if $CFG->{show_tips}; |
2707 | show_tip_of_the_day if $CFG->{show_tips}; |
2562 | |
2708 | |
2563 | our $STARTUP_CANCEL = EV::idle sub { |
2709 | our $STARTUP_CANCEL = EV::idle sub { |
2564 | undef $::STARTUP_CANCEL; |
2710 | undef $::STARTUP_CANCEL; |
2565 | $startup_done->(); |
2711 | $startup_done->(); |
2566 | }; |
2712 | }; |
2567 | |
2713 | |
2568 | delete $SIG{__DIE__}; |
2714 | delete $SIG{__DIE__}; |
2569 | EV::loop; |
2715 | EV::loop; |
2570 | |
2716 | |
2571 | #video_shutdown; |
2717 | #video_shutdown; |
2572 | #audio_shutdown; |
2718 | #audio_shutdown; |
2573 | DC::OpenGL::quit; |
2719 | DC::OpenGL::quit; |
2574 | DC::SDL_Quit; |
2720 | DC::SDL_Quit; |
2575 | DC::DB::Server::stop; |
2721 | DC::DB::Server::stop; |
|
|
2722 | } |
|
|
2723 | |
|
|
2724 | DC::SDL_braino; # see sub above |
2576 | |
2725 | |
2577 | =head1 NAME |
2726 | =head1 NAME |
2578 | |
2727 | |
2579 | deliantra - A Deliantra MORPG game client |
2728 | deliantra - A Deliantra MORPG game client |
2580 | |
2729 | |
… | |
… | |
2597 | 4 show fps |
2746 | 4 show fps |
2598 | 8 suppress tooltips |
2747 | 8 suppress tooltips |
2599 | |
2748 | |
2600 | =head1 AUTHOR |
2749 | =head1 AUTHOR |
2601 | |
2750 | |
2602 | Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2751 | Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2603 | |
2752 | |
2604 | |
2753 | |
2605 | |
2754 | |