… | |
… | |
21 | |
21 | |
22 | Win32::GUI::SplashScreen::Show ( |
22 | Win32::GUI::SplashScreen::Show ( |
23 | -file => "$ENV{PAR_TEMP}/SPLASH.bmp", |
23 | -file => "$ENV{PAR_TEMP}/SPLASH.bmp", |
24 | ); |
24 | ); |
25 | |
25 | |
|
|
26 | # initialise the resolver now, as vista forces us back to the desktop |
|
|
27 | # when doing this later. |
|
|
28 | require AnyEvent::DNS; |
|
|
29 | AnyEvent::DNS::resolver (); |
|
|
30 | |
26 | $startup_done = sub { |
31 | $startup_done = sub { |
27 | Win32::GUI::SplashScreen::Done (1); |
32 | Win32::GUI::SplashScreen::Done (1); |
28 | }; |
33 | }; |
29 | } |
34 | } |
30 | } |
35 | } |
31 | |
36 | |
32 | use strict; |
37 | use common::sense; |
33 | use utf8; |
|
|
34 | |
38 | |
35 | use Carp 'verbose'; |
39 | use Carp 'verbose'; |
36 | |
40 | |
37 | # do things only needed for single-binary version (par) |
41 | # do things only needed for single-binary version (par) |
38 | BEGIN { |
42 | BEGIN { |
… | |
… | |
49 | } |
53 | } |
50 | } |
54 | } |
51 | |
55 | |
52 | if ($^O eq "MSWin32") { |
56 | if ($^O eq "MSWin32") { |
53 | # pango is relocatable on win32 |
57 | # pango is relocatable on win32 |
54 | } elsif (-e "$root/pangoversion") { |
|
|
55 | open my $fh, "<:perlio", "$root/pangoversion" |
|
|
56 | or die "pangoversion: $!"; |
|
|
57 | my $PANGO = <$fh>; |
|
|
58 | # unix, need to patch pango rc file |
|
|
59 | open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" |
|
|
60 | or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!"; |
|
|
61 | local $/; |
|
|
62 | my $rc = <$fh>; |
|
|
63 | $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones |
|
|
64 | |
|
|
65 | mkdir "$root/pango-modules"; |
|
|
66 | open my $fh, ">:perlio", "$root/pango-modules/pango.modules" |
|
|
67 | or die "$root/pango-modules/pango.modules: $!"; |
|
|
68 | print $fh $rc; |
|
|
69 | |
|
|
70 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
|
|
71 | open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} |
|
|
72 | or die "$ENV{PANGO_RC_FILE}: $!"; |
|
|
73 | print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; |
|
|
74 | } else { |
58 | } else { |
75 | # OS X |
59 | # OS X |
76 | $ENV{FC_CONFIG_FILE} = "$root/fonts.conf"; # no effect??!?! |
|
|
77 | $ENV{FC_CONFIG_DIR} = $root; # no effect??!?! |
|
|
78 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
60 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
79 | $ENV{DYLD_LIBRARY_PATH} = $root; |
61 | $ENV{DYLD_LIBRARY_PATH} = $root; |
80 | chdir $root; # for pango modules, maybe other things |
62 | chdir $root; # for pango modules, maybe other things |
81 | } |
63 | } |
82 | |
64 | |
83 | unshift @INC, $root; |
65 | unshift @INC, $root; |
84 | } |
66 | } |
85 | } |
67 | } |
86 | |
68 | |
87 | # prepend private library directory |
69 | # prepend private library directory and prepare env |
88 | BEGIN { |
70 | BEGIN { |
89 | for (grep !ref, @INC) { |
71 | for (grep !ref, @INC) { |
90 | my $path = "$_/Deliantra/Client/private"; |
72 | my $path = "$_/Deliantra/Client/private"; |
91 | if (-d $path) { |
73 | if (-d $path) { |
92 | unshift @INC, $path; |
74 | unshift @INC, $path; |
… | |
… | |
106 | |
88 | |
107 | use Deliantra; |
89 | use Deliantra; |
108 | use Deliantra::Protocol::Constants; |
90 | use Deliantra::Protocol::Constants; |
109 | |
91 | |
110 | use AnyEvent::Util (); |
92 | use AnyEvent::Util (); |
111 | use AnyEvent::DNS; |
|
|
112 | use AnyEvent::Socket (); |
93 | use AnyEvent::Socket (); |
|
|
94 | use AnyEvent::DNS (); |
113 | |
95 | |
114 | use Compress::LZF; |
96 | use Compress::LZF; |
115 | use JSON::XS; |
97 | use JSON::XS; |
116 | |
98 | |
117 | use DC; |
99 | use DC; |
… | |
… | |
145 | |
127 | |
146 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
128 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
147 | $SIG{PIPE} = 'IGNORE'; |
129 | $SIG{PIPE} = 'IGNORE'; |
148 | |
130 | |
149 | $EV::DIED = sub { |
131 | $EV::DIED = sub { |
150 | crash "CRASH/EV::DIED: $@" => 1; |
132 | crash "CRASH/EV::DIED: $@" => 0; |
151 | DC::fatal Carp::longmess $@; |
133 | DC::fatal Carp::longmess $@; |
152 | }; |
134 | }; |
153 | |
135 | |
154 | my $MAX_FPS = 60; |
136 | my $MAX_FPS = 60; |
|
|
137 | |
|
|
138 | our $DEFAULT_SERVER = "gameserver.deliantra.net"; |
155 | |
139 | |
156 | our $META_SERVER = "http://metaserver.schmorp.de/current.json"; |
140 | our $META_SERVER = "http://metaserver.schmorp.de/current.json"; |
157 | |
141 | |
158 | our $LAST_REFRESH; |
142 | our $LAST_REFRESH; |
159 | our $NOW; |
143 | our $NOW; |
160 | |
144 | |
161 | our $CFG; |
145 | our $CFG; |
162 | our $PROFILE; # current profile |
146 | our $PROFILE; # current profile |
163 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
147 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
|
|
148 | our $DELIANTRA_DEBUG = $ENV{DELIANTRA_DEBUG} * 1; |
164 | |
149 | |
165 | our $WANT_REFRESH; |
150 | our $WANT_REFRESH; |
166 | |
151 | |
167 | our $MODE_SLIDER; |
152 | our $MODE_SLIDER; |
168 | our $CAVEAT_LABEL; |
153 | our $CAVEAT_LABEL; |
… | |
… | |
181 | |
166 | |
182 | our $MAP; |
167 | our $MAP; |
183 | our $MAPMAP; |
168 | our $MAPMAP; |
184 | our $MAPWIDGET; |
169 | our $MAPWIDGET; |
185 | our $COMPLETER; |
170 | our $COMPLETER; |
186 | our $BUTTONBAR; |
171 | our $MENUFRAME; # the rectangle at the top |
|
|
172 | our $MENUBAR; # the hbox at the top |
|
|
173 | our $MENUPOPUP; |
|
|
174 | our $BUTTONBAR; # the menu buttons |
187 | our $METASERVER; |
175 | our $METASERVER; |
188 | our $LOGIN_BUTTON; |
176 | our $LOGIN_BUTTON; |
189 | our $QUIT_DIALOG; |
177 | our $QUIT_DIALOG; |
190 | our $HOST_ENTRY; |
178 | our $HOST_ENTRY; |
191 | our $FULLSCREEN_ENABLE; |
179 | our $FULLSCREEN_ENABLE; |
… | |
… | |
217 | our $FLOORBOX; |
205 | our $FLOORBOX; |
218 | our $GAUGES; |
206 | our $GAUGES; |
219 | our $STATWIDS; |
207 | our $STATWIDS; |
220 | |
208 | |
221 | our $SDL_ACTIVE; |
209 | our $SDL_ACTIVE; |
222 | our %SDL_CB; |
210 | our @SDL_CB; |
223 | |
211 | |
224 | our $ALT_ENTER_MESSAGE; |
212 | our $ALT_ENTER_MESSAGE; |
225 | our $STATUSBOX; |
213 | our $STATUSBOX; |
226 | our $MODBOX; |
214 | our $MODBOX; |
227 | our $DEBUG_STATUS; |
215 | our $DEBUG_STATUS; |
… | |
… | |
235 | # write a crash message blockingly to the socket, if possible |
223 | # write a crash message blockingly to the socket, if possible |
236 | # this is a bit too complicated for my tastes, but it was easy. |
224 | # this is a bit too complicated for my tastes, but it was easy. |
237 | *crash = sub($;$) { |
225 | *crash = sub($;$) { |
238 | my ($msg, $backtrace) = @_; |
226 | my ($msg, $backtrace) = @_; |
239 | |
227 | |
|
|
228 | warn $msg; |
|
|
229 | |
240 | return unless $CONN; |
230 | return unless $CONN; |
241 | |
231 | |
242 | my $fh = $CONN->{fh} |
232 | my $fh = $CONN->{fh} |
243 | or return; |
233 | or return; |
244 | |
234 | |
… | |
… | |
254 | |
244 | |
255 | # backtrace as second step, in case it crashes, too |
245 | # backtrace as second step, in case it crashes, too |
256 | crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated" |
246 | crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated" |
257 | if $backtrace; |
247 | if $backtrace; |
258 | }; |
248 | }; |
|
|
249 | |
|
|
250 | sub clienterror($;$) { |
|
|
251 | my ($msg, $backtrace) = @_; |
|
|
252 | |
|
|
253 | warn $msg; |
|
|
254 | |
|
|
255 | return unless $CONN; |
|
|
256 | |
|
|
257 | $CONN->send_exti_msg (clientlog => $msg); |
|
|
258 | $CONN->send_exti_msg (clientlog => Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated") if $backtrace; |
|
|
259 | } |
259 | |
260 | |
260 | ############################################################################# |
261 | ############################################################################# |
261 | |
262 | |
262 | sub status { |
263 | sub status { |
263 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
264 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
… | |
… | |
345 | or return; |
346 | or return; |
346 | |
347 | |
347 | $meta->{data} |
348 | $meta->{data} |
348 | or return; |
349 | or return; |
349 | |
350 | |
350 | # if its a jingle, play it as ambient music |
351 | # if it's a jingle, play it as ambient music |
351 | if ($meta->{data}{jingle}) { |
352 | if ($meta->{data}{jingle}) { |
352 | if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue |
353 | if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue |
353 | push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue |
354 | push @MUSIC_JINGLE, $meta; # push it unto the music/jingle queue |
354 | &audio_music_push ($face); |
355 | &audio_music_push ($face); |
355 | } |
356 | } |
356 | } else { |
357 | } else { |
357 | # fetch from database |
358 | # fetch from database |
358 | DC::DB::get res_data => $meta->{name}, sub { |
359 | DC::DB::get res_data => $meta->{name}, sub { |
359 | my $rwops = new DC::RW $_[0]; |
360 | my $rwops = new DC::RW $_[0]; |
360 | my $chunk = new DC::MixChunk $rwops |
361 | my $chunk = new DC::MixChunk $rwops |
361 | or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " unloadable: " . DC::Mix_GetError; |
362 | or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " (" . (unpack "H64", $_[0]) . ") unloadable: " . DC::Mix_GetError; |
362 | $chunk->volume (($meta->{data}{volume} || 1) * 128); |
363 | $chunk->volume (($meta->{data}{volume} || 1) * 128); |
363 | $AUDIO_CHUNK{$face} = $chunk; |
364 | $AUDIO_CHUNK{$face} = $chunk; |
364 | |
365 | |
365 | audio_sound_push ($face); |
366 | audio_sound_push ($face); |
366 | }; |
367 | }; |
… | |
… | |
413 | |
414 | |
414 | audio_music_update_volume; |
415 | audio_music_update_volume; |
415 | |
416 | |
416 | $MUSIC_PLAYING_DATA = \$_[0]; |
417 | $MUSIC_PLAYING_DATA = \$_[0]; |
417 | |
418 | |
|
|
419 | $meta->{path} or length $_[0] |
|
|
420 | or return clienterror "empty music face from res_data ($meta->{face})";#d# |
|
|
421 | |
418 | my $rwops = $meta->{path} |
422 | my $rwops = $meta->{path} |
419 | ? new_from_file DC::RW $meta->{path} |
423 | ? (new_from_file DC::RW $meta->{path} or return clienterror "unable to load music face $meta->{path}: $!")#d#clienterror |
420 | : new DC::RW $$MUSIC_PLAYING_DATA; |
424 | : new DC::RW $$MUSIC_PLAYING_DATA; |
421 | |
425 | |
422 | $MUSIC_PLAYER = new DC::MixMusic $rwops |
426 | $MUSIC_PLAYER = new DC::MixMusic $rwops |
423 | or Carp::confess "music face $meta->{face} unloadable: " . DC::Mix_GetError; |
427 | or return clienterror "music face $meta->{face} unloadable: " . DC::Mix_GetError => 1; |
424 | |
428 | |
425 | my $NOW = time; |
429 | my $NOW = time; |
426 | |
430 | |
427 | if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { |
431 | if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { |
428 | my $pos = $MUSIC_PLAYING_META->{stop_pos}; |
432 | my $pos = $MUSIC_PLAYING_META->{stop_pos}; |
… | |
… | |
514 | audio_music_push; |
518 | audio_music_push; |
515 | } |
519 | } |
516 | |
520 | |
517 | sub audio_init { |
521 | sub audio_init { |
518 | if ($CFG->{audio_enable}) { |
522 | if ($CFG->{audio_enable}) { |
|
|
523 | if (length $CFG->{audio_driver}) { |
|
|
524 | local $ENV{SDL_AUDIODRIVER} = $CFG->{audio_driver}; |
|
|
525 | DC::SDL_Init DC::SDL_INIT_AUDIO |
|
|
526 | and die "SDL::Init failed!\n"; |
|
|
527 | } else { |
|
|
528 | DC::SDL_Init DC::SDL_INIT_AUDIO |
|
|
529 | and die "SDL::Init failed!\n"; |
|
|
530 | } |
|
|
531 | |
519 | $ENV{MIX_EFFECTSMAXSPEED} = 1; |
532 | $ENV{MIX_EFFECTSMAXSPEED} = 1; |
520 | $SDL_MIXER = !DC::Mix_OpenAudio |
533 | $SDL_MIXER = !DC::Mix_OpenAudio |
521 | $CFG->{audio_hw_frequency}, |
534 | $CFG->{audio_hw_frequency}, |
522 | DC::MIX_DEFAULT_FORMAT, |
535 | DC::MIX_DEFAULT_FORMAT, |
523 | $CFG->{audio_hw_channels}, |
536 | $CFG->{audio_hw_channels}, |
… | |
… | |
537 | sub audio_tab_update; |
550 | sub audio_tab_update; |
538 | audio_tab_update; |
551 | audio_tab_update; |
539 | } |
552 | } |
540 | |
553 | |
541 | sub audio_shutdown { |
554 | sub audio_shutdown { |
|
|
555 | if ($SDL_MIXER) { |
|
|
556 | DC::MixMusic::halt; |
|
|
557 | DC::Mix_AllocateChannels 0; |
|
|
558 | } |
|
|
559 | |
542 | undef $MUSIC_PLAYER; |
560 | undef $MUSIC_PLAYER; |
543 | undef $MUSIC_PLAYING_META; |
561 | undef $MUSIC_PLAYING_META; |
544 | undef $MUSIC_PLAYING_DATA; |
562 | undef $MUSIC_PLAYING_DATA; |
545 | |
563 | |
546 | $MUSIC_WANT = []; |
564 | $MUSIC_WANT = []; |
… | |
… | |
548 | %AUDIO_PLAY = (); |
566 | %AUDIO_PLAY = (); |
549 | %AUDIO_CHUNK = (); |
567 | %AUDIO_CHUNK = (); |
550 | |
568 | |
551 | DC::Mix_CloseAudio if $SDL_MIXER; |
569 | DC::Mix_CloseAudio if $SDL_MIXER; |
552 | undef $SDL_MIXER; |
570 | undef $SDL_MIXER; |
|
|
571 | |
|
|
572 | DC::SDL_QuitSubSystem DC::SDL_INIT_AUDIO; |
553 | } |
573 | } |
554 | |
574 | |
555 | ############################################################################# |
575 | ############################################################################# |
556 | |
576 | |
557 | sub destroy_query_dialog { |
577 | sub destroy_query_dialog { |
… | |
… | |
786 | } |
806 | } |
787 | |
807 | |
788 | sub dc_connect { |
808 | sub dc_connect { |
789 | my ($host, $port) = @_; |
809 | my ($host, $port) = @_; |
790 | |
810 | |
791 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
811 | my $mapw = List::Util::min 48, List::Util::max 11, int 1.5 + $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
|
|
812 | my $maph = List::Util::min 48, List::Util::max 11, int 1.5 + $HEIGHT * $CFG->{mapsize} * 0.01 / 32; |
792 | |
813 | |
793 | $CONN = |
814 | $CONN = |
794 | new DC::Protocol |
815 | new DC::Protocol |
795 | host => $host, |
816 | host => $host, |
796 | port => $port, |
817 | port => $port, |
797 | user => $PROFILE->{user}, |
818 | user => $PROFILE->{user}, |
798 | pass => $PROFILE->{password}, |
819 | pass => $PROFILE->{password}, |
799 | mapw => $mapsize, |
820 | mapw => $mapw, |
800 | maph => $mapsize, |
821 | maph => $maph, |
801 | |
822 | |
|
|
823 | c_version => { |
|
|
824 | client => "deliantra", |
802 | client => "$DC::VERSION $] $^O", |
825 | clientver => $DC::VERSION, |
|
|
826 | gl_vendor => DC::OpenGL::gl_vendor, |
|
|
827 | gl_version => DC::OpenGL::gl_version, |
|
|
828 | }, |
803 | |
829 | |
804 | map_widget => $MAPWIDGET, |
830 | map_widget => $MAPWIDGET, |
805 | statusbox => $STATUSBOX, |
831 | statusbox => $STATUSBOX, |
806 | map => $MAP, |
832 | map => $MAP, |
807 | mapmap => $MAPMAP, |
833 | mapmap => $MAPMAP, |
… | |
… | |
813 | |
839 | |
814 | on_connect => sub { |
840 | on_connect => sub { |
815 | if ($_[0]) { |
841 | if ($_[0]) { |
816 | DC::lowdelay fileno $CONN->{fh}; |
842 | DC::lowdelay fileno $CONN->{fh}; |
817 | |
843 | |
818 | status "login successful"; |
844 | status "successfully connected to the server"; |
819 | } else { |
845 | } else { |
820 | undef $CONN; |
846 | undef $CONN; |
821 | status "unable to connect: $!"; |
847 | status "unable to connect: $!"; |
822 | stop_game(); |
848 | stop_game(); |
823 | } |
849 | } |
… | |
… | |
825 | ; |
851 | ; |
826 | } |
852 | } |
827 | |
853 | |
828 | sub start_game { |
854 | sub start_game { |
829 | status "logging in..."; |
855 | status "logging in..."; |
|
|
856 | |
|
|
857 | my $server = $PROFILE->{host} || $DEFAULT_SERVER; |
|
|
858 | my ($host, $port) = AnyEvent::Socket::parse_hostport $server, "deliantra=13327" |
|
|
859 | or return status "$server: unable to parse server address, try an empty field."; |
830 | |
860 | |
831 | $LOGIN_BUTTON->set_text ("Logout"); |
861 | $LOGIN_BUTTON->set_text ("Logout"); |
832 | $SETUP_DIALOG->hide; |
862 | $SETUP_DIALOG->hide; |
833 | |
|
|
834 | my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327"; |
|
|
835 | |
863 | |
836 | $MAP = new DC::Map; |
864 | $MAP = new DC::Map; |
837 | |
865 | |
838 | # hack to make SURE we find the IP address all right |
866 | # hack to make SURE we find the IP address all right |
839 | # can be removed once AnyEvent::DNS is proven stable. |
867 | # can be removed once AnyEvent::DNS is proven stable. |
840 | if ($host eq "gameserver.deliantra.net") { |
868 | if ($host eq "gameserver.deliantra.net") { |
841 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
869 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
842 | if ($_[0] ne "80.101.114.108") { # Perl |
870 | if ($_[0] ne "80.101.114.108") { # P-e-r-l |
|
|
871 | status "dns failure, trying differently"; |
|
|
872 | $host = eval { Socket::inet_ntoa Socket::inet_aton "gameserver.deliantra.net" }; |
|
|
873 | unless (defined $host) { |
843 | status "dns failure, using hardcoded address"; |
874 | status "dns failure, using hardcoded address"; |
844 | $host = "129.13.162.95"; |
875 | $host = "194.126.175.154"; |
|
|
876 | } |
845 | } |
877 | } |
846 | |
878 | |
847 | dc_connect $host, $port; |
879 | dc_connect $host, $port; |
848 | }; |
880 | }; |
849 | } else { |
881 | } else { |
… | |
… | |
875 | } |
907 | } |
876 | |
908 | |
877 | sub graphics_setup { |
909 | sub graphics_setup { |
878 | my $vbox = new DC::UI::VBox; |
910 | my $vbox = new DC::UI::VBox; |
879 | |
911 | |
|
|
912 | { |
|
|
913 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Video Mode"); |
|
|
914 | |
880 | $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
915 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
881 | |
916 | |
882 | my $row = 0; |
917 | my $row = 0; |
883 | |
918 | |
884 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
919 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
885 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
920 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
886 | can_events => 1, |
921 | can_events => 1, |
887 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
922 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
888 | |
923 | |
889 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
924 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
890 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
925 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
891 | can_events => 1, |
926 | can_events => 1, |
892 | tooltip => "This field shows any known issues with your config or driver, such as " |
927 | tooltip => "This field shows any known issues with your config or driver, such as " |
893 | . "a non-accelerated display format. You can try to work around these issues " |
928 | . "a non-accelerated display format. You can try to work around these issues " |
894 | . "by selecting a different video mode, changing the settings below or " |
929 | . "by selecting a different video mode, changing the settings below or " |
895 | . "by installing the right driver for your graphics card."); |
930 | . "by installing the right driver for your graphics card."); |
896 | |
931 | |
|
|
932 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "UI Theme"); |
|
|
933 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::Selector |
|
|
934 | value => $CFG->{uitheme}, |
|
|
935 | options => [ |
|
|
936 | [wood => "Wood (the default)"], |
|
|
937 | [plain => "Plain (very)"], |
|
|
938 | [blue => "Blue (dark)"], |
|
|
939 | [metal => "Metal (light)"], |
|
|
940 | ], |
|
|
941 | tooltip => "Choose the User Interface theme that you like most :)", |
|
|
942 | on_changed => sub { my ($self, $value) = @_; $CFG->{uitheme} = $value; 0 } |
|
|
943 | ); |
|
|
944 | |
897 | my $vidmode_tooltip = |
945 | my $vidmode_tooltip = |
898 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
946 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
899 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
947 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
900 | |
948 | |
901 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
949 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
902 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
950 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
903 | |
951 | |
904 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
952 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
|
|
953 | c_rescale => 1, |
905 | force_w => $WIDTH * 0.1, expand => 1, |
954 | force_w => $WIDTH * 0.1, expand => 1, |
906 | range => [ ($CFG->{sdl_mode}) x 3 ], |
955 | range => [ ($CFG->{sdl_mode}) x 3 ], |
907 | tooltip => $vidmode_tooltip); |
956 | tooltip => $vidmode_tooltip); |
908 | $hbox->add (my $mode_label = new DC::UI::Label |
957 | $hbox->add (my $mode_label = new DC::UI::Label |
909 | height => 0.8, template => "9999x9999@9+9", |
958 | height => 0.8, template => "9999x9999@9+9", |
910 | can_events => 1, tooltip => $vidmode_tooltip); |
959 | can_events => 1, tooltip => $vidmode_tooltip); |
911 | |
960 | |
912 | $MODE_SLIDER->connect (changed => sub { |
961 | $MODE_SLIDER->connect (changed => sub { |
913 | my ($self, $value) = @_; |
|
|
914 | |
|
|
915 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
|
|
916 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
|
|
917 | }); |
|
|
918 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
|
|
919 | |
|
|
920 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
|
|
921 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
|
|
922 | state => $CFG->{fullscreen}, |
|
|
923 | tooltip => "Bring the client into fullscreen mode.", |
|
|
924 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
|
|
925 | ); |
|
|
926 | |
|
|
927 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
|
|
928 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
929 | state => $CFG->{force_opengl11}, |
|
|
930 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
|
|
931 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
|
|
932 | . "cards that claim to support a feature but fall back to software rendering. " |
|
|
933 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
|
|
934 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
|
|
935 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
936 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
|
|
937 | ); |
|
|
938 | |
|
|
939 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
940 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
941 | state => $CFG->{disable_alpha}, |
|
|
942 | tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
943 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
944 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
945 | . "back to etxremely slow rendering if this is enabled. If disabling this option " |
|
|
946 | . "noticably improves the framerate of the client please report this! " |
|
|
947 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
948 | on_changed => sub { |
|
|
949 | my ($self, $value) = @_; |
962 | my ($self, $value) = @_; |
|
|
963 | |
|
|
964 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
|
|
965 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
|
|
966 | }); |
|
|
967 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
|
|
968 | |
|
|
969 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
|
|
970 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
|
|
971 | state => $CFG->{fullscreen}, |
|
|
972 | tooltip => "Bring the client into fullscreen mode.", |
|
|
973 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
|
|
974 | ); |
|
|
975 | |
|
|
976 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
|
|
977 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
978 | state => $CFG->{force_opengl11}, |
|
|
979 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
|
|
980 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
|
|
981 | . "cards that claim to support a feature but fall back to software rendering. " |
|
|
982 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
|
|
983 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
|
|
984 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
985 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
|
|
986 | ); |
|
|
987 | |
|
|
988 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
989 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
990 | state => $CFG->{disable_alpha}, |
|
|
991 | tooltip => "Forbid the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
992 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
993 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
994 | . "back to extremely slow rendering if this is enabled. If disabling this option " |
|
|
995 | . "noticably improves the framerate of the client please report this! " |
|
|
996 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
997 | on_changed => sub { |
|
|
998 | my ($self, $value) = @_; |
950 | $CFG->{disable_alpha} = $value; |
999 | $CFG->{disable_alpha} = $value; |
951 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
1000 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
|
|
1001 | 0 |
952 | 0 |
1002 | } |
953 | } |
1003 | ); |
954 | ); |
|
|
955 | |
1004 | |
956 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
1005 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
957 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1006 | $table->add_at (1, $row++, new DC::UI::CheckBox |
958 | state => $CFG->{texture_compression}, |
1007 | state => $CFG->{texture_compression}, |
959 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
1008 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
960 | . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " |
1009 | . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " |
961 | . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in " |
1010 | . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in " |
962 | . "forced OpenGL 1.1 mode and when using the Apple renderer.", |
1011 | . "forced OpenGL 1.1 mode and when using the Apple renderer.", |
963 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
1012 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
964 | ); |
1013 | ); |
965 | |
1014 | |
966 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
1015 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
967 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1016 | $table->add_at (1, $row++, new DC::UI::CheckBox |
968 | state => $CFG->{fast}, |
1017 | state => $CFG->{fast}, |
969 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
1018 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
970 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
1019 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
971 | ); |
1020 | ); |
972 | |
1021 | |
973 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
1022 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
974 | $table->add_at (1, $row++, new DC::UI::Slider |
1023 | $table->add_at (1, $row++, new DC::UI::Slider |
975 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
1024 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
976 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
1025 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
977 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
1026 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
978 | ); |
1027 | ); |
979 | |
1028 | |
980 | $table->add_at (1, $row++, new DC::UI::Button |
1029 | $table->add_at (1, $row++, new DC::UI::Button |
981 | expand => 1, text => "Apply", |
1030 | expand => 1, text => "Apply", |
982 | tooltip => "Apply the video settings above.", |
1031 | tooltip => "Apply the video settings above.", |
983 | on_activate => sub { |
1032 | on_activate => sub { |
984 | video_shutdown (); |
1033 | video_shutdown (); |
985 | video_init (); |
1034 | video_init (); |
|
|
1035 | 0 |
986 | 0 |
1036 | } |
987 | } |
1037 | ); |
988 | ); |
1038 | } |
989 | |
1039 | |
|
|
1040 | { |
|
|
1041 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Other Settings"); |
|
|
1042 | |
|
|
1043 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
|
|
1044 | |
|
|
1045 | my $row = 0; |
990 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
1046 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
991 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1047 | $table->add_at (1, $row++, new DC::UI::CheckBox |
992 | state => $CFG->{smooth_movement}, |
1048 | state => $CFG->{smooth_movement}, |
993 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
1049 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
994 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
1050 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
995 | . "then disable this option. Changes take effect immdiately.", |
1051 | . "then disable this option. Changes take effect immdiately.", |
996 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
1052 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
997 | ); |
1053 | ); |
998 | |
1054 | |
|
|
1055 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Transitions"); |
|
|
1056 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1057 | state => $CFG->{smooth_transitions}, |
|
|
1058 | tooltip => "<b>Smooth Transitions</b> tries to blend the fog of war and lighting smoothly between updates. " |
|
|
1059 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
|
|
1060 | . "then disable this option. Requires Smooth Movement and OpenGL Multitexturing. Changes take effect immdiately.", |
|
|
1061 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_transitions} = $value; 0 } |
|
|
1062 | ); |
|
|
1063 | |
|
|
1064 | |
999 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1065 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1000 | $table->add_at (1, $row++, new DC::UI::Slider |
1066 | $table->add_at (1, $row++, new DC::UI::Slider |
1001 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1067 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1002 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1068 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1003 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
1069 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
1004 | ); |
1070 | ); |
1005 | |
1071 | |
1006 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
1072 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
1007 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1073 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1008 | state => $CFG->{map_smoothing}, |
1074 | state => $CFG->{map_smoothing}, |
1009 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
1075 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
1010 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
1076 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
1011 | . "Changes take effect at next login only.", |
1077 | . "Changes take effect at next login only.", |
1012 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
1078 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
1013 | ); |
1079 | ); |
1014 | |
1080 | |
1015 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
1081 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
1016 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1082 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1017 | state => $CFG->{fow_enable}, |
1083 | state => $CFG->{fow_enable}, |
1018 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1084 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1019 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
1085 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
1020 | ); |
1086 | ); |
1021 | |
1087 | |
|
|
1088 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Pattern"); |
|
|
1089 | $table->add_at (1, $row++, new DC::UI::ImageButton |
|
|
1090 | tex => $DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}], |
|
|
1091 | bg => [0.3, 0.3, 0.2], |
|
|
1092 | force_w => 64, |
|
|
1093 | force_h => 64, |
|
|
1094 | tooltip => "<b>Fog of War Pattern.</b> The pattern that is overlaid over areas hidden from view. Click to cycle through various alternatives. Changes are instant.", |
|
|
1095 | on_activate => sub { |
|
|
1096 | my ($self) = @_; |
|
|
1097 | $CFG->{fow_texture} = ($CFG->{fow_texture} + 1) % @DC::MapWidget::TEX_HIDDEN; |
|
|
1098 | $self->set_texture ($DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}]); |
|
|
1099 | $MAPWIDGET->update; |
|
|
1100 | } |
|
|
1101 | ); |
|
|
1102 | |
1022 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1103 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1023 | $table->add_at (1, $row++, new DC::UI::Slider |
1104 | $table->add_at (1, $row++, new DC::UI::Slider |
1024 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
1105 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
1025 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
1106 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
1026 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
1107 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
1027 | ); |
1108 | ); |
1028 | |
1109 | |
1029 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
1110 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
1030 | $table->add_at (1, $row++, new DC::UI::Slider |
1111 | $table->add_at (1, $row++, new DC::UI::Slider |
1031 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
1112 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
1032 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
1113 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
1033 | . "but you still need to press apply to correctly re-layout the widget.", |
1114 | . "but you still need to press apply to correctly re-layout the widget.", |
1034 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
1115 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
1035 | ); |
1116 | ); |
1036 | |
1117 | |
1037 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
1118 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
1038 | $table->add_at (1, $row++, new DC::UI::Slider |
1119 | $table->add_at (1, $row++, new DC::UI::Slider |
1039 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
1120 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
1040 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
1121 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
1041 | on_changed => sub { |
1122 | on_changed => sub { |
1042 | $CFG->{gauge_fontsize} = $_[1]; |
1123 | $CFG->{gauge_fontsize} = $_[1]; |
1043 | &set_gauge_window_fontsize; |
1124 | &set_gauge_window_fontsize; |
|
|
1125 | 0 |
1044 | 0 |
1126 | } |
1045 | } |
1127 | ); |
1046 | ); |
|
|
1047 | |
1128 | |
1048 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
1129 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
1049 | $table->add_at (1, $row++, new DC::UI::Slider |
1130 | $table->add_at (1, $row++, new DC::UI::Slider |
1050 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
1131 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
1051 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
1132 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
1052 | on_changed => sub { |
1133 | on_changed => sub { |
1053 | $CFG->{gauge_size} = $_[1]; |
1134 | $CFG->{gauge_size} = $_[1]; |
1054 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
1135 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
|
|
1136 | 0 |
1055 | 0 |
1137 | } |
1056 | } |
1138 | ); |
1057 | ); |
1139 | } |
1058 | |
1140 | |
1059 | $vbox |
1141 | $vbox |
1060 | } |
1142 | } |
1061 | |
1143 | |
1062 | our $AUDIO_HW_CHUNKSIZE; |
1144 | our $AUDIO_HW_CHUNKSIZE; |
… | |
… | |
1074 | ]); |
1156 | ]); |
1075 | |
1157 | |
1076 | my $text = !$freq |
1158 | my $text = !$freq |
1077 | ? "audio is off" |
1159 | ? "audio is off" |
1078 | : "audio is enabled\n" |
1160 | : "audio is enabled\n" |
|
|
1161 | . "driver: " . DC::SDL_AudioDriverName . "\n" |
1079 | . "frequency (Hz): $freq\n" |
1162 | . "frequency (Hz): $freq\n" |
1080 | . "channels: $chans"; |
1163 | . "channels: $chans\n" |
|
|
1164 | . "chunk decoders available: " . (join ", ", DC::MixChunk::decoders) . "\n" |
|
|
1165 | . "music decoders available: " . (join ", ", DC::MixMusic::decoders); |
1081 | |
1166 | |
1082 | $AUDIO_INFO->set_text ($text); |
1167 | $AUDIO_INFO->set_text ($text); |
1083 | } |
1168 | } |
1084 | |
1169 | |
1085 | sub audio_setup { |
1170 | sub audio_setup { |
… | |
… | |
1088 | $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 0, 1]); |
1173 | $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 0, 1]); |
1089 | |
1174 | |
1090 | my $row = 0; |
1175 | my $row = 0; |
1091 | |
1176 | |
1092 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Audio Enable"); |
1177 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Audio Enable"); |
1093 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1178 | $table->add_at (1, $row, new DC::UI::CheckBox |
1094 | state => $CFG->{audio_enable}, |
1179 | state => $CFG->{audio_enable}, |
1095 | tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.", |
1180 | tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.", |
1096 | on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 } |
1181 | on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 } |
|
|
1182 | ); |
|
|
1183 | $table->add_at (2, $row++, my $driver = new DC::UI::HBox expand => 1); |
|
|
1184 | |
|
|
1185 | $driver->add (new DC::UI::Label align => 1, text => " Audio driver override"); |
|
|
1186 | $driver->add (new DC::UI::Entry |
|
|
1187 | text => $CFG->{audio_driver}, |
|
|
1188 | template => "dsound1234", |
|
|
1189 | tooltip => "You can override the audio driver to use here. Leaving it empty will result " |
|
|
1190 | . "in Deliantra picking one automatically. GNU/Linux users often prefer specific " |
|
|
1191 | . "drivers though, and can experiment with <b>alsa</b>, <b>dsp</b>, <b>esd</b>, <b>pulse</b>, <b>arts</b>, <b>nas</b> " |
|
|
1192 | . "or other system-specific drivers. Selecting the wrong driver here will simply result" |
|
|
1193 | . "in no sound.", |
|
|
1194 | on_changed => sub { my ($self, $value) = @_; $CFG->{audio_driver} = $value; 1 } |
1097 | ); |
1195 | ); |
1098 | |
1196 | |
1099 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Sound Effects"); |
1197 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Sound Effects"); |
1100 | $table->add_at (1, $row, new DC::UI::CheckBox |
1198 | $table->add_at (1, $row, new DC::UI::CheckBox |
1101 | expand => 1, state => $CFG->{effects_enable}, |
1199 | expand => 1, state => $CFG->{effects_enable}, |
… | |
… | |
1114 | ); |
1212 | ); |
1115 | |
1213 | |
1116 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Background Music"); |
1214 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Background Music"); |
1117 | $table->add_at (1, $row, new DC::UI::CheckBox |
1215 | $table->add_at (1, $row, new DC::UI::CheckBox |
1118 | expand => 1, state => $CFG->{bgm_enable}, |
1216 | expand => 1, state => $CFG->{bgm_enable}, |
1119 | tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", |
1217 | tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played. Needs server reconnect to take effect.", |
1120 | on_changed => sub { |
1218 | on_changed => sub { |
1121 | $CFG->{bgm_enable} = $_[1]; |
1219 | $CFG->{bgm_enable} = $_[1]; |
1122 | $CONN->update_fx_want if $CONN; |
1220 | $CONN->update_fx_want if $CONN; |
1123 | audio_music_push; |
1221 | audio_music_push; |
1124 | 1 |
1222 | 1 |
… | |
… | |
1135 | c_colspan => 2, expand => 1, |
1233 | c_colspan => 2, expand => 1, |
1136 | value => $CFG->{audio_hw_frequency}, |
1234 | value => $CFG->{audio_hw_frequency}, |
1137 | options => [ |
1235 | options => [ |
1138 | [ 0, "default" , "Use System Default"], |
1236 | [ 0, "default" , "Use System Default"], |
1139 | [11025, "11 kHz" , "11kHz (low quality)"], |
1237 | [11025, "11 kHz" , "11kHz (low quality)"], |
1140 | [22050, "22 kHz" , "22kHz (reduced quality)"], |
1238 | [22050, "22 kHz" , "22kHz (reduced quality, recommended)"], |
1141 | [44100, "44.1 kHz", "44.1kHz (cd quality)"], |
1239 | [44100, "44.1 kHz", "44.1kHz (cd quality)"], |
1142 | [48000, "48 kHz" , "48kHz (studio quality)"], |
1240 | [48000, "48 kHz" , "48kHz (studio quality, not recommended)"], |
1143 | ], |
1241 | ], |
1144 | tooltip => "The sampling frequency to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.", |
1242 | tooltip => "The sampling frequency to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.", |
1145 | on_changed => sub { |
1243 | on_changed => sub { |
1146 | $CFG->{audio_hw_frequency} = $_[1]; |
1244 | $CFG->{audio_hw_frequency} = $_[1]; |
1147 | audio_tab_update; |
1245 | audio_tab_update; |
… | |
… | |
1171 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Latency"); |
1269 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Latency"); |
1172 | $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new DC::UI::Selector |
1270 | $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new DC::UI::Selector |
1173 | c_colspan => 2, expand => 1, |
1271 | c_colspan => 2, expand => 1, |
1174 | value => $CFG->{audio_hw_chunksize}, |
1272 | value => $CFG->{audio_hw_chunksize}, |
1175 | tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback " |
1273 | tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback " |
1176 | . "is stuttering, increase this value. Values of 50-100ms are optimal.", |
1274 | . "is stuttering, increase this value. Values of 50-150ms are optimal.", |
1177 | on_changed => sub { |
1275 | on_changed => sub { |
1178 | $CFG->{audio_hw_chunksize} = $_[1]; |
1276 | $CFG->{audio_hw_chunksize} = $_[1]; |
1179 | audio_tab_update; |
1277 | audio_tab_update; |
1180 | 1 |
1278 | 1 |
1181 | } |
1279 | } |
… | |
… | |
1225 | } |
1323 | } |
1226 | |
1324 | |
1227 | sub make_gauge_window { |
1325 | sub make_gauge_window { |
1228 | my $gh = int $HEIGHT * $CFG->{gauge_size}; |
1326 | my $gh = int $HEIGHT * $CFG->{gauge_size}; |
1229 | |
1327 | |
1230 | my $win = new DC::UI::Frame ( |
1328 | $GAUGES->{win} = my $win = new DC::UI::Frame ( |
1231 | force_x => 0, |
1329 | force_x => 0, |
1232 | force_y => "max", |
1330 | force_y => "max", |
1233 | force_w => $WIDTH, |
1331 | force_w => $WIDTH, |
1234 | force_h => $gh, |
1332 | force_h => $gh, |
1235 | ); |
1333 | ); |
… | |
… | |
1251 | (new DC::UI::Empty expand => 1), |
1349 | (new DC::UI::Empty expand => 1), |
1252 | (my $hb = new DC::UI::HBox), |
1350 | (my $hb = new DC::UI::HBox), |
1253 | ], |
1351 | ], |
1254 | ); |
1352 | ); |
1255 | |
1353 | |
1256 | $hb->add (my $hg = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); |
1354 | $hb->add ($GAUGES->{hp} = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); |
1257 | $hb->add (my $mg = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); |
1355 | $hb->add ($GAUGES->{mana} = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); |
1258 | $hb->add (my $gg = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); |
1356 | $hb->add ($GAUGES->{grace} = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); |
1259 | $hb->add (my $fg = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); |
1357 | $hb->add ($GAUGES->{food} = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); |
1260 | |
|
|
1261 | $vbox->add (my $exp = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); |
|
|
1262 | $vbox->add (my $prg = new DC::UI::ExperienceProgress); |
|
|
1263 | $vbox->add (my $sklprg = new DC::UI::ExperienceProgress); |
|
|
1264 | $vbox->add (my $rng = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); |
|
|
1265 | |
|
|
1266 | $GAUGES = { |
|
|
1267 | exp => $exp, prg => $prg, sklprg => $sklprg, |
|
|
1268 | win => $win, range => $rng, |
|
|
1269 | hp => $hg, mana => $mg, grace => $gg, food => $fg, |
|
|
1270 | }; |
|
|
1271 | |
1358 | |
1272 | &set_gauge_window_fontsize; |
1359 | &set_gauge_window_fontsize; |
1273 | |
1360 | |
1274 | $win |
1361 | $win |
|
|
1362 | } |
|
|
1363 | |
|
|
1364 | our $BW_WATCHER; |
|
|
1365 | |
|
|
1366 | sub debug_toggle($) { |
|
|
1367 | $DELIANTRA_DEBUG ^= $_[0]; |
|
|
1368 | |
|
|
1369 | if ($DELIANTRA_DEBUG & 16) { |
|
|
1370 | $BW_WATCHER = EV::periodic 0, 1, 0, sub { |
|
|
1371 | return unless $CONN; |
|
|
1372 | debug sprintf "%8.2gKB/s", $CONN->{octets_in} / 1e3; |
|
|
1373 | $CONN->{octets_in} = 0; |
|
|
1374 | }; |
|
|
1375 | } else { |
|
|
1376 | undef $BW_WATCHER; |
|
|
1377 | } |
|
|
1378 | |
1275 | } |
1379 | } |
1276 | |
1380 | |
1277 | sub debug_setup { |
1381 | sub debug_setup { |
1278 | my $table = new DC::UI::Table; |
1382 | my $table = new DC::UI::Table; |
1279 | |
1383 | |
1280 | $table->add_at (0, 0, new DC::UI::Label text => "Widget Borders"); |
1384 | $table->add_at (0, 0, new DC::UI::Label text => "Widget Borders"); |
1281 | $table->add_at (1, 0, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 }); |
1385 | $table->add_at (1, 0, new DC::UI::CheckBox on_changed => sub { debug_toggle 1; 0 }); |
1282 | $table->add_at (0, 1, new DC::UI::Label text => "Tooltip Widget Info"); |
1386 | $table->add_at (0, 1, new DC::UI::Label text => "Tooltip Widget Info"); |
1283 | $table->add_at (1, 1, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 }); |
1387 | $table->add_at (1, 1, new DC::UI::CheckBox on_changed => sub { debug_toggle 2; 0 }); |
1284 | $table->add_at (0, 2, new DC::UI::Label text => "Show FPS"); |
1388 | $table->add_at (0, 2, new DC::UI::Label text => "Show FPS"); |
1285 | $table->add_at (1, 2, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 }); |
1389 | $table->add_at (1, 2, new DC::UI::CheckBox on_changed => sub { debug_toggle 4; 0 }); |
1286 | $table->add_at (0, 3, new DC::UI::Label text => "Suppress Tooltips"); |
1390 | $table->add_at (0, 3, new DC::UI::Label text => "Suppress Tooltips"); |
1287 | $table->add_at (1, 3, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 }); |
1391 | $table->add_at (1, 3, new DC::UI::CheckBox on_changed => sub { debug_toggle 8; 0 }); |
|
|
1392 | $table->add_at (0, 4, new DC::UI::Label text => "Show Bandwidth"); |
|
|
1393 | $table->add_at (1, 4, new DC::UI::CheckBox on_changed => sub { debug_toggle 16; 0 }); |
|
|
1394 | |
1288 | $table->add_at (0, 4, new DC::UI::Button text => "die on click(tm)", on_activate => sub { &DC::debug() } ); |
1395 | $table->add_at (0, 6, new DC::UI::Button text => "die on click(tm)", on_activate => sub { &DC::debug() } ); |
1289 | |
|
|
1290 | $table->add_at (0, 5, new DC::UI::TextEdit text => "line1\0152\0153\nµikachu\nづx゙つ゛");#d# |
1396 | $table->add_at (0, 7, new DC::UI::TextEdit text => "line1\0152\0153\nµikachu\nづx゙つ゛");#d# |
1291 | |
1397 | |
1292 | $table->add_at (7,7, my $t = new DC::UI::Table expand => 0); |
1398 | $table->add_at (7,7, my $t = new DC::UI::Table expand => 0); |
1293 | $t->add_at (0,0, new DC::UI::Label text => "a a", c_rowspan => 1, c_colspan => 2); |
1399 | $t->add_at (0,0, new DC::UI::Label text => "a a", c_rowspan => 1, c_colspan => 2); |
1294 | $t->add_at (2,0, new DC::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1, ellipsise => 0 ); |
1400 | $t->add_at (2,0, new DC::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1, ellipsise => 0 ); |
1295 | $t->add_at (1,2, new DC::UI::Label text => "c c", c_rowspan => 1, c_colspan => 2); |
1401 | $t->add_at (1,2, new DC::UI::Label text => "c c", c_rowspan => 1, c_colspan => 2); |
… | |
… | |
1416 | para => ["Paralysation", |
1522 | para => ["Paralysation", |
1417 | "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"], |
1523 | "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"], |
1418 | deat => ["Death", |
1524 | deat => ["Death", |
1419 | "<b>Death</b> (resistance against death spells)"], |
1525 | "<b>Death</b> (resistance against death spells)"], |
1420 | phys => ["Physical", |
1526 | phys => ["Physical", |
1421 | "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"], |
1527 | "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed as the 'Arm' secondary stat.)"], |
1422 | blind => ["Blind", |
1528 | blind => ["Blind", |
1423 | "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"], |
1529 | "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"], |
1424 | fear => ["Fear", |
1530 | fear => ["Fear", |
1425 | "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"], |
1531 | "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"], |
1426 | tund => ["Turn undead", |
1532 | tund => ["Turn undead", |
… | |
… | |
1616 | child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), |
1722 | child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), |
1617 | ); |
1723 | ); |
1618 | |
1724 | |
1619 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
1725 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
1620 | $table->add_at (1, 4, new DC::UI::Entry |
1726 | $table->add_at (1, 4, new DC::UI::Entry |
1621 | text => $CFG->{profile}{default}{user}, |
1727 | text => $PROFILE->{user}, |
1622 | tooltip => "The name of your character on the server.", |
1728 | tooltip => "The name of your character on the server. The name is case-sensitive!", |
1623 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } |
1729 | on_changed => sub { my ($self, $value) = @_; $PROFILE->{user} = $value; 1 } |
1624 | ); |
1730 | ); |
1625 | |
1731 | |
1626 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
1732 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
1627 | $table->add_at (1, 5, new DC::UI::Entry |
1733 | $table->add_at (1, 5, new DC::UI::Entry |
1628 | text => $CFG->{profile}{default}{password}, |
1734 | text => $PROFILE->{password}, |
1629 | hidden => 1, |
1735 | hidden => 1, |
1630 | tooltip => "The password for your character.", |
1736 | tooltip => "The password for your character.", |
1631 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 } |
1737 | on_changed => sub { my ($self, $value) = @_; $PROFILE->{password} = $value; 1 } |
1632 | ); |
1738 | ); |
1633 | |
1739 | |
1634 | $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button |
1740 | $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button |
1635 | expand => 1, |
1741 | expand => 1, |
1636 | text => "Login / Register", |
1742 | text => "Login / Register", |
… | |
… | |
1672 | $table->add_at (1, $row, my $vbox = new DC::UI::VBox); |
1778 | $table->add_at (1, $row, my $vbox = new DC::UI::VBox); |
1673 | |
1779 | |
1674 | $vbox->add ( |
1780 | $vbox->add ( |
1675 | $HOST_ENTRY = new DC::UI::Entry |
1781 | $HOST_ENTRY = new DC::UI::Entry |
1676 | expand => 1, |
1782 | expand => 1, |
1677 | text => $CFG->{profile}{default}{host}, |
1783 | text => $PROFILE->{host}, |
1678 | tooltip => "The hostname or ip address of the Deliantra server to connect to (e.g. <b>gameserver.deliantra.net</b>)", |
1784 | tooltip => "The hostname or ip address of the Deliantra server to connect to (e.g. <b>gameserver.deliantra.net</b>)", |
1679 | on_changed => sub { |
1785 | on_changed => sub { |
1680 | my ($self, $value) = @_; |
1786 | my ($self, $value) = @_; |
1681 | $CFG->{profile}{default}{host} = $value; |
1787 | $PROFILE->{host} = $value; |
1682 | 1 |
1788 | 1 |
1683 | } |
1789 | } |
1684 | ); |
1790 | ); |
1685 | |
1791 | |
1686 | if (0) { #d# disabled |
1792 | if (0) { #d# disabled |
… | |
… | |
1729 | |
1835 | |
1730 | my $row = 0; |
1836 | my $row = 0; |
1731 | |
1837 | |
1732 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); |
1838 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); |
1733 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1839 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1840 | c_colspan => 2, |
1734 | state => $CFG->{show_tips}, |
1841 | state => $CFG->{show_tips}, |
1735 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
1842 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
1736 | on_changed => sub { |
1843 | on_changed => sub { |
1737 | my ($self, $value) = @_; |
1844 | my ($self, $value) = @_; |
1738 | $CFG->{show_tips} = $value; |
1845 | $CFG->{show_tips} = $value; |
… | |
… | |
1740 | } |
1847 | } |
1741 | ); |
1848 | ); |
1742 | |
1849 | |
1743 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); |
1850 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); |
1744 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
1851 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
|
|
1852 | c_colspan => 2, |
1745 | text => $CFG->{logview_max_par}, |
1853 | text => $CFG->{logview_max_par}, |
1746 | tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server " |
1854 | tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server " |
1747 | . "sends more messages than this number, older messages get removed to save memory and " |
1855 | . "sends more messages than this number, older messages get removed to save memory and " |
1748 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1856 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1749 | on_changed => sub { |
1857 | on_changed => sub { |
… | |
… | |
1751 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
1859 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
1752 | 0 |
1860 | 0 |
1753 | }, |
1861 | }, |
1754 | ); |
1862 | ); |
1755 | |
1863 | |
|
|
1864 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Config Autosave"); |
|
|
1865 | $table->add_at (1, $row, new DC::UI::CheckBox |
|
|
1866 | state => $CFG->{config_autosave}, |
|
|
1867 | tooltip => "Normally, configuration settings and the user interface layout " |
|
|
1868 | . "are saved on client exit. You can disable this behaviour by " |
|
|
1869 | . "unchecking this checkbox.", |
|
|
1870 | on_changed => sub { |
|
|
1871 | my ($self, $value) = @_; |
|
|
1872 | $CFG->{config_autosave} = $value; |
|
|
1873 | 0 |
|
|
1874 | } |
|
|
1875 | ); |
|
|
1876 | $table->add_at (2, $row++, new DC::UI::Button |
|
|
1877 | text => "Save Now", |
|
|
1878 | tooltip => "Use this to manually save configuration and UI layout when " |
|
|
1879 | . "autosave is disabled.", |
|
|
1880 | on_activate => sub { |
|
|
1881 | DC::write_cfg; |
|
|
1882 | 0 |
|
|
1883 | } |
|
|
1884 | ); |
|
|
1885 | |
1756 | $table |
1886 | $table |
1757 | } |
1887 | } |
1758 | |
1888 | |
1759 | sub autopickup_setup { |
1889 | sub autopickup_setup { |
1760 | my $r = new DC::UI::ScrolledWindow ( |
1890 | my $r = new DC::UI::ScrolledWindow ( |
… | |
… | |
1766 | col_expand => [0, 1, 0, 1], |
1896 | col_expand => [0, 1, 0, 1], |
1767 | ); |
1897 | ); |
1768 | |
1898 | |
1769 | for ( |
1899 | for ( |
1770 | ["General", 0, 0, |
1900 | ["General", 0, 0, |
1771 | ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE], |
|
|
1772 | ["Inhibit autopickup" => PICKUP_INHIBIT], |
1901 | # ["Inhibit autopickup" => PICKUP_INHIBIT], |
1773 | ["Stop before pickup" => PICKUP_STOP], |
1902 | ["Stop before pickup" => PICKUP_STOP], |
1774 | ["Debug autopickup" => PICKUP_DEBUG], |
1903 | ["Debug autopickup" => PICKUP_DEBUG], |
1775 | ], |
1904 | ], |
1776 | ["Weapons", 0, 6, |
1905 | ["Weapons", 0, 6, |
1777 | ["All weapons" => PICKUP_ALLWEAPON], |
1906 | ["All weapons" => PICKUP_ALLWEAPON], |
… | |
… | |
1825 | $::CFG->{pickup} |= $mask; |
1954 | $::CFG->{pickup} |= $mask; |
1826 | } else { |
1955 | } else { |
1827 | $::CFG->{pickup} &= ~$mask; |
1956 | $::CFG->{pickup} &= ~$mask; |
1828 | } |
1957 | } |
1829 | |
1958 | |
1830 | $::CONN->send_command ("pickup $::CFG->{pickup}") |
1959 | $::CONN->send_pickup ($::CFG->{pickup}) |
1831 | if defined $::CONN; |
1960 | if defined $::CONN; |
1832 | |
1961 | |
1833 | 0 |
1962 | 0 |
1834 | }); |
1963 | }); |
1835 | |
1964 | |
… | |
… | |
1852 | }); |
1981 | }); |
1853 | |
1982 | |
1854 | $table->add_at (3, 18, new DC::UI::Button |
1983 | $table->add_at (3, 18, new DC::UI::Button |
1855 | text => "set", |
1984 | text => "set", |
1856 | on_activate => sub { |
1985 | on_activate => sub { |
1857 | $::CONN->send_command ("pickup $::CFG->{pickup}") |
1986 | $::CONN->send_pickup ($::CFG->{pickup}) |
1858 | if defined $::CONN; |
1987 | if defined $::CONN; |
1859 | 0 |
1988 | 0 |
1860 | }); |
1989 | }); |
1861 | |
1990 | |
1862 | $r |
1991 | $r |
1863 | } |
1992 | } |
1864 | |
1993 | |
1865 | my %SORT_ORDER = ( |
1994 | my %SORT_ORDER = ( |
1866 | type => sub { |
1995 | type => sub { |
|
|
1996 | use sort 'stable'; |
1867 | sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_ |
1997 | sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_ |
1868 | }, |
1998 | }, |
1869 | mtime => sub { |
1999 | mtime => sub { |
|
|
2000 | use sort 'stable'; |
1870 | my $NOW = time; |
2001 | my $NOW = time; |
1871 | sort { |
2002 | sort { |
1872 | my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; |
2003 | my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; |
1873 | my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; |
2004 | my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; |
1874 | |
2005 | |
1875 | ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED) |
2006 | ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED) |
1876 | or $btime <=> $atime |
2007 | or $btime <=> $atime |
1877 | or $a->{type} <=> $b->{type} |
2008 | or $a->{type} <=> $b->{type} |
1878 | } @_ |
2009 | } @_ |
1879 | }, |
2010 | }, |
1880 | weight => sub { sort { |
2011 | weight => sub { |
|
|
2012 | use sort 'stable'; |
|
|
2013 | sort { |
1881 | $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1) |
2014 | $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1) |
1882 | or $a->{type} <=> $b->{type} |
2015 | or $a->{type} <=> $b->{type} |
1883 | } @_ }, |
2016 | } @_ |
|
|
2017 | }, |
1884 | ); |
2018 | ); |
1885 | |
2019 | |
1886 | sub inventory_widget { |
2020 | sub inventory_widget { |
1887 | my $hb = new DC::UI::HBox homogeneous => 1; |
2021 | my $hb = new DC::UI::HBox homogeneous => 1; |
1888 | |
2022 | |
… | |
… | |
1975 | $PL_NOTEBOOK->set_current_page ($widget); |
2109 | $PL_NOTEBOOK->set_current_page ($widget); |
1976 | $PL_WINDOW->show; |
2110 | $PL_WINDOW->show; |
1977 | } |
2111 | } |
1978 | } |
2112 | } |
1979 | |
2113 | |
1980 | sub player_window { |
2114 | sub make_playerbook { |
1981 | my $plwin = $PL_WINDOW = new DC::UI::Toplevel |
2115 | my $plwin = $PL_WINDOW = new DC::UI::Toplevel |
1982 | x => "center", |
2116 | x => "center", |
1983 | y => "center", |
2117 | y => "center", |
1984 | force_w => $WIDTH * 9/10, |
2118 | force_w => $WIDTH * 9/10, |
1985 | force_h => $HEIGHT * 9/10, |
2119 | force_h => $HEIGHT * 9/10, |
… | |
… | |
2019 | "License, Author and Source info for media sent by the server."); |
2153 | "License, Author and Source info for media sent by the server."); |
2020 | |
2154 | |
2021 | $ntb->set_current_page ($INVENTORY_PAGE); |
2155 | $ntb->set_current_page ($INVENTORY_PAGE); |
2022 | |
2156 | |
2023 | $plwin->add ($ntb); |
2157 | $plwin->add ($ntb); |
2024 | $plwin |
|
|
2025 | } |
2158 | } |
2026 | |
2159 | |
2027 | sub keyboard_setup { |
2160 | sub keyboard_setup { |
2028 | DC::Macro::keyboard_setup |
2161 | DC::Macro::keyboard_setup |
2029 | } |
2162 | } |
2030 | |
2163 | |
2031 | sub help_window { |
2164 | sub make_help_window { |
2032 | my $win = new DC::UI::Toplevel |
2165 | my $win = new DC::UI::Toplevel |
2033 | x => 'center', |
2166 | x => 'center', |
2034 | y => 'center', |
2167 | y => 'center', |
2035 | z => 4, |
2168 | z => 4, |
2036 | name => 'doc_browser', |
2169 | name => 'doc_browser', |
… | |
… | |
2125 | |
2258 | |
2126 | $load_node->((DC::Pod::find @path)[0]); |
2259 | $load_node->((DC::Pod::find @path)[0]); |
2127 | $win->show; |
2260 | $win->show; |
2128 | }; |
2261 | }; |
2129 | |
2262 | |
2130 | $win |
2263 | $HELP_WINDOW = $win; |
2131 | } |
|
|
2132 | |
|
|
2133 | sub open_string_query { |
|
|
2134 | my ($title, $cb, $txt, $tooltip) = @_; |
|
|
2135 | my $dialog = new DC::UI::Toplevel |
|
|
2136 | x => "center", |
|
|
2137 | y => "center", |
|
|
2138 | z => 50, |
|
|
2139 | force_w => $WIDTH * 4/5, |
|
|
2140 | title => $title; |
|
|
2141 | |
|
|
2142 | $dialog->add ( |
|
|
2143 | my $e = new DC::UI::Entry |
|
|
2144 | on_activate => sub { $cb->(@_); $dialog->hide; 0 }, |
|
|
2145 | on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, |
|
|
2146 | tooltip => $tooltip |
|
|
2147 | ); |
|
|
2148 | |
|
|
2149 | $e->grab_focus; |
|
|
2150 | $e->set_text ($txt) if $txt; |
|
|
2151 | $dialog->show; |
|
|
2152 | } |
2264 | } |
2153 | |
2265 | |
2154 | sub open_quit_dialog { |
2266 | sub open_quit_dialog { |
2155 | unless ($QUIT_DIALOG) { |
2267 | unless ($QUIT_DIALOG) { |
2156 | $QUIT_DIALOG = new DC::UI::Toplevel |
2268 | $QUIT_DIALOG = new DC::UI::Toplevel |
… | |
… | |
2189 | |
2301 | |
2190 | $QUIT_DIALOG->show; |
2302 | $QUIT_DIALOG->show; |
2191 | $QUIT_DIALOG->grab_focus; |
2303 | $QUIT_DIALOG->grab_focus; |
2192 | } |
2304 | } |
2193 | |
2305 | |
|
|
2306 | sub make_menubar { |
|
|
2307 | $MENUFRAME = new DC::UI::Toplevel |
|
|
2308 | border => 0, |
|
|
2309 | force_x => 0, |
|
|
2310 | force_y => 0, |
|
|
2311 | force_w => $::WIDTH, |
|
|
2312 | child => ($MENUBAR = new DC::UI::HBox), |
|
|
2313 | ; |
|
|
2314 | |
|
|
2315 | $MENUBAR->add ($BUTTONBAR = new DC::UI::Buttonbar); |
|
|
2316 | |
|
|
2317 | # XXX: this has to be done before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
|
|
2318 | make_gauge_window->show; |
|
|
2319 | |
|
|
2320 | # $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
|
|
2321 | # tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
|
|
2322 | |
|
|
2323 | make_playerbook; |
|
|
2324 | |
|
|
2325 | $MENUPOPUP = DC::UI::Menu->new (items => [ |
|
|
2326 | ["Setup…\tF9" , sub { $SETUP_DIALOG->toggle_visibility }], |
|
|
2327 | ["Playerbook…\tTab" , sub { $PL_WINDOW ->toggle_visibility }], |
|
|
2328 | ["…Statistics\tF2" , sub { toggle_player_page ($::STATS_PAGE) }], |
|
|
2329 | ["…Skills\tF3" , sub { toggle_player_page ($::SKILL_PAGE) }], |
|
|
2330 | ["…Spells\tF4" , sub { toggle_player_page ($::SPELL_PAGE) }], |
|
|
2331 | ["…Inventory\tF5" , sub { toggle_player_page ($::INVENTORY_PAGE) }], |
|
|
2332 | ["Help Browser…\tF1" , sub { $HELP_WINDOW ->toggle_visibility }], |
|
|
2333 | ["Quit…" , sub { |
|
|
2334 | if ($CONN) { |
|
|
2335 | open_quit_dialog; |
|
|
2336 | } else { |
|
|
2337 | EV::unloop EV::UNLOOP_ALL; |
|
|
2338 | } |
|
|
2339 | }], |
|
|
2340 | ]); |
|
|
2341 | |
|
|
2342 | $BUTTONBAR->add (new DC::UI::Button text => "Menu…", |
|
|
2343 | tooltip => "Shows the main menu", |
|
|
2344 | on_button_down => sub { |
|
|
2345 | my ($self, $ev) = @_; |
|
|
2346 | local $ev->{x} = 0; |
|
|
2347 | local $ev->{y} = 0; |
|
|
2348 | $MENUPOPUP->popup ($ev); |
|
|
2349 | }, |
|
|
2350 | ); |
|
|
2351 | |
|
|
2352 | $MENUBAR->add ($GAUGES->{exp} = new DC::UI::ExperienceProgress |
|
|
2353 | padding_x => 6, |
|
|
2354 | padding_y => 3, |
|
|
2355 | tooltip => "This progress bar shows your overall experience and your progress towards the next character level.", |
|
|
2356 | template => " Exp: 888,888,888,888 (lvl 188) ", |
|
|
2357 | ); |
|
|
2358 | |
|
|
2359 | $MENUBAR->add ($PICKUP_ENABLE = new DC::UI::CheckBox # checkbox bad, button better? |
|
|
2360 | tooltip => "Automatic Pickup Enable - when this checkbox is enabled, then your character " |
|
|
2361 | . "will automatically pick up items as defined by your item pickup settings " |
|
|
2362 | . "in the playerbook. Often (e.g. in apartments) you want to temporarily " |
|
|
2363 | . "disable autopickup by disabling this checkbox.", |
|
|
2364 | state => $CFG->{pickup} & PICKUP_INHIBIT ? 0 : 1, |
|
|
2365 | on_changed => sub { |
|
|
2366 | my ($self, $value) = @_; |
|
|
2367 | $CFG->{pickup} &= ~PICKUP_INHIBIT; |
|
|
2368 | $CFG->{pickup} |= PICKUP_INHIBIT unless $_[1]; |
|
|
2369 | $CONN->send_pickup ($CFG->{pickup}) |
|
|
2370 | if $CONN; |
|
|
2371 | }, |
|
|
2372 | ); |
|
|
2373 | |
|
|
2374 | $MENUBAR->add ($GAUGES->{skillexp} = new DC::UI::ExperienceProgress |
|
|
2375 | c_rescale => 1, |
|
|
2376 | padding_x => 6, |
|
|
2377 | padding_y => 3, |
|
|
2378 | force_w => $::WIDTH * 0.2, |
|
|
2379 | tooltip => "This progress bar shows the currently used skill and your progress towards the next skill level of that skill.", |
|
|
2380 | template => "two handed weapons 99%", |
|
|
2381 | ); |
|
|
2382 | |
|
|
2383 | $MENUBAR->add ($GAUGES->{range} = new DC::UI::Label |
|
|
2384 | expand => 1, |
|
|
2385 | align => 1, can_hover => 1, can_events => 1, |
|
|
2386 | text => "Range and Combat Slots", |
|
|
2387 | tooltip => "#stat_ranged", |
|
|
2388 | ); |
|
|
2389 | |
|
|
2390 | $MENUFRAME->show; |
|
|
2391 | } |
|
|
2392 | |
|
|
2393 | sub open_string_query { |
|
|
2394 | my ($title, $cb, $txt, $tooltip) = @_; |
|
|
2395 | my $dialog = new DC::UI::Toplevel |
|
|
2396 | x => "center", |
|
|
2397 | y => "center", |
|
|
2398 | z => 50, |
|
|
2399 | force_w => $WIDTH * 4/5, |
|
|
2400 | title => $title; |
|
|
2401 | |
|
|
2402 | $dialog->add ( |
|
|
2403 | my $e = new DC::UI::Entry |
|
|
2404 | on_activate => sub { $cb->(@_); $dialog->hide; 0 }, |
|
|
2405 | on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, |
|
|
2406 | tooltip => $tooltip |
|
|
2407 | ); |
|
|
2408 | |
|
|
2409 | $e->grab_focus; |
|
|
2410 | $e->set_text ($txt) if $txt; |
|
|
2411 | $dialog->show; |
|
|
2412 | } |
|
|
2413 | |
2194 | sub show_tip_of_the_day { |
2414 | sub show_tip_of_the_day { |
2195 | # find all tips |
2415 | # find all tips |
2196 | my @tod = DC::Pod::find tip_of_the_day => "*"; |
2416 | my @tod = DC::Pod::find tip_of_the_day => "*"; |
2197 | |
2417 | |
2198 | DC::DB::get state => "tip_of_the_day", sub { |
2418 | DC::DB::get state => "tip_of_the_day", sub { |
… | |
… | |
2243 | |
2463 | |
2244 | $dialog->show; |
2464 | $dialog->show; |
2245 | }; |
2465 | }; |
2246 | } |
2466 | } |
2247 | |
2467 | |
2248 | sub sdl_init { |
|
|
2249 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
|
|
2250 | and die "SDL::Init failed!\n"; |
|
|
2251 | } |
|
|
2252 | |
|
|
2253 | sub video_init { |
2468 | sub video_init { |
|
|
2469 | DC::set_theme $CFG->{uitheme}; |
|
|
2470 | |
2254 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2471 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2255 | $SDL_REINIT = 0; |
2472 | $SDL_REINIT = 0; |
2256 | |
2473 | |
2257 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
2474 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
2258 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
2475 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
… | |
… | |
2262 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
2479 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
2263 | |
2480 | |
2264 | if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
2481 | if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
2265 | $CFG->{sdl_mode} = 0; # lowest resolution by default |
2482 | $CFG->{sdl_mode} = 0; # lowest resolution by default |
2266 | |
2483 | |
2267 | # now choose biggets mode <= 1024x768 |
2484 | # now choose biggest mode <= 1024x768 |
2268 | for (0 .. $#SDL_MODES) { |
2485 | for (0 .. $#SDL_MODES) { |
2269 | if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) { |
2486 | if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) { |
2270 | $CFG->{sdl_mode} = $_; |
2487 | $CFG->{sdl_mode} = $_; |
2271 | } |
2488 | } |
2272 | } |
2489 | } |
… | |
… | |
2314 | |
2531 | |
2315 | $DEBUG_STATUS = new DC::UI::Label |
2532 | $DEBUG_STATUS = new DC::UI::Label |
2316 | padding => 0, |
2533 | padding => 0, |
2317 | z => 100, |
2534 | z => 100, |
2318 | force_x => "max", |
2535 | force_x => "max", |
2319 | force_y => 0; |
2536 | force_y => 20; |
2320 | $DEBUG_STATUS->show; |
2537 | $DEBUG_STATUS->show; |
2321 | |
2538 | |
2322 | $STATUSBOX = new DC::UI::Statusbox; |
2539 | $STATUSBOX = new DC::UI::Statusbox; |
2323 | |
2540 | |
2324 | $MODBOX = new DC::UI::Label |
2541 | $MODBOX = new DC::UI::Label |
… | |
… | |
2335 | |
2552 | |
2336 | (new DC::UI::Frame |
2553 | (new DC::UI::Frame |
2337 | bg => [0, 0, 0, 0.4], |
2554 | bg => [0, 0, 0, 0.4], |
2338 | force_x => 0, |
2555 | force_x => 0, |
2339 | force_y => "max", |
2556 | force_y => "max", |
2340 | child => (my $LR = new DC::UI::VBox), |
2557 | child => (my $LL = new DC::UI::VBox), |
2341 | )->show; |
2558 | )->show; |
2342 | |
2559 | |
2343 | $LR->add ($STATUSBOX); |
2560 | $LL->add ($STATUSBOX); |
2344 | $LR->add ($MODBOX); |
2561 | $LL->add ($MODBOX); |
2345 | $LR->add (new DC::UI::Label |
2562 | $LL->add (new DC::UI::Label |
2346 | align => 0, |
2563 | align => 0, |
2347 | markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode", |
2564 | markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode", |
2348 | fontsize => 0.5, |
2565 | fontsize => 0.5, |
2349 | fg => [1, 1, 0, 0.7], |
2566 | fg => [1, 1, 0, 0.7], |
2350 | ); |
2567 | ); |
2351 | |
2568 | |
2352 | DC::UI::Toplevel->new ( |
2569 | DC::UI::Toplevel->new ( |
2353 | title => "Minimap", |
2570 | title => "Minimap", |
2354 | name => "mapmap", |
2571 | name => "mapmap", |
2355 | x => 0, |
2572 | x => 0, |
2356 | y => $FONTSIZE + 8, |
2573 | y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar |
2357 | border_bg => [1, 1, 1, 192/255], |
2574 | border_bg => [1, 1, 1, 192/255], |
2358 | bg => [1, 1, 1, 0], |
2575 | bg => [1, 1, 1, 0], |
2359 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2576 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2360 | tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.", |
2577 | tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.", |
2361 | ), |
2578 | ), |
2362 | )->show; |
2579 | )->show; |
2363 | |
2580 | |
2364 | $MAPWIDGET = new DC::MapWidget; |
2581 | $MAPWIDGET = new DC::MapWidget; |
2365 | $MAPWIDGET->connect (activate_console => sub { |
2582 | $MAPWIDGET->connect (activate_console => sub { |
… | |
… | |
2390 | $METASERVER = metaserver_dialog; |
2607 | $METASERVER = metaserver_dialog; |
2391 | # the name is changed to not conflict with the older name as users could have hidden it |
2608 | # the name is changed to not conflict with the older name as users could have hidden it |
2392 | $MESSAGE_WINDOW = new DC::UI::Dockbar |
2609 | $MESSAGE_WINDOW = new DC::UI::Dockbar |
2393 | name => "message_window2", |
2610 | name => "message_window2", |
2394 | title => 'Messages', |
2611 | title => 'Messages', |
|
|
2612 | y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar |
2395 | force_w => $::WIDTH * 0.6, |
2613 | force_w => $::WIDTH * 0.6, |
2396 | force_h => $::HEIGHT * 0.25, |
2614 | force_h => $::HEIGHT * 0.25, |
2397 | ; |
2615 | ; |
2398 | |
2616 | |
2399 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
2617 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
… | |
… | |
2419 | . "After pressing the combo the binding will be saved automatically and the " |
2637 | . "After pressing the combo the binding will be saved automatically and the " |
2420 | . "binding editor closes"); |
2638 | . "binding editor closes"); |
2421 | $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, |
2639 | $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, |
2422 | "Some debuggin' options. Do not ask."); |
2640 | "Some debuggin' options. Do not ask."); |
2423 | |
2641 | |
2424 | $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top |
2642 | make_help_window; |
|
|
2643 | make_menubar; |
2425 | |
2644 | |
2426 | $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG, |
|
|
2427 | tooltip => "Toggles a dialog where you can configure all aspects of this client."); |
|
|
2428 | |
|
|
2429 | # $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
|
|
2430 | # tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
|
|
2431 | |
|
|
2432 | make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
|
|
2433 | |
|
|
2434 | $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window, |
|
|
2435 | tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats."); |
|
|
2436 | |
|
|
2437 | $BUTTONBAR->add (new DC::UI::Button |
|
|
2438 | text => "Save Config", |
|
|
2439 | tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.", |
|
|
2440 | on_activate => sub { |
|
|
2441 | $::CFG->{layout} = DC::UI::get_layout; |
|
|
2442 | DC::write_cfg; |
|
|
2443 | status "Configuration Saved"; |
|
|
2444 | 0 |
|
|
2445 | }, |
|
|
2446 | ); |
|
|
2447 | |
|
|
2448 | $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window, |
|
|
2449 | tooltip => "View Documentation"); |
|
|
2450 | |
|
|
2451 | $BUTTONBAR->add (new DC::UI::Button |
|
|
2452 | text => "Quit", |
|
|
2453 | tooltip => "Terminates the program", |
|
|
2454 | on_activate => sub { |
|
|
2455 | if ($CONN) { |
|
|
2456 | open_quit_dialog; |
|
|
2457 | } else { |
|
|
2458 | EV::unloop EV::UNLOOP_ALL; |
|
|
2459 | } |
|
|
2460 | 0 |
|
|
2461 | }, |
|
|
2462 | ); |
|
|
2463 | |
|
|
2464 | $BUTTONBAR->show; |
|
|
2465 | $SETUP_DIALOG->show; |
2645 | $SETUP_DIALOG->show; |
2466 | $MESSAGE_WINDOW->show; |
2646 | $MESSAGE_WINDOW->show; |
2467 | } |
2647 | } |
2468 | |
2648 | |
2469 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]); |
2649 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
2470 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2650 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2471 | |
2651 | |
2472 | $CAVEAT_LABEL->set_text ("None :)"); |
2652 | $CAVEAT_LABEL->set_text ("None :)"); |
|
|
2653 | $CAVEAT_LABEL->set_text ("Apple/NVIDIA Texture bug (slow)") |
|
|
2654 | if $DC::OpenGL::APPLE_NVIDIA_BUG; |
2473 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2655 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2474 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
2656 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
2475 | |
2657 | |
2476 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2658 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2477 | } |
2659 | } |
… | |
… | |
2487 | my $animate_timer; |
2669 | my $animate_timer; |
2488 | |
2670 | |
2489 | my $fps = 9; |
2671 | my $fps = 9; |
2490 | |
2672 | |
2491 | sub force_refresh { |
2673 | sub force_refresh { |
2492 | if ($ENV{CFPLUS_DEBUG} & 4) { |
2674 | if ($DELIANTRA_DEBUG & 4) { |
2493 | $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02; |
2675 | $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02; |
2494 | debug sprintf "%3.2f", $fps; |
2676 | debug sprintf "%3.2f", $fps; |
2495 | } |
2677 | } |
2496 | |
2678 | |
2497 | undef $WANT_REFRESH; |
2679 | undef $WANT_REFRESH; |
… | |
… | |
2505 | my $want_refresh = EV::prepare_ns \&force_refresh; |
2687 | my $want_refresh = EV::prepare_ns \&force_refresh; |
2506 | |
2688 | |
2507 | my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub { |
2689 | my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub { |
2508 | $NOW = EV::now; |
2690 | $NOW = EV::now; |
2509 | |
2691 | |
2510 | ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) |
2692 | ($SDL_CB[$_->{type}] || sub { warn "unhandled event $_->{type}" })->($_) |
2511 | for DC::poll_events; |
2693 | for DC::poll_events; |
2512 | |
2694 | |
2513 | if (%animate_object) { |
2695 | if (%animate_object) { |
2514 | $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
2696 | $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
2515 | $WANT_REFRESH = 1; |
2697 | $WANT_REFRESH = 1; |
… | |
… | |
2527 | sub animation_stop { |
2709 | sub animation_stop { |
2528 | my ($widget) = @_; |
2710 | my ($widget) = @_; |
2529 | delete $animate_object{$widget}; |
2711 | delete $animate_object{$widget}; |
2530 | } |
2712 | } |
2531 | |
2713 | |
2532 | %SDL_CB = ( |
|
|
2533 | DC::SDL_QUIT => sub { |
2714 | $SDL_CB[DC::SDL_QUIT] = sub { |
2534 | crash "SDL_QUIT"; |
2715 | crash "SDL_QUIT"; |
2535 | EV::unloop EV::UNLOOP_ALL; |
2716 | EV::unloop EV::UNLOOP_ALL; |
2536 | }, |
2717 | }; |
2537 | DC::SDL_VIDEORESIZE => sub { |
2718 | $SDL_CB[DC::SDL_VIDEORESIZE] = sub { }; |
2538 | }, |
|
|
2539 | DC::SDL_VIDEOEXPOSE => sub { |
2719 | $SDL_CB[DC::SDL_VIDEOEXPOSE] = sub { |
2540 | DC::UI::full_refresh; |
2720 | DC::UI::full_refresh; |
2541 | }, |
2721 | }; |
2542 | DC::SDL_ACTIVEEVENT => sub { |
2722 | $SDL_CB[DC::SDL_ACTIVEEVENT] = sub { |
2543 | # not useful, as APPACTIVE includes only iconified state, not unmapped |
2723 | # not useful, as APPACTIVE includes only iconified state, not unmapped |
2544 | # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# |
2724 | # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# |
2545 | # printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# |
2725 | # printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# |
2546 | # printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; |
2726 | # printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; |
2547 | # printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; |
2727 | # printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; |
2548 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2728 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2549 | }, |
2729 | }; |
2550 | DC::SDL_KEYDOWN => sub { |
2730 | $SDL_CB[DC::SDL_KEYDOWN] = sub { |
2551 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2731 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2552 | # alt-enter |
2732 | # alt-enter |
2553 | video_shutdown; |
2733 | video_shutdown; |
2554 | $FULLSCREEN_ENABLE->toggle; |
2734 | $FULLSCREEN_ENABLE->toggle; |
2555 | video_init; |
2735 | video_init; |
2556 | } else { |
2736 | } else { |
2557 | &DC::UI::feed_sdl_key_down_event; |
2737 | &DC::UI::feed_sdl_key_down_event; |
2558 | } |
2738 | } |
2559 | update_modbox; |
2739 | update_modbox; |
2560 | }, |
2740 | }; |
2561 | DC::SDL_KEYUP => sub { |
2741 | $SDL_CB[DC::SDL_KEYUP] = sub { |
2562 | &DC::UI::feed_sdl_key_up_event; |
2742 | &DC::UI::feed_sdl_key_up_event; |
2563 | update_modbox; |
2743 | update_modbox; |
2564 | }, |
2744 | }; |
2565 | DC::SDL_MOUSEMOTION => \&DC::UI::feed_sdl_motion_event, |
2745 | $SDL_CB[DC::SDL_MOUSEMOTION] = \&DC::UI::feed_sdl_motion_event, |
2566 | DC::SDL_MOUSEBUTTONDOWN => \&DC::UI::feed_sdl_button_down_event, |
2746 | $SDL_CB[DC::SDL_MOUSEBUTTONDOWN] = \&DC::UI::feed_sdl_button_down_event, |
2567 | DC::SDL_MOUSEBUTTONUP => \&DC::UI::feed_sdl_button_up_event, |
2747 | $SDL_CB[DC::SDL_MOUSEBUTTONUP] = \&DC::UI::feed_sdl_button_up_event, |
2568 | DC::SDL_USEREVENT => sub { |
2748 | $SDL_CB[DC::SDL_USEREVENT] = sub { |
2569 | if ($_[0]{code} == 1) { |
2749 | if ($_[0]{code} == 1) { |
2570 | audio_channel_finished $_[0]{data1}; |
2750 | audio_channel_finished $_[0]{data1}; |
2571 | } elsif ($_[0]{code} == 0) { |
2751 | } elsif ($_[0]{code} == 0) { |
2572 | audio_music_finished; |
2752 | audio_music_finished; |
2573 | } |
|
|
2574 | }, |
2753 | } |
2575 | ); |
2754 | }; |
2576 | |
2755 | |
2577 | ############################################################################# |
2756 | ############################################################################# |
2578 | |
2757 | |
2579 | $SIG{INT} = $SIG{TERM} = sub { |
2758 | $SIG{INT} = $SIG{TERM} = sub { |
2580 | EV::unloop; |
2759 | EV::unloop; |
2581 | #d# TODO calling exit here hangs the process in some futex |
2760 | #d# TODO calling exit here hangs the process in some futex |
2582 | }; |
2761 | }; |
2583 | |
2762 | |
2584 | # due to mac os x + sdl combined briandamage, we need this contortion |
2763 | # due to mac os x + sdl combined braindamage, we need this contortion |
2585 | sub main { |
2764 | sub main { |
2586 | { |
2765 | { |
2587 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2766 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2588 | |
2767 | |
2589 | if (-e "$Deliantra::VARDIR/client.cf") { |
2768 | if (-e "$Deliantra::VARDIR/client.cf") { |
… | |
… | |
2606 | DC::DB::open_db; |
2785 | DC::DB::open_db; |
2607 | |
2786 | |
2608 | DC::UI::set_layout ($::CFG->{layout}); |
2787 | DC::UI::set_layout ($::CFG->{layout}); |
2609 | |
2788 | |
2610 | my %DEF_CFG = ( |
2789 | my %DEF_CFG = ( |
|
|
2790 | config_autosave => 1, |
2611 | sdl_mode => undef, |
2791 | sdl_mode => undef, |
2612 | fullscreen => 1, |
2792 | fullscreen => 1, |
2613 | fast => 0, |
2793 | fast => 0, |
2614 | force_opengl11 => undef, |
2794 | force_opengl11 => undef, |
2615 | disable_alpha => 0, |
2795 | disable_alpha => 0, |
2616 | smooth_movement => 1, |
2796 | smooth_movement => 1, |
|
|
2797 | smooth_transitions => 1, |
2617 | texture_compression => 1, |
2798 | texture_compression => 1, |
2618 | map_scale => 1, |
2799 | map_scale => 1, |
2619 | fow_enable => 1, |
2800 | fow_enable => 1, |
2620 | fow_intensity => 0, |
2801 | fow_intensity => 0, |
|
|
2802 | fow_texture => 0, |
2621 | map_smoothing => 1, |
2803 | map_smoothing => 1, |
2622 | gui_fontsize => 1, |
2804 | gui_fontsize => 1, |
2623 | log_fontsize => 0.7, |
2805 | log_fontsize => 0.7, |
2624 | gauge_fontsize => 1, |
2806 | gauge_fontsize => 1, |
2625 | gauge_size => 0.35, |
2807 | gauge_size => 0.35, |
… | |
… | |
2633 | effects_enable => 1, |
2815 | effects_enable => 1, |
2634 | effects_volume => 1, |
2816 | effects_volume => 1, |
2635 | bgm_enable => 1, |
2817 | bgm_enable => 1, |
2636 | bgm_volume => 0.5, |
2818 | bgm_volume => 0.5, |
2637 | output_rate => "", |
2819 | output_rate => "", |
2638 | pickup => 0, |
2820 | pickup => PICKUP_SPELLBOOK | PICKUP_SKILLSCROLL | PICKUP_VALUABLES, |
2639 | inv_sort => "mtime", |
2821 | inv_sort => "mtime", |
2640 | default => "profile", # default profile |
2822 | default => "profile", # default profile |
2641 | show_tips => 1, |
2823 | show_tips => 1, |
2642 | logview_max_par => 1000, |
2824 | logview_max_par => 1000, |
2643 | shift_fire_stop => 0, |
2825 | shift_fire_stop => 0, |
2644 | ); |
2826 | uitheme => "wood", |
|
|
2827 | map_shift_x => -24, # arbitrary |
|
|
2828 | map_shift_y => +24, # arbitrary |
2645 | |
2829 | ); |
|
|
2830 | |
2646 | while (my ($k, $v) = each %DEF_CFG) { |
2831 | while (my ($k, $v) = each %DEF_CFG) { |
2647 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2832 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2648 | } |
2833 | } |
2649 | |
2834 | |
2650 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2835 | my @args = @ARGV; |
|
|
2836 | |
|
|
2837 | # OS X passes some process serial number of other shit. they |
|
|
2838 | # could have used an env var or any other sane mechanism. but |
|
|
2839 | # would it be os x then? no... |
|
|
2840 | shift @args if $args[0] =~ /^-psn_/; |
|
|
2841 | |
|
|
2842 | my $profile = 'default'; |
|
|
2843 | |
|
|
2844 | for (my $i = 0; $i < @args; $i++) { |
|
|
2845 | if ($args[$i] =~ /^--?profile$/) { |
|
|
2846 | $profile = $args[$i + 1]; |
|
|
2847 | splice @args, $i, 2, (); |
|
|
2848 | $i = 0; |
|
|
2849 | } elsif ($args[$i] =~ /^--?h/) { |
|
|
2850 | print STDERR "Usage: $0 [--profile name] [host [user [password]]]\n"; |
|
|
2851 | exit 0; |
|
|
2852 | } |
|
|
2853 | } |
|
|
2854 | |
|
|
2855 | $CFG->{profile}{$profile} ||= {}; |
2651 | $PROFILE = $CFG->{profile}{default}; |
2856 | $PROFILE = $CFG->{profile}{$profile}; |
|
|
2857 | $PROFILE->{host} ||= "gameserver.deliantra.net"; |
|
|
2858 | |
|
|
2859 | $PROFILE->{host} = $args[0] if @args > 0; |
|
|
2860 | $PROFILE->{user} = $args[1] if @args > 1; |
|
|
2861 | $PROFILE->{password} = $args[2] if @args > 2; |
2652 | |
2862 | |
2653 | # convert old bindings (only default profile matters) |
2863 | # convert old bindings (only default profile matters) |
2654 | if (my $bindings = delete $PROFILE->{bindings}) { |
2864 | if (my $bindings = delete $PROFILE->{bindings}) { |
2655 | while (my ($mod, $syms) = each %$bindings) { |
2865 | while (my ($mod, $syms) = each %$bindings) { |
2656 | while (my ($sym, $cmds) = each %$syms) { |
2866 | while (my ($sym, $cmds) = each %$syms) { |
… | |
… | |
2660 | }; |
2870 | }; |
2661 | } |
2871 | } |
2662 | } |
2872 | } |
2663 | } |
2873 | } |
2664 | |
2874 | |
2665 | sdl_init; |
2875 | $ENV{FONTCONFIG_FILE} = DC::find_rcfile "fonts/fonts.conf"; |
|
|
2876 | $ENV{FONTCONFIG_DIR} = DC::find_rcfile "fonts"; |
2666 | |
2877 | |
2667 | { |
2878 | { |
2668 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2879 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2669 | DejaVuSans.ttf |
2880 | DejaVuSans.ttf |
2670 | DejaVuSansMono.ttf |
2881 | DejaVuSansMono.ttf |
… | |
… | |
2672 | DejaVuSansMono-Bold.ttf |
2883 | DejaVuSansMono-Bold.ttf |
2673 | DejaVuSans-Oblique.ttf |
2884 | DejaVuSans-Oblique.ttf |
2674 | DejaVuSansMono-Oblique.ttf |
2885 | DejaVuSansMono-Oblique.ttf |
2675 | DejaVuSans-BoldOblique.ttf |
2886 | DejaVuSans-BoldOblique.ttf |
2676 | DejaVuSansMono-BoldOblique.ttf |
2887 | DejaVuSansMono-BoldOblique.ttf |
|
|
2888 | mona.ttf |
2677 | ); |
2889 | ); |
2678 | |
2890 | |
2679 | DC::add_font $_ for @fonts; |
2891 | DC::add_font $_ for @fonts; |
2680 | |
2892 | |
2681 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2893 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2682 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2894 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2683 | |
2895 | |
2684 | $FONT_PROP->make_default; |
2896 | $FONT_PROP->make_default; |
2685 | |
2897 | |
… | |
… | |
2697 | # } |
2909 | # } |
2698 | # my $t2 = Time::HiRes::time; |
2910 | # my $t2 = Time::HiRes::time; |
2699 | # warn $t2-$t1; |
2911 | # warn $t2-$t1; |
2700 | # } |
2912 | # } |
2701 | |
2913 | |
|
|
2914 | DC::IMG_Init; |
2702 | video_init; |
2915 | video_init; |
2703 | audio_init; |
2916 | audio_init; |
2704 | } |
2917 | } |
2705 | |
2918 | |
2706 | show_tip_of_the_day if $CFG->{show_tips}; |
2919 | show_tip_of_the_day if $CFG->{show_tips}; |
… | |
… | |
2708 | our $STARTUP_CANCEL = EV::idle sub { |
2921 | our $STARTUP_CANCEL = EV::idle sub { |
2709 | undef $::STARTUP_CANCEL; |
2922 | undef $::STARTUP_CANCEL; |
2710 | $startup_done->(); |
2923 | $startup_done->(); |
2711 | }; |
2924 | }; |
2712 | |
2925 | |
|
|
2926 | debug_toggle 0; |
|
|
2927 | |
2713 | delete $SIG{__DIE__}; |
2928 | delete $SIG{__DIE__}; |
2714 | EV::loop; |
2929 | EV::loop; |
2715 | |
2930 | |
|
|
2931 | DC::write_cfg if $CFG->{config_autosave}; |
|
|
2932 | |
2716 | #video_shutdown; |
2933 | #video_shutdown; |
2717 | #audio_shutdown; |
2934 | #audio_shutdown; |
|
|
2935 | |
2718 | DC::OpenGL::quit; |
2936 | DC::OpenGL::quit; |
2719 | DC::SDL_Quit; |
2937 | DC::SDL_Quit; |
2720 | DC::DB::Server::stop; |
2938 | DC::DB::Server::stop; |
2721 | } |
2939 | } |
2722 | |
2940 | |
… | |
… | |
2726 | |
2944 | |
2727 | deliantra - A Deliantra MORPG game client |
2945 | deliantra - A Deliantra MORPG game client |
2728 | |
2946 | |
2729 | =head1 SYNOPSIS |
2947 | =head1 SYNOPSIS |
2730 | |
2948 | |
2731 | Just run it - no commandline arguments are supported. |
2949 | deliantra [--profile name] [host [user [password]]] |
|
|
2950 | deliantra --help |
2732 | |
2951 | |
2733 | =head1 USAGE |
2952 | =head1 USAGE |
2734 | |
2953 | |
2735 | deliantra utilises OpenGL for all UI elements and the game. It is supposed to |
2954 | The deliantra client utilises OpenGL for all UI elements and the game. It |
2736 | be used in fullscreen mode and interactively. |
2955 | is supposed to be used in fullscreen mode and interactively. |
2737 | |
2956 | |
2738 | =head1 DEBUGGING |
2957 | =head1 DEBUGGING |
2739 | |
2958 | |
2740 | |
|
|
2741 | CFPLUS_DEBUG - environment variable |
2959 | DELIANTRA_DEBUG - environment variable |
2742 | |
2960 | |
2743 | 1 draw borders around widgets |
2961 | 1 draw borders around widgets |
2744 | 2 add low-level widget info to tooltips |
2962 | 2 add low-level widget info to tooltips |
2745 | 4 show fps |
2963 | 4 show fps |
2746 | 8 suppress tooltips |
2964 | 8 suppress tooltips |
|
|
2965 | 16 show bandwidth downstream |
2747 | |
2966 | |
2748 | =head1 AUTHOR |
2967 | =head1 AUTHOR |
2749 | |
2968 | |
2750 | Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2969 | Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2751 | |
2970 | |