… | |
… | |
17 | $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); |
17 | $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); |
18 | } |
18 | } |
19 | |
19 | |
20 | require Win32::GUI::SplashScreen; |
20 | require Win32::GUI::SplashScreen; |
21 | |
21 | |
|
|
22 | # initialise the resolver now, as vista forces us back to the desktop |
|
|
23 | # when doing this. |
|
|
24 | use AnyEvent::DNS (); |
|
|
25 | AnyEvent::DNS::resolver; |
|
|
26 | |
22 | Win32::GUI::SplashScreen::Show ( |
27 | Win32::GUI::SplashScreen::Show ( |
23 | -file => "$ENV{PAR_TEMP}/SPLASH.bmp", |
28 | -file => "$ENV{PAR_TEMP}/SPLASH.bmp", |
24 | ); |
29 | ); |
25 | |
30 | |
26 | $startup_done = sub { |
31 | $startup_done = sub { |
… | |
… | |
49 | } |
54 | } |
50 | } |
55 | } |
51 | |
56 | |
52 | if ($^O eq "MSWin32") { |
57 | if ($^O eq "MSWin32") { |
53 | # pango is relocatable on win32 |
58 | # pango is relocatable on win32 |
54 | } elsif (-e "$root/pangoversion") { |
|
|
55 | open my $fh, "<:perlio", "$root/pangoversion" |
|
|
56 | or die "pangoversion: $!"; |
|
|
57 | my $PANGO = <$fh>; |
|
|
58 | # unix, need to patch pango rc file |
|
|
59 | open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" |
|
|
60 | or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!"; |
|
|
61 | local $/; |
|
|
62 | my $rc = <$fh>; |
|
|
63 | $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones |
|
|
64 | |
|
|
65 | mkdir "$root/pango-modules"; |
|
|
66 | open my $fh, ">:perlio", "$root/pango-modules/pango.modules" |
|
|
67 | or die "$root/pango-modules/pango.modules: $!"; |
|
|
68 | print $fh $rc; |
|
|
69 | |
|
|
70 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
|
|
71 | open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} |
|
|
72 | or die "$ENV{PANGO_RC_FILE}: $!"; |
|
|
73 | print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; |
|
|
74 | } else { |
59 | } else { |
75 | # OS X |
60 | # OS X |
76 | $ENV{FC_CONFIG_FILE} = "$root/fonts.conf"; # no effect??!?! |
|
|
77 | $ENV{FC_CONFIG_DIR} = $root; # no effect??!?! |
|
|
78 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
61 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
79 | $ENV{DYLD_LIBRARY_PATH} = $root; |
62 | $ENV{DYLD_LIBRARY_PATH} = $root; |
80 | chdir $root; # for pango modules, maybe other things |
63 | chdir $root; # for pango modules, maybe other things |
81 | } |
64 | } |
82 | |
65 | |
83 | unshift @INC, $root; |
66 | unshift @INC, $root; |
84 | } |
67 | } |
85 | } |
68 | } |
86 | |
69 | |
87 | # prepend private library directory |
70 | # prepend private library directory and prepare env |
88 | BEGIN { |
71 | BEGIN { |
89 | for (grep !ref, @INC) { |
72 | for (grep !ref, @INC) { |
90 | my $path = "$_/Deliantra/Client/private"; |
73 | my $path = "$_/Deliantra/Client/private"; |
91 | if (-d $path) { |
74 | if (-d $path) { |
92 | unshift @INC, $path; |
75 | unshift @INC, $path; |
… | |
… | |
106 | |
89 | |
107 | use Deliantra; |
90 | use Deliantra; |
108 | use Deliantra::Protocol::Constants; |
91 | use Deliantra::Protocol::Constants; |
109 | |
92 | |
110 | use AnyEvent::Util (); |
93 | use AnyEvent::Util (); |
111 | use AnyEvent::DNS; |
|
|
112 | use AnyEvent::Socket (); |
94 | use AnyEvent::Socket (); |
|
|
95 | use AnyEvent::DNS (); |
113 | |
96 | |
114 | use Compress::LZF; |
97 | use Compress::LZF; |
115 | use JSON::XS; |
98 | use JSON::XS; |
116 | |
99 | |
117 | use DC; |
100 | use DC; |
… | |
… | |
145 | |
128 | |
146 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
129 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
147 | $SIG{PIPE} = 'IGNORE'; |
130 | $SIG{PIPE} = 'IGNORE'; |
148 | |
131 | |
149 | $EV::DIED = sub { |
132 | $EV::DIED = sub { |
150 | crash "CRASH/EV::DIED: $@" => 1; |
133 | crash "CRASH/EV::DIED: $@" => 0; |
151 | DC::fatal Carp::longmess $@; |
134 | DC::fatal Carp::longmess $@; |
152 | }; |
135 | }; |
153 | |
136 | |
154 | my $MAX_FPS = 60; |
137 | my $MAX_FPS = 60; |
|
|
138 | |
|
|
139 | our $DEFAULT_SERVER = "gameserver.deliantra.net"; |
155 | |
140 | |
156 | our $META_SERVER = "http://metaserver.schmorp.de/current.json"; |
141 | our $META_SERVER = "http://metaserver.schmorp.de/current.json"; |
157 | |
142 | |
158 | our $LAST_REFRESH; |
143 | our $LAST_REFRESH; |
159 | our $NOW; |
144 | our $NOW; |
… | |
… | |
181 | |
166 | |
182 | our $MAP; |
167 | our $MAP; |
183 | our $MAPMAP; |
168 | our $MAPMAP; |
184 | our $MAPWIDGET; |
169 | our $MAPWIDGET; |
185 | our $COMPLETER; |
170 | our $COMPLETER; |
186 | our $BUTTONBAR; |
171 | our $MENUFRAME; # the rectangle at the top |
|
|
172 | our $MENUBAR; # the hbox at the top |
|
|
173 | our $MENUPOPUP; |
|
|
174 | our $BUTTONBAR; # the menu buttons |
187 | our $METASERVER; |
175 | our $METASERVER; |
188 | our $LOGIN_BUTTON; |
176 | our $LOGIN_BUTTON; |
189 | our $QUIT_DIALOG; |
177 | our $QUIT_DIALOG; |
190 | our $HOST_ENTRY; |
178 | our $HOST_ENTRY; |
191 | our $FULLSCREEN_ENABLE; |
179 | our $FULLSCREEN_ENABLE; |
… | |
… | |
217 | our $FLOORBOX; |
205 | our $FLOORBOX; |
218 | our $GAUGES; |
206 | our $GAUGES; |
219 | our $STATWIDS; |
207 | our $STATWIDS; |
220 | |
208 | |
221 | our $SDL_ACTIVE; |
209 | our $SDL_ACTIVE; |
222 | our %SDL_CB; |
210 | our @SDL_CB; |
223 | |
211 | |
224 | our $ALT_ENTER_MESSAGE; |
212 | our $ALT_ENTER_MESSAGE; |
225 | our $STATUSBOX; |
213 | our $STATUSBOX; |
226 | our $MODBOX; |
214 | our $MODBOX; |
227 | our $DEBUG_STATUS; |
215 | our $DEBUG_STATUS; |
… | |
… | |
235 | # write a crash message blockingly to the socket, if possible |
223 | # write a crash message blockingly to the socket, if possible |
236 | # this is a bit too complicated for my tastes, but it was easy. |
224 | # this is a bit too complicated for my tastes, but it was easy. |
237 | *crash = sub($;$) { |
225 | *crash = sub($;$) { |
238 | my ($msg, $backtrace) = @_; |
226 | my ($msg, $backtrace) = @_; |
239 | |
227 | |
|
|
228 | warn $msg; |
|
|
229 | |
240 | return unless $CONN; |
230 | return unless $CONN; |
241 | |
231 | |
242 | my $fh = $CONN->{fh} |
232 | my $fh = $CONN->{fh} |
243 | or return; |
233 | or return; |
244 | |
234 | |
… | |
… | |
254 | |
244 | |
255 | # backtrace as second step, in case it crashes, too |
245 | # backtrace as second step, in case it crashes, too |
256 | crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated" |
246 | crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated" |
257 | if $backtrace; |
247 | if $backtrace; |
258 | }; |
248 | }; |
|
|
249 | |
|
|
250 | sub clienterror($;$) { |
|
|
251 | my ($msg, $backtrace) = @_; |
|
|
252 | |
|
|
253 | warn $msg; |
|
|
254 | |
|
|
255 | return unless $CONN; |
|
|
256 | |
|
|
257 | $CONN->send_exti_msg (clientlog => $msg); |
|
|
258 | $CONN->send_exti_msg (clientlog => Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated") if $backtrace; |
|
|
259 | } |
259 | |
260 | |
260 | ############################################################################# |
261 | ############################################################################# |
261 | |
262 | |
262 | sub status { |
263 | sub status { |
263 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
264 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
… | |
… | |
345 | or return; |
346 | or return; |
346 | |
347 | |
347 | $meta->{data} |
348 | $meta->{data} |
348 | or return; |
349 | or return; |
349 | |
350 | |
350 | # if its a jingle, play it as ambient music |
351 | # if it's a jingle, play it as ambient music |
351 | if ($meta->{data}{jingle}) { |
352 | if ($meta->{data}{jingle}) { |
352 | if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue |
353 | if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue |
353 | push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue |
354 | push @MUSIC_JINGLE, $meta; # push it unto the music/jingle queue |
354 | &audio_music_push ($face); |
355 | &audio_music_push ($face); |
355 | } |
356 | } |
356 | } else { |
357 | } else { |
357 | # fetch from database |
358 | # fetch from database |
358 | DC::DB::get res_data => $meta->{name}, sub { |
359 | DC::DB::get res_data => $meta->{name}, sub { |
359 | my $rwops = new DC::RW $_[0]; |
360 | my $rwops = new DC::RW $_[0]; |
360 | my $chunk = new DC::MixChunk $rwops |
361 | my $chunk = new DC::MixChunk $rwops |
361 | or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " unloadable: " . DC::Mix_GetError; |
362 | or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " (" . (unpack "H64", $_[0]) . ") unloadable: " . DC::Mix_GetError; |
362 | $chunk->volume (($meta->{data}{volume} || 1) * 128); |
363 | $chunk->volume (($meta->{data}{volume} || 1) * 128); |
363 | $AUDIO_CHUNK{$face} = $chunk; |
364 | $AUDIO_CHUNK{$face} = $chunk; |
364 | |
365 | |
365 | audio_sound_push ($face); |
366 | audio_sound_push ($face); |
366 | }; |
367 | }; |
… | |
… | |
413 | |
414 | |
414 | audio_music_update_volume; |
415 | audio_music_update_volume; |
415 | |
416 | |
416 | $MUSIC_PLAYING_DATA = \$_[0]; |
417 | $MUSIC_PLAYING_DATA = \$_[0]; |
417 | |
418 | |
|
|
419 | $meta->{path} or length $_[0] |
|
|
420 | or return clienterror "empty music face from res_data ($meta->{face})";#d# |
|
|
421 | |
418 | my $rwops = $meta->{path} |
422 | my $rwops = $meta->{path} |
419 | ? new_from_file DC::RW $meta->{path} |
423 | ? (new_from_file DC::RW $meta->{path} or return clienterror "unable to load music face $meta->{path}: $!")#d#clienterror |
420 | : new DC::RW $$MUSIC_PLAYING_DATA; |
424 | : new DC::RW $$MUSIC_PLAYING_DATA; |
421 | |
425 | |
422 | $MUSIC_PLAYER = new DC::MixMusic $rwops |
426 | $MUSIC_PLAYER = new DC::MixMusic $rwops |
423 | or Carp::confess "music face $meta->{face} unloadable: " . DC::Mix_GetError; |
427 | or return clienterror "music face $meta->{face} unloadable: " . DC::Mix_GetError => 1; |
424 | |
428 | |
425 | my $NOW = time; |
429 | my $NOW = time; |
426 | |
430 | |
427 | if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { |
431 | if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { |
428 | my $pos = $MUSIC_PLAYING_META->{stop_pos}; |
432 | my $pos = $MUSIC_PLAYING_META->{stop_pos}; |
… | |
… | |
537 | sub audio_tab_update; |
541 | sub audio_tab_update; |
538 | audio_tab_update; |
542 | audio_tab_update; |
539 | } |
543 | } |
540 | |
544 | |
541 | sub audio_shutdown { |
545 | sub audio_shutdown { |
|
|
546 | if ($SDL_MIXER) { |
|
|
547 | DC::MixMusic::halt; |
|
|
548 | DC::Mix_AllocateChannels 0; |
|
|
549 | } |
|
|
550 | |
542 | undef $MUSIC_PLAYER; |
551 | undef $MUSIC_PLAYER; |
543 | undef $MUSIC_PLAYING_META; |
552 | undef $MUSIC_PLAYING_META; |
544 | undef $MUSIC_PLAYING_DATA; |
553 | undef $MUSIC_PLAYING_DATA; |
545 | |
554 | |
546 | $MUSIC_WANT = []; |
555 | $MUSIC_WANT = []; |
… | |
… | |
786 | } |
795 | } |
787 | |
796 | |
788 | sub dc_connect { |
797 | sub dc_connect { |
789 | my ($host, $port) = @_; |
798 | my ($host, $port) = @_; |
790 | |
799 | |
791 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
800 | my $mapw = List::Util::min 48, List::Util::max 11, int 1.5 + $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
|
|
801 | my $maph = List::Util::min 48, List::Util::max 11, int 1.5 + $HEIGHT * $CFG->{mapsize} * 0.01 / 32; |
792 | |
802 | |
793 | $CONN = |
803 | $CONN = |
794 | new DC::Protocol |
804 | new DC::Protocol |
795 | host => $host, |
805 | host => $host, |
796 | port => $port, |
806 | port => $port, |
797 | user => $PROFILE->{user}, |
807 | user => $PROFILE->{user}, |
798 | pass => $PROFILE->{password}, |
808 | pass => $PROFILE->{password}, |
799 | mapw => $mapsize, |
809 | mapw => $mapw, |
800 | maph => $mapsize, |
810 | maph => $maph, |
801 | |
811 | |
802 | client => "$DC::VERSION $] $^O", |
812 | client => "$DC::VERSION $] $^O", |
803 | |
813 | |
804 | map_widget => $MAPWIDGET, |
814 | map_widget => $MAPWIDGET, |
805 | statusbox => $STATUSBOX, |
815 | statusbox => $STATUSBOX, |
… | |
… | |
813 | |
823 | |
814 | on_connect => sub { |
824 | on_connect => sub { |
815 | if ($_[0]) { |
825 | if ($_[0]) { |
816 | DC::lowdelay fileno $CONN->{fh}; |
826 | DC::lowdelay fileno $CONN->{fh}; |
817 | |
827 | |
818 | status "login successful"; |
828 | status "successfully connected to the server"; |
819 | } else { |
829 | } else { |
820 | undef $CONN; |
830 | undef $CONN; |
821 | status "unable to connect: $!"; |
831 | status "unable to connect: $!"; |
822 | stop_game(); |
832 | stop_game(); |
823 | } |
833 | } |
… | |
… | |
825 | ; |
835 | ; |
826 | } |
836 | } |
827 | |
837 | |
828 | sub start_game { |
838 | sub start_game { |
829 | status "logging in..."; |
839 | status "logging in..."; |
|
|
840 | |
|
|
841 | my $server = $PROFILE->{host} || $DEFAULT_SERVER; |
|
|
842 | my ($host, $port) = AnyEvent::Socket::parse_hostport $server, "deliantra=13327" |
|
|
843 | or return status "$server: unable to parse server address, try an empty field."; |
830 | |
844 | |
831 | $LOGIN_BUTTON->set_text ("Logout"); |
845 | $LOGIN_BUTTON->set_text ("Logout"); |
832 | $SETUP_DIALOG->hide; |
846 | $SETUP_DIALOG->hide; |
833 | |
|
|
834 | my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327"; |
|
|
835 | |
847 | |
836 | $MAP = new DC::Map; |
848 | $MAP = new DC::Map; |
837 | |
849 | |
838 | # hack to make SURE we find the IP address all right |
850 | # hack to make SURE we find the IP address all right |
839 | # can be removed once AnyEvent::DNS is proven stable. |
851 | # can be removed once AnyEvent::DNS is proven stable. |
840 | if ($host eq "gameserver.deliantra.net") { |
852 | if ($host eq "gameserver.deliantra.net") { |
841 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
853 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
842 | if ($_[0] ne "80.101.114.108") { # Perl |
854 | if ($_[0] ne "80.101.114.108") { # Perl |
|
|
855 | status "dns failure, trying differently"; |
|
|
856 | $host = eval { Socket::inet_ntoa Socket::inet_aton "gameserver.deliantra.net" }; |
|
|
857 | unless (defined $host) { |
843 | status "dns failure, using hardcoded address"; |
858 | status "dns failure, using hardcoded address"; |
844 | $host = "129.13.162.95"; |
859 | $host = "129.13.162.95"; |
|
|
860 | } |
845 | } |
861 | } |
846 | |
862 | |
847 | dc_connect $host, $port; |
863 | dc_connect $host, $port; |
848 | }; |
864 | }; |
849 | } else { |
865 | } else { |
… | |
… | |
875 | } |
891 | } |
876 | |
892 | |
877 | sub graphics_setup { |
893 | sub graphics_setup { |
878 | my $vbox = new DC::UI::VBox; |
894 | my $vbox = new DC::UI::VBox; |
879 | |
895 | |
|
|
896 | { |
|
|
897 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Video Mode"); |
|
|
898 | |
880 | $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
899 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
881 | |
900 | |
882 | my $row = 0; |
901 | my $row = 0; |
883 | |
902 | |
884 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
903 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
885 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
904 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
886 | can_events => 1, |
905 | can_events => 1, |
887 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
906 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
888 | |
907 | |
889 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
908 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
890 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
909 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
891 | can_events => 1, |
910 | can_events => 1, |
892 | tooltip => "This field shows any known issues with your config or driver, such as " |
911 | tooltip => "This field shows any known issues with your config or driver, such as " |
893 | . "a non-accelerated display format. You can try to work around these issues " |
912 | . "a non-accelerated display format. You can try to work around these issues " |
894 | . "by selecting a different video mode, changing the settings below or " |
913 | . "by selecting a different video mode, changing the settings below or " |
895 | . "by installing the right driver for your graphics card."); |
914 | . "by installing the right driver for your graphics card."); |
896 | |
915 | |
|
|
916 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "UI Theme"); |
|
|
917 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::Selector |
|
|
918 | value => $CFG->{uitheme}, |
|
|
919 | options => [ |
|
|
920 | [wood => "Wood (the default)"], |
|
|
921 | [plain => "Plain (very)"], |
|
|
922 | [blue => "Blue (dark)"], |
|
|
923 | [metal => "Metal (light)"], |
|
|
924 | ], |
|
|
925 | tooltip => "Choose the User Interface theme that you like most :)", |
|
|
926 | on_changed => sub { my ($self, $value) = @_; $CFG->{uitheme} = $value; 0 } |
|
|
927 | ); |
|
|
928 | |
897 | my $vidmode_tooltip = |
929 | my $vidmode_tooltip = |
898 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
930 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
899 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
931 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
900 | |
932 | |
901 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
933 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
902 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
934 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
903 | |
935 | |
904 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
936 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
|
|
937 | c_rescale => 1, |
905 | force_w => $WIDTH * 0.1, expand => 1, |
938 | force_w => $WIDTH * 0.1, expand => 1, |
906 | range => [ ($CFG->{sdl_mode}) x 3 ], |
939 | range => [ ($CFG->{sdl_mode}) x 3 ], |
907 | tooltip => $vidmode_tooltip); |
940 | tooltip => $vidmode_tooltip); |
908 | $hbox->add (my $mode_label = new DC::UI::Label |
941 | $hbox->add (my $mode_label = new DC::UI::Label |
909 | height => 0.8, template => "9999x9999@9+9", |
942 | height => 0.8, template => "9999x9999@9+9", |
910 | can_events => 1, tooltip => $vidmode_tooltip); |
943 | can_events => 1, tooltip => $vidmode_tooltip); |
911 | |
944 | |
912 | $MODE_SLIDER->connect (changed => sub { |
945 | $MODE_SLIDER->connect (changed => sub { |
913 | my ($self, $value) = @_; |
|
|
914 | |
|
|
915 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
|
|
916 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
|
|
917 | }); |
|
|
918 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
|
|
919 | |
|
|
920 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
|
|
921 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
|
|
922 | state => $CFG->{fullscreen}, |
|
|
923 | tooltip => "Bring the client into fullscreen mode.", |
|
|
924 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
|
|
925 | ); |
|
|
926 | |
|
|
927 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
|
|
928 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
929 | state => $CFG->{force_opengl11}, |
|
|
930 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
|
|
931 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
|
|
932 | . "cards that claim to support a feature but fall back to software rendering. " |
|
|
933 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
|
|
934 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
|
|
935 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
936 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
|
|
937 | ); |
|
|
938 | |
|
|
939 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
940 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
941 | state => $CFG->{disable_alpha}, |
|
|
942 | tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
943 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
944 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
945 | . "back to etxremely slow rendering if this is enabled. If disabling this option " |
|
|
946 | . "noticably improves the framerate of the client please report this! " |
|
|
947 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
948 | on_changed => sub { |
|
|
949 | my ($self, $value) = @_; |
946 | my ($self, $value) = @_; |
|
|
947 | |
|
|
948 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
|
|
949 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
|
|
950 | }); |
|
|
951 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
|
|
952 | |
|
|
953 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
|
|
954 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
|
|
955 | state => $CFG->{fullscreen}, |
|
|
956 | tooltip => "Bring the client into fullscreen mode.", |
|
|
957 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
|
|
958 | ); |
|
|
959 | |
|
|
960 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
|
|
961 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
962 | state => $CFG->{force_opengl11}, |
|
|
963 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
|
|
964 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
|
|
965 | . "cards that claim to support a feature but fall back to software rendering. " |
|
|
966 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
|
|
967 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
|
|
968 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
969 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
|
|
970 | ); |
|
|
971 | |
|
|
972 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
973 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
974 | state => $CFG->{disable_alpha}, |
|
|
975 | tooltip => "Forbid the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
976 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
977 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
978 | . "back to extremely slow rendering if this is enabled. If disabling this option " |
|
|
979 | . "noticably improves the framerate of the client please report this! " |
|
|
980 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
981 | on_changed => sub { |
|
|
982 | my ($self, $value) = @_; |
950 | $CFG->{disable_alpha} = $value; |
983 | $CFG->{disable_alpha} = $value; |
951 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
984 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
|
|
985 | 0 |
952 | 0 |
986 | } |
953 | } |
987 | ); |
954 | ); |
|
|
955 | |
988 | |
956 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
989 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
957 | $table->add_at (1, $row++, new DC::UI::CheckBox |
990 | $table->add_at (1, $row++, new DC::UI::CheckBox |
958 | state => $CFG->{texture_compression}, |
991 | state => $CFG->{texture_compression}, |
959 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
992 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
960 | . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " |
993 | . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " |
961 | . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in " |
994 | . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in " |
962 | . "forced OpenGL 1.1 mode and when using the Apple renderer.", |
995 | . "forced OpenGL 1.1 mode and when using the Apple renderer.", |
963 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
996 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
964 | ); |
997 | ); |
965 | |
998 | |
966 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
999 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
967 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1000 | $table->add_at (1, $row++, new DC::UI::CheckBox |
968 | state => $CFG->{fast}, |
1001 | state => $CFG->{fast}, |
969 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
1002 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
970 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
1003 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
971 | ); |
1004 | ); |
972 | |
1005 | |
973 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
1006 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
974 | $table->add_at (1, $row++, new DC::UI::Slider |
1007 | $table->add_at (1, $row++, new DC::UI::Slider |
975 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
1008 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
976 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
1009 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
977 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
1010 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
978 | ); |
1011 | ); |
979 | |
1012 | |
980 | $table->add_at (1, $row++, new DC::UI::Button |
1013 | $table->add_at (1, $row++, new DC::UI::Button |
981 | expand => 1, text => "Apply", |
1014 | expand => 1, text => "Apply", |
982 | tooltip => "Apply the video settings above.", |
1015 | tooltip => "Apply the video settings above.", |
983 | on_activate => sub { |
1016 | on_activate => sub { |
984 | video_shutdown (); |
1017 | video_shutdown (); |
985 | video_init (); |
1018 | video_init (); |
|
|
1019 | 0 |
986 | 0 |
1020 | } |
987 | } |
1021 | ); |
988 | ); |
1022 | } |
989 | |
1023 | |
|
|
1024 | { |
|
|
1025 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Other Settings"); |
|
|
1026 | |
|
|
1027 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
|
|
1028 | |
|
|
1029 | my $row = 0; |
990 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
1030 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
991 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1031 | $table->add_at (1, $row++, new DC::UI::CheckBox |
992 | state => $CFG->{smooth_movement}, |
1032 | state => $CFG->{smooth_movement}, |
993 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
1033 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
994 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
1034 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
995 | . "then disable this option. Changes take effect immdiately.", |
1035 | . "then disable this option. Changes take effect immdiately.", |
996 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
1036 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
997 | ); |
1037 | ); |
998 | |
1038 | |
|
|
1039 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Transitions"); |
|
|
1040 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1041 | state => $CFG->{smooth_transitions}, |
|
|
1042 | tooltip => "<b>Smooth Transitions</b> tries to blend the fog of war and lighting smoothly between updates. " |
|
|
1043 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
|
|
1044 | . "then disable this option. Requires Smooth Movement and OpenGL Multitexturing. Changes take effect immdiately.", |
|
|
1045 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_transitions} = $value; 0 } |
|
|
1046 | ); |
|
|
1047 | |
|
|
1048 | |
999 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1049 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1000 | $table->add_at (1, $row++, new DC::UI::Slider |
1050 | $table->add_at (1, $row++, new DC::UI::Slider |
1001 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1051 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1002 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1052 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1003 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
1053 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
1004 | ); |
1054 | ); |
1005 | |
1055 | |
1006 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
1056 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
1007 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1057 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1008 | state => $CFG->{map_smoothing}, |
1058 | state => $CFG->{map_smoothing}, |
1009 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
1059 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
1010 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
1060 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
1011 | . "Changes take effect at next login only.", |
1061 | . "Changes take effect at next login only.", |
1012 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
1062 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
1013 | ); |
1063 | ); |
1014 | |
1064 | |
1015 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
1065 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
1016 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1066 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1017 | state => $CFG->{fow_enable}, |
1067 | state => $CFG->{fow_enable}, |
1018 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1068 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1019 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
1069 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
1020 | ); |
1070 | ); |
1021 | |
1071 | |
|
|
1072 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Pattern"); |
|
|
1073 | $table->add_at (1, $row++, new DC::UI::ImageButton |
|
|
1074 | tex => $DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}], |
|
|
1075 | bg => [0.3, 0.3, 0.2], |
|
|
1076 | force_w => 64, |
|
|
1077 | force_h => 64, |
|
|
1078 | tooltip => "<b>Fog of War Pattern.</b> The pattern that is overlaid over areas hidden from view. Click to cycle through various alternatives. Changes are instant.", |
|
|
1079 | on_activate => sub { |
|
|
1080 | my ($self) = @_; |
|
|
1081 | $CFG->{fow_texture} = ($CFG->{fow_texture} + 1) % @DC::MapWidget::TEX_HIDDEN; |
|
|
1082 | $self->set_texture ($DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}]); |
|
|
1083 | $MAPWIDGET->update; |
|
|
1084 | } |
|
|
1085 | ); |
|
|
1086 | |
1022 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1087 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1023 | $table->add_at (1, $row++, new DC::UI::Slider |
1088 | $table->add_at (1, $row++, new DC::UI::Slider |
1024 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
1089 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
1025 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
1090 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
1026 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
1091 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
1027 | ); |
1092 | ); |
1028 | |
1093 | |
1029 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
1094 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
1030 | $table->add_at (1, $row++, new DC::UI::Slider |
1095 | $table->add_at (1, $row++, new DC::UI::Slider |
1031 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
1096 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
1032 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
1097 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
1033 | . "but you still need to press apply to correctly re-layout the widget.", |
1098 | . "but you still need to press apply to correctly re-layout the widget.", |
1034 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
1099 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
1035 | ); |
1100 | ); |
1036 | |
1101 | |
1037 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
1102 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
1038 | $table->add_at (1, $row++, new DC::UI::Slider |
1103 | $table->add_at (1, $row++, new DC::UI::Slider |
1039 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
1104 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
1040 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
1105 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
1041 | on_changed => sub { |
1106 | on_changed => sub { |
1042 | $CFG->{gauge_fontsize} = $_[1]; |
1107 | $CFG->{gauge_fontsize} = $_[1]; |
1043 | &set_gauge_window_fontsize; |
1108 | &set_gauge_window_fontsize; |
|
|
1109 | 0 |
1044 | 0 |
1110 | } |
1045 | } |
1111 | ); |
1046 | ); |
|
|
1047 | |
1112 | |
1048 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
1113 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
1049 | $table->add_at (1, $row++, new DC::UI::Slider |
1114 | $table->add_at (1, $row++, new DC::UI::Slider |
1050 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
1115 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
1051 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
1116 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
1052 | on_changed => sub { |
1117 | on_changed => sub { |
1053 | $CFG->{gauge_size} = $_[1]; |
1118 | $CFG->{gauge_size} = $_[1]; |
1054 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
1119 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
|
|
1120 | 0 |
1055 | 0 |
1121 | } |
1056 | } |
1122 | ); |
1057 | ); |
1123 | } |
1058 | |
1124 | |
1059 | $vbox |
1125 | $vbox |
1060 | } |
1126 | } |
1061 | |
1127 | |
1062 | our $AUDIO_HW_CHUNKSIZE; |
1128 | our $AUDIO_HW_CHUNKSIZE; |
… | |
… | |
1075 | |
1141 | |
1076 | my $text = !$freq |
1142 | my $text = !$freq |
1077 | ? "audio is off" |
1143 | ? "audio is off" |
1078 | : "audio is enabled\n" |
1144 | : "audio is enabled\n" |
1079 | . "frequency (Hz): $freq\n" |
1145 | . "frequency (Hz): $freq\n" |
1080 | . "channels: $chans"; |
1146 | . "channels: $chans\n" |
|
|
1147 | . "chunk decoders available: " . (join ", ", DC::MixChunk::decoders) . "\n" |
|
|
1148 | . "music decoders available: " . (join ", ", DC::MixMusic::decoders); |
1081 | |
1149 | |
1082 | $AUDIO_INFO->set_text ($text); |
1150 | $AUDIO_INFO->set_text ($text); |
1083 | } |
1151 | } |
1084 | |
1152 | |
1085 | sub audio_setup { |
1153 | sub audio_setup { |
… | |
… | |
1225 | } |
1293 | } |
1226 | |
1294 | |
1227 | sub make_gauge_window { |
1295 | sub make_gauge_window { |
1228 | my $gh = int $HEIGHT * $CFG->{gauge_size}; |
1296 | my $gh = int $HEIGHT * $CFG->{gauge_size}; |
1229 | |
1297 | |
1230 | my $win = new DC::UI::Frame ( |
1298 | $GAUGES->{win} = my $win = new DC::UI::Frame ( |
1231 | force_x => 0, |
1299 | force_x => 0, |
1232 | force_y => "max", |
1300 | force_y => "max", |
1233 | force_w => $WIDTH, |
1301 | force_w => $WIDTH, |
1234 | force_h => $gh, |
1302 | force_h => $gh, |
1235 | ); |
1303 | ); |
… | |
… | |
1251 | (new DC::UI::Empty expand => 1), |
1319 | (new DC::UI::Empty expand => 1), |
1252 | (my $hb = new DC::UI::HBox), |
1320 | (my $hb = new DC::UI::HBox), |
1253 | ], |
1321 | ], |
1254 | ); |
1322 | ); |
1255 | |
1323 | |
1256 | $hb->add (my $hg = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); |
1324 | $hb->add ($GAUGES->{hp} = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); |
1257 | $hb->add (my $mg = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); |
1325 | $hb->add ($GAUGES->{mana} = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); |
1258 | $hb->add (my $gg = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); |
1326 | $hb->add ($GAUGES->{grace} = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); |
1259 | $hb->add (my $fg = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); |
1327 | $hb->add ($GAUGES->{food} = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); |
1260 | |
|
|
1261 | $vbox->add (my $exp = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); |
|
|
1262 | $vbox->add (my $prg = new DC::UI::ExperienceProgress); |
|
|
1263 | $vbox->add (my $sklprg = new DC::UI::ExperienceProgress); |
|
|
1264 | $vbox->add (my $rng = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); |
|
|
1265 | |
|
|
1266 | $GAUGES = { |
|
|
1267 | exp => $exp, prg => $prg, sklprg => $sklprg, |
|
|
1268 | win => $win, range => $rng, |
|
|
1269 | hp => $hg, mana => $mg, grace => $gg, food => $fg, |
|
|
1270 | }; |
|
|
1271 | |
1328 | |
1272 | &set_gauge_window_fontsize; |
1329 | &set_gauge_window_fontsize; |
1273 | |
1330 | |
1274 | $win |
1331 | $win |
1275 | } |
1332 | } |
… | |
… | |
1617 | ); |
1674 | ); |
1618 | |
1675 | |
1619 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
1676 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
1620 | $table->add_at (1, 4, new DC::UI::Entry |
1677 | $table->add_at (1, 4, new DC::UI::Entry |
1621 | text => $CFG->{profile}{default}{user}, |
1678 | text => $CFG->{profile}{default}{user}, |
1622 | tooltip => "The name of your character on the server.", |
1679 | tooltip => "The name of your character on the server. The name is case-sensitive!", |
1623 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } |
1680 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } |
1624 | ); |
1681 | ); |
1625 | |
1682 | |
1626 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
1683 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
1627 | $table->add_at (1, 5, new DC::UI::Entry |
1684 | $table->add_at (1, 5, new DC::UI::Entry |
… | |
… | |
1729 | |
1786 | |
1730 | my $row = 0; |
1787 | my $row = 0; |
1731 | |
1788 | |
1732 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); |
1789 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); |
1733 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1790 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1791 | c_colspan => 2, |
1734 | state => $CFG->{show_tips}, |
1792 | state => $CFG->{show_tips}, |
1735 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
1793 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
1736 | on_changed => sub { |
1794 | on_changed => sub { |
1737 | my ($self, $value) = @_; |
1795 | my ($self, $value) = @_; |
1738 | $CFG->{show_tips} = $value; |
1796 | $CFG->{show_tips} = $value; |
… | |
… | |
1740 | } |
1798 | } |
1741 | ); |
1799 | ); |
1742 | |
1800 | |
1743 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); |
1801 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); |
1744 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
1802 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
|
|
1803 | c_colspan => 2, |
1745 | text => $CFG->{logview_max_par}, |
1804 | text => $CFG->{logview_max_par}, |
1746 | tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server " |
1805 | tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server " |
1747 | . "sends more messages than this number, older messages get removed to save memory and " |
1806 | . "sends more messages than this number, older messages get removed to save memory and " |
1748 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1807 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1749 | on_changed => sub { |
1808 | on_changed => sub { |
… | |
… | |
1751 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
1810 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
1752 | 0 |
1811 | 0 |
1753 | }, |
1812 | }, |
1754 | ); |
1813 | ); |
1755 | |
1814 | |
|
|
1815 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Config Autosave"); |
|
|
1816 | $table->add_at (1, $row, new DC::UI::CheckBox |
|
|
1817 | state => $CFG->{config_autosave}, |
|
|
1818 | tooltip => "Normally, configuration settings and the user interface layout " |
|
|
1819 | . "are saved on client exit. You can disable this behaviour by " |
|
|
1820 | . "unchecking this checkbox.", |
|
|
1821 | on_changed => sub { |
|
|
1822 | my ($self, $value) = @_; |
|
|
1823 | $CFG->{config_autosave} = $value; |
|
|
1824 | 0 |
|
|
1825 | } |
|
|
1826 | ); |
|
|
1827 | $table->add_at (2, $row++, new DC::UI::Button |
|
|
1828 | text => "Save Now", |
|
|
1829 | tooltip => "Use this to manually save configuration and UI layout when " |
|
|
1830 | . "autosave is disabled.", |
|
|
1831 | on_activate => sub { |
|
|
1832 | DC::write_cfg; |
|
|
1833 | 0 |
|
|
1834 | } |
|
|
1835 | ); |
|
|
1836 | |
1756 | $table |
1837 | $table |
1757 | } |
1838 | } |
1758 | |
1839 | |
1759 | sub autopickup_setup { |
1840 | sub autopickup_setup { |
1760 | my $r = new DC::UI::ScrolledWindow ( |
1841 | my $r = new DC::UI::ScrolledWindow ( |
… | |
… | |
1766 | col_expand => [0, 1, 0, 1], |
1847 | col_expand => [0, 1, 0, 1], |
1767 | ); |
1848 | ); |
1768 | |
1849 | |
1769 | for ( |
1850 | for ( |
1770 | ["General", 0, 0, |
1851 | ["General", 0, 0, |
1771 | ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE], |
|
|
1772 | ["Inhibit autopickup" => PICKUP_INHIBIT], |
1852 | # ["Inhibit autopickup" => PICKUP_INHIBIT], |
1773 | ["Stop before pickup" => PICKUP_STOP], |
1853 | ["Stop before pickup" => PICKUP_STOP], |
1774 | ["Debug autopickup" => PICKUP_DEBUG], |
1854 | ["Debug autopickup" => PICKUP_DEBUG], |
1775 | ], |
1855 | ], |
1776 | ["Weapons", 0, 6, |
1856 | ["Weapons", 0, 6, |
1777 | ["All weapons" => PICKUP_ALLWEAPON], |
1857 | ["All weapons" => PICKUP_ALLWEAPON], |
… | |
… | |
1825 | $::CFG->{pickup} |= $mask; |
1905 | $::CFG->{pickup} |= $mask; |
1826 | } else { |
1906 | } else { |
1827 | $::CFG->{pickup} &= ~$mask; |
1907 | $::CFG->{pickup} &= ~$mask; |
1828 | } |
1908 | } |
1829 | |
1909 | |
1830 | $::CONN->send_command ("pickup $::CFG->{pickup}") |
1910 | $::CONN->send_pickup ($::CFG->{pickup}) |
1831 | if defined $::CONN; |
1911 | if defined $::CONN; |
1832 | |
1912 | |
1833 | 0 |
1913 | 0 |
1834 | }); |
1914 | }); |
1835 | |
1915 | |
… | |
… | |
1852 | }); |
1932 | }); |
1853 | |
1933 | |
1854 | $table->add_at (3, 18, new DC::UI::Button |
1934 | $table->add_at (3, 18, new DC::UI::Button |
1855 | text => "set", |
1935 | text => "set", |
1856 | on_activate => sub { |
1936 | on_activate => sub { |
1857 | $::CONN->send_command ("pickup $::CFG->{pickup}") |
1937 | $::CONN->send_pickup ($::CFG->{pickup}) |
1858 | if defined $::CONN; |
1938 | if defined $::CONN; |
1859 | 0 |
1939 | 0 |
1860 | }); |
1940 | }); |
1861 | |
1941 | |
1862 | $r |
1942 | $r |
… | |
… | |
1975 | $PL_NOTEBOOK->set_current_page ($widget); |
2055 | $PL_NOTEBOOK->set_current_page ($widget); |
1976 | $PL_WINDOW->show; |
2056 | $PL_WINDOW->show; |
1977 | } |
2057 | } |
1978 | } |
2058 | } |
1979 | |
2059 | |
1980 | sub player_window { |
2060 | sub make_playerbook { |
1981 | my $plwin = $PL_WINDOW = new DC::UI::Toplevel |
2061 | my $plwin = $PL_WINDOW = new DC::UI::Toplevel |
1982 | x => "center", |
2062 | x => "center", |
1983 | y => "center", |
2063 | y => "center", |
1984 | force_w => $WIDTH * 9/10, |
2064 | force_w => $WIDTH * 9/10, |
1985 | force_h => $HEIGHT * 9/10, |
2065 | force_h => $HEIGHT * 9/10, |
… | |
… | |
2019 | "License, Author and Source info for media sent by the server."); |
2099 | "License, Author and Source info for media sent by the server."); |
2020 | |
2100 | |
2021 | $ntb->set_current_page ($INVENTORY_PAGE); |
2101 | $ntb->set_current_page ($INVENTORY_PAGE); |
2022 | |
2102 | |
2023 | $plwin->add ($ntb); |
2103 | $plwin->add ($ntb); |
2024 | $plwin |
|
|
2025 | } |
2104 | } |
2026 | |
2105 | |
2027 | sub keyboard_setup { |
2106 | sub keyboard_setup { |
2028 | DC::Macro::keyboard_setup |
2107 | DC::Macro::keyboard_setup |
2029 | } |
2108 | } |
2030 | |
2109 | |
2031 | sub help_window { |
2110 | sub make_help_window { |
2032 | my $win = new DC::UI::Toplevel |
2111 | my $win = new DC::UI::Toplevel |
2033 | x => 'center', |
2112 | x => 'center', |
2034 | y => 'center', |
2113 | y => 'center', |
2035 | z => 4, |
2114 | z => 4, |
2036 | name => 'doc_browser', |
2115 | name => 'doc_browser', |
… | |
… | |
2125 | |
2204 | |
2126 | $load_node->((DC::Pod::find @path)[0]); |
2205 | $load_node->((DC::Pod::find @path)[0]); |
2127 | $win->show; |
2206 | $win->show; |
2128 | }; |
2207 | }; |
2129 | |
2208 | |
2130 | $win |
2209 | $HELP_WINDOW = $win; |
2131 | } |
|
|
2132 | |
|
|
2133 | sub open_string_query { |
|
|
2134 | my ($title, $cb, $txt, $tooltip) = @_; |
|
|
2135 | my $dialog = new DC::UI::Toplevel |
|
|
2136 | x => "center", |
|
|
2137 | y => "center", |
|
|
2138 | z => 50, |
|
|
2139 | force_w => $WIDTH * 4/5, |
|
|
2140 | title => $title; |
|
|
2141 | |
|
|
2142 | $dialog->add ( |
|
|
2143 | my $e = new DC::UI::Entry |
|
|
2144 | on_activate => sub { $cb->(@_); $dialog->hide; 0 }, |
|
|
2145 | on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, |
|
|
2146 | tooltip => $tooltip |
|
|
2147 | ); |
|
|
2148 | |
|
|
2149 | $e->grab_focus; |
|
|
2150 | $e->set_text ($txt) if $txt; |
|
|
2151 | $dialog->show; |
|
|
2152 | } |
2210 | } |
2153 | |
2211 | |
2154 | sub open_quit_dialog { |
2212 | sub open_quit_dialog { |
2155 | unless ($QUIT_DIALOG) { |
2213 | unless ($QUIT_DIALOG) { |
2156 | $QUIT_DIALOG = new DC::UI::Toplevel |
2214 | $QUIT_DIALOG = new DC::UI::Toplevel |
… | |
… | |
2189 | |
2247 | |
2190 | $QUIT_DIALOG->show; |
2248 | $QUIT_DIALOG->show; |
2191 | $QUIT_DIALOG->grab_focus; |
2249 | $QUIT_DIALOG->grab_focus; |
2192 | } |
2250 | } |
2193 | |
2251 | |
|
|
2252 | sub make_menubar { |
|
|
2253 | $MENUFRAME = new DC::UI::Toplevel |
|
|
2254 | border => 0, |
|
|
2255 | force_x => 0, |
|
|
2256 | force_y => 0, |
|
|
2257 | force_w => $::WIDTH, |
|
|
2258 | child => ($MENUBAR = new DC::UI::HBox), |
|
|
2259 | ; |
|
|
2260 | |
|
|
2261 | $MENUBAR->add ($BUTTONBAR = new DC::UI::Buttonbar); |
|
|
2262 | |
|
|
2263 | # XXX: this has to be done before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
|
|
2264 | make_gauge_window->show; |
|
|
2265 | |
|
|
2266 | # $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
|
|
2267 | # tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
|
|
2268 | |
|
|
2269 | make_playerbook; |
|
|
2270 | |
|
|
2271 | $MENUPOPUP = DC::UI::Menu->new (items => [ |
|
|
2272 | ["Setup…\tF9" , sub { $SETUP_DIALOG->toggle_visibility }], |
|
|
2273 | ["Playerbook…\tTab" , sub { $PL_WINDOW ->toggle_visibility }], |
|
|
2274 | ["…Statistics\tF2" , sub { toggle_player_page ($::STATS_PAGE) }], |
|
|
2275 | ["…Skills\tF3" , sub { toggle_player_page ($::SKILL_PAGE) }], |
|
|
2276 | ["…Spells\tF4" , sub { toggle_player_page ($::SPELL_PAGE) }], |
|
|
2277 | ["…Inventory\tF5" , sub { toggle_player_page ($::INVENTORY_PAGE) }], |
|
|
2278 | ["Help Browser…\tF1" , sub { $HELP_WINDOW ->toggle_visibility }], |
|
|
2279 | ["Quit…" , sub { |
|
|
2280 | if ($CONN) { |
|
|
2281 | open_quit_dialog; |
|
|
2282 | } else { |
|
|
2283 | EV::unloop EV::UNLOOP_ALL; |
|
|
2284 | } |
|
|
2285 | }], |
|
|
2286 | ]); |
|
|
2287 | |
|
|
2288 | $BUTTONBAR->add (new DC::UI::Button text => "Menu…", |
|
|
2289 | tooltip => "Shows the main menu", |
|
|
2290 | on_button_down => sub { |
|
|
2291 | my ($self, $ev) = @_; |
|
|
2292 | local $ev->{x} = 0; |
|
|
2293 | local $ev->{y} = 0; |
|
|
2294 | $MENUPOPUP->popup ($ev); |
|
|
2295 | }, |
|
|
2296 | ); |
|
|
2297 | |
|
|
2298 | $MENUBAR->add ($GAUGES->{exp} = new DC::UI::ExperienceProgress |
|
|
2299 | padding_x => 6, |
|
|
2300 | padding_y => 3, |
|
|
2301 | tooltip => "This progress bar shows your overall experience and your progress towards the next character level.", |
|
|
2302 | template => " Exp: 888,888,888,888 (lvl 188) ", |
|
|
2303 | ); |
|
|
2304 | |
|
|
2305 | $MENUBAR->add ($PICKUP_ENABLE = new DC::UI::CheckBox # checkbox bad, button better? |
|
|
2306 | tooltip => "Automatic Pickup Enable - when this checkbox is enabled, then your character " |
|
|
2307 | . "will automatically pick up items as defined by your item pickup settings " |
|
|
2308 | . "in the playerbook. Often (e.g. in apartments) you want to temporarily " |
|
|
2309 | . "disable autopickup by disabling this checkbox.", |
|
|
2310 | state => $CFG->{pickup} & PICKUP_INHIBIT ? 0 : 1, |
|
|
2311 | on_changed => sub { |
|
|
2312 | my ($self, $value) = @_; |
|
|
2313 | $CFG->{pickup} &= ~PICKUP_INHIBIT; |
|
|
2314 | $CFG->{pickup} |= PICKUP_INHIBIT unless $_[1]; |
|
|
2315 | $CONN->send_pickup ($CFG->{pickup}) |
|
|
2316 | if $CONN; |
|
|
2317 | }, |
|
|
2318 | ); |
|
|
2319 | |
|
|
2320 | $MENUBAR->add ($GAUGES->{skillexp} = new DC::UI::ExperienceProgress |
|
|
2321 | c_rescale => 1, |
|
|
2322 | padding_x => 6, |
|
|
2323 | padding_y => 3, |
|
|
2324 | force_w => $::WIDTH * 0.2, |
|
|
2325 | tooltip => "This progress bar shows the currently used skill and your progress towards the next skill level of that skill.", |
|
|
2326 | template => "two handed weapons 99%", |
|
|
2327 | ); |
|
|
2328 | |
|
|
2329 | $MENUBAR->add ($GAUGES->{range} = new DC::UI::Label |
|
|
2330 | expand => 1, |
|
|
2331 | align => 1, can_hover => 1, can_events => 1, |
|
|
2332 | text => "Range and Combat Slots", |
|
|
2333 | tooltip => "#stat_ranged", |
|
|
2334 | ); |
|
|
2335 | |
|
|
2336 | $MENUFRAME->show; |
|
|
2337 | } |
|
|
2338 | |
|
|
2339 | sub open_string_query { |
|
|
2340 | my ($title, $cb, $txt, $tooltip) = @_; |
|
|
2341 | my $dialog = new DC::UI::Toplevel |
|
|
2342 | x => "center", |
|
|
2343 | y => "center", |
|
|
2344 | z => 50, |
|
|
2345 | force_w => $WIDTH * 4/5, |
|
|
2346 | title => $title; |
|
|
2347 | |
|
|
2348 | $dialog->add ( |
|
|
2349 | my $e = new DC::UI::Entry |
|
|
2350 | on_activate => sub { $cb->(@_); $dialog->hide; 0 }, |
|
|
2351 | on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, |
|
|
2352 | tooltip => $tooltip |
|
|
2353 | ); |
|
|
2354 | |
|
|
2355 | $e->grab_focus; |
|
|
2356 | $e->set_text ($txt) if $txt; |
|
|
2357 | $dialog->show; |
|
|
2358 | } |
|
|
2359 | |
2194 | sub show_tip_of_the_day { |
2360 | sub show_tip_of_the_day { |
2195 | # find all tips |
2361 | # find all tips |
2196 | my @tod = DC::Pod::find tip_of_the_day => "*"; |
2362 | my @tod = DC::Pod::find tip_of_the_day => "*"; |
2197 | |
2363 | |
2198 | DC::DB::get state => "tip_of_the_day", sub { |
2364 | DC::DB::get state => "tip_of_the_day", sub { |
… | |
… | |
2249 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
2415 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
2250 | and die "SDL::Init failed!\n"; |
2416 | and die "SDL::Init failed!\n"; |
2251 | } |
2417 | } |
2252 | |
2418 | |
2253 | sub video_init { |
2419 | sub video_init { |
2254 | DC::set_theme $CFG->{theme}; |
2420 | DC::set_theme $CFG->{uitheme}; |
2255 | |
2421 | |
2256 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2422 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2257 | $SDL_REINIT = 0; |
2423 | $SDL_REINIT = 0; |
2258 | |
2424 | |
2259 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
2425 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
… | |
… | |
2337 | |
2503 | |
2338 | (new DC::UI::Frame |
2504 | (new DC::UI::Frame |
2339 | bg => [0, 0, 0, 0.4], |
2505 | bg => [0, 0, 0, 0.4], |
2340 | force_x => 0, |
2506 | force_x => 0, |
2341 | force_y => "max", |
2507 | force_y => "max", |
2342 | child => (my $LR = new DC::UI::VBox), |
2508 | child => (my $LL = new DC::UI::VBox), |
2343 | )->show; |
2509 | )->show; |
2344 | |
2510 | |
2345 | $LR->add ($STATUSBOX); |
2511 | $LL->add ($STATUSBOX); |
2346 | $LR->add ($MODBOX); |
2512 | $LL->add ($MODBOX); |
2347 | $LR->add (new DC::UI::Label |
2513 | $LL->add (new DC::UI::Label |
2348 | align => 0, |
2514 | align => 0, |
2349 | markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode", |
2515 | markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode", |
2350 | fontsize => 0.5, |
2516 | fontsize => 0.5, |
2351 | fg => [1, 1, 0, 0.7], |
2517 | fg => [1, 1, 0, 0.7], |
2352 | ); |
2518 | ); |
2353 | |
2519 | |
2354 | DC::UI::Toplevel->new ( |
2520 | DC::UI::Toplevel->new ( |
2355 | title => "Minimap", |
2521 | title => "Minimap", |
2356 | name => "mapmap", |
2522 | name => "mapmap", |
2357 | x => 0, |
2523 | x => 0, |
2358 | y => $FONTSIZE + 8, |
2524 | y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar |
2359 | border_bg => [1, 1, 1, 192/255], |
2525 | border_bg => [1, 1, 1, 192/255], |
2360 | bg => [1, 1, 1, 0], |
2526 | bg => [1, 1, 1, 0], |
2361 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2527 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2362 | tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.", |
2528 | tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.", |
2363 | ), |
2529 | ), |
2364 | )->show; |
2530 | )->show; |
2365 | |
2531 | |
2366 | $MAPWIDGET = new DC::MapWidget; |
2532 | $MAPWIDGET = new DC::MapWidget; |
2367 | $MAPWIDGET->connect (activate_console => sub { |
2533 | $MAPWIDGET->connect (activate_console => sub { |
… | |
… | |
2392 | $METASERVER = metaserver_dialog; |
2558 | $METASERVER = metaserver_dialog; |
2393 | # the name is changed to not conflict with the older name as users could have hidden it |
2559 | # the name is changed to not conflict with the older name as users could have hidden it |
2394 | $MESSAGE_WINDOW = new DC::UI::Dockbar |
2560 | $MESSAGE_WINDOW = new DC::UI::Dockbar |
2395 | name => "message_window2", |
2561 | name => "message_window2", |
2396 | title => 'Messages', |
2562 | title => 'Messages', |
|
|
2563 | y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar |
2397 | force_w => $::WIDTH * 0.6, |
2564 | force_w => $::WIDTH * 0.6, |
2398 | force_h => $::HEIGHT * 0.25, |
2565 | force_h => $::HEIGHT * 0.25, |
2399 | ; |
2566 | ; |
2400 | |
2567 | |
2401 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
2568 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
… | |
… | |
2421 | . "After pressing the combo the binding will be saved automatically and the " |
2588 | . "After pressing the combo the binding will be saved automatically and the " |
2422 | . "binding editor closes"); |
2589 | . "binding editor closes"); |
2423 | $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, |
2590 | $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, |
2424 | "Some debuggin' options. Do not ask."); |
2591 | "Some debuggin' options. Do not ask."); |
2425 | |
2592 | |
2426 | $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top |
2593 | make_help_window; |
|
|
2594 | make_menubar; |
2427 | |
2595 | |
2428 | $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG, |
|
|
2429 | tooltip => "Toggles a dialog where you can configure all aspects of this client."); |
|
|
2430 | |
|
|
2431 | # $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
|
|
2432 | # tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
|
|
2433 | |
|
|
2434 | make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
|
|
2435 | |
|
|
2436 | $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window, |
|
|
2437 | tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats."); |
|
|
2438 | |
|
|
2439 | $BUTTONBAR->add (new DC::UI::Button |
|
|
2440 | text => "Save Config", |
|
|
2441 | tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.", |
|
|
2442 | on_activate => sub { |
|
|
2443 | $::CFG->{layout} = DC::UI::get_layout; |
|
|
2444 | DC::write_cfg; |
|
|
2445 | status "Configuration Saved"; |
|
|
2446 | 0 |
|
|
2447 | }, |
|
|
2448 | ); |
|
|
2449 | |
|
|
2450 | $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window, |
|
|
2451 | tooltip => "View Documentation"); |
|
|
2452 | |
|
|
2453 | $BUTTONBAR->add (new DC::UI::Button |
|
|
2454 | text => "Quit", |
|
|
2455 | tooltip => "Terminates the program", |
|
|
2456 | on_activate => sub { |
|
|
2457 | if ($CONN) { |
|
|
2458 | open_quit_dialog; |
|
|
2459 | } else { |
|
|
2460 | EV::unloop EV::UNLOOP_ALL; |
|
|
2461 | } |
|
|
2462 | 0 |
|
|
2463 | }, |
|
|
2464 | ); |
|
|
2465 | |
|
|
2466 | $BUTTONBAR->show; |
|
|
2467 | $SETUP_DIALOG->show; |
2596 | $SETUP_DIALOG->show; |
2468 | $MESSAGE_WINDOW->show; |
2597 | $MESSAGE_WINDOW->show; |
2469 | } |
2598 | } |
2470 | |
2599 | |
2471 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
2600 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
2472 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2601 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2473 | |
2602 | |
2474 | $CAVEAT_LABEL->set_text ("None :)"); |
2603 | $CAVEAT_LABEL->set_text ("None :)"); |
|
|
2604 | $CAVEAT_LABEL->set_text ("Apple/NVIDIA Texture bug (slow)") |
|
|
2605 | if $DC::OpenGL::APPLE_NVIDIA_BUG; |
2475 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2606 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2476 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
2607 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
2477 | |
2608 | |
2478 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2609 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2479 | } |
2610 | } |
… | |
… | |
2507 | my $want_refresh = EV::prepare_ns \&force_refresh; |
2638 | my $want_refresh = EV::prepare_ns \&force_refresh; |
2508 | |
2639 | |
2509 | my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub { |
2640 | my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub { |
2510 | $NOW = EV::now; |
2641 | $NOW = EV::now; |
2511 | |
2642 | |
2512 | ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) |
2643 | ($SDL_CB[$_->{type}] || sub { warn "unhandled event $_->{type}" })->($_) |
2513 | for DC::poll_events; |
2644 | for DC::poll_events; |
2514 | |
2645 | |
2515 | if (%animate_object) { |
2646 | if (%animate_object) { |
2516 | $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
2647 | $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
2517 | $WANT_REFRESH = 1; |
2648 | $WANT_REFRESH = 1; |
… | |
… | |
2529 | sub animation_stop { |
2660 | sub animation_stop { |
2530 | my ($widget) = @_; |
2661 | my ($widget) = @_; |
2531 | delete $animate_object{$widget}; |
2662 | delete $animate_object{$widget}; |
2532 | } |
2663 | } |
2533 | |
2664 | |
2534 | %SDL_CB = ( |
|
|
2535 | DC::SDL_QUIT => sub { |
2665 | $SDL_CB[DC::SDL_QUIT] = sub { |
2536 | crash "SDL_QUIT"; |
2666 | crash "SDL_QUIT"; |
2537 | EV::unloop EV::UNLOOP_ALL; |
2667 | EV::unloop EV::UNLOOP_ALL; |
2538 | }, |
2668 | }; |
2539 | DC::SDL_VIDEORESIZE => sub { |
2669 | $SDL_CB[DC::SDL_VIDEORESIZE] = sub { }; |
2540 | }, |
|
|
2541 | DC::SDL_VIDEOEXPOSE => sub { |
2670 | $SDL_CB[DC::SDL_VIDEOEXPOSE] = sub { |
2542 | DC::UI::full_refresh; |
2671 | DC::UI::full_refresh; |
2543 | }, |
2672 | }; |
2544 | DC::SDL_ACTIVEEVENT => sub { |
2673 | $SDL_CB[DC::SDL_ACTIVEEVENT] = sub { |
2545 | # not useful, as APPACTIVE includes only iconified state, not unmapped |
2674 | # not useful, as APPACTIVE includes only iconified state, not unmapped |
2546 | # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# |
2675 | # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# |
2547 | # printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# |
2676 | # printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# |
2548 | # printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; |
2677 | # printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; |
2549 | # printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; |
2678 | # printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; |
2550 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2679 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2551 | }, |
2680 | }; |
2552 | DC::SDL_KEYDOWN => sub { |
2681 | $SDL_CB[DC::SDL_KEYDOWN] = sub { |
2553 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2682 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2554 | # alt-enter |
2683 | # alt-enter |
2555 | video_shutdown; |
2684 | video_shutdown; |
2556 | $FULLSCREEN_ENABLE->toggle; |
2685 | $FULLSCREEN_ENABLE->toggle; |
2557 | video_init; |
2686 | video_init; |
2558 | } else { |
2687 | } else { |
2559 | &DC::UI::feed_sdl_key_down_event; |
2688 | &DC::UI::feed_sdl_key_down_event; |
2560 | } |
2689 | } |
2561 | update_modbox; |
2690 | update_modbox; |
2562 | }, |
2691 | }; |
2563 | DC::SDL_KEYUP => sub { |
2692 | $SDL_CB[DC::SDL_KEYUP] = sub { |
2564 | &DC::UI::feed_sdl_key_up_event; |
2693 | &DC::UI::feed_sdl_key_up_event; |
2565 | update_modbox; |
2694 | update_modbox; |
2566 | }, |
2695 | }; |
2567 | DC::SDL_MOUSEMOTION => \&DC::UI::feed_sdl_motion_event, |
2696 | $SDL_CB[DC::SDL_MOUSEMOTION] = \&DC::UI::feed_sdl_motion_event, |
2568 | DC::SDL_MOUSEBUTTONDOWN => \&DC::UI::feed_sdl_button_down_event, |
2697 | $SDL_CB[DC::SDL_MOUSEBUTTONDOWN] = \&DC::UI::feed_sdl_button_down_event, |
2569 | DC::SDL_MOUSEBUTTONUP => \&DC::UI::feed_sdl_button_up_event, |
2698 | $SDL_CB[DC::SDL_MOUSEBUTTONUP] = \&DC::UI::feed_sdl_button_up_event, |
2570 | DC::SDL_USEREVENT => sub { |
2699 | $SDL_CB[DC::SDL_USEREVENT] = sub { |
2571 | if ($_[0]{code} == 1) { |
2700 | if ($_[0]{code} == 1) { |
2572 | audio_channel_finished $_[0]{data1}; |
2701 | audio_channel_finished $_[0]{data1}; |
2573 | } elsif ($_[0]{code} == 0) { |
2702 | } elsif ($_[0]{code} == 0) { |
2574 | audio_music_finished; |
2703 | audio_music_finished; |
2575 | } |
|
|
2576 | }, |
2704 | } |
2577 | ); |
2705 | }; |
2578 | |
2706 | |
2579 | ############################################################################# |
2707 | ############################################################################# |
2580 | |
2708 | |
2581 | $SIG{INT} = $SIG{TERM} = sub { |
2709 | $SIG{INT} = $SIG{TERM} = sub { |
2582 | EV::unloop; |
2710 | EV::unloop; |
2583 | #d# TODO calling exit here hangs the process in some futex |
2711 | #d# TODO calling exit here hangs the process in some futex |
2584 | }; |
2712 | }; |
2585 | |
2713 | |
2586 | # due to mac os x + sdl combined briandamage, we need this contortion |
2714 | # due to mac os x + sdl combined braindamage, we need this contortion |
2587 | sub main { |
2715 | sub main { |
2588 | { |
2716 | { |
2589 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2717 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2590 | |
2718 | |
2591 | if (-e "$Deliantra::VARDIR/client.cf") { |
2719 | if (-e "$Deliantra::VARDIR/client.cf") { |
… | |
… | |
2608 | DC::DB::open_db; |
2736 | DC::DB::open_db; |
2609 | |
2737 | |
2610 | DC::UI::set_layout ($::CFG->{layout}); |
2738 | DC::UI::set_layout ($::CFG->{layout}); |
2611 | |
2739 | |
2612 | my %DEF_CFG = ( |
2740 | my %DEF_CFG = ( |
|
|
2741 | config_autosave => 1, |
2613 | sdl_mode => undef, |
2742 | sdl_mode => undef, |
2614 | fullscreen => 1, |
2743 | fullscreen => 1, |
2615 | fast => 0, |
2744 | fast => 0, |
2616 | force_opengl11 => undef, |
2745 | force_opengl11 => undef, |
2617 | disable_alpha => 0, |
2746 | disable_alpha => 0, |
2618 | smooth_movement => 1, |
2747 | smooth_movement => 1, |
|
|
2748 | smooth_transitions => 1, |
2619 | texture_compression => 1, |
2749 | texture_compression => 1, |
2620 | map_scale => 1, |
2750 | map_scale => 1, |
2621 | fow_enable => 1, |
2751 | fow_enable => 1, |
2622 | fow_intensity => 0, |
2752 | fow_intensity => 0, |
|
|
2753 | fow_texture => 0, |
2623 | map_smoothing => 1, |
2754 | map_smoothing => 1, |
2624 | gui_fontsize => 1, |
2755 | gui_fontsize => 1, |
2625 | log_fontsize => 0.7, |
2756 | log_fontsize => 0.7, |
2626 | gauge_fontsize => 1, |
2757 | gauge_fontsize => 1, |
2627 | gauge_size => 0.35, |
2758 | gauge_size => 0.35, |
… | |
… | |
2635 | effects_enable => 1, |
2766 | effects_enable => 1, |
2636 | effects_volume => 1, |
2767 | effects_volume => 1, |
2637 | bgm_enable => 1, |
2768 | bgm_enable => 1, |
2638 | bgm_volume => 0.5, |
2769 | bgm_volume => 0.5, |
2639 | output_rate => "", |
2770 | output_rate => "", |
2640 | pickup => 0, |
2771 | pickup => PICKUP_SPELLBOOK | PICKUP_SKILLSCROLL | PICKUP_VALUABLES, |
2641 | inv_sort => "mtime", |
2772 | inv_sort => "mtime", |
2642 | default => "profile", # default profile |
2773 | default => "profile", # default profile |
2643 | show_tips => 1, |
2774 | show_tips => 1, |
2644 | logview_max_par => 1000, |
2775 | logview_max_par => 1000, |
2645 | shift_fire_stop => 0, |
2776 | shift_fire_stop => 0, |
2646 | theme => "wood", |
2777 | uitheme => "wood", |
|
|
2778 | map_shift_x => -24, # arbitrary |
|
|
2779 | map_shift_y => +24, # arbitrary |
2647 | ); |
2780 | ); |
2648 | |
2781 | |
2649 | while (my ($k, $v) = each %DEF_CFG) { |
2782 | while (my ($k, $v) = each %DEF_CFG) { |
2650 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2783 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2651 | } |
2784 | } |
… | |
… | |
2665 | } |
2798 | } |
2666 | } |
2799 | } |
2667 | |
2800 | |
2668 | sdl_init; |
2801 | sdl_init; |
2669 | |
2802 | |
|
|
2803 | $ENV{FONTCONFIG_FILE} = DC::find_rcfile "fonts/fonts.conf"; |
|
|
2804 | $ENV{FONTCONFIG_DIR} = DC::find_rcfile "fonts"; |
|
|
2805 | |
2670 | { |
2806 | { |
2671 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2807 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2672 | DejaVuSans.ttf |
2808 | DejaVuSans.ttf |
2673 | DejaVuSansMono.ttf |
2809 | DejaVuSansMono.ttf |
2674 | DejaVuSans-Bold.ttf |
2810 | DejaVuSans-Bold.ttf |
2675 | DejaVuSansMono-Bold.ttf |
2811 | DejaVuSansMono-Bold.ttf |
2676 | DejaVuSans-Oblique.ttf |
2812 | DejaVuSans-Oblique.ttf |
2677 | DejaVuSansMono-Oblique.ttf |
2813 | DejaVuSansMono-Oblique.ttf |
2678 | DejaVuSans-BoldOblique.ttf |
2814 | DejaVuSans-BoldOblique.ttf |
2679 | DejaVuSansMono-BoldOblique.ttf |
2815 | DejaVuSansMono-BoldOblique.ttf |
|
|
2816 | mona.ttf |
2680 | ); |
2817 | ); |
2681 | |
2818 | |
2682 | DC::add_font $_ for @fonts; |
2819 | DC::add_font $_ for @fonts; |
2683 | |
2820 | |
2684 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2821 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
… | |
… | |
2714 | }; |
2851 | }; |
2715 | |
2852 | |
2716 | delete $SIG{__DIE__}; |
2853 | delete $SIG{__DIE__}; |
2717 | EV::loop; |
2854 | EV::loop; |
2718 | |
2855 | |
|
|
2856 | DC::write_cfg if $CFG->{config_autosave}; |
|
|
2857 | |
2719 | #video_shutdown; |
2858 | #video_shutdown; |
2720 | #audio_shutdown; |
2859 | #audio_shutdown; |
|
|
2860 | |
2721 | DC::OpenGL::quit; |
2861 | DC::OpenGL::quit; |
2722 | DC::SDL_Quit; |
2862 | DC::SDL_Quit; |
2723 | DC::DB::Server::stop; |
2863 | DC::DB::Server::stop; |
2724 | } |
2864 | } |
2725 | |
2865 | |