--- deliantra/Deliantra-Client/bin/deliantra 2007/12/22 06:51:08 1.10 +++ deliantra/Deliantra-Client/bin/deliantra 2008/09/03 10:08:18 1.75 @@ -51,7 +51,7 @@ if ($^O eq "MSWin32") { # pango is relocatable on win32 - } else { + } elsif (-e "$root/pangoversion") { open my $fh, "<:perlio", "$root/pangoversion" or die "pangoversion: $!"; my $PANGO = <$fh>; @@ -71,49 +71,87 @@ open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} or die "$ENV{PANGO_RC_FILE}: $!"; print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; + } else { + # OS X + $ENV{FC_CONFIG_FILE} = "$root/fonts.conf"; # no effect??!?! + $ENV{FC_CONFIG_DIR} = $root; # no effect??!?! + $ENV{PANGO_RC_FILE} = "$root/pango.rc"; + $ENV{DYLD_LIBRARY_PATH} = $root; + chdir $root; # for pango modules, maybe other things } unshift @INC, $root; } } +# prepend private library directory +BEGIN { + for (grep !ref, @INC) { + my $path = "$_/Deliantra/Client/private"; + if (-d $path) { + unshift @INC, $path; + last; + } + } +} + # need to do it again because that pile of garbage called PAR nukes it before main unshift @INC, $ENV{PAR_TEMP} if %PAR::LibCache; -use Time::HiRes 'time'; use EV; +BEGIN { *time = \&EV::time } + use List::Util qw(max min); -use Crossfire; -use Crossfire::Protocol::Constants; +use Deliantra; +use Deliantra::Protocol::Constants; + +use AnyEvent::Util (); +use AnyEvent::DNS; +use AnyEvent::Socket (); use Compress::LZF; +use JSON::XS; -use CFPlus; -use CFPlus::OpenGL (); -use CFPlus::Protocol; -use CFPlus::DB; -use CFPlus::UI; -use CFPlus::UI::Canvas; -use CFPlus::UI::Inventory; -use CFPlus::UI::SpellList; -use CFPlus::UI::Dockable; -use CFPlus::UI::MessageWindow; -use CFPlus::UI::ChatView; -use CFPlus::Pod; -use CFPlus::MapWidget; -use CFPlus::Macro; +use DC; + +sub crash($;$) { + # nop during compiletime +} + +BEGIN { + $SIG{__DIE__} = sub { + return if $^S; + crash "CRASH/DIE: $_[0]" => 1; + DC::fatal Carp::longmess "$_[0]"; + } +} + +use DC::OpenGL (); +use DC::Protocol; +use DC::DB; +use DC::UI; +use DC::UI::Canvas; +use DC::UI::Inventory; +use DC::UI::SpellList; +use DC::UI::Dockable; +use DC::UI::Dockbar; +use DC::UI::ChatView; +use DC::MessageDistributor; +use DC::Pod; +use DC::MapWidget; +use DC::Macro; $SIG{QUIT} = sub { Carp::cluck "QUIT" }; $SIG{PIPE} = 'IGNORE'; $EV::DIED = sub { - CFPlus::fatal Carp::longmess $@; + crash "CRASH/EV::DIED: $@" => 1; + DC::fatal Carp::longmess $@; }; my $MAX_FPS = 60; -my $MIN_FPS = 5; # unused as of yet our $META_SERVER = "http://metaserver.schmorp.de/current.json"; @@ -121,13 +159,16 @@ our $NOW; our $CFG; -our $CONN; our $PROFILE; # current profile our $FAST; # fast, low-quality mode, possibly useful for software-rendering our $WANT_REFRESH; +our $MODE_SLIDER; +our $CAVEAT_LABEL; + our @SDL_MODES; +our $SDL_REINIT = 1; our $WIDTH; our $HEIGHT; our $FULLSCREEN; @@ -136,6 +177,8 @@ our $FONT_PROP; our $FONT_FIXED; +our $CONN; + our $MAP; our $MAPMAP; our $MAPWIDGET; @@ -170,6 +213,7 @@ our $HELP_WINDOW; our $MESSAGE_WINDOW; +our $MESSAGE_DIST; our $FLOORBOX; our $GAUGES; our $STATWIDS; @@ -179,6 +223,7 @@ our $ALT_ENTER_MESSAGE; our $STATUSBOX; +our $MODBOX; our $DEBUG_STATUS; our $INV; @@ -187,8 +232,35 @@ ############################################################################# +# write a crash message blockingly to the socket, if possible +# this is a bit too complicated for my tastes, but it was easy. +*crash = sub($;$) { + my ($msg, $backtrace) = @_; + + return unless $CONN; + + my $fh = $CONN->{fh} + or return; + + my $buf = delete $CONN->{wbuf}; + + $buf .= pack "n/a*", "exti " . JSON::XS::encode_json [clientlog => undef, substr $msg, 0, 8000]; + + AnyEvent::Util::fh_nonblocking $fh, 0; + syswrite $fh, $buf; + AnyEvent::Util::fh_nonblocking $fh, 1; + + $msg =~ s/\s+$//; + + # backtrace as second step, in case it crashes, too + crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated" + if $backtrace; +}; + +############################################################################# + sub status { - $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); + $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); } sub debug { @@ -196,7 +268,33 @@ } sub message { - $MESSAGE_WINDOW->message (@_); + $MESSAGE_DIST->message (@_); +} + +sub update_modbox { + my $mod = DC::SDL_GetModState; + + my $markup; + + $markup .= $mod & DC::KMOD_CTRL + ? ($MAPWIDGET->{ctrl} ? "[REPEAT]" : "[REPEAT]") + : "[ once ]"; + + $markup .= $mod & DC::KMOD_SHIFT + ? ($MAPWIDGET->{shft} ? "[FIRE]" : "[FIRE]") + : "[move]"; + + $markup .= $mod & (DC::KMOD_ALT | DC::KMOD_META) + ? "[ALT]" + : "[alt]"; + + $markup .= $mod & DC::KMOD_NUM + ? "[NUM]" + : "[num]"; + + # around next statement works around some bug that keeps the + # "font =>" from being used on windows + $MODBOX->set_markup ("$markup"); } ############################################################################# @@ -236,7 +334,7 @@ for (grep $_->[0] >= EV::now, @{(delete $AUDIO_PLAY{$face}) || []}) { my (undef, $dx, $dy, $vol) = @$_; - my $channel = CFPlus::Channel::find; + my $channel = DC::Channel::find; $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255); $channel->set_position_r ($dx, $dy, 20); $chunk->play ($channel); @@ -257,10 +355,10 @@ } } else { # fetch from database - CFPlus::DB::get res_data => $meta->{name}, sub { - my $rwops = new CFPlus::RW $_[0]; - my $chunk = new CFPlus::MixChunk $rwops - or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " unloadable: " . CFPlus::Mix_GetError; + DC::DB::get res_data => $meta->{name}, sub { + my $rwops = new DC::RW $_[0]; + my $chunk = new DC::MixChunk $rwops + or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " unloadable: " . DC::Mix_GetError; $chunk->volume (($meta->{data}{volume} || 1) * 128); $AUDIO_CHUNK{$face} = $chunk; @@ -289,10 +387,10 @@ $MUSIC_PLAYING_META = $meta; $MUSIC_PLAYING_WIDGET->set_markup ( - "Name: " . (CFPlus::asxml $meta->{data}{name}) . "\n" - . "Author: " . (CFPlus::asxml $meta->{data}{author}) . "\n" - . "Source: " . (CFPlus::asxml $meta->{data}{source}) . "\n" - . "License: " . (CFPlus::asxml $meta->{data}{license}) + "Name: " . (DC::asxml $meta->{data}{name}) . "\n" + . "Author: " . (DC::asxml $meta->{data}{author}) . "\n" + . "Source: " . (DC::asxml $meta->{data}{source}) . "\n" + . "License: " . (DC::asxml $meta->{data}{license}) ); } @@ -300,13 +398,13 @@ return unless $MUSIC_PLAYING_META; my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1; my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume}; - CFPlus::MixMusic::volume $base * $volume * 128; + DC::MixMusic::volume $base * $volume * 128; } sub audio_music_start { my $meta = $MUSIC_PLAYING_META; - CFPlus::DB::get res_data => $meta->{name}, sub { + DC::DB::get res_data => $meta->{name}, sub { return unless $SDL_MIXER; # music might have changed... @@ -318,11 +416,11 @@ $MUSIC_PLAYING_DATA = \$_[0]; my $rwops = $meta->{path} - ? new_from_file CFPlus::RW $meta->{path} - : new CFPlus::RW $$MUSIC_PLAYING_DATA; + ? new_from_file DC::RW $meta->{path} + : new DC::RW $$MUSIC_PLAYING_DATA; - $MUSIC_PLAYER = new CFPlus::MixMusic $rwops - or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError; + $MUSIC_PLAYER = new DC::MixMusic $rwops + or Carp::confess "music face $meta->{face} unloadable: " . DC::Mix_GetError; my $NOW = time; @@ -363,7 +461,7 @@ $_->{stop_time} ||= rand for @MUSIC_HAVE; # default MUSIC_HAVE == MUSIC_DEFAULT - @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } + @MUSIC_HAVE = { path => DC::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE; } @@ -375,7 +473,7 @@ if ($MUSIC_PLAYING_META) { $MUSIC_PLAYING_META->{stop_time} = $NOW; $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START; - CFPlus::MixMusic::fade_out $fade_out; + DC::MixMusic::fade_out $fade_out; } else { # sort by stop time, oldest first @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE; @@ -419,14 +517,14 @@ sub audio_init { if ($CFG->{audio_enable}) { $ENV{MIX_EFFECTSMAXSPEED} = 1; - $SDL_MIXER = !CFPlus::Mix_OpenAudio + $SDL_MIXER = !DC::Mix_OpenAudio $CFG->{audio_hw_frequency}, - CFPlus::MIX_DEFAULT_FORMAT, + DC::MIX_DEFAULT_FORMAT, $CFG->{audio_hw_channels}, $CFG->{audio_hw_chunksize}; if ($SDL_MIXER) { - CFPlus::Mix_AllocateChannels $CFG->{audio_mix_channels}; + DC::Mix_AllocateChannels $CFG->{audio_mix_channels}; audio_music_finished; } else { @@ -450,7 +548,7 @@ %AUDIO_PLAY = (); %AUDIO_CHUNK = (); - CFPlus::Mix_CloseAudio if $SDL_MIXER; + DC::Mix_CloseAudio if $SDL_MIXER; undef $SDL_MIXER; } @@ -480,22 +578,22 @@ } } - $conn->{query_dialog} = my $dialog = new CFPlus::UI::Toplevel + $conn->{query_dialog} = my $dialog = new DC::UI::Toplevel x => "center", y => "center", title => "Server Query", - child => my $vbox = new CFPlus::UI::VBox, + child => my $vbox = new DC::UI::VBox, ; - my @dialog = my $label = new CFPlus::UI::Label + my @dialog = my $label = new DC::UI::Label max_w => $::WIDTH * 0.8, ellipsise => 0, text => $prompt; if ($flags & CS_QUERY_YESNO) { - push @dialog, my $hbox = new CFPlus::UI::HBox; + push @dialog, my $hbox = new DC::UI::HBox; - $hbox->add (new CFPlus::UI::Button + $hbox->add (new DC::UI::Button text => "No", on_activate => sub { $conn->send ("reply n"); @@ -503,7 +601,7 @@ 0 } ); - $hbox->add (new CFPlus::UI::Button + $hbox->add (new DC::UI::Button text => "Yes", on_activate => sub { $conn->send ("reply y"); @@ -518,14 +616,14 @@ if ($prompt =~ /Now choose a character|Press any key for the next race/i) { $dialog->{tooltip} = "#charcreation_focus"; - unshift @dialog, new CFPlus::UI::Label + unshift @dialog, new DC::UI::Label max_w => $::WIDTH * 0.8, ellipsise => 0, markup => "\nOr use your keyboard and the text entry below:\n"; - unshift @dialog, my $table = new CFPlus::UI::Table; + unshift @dialog, my $table = new DC::UI::Table; - $table->add_at (0, 0, new CFPlus::UI::Button + $table->add_at (0, 0, new DC::UI::Button text => "Next Race", on_activate => sub { $conn->send ("reply n"); @@ -533,7 +631,7 @@ 0 }, ); - $table->add_at (2, 0, new CFPlus::UI::Button + $table->add_at (2, 0, new DC::UI::Button text => "Accept", on_activate => sub { $conn->send ("reply d"); @@ -543,14 +641,14 @@ ); if ($conn->{chargen_race_description}) { - unshift @dialog, new CFPlus::UI::Label + unshift @dialog, new DC::UI::Label max_w => $::WIDTH * 0.8, ellipsise => 0, markup => "$conn->{chargen_race_description}", ; } - unshift @dialog, new CFPlus::UI::Face + unshift @dialog, new DC::UI::Face face => $conn->{player}{face}, bg => [.2, .2, .2, 1], min_w => 64, @@ -558,17 +656,17 @@ ; if ($conn->{chargen_race_title}) { - unshift @dialog, new CFPlus::UI::Label + unshift @dialog, new DC::UI::Label allign => 1, ellipsise => 0, markup => "Race: $conn->{chargen_race_title}", ; } - unshift @dialog, new CFPlus::UI::Label + unshift @dialog, new DC::UI::Label max_w => $::WIDTH * 0.4, ellipsise => 0, - markup => (CFPlus::Pod::section_label ui => "chargen_race"), + markup => (DC::Pod::section_label ui => "chargen_race"), ; } elsif ($prompt =~ /roll new stats/) { @@ -578,15 +676,15 @@ return; } - unshift @dialog, new CFPlus::UI::Label + unshift @dialog, new DC::UI::Label max_w => $::WIDTH * 0.4, ellipsise => 0, markup => "\nOr use your keyboard and the text entry below:\n"; - unshift @dialog, my $table = new CFPlus::UI::Table; + unshift @dialog, my $table = new DC::UI::Table; # left: re-roll - $table->add_at (0, 0, new CFPlus::UI::Button + $table->add_at (0, 0, new DC::UI::Button text => "Roll Again", on_activate => sub { $conn->send ("reply y"); @@ -596,7 +694,7 @@ ); # center: swap stats - my ($sw1, $sw2) = map +(new CFPlus::UI::Selector + my ($sw1, $sw2) = map +(new DC::UI::Selector expand => 1, value => $_, options => [ @@ -610,7 +708,7 @@ ], ), 1 .. 2; - $table->add_at (2, 0, new CFPlus::UI::Button + $table->add_at (2, 0, new DC::UI::Button text => "Swap Stats", on_activate => sub { $conn->{stat_change_with} = $sw2->{value}; @@ -619,20 +717,19 @@ 0 }, ); - $table->add_at (2, 1, new CFPlus::UI::HBox children => [$sw1, $sw2]); + $table->add_at (2, 1, new DC::UI::HBox children => [$sw1, $sw2]); # right: accept - $table->add_at (4, 0, new CFPlus::UI::Button + $table->add_at (4, 0, new DC::UI::Button text => "Accept", on_activate => sub { $conn->send ("reply n"); - $STATS_PAGE->hide; destroy_query_dialog $conn; 0 }, ); - unshift @dialog, my $hbox = new CFPlus::UI::HBox; + unshift @dialog, my $hbox = new DC::UI::HBox; for ( [Str => CS_STAT_STR], [Dex => CS_STAT_DEX], @@ -643,9 +740,8 @@ [Cha => CS_STAT_CHA], ) { my ($name, $id) = @$_; - $hbox->add (new CFPlus::UI::Label + $hbox->add (new DC::UI::Label markup => "$conn->{stat}{$id} $name", - align => 0, expand => 1, can_events => 1, can_hover => 1, @@ -653,14 +749,14 @@ ); } - unshift @dialog, new CFPlus::UI::Label + unshift @dialog, new DC::UI::Label max_w => $::WIDTH * 0.4, ellipsise => 0, - markup => (CFPlus::Pod::section_label ui => "chargen_stats"), + markup => (DC::Pod::section_label ui => "chargen_stats"), ; } - push @dialog, my $entry = new CFPlus::UI::Entry + push @dialog, my $entry = new DC::UI::Entry on_changed => sub { $conn->send ("reply $_[1]"); destroy_query_dialog $conn; @@ -673,7 +769,7 @@ } else { $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)"; - push @dialog, my $entry = new CFPlus::UI::Entry + push @dialog, my $entry = new DC::UI::Entry $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (), on_activate => sub { $conn->send ("reply $_[1]"); @@ -689,28 +785,21 @@ $dialog->show; } -sub start_game { - status "logging in..."; - - $LOGIN_BUTTON->set_text ("Logout"); - $SETUP_DIALOG->hide; +sub dc_connect { + my ($host, $port) = @_; my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; - my ($host, $port) = split /:/, $PROFILE->{host}; - - $MAP = new CFPlus::Map; - - $CONN = eval { - new CFPlus::Protocol + $CONN = + new DC::Protocol host => $host, - port => $port || 13327, + port => $port, user => $PROFILE->{user}, pass => $PROFILE->{password}, mapw => $mapsize, maph => $mapsize, - client => "cfplus $CFPlus::VERSION $] $^O", + client => "$DC::VERSION $] $^O", map_widget => $MAPWIDGET, statusbox => $STATUSBOX, @@ -721,25 +810,56 @@ setup_req => { smoothing => $CFG->{map_smoothing}*1, }, - }; - if ($CONN) { - CFPlus::lowdelay fileno $CONN->{fh}; + on_connect => sub { + if ($_[0]) { + DC::lowdelay fileno $CONN->{fh}; + + status "login successful"; + } else { + undef $CONN; + status "unable to connect: $!"; + stop_game(); + } + }, + ; +} + +sub start_game { + status "logging in..."; + + $LOGIN_BUTTON->set_text ("Logout"); + $SETUP_DIALOG->hide; + + my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327"; - status "login successful"; + $MAP = new DC::Map; + + # hack to make SURE we find the IP address all right + # can be removed once AnyEvent::DNS is proven stable. + if ($host eq "gameserver.deliantra.net") { + AnyEvent::DNS::a "dnstest.deliantra.net", sub { + if ($_[0] ne "80.101.114.108") { # Perl + status "dns failure, using hardcoded address"; + $host = "129.13.162.95"; + } + + dc_connect $host, $port; + }; } else { - status "unable to connect"; - stop_game(); + dc_connect $host, $port; } } sub stop_game { + crash "stop_game"; + $LOGIN_BUTTON->set_text ("Login / Register"); $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); $SETUP_DIALOG->show; $PL_WINDOW->hide; $SPELL_LIST->clear_spells; - $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); + $DC::UI::ROOT->emit (stop_game => ! ! $CONN); &audio_music_set_ambient ([]); @@ -755,84 +875,122 @@ } sub graphics_setup { - my $vbox = new CFPlus::UI::VBox; + my $vbox = new DC::UI::VBox; - $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); + $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); my $row = 0; - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "OpenGL Info"); - $table->add_at (1, $row++, new CFPlus::UI::Label valign => 0, fontsize => 0.8, text => CFPlus::OpenGL::gl_vendor . ", " . CFPlus::OpenGL::gl_version, - can_events => 1, - tooltip => "" . (CFPlus::OpenGL::gl_extensions) . ""); + $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); + $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, + can_events => 1, + tooltip => "" . (DC::OpenGL::gl_extensions) . ""); + + $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); + $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, + can_events => 1, + tooltip => "This field shows any known issues with your config or driver, such as " + . "a non-accelerated display format. You can try to work around these issues " + . "by selecting a different video mode, changing the settings below or " + . "by installing the right driver for your graphics card."); + + $table->add_at (0, $row, new DC::UI::Label align => 1, text => "UI Theme"); + $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::Selector + value => $CFG->{uitheme}, + options => [ + [wood => "Wood (the default)"], + [plain => "Plain (very)"], + [blue => "Blue"], + ], + tooltip => "Choose the User Interface theme that you like most :)", + on_changed => sub { my ($self, $value) = @_; $CFG->{uitheme} = $value; 0 } + ); my $vidmode_tooltip = "Video Mode. The video mode to use for fullscreen (and the window size for windowed operation). " . "The format is width x height \@ depth-per-channel + alpha-channel."; - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Video Mode"); - $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); + $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); + $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); - $hbox->add (my $mode_slider = new CFPlus::UI::Slider - force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1], + $hbox->add ($MODE_SLIDER = new DC::UI::Slider + force_w => $WIDTH * 0.1, expand => 1, + range => [ ($CFG->{sdl_mode}) x 3 ], tooltip => $vidmode_tooltip); - $hbox->add (my $mode_label = new CFPlus::UI::Label - align => 0, valign => 0, height => 0.8, template => "9999x9999@9+9", + $hbox->add (my $mode_label = new DC::UI::Label + height => 0.8, template => "9999x9999@9+9", can_events => 1, tooltip => $vidmode_tooltip); - $mode_slider->connect (changed => sub { + $MODE_SLIDER->connect (changed => sub { my ($self, $value) = @_; $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); }); - $mode_slider->emit (changed => $mode_slider->{range}[0]); + $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); - $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox + $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); + $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox state => $CFG->{fullscreen}, tooltip => "Bring the client into fullscreen mode.", on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } ); - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1"); - $table->add_at (1, $row++, new CFPlus::UI::CheckBox + $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); + $table->add_at (1, $row++, new DC::UI::CheckBox state => $CFG->{force_opengl11}, - tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in " + tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " . "higher memory usage and slower performance. It will, however, help tremendously on " . "cards that claim to support a feature but fall back to software rendering. " . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " - . "but cards and drivers from other vendors (ATI) are often just as bad. If you " - . "experience extremely low framerates and your card should do better, try this option.", + . "but cards and drivers from other vendors (ATI) are often just as bad. " + . "If you experience extremely low framerates and your card should do better, try this option.", on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } ); - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures"); - $table->add_at (1, $row++, new CFPlus::UI::CheckBox + $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); + $table->add_at (1, $row++, new DC::UI::CheckBox + state => $CFG->{disable_alpha}, + tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse " + . "by disabling a number of textures and transparency effects. Normally, these " + . "effects do not cost a lot of resources, but some graphics cards might fall " + . "back to etxremely slow rendering if this is enabled. If disabling this option " + . "noticably improves the framerate of the client please report this! " + . "If you experience extremely low framerates and your card should do better, try this option.", + on_changed => sub { + my ($self, $value) = @_; + $CFG->{disable_alpha} = $value; + $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes + 0 + } + ); + + $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); + $table->add_at (1, $row++, new DC::UI::CheckBox state => $CFG->{texture_compression}, tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " - . "will save a lot of memory and increase performance. The compression algorithm " - . "can differ form card to card, so your mileage may vary. This setting is ignored in " - . "forced OpenGL 1.1 mode.", + . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " + . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in " + . "forced OpenGL 1.1 mode and when using the Apple renderer.", on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } ); - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); - $table->add_at (1, $row++, new CFPlus::UI::CheckBox + $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); + $table->add_at (1, $row++, new DC::UI::CheckBox state => $CFG->{fast}, tooltip => "Lower the visual quality considerably to speed up rendering.", on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } ); - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); - $table->add_at (1, $row++, new CFPlus::UI::Slider + $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); + $table->add_at (1, $row++, new DC::UI::Slider range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], tooltip => "The base font size used by most GUI elements that do not have their own setting.", on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, ); - $table->add_at (1, $row++, new CFPlus::UI::Button - expand => 1, align => 0, text => "Apply", + $table->add_at (1, $row++, new DC::UI::Button + expand => 1, text => "Apply", tooltip => "Apply the video settings above.", on_activate => sub { video_shutdown (); @@ -841,15 +999,24 @@ } ); - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Scale"); - $table->add_at (1, $row++, new CFPlus::UI::Slider + $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); + $table->add_at (1, $row++, new DC::UI::CheckBox + state => $CFG->{smooth_movement}, + tooltip => "Smooth Movement tries to make movement, well, smoother, but also increases the framerate. " + . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " + . "then disable this option. Changes take effect immdiately.", + on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } + ); + + $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); + $table->add_at (1, $row++, new DC::UI::Slider range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], tooltip => "Enlarge or shrink the displayed map. Changes are instant.", on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } ); - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); - $table->add_at (1, $row++, new CFPlus::UI::CheckBox + $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); + $table->add_at (1, $row++, new DC::UI::CheckBox state => $CFG->{map_smoothing}, tooltip => "Map Smoothing tries to make tile borders less square. " . "This increases load on the graphics subsystem and works only with TRT servers. " @@ -857,30 +1024,30 @@ on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } ); - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); - $table->add_at (1, $row++, new CFPlus::UI::CheckBox + $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); + $table->add_at (1, $row++, new DC::UI::CheckBox state => $CFG->{fow_enable}, tooltip => "Fog-of-War marks areas that cannot be seen by the player. Changes are instant.", on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } ); - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Intensity"); - $table->add_at (1, $row++, new CFPlus::UI::Slider + $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); + $table->add_at (1, $row++, new DC::UI::Slider range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], tooltip => "Fog of War Lightness. The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } ); - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); - $table->add_at (1, $row++, new CFPlus::UI::Slider + $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); + $table->add_at (1, $row++, new DC::UI::Slider range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], tooltip => "The font size used by the message/server log window only. Changes are instant, " . "but you still need to press apply to correctly re-layout the widget.", - on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, + on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, ); - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); - $table->add_at (1, $row++, new CFPlus::UI::Slider + $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); + $table->add_at (1, $row++, new DC::UI::Slider range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", on_changed => sub { @@ -890,8 +1057,8 @@ } ); - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge size"); - $table->add_at (1, $row++, new CFPlus::UI::Slider + $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); + $table->add_at (1, $row++, new DC::UI::Slider range => [$CFG->{gauge_size}, 0.2, 0.8], tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", on_changed => sub { @@ -908,7 +1075,7 @@ our $AUDIO_INFO; sub audio_tab_update { - my ($freq, $format, $chans) = CFPlus::Mix_QuerySpec; + my ($freq, $format, $chans) = DC::Mix_QuerySpec; $AUDIO_HW_CHUNKSIZE->set_options ([ [0, "default", "Use System Default"], @@ -928,21 +1095,21 @@ } sub audio_setup { - my $vbox = new CFPlus::UI::VBox; + my $vbox = new DC::UI::VBox; - $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]); + $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 0, 1]); my $row = 0; - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); - $table->add_at (1, $row++, new CFPlus::UI::CheckBox + $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Audio Enable"); + $table->add_at (1, $row++, new DC::UI::CheckBox state => $CFG->{audio_enable}, tooltip => "Master Audio Enable. If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.", on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 } ); - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects"); - $table->add_at (1, $row, new CFPlus::UI::CheckBox + $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Sound Effects"); + $table->add_at (1, $row, new DC::UI::CheckBox expand => 1, state => $CFG->{effects_enable}, tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.", on_changed => sub { @@ -951,15 +1118,15 @@ 1 } ); - $table->add_at (2, $row++, new CFPlus::UI::Slider + $table->add_at (2, $row++, new DC::UI::Slider expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128], tooltip => "The relative volume of sound effects. Best audio quality is achieved if this " . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.", on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 } ); - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); - $table->add_at (1, $row, new CFPlus::UI::CheckBox + $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Background Music"); + $table->add_at (1, $row, new DC::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", on_changed => sub { @@ -969,14 +1136,14 @@ 1 } ); - $table->add_at (2, $row++, new CFPlus::UI::Slider + $table->add_at (2, $row++, new DC::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], tooltip => "The volume of the background music. Changes are instant.", on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } ); - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Frequency"); - $table->add_at (1, $row++, new CFPlus::UI::Selector + $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Frequency"); + $table->add_at (1, $row++, new DC::UI::Selector c_colspan => 2, expand => 1, value => $CFG->{audio_hw_frequency}, options => [ @@ -994,8 +1161,8 @@ } ); - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Channels"); - $table->add_at (1, $row++, new CFPlus::UI::Selector + $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Channels"); + $table->add_at (1, $row++, new DC::UI::Selector c_colspan => 2, expand => 1, value => $CFG->{audio_hw_channels}, options => [ @@ -1013,8 +1180,8 @@ } ); - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Latency"); - $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new CFPlus::UI::Selector + $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Latency"); + $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new DC::UI::Selector c_colspan => 2, expand => 1, value => $CFG->{audio_hw_chunksize}, tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback " @@ -1027,8 +1194,8 @@ ); # should really be a slider - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Mixer Voices"); - $table->add_at (1, $row++, new CFPlus::UI::ValSlider + $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Mixer Voices"); + $table->add_at (1, $row++, new DC::UI::ValSlider c_colspan => 2, expand => 1, tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.", range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1], @@ -1042,8 +1209,8 @@ } ); - $table->add_at (1, $row++, new CFPlus::UI::Button - c_colspan => 2, expand => 1, align => 0, text => "Apply", + $table->add_at (1, $row++, new DC::UI::Button + c_colspan => 2, expand => 1, text => "Apply", tooltip => "Apply the audio settings", on_activate => sub { audio_shutdown (); @@ -1052,10 +1219,10 @@ } ); - $vbox->add (new CFPlus::UI::FancyFrame + $vbox->add (new DC::UI::FancyFrame expand => 1, label => "Audio Info", - child => ($AUDIO_INFO = new CFPlus::UI::Label ellipsise => 0), + child => ($AUDIO_INFO = new DC::UI::Label ellipsise => 0), ); audio_tab_update; @@ -1072,41 +1239,41 @@ sub make_gauge_window { my $gh = int $HEIGHT * $CFG->{gauge_size}; - my $win = new CFPlus::UI::Frame ( + my $win = new DC::UI::Frame ( force_x => 0, force_y => "max", force_w => $WIDTH, force_h => $gh, ); - $win->add (my $hbox = new CFPlus::UI::HBox + $win->add (my $hbox = new DC::UI::HBox children => [ - (new CFPlus::UI::HBox expand => 1), - (new CFPlus::UI::VBox children => [ - (new CFPlus::UI::Empty expand => 1), - (new CFPlus::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFPlus::UI::Table)), + (new DC::UI::HBox expand => 1), + (new DC::UI::VBox children => [ + (new DC::UI::Empty expand => 1), + (new DC::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new DC::UI::Table)), ]), - (my $vbox = new CFPlus::UI::VBox), + (my $vbox = new DC::UI::VBox), ], ); - $vbox->add (new CFPlus::UI::HBox + $vbox->add (new DC::UI::HBox expand => 1, children => [ - (new CFPlus::UI::Empty expand => 1), - (my $hb = new CFPlus::UI::HBox), + (new DC::UI::Empty expand => 1), + (my $hb = new DC::UI::HBox), ], ); - $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health"); - $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana"); - $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace"); - $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food"); - - $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); - $vbox->add (my $prg = new CFPlus::UI::ExperienceProgress); - $vbox->add (my $sklprg = new CFPlus::UI::ExperienceProgress); - $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); + $hb->add (my $hg = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); + $hb->add (my $mg = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); + $hb->add (my $gg = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); + $hb->add (my $fg = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); + + $vbox->add (my $exp = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); + $vbox->add (my $prg = new DC::UI::ExperienceProgress); + $vbox->add (my $sklprg = new DC::UI::ExperienceProgress); + $vbox->add (my $rng = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); $GAUGES = { exp => $exp, prg => $prg, sklprg => $sklprg, @@ -1120,28 +1287,28 @@ } sub debug_setup { - my $table = new CFPlus::UI::Table; + my $table = new DC::UI::Table; - $table->add_at (0, 0, new CFPlus::UI::Label text => "Widget Borders"); - $table->add_at (1, 0, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 }); - $table->add_at (0, 1, new CFPlus::UI::Label text => "Tooltip Widget Info"); - $table->add_at (1, 1, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 }); - $table->add_at (0, 2, new CFPlus::UI::Label text => "Show FPS"); - $table->add_at (1, 2, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 }); - $table->add_at (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips"); - $table->add_at (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 }); - $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); - - $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# - - $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); - $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2); - $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1); - $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2); - $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1); - $t->add_at (1,1, new CFPlus::UI::Label text => "e"); + $table->add_at (0, 0, new DC::UI::Label text => "Widget Borders"); + $table->add_at (1, 0, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 }); + $table->add_at (0, 1, new DC::UI::Label text => "Tooltip Widget Info"); + $table->add_at (1, 1, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 }); + $table->add_at (0, 2, new DC::UI::Label text => "Show FPS"); + $table->add_at (1, 2, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 }); + $table->add_at (0, 3, new DC::UI::Label text => "Suppress Tooltips"); + $table->add_at (1, 3, new DC::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 }); + $table->add_at (0, 4, new DC::UI::Button text => "die on click(tm)", on_activate => sub { &DC::debug() } ); + + $table->add_at (0, 5, new DC::UI::TextEdit text => "line1\0152\0153\nµikachu\nづx゙つ゛");#d# + + $table->add_at (7,7, my $t = new DC::UI::Table expand => 0); + $t->add_at (0,0, new DC::UI::Label text => "a a", c_rowspan => 1, c_colspan => 2); + $t->add_at (2,0, new DC::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1, ellipsise => 0 ); + $t->add_at (1,2, new DC::UI::Label text => "c c", c_rowspan => 1, c_colspan => 2); + $t->add_at (0,1, new DC::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1, ellipsise => 0 ); + $t->add_at (1,1, new DC::UI::Label text => "e"); - $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); + $table->add_at (7, 6, my $c = new DC::UI::Canvas); $c->add_items ({ type => "line_loop", @@ -1171,37 +1338,37 @@ } sub stats_window { - my $r = new CFPlus::UI::ScrolledWindow ( + my $r = new DC::UI::ScrolledWindow ( expand => 1, scroll_y => 1 ); - $r->add (my $vb = new CFPlus::UI::VBox); + $r->add (my $vb = new DC::UI::VBox); - $vb->add (new CFPlus::UI::FancyFrame + $vb->add (new DC::UI::FancyFrame label => "Player", - child => (my $pi = new CFPlus::UI::VBox), + child => (my $pi = new DC::UI::VBox), ); - $pi->add ($STATWIDS->{title} = new CFPlus::UI::Label valign => 0, align => -1, text => "Title:", expand => 1, + $pi->add ($STATWIDS->{title} = new DC::UI::Label text => "Title:", expand => 1, align => 0, can_hover => 1, can_events => 1, tooltip => "Your name and title. You can change your title by using the title command, if supported by the server."); - $pi->add ($STATWIDS->{map} = new CFPlus::UI::Label valign => 0, align => -1, text => "Map:", expand => 1, + $pi->add ($STATWIDS->{map} = new DC::UI::Label align => 0, text => "Map:", expand => 1, can_hover => 1, can_events => 1, tooltip => "The map you are currently on (if supported by the server)."); - $pi->add (my $hb0 = new CFPlus::UI::HBox); - $hb0->add ($STATWIDS->{weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1, + $pi->add (my $hb0 = new DC::UI::HBox); + $hb0->add ($STATWIDS->{weight} = new DC::UI::Label text => "Weight:", expand => 1, align => 0, can_hover => 1, can_events => 1, tooltip => "The weight of the player including all inventory items."); - $hb0->add ($STATWIDS->{m_weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1, + $hb0->add ($STATWIDS->{m_weight} = new DC::UI::Label align => 0, text => "Max weight:", expand => 1, can_hover => 1, can_events => 1, tooltip => "The weight limit: you cannot carry more than this."); - $vb->add (new CFPlus::UI::FancyFrame + $vb->add (new DC::UI::FancyFrame label => "Primary/Secondary Statistics", - child => (my $hb = new CFPlus::UI::HBox expand => 1), + child => (my $hb = new DC::UI::HBox expand => 1), ); - $hb->add (my $tbl = new CFPlus::UI::Table expand => 1); + $hb->add (my $tbl = new DC::UI::Table expand => 1); my $color2 = [1, 1, 0]; @@ -1223,17 +1390,17 @@ ) { my ($col, $row, $id, $label, $template) = @$_; - $tbl->add_at ($col , $row, $STATWIDS->{$id} = new CFPlus::UI::Label - font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, - align => +1, template => $template, tooltip => "#stat_$label"); - $tbl->add_at ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFPlus::UI::Label - font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, - align => -1, text => $label, tooltip => "#stat_$label"); + $tbl->add_at ($col , $row, $STATWIDS->{$id} = new DC::UI::Label + font => $FONT_FIXED, can_hover => 1, can_events => 1, + align => 1, template => $template, tooltip => "#stat_$label"); + $tbl->add_at ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new DC::UI::Label + font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, + align => 0, text => $label, tooltip => "#stat_$label"); } - $vb->add (new CFPlus::UI::FancyFrame + $vb->add (new DC::UI::FancyFrame label => "Resistancies", - child => (my $tbl2 = new CFPlus::UI::Table expand => 1), + child => (my $tbl2 = new DC::UI::Table expand => 1, col_expand => [1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]), ); my $row = 0; @@ -1282,27 +1449,27 @@ drain acid pois para deat phys blind fear tund elec cold ghit/) { - $tbl2->add_at ($col, $row, + $tbl2->add_at ($col + 2, $row, $STATWIDS->{"res_$_"} = - new CFPlus::UI::Label + new DC::UI::Label font => $FONT_FIXED, template => "-100%", - align => +1, - valign => 0, + align => 1, can_events => 1, can_hover => 1, tooltip => $resist_names{$_}->[1], ); - $tbl2->add_at ($col + 1, $row, new CFPlus::UI::Image + $tbl2->add_at ($col + 1, $row, new DC::UI::Image font => $FONT_FIXED, can_hover => 1, can_events => 1, path => "ui/resist/resist_$_.png", tooltip => $resist_names{$_}->[1], ); - $tbl2->add_at ($col + 2, $row, new CFPlus::UI::Label + $tbl2->add_at ($col + 0, $row, new DC::UI::Label text => $resist_names{$_}->[0], font => $FONT_FIXED, + align => 1, can_hover => 1, can_events => 1, tooltip => $resist_names{$_}->[1], @@ -1310,7 +1477,7 @@ $row++; if ($row % 6 == 0) { - $col += 3; + $col += 4; $row = 0; } } @@ -1321,9 +1488,9 @@ } sub skill_window { - my $sw = new CFPlus::UI::ScrolledWindow (expand => 1); + my $sw = new DC::UI::ScrolledWindow (expand => 1); - $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]); + $sw->add ($STATWIDS->{skill_tbl} = new DC::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]); $sw } @@ -1345,14 +1512,14 @@ my $table = $METASERVER->{table}; $table->clear; - $table->add_at (0, 0, my $label = new CFPlus::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list..."); + $table->add_at (0, 0, my $label = new DC::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list..."); my $ok = 0; - CFPlus::background { - my $ua = CFPlus::lwp_useragent; + DC::background { + my $ua = DC::lwp_useragent; - CFPlus::background_msg CFPlus::decode_json +(CFPlus::lwp_check $ua->get ($META_SERVER))->decoded_content; + DC::background_msg DC::decode_json +(DC::lwp_check $ua->get ($META_SERVER))->decoded_content; } sub { my ($msg) = @_; if ($msg) { @@ -1365,13 +1532,12 @@ "Short information about this server provided by its admins.", ); my @col = qw(#Users Host Uptime Version Description); - $table->add_at ($_, 0, new CFPlus::UI::Label - can_hover => 1, can_events => 1, - align => 0, fg => [1, 1, 0], + $table->add_at ($_, 0, new DC::UI::Label + can_hover => 1, can_events => 1, fg => [1, 1, 0], text => $col[$_], tooltip => $tip[$_]) for 0 .. $#col; - my @align = qw(1 0 1 1 -1); + my @align = qw(1 0.5 1 1 0); my $y = 0; for my $m (@{ $msg->{servers} }) { @@ -1397,8 +1563,8 @@ $y++; - $table->add_at (scalar @$m, $y, new CFPlus::UI::VBox children => [ - (new CFPlus::UI::Button + $table->add_at (scalar @$m, $y, new DC::UI::VBox children => [ + (new DC::UI::Button text => "Use", tooltip => "Put this server into the Host:Port field", on_activate => sub { @@ -1407,10 +1573,10 @@ 0 }, ), - (new CFPlus::UI::Empty expand => 1), + (new DC::UI::Empty expand => 1), ]); - $table->add_at ($_, $y, new CFPlus::UI::Label + $table->add_at ($_, $y, new DC::UI::Label max_w => $::WIDTH * 0.4, ellipsise => 0, align => $align[$_], @@ -1430,11 +1596,11 @@ } sub metaserver_dialog { - my $vbox = new CFPlus::UI::VBox; - my $table = new CFPlus::UI::Table; - $vbox->add (new CFPlus::UI::ScrolledWindow expand => 1, child => $table); + my $vbox = new DC::UI::VBox; + my $table = new DC::UI::Table; + $vbox->add (new DC::UI::ScrolledWindow expand => 1, child => $table); - my $dialog = new CFPlus::UI::Toplevel + my $dialog = new DC::UI::Toplevel title => "Server List", name => 'metaserver_dialog', x => 'center', @@ -1455,31 +1621,30 @@ } sub login_setup { - my $vbox = new CFPlus::UI::VBox; + my $vbox = new DC::UI::VBox; - $vbox->add (new CFPlus::UI::FancyFrame + $vbox->add (new DC::UI::FancyFrame label => "Login Settings", - child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]), + child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), ); - $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); - $table->add_at (1, 4, new CFPlus::UI::Entry + $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); + $table->add_at (1, 4, new DC::UI::Entry text => $CFG->{profile}{default}{user}, tooltip => "The name of your character on the server.", on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } ); - $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); - $table->add_at (1, 5, new CFPlus::UI::Entry + $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); + $table->add_at (1, 5, new DC::UI::Entry text => $CFG->{profile}{default}{password}, hidden => 1, tooltip => "The password for your character.", on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 } ); - $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button + $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button expand => 1, - align => 0, text => "Login / Register", tooltip => "This button will either login to the account configured above or register a new account.", on_activate => sub { @@ -1489,12 +1654,14 @@ }, ); - $vbox->add (new CFPlus::UI::FancyFrame - label => "Registering", - min_h => 200, - child => (new CFPlus::UI::Label valign => -1, ellipsise => 0, + $vbox->add (new DC::UI::FancyFrame + label => "How to Play", + min_h => 240, + child => (new DC::UI::Label valign => 0, ellipsise => 0, markup => - "To register a new account, choose a username that hasn't been taken yet and " + "First select a suitable video resolution in the Graphics tab, above.\n\n" + . "Then register a new account (or use an existing one if you have one). " + . "To register an account, choose a username that hasn't been taken yet (just guess) and " . "try to log-in. Follow the instructions in the Log tab in the message window.", ), ); @@ -1503,24 +1670,24 @@ } sub server_setup { - my $vbox = new CFPlus::UI::VBox; + my $vbox = new DC::UI::VBox; - $vbox->add (new CFPlus::UI::FancyFrame + $vbox->add (new DC::UI::FancyFrame label => "Connection Settings", - child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]), + child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), ); my $row = 0; - $table->add_at (0, ++$row, new CFPlus::UI::Label valign => 0, align => 1, text => "Host:Port"); + $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Host:Port"); { - $table->add_at (1, $row, my $vbox = new CFPlus::UI::VBox); + $table->add_at (1, $row, my $vbox = new DC::UI::VBox); $vbox->add ( - $HOST_ENTRY = new CFPlus::UI::Entry + $HOST_ENTRY = new DC::UI::Entry expand => 1, text => $CFG->{profile}{default}{host}, - tooltip => "The hostname or ip address of the Deliantra server to connect to", + tooltip => "The hostname or ip address of the Deliantra server to connect to (e.g. gameserver.deliantra.net)", on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{host} = $value; @@ -1529,19 +1696,19 @@ ); if (0) { #d# disabled - $vbox->add (new CFPlus::UI::Button + $vbox->add (new DC::UI::Button expand => 1, text => "Server List", other => $METASERVER, - tooltip => "Show a list of available crossfire servers", + tooltip => "Show a list of available Deliantra servers", on_activate => sub { $METASERVER->toggle_visibility; 0 }, on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 }, ); }#d# } - $table->add_at (0, ++$row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); - $table->add_at (1, $row, new CFPlus::UI::Slider + $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Map Size"); + $table->add_at (1, $row, new DC::UI::Slider force_w => 100, range => [$CFG->{mapsize}, 10, 100, 0, 1], tooltip => "This is the size of the portion of the map update the server sends you. " @@ -1551,8 +1718,8 @@ on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 }, ); - $table->add_at (0, ++$row, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); - $table->add_at (1, $row, new CFPlus::UI::Entry + $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Output-Rate"); + $table->add_at (1, $row, new DC::UI::Entry text => $CFG->{output_rate}, tooltip => "The maximum bandwidth in bytes per second that the server should not exceed " . "when sending data. When 0 or unset, the server " @@ -1561,21 +1728,21 @@ on_changed => sub { $CFG->{output_rate} = $_[1]; 1 }, ); - $vbox->add (new CFPlus::UI::FancyFrame + $vbox->add (new DC::UI::FancyFrame label => "Server Info", - child => ($SERVER_INFO = new CFPlus::UI::Label ellipsise => 0), + child => ($SERVER_INFO = new DC::UI::Label ellipsise => 0), ); $vbox } sub client_setup { - my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]; + my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]; my $row = 0; - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day"); - $table->add_at (1, $row++, new CFPlus::UI::CheckBox + $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); + $table->add_at (1, $row++, new DC::UI::CheckBox state => $CFG->{show_tips}, tooltip => "Show the Tip of the day window at startup?", on_changed => sub { @@ -1585,15 +1752,15 @@ } ); - $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Messages Window Size"); - $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry + $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); + $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry text => $CFG->{logview_max_par}, - tooltip => "This is maximum number of messages remembered in the Messages window. If the server " + tooltip => "This is maximum number of messages remembered in the Message window. If the server " . "sends more messages than this number, older messages get removed to save memory and " . "computing time. A value of 0 disables this feature, but that is not recommended.", on_changed => sub { my ($self, $value) = @_; - $MESSAGE_WINDOW->set_max_para ($CFG->{logview_max_par} = $value*1); + $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); 0 }, ); @@ -1602,11 +1769,11 @@ } sub autopickup_setup { - my $r = new CFPlus::UI::ScrolledWindow ( + my $r = new DC::UI::ScrolledWindow ( expand => 1, scroll_y => 1 ); - $r->add (my $table = new CFPlus::UI::Table + $r->add (my $table = new DC::UI::Table row_expand => [0], col_expand => [0, 1, 0, 1], ); @@ -1650,18 +1817,18 @@ ["Jewelery" => PICKUP_JEWELS], ["Flesh" => PICKUP_FLESH], ], - ["Weight/Value ratio", 2, 17] + ["Value/Weight ratio", 2, 17] ) { my ($title, $x, $y, @bits) = @$_; - $table->add_at ($x, $y, new CFPlus::UI::Label text => $title, align => 1, fg => [1, 1, 0]); + $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); for (@bits) { ++$y; my $mask = $_->[1]; - $table->add_at ($x , $y, new CFPlus::UI::Label text => $_->[0], align => 1, expand => 1); - $table->add_at ($x+1, $y, my $checkbox = new CFPlus::UI::CheckBox + $table->add_at ($x , $y, new DC::UI::Label text => $_->[0], align => 1, expand => 1); + $table->add_at ($x+1, $y, my $checkbox = new DC::UI::CheckBox state => $::CFG->{pickup} & $mask, on_changed => sub { my ($box, $value) = @_; @@ -1682,9 +1849,10 @@ } } - $table->add_at (2, 18, new CFPlus::UI::ValSlider + $table->add_at (2, 18, new DC::UI::ValSlider range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], template => ">= 99", + tooltip => "Pick up items whose value/weight (silver/kg) ratio is equal or higher than this setting (which is specified in gold coins).", to_value => sub { ">= " . 5 * $_[0] }, on_changed => sub { my ($slider, $value) = @_; @@ -1695,7 +1863,7 @@ 1; }); - $table->add_at (3, 18, new CFPlus::UI::Button + $table->add_at (3, 18, new DC::UI::Button text => "set", on_activate => sub { $::CONN->send_command ("pickup $::CFG->{pickup}") @@ -1707,7 +1875,9 @@ } my %SORT_ORDER = ( - type => undef, + type => sub { + sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_ + }, mtime => sub { my $NOW = time; sort { @@ -1726,16 +1896,16 @@ ); sub inventory_widget { - my $hb = new CFPlus::UI::HBox homogeneous => 1; + my $hb = new DC::UI::HBox homogeneous => 1; - $hb->add (my $vb1 = new CFPlus::UI::VBox); - $vb1->add (new CFPlus::UI::Label align => 0, text => "Player"); + $hb->add (my $vb1 = new DC::UI::VBox); + $vb1->add (new DC::UI::Label text => "Player"); - $vb1->add (my $hb1 = new CFPlus::UI::HBox); + $vb1->add (my $hb1 = new DC::UI::HBox); use sort 'stable'; - $hb1->add (new CFPlus::UI::Selector + $hb1->add (new DC::UI::Selector value => $::CFG->{inv_sort}, options => [ [type => "Type/Name"], @@ -1747,40 +1917,40 @@ $INV->set_sort_order ($SORT_ORDER{$_[1]}); }, ); - $hb1->add (new CFPlus::UI::Label text => "Weight: ", align => 1, expand => 1); - #TODO# update to weigh/maxweight - $hb1->add ($STATWIDS->{i_weight} = new CFPlus::UI::Label align => -1); + $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); + #TODO# update to weight/maxweight + $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0); - $vb1->add (my $sw1 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); - $sw1->add ($INV = new CFPlus::UI::Inventory); + $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); + $sw1->add ($INV = new DC::UI::Inventory); $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); - $hb->add (my $vb2 = new CFPlus::UI::VBox); + $hb->add (my $vb2 = new DC::UI::VBox); - $vb2->add ($INVR_HB = new CFPlus::UI::HBox); + $vb2->add ($INVR_HB = new DC::UI::HBox); - $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); - $sw2->add ($INVR = new CFPlus::UI::Inventory); + $vb2->add (my $sw2 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); + $sw2->add ($INVR = new DC::UI::Inventory); # XXX: Call after $INVR = ... because set_opencont sets the items - CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); + DC::Protocol::set_opencont ($::CONN, 0, "Floor"); $hb } sub media_window { - my $vb = new CFPlus::UI::VBox; + my $vb = new DC::UI::VBox; - $vb->add (new CFPlus::UI::FancyFrame + $vb->add (new DC::UI::FancyFrame label => "Currently playing music", - child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0, - child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8), + child => new DC::UI::ScrolledWindow scroll_x => 1, scroll_y => 0, + child => ($MUSIC_PLAYING_WIDGET = new DC::UI::Label ellipsise => 0, fontsize => 0.8), ); - $vb->add (new CFPlus::UI::FancyFrame + $vb->add (new DC::UI::FancyFrame label => "Other media used in this session", expand => 1, - child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller + child => ($LICENSE_WIDGET = new DC::UI::TextScroller expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4), ); @@ -1799,10 +1969,10 @@ $LICENSE_WIDGET->add_paragraph ({ fg => [1, 1, 1, 1], markup => "" - . "Name: " . (CFPlus::asxml $meta->{name}) . "\n" - . "Author: " . (CFPlus::asxml $meta->{author}) . "\n" - . "Source: " . (CFPlus::asxml $meta->{source}) . "\n" - . "License: " . (CFPlus::asxml $meta->{license}) . "\n" + . "Name: " . (DC::asxml $meta->{name}) . "\n" + . "Author: " . (DC::asxml $meta->{author}) . "\n" + . "Source: " . (DC::asxml $meta->{source}) . "\n" + . "License: " . (DC::asxml $meta->{license}) . "\n" . "", }); $LICENSE_WIDGET->scroll_to_bottom; @@ -1820,7 +1990,7 @@ } sub player_window { - my $plwin = $PL_WINDOW = new CFPlus::UI::Toplevel + my $plwin = $PL_WINDOW = new DC::UI::Toplevel x => "center", y => "center", force_w => $WIDTH * 9/10, @@ -1832,7 +2002,7 @@ my $ntb = $PL_NOTEBOOK = - new CFPlus::UI::Notebook expand => 1; + new DC::UI::Notebook expand => 1; $ntb->add_tab ( "Statistics (F2)" => $STATS_PAGE = stats_window, @@ -1843,8 +2013,8 @@ "Shows all your Skills." ); - my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1); - $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList); + my $spellsw = $SPELL_PAGE = new DC::UI::ScrolledWindow (expand => 1, scroll_y => 1); + $spellsw->add ($SPELL_LIST = new DC::UI::SpellList); $ntb->add_tab ( "Spellbook (F4)" => $spellsw, "Displays all spells you have and lets you edit keyboard shortcuts for them." @@ -1867,11 +2037,11 @@ } sub keyboard_setup { - CFPlus::Macro::keyboard_setup + DC::Macro::keyboard_setup } sub help_window { - my $win = new CFPlus::UI::Toplevel + my $win = new DC::UI::Toplevel x => 'center', y => 'center', z => 4, @@ -1881,13 +2051,13 @@ title => "Help Browser", has_close_button => 1; - $win->add (my $vbox = new CFPlus::UI::VBox); + $win->add (my $vbox = new DC::UI::VBox); - $vbox->add (new CFPlus::UI::FancyFrame + $vbox->add (new DC::UI::FancyFrame label => "Navigation", - child => (my $buttons = new CFPlus::UI::HBox), + child => (my $buttons = new DC::UI::HBox), ); - $vbox->add (my $viewer = new CFPlus::UI::TextScroller + $vbox->add (my $viewer = new DC::UI::TextScroller expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4); my @history; @@ -1899,7 +2069,7 @@ $buttons->clear; - $buttons->add (new CFPlus::UI::Button + $buttons->add (new DC::UI::Button text => "⇤", tooltip => "back to the starting page", on_activate => sub { @@ -1911,9 +2081,9 @@ ); if (@history) { - $buttons->add (new CFPlus::UI::Button + $buttons->add (new DC::UI::Button text => "⋘", - tooltip => "back to " . (CFPlus::asxml CFPlus::Pod::full_path $history[-1][0]) . "", + tooltip => "back to " . (DC::asxml DC::Pod::full_path $history[-1][0]) . "", on_activate => sub { unshift @future, [$curnode, $viewer->current_paragraph] if $curnode; $load_node->(@{pop @history}); @@ -1922,9 +2092,9 @@ } if (@future) { - $buttons->add (new CFPlus::UI::Button + $buttons->add (new DC::UI::Button text => "⋙", - tooltip => "forward to " . (CFPlus::asxml CFPlus::Pod::full_path $future[0][0]) . "", + tooltip => "forward to " . (DC::asxml DC::Pod::full_path $future[0][0]) . "", on_activate => sub { push @history, [$curnode, $viewer->current_paragraph]; $load_node->(@{shift @future}); @@ -1932,40 +2102,40 @@ ); } - $buttons->add (new CFPlus::UI::Label text => " "); + $buttons->add (new DC::UI::Label text => " "); - my @path = CFPlus::Pod::full_path_of $node; + my @path = DC::Pod::full_path_of $node; pop @path; # drop current node for my $node (@path) { - $buttons->add (new CFPlus::UI::Button - text => $node->{kw}[0], - tooltip => "go to " . (CFPlus::asxml CFPlus::Pod::full_path $node) . "", + $buttons->add (new DC::UI::Button + text => $node->[DC::Pod::N_KW][0], + tooltip => "go to " . (DC::asxml DC::Pod::full_path $node) . "", on_activate => sub { push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = (); $load_node->($node); }, ); - $buttons->add (new CFPlus::UI::Label text => "/"); + $buttons->add (new DC::UI::Label text => "/"); } - $buttons->add (new CFPlus::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4); + $buttons->add (new DC::UI::Label text => $node->[DC::Pod::N_KW][0], padding_x => 4, padding_y => 4); $curnode = $node; $viewer->clear; - $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $curnode); + $viewer->add_paragraph (DC::Pod::as_paragraphs DC::Pod::section_of $curnode); $viewer->scroll_to ($para); }; - $load_node->(CFPlus::Pod::find pod => "mainpage"); + $load_node->(DC::Pod::find pod => "mainpage"); - $CFPlus::Pod::goto_document = sub { + $DC::Pod::goto_document = sub { my (@path) = @_; push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = (); - $load_node->((CFPlus::Pod::find @path)[0]); + $load_node->((DC::Pod::find @path)[0]); $win->show; }; @@ -1974,7 +2144,7 @@ sub open_string_query { my ($title, $cb, $txt, $tooltip) = @_; - my $dialog = new CFPlus::UI::Toplevel + my $dialog = new DC::UI::Toplevel x => "center", y => "center", z => 50, @@ -1982,7 +2152,7 @@ title => $title; $dialog->add ( - my $e = new CFPlus::UI::Entry + my $e = new DC::UI::Entry on_activate => sub { $cb->(@_); $dialog->hide; 0 }, on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, tooltip => $tooltip @@ -1995,7 +2165,7 @@ sub open_quit_dialog { unless ($QUIT_DIALOG) { - $QUIT_DIALOG = new CFPlus::UI::Toplevel + $QUIT_DIALOG = new DC::UI::Toplevel x => "center", y => "center", z => 50, @@ -2006,23 +2176,26 @@ } ; - $QUIT_DIALOG->add (my $vb = new CFPlus::UI::VBox expand => 1); + $QUIT_DIALOG->add (my $vb = new DC::UI::VBox expand => 1); - $vb->add (new CFPlus::UI::Label + $vb->add (new DC::UI::Label text => "You should find a savebed and apply it first!", max_w => $WIDTH * 0.25, ellipsize => 0, ); - $vb->add (my $hb = new CFPlus::UI::HBox expand => 1); - $hb->add (new CFPlus::UI::Button + $vb->add (my $hb = new DC::UI::HBox expand => 1); + $hb->add (new DC::UI::Button text => "Ok", expand => 1, on_activate => sub { $QUIT_DIALOG->hide; 0 }, ); - $hb->add (new CFPlus::UI::Button + $hb->add (new DC::UI::Button text => "Quit anyway", expand => 1, - on_activate => sub { EV::unloop EV::UNLOOP_ALL }, + on_activate => sub { + crash "Quit anyway"; + EV::unloop EV::UNLOOP_ALL; + }, ); } @@ -2032,12 +2205,12 @@ sub show_tip_of_the_day { # find all tips - my @tod = CFPlus::Pod::find tip_of_the_day => "*"; + my @tod = DC::Pod::find tip_of_the_day => "*"; - CFPlus::DB::get state => "tip_of_the_day", sub { + DC::DB::get state => "tip_of_the_day", sub { my ($todindex) = @_; $todindex = 0 if $todindex >= @tod; - CFPlus::DB::put state => tip_of_the_day => $todindex + 1, sub { }; + DC::DB::put state => tip_of_the_day => $todindex + 1, sub { }; # create dialog my $dialog; @@ -2046,7 +2219,7 @@ $dialog->destroy; }; - $dialog = new CFPlus::UI::Toplevel + $dialog = new DC::UI::Toplevel x => "center", y => "center", z => 3, @@ -2054,24 +2227,24 @@ force_w => int $WIDTH * 4/9, force_h => int $WIDTH * 2/9, title => "Tip of the day #" . (1 + $todindex), - child => my $vbox = new CFPlus::UI::VBox, + child => my $vbox = new DC::UI::VBox, has_close_button => 1, on_delete => $close, ; - $vbox->add (my $viewer = new CFPlus::UI::TextScroller + $vbox->add (my $viewer = new DC::UI::TextScroller expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4); - $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $tod[$todindex]); + $viewer->add_paragraph (DC::Pod::as_paragraphs DC::Pod::section_of $tod[$todindex]); - $vbox->add (my $table = new CFPlus::UI::Table col_expand => [0, 1]); + $vbox->add (my $table = new DC::UI::Table col_expand => [0, 1]); - $table->add_at (0, 0, new CFPlus::UI::Button + $table->add_at (0, 0, new DC::UI::Button text => "Close", tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the Server Setup.", on_activate => $close, ); - $table->add_at (2, 0, new CFPlus::UI::Button + $table->add_at (2, 0, new DC::UI::Button text => "Next", tooltip => "Show the next Tip of the day.", on_activate => sub { @@ -2085,12 +2258,33 @@ } sub sdl_init { - CFPlus::SDL_Init + DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE and die "SDL::Init failed!\n"; } sub video_init { - $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES; + DC::set_theme $CFG->{uitheme}; + + DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; + $SDL_REINIT = 0; + + @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; + @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; + @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; + @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; + + @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; + + if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { + $CFG->{sdl_mode} = 0; # lowest resolution by default + + # now choose biggest mode <= 1024x768 + for (0 .. $#SDL_MODES) { + if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) { + $CFG->{sdl_mode} = $_; + } + } + } my ($old_w, $old_h) = ($WIDTH, $HEIGHT); @@ -2098,31 +2292,33 @@ $FULLSCREEN = $CFG->{fullscreen}; $FAST = $CFG->{fast}; - CFPlus::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN - or die "SDL_SetVideoMode failed: " . (CFPlus::SDL_GetError) . "\n"; + # due to mac os x braindamage, we simply retry with !fullscreen in case of an error + DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN + or DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, !$FULLSCREEN + or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; $SDL_ACTIVE = 1; $LAST_REFRESH = time - 0.01; - CFPlus::OpenGL::init; - CFPlus::Macro::init; + DC::OpenGL::init; + DC::Macro::init; $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; - $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# + $DC::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# ############################################################################# if ($DEBUG_STATUS) { - CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h; + DC::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h; } else { # create/configure the widgets - $CFPlus::UI::ROOT->connect (key_down => sub { + $DC::UI::ROOT->connect (key_down => sub { my (undef, $ev) = @_; - if (my @macros = CFPlus::Macro::find $ev) { - CFPlus::Macro::execute $_ for @macros; + if (my @macros = DC::Macro::find $ev) { + DC::Macro::execute $_ for @macros; return 1; } @@ -2130,51 +2326,71 @@ 0 }); - $DEBUG_STATUS = new CFPlus::UI::Label + $DEBUG_STATUS = new DC::UI::Label padding => 0, z => 100, force_x => "max", force_y => 0; $DEBUG_STATUS->show; - $STATUSBOX = new CFPlus::UI::Statusbox; - $STATUSBOX->add ("Use Alt-Enter to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]); + $STATUSBOX = new DC::UI::Statusbox; + + $MODBOX = new DC::UI::Label + can_events => 1, + can_hover => 1, + markup => "", + align => 0, + font => $FONT_FIXED, + tooltip => "#modifier_box", + tooltip_width => 0.67, + ; + + update_modbox; - (new CFPlus::UI::Frame + (new DC::UI::Frame bg => [0, 0, 0, 0.4], force_x => 0, force_y => "max", - child => $STATUSBOX, + child => (my $LR = new DC::UI::VBox), )->show; - CFPlus::UI::Toplevel->new ( + $LR->add ($STATUSBOX); + $LR->add ($MODBOX); + $LR->add (new DC::UI::Label + align => 0, + markup => "Use Alt-Enter to toggle fullscreen mode", + fontsize => 0.5, + fg => [1, 1, 0, 0.7], + ); + + DC::UI::Toplevel->new ( title => "Minimap", name => "mapmap", x => 0, y => $FONTSIZE + 8, border_bg => [1, 1, 1, 192/255], bg => [1, 1, 1, 0], - child => ($MAPMAP = new CFPlus::MapWidget::MapMap - tooltip => "Map. On servers that support this feature, this will display an overview of the surrounding areas.", + child => ($MAPMAP = new DC::MapWidget::MapMap + tooltip => "Minimap. This will display an overview of the surrounding areas.", ), )->show; - $MAPWIDGET = new CFPlus::MapWidget; + $MAPWIDGET = new DC::MapWidget; $MAPWIDGET->connect (activate_console => sub { my ($mapwidget, $preset) = @_; - $MESSAGE_WINDOW->activate_console ($preset) - if $MESSAGE_WINDOW; + $MESSAGE_DIST->activate_console ($preset) + if $MESSAGE_DIST; }); $MAPWIDGET->show; $MAPWIDGET->grab_focus; - $COMPLETER = new CFPlus::MapWidget::Command:: + $COMPLETER = new DC::MapWidget::Command:: command => { }, tooltip => "#completer_help", ; - $SETUP_DIALOG = new CFPlus::UI::Toplevel + $SETUP_DIALOG = new DC::UI::Toplevel title => "Setup", name => "setup_dialog", x => 'center', @@ -2186,10 +2402,18 @@ ; $METASERVER = metaserver_dialog; - $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow; + # the name is changed to not conflict with the older name as users could have hidden it + $MESSAGE_WINDOW = new DC::UI::Dockbar + name => "message_window2", + title => 'Messages', + force_w => $::WIDTH * 0.6, + force_h => $::HEIGHT * 0.25, + ; - $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1, - filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); + $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; + + $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1, + filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup, "Configure the server to play on, your username and password."); @@ -2211,35 +2435,34 @@ $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, "Some debuggin' options. Do not ask."); - $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top + $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top - $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG, + $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG, tooltip => "Toggles a dialog where you can configure all aspects of this client."); - $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, - tooltip => "Toggles the server message log, where the client collects all messages from the server."); +# $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, +# tooltip => "Toggles the server message log, where the client collects all messages from the server."); make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D - $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window, + $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window, tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats."); - $BUTTONBAR->add (new CFPlus::UI::Button + $BUTTONBAR->add (new DC::UI::Button text => "Save Config", tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.", on_activate => sub { - $::CFG->{layout} = CFPlus::UI::get_layout; - CFPlus::write_cfg "$Crossfire::VARDIR/cfplusrc"; + $::CFG->{layout} = DC::UI::get_layout; + DC::write_cfg; status "Configuration Saved"; 0 }, ); - $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window, + $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window, tooltip => "View Documentation"); - - $BUTTONBAR->add (new CFPlus::UI::Button + $BUTTONBAR->add (new DC::UI::Button text => "Quit", tooltip => "Terminates the program", on_activate => sub { @@ -2257,11 +2480,19 @@ $MESSAGE_WINDOW->show; } + $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); + $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); + + $CAVEAT_LABEL->set_text ("None :)"); + $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") + unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; + $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); } sub video_shutdown { - CFPlus::OpenGL::shutdown; + DC::OpenGL::shutdown; + DC::SDL_QuitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; undef $SDL_ACTIVE; } @@ -2272,30 +2503,34 @@ my $fps = 9; sub force_refresh { - $WANT_REFRESH->stop; - if ($ENV{CFPLUS_DEBUG} & 4) { $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02; debug sprintf "%3.2f", $fps; } - $CFPlus::UI::ROOT->draw; - CFPlus::SDL_GL_SwapBuffers; + undef $WANT_REFRESH; + $_[0]->stop; + + $DC::UI::ROOT->draw; + DC::SDL_GL_SwapBuffers; $LAST_REFRESH = $NOW; } -$WANT_REFRESH = EV::idle_ns \&force_refresh; +my $want_refresh = EV::prepare_ns \&force_refresh; -my $input = EV::timer 0, 1/60, sub { - $NOW = time; +my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub { + $NOW = EV::now; ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) - for CFPlus::poll_events; + for DC::poll_events; if (%animate_object) { $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; - $WANT_REFRESH->start; + $WANT_REFRESH = 1; } + + $want_refresh->start + if $WANT_REFRESH; }; sub animation_start { @@ -2309,37 +2544,42 @@ } %SDL_CB = ( - CFPlus::SDL_QUIT => sub { + DC::SDL_QUIT => sub { + crash "SDL_QUIT"; EV::unloop EV::UNLOOP_ALL; }, - CFPlus::SDL_VIDEORESIZE => sub { + DC::SDL_VIDEORESIZE => sub { }, - CFPlus::SDL_VIDEOEXPOSE => sub { - CFPlus::UI::full_refresh; + DC::SDL_VIDEOEXPOSE => sub { + DC::UI::full_refresh; }, - CFPlus::SDL_ACTIVEEVENT => sub { -# not useful, as APPACTIVE include sonly iconified state, not unmapped -# printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, CFPlus::SDL_GetAppState;#d# -# printf "a %x\n", CFPlus::SDL_GetAppState & CFPlus::SDL_APPACTIVE;#d# -# printf "A\n" if $_[0]{state} & CFPlus::SDL_APPACTIVE; -# printf "K\n" if $_[0]{state} & CFPlus::SDL_APPINPUTFOCUS; -# printf "M\n" if $_[0]{state} & CFPlus::SDL_APPMOUSEFOCUS; + DC::SDL_ACTIVEEVENT => sub { +# not useful, as APPACTIVE includes only iconified state, not unmapped +# printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# +# printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# +# printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; +# printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; +# printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; }, - CFPlus::SDL_KEYDOWN => sub { - if ($_[0]{mod} & CFPlus::KMOD_ALT && $_[0]{sym} == 13) { + DC::SDL_KEYDOWN => sub { + if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { # alt-enter - $FULLSCREEN_ENABLE->toggle; video_shutdown; + $FULLSCREEN_ENABLE->toggle; video_init; } else { - CFPlus::UI::feed_sdl_key_down_event ($_[0]); + &DC::UI::feed_sdl_key_down_event; } + update_modbox; }, - CFPlus::SDL_KEYUP => \&CFPlus::UI::feed_sdl_key_up_event, - CFPlus::SDL_MOUSEMOTION => \&CFPlus::UI::feed_sdl_motion_event, - CFPlus::SDL_MOUSEBUTTONDOWN => \&CFPlus::UI::feed_sdl_button_down_event, - CFPlus::SDL_MOUSEBUTTONUP => \&CFPlus::UI::feed_sdl_button_up_event, - CFPlus::SDL_USEREVENT => sub { + DC::SDL_KEYUP => sub { + &DC::UI::feed_sdl_key_up_event; + update_modbox; + }, + DC::SDL_MOUSEMOTION => \&DC::UI::feed_sdl_motion_event, + DC::SDL_MOUSEBUTTONDOWN => \&DC::UI::feed_sdl_button_down_event, + DC::SDL_MOUSEBUTTONUP => \&DC::UI::feed_sdl_button_up_event, + DC::SDL_USEREVENT => sub { if ($_[0]{code} == 1) { audio_channel_finished $_[0]{data1}; } elsif ($_[0]{code} == 0) { @@ -2350,104 +2590,123 @@ ############################################################################# -$SIG{INT} = $SIG{TERM} = sub { exit }; - -{ - CFPlus::read_cfg "$Crossfire::VARDIR/cfplusrc"; - CFPlus::DB::Server::run; - - CFPlus::UI::set_layout ($::CFG->{layout}); - - my %DEF_CFG = ( - sdl_mode => 0, - fullscreen => 1, - fast => 0, - force_opengl11 => undef, - texture_compression => 1, - map_scale => 1, - fow_enable => 1, - fow_intensity => 0, - map_smoothing => 1, - gui_fontsize => 1, - log_fontsize => 0.7, - gauge_fontsize => 1, - gauge_size => 0.35, - stat_fontsize => 0.7, - mapsize => 100, - audio_enable => 1, - audio_hw_channels => 0, - audio_hw_frequency => 0, - audio_hw_chunksize => 0, - audio_mix_channels => 8, - effects_enable => 1, - effects_volume => 1, - bgm_enable => 1, - bgm_volume => 0.5, - output_rate => "", - pickup => 0, - inv_sort => "mtime", - default => "profile", # default profile - show_tips => 1, - logview_max_par => 1000, - ); - - while (my ($k, $v) = each %DEF_CFG) { - $CFG->{$k} = $v unless exists $CFG->{$k}; - } +$SIG{INT} = $SIG{TERM} = sub { + EV::unloop; + #d# TODO calling exit here hangs the process in some futex +}; - $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; - $PROFILE = $CFG->{profile}{default}; +# due to mac os x + sdl combined briandamage, we need this contortion +sub main { + { + DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; - # convert old bindings (only default profile matters) - if (my $bindings = delete $PROFILE->{bindings}) { - while (my ($mod, $syms) = each %$bindings) { - while (my ($sym, $cmds) = each %$syms) { - push @{ $PROFILE->{macro} }, { - accelkey => [$mod*1, $sym*1], - action => $cmds, - }; - } + if (-e "$Deliantra::VARDIR/client.cf") { + DC::read_cfg "$Deliantra::VARDIR/client.cf"; + } else { + #TODO: compatibility cruft + DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; + print STDERR "INFO: used old configuration file\n"; + } + + DC::DB::Server::run; + + if ($CFG->{db_schema} < 1) { + warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n"; + DC::DB::nuke_db; + $CFG->{db_schema} = 1; + DC::write_cfg; + } + + DC::DB::open_db; + + DC::UI::set_layout ($::CFG->{layout}); + + my %DEF_CFG = ( + sdl_mode => undef, + fullscreen => 1, + fast => 0, + force_opengl11 => undef, + disable_alpha => 0, + smooth_movement => 1, + texture_compression => 1, + map_scale => 1, + fow_enable => 1, + fow_intensity => 0, + map_smoothing => 1, + gui_fontsize => 1, + log_fontsize => 0.7, + gauge_fontsize => 1, + gauge_size => 0.35, + stat_fontsize => 0.7, + mapsize => 100, + audio_enable => 1, + audio_hw_channels => 0, + audio_hw_frequency => 0, + audio_hw_chunksize => 0, + audio_mix_channels => 8, + effects_enable => 1, + effects_volume => 1, + bgm_enable => 1, + bgm_volume => 0.5, + output_rate => "", + pickup => 0, + inv_sort => "mtime", + default => "profile", # default profile + show_tips => 1, + logview_max_par => 1000, + shift_fire_stop => 0, + uitheme => "wood", + ); + + while (my ($k, $v) = each %DEF_CFG) { + $CFG->{$k} = $v unless exists $CFG->{$k}; } - } - sdl_init; + $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; + $PROFILE = $CFG->{profile}{default}; - @SDL_MODES = CFPlus::SDL_ListModes 8, 8; - @SDL_MODES = CFPlus::SDL_ListModes 5, 0 unless @SDL_MODES; - @SDL_MODES or CFPlus::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; - - @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; + # convert old bindings (only default profile matters) + if (my $bindings = delete $PROFILE->{bindings}) { + while (my ($mod, $syms) = each %$bindings) { + while (my ($sym, $cmds) = each %$syms) { + push @{ $PROFILE->{macro} }, { + accelkey => [$mod*1, $sym*1], + action => $cmds, + }; + } + } + } - $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; + sdl_init; - { - my @fonts = map CFPlus::find_rcfile "fonts/$_", qw( - DejaVuSans.ttf - DejaVuSansMono.ttf - DejaVuSans-Bold.ttf - DejaVuSansMono-Bold.ttf - DejaVuSans-Oblique.ttf - DejaVuSansMono-Oblique.ttf - DejaVuSans-BoldOblique.ttf - DejaVuSansMono-BoldOblique.ttf - ); + { + my @fonts = map DC::find_rcfile "fonts/$_", qw( + DejaVuSans.ttf + DejaVuSansMono.ttf + DejaVuSans-Bold.ttf + DejaVuSansMono-Bold.ttf + DejaVuSans-Oblique.ttf + DejaVuSansMono-Oblique.ttf + DejaVuSans-BoldOblique.ttf + DejaVuSansMono-BoldOblique.ttf + ); - CFPlus::add_font $_ for @fonts; - - CFPlus::pango_init; + DC::add_font $_ for @fonts; + + $FONT_PROP = new_from_file DC::Font $fonts[0]; + $FONT_FIXED = new_from_file DC::Font $fonts[1]; - $FONT_PROP = new_from_file CFPlus::Font $fonts[0]; - $FONT_FIXED = new_from_file CFPlus::Font $fonts[1]; + $FONT_PROP->make_default; - $FONT_PROP->make_default; - } + DC::pango_init; + } # compare mono (ft) vs. rgba (cairo) # ft - 1.8s, cairo 3s, even in alpha-only mode # for my $rgba (0..1) { # my $t1 = Time::HiRes::time; # for (1..1000) { -# my $layout = CFPlus::Layout->new ($rgba); +# my $layout = DC::Layout->new ($rgba); # $layout->set_text ("hallo" x 100); # $layout->render; # } @@ -2455,23 +2714,28 @@ # warn $t2-$t1; # } - video_init; - audio_init; -} + video_init; + audio_init; + } -show_tip_of_the_day if $CFG->{show_tips}; + show_tip_of_the_day if $CFG->{show_tips}; -our $STARTUP_CANCEL = EV::idle sub { - undef $::STARTUP_CANCEL; - $startup_done->(); -}; + our $STARTUP_CANCEL = EV::idle sub { + undef $::STARTUP_CANCEL; + $startup_done->(); + }; -EV::loop; + delete $SIG{__DIE__}; + EV::loop; #video_shutdown; #audio_shutdown; -CFPlus::SDL_Quit; -CFPlus::DB::Server::stop; + DC::OpenGL::quit; + DC::SDL_Quit; + DC::DB::Server::stop; +} + +DC::SDL_braino; # see sub above =head1 NAME @@ -2498,7 +2762,7 @@ =head1 AUTHOR -Marc Lehmann , Robin Redeker +Marc Lehmann , Robin Redeker