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/cvs/deliantra/Deliantra-Client/bin/deliantra
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Comparing deliantra/Deliantra-Client/bin/deliantra (file contents):
Revision 1.53 by root, Fri Jul 18 22:32:55 2008 UTC vs.
Revision 1.75 by root, Wed Sep 3 10:08:18 2008 UTC

49 } 49 }
50 } 50 }
51 51
52 if ($^O eq "MSWin32") { 52 if ($^O eq "MSWin32") {
53 # pango is relocatable on win32 53 # pango is relocatable on win32
54 } else { 54 } elsif (-e "$root/pangoversion") {
55 open my $fh, "<:perlio", "$root/pangoversion" 55 open my $fh, "<:perlio", "$root/pangoversion"
56 or die "pangoversion: $!"; 56 or die "pangoversion: $!";
57 my $PANGO = <$fh>; 57 my $PANGO = <$fh>;
58 # unix, need to patch pango rc file 58 # unix, need to patch pango rc file
59 open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" 59 open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
69 69
70 $ENV{PANGO_RC_FILE} = "$root/pango.rc"; 70 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
71 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} 71 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
72 or die "$ENV{PANGO_RC_FILE}: $!"; 72 or die "$ENV{PANGO_RC_FILE}: $!";
73 print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; 73 print $fh "[Pango]\nModuleFiles = $root/pango-modules\n";
74 } else {
75 # OS X
76 $ENV{FC_CONFIG_FILE} = "$root/fonts.conf"; # no effect??!?!
77 $ENV{FC_CONFIG_DIR} = $root; # no effect??!?!
78 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
79 $ENV{DYLD_LIBRARY_PATH} = $root;
80 chdir $root; # for pango modules, maybe other things
74 } 81 }
75 82
76 unshift @INC, $root; 83 unshift @INC, $root;
77 } 84 }
78} 85}
90 97
91# need to do it again because that pile of garbage called PAR nukes it before main 98# need to do it again because that pile of garbage called PAR nukes it before main
92unshift @INC, $ENV{PAR_TEMP} 99unshift @INC, $ENV{PAR_TEMP}
93 if %PAR::LibCache; 100 if %PAR::LibCache;
94 101
95use Time::HiRes 'time';
96use EV; 102use EV;
103BEGIN { *time = \&EV::time }
104
97use List::Util qw(max min); 105use List::Util qw(max min);
98 106
99use Deliantra; 107use Deliantra;
100use Deliantra::Protocol::Constants; 108use Deliantra::Protocol::Constants;
101 109
110use AnyEvent::Util ();
102use AnyEvent::DNS; 111use AnyEvent::DNS;
103use AnyEvent::Socket (); 112use AnyEvent::Socket ();
104 113
105use Compress::LZF; 114use Compress::LZF;
115use JSON::XS;
106 116
107use DC; 117use DC;
108BEGIN { $SIG{__DIE__} = sub { DC::fatal Carp::longmess "$_[0]" unless $^S } } 118
119sub crash($;$) {
120 # nop during compiletime
121}
122
123BEGIN {
124 $SIG{__DIE__} = sub {
125 return if $^S;
126 crash "CRASH/DIE: $_[0]" => 1;
127 DC::fatal Carp::longmess "$_[0]";
128 }
129}
130
109use DC::OpenGL (); 131use DC::OpenGL ();
110use DC::Protocol; 132use DC::Protocol;
111use DC::DB; 133use DC::DB;
112use DC::UI; 134use DC::UI;
113use DC::UI::Canvas; 135use DC::UI::Canvas;
114use DC::UI::Inventory; 136use DC::UI::Inventory;
115use DC::UI::SpellList; 137use DC::UI::SpellList;
116use DC::UI::Dockable; 138use DC::UI::Dockable;
117use DC::UI::Dockbar; 139use DC::UI::Dockbar;
118use DC::UI::MessageWindow;
119use DC::UI::ChatView; 140use DC::UI::ChatView;
120use DC::MessageDistributor; 141use DC::MessageDistributor;
121use DC::Pod; 142use DC::Pod;
122use DC::MapWidget; 143use DC::MapWidget;
123use DC::Macro; 144use DC::Macro;
124 145
125$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 146$SIG{QUIT} = sub { Carp::cluck "QUIT" };
126$SIG{PIPE} = 'IGNORE'; 147$SIG{PIPE} = 'IGNORE';
127 148
128$EV::DIED = sub { 149$EV::DIED = sub {
150 crash "CRASH/EV::DIED: $@" => 1;
129 DC::fatal Carp::longmess $@; 151 DC::fatal Carp::longmess $@;
130}; 152};
131 153
132my $MAX_FPS = 60; 154my $MAX_FPS = 60;
133 155
135 157
136our $LAST_REFRESH; 158our $LAST_REFRESH;
137our $NOW; 159our $NOW;
138 160
139our $CFG; 161our $CFG;
140our $CONN;
141our $PROFILE; # current profile 162our $PROFILE; # current profile
142our $FAST; # fast, low-quality mode, possibly useful for software-rendering 163our $FAST; # fast, low-quality mode, possibly useful for software-rendering
143 164
144our $WANT_REFRESH; 165our $WANT_REFRESH;
145 166
153our $FULLSCREEN; 174our $FULLSCREEN;
154our $FONTSIZE; 175our $FONTSIZE;
155 176
156our $FONT_PROP; 177our $FONT_PROP;
157our $FONT_FIXED; 178our $FONT_FIXED;
179
180our $CONN;
158 181
159our $MAP; 182our $MAP;
160our $MAPMAP; 183our $MAPMAP;
161our $MAPWIDGET; 184our $MAPWIDGET;
162our $COMPLETER; 185our $COMPLETER;
204our $DEBUG_STATUS; 227our $DEBUG_STATUS;
205 228
206our $INV; 229our $INV;
207our $INVR; 230our $INVR;
208our $INVR_HB; 231our $INVR_HB;
232
233#############################################################################
234
235# write a crash message blockingly to the socket, if possible
236# this is a bit too complicated for my tastes, but it was easy.
237*crash = sub($;$) {
238 my ($msg, $backtrace) = @_;
239
240 return unless $CONN;
241
242 my $fh = $CONN->{fh}
243 or return;
244
245 my $buf = delete $CONN->{wbuf};
246
247 $buf .= pack "n/a*", "exti " . JSON::XS::encode_json [clientlog => undef, substr $msg, 0, 8000];
248
249 AnyEvent::Util::fh_nonblocking $fh, 0;
250 syswrite $fh, $buf;
251 AnyEvent::Util::fh_nonblocking $fh, 1;
252
253 $msg =~ s/\s+$//;
254
255 # backtrace as second step, in case it crashes, too
256 crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated"
257 if $backtrace;
258};
209 259
210############################################################################# 260#############################################################################
211 261
212sub status { 262sub status {
213 $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 263 $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
800 dc_connect $host, $port; 850 dc_connect $host, $port;
801 } 851 }
802} 852}
803 853
804sub stop_game { 854sub stop_game {
855 crash "stop_game";
856
805 $LOGIN_BUTTON->set_text ("Login / Register"); 857 $LOGIN_BUTTON->set_text ("Login / Register");
806 $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); 858 $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN);
807 $SETUP_DIALOG->show; 859 $SETUP_DIALOG->show;
808 $PL_WINDOW->hide; 860 $PL_WINDOW->hide;
809 $SPELL_LIST->clear_spells; 861 $SPELL_LIST->clear_spells;
829 881
830 my $row = 0; 882 my $row = 0;
831 883
832 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); 884 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info");
833 $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, 885 $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version,
834 can_events => 1, 886 can_events => 1,
835 tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); 887 tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>");
836 888
837 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); 889 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats");
838 $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, 890 $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8,
839 can_events => 1, 891 can_events => 1,
840 tooltip => "This field shows any known issues with your config or driver, such as " 892 tooltip => "This field shows any known issues with your config or driver, such as "
841 . "a non-accelerated display format. You can try to work around these issues " 893 . "a non-accelerated display format. You can try to work around these issues "
842 . "by selecting a different video mode, changing the settings below or " 894 . "by selecting a different video mode, changing the settings below or "
843 . "by installing the right driver for your graphics card."); 895 . "by installing the right driver for your graphics card.");
844 896
897 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "UI Theme");
898 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::Selector
899 value => $CFG->{uitheme},
900 options => [
901 [wood => "Wood (the default)"],
902 [plain => "Plain (very)"],
903 [blue => "Blue"],
904 ],
905 tooltip => "Choose the User Interface theme that you like most :)",
906 on_changed => sub { my ($self, $value) = @_; $CFG->{uitheme} = $value; 0 }
907 );
908
845 my $vidmode_tooltip = 909 my $vidmode_tooltip =
846 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " 910 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). "
847 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; 911 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>.";
848 912
849 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); 913 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode");
850 $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); 914 $table->add_at (1, $row++, my $hbox = new DC::UI::HBox);
851 915
852 $hbox->add ($MODE_SLIDER = new DC::UI::Slider 916 $hbox->add ($MODE_SLIDER = new DC::UI::Slider
853 force_w => $WIDTH * 0.1, expand => 1, 917 force_w => $WIDTH * 0.1, expand => 1,
918 range => [ ($CFG->{sdl_mode}) x 3 ],
854 tooltip => $vidmode_tooltip); 919 tooltip => $vidmode_tooltip);
855 $hbox->add (my $mode_label = new DC::UI::Label 920 $hbox->add (my $mode_label = new DC::UI::Label
856 height => 0.8, template => "9999x9999@9+9", 921 height => 0.8, template => "9999x9999@9+9",
857 can_events => 1, tooltip => $vidmode_tooltip); 922 can_events => 1, tooltip => $vidmode_tooltip);
858 923
902 967
903 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); 968 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures");
904 $table->add_at (1, $row++, new DC::UI::CheckBox 969 $table->add_at (1, $row++, new DC::UI::CheckBox
905 state => $CFG->{texture_compression}, 970 state => $CFG->{texture_compression},
906 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " 971 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
907 . "will save a lot of memory and increase performance. The compression algorithm " 972 . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). "
908 . "can differ form card to card, so your mileage may vary. This setting is ignored in " 973 . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in "
909 . "forced OpenGL 1.1 mode.", 974 . "forced OpenGL 1.1 mode and when using the Apple renderer.",
910 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } 975 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
911 ); 976 );
912 977
913 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); 978 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly");
914 $table->add_at (1, $row++, new DC::UI::CheckBox 979 $table->add_at (1, $row++, new DC::UI::CheckBox
930 on_activate => sub { 995 on_activate => sub {
931 video_shutdown (); 996 video_shutdown ();
932 video_init (); 997 video_init ();
933 0 998 0
934 } 999 }
1000 );
1001
1002 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement");
1003 $table->add_at (1, $row++, new DC::UI::CheckBox
1004 state => $CFG->{smooth_movement},
1005 tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. "
1006 . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, "
1007 . "then disable this option. Changes take effect immdiately.",
1008 on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 }
935 ); 1009 );
936 1010
937 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); 1011 $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale");
938 $table->add_at (1, $row++, new DC::UI::Slider 1012 $table->add_at (1, $row++, new DC::UI::Slider
939 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], 1013 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
1579 1 1653 1
1580 }, 1654 },
1581 ); 1655 );
1582 1656
1583 $vbox->add (new DC::UI::FancyFrame 1657 $vbox->add (new DC::UI::FancyFrame
1584 label => "Registering", 1658 label => "How to Play",
1585 min_h => 200, 1659 min_h => 240,
1586 child => (new DC::UI::Label valign => 0, ellipsise => 0, 1660 child => (new DC::UI::Label valign => 0, ellipsise => 0,
1587 markup => 1661 markup =>
1662 "First select a suitable video resolution in the <b>Graphics</b> tab, above.\n\n"
1663 . "Then register a new account (or use an existing one if you have one). "
1588 "To register a new account, choose a username that hasn't been taken yet and " 1664 . "To register an account, choose a username that hasn't been taken yet (just guess) and "
1589 . "try to log-in. Follow the instructions in the Log tab in the message window.", 1665 . "try to log-in. Follow the instructions in the Log tab in the message window.",
1590 ), 1666 ),
1591 ); 1667 );
1592 1668
1593 $vbox 1669 $vbox
1739 ["Magic Devices" => PICKUP_MAGIC_DEVICE], 1815 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1740 ["Ignore cursed" => PICKUP_NOT_CURSED], 1816 ["Ignore cursed" => PICKUP_NOT_CURSED],
1741 ["Jewelery" => PICKUP_JEWELS], 1817 ["Jewelery" => PICKUP_JEWELS],
1742 ["Flesh" => PICKUP_FLESH], 1818 ["Flesh" => PICKUP_FLESH],
1743 ], 1819 ],
1744 ["Weight/Value ratio", 2, 17] 1820 ["Value/Weight ratio", 2, 17]
1745 ) 1821 )
1746 { 1822 {
1747 my ($title, $x, $y, @bits) = @$_; 1823 my ($title, $x, $y, @bits) = @$_;
1748 $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); 1824 $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1749 1825
1774 } 1850 }
1775 1851
1776 $table->add_at (2, 18, new DC::UI::ValSlider 1852 $table->add_at (2, 18, new DC::UI::ValSlider
1777 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], 1853 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1778 template => ">= 99", 1854 template => ">= 99",
1855 tooltip => "Pick up items whose value/weight (silver/kg) ratio is equal or higher than this setting (which is specified in gold coins).",
1779 to_value => sub { ">= " . 5 * $_[0] }, 1856 to_value => sub { ">= " . 5 * $_[0] },
1780 on_changed => sub { 1857 on_changed => sub {
1781 my ($slider, $value) = @_; 1858 my ($slider, $value) = @_;
1782 1859
1783 $::CFG->{pickup} &= ~0xF; 1860 $::CFG->{pickup} &= ~0xF;
1839 $::CFG->{inv_sort} = $_[1]; 1916 $::CFG->{inv_sort} = $_[1];
1840 $INV->set_sort_order ($SORT_ORDER{$_[1]}); 1917 $INV->set_sort_order ($SORT_ORDER{$_[1]});
1841 }, 1918 },
1842 ); 1919 );
1843 $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); 1920 $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1);
1844 #TODO# update to weigh/maxweight 1921 #TODO# update to weight/maxweight
1845 $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0); 1922 $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0);
1846 1923
1847 $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); 1924 $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1);
1848 $sw1->add ($INV = new DC::UI::Inventory); 1925 $sw1->add ($INV = new DC::UI::Inventory);
1849 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1926 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
2113 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 2190 on_activate => sub { $QUIT_DIALOG->hide; 0 },
2114 ); 2191 );
2115 $hb->add (new DC::UI::Button 2192 $hb->add (new DC::UI::Button
2116 text => "Quit anyway", 2193 text => "Quit anyway",
2117 expand => 1, 2194 expand => 1,
2118 on_activate => sub { EV::unloop EV::UNLOOP_ALL }, 2195 on_activate => sub {
2196 crash "Quit anyway";
2197 EV::unloop EV::UNLOOP_ALL;
2198 },
2119 ); 2199 );
2120 } 2200 }
2121 2201
2122 $QUIT_DIALOG->show; 2202 $QUIT_DIALOG->show;
2123 $QUIT_DIALOG->grab_focus; 2203 $QUIT_DIALOG->grab_focus;
2181 DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE 2261 DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE
2182 and die "SDL::Init failed!\n"; 2262 and die "SDL::Init failed!\n";
2183} 2263}
2184 2264
2185sub video_init { 2265sub video_init {
2266 DC::set_theme $CFG->{uitheme};
2267
2186 DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; 2268 DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT;
2187 $SDL_REINIT = 0; 2269 $SDL_REINIT = 0;
2188 2270
2189 @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; 2271 @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8;
2190 @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; 2272 @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES;
2191 @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; 2273 @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES;
2192 @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 2274 @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2193 2275
2194 @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; 2276 @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES;
2195 2277
2196 if (!exists $CFG->{sdl_mode} or $CFG->{sdl_mode} >= @SDL_MODES) { 2278 if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) {
2197 $CFG->{sdl_mode} = 0; 2279 $CFG->{sdl_mode} = 0; # lowest resolution by default
2280
2281 # now choose biggest mode <= 1024x768
2198 for (reverse 0 .. $#SDL_MODES) { 2282 for (0 .. $#SDL_MODES) {
2199 $CFG->{sdl_mode} = $_ if $SDL_MODES[$_][0] * $SDL_MODES[$_][1] >= 800 * 600; 2283 if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) {
2284 $CFG->{sdl_mode} = $_;
2285 }
2200 } 2286 }
2201 } 2287 }
2202 2288
2203 my ($old_w, $old_h) = ($WIDTH, $HEIGHT); 2289 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
2204 2290
2205 ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 2291 ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
2206 $FULLSCREEN = $CFG->{fullscreen}; 2292 $FULLSCREEN = $CFG->{fullscreen};
2207 $FAST = $CFG->{fast}; 2293 $FAST = $CFG->{fast};
2208 2294
2295 # due to mac os x braindamage, we simply retry with !fullscreen in case of an error
2209 DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN 2296 DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN
2297 or DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, !$FULLSCREEN
2210 or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; 2298 or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n";
2211 2299
2212 $SDL_ACTIVE = 1; 2300 $SDL_ACTIVE = 1;
2213 $LAST_REFRESH = time - 0.01; 2301 $LAST_REFRESH = time - 0.01;
2214 2302
2281 x => 0, 2369 x => 0,
2282 y => $FONTSIZE + 8, 2370 y => $FONTSIZE + 8,
2283 border_bg => [1, 1, 1, 192/255], 2371 border_bg => [1, 1, 1, 192/255],
2284 bg => [1, 1, 1, 0], 2372 bg => [1, 1, 1, 0],
2285 child => ($MAPMAP = new DC::MapWidget::MapMap 2373 child => ($MAPMAP = new DC::MapWidget::MapMap
2286 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.", 2374 tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.",
2287 ), 2375 ),
2288 )->show; 2376 )->show;
2289 2377
2290 $MAPWIDGET = new DC::MapWidget; 2378 $MAPWIDGET = new DC::MapWidget;
2291 $MAPWIDGET->connect (activate_console => sub { 2379 $MAPWIDGET->connect (activate_console => sub {
2390 $BUTTONBAR->show; 2478 $BUTTONBAR->show;
2391 $SETUP_DIALOG->show; 2479 $SETUP_DIALOG->show;
2392 $MESSAGE_WINDOW->show; 2480 $MESSAGE_WINDOW->show;
2393 } 2481 }
2394 2482
2395 $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]); 2483 $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]);
2396 $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); 2484 $MODE_SLIDER->emit (changed => $CFG->{sdl_mode});
2397 2485
2398 $CAVEAT_LABEL->set_text ("None :)"); 2486 $CAVEAT_LABEL->set_text ("None :)");
2399 $CAVEAT_LABEL->set_text ("Non-accelerated video mode") 2487 $CAVEAT_LABEL->set_text ("Software Rendering (very slow)")
2400 unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; 2488 unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL;
2401 2489
2402 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2490 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
2403} 2491}
2404 2492
2455 delete $animate_object{$widget}; 2543 delete $animate_object{$widget};
2456} 2544}
2457 2545
2458%SDL_CB = ( 2546%SDL_CB = (
2459 DC::SDL_QUIT => sub { 2547 DC::SDL_QUIT => sub {
2548 crash "SDL_QUIT";
2460 EV::unloop EV::UNLOOP_ALL; 2549 EV::unloop EV::UNLOOP_ALL;
2461 }, 2550 },
2462 DC::SDL_VIDEORESIZE => sub { 2551 DC::SDL_VIDEORESIZE => sub {
2463 }, 2552 },
2464 DC::SDL_VIDEOEXPOSE => sub { 2553 DC::SDL_VIDEOEXPOSE => sub {
2504$SIG{INT} = $SIG{TERM} = sub { 2593$SIG{INT} = $SIG{TERM} = sub {
2505 EV::unloop; 2594 EV::unloop;
2506 #d# TODO calling exit here hangs the process in some futex 2595 #d# TODO calling exit here hangs the process in some futex
2507}; 2596};
2508 2597
2509{ 2598# due to mac os x + sdl combined briandamage, we need this contortion
2599sub main {
2600 {
2510 DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; 2601 DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst";
2511 2602
2512 if (-e "$Deliantra::VARDIR/client.cf") { 2603 if (-e "$Deliantra::VARDIR/client.cf") {
2513 DC::read_cfg "$Deliantra::VARDIR/client.cf"; 2604 DC::read_cfg "$Deliantra::VARDIR/client.cf";
2514 } else { 2605 } else {
2515 #TODO: compatibility cruft 2606 #TODO: compatibility cruft
2516 DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; 2607 DC::read_cfg "$Deliantra::OLDDIR/cfplusrc";
2517 print STDERR "INFO: used old configuration file\n"; 2608 print STDERR "INFO: used old configuration file\n";
2518 } 2609 }
2519 2610
2520 DC::DB::Server::run; 2611 DC::DB::Server::run;
2521 2612
2522 if ($CFG->{db_schema} < 1) { 2613 if ($CFG->{db_schema} < 1) {
2523 warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n"; 2614 warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n";
2524 DC::DB::nuke_db; 2615 DC::DB::nuke_db;
2525 $CFG->{db_schema} = 1; 2616 $CFG->{db_schema} = 1;
2526 DC::write_cfg; 2617 DC::write_cfg;
2527 } 2618 }
2528 2619
2529 DC::DB::open_db; 2620 DC::DB::open_db;
2530 2621
2531 DC::UI::set_layout ($::CFG->{layout}); 2622 DC::UI::set_layout ($::CFG->{layout});
2532 2623
2533 my %DEF_CFG = ( 2624 my %DEF_CFG = (
2534 sdl_mode => 0, 2625 sdl_mode => undef,
2535 fullscreen => 1, 2626 fullscreen => 1,
2536 fast => 0, 2627 fast => 0,
2537 force_opengl11 => undef, 2628 force_opengl11 => undef,
2538 disable_alpha => 0, 2629 disable_alpha => 0,
2630 smooth_movement => 1,
2539 texture_compression => 1, 2631 texture_compression => 1,
2540 map_scale => 1, 2632 map_scale => 1,
2541 fow_enable => 1, 2633 fow_enable => 1,
2542 fow_intensity => 0, 2634 fow_intensity => 0,
2543 map_smoothing => 1, 2635 map_smoothing => 1,
2544 gui_fontsize => 1, 2636 gui_fontsize => 1,
2545 log_fontsize => 0.7, 2637 log_fontsize => 0.7,
2546 gauge_fontsize => 1, 2638 gauge_fontsize => 1,
2547 gauge_size => 0.35, 2639 gauge_size => 0.35,
2548 stat_fontsize => 0.7, 2640 stat_fontsize => 0.7,
2549 mapsize => 100, 2641 mapsize => 100,
2550 audio_enable => 1, 2642 audio_enable => 1,
2551 audio_hw_channels => 0, 2643 audio_hw_channels => 0,
2552 audio_hw_frequency => 0, 2644 audio_hw_frequency => 0,
2553 audio_hw_chunksize => 0, 2645 audio_hw_chunksize => 0,
2554 audio_mix_channels => 8, 2646 audio_mix_channels => 8,
2555 effects_enable => 1, 2647 effects_enable => 1,
2556 effects_volume => 1, 2648 effects_volume => 1,
2557 bgm_enable => 1, 2649 bgm_enable => 1,
2558 bgm_volume => 0.5, 2650 bgm_volume => 0.5,
2559 output_rate => "", 2651 output_rate => "",
2560 pickup => 0, 2652 pickup => 0,
2561 inv_sort => "mtime", 2653 inv_sort => "mtime",
2562 default => "profile", # default profile 2654 default => "profile", # default profile
2563 show_tips => 1, 2655 show_tips => 1,
2564 logview_max_par => 1000, 2656 logview_max_par => 1000,
2565 shift_fire_stop => 0, 2657 shift_fire_stop => 0,
2658 uitheme => "wood",
2566 ); 2659 );
2567 2660
2568 while (my ($k, $v) = each %DEF_CFG) { 2661 while (my ($k, $v) = each %DEF_CFG) {
2569 $CFG->{$k} = $v unless exists $CFG->{$k}; 2662 $CFG->{$k} = $v unless exists $CFG->{$k};
2570 } 2663 }
2571 2664
2572 $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; 2665 $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net";
2573 $PROFILE = $CFG->{profile}{default}; 2666 $PROFILE = $CFG->{profile}{default};
2574 2667
2575 # convert old bindings (only default profile matters) 2668 # convert old bindings (only default profile matters)
2576 if (my $bindings = delete $PROFILE->{bindings}) { 2669 if (my $bindings = delete $PROFILE->{bindings}) {
2577 while (my ($mod, $syms) = each %$bindings) { 2670 while (my ($mod, $syms) = each %$bindings) {
2578 while (my ($sym, $cmds) = each %$syms) { 2671 while (my ($sym, $cmds) = each %$syms) {
2579 push @{ $PROFILE->{macro} }, { 2672 push @{ $PROFILE->{macro} }, {
2580 accelkey => [$mod*1, $sym*1], 2673 accelkey => [$mod*1, $sym*1],
2581 action => $cmds, 2674 action => $cmds,
2675 };
2582 }; 2676 }
2583 } 2677 }
2584 } 2678 }
2585 }
2586 2679
2587 sdl_init; 2680 sdl_init;
2588 2681
2589 { 2682 {
2590 my @fonts = map DC::find_rcfile "fonts/$_", qw( 2683 my @fonts = map DC::find_rcfile "fonts/$_", qw(
2591 DejaVuSans.ttf 2684 DejaVuSans.ttf
2592 DejaVuSansMono.ttf 2685 DejaVuSansMono.ttf
2593 DejaVuSans-Bold.ttf 2686 DejaVuSans-Bold.ttf
2594 DejaVuSansMono-Bold.ttf 2687 DejaVuSansMono-Bold.ttf
2595 DejaVuSans-Oblique.ttf 2688 DejaVuSans-Oblique.ttf
2596 DejaVuSansMono-Oblique.ttf 2689 DejaVuSansMono-Oblique.ttf
2597 DejaVuSans-BoldOblique.ttf 2690 DejaVuSans-BoldOblique.ttf
2598 DejaVuSansMono-BoldOblique.ttf 2691 DejaVuSansMono-BoldOblique.ttf
2599 ); 2692 );
2600 2693
2601 DC::add_font $_ for @fonts; 2694 DC::add_font $_ for @fonts;
2602 2695
2603 $FONT_PROP = new_from_file DC::Font $fonts[0]; 2696 $FONT_PROP = new_from_file DC::Font $fonts[0];
2604 $FONT_FIXED = new_from_file DC::Font $fonts[1]; 2697 $FONT_FIXED = new_from_file DC::Font $fonts[1];
2605 2698
2606 $FONT_PROP->make_default; 2699 $FONT_PROP->make_default;
2607 2700
2608 DC::pango_init; 2701 DC::pango_init;
2609 } 2702 }
2610 2703
2611# compare mono (ft) vs. rgba (cairo) 2704# compare mono (ft) vs. rgba (cairo)
2612# ft - 1.8s, cairo 3s, even in alpha-only mode 2705# ft - 1.8s, cairo 3s, even in alpha-only mode
2613# for my $rgba (0..1) { 2706# for my $rgba (0..1) {
2614# my $t1 = Time::HiRes::time; 2707# my $t1 = Time::HiRes::time;
2619# } 2712# }
2620# my $t2 = Time::HiRes::time; 2713# my $t2 = Time::HiRes::time;
2621# warn $t2-$t1; 2714# warn $t2-$t1;
2622# } 2715# }
2623 2716
2624 video_init; 2717 video_init;
2625 audio_init; 2718 audio_init;
2626} 2719 }
2627 2720
2628show_tip_of_the_day if $CFG->{show_tips}; 2721 show_tip_of_the_day if $CFG->{show_tips};
2629 2722
2630our $STARTUP_CANCEL = EV::idle sub { 2723 our $STARTUP_CANCEL = EV::idle sub {
2631 undef $::STARTUP_CANCEL; 2724 undef $::STARTUP_CANCEL;
2632 $startup_done->(); 2725 $startup_done->();
2633}; 2726 };
2634 2727
2635delete $SIG{__DIE__}; 2728 delete $SIG{__DIE__};
2636EV::loop; 2729 EV::loop;
2637 2730
2638#video_shutdown; 2731#video_shutdown;
2639#audio_shutdown; 2732#audio_shutdown;
2640DC::OpenGL::quit; 2733 DC::OpenGL::quit;
2641DC::SDL_Quit; 2734 DC::SDL_Quit;
2642DC::DB::Server::stop; 2735 DC::DB::Server::stop;
2736}
2737
2738DC::SDL_braino; # see sub above
2643 2739
2644=head1 NAME 2740=head1 NAME
2645 2741
2646deliantra - A Deliantra MORPG game client 2742deliantra - A Deliantra MORPG game client
2647 2743
2664 4 show fps 2760 4 show fps
2665 8 suppress tooltips 2761 8 suppress tooltips
2666 2762
2667=head1 AUTHOR 2763=head1 AUTHOR
2668 2764
2669Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org> 2765Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2670 2766
2671 2767
2672 2768

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