… | |
… | |
50 | } |
50 | } |
51 | |
51 | |
52 | if ($^O eq "MSWin32") { |
52 | if ($^O eq "MSWin32") { |
53 | # pango is relocatable on win32 |
53 | # pango is relocatable on win32 |
54 | } else { |
54 | } else { |
55 | open my $fh, "<:perlio", "$root/pangoversion" |
55 | # OS X |
56 | or die "pangoversion: $!"; |
56 | $ENV{FONTCONFIG_FILE} = "$root/fonts.conf"; # no effect??!?! |
57 | my $PANGO = <$fh>; |
57 | $ENV{FONTCONFIG_DIR} = $root; # no effect??!?! |
58 | # unix, need to patch pango rc file |
|
|
59 | open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" |
|
|
60 | or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!"; |
|
|
61 | local $/; |
|
|
62 | my $rc = <$fh>; |
|
|
63 | $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones |
|
|
64 | |
|
|
65 | mkdir "$root/pango-modules"; |
|
|
66 | open my $fh, ">:perlio", "$root/pango-modules/pango.modules" |
|
|
67 | or die "$root/pango-modules/pango.modules: $!"; |
|
|
68 | print $fh $rc; |
|
|
69 | |
|
|
70 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
58 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
71 | open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} |
59 | $ENV{DYLD_LIBRARY_PATH} = $root; |
72 | or die "$ENV{PANGO_RC_FILE}: $!"; |
60 | chdir $root; # for pango modules, maybe other things |
73 | print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; |
|
|
74 | } |
61 | } |
75 | |
62 | |
76 | unshift @INC, $root; |
63 | unshift @INC, $root; |
77 | } |
64 | } |
78 | } |
65 | } |
… | |
… | |
90 | |
77 | |
91 | # need to do it again because that pile of garbage called PAR nukes it before main |
78 | # need to do it again because that pile of garbage called PAR nukes it before main |
92 | unshift @INC, $ENV{PAR_TEMP} |
79 | unshift @INC, $ENV{PAR_TEMP} |
93 | if %PAR::LibCache; |
80 | if %PAR::LibCache; |
94 | |
81 | |
95 | use Time::HiRes 'time'; |
|
|
96 | use EV; |
82 | use EV; |
|
|
83 | BEGIN { *time = \&EV::time } |
|
|
84 | |
97 | use List::Util qw(max min); |
85 | use List::Util qw(max min); |
98 | |
86 | |
99 | use Deliantra; |
87 | use Deliantra; |
100 | use Deliantra::Protocol::Constants; |
88 | use Deliantra::Protocol::Constants; |
101 | |
89 | |
|
|
90 | use AnyEvent::Util (); |
102 | use AnyEvent::DNS; |
91 | use AnyEvent::DNS; |
103 | use AnyEvent::Socket (); |
92 | use AnyEvent::Socket (); |
104 | |
93 | |
105 | use Compress::LZF; |
94 | use Compress::LZF; |
|
|
95 | use JSON::XS; |
106 | |
96 | |
107 | use DC; |
97 | use DC; |
108 | BEGIN { $SIG{__DIE__} = sub { DC::fatal Carp::longmess "$_[0]" unless $^S } } |
98 | |
|
|
99 | sub crash($;$) { |
|
|
100 | # nop during compiletime |
|
|
101 | } |
|
|
102 | |
|
|
103 | BEGIN { |
|
|
104 | $SIG{__DIE__} = sub { |
|
|
105 | return if $^S; |
|
|
106 | crash "CRASH/DIE: $_[0]" => 1; |
|
|
107 | DC::fatal Carp::longmess "$_[0]"; |
|
|
108 | } |
|
|
109 | } |
|
|
110 | |
109 | use DC::OpenGL (); |
111 | use DC::OpenGL (); |
110 | use DC::Protocol; |
112 | use DC::Protocol; |
111 | use DC::DB; |
113 | use DC::DB; |
112 | use DC::UI; |
114 | use DC::UI; |
113 | use DC::UI::Canvas; |
115 | use DC::UI::Canvas; |
114 | use DC::UI::Inventory; |
116 | use DC::UI::Inventory; |
115 | use DC::UI::SpellList; |
117 | use DC::UI::SpellList; |
116 | use DC::UI::Dockable; |
118 | use DC::UI::Dockable; |
117 | use DC::UI::Dockbar; |
119 | use DC::UI::Dockbar; |
118 | use DC::UI::MessageWindow; |
|
|
119 | use DC::UI::ChatView; |
120 | use DC::UI::ChatView; |
120 | use DC::MessageDistributor; |
121 | use DC::MessageDistributor; |
121 | use DC::Pod; |
122 | use DC::Pod; |
122 | use DC::MapWidget; |
123 | use DC::MapWidget; |
123 | use DC::Macro; |
124 | use DC::Macro; |
124 | |
125 | |
125 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
126 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
126 | $SIG{PIPE} = 'IGNORE'; |
127 | $SIG{PIPE} = 'IGNORE'; |
127 | |
128 | |
128 | $EV::DIED = sub { |
129 | $EV::DIED = sub { |
|
|
130 | crash "CRASH/EV::DIED: $@" => 1; |
129 | DC::fatal Carp::longmess $@; |
131 | DC::fatal Carp::longmess $@; |
130 | }; |
132 | }; |
131 | |
133 | |
132 | my $MAX_FPS = 60; |
134 | my $MAX_FPS = 60; |
133 | |
135 | |
… | |
… | |
135 | |
137 | |
136 | our $LAST_REFRESH; |
138 | our $LAST_REFRESH; |
137 | our $NOW; |
139 | our $NOW; |
138 | |
140 | |
139 | our $CFG; |
141 | our $CFG; |
140 | our $CONN; |
|
|
141 | our $PROFILE; # current profile |
142 | our $PROFILE; # current profile |
142 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
143 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
143 | |
144 | |
144 | our $WANT_REFRESH; |
145 | our $WANT_REFRESH; |
145 | |
146 | |
… | |
… | |
153 | our $FULLSCREEN; |
154 | our $FULLSCREEN; |
154 | our $FONTSIZE; |
155 | our $FONTSIZE; |
155 | |
156 | |
156 | our $FONT_PROP; |
157 | our $FONT_PROP; |
157 | our $FONT_FIXED; |
158 | our $FONT_FIXED; |
|
|
159 | |
|
|
160 | our $CONN; |
158 | |
161 | |
159 | our $MAP; |
162 | our $MAP; |
160 | our $MAPMAP; |
163 | our $MAPMAP; |
161 | our $MAPWIDGET; |
164 | our $MAPWIDGET; |
162 | our $COMPLETER; |
165 | our $COMPLETER; |
… | |
… | |
204 | our $DEBUG_STATUS; |
207 | our $DEBUG_STATUS; |
205 | |
208 | |
206 | our $INV; |
209 | our $INV; |
207 | our $INVR; |
210 | our $INVR; |
208 | our $INVR_HB; |
211 | our $INVR_HB; |
|
|
212 | |
|
|
213 | ############################################################################# |
|
|
214 | |
|
|
215 | # write a crash message blockingly to the socket, if possible |
|
|
216 | # this is a bit too complicated for my tastes, but it was easy. |
|
|
217 | *crash = sub($;$) { |
|
|
218 | my ($msg, $backtrace) = @_; |
|
|
219 | |
|
|
220 | return unless $CONN; |
|
|
221 | |
|
|
222 | my $fh = $CONN->{fh} |
|
|
223 | or return; |
|
|
224 | |
|
|
225 | my $buf = delete $CONN->{wbuf}; |
|
|
226 | |
|
|
227 | $buf .= pack "n/a*", "exti " . JSON::XS::encode_json [clientlog => undef, substr $msg, 0, 8000]; |
|
|
228 | |
|
|
229 | AnyEvent::Util::fh_nonblocking $fh, 0; |
|
|
230 | syswrite $fh, $buf; |
|
|
231 | AnyEvent::Util::fh_nonblocking $fh, 1; |
|
|
232 | |
|
|
233 | $msg =~ s/\s+$//; |
|
|
234 | |
|
|
235 | # backtrace as second step, in case it crashes, too |
|
|
236 | crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated" |
|
|
237 | if $backtrace; |
|
|
238 | }; |
209 | |
239 | |
210 | ############################################################################# |
240 | ############################################################################# |
211 | |
241 | |
212 | sub status { |
242 | sub status { |
213 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
243 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
… | |
… | |
736 | } |
766 | } |
737 | |
767 | |
738 | sub dc_connect { |
768 | sub dc_connect { |
739 | my ($host, $port) = @_; |
769 | my ($host, $port) = @_; |
740 | |
770 | |
741 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
771 | my $mapw = List::Util::min 48, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
|
|
772 | my $maph = List::Util::min 48, List::Util::max 11, int $HEIGHT * $CFG->{mapsize} * 0.01 / 32; |
742 | |
773 | |
743 | $CONN = |
774 | $CONN = |
744 | new DC::Protocol |
775 | new DC::Protocol |
745 | host => $host, |
776 | host => $host, |
746 | port => $port, |
777 | port => $port, |
747 | user => $PROFILE->{user}, |
778 | user => $PROFILE->{user}, |
748 | pass => $PROFILE->{password}, |
779 | pass => $PROFILE->{password}, |
749 | mapw => $mapsize, |
780 | mapw => $mapw, |
750 | maph => $mapsize, |
781 | maph => $maph, |
751 | |
782 | |
752 | client => "$DC::VERSION $] $^O", |
783 | client => "$DC::VERSION $] $^O", |
753 | |
784 | |
754 | map_widget => $MAPWIDGET, |
785 | map_widget => $MAPWIDGET, |
755 | statusbox => $STATUSBOX, |
786 | statusbox => $STATUSBOX, |
… | |
… | |
800 | dc_connect $host, $port; |
831 | dc_connect $host, $port; |
801 | } |
832 | } |
802 | } |
833 | } |
803 | |
834 | |
804 | sub stop_game { |
835 | sub stop_game { |
|
|
836 | crash "stop_game"; |
|
|
837 | |
805 | $LOGIN_BUTTON->set_text ("Login / Register"); |
838 | $LOGIN_BUTTON->set_text ("Login / Register"); |
806 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
839 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
807 | $SETUP_DIALOG->show; |
840 | $SETUP_DIALOG->show; |
808 | $PL_WINDOW->hide; |
841 | $PL_WINDOW->hide; |
809 | $SPELL_LIST->clear_spells; |
842 | $SPELL_LIST->clear_spells; |
… | |
… | |
823 | } |
856 | } |
824 | |
857 | |
825 | sub graphics_setup { |
858 | sub graphics_setup { |
826 | my $vbox = new DC::UI::VBox; |
859 | my $vbox = new DC::UI::VBox; |
827 | |
860 | |
|
|
861 | { |
|
|
862 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Video Mode"); |
|
|
863 | |
828 | $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
864 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
829 | |
865 | |
830 | my $row = 0; |
866 | my $row = 0; |
831 | |
867 | |
832 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
868 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
833 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
869 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
834 | can_events => 1, |
870 | can_events => 1, |
835 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
871 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
836 | |
872 | |
837 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
873 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
838 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
874 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
839 | can_events => 1, |
875 | can_events => 1, |
840 | tooltip => "This field shows any known issues with your config or driver, such as " |
876 | tooltip => "This field shows any known issues with your config or driver, such as " |
841 | . "a non-accelerated display format. You can try to work around these issues " |
877 | . "a non-accelerated display format. You can try to work around these issues " |
842 | . "by selecting a different video mode, changing the settings below or " |
878 | . "by selecting a different video mode, changing the settings below or " |
843 | . "by installing the right driver for your graphics card."); |
879 | . "by installing the right driver for your graphics card."); |
844 | |
880 | |
|
|
881 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "UI Theme"); |
|
|
882 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::Selector |
|
|
883 | value => $CFG->{uitheme}, |
|
|
884 | options => [ |
|
|
885 | [wood => "Wood (the default)"], |
|
|
886 | [plain => "Plain (very)"], |
|
|
887 | [blue => "Blue (dark)"], |
|
|
888 | [metal => "Metal (light)"], |
|
|
889 | ], |
|
|
890 | tooltip => "Choose the User Interface theme that you like most :)", |
|
|
891 | on_changed => sub { my ($self, $value) = @_; $CFG->{uitheme} = $value; 0 } |
|
|
892 | ); |
|
|
893 | |
845 | my $vidmode_tooltip = |
894 | my $vidmode_tooltip = |
846 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
895 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
847 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
896 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
848 | |
897 | |
849 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
898 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
850 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
899 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
851 | |
900 | |
852 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
901 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
853 | force_w => $WIDTH * 0.1, expand => 1, |
902 | force_w => $WIDTH * 0.1, expand => 1, |
854 | range => [ ($CFG->{sdl_mode}) x 3 ], |
903 | range => [ ($CFG->{sdl_mode}) x 3 ], |
855 | tooltip => $vidmode_tooltip); |
904 | tooltip => $vidmode_tooltip); |
856 | $hbox->add (my $mode_label = new DC::UI::Label |
905 | $hbox->add (my $mode_label = new DC::UI::Label |
857 | height => 0.8, template => "9999x9999@9+9", |
906 | height => 0.8, template => "9999x9999@9+9", |
858 | can_events => 1, tooltip => $vidmode_tooltip); |
907 | can_events => 1, tooltip => $vidmode_tooltip); |
859 | |
908 | |
860 | $MODE_SLIDER->connect (changed => sub { |
909 | $MODE_SLIDER->connect (changed => sub { |
861 | my ($self, $value) = @_; |
|
|
862 | |
|
|
863 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
|
|
864 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
|
|
865 | }); |
|
|
866 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
|
|
867 | |
|
|
868 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
|
|
869 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
|
|
870 | state => $CFG->{fullscreen}, |
|
|
871 | tooltip => "Bring the client into fullscreen mode.", |
|
|
872 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
|
|
873 | ); |
|
|
874 | |
|
|
875 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
|
|
876 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
877 | state => $CFG->{force_opengl11}, |
|
|
878 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
|
|
879 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
|
|
880 | . "cards that claim to support a feature but fall back to software rendering. " |
|
|
881 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
|
|
882 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
|
|
883 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
884 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
|
|
885 | ); |
|
|
886 | |
|
|
887 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
888 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
889 | state => $CFG->{disable_alpha}, |
|
|
890 | tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
891 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
892 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
893 | . "back to etxremely slow rendering if this is enabled. If disabling this option " |
|
|
894 | . "noticably improves the framerate of the client please report this! " |
|
|
895 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
896 | on_changed => sub { |
|
|
897 | my ($self, $value) = @_; |
910 | my ($self, $value) = @_; |
|
|
911 | |
|
|
912 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
|
|
913 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
|
|
914 | }); |
|
|
915 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
|
|
916 | |
|
|
917 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
|
|
918 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
|
|
919 | state => $CFG->{fullscreen}, |
|
|
920 | tooltip => "Bring the client into fullscreen mode.", |
|
|
921 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
|
|
922 | ); |
|
|
923 | |
|
|
924 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
|
|
925 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
926 | state => $CFG->{force_opengl11}, |
|
|
927 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
|
|
928 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
|
|
929 | . "cards that claim to support a feature but fall back to software rendering. " |
|
|
930 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
|
|
931 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
|
|
932 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
933 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
|
|
934 | ); |
|
|
935 | |
|
|
936 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
937 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
938 | state => $CFG->{disable_alpha}, |
|
|
939 | tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
940 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
941 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
942 | . "back to extremely slow rendering if this is enabled. If disabling this option " |
|
|
943 | . "noticably improves the framerate of the client please report this! " |
|
|
944 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
945 | on_changed => sub { |
|
|
946 | my ($self, $value) = @_; |
898 | $CFG->{disable_alpha} = $value; |
947 | $CFG->{disable_alpha} = $value; |
899 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
948 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
|
|
949 | 0 |
900 | 0 |
950 | } |
901 | } |
951 | ); |
902 | ); |
|
|
903 | |
952 | |
904 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
953 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
905 | $table->add_at (1, $row++, new DC::UI::CheckBox |
954 | $table->add_at (1, $row++, new DC::UI::CheckBox |
906 | state => $CFG->{texture_compression}, |
955 | state => $CFG->{texture_compression}, |
907 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
956 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
908 | . "will save a lot of memory and increase performance. The compression algorithm " |
957 | . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " |
909 | . "can differ form card to card, so your mileage may vary. This setting is ignored in " |
958 | . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in " |
910 | . "forced OpenGL 1.1 mode.", |
959 | . "forced OpenGL 1.1 mode and when using the Apple renderer.", |
911 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
960 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
912 | ); |
961 | ); |
913 | |
962 | |
914 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
963 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
915 | $table->add_at (1, $row++, new DC::UI::CheckBox |
964 | $table->add_at (1, $row++, new DC::UI::CheckBox |
916 | state => $CFG->{fast}, |
965 | state => $CFG->{fast}, |
917 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
966 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
918 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
967 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
919 | ); |
968 | ); |
920 | |
969 | |
921 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
970 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
922 | $table->add_at (1, $row++, new DC::UI::Slider |
971 | $table->add_at (1, $row++, new DC::UI::Slider |
923 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
972 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
924 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
973 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
925 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
974 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
926 | ); |
975 | ); |
927 | |
976 | |
928 | $table->add_at (1, $row++, new DC::UI::Button |
977 | $table->add_at (1, $row++, new DC::UI::Button |
929 | expand => 1, text => "Apply", |
978 | expand => 1, text => "Apply", |
930 | tooltip => "Apply the video settings above.", |
979 | tooltip => "Apply the video settings above.", |
931 | on_activate => sub { |
980 | on_activate => sub { |
932 | video_shutdown (); |
981 | video_shutdown (); |
933 | video_init (); |
982 | video_init (); |
|
|
983 | 0 |
934 | 0 |
984 | } |
935 | } |
985 | ); |
936 | ); |
986 | } |
937 | |
987 | |
|
|
988 | { |
|
|
989 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Other Settings"); |
|
|
990 | |
|
|
991 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
|
|
992 | |
|
|
993 | my $row = 0; |
938 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
994 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
939 | $table->add_at (1, $row++, new DC::UI::CheckBox |
995 | $table->add_at (1, $row++, new DC::UI::CheckBox |
940 | state => $CFG->{smooth_movement}, |
996 | state => $CFG->{smooth_movement}, |
941 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
997 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
942 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
998 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
943 | . "then disable this option. Changes take effect immdiately.", |
999 | . "then disable this option. Changes take effect immdiately.", |
944 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
1000 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
945 | ); |
1001 | ); |
946 | |
1002 | |
947 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1003 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
948 | $table->add_at (1, $row++, new DC::UI::Slider |
1004 | $table->add_at (1, $row++, new DC::UI::Slider |
949 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1005 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
950 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1006 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
951 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
1007 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
952 | ); |
1008 | ); |
953 | |
1009 | |
954 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
1010 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
955 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1011 | $table->add_at (1, $row++, new DC::UI::CheckBox |
956 | state => $CFG->{map_smoothing}, |
1012 | state => $CFG->{map_smoothing}, |
957 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
1013 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
958 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
1014 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
959 | . "Changes take effect at next login only.", |
1015 | . "Changes take effect at next login only.", |
960 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
1016 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
961 | ); |
1017 | ); |
962 | |
1018 | |
963 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
1019 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
964 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1020 | $table->add_at (1, $row++, new DC::UI::CheckBox |
965 | state => $CFG->{fow_enable}, |
1021 | state => $CFG->{fow_enable}, |
966 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1022 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
967 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
1023 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
968 | ); |
1024 | ); |
969 | |
1025 | |
970 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1026 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
971 | $table->add_at (1, $row++, new DC::UI::Slider |
1027 | $table->add_at (1, $row++, new DC::UI::Slider |
972 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
1028 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
973 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
1029 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
974 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
1030 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
975 | ); |
1031 | ); |
976 | |
1032 | |
977 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
1033 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
978 | $table->add_at (1, $row++, new DC::UI::Slider |
1034 | $table->add_at (1, $row++, new DC::UI::Slider |
979 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
1035 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
980 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
1036 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
981 | . "but you still need to press apply to correctly re-layout the widget.", |
1037 | . "but you still need to press apply to correctly re-layout the widget.", |
982 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
1038 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
983 | ); |
1039 | ); |
984 | |
1040 | |
985 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
1041 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
986 | $table->add_at (1, $row++, new DC::UI::Slider |
1042 | $table->add_at (1, $row++, new DC::UI::Slider |
987 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
1043 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
988 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
1044 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
989 | on_changed => sub { |
1045 | on_changed => sub { |
990 | $CFG->{gauge_fontsize} = $_[1]; |
1046 | $CFG->{gauge_fontsize} = $_[1]; |
991 | &set_gauge_window_fontsize; |
1047 | &set_gauge_window_fontsize; |
|
|
1048 | 0 |
992 | 0 |
1049 | } |
993 | } |
1050 | ); |
994 | ); |
|
|
995 | |
1051 | |
996 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
1052 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
997 | $table->add_at (1, $row++, new DC::UI::Slider |
1053 | $table->add_at (1, $row++, new DC::UI::Slider |
998 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
1054 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
999 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
1055 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
1000 | on_changed => sub { |
1056 | on_changed => sub { |
1001 | $CFG->{gauge_size} = $_[1]; |
1057 | $CFG->{gauge_size} = $_[1]; |
1002 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
1058 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
|
|
1059 | 0 |
1003 | 0 |
1060 | } |
1004 | } |
1061 | ); |
1005 | ); |
1062 | } |
1006 | |
1063 | |
1007 | $vbox |
1064 | $vbox |
1008 | } |
1065 | } |
1009 | |
1066 | |
1010 | our $AUDIO_HW_CHUNKSIZE; |
1067 | our $AUDIO_HW_CHUNKSIZE; |
… | |
… | |
1589 | 1 |
1646 | 1 |
1590 | }, |
1647 | }, |
1591 | ); |
1648 | ); |
1592 | |
1649 | |
1593 | $vbox->add (new DC::UI::FancyFrame |
1650 | $vbox->add (new DC::UI::FancyFrame |
1594 | label => "Registering", |
1651 | label => "How to Play", |
1595 | min_h => 200, |
1652 | min_h => 240, |
1596 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1653 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1597 | markup => |
1654 | markup => |
|
|
1655 | "First select a suitable video resolution in the <b>Graphics</b> tab, above.\n\n" |
|
|
1656 | . "Then register a new account (or use an existing one if you have one). " |
1598 | "To register a new account, choose a username that hasn't been taken yet and " |
1657 | . "To register an account, choose a username that hasn't been taken yet (just guess) and " |
1599 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1658 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1600 | ), |
1659 | ), |
1601 | ); |
1660 | ); |
1602 | |
1661 | |
1603 | $vbox |
1662 | $vbox |
… | |
… | |
2124 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2183 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2125 | ); |
2184 | ); |
2126 | $hb->add (new DC::UI::Button |
2185 | $hb->add (new DC::UI::Button |
2127 | text => "Quit anyway", |
2186 | text => "Quit anyway", |
2128 | expand => 1, |
2187 | expand => 1, |
2129 | on_activate => sub { EV::unloop EV::UNLOOP_ALL }, |
2188 | on_activate => sub { |
|
|
2189 | crash "Quit anyway"; |
|
|
2190 | EV::unloop EV::UNLOOP_ALL; |
|
|
2191 | }, |
2130 | ); |
2192 | ); |
2131 | } |
2193 | } |
2132 | |
2194 | |
2133 | $QUIT_DIALOG->show; |
2195 | $QUIT_DIALOG->show; |
2134 | $QUIT_DIALOG->grab_focus; |
2196 | $QUIT_DIALOG->grab_focus; |
… | |
… | |
2192 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
2254 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
2193 | and die "SDL::Init failed!\n"; |
2255 | and die "SDL::Init failed!\n"; |
2194 | } |
2256 | } |
2195 | |
2257 | |
2196 | sub video_init { |
2258 | sub video_init { |
|
|
2259 | DC::set_theme $CFG->{uitheme}; |
|
|
2260 | |
2197 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2261 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2198 | $SDL_REINIT = 0; |
2262 | $SDL_REINIT = 0; |
2199 | |
2263 | |
2200 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
2264 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
2201 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
2265 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
2202 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
2266 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
2203 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
2267 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
2204 | |
2268 | |
2205 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
2269 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
2206 | |
2270 | |
2207 | if (!exists $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
2271 | if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
2208 | $CFG->{sdl_mode} = 0; |
2272 | $CFG->{sdl_mode} = 0; # lowest resolution by default |
|
|
2273 | |
|
|
2274 | # now choose biggest mode <= 1024x768 |
2209 | for (reverse 0 .. $#SDL_MODES) { |
2275 | for (0 .. $#SDL_MODES) { |
2210 | $CFG->{sdl_mode} = $_ if $SDL_MODES[$_][0] * $SDL_MODES[$_][1] >= 800 * 600; |
2276 | if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) { |
|
|
2277 | $CFG->{sdl_mode} = $_; |
|
|
2278 | } |
2211 | } |
2279 | } |
2212 | } |
2280 | } |
2213 | |
2281 | |
2214 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2282 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2215 | |
2283 | |
2216 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2284 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2217 | $FULLSCREEN = $CFG->{fullscreen}; |
2285 | $FULLSCREEN = $CFG->{fullscreen}; |
2218 | $FAST = $CFG->{fast}; |
2286 | $FAST = $CFG->{fast}; |
2219 | |
2287 | |
|
|
2288 | # due to mac os x braindamage, we simply retry with !fullscreen in case of an error |
2220 | DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN |
2289 | DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN |
|
|
2290 | or DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, !$FULLSCREEN |
2221 | or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; |
2291 | or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; |
2222 | |
2292 | |
2223 | $SDL_ACTIVE = 1; |
2293 | $SDL_ACTIVE = 1; |
2224 | $LAST_REFRESH = time - 0.01; |
2294 | $LAST_REFRESH = time - 0.01; |
2225 | |
2295 | |
… | |
… | |
2292 | x => 0, |
2362 | x => 0, |
2293 | y => $FONTSIZE + 8, |
2363 | y => $FONTSIZE + 8, |
2294 | border_bg => [1, 1, 1, 192/255], |
2364 | border_bg => [1, 1, 1, 192/255], |
2295 | bg => [1, 1, 1, 0], |
2365 | bg => [1, 1, 1, 0], |
2296 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2366 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2297 | tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.", |
2367 | tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.", |
2298 | ), |
2368 | ), |
2299 | )->show; |
2369 | )->show; |
2300 | |
2370 | |
2301 | $MAPWIDGET = new DC::MapWidget; |
2371 | $MAPWIDGET = new DC::MapWidget; |
2302 | $MAPWIDGET->connect (activate_console => sub { |
2372 | $MAPWIDGET->connect (activate_console => sub { |
… | |
… | |
2401 | $BUTTONBAR->show; |
2471 | $BUTTONBAR->show; |
2402 | $SETUP_DIALOG->show; |
2472 | $SETUP_DIALOG->show; |
2403 | $MESSAGE_WINDOW->show; |
2473 | $MESSAGE_WINDOW->show; |
2404 | } |
2474 | } |
2405 | |
2475 | |
2406 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]); |
2476 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
2407 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2477 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2408 | |
2478 | |
2409 | $CAVEAT_LABEL->set_text ("None :)"); |
2479 | $CAVEAT_LABEL->set_text ("None :)"); |
2410 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2480 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2411 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
2481 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
… | |
… | |
2466 | delete $animate_object{$widget}; |
2536 | delete $animate_object{$widget}; |
2467 | } |
2537 | } |
2468 | |
2538 | |
2469 | %SDL_CB = ( |
2539 | %SDL_CB = ( |
2470 | DC::SDL_QUIT => sub { |
2540 | DC::SDL_QUIT => sub { |
|
|
2541 | crash "SDL_QUIT"; |
2471 | EV::unloop EV::UNLOOP_ALL; |
2542 | EV::unloop EV::UNLOOP_ALL; |
2472 | }, |
2543 | }, |
2473 | DC::SDL_VIDEORESIZE => sub { |
2544 | DC::SDL_VIDEORESIZE => sub { |
2474 | }, |
2545 | }, |
2475 | DC::SDL_VIDEOEXPOSE => sub { |
2546 | DC::SDL_VIDEOEXPOSE => sub { |
… | |
… | |
2515 | $SIG{INT} = $SIG{TERM} = sub { |
2586 | $SIG{INT} = $SIG{TERM} = sub { |
2516 | EV::unloop; |
2587 | EV::unloop; |
2517 | #d# TODO calling exit here hangs the process in some futex |
2588 | #d# TODO calling exit here hangs the process in some futex |
2518 | }; |
2589 | }; |
2519 | |
2590 | |
2520 | { |
2591 | # due to mac os x + sdl combined briandamage, we need this contortion |
|
|
2592 | sub main { |
|
|
2593 | { |
2521 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2594 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2522 | |
2595 | |
2523 | if (-e "$Deliantra::VARDIR/client.cf") { |
2596 | if (-e "$Deliantra::VARDIR/client.cf") { |
2524 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
2597 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
2525 | } else { |
2598 | } else { |
2526 | #TODO: compatibility cruft |
2599 | #TODO: compatibility cruft |
2527 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
2600 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
2528 | print STDERR "INFO: used old configuration file\n"; |
2601 | print STDERR "INFO: used old configuration file\n"; |
2529 | } |
2602 | } |
2530 | |
2603 | |
2531 | DC::DB::Server::run; |
2604 | DC::DB::Server::run; |
2532 | |
2605 | |
2533 | if ($CFG->{db_schema} < 1) { |
2606 | if ($CFG->{db_schema} < 1) { |
2534 | warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n"; |
2607 | warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n"; |
2535 | DC::DB::nuke_db; |
2608 | DC::DB::nuke_db; |
2536 | $CFG->{db_schema} = 1; |
2609 | $CFG->{db_schema} = 1; |
2537 | DC::write_cfg; |
2610 | DC::write_cfg; |
2538 | } |
2611 | } |
2539 | |
2612 | |
2540 | DC::DB::open_db; |
2613 | DC::DB::open_db; |
2541 | |
2614 | |
2542 | DC::UI::set_layout ($::CFG->{layout}); |
2615 | DC::UI::set_layout ($::CFG->{layout}); |
2543 | |
2616 | |
2544 | my %DEF_CFG = ( |
2617 | my %DEF_CFG = ( |
2545 | sdl_mode => 0, |
2618 | sdl_mode => undef, |
2546 | fullscreen => 1, |
2619 | fullscreen => 1, |
2547 | fast => 0, |
2620 | fast => 0, |
2548 | force_opengl11 => undef, |
2621 | force_opengl11 => undef, |
2549 | disable_alpha => 0, |
2622 | disable_alpha => 0, |
2550 | smooth_movement => 1, |
2623 | smooth_movement => 1, |
2551 | texture_compression => 1, |
2624 | texture_compression => 1, |
2552 | map_scale => 1, |
2625 | map_scale => 1, |
2553 | fow_enable => 1, |
2626 | fow_enable => 1, |
2554 | fow_intensity => 0, |
2627 | fow_intensity => 0, |
2555 | map_smoothing => 1, |
2628 | map_smoothing => 1, |
2556 | gui_fontsize => 1, |
2629 | gui_fontsize => 1, |
2557 | log_fontsize => 0.7, |
2630 | log_fontsize => 0.7, |
2558 | gauge_fontsize => 1, |
2631 | gauge_fontsize => 1, |
2559 | gauge_size => 0.35, |
2632 | gauge_size => 0.35, |
2560 | stat_fontsize => 0.7, |
2633 | stat_fontsize => 0.7, |
2561 | mapsize => 100, |
2634 | mapsize => 100, |
2562 | audio_enable => 1, |
2635 | audio_enable => 1, |
2563 | audio_hw_channels => 0, |
2636 | audio_hw_channels => 0, |
2564 | audio_hw_frequency => 0, |
2637 | audio_hw_frequency => 0, |
2565 | audio_hw_chunksize => 0, |
2638 | audio_hw_chunksize => 0, |
2566 | audio_mix_channels => 8, |
2639 | audio_mix_channels => 8, |
2567 | effects_enable => 1, |
2640 | effects_enable => 1, |
2568 | effects_volume => 1, |
2641 | effects_volume => 1, |
2569 | bgm_enable => 1, |
2642 | bgm_enable => 1, |
2570 | bgm_volume => 0.5, |
2643 | bgm_volume => 0.5, |
2571 | output_rate => "", |
2644 | output_rate => "", |
2572 | pickup => 0, |
2645 | pickup => 0, |
2573 | inv_sort => "mtime", |
2646 | inv_sort => "mtime", |
2574 | default => "profile", # default profile |
2647 | default => "profile", # default profile |
2575 | show_tips => 1, |
2648 | show_tips => 1, |
2576 | logview_max_par => 1000, |
2649 | logview_max_par => 1000, |
2577 | shift_fire_stop => 0, |
2650 | shift_fire_stop => 0, |
|
|
2651 | uitheme => "wood", |
2578 | ); |
2652 | ); |
2579 | |
2653 | |
2580 | while (my ($k, $v) = each %DEF_CFG) { |
2654 | while (my ($k, $v) = each %DEF_CFG) { |
2581 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2655 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2582 | } |
2656 | } |
2583 | |
2657 | |
2584 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2658 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2585 | $PROFILE = $CFG->{profile}{default}; |
2659 | $PROFILE = $CFG->{profile}{default}; |
2586 | |
2660 | |
2587 | # convert old bindings (only default profile matters) |
2661 | # convert old bindings (only default profile matters) |
2588 | if (my $bindings = delete $PROFILE->{bindings}) { |
2662 | if (my $bindings = delete $PROFILE->{bindings}) { |
2589 | while (my ($mod, $syms) = each %$bindings) { |
2663 | while (my ($mod, $syms) = each %$bindings) { |
2590 | while (my ($sym, $cmds) = each %$syms) { |
2664 | while (my ($sym, $cmds) = each %$syms) { |
2591 | push @{ $PROFILE->{macro} }, { |
2665 | push @{ $PROFILE->{macro} }, { |
2592 | accelkey => [$mod*1, $sym*1], |
2666 | accelkey => [$mod*1, $sym*1], |
2593 | action => $cmds, |
2667 | action => $cmds, |
|
|
2668 | }; |
2594 | }; |
2669 | } |
2595 | } |
2670 | } |
2596 | } |
2671 | } |
2597 | } |
|
|
2598 | |
2672 | |
2599 | sdl_init; |
2673 | sdl_init; |
2600 | |
2674 | |
2601 | { |
2675 | { |
2602 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2676 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2603 | DejaVuSans.ttf |
2677 | DejaVuSans.ttf |
2604 | DejaVuSansMono.ttf |
2678 | DejaVuSansMono.ttf |
2605 | DejaVuSans-Bold.ttf |
2679 | DejaVuSans-Bold.ttf |
2606 | DejaVuSansMono-Bold.ttf |
2680 | DejaVuSansMono-Bold.ttf |
2607 | DejaVuSans-Oblique.ttf |
2681 | DejaVuSans-Oblique.ttf |
2608 | DejaVuSansMono-Oblique.ttf |
2682 | DejaVuSansMono-Oblique.ttf |
2609 | DejaVuSans-BoldOblique.ttf |
2683 | DejaVuSans-BoldOblique.ttf |
2610 | DejaVuSansMono-BoldOblique.ttf |
2684 | DejaVuSansMono-BoldOblique.ttf |
2611 | ); |
2685 | ); |
2612 | |
2686 | |
2613 | DC::add_font $_ for @fonts; |
2687 | DC::add_font $_ for @fonts; |
2614 | |
2688 | |
2615 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2689 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2616 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2690 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2617 | |
2691 | |
2618 | $FONT_PROP->make_default; |
2692 | $FONT_PROP->make_default; |
2619 | |
2693 | |
2620 | DC::pango_init; |
2694 | DC::pango_init; |
2621 | } |
2695 | } |
2622 | |
2696 | |
2623 | # compare mono (ft) vs. rgba (cairo) |
2697 | # compare mono (ft) vs. rgba (cairo) |
2624 | # ft - 1.8s, cairo 3s, even in alpha-only mode |
2698 | # ft - 1.8s, cairo 3s, even in alpha-only mode |
2625 | # for my $rgba (0..1) { |
2699 | # for my $rgba (0..1) { |
2626 | # my $t1 = Time::HiRes::time; |
2700 | # my $t1 = Time::HiRes::time; |
… | |
… | |
2631 | # } |
2705 | # } |
2632 | # my $t2 = Time::HiRes::time; |
2706 | # my $t2 = Time::HiRes::time; |
2633 | # warn $t2-$t1; |
2707 | # warn $t2-$t1; |
2634 | # } |
2708 | # } |
2635 | |
2709 | |
2636 | video_init; |
2710 | video_init; |
2637 | audio_init; |
2711 | audio_init; |
2638 | } |
2712 | } |
2639 | |
2713 | |
2640 | show_tip_of_the_day if $CFG->{show_tips}; |
2714 | show_tip_of_the_day if $CFG->{show_tips}; |
2641 | |
2715 | |
2642 | our $STARTUP_CANCEL = EV::idle sub { |
2716 | our $STARTUP_CANCEL = EV::idle sub { |
2643 | undef $::STARTUP_CANCEL; |
2717 | undef $::STARTUP_CANCEL; |
2644 | $startup_done->(); |
2718 | $startup_done->(); |
2645 | }; |
2719 | }; |
2646 | |
2720 | |
2647 | delete $SIG{__DIE__}; |
2721 | delete $SIG{__DIE__}; |
2648 | EV::loop; |
2722 | EV::loop; |
2649 | |
2723 | |
2650 | #video_shutdown; |
2724 | #video_shutdown; |
2651 | #audio_shutdown; |
2725 | #audio_shutdown; |
2652 | DC::OpenGL::quit; |
2726 | DC::OpenGL::quit; |
2653 | DC::SDL_Quit; |
2727 | DC::SDL_Quit; |
2654 | DC::DB::Server::stop; |
2728 | DC::DB::Server::stop; |
|
|
2729 | } |
|
|
2730 | |
|
|
2731 | DC::SDL_braino; # see sub above |
2655 | |
2732 | |
2656 | =head1 NAME |
2733 | =head1 NAME |
2657 | |
2734 | |
2658 | deliantra - A Deliantra MORPG game client |
2735 | deliantra - A Deliantra MORPG game client |
2659 | |
2736 | |