… | |
… | |
49 | } |
49 | } |
50 | } |
50 | } |
51 | |
51 | |
52 | if ($^O eq "MSWin32") { |
52 | if ($^O eq "MSWin32") { |
53 | # pango is relocatable on win32 |
53 | # pango is relocatable on win32 |
54 | } elsif (-e "$root/pangoversion") { |
|
|
55 | open my $fh, "<:perlio", "$root/pangoversion" |
|
|
56 | or die "pangoversion: $!"; |
|
|
57 | my $PANGO = <$fh>; |
|
|
58 | # unix, need to patch pango rc file |
|
|
59 | open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" |
|
|
60 | or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!"; |
|
|
61 | local $/; |
|
|
62 | my $rc = <$fh>; |
|
|
63 | $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones |
|
|
64 | |
|
|
65 | mkdir "$root/pango-modules"; |
|
|
66 | open my $fh, ">:perlio", "$root/pango-modules/pango.modules" |
|
|
67 | or die "$root/pango-modules/pango.modules: $!"; |
|
|
68 | print $fh $rc; |
|
|
69 | |
|
|
70 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
|
|
71 | open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} |
|
|
72 | or die "$ENV{PANGO_RC_FILE}: $!"; |
|
|
73 | print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; |
|
|
74 | } else { |
54 | } else { |
75 | # OS X |
55 | # OS X |
76 | $ENV{FC_CONFIG_FILE} = "$root/fonts.conf"; # no effect??!?! |
56 | $ENV{FONTCONFIG_FILE} = "$root/fonts.conf"; # no effect??!?! |
77 | $ENV{FC_CONFIG_DIR} = $root; # no effect??!?! |
57 | $ENV{FONTCONFIG_DIR} = $root; # no effect??!?! |
78 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
58 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
79 | $ENV{DYLD_LIBRARY_PATH} = $root; |
59 | $ENV{DYLD_LIBRARY_PATH} = $root; |
80 | chdir $root; # for pango modules, maybe other things |
60 | chdir $root; # for pango modules, maybe other things |
81 | } |
61 | } |
82 | |
62 | |
… | |
… | |
97 | |
77 | |
98 | # need to do it again because that pile of garbage called PAR nukes it before main |
78 | # need to do it again because that pile of garbage called PAR nukes it before main |
99 | unshift @INC, $ENV{PAR_TEMP} |
79 | unshift @INC, $ENV{PAR_TEMP} |
100 | if %PAR::LibCache; |
80 | if %PAR::LibCache; |
101 | |
81 | |
102 | use Time::HiRes 'time'; |
|
|
103 | use EV; |
82 | use EV; |
|
|
83 | BEGIN { *time = \&EV::time } |
|
|
84 | |
104 | use List::Util qw(max min); |
85 | use List::Util qw(max min); |
105 | |
86 | |
106 | use Deliantra; |
87 | use Deliantra; |
107 | use Deliantra::Protocol::Constants; |
88 | use Deliantra::Protocol::Constants; |
108 | |
89 | |
… | |
… | |
113 | use Compress::LZF; |
94 | use Compress::LZF; |
114 | use JSON::XS; |
95 | use JSON::XS; |
115 | |
96 | |
116 | use DC; |
97 | use DC; |
117 | |
98 | |
118 | ############################################################################# |
|
|
119 | |
|
|
120 | our $CONN; |
|
|
121 | |
|
|
122 | # write a crash message blockingly to the socket, if possible |
|
|
123 | # this is a bit too complicated for my tastes, but it was easy. |
|
|
124 | sub crash($;$) { |
99 | sub crash($;$) { |
125 | my ($msg, $backtrace) = @_; |
100 | # nop during compiletime |
126 | |
|
|
127 | return unless $CONN; |
|
|
128 | |
|
|
129 | my $fh = $CONN->{fh} |
|
|
130 | or return; |
|
|
131 | |
|
|
132 | my $buf = delete $CONN->{wbuf}; |
|
|
133 | |
|
|
134 | $buf .= pack "n/a*", "exti " . JSON::XS::encode_json [clientlog => undef, substr $msg, 0, 8000]; |
|
|
135 | |
|
|
136 | AnyEvent::Util::fh_nonblocking $fh, 0; |
|
|
137 | |
|
|
138 | syswrite $fh, $buf; |
|
|
139 | AnyEvent::Util::fh_nonblocking $fh, 1; |
|
|
140 | |
|
|
141 | $msg =~ s/\s+$//; |
|
|
142 | |
|
|
143 | # backtrace as second step, in case it crashes, too |
|
|
144 | crash (Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated") |
|
|
145 | if $backtrace; |
|
|
146 | } |
101 | } |
147 | |
|
|
148 | ############################################################################# |
|
|
149 | |
102 | |
150 | BEGIN { |
103 | BEGIN { |
151 | $SIG{__DIE__} = sub { |
104 | $SIG{__DIE__} = sub { |
152 | return if $^S; |
105 | return if $^S; |
153 | crash ("CRASH/DIE: $_[0]" => 1); |
106 | crash "CRASH/DIE: $_[0]" => 1; |
154 | DC::fatal Carp::longmess "$_[0]"; |
107 | DC::fatal Carp::longmess "$_[0]"; |
155 | } |
108 | } |
156 | } |
109 | } |
157 | |
110 | |
158 | use DC::OpenGL (); |
111 | use DC::OpenGL (); |
… | |
… | |
172 | |
125 | |
173 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
126 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
174 | $SIG{PIPE} = 'IGNORE'; |
127 | $SIG{PIPE} = 'IGNORE'; |
175 | |
128 | |
176 | $EV::DIED = sub { |
129 | $EV::DIED = sub { |
177 | crash ("CRASH/EV::DIED: $@" => 1); |
130 | crash "CRASH/EV::DIED: $@" => 1; |
178 | DC::fatal Carp::longmess $@; |
131 | DC::fatal Carp::longmess $@; |
179 | }; |
132 | }; |
180 | |
133 | |
181 | my $MAX_FPS = 60; |
134 | my $MAX_FPS = 60; |
182 | |
135 | |
… | |
… | |
201 | our $FULLSCREEN; |
154 | our $FULLSCREEN; |
202 | our $FONTSIZE; |
155 | our $FONTSIZE; |
203 | |
156 | |
204 | our $FONT_PROP; |
157 | our $FONT_PROP; |
205 | our $FONT_FIXED; |
158 | our $FONT_FIXED; |
|
|
159 | |
|
|
160 | our $CONN; |
206 | |
161 | |
207 | our $MAP; |
162 | our $MAP; |
208 | our $MAPMAP; |
163 | our $MAPMAP; |
209 | our $MAPWIDGET; |
164 | our $MAPWIDGET; |
210 | our $COMPLETER; |
165 | our $COMPLETER; |
… | |
… | |
252 | our $DEBUG_STATUS; |
207 | our $DEBUG_STATUS; |
253 | |
208 | |
254 | our $INV; |
209 | our $INV; |
255 | our $INVR; |
210 | our $INVR; |
256 | our $INVR_HB; |
211 | our $INVR_HB; |
|
|
212 | |
|
|
213 | ############################################################################# |
|
|
214 | |
|
|
215 | # write a crash message blockingly to the socket, if possible |
|
|
216 | # this is a bit too complicated for my tastes, but it was easy. |
|
|
217 | *crash = sub($;$) { |
|
|
218 | my ($msg, $backtrace) = @_; |
|
|
219 | |
|
|
220 | return unless $CONN; |
|
|
221 | |
|
|
222 | my $fh = $CONN->{fh} |
|
|
223 | or return; |
|
|
224 | |
|
|
225 | my $buf = delete $CONN->{wbuf}; |
|
|
226 | |
|
|
227 | $buf .= pack "n/a*", "exti " . JSON::XS::encode_json [clientlog => undef, substr $msg, 0, 8000]; |
|
|
228 | |
|
|
229 | AnyEvent::Util::fh_nonblocking $fh, 0; |
|
|
230 | syswrite $fh, $buf; |
|
|
231 | AnyEvent::Util::fh_nonblocking $fh, 1; |
|
|
232 | |
|
|
233 | $msg =~ s/\s+$//; |
|
|
234 | |
|
|
235 | # backtrace as second step, in case it crashes, too |
|
|
236 | crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated" |
|
|
237 | if $backtrace; |
|
|
238 | }; |
257 | |
239 | |
258 | ############################################################################# |
240 | ############################################################################# |
259 | |
241 | |
260 | sub status { |
242 | sub status { |
261 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
243 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
… | |
… | |
784 | } |
766 | } |
785 | |
767 | |
786 | sub dc_connect { |
768 | sub dc_connect { |
787 | my ($host, $port) = @_; |
769 | my ($host, $port) = @_; |
788 | |
770 | |
789 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
771 | my $mapw = List::Util::min 48, List::Util::max 11, int 1.5 + $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
|
|
772 | my $maph = List::Util::min 48, List::Util::max 11, int 1.5 + $HEIGHT * $CFG->{mapsize} * 0.01 / 32; |
790 | |
773 | |
791 | $CONN = |
774 | $CONN = |
792 | new DC::Protocol |
775 | new DC::Protocol |
793 | host => $host, |
776 | host => $host, |
794 | port => $port, |
777 | port => $port, |
795 | user => $PROFILE->{user}, |
778 | user => $PROFILE->{user}, |
796 | pass => $PROFILE->{password}, |
779 | pass => $PROFILE->{password}, |
797 | mapw => $mapsize, |
780 | mapw => $mapw, |
798 | maph => $mapsize, |
781 | maph => $maph, |
799 | |
782 | |
800 | client => "$DC::VERSION $] $^O", |
783 | client => "$DC::VERSION $] $^O", |
801 | |
784 | |
802 | map_widget => $MAPWIDGET, |
785 | map_widget => $MAPWIDGET, |
803 | statusbox => $STATUSBOX, |
786 | statusbox => $STATUSBOX, |
… | |
… | |
873 | } |
856 | } |
874 | |
857 | |
875 | sub graphics_setup { |
858 | sub graphics_setup { |
876 | my $vbox = new DC::UI::VBox; |
859 | my $vbox = new DC::UI::VBox; |
877 | |
860 | |
|
|
861 | { |
|
|
862 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Video Mode"); |
|
|
863 | |
878 | $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
864 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
879 | |
865 | |
880 | my $row = 0; |
866 | my $row = 0; |
881 | |
867 | |
882 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
868 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
883 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
869 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
884 | can_events => 1, |
870 | can_events => 1, |
885 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
871 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
886 | |
872 | |
887 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
873 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
888 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
874 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
889 | can_events => 1, |
875 | can_events => 1, |
890 | tooltip => "This field shows any known issues with your config or driver, such as " |
876 | tooltip => "This field shows any known issues with your config or driver, such as " |
891 | . "a non-accelerated display format. You can try to work around these issues " |
877 | . "a non-accelerated display format. You can try to work around these issues " |
892 | . "by selecting a different video mode, changing the settings below or " |
878 | . "by selecting a different video mode, changing the settings below or " |
893 | . "by installing the right driver for your graphics card."); |
879 | . "by installing the right driver for your graphics card."); |
894 | |
880 | |
|
|
881 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "UI Theme"); |
|
|
882 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::Selector |
|
|
883 | value => $CFG->{uitheme}, |
|
|
884 | options => [ |
|
|
885 | [wood => "Wood (the default)"], |
|
|
886 | [plain => "Plain (very)"], |
|
|
887 | [blue => "Blue (dark)"], |
|
|
888 | [metal => "Metal (light)"], |
|
|
889 | ], |
|
|
890 | tooltip => "Choose the User Interface theme that you like most :)", |
|
|
891 | on_changed => sub { my ($self, $value) = @_; $CFG->{uitheme} = $value; 0 } |
|
|
892 | ); |
|
|
893 | |
895 | my $vidmode_tooltip = |
894 | my $vidmode_tooltip = |
896 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
895 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
897 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
896 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
898 | |
897 | |
899 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
898 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
900 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
899 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
901 | |
900 | |
902 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
901 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
903 | force_w => $WIDTH * 0.1, expand => 1, |
902 | force_w => $WIDTH * 0.1, expand => 1, |
904 | range => [ ($CFG->{sdl_mode}) x 3 ], |
903 | range => [ ($CFG->{sdl_mode}) x 3 ], |
905 | tooltip => $vidmode_tooltip); |
904 | tooltip => $vidmode_tooltip); |
906 | $hbox->add (my $mode_label = new DC::UI::Label |
905 | $hbox->add (my $mode_label = new DC::UI::Label |
907 | height => 0.8, template => "9999x9999@9+9", |
906 | height => 0.8, template => "9999x9999@9+9", |
908 | can_events => 1, tooltip => $vidmode_tooltip); |
907 | can_events => 1, tooltip => $vidmode_tooltip); |
909 | |
908 | |
910 | $MODE_SLIDER->connect (changed => sub { |
909 | $MODE_SLIDER->connect (changed => sub { |
911 | my ($self, $value) = @_; |
|
|
912 | |
|
|
913 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
|
|
914 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
|
|
915 | }); |
|
|
916 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
|
|
917 | |
|
|
918 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
|
|
919 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
|
|
920 | state => $CFG->{fullscreen}, |
|
|
921 | tooltip => "Bring the client into fullscreen mode.", |
|
|
922 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
|
|
923 | ); |
|
|
924 | |
|
|
925 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
|
|
926 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
927 | state => $CFG->{force_opengl11}, |
|
|
928 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
|
|
929 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
|
|
930 | . "cards that claim to support a feature but fall back to software rendering. " |
|
|
931 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
|
|
932 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
|
|
933 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
934 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
|
|
935 | ); |
|
|
936 | |
|
|
937 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
938 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
939 | state => $CFG->{disable_alpha}, |
|
|
940 | tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
941 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
942 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
943 | . "back to etxremely slow rendering if this is enabled. If disabling this option " |
|
|
944 | . "noticably improves the framerate of the client please report this! " |
|
|
945 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
946 | on_changed => sub { |
|
|
947 | my ($self, $value) = @_; |
910 | my ($self, $value) = @_; |
|
|
911 | |
|
|
912 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
|
|
913 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
|
|
914 | }); |
|
|
915 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
|
|
916 | |
|
|
917 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
|
|
918 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
|
|
919 | state => $CFG->{fullscreen}, |
|
|
920 | tooltip => "Bring the client into fullscreen mode.", |
|
|
921 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
|
|
922 | ); |
|
|
923 | |
|
|
924 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
|
|
925 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
926 | state => $CFG->{force_opengl11}, |
|
|
927 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
|
|
928 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
|
|
929 | . "cards that claim to support a feature but fall back to software rendering. " |
|
|
930 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
|
|
931 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
|
|
932 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
933 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
|
|
934 | ); |
|
|
935 | |
|
|
936 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
937 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
938 | state => $CFG->{disable_alpha}, |
|
|
939 | tooltip => "Forbid the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
940 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
941 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
942 | . "back to extremely slow rendering if this is enabled. If disabling this option " |
|
|
943 | . "noticably improves the framerate of the client please report this! " |
|
|
944 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
945 | on_changed => sub { |
|
|
946 | my ($self, $value) = @_; |
948 | $CFG->{disable_alpha} = $value; |
947 | $CFG->{disable_alpha} = $value; |
949 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
948 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
|
|
949 | 0 |
950 | 0 |
950 | } |
951 | } |
951 | ); |
952 | ); |
|
|
953 | |
952 | |
954 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
953 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
955 | $table->add_at (1, $row++, new DC::UI::CheckBox |
954 | $table->add_at (1, $row++, new DC::UI::CheckBox |
956 | state => $CFG->{texture_compression}, |
955 | state => $CFG->{texture_compression}, |
957 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
956 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
958 | . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " |
957 | . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " |
959 | . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in " |
958 | . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in " |
960 | . "forced OpenGL 1.1 mode and when using the Apple renderer.", |
959 | . "forced OpenGL 1.1 mode and when using the Apple renderer.", |
961 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
960 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
962 | ); |
961 | ); |
963 | |
962 | |
964 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
963 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
965 | $table->add_at (1, $row++, new DC::UI::CheckBox |
964 | $table->add_at (1, $row++, new DC::UI::CheckBox |
966 | state => $CFG->{fast}, |
965 | state => $CFG->{fast}, |
967 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
966 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
968 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
967 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
969 | ); |
968 | ); |
970 | |
969 | |
971 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
970 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
972 | $table->add_at (1, $row++, new DC::UI::Slider |
971 | $table->add_at (1, $row++, new DC::UI::Slider |
973 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
972 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
974 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
973 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
975 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
974 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
976 | ); |
975 | ); |
977 | |
976 | |
978 | $table->add_at (1, $row++, new DC::UI::Button |
977 | $table->add_at (1, $row++, new DC::UI::Button |
979 | expand => 1, text => "Apply", |
978 | expand => 1, text => "Apply", |
980 | tooltip => "Apply the video settings above.", |
979 | tooltip => "Apply the video settings above.", |
981 | on_activate => sub { |
980 | on_activate => sub { |
982 | video_shutdown (); |
981 | video_shutdown (); |
983 | video_init (); |
982 | video_init (); |
|
|
983 | 0 |
984 | 0 |
984 | } |
985 | } |
985 | ); |
986 | ); |
986 | } |
987 | |
987 | |
|
|
988 | { |
|
|
989 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Other Settings"); |
|
|
990 | |
|
|
991 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
|
|
992 | |
|
|
993 | my $row = 0; |
988 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
994 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
989 | $table->add_at (1, $row++, new DC::UI::CheckBox |
995 | $table->add_at (1, $row++, new DC::UI::CheckBox |
990 | state => $CFG->{smooth_movement}, |
996 | state => $CFG->{smooth_movement}, |
991 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
997 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
992 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
998 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
993 | . "then disable this option. Changes take effect immdiately.", |
999 | . "then disable this option. Changes take effect immdiately.", |
994 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
1000 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
995 | ); |
1001 | ); |
996 | |
1002 | |
997 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1003 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
998 | $table->add_at (1, $row++, new DC::UI::Slider |
1004 | $table->add_at (1, $row++, new DC::UI::Slider |
999 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1005 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1000 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1006 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1001 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
1007 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
1002 | ); |
1008 | ); |
1003 | |
1009 | |
1004 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
1010 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
1005 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1011 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1006 | state => $CFG->{map_smoothing}, |
1012 | state => $CFG->{map_smoothing}, |
1007 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
1013 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
1008 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
1014 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
1009 | . "Changes take effect at next login only.", |
1015 | . "Changes take effect at next login only.", |
1010 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
1016 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
1011 | ); |
1017 | ); |
1012 | |
1018 | |
1013 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
1019 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
1014 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1020 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1015 | state => $CFG->{fow_enable}, |
1021 | state => $CFG->{fow_enable}, |
1016 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1022 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1017 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
1023 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
1018 | ); |
1024 | ); |
1019 | |
1025 | |
1020 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1026 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1021 | $table->add_at (1, $row++, new DC::UI::Slider |
1027 | $table->add_at (1, $row++, new DC::UI::Slider |
1022 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
1028 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
1023 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
1029 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
1024 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
1030 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
1025 | ); |
1031 | ); |
1026 | |
1032 | |
1027 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
1033 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
1028 | $table->add_at (1, $row++, new DC::UI::Slider |
1034 | $table->add_at (1, $row++, new DC::UI::Slider |
1029 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
1035 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
1030 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
1036 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
1031 | . "but you still need to press apply to correctly re-layout the widget.", |
1037 | . "but you still need to press apply to correctly re-layout the widget.", |
1032 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
1038 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
1033 | ); |
1039 | ); |
1034 | |
1040 | |
1035 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
1041 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
1036 | $table->add_at (1, $row++, new DC::UI::Slider |
1042 | $table->add_at (1, $row++, new DC::UI::Slider |
1037 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
1043 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
1038 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
1044 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
1039 | on_changed => sub { |
1045 | on_changed => sub { |
1040 | $CFG->{gauge_fontsize} = $_[1]; |
1046 | $CFG->{gauge_fontsize} = $_[1]; |
1041 | &set_gauge_window_fontsize; |
1047 | &set_gauge_window_fontsize; |
|
|
1048 | 0 |
1042 | 0 |
1049 | } |
1043 | } |
1050 | ); |
1044 | ); |
|
|
1045 | |
1051 | |
1046 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
1052 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
1047 | $table->add_at (1, $row++, new DC::UI::Slider |
1053 | $table->add_at (1, $row++, new DC::UI::Slider |
1048 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
1054 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
1049 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
1055 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
1050 | on_changed => sub { |
1056 | on_changed => sub { |
1051 | $CFG->{gauge_size} = $_[1]; |
1057 | $CFG->{gauge_size} = $_[1]; |
1052 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
1058 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
|
|
1059 | 0 |
1053 | 0 |
1060 | } |
1054 | } |
1061 | ); |
1055 | ); |
1062 | } |
1056 | |
1063 | |
1057 | $vbox |
1064 | $vbox |
1058 | } |
1065 | } |
1059 | |
1066 | |
1060 | our $AUDIO_HW_CHUNKSIZE; |
1067 | our $AUDIO_HW_CHUNKSIZE; |
… | |
… | |
2247 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
2254 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
2248 | and die "SDL::Init failed!\n"; |
2255 | and die "SDL::Init failed!\n"; |
2249 | } |
2256 | } |
2250 | |
2257 | |
2251 | sub video_init { |
2258 | sub video_init { |
|
|
2259 | DC::set_theme $CFG->{uitheme}; |
|
|
2260 | |
2252 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2261 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2253 | $SDL_REINIT = 0; |
2262 | $SDL_REINIT = 0; |
2254 | |
2263 | |
2255 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
2264 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
2256 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
2265 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
… | |
… | |
2260 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
2269 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
2261 | |
2270 | |
2262 | if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
2271 | if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
2263 | $CFG->{sdl_mode} = 0; # lowest resolution by default |
2272 | $CFG->{sdl_mode} = 0; # lowest resolution by default |
2264 | |
2273 | |
2265 | # now choose biggets mode <= 1024x768 |
2274 | # now choose biggest mode <= 1024x768 |
2266 | for (0 .. $#SDL_MODES) { |
2275 | for (0 .. $#SDL_MODES) { |
2267 | if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) { |
2276 | if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) { |
2268 | $CFG->{sdl_mode} = $_; |
2277 | $CFG->{sdl_mode} = $_; |
2269 | } |
2278 | } |
2270 | } |
2279 | } |
… | |
… | |
2353 | x => 0, |
2362 | x => 0, |
2354 | y => $FONTSIZE + 8, |
2363 | y => $FONTSIZE + 8, |
2355 | border_bg => [1, 1, 1, 192/255], |
2364 | border_bg => [1, 1, 1, 192/255], |
2356 | bg => [1, 1, 1, 0], |
2365 | bg => [1, 1, 1, 0], |
2357 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2366 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2358 | tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.", |
2367 | tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.", |
2359 | ), |
2368 | ), |
2360 | )->show; |
2369 | )->show; |
2361 | |
2370 | |
2362 | $MAPWIDGET = new DC::MapWidget; |
2371 | $MAPWIDGET = new DC::MapWidget; |
2363 | $MAPWIDGET->connect (activate_console => sub { |
2372 | $MAPWIDGET->connect (activate_console => sub { |
… | |
… | |
2462 | $BUTTONBAR->show; |
2471 | $BUTTONBAR->show; |
2463 | $SETUP_DIALOG->show; |
2472 | $SETUP_DIALOG->show; |
2464 | $MESSAGE_WINDOW->show; |
2473 | $MESSAGE_WINDOW->show; |
2465 | } |
2474 | } |
2466 | |
2475 | |
2467 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]); |
2476 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
2468 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2477 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2469 | |
2478 | |
2470 | $CAVEAT_LABEL->set_text ("None :)"); |
2479 | $CAVEAT_LABEL->set_text ("None :)"); |
2471 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2480 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2472 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
2481 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
… | |
… | |
2637 | inv_sort => "mtime", |
2646 | inv_sort => "mtime", |
2638 | default => "profile", # default profile |
2647 | default => "profile", # default profile |
2639 | show_tips => 1, |
2648 | show_tips => 1, |
2640 | logview_max_par => 1000, |
2649 | logview_max_par => 1000, |
2641 | shift_fire_stop => 0, |
2650 | shift_fire_stop => 0, |
|
|
2651 | uitheme => "wood", |
2642 | ); |
2652 | ); |
2643 | |
2653 | |
2644 | while (my ($k, $v) = each %DEF_CFG) { |
2654 | while (my ($k, $v) = each %DEF_CFG) { |
2645 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2655 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2646 | } |
2656 | } |