… | |
… | |
17 | $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); |
17 | $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); |
18 | } |
18 | } |
19 | |
19 | |
20 | require Win32::GUI::SplashScreen; |
20 | require Win32::GUI::SplashScreen; |
21 | |
21 | |
|
|
22 | # initialise the resolver now, as vista forces us back to the desktop |
|
|
23 | # when doing this. |
|
|
24 | use AnyEvent::DNS (); |
|
|
25 | AnyEvent::DNS::resolver; |
|
|
26 | |
22 | Win32::GUI::SplashScreen::Show ( |
27 | Win32::GUI::SplashScreen::Show ( |
23 | -file => "$ENV{PAR_TEMP}/SPLASH.bmp", |
28 | -file => "$ENV{PAR_TEMP}/SPLASH.bmp", |
24 | ); |
29 | ); |
25 | |
30 | |
26 | $startup_done = sub { |
31 | $startup_done = sub { |
27 | Win32::GUI::SplashScreen::Done (1); |
32 | Win32::GUI::SplashScreen::Done (1); |
28 | }; |
33 | }; |
29 | } |
34 | } |
30 | } |
35 | } |
31 | |
36 | |
32 | use strict; |
37 | use common::sense; |
33 | use utf8; |
|
|
34 | |
38 | |
35 | use Carp 'verbose'; |
39 | use Carp 'verbose'; |
36 | |
40 | |
37 | # do things only needed for single-binary version (par) |
41 | # do things only needed for single-binary version (par) |
38 | BEGIN { |
42 | BEGIN { |
… | |
… | |
51 | |
55 | |
52 | if ($^O eq "MSWin32") { |
56 | if ($^O eq "MSWin32") { |
53 | # pango is relocatable on win32 |
57 | # pango is relocatable on win32 |
54 | } else { |
58 | } else { |
55 | # OS X |
59 | # OS X |
56 | $ENV{FONTCONFIG_FILE} = "$root/fonts.conf"; # no effect??!?! |
|
|
57 | $ENV{FONTCONFIG_DIR} = $root; # no effect??!?! |
|
|
58 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
60 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
59 | $ENV{DYLD_LIBRARY_PATH} = $root; |
61 | $ENV{DYLD_LIBRARY_PATH} = $root; |
60 | chdir $root; # for pango modules, maybe other things |
62 | chdir $root; # for pango modules, maybe other things |
61 | } |
63 | } |
62 | |
64 | |
63 | unshift @INC, $root; |
65 | unshift @INC, $root; |
64 | } |
66 | } |
65 | } |
67 | } |
66 | |
68 | |
67 | # prepend private library directory |
69 | # prepend private library directory and prepare env |
68 | BEGIN { |
70 | BEGIN { |
69 | for (grep !ref, @INC) { |
71 | for (grep !ref, @INC) { |
70 | my $path = "$_/Deliantra/Client/private"; |
72 | my $path = "$_/Deliantra/Client/private"; |
71 | if (-d $path) { |
73 | if (-d $path) { |
72 | unshift @INC, $path; |
74 | unshift @INC, $path; |
… | |
… | |
86 | |
88 | |
87 | use Deliantra; |
89 | use Deliantra; |
88 | use Deliantra::Protocol::Constants; |
90 | use Deliantra::Protocol::Constants; |
89 | |
91 | |
90 | use AnyEvent::Util (); |
92 | use AnyEvent::Util (); |
91 | use AnyEvent::DNS; |
|
|
92 | use AnyEvent::Socket (); |
93 | use AnyEvent::Socket (); |
93 | use AnyEvent::DNS (); |
94 | use AnyEvent::DNS (); |
94 | |
95 | |
95 | use Compress::LZF; |
96 | use Compress::LZF; |
96 | use JSON::XS; |
97 | use JSON::XS; |
… | |
… | |
132 | DC::fatal Carp::longmess $@; |
133 | DC::fatal Carp::longmess $@; |
133 | }; |
134 | }; |
134 | |
135 | |
135 | my $MAX_FPS = 60; |
136 | my $MAX_FPS = 60; |
136 | |
137 | |
|
|
138 | our $DEFAULT_SERVER = "gameserver.deliantra.net"; |
|
|
139 | |
137 | our $META_SERVER = "http://metaserver.schmorp.de/current.json"; |
140 | our $META_SERVER = "http://metaserver.schmorp.de/current.json"; |
138 | |
141 | |
139 | our $LAST_REFRESH; |
142 | our $LAST_REFRESH; |
140 | our $NOW; |
143 | our $NOW; |
141 | |
144 | |
… | |
… | |
162 | |
165 | |
163 | our $MAP; |
166 | our $MAP; |
164 | our $MAPMAP; |
167 | our $MAPMAP; |
165 | our $MAPWIDGET; |
168 | our $MAPWIDGET; |
166 | our $COMPLETER; |
169 | our $COMPLETER; |
167 | our $BUTTONBAR; |
170 | our $MENUFRAME; # the rectangle at the top |
|
|
171 | our $MENUBAR; # the hbox at the top |
|
|
172 | our $MENUPOPUP; |
|
|
173 | our $BUTTONBAR; # the menu buttons |
168 | our $METASERVER; |
174 | our $METASERVER; |
169 | our $LOGIN_BUTTON; |
175 | our $LOGIN_BUTTON; |
170 | our $QUIT_DIALOG; |
176 | our $QUIT_DIALOG; |
171 | our $HOST_ENTRY; |
177 | our $HOST_ENTRY; |
172 | our $FULLSCREEN_ENABLE; |
178 | our $FULLSCREEN_ENABLE; |
… | |
… | |
198 | our $FLOORBOX; |
204 | our $FLOORBOX; |
199 | our $GAUGES; |
205 | our $GAUGES; |
200 | our $STATWIDS; |
206 | our $STATWIDS; |
201 | |
207 | |
202 | our $SDL_ACTIVE; |
208 | our $SDL_ACTIVE; |
203 | our %SDL_CB; |
209 | our @SDL_CB; |
204 | |
210 | |
205 | our $ALT_ENTER_MESSAGE; |
211 | our $ALT_ENTER_MESSAGE; |
206 | our $STATUSBOX; |
212 | our $STATUSBOX; |
207 | our $MODBOX; |
213 | our $MODBOX; |
208 | our $DEBUG_STATUS; |
214 | our $DEBUG_STATUS; |
… | |
… | |
339 | or return; |
345 | or return; |
340 | |
346 | |
341 | $meta->{data} |
347 | $meta->{data} |
342 | or return; |
348 | or return; |
343 | |
349 | |
344 | # if its a jingle, play it as ambient music |
350 | # if it's a jingle, play it as ambient music |
345 | if ($meta->{data}{jingle}) { |
351 | if ($meta->{data}{jingle}) { |
346 | if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue |
352 | if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue |
347 | push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue |
353 | push @MUSIC_JINGLE, $meta; # push it unto the music/jingle queue |
348 | &audio_music_push ($face); |
354 | &audio_music_push ($face); |
349 | } |
355 | } |
350 | } else { |
356 | } else { |
351 | # fetch from database |
357 | # fetch from database |
352 | DC::DB::get res_data => $meta->{name}, sub { |
358 | DC::DB::get res_data => $meta->{name}, sub { |
353 | my $rwops = new DC::RW $_[0]; |
359 | my $rwops = new DC::RW $_[0]; |
354 | my $chunk = new DC::MixChunk $rwops |
360 | my $chunk = new DC::MixChunk $rwops |
355 | or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " unloadable: " . DC::Mix_GetError; |
361 | or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " (" . (unpack "H64", $_[0]) . ") unloadable: " . DC::Mix_GetError; |
356 | $chunk->volume (($meta->{data}{volume} || 1) * 128); |
362 | $chunk->volume (($meta->{data}{volume} || 1) * 128); |
357 | $AUDIO_CHUNK{$face} = $chunk; |
363 | $AUDIO_CHUNK{$face} = $chunk; |
358 | |
364 | |
359 | audio_sound_push ($face); |
365 | audio_sound_push ($face); |
360 | }; |
366 | }; |
… | |
… | |
407 | |
413 | |
408 | audio_music_update_volume; |
414 | audio_music_update_volume; |
409 | |
415 | |
410 | $MUSIC_PLAYING_DATA = \$_[0]; |
416 | $MUSIC_PLAYING_DATA = \$_[0]; |
411 | |
417 | |
|
|
418 | $meta->{path} or length $_[0] |
|
|
419 | or return clienterror "empty music face from res_data ($meta->{face})";#d# |
|
|
420 | |
412 | my $rwops = $meta->{path} |
421 | my $rwops = $meta->{path} |
413 | ? new_from_file DC::RW $meta->{path} |
422 | ? (new_from_file DC::RW $meta->{path} or return clienterror "unable to load music face $meta->{path}: $!")#d#clienterror |
414 | : new DC::RW $$MUSIC_PLAYING_DATA; |
423 | : new DC::RW $$MUSIC_PLAYING_DATA; |
415 | |
424 | |
416 | $MUSIC_PLAYER = new DC::MixMusic $rwops |
425 | $MUSIC_PLAYER = new DC::MixMusic $rwops |
417 | or return clienterror "music face $meta->{face} unloadable: " . DC::Mix_GetError => 1; |
426 | or return clienterror "music face $meta->{face} unloadable: " . DC::Mix_GetError => 1; |
418 | |
427 | |
… | |
… | |
531 | sub audio_tab_update; |
540 | sub audio_tab_update; |
532 | audio_tab_update; |
541 | audio_tab_update; |
533 | } |
542 | } |
534 | |
543 | |
535 | sub audio_shutdown { |
544 | sub audio_shutdown { |
|
|
545 | if ($SDL_MIXER) { |
|
|
546 | DC::MixMusic::halt; |
|
|
547 | DC::Mix_AllocateChannels 0; |
|
|
548 | } |
|
|
549 | |
536 | undef $MUSIC_PLAYER; |
550 | undef $MUSIC_PLAYER; |
537 | undef $MUSIC_PLAYING_META; |
551 | undef $MUSIC_PLAYING_META; |
538 | undef $MUSIC_PLAYING_DATA; |
552 | undef $MUSIC_PLAYING_DATA; |
539 | |
553 | |
540 | $MUSIC_WANT = []; |
554 | $MUSIC_WANT = []; |
… | |
… | |
808 | |
822 | |
809 | on_connect => sub { |
823 | on_connect => sub { |
810 | if ($_[0]) { |
824 | if ($_[0]) { |
811 | DC::lowdelay fileno $CONN->{fh}; |
825 | DC::lowdelay fileno $CONN->{fh}; |
812 | |
826 | |
813 | status "login successful"; |
827 | status "successfully connected to the server"; |
814 | } else { |
828 | } else { |
815 | undef $CONN; |
829 | undef $CONN; |
816 | status "unable to connect: $!"; |
830 | status "unable to connect: $!"; |
817 | stop_game(); |
831 | stop_game(); |
818 | } |
832 | } |
… | |
… | |
820 | ; |
834 | ; |
821 | } |
835 | } |
822 | |
836 | |
823 | sub start_game { |
837 | sub start_game { |
824 | status "logging in..."; |
838 | status "logging in..."; |
|
|
839 | |
|
|
840 | my $server = $PROFILE->{host} || $DEFAULT_SERVER; |
|
|
841 | my ($host, $port) = AnyEvent::Socket::parse_hostport $server, "deliantra=13327" |
|
|
842 | or return status "$server: unable to parse server address, try an empty field."; |
825 | |
843 | |
826 | $LOGIN_BUTTON->set_text ("Logout"); |
844 | $LOGIN_BUTTON->set_text ("Logout"); |
827 | $SETUP_DIALOG->hide; |
845 | $SETUP_DIALOG->hide; |
828 | |
|
|
829 | my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327"; |
|
|
830 | |
846 | |
831 | $MAP = new DC::Map; |
847 | $MAP = new DC::Map; |
832 | |
848 | |
833 | # hack to make SURE we find the IP address all right |
849 | # hack to make SURE we find the IP address all right |
834 | # can be removed once AnyEvent::DNS is proven stable. |
850 | # can be removed once AnyEvent::DNS is proven stable. |
835 | if ($host eq "gameserver.deliantra.net") { |
851 | if ($host eq "gameserver.deliantra.net") { |
836 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
852 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
837 | if ($_[0] ne "80.101.114.108") { # Perl |
853 | if ($_[0] ne "80.101.114.108") { # Perl |
|
|
854 | status "dns failure, trying differently"; |
|
|
855 | $host = eval { Socket::inet_ntoa Socket::inet_aton "gameserver.deliantra.net" }; |
|
|
856 | unless (defined $host) { |
838 | status "dns failure, using hardcoded address"; |
857 | status "dns failure, using hardcoded address"; |
839 | $host = "129.13.162.95"; |
858 | $host = "129.13.162.95"; |
|
|
859 | } |
840 | } |
860 | } |
841 | |
861 | |
842 | dc_connect $host, $port; |
862 | dc_connect $host, $port; |
843 | }; |
863 | }; |
844 | } else { |
864 | } else { |
… | |
… | |
911 | |
931 | |
912 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
932 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
913 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
933 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
914 | |
934 | |
915 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
935 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
|
|
936 | c_rescale => 1, |
916 | force_w => $WIDTH * 0.1, expand => 1, |
937 | force_w => $WIDTH * 0.1, expand => 1, |
917 | range => [ ($CFG->{sdl_mode}) x 3 ], |
938 | range => [ ($CFG->{sdl_mode}) x 3 ], |
918 | tooltip => $vidmode_tooltip); |
939 | tooltip => $vidmode_tooltip); |
919 | $hbox->add (my $mode_label = new DC::UI::Label |
940 | $hbox->add (my $mode_label = new DC::UI::Label |
920 | height => 0.8, template => "9999x9999@9+9", |
941 | height => 0.8, template => "9999x9999@9+9", |
… | |
… | |
1012 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
1033 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
1013 | . "then disable this option. Changes take effect immdiately.", |
1034 | . "then disable this option. Changes take effect immdiately.", |
1014 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
1035 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
1015 | ); |
1036 | ); |
1016 | |
1037 | |
|
|
1038 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Transitions"); |
|
|
1039 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1040 | state => $CFG->{smooth_transitions}, |
|
|
1041 | tooltip => "<b>Smooth Transitions</b> tries to blend the fog of war and lighting smoothly between updates. " |
|
|
1042 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
|
|
1043 | . "then disable this option. Requires Smooth Movement and OpenGL Multitexturing. Changes take effect immdiately.", |
|
|
1044 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_transitions} = $value; 0 } |
|
|
1045 | ); |
|
|
1046 | |
|
|
1047 | |
1017 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1048 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1018 | $table->add_at (1, $row++, new DC::UI::Slider |
1049 | $table->add_at (1, $row++, new DC::UI::Slider |
1019 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1050 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1020 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1051 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1021 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
1052 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
… | |
… | |
1033 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
1064 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
1034 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1065 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1035 | state => $CFG->{fow_enable}, |
1066 | state => $CFG->{fow_enable}, |
1036 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1067 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1037 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
1068 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
|
|
1069 | ); |
|
|
1070 | |
|
|
1071 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Pattern"); |
|
|
1072 | $table->add_at (1, $row++, new DC::UI::ImageButton |
|
|
1073 | tex => $DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}], |
|
|
1074 | bg => [0.3, 0.3, 0.2], |
|
|
1075 | force_w => 64, |
|
|
1076 | force_h => 64, |
|
|
1077 | tooltip => "<b>Fog of War Pattern.</b> The pattern that is overlaid over areas hidden from view. Click to cycle through various alternatives. Changes are instant.", |
|
|
1078 | on_activate => sub { |
|
|
1079 | my ($self) = @_; |
|
|
1080 | $CFG->{fow_texture} = ($CFG->{fow_texture} + 1) % @DC::MapWidget::TEX_HIDDEN; |
|
|
1081 | $self->set_texture ($DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}]); |
|
|
1082 | $MAPWIDGET->update; |
|
|
1083 | } |
1038 | ); |
1084 | ); |
1039 | |
1085 | |
1040 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1086 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1041 | $table->add_at (1, $row++, new DC::UI::Slider |
1087 | $table->add_at (1, $row++, new DC::UI::Slider |
1042 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
1088 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
… | |
… | |
1094 | |
1140 | |
1095 | my $text = !$freq |
1141 | my $text = !$freq |
1096 | ? "audio is off" |
1142 | ? "audio is off" |
1097 | : "audio is enabled\n" |
1143 | : "audio is enabled\n" |
1098 | . "frequency (Hz): $freq\n" |
1144 | . "frequency (Hz): $freq\n" |
1099 | . "channels: $chans"; |
1145 | . "channels: $chans\n" |
|
|
1146 | . "chunk decoders available: " . (join ", ", DC::MixChunk::decoders) . "\n" |
|
|
1147 | . "music decoders available: " . (join ", ", DC::MixMusic::decoders); |
1100 | |
1148 | |
1101 | $AUDIO_INFO->set_text ($text); |
1149 | $AUDIO_INFO->set_text ($text); |
1102 | } |
1150 | } |
1103 | |
1151 | |
1104 | sub audio_setup { |
1152 | sub audio_setup { |
… | |
… | |
1244 | } |
1292 | } |
1245 | |
1293 | |
1246 | sub make_gauge_window { |
1294 | sub make_gauge_window { |
1247 | my $gh = int $HEIGHT * $CFG->{gauge_size}; |
1295 | my $gh = int $HEIGHT * $CFG->{gauge_size}; |
1248 | |
1296 | |
1249 | my $win = new DC::UI::Frame ( |
1297 | $GAUGES->{win} = my $win = new DC::UI::Frame ( |
1250 | force_x => 0, |
1298 | force_x => 0, |
1251 | force_y => "max", |
1299 | force_y => "max", |
1252 | force_w => $WIDTH, |
1300 | force_w => $WIDTH, |
1253 | force_h => $gh, |
1301 | force_h => $gh, |
1254 | ); |
1302 | ); |
… | |
… | |
1270 | (new DC::UI::Empty expand => 1), |
1318 | (new DC::UI::Empty expand => 1), |
1271 | (my $hb = new DC::UI::HBox), |
1319 | (my $hb = new DC::UI::HBox), |
1272 | ], |
1320 | ], |
1273 | ); |
1321 | ); |
1274 | |
1322 | |
1275 | $hb->add (my $hg = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); |
1323 | $hb->add ($GAUGES->{hp} = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); |
1276 | $hb->add (my $mg = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); |
1324 | $hb->add ($GAUGES->{mana} = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); |
1277 | $hb->add (my $gg = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); |
1325 | $hb->add ($GAUGES->{grace} = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); |
1278 | $hb->add (my $fg = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); |
1326 | $hb->add ($GAUGES->{food} = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); |
1279 | |
|
|
1280 | $vbox->add (my $exp = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); |
|
|
1281 | $vbox->add (my $prg = new DC::UI::ExperienceProgress); |
|
|
1282 | $vbox->add (my $sklprg = new DC::UI::ExperienceProgress); |
|
|
1283 | $vbox->add (my $rng = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); |
|
|
1284 | |
|
|
1285 | $GAUGES = { |
|
|
1286 | exp => $exp, prg => $prg, sklprg => $sklprg, |
|
|
1287 | win => $win, range => $rng, |
|
|
1288 | hp => $hg, mana => $mg, grace => $gg, food => $fg, |
|
|
1289 | }; |
|
|
1290 | |
1327 | |
1291 | &set_gauge_window_fontsize; |
1328 | &set_gauge_window_fontsize; |
1292 | |
1329 | |
1293 | $win |
1330 | $win |
1294 | } |
1331 | } |
… | |
… | |
1635 | child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), |
1672 | child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), |
1636 | ); |
1673 | ); |
1637 | |
1674 | |
1638 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
1675 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
1639 | $table->add_at (1, 4, new DC::UI::Entry |
1676 | $table->add_at (1, 4, new DC::UI::Entry |
1640 | text => $CFG->{profile}{default}{user}, |
1677 | text => $PROFILE->{user}, |
1641 | tooltip => "The name of your character on the server.", |
1678 | tooltip => "The name of your character on the server. The name is case-sensitive!", |
1642 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } |
1679 | on_changed => sub { my ($self, $value) = @_; $PROFILE->{user} = $value; 1 } |
1643 | ); |
1680 | ); |
1644 | |
1681 | |
1645 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
1682 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
1646 | $table->add_at (1, 5, new DC::UI::Entry |
1683 | $table->add_at (1, 5, new DC::UI::Entry |
1647 | text => $CFG->{profile}{default}{password}, |
1684 | text => $PROFILE->{password}, |
1648 | hidden => 1, |
1685 | hidden => 1, |
1649 | tooltip => "The password for your character.", |
1686 | tooltip => "The password for your character.", |
1650 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 } |
1687 | on_changed => sub { my ($self, $value) = @_; $PROFILE->{password} = $value; 1 } |
1651 | ); |
1688 | ); |
1652 | |
1689 | |
1653 | $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button |
1690 | $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button |
1654 | expand => 1, |
1691 | expand => 1, |
1655 | text => "Login / Register", |
1692 | text => "Login / Register", |
… | |
… | |
1691 | $table->add_at (1, $row, my $vbox = new DC::UI::VBox); |
1728 | $table->add_at (1, $row, my $vbox = new DC::UI::VBox); |
1692 | |
1729 | |
1693 | $vbox->add ( |
1730 | $vbox->add ( |
1694 | $HOST_ENTRY = new DC::UI::Entry |
1731 | $HOST_ENTRY = new DC::UI::Entry |
1695 | expand => 1, |
1732 | expand => 1, |
1696 | text => $CFG->{profile}{default}{host}, |
1733 | text => $PROFILE->{host}, |
1697 | tooltip => "The hostname or ip address of the Deliantra server to connect to (e.g. <b>gameserver.deliantra.net</b>)", |
1734 | tooltip => "The hostname or ip address of the Deliantra server to connect to (e.g. <b>gameserver.deliantra.net</b>)", |
1698 | on_changed => sub { |
1735 | on_changed => sub { |
1699 | my ($self, $value) = @_; |
1736 | my ($self, $value) = @_; |
1700 | $CFG->{profile}{default}{host} = $value; |
1737 | $PROFILE->{host} = $value; |
1701 | 1 |
1738 | 1 |
1702 | } |
1739 | } |
1703 | ); |
1740 | ); |
1704 | |
1741 | |
1705 | if (0) { #d# disabled |
1742 | if (0) { #d# disabled |
… | |
… | |
1748 | |
1785 | |
1749 | my $row = 0; |
1786 | my $row = 0; |
1750 | |
1787 | |
1751 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); |
1788 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); |
1752 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1789 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1790 | c_colspan => 2, |
1753 | state => $CFG->{show_tips}, |
1791 | state => $CFG->{show_tips}, |
1754 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
1792 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
1755 | on_changed => sub { |
1793 | on_changed => sub { |
1756 | my ($self, $value) = @_; |
1794 | my ($self, $value) = @_; |
1757 | $CFG->{show_tips} = $value; |
1795 | $CFG->{show_tips} = $value; |
… | |
… | |
1759 | } |
1797 | } |
1760 | ); |
1798 | ); |
1761 | |
1799 | |
1762 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); |
1800 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); |
1763 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
1801 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
|
|
1802 | c_colspan => 2, |
1764 | text => $CFG->{logview_max_par}, |
1803 | text => $CFG->{logview_max_par}, |
1765 | tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server " |
1804 | tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server " |
1766 | . "sends more messages than this number, older messages get removed to save memory and " |
1805 | . "sends more messages than this number, older messages get removed to save memory and " |
1767 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1806 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1768 | on_changed => sub { |
1807 | on_changed => sub { |
… | |
… | |
1770 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
1809 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
1771 | 0 |
1810 | 0 |
1772 | }, |
1811 | }, |
1773 | ); |
1812 | ); |
1774 | |
1813 | |
|
|
1814 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Config Autosave"); |
|
|
1815 | $table->add_at (1, $row, new DC::UI::CheckBox |
|
|
1816 | state => $CFG->{config_autosave}, |
|
|
1817 | tooltip => "Normally, configuration settings and the user interface layout " |
|
|
1818 | . "are saved on client exit. You can disable this behaviour by " |
|
|
1819 | . "unchecking this checkbox.", |
|
|
1820 | on_changed => sub { |
|
|
1821 | my ($self, $value) = @_; |
|
|
1822 | $CFG->{config_autosave} = $value; |
|
|
1823 | 0 |
|
|
1824 | } |
|
|
1825 | ); |
|
|
1826 | $table->add_at (2, $row++, new DC::UI::Button |
|
|
1827 | text => "Save Now", |
|
|
1828 | tooltip => "Use this to manually save configuration and UI layout when " |
|
|
1829 | . "autosave is disabled.", |
|
|
1830 | on_activate => sub { |
|
|
1831 | DC::write_cfg; |
|
|
1832 | 0 |
|
|
1833 | } |
|
|
1834 | ); |
|
|
1835 | |
1775 | $table |
1836 | $table |
1776 | } |
1837 | } |
1777 | |
1838 | |
1778 | sub autopickup_setup { |
1839 | sub autopickup_setup { |
1779 | my $r = new DC::UI::ScrolledWindow ( |
1840 | my $r = new DC::UI::ScrolledWindow ( |
… | |
… | |
1785 | col_expand => [0, 1, 0, 1], |
1846 | col_expand => [0, 1, 0, 1], |
1786 | ); |
1847 | ); |
1787 | |
1848 | |
1788 | for ( |
1849 | for ( |
1789 | ["General", 0, 0, |
1850 | ["General", 0, 0, |
1790 | ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE], |
|
|
1791 | ["Inhibit autopickup" => PICKUP_INHIBIT], |
1851 | # ["Inhibit autopickup" => PICKUP_INHIBIT], |
1792 | ["Stop before pickup" => PICKUP_STOP], |
1852 | ["Stop before pickup" => PICKUP_STOP], |
1793 | ["Debug autopickup" => PICKUP_DEBUG], |
1853 | ["Debug autopickup" => PICKUP_DEBUG], |
1794 | ], |
1854 | ], |
1795 | ["Weapons", 0, 6, |
1855 | ["Weapons", 0, 6, |
1796 | ["All weapons" => PICKUP_ALLWEAPON], |
1856 | ["All weapons" => PICKUP_ALLWEAPON], |
… | |
… | |
1844 | $::CFG->{pickup} |= $mask; |
1904 | $::CFG->{pickup} |= $mask; |
1845 | } else { |
1905 | } else { |
1846 | $::CFG->{pickup} &= ~$mask; |
1906 | $::CFG->{pickup} &= ~$mask; |
1847 | } |
1907 | } |
1848 | |
1908 | |
1849 | $::CONN->send_command ("pickup $::CFG->{pickup}") |
1909 | $::CONN->send_pickup ($::CFG->{pickup}) |
1850 | if defined $::CONN; |
1910 | if defined $::CONN; |
1851 | |
1911 | |
1852 | 0 |
1912 | 0 |
1853 | }); |
1913 | }); |
1854 | |
1914 | |
… | |
… | |
1871 | }); |
1931 | }); |
1872 | |
1932 | |
1873 | $table->add_at (3, 18, new DC::UI::Button |
1933 | $table->add_at (3, 18, new DC::UI::Button |
1874 | text => "set", |
1934 | text => "set", |
1875 | on_activate => sub { |
1935 | on_activate => sub { |
1876 | $::CONN->send_command ("pickup $::CFG->{pickup}") |
1936 | $::CONN->send_pickup ($::CFG->{pickup}) |
1877 | if defined $::CONN; |
1937 | if defined $::CONN; |
1878 | 0 |
1938 | 0 |
1879 | }); |
1939 | }); |
1880 | |
1940 | |
1881 | $r |
1941 | $r |
1882 | } |
1942 | } |
1883 | |
1943 | |
1884 | my %SORT_ORDER = ( |
1944 | my %SORT_ORDER = ( |
1885 | type => sub { |
1945 | type => sub { |
|
|
1946 | use sort 'stable'; |
1886 | sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_ |
1947 | sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_ |
1887 | }, |
1948 | }, |
1888 | mtime => sub { |
1949 | mtime => sub { |
|
|
1950 | use sort 'stable'; |
1889 | my $NOW = time; |
1951 | my $NOW = time; |
1890 | sort { |
1952 | sort { |
1891 | my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; |
1953 | my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; |
1892 | my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; |
1954 | my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; |
1893 | |
1955 | |
1894 | ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED) |
1956 | ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED) |
1895 | or $btime <=> $atime |
1957 | or $btime <=> $atime |
1896 | or $a->{type} <=> $b->{type} |
1958 | or $a->{type} <=> $b->{type} |
1897 | } @_ |
1959 | } @_ |
1898 | }, |
1960 | }, |
1899 | weight => sub { sort { |
1961 | weight => sub { |
|
|
1962 | use sort 'stable'; |
|
|
1963 | sort { |
1900 | $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1) |
1964 | $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1) |
1901 | or $a->{type} <=> $b->{type} |
1965 | or $a->{type} <=> $b->{type} |
1902 | } @_ }, |
1966 | } @_ |
|
|
1967 | }, |
1903 | ); |
1968 | ); |
1904 | |
1969 | |
1905 | sub inventory_widget { |
1970 | sub inventory_widget { |
1906 | my $hb = new DC::UI::HBox homogeneous => 1; |
1971 | my $hb = new DC::UI::HBox homogeneous => 1; |
1907 | |
1972 | |
… | |
… | |
1994 | $PL_NOTEBOOK->set_current_page ($widget); |
2059 | $PL_NOTEBOOK->set_current_page ($widget); |
1995 | $PL_WINDOW->show; |
2060 | $PL_WINDOW->show; |
1996 | } |
2061 | } |
1997 | } |
2062 | } |
1998 | |
2063 | |
1999 | sub player_window { |
2064 | sub make_playerbook { |
2000 | my $plwin = $PL_WINDOW = new DC::UI::Toplevel |
2065 | my $plwin = $PL_WINDOW = new DC::UI::Toplevel |
2001 | x => "center", |
2066 | x => "center", |
2002 | y => "center", |
2067 | y => "center", |
2003 | force_w => $WIDTH * 9/10, |
2068 | force_w => $WIDTH * 9/10, |
2004 | force_h => $HEIGHT * 9/10, |
2069 | force_h => $HEIGHT * 9/10, |
… | |
… | |
2038 | "License, Author and Source info for media sent by the server."); |
2103 | "License, Author and Source info for media sent by the server."); |
2039 | |
2104 | |
2040 | $ntb->set_current_page ($INVENTORY_PAGE); |
2105 | $ntb->set_current_page ($INVENTORY_PAGE); |
2041 | |
2106 | |
2042 | $plwin->add ($ntb); |
2107 | $plwin->add ($ntb); |
2043 | $plwin |
|
|
2044 | } |
2108 | } |
2045 | |
2109 | |
2046 | sub keyboard_setup { |
2110 | sub keyboard_setup { |
2047 | DC::Macro::keyboard_setup |
2111 | DC::Macro::keyboard_setup |
2048 | } |
2112 | } |
2049 | |
2113 | |
2050 | sub help_window { |
2114 | sub make_help_window { |
2051 | my $win = new DC::UI::Toplevel |
2115 | my $win = new DC::UI::Toplevel |
2052 | x => 'center', |
2116 | x => 'center', |
2053 | y => 'center', |
2117 | y => 'center', |
2054 | z => 4, |
2118 | z => 4, |
2055 | name => 'doc_browser', |
2119 | name => 'doc_browser', |
… | |
… | |
2144 | |
2208 | |
2145 | $load_node->((DC::Pod::find @path)[0]); |
2209 | $load_node->((DC::Pod::find @path)[0]); |
2146 | $win->show; |
2210 | $win->show; |
2147 | }; |
2211 | }; |
2148 | |
2212 | |
2149 | $win |
2213 | $HELP_WINDOW = $win; |
2150 | } |
|
|
2151 | |
|
|
2152 | sub open_string_query { |
|
|
2153 | my ($title, $cb, $txt, $tooltip) = @_; |
|
|
2154 | my $dialog = new DC::UI::Toplevel |
|
|
2155 | x => "center", |
|
|
2156 | y => "center", |
|
|
2157 | z => 50, |
|
|
2158 | force_w => $WIDTH * 4/5, |
|
|
2159 | title => $title; |
|
|
2160 | |
|
|
2161 | $dialog->add ( |
|
|
2162 | my $e = new DC::UI::Entry |
|
|
2163 | on_activate => sub { $cb->(@_); $dialog->hide; 0 }, |
|
|
2164 | on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, |
|
|
2165 | tooltip => $tooltip |
|
|
2166 | ); |
|
|
2167 | |
|
|
2168 | $e->grab_focus; |
|
|
2169 | $e->set_text ($txt) if $txt; |
|
|
2170 | $dialog->show; |
|
|
2171 | } |
2214 | } |
2172 | |
2215 | |
2173 | sub open_quit_dialog { |
2216 | sub open_quit_dialog { |
2174 | unless ($QUIT_DIALOG) { |
2217 | unless ($QUIT_DIALOG) { |
2175 | $QUIT_DIALOG = new DC::UI::Toplevel |
2218 | $QUIT_DIALOG = new DC::UI::Toplevel |
… | |
… | |
2208 | |
2251 | |
2209 | $QUIT_DIALOG->show; |
2252 | $QUIT_DIALOG->show; |
2210 | $QUIT_DIALOG->grab_focus; |
2253 | $QUIT_DIALOG->grab_focus; |
2211 | } |
2254 | } |
2212 | |
2255 | |
|
|
2256 | sub make_menubar { |
|
|
2257 | $MENUFRAME = new DC::UI::Toplevel |
|
|
2258 | border => 0, |
|
|
2259 | force_x => 0, |
|
|
2260 | force_y => 0, |
|
|
2261 | force_w => $::WIDTH, |
|
|
2262 | child => ($MENUBAR = new DC::UI::HBox), |
|
|
2263 | ; |
|
|
2264 | |
|
|
2265 | $MENUBAR->add ($BUTTONBAR = new DC::UI::Buttonbar); |
|
|
2266 | |
|
|
2267 | # XXX: this has to be done before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
|
|
2268 | make_gauge_window->show; |
|
|
2269 | |
|
|
2270 | # $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
|
|
2271 | # tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
|
|
2272 | |
|
|
2273 | make_playerbook; |
|
|
2274 | |
|
|
2275 | $MENUPOPUP = DC::UI::Menu->new (items => [ |
|
|
2276 | ["Setup…\tF9" , sub { $SETUP_DIALOG->toggle_visibility }], |
|
|
2277 | ["Playerbook…\tTab" , sub { $PL_WINDOW ->toggle_visibility }], |
|
|
2278 | ["…Statistics\tF2" , sub { toggle_player_page ($::STATS_PAGE) }], |
|
|
2279 | ["…Skills\tF3" , sub { toggle_player_page ($::SKILL_PAGE) }], |
|
|
2280 | ["…Spells\tF4" , sub { toggle_player_page ($::SPELL_PAGE) }], |
|
|
2281 | ["…Inventory\tF5" , sub { toggle_player_page ($::INVENTORY_PAGE) }], |
|
|
2282 | ["Help Browser…\tF1" , sub { $HELP_WINDOW ->toggle_visibility }], |
|
|
2283 | ["Quit…" , sub { |
|
|
2284 | if ($CONN) { |
|
|
2285 | open_quit_dialog; |
|
|
2286 | } else { |
|
|
2287 | EV::unloop EV::UNLOOP_ALL; |
|
|
2288 | } |
|
|
2289 | }], |
|
|
2290 | ]); |
|
|
2291 | |
|
|
2292 | $BUTTONBAR->add (new DC::UI::Button text => "Menu…", |
|
|
2293 | tooltip => "Shows the main menu", |
|
|
2294 | on_button_down => sub { |
|
|
2295 | my ($self, $ev) = @_; |
|
|
2296 | local $ev->{x} = 0; |
|
|
2297 | local $ev->{y} = 0; |
|
|
2298 | $MENUPOPUP->popup ($ev); |
|
|
2299 | }, |
|
|
2300 | ); |
|
|
2301 | |
|
|
2302 | $MENUBAR->add ($GAUGES->{exp} = new DC::UI::ExperienceProgress |
|
|
2303 | padding_x => 6, |
|
|
2304 | padding_y => 3, |
|
|
2305 | tooltip => "This progress bar shows your overall experience and your progress towards the next character level.", |
|
|
2306 | template => " Exp: 888,888,888,888 (lvl 188) ", |
|
|
2307 | ); |
|
|
2308 | |
|
|
2309 | $MENUBAR->add ($PICKUP_ENABLE = new DC::UI::CheckBox # checkbox bad, button better? |
|
|
2310 | tooltip => "Automatic Pickup Enable - when this checkbox is enabled, then your character " |
|
|
2311 | . "will automatically pick up items as defined by your item pickup settings " |
|
|
2312 | . "in the playerbook. Often (e.g. in apartments) you want to temporarily " |
|
|
2313 | . "disable autopickup by disabling this checkbox.", |
|
|
2314 | state => $CFG->{pickup} & PICKUP_INHIBIT ? 0 : 1, |
|
|
2315 | on_changed => sub { |
|
|
2316 | my ($self, $value) = @_; |
|
|
2317 | $CFG->{pickup} &= ~PICKUP_INHIBIT; |
|
|
2318 | $CFG->{pickup} |= PICKUP_INHIBIT unless $_[1]; |
|
|
2319 | $CONN->send_pickup ($CFG->{pickup}) |
|
|
2320 | if $CONN; |
|
|
2321 | }, |
|
|
2322 | ); |
|
|
2323 | |
|
|
2324 | $MENUBAR->add ($GAUGES->{skillexp} = new DC::UI::ExperienceProgress |
|
|
2325 | c_rescale => 1, |
|
|
2326 | padding_x => 6, |
|
|
2327 | padding_y => 3, |
|
|
2328 | force_w => $::WIDTH * 0.2, |
|
|
2329 | tooltip => "This progress bar shows the currently used skill and your progress towards the next skill level of that skill.", |
|
|
2330 | template => "two handed weapons 99%", |
|
|
2331 | ); |
|
|
2332 | |
|
|
2333 | $MENUBAR->add ($GAUGES->{range} = new DC::UI::Label |
|
|
2334 | expand => 1, |
|
|
2335 | align => 1, can_hover => 1, can_events => 1, |
|
|
2336 | text => "Range and Combat Slots", |
|
|
2337 | tooltip => "#stat_ranged", |
|
|
2338 | ); |
|
|
2339 | |
|
|
2340 | $MENUFRAME->show; |
|
|
2341 | } |
|
|
2342 | |
|
|
2343 | sub open_string_query { |
|
|
2344 | my ($title, $cb, $txt, $tooltip) = @_; |
|
|
2345 | my $dialog = new DC::UI::Toplevel |
|
|
2346 | x => "center", |
|
|
2347 | y => "center", |
|
|
2348 | z => 50, |
|
|
2349 | force_w => $WIDTH * 4/5, |
|
|
2350 | title => $title; |
|
|
2351 | |
|
|
2352 | $dialog->add ( |
|
|
2353 | my $e = new DC::UI::Entry |
|
|
2354 | on_activate => sub { $cb->(@_); $dialog->hide; 0 }, |
|
|
2355 | on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, |
|
|
2356 | tooltip => $tooltip |
|
|
2357 | ); |
|
|
2358 | |
|
|
2359 | $e->grab_focus; |
|
|
2360 | $e->set_text ($txt) if $txt; |
|
|
2361 | $dialog->show; |
|
|
2362 | } |
|
|
2363 | |
2213 | sub show_tip_of_the_day { |
2364 | sub show_tip_of_the_day { |
2214 | # find all tips |
2365 | # find all tips |
2215 | my @tod = DC::Pod::find tip_of_the_day => "*"; |
2366 | my @tod = DC::Pod::find tip_of_the_day => "*"; |
2216 | |
2367 | |
2217 | DC::DB::get state => "tip_of_the_day", sub { |
2368 | DC::DB::get state => "tip_of_the_day", sub { |
… | |
… | |
2356 | |
2507 | |
2357 | (new DC::UI::Frame |
2508 | (new DC::UI::Frame |
2358 | bg => [0, 0, 0, 0.4], |
2509 | bg => [0, 0, 0, 0.4], |
2359 | force_x => 0, |
2510 | force_x => 0, |
2360 | force_y => "max", |
2511 | force_y => "max", |
2361 | child => (my $LR = new DC::UI::VBox), |
2512 | child => (my $LL = new DC::UI::VBox), |
2362 | )->show; |
2513 | )->show; |
2363 | |
2514 | |
2364 | $LR->add ($STATUSBOX); |
2515 | $LL->add ($STATUSBOX); |
2365 | $LR->add ($MODBOX); |
2516 | $LL->add ($MODBOX); |
2366 | $LR->add (new DC::UI::Label |
2517 | $LL->add (new DC::UI::Label |
2367 | align => 0, |
2518 | align => 0, |
2368 | markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode", |
2519 | markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode", |
2369 | fontsize => 0.5, |
2520 | fontsize => 0.5, |
2370 | fg => [1, 1, 0, 0.7], |
2521 | fg => [1, 1, 0, 0.7], |
2371 | ); |
2522 | ); |
2372 | |
2523 | |
2373 | DC::UI::Toplevel->new ( |
2524 | DC::UI::Toplevel->new ( |
2374 | title => "Minimap", |
2525 | title => "Minimap", |
2375 | name => "mapmap", |
2526 | name => "mapmap", |
2376 | x => 0, |
2527 | x => 0, |
2377 | y => $FONTSIZE + 8, |
2528 | y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar |
2378 | border_bg => [1, 1, 1, 192/255], |
2529 | border_bg => [1, 1, 1, 192/255], |
2379 | bg => [1, 1, 1, 0], |
2530 | bg => [1, 1, 1, 0], |
2380 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2531 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2381 | tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.", |
2532 | tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.", |
2382 | ), |
2533 | ), |
… | |
… | |
2411 | $METASERVER = metaserver_dialog; |
2562 | $METASERVER = metaserver_dialog; |
2412 | # the name is changed to not conflict with the older name as users could have hidden it |
2563 | # the name is changed to not conflict with the older name as users could have hidden it |
2413 | $MESSAGE_WINDOW = new DC::UI::Dockbar |
2564 | $MESSAGE_WINDOW = new DC::UI::Dockbar |
2414 | name => "message_window2", |
2565 | name => "message_window2", |
2415 | title => 'Messages', |
2566 | title => 'Messages', |
|
|
2567 | y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar |
2416 | force_w => $::WIDTH * 0.6, |
2568 | force_w => $::WIDTH * 0.6, |
2417 | force_h => $::HEIGHT * 0.25, |
2569 | force_h => $::HEIGHT * 0.25, |
2418 | ; |
2570 | ; |
2419 | |
2571 | |
2420 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
2572 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
… | |
… | |
2440 | . "After pressing the combo the binding will be saved automatically and the " |
2592 | . "After pressing the combo the binding will be saved automatically and the " |
2441 | . "binding editor closes"); |
2593 | . "binding editor closes"); |
2442 | $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, |
2594 | $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, |
2443 | "Some debuggin' options. Do not ask."); |
2595 | "Some debuggin' options. Do not ask."); |
2444 | |
2596 | |
2445 | $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top |
2597 | make_help_window; |
|
|
2598 | make_menubar; |
2446 | |
2599 | |
2447 | $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG, |
|
|
2448 | tooltip => "Toggles a dialog where you can configure all aspects of this client."); |
|
|
2449 | |
|
|
2450 | # $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
|
|
2451 | # tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
|
|
2452 | |
|
|
2453 | make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
|
|
2454 | |
|
|
2455 | $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window, |
|
|
2456 | tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats."); |
|
|
2457 | |
|
|
2458 | $BUTTONBAR->add (new DC::UI::Button |
|
|
2459 | text => "Save Config", |
|
|
2460 | tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.", |
|
|
2461 | on_activate => sub { |
|
|
2462 | $::CFG->{layout} = DC::UI::get_layout; |
|
|
2463 | DC::write_cfg; |
|
|
2464 | status "Configuration Saved"; |
|
|
2465 | 0 |
|
|
2466 | }, |
|
|
2467 | ); |
|
|
2468 | |
|
|
2469 | $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window, |
|
|
2470 | tooltip => "View Documentation"); |
|
|
2471 | |
|
|
2472 | $BUTTONBAR->add (new DC::UI::Button |
|
|
2473 | text => "Quit", |
|
|
2474 | tooltip => "Terminates the program", |
|
|
2475 | on_activate => sub { |
|
|
2476 | if ($CONN) { |
|
|
2477 | open_quit_dialog; |
|
|
2478 | } else { |
|
|
2479 | EV::unloop EV::UNLOOP_ALL; |
|
|
2480 | } |
|
|
2481 | 0 |
|
|
2482 | }, |
|
|
2483 | ); |
|
|
2484 | |
|
|
2485 | $BUTTONBAR->show; |
|
|
2486 | $SETUP_DIALOG->show; |
2600 | $SETUP_DIALOG->show; |
2487 | $MESSAGE_WINDOW->show; |
2601 | $MESSAGE_WINDOW->show; |
2488 | } |
2602 | } |
2489 | |
2603 | |
2490 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
2604 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
2491 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2605 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2492 | |
2606 | |
2493 | $CAVEAT_LABEL->set_text ("None :)"); |
2607 | $CAVEAT_LABEL->set_text ("None :)"); |
|
|
2608 | $CAVEAT_LABEL->set_text ("Apple/NVIDIA Texture bug (slow)") |
|
|
2609 | if $DC::OpenGL::APPLE_NVIDIA_BUG; |
2494 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2610 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2495 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
2611 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
2496 | |
2612 | |
2497 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2613 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2498 | } |
2614 | } |
… | |
… | |
2526 | my $want_refresh = EV::prepare_ns \&force_refresh; |
2642 | my $want_refresh = EV::prepare_ns \&force_refresh; |
2527 | |
2643 | |
2528 | my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub { |
2644 | my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub { |
2529 | $NOW = EV::now; |
2645 | $NOW = EV::now; |
2530 | |
2646 | |
2531 | ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) |
2647 | ($SDL_CB[$_->{type}] || sub { warn "unhandled event $_->{type}" })->($_) |
2532 | for DC::poll_events; |
2648 | for DC::poll_events; |
2533 | |
2649 | |
2534 | if (%animate_object) { |
2650 | if (%animate_object) { |
2535 | $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
2651 | $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
2536 | $WANT_REFRESH = 1; |
2652 | $WANT_REFRESH = 1; |
… | |
… | |
2548 | sub animation_stop { |
2664 | sub animation_stop { |
2549 | my ($widget) = @_; |
2665 | my ($widget) = @_; |
2550 | delete $animate_object{$widget}; |
2666 | delete $animate_object{$widget}; |
2551 | } |
2667 | } |
2552 | |
2668 | |
2553 | %SDL_CB = ( |
|
|
2554 | DC::SDL_QUIT => sub { |
2669 | $SDL_CB[DC::SDL_QUIT] = sub { |
2555 | crash "SDL_QUIT"; |
2670 | crash "SDL_QUIT"; |
2556 | EV::unloop EV::UNLOOP_ALL; |
2671 | EV::unloop EV::UNLOOP_ALL; |
2557 | }, |
2672 | }; |
2558 | DC::SDL_VIDEORESIZE => sub { |
2673 | $SDL_CB[DC::SDL_VIDEORESIZE] = sub { }; |
2559 | }, |
|
|
2560 | DC::SDL_VIDEOEXPOSE => sub { |
2674 | $SDL_CB[DC::SDL_VIDEOEXPOSE] = sub { |
2561 | DC::UI::full_refresh; |
2675 | DC::UI::full_refresh; |
2562 | }, |
2676 | }; |
2563 | DC::SDL_ACTIVEEVENT => sub { |
2677 | $SDL_CB[DC::SDL_ACTIVEEVENT] = sub { |
2564 | # not useful, as APPACTIVE includes only iconified state, not unmapped |
2678 | # not useful, as APPACTIVE includes only iconified state, not unmapped |
2565 | # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# |
2679 | # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# |
2566 | # printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# |
2680 | # printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# |
2567 | # printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; |
2681 | # printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; |
2568 | # printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; |
2682 | # printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; |
2569 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2683 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2570 | }, |
2684 | }; |
2571 | DC::SDL_KEYDOWN => sub { |
2685 | $SDL_CB[DC::SDL_KEYDOWN] = sub { |
2572 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2686 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2573 | # alt-enter |
2687 | # alt-enter |
2574 | video_shutdown; |
2688 | video_shutdown; |
2575 | $FULLSCREEN_ENABLE->toggle; |
2689 | $FULLSCREEN_ENABLE->toggle; |
2576 | video_init; |
2690 | video_init; |
2577 | } else { |
2691 | } else { |
2578 | &DC::UI::feed_sdl_key_down_event; |
2692 | &DC::UI::feed_sdl_key_down_event; |
2579 | } |
2693 | } |
2580 | update_modbox; |
2694 | update_modbox; |
2581 | }, |
2695 | }; |
2582 | DC::SDL_KEYUP => sub { |
2696 | $SDL_CB[DC::SDL_KEYUP] = sub { |
2583 | &DC::UI::feed_sdl_key_up_event; |
2697 | &DC::UI::feed_sdl_key_up_event; |
2584 | update_modbox; |
2698 | update_modbox; |
2585 | }, |
2699 | }; |
2586 | DC::SDL_MOUSEMOTION => \&DC::UI::feed_sdl_motion_event, |
2700 | $SDL_CB[DC::SDL_MOUSEMOTION] = \&DC::UI::feed_sdl_motion_event, |
2587 | DC::SDL_MOUSEBUTTONDOWN => \&DC::UI::feed_sdl_button_down_event, |
2701 | $SDL_CB[DC::SDL_MOUSEBUTTONDOWN] = \&DC::UI::feed_sdl_button_down_event, |
2588 | DC::SDL_MOUSEBUTTONUP => \&DC::UI::feed_sdl_button_up_event, |
2702 | $SDL_CB[DC::SDL_MOUSEBUTTONUP] = \&DC::UI::feed_sdl_button_up_event, |
2589 | DC::SDL_USEREVENT => sub { |
2703 | $SDL_CB[DC::SDL_USEREVENT] = sub { |
2590 | if ($_[0]{code} == 1) { |
2704 | if ($_[0]{code} == 1) { |
2591 | audio_channel_finished $_[0]{data1}; |
2705 | audio_channel_finished $_[0]{data1}; |
2592 | } elsif ($_[0]{code} == 0) { |
2706 | } elsif ($_[0]{code} == 0) { |
2593 | audio_music_finished; |
2707 | audio_music_finished; |
2594 | } |
|
|
2595 | }, |
2708 | } |
2596 | ); |
2709 | }; |
2597 | |
2710 | |
2598 | ############################################################################# |
2711 | ############################################################################# |
2599 | |
2712 | |
2600 | $SIG{INT} = $SIG{TERM} = sub { |
2713 | $SIG{INT} = $SIG{TERM} = sub { |
2601 | EV::unloop; |
2714 | EV::unloop; |
2602 | #d# TODO calling exit here hangs the process in some futex |
2715 | #d# TODO calling exit here hangs the process in some futex |
2603 | }; |
2716 | }; |
2604 | |
|
|
2605 | # initialise the resolver now, as vista forces us back to the desktop |
|
|
2606 | # when doing this. |
|
|
2607 | AnyEvent::DNS::resolver; |
|
|
2608 | |
2717 | |
2609 | # due to mac os x + sdl combined braindamage, we need this contortion |
2718 | # due to mac os x + sdl combined braindamage, we need this contortion |
2610 | sub main { |
2719 | sub main { |
2611 | { |
2720 | { |
2612 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2721 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
… | |
… | |
2631 | DC::DB::open_db; |
2740 | DC::DB::open_db; |
2632 | |
2741 | |
2633 | DC::UI::set_layout ($::CFG->{layout}); |
2742 | DC::UI::set_layout ($::CFG->{layout}); |
2634 | |
2743 | |
2635 | my %DEF_CFG = ( |
2744 | my %DEF_CFG = ( |
|
|
2745 | config_autosave => 1, |
2636 | sdl_mode => undef, |
2746 | sdl_mode => undef, |
2637 | fullscreen => 1, |
2747 | fullscreen => 1, |
2638 | fast => 0, |
2748 | fast => 0, |
2639 | force_opengl11 => undef, |
2749 | force_opengl11 => undef, |
2640 | disable_alpha => 0, |
2750 | disable_alpha => 0, |
2641 | smooth_movement => 1, |
2751 | smooth_movement => 1, |
|
|
2752 | smooth_transitions => 1, |
2642 | texture_compression => 1, |
2753 | texture_compression => 1, |
2643 | map_scale => 1, |
2754 | map_scale => 1, |
2644 | fow_enable => 1, |
2755 | fow_enable => 1, |
2645 | fow_intensity => 0, |
2756 | fow_intensity => 0, |
|
|
2757 | fow_texture => 0, |
2646 | map_smoothing => 1, |
2758 | map_smoothing => 1, |
2647 | gui_fontsize => 1, |
2759 | gui_fontsize => 1, |
2648 | log_fontsize => 0.7, |
2760 | log_fontsize => 0.7, |
2649 | gauge_fontsize => 1, |
2761 | gauge_fontsize => 1, |
2650 | gauge_size => 0.35, |
2762 | gauge_size => 0.35, |
… | |
… | |
2658 | effects_enable => 1, |
2770 | effects_enable => 1, |
2659 | effects_volume => 1, |
2771 | effects_volume => 1, |
2660 | bgm_enable => 1, |
2772 | bgm_enable => 1, |
2661 | bgm_volume => 0.5, |
2773 | bgm_volume => 0.5, |
2662 | output_rate => "", |
2774 | output_rate => "", |
2663 | pickup => 0, |
2775 | pickup => PICKUP_SPELLBOOK | PICKUP_SKILLSCROLL | PICKUP_VALUABLES, |
2664 | inv_sort => "mtime", |
2776 | inv_sort => "mtime", |
2665 | default => "profile", # default profile |
2777 | default => "profile", # default profile |
2666 | show_tips => 1, |
2778 | show_tips => 1, |
2667 | logview_max_par => 1000, |
2779 | logview_max_par => 1000, |
2668 | shift_fire_stop => 0, |
2780 | shift_fire_stop => 0, |
2669 | uitheme => "wood", |
2781 | uitheme => "wood", |
2670 | ); |
2782 | map_shift_x => -24, # arbitrary |
|
|
2783 | map_shift_y => +24, # arbitrary |
2671 | |
2784 | ); |
|
|
2785 | |
2672 | while (my ($k, $v) = each %DEF_CFG) { |
2786 | while (my ($k, $v) = each %DEF_CFG) { |
2673 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2787 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2674 | } |
2788 | } |
2675 | |
2789 | |
2676 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2790 | my @args = @ARGV; |
|
|
2791 | |
|
|
2792 | my $profile = 'default'; |
|
|
2793 | |
|
|
2794 | for (my $i = 0; $i < @args; $i++) { |
|
|
2795 | if ($args[$i] =~ /^--?profile$/) { |
|
|
2796 | $profile = $args[$i + 1]; |
|
|
2797 | splice @args, $i, 2, (); |
|
|
2798 | $i = 0; |
|
|
2799 | } elsif ($args[$i] =~ /^--?h/) { |
|
|
2800 | print STDERR "Usage: $0 [--profile name] [host [user [password]]]\n"; |
|
|
2801 | exit 0; |
|
|
2802 | } |
|
|
2803 | } |
|
|
2804 | |
|
|
2805 | $CFG->{profile}{$profile} ||= {}; |
2677 | $PROFILE = $CFG->{profile}{default}; |
2806 | $PROFILE = $CFG->{profile}{$profile}; |
|
|
2807 | $PROFILE->{host} ||= "gameserver.deliantra.net"; |
|
|
2808 | |
|
|
2809 | $PROFILE->{host} = $args[0] if @args > 0; |
|
|
2810 | $PROFILE->{user} = $args[1] if @args > 1; |
|
|
2811 | $PROFILE->{password} = $args[2] if @args > 2; |
2678 | |
2812 | |
2679 | # convert old bindings (only default profile matters) |
2813 | # convert old bindings (only default profile matters) |
2680 | if (my $bindings = delete $PROFILE->{bindings}) { |
2814 | if (my $bindings = delete $PROFILE->{bindings}) { |
2681 | while (my ($mod, $syms) = each %$bindings) { |
2815 | while (my ($mod, $syms) = each %$bindings) { |
2682 | while (my ($sym, $cmds) = each %$syms) { |
2816 | while (my ($sym, $cmds) = each %$syms) { |
… | |
… | |
2688 | } |
2822 | } |
2689 | } |
2823 | } |
2690 | |
2824 | |
2691 | sdl_init; |
2825 | sdl_init; |
2692 | |
2826 | |
|
|
2827 | $ENV{FONTCONFIG_FILE} = DC::find_rcfile "fonts/fonts.conf"; |
|
|
2828 | $ENV{FONTCONFIG_DIR} = DC::find_rcfile "fonts"; |
|
|
2829 | |
2693 | { |
2830 | { |
2694 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2831 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2695 | DejaVuSans.ttf |
2832 | DejaVuSans.ttf |
2696 | DejaVuSansMono.ttf |
2833 | DejaVuSansMono.ttf |
2697 | DejaVuSans-Bold.ttf |
2834 | DejaVuSans-Bold.ttf |
2698 | DejaVuSansMono-Bold.ttf |
2835 | DejaVuSansMono-Bold.ttf |
2699 | DejaVuSans-Oblique.ttf |
2836 | DejaVuSans-Oblique.ttf |
2700 | DejaVuSansMono-Oblique.ttf |
2837 | DejaVuSansMono-Oblique.ttf |
2701 | DejaVuSans-BoldOblique.ttf |
2838 | DejaVuSans-BoldOblique.ttf |
2702 | DejaVuSansMono-BoldOblique.ttf |
2839 | DejaVuSansMono-BoldOblique.ttf |
|
|
2840 | mona.ttf |
2703 | ); |
2841 | ); |
2704 | |
2842 | |
2705 | DC::add_font $_ for @fonts; |
2843 | DC::add_font $_ for @fonts; |
2706 | |
2844 | |
2707 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2845 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2708 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2846 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2709 | |
2847 | |
2710 | $FONT_PROP->make_default; |
2848 | $FONT_PROP->make_default; |
2711 | |
2849 | |
… | |
… | |
2737 | }; |
2875 | }; |
2738 | |
2876 | |
2739 | delete $SIG{__DIE__}; |
2877 | delete $SIG{__DIE__}; |
2740 | EV::loop; |
2878 | EV::loop; |
2741 | |
2879 | |
|
|
2880 | DC::write_cfg if $CFG->{config_autosave}; |
|
|
2881 | |
2742 | #video_shutdown; |
2882 | #video_shutdown; |
2743 | #audio_shutdown; |
2883 | #audio_shutdown; |
|
|
2884 | |
2744 | DC::OpenGL::quit; |
2885 | DC::OpenGL::quit; |
2745 | DC::SDL_Quit; |
2886 | DC::SDL_Quit; |
2746 | DC::DB::Server::stop; |
2887 | DC::DB::Server::stop; |
2747 | } |
2888 | } |
2748 | |
2889 | |
… | |
… | |
2752 | |
2893 | |
2753 | deliantra - A Deliantra MORPG game client |
2894 | deliantra - A Deliantra MORPG game client |
2754 | |
2895 | |
2755 | =head1 SYNOPSIS |
2896 | =head1 SYNOPSIS |
2756 | |
2897 | |
2757 | Just run it - no commandline arguments are supported. |
2898 | deliantra [--profile name] [host [user [password]]] |
|
|
2899 | deliantra --help |
2758 | |
2900 | |
2759 | =head1 USAGE |
2901 | =head1 USAGE |
2760 | |
2902 | |
2761 | deliantra utilises OpenGL for all UI elements and the game. It is supposed to |
2903 | The deliantra client utilises OpenGL for all UI elements and the game. It |
2762 | be used in fullscreen mode and interactively. |
2904 | is supposed to be used in fullscreen mode and interactively. |
2763 | |
2905 | |
2764 | =head1 DEBUGGING |
2906 | =head1 DEBUGGING |
2765 | |
|
|
2766 | |
2907 | |
2767 | CFPLUS_DEBUG - environment variable |
2908 | CFPLUS_DEBUG - environment variable |
2768 | |
2909 | |
2769 | 1 draw borders around widgets |
2910 | 1 draw borders around widgets |
2770 | 2 add low-level widget info to tooltips |
2911 | 2 add low-level widget info to tooltips |