… | |
… | |
50 | } |
50 | } |
51 | |
51 | |
52 | if ($^O eq "MSWin32") { |
52 | if ($^O eq "MSWin32") { |
53 | # pango is relocatable on win32 |
53 | # pango is relocatable on win32 |
54 | } else { |
54 | } else { |
55 | open my $fh, "<:perlio", "$root/pangoversion" |
55 | # OS X |
56 | or die "pangoversion: $!"; |
56 | $ENV{FONTCONFIG_FILE} = "$root/fonts.conf"; # no effect??!?! |
57 | my $PANGO = <$fh>; |
57 | $ENV{FONTCONFIG_DIR} = $root; # no effect??!?! |
58 | # unix, need to patch pango rc file |
|
|
59 | open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" |
|
|
60 | or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!"; |
|
|
61 | local $/; |
|
|
62 | my $rc = <$fh>; |
|
|
63 | $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones |
|
|
64 | |
|
|
65 | mkdir "$root/pango-modules"; |
|
|
66 | open my $fh, ">:perlio", "$root/pango-modules/pango.modules" |
|
|
67 | or die "$root/pango-modules/pango.modules: $!"; |
|
|
68 | print $fh $rc; |
|
|
69 | |
|
|
70 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
58 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
71 | open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} |
59 | $ENV{DYLD_LIBRARY_PATH} = $root; |
72 | or die "$ENV{PANGO_RC_FILE}: $!"; |
60 | chdir $root; # for pango modules, maybe other things |
73 | print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; |
|
|
74 | } |
61 | } |
75 | |
62 | |
76 | unshift @INC, $root; |
63 | unshift @INC, $root; |
77 | } |
64 | } |
78 | } |
65 | } |
… | |
… | |
90 | |
77 | |
91 | # need to do it again because that pile of garbage called PAR nukes it before main |
78 | # need to do it again because that pile of garbage called PAR nukes it before main |
92 | unshift @INC, $ENV{PAR_TEMP} |
79 | unshift @INC, $ENV{PAR_TEMP} |
93 | if %PAR::LibCache; |
80 | if %PAR::LibCache; |
94 | |
81 | |
95 | use Time::HiRes 'time'; |
|
|
96 | use EV; |
82 | use EV; |
|
|
83 | BEGIN { *time = \&EV::time } |
|
|
84 | |
97 | use List::Util qw(max min); |
85 | use List::Util qw(max min); |
98 | |
86 | |
99 | use Deliantra; |
87 | use Deliantra; |
100 | use Deliantra::Protocol::Constants; |
88 | use Deliantra::Protocol::Constants; |
101 | |
89 | |
|
|
90 | use AnyEvent::Util (); |
|
|
91 | use AnyEvent::DNS; |
|
|
92 | use AnyEvent::Socket (); |
|
|
93 | use AnyEvent::DNS (); |
|
|
94 | |
102 | use Compress::LZF; |
95 | use Compress::LZF; |
|
|
96 | use JSON::XS; |
103 | |
97 | |
104 | use DC; BEGIN { $SIG{__DIE__} = sub { DC::fatal Carp::longmess "$@" unless $^S } } |
98 | use DC; |
|
|
99 | |
|
|
100 | sub crash($;$) { |
|
|
101 | # nop during compiletime |
|
|
102 | } |
|
|
103 | |
|
|
104 | BEGIN { |
|
|
105 | $SIG{__DIE__} = sub { |
|
|
106 | return if $^S; |
|
|
107 | crash "CRASH/DIE: $_[0]" => 1; |
|
|
108 | DC::fatal Carp::longmess "$_[0]"; |
|
|
109 | } |
|
|
110 | } |
|
|
111 | |
105 | use DC::OpenGL (); |
112 | use DC::OpenGL (); |
106 | use DC::Protocol; |
113 | use DC::Protocol; |
107 | use DC::DB; |
114 | use DC::DB; |
108 | use DC::UI; |
115 | use DC::UI; |
109 | use DC::UI::Canvas; |
116 | use DC::UI::Canvas; |
110 | use DC::UI::Inventory; |
117 | use DC::UI::Inventory; |
111 | use DC::UI::SpellList; |
118 | use DC::UI::SpellList; |
112 | use DC::UI::Dockable; |
119 | use DC::UI::Dockable; |
113 | use DC::UI::Dockbar; |
120 | use DC::UI::Dockbar; |
114 | use DC::UI::MessageWindow; |
|
|
115 | use DC::UI::ChatView; |
121 | use DC::UI::ChatView; |
116 | use DC::MessageDistributor; |
122 | use DC::MessageDistributor; |
117 | use DC::Pod; |
123 | use DC::Pod; |
118 | use DC::MapWidget; |
124 | use DC::MapWidget; |
119 | use DC::Macro; |
125 | use DC::Macro; |
120 | |
126 | |
121 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
127 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
122 | $SIG{PIPE} = 'IGNORE'; |
128 | $SIG{PIPE} = 'IGNORE'; |
123 | |
129 | |
124 | $EV::DIED = sub { |
130 | $EV::DIED = sub { |
|
|
131 | crash "CRASH/EV::DIED: $@" => 0; |
125 | DC::fatal Carp::longmess $@; |
132 | DC::fatal Carp::longmess $@; |
126 | }; |
133 | }; |
127 | |
134 | |
128 | my $MAX_FPS = 60; |
135 | my $MAX_FPS = 60; |
129 | |
136 | |
… | |
… | |
131 | |
138 | |
132 | our $LAST_REFRESH; |
139 | our $LAST_REFRESH; |
133 | our $NOW; |
140 | our $NOW; |
134 | |
141 | |
135 | our $CFG; |
142 | our $CFG; |
136 | our $CONN; |
|
|
137 | our $PROFILE; # current profile |
143 | our $PROFILE; # current profile |
138 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
144 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
139 | |
145 | |
140 | our $WANT_REFRESH; |
146 | our $WANT_REFRESH; |
141 | |
147 | |
|
|
148 | our $MODE_SLIDER; |
|
|
149 | our $CAVEAT_LABEL; |
|
|
150 | |
142 | our @SDL_MODES; |
151 | our @SDL_MODES; |
|
|
152 | our $SDL_REINIT = 1; |
143 | our $WIDTH; |
153 | our $WIDTH; |
144 | our $HEIGHT; |
154 | our $HEIGHT; |
145 | our $FULLSCREEN; |
155 | our $FULLSCREEN; |
146 | our $FONTSIZE; |
156 | our $FONTSIZE; |
147 | |
157 | |
148 | our $FONT_PROP; |
158 | our $FONT_PROP; |
149 | our $FONT_FIXED; |
159 | our $FONT_FIXED; |
|
|
160 | |
|
|
161 | our $CONN; |
150 | |
162 | |
151 | our $MAP; |
163 | our $MAP; |
152 | our $MAPMAP; |
164 | our $MAPMAP; |
153 | our $MAPWIDGET; |
165 | our $MAPWIDGET; |
154 | our $COMPLETER; |
166 | our $COMPLETER; |
… | |
… | |
196 | our $DEBUG_STATUS; |
208 | our $DEBUG_STATUS; |
197 | |
209 | |
198 | our $INV; |
210 | our $INV; |
199 | our $INVR; |
211 | our $INVR; |
200 | our $INVR_HB; |
212 | our $INVR_HB; |
|
|
213 | |
|
|
214 | ############################################################################# |
|
|
215 | |
|
|
216 | # write a crash message blockingly to the socket, if possible |
|
|
217 | # this is a bit too complicated for my tastes, but it was easy. |
|
|
218 | *crash = sub($;$) { |
|
|
219 | my ($msg, $backtrace) = @_; |
|
|
220 | |
|
|
221 | warn $msg; |
|
|
222 | |
|
|
223 | return unless $CONN; |
|
|
224 | |
|
|
225 | my $fh = $CONN->{fh} |
|
|
226 | or return; |
|
|
227 | |
|
|
228 | my $buf = delete $CONN->{wbuf}; |
|
|
229 | |
|
|
230 | $buf .= pack "n/a*", "exti " . JSON::XS::encode_json [clientlog => undef, substr $msg, 0, 8000]; |
|
|
231 | |
|
|
232 | AnyEvent::Util::fh_nonblocking $fh, 0; |
|
|
233 | syswrite $fh, $buf; |
|
|
234 | AnyEvent::Util::fh_nonblocking $fh, 1; |
|
|
235 | |
|
|
236 | $msg =~ s/\s+$//; |
|
|
237 | |
|
|
238 | # backtrace as second step, in case it crashes, too |
|
|
239 | crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated" |
|
|
240 | if $backtrace; |
|
|
241 | }; |
|
|
242 | |
|
|
243 | sub clienterror($;$) { |
|
|
244 | my ($msg, $backtrace) = @_; |
|
|
245 | |
|
|
246 | warn $msg; |
|
|
247 | |
|
|
248 | return unless $CONN; |
|
|
249 | |
|
|
250 | $CONN->send_exti_msg (clientlog => $msg); |
|
|
251 | $CONN->send_exti_msg (clientlog => Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated") if $backtrace; |
|
|
252 | } |
201 | |
253 | |
202 | ############################################################################# |
254 | ############################################################################# |
203 | |
255 | |
204 | sub status { |
256 | sub status { |
205 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
257 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
… | |
… | |
360 | my $rwops = $meta->{path} |
412 | my $rwops = $meta->{path} |
361 | ? new_from_file DC::RW $meta->{path} |
413 | ? new_from_file DC::RW $meta->{path} |
362 | : new DC::RW $$MUSIC_PLAYING_DATA; |
414 | : new DC::RW $$MUSIC_PLAYING_DATA; |
363 | |
415 | |
364 | $MUSIC_PLAYER = new DC::MixMusic $rwops |
416 | $MUSIC_PLAYER = new DC::MixMusic $rwops |
365 | or Carp::confess "music face $meta->{face} unloadable: " . DC::Mix_GetError; |
417 | or return clienterror "music face $meta->{face} unloadable: " . DC::Mix_GetError => 1; |
366 | |
418 | |
367 | my $NOW = time; |
419 | my $NOW = time; |
368 | |
420 | |
369 | if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { |
421 | if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { |
370 | my $pos = $MUSIC_PLAYING_META->{stop_pos}; |
422 | my $pos = $MUSIC_PLAYING_META->{stop_pos}; |
… | |
… | |
725 | |
777 | |
726 | $vbox->add (@dialog); |
778 | $vbox->add (@dialog); |
727 | $dialog->show; |
779 | $dialog->show; |
728 | } |
780 | } |
729 | |
781 | |
730 | sub start_game { |
782 | sub dc_connect { |
731 | status "logging in..."; |
783 | my ($host, $port) = @_; |
732 | |
784 | |
733 | $LOGIN_BUTTON->set_text ("Logout"); |
|
|
734 | $SETUP_DIALOG->hide; |
|
|
735 | |
|
|
736 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
785 | my $mapw = List::Util::min 48, List::Util::max 11, int 1.5 + $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
|
|
786 | my $maph = List::Util::min 48, List::Util::max 11, int 1.5 + $HEIGHT * $CFG->{mapsize} * 0.01 / 32; |
737 | |
787 | |
738 | my ($host, $port) = split /:/, $PROFILE->{host}; |
|
|
739 | |
|
|
740 | $MAP = new DC::Map; |
|
|
741 | |
|
|
742 | $CONN = eval { |
788 | $CONN = |
743 | new DC::Protocol |
789 | new DC::Protocol |
744 | host => $host, |
790 | host => $host, |
745 | port => $port || 13327, |
791 | port => $port, |
746 | user => $PROFILE->{user}, |
792 | user => $PROFILE->{user}, |
747 | pass => $PROFILE->{password}, |
793 | pass => $PROFILE->{password}, |
748 | mapw => $mapsize, |
794 | mapw => $mapw, |
749 | maph => $mapsize, |
795 | maph => $maph, |
750 | |
796 | |
751 | client => "$DC::VERSION $] $^O", |
797 | client => "$DC::VERSION $] $^O", |
752 | |
798 | |
753 | map_widget => $MAPWIDGET, |
799 | map_widget => $MAPWIDGET, |
754 | statusbox => $STATUSBOX, |
800 | statusbox => $STATUSBOX, |
… | |
… | |
757 | query => \&server_query, |
803 | query => \&server_query, |
758 | |
804 | |
759 | setup_req => { |
805 | setup_req => { |
760 | smoothing => $CFG->{map_smoothing}*1, |
806 | smoothing => $CFG->{map_smoothing}*1, |
761 | }, |
807 | }, |
762 | }; |
|
|
763 | |
808 | |
764 | if ($CONN) { |
809 | on_connect => sub { |
|
|
810 | if ($_[0]) { |
765 | DC::lowdelay fileno $CONN->{fh}; |
811 | DC::lowdelay fileno $CONN->{fh}; |
766 | |
812 | |
767 | status "login successful"; |
813 | status "login successful"; |
|
|
814 | } else { |
|
|
815 | undef $CONN; |
|
|
816 | status "unable to connect: $!"; |
|
|
817 | stop_game(); |
|
|
818 | } |
|
|
819 | }, |
|
|
820 | ; |
|
|
821 | } |
|
|
822 | |
|
|
823 | sub start_game { |
|
|
824 | status "logging in..."; |
|
|
825 | |
|
|
826 | $LOGIN_BUTTON->set_text ("Logout"); |
|
|
827 | $SETUP_DIALOG->hide; |
|
|
828 | |
|
|
829 | my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327"; |
|
|
830 | |
|
|
831 | $MAP = new DC::Map; |
|
|
832 | |
|
|
833 | # hack to make SURE we find the IP address all right |
|
|
834 | # can be removed once AnyEvent::DNS is proven stable. |
|
|
835 | if ($host eq "gameserver.deliantra.net") { |
|
|
836 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
|
|
837 | if ($_[0] ne "80.101.114.108") { # Perl |
|
|
838 | status "dns failure, using hardcoded address"; |
|
|
839 | $host = "129.13.162.95"; |
|
|
840 | } |
|
|
841 | |
|
|
842 | dc_connect $host, $port; |
|
|
843 | }; |
768 | } else { |
844 | } else { |
769 | warn $@; |
845 | dc_connect $host, $port; |
770 | status "unable to connect"; |
|
|
771 | stop_game(); |
|
|
772 | } |
846 | } |
773 | } |
847 | } |
774 | |
848 | |
775 | sub stop_game { |
849 | sub stop_game { |
|
|
850 | crash "stop_game"; |
|
|
851 | |
776 | $LOGIN_BUTTON->set_text ("Login / Register"); |
852 | $LOGIN_BUTTON->set_text ("Login / Register"); |
777 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
853 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
778 | $SETUP_DIALOG->show; |
854 | $SETUP_DIALOG->show; |
779 | $PL_WINDOW->hide; |
855 | $PL_WINDOW->hide; |
780 | $SPELL_LIST->clear_spells; |
856 | $SPELL_LIST->clear_spells; |
… | |
… | |
794 | } |
870 | } |
795 | |
871 | |
796 | sub graphics_setup { |
872 | sub graphics_setup { |
797 | my $vbox = new DC::UI::VBox; |
873 | my $vbox = new DC::UI::VBox; |
798 | |
874 | |
|
|
875 | { |
|
|
876 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Video Mode"); |
|
|
877 | |
799 | $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
878 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
800 | |
879 | |
801 | my $row = 0; |
880 | my $row = 0; |
802 | |
881 | |
803 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
882 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
804 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
883 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
805 | can_events => 1, |
884 | can_events => 1, |
806 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
885 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
807 | |
886 | |
|
|
887 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
|
|
888 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
|
|
889 | can_events => 1, |
|
|
890 | tooltip => "This field shows any known issues with your config or driver, such as " |
|
|
891 | . "a non-accelerated display format. You can try to work around these issues " |
|
|
892 | . "by selecting a different video mode, changing the settings below or " |
|
|
893 | . "by installing the right driver for your graphics card."); |
|
|
894 | |
|
|
895 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "UI Theme"); |
|
|
896 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::Selector |
|
|
897 | value => $CFG->{uitheme}, |
|
|
898 | options => [ |
|
|
899 | [wood => "Wood (the default)"], |
|
|
900 | [plain => "Plain (very)"], |
|
|
901 | [blue => "Blue (dark)"], |
|
|
902 | [metal => "Metal (light)"], |
|
|
903 | ], |
|
|
904 | tooltip => "Choose the User Interface theme that you like most :)", |
|
|
905 | on_changed => sub { my ($self, $value) = @_; $CFG->{uitheme} = $value; 0 } |
|
|
906 | ); |
|
|
907 | |
808 | my $vidmode_tooltip = |
908 | my $vidmode_tooltip = |
809 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
909 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
810 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
910 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
811 | |
911 | |
812 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
912 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
813 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
913 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
814 | |
914 | |
815 | $hbox->add (my $mode_slider = new DC::UI::Slider |
915 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
816 | force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1], |
916 | force_w => $WIDTH * 0.1, expand => 1, |
|
|
917 | range => [ ($CFG->{sdl_mode}) x 3 ], |
817 | tooltip => $vidmode_tooltip); |
918 | tooltip => $vidmode_tooltip); |
818 | $hbox->add (my $mode_label = new DC::UI::Label |
919 | $hbox->add (my $mode_label = new DC::UI::Label |
819 | height => 0.8, template => "9999x9999@9+9", |
920 | height => 0.8, template => "9999x9999@9+9", |
820 | can_events => 1, tooltip => $vidmode_tooltip); |
921 | can_events => 1, tooltip => $vidmode_tooltip); |
821 | |
922 | |
822 | $mode_slider->connect (changed => sub { |
923 | $MODE_SLIDER->connect (changed => sub { |
823 | my ($self, $value) = @_; |
924 | my ($self, $value) = @_; |
824 | |
925 | |
825 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
926 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
826 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
927 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
827 | }); |
928 | }); |
828 | $mode_slider->emit (changed => $mode_slider->{range}[0]); |
929 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
829 | |
930 | |
830 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
931 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
831 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
932 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
832 | state => $CFG->{fullscreen}, |
933 | state => $CFG->{fullscreen}, |
833 | tooltip => "Bring the client into fullscreen mode.", |
934 | tooltip => "Bring the client into fullscreen mode.", |
834 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
935 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
835 | ); |
936 | ); |
836 | |
937 | |
837 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
938 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
838 | $table->add_at (1, $row++, new DC::UI::CheckBox |
939 | $table->add_at (1, $row++, new DC::UI::CheckBox |
839 | state => $CFG->{force_opengl11}, |
940 | state => $CFG->{force_opengl11}, |
840 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
941 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
841 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
942 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
842 | . "cards that claim to support a feature but fall back to software rendering. " |
943 | . "cards that claim to support a feature but fall back to software rendering. " |
843 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
944 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
844 | . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you " |
945 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
845 | . "experience extremely low framerates and your card should do better, try this option.</b>", |
946 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
846 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
947 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
847 | ); |
948 | ); |
848 | |
949 | |
|
|
950 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
951 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
952 | state => $CFG->{disable_alpha}, |
|
|
953 | tooltip => "Forbid the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
954 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
955 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
956 | . "back to extremely slow rendering if this is enabled. If disabling this option " |
|
|
957 | . "noticably improves the framerate of the client please report this! " |
|
|
958 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
959 | on_changed => sub { |
|
|
960 | my ($self, $value) = @_; |
|
|
961 | $CFG->{disable_alpha} = $value; |
|
|
962 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
|
|
963 | 0 |
|
|
964 | } |
|
|
965 | ); |
|
|
966 | |
849 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
967 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
850 | $table->add_at (1, $row++, new DC::UI::CheckBox |
968 | $table->add_at (1, $row++, new DC::UI::CheckBox |
851 | state => $CFG->{texture_compression}, |
969 | state => $CFG->{texture_compression}, |
852 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
970 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
853 | . "will save a lot of memory and increase performance. The compression algorithm " |
971 | . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " |
854 | . "can differ form card to card, so your mileage may vary. This setting is ignored in " |
972 | . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in " |
855 | . "forced OpenGL 1.1 mode.", |
973 | . "forced OpenGL 1.1 mode and when using the Apple renderer.", |
856 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
974 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
857 | ); |
975 | ); |
858 | |
976 | |
859 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
977 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
860 | $table->add_at (1, $row++, new DC::UI::CheckBox |
978 | $table->add_at (1, $row++, new DC::UI::CheckBox |
861 | state => $CFG->{fast}, |
979 | state => $CFG->{fast}, |
862 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
980 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
863 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
981 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
864 | ); |
982 | ); |
865 | |
983 | |
866 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
984 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
867 | $table->add_at (1, $row++, new DC::UI::Slider |
985 | $table->add_at (1, $row++, new DC::UI::Slider |
868 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
986 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
869 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
987 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
870 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
988 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
871 | ); |
989 | ); |
872 | |
990 | |
873 | $table->add_at (1, $row++, new DC::UI::Button |
991 | $table->add_at (1, $row++, new DC::UI::Button |
874 | expand => 1, text => "Apply", |
992 | expand => 1, text => "Apply", |
875 | tooltip => "Apply the video settings above.", |
993 | tooltip => "Apply the video settings above.", |
876 | on_activate => sub { |
994 | on_activate => sub { |
877 | video_shutdown (); |
995 | video_shutdown (); |
878 | video_init (); |
996 | video_init (); |
|
|
997 | 0 |
879 | 0 |
998 | } |
880 | } |
999 | ); |
|
|
1000 | } |
|
|
1001 | |
|
|
1002 | { |
|
|
1003 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Other Settings"); |
|
|
1004 | |
|
|
1005 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
|
|
1006 | |
|
|
1007 | my $row = 0; |
|
|
1008 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
|
|
1009 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1010 | state => $CFG->{smooth_movement}, |
|
|
1011 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
|
|
1012 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
|
|
1013 | . "then disable this option. Changes take effect immdiately.", |
|
|
1014 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
881 | ); |
1015 | ); |
882 | |
1016 | |
883 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1017 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
884 | $table->add_at (1, $row++, new DC::UI::Slider |
1018 | $table->add_at (1, $row++, new DC::UI::Slider |
885 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1019 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
886 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1020 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
887 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
1021 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
888 | ); |
1022 | ); |
889 | |
1023 | |
890 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
1024 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
891 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1025 | $table->add_at (1, $row++, new DC::UI::CheckBox |
892 | state => $CFG->{map_smoothing}, |
1026 | state => $CFG->{map_smoothing}, |
893 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
1027 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
894 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
1028 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
895 | . "Changes take effect at next login only.", |
1029 | . "Changes take effect at next login only.", |
896 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
1030 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
897 | ); |
1031 | ); |
898 | |
1032 | |
899 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
1033 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
900 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1034 | $table->add_at (1, $row++, new DC::UI::CheckBox |
901 | state => $CFG->{fow_enable}, |
1035 | state => $CFG->{fow_enable}, |
902 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1036 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
903 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
1037 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
904 | ); |
1038 | ); |
905 | |
1039 | |
906 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1040 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
907 | $table->add_at (1, $row++, new DC::UI::Slider |
1041 | $table->add_at (1, $row++, new DC::UI::Slider |
908 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
1042 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
909 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
1043 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
910 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
1044 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
911 | ); |
1045 | ); |
912 | |
1046 | |
913 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
1047 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
914 | $table->add_at (1, $row++, new DC::UI::Slider |
1048 | $table->add_at (1, $row++, new DC::UI::Slider |
915 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
1049 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
916 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
1050 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
917 | . "but you still need to press apply to correctly re-layout the widget.", |
1051 | . "but you still need to press apply to correctly re-layout the widget.", |
918 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
1052 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
919 | ); |
1053 | ); |
920 | |
1054 | |
921 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
1055 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
922 | $table->add_at (1, $row++, new DC::UI::Slider |
1056 | $table->add_at (1, $row++, new DC::UI::Slider |
923 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
1057 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
924 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
1058 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
925 | on_changed => sub { |
1059 | on_changed => sub { |
926 | $CFG->{gauge_fontsize} = $_[1]; |
1060 | $CFG->{gauge_fontsize} = $_[1]; |
927 | &set_gauge_window_fontsize; |
1061 | &set_gauge_window_fontsize; |
|
|
1062 | 0 |
928 | 0 |
1063 | } |
929 | } |
1064 | ); |
930 | ); |
|
|
931 | |
1065 | |
932 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
1066 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
933 | $table->add_at (1, $row++, new DC::UI::Slider |
1067 | $table->add_at (1, $row++, new DC::UI::Slider |
934 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
1068 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
935 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
1069 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
936 | on_changed => sub { |
1070 | on_changed => sub { |
937 | $CFG->{gauge_size} = $_[1]; |
1071 | $CFG->{gauge_size} = $_[1]; |
938 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
1072 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
|
|
1073 | 0 |
939 | 0 |
1074 | } |
940 | } |
1075 | ); |
941 | ); |
1076 | } |
942 | |
1077 | |
943 | $vbox |
1078 | $vbox |
944 | } |
1079 | } |
945 | |
1080 | |
946 | our $AUDIO_HW_CHUNKSIZE; |
1081 | our $AUDIO_HW_CHUNKSIZE; |
… | |
… | |
1525 | 1 |
1660 | 1 |
1526 | }, |
1661 | }, |
1527 | ); |
1662 | ); |
1528 | |
1663 | |
1529 | $vbox->add (new DC::UI::FancyFrame |
1664 | $vbox->add (new DC::UI::FancyFrame |
1530 | label => "Registering", |
1665 | label => "How to Play", |
1531 | min_h => 200, |
1666 | min_h => 240, |
1532 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1667 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1533 | markup => |
1668 | markup => |
|
|
1669 | "First select a suitable video resolution in the <b>Graphics</b> tab, above.\n\n" |
|
|
1670 | . "Then register a new account (or use an existing one if you have one). " |
1534 | "To register a new account, choose a username that hasn't been taken yet and " |
1671 | . "To register an account, choose a username that hasn't been taken yet (just guess) and " |
1535 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1672 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1536 | ), |
1673 | ), |
1537 | ); |
1674 | ); |
1538 | |
1675 | |
1539 | $vbox |
1676 | $vbox |
… | |
… | |
1685 | ["Magic Devices" => PICKUP_MAGIC_DEVICE], |
1822 | ["Magic Devices" => PICKUP_MAGIC_DEVICE], |
1686 | ["Ignore cursed" => PICKUP_NOT_CURSED], |
1823 | ["Ignore cursed" => PICKUP_NOT_CURSED], |
1687 | ["Jewelery" => PICKUP_JEWELS], |
1824 | ["Jewelery" => PICKUP_JEWELS], |
1688 | ["Flesh" => PICKUP_FLESH], |
1825 | ["Flesh" => PICKUP_FLESH], |
1689 | ], |
1826 | ], |
1690 | ["Weight/Value ratio", 2, 17] |
1827 | ["Value/Weight ratio", 2, 17] |
1691 | ) |
1828 | ) |
1692 | { |
1829 | { |
1693 | my ($title, $x, $y, @bits) = @$_; |
1830 | my ($title, $x, $y, @bits) = @$_; |
1694 | $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); |
1831 | $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); |
1695 | |
1832 | |
… | |
… | |
1720 | } |
1857 | } |
1721 | |
1858 | |
1722 | $table->add_at (2, 18, new DC::UI::ValSlider |
1859 | $table->add_at (2, 18, new DC::UI::ValSlider |
1723 | range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], |
1860 | range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], |
1724 | template => ">= 99", |
1861 | template => ">= 99", |
|
|
1862 | tooltip => "Pick up items whose value/weight (silver/kg) ratio is equal or higher than this setting (which is specified in gold coins).", |
1725 | to_value => sub { ">= " . 5 * $_[0] }, |
1863 | to_value => sub { ">= " . 5 * $_[0] }, |
1726 | on_changed => sub { |
1864 | on_changed => sub { |
1727 | my ($slider, $value) = @_; |
1865 | my ($slider, $value) = @_; |
1728 | |
1866 | |
1729 | $::CFG->{pickup} &= ~0xF; |
1867 | $::CFG->{pickup} &= ~0xF; |
… | |
… | |
1742 | |
1880 | |
1743 | $r |
1881 | $r |
1744 | } |
1882 | } |
1745 | |
1883 | |
1746 | my %SORT_ORDER = ( |
1884 | my %SORT_ORDER = ( |
1747 | type => undef, |
1885 | type => sub { |
|
|
1886 | sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_ |
|
|
1887 | }, |
1748 | mtime => sub { |
1888 | mtime => sub { |
1749 | my $NOW = time; |
1889 | my $NOW = time; |
1750 | sort { |
1890 | sort { |
1751 | my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; |
1891 | my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; |
1752 | my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; |
1892 | my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; |
… | |
… | |
1783 | $::CFG->{inv_sort} = $_[1]; |
1923 | $::CFG->{inv_sort} = $_[1]; |
1784 | $INV->set_sort_order ($SORT_ORDER{$_[1]}); |
1924 | $INV->set_sort_order ($SORT_ORDER{$_[1]}); |
1785 | }, |
1925 | }, |
1786 | ); |
1926 | ); |
1787 | $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); |
1927 | $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); |
1788 | #TODO# update to weigh/maxweight |
1928 | #TODO# update to weight/maxweight |
1789 | $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0); |
1929 | $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0); |
1790 | |
1930 | |
1791 | $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
1931 | $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
1792 | $sw1->add ($INV = new DC::UI::Inventory); |
1932 | $sw1->add ($INV = new DC::UI::Inventory); |
1793 | $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); |
1933 | $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); |
… | |
… | |
2057 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2197 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2058 | ); |
2198 | ); |
2059 | $hb->add (new DC::UI::Button |
2199 | $hb->add (new DC::UI::Button |
2060 | text => "Quit anyway", |
2200 | text => "Quit anyway", |
2061 | expand => 1, |
2201 | expand => 1, |
2062 | on_activate => sub { EV::unloop EV::UNLOOP_ALL }, |
2202 | on_activate => sub { |
|
|
2203 | crash "Quit anyway"; |
|
|
2204 | EV::unloop EV::UNLOOP_ALL; |
|
|
2205 | }, |
2063 | ); |
2206 | ); |
2064 | } |
2207 | } |
2065 | |
2208 | |
2066 | $QUIT_DIALOG->show; |
2209 | $QUIT_DIALOG->show; |
2067 | $QUIT_DIALOG->grab_focus; |
2210 | $QUIT_DIALOG->grab_focus; |
… | |
… | |
2120 | $dialog->show; |
2263 | $dialog->show; |
2121 | }; |
2264 | }; |
2122 | } |
2265 | } |
2123 | |
2266 | |
2124 | sub sdl_init { |
2267 | sub sdl_init { |
2125 | DC::SDL_Init |
2268 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
2126 | and die "SDL::Init failed!\n"; |
2269 | and die "SDL::Init failed!\n"; |
2127 | } |
2270 | } |
2128 | |
2271 | |
2129 | sub video_init { |
2272 | sub video_init { |
|
|
2273 | DC::set_theme $CFG->{uitheme}; |
|
|
2274 | |
|
|
2275 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
|
|
2276 | $SDL_REINIT = 0; |
|
|
2277 | |
|
|
2278 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
|
|
2279 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
|
|
2280 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
|
|
2281 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
|
|
2282 | |
|
|
2283 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
|
|
2284 | |
2130 | $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES; |
2285 | if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
|
|
2286 | $CFG->{sdl_mode} = 0; # lowest resolution by default |
|
|
2287 | |
|
|
2288 | # now choose biggest mode <= 1024x768 |
|
|
2289 | for (0 .. $#SDL_MODES) { |
|
|
2290 | if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) { |
|
|
2291 | $CFG->{sdl_mode} = $_; |
|
|
2292 | } |
|
|
2293 | } |
|
|
2294 | } |
2131 | |
2295 | |
2132 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2296 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2133 | |
2297 | |
2134 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2298 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2135 | $FULLSCREEN = $CFG->{fullscreen}; |
2299 | $FULLSCREEN = $CFG->{fullscreen}; |
2136 | $FAST = $CFG->{fast}; |
2300 | $FAST = $CFG->{fast}; |
2137 | |
2301 | |
|
|
2302 | # due to mac os x braindamage, we simply retry with !fullscreen in case of an error |
2138 | DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN |
2303 | DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN |
|
|
2304 | or DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, !$FULLSCREEN |
2139 | or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; |
2305 | or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; |
2140 | |
2306 | |
2141 | $SDL_ACTIVE = 1; |
2307 | $SDL_ACTIVE = 1; |
2142 | $LAST_REFRESH = time - 0.01; |
2308 | $LAST_REFRESH = time - 0.01; |
2143 | |
2309 | |
… | |
… | |
2210 | x => 0, |
2376 | x => 0, |
2211 | y => $FONTSIZE + 8, |
2377 | y => $FONTSIZE + 8, |
2212 | border_bg => [1, 1, 1, 192/255], |
2378 | border_bg => [1, 1, 1, 192/255], |
2213 | bg => [1, 1, 1, 0], |
2379 | bg => [1, 1, 1, 0], |
2214 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2380 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2215 | tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.", |
2381 | tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.", |
2216 | ), |
2382 | ), |
2217 | )->show; |
2383 | )->show; |
2218 | |
2384 | |
2219 | $MAPWIDGET = new DC::MapWidget; |
2385 | $MAPWIDGET = new DC::MapWidget; |
2220 | $MAPWIDGET->connect (activate_console => sub { |
2386 | $MAPWIDGET->connect (activate_console => sub { |
… | |
… | |
2241 | force_h => $::HEIGHT * 0.6, |
2407 | force_h => $::HEIGHT * 0.6, |
2242 | has_close_button => 1, |
2408 | has_close_button => 1, |
2243 | ; |
2409 | ; |
2244 | |
2410 | |
2245 | $METASERVER = metaserver_dialog; |
2411 | $METASERVER = metaserver_dialog; |
|
|
2412 | # the name is changed to not conflict with the older name as users could have hidden it |
2246 | $MESSAGE_WINDOW = new DC::UI::Dockbar (title => 'Messages'); |
2413 | $MESSAGE_WINDOW = new DC::UI::Dockbar |
|
|
2414 | name => "message_window2", |
|
|
2415 | title => 'Messages', |
|
|
2416 | force_w => $::WIDTH * 0.6, |
|
|
2417 | force_h => $::HEIGHT * 0.25, |
|
|
2418 | ; |
|
|
2419 | |
2247 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
2420 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
2248 | |
2421 | |
2249 | $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1, |
2422 | $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1, |
2250 | filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
2423 | filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
2251 | |
2424 | |
… | |
… | |
2312 | $BUTTONBAR->show; |
2485 | $BUTTONBAR->show; |
2313 | $SETUP_DIALOG->show; |
2486 | $SETUP_DIALOG->show; |
2314 | $MESSAGE_WINDOW->show; |
2487 | $MESSAGE_WINDOW->show; |
2315 | } |
2488 | } |
2316 | |
2489 | |
|
|
2490 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
|
|
2491 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
|
|
2492 | |
|
|
2493 | $CAVEAT_LABEL->set_text ("None :)"); |
|
|
2494 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
|
|
2495 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
|
|
2496 | |
2317 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2497 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2318 | } |
2498 | } |
2319 | |
2499 | |
2320 | sub video_shutdown { |
2500 | sub video_shutdown { |
2321 | DC::OpenGL::shutdown; |
2501 | DC::OpenGL::shutdown; |
|
|
2502 | DC::SDL_QuitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2322 | |
2503 | |
2323 | undef $SDL_ACTIVE; |
2504 | undef $SDL_ACTIVE; |
2324 | } |
2505 | } |
2325 | |
2506 | |
2326 | my %animate_object; |
2507 | my %animate_object; |
… | |
… | |
2369 | delete $animate_object{$widget}; |
2550 | delete $animate_object{$widget}; |
2370 | } |
2551 | } |
2371 | |
2552 | |
2372 | %SDL_CB = ( |
2553 | %SDL_CB = ( |
2373 | DC::SDL_QUIT => sub { |
2554 | DC::SDL_QUIT => sub { |
|
|
2555 | crash "SDL_QUIT"; |
2374 | EV::unloop EV::UNLOOP_ALL; |
2556 | EV::unloop EV::UNLOOP_ALL; |
2375 | }, |
2557 | }, |
2376 | DC::SDL_VIDEORESIZE => sub { |
2558 | DC::SDL_VIDEORESIZE => sub { |
2377 | }, |
2559 | }, |
2378 | DC::SDL_VIDEOEXPOSE => sub { |
2560 | DC::SDL_VIDEOEXPOSE => sub { |
… | |
… | |
2387 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2569 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2388 | }, |
2570 | }, |
2389 | DC::SDL_KEYDOWN => sub { |
2571 | DC::SDL_KEYDOWN => sub { |
2390 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2572 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2391 | # alt-enter |
2573 | # alt-enter |
|
|
2574 | video_shutdown; |
2392 | $FULLSCREEN_ENABLE->toggle; |
2575 | $FULLSCREEN_ENABLE->toggle; |
2393 | video_shutdown; |
|
|
2394 | video_init; |
2576 | video_init; |
2395 | } else { |
2577 | } else { |
2396 | &DC::UI::feed_sdl_key_down_event; |
2578 | &DC::UI::feed_sdl_key_down_event; |
2397 | } |
2579 | } |
2398 | update_modbox; |
2580 | update_modbox; |
… | |
… | |
2418 | $SIG{INT} = $SIG{TERM} = sub { |
2600 | $SIG{INT} = $SIG{TERM} = sub { |
2419 | EV::unloop; |
2601 | EV::unloop; |
2420 | #d# TODO calling exit here hangs the process in some futex |
2602 | #d# TODO calling exit here hangs the process in some futex |
2421 | }; |
2603 | }; |
2422 | |
2604 | |
2423 | { |
2605 | # initialise the resolver now, as vista forces us back to the desktop |
|
|
2606 | # when doing this. |
|
|
2607 | AnyEvent::DNS::resolver; |
|
|
2608 | |
|
|
2609 | # due to mac os x + sdl combined braindamage, we need this contortion |
|
|
2610 | sub main { |
|
|
2611 | { |
2424 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2612 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2425 | |
2613 | |
2426 | if (-e "$Deliantra::VARDIR/client.cf") { |
2614 | if (-e "$Deliantra::VARDIR/client.cf") { |
2427 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
2615 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
2428 | } else { |
2616 | } else { |
2429 | #TODO: compatibility cruft |
2617 | #TODO: compatibility cruft |
2430 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
2618 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
2431 | print STDERR "INFO: used old configuration file\n"; |
2619 | print STDERR "INFO: used old configuration file\n"; |
2432 | } |
2620 | } |
2433 | |
2621 | |
2434 | DC::DB::Server::run; |
2622 | DC::DB::Server::run; |
2435 | |
2623 | |
2436 | if ($CFG->{db_schema} < 1) { |
2624 | if ($CFG->{db_schema} < 1) { |
2437 | warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n"; |
2625 | warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n"; |
2438 | DC::DB::nuke_db; |
2626 | DC::DB::nuke_db; |
2439 | $CFG->{db_schema} = 1; |
2627 | $CFG->{db_schema} = 1; |
2440 | DC::write_cfg; |
2628 | DC::write_cfg; |
2441 | } |
2629 | } |
2442 | |
2630 | |
2443 | DC::DB::open_db; |
2631 | DC::DB::open_db; |
2444 | |
2632 | |
2445 | DC::UI::set_layout ($::CFG->{layout}); |
2633 | DC::UI::set_layout ($::CFG->{layout}); |
2446 | |
2634 | |
2447 | my %DEF_CFG = ( |
2635 | my %DEF_CFG = ( |
2448 | sdl_mode => 0, |
2636 | sdl_mode => undef, |
2449 | fullscreen => 1, |
2637 | fullscreen => 1, |
2450 | fast => 0, |
2638 | fast => 0, |
2451 | force_opengl11 => undef, |
2639 | force_opengl11 => undef, |
|
|
2640 | disable_alpha => 0, |
|
|
2641 | smooth_movement => 1, |
2452 | texture_compression => 1, |
2642 | texture_compression => 1, |
2453 | map_scale => 1, |
2643 | map_scale => 1, |
2454 | fow_enable => 1, |
2644 | fow_enable => 1, |
2455 | fow_intensity => 0, |
2645 | fow_intensity => 0, |
2456 | map_smoothing => 1, |
2646 | map_smoothing => 1, |
2457 | gui_fontsize => 1, |
2647 | gui_fontsize => 1, |
2458 | log_fontsize => 0.7, |
2648 | log_fontsize => 0.7, |
2459 | gauge_fontsize => 1, |
2649 | gauge_fontsize => 1, |
2460 | gauge_size => 0.35, |
2650 | gauge_size => 0.35, |
2461 | stat_fontsize => 0.7, |
2651 | stat_fontsize => 0.7, |
2462 | mapsize => 100, |
2652 | mapsize => 100, |
2463 | audio_enable => 1, |
2653 | audio_enable => 1, |
2464 | audio_hw_channels => 0, |
2654 | audio_hw_channels => 0, |
2465 | audio_hw_frequency => 0, |
2655 | audio_hw_frequency => 0, |
2466 | audio_hw_chunksize => 0, |
2656 | audio_hw_chunksize => 0, |
2467 | audio_mix_channels => 8, |
2657 | audio_mix_channels => 8, |
2468 | effects_enable => 1, |
2658 | effects_enable => 1, |
2469 | effects_volume => 1, |
2659 | effects_volume => 1, |
2470 | bgm_enable => 1, |
2660 | bgm_enable => 1, |
2471 | bgm_volume => 0.5, |
2661 | bgm_volume => 0.5, |
2472 | output_rate => "", |
2662 | output_rate => "", |
2473 | pickup => 0, |
2663 | pickup => 0, |
2474 | inv_sort => "mtime", |
2664 | inv_sort => "mtime", |
2475 | default => "profile", # default profile |
2665 | default => "profile", # default profile |
2476 | show_tips => 1, |
2666 | show_tips => 1, |
2477 | logview_max_par => 1000, |
2667 | logview_max_par => 1000, |
|
|
2668 | shift_fire_stop => 0, |
|
|
2669 | uitheme => "wood", |
2478 | ); |
2670 | ); |
2479 | |
2671 | |
2480 | while (my ($k, $v) = each %DEF_CFG) { |
2672 | while (my ($k, $v) = each %DEF_CFG) { |
2481 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2673 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2482 | } |
2674 | } |
2483 | |
2675 | |
2484 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2676 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2485 | $PROFILE = $CFG->{profile}{default}; |
2677 | $PROFILE = $CFG->{profile}{default}; |
2486 | |
2678 | |
2487 | # convert old bindings (only default profile matters) |
2679 | # convert old bindings (only default profile matters) |
2488 | if (my $bindings = delete $PROFILE->{bindings}) { |
2680 | if (my $bindings = delete $PROFILE->{bindings}) { |
2489 | while (my ($mod, $syms) = each %$bindings) { |
2681 | while (my ($mod, $syms) = each %$bindings) { |
2490 | while (my ($sym, $cmds) = each %$syms) { |
2682 | while (my ($sym, $cmds) = each %$syms) { |
2491 | push @{ $PROFILE->{macro} }, { |
2683 | push @{ $PROFILE->{macro} }, { |
2492 | accelkey => [$mod*1, $sym*1], |
2684 | accelkey => [$mod*1, $sym*1], |
2493 | action => $cmds, |
2685 | action => $cmds, |
|
|
2686 | }; |
2494 | }; |
2687 | } |
2495 | } |
2688 | } |
2496 | } |
2689 | } |
2497 | } |
|
|
2498 | |
2690 | |
2499 | sdl_init; |
2691 | sdl_init; |
2500 | |
2692 | |
2501 | @SDL_MODES = DC::SDL_ListModes 8, 8; |
2693 | { |
2502 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
|
|
2503 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
|
|
2504 | |
|
|
2505 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
|
|
2506 | |
|
|
2507 | $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; |
|
|
2508 | |
|
|
2509 | { |
|
|
2510 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2694 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2511 | DejaVuSans.ttf |
2695 | DejaVuSans.ttf |
2512 | DejaVuSansMono.ttf |
2696 | DejaVuSansMono.ttf |
2513 | DejaVuSans-Bold.ttf |
2697 | DejaVuSans-Bold.ttf |
2514 | DejaVuSansMono-Bold.ttf |
2698 | DejaVuSansMono-Bold.ttf |
2515 | DejaVuSans-Oblique.ttf |
2699 | DejaVuSans-Oblique.ttf |
2516 | DejaVuSansMono-Oblique.ttf |
2700 | DejaVuSansMono-Oblique.ttf |
2517 | DejaVuSans-BoldOblique.ttf |
2701 | DejaVuSans-BoldOblique.ttf |
2518 | DejaVuSansMono-BoldOblique.ttf |
2702 | DejaVuSansMono-BoldOblique.ttf |
2519 | ); |
2703 | ); |
2520 | |
2704 | |
2521 | DC::add_font $_ for @fonts; |
2705 | DC::add_font $_ for @fonts; |
2522 | |
2706 | |
2523 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2707 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2524 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2708 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2525 | |
2709 | |
2526 | $FONT_PROP->make_default; |
2710 | $FONT_PROP->make_default; |
2527 | |
2711 | |
2528 | DC::pango_init; |
2712 | DC::pango_init; |
2529 | } |
2713 | } |
2530 | |
2714 | |
2531 | # compare mono (ft) vs. rgba (cairo) |
2715 | # compare mono (ft) vs. rgba (cairo) |
2532 | # ft - 1.8s, cairo 3s, even in alpha-only mode |
2716 | # ft - 1.8s, cairo 3s, even in alpha-only mode |
2533 | # for my $rgba (0..1) { |
2717 | # for my $rgba (0..1) { |
2534 | # my $t1 = Time::HiRes::time; |
2718 | # my $t1 = Time::HiRes::time; |
… | |
… | |
2539 | # } |
2723 | # } |
2540 | # my $t2 = Time::HiRes::time; |
2724 | # my $t2 = Time::HiRes::time; |
2541 | # warn $t2-$t1; |
2725 | # warn $t2-$t1; |
2542 | # } |
2726 | # } |
2543 | |
2727 | |
2544 | video_init; |
2728 | video_init; |
2545 | audio_init; |
2729 | audio_init; |
2546 | } |
2730 | } |
2547 | |
2731 | |
2548 | show_tip_of_the_day if $CFG->{show_tips}; |
2732 | show_tip_of_the_day if $CFG->{show_tips}; |
2549 | |
2733 | |
2550 | our $STARTUP_CANCEL = EV::idle sub { |
2734 | our $STARTUP_CANCEL = EV::idle sub { |
2551 | undef $::STARTUP_CANCEL; |
2735 | undef $::STARTUP_CANCEL; |
2552 | $startup_done->(); |
2736 | $startup_done->(); |
2553 | }; |
2737 | }; |
2554 | |
2738 | |
2555 | delete $SIG{__DIE__}; |
2739 | delete $SIG{__DIE__}; |
2556 | EV::loop; |
2740 | EV::loop; |
2557 | |
2741 | |
2558 | #video_shutdown; |
2742 | #video_shutdown; |
2559 | #audio_shutdown; |
2743 | #audio_shutdown; |
2560 | DC::OpenGL::quit; |
2744 | DC::OpenGL::quit; |
2561 | DC::SDL_Quit; |
2745 | DC::SDL_Quit; |
2562 | DC::DB::Server::stop; |
2746 | DC::DB::Server::stop; |
|
|
2747 | } |
|
|
2748 | |
|
|
2749 | DC::SDL_braino; # see sub above |
2563 | |
2750 | |
2564 | =head1 NAME |
2751 | =head1 NAME |
2565 | |
2752 | |
2566 | deliantra - A Deliantra MORPG game client |
2753 | deliantra - A Deliantra MORPG game client |
2567 | |
2754 | |
… | |
… | |
2584 | 4 show fps |
2771 | 4 show fps |
2585 | 8 suppress tooltips |
2772 | 8 suppress tooltips |
2586 | |
2773 | |
2587 | =head1 AUTHOR |
2774 | =head1 AUTHOR |
2588 | |
2775 | |
2589 | Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2776 | Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2590 | |
2777 | |
2591 | |
2778 | |
2592 | |
2779 | |