… | |
… | |
17 | $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); |
17 | $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); |
18 | } |
18 | } |
19 | |
19 | |
20 | require Win32::GUI::SplashScreen; |
20 | require Win32::GUI::SplashScreen; |
21 | |
21 | |
|
|
22 | # initialise the resolver now, as vista forces us back to the desktop |
|
|
23 | # when doing this. |
|
|
24 | use AnyEvent::DNS (); |
|
|
25 | AnyEvent::DNS::resolver; |
|
|
26 | |
22 | Win32::GUI::SplashScreen::Show ( |
27 | Win32::GUI::SplashScreen::Show ( |
23 | -file => "$ENV{PAR_TEMP}/SPLASH.bmp", |
28 | -file => "$ENV{PAR_TEMP}/SPLASH.bmp", |
24 | ); |
29 | ); |
25 | |
30 | |
26 | $startup_done = sub { |
31 | $startup_done = sub { |
… | |
… | |
49 | } |
54 | } |
50 | } |
55 | } |
51 | |
56 | |
52 | if ($^O eq "MSWin32") { |
57 | if ($^O eq "MSWin32") { |
53 | # pango is relocatable on win32 |
58 | # pango is relocatable on win32 |
54 | } elsif (-e "$root/pangoversion") { |
|
|
55 | open my $fh, "<:perlio", "$root/pangoversion" |
|
|
56 | or die "pangoversion: $!"; |
|
|
57 | my $PANGO = <$fh>; |
|
|
58 | # unix, need to patch pango rc file |
|
|
59 | open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" |
|
|
60 | or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!"; |
|
|
61 | local $/; |
|
|
62 | my $rc = <$fh>; |
|
|
63 | $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones |
|
|
64 | |
|
|
65 | mkdir "$root/pango-modules"; |
|
|
66 | open my $fh, ">:perlio", "$root/pango-modules/pango.modules" |
|
|
67 | or die "$root/pango-modules/pango.modules: $!"; |
|
|
68 | print $fh $rc; |
|
|
69 | |
|
|
70 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
|
|
71 | open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} |
|
|
72 | or die "$ENV{PANGO_RC_FILE}: $!"; |
|
|
73 | print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; |
|
|
74 | } else { |
59 | } else { |
75 | # OS X |
60 | # OS X |
76 | $ENV{FC_CONFIG_FILE} = "$root/fonts.conf"; # no effect??!?! |
61 | $ENV{FONTCONFIG_FILE} = "$root/fonts.conf"; # no effect??!?! |
77 | $ENV{FC_CONFIG_DIR} = $root; # no effect??!?! |
62 | $ENV{FONTCONFIG_DIR} = $root; # no effect??!?! |
78 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
63 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
79 | $ENV{DYLD_LIBRARY_PATH} = $root; |
64 | $ENV{DYLD_LIBRARY_PATH} = $root; |
80 | chdir $root; # for pango modules, maybe other things |
65 | chdir $root; # for pango modules, maybe other things |
81 | } |
66 | } |
82 | |
67 | |
… | |
… | |
97 | |
82 | |
98 | # need to do it again because that pile of garbage called PAR nukes it before main |
83 | # need to do it again because that pile of garbage called PAR nukes it before main |
99 | unshift @INC, $ENV{PAR_TEMP} |
84 | unshift @INC, $ENV{PAR_TEMP} |
100 | if %PAR::LibCache; |
85 | if %PAR::LibCache; |
101 | |
86 | |
102 | use Time::HiRes 'time'; |
|
|
103 | use EV; |
87 | use EV; |
|
|
88 | BEGIN { *time = \&EV::time } |
|
|
89 | |
104 | use List::Util qw(max min); |
90 | use List::Util qw(max min); |
105 | |
91 | |
106 | use Deliantra; |
92 | use Deliantra; |
107 | use Deliantra::Protocol::Constants; |
93 | use Deliantra::Protocol::Constants; |
108 | |
94 | |
109 | use AnyEvent::DNS; |
95 | use AnyEvent::Util (); |
110 | use AnyEvent::Socket (); |
96 | use AnyEvent::Socket (); |
|
|
97 | use AnyEvent::DNS (); |
111 | |
98 | |
112 | use Compress::LZF; |
99 | use Compress::LZF; |
|
|
100 | use JSON::XS; |
113 | |
101 | |
114 | use DC; |
102 | use DC; |
115 | BEGIN { $SIG{__DIE__} = sub { DC::fatal Carp::longmess "$_[0]" unless $^S } } |
103 | |
|
|
104 | sub crash($;$) { |
|
|
105 | # nop during compiletime |
|
|
106 | } |
|
|
107 | |
|
|
108 | BEGIN { |
|
|
109 | $SIG{__DIE__} = sub { |
|
|
110 | return if $^S; |
|
|
111 | crash "CRASH/DIE: $_[0]" => 1; |
|
|
112 | DC::fatal Carp::longmess "$_[0]"; |
|
|
113 | } |
|
|
114 | } |
|
|
115 | |
116 | use DC::OpenGL (); |
116 | use DC::OpenGL (); |
117 | use DC::Protocol; |
117 | use DC::Protocol; |
118 | use DC::DB; |
118 | use DC::DB; |
119 | use DC::UI; |
119 | use DC::UI; |
120 | use DC::UI::Canvas; |
120 | use DC::UI::Canvas; |
… | |
… | |
130 | |
130 | |
131 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
131 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
132 | $SIG{PIPE} = 'IGNORE'; |
132 | $SIG{PIPE} = 'IGNORE'; |
133 | |
133 | |
134 | $EV::DIED = sub { |
134 | $EV::DIED = sub { |
|
|
135 | crash "CRASH/EV::DIED: $@" => 0; |
135 | DC::fatal Carp::longmess $@; |
136 | DC::fatal Carp::longmess $@; |
136 | }; |
137 | }; |
137 | |
138 | |
138 | my $MAX_FPS = 60; |
139 | my $MAX_FPS = 60; |
139 | |
140 | |
… | |
… | |
141 | |
142 | |
142 | our $LAST_REFRESH; |
143 | our $LAST_REFRESH; |
143 | our $NOW; |
144 | our $NOW; |
144 | |
145 | |
145 | our $CFG; |
146 | our $CFG; |
146 | our $CONN; |
|
|
147 | our $PROFILE; # current profile |
147 | our $PROFILE; # current profile |
148 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
148 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
149 | |
149 | |
150 | our $WANT_REFRESH; |
150 | our $WANT_REFRESH; |
151 | |
151 | |
… | |
… | |
160 | our $FONTSIZE; |
160 | our $FONTSIZE; |
161 | |
161 | |
162 | our $FONT_PROP; |
162 | our $FONT_PROP; |
163 | our $FONT_FIXED; |
163 | our $FONT_FIXED; |
164 | |
164 | |
|
|
165 | our $CONN; |
|
|
166 | |
165 | our $MAP; |
167 | our $MAP; |
166 | our $MAPMAP; |
168 | our $MAPMAP; |
167 | our $MAPWIDGET; |
169 | our $MAPWIDGET; |
168 | our $COMPLETER; |
170 | our $COMPLETER; |
169 | our $BUTTONBAR; |
171 | our $MENUFRAME; # the rectangle at the top |
|
|
172 | our $MENUBAR; # the hbox at the top |
|
|
173 | our $MENUPOPUP; |
|
|
174 | our $BUTTONBAR; # the menu buttons |
170 | our $METASERVER; |
175 | our $METASERVER; |
171 | our $LOGIN_BUTTON; |
176 | our $LOGIN_BUTTON; |
172 | our $QUIT_DIALOG; |
177 | our $QUIT_DIALOG; |
173 | our $HOST_ENTRY; |
178 | our $HOST_ENTRY; |
174 | our $FULLSCREEN_ENABLE; |
179 | our $FULLSCREEN_ENABLE; |
… | |
… | |
200 | our $FLOORBOX; |
205 | our $FLOORBOX; |
201 | our $GAUGES; |
206 | our $GAUGES; |
202 | our $STATWIDS; |
207 | our $STATWIDS; |
203 | |
208 | |
204 | our $SDL_ACTIVE; |
209 | our $SDL_ACTIVE; |
205 | our %SDL_CB; |
210 | our @SDL_CB; |
206 | |
211 | |
207 | our $ALT_ENTER_MESSAGE; |
212 | our $ALT_ENTER_MESSAGE; |
208 | our $STATUSBOX; |
213 | our $STATUSBOX; |
209 | our $MODBOX; |
214 | our $MODBOX; |
210 | our $DEBUG_STATUS; |
215 | our $DEBUG_STATUS; |
211 | |
216 | |
212 | our $INV; |
217 | our $INV; |
213 | our $INVR; |
218 | our $INVR; |
214 | our $INVR_HB; |
219 | our $INVR_HB; |
|
|
220 | |
|
|
221 | ############################################################################# |
|
|
222 | |
|
|
223 | # write a crash message blockingly to the socket, if possible |
|
|
224 | # this is a bit too complicated for my tastes, but it was easy. |
|
|
225 | *crash = sub($;$) { |
|
|
226 | my ($msg, $backtrace) = @_; |
|
|
227 | |
|
|
228 | warn $msg; |
|
|
229 | |
|
|
230 | return unless $CONN; |
|
|
231 | |
|
|
232 | my $fh = $CONN->{fh} |
|
|
233 | or return; |
|
|
234 | |
|
|
235 | my $buf = delete $CONN->{wbuf}; |
|
|
236 | |
|
|
237 | $buf .= pack "n/a*", "exti " . JSON::XS::encode_json [clientlog => undef, substr $msg, 0, 8000]; |
|
|
238 | |
|
|
239 | AnyEvent::Util::fh_nonblocking $fh, 0; |
|
|
240 | syswrite $fh, $buf; |
|
|
241 | AnyEvent::Util::fh_nonblocking $fh, 1; |
|
|
242 | |
|
|
243 | $msg =~ s/\s+$//; |
|
|
244 | |
|
|
245 | # backtrace as second step, in case it crashes, too |
|
|
246 | crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated" |
|
|
247 | if $backtrace; |
|
|
248 | }; |
|
|
249 | |
|
|
250 | sub clienterror($;$) { |
|
|
251 | my ($msg, $backtrace) = @_; |
|
|
252 | |
|
|
253 | warn $msg; |
|
|
254 | |
|
|
255 | return unless $CONN; |
|
|
256 | |
|
|
257 | $CONN->send_exti_msg (clientlog => $msg); |
|
|
258 | $CONN->send_exti_msg (clientlog => Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated") if $backtrace; |
|
|
259 | } |
215 | |
260 | |
216 | ############################################################################# |
261 | ############################################################################# |
217 | |
262 | |
218 | sub status { |
263 | sub status { |
219 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
264 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
… | |
… | |
301 | or return; |
346 | or return; |
302 | |
347 | |
303 | $meta->{data} |
348 | $meta->{data} |
304 | or return; |
349 | or return; |
305 | |
350 | |
306 | # if its a jingle, play it as ambient music |
351 | # if it's a jingle, play it as ambient music |
307 | if ($meta->{data}{jingle}) { |
352 | if ($meta->{data}{jingle}) { |
308 | if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue |
353 | if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue |
309 | push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue |
354 | push @MUSIC_JINGLE, $meta; # push it unto the music/jingle queue |
310 | &audio_music_push ($face); |
355 | &audio_music_push ($face); |
311 | } |
356 | } |
312 | } else { |
357 | } else { |
313 | # fetch from database |
358 | # fetch from database |
314 | DC::DB::get res_data => $meta->{name}, sub { |
359 | DC::DB::get res_data => $meta->{name}, sub { |
315 | my $rwops = new DC::RW $_[0]; |
360 | my $rwops = new DC::RW $_[0]; |
316 | my $chunk = new DC::MixChunk $rwops |
361 | my $chunk = new DC::MixChunk $rwops |
317 | or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " unloadable: " . DC::Mix_GetError; |
362 | or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " (" . (unpack "H64", $_[0]) . ") unloadable: " . DC::Mix_GetError; |
318 | $chunk->volume (($meta->{data}{volume} || 1) * 128); |
363 | $chunk->volume (($meta->{data}{volume} || 1) * 128); |
319 | $AUDIO_CHUNK{$face} = $chunk; |
364 | $AUDIO_CHUNK{$face} = $chunk; |
320 | |
365 | |
321 | audio_sound_push ($face); |
366 | audio_sound_push ($face); |
322 | }; |
367 | }; |
… | |
… | |
369 | |
414 | |
370 | audio_music_update_volume; |
415 | audio_music_update_volume; |
371 | |
416 | |
372 | $MUSIC_PLAYING_DATA = \$_[0]; |
417 | $MUSIC_PLAYING_DATA = \$_[0]; |
373 | |
418 | |
|
|
419 | $meta->{path} or length $_[0] |
|
|
420 | or return clienterror "empty music face from res_data ($meta->{face})";#d# |
|
|
421 | |
374 | my $rwops = $meta->{path} |
422 | my $rwops = $meta->{path} |
375 | ? new_from_file DC::RW $meta->{path} |
423 | ? (new_from_file DC::RW $meta->{path} or return clienterror "unable to load music face $meta->{path}: $!")#d#clienterror |
376 | : new DC::RW $$MUSIC_PLAYING_DATA; |
424 | : new DC::RW $$MUSIC_PLAYING_DATA; |
377 | |
425 | |
378 | $MUSIC_PLAYER = new DC::MixMusic $rwops |
426 | $MUSIC_PLAYER = new DC::MixMusic $rwops |
379 | or Carp::confess "music face $meta->{face} unloadable: " . DC::Mix_GetError; |
427 | or return clienterror "music face $meta->{face} unloadable: " . DC::Mix_GetError => 1; |
380 | |
428 | |
381 | my $NOW = time; |
429 | my $NOW = time; |
382 | |
430 | |
383 | if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { |
431 | if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { |
384 | my $pos = $MUSIC_PLAYING_META->{stop_pos}; |
432 | my $pos = $MUSIC_PLAYING_META->{stop_pos}; |
… | |
… | |
742 | } |
790 | } |
743 | |
791 | |
744 | sub dc_connect { |
792 | sub dc_connect { |
745 | my ($host, $port) = @_; |
793 | my ($host, $port) = @_; |
746 | |
794 | |
747 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
795 | my $mapw = List::Util::min 48, List::Util::max 11, int 1.5 + $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
|
|
796 | my $maph = List::Util::min 48, List::Util::max 11, int 1.5 + $HEIGHT * $CFG->{mapsize} * 0.01 / 32; |
748 | |
797 | |
749 | $CONN = |
798 | $CONN = |
750 | new DC::Protocol |
799 | new DC::Protocol |
751 | host => $host, |
800 | host => $host, |
752 | port => $port, |
801 | port => $port, |
753 | user => $PROFILE->{user}, |
802 | user => $PROFILE->{user}, |
754 | pass => $PROFILE->{password}, |
803 | pass => $PROFILE->{password}, |
755 | mapw => $mapsize, |
804 | mapw => $mapw, |
756 | maph => $mapsize, |
805 | maph => $maph, |
757 | |
806 | |
758 | client => "$DC::VERSION $] $^O", |
807 | client => "$DC::VERSION $] $^O", |
759 | |
808 | |
760 | map_widget => $MAPWIDGET, |
809 | map_widget => $MAPWIDGET, |
761 | statusbox => $STATUSBOX, |
810 | statusbox => $STATUSBOX, |
… | |
… | |
806 | dc_connect $host, $port; |
855 | dc_connect $host, $port; |
807 | } |
856 | } |
808 | } |
857 | } |
809 | |
858 | |
810 | sub stop_game { |
859 | sub stop_game { |
|
|
860 | crash "stop_game"; |
|
|
861 | |
811 | $LOGIN_BUTTON->set_text ("Login / Register"); |
862 | $LOGIN_BUTTON->set_text ("Login / Register"); |
812 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
863 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
813 | $SETUP_DIALOG->show; |
864 | $SETUP_DIALOG->show; |
814 | $PL_WINDOW->hide; |
865 | $PL_WINDOW->hide; |
815 | $SPELL_LIST->clear_spells; |
866 | $SPELL_LIST->clear_spells; |
… | |
… | |
829 | } |
880 | } |
830 | |
881 | |
831 | sub graphics_setup { |
882 | sub graphics_setup { |
832 | my $vbox = new DC::UI::VBox; |
883 | my $vbox = new DC::UI::VBox; |
833 | |
884 | |
|
|
885 | { |
|
|
886 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Video Mode"); |
|
|
887 | |
834 | $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
888 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
835 | |
889 | |
836 | my $row = 0; |
890 | my $row = 0; |
837 | |
891 | |
838 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
892 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
839 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
893 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
840 | can_events => 1, |
894 | can_events => 1, |
841 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
895 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
842 | |
896 | |
843 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
897 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
844 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
898 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
845 | can_events => 1, |
899 | can_events => 1, |
846 | tooltip => "This field shows any known issues with your config or driver, such as " |
900 | tooltip => "This field shows any known issues with your config or driver, such as " |
847 | . "a non-accelerated display format. You can try to work around these issues " |
901 | . "a non-accelerated display format. You can try to work around these issues " |
848 | . "by selecting a different video mode, changing the settings below or " |
902 | . "by selecting a different video mode, changing the settings below or " |
849 | . "by installing the right driver for your graphics card."); |
903 | . "by installing the right driver for your graphics card."); |
850 | |
904 | |
|
|
905 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "UI Theme"); |
|
|
906 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::Selector |
|
|
907 | value => $CFG->{uitheme}, |
|
|
908 | options => [ |
|
|
909 | [wood => "Wood (the default)"], |
|
|
910 | [plain => "Plain (very)"], |
|
|
911 | [blue => "Blue (dark)"], |
|
|
912 | [metal => "Metal (light)"], |
|
|
913 | ], |
|
|
914 | tooltip => "Choose the User Interface theme that you like most :)", |
|
|
915 | on_changed => sub { my ($self, $value) = @_; $CFG->{uitheme} = $value; 0 } |
|
|
916 | ); |
|
|
917 | |
851 | my $vidmode_tooltip = |
918 | my $vidmode_tooltip = |
852 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
919 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
853 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
920 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
854 | |
921 | |
855 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
922 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
856 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
923 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
857 | |
924 | |
858 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
925 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
|
|
926 | c_rescale => 1, |
859 | force_w => $WIDTH * 0.1, expand => 1, |
927 | force_w => $WIDTH * 0.1, expand => 1, |
860 | range => [ ($CFG->{sdl_mode}) x 3 ], |
928 | range => [ ($CFG->{sdl_mode}) x 3 ], |
861 | tooltip => $vidmode_tooltip); |
929 | tooltip => $vidmode_tooltip); |
862 | $hbox->add (my $mode_label = new DC::UI::Label |
930 | $hbox->add (my $mode_label = new DC::UI::Label |
863 | height => 0.8, template => "9999x9999@9+9", |
931 | height => 0.8, template => "9999x9999@9+9", |
864 | can_events => 1, tooltip => $vidmode_tooltip); |
932 | can_events => 1, tooltip => $vidmode_tooltip); |
865 | |
933 | |
866 | $MODE_SLIDER->connect (changed => sub { |
934 | $MODE_SLIDER->connect (changed => sub { |
867 | my ($self, $value) = @_; |
|
|
868 | |
|
|
869 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
|
|
870 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
|
|
871 | }); |
|
|
872 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
|
|
873 | |
|
|
874 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
|
|
875 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
|
|
876 | state => $CFG->{fullscreen}, |
|
|
877 | tooltip => "Bring the client into fullscreen mode.", |
|
|
878 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
|
|
879 | ); |
|
|
880 | |
|
|
881 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
|
|
882 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
883 | state => $CFG->{force_opengl11}, |
|
|
884 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
|
|
885 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
|
|
886 | . "cards that claim to support a feature but fall back to software rendering. " |
|
|
887 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
|
|
888 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
|
|
889 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
890 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
|
|
891 | ); |
|
|
892 | |
|
|
893 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
894 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
895 | state => $CFG->{disable_alpha}, |
|
|
896 | tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
897 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
898 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
899 | . "back to etxremely slow rendering if this is enabled. If disabling this option " |
|
|
900 | . "noticably improves the framerate of the client please report this! " |
|
|
901 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
902 | on_changed => sub { |
|
|
903 | my ($self, $value) = @_; |
935 | my ($self, $value) = @_; |
|
|
936 | |
|
|
937 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
|
|
938 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
|
|
939 | }); |
|
|
940 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
|
|
941 | |
|
|
942 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
|
|
943 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
|
|
944 | state => $CFG->{fullscreen}, |
|
|
945 | tooltip => "Bring the client into fullscreen mode.", |
|
|
946 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
|
|
947 | ); |
|
|
948 | |
|
|
949 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
|
|
950 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
951 | state => $CFG->{force_opengl11}, |
|
|
952 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
|
|
953 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
|
|
954 | . "cards that claim to support a feature but fall back to software rendering. " |
|
|
955 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
|
|
956 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
|
|
957 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
958 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
|
|
959 | ); |
|
|
960 | |
|
|
961 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
962 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
963 | state => $CFG->{disable_alpha}, |
|
|
964 | tooltip => "Forbid the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
965 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
966 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
967 | . "back to extremely slow rendering if this is enabled. If disabling this option " |
|
|
968 | . "noticably improves the framerate of the client please report this! " |
|
|
969 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
970 | on_changed => sub { |
|
|
971 | my ($self, $value) = @_; |
904 | $CFG->{disable_alpha} = $value; |
972 | $CFG->{disable_alpha} = $value; |
905 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
973 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
|
|
974 | 0 |
906 | 0 |
975 | } |
907 | } |
976 | ); |
908 | ); |
|
|
909 | |
977 | |
910 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
978 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
911 | $table->add_at (1, $row++, new DC::UI::CheckBox |
979 | $table->add_at (1, $row++, new DC::UI::CheckBox |
912 | state => $CFG->{texture_compression}, |
980 | state => $CFG->{texture_compression}, |
913 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
981 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
914 | . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " |
982 | . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " |
915 | . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in " |
983 | . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in " |
916 | . "forced OpenGL 1.1 mode and when using the Apple renderer.", |
984 | . "forced OpenGL 1.1 mode and when using the Apple renderer.", |
917 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
985 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
918 | ); |
986 | ); |
919 | |
987 | |
920 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
988 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
921 | $table->add_at (1, $row++, new DC::UI::CheckBox |
989 | $table->add_at (1, $row++, new DC::UI::CheckBox |
922 | state => $CFG->{fast}, |
990 | state => $CFG->{fast}, |
923 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
991 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
924 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
992 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
925 | ); |
993 | ); |
926 | |
994 | |
927 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
995 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
928 | $table->add_at (1, $row++, new DC::UI::Slider |
996 | $table->add_at (1, $row++, new DC::UI::Slider |
929 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
997 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
930 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
998 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
931 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
999 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
932 | ); |
1000 | ); |
933 | |
1001 | |
934 | $table->add_at (1, $row++, new DC::UI::Button |
1002 | $table->add_at (1, $row++, new DC::UI::Button |
935 | expand => 1, text => "Apply", |
1003 | expand => 1, text => "Apply", |
936 | tooltip => "Apply the video settings above.", |
1004 | tooltip => "Apply the video settings above.", |
937 | on_activate => sub { |
1005 | on_activate => sub { |
938 | video_shutdown (); |
1006 | video_shutdown (); |
939 | video_init (); |
1007 | video_init (); |
|
|
1008 | 0 |
940 | 0 |
1009 | } |
941 | } |
1010 | ); |
942 | ); |
1011 | } |
943 | |
1012 | |
|
|
1013 | { |
|
|
1014 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Other Settings"); |
|
|
1015 | |
|
|
1016 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
|
|
1017 | |
|
|
1018 | my $row = 0; |
944 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
1019 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
945 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1020 | $table->add_at (1, $row++, new DC::UI::CheckBox |
946 | state => $CFG->{smooth_movement}, |
1021 | state => $CFG->{smooth_movement}, |
947 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
1022 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
948 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
1023 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
949 | . "then disable this option. Changes take effect immdiately.", |
1024 | . "then disable this option. Changes take effect immdiately.", |
950 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
1025 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
951 | ); |
1026 | ); |
952 | |
1027 | |
953 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1028 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
954 | $table->add_at (1, $row++, new DC::UI::Slider |
1029 | $table->add_at (1, $row++, new DC::UI::Slider |
955 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1030 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
956 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1031 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
957 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
1032 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
958 | ); |
1033 | ); |
959 | |
1034 | |
960 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
1035 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
961 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1036 | $table->add_at (1, $row++, new DC::UI::CheckBox |
962 | state => $CFG->{map_smoothing}, |
1037 | state => $CFG->{map_smoothing}, |
963 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
1038 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
964 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
1039 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
965 | . "Changes take effect at next login only.", |
1040 | . "Changes take effect at next login only.", |
966 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
1041 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
967 | ); |
1042 | ); |
968 | |
1043 | |
969 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
1044 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
970 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1045 | $table->add_at (1, $row++, new DC::UI::CheckBox |
971 | state => $CFG->{fow_enable}, |
1046 | state => $CFG->{fow_enable}, |
972 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1047 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
973 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
1048 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
974 | ); |
1049 | ); |
975 | |
1050 | |
976 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1051 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
977 | $table->add_at (1, $row++, new DC::UI::Slider |
1052 | $table->add_at (1, $row++, new DC::UI::Slider |
978 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
1053 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
979 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
1054 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
980 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
1055 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
981 | ); |
1056 | ); |
982 | |
1057 | |
983 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
1058 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
984 | $table->add_at (1, $row++, new DC::UI::Slider |
1059 | $table->add_at (1, $row++, new DC::UI::Slider |
985 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
1060 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
986 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
1061 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
987 | . "but you still need to press apply to correctly re-layout the widget.", |
1062 | . "but you still need to press apply to correctly re-layout the widget.", |
988 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
1063 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
989 | ); |
1064 | ); |
990 | |
1065 | |
991 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
1066 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
992 | $table->add_at (1, $row++, new DC::UI::Slider |
1067 | $table->add_at (1, $row++, new DC::UI::Slider |
993 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
1068 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
994 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
1069 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
995 | on_changed => sub { |
1070 | on_changed => sub { |
996 | $CFG->{gauge_fontsize} = $_[1]; |
1071 | $CFG->{gauge_fontsize} = $_[1]; |
997 | &set_gauge_window_fontsize; |
1072 | &set_gauge_window_fontsize; |
|
|
1073 | 0 |
998 | 0 |
1074 | } |
999 | } |
1075 | ); |
1000 | ); |
|
|
1001 | |
1076 | |
1002 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
1077 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
1003 | $table->add_at (1, $row++, new DC::UI::Slider |
1078 | $table->add_at (1, $row++, new DC::UI::Slider |
1004 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
1079 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
1005 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
1080 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
1006 | on_changed => sub { |
1081 | on_changed => sub { |
1007 | $CFG->{gauge_size} = $_[1]; |
1082 | $CFG->{gauge_size} = $_[1]; |
1008 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
1083 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
|
|
1084 | 0 |
1009 | 0 |
1085 | } |
1010 | } |
1086 | ); |
1011 | ); |
1087 | } |
1012 | |
1088 | |
1013 | $vbox |
1089 | $vbox |
1014 | } |
1090 | } |
1015 | |
1091 | |
1016 | our $AUDIO_HW_CHUNKSIZE; |
1092 | our $AUDIO_HW_CHUNKSIZE; |
… | |
… | |
1179 | } |
1255 | } |
1180 | |
1256 | |
1181 | sub make_gauge_window { |
1257 | sub make_gauge_window { |
1182 | my $gh = int $HEIGHT * $CFG->{gauge_size}; |
1258 | my $gh = int $HEIGHT * $CFG->{gauge_size}; |
1183 | |
1259 | |
1184 | my $win = new DC::UI::Frame ( |
1260 | $GAUGES->{win} = my $win = new DC::UI::Frame ( |
1185 | force_x => 0, |
1261 | force_x => 0, |
1186 | force_y => "max", |
1262 | force_y => "max", |
1187 | force_w => $WIDTH, |
1263 | force_w => $WIDTH, |
1188 | force_h => $gh, |
1264 | force_h => $gh, |
1189 | ); |
1265 | ); |
… | |
… | |
1205 | (new DC::UI::Empty expand => 1), |
1281 | (new DC::UI::Empty expand => 1), |
1206 | (my $hb = new DC::UI::HBox), |
1282 | (my $hb = new DC::UI::HBox), |
1207 | ], |
1283 | ], |
1208 | ); |
1284 | ); |
1209 | |
1285 | |
1210 | $hb->add (my $hg = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); |
1286 | $hb->add ($GAUGES->{hp} = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); |
1211 | $hb->add (my $mg = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); |
1287 | $hb->add ($GAUGES->{mana} = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); |
1212 | $hb->add (my $gg = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); |
1288 | $hb->add ($GAUGES->{grace} = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); |
1213 | $hb->add (my $fg = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); |
1289 | $hb->add ($GAUGES->{food} = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); |
1214 | |
|
|
1215 | $vbox->add (my $exp = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); |
|
|
1216 | $vbox->add (my $prg = new DC::UI::ExperienceProgress); |
|
|
1217 | $vbox->add (my $sklprg = new DC::UI::ExperienceProgress); |
|
|
1218 | $vbox->add (my $rng = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); |
|
|
1219 | |
|
|
1220 | $GAUGES = { |
|
|
1221 | exp => $exp, prg => $prg, sklprg => $sklprg, |
|
|
1222 | win => $win, range => $rng, |
|
|
1223 | hp => $hg, mana => $mg, grace => $gg, food => $fg, |
|
|
1224 | }; |
|
|
1225 | |
1290 | |
1226 | &set_gauge_window_fontsize; |
1291 | &set_gauge_window_fontsize; |
1227 | |
1292 | |
1228 | $win |
1293 | $win |
1229 | } |
1294 | } |
… | |
… | |
1571 | ); |
1636 | ); |
1572 | |
1637 | |
1573 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
1638 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
1574 | $table->add_at (1, 4, new DC::UI::Entry |
1639 | $table->add_at (1, 4, new DC::UI::Entry |
1575 | text => $CFG->{profile}{default}{user}, |
1640 | text => $CFG->{profile}{default}{user}, |
1576 | tooltip => "The name of your character on the server.", |
1641 | tooltip => "The name of your character on the server. The name is case-sensitive!", |
1577 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } |
1642 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } |
1578 | ); |
1643 | ); |
1579 | |
1644 | |
1580 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
1645 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
1581 | $table->add_at (1, 5, new DC::UI::Entry |
1646 | $table->add_at (1, 5, new DC::UI::Entry |
… | |
… | |
1683 | |
1748 | |
1684 | my $row = 0; |
1749 | my $row = 0; |
1685 | |
1750 | |
1686 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); |
1751 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); |
1687 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1752 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1753 | c_colspan => 2, |
1688 | state => $CFG->{show_tips}, |
1754 | state => $CFG->{show_tips}, |
1689 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
1755 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
1690 | on_changed => sub { |
1756 | on_changed => sub { |
1691 | my ($self, $value) = @_; |
1757 | my ($self, $value) = @_; |
1692 | $CFG->{show_tips} = $value; |
1758 | $CFG->{show_tips} = $value; |
… | |
… | |
1694 | } |
1760 | } |
1695 | ); |
1761 | ); |
1696 | |
1762 | |
1697 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); |
1763 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); |
1698 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
1764 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
|
|
1765 | c_colspan => 2, |
1699 | text => $CFG->{logview_max_par}, |
1766 | text => $CFG->{logview_max_par}, |
1700 | tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server " |
1767 | tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server " |
1701 | . "sends more messages than this number, older messages get removed to save memory and " |
1768 | . "sends more messages than this number, older messages get removed to save memory and " |
1702 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1769 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1703 | on_changed => sub { |
1770 | on_changed => sub { |
… | |
… | |
1705 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
1772 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
1706 | 0 |
1773 | 0 |
1707 | }, |
1774 | }, |
1708 | ); |
1775 | ); |
1709 | |
1776 | |
|
|
1777 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Config Autosave"); |
|
|
1778 | $table->add_at (1, $row, new DC::UI::CheckBox |
|
|
1779 | state => $CFG->{config_autosave}, |
|
|
1780 | tooltip => "Normally, configuration settings and the user interface layout " |
|
|
1781 | . "are saved on client exit. You can disable this behaviour by " |
|
|
1782 | . "unchecking this checkbox.", |
|
|
1783 | on_changed => sub { |
|
|
1784 | my ($self, $value) = @_; |
|
|
1785 | $CFG->{config_autosave} = $value; |
|
|
1786 | 0 |
|
|
1787 | } |
|
|
1788 | ); |
|
|
1789 | $table->add_at (2, $row++, new DC::UI::Button |
|
|
1790 | text => "Save Now", |
|
|
1791 | tooltip => "Use this to manually save configuration and UI layout when " |
|
|
1792 | . "autosave is disabled.", |
|
|
1793 | on_activate => sub { |
|
|
1794 | DC::write_cfg; |
|
|
1795 | 0 |
|
|
1796 | } |
|
|
1797 | ); |
|
|
1798 | |
1710 | $table |
1799 | $table |
1711 | } |
1800 | } |
1712 | |
1801 | |
1713 | sub autopickup_setup { |
1802 | sub autopickup_setup { |
1714 | my $r = new DC::UI::ScrolledWindow ( |
1803 | my $r = new DC::UI::ScrolledWindow ( |
… | |
… | |
1720 | col_expand => [0, 1, 0, 1], |
1809 | col_expand => [0, 1, 0, 1], |
1721 | ); |
1810 | ); |
1722 | |
1811 | |
1723 | for ( |
1812 | for ( |
1724 | ["General", 0, 0, |
1813 | ["General", 0, 0, |
1725 | ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE], |
|
|
1726 | ["Inhibit autopickup" => PICKUP_INHIBIT], |
1814 | # ["Inhibit autopickup" => PICKUP_INHIBIT], |
1727 | ["Stop before pickup" => PICKUP_STOP], |
1815 | ["Stop before pickup" => PICKUP_STOP], |
1728 | ["Debug autopickup" => PICKUP_DEBUG], |
1816 | ["Debug autopickup" => PICKUP_DEBUG], |
1729 | ], |
1817 | ], |
1730 | ["Weapons", 0, 6, |
1818 | ["Weapons", 0, 6, |
1731 | ["All weapons" => PICKUP_ALLWEAPON], |
1819 | ["All weapons" => PICKUP_ALLWEAPON], |
… | |
… | |
1779 | $::CFG->{pickup} |= $mask; |
1867 | $::CFG->{pickup} |= $mask; |
1780 | } else { |
1868 | } else { |
1781 | $::CFG->{pickup} &= ~$mask; |
1869 | $::CFG->{pickup} &= ~$mask; |
1782 | } |
1870 | } |
1783 | |
1871 | |
1784 | $::CONN->send_command ("pickup $::CFG->{pickup}") |
1872 | $::CONN->send_pickup ($::CFG->{pickup}) |
1785 | if defined $::CONN; |
1873 | if defined $::CONN; |
1786 | |
1874 | |
1787 | 0 |
1875 | 0 |
1788 | }); |
1876 | }); |
1789 | |
1877 | |
… | |
… | |
1806 | }); |
1894 | }); |
1807 | |
1895 | |
1808 | $table->add_at (3, 18, new DC::UI::Button |
1896 | $table->add_at (3, 18, new DC::UI::Button |
1809 | text => "set", |
1897 | text => "set", |
1810 | on_activate => sub { |
1898 | on_activate => sub { |
1811 | $::CONN->send_command ("pickup $::CFG->{pickup}") |
1899 | $::CONN->send_pickup ($::CFG->{pickup}) |
1812 | if defined $::CONN; |
1900 | if defined $::CONN; |
1813 | 0 |
1901 | 0 |
1814 | }); |
1902 | }); |
1815 | |
1903 | |
1816 | $r |
1904 | $r |
… | |
… | |
1929 | $PL_NOTEBOOK->set_current_page ($widget); |
2017 | $PL_NOTEBOOK->set_current_page ($widget); |
1930 | $PL_WINDOW->show; |
2018 | $PL_WINDOW->show; |
1931 | } |
2019 | } |
1932 | } |
2020 | } |
1933 | |
2021 | |
1934 | sub player_window { |
2022 | sub make_playerbook { |
1935 | my $plwin = $PL_WINDOW = new DC::UI::Toplevel |
2023 | my $plwin = $PL_WINDOW = new DC::UI::Toplevel |
1936 | x => "center", |
2024 | x => "center", |
1937 | y => "center", |
2025 | y => "center", |
1938 | force_w => $WIDTH * 9/10, |
2026 | force_w => $WIDTH * 9/10, |
1939 | force_h => $HEIGHT * 9/10, |
2027 | force_h => $HEIGHT * 9/10, |
… | |
… | |
1973 | "License, Author and Source info for media sent by the server."); |
2061 | "License, Author and Source info for media sent by the server."); |
1974 | |
2062 | |
1975 | $ntb->set_current_page ($INVENTORY_PAGE); |
2063 | $ntb->set_current_page ($INVENTORY_PAGE); |
1976 | |
2064 | |
1977 | $plwin->add ($ntb); |
2065 | $plwin->add ($ntb); |
1978 | $plwin |
|
|
1979 | } |
2066 | } |
1980 | |
2067 | |
1981 | sub keyboard_setup { |
2068 | sub keyboard_setup { |
1982 | DC::Macro::keyboard_setup |
2069 | DC::Macro::keyboard_setup |
1983 | } |
2070 | } |
1984 | |
2071 | |
1985 | sub help_window { |
2072 | sub make_help_window { |
1986 | my $win = new DC::UI::Toplevel |
2073 | my $win = new DC::UI::Toplevel |
1987 | x => 'center', |
2074 | x => 'center', |
1988 | y => 'center', |
2075 | y => 'center', |
1989 | z => 4, |
2076 | z => 4, |
1990 | name => 'doc_browser', |
2077 | name => 'doc_browser', |
… | |
… | |
2079 | |
2166 | |
2080 | $load_node->((DC::Pod::find @path)[0]); |
2167 | $load_node->((DC::Pod::find @path)[0]); |
2081 | $win->show; |
2168 | $win->show; |
2082 | }; |
2169 | }; |
2083 | |
2170 | |
2084 | $win |
2171 | $HELP_WINDOW = $win; |
2085 | } |
|
|
2086 | |
|
|
2087 | sub open_string_query { |
|
|
2088 | my ($title, $cb, $txt, $tooltip) = @_; |
|
|
2089 | my $dialog = new DC::UI::Toplevel |
|
|
2090 | x => "center", |
|
|
2091 | y => "center", |
|
|
2092 | z => 50, |
|
|
2093 | force_w => $WIDTH * 4/5, |
|
|
2094 | title => $title; |
|
|
2095 | |
|
|
2096 | $dialog->add ( |
|
|
2097 | my $e = new DC::UI::Entry |
|
|
2098 | on_activate => sub { $cb->(@_); $dialog->hide; 0 }, |
|
|
2099 | on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, |
|
|
2100 | tooltip => $tooltip |
|
|
2101 | ); |
|
|
2102 | |
|
|
2103 | $e->grab_focus; |
|
|
2104 | $e->set_text ($txt) if $txt; |
|
|
2105 | $dialog->show; |
|
|
2106 | } |
2172 | } |
2107 | |
2173 | |
2108 | sub open_quit_dialog { |
2174 | sub open_quit_dialog { |
2109 | unless ($QUIT_DIALOG) { |
2175 | unless ($QUIT_DIALOG) { |
2110 | $QUIT_DIALOG = new DC::UI::Toplevel |
2176 | $QUIT_DIALOG = new DC::UI::Toplevel |
… | |
… | |
2132 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2198 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2133 | ); |
2199 | ); |
2134 | $hb->add (new DC::UI::Button |
2200 | $hb->add (new DC::UI::Button |
2135 | text => "Quit anyway", |
2201 | text => "Quit anyway", |
2136 | expand => 1, |
2202 | expand => 1, |
2137 | on_activate => sub { EV::unloop EV::UNLOOP_ALL }, |
2203 | on_activate => sub { |
|
|
2204 | crash "Quit anyway"; |
|
|
2205 | EV::unloop EV::UNLOOP_ALL; |
|
|
2206 | }, |
2138 | ); |
2207 | ); |
2139 | } |
2208 | } |
2140 | |
2209 | |
2141 | $QUIT_DIALOG->show; |
2210 | $QUIT_DIALOG->show; |
2142 | $QUIT_DIALOG->grab_focus; |
2211 | $QUIT_DIALOG->grab_focus; |
|
|
2212 | } |
|
|
2213 | |
|
|
2214 | sub make_menubar { |
|
|
2215 | $MENUFRAME = new DC::UI::Toplevel |
|
|
2216 | border => 0, |
|
|
2217 | force_x => 0, |
|
|
2218 | force_y => 0, |
|
|
2219 | force_w => $::WIDTH, |
|
|
2220 | child => ($MENUBAR = new DC::UI::HBox), |
|
|
2221 | ; |
|
|
2222 | |
|
|
2223 | $MENUBAR->add ($BUTTONBAR = new DC::UI::Buttonbar); |
|
|
2224 | |
|
|
2225 | # XXX: this has to be done before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
|
|
2226 | make_gauge_window->show; |
|
|
2227 | |
|
|
2228 | # $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
|
|
2229 | # tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
|
|
2230 | |
|
|
2231 | make_playerbook; |
|
|
2232 | |
|
|
2233 | $MENUPOPUP = DC::UI::Menu->new (items => [ |
|
|
2234 | ["Setup…\tF9" , sub { $SETUP_DIALOG->toggle_visibility }], |
|
|
2235 | ["Playerbook…\tTab" , sub { $PL_WINDOW ->toggle_visibility }], |
|
|
2236 | ["…Statistics\tF2" , sub { toggle_player_page ($::STATS_PAGE) }], |
|
|
2237 | ["…Skills\tF3" , sub { toggle_player_page ($::SKILL_PAGE) }], |
|
|
2238 | ["…Spells\tF4" , sub { toggle_player_page ($::SPELL_PAGE) }], |
|
|
2239 | ["…Inventory\tF5" , sub { toggle_player_page ($::INVENTORY_PAGE) }], |
|
|
2240 | ["Help Browser…\tF1" , sub { $HELP_WINDOW ->toggle_visibility }], |
|
|
2241 | ["Quit…" , sub { |
|
|
2242 | if ($CONN) { |
|
|
2243 | open_quit_dialog; |
|
|
2244 | } else { |
|
|
2245 | EV::unloop EV::UNLOOP_ALL; |
|
|
2246 | } |
|
|
2247 | }], |
|
|
2248 | ]); |
|
|
2249 | |
|
|
2250 | $BUTTONBAR->add (new DC::UI::Button text => "Menu…", |
|
|
2251 | tooltip => "Shows the main menu", |
|
|
2252 | on_button_down => sub { |
|
|
2253 | my ($self, $ev) = @_; |
|
|
2254 | local $ev->{x} = 0; |
|
|
2255 | local $ev->{y} = 0; |
|
|
2256 | $MENUPOPUP->popup ($ev); |
|
|
2257 | }, |
|
|
2258 | ); |
|
|
2259 | |
|
|
2260 | $MENUBAR->add ($GAUGES->{exp} = new DC::UI::ExperienceProgress |
|
|
2261 | padding_x => 6, |
|
|
2262 | padding_y => 3, |
|
|
2263 | tooltip => "This progress bar shows your overall experience and your progress towards the next character level.", |
|
|
2264 | template => " Exp: 888,888,888,888 (lvl 188) ", |
|
|
2265 | ); |
|
|
2266 | |
|
|
2267 | $MENUBAR->add ($PICKUP_ENABLE = new DC::UI::CheckBox # checkbox bad, button better? |
|
|
2268 | tooltip => "Automatic Pickup Enable - when this checkbox is enabled, then your character " |
|
|
2269 | . "will automatically pick up items as defined by your item pickup settings " |
|
|
2270 | . "in the playerbook. Often (e.g. in apartments) you want to temporarily " |
|
|
2271 | . "disable autopickup by disabling this checkbox.", |
|
|
2272 | state => $CFG->{pickup} & PICKUP_INHIBIT ? 0 : 1, |
|
|
2273 | on_changed => sub { |
|
|
2274 | my ($self, $value) = @_; |
|
|
2275 | $CFG->{pickup} &= ~PICKUP_INHIBIT; |
|
|
2276 | $CFG->{pickup} |= PICKUP_INHIBIT unless $_[1]; |
|
|
2277 | $CONN->send_pickup ($CFG->{pickup}) |
|
|
2278 | if $CONN; |
|
|
2279 | }, |
|
|
2280 | ); |
|
|
2281 | |
|
|
2282 | $MENUBAR->add ($GAUGES->{skillexp} = new DC::UI::ExperienceProgress |
|
|
2283 | c_rescale => 1, |
|
|
2284 | padding_x => 6, |
|
|
2285 | padding_y => 3, |
|
|
2286 | force_w => $::WIDTH * 0.2, |
|
|
2287 | tooltip => "This progress bar shows the currently used skill and your progress towards the next skill level of that skill.", |
|
|
2288 | template => "two handed weapons 99%", |
|
|
2289 | ); |
|
|
2290 | |
|
|
2291 | $MENUBAR->add ($GAUGES->{range} = new DC::UI::Label |
|
|
2292 | expand => 1, |
|
|
2293 | align => 1, can_hover => 1, can_events => 1, |
|
|
2294 | text => "Range and Combat Slots", |
|
|
2295 | tooltip => "#stat_ranged", |
|
|
2296 | ); |
|
|
2297 | |
|
|
2298 | $MENUFRAME->show; |
|
|
2299 | } |
|
|
2300 | |
|
|
2301 | sub open_string_query { |
|
|
2302 | my ($title, $cb, $txt, $tooltip) = @_; |
|
|
2303 | my $dialog = new DC::UI::Toplevel |
|
|
2304 | x => "center", |
|
|
2305 | y => "center", |
|
|
2306 | z => 50, |
|
|
2307 | force_w => $WIDTH * 4/5, |
|
|
2308 | title => $title; |
|
|
2309 | |
|
|
2310 | $dialog->add ( |
|
|
2311 | my $e = new DC::UI::Entry |
|
|
2312 | on_activate => sub { $cb->(@_); $dialog->hide; 0 }, |
|
|
2313 | on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, |
|
|
2314 | tooltip => $tooltip |
|
|
2315 | ); |
|
|
2316 | |
|
|
2317 | $e->grab_focus; |
|
|
2318 | $e->set_text ($txt) if $txt; |
|
|
2319 | $dialog->show; |
2143 | } |
2320 | } |
2144 | |
2321 | |
2145 | sub show_tip_of_the_day { |
2322 | sub show_tip_of_the_day { |
2146 | # find all tips |
2323 | # find all tips |
2147 | my @tod = DC::Pod::find tip_of_the_day => "*"; |
2324 | my @tod = DC::Pod::find tip_of_the_day => "*"; |
… | |
… | |
2200 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
2377 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
2201 | and die "SDL::Init failed!\n"; |
2378 | and die "SDL::Init failed!\n"; |
2202 | } |
2379 | } |
2203 | |
2380 | |
2204 | sub video_init { |
2381 | sub video_init { |
|
|
2382 | DC::set_theme $CFG->{uitheme}; |
|
|
2383 | |
2205 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2384 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2206 | $SDL_REINIT = 0; |
2385 | $SDL_REINIT = 0; |
2207 | |
2386 | |
2208 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
2387 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
2209 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
2388 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
… | |
… | |
2213 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
2392 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
2214 | |
2393 | |
2215 | if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
2394 | if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
2216 | $CFG->{sdl_mode} = 0; # lowest resolution by default |
2395 | $CFG->{sdl_mode} = 0; # lowest resolution by default |
2217 | |
2396 | |
2218 | # now choose biggets mode <= 1024x768 |
2397 | # now choose biggest mode <= 1024x768 |
2219 | for (0 .. $#SDL_MODES) { |
2398 | for (0 .. $#SDL_MODES) { |
2220 | if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) { |
2399 | if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) { |
2221 | $CFG->{sdl_mode} = $_; |
2400 | $CFG->{sdl_mode} = $_; |
2222 | } |
2401 | } |
2223 | } |
2402 | } |
… | |
… | |
2286 | |
2465 | |
2287 | (new DC::UI::Frame |
2466 | (new DC::UI::Frame |
2288 | bg => [0, 0, 0, 0.4], |
2467 | bg => [0, 0, 0, 0.4], |
2289 | force_x => 0, |
2468 | force_x => 0, |
2290 | force_y => "max", |
2469 | force_y => "max", |
2291 | child => (my $LR = new DC::UI::VBox), |
2470 | child => (my $LL = new DC::UI::VBox), |
2292 | )->show; |
2471 | )->show; |
2293 | |
2472 | |
2294 | $LR->add ($STATUSBOX); |
2473 | $LL->add ($STATUSBOX); |
2295 | $LR->add ($MODBOX); |
2474 | $LL->add ($MODBOX); |
2296 | $LR->add (new DC::UI::Label |
2475 | $LL->add (new DC::UI::Label |
2297 | align => 0, |
2476 | align => 0, |
2298 | markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode", |
2477 | markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode", |
2299 | fontsize => 0.5, |
2478 | fontsize => 0.5, |
2300 | fg => [1, 1, 0, 0.7], |
2479 | fg => [1, 1, 0, 0.7], |
2301 | ); |
2480 | ); |
… | |
… | |
2306 | x => 0, |
2485 | x => 0, |
2307 | y => $FONTSIZE + 8, |
2486 | y => $FONTSIZE + 8, |
2308 | border_bg => [1, 1, 1, 192/255], |
2487 | border_bg => [1, 1, 1, 192/255], |
2309 | bg => [1, 1, 1, 0], |
2488 | bg => [1, 1, 1, 0], |
2310 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2489 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2311 | tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.", |
2490 | tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.", |
2312 | ), |
2491 | ), |
2313 | )->show; |
2492 | )->show; |
2314 | |
2493 | |
2315 | $MAPWIDGET = new DC::MapWidget; |
2494 | $MAPWIDGET = new DC::MapWidget; |
2316 | $MAPWIDGET->connect (activate_console => sub { |
2495 | $MAPWIDGET->connect (activate_console => sub { |
… | |
… | |
2370 | . "After pressing the combo the binding will be saved automatically and the " |
2549 | . "After pressing the combo the binding will be saved automatically and the " |
2371 | . "binding editor closes"); |
2550 | . "binding editor closes"); |
2372 | $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, |
2551 | $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, |
2373 | "Some debuggin' options. Do not ask."); |
2552 | "Some debuggin' options. Do not ask."); |
2374 | |
2553 | |
2375 | $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top |
2554 | make_help_window; |
|
|
2555 | make_menubar; |
2376 | |
2556 | |
2377 | $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG, |
|
|
2378 | tooltip => "Toggles a dialog where you can configure all aspects of this client."); |
|
|
2379 | |
|
|
2380 | # $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
|
|
2381 | # tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
|
|
2382 | |
|
|
2383 | make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
|
|
2384 | |
|
|
2385 | $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window, |
|
|
2386 | tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats."); |
|
|
2387 | |
|
|
2388 | $BUTTONBAR->add (new DC::UI::Button |
|
|
2389 | text => "Save Config", |
|
|
2390 | tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.", |
|
|
2391 | on_activate => sub { |
|
|
2392 | $::CFG->{layout} = DC::UI::get_layout; |
|
|
2393 | DC::write_cfg; |
|
|
2394 | status "Configuration Saved"; |
|
|
2395 | 0 |
|
|
2396 | }, |
|
|
2397 | ); |
|
|
2398 | |
|
|
2399 | $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window, |
|
|
2400 | tooltip => "View Documentation"); |
|
|
2401 | |
|
|
2402 | $BUTTONBAR->add (new DC::UI::Button |
|
|
2403 | text => "Quit", |
|
|
2404 | tooltip => "Terminates the program", |
|
|
2405 | on_activate => sub { |
|
|
2406 | if ($CONN) { |
|
|
2407 | open_quit_dialog; |
|
|
2408 | } else { |
|
|
2409 | EV::unloop EV::UNLOOP_ALL; |
|
|
2410 | } |
|
|
2411 | 0 |
|
|
2412 | }, |
|
|
2413 | ); |
|
|
2414 | |
|
|
2415 | $BUTTONBAR->show; |
|
|
2416 | $SETUP_DIALOG->show; |
2557 | $SETUP_DIALOG->show; |
2417 | $MESSAGE_WINDOW->show; |
2558 | $MESSAGE_WINDOW->show; |
2418 | } |
2559 | } |
2419 | |
2560 | |
2420 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]); |
2561 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
2421 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2562 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2422 | |
2563 | |
2423 | $CAVEAT_LABEL->set_text ("None :)"); |
2564 | $CAVEAT_LABEL->set_text ("None :)"); |
2424 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2565 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2425 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
2566 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
… | |
… | |
2456 | my $want_refresh = EV::prepare_ns \&force_refresh; |
2597 | my $want_refresh = EV::prepare_ns \&force_refresh; |
2457 | |
2598 | |
2458 | my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub { |
2599 | my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub { |
2459 | $NOW = EV::now; |
2600 | $NOW = EV::now; |
2460 | |
2601 | |
2461 | ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) |
2602 | ($SDL_CB[$_->{type}] || sub { warn "unhandled event $_->{type}" })->($_) |
2462 | for DC::poll_events; |
2603 | for DC::poll_events; |
2463 | |
2604 | |
2464 | if (%animate_object) { |
2605 | if (%animate_object) { |
2465 | $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
2606 | $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
2466 | $WANT_REFRESH = 1; |
2607 | $WANT_REFRESH = 1; |
… | |
… | |
2478 | sub animation_stop { |
2619 | sub animation_stop { |
2479 | my ($widget) = @_; |
2620 | my ($widget) = @_; |
2480 | delete $animate_object{$widget}; |
2621 | delete $animate_object{$widget}; |
2481 | } |
2622 | } |
2482 | |
2623 | |
2483 | %SDL_CB = ( |
|
|
2484 | DC::SDL_QUIT => sub { |
2624 | $SDL_CB[DC::SDL_QUIT] = sub { |
|
|
2625 | crash "SDL_QUIT"; |
2485 | EV::unloop EV::UNLOOP_ALL; |
2626 | EV::unloop EV::UNLOOP_ALL; |
2486 | }, |
2627 | }; |
2487 | DC::SDL_VIDEORESIZE => sub { |
2628 | $SDL_CB[DC::SDL_VIDEORESIZE] = sub { }; |
2488 | }, |
|
|
2489 | DC::SDL_VIDEOEXPOSE => sub { |
2629 | $SDL_CB[DC::SDL_VIDEOEXPOSE] = sub { |
2490 | DC::UI::full_refresh; |
2630 | DC::UI::full_refresh; |
2491 | }, |
2631 | }; |
2492 | DC::SDL_ACTIVEEVENT => sub { |
2632 | $SDL_CB[DC::SDL_ACTIVEEVENT] = sub { |
2493 | # not useful, as APPACTIVE includes only iconified state, not unmapped |
2633 | # not useful, as APPACTIVE includes only iconified state, not unmapped |
2494 | # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# |
2634 | # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# |
2495 | # printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# |
2635 | # printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# |
2496 | # printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; |
2636 | # printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; |
2497 | # printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; |
2637 | # printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; |
2498 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2638 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2499 | }, |
2639 | }; |
2500 | DC::SDL_KEYDOWN => sub { |
2640 | $SDL_CB[DC::SDL_KEYDOWN] = sub { |
2501 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2641 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2502 | # alt-enter |
2642 | # alt-enter |
2503 | video_shutdown; |
2643 | video_shutdown; |
2504 | $FULLSCREEN_ENABLE->toggle; |
2644 | $FULLSCREEN_ENABLE->toggle; |
2505 | video_init; |
2645 | video_init; |
2506 | } else { |
2646 | } else { |
2507 | &DC::UI::feed_sdl_key_down_event; |
2647 | &DC::UI::feed_sdl_key_down_event; |
2508 | } |
2648 | } |
2509 | update_modbox; |
2649 | update_modbox; |
2510 | }, |
2650 | }; |
2511 | DC::SDL_KEYUP => sub { |
2651 | $SDL_CB[DC::SDL_KEYUP] = sub { |
2512 | &DC::UI::feed_sdl_key_up_event; |
2652 | &DC::UI::feed_sdl_key_up_event; |
2513 | update_modbox; |
2653 | update_modbox; |
2514 | }, |
2654 | }; |
2515 | DC::SDL_MOUSEMOTION => \&DC::UI::feed_sdl_motion_event, |
2655 | $SDL_CB[DC::SDL_MOUSEMOTION] = \&DC::UI::feed_sdl_motion_event, |
2516 | DC::SDL_MOUSEBUTTONDOWN => \&DC::UI::feed_sdl_button_down_event, |
2656 | $SDL_CB[DC::SDL_MOUSEBUTTONDOWN] = \&DC::UI::feed_sdl_button_down_event, |
2517 | DC::SDL_MOUSEBUTTONUP => \&DC::UI::feed_sdl_button_up_event, |
2657 | $SDL_CB[DC::SDL_MOUSEBUTTONUP] = \&DC::UI::feed_sdl_button_up_event, |
2518 | DC::SDL_USEREVENT => sub { |
2658 | $SDL_CB[DC::SDL_USEREVENT] = sub { |
2519 | if ($_[0]{code} == 1) { |
2659 | if ($_[0]{code} == 1) { |
2520 | audio_channel_finished $_[0]{data1}; |
2660 | audio_channel_finished $_[0]{data1}; |
2521 | } elsif ($_[0]{code} == 0) { |
2661 | } elsif ($_[0]{code} == 0) { |
2522 | audio_music_finished; |
2662 | audio_music_finished; |
2523 | } |
|
|
2524 | }, |
2663 | } |
2525 | ); |
2664 | }; |
2526 | |
2665 | |
2527 | ############################################################################# |
2666 | ############################################################################# |
2528 | |
2667 | |
2529 | $SIG{INT} = $SIG{TERM} = sub { |
2668 | $SIG{INT} = $SIG{TERM} = sub { |
2530 | EV::unloop; |
2669 | EV::unloop; |
2531 | #d# TODO calling exit here hangs the process in some futex |
2670 | #d# TODO calling exit here hangs the process in some futex |
2532 | }; |
2671 | }; |
2533 | |
2672 | |
2534 | # due to mac os x + sdl combined briandamage, we need this contortion |
2673 | # due to mac os x + sdl combined braindamage, we need this contortion |
2535 | sub main { |
2674 | sub main { |
2536 | { |
2675 | { |
2537 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2676 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2538 | |
2677 | |
2539 | if (-e "$Deliantra::VARDIR/client.cf") { |
2678 | if (-e "$Deliantra::VARDIR/client.cf") { |
… | |
… | |
2556 | DC::DB::open_db; |
2695 | DC::DB::open_db; |
2557 | |
2696 | |
2558 | DC::UI::set_layout ($::CFG->{layout}); |
2697 | DC::UI::set_layout ($::CFG->{layout}); |
2559 | |
2698 | |
2560 | my %DEF_CFG = ( |
2699 | my %DEF_CFG = ( |
|
|
2700 | config_autosave => 1, |
2561 | sdl_mode => undef, |
2701 | sdl_mode => undef, |
2562 | fullscreen => 1, |
2702 | fullscreen => 1, |
2563 | fast => 0, |
2703 | fast => 0, |
2564 | force_opengl11 => undef, |
2704 | force_opengl11 => undef, |
2565 | disable_alpha => 0, |
2705 | disable_alpha => 0, |
… | |
… | |
2583 | effects_enable => 1, |
2723 | effects_enable => 1, |
2584 | effects_volume => 1, |
2724 | effects_volume => 1, |
2585 | bgm_enable => 1, |
2725 | bgm_enable => 1, |
2586 | bgm_volume => 0.5, |
2726 | bgm_volume => 0.5, |
2587 | output_rate => "", |
2727 | output_rate => "", |
2588 | pickup => 0, |
2728 | pickup => PICKUP_SPELLBOOK | PICKUP_SKILLSCROLL | PICKUP_VALUABLES, |
2589 | inv_sort => "mtime", |
2729 | inv_sort => "mtime", |
2590 | default => "profile", # default profile |
2730 | default => "profile", # default profile |
2591 | show_tips => 1, |
2731 | show_tips => 1, |
2592 | logview_max_par => 1000, |
2732 | logview_max_par => 1000, |
2593 | shift_fire_stop => 0, |
2733 | shift_fire_stop => 0, |
|
|
2734 | uitheme => "wood", |
2594 | ); |
2735 | ); |
2595 | |
2736 | |
2596 | while (my ($k, $v) = each %DEF_CFG) { |
2737 | while (my ($k, $v) = each %DEF_CFG) { |
2597 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2738 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2598 | } |
2739 | } |
… | |
… | |
2661 | }; |
2802 | }; |
2662 | |
2803 | |
2663 | delete $SIG{__DIE__}; |
2804 | delete $SIG{__DIE__}; |
2664 | EV::loop; |
2805 | EV::loop; |
2665 | |
2806 | |
|
|
2807 | DC::write_cfg if $CFG->{config_autosave}; |
|
|
2808 | |
2666 | #video_shutdown; |
2809 | #video_shutdown; |
2667 | #audio_shutdown; |
2810 | #audio_shutdown; |
|
|
2811 | |
2668 | DC::OpenGL::quit; |
2812 | DC::OpenGL::quit; |
2669 | DC::SDL_Quit; |
2813 | DC::SDL_Quit; |
2670 | DC::DB::Server::stop; |
2814 | DC::DB::Server::stop; |
2671 | } |
2815 | } |
2672 | |
2816 | |