… | |
… | |
56 | |
56 | |
57 | if ($^O eq "MSWin32") { |
57 | if ($^O eq "MSWin32") { |
58 | # pango is relocatable on win32 |
58 | # pango is relocatable on win32 |
59 | } else { |
59 | } else { |
60 | # OS X |
60 | # OS X |
61 | $ENV{FONTCONFIG_FILE} = "$root/fonts.conf"; # no effect??!?! |
|
|
62 | $ENV{FONTCONFIG_DIR} = $root; # no effect??!?! |
|
|
63 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
61 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
64 | $ENV{DYLD_LIBRARY_PATH} = $root; |
62 | $ENV{DYLD_LIBRARY_PATH} = $root; |
65 | chdir $root; # for pango modules, maybe other things |
63 | chdir $root; # for pango modules, maybe other things |
66 | } |
64 | } |
67 | |
65 | |
68 | unshift @INC, $root; |
66 | unshift @INC, $root; |
69 | } |
67 | } |
70 | } |
68 | } |
71 | |
69 | |
72 | # prepend private library directory |
70 | # prepend private library directory and prepare env |
73 | BEGIN { |
71 | BEGIN { |
74 | for (grep !ref, @INC) { |
72 | for (grep !ref, @INC) { |
75 | my $path = "$_/Deliantra/Client/private"; |
73 | my $path = "$_/Deliantra/Client/private"; |
76 | if (-d $path) { |
74 | if (-d $path) { |
77 | unshift @INC, $path; |
75 | unshift @INC, $path; |
… | |
… | |
135 | crash "CRASH/EV::DIED: $@" => 0; |
133 | crash "CRASH/EV::DIED: $@" => 0; |
136 | DC::fatal Carp::longmess $@; |
134 | DC::fatal Carp::longmess $@; |
137 | }; |
135 | }; |
138 | |
136 | |
139 | my $MAX_FPS = 60; |
137 | my $MAX_FPS = 60; |
|
|
138 | |
|
|
139 | our $DEFAULT_SERVER = "gameserver.deliantra.net"; |
140 | |
140 | |
141 | our $META_SERVER = "http://metaserver.schmorp.de/current.json"; |
141 | our $META_SERVER = "http://metaserver.schmorp.de/current.json"; |
142 | |
142 | |
143 | our $LAST_REFRESH; |
143 | our $LAST_REFRESH; |
144 | our $NOW; |
144 | our $NOW; |
… | |
… | |
550 | $MUSIC_WANT = []; |
550 | $MUSIC_WANT = []; |
551 | @MUSIC_JINGLE = (); |
551 | @MUSIC_JINGLE = (); |
552 | %AUDIO_PLAY = (); |
552 | %AUDIO_PLAY = (); |
553 | %AUDIO_CHUNK = (); |
553 | %AUDIO_CHUNK = (); |
554 | |
554 | |
|
|
555 | DC::MixMusic::halt; |
|
|
556 | DC::Mix_AllocateChannels 0; |
555 | DC::Mix_CloseAudio if $SDL_MIXER; |
557 | DC::Mix_CloseAudio if $SDL_MIXER; |
556 | undef $SDL_MIXER; |
558 | undef $SDL_MIXER; |
557 | } |
559 | } |
558 | |
560 | |
559 | ############################################################################# |
561 | ############################################################################# |
… | |
… | |
818 | |
820 | |
819 | on_connect => sub { |
821 | on_connect => sub { |
820 | if ($_[0]) { |
822 | if ($_[0]) { |
821 | DC::lowdelay fileno $CONN->{fh}; |
823 | DC::lowdelay fileno $CONN->{fh}; |
822 | |
824 | |
823 | status "login successful"; |
825 | status "successfully connected to the server"; |
824 | } else { |
826 | } else { |
825 | undef $CONN; |
827 | undef $CONN; |
826 | status "unable to connect: $!"; |
828 | status "unable to connect: $!"; |
827 | stop_game(); |
829 | stop_game(); |
828 | } |
830 | } |
… | |
… | |
830 | ; |
832 | ; |
831 | } |
833 | } |
832 | |
834 | |
833 | sub start_game { |
835 | sub start_game { |
834 | status "logging in..."; |
836 | status "logging in..."; |
|
|
837 | |
|
|
838 | my $server = $PROFILE->{host} || $DEFAULT_SERVER; |
|
|
839 | my ($host, $port) = AnyEvent::Socket::parse_hostport $server, "deliantra=13327" |
|
|
840 | or return status "$server: unable to parse server address, try an empty field."; |
835 | |
841 | |
836 | $LOGIN_BUTTON->set_text ("Logout"); |
842 | $LOGIN_BUTTON->set_text ("Logout"); |
837 | $SETUP_DIALOG->hide; |
843 | $SETUP_DIALOG->hide; |
838 | |
|
|
839 | my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327"; |
|
|
840 | |
844 | |
841 | $MAP = new DC::Map; |
845 | $MAP = new DC::Map; |
842 | |
846 | |
843 | # hack to make SURE we find the IP address all right |
847 | # hack to make SURE we find the IP address all right |
844 | # can be removed once AnyEvent::DNS is proven stable. |
848 | # can be removed once AnyEvent::DNS is proven stable. |
845 | if ($host eq "gameserver.deliantra.net") { |
849 | if ($host eq "gameserver.deliantra.net") { |
846 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
850 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
847 | if ($_[0] ne "80.101.114.108") { # Perl |
851 | if ($_[0] ne "80.101.114.108") { # Perl |
|
|
852 | status "dns failure, trying differently"; |
|
|
853 | $host = eval { Socket::inet_ntoa Socket::inet_aton "gameserver.deliantra.net" }; |
|
|
854 | unless (defined $host) { |
848 | status "dns failure, using hardcoded address"; |
855 | status "dns failure, using hardcoded address"; |
849 | $host = "129.13.162.95"; |
856 | $host = "129.13.162.95"; |
|
|
857 | } |
850 | } |
858 | } |
851 | |
859 | |
852 | dc_connect $host, $port; |
860 | dc_connect $host, $port; |
853 | }; |
861 | }; |
854 | } else { |
862 | } else { |
… | |
… | |
1022 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
1030 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
1023 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
1031 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
1024 | . "then disable this option. Changes take effect immdiately.", |
1032 | . "then disable this option. Changes take effect immdiately.", |
1025 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
1033 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
1026 | ); |
1034 | ); |
|
|
1035 | |
|
|
1036 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Transitions"); |
|
|
1037 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1038 | state => $CFG->{smooth_transitions}, |
|
|
1039 | tooltip => "<b>Smooth Transitions</b> tries to blend the fog of war and lighting smoothly between updates. " |
|
|
1040 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
|
|
1041 | . "then disable this option. Requires Smooth Movement and OpenGL 1.4 or up. Changes take effect immdiately.", |
|
|
1042 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_transitions} = $value; 0 } |
|
|
1043 | ); |
|
|
1044 | |
1027 | |
1045 | |
1028 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1046 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1029 | $table->add_at (1, $row++, new DC::UI::Slider |
1047 | $table->add_at (1, $row++, new DC::UI::Slider |
1030 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1048 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1031 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1049 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
… | |
… | |
2561 | |
2579 | |
2562 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
2580 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
2563 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2581 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2564 | |
2582 | |
2565 | $CAVEAT_LABEL->set_text ("None :)"); |
2583 | $CAVEAT_LABEL->set_text ("None :)"); |
|
|
2584 | $CAVEAT_LABEL->set_text ("Apple/NVIDIA Texture bug (slow)") |
|
|
2585 | if $DC::OpenGL::APPLE_NVIDIA_BUG; |
2566 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2586 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2567 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
2587 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
2568 | |
2588 | |
2569 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2589 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2570 | } |
2590 | } |
… | |
… | |
2703 | fullscreen => 1, |
2723 | fullscreen => 1, |
2704 | fast => 0, |
2724 | fast => 0, |
2705 | force_opengl11 => undef, |
2725 | force_opengl11 => undef, |
2706 | disable_alpha => 0, |
2726 | disable_alpha => 0, |
2707 | smooth_movement => 1, |
2727 | smooth_movement => 1, |
|
|
2728 | smooth_transitions => 1, |
2708 | texture_compression => 1, |
2729 | texture_compression => 1, |
2709 | map_scale => 1, |
2730 | map_scale => 1, |
2710 | fow_enable => 1, |
2731 | fow_enable => 1, |
2711 | fow_intensity => 0, |
2732 | fow_intensity => 0, |
2712 | map_smoothing => 1, |
2733 | map_smoothing => 1, |
… | |
… | |
2731 | default => "profile", # default profile |
2752 | default => "profile", # default profile |
2732 | show_tips => 1, |
2753 | show_tips => 1, |
2733 | logview_max_par => 1000, |
2754 | logview_max_par => 1000, |
2734 | shift_fire_stop => 0, |
2755 | shift_fire_stop => 0, |
2735 | uitheme => "wood", |
2756 | uitheme => "wood", |
|
|
2757 | map_shift_x => -24, # arbitrary |
|
|
2758 | map_shift_y => +24, # arbitrary |
2736 | ); |
2759 | ); |
2737 | |
2760 | |
2738 | while (my ($k, $v) = each %DEF_CFG) { |
2761 | while (my ($k, $v) = each %DEF_CFG) { |
2739 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2762 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2740 | } |
2763 | } |
… | |
… | |
2754 | } |
2777 | } |
2755 | } |
2778 | } |
2756 | |
2779 | |
2757 | sdl_init; |
2780 | sdl_init; |
2758 | |
2781 | |
|
|
2782 | $ENV{FONTCONFIG_FILE} = DC::find_rcfile "fonts/fonts.conf"; |
|
|
2783 | $ENV{FONTCONFIG_DIR} = DC::find_rcfile "fonts"; |
|
|
2784 | |
2759 | { |
2785 | { |
2760 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2786 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2761 | DejaVuSans.ttf |
2787 | DejaVuSans.ttf |
2762 | DejaVuSansMono.ttf |
2788 | DejaVuSansMono.ttf |
2763 | DejaVuSans-Bold.ttf |
2789 | DejaVuSans-Bold.ttf |
2764 | DejaVuSansMono-Bold.ttf |
2790 | DejaVuSansMono-Bold.ttf |
2765 | DejaVuSans-Oblique.ttf |
2791 | DejaVuSans-Oblique.ttf |
2766 | DejaVuSansMono-Oblique.ttf |
2792 | DejaVuSansMono-Oblique.ttf |
2767 | DejaVuSans-BoldOblique.ttf |
2793 | DejaVuSans-BoldOblique.ttf |
2768 | DejaVuSansMono-BoldOblique.ttf |
2794 | DejaVuSansMono-BoldOblique.ttf |
|
|
2795 | mona.ttf |
2769 | ); |
2796 | ); |
2770 | |
2797 | |
2771 | DC::add_font $_ for @fonts; |
2798 | DC::add_font $_ for @fonts; |
2772 | |
2799 | |
2773 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2800 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |