… | |
… | |
133 | crash "CRASH/EV::DIED: $@" => 0; |
133 | crash "CRASH/EV::DIED: $@" => 0; |
134 | DC::fatal Carp::longmess $@; |
134 | DC::fatal Carp::longmess $@; |
135 | }; |
135 | }; |
136 | |
136 | |
137 | my $MAX_FPS = 60; |
137 | my $MAX_FPS = 60; |
|
|
138 | |
|
|
139 | our $DEFAULT_SERVER = "gameserver.deliantra.net"; |
138 | |
140 | |
139 | our $META_SERVER = "http://metaserver.schmorp.de/current.json"; |
141 | our $META_SERVER = "http://metaserver.schmorp.de/current.json"; |
140 | |
142 | |
141 | our $LAST_REFRESH; |
143 | our $LAST_REFRESH; |
142 | our $NOW; |
144 | our $NOW; |
… | |
… | |
539 | sub audio_tab_update; |
541 | sub audio_tab_update; |
540 | audio_tab_update; |
542 | audio_tab_update; |
541 | } |
543 | } |
542 | |
544 | |
543 | sub audio_shutdown { |
545 | sub audio_shutdown { |
|
|
546 | if ($SDL_MIXER) { |
|
|
547 | DC::MixMusic::halt; |
|
|
548 | DC::Mix_AllocateChannels 0; |
|
|
549 | } |
|
|
550 | |
544 | undef $MUSIC_PLAYER; |
551 | undef $MUSIC_PLAYER; |
545 | undef $MUSIC_PLAYING_META; |
552 | undef $MUSIC_PLAYING_META; |
546 | undef $MUSIC_PLAYING_DATA; |
553 | undef $MUSIC_PLAYING_DATA; |
547 | |
554 | |
548 | $MUSIC_WANT = []; |
555 | $MUSIC_WANT = []; |
… | |
… | |
828 | ; |
835 | ; |
829 | } |
836 | } |
830 | |
837 | |
831 | sub start_game { |
838 | sub start_game { |
832 | status "logging in..."; |
839 | status "logging in..."; |
|
|
840 | |
|
|
841 | my $server = $PROFILE->{host} || $DEFAULT_SERVER; |
|
|
842 | my ($host, $port) = AnyEvent::Socket::parse_hostport $server, "deliantra=13327" |
|
|
843 | or return status "$server: unable to parse server address, try an empty field."; |
833 | |
844 | |
834 | $LOGIN_BUTTON->set_text ("Logout"); |
845 | $LOGIN_BUTTON->set_text ("Logout"); |
835 | $SETUP_DIALOG->hide; |
846 | $SETUP_DIALOG->hide; |
836 | |
|
|
837 | my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327"; |
|
|
838 | |
847 | |
839 | $MAP = new DC::Map; |
848 | $MAP = new DC::Map; |
840 | |
849 | |
841 | # hack to make SURE we find the IP address all right |
850 | # hack to make SURE we find the IP address all right |
842 | # can be removed once AnyEvent::DNS is proven stable. |
851 | # can be removed once AnyEvent::DNS is proven stable. |
… | |
… | |
1025 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
1034 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
1026 | . "then disable this option. Changes take effect immdiately.", |
1035 | . "then disable this option. Changes take effect immdiately.", |
1027 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
1036 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
1028 | ); |
1037 | ); |
1029 | |
1038 | |
|
|
1039 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Transitions"); |
|
|
1040 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1041 | state => $CFG->{smooth_transitions}, |
|
|
1042 | tooltip => "<b>Smooth Transitions</b> tries to blend the fog of war and lighting smoothly between updates. " |
|
|
1043 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
|
|
1044 | . "then disable this option. Requires Smooth Movement and OpenGL Multitexturing. Changes take effect immdiately.", |
|
|
1045 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_transitions} = $value; 0 } |
|
|
1046 | ); |
|
|
1047 | |
|
|
1048 | |
1030 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1049 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1031 | $table->add_at (1, $row++, new DC::UI::Slider |
1050 | $table->add_at (1, $row++, new DC::UI::Slider |
1032 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1051 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1033 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1052 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1034 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
1053 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
… | |
… | |
1046 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
1065 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
1047 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1066 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1048 | state => $CFG->{fow_enable}, |
1067 | state => $CFG->{fow_enable}, |
1049 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1068 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1050 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
1069 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
|
|
1070 | ); |
|
|
1071 | |
|
|
1072 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Pattern"); |
|
|
1073 | $table->add_at (1, $row++, new DC::UI::ImageButton |
|
|
1074 | tex => $DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}], |
|
|
1075 | bg => [0.3, 0.3, 0.2], |
|
|
1076 | force_w => 64, |
|
|
1077 | force_h => 64, |
|
|
1078 | tooltip => "<b>Fog of War Pattern.</b> The pattern that is overlaid over areas hidden from view. Click to cycle through various alternatives. Changes are instant.", |
|
|
1079 | on_activate => sub { |
|
|
1080 | my ($self) = @_; |
|
|
1081 | $CFG->{fow_texture} = ($CFG->{fow_texture} + 1) % @DC::MapWidget::TEX_HIDDEN; |
|
|
1082 | $self->set_texture ($DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}]); |
|
|
1083 | $MAPWIDGET->update; |
|
|
1084 | } |
1051 | ); |
1085 | ); |
1052 | |
1086 | |
1053 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1087 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1054 | $table->add_at (1, $row++, new DC::UI::Slider |
1088 | $table->add_at (1, $row++, new DC::UI::Slider |
1055 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
1089 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
… | |
… | |
1107 | |
1141 | |
1108 | my $text = !$freq |
1142 | my $text = !$freq |
1109 | ? "audio is off" |
1143 | ? "audio is off" |
1110 | : "audio is enabled\n" |
1144 | : "audio is enabled\n" |
1111 | . "frequency (Hz): $freq\n" |
1145 | . "frequency (Hz): $freq\n" |
1112 | . "channels: $chans"; |
1146 | . "channels: $chans\n" |
|
|
1147 | . "chunk decoders available: " . (join ", ", DC::MixChunk::decoders) . "\n" |
|
|
1148 | . "music decoders available: " . (join ", ", DC::MixMusic::decoders); |
1113 | |
1149 | |
1114 | $AUDIO_INFO->set_text ($text); |
1150 | $AUDIO_INFO->set_text ($text); |
1115 | } |
1151 | } |
1116 | |
1152 | |
1117 | sub audio_setup { |
1153 | sub audio_setup { |
… | |
… | |
1637 | child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), |
1673 | child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), |
1638 | ); |
1674 | ); |
1639 | |
1675 | |
1640 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
1676 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
1641 | $table->add_at (1, 4, new DC::UI::Entry |
1677 | $table->add_at (1, 4, new DC::UI::Entry |
1642 | text => $CFG->{profile}{default}{user}, |
1678 | text => $PROFILE->{user}, |
1643 | tooltip => "The name of your character on the server. The name is case-sensitive!", |
1679 | tooltip => "The name of your character on the server. The name is case-sensitive!", |
1644 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } |
1680 | on_changed => sub { my ($self, $value) = @_; $PROFILE->{user} = $value; 1 } |
1645 | ); |
1681 | ); |
1646 | |
1682 | |
1647 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
1683 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
1648 | $table->add_at (1, 5, new DC::UI::Entry |
1684 | $table->add_at (1, 5, new DC::UI::Entry |
1649 | text => $CFG->{profile}{default}{password}, |
1685 | text => $PROFILE->{password}, |
1650 | hidden => 1, |
1686 | hidden => 1, |
1651 | tooltip => "The password for your character.", |
1687 | tooltip => "The password for your character.", |
1652 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 } |
1688 | on_changed => sub { my ($self, $value) = @_; $PROFILE->{password} = $value; 1 } |
1653 | ); |
1689 | ); |
1654 | |
1690 | |
1655 | $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button |
1691 | $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button |
1656 | expand => 1, |
1692 | expand => 1, |
1657 | text => "Login / Register", |
1693 | text => "Login / Register", |
… | |
… | |
1693 | $table->add_at (1, $row, my $vbox = new DC::UI::VBox); |
1729 | $table->add_at (1, $row, my $vbox = new DC::UI::VBox); |
1694 | |
1730 | |
1695 | $vbox->add ( |
1731 | $vbox->add ( |
1696 | $HOST_ENTRY = new DC::UI::Entry |
1732 | $HOST_ENTRY = new DC::UI::Entry |
1697 | expand => 1, |
1733 | expand => 1, |
1698 | text => $CFG->{profile}{default}{host}, |
1734 | text => $PROFILE->{host}, |
1699 | tooltip => "The hostname or ip address of the Deliantra server to connect to (e.g. <b>gameserver.deliantra.net</b>)", |
1735 | tooltip => "The hostname or ip address of the Deliantra server to connect to (e.g. <b>gameserver.deliantra.net</b>)", |
1700 | on_changed => sub { |
1736 | on_changed => sub { |
1701 | my ($self, $value) = @_; |
1737 | my ($self, $value) = @_; |
1702 | $CFG->{profile}{default}{host} = $value; |
1738 | $PROFILE->{host} = $value; |
1703 | 1 |
1739 | 1 |
1704 | } |
1740 | } |
1705 | ); |
1741 | ); |
1706 | |
1742 | |
1707 | if (0) { #d# disabled |
1743 | if (0) { #d# disabled |
… | |
… | |
2563 | |
2599 | |
2564 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
2600 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
2565 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2601 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2566 | |
2602 | |
2567 | $CAVEAT_LABEL->set_text ("None :)"); |
2603 | $CAVEAT_LABEL->set_text ("None :)"); |
|
|
2604 | $CAVEAT_LABEL->set_text ("Apple/NVIDIA Texture bug (slow)") |
|
|
2605 | if $DC::OpenGL::APPLE_NVIDIA_BUG; |
2568 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2606 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2569 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
2607 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
2570 | |
2608 | |
2571 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2609 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2572 | } |
2610 | } |
… | |
… | |
2705 | fullscreen => 1, |
2743 | fullscreen => 1, |
2706 | fast => 0, |
2744 | fast => 0, |
2707 | force_opengl11 => undef, |
2745 | force_opengl11 => undef, |
2708 | disable_alpha => 0, |
2746 | disable_alpha => 0, |
2709 | smooth_movement => 1, |
2747 | smooth_movement => 1, |
|
|
2748 | smooth_transitions => 1, |
2710 | texture_compression => 1, |
2749 | texture_compression => 1, |
2711 | map_scale => 1, |
2750 | map_scale => 1, |
2712 | fow_enable => 1, |
2751 | fow_enable => 1, |
2713 | fow_intensity => 0, |
2752 | fow_intensity => 0, |
|
|
2753 | fow_texture => 0, |
2714 | map_smoothing => 1, |
2754 | map_smoothing => 1, |
2715 | gui_fontsize => 1, |
2755 | gui_fontsize => 1, |
2716 | log_fontsize => 0.7, |
2756 | log_fontsize => 0.7, |
2717 | gauge_fontsize => 1, |
2757 | gauge_fontsize => 1, |
2718 | gauge_size => 0.35, |
2758 | gauge_size => 0.35, |
… | |
… | |
2736 | shift_fire_stop => 0, |
2776 | shift_fire_stop => 0, |
2737 | uitheme => "wood", |
2777 | uitheme => "wood", |
2738 | map_shift_x => -24, # arbitrary |
2778 | map_shift_x => -24, # arbitrary |
2739 | map_shift_y => +24, # arbitrary |
2779 | map_shift_y => +24, # arbitrary |
2740 | ); |
2780 | ); |
2741 | |
2781 | |
2742 | while (my ($k, $v) = each %DEF_CFG) { |
2782 | while (my ($k, $v) = each %DEF_CFG) { |
2743 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2783 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2744 | } |
2784 | } |
2745 | |
2785 | |
2746 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2786 | my @args = @ARGV; |
|
|
2787 | |
|
|
2788 | my $profile = 'default'; |
|
|
2789 | |
|
|
2790 | for (my $i = 0; $i < @args; $i++) { |
|
|
2791 | if ($args[$i] eq '-profile') { |
|
|
2792 | $profile = $args[$i + 1]; |
|
|
2793 | splice @args, $i, 2, (); |
|
|
2794 | $i = 0; |
|
|
2795 | } |
|
|
2796 | } |
|
|
2797 | |
|
|
2798 | $CFG->{profile}{$profile} ||= {}; |
2747 | $PROFILE = $CFG->{profile}{default}; |
2799 | $PROFILE = $CFG->{profile}{$profile}; |
|
|
2800 | $PROFILE->{host} ||= "gameserver.deliantra.net"; |
|
|
2801 | |
|
|
2802 | $PROFILE->{host} = $args[0] if @args > 0; |
|
|
2803 | $PROFILE->{user} = $args[1] if @args > 1; |
|
|
2804 | $PROFILE->{password} = $args[2] if @args > 2; |
2748 | |
2805 | |
2749 | # convert old bindings (only default profile matters) |
2806 | # convert old bindings (only default profile matters) |
2750 | if (my $bindings = delete $PROFILE->{bindings}) { |
2807 | if (my $bindings = delete $PROFILE->{bindings}) { |
2751 | while (my ($mod, $syms) = each %$bindings) { |
2808 | while (my ($mod, $syms) = each %$bindings) { |
2752 | while (my ($sym, $cmds) = each %$syms) { |
2809 | while (my ($sym, $cmds) = each %$syms) { |
… | |
… | |
2775 | DejaVuSansMono-BoldOblique.ttf |
2832 | DejaVuSansMono-BoldOblique.ttf |
2776 | mona.ttf |
2833 | mona.ttf |
2777 | ); |
2834 | ); |
2778 | |
2835 | |
2779 | DC::add_font $_ for @fonts; |
2836 | DC::add_font $_ for @fonts; |
2780 | |
2837 | |
2781 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2838 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2782 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2839 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2783 | |
2840 | |
2784 | $FONT_PROP->make_default; |
2841 | $FONT_PROP->make_default; |
2785 | |
2842 | |