… | |
… | |
548 | $MUSIC_WANT = []; |
548 | $MUSIC_WANT = []; |
549 | @MUSIC_JINGLE = (); |
549 | @MUSIC_JINGLE = (); |
550 | %AUDIO_PLAY = (); |
550 | %AUDIO_PLAY = (); |
551 | %AUDIO_CHUNK = (); |
551 | %AUDIO_CHUNK = (); |
552 | |
552 | |
|
|
553 | DC::MixMusic::halt; |
|
|
554 | DC::Mix_AllocateChannels 0; |
553 | DC::Mix_CloseAudio if $SDL_MIXER; |
555 | DC::Mix_CloseAudio if $SDL_MIXER; |
554 | undef $SDL_MIXER; |
556 | undef $SDL_MIXER; |
555 | } |
557 | } |
556 | |
558 | |
557 | ############################################################################# |
559 | ############################################################################# |